<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6920393243690495899</id><updated>2026-05-16T08:53:23.031+01:00</updated><category term="gaming"/><category term="action"/><category term="sandbox"/><category term="first person shooter"/><category term="playstation"/><category term="adventure"/><category term="role playing game"/><category term="survival horror"/><category term="psn"/><category term="news"/><category term="combat flight simulators"/><category term="horror"/><category term="platformer"/><category term="internet"/><category term="photography"/><category term="DVD"/><category term="crime"/><category term="racing"/><category term="real time strategy"/><category term="acta"/><category term="comedy"/><category term="internet censorship"/><category term="ireland"/><category term="movie"/><category term="music"/><category term="paranormal"/><category term="CD"/><category term="HELL human remains"/><category term="TV"/><category term="antennas to hell"/><category term="books"/><category term="cartoon"/><category term="cyber rights"/><category term="dublin"/><category term="manson"/><category term="metal"/><category term="ministry"/><category term="pipa"/><category term="privacy"/><category term="remake"/><category term="slipknot"/><category term="sopa"/><category term="the murder of my sweet"/><title type='text'>Lisa Tiffany - Time Out On Blogger</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default?start-index=26&amp;max-results=25'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>309</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-794632296135065709</id><published>2015-02-28T20:15:00.000+00:00</published><updated>2016-02-12T14:16:32.041+00:00</updated><title type='text'>My Occult Library [Updated January 2016]</title><content type='html'>&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;The following is a list of books I have managed to collect on the Occult &amp;amp; Paranormal Phenomena of all kinds. I have always been very open minded when it comes to my own spirituality so naturally my reading material matches my interests in this field. From white magic to black magic, Angels to Demons I have spent a very long time putting my collection together but still its very much incomplete because I’m still collecting &amp;amp; most likely will be for years to come. &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;u&gt;       &lt;br /&gt;Astral Projection &amp;amp; OBE’s&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
A Course In Lucid Dreaming – stephen la berge    &lt;br /&gt;
A Guide To Lucid Dreaming - erin j. wamsley     &lt;br /&gt;
Adventures Beyond The Body – william buhlman     &lt;br /&gt;
A Shaman&#39;s Tale: Path to Spirit Consciousness - richard l. alaniz     &lt;br /&gt;
Astral Dreamscape Manipulation – james bartley     &lt;br /&gt;
Astral Dynamics A New Approach to Out of Body Experiences – robert bruce     &lt;br /&gt;
Astral Plane its Scenery Inhabitants and Phenomena - charles webster leadbeater     &lt;br /&gt;
Astral Planes and Other Worlds of Spirits - marc macy     &lt;br /&gt;
Astral Projection&amp;nbsp; A Complete Guide     &lt;br /&gt;
Astral Projection – brad steiger     &lt;br /&gt;
Astral Projection 101 - edgar van oostrum     &lt;br /&gt;
Astral Projection Amazing Journeys Outside Your Body - abhishek agarwal     &lt;br /&gt;
Astral Projection - kristian kaikkonen     &lt;br /&gt;
Astral Projection Guidebook – erin palvina     &lt;br /&gt;
Astral Signposts The Stages Of Out of Body Experiences - charles c. goodin     &lt;br /&gt;
Astral Travel for Beginners - richard webster     &lt;br /&gt;
Astral Worship - j. h. hill     &lt;br /&gt;
Awakening The Energy Body – kenneth smith     &lt;br /&gt;
Ayahuasca Vision The Shaman&#39;s Bible – pablo amaringo     &lt;br /&gt;
Beginners Guide To Lucid Dreaming Techniques     &lt;br /&gt;
Believe Not Every Spirit – moshe sluhovsky     &lt;br /&gt;
Black Book of Forbidden Knowledge Lucid Dreaming     &lt;br /&gt;
Book Of Spirit Communications – raymond buckland     &lt;br /&gt;
Collected On-line Works – robert bruce&lt;br /&gt;
Death And The After Life - andrew jackson davis     &lt;br /&gt;
DMT: The Spirit Molecule – rick strassman md     &lt;br /&gt;
Doctrine Of The Subtle Body - g. r. s. mead     &lt;br /&gt;
Dream Yoga and the Practice of Natural Light - namkhai norbu     &lt;br /&gt;
Dreaming About The Divine – bonnelle lewis strickling     &lt;br /&gt;
Dreams And Astral Travel - rosemary ellen guiley     &lt;br /&gt;
Easy Journey To Other Planets - a. c. bhakrivedanta swami prabhupada     &lt;br /&gt;
Etheric Vision And What It Reveals     &lt;br /&gt;
Experiences In The Etheric &amp;amp; Astral Body – bob lepak     &lt;br /&gt;
Exploring The World of Lucid Dreaming – stephen la berge     &lt;br /&gt;
Far Journeys - robert a. monroe     &lt;br /&gt;
Flying Without a Broom – d.j. conway     &lt;br /&gt;
Gateway Voyage - joseph m. felser     &lt;br /&gt;
Journeys: My Out-Of-Body Explorations With Robert A. Monroe - rosalind a. mc knight&lt;br /&gt;
Journeys Out Of The Body - robert a. monroe&lt;br /&gt;
Keys To Successful OBE – letitia m. kimball     &lt;br /&gt;
Loose But Lucid A Dreamers Paradise – bucky mc mahon     &lt;br /&gt;
Lucid Dreaming And Meditation – b. alan wallace     &lt;br /&gt;
Lucid Dreaming - vh frater justificatus     &lt;br /&gt;
Lucid Dreaming in Seven Days – bradley thompson     &lt;br /&gt;
Lucid Dreaming Use Your Psychic Powers to Explore The World of Your Dreams - tony crisp     &lt;br /&gt;
Lucid Dreams In 30 Days - keith harary &amp;amp; pamela weintraub     &lt;br /&gt;
Lucid Dreaming Manual – edgar cayce     &lt;br /&gt;
Manipulation Through Astral Correspondences - frater ahyhhgyg     &lt;br /&gt;
Mastering Astral Projection – robert bruce &amp;amp; brian mercer     &lt;br /&gt;
My Adventures In Lucid Dreaming - jerimiah molfese     &lt;br /&gt;
My Experiences While Out Of My Body – cora l.v. richmond     &lt;br /&gt;
Obe Vs Lucid Dreams – robert peterson     &lt;br /&gt;
OBE&#39;s How to Have Them &amp;amp; What to Expect – robert peterson     &lt;br /&gt;
Occult Database Astral Projection - heave-n-hell     &lt;br /&gt;
Out of Body and Near Death Experiences - michael n. marsh     &lt;br /&gt;
Out of Body Experiences – don de rracia     &lt;br /&gt;
Out of Body Experiences – robert peterson     &lt;br /&gt;
Penetration – ingo swann     &lt;br /&gt;
Projection of the Astral Body – muldoon &amp;amp; carrington     &lt;br /&gt;
Robert Kirk Walker Between Worlds - r.j. stewart     &lt;br /&gt;
Psychic Dreamwalking: Explorations at the Edge of Self - michelle belanger     &lt;br /&gt;
School of Out of Body Travel a Practical Guidebook - michael raduga     &lt;br /&gt;
Sleep Dreams and Spiritual Reflections – pandit shriram sharma     &lt;br /&gt;
Soul Flight – donald tyson     &lt;br /&gt;
SpiritQuest Journeys out of the Body – synergy     &lt;br /&gt;
Spiritual Journeys - michael connolly     &lt;br /&gt;
Techniques Of Astral Combat - g. travels     &lt;br /&gt;
Techniques of Astral Projection – douglas m. baker     &lt;br /&gt;
Ten Thousand Dreams Interpreted - gustavus hindman miller     &lt;br /&gt;
The Art Of Lucid Dreaming A Manual - carolus m. den blanken     &lt;br /&gt;
The Astral Plane - c.w. leadbeater     &lt;br /&gt;
The Astral World – swami pachadasi     &lt;br /&gt;
The Controlled Remote Viewing Manual – paul h. smith     &lt;br /&gt;
The Daemon – anthony peake     &lt;br /&gt;
The Holotropic Mind – stanislav grof     &lt;br /&gt;
The Journey of Robert Monroe: From OBE Explorer to Consciousness Pioneer - ronald russell     &lt;br /&gt;
The Llewellyn Practical Guide to Astral Projection – denning &amp;amp; philips     &lt;br /&gt;
The Mind At Night The New Science Of How And Why We Dream - andrea rock     &lt;br /&gt;
The Out of Body Experience – anthony peake     &lt;br /&gt;
The Psion Handbook – sean connelly     &lt;br /&gt;
The Secret of the Soul: Using Out of Body Experiences to Understand Our True Nature -william l. buhlman     &lt;br /&gt;
The Teachings of Don Juan – carlos castaneda     &lt;br /&gt;
The Tibetan Yogas of Dream and Sleep - tenzin wangyal rinpoche     &lt;br /&gt;
Tibetan Dream Yoga - zhine     &lt;br /&gt;
Tibetan Dream Yoga Study Guide – lama surya das     &lt;br /&gt;
Travel in Spiritual Worlds     &lt;br /&gt;
Treatise on Astral Projection – robert bruce     &lt;br /&gt;
Ultimate Journey – robert monroe     &lt;br /&gt;
Ultra Meditation Guide – dane spotts     &lt;br /&gt;
Unleash Your Telekinetic Ability - kaltem gibson     &lt;br /&gt;
Walker Between Worlds     &lt;br /&gt;
What Is Astral Projection – donald j. degracia&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Life After Death &amp;amp; NDE’s&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
7 Reasons to Believe in the Afterlife: A Doctor Reviews the Case for Consciousness After Death - jean jacques charbonier m. d.&lt;br /&gt;
90 Minutes in Heaven: A True Story of Death and Life - don piper&lt;br /&gt;
Adventures of the Soul: Journeys Through the Physical and Spiritual Dimensions - james van praagh&lt;br /&gt;
Ascension Through Orbs -&amp;nbsp; diana cooper    &lt;br /&gt;
Afterlife: Uncovering the Secrets of Life After Death - barry eaton     &lt;br /&gt;
A Measure of Heaven: Near Death Experience Data Analysis -     &lt;br /&gt;
vince migliore     &lt;br /&gt;
Angels - stuart a. kallen&lt;br /&gt;
Animals and the Afterlife - kim sheridan     &lt;br /&gt;
Between the Gates - mark stavish     &lt;br /&gt;
Beyond Death: The Gates of Consciousness – stanislav grof     &lt;br /&gt;
Beyond Past Lives: What Parallel Realities Can Teach Us - mira kelley&lt;br /&gt;
Consciousness Beyond Life - pim van lommel     &lt;br /&gt;
Contacting The Spirit World – linda williamson     &lt;br /&gt;
Conversations with History – susan lander     &lt;br /&gt;
Dearly Departed: Everything You Want to Know About the Afterlife - georgina walker     &lt;br /&gt;
Death and Afterlife: Perspectives of World Religions - Hiroshi Obayashi     &lt;br /&gt;
Death and the Afterlife – andrew jackson davis     &lt;br /&gt;
Death and the Life After - billy graham&lt;br /&gt;
Death The Final Mystery - lionel &amp;amp; patricia fan thorpe     &lt;br /&gt;
Destiny of Souls: New Case Studies of Life Between Lives – dr michael newton     &lt;br /&gt;
Do dead people watch you in the shower: questions for a medium - conccetta bertoldi     &lt;br /&gt;
Embraced By The Light - betty eadie     &lt;br /&gt;
Evidence of the Afterlife – jeffrey long     &lt;br /&gt;
Farther Shores: Exploring How Near-Death, Kundalini &amp;amp; Mystical Experiences Can Transform Ordinary Lives - yvonne kason     &lt;br /&gt;
Glimpses of Eternity - raymond moody     &lt;br /&gt;
God Soul Mind Brain: A Neuroscientist&#39;s Reflections on the Spirit World - michael s. a. graziano     &lt;br /&gt;
Heaven &amp;amp; Earth -&amp;nbsp; james van praagh     &lt;br /&gt;
Heaven is Beyond Your Wildest Expectations - sid roth     &lt;br /&gt;
Heaven is For Real – todd burpo     &lt;br /&gt;
Heaven Is Real but So Is Hell: An Eyewitness Account of What Is to Come - vassula ryden&lt;br /&gt;
Imagine Heaven - john burke&lt;br /&gt;
In Heaven As on Earth: A Vision of the Afterlife - m. scott peck     &lt;br /&gt;
Into the Light: Real Life Stories About Angelic Visits, Visions of the Afterlife, and Other Pre-Death Experiences - john lerma m. d.&lt;br /&gt;
Journey of Souls: Case Studies of Life Between Lives -&amp;nbsp; dr michael newton     &lt;br /&gt;
Life After Death: The Evidence - dinesh d&#39;souza&lt;br /&gt;
Life After Life - raymond a. jr. moody&lt;br /&gt;
Life on the Other Side – sylvia browne     &lt;br /&gt;
Living with Angels – beverly litcfield     &lt;br /&gt;
Luminous Emptiness: Understanding The Tibetan Book of the     &lt;br /&gt;
Memories of the Afterlife - dr michael newton     &lt;br /&gt;
Dead - francesca fremantle     &lt;br /&gt;
My Journey to Heaven -&amp;nbsp; marvin j. besteman     &lt;br /&gt;
NDE&#39;s as Evidence for the Existence of God &amp;amp; Heaven - j. steve miller     &lt;br /&gt;
Near-Death Experiences: Heavenly Insight or Human Illusion - birk engmann     &lt;br /&gt;
On the Edge of the Etheric, or Survival After Death Scientifically Explained - j. arthur findlay&lt;br /&gt;
On the Other Side of Life, Exploring the Phenomenon of the Near Death Experience - evelyn elsaesser valarino     &lt;br /&gt;
Otherworld Journeys: Accounts of Near-Death Experience in Medieval and Modern Times - carol zaleski&lt;br /&gt;
Paranormal My Life in Pursuit of the Afterlife - raymond moody     &lt;br /&gt;
Proof of Heaven: a Neurosurgeon&#39;s Journey into the Afterlife – dr. eben alexander     &lt;br /&gt;
Saved by the Light – dannion brinkley     &lt;br /&gt;
Spook:&amp;nbsp; Science Tackles the Afterlife - mary roach     &lt;br /&gt;
The Afterlife – john updike     &lt;br /&gt;
The Afterlife Experiments - gary e. schwartz ph.d     &lt;br /&gt;
The Afterlife of Billy Fingers – annie kagan     &lt;br /&gt;
The Afterlife Healing Circle: How Anyone Can Contact the Other Side - candace talmadge &amp;amp; jana simons&lt;br /&gt;
The Beginner&#39;s Guide For The Recently Deceased - david staume     &lt;br /&gt;
The Boy Who Came Back from Heaven - kevin malarkey     &lt;br /&gt;
The Doctrine of the Subtle Body in Western Tradition – g. r. s. mead     &lt;br /&gt;
The Human Encounter with Death – grov stanislav     &lt;br /&gt;
The Light Beyond – raymond moody     &lt;br /&gt;
The Wisdom of Near-Death Experiences: How Understanding NDEs Can Help Us Live More Fully - penny sartori&lt;br /&gt;
There Is Life After Death: Compelling Reports From Those Who Have Glimpsed the Afterlife - roy abraham varghese&lt;br /&gt;
There Is No Death - florence marryatt&lt;br /&gt;
There’s More to Life Than This – lisa caputo     &lt;br /&gt;
The Survival of the Soul – lisa williams     &lt;br /&gt;
Waking Up in Heaven: A True Story of Brokenness, Heaven, &amp;amp; Life Again - crystal mcvea&lt;br /&gt;
&amp;nbsp; &lt;br /&gt;
&lt;b&gt;&lt;u&gt;Spirit Communication &amp;amp; Clairvoyance        &lt;/u&gt;&lt;/b&gt;    &lt;br /&gt;
After Life: Answers from the Other Side - john edward     &lt;br /&gt;
After the Angel – marcus katz     &lt;br /&gt;
Angel Inspiration - diana cooper&lt;br /&gt;
Another Door Opens – jeffrey a. wands     &lt;br /&gt;
A Magician Among the Spirits Paperback - harry houdini     &lt;br /&gt;
Archangels 101: How to Connect Closely with Archangels for Healing Protection &amp;amp; Guidance - doreen virtue     &lt;br /&gt;
A Shaman&#39;s Tale: Path to Spirit Consciousness - richard l. alaniz&lt;br /&gt;
Ask Your Guides – sonia choquette     &lt;br /&gt;
Becoming Clairvoyant – cassandra eason     &lt;br /&gt;
Between Death &amp;amp; Life: Conversations with a Spirit - dolores cannon     &lt;br /&gt;
Buckland’s Book of Spirit Communication – raymond buckland     &lt;br /&gt;
Channelling: What it is and how to do it – lita de alberdi     &lt;br /&gt;
Clairvoyance - c. w. leadbeater (1918)     &lt;br /&gt;
Clairvoyance &amp;amp; Occult Powers – swami panchadasi     &lt;br /&gt;
Communicating With The Dead – jeff belanger     &lt;br /&gt;
Communicating with the Spirits (Demons, Spirits &amp;amp; witches vol 1) - gabor klaniczay&amp;nbsp; &lt;br /&gt;
Communing with the Spirits: The Magical Practice of Necromancy Simply &amp;amp; Lucidly Explained - martin coleman     &lt;br /&gt;
Crystal Gazing &amp;amp; Spiritual Clairvoyance – l.d. de laurence     &lt;br /&gt;
Developing Mediumship – gordon smith     &lt;br /&gt;
Drawing Down the Spirits: The Traditions and Techniques of Spirit Possession - kenaz filan &amp;amp; raven kaldera&lt;br /&gt;
Ghosts Among Us – james van praagh     &lt;br /&gt;
Ghost &amp;amp; Diving Rod – t. c. lethbridge     &lt;br /&gt;
Heaven &amp;amp; Earth: Making the Psychic Connection – james van praagh     &lt;br /&gt;
How to be a True Channel – j. donald walters     &lt;br /&gt;
How to Talk to The Other Side – dr. gary fearn     &lt;br /&gt;
How to Talk With The Dead - alan valiant&amp;nbsp; &lt;br /&gt;
How to Use a Ouija Board - keith morgan     &lt;br /&gt;
Infinite Quest – john edwards     &lt;br /&gt;
Light from Beyond as Taken Over the Ouija Board - katherine mardon davis (1919)     &lt;br /&gt;
Mediumship to go – debra glass     &lt;br /&gt;
Meet &amp;amp; Work with Spirit Guides – ted andrews     &lt;br /&gt;
Mystifying Oracle Ouija Instructions for Operating - william a. fuld (1936)     &lt;br /&gt;
Opening to Channel – sanaya roman     &lt;br /&gt;
Ouija – stoker hunt     &lt;br /&gt;
Pheneas Speaks – arthur conan doyle     &lt;br /&gt;
Solitary Seance How You Can Talk with Spirits on Your Own – raymond buckland     &lt;br /&gt;
Spirit Guide Wisdom – kerrie wearing     &lt;br /&gt;
Staying Connected – rudlof steiner     &lt;br /&gt;
Raymond Buckland     &lt;br /&gt;
So You Want to Be a Medium - rose vanden eynden     &lt;br /&gt;
Speaking to the Dead With Radios - michael edwards&lt;br /&gt;
Spirit Guide Contact Through Hypnosis – dr. bruce goldberg     &lt;br /&gt;
Summoning Spirits – konstantinos&amp;nbsp; &lt;br /&gt;
Table Rapping &amp;amp; Automatic Writing – alexr verner     &lt;br /&gt;
Talking to Heaven: A Medium&#39;s Message of Life After Death -&amp;nbsp; james van praagh&lt;br /&gt;
Talk to Me – alison dubois     &lt;br /&gt;
The Angelic Wisdom Trilogy – richard holmes     &lt;br /&gt;
The Idiots Guide to Communicating with Spirits – rita s. berkowitz     &lt;br /&gt;
The Other Side and Back – sylvia browne     &lt;br /&gt;
The Mediums Book - allan kardec&lt;br /&gt;
The Medium Next Door - maureen hancock&lt;br /&gt;
The New Black Magic and The Truth About the Ouija Board - j. godfrey raupert (1920)     &lt;br /&gt;
The Night Side of Nature or Ghosts and Ghost Seers Vol 1 - catherine crowe (1848)     &lt;br /&gt;
The Night Side of Nature or Ghosts and Ghost Seers Vol 2 - catherine crowe (1848)     &lt;br /&gt;
The Scole Experiment – grant &amp;amp; jane solomon     &lt;br /&gt;
The Secret of the Successful Use of the Ouija Board - nellie irene walters (1919)     &lt;br /&gt;
The Spirit Book: Clairvoyance, Channeling, &amp;amp; Spirit Communication - raymond buckland     &lt;br /&gt;
The Spirit’s Book – allan kardec     &lt;br /&gt;
Spiritualism &amp;amp; Clairvoyance for Beginners – elizabeth owens     &lt;br /&gt;
The Unbelievable Truth – gordon smith     &lt;br /&gt;
Unfinished Business – james van praagh&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Demonolgy &lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
A Brief History of Angels and Demons - sarah bartlett&lt;br /&gt;
A Field Guide to Demons – carol k. mack &amp;amp; dinah mack    &lt;br /&gt;
Angels &amp;amp; Demons: From Creation to Armageddon - joseph b. lumpkin     &lt;br /&gt;
Art of the Devil - arturo graf     &lt;br /&gt;
Beware The Night - ralph sarchie     &lt;br /&gt;
Darkness Walks: The Shadow People Among Us - jason ofutt &lt;br /&gt;
Demonology and Devil Lore: Volume 1 - daniel conway (1879)     &lt;br /&gt;
Demonology and Devil Lore: Volume 2 - daniel conway (1879)     &lt;br /&gt;
Demons and The Making of The Monk Spiritual Combat in Early     &lt;br /&gt;
Christianity - david brakke     &lt;br /&gt;
Demonology: Possession Exorcism &amp;amp; the Kingdom of Darkness – dr carson michael     &lt;br /&gt;
Devils Bible - lianna satanas diabolique     &lt;br /&gt;
Dictionary of Deities &amp;amp; Demons in the Bible - karel van der toorn     &lt;br /&gt;
Dictionary of Demons - fred gettings     &lt;br /&gt;
Dictionary of Demons &amp;amp; Angels     &lt;br /&gt;
Encyclopedia of Angels - rosemary ellen guiley     &lt;br /&gt;
England&#39;s First Demonologist – reginald scot     &lt;br /&gt;
Gods Demigods &amp;amp; Demons: An Encyclopedia of Greek Mythology - bernard evslin     &lt;br /&gt;
Gypsy Demons &amp;amp; Divinities – elwood b. trigg     &lt;br /&gt;
How To Deal With Demons, Curses, Hexes, Spells &amp;amp; Spiritual Oppression - marlow martin     &lt;br /&gt;
Irish Witchcraft and Demonology - john d. seymour     &lt;br /&gt;
Letters on Demonolgy and Witchcraft - sir walter scott     &lt;br /&gt;
Origin of Evil Spirits - archie t. wright     &lt;br /&gt;
Pedigree of The Devil - frederic t. hall     &lt;br /&gt;
Satanism, Magic &amp;amp; Mysticism in Fin-De-Siècle France - robert ziegler&lt;br /&gt;
Shadows of the Dark - john zaffis &amp;amp; brian mcintyre     &lt;br /&gt;
The Black Arts: History of Witchcraft, Demonology - richard cavendish     &lt;br /&gt;
The Book of Fallen Angels - michael howard     &lt;br /&gt;
The Devil A New Biography – phillip almond     &lt;br /&gt;
The Demonic Bible 2nd Edition - tsirk susej     &lt;br /&gt;
The Demonologist: The Extraordinary Career of Ed and Lorraine Warren - gerald daniel brittle     &lt;br /&gt;
The Devils and Evil Spirits of Babylonia - r. campbell thompson     &lt;br /&gt;
The Encyclopaedia Demons &amp;amp; Demonolgy – rosemary ellen guiley     &lt;br /&gt;
The Encyclopaedia of Hell - martin olson     &lt;br /&gt;
The little book of Satanic healing - angelica fanshawe     &lt;br /&gt;
The Origin of Satan - elaine pagels     &lt;br /&gt;
The Satanist&#39;s Guide to Bible Contradictions - stephanie cholensky     &lt;br /&gt;
The Vintage Book of The Devil – francis spufford &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Exorcism &amp;amp; Expelling Demons &lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
A Celebration of Demons Exorcism – bruce kapferer    &lt;br /&gt;
A Manual on Exorcism – h. a. maxwell whyte     &lt;br /&gt;
American Exorcism: Expelling Demons in the Land of Plenty – michael w. cuneo     &lt;br /&gt;
An Exorcist Tells His Story - fr. gabriele amorth vatican exorcist     &lt;br /&gt;
An Exorcist: More Stories - fr. gabriele amorth vatican exorcist     &lt;br /&gt;
Begone Satan - celestine kapsner o.s.b.     &lt;br /&gt;
Christ Triumphant: Exorcism Then &amp;amp; Now – graham h. twelftree     &lt;br /&gt;
Demon Camp: A Soldiers Exorcism – jennifer percy     &lt;br /&gt;
Demon Possession Handbook – j.f. cogan     &lt;br /&gt;
Demon Possession In Elizabethan England - kathleen r. sands&lt;br /&gt;
Exorcism &amp;amp; Enlightenment – h. c. erik midelfort     &lt;br /&gt;
Hostage to the Devil - malachi martin     &lt;br /&gt;
Interview With an Exorcist (autographed) - fr. jose antonio fortea &lt;br /&gt;
Papal Magic: occult practices within the catholic church – simon     &lt;br /&gt;
Possessed: The True Story of an Exorcism – thomas allen     &lt;br /&gt;
Prayers that Rout the demons - john eckhardt     &lt;br /&gt;
Rites of Exorcism: official rite for the expelling of demons - catholic church     &lt;br /&gt;
Spirit Possession &amp;amp; Exorcism: History, Psychology, &amp;amp; Neurobiology (volume 1 &amp;amp; 2) - patrick mc namara ph.d     &lt;br /&gt;
Tehom-at Demonic History &amp;amp; the Rites of Exorcism - david p. aguilar jr.     &lt;br /&gt;
Rite The Making of a Modern Exorcist – matt baglio     &lt;br /&gt;
The Dark Sacrament: Exorcism in Modern Ireland – david m. kielly &amp;amp; mc kenna     &lt;br /&gt;
The Devil Within: Possession and Exorcism in the Christian West - brian levack&lt;br /&gt;
The Exorcist&#39;s Handbook - josephine mc carthy     &lt;br /&gt;
The Invisible Influences: Freedom from the Effects of Bodiless Entities - zivorad mihajlović slavinski     &lt;br /&gt;
The Rituale Romanum (1964)     &lt;br /&gt;
The Roman Rite of Exorcism - catholic church (1959)     &lt;br /&gt;
The Science of Spirit Possession: A 21st Century Approach to Mental Health - terence james palmer phd     &lt;br /&gt;
The Vatican’s Exorcists – tracy wilkinson&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Witchcraft &amp;amp; Wicca &lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
A Wiccan Bible: Exploring the Mysteries of the Craft from Birth to Summerland - a.j. drew    &lt;br /&gt;
A Witch&#39;s Guide to Ghosts and the Supernatural - gerina dunwich     &lt;br /&gt;
A Witch&#39;s Halloween: A Complete Guide - gerina dunwich&lt;br /&gt;
A Witch Alone: a practical handbook - marian green     &lt;br /&gt;
A Witches Bible: the complete witches handbook - janet and stewart farrar     &lt;br /&gt;
Alexandrian Book of Shadows - athena gardner&lt;br /&gt;
Between Good &amp;amp; Evil: polarities of power - william gray     &lt;br /&gt;
Book of Shadows - roebuck     &lt;br /&gt;
Earth Air Fire Water - scott cunningham     &lt;br /&gt;
Living Wicca A Further Guide for the Solitary Practitioner - scott cunningham     &lt;br /&gt;
Old Witchcraft Secrets - bob     &lt;br /&gt;
Practising the Witch&#39;s Craft: Real Magic Under a Southern Sky - douglas ezzy     &lt;br /&gt;
The Meaning of Witchcraft - g.b. gardner     &lt;br /&gt;
The Well-Read Witch - carl mccolman     &lt;br /&gt;
The Witches&#39; Book of the Dead - christian day&lt;br /&gt;
The Witch&#39;s Familiar: spiritual partnerships for successful magic - raven grimassi     &lt;br /&gt;
The Idiots guide to Wicca and Witchcraft - denise zimmermann and katherine a. gleason     &lt;br /&gt;
Warlocks Handbook - matthew w. ikonen     &lt;br /&gt;
The Wiccan Mysteries: Ancient Origins &amp;amp; Teachings By Raven Grimassi     &lt;br /&gt;
Witchcraft from the Ground Up - empress norton     &lt;br /&gt;
Witches Potions &amp;amp; Spells - kathryn paulsen (1971)     &lt;br /&gt;
Witches Workshop Handbook - tim hartridge &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Spells &amp;amp; Spellbook’s &lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Book of Spells by arthur edward waite&lt;br /&gt;
Candle Burning Magic SpellBook of Rituals for Good &amp;amp; Evil - anna riva    &lt;br /&gt;
Candle Magic by Pagan Magic     &lt;br /&gt;
Candle Magick Workbook – kala &amp;amp; ketz pajeon     &lt;br /&gt;
Charm Spells &amp;amp; Formulas – ray malbrough&amp;nbsp; &lt;br /&gt;
Good Cat Spell Book - gillian kemp     &lt;br /&gt;
Gypsy Sorcery and Fortune Telling - charles leland (1891)     &lt;br /&gt;
How to Make and Use Magic Mirrors - nigel r clough     &lt;br /&gt;
Little Book of Useful Spells – mariano kalfors     &lt;br /&gt;
Pocket Spell Creator - kerri connor     &lt;br /&gt;
The Cyber Spellbook: Magick in the Virtual World - sirona knight and patricia telesco     &lt;br /&gt;
The Gypsy Wisdom Spell book - denise alvarado     &lt;br /&gt;
Ultimate Book of Spells - pamela ball     &lt;br /&gt;
The Ultimate Encyclopedia of Spells - michael johnstone     &lt;br /&gt;
White Spells: magic for love, money, &amp;amp; happiness - ilena abrev &lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Magick &lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Active Dreaming – robert balthazar    &lt;br /&gt;
Advanced Magical Arts – r.j. stewart     &lt;br /&gt;
Advanced Magick for Beginners – alan chapman     &lt;br /&gt;
African Magick Rituals – kam ottoyo     &lt;br /&gt;
Amazing Secrets of Occult Power by carl nagel     &lt;br /&gt;
A Monada Hieroglifica – dr. john dee     &lt;br /&gt;
An Advanced Guide to Enochian Magick – gerald schueler     &lt;br /&gt;
Art and Meaning of Magic - israel regardie (1969)     &lt;br /&gt;
Aspects of Evocation – phil hine     &lt;br /&gt;
Babylonian Sacred Words of Power – carl nagel     &lt;br /&gt;
Bare Bones Magick for Beginners – j.r. sherrard     &lt;br /&gt;
Book of Shadows - migene gonzalez wippler&lt;br /&gt;
Celebrating the Male Mysteries – r.j. stewart     &lt;br /&gt;
City Magick: Spells Rituals &amp;amp; Symbols for the Urban Witch - christopher penczak     &lt;br /&gt;
Defences Against the Witches Craft – john canard&amp;nbsp; &lt;br /&gt;
Dictionary/Glossary of Occult Terminology - ghfr pneuma asteros     &lt;br /&gt;
Earth Light – r.j. stewart     &lt;br /&gt;
Enochian Angel’s Ritual Book – kuriakos     &lt;br /&gt;
Great Book of Magical Art - l.w. de laurence     &lt;br /&gt;
Fortune Telling by Dice – david &amp;amp; julia line     &lt;br /&gt;
How to Attain through Visualization – cliff r. stevens     &lt;br /&gt;
How to Study Enochian Magick – mark stavish     &lt;br /&gt;
Inner Magic – ann marie gallagher     &lt;br /&gt;
John Dee – charlotte fell smith     &lt;br /&gt;
Magic and Fetishism - alfred c. haddon (1906)     &lt;br /&gt;
Magic and the Supernatural in Fourth Century Syria - silke trzcionka&lt;br /&gt;
Magic from Mexico - mary devine, ph.d.     &lt;br /&gt;
Magic in ancient Egypt - geraldine pinch     &lt;br /&gt;
Magic in Theory &amp;amp; Practice - alesiter crowley     &lt;br /&gt;
Manuscripts of Learned Magic - bendek lang     &lt;br /&gt;
Mysteriorum – dr. john dee     &lt;br /&gt;
Nine Proven Magickal Rites – marcus t. b.     &lt;br /&gt;
Pendulum Magic – gregor a. gregorius     &lt;br /&gt;
Power Within the Land - r.j. stewart     &lt;br /&gt;
Practical Magickal Evocation – m. mc grath     &lt;br /&gt;
Psychic Self Defense: spiritual prescriptions for inner peace - samantha stevens     &lt;br /&gt;
Romany Magic – charles bowness     &lt;br /&gt;
Secret Magic Spells of the Romany Gypsies – m. mc grath     &lt;br /&gt;
Sex Majic, Tantra &amp;amp; Tarot - christopher s. hyatt, ph.d and lon milo duquette     &lt;br /&gt;
The Angelic Alphabet – edward kelley&amp;nbsp; &lt;br /&gt;
The Book of Magick Power – j.a. newcomb     &lt;br /&gt;
The Book of Merlin - r.j. stewart     &lt;br /&gt;
The Book of The Old Ones – scorpio     &lt;br /&gt;
The Complete Enochian Dictionary – donald laycock     &lt;br /&gt;
The Dark Side of The Moon – basil crouch     &lt;br /&gt;
The Enochian Magick of Dr. John Dee – geoffrey james     &lt;br /&gt;
The Invincible Magick Spells – m. ali     &lt;br /&gt;
The Language of Demons &amp;amp; Angels - christopher lehrich     &lt;br /&gt;
The Metamorphosis of Magic -&amp;nbsp; jan m. breemer   &lt;br /&gt;
The Mfumu: Secrets of The African Medicine Man – william van   &lt;br /&gt;
The Queen’s Conjurer – benjamin woolley   &lt;br /&gt;
The Spirit Cord - r.j. stewart   &lt;br /&gt;
The Vision and the Voice – aleister crowley   &lt;br /&gt;
The Well of Light – r.j. stewart   &lt;br /&gt;
Treatise of Magic Incantations - edmund goldsmith (1886)   &lt;br /&gt;
Viking Magick Chants – patricia nelson   &lt;br /&gt;
Visual Magick - jan fries   &lt;br /&gt;
&amp;nbsp; &lt;br /&gt;
&lt;b&gt;&lt;u&gt;Dion Fortune&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;An Introduction to Ritual Magic - dion fortune&lt;br /&gt;
Applied Magic - dion fortune&lt;br /&gt;
Aspects of Occultism - dion fortune&lt;br /&gt;
Esoteric Orders and Their Work - dion fortune&lt;br /&gt;
Mystical Qabalah - dion fotune&lt;br /&gt;
Sane Occultism - dion fortune&lt;br /&gt;
The Cosmic Doctrine - dion fortune&lt;br /&gt;
The Esoteric Philosophy of Love and Marriage - dion fortune&lt;br /&gt;
The Machinery of the Mind - dion fortune&lt;br /&gt;
The Magical Battle of Britain - dion fortune&lt;br /&gt;
The Training &amp;amp; Work of an Initiate - dion fortune&lt;br /&gt;
Through the Gates of Death - dion fortune&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Black Magick&lt;/u&gt;&lt;/b&gt;   &lt;br /&gt;
Book of Black Magic - edward waite (1910)    &lt;br /&gt;
Calling Upon Hell - koetting e. a.     &lt;br /&gt;
Demonic &amp;amp; Sexual Magic - carl nagel     &lt;br /&gt;
Doll Magic – basil la croix     &lt;br /&gt;
Embracing the Dark - kennet granholm     &lt;br /&gt;
How to use the Powers of Darkness: a book of shadows - gary brodsky     &lt;br /&gt;
Invocation of the Adversary - akhtya seker arimanius     &lt;br /&gt;
Jack Ripper and Black Magic – spiro dimolianis     &lt;br /&gt;
Mandaen Book of Black Magic - e.s. drower     &lt;br /&gt;
Spiritual and Demonic Magic - ficino campanella     &lt;br /&gt;
Taking Control Through Occult Manipulation – nathan elkana     &lt;br /&gt;
The Book of Forbidden Knowledge – basil la croix     &lt;br /&gt;
The Dark Embrace - kennet granholm     &lt;br /&gt;
The Hallowed Genie -&amp;nbsp; basil crouch     &lt;br /&gt;
The Lucifer Experience &amp;amp; Other Works of Black Magic - bowes &amp;amp; nagel     &lt;br /&gt;
The Making of a God &amp;amp; Other Works of Black Art – basil crouch     &lt;br /&gt;
The Master Grimoire of Magickal Rites &amp;amp; Ceremonies – nathan elkana     &lt;br /&gt;
The Powerful &amp;amp; Deadly Spells of the Javenese – lau soon wah     &lt;br /&gt;
The Secrets of a Lifetime – basil crouch&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Voodoo &amp;amp; Hoodoo&lt;/u&gt;&lt;/b&gt;&amp;nbsp; &lt;br /&gt;
African Folklore An Encyclopaedia – philip peek    &lt;br /&gt;
African Witchcraft and Otherness - elias kifon bongmba     &lt;br /&gt;
Black And White Magic – marie laveau     &lt;br /&gt;
Black Magic – yvonne p. chireau     &lt;br /&gt;
Brujo Negro Voodoo Sorcery Grimoire     &lt;br /&gt;
Cord of Blood Possession And The Making of Voodoo – nadia lovell     &lt;br /&gt;
Creating Spellbinding Gris Gris Bags &amp;amp; Sachets – jude bradley     &lt;br /&gt;
Exu, Divine Trickster &amp;amp; Master Magician – denise alvarado     &lt;br /&gt;
Famous Voodoo Rituals &amp;amp; Spells - h.u. lampe     &lt;br /&gt;
Hoodoo - mary fleener     &lt;br /&gt;
Hoodoo Spells and Magick - m. vlaovich     &lt;br /&gt;
Hoodoo Voodoo and Conjure - e. anderson     &lt;br /&gt;
How to Voodoo With Voodoo Dolls – denise alvarado     &lt;br /&gt;
Invisible Powers Vodou In Haitian Life and Culture - claudine michel     &lt;br /&gt;
Papa Jims Herbal Magic Book     &lt;br /&gt;
Praxis Der Voodoo Magie – papa shanga     &lt;br /&gt;
Santeria A Practical Guide to Afro Caribbean Magic – luis manuel nunez     &lt;br /&gt;
Santeria The Religion Faith Rites Magic - migene gonzález wippler     &lt;br /&gt;
Secrets Of A Voodoo Queen – de prince     &lt;br /&gt;
Sticks, Stones, Roots &amp;amp; Bones: Hoodoo, Mojo &amp;amp; Conjuring With Herbs - stephanie rose bird&lt;br /&gt;
The Book Of Palo – baba raul canizares     &lt;br /&gt;
The Book of Vodou – leah gordon     &lt;br /&gt;
The Complete Idiot&#39;s Guide to Voodoo – shannon r. turlington     &lt;br /&gt;
The Inside Powerful Secrets of A Master Voodoo Priest – de prince     &lt;br /&gt;
The New Orleans Voodoo Handbook - kenaz filan     &lt;br /&gt;
The Osha - julio garcia cortez     &lt;br /&gt;
The Sacred Void – david parkin     &lt;br /&gt;
The Secrets of Afro Cuban Divination How to Cast the Diloggun – lele ocha n     &lt;br /&gt;
The Secrets of The Nganga - carlos galdiano montenegro     &lt;br /&gt;
The Super Voodoo Course     &lt;br /&gt;
The Way of The Orisa – philip john neimark     &lt;br /&gt;
Voodoo Hoodoo Spellbook – denise alvarado     &lt;br /&gt;
Voodoo Practises in New Orleans     &lt;br /&gt;
Voodoo Tales As Told Among The Negroes of The South West - mary alicia owen     &lt;br /&gt;
Voodoos and Obeahs Phases of West India Witchcraft - joseph williams&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Egyptology        &lt;/u&gt;&lt;/b&gt;    &lt;br /&gt;
Ancient Egyptian Demonology - p. kousoulis     &lt;br /&gt;
Ancient Egyptian Magic - bon brier     &lt;br /&gt;
Egyptian Hieratic Texts - alan h. gardiner     &lt;br /&gt;
Egyptian Love Spells&amp;nbsp; &amp;amp; Rituals - claudia dillaire     &lt;br /&gt;
Epic Mythology - e. washburn hopkins     &lt;br /&gt;
Egyptian Myth &amp;amp; Legend - donald mackenzie     &lt;br /&gt;
Etymological Dictionary of Egyptian - gabor takacs     &lt;br /&gt;
Osiris: Death &amp;amp; Afterlife of a God - bojana mojsov     &lt;br /&gt;
Priests Tongues &amp;amp; Rites The London-Leiden Magical Manuscripts &amp;amp; Translation in Egyptian Ritual - jacco dieleman     &lt;br /&gt;
Pyramid Power - patrick flanagan     &lt;br /&gt;
The Complete Gods &amp;amp; Goddesses of Ancient Egypt - thames &amp;amp; hudson     &lt;br /&gt;
The Egyptian Book of the Dead – e.a. wallis budge     &lt;br /&gt;
The Little Book of Egyptian Hieroglyphs - lesley &amp;amp; roy adkins     &lt;br /&gt;
The Mechanics of Ancient Egyptian Magical Practice - robert kriech ritner     &lt;br /&gt;
The Sacred Magic of Ancient Egpyt - rosemary clark     &lt;br /&gt;
The Sacred Tradition in Ancient Egypt - rosemary clark&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Ghosts &amp;amp; Hauntings&lt;/u&gt;&lt;/b&gt;&amp;nbsp;&amp;nbsp; &lt;br /&gt;
101 Ways to Find a Ghost - ellis melissa martin    &lt;br /&gt;
A Brief Guide to Ghost Hunting: How to Investigate Paranormal Activity - dr leo ruickbie&lt;br /&gt;
A Deadly Haunting: Based on a True Story - joie albrecht     &lt;br /&gt;
Ask the Bones: Scary Stories From Around the World - howard schwartz&lt;br /&gt;
The Amityville Horror – jay anson     &lt;br /&gt;
Chinese Ghost Stories: Curious Tales of the Supernatural – lafcadio hearn     &lt;br /&gt;
Dark Force: The Terrifying and Tragic Story - william j. bean     &lt;br /&gt;
Dark World: Into the Shadows with the Lead Investigator of The Ghost Adventures Crew - zak bagans     &lt;br /&gt;
Delivered – william j. bean     &lt;br /&gt;
Encyclopaedia Of Haunted Places ghostly locales from around the world - jeff belanger     &lt;br /&gt;
Everything You Always Wanted to Know about Ghosts: But Were Afraid to Ask - jaime licauco     &lt;br /&gt;
Ghosts Caught on Film - dr. melvyn willin&lt;br /&gt;
Ghosts Caught on Film 2 – jim eaton     &lt;br /&gt;
Ghost Hunters – deborah blum     &lt;br /&gt;
Ghost Stories of Newfoundland &amp;amp; Labrador – edward butts     &lt;br /&gt;
Ghosts and Earthbound Spirits: Recognise &amp;amp; Release the Spirits Trapped in this World - linda williamson&lt;br /&gt;
Ghosts of the Tower of London - geoff abbott&lt;br /&gt;
Ghosthunting North Carolina - kala ambrose&lt;br /&gt;
Ghostly Encounters: True Stories of America&#39;s Haunted Inns and Hotels - frances kermeen     &lt;br /&gt;
How to Hunt Ghosts – joshua p. warren     &lt;br /&gt;
Haunted Etowah County Alabama - mike goodson&lt;br /&gt;
Haunted Houses of New York City - reginald noire&lt;br /&gt;
Haunted Legends - ellen datlow &amp;amp; nick mamatas&lt;br /&gt;
Haunted London – peter underwood     &lt;br /&gt;
Haunted North Alabama - jessica penot     &lt;br /&gt;
Haunted Objects - christopher balzano     &lt;br /&gt;
Haunted Savannah: America&#39;s Most Spectral City - james caskey&lt;br /&gt;
Haunted Travels of Michigan, Volume 2 - kathleen tedsen&lt;br /&gt;
Hauntings – time life mysteries of the unknown     &lt;br /&gt;
Helping Ghosts: A Guide to Understanding Lost Spirits - louis charles&lt;br /&gt;
Historic Ghost hunters and Ghosts - h. addington bruce (1908)     &lt;br /&gt;
House of Darkness House of Light (1 &amp;amp; 2) – andrea perron     &lt;br /&gt;
How to Clear Your Home of Ghosts &amp;amp; Spirits – debi chestnut     &lt;br /&gt;
How to Photograph the Paranormal - lenore sweet&lt;br /&gt;
I Am Haunted: Living Life Through the Dead - zak bagans &amp;amp; kelly crigger&lt;br /&gt;
Ireland’s Haunted Women – christina mc kenna     &lt;br /&gt;
Kwaidan Ghost Stories and Strange Tales of Old Japan - lafcadio hearn     &lt;br /&gt;
Paranormal Ireland: An Investigation Into the Other Side of Irish Life - dara de faoíte &lt;br /&gt;
Picture Yourself Ghost Hunting – christopher belzano     &lt;br /&gt;
Poltergeist A Classic Study in Destructive Hauntings - colin wilson     &lt;br /&gt;
Real Ghosts, Restless Spirits and Haunted Places - brad steiger     &lt;br /&gt;
Servants of the Supernatural – antonio melechi     &lt;br /&gt;
Shadows in the Steam: The Haunted Railways of Britain - David Brandon &amp;amp; Alan Brooke     &lt;br /&gt;
Stalking Shadows: Experiences of a Paranormal Investigator- debi chestnut     &lt;br /&gt;
Supernatural: Your Guide through The Unexplained, The Unearthly and The Unknown - colin wilson     &lt;br /&gt;
The Beginners Guide to Paranormal Investigation – mark rosney     &lt;br /&gt;
The Ghost Chronicles: A Medium and a Paranormal Scientist     &lt;br /&gt;
The Idiot&#39;s Guide to Ghosts and Hauntings - tom ogden     &lt;br /&gt;
Investigate 17 True Hauntings Paperback – ron kolek     &lt;br /&gt;
The Most Amazing Haunted Places in Britain – readers digest     &lt;br /&gt;
The Paranormal Caught on Film – dr. melvyn willin     &lt;br /&gt;
The World&#39;s Most Haunted Hospitals: True-Life Paranormal Encounters in Asylums, Hospitals, and Institutions - richard estep&lt;br /&gt;
The Worlds Most Haunted Places – jeff belanger     &lt;br /&gt;
True Ghost Stories 2 – jim harold     &lt;br /&gt;
Vineyard Supernatural: True Ghost Stories from America&#39;s Most Haunted Island - holly nadler     &lt;br /&gt;
When the Ghost Screams: True Stories of Victims Who Haunt - leslie rule     &lt;br /&gt;
When Ghosts Speak: Understanding the World of Earthbound Spirits - mary ann winkowski &lt;br /&gt;
Who Is In My House?: Haunted Houses 3 AM - janie mc gee &amp;amp; ramon mc gee&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Psychic Development &amp;amp;&amp;nbsp; Phenomena&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Ajna Chakra - rishi nityabhodananda    &lt;br /&gt;
Anyone Can Dowse for Better Health – arthur bailey     &lt;br /&gt;
A Still, Small Voice – echo bodine     &lt;br /&gt;
Basic Psychic Development – john friedlander     &lt;br /&gt;
Becoming Psychic – stephen kieruff &amp;amp; stanley krippner     &lt;br /&gt;
Beyond the Five Senses – bazett l.m.     &lt;br /&gt;
Discover Your Psychic Powers – tara ward     &lt;br /&gt;
Discover Your Psychic Type – sherrie dillard     &lt;br /&gt;
Extraordinary Psychic – debra lynne katz     &lt;br /&gt;
Finding the Third Eye – vera stanley adler     &lt;br /&gt;
Helping Yourself with E.S.P. – al g. manning     &lt;br /&gt;
How to Develop Psychic Abilities – mark stavish     &lt;br /&gt;
Igniting the Sixth Sense - eric pepin&lt;br /&gt;
Natural Intuition – lauren thibodeau     &lt;br /&gt;
On Healing – edgar cayce     &lt;br /&gt;
Pendulum Magic for Beginners – richard webster     &lt;br /&gt;
Pineal Gland &amp;amp; Your Third Eye – dr. jill ammon wexler     &lt;br /&gt;
Psychic Blues – mark edward     &lt;br /&gt;
Psychic Children – sylvia browne     &lt;br /&gt;
Psychic Development for Beginners - william hewitt     &lt;br /&gt;
Psychic Living – stacey wolf     &lt;br /&gt;
Psychic Navigator – john holland     &lt;br /&gt;
Psychic Potential – david lawson     &lt;br /&gt;
Psychic Psychology – john friedlander     &lt;br /&gt;
Psychic Self Defense – samantha stevens     &lt;br /&gt;
Seership – paschal beverly randolph     &lt;br /&gt;
So you want to be Psychic – billy roberts     &lt;br /&gt;
The Development of Psychic Powers – Denning&amp;nbsp; &amp;amp; Phillips     &lt;br /&gt;
The Gift – echo bodine     &lt;br /&gt;
The Inner Guide Meditation - edwin c. steinbrecher     &lt;br /&gt;
The Language of Miracles – amelia kinkade     &lt;br /&gt;
The Law of Psychic Phenomena - thomson j. hudson     &lt;br /&gt;
The Mentalist’s Handbook – clint marsh     &lt;br /&gt;
The Miracle of Universal Psychic Power – al g. manning     &lt;br /&gt;
Mirror of Light - rodney collin&lt;br /&gt;
The Pendulum Kit – sig lonegren     &lt;br /&gt;
The Power of the Pendulum – t.c. lethbridge     &lt;br /&gt;
The Theory &amp;amp; Practice of Using the Pendulum – malcolm strutt     &lt;br /&gt;
You Are Psychic – debra lynne katz     &lt;br /&gt;
You Are Psychic – pete a. sanders     &lt;br /&gt;
Your Psychic Potential – richard ireland     &lt;br /&gt;
Your Psychic Powers &amp;amp; How To Develop Them – stanford university&lt;br /&gt;
Practical Psychic Self Defense Handbook, The: A Survival Guide - robert bruce&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Parapsychology &amp;amp; Metaphysics&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
A Dark Muse: A History of the Occult – gary lachman   &lt;br /&gt;
An Introduction to Medical Radiesthesia &amp;amp; Radionics -   &lt;br /&gt;
vernon wethered   &lt;br /&gt;
Amazing Secrets of Psychic Healing - joseph j. weed &lt;br /&gt;
Art of the Pendulum – cassandra eason &lt;br /&gt;
Autobiography of a Yogi - paramhansa yogananda&lt;br /&gt;
Best Evidence – michael schmicker   &lt;br /&gt;
Beyond the Occult: Twenty Years&#39; Research Into the Paranormal - colin wilson&lt;br /&gt;
Body Mind Spirit – charles t. tart   &lt;br /&gt;
Books of the Dead: Manuals For Living &amp;amp; Dying – stanislav grof   &lt;br /&gt;
Coming Science – hereward carrington   &lt;br /&gt;
Cosmic Memory – rudolf stiner   &lt;br /&gt;
Curiosities of Olden Times – sabine baring   &lt;br /&gt;
Cyclomancy – frank young   &lt;br /&gt;
Dreams &amp;amp; Premonitions - vikas khatri   &lt;br /&gt;
Dream Psychology - sigmund frued   &lt;br /&gt;
Dreams &amp;amp; Visions – edgar cayce   &lt;br /&gt;
Dreams of a Spirit Seer – immanuel kant   &lt;br /&gt;
Edgar Cayce the Sleeping Prophet – jess stearn   &lt;br /&gt;
Encyclopedia of Consciousness – william p. banks   &lt;br /&gt;
Encyclopedia of Occultism &amp;amp; Parapsychology Vol 1 – j. gordon m   &lt;br /&gt;
ESP, Psychokinesis, &amp;amp; Psychics – joanne p. austin   &lt;br /&gt;
Exploring Past Lives – edgar cayce   &lt;br /&gt;
Extraordinary Powers in Humans – pane andov   &lt;br /&gt;
Future Science: Life Energies &amp;amp; The Physics of Paranormal   &lt;br /&gt;
Ghost-Seers, Detectives, &amp;amp; Spiritualists: Theories of Vision in Victorian Literature &amp;amp; Science - srdjan smajić   &lt;br /&gt;
How to know Higher Worlds – rudolf steiner   &lt;br /&gt;
It Must Be Mind Reading - george anderson   &lt;br /&gt;
Personal Magnetism – dr. doreal   &lt;br /&gt;
Phantoms in the Brain: Probing the Mysteries of the Human   &lt;br /&gt;
Messages from the Hollow Earth – diane robbin   &lt;br /&gt;
Mind – Sandra blakeslee &amp;amp; vilayanur s. ramachandran   &lt;br /&gt;
Interpretation of Dreams – sigmund freud   &lt;br /&gt;
Introduction to Parapsychology – william flexner   &lt;br /&gt;
Jose Silva&#39;s Everyday ESP – jose silva jr.   &lt;br /&gt;
Learning to use Extra Sensory Perception – charles t. tart   &lt;br /&gt;
Legacy from the Stars – dolores cannon   &lt;br /&gt;
Life Eternal &amp;amp; How it Works – rebecka c. berg   &lt;br /&gt;
Mans Greatest Discovery -&amp;nbsp; henry harrison brown   &lt;br /&gt;
Matter in the Making – langston day &amp;amp; george de la warr   &lt;br /&gt;
Mental Magic – thomas welton   &lt;br /&gt;
Miami Psychic: Confessions of a Confidante - william morrow   &lt;br /&gt;
Mind at Large – charles t. tart   &lt;br /&gt;
Mind Science: meditation training for practical people – charles t. tart   &lt;br /&gt;
Mind Trek: Exploring Consciousness, Time, &amp;amp; Space Through   &lt;br /&gt;
Miracles of Mind – r. targ &amp;amp; j. katra   &lt;br /&gt;
Remote Viewing – joseph mc moneagle   &lt;br /&gt;
Our Ultimate Reality – adrian p. cooper   &lt;br /&gt;
Phenomena – john white   &lt;br /&gt;
Psychic Phenomena – edward t. bennet   &lt;br /&gt;
Paranormality: Why We See what Isn&#39;t There - richard wiseman   &lt;br /&gt;
Parapsychology: The Science of Unusual Experience – ron roberts   &lt;br /&gt;
Phantom World Volume 1 &amp;amp; 2 – a. calmet&lt;br /&gt;
Power vs. Force - david r. hawkins m. d. ph.d.&lt;br /&gt;
Proofs of The Spirit World – leon chevreuil   &lt;br /&gt;
Pseudoscience and Extraordinary Claims of The Paranormal - jonathan c. smith   &lt;br /&gt;
Science &amp;amp; Psychic Phenomena: The Fall of the House of Skeptics - chris carter   &lt;br /&gt;
Shift of the Ages – david wilcock   &lt;br /&gt;
Skeptics Guide to the Paranormal – lynne kelly   &lt;br /&gt;
Sleep Paralysis: Night-Mares Nocebos &amp;amp; the Mind-Body Connection - shelley r. adler   &lt;br /&gt;
Spiritual Power Magnetic Healing – dr. doreal   &lt;br /&gt;
Photography &amp;amp; Spirit - john harvey   &lt;br /&gt;
Pineal Gland – dr. doreal   &lt;br /&gt;
Psychical Research and Survival – james hyslop   &lt;br /&gt;
Psychic Science – emile boirac   &lt;br /&gt;
Psychology &amp;amp; the Occult – carl jung   &lt;br /&gt;
Psycho-cybernetics – maxwell maltz m.d.   &lt;br /&gt;
Psycho-practices in Mystical Traditions from the Antiquity to the Present – safronov a.g.   &lt;br /&gt;
So You Think You’re Psychic – william a. briggs   &lt;br /&gt;
Spectres of the Self: Thinking about Ghosts &amp;amp; Ghost-Seeing in England, 1750-1920 - shane mc corristine   &lt;br /&gt;
States of Conciousness Models for Psychology &amp;amp; Psycotherapy -   &lt;br /&gt;
andrzjev kokoszka   &lt;br /&gt;
Telepathy &amp;amp; Mind Cure – c.w. leadbeater   &lt;br /&gt;
Telepathy &amp;amp; the Subliminal Self – mason &amp;amp;&amp;nbsp; r. osgood   &lt;br /&gt;
The Beauties of Occult Science Investigated – thomas white   &lt;br /&gt;
The Believing Brain: From Ghosts &amp;amp; Gods to Politics &amp;amp; Conspiracies, How We Construct Beliefs &amp;amp; Reinforce Them as Truths - michael shermer   &lt;br /&gt;
The Complete Idiots Guide to Numerology – kay lagerquist phd   &lt;br /&gt;
The Conscious Universe: The Scientific Truth of Psychic Phenomena - dean radin phd   &lt;br /&gt;
The Demon Haunted World – carl sagan   &lt;br /&gt;
The Divine Cosmos – david wilcock   &lt;br /&gt;
The Divining Rod, Virgula Divina – charles latimer   &lt;br /&gt;
The Ego Tunnel – thomas metzinger   &lt;br /&gt;
The Element Encyclopaedia of the Psychic World - cheung theresa   &lt;br /&gt;
The Essential – t.c. lethbridge   &lt;br /&gt;
The ESP Enigma – diane hennacy powell   &lt;br /&gt;
The Inner Guide Meditation: A Spiritual Technology for the 21st Century - edwin steinbrecher   &lt;br /&gt;
The Invention of Telepathy – roger luckhurst   &lt;br /&gt;
The Invisible Landscape – terence mc kenna   &lt;br /&gt;
The Journal of Borderland Research Volume LVII   &lt;br /&gt;
The Language of Mediums &amp;amp; Psychics: The Social Organization of Everyday Miracles - robin wooffitt   &lt;br /&gt;
The Lost Teachings of Atlantis – jon peniel&lt;br /&gt;
The Magic of Psychotronic Power – robert stone   &lt;br /&gt;
The Mind Possessed – emma cohen   &lt;br /&gt;
The Mystic Mind – crystal love   &lt;br /&gt;
The Nature of the Psyche Its Human Expression – jane roberts   &lt;br /&gt;
The Occult a History – colin wilson   &lt;br /&gt;
The Occult Sciences – edward smedley   &lt;br /&gt;
The Oil that Heals – edgar cayce   &lt;br /&gt;
The Paranormal Equation - james d. stein&lt;br /&gt;
The Philosphy of Spiritual Activity – rudolf steiner   &lt;br /&gt;
The Present &amp;amp; Future of Psychical Research – ernest bennet   &lt;br /&gt;
The Science of Ghosts: Searching for Spirits of the Dead – joe nickell   &lt;br /&gt;
The Science of Miracles – joe nickell   &lt;br /&gt;
The Science of Oneness – david wilcock   &lt;br /&gt;
The Science of Thought Control – kathleen taylor   &lt;br /&gt;
The Secret of the Soul - william buhlman   &lt;br /&gt;
The Secret Science of Numerology – shirley blackwell   &lt;br /&gt;
The Supernatural: Explaining the Unexplained - hans holzer   &lt;br /&gt;
The Waves that Heal – mark clement   &lt;br /&gt;
The Yoga of Time Travel – fred alan wolf   &lt;br /&gt;
Transpersonal Hypnosis: Gateway to Body, Mind &amp;amp; Spirit – eric d. leskowitz   &lt;br /&gt;
Ultra Psychonics – walter delaney   &lt;br /&gt;
Unbelievable: Investigations from the Duke Parapsychology Laboratory - stacy horn   &lt;br /&gt;
Way Towards Health – jane roberts   &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;The Supernatural &amp;amp; Folklore&lt;/u&gt;&lt;/b&gt;&amp;nbsp; &lt;br /&gt;
A Book of Folklore – sabine baring gould    &lt;br /&gt;
A Dictionary of Superstitions &amp;amp; Mythology - biren bonnerjea     &lt;br /&gt;
Ancient Pagan &amp;amp; Christian Symbolism – thomas inman     &lt;br /&gt;
America Bewitched: Witchcraft After Salem - owen davies     &lt;br /&gt;
Arguing with Angels: Enochian Magic &amp;amp; Modern Occulture - egil asprem     &lt;br /&gt;
Chinese Myths &amp;amp; Legends - joanne o&#39;brien     &lt;br /&gt;
Creatures in the Mist - gary r. varner     &lt;br /&gt;
Dictionary of The Occult – andre nataf     &lt;br /&gt;
Dictionary of The Occult -&amp;nbsp; geddies &amp;amp; grosset     &lt;br /&gt;
Elves in Anglo Saxon England – alaric hall     &lt;br /&gt;
Encyclopaedia of African Religion -&amp;nbsp; molefi kete asante     &lt;br /&gt;
Encyclopaedia of American Folklore - jan harold brunvand     &lt;br /&gt;
Encyclopaedia of American Indian Religion – suzanne j. crwford     &lt;br /&gt;
Encyclopaedia of Ancient &amp;amp; Forbidden Secrets – nye     &lt;br /&gt;
Encyclopaedia of Celtic Mythology &amp;amp; Folklore - patricia monaghan     &lt;br /&gt;
Encyclopaedia of Death &amp;amp; Dying - robert kastenbaum     &lt;br /&gt;
Encyclopaedia of Folktales &amp;amp; Fairy Tales 1-3&amp;nbsp; - donald haase     &lt;br /&gt;
Encyclopaedia of Norse Classical Celtic Mythology - Arthur Cotterell     &lt;br /&gt;
Encyclopaedia of Religious Phenomena - j. gordon melton     &lt;br /&gt;
Encyclopaedia of Saints - rosemary ellen guiley     &lt;br /&gt;
Encyclopaedia of Spirits - judika illes     &lt;br /&gt;
Encyclopaedia of the Undead - dr. bob curran     &lt;br /&gt;
Encyclopaedia of the Unusual and Unexplained Vol 1     &lt;br /&gt;
Encyclopaedia of the Unusual and Unexplained Vol 2     &lt;br /&gt;
Encyclopaedia of the Unusual and Unexplained Vol 3     &lt;br /&gt;
Fairy Gold – basil crouch     &lt;br /&gt;
Fairy Mythology - thomas keightley     &lt;br /&gt;
Fabulous Creatures Mythical Monsters &amp;amp; Animal Power Symbols - cassandra eason     &lt;br /&gt;
Fire &amp;amp; Blood: Rubies in Myth Magic &amp;amp; History - diane morgan     &lt;br /&gt;
Folklore: An Encyclopaedia of Beliefs Customs Tales Music &amp;amp; Art - charlie t. mc cormick     &lt;br /&gt;
Golem: Jewish Magical &amp;amp; Mystical Traditions on the Artificial Anthropoid - moshe idel     &lt;br /&gt;
Gothic Realities – l. andrew cooper     &lt;br /&gt;
Gypsy Folktales – francis hindes groome     &lt;br /&gt;
Historical Dictionary of the Gypsies – donald kendrick&amp;nbsp; &lt;br /&gt;
Inuit Mythology - evelyn wolfson     &lt;br /&gt;
Irish Fairy &amp;amp; Folk Tales - william butler yeats     &lt;br /&gt;
It Happened to Me 1-3 - fortean times     &lt;br /&gt;
Legends of the Fire Spirits: Jinn &amp;amp; Genies from Arabia to Zanziba - robert lebling     &lt;br /&gt;
Legends Of The Gods - e.a. wallis budge     &lt;br /&gt;
Maya Calendar Origins - prudence m. rice     &lt;br /&gt;
Maya Creator Gods - karen bassie     &lt;br /&gt;
Mayan Aztec Mythology - michael a. schuman     &lt;br /&gt;
Menhirs Dolmen &amp;amp; Circles Of Stone - gary r. varner     &lt;br /&gt;
More Real-life X-Files - joe nickell     &lt;br /&gt;
Mystical Britain &amp;amp; Ireland: Over 100 Important Places of Ancient     &lt;br /&gt;
Myth &amp;amp; Geology - l. piccardi     &lt;br /&gt;
Myths &amp;amp; Legends Explained - neil philip     &lt;br /&gt;
Myths To Live By - joseph campbell     &lt;br /&gt;
New Larousse Encyclopaedia of Mythology - richard aldington     &lt;br /&gt;
Nostradamus: The Next 50 Years - peter lemesurier&lt;br /&gt;
Out of the Ordinary Folklore &amp;amp; the Supernatural - barbara walker     &lt;br /&gt;
Worship &amp;amp; Legend - richard jones     &lt;br /&gt;
Real Encounters, Different Dimensions and Otherworldy Beings - brad steiger&lt;br /&gt;
Real-Life X-Files: Investigating the Paranormal - joe nickell     &lt;br /&gt;
Sacred Places Europe - brad olsen     &lt;br /&gt;
Scottish Folklore - isobel e. williams     &lt;br /&gt;
Sinister Yogis - david gordon white&lt;br /&gt;
Sorcery &amp;amp; Religion in Ancient Scandinavia – vrag vikernes     &lt;br /&gt;
Supernatural Agents: Why We Believe in Souls, Gods, and Buddhas - iikka pyysiainen&lt;br /&gt;
Supernatural America: A Cultural History - lawrence r samuel&lt;br /&gt;
The 500 Best Urban Legends - yorick brown     &lt;br /&gt;
The Bermuda Triangle Mystery Solved – lawrence david kusche     &lt;br /&gt;
The Book of Yokai: Mysterious Creatures of Japanese Folklore - michael dylan foster&lt;br /&gt;
The Complete Guide to Mysterious Beings – john a. keel     &lt;br /&gt;
The Concept of the Goddess - sandra billington     &lt;br /&gt;
The Faces of the Goddess - lotte motz     &lt;br /&gt;
The Friendly Guide to Mythology - nancy hathaway     &lt;br /&gt;
The God of the Witches - margaret alice murray     &lt;br /&gt;
The Greenwood Library of World Folktales - thomas a. green     &lt;br /&gt;
The Horror Reader – ken gelder     &lt;br /&gt;
The Man Who Invented the Supernatural - charles fort     &lt;br /&gt;
The Nightmare Encyclopaedia – jeff belanger     &lt;br /&gt;
The Paranormal Sourcebook: A Complete Guide to All Things Otherworldly - charles sellier     &lt;br /&gt;
The Philosophy of The X-Files - dean a. kowalski     &lt;br /&gt;
Paranormal America: Ghost Encounters, UFO Sightings, Bigfoot Hunts, &amp;amp; Other Curiosities in Religion &amp;amp; Culture – christopher b.&amp;nbsp; &lt;br /&gt;
The Power of Myth - joseph campbell     &lt;br /&gt;
The Probert Encyclopaedia of Mythology     &lt;br /&gt;
The Rough Guide to Unexplained Phenomena - john michell     &lt;br /&gt;
The Routledge Dictionary of Gods Goddesses Devils &amp;amp; Demons - manfred lurker&amp;nbsp; &lt;br /&gt;
The Supernatural Murders - jonathan goodman&lt;br /&gt;
The Supernatural Worldview - cris putnam&lt;br /&gt;
The Sutton Companion to the Folklore, Myths &amp;amp; Customs of Britain - marc alexander     &lt;br /&gt;
Un-Natural History: Myths of Ancient Science - edmund goldsmid     &lt;br /&gt;
The Unexplained: Great Mysteries of the 20th Century - jenny randles     &lt;br /&gt;
Unexplained Strange Sightings &amp;amp; Incredible Occurrences - jerome clark     &lt;br /&gt;
The Vengeful Djinn – rosemary ellen guiley     &lt;br /&gt;
The Weiser Field Guide to the Paranormal - judith joyce&lt;br /&gt;
Unexplained Phenomena From Other Realms&lt;br /&gt;
The White Goddess - robert graves&lt;br /&gt;
Trick or Treat: A History of Halloween - lisa morton&lt;br /&gt;
UXL Encyclopaedia of World Mythology 1-5     &lt;br /&gt;
Witches Werewolves &amp;amp; Fairies: Shapeshifters &amp;amp; Astral Doubles in the Middle Ages - claude lecouteux     &lt;br /&gt;
World of Archangels - sufian chaudhary&amp;nbsp; &lt;br /&gt;
Zombies Vampires &amp;amp; Philosophy: New Life for the Undead - william s. larkin&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Zoological &amp;amp; Cryptozoology        &lt;br /&gt;        &lt;/u&gt;&lt;/b&gt;Monsters &amp;amp; the Monstrous Myths &amp;amp; Metaphors of Enduring Evil - nial scott     &lt;br /&gt;
Monster Theory – jeffrey jerome cohen     &lt;br /&gt;
Mysterious Creatures a Guide to Cryptozoology - george m. eberhart     &lt;br /&gt;
Mythical Monsters - charles gould     &lt;br /&gt;
Scary Monsters &amp;amp; Super Creeps: In Search of the World&#39;s Most Hideous Beasts - dom joly     &lt;br /&gt;
The Mythical Zoo: An Encyclopedia of Animals in World Myth Legend &amp;amp; Literature - boria sax     &lt;br /&gt;
Zoological Mythology - angelo de. gubernatis     &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Vampyres &amp;amp; Lycanthropy        &lt;br /&gt;        &lt;/u&gt;&lt;/b&gt;A Field Guide To Vampires - dr. bob curran     &lt;br /&gt;
A History of Vampires in New England - thomas d&#39;agostino     &lt;br /&gt;
Blood Thirst: 100 Years of Vampire Fiction – leonard wolf     &lt;br /&gt;
Bram Stoker&#39;s Dracula: Sucking Through the Century- carol m.d.     &lt;br /&gt;
Celluloid Vampires: Life After Death in the Modern World – stacey abbot     &lt;br /&gt;
Draculas Vampires &amp;amp; Other Undead Forms: Essays on Gender Race &amp;amp; Culture - john edgar browning     &lt;br /&gt;
Encyclopaedia of Vampire Mythology - theresa bane     &lt;br /&gt;
Encyclopaedia of Vampires Werewolves &amp;amp; Other Monsters - rosemary ellen guiley     &lt;br /&gt;
Reading the Vampire – ken gelder     &lt;br /&gt;
Real Vampires Night Stalkers &amp;amp; Creatures from the Darkside – brad steiger     &lt;br /&gt;
Speaking with Vampires: Rumour &amp;amp; History in Colonial Africa – luise white&amp;nbsp; &lt;br /&gt;
The Book of Werewolves - sabine baring gould     &lt;br /&gt;
The Dark Side of Cupid: Love Affairs the Supernatural &amp;amp; Energy Vampirism - eve lorgen     &lt;br /&gt;
The Lunenburg Werewolf: And Other Stories of the Supernatural - steve vernon&lt;br /&gt;
The Science of Vampires - katherine ramsland&amp;nbsp; &lt;br /&gt;
The Story of Vampires – thomas g. aylesworth     &lt;br /&gt;
Twilight &amp;amp; Philosophy: Vampires Vegetarians &amp;amp; the Pursuit of Immortality - rebecca housel     &lt;br /&gt;
The Vampire Bible - temple of the vampire     &lt;br /&gt;
The Vampire Encyclopaedia - matthew bunson     &lt;br /&gt;
The Vampire in Europe: True Tales of the Undead – montague summers     &lt;br /&gt;
The Vampire: His Kith &amp;amp; Kin -&amp;nbsp; montague summers     &lt;br /&gt;
The Vampire Ritual Book - michelle belanger     &lt;br /&gt;
The Vampire Viaticum&amp;nbsp; - zakary     &lt;br /&gt;
The Werewolf Book: The Encyclopaedia of Shape-Shifting Beings - brad steiger     &lt;br /&gt;
Vampires Burial &amp;amp; Death: Folklore &amp;amp; Reality – paul barber     &lt;br /&gt;
Vampire Films – collin odell &amp;amp; michelle le blanc     &lt;br /&gt;
Vampire God: The Allure of the Undead in Western Culture - mary y. hallab     &lt;br /&gt;
Vampires Myths &amp;amp; Metaphors of Enduring Evil - carla t. kungl     &lt;br /&gt;
Vampires of the Slavs - jan perkowsky     &lt;br /&gt;
Vampires: Under the Hammer - charles e. butler     &lt;br /&gt;
Werewolves - linda s. godfrey     &lt;br /&gt;
Why Buffy Matters: The Art of Buffy the Vampire Slayer - rhonda v. wilcox&lt;br /&gt;
&lt;b&gt;&lt;u&gt;       &lt;br /&gt;Witchcraft Throughout History         &lt;br /&gt;        &lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
America Bewitched: The Story of Witchcraft After Salem - owen davies&lt;br /&gt;
Concerning Witches &amp;amp; WitchCraft    &lt;br /&gt;
Encyclopaedia of Witches Witchcraft &amp;amp; Wicca - rosemary ellen guiley     &lt;br /&gt;
Encyclopaedia of Witchcraft – richard m. golden     &lt;br /&gt;
Escaping Salem: The Other Witch Hunt of 1692 - richard godbeer Hours with the Ghosts or 19th Century Witchcraft - henry evans Irish Witchcraft and Demonology - john d. seymour (1913)     &lt;br /&gt;
Salem Story: Reading the Witch Trials of 1692 – bernard rosenthal     &lt;br /&gt;
The Hammer of Witches: A Complete Translation of the Malleus Malefic arum - christopher s. mackay     &lt;br /&gt;
The World of Witches – julio caro baroja     &lt;br /&gt;
The Making of Salem: The Witch Trials in History Fiction &amp;amp; Tourism - robin derosa     &lt;br /&gt;
The Specter of Salem: Remembering the Witch Trials in 19th Century America - gretchen a. adams     &lt;br /&gt;
Witchcraft &amp;amp; Ghosts in the Greek &amp;amp; Roman Worlds – daniel ogden     &lt;br /&gt;
Witches: The Absolutely True Tale of Disaster in Salem – rosalyn schanzer     &lt;br /&gt;
Witch Beliefs &amp;amp; Witch Trials in the Middle Ages: Documents &amp;amp; Readings - p. g. maxwell stuart     &lt;br /&gt;
Witch Hunts in the Western World – brian a. pavlac     &lt;br /&gt;
&lt;b&gt;&lt;u&gt;       &lt;br /&gt;The Necronomicon &lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Necronomicon: The Wanderings of Alhazred - donald tyson    &lt;br /&gt;
Necronomicon: progression through walking of the seven gates - simon     &lt;br /&gt;
Necronomicon: the complete simon version     &lt;br /&gt;
Necronomicon Crowley One Hundred Anniversary Edition     &lt;br /&gt;
Necronomicon translation - john dee (1586)&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Palmistry &amp;amp; Dowsing        &lt;br /&gt;        &lt;/u&gt;&lt;/b&gt;Amazing Palmistry Secrets – per hogseth&amp;nbsp; &lt;br /&gt;
Adventures in Dowsing – dave cowan     &lt;br /&gt;
Dowsing: A Hidden Xpose of Occult Forces – ben g. hester     &lt;br /&gt;
Palm Reading for Beginners: Find Your Future in the Palm of Your Hand - richard webster     &lt;br /&gt;
Practical Palmistry - dr. narayan dutt shrimali     &lt;br /&gt;
Science of Palmistry BY devacharya&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;The Tarot &lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
21 Ways to Read the Tarot - mary k. greer    &lt;br /&gt;
78 Degrees of Wisdom: a book of tarot - rachel pollack     &lt;br /&gt;
A collection of Tarot meanings - biddytarot     &lt;br /&gt;
An Introduction to the study of the Tarot - paul foster case     &lt;br /&gt;
An Introduction to Tarot – cassandra bee     &lt;br /&gt;
Best Tarot Practices – marcia masino     &lt;br /&gt;
Colins Gem Tarot – rowenna stuart     &lt;br /&gt;
Complete Book of Tarot Reversals - mary k. greer     &lt;br /&gt;
Everyday Tarot: using the cards to make better life decisions - gail fairfield&amp;nbsp; &lt;br /&gt;
Fortune Telling - douglas hill&lt;br /&gt;
How to Read The Tarot – sylvia abraham     &lt;br /&gt;
How To Perform a Psychic Reading: a Beginner&#39;s Guide to Reading     &lt;br /&gt;
How to Use Tarot Spreads – abraham     &lt;br /&gt;
Tarot Card - james gregory     &lt;br /&gt;
Karmic Tarot 3rd edition - william c. lammey     &lt;br /&gt;
Keystone of the Tarot - science of man     &lt;br /&gt;
Learning the Tarot in 19 lessons     &lt;br /&gt;
Le Taot des Dedutants – josepha     &lt;br /&gt;
Oracle of the Tarot: a course on tarot divination - paul foster case     &lt;br /&gt;
Past-Life &amp;amp; Karmic Tarot - edain mccoy     &lt;br /&gt;
Pictorial Key to the Tarot - arthur edward waite     &lt;br /&gt;
Professional Tarot: the business of reading, consulting &amp;amp; teaching - christine jette     &lt;br /&gt;
Qabalistic Tarot: a textbook of mystical philosophy - robert wang     &lt;br /&gt;
Start reading the Tarot in 30 minutes - chris lloyd     &lt;br /&gt;
Tarot &amp;amp; Magic: images for rituals &amp;amp; path working - gareth knight     &lt;br /&gt;
Tarot A Contemporary Course Of The Quintessence Of Hermetic Occultism - mouni sadhu     &lt;br /&gt;
Tarot A New Handbook for the Apprentice - eileen Connolly (1979)     &lt;br /&gt;
The Complete Illustrated Guide to Tarot – rachel pollack     &lt;br /&gt;
Tarot Constellations: patterns of personal destiny - mary k. greer     &lt;br /&gt;
Tarot Decoder: Interpret the Symbols of the Tarot - kathleen mc cormack     &lt;br /&gt;
Tarot for Beginners: A Practical Guide to Reading the Cards - barbara moore     &lt;br /&gt;
Tarot for Your Self: A Workbook for Personal Transformation – mary k. greer     &lt;br /&gt;
Tarot Get The Whole Story: use create &amp;amp; interpret tarot spreads &amp;amp; increase your understanding of the cards- james ricklef     &lt;br /&gt;
Tarot Journaling: Using the Celtic Cross to Unveil Your Hidden Story - corrine kenner     &lt;br /&gt;
Tarot Masterclass - paul fenton-smith&lt;br /&gt;
Tarot Plain and Simple – anthony louis     &lt;br /&gt;
Tarot Shadow Work: using the dark symbols to heal - christine jette     &lt;br /&gt;
Tarot Spells - janina renee     &lt;br /&gt;
Tarot Tales - rachel pollack&lt;br /&gt;
Tarot Talismans: invoke the angels of tarot - chic cicero     &lt;br /&gt;
Tarot Tips - ruth ann amberstone &amp;amp; wald amberstone     &lt;br /&gt;
Tarot for yourself: A workbook for personal transformation - mary k. greer     &lt;br /&gt;
Tarot outside the box - valerie sim     &lt;br /&gt;
The Big Book of Angel Tarot: The Essential Guide to Symbols, Spreads, &amp;amp; Accurate Readings - doreen virtue &amp;amp; radleigh valentine     &lt;br /&gt;
The Complete Guide to the Tarot – eden gray     &lt;br /&gt;
The Book of Destinies: A Practical Guide to Predicting the Future - jane struthers&lt;br /&gt;
The Devils Picture Book - paul hisson (1971)     &lt;br /&gt;
The Game of Tarots - gebelin translated by donald tyson (1781)     &lt;br /&gt;
The Golden Book Of Wisdom 4th book - franz bardon     &lt;br /&gt;
The Gothic Tarot Compendium - joseph vargo&lt;br /&gt;
The New Golden Dawn Ritual Tarot: keys to rituals &amp;amp; divination - chic cicero     &lt;br /&gt;
The Pictorial Guide to the Tarot – arthur edward waite     &lt;br /&gt;
The Symbolism of the Tarot: philosophy of occultism in pictures - p.d. ouspensky     &lt;br /&gt;
The Tarot - alfred douglas (1972)     &lt;br /&gt;
The Tarot: a key to the wisdom of the ages - paul foster case     &lt;br /&gt;
The Tarot Bible – sarah bartlett     &lt;br /&gt;
The Tarot Readers Notebook - ron martin     &lt;br /&gt;
The Truth About The Tarot - gerald suster     &lt;br /&gt;
The Wisdom of the Tarot - elisabeth haich     &lt;br /&gt;
The book of tokens - paul foster case&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Extra-terrestrials &amp;amp; Ufology &lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
A Wanderers Handbook - carla rueckert    &lt;br /&gt;
A.D. After Disclosure – richard dolan     &lt;br /&gt;
Abduction: Human Encounters With Aliens - john mack     &lt;br /&gt;
Above Top Secret - timothy good     &lt;br /&gt;
Above Top Secret - jim marrs     &lt;br /&gt;
Admiral Byrds Secret Journey - tim r. swartz     &lt;br /&gt;
Advanced Aerial Devices - richard haines     &lt;br /&gt;
Alien Contact: The First Fifty Years - jenny randles     &lt;br /&gt;
Alien Encounters - chuck missler     &lt;br /&gt;
Alien Initiations - harald kleemann     &lt;br /&gt;
Alien Interview – matilda o&#39;donnell mac elroy     &lt;br /&gt;
Alien Mind – george lo buono     &lt;br /&gt;
Alien Revelation - tony ruggiero     &lt;br /&gt;
Alien Within - richard allen     &lt;br /&gt;
Aliens Adored – susan j. palmer     &lt;br /&gt;
Aliens in America – jodi dean     &lt;br /&gt;
Aliens in the Bible - john w. milor     &lt;br /&gt;
Aliens - jonathan gray     &lt;br /&gt;
Anatomy of a Phenomenon - jacques vallee     &lt;br /&gt;
Ancient Alien Question – philip coppens     &lt;br /&gt;
Andromeda – robert shapiro     &lt;br /&gt;
Angels in Starships - Giorgio Dibitonto     &lt;br /&gt;
Angels, Women, Sex and the Occult - william f. dankenbring     &lt;br /&gt;
Area 51 - annie jacobson     &lt;br /&gt;
Area 51- robert doherty     &lt;br /&gt;
Atlantis, Alien Visitation and Genetic Manipulation - michael tsarion     &lt;br /&gt;
Barbara The Story of a UFO Investigator – barbara batholic     &lt;br /&gt;
Behind the Flying Saucers – frank scully     &lt;br /&gt;
Behold a Pale Horse - milton cooper     &lt;br /&gt;
Beyond UFOs – jeffrey bennett     &lt;br /&gt;
Close Encounters of the Fourth Kind – c.d.b. bryan     &lt;br /&gt;
Captured: The Betty and Barney Hill UFO Experience – stanton friedman     &lt;br /&gt;
Chariots Of The Gods - erich von daniken     &lt;br /&gt;
Chasing Phantoms - carissa conti     &lt;br /&gt;
Close Encounters of the Fourth Kind – c.d.b. bryan     &lt;br /&gt;
Communion – whitley strieber     &lt;br /&gt;
Concepts For Detection of Extraterrestrial Life – nasa     &lt;br /&gt;
Contact With Alien Civilizations - michael a.g. michaud     &lt;br /&gt;
Cosmic Explorers – courtney brown     &lt;br /&gt;
Cosmic Memory – rudolf steiner     &lt;br /&gt;
Cosmic Trigger - robert anton wilson     &lt;br /&gt;
Cosmic Voyage – courtney brown     &lt;br /&gt;
Cosmos – carl sagan     &lt;br /&gt;
Crash at Corona – stanton friedman     &lt;br /&gt;
Crop Circles A Beginner&#39;s Guide - hugh manistre     &lt;br /&gt;
Crop Circles Signs of Contact - colin andrews     &lt;br /&gt;
Curse Of The Men In Black – timothy beckley     &lt;br /&gt;
Dark Mission: The Secret History Of NASA - richard c. hoagland     &lt;br /&gt;
Dark Object – don ledger &amp;amp; chris styles     &lt;br /&gt;
Dealing with UFO, Aliens &amp;amp; Abductions from Higher Dimensions -&amp;nbsp; laura knight jadczyk     &lt;br /&gt;
Defending Sacred Ground - alex collier     &lt;br /&gt;
Discerning Alien Disinformation - montalk     &lt;br /&gt;
Disclosure Endgame – david wilcock     &lt;br /&gt;
Disclosure Military &amp;amp; Government – steven m. greer m.d.     &lt;br /&gt;
Disneyland of The Gods - john keel     &lt;br /&gt;
Divine Encounters – zecharia sitchin     &lt;br /&gt;
E.T. Talk - fernando j. ballesteros     &lt;br /&gt;
Encounter in the Pleiades – preston b. nichols     &lt;br /&gt;
ESP Witches &amp;amp; UFOs - hans holzer     &lt;br /&gt;
E.T. Contact – gina lake     &lt;br /&gt;
Eternal Pilgrim - ripley webb     &lt;br /&gt;
Evidence – david sereda     &lt;br /&gt;
Exopolitics A Comprehensive Briefing - ed komarek     &lt;br /&gt;
Extraordinary Encounters - jerome clark     &lt;br /&gt;
Extraterrestrials Where Are They – ben zuckerman     &lt;br /&gt;
Fingerprints of the Gods - graham hancock     &lt;br /&gt;
Fire From the Sky - contact journal     &lt;br /&gt;
Fire in the Sky -&amp;nbsp; travis walton     &lt;br /&gt;
Flying Saucers Are Real – donald keyhoe usmc major retd     &lt;br /&gt;
Flying Saucers Fact or Fiction - max miller     &lt;br /&gt;
Flying Saucers Have Landed - george adamski     &lt;br /&gt;
Flying Saucers, The Startling Evidence of the Invasion From Outer Space – coral lorenzen     &lt;br /&gt;
Forbidden History 1957-1969 - jacques vallee     &lt;br /&gt;
Fringe Knowledge For Beginners - montalk     &lt;br /&gt;
From Atlantis to the Sphinx - colin wilson     &lt;br /&gt;
Genesis for the New Space Age – john b. leith     &lt;br /&gt;
Genesis Revisited – zecharia sitchin     &lt;br /&gt;
The Story of a UFO Contactee – george adamski     &lt;br /&gt;
God Drives a Flying Saucer – dione r.l.     &lt;br /&gt;
Gods of Air and Darkness - richard mooney     &lt;br /&gt;
Gods of the New Millenium - allen f. alford     &lt;br /&gt;
Handbook of the Navigator – eric j. pepin     &lt;br /&gt;
Harmonic Conquest of Space – bruce cathie     &lt;br /&gt;
Hidden Realms Lost Civilizations &amp;amp; Beings From Other Worlds - jerome clark     &lt;br /&gt;
High Strangeness of Dimensions – laura knight jadczyk     &lt;br /&gt;
Hitlers Flying Saucers – henry stevens     &lt;br /&gt;
Hunt For The Skinwalker - george knapp &amp;amp; colm helleher     &lt;br /&gt;
I Forgot What I Wasn&#39;t Supposed to Remember – k. wilson     &lt;br /&gt;
In Days To Come - ashtar     &lt;br /&gt;
Inside Saucer Post 3 – leonard stringfield     &lt;br /&gt;
Inside the Spaceships - george adamski     &lt;br /&gt;
Into the Bermuda Triangle -&amp;nbsp; gian j. quasar     &lt;br /&gt;
Into the Fringe - karla turner     &lt;br /&gt;
Is Another World Watching - gerald heard     &lt;br /&gt;
Is Anyone Out There – jack stoneley     &lt;br /&gt;
Lemurian Scrolls – satguru sivaya subramuniyaswami     &lt;br /&gt;
Lights in the Sky - michael maunder     &lt;br /&gt;
Lonely Minds in the Universe - giancarlo genta     &lt;br /&gt;
Lost Book of Enki – zecharia sitchin     &lt;br /&gt;
Lyra Earth Connection – brad johnson     &lt;br /&gt;
Masquerade of Angels - karla turner     &lt;br /&gt;
Messages from the Stars - ian ridpath     &lt;br /&gt;
Messengers of Deception - jacques vallee     &lt;br /&gt;
Mind Monsters Invaders From Inner Space - jenny randles     &lt;br /&gt;
Miracles Of The Gods - erich von daniken     &lt;br /&gt;
Missing Time – budd hopkins     &lt;br /&gt;
Mothman Prophecies - john keel     &lt;br /&gt;
Nasa Mooned America - ralph rene     &lt;br /&gt;
New Lands - charles fort     &lt;br /&gt;
Occult Science Dictatorship – william lyne     &lt;br /&gt;
Operation Trojan Horse - john keel     &lt;br /&gt;
Origins: The Quest for Our Cosmic Roots - tom yulsman     &lt;br /&gt;
Other Tongues Other Flesh - george hunt williamson     &lt;br /&gt;
Otherness - tim watts     &lt;br /&gt;
Our Haunted Planet - john keel     &lt;br /&gt;
Passport to Magonia - jacques vallee     &lt;br /&gt;
Pentagon Aliens – william lyne     &lt;br /&gt;
Physics of a Flying Saucer - ted roach     &lt;br /&gt;
Point Omega - harald kleeman     &lt;br /&gt;
Project Beta – greg bishop     &lt;br /&gt;
Project Cyclops – dr. john billingham     &lt;br /&gt;
Project Saucer Book 1 to 3 - w. a. harbinson     &lt;br /&gt;
RattleSnake Fire - jean eisenhower     &lt;br /&gt;
The Andreasson Affair, Phase Two - raymond fowler     &lt;br /&gt;
Regional Encounters - the fc files     &lt;br /&gt;
Return of the Star Gods - richard vizzutti     &lt;br /&gt;
Return to the Stars – erich von-daniken     &lt;br /&gt;
Revelations: Alien Contact &amp;amp; Human Deception - jacques vallee     &lt;br /&gt;
Saucers of the Illuminati - jim keith     &lt;br /&gt;
Searching For Extraterrestrial Intelligence - h. paul shuch     &lt;br /&gt;
Secret Black Projects – tim swartz     &lt;br /&gt;
Secret Cipher of the Ufonauts - allen greenfield     &lt;br /&gt;
Secret Nazi Conspiracy – branton     &lt;br /&gt;
Secret of the Ages UFOs Inside the Earth – brinsley le poer trench     &lt;br /&gt;
Secret Projects Flying Saucer Aircraft – bill rose &amp;amp; tony buttler     &lt;br /&gt;
Secrets of Antigravity Propulsion – paul laviolette     &lt;br /&gt;
Secrets of the UFO – don elkins with carla rueckert     &lt;br /&gt;
Secret Societies Their Mysteries Revealed - john reynolds     &lt;br /&gt;
Sedona UFO Connection – richard dannelley     &lt;br /&gt;
Selected Papers of Charles Hinton About the Forth Dimension     &lt;br /&gt;
Shift of the Ages – david wilcock     &lt;br /&gt;
Son of the Sun – orfeo angelucci     &lt;br /&gt;
Souls of Distortion Awakening - jan wicherink     &lt;br /&gt;
Stairway to Heaven - Zecharia Sitchin     &lt;br /&gt;
Star Gods of the Maya – susan milbrath     &lt;br /&gt;
Star Kids - richard j. boylan     &lt;br /&gt;
Starsee Transmissions - ken carey     &lt;br /&gt;
Strangers From The Skies – brad steiger     &lt;br /&gt;
Taken - karla turner     &lt;br /&gt;
Tbird vs The Flying Saucers - michael topper     &lt;br /&gt;
Technology of the Gods The Incredible Sciences of the Ancients – david hatcher childress     &lt;br /&gt;
The 12th Planet – zecharia sitchin     &lt;br /&gt;
The Alien Interviews – l. a. marzulli     &lt;br /&gt;
The Bible and Flying Saucers – barry h. downing     &lt;br /&gt;
The Big Book Of The Unexeplained – doug moench     &lt;br /&gt;
The Book of Enoch&amp;nbsp; &lt;br /&gt;
The Book of the Damned - charles fort     &lt;br /&gt;
The Case for the UFO - varo jessup edition     &lt;br /&gt;
The Coming of the Gods – jean sendy     &lt;br /&gt;
The Cosmic Code – zecharia sitchin     &lt;br /&gt;
The Cosmic Conspiracy – deyo     &lt;br /&gt;
The Cosmic Question - john a. keel     &lt;br /&gt;
The Cover-Up Exposed 1973-1991 – richard dolan     &lt;br /&gt;
The Day After Roswell – philip corso     &lt;br /&gt;
The Dulce Book – branton     &lt;br /&gt;
The End of Days – zecharia sitchin     &lt;br /&gt;
The Eye of Ra Book Two -truman cash     &lt;br /&gt;
The Fire Came By – john baxter &amp;amp; thomas atkins     &lt;br /&gt;
The Gods of Eden – william bramley     &lt;br /&gt;
The Gold Of The Gods - erich von daniken     &lt;br /&gt;
The Great Beyond – paul halpern     &lt;br /&gt;
The Great Flying Saucer Wave - michael hall     &lt;br /&gt;
The Greatest Thing Ever Known - ralph waldo trine     &lt;br /&gt;
The High Strangeness – laura knight jadczyk     &lt;br /&gt;
The Humanoids – charles bowen     &lt;br /&gt;
The Hynek UFO Report - allen hynek     &lt;br /&gt;
The Interrupted Journey:&amp;nbsp; Two Lost Hours Aboard a Flying Saucer - john fuller     &lt;br /&gt;
The Invisible Landscape – terence &amp;amp; Dennis mc kenna     &lt;br /&gt;
The Janos People - frank johnson     &lt;br /&gt;
The Lost Realms – zecharia sitchin     &lt;br /&gt;
The Mothman Prophecies – john a. keel     &lt;br /&gt;
The Mothman&#39;s Photographer II - andrew colvin     &lt;br /&gt;
The Official Alien Abductees Handbook - joe tripician     &lt;br /&gt;
The Official Guide to UFOs – science &amp;amp; mechanics     &lt;br /&gt;
The Pleiadian Mission - Randolph Winters     &lt;br /&gt;
The Politics of Extraterrestrials - Patrick Sullivan     &lt;br /&gt;
The Programming of a Planet Book One - truman cash     &lt;br /&gt;
The Report on Unidentified Flying Objects – edward ruppelt     &lt;br /&gt;
The Science of Extraterrestrials - eric julien     &lt;br /&gt;
The Search for Extra Terrestrial Intelligence – david lamb     &lt;br /&gt;
The Search For Extraterrestrials - monte ross     &lt;br /&gt;
The Secret of the Saucers – orpheo angelucci     &lt;br /&gt;
The Secret Rituals of the Men in Black - allen greenfield     &lt;br /&gt;
The Secrets of the Mojave – branton     &lt;br /&gt;
The Silver Bridge&amp;nbsp; - gray barker     &lt;br /&gt;
The Sirius Mystery - robert temple     &lt;br /&gt;
The Threat – david jacobs     &lt;br /&gt;
The Trojan Horse – john a. keel     &lt;br /&gt;
The True Origin of the Flying Saucers – dr. raymond bernard     &lt;br /&gt;
The Truth Behind Men In Black - jenny randles     &lt;br /&gt;
The UFO Controversy In America – david jacobs     &lt;br /&gt;
The UFO Diaries: Travels In the Weird World of High Strangeness&amp;nbsp; – martin plowman     &lt;br /&gt;
The UFO Enigma – the other side     &lt;br /&gt;
The UFO Experience: - A Scientific Inquiry - j. allen hynek     &lt;br /&gt;
The UFO Report - timothy good     &lt;br /&gt;
The Uninvited – liz jensen     &lt;br /&gt;
The Uninvited – nick pope     &lt;br /&gt;
The White Sands Incident – daniel fry     &lt;br /&gt;
They Rode in Spaceships - gavin gibbons     &lt;br /&gt;
Thiaoouba Profecy – michel desmarquet     &lt;br /&gt;
Those Gods Who Made Heaven and Earth – jean sendy     &lt;br /&gt;
Mysteries of the Unknown: UFO Phenomenon – time life     &lt;br /&gt;
Transformation – whitley strieber     &lt;br /&gt;
Twilight of the Gods: The Mayan Calendar and the Return of the Extraterrestrials – erich von daniken     &lt;br /&gt;
UFO Contact From the Pleiadies - w. stevens     &lt;br /&gt;
UFO Contacts 1961 -&amp;nbsp; rob renaud     &lt;br /&gt;
UFO Crash Secrets at Wright Patterson Air Force Base - james w. moseley     &lt;br /&gt;
UFO Highway - anthony f. sanchez     &lt;br /&gt;
UFO Religion Inside Flying Saucer Cults - gregory reese     &lt;br /&gt;
UFO Technology Hackers Manual - michael mc donnough     &lt;br /&gt;
UFOs - Generals, Pilots And Governmant Officials Go On Record – leslie kean     &lt;br /&gt;
UFOs a Scientific Enigma – d.a.j. seargent     &lt;br /&gt;
UFOs an Air Force Dilemma - hector quintanilla     &lt;br /&gt;
UFOs and Aliens – preston dennett     &lt;br /&gt;
UFOs and Popular Culture – james lewis     &lt;br /&gt;
UFOs and the Bible – ray brubaker     &lt;br /&gt;
UFOs and the National Security - richard m. dolan     &lt;br /&gt;
UFOs and Water - carl w. feindt     &lt;br /&gt;
UFOs Anti Gravity Piece for a Jigsaw – l. g. cramp     &lt;br /&gt;
UFOs Are Real – clifford stone     &lt;br /&gt;
UFOs Down Under – barry taylor     &lt;br /&gt;
UFOs Myths Conspiracies and Realities - john alexander     &lt;br /&gt;
UFOs The Psychic Solution - jacques vallee     &lt;br /&gt;
UFOs Viewpoints – william dudley     &lt;br /&gt;
Walton Abduction Case - jerome clark     &lt;br /&gt;
Warning Alien Agenda Revealed - art greenfield     &lt;br /&gt;
Wars of Gods and Men – zecharia sitchin     &lt;br /&gt;
Watch the Skies – curtic peebles     &lt;br /&gt;
We Met the Space People – helen &amp;amp; betty mitchell     &lt;br /&gt;
What NASA Isn&#39;t Telling You About Mars - ted twietmeyer     &lt;br /&gt;
What We Really Know About Flying Saucers – otto binder     &lt;br /&gt;
When Stars Look Down - george w. van tassel     &lt;br /&gt;
When Time Began – zecharia sitchin     &lt;br /&gt;
Where is Everybody – stephen webb     &lt;br /&gt;
Why UFOs - john a. keel     &lt;br /&gt;
Wild Talents - charles fort     &lt;br /&gt;
Witness to Roswell – donald schmitt &amp;amp; thomas carey     &lt;br /&gt;
Wonders in the Sky - jacques vallee &amp;amp; chris aubeck     &lt;br /&gt;
World Atlas of UFOs – john spencer     &lt;br /&gt;
World&#39;s Best True UFO Stories - jenny randles &amp;amp; peter hough </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/794632296135065709/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2015/02/my-occult-library-updated.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/794632296135065709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/794632296135065709'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2015/02/my-occult-library-updated.html' title='My Occult Library [Updated January 2016]'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-3172647245663310564</id><published>2014-02-17T02:14:00.000+00:00</published><updated>2014-02-17T02:41:34.336+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="internet"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><title type='text'>Playstation Home | Fun For a Price</title><content type='html'>&lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;&quot; alt=&quot;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPRdr6fg5prUaN5qd16fqmRPQOJ31oGLdrOntnNJS0MLrnLGToF5ddBkD99Hs85BM0US4oPFE6-sxBAlI_mRoCTBbdKDp8ERbGD8iHXEaniscr6YPB1RN8kDCBvE32IYulf4jA-IrOT7MS/?imgmax=800&quot; width=&quot;397&quot; height=&quot;230&quot; /&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;Playstation Home is one of those applications that if you are a PS3 owner you have to try at least once, the premise is simple enough in that it’s a lot like the widely known SecondLife. Players are given the use of their very own avatar where they can choose the look they want, included is a standard apartment which can also be customized and decorated. While Playstation Home does indeed offer actual games to play the majority of them are mini-games that are good for a few minutes of killing time but not much else. On your travels you will discover locations that tie into movies like the Men in Black franchise along with the various games companies plugging popular titles like LittleBigPlanet, Resistance, Uncharted and even Bomber Man. &lt;/strong&gt;&lt;/p&gt;  &lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;&quot; alt=&quot;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid_hthE9AbgCJH1H6dmyYXerRRD5JSX-53c9xwmxGdnxgIYijUpFkRWxN7aIbtD8bubjRP-Z146L7MTqEW41IoMphE7oRhYy0C6TP1MnKVSZEL_tItfoMMIQp8QXB2zID-YBkL_XEHE2J1/?imgmax=800&quot; width=&quot;397&quot; height=&quot;230&quot; /&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;The busiest locations are parks and town squares where users can mingle and show off their wide variety of strange and wonderful costumes, avatars whiz past on all manner of vehicles ranging from bikes and cars to fantastic flying inventions that are sure to make you look twice. Animals also feature with dogs and big cats like tigers and lions taking the spot light, but they aren’t just kept as pets since players themselves can transform into the animal of their choice - which sounds like a brilliant feature except as with many other items on Playstation Home they have to be purchased by using real money through the PSN Store.&lt;/strong&gt;&lt;/p&gt;  &lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;&quot; alt=&quot;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwIg_KIdXH279NlM5TvvF9P2vpowz3prIyLRalwiFjVyJogdIxSOc9lDjMSc5yt1I3lOqNHow7SZiWz3uzfV_v9wb5mrfQiNzZlz42B9NGU2RfYZqa_ZsmfJ4rdvqYBN2ktdMm1TOrNJdV/?imgmax=800&quot; width=&quot;391&quot; height=&quot;228&quot; /&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;Once you realize how much money everything costs you can’t help but feel ripped off by Sony and it’s affiliates. A vast majority of the outfits and items you will see in the store and dotted around the world are licensed officially through everyone from Wrangler to Lucas Arts and while that sounds like and endless possibility of styles and looks at the end of the day it still reeks of a cash-grab.&amp;#160; It’s true most online games require payment for their DLC but I think Playstation Home goes above and beyond anything I’ve seen before. I kept noticing items and outfits from some of my favourite games showing up in Home’s many stores and it occurred to me that there should be a system in place that would reward Home users game related items if the server said they played that title. While it’s true I was awarded a Resident Evil ornament for having the game on my system it was a small drop in the ocean of games I’ve played since then and none of them figured into Home’s free available content. &lt;/strong&gt;&lt;/p&gt;  &lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;&quot; alt=&quot;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRrz3PPXziVXJW9VwuhNeMN7yHl40qT-29x3U_76lZOPEbvKOyE1K8PCcB1SECdJYvG8-jkdE5h99oKXnVGhWda8OMsUbSorsiJOOzEATj_ESAPZuTubeVs-GEQ8gxtE9qrk7T02QxWRZc/?imgmax=800&quot; width=&quot;392&quot; height=&quot;239&quot; /&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align=&quot;justify&quot;&gt;&lt;strong&gt;I’ll admit it wasn’t all a big scam, users were genuinely friendly and there was a strong sense of community in many of the main areas. Groups of people gathered and chatted about this and that while others joined in activities with each other and the remainder busied themselves flying model air planes, exploring on foot or riding bikes. I can see the need and positive effects of having a strong social community based platform like Home&amp;#160; available for Playstation users but the price of the extra frills and thrills leaves a sour taste in my mouth. It’s worth giving Home a try if you haven’t - whether you want to kill a few hours or just socialize it really is fun while it lasts. &lt;/strong&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/3172647245663310564/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2014/02/playstation-home-fun-for-price.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/3172647245663310564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/3172647245663310564'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2014/02/playstation-home-fun-for-price.html' title='Playstation Home | Fun For a Price'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPRdr6fg5prUaN5qd16fqmRPQOJ31oGLdrOntnNJS0MLrnLGToF5ddBkD99Hs85BM0US4oPFE6-sxBAlI_mRoCTBbdKDp8ERbGD8iHXEaniscr6YPB1RN8kDCBvE32IYulf4jA-IrOT7MS/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-8568606333130675470</id><published>2014-02-17T00:34:00.000+00:00</published><updated>2014-02-17T00:40:54.415+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><title type='text'>Back From The Dead?</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;&quot; alt=&quot;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4zaa2bgwZJLoD3Vd0N_cQbrGjn2QC0A6pK69-qH-H9M9O6iwLqJL7xkINg-ozOZk-YBMF7d15X-CiKLaKffyHuGoENJICkvNU4_KfeFjI-SCMirVg7pKjRXXE3crzwTlQSCw66FbhmT8i/?imgmax=800&quot; width=&quot;375&quot; height=&quot;216&quot; /&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;It’s been about two years since I’ve posted on here, the main reason being I’ve been so busy working on photo-shoots and covering live concerts for some of my favourite bands.&amp;#160; Most of my previous postings on here have been about games and gaming, since then gaming has skipped ahead another generation in the form of&amp;#160; Sony’s PS4 and Microsoft’s XBox One consoles. Both boast amazing leaps in terms of graphical and technical features but at the moment we are still in that awkward time-frame where launch games are still taking up most of the consoles current catalogue and for now at least ..it’s not that impressive. &lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Since my last post I’ve played well over 100 more PS3 titles from the usual yearly Call of Duties to the latest Gran Turismo and Grand Theft Auto instalments.&amp;#160; So with all of that I’m going to fire back up my blog and get down some more PS3 reviews followed by some future PS4 reviews. There will probably be yet even more randomness but then I never really intended for my blog to be all that serious. &lt;/strong&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/8568606333130675470/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2014/02/back-from-dead.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/8568606333130675470'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/8568606333130675470'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2014/02/back-from-dead.html' title='Back From The Dead?'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4zaa2bgwZJLoD3Vd0N_cQbrGjn2QC0A6pK69-qH-H9M9O6iwLqJL7xkINg-ozOZk-YBMF7d15X-CiKLaKffyHuGoENJICkvNU4_KfeFjI-SCMirVg7pKjRXXE3crzwTlQSCw66FbhmT8i/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-3228052602117930750</id><published>2012-11-10T18:09:00.001+00:00</published><updated>2012-11-10T18:09:09.576+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="internet"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><title type='text'>Time out on tumblr</title><content type='html'>&lt;p&gt;&lt;strong&gt;Funnily enough though I’ve been blogging and using social networking for longer than I can remember with tens of thousands of contacts to boot I never joined tumblr until just recently. My main reason for not joining was not liking the idea of having too much of my photography out there, surely flickr is enough.&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Instead what I’ve done is created a tumblr profile which I’ll mostly be using to post pictures or links I like, I’ll have some of my own work on there now and then but its really just for a visual time out, expect anime/cars/paranormal &amp;amp; the occult.. pretty much anything from the daily mundane to the overly insane. Feel free to follow my tumblr if you like, or if you have one yourself drop me a link and I’ll have a look. – LisaTiffany&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAGHgpaLRXoQFKngchGkKax_7GHtnzasP4auu6PfQT12q6RdwkCeEEzSh2G_g4evhRNx2gaGbvHkdV1fmwferb1L9jqK_8D38m7ouCGve83LGLdM-U0efnYVfqPwWg7iAIlK2yCpbbVmRS/s1600-h/time%252520out%252520tumblr%252520blog%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;time out tumblr blog&quot; alt=&quot;time out tumblr blog&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxSa-pF-qiIclx4g5P3PbKffABD2spKcwJ-QLJRZ-Bdrl5olDJuD2NAA0guqSqizYCLFgXNnptffGt_DCK0NaoM-gOXLj8kq8sdZpKDW5xY47onPVpg90O2JUjEZEPKTzjdnBKOkZdIOWi/?imgmax=800&quot; width=&quot;391&quot; height=&quot;106&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=&quot;center&quot;&gt;&lt;strong&gt;&lt;font size=&quot;4&quot; face=&quot;AR BONNIE&quot;&gt;&lt;a href=&quot;http://www.lisatiffanygellar.tumblr.com&quot;&gt;www.lisatiffanygellar.tumblr.com&lt;/a&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/3228052602117930750/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/11/time-out-on-tumblr.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/3228052602117930750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/3228052602117930750'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/11/time-out-on-tumblr.html' title='Time out on tumblr'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxSa-pF-qiIclx4g5P3PbKffABD2spKcwJ-QLJRZ-Bdrl5olDJuD2NAA0guqSqizYCLFgXNnptffGt_DCK0NaoM-gOXLj8kq8sdZpKDW5xY47onPVpg90O2JUjEZEPKTzjdnBKOkZdIOWi/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-5160687918563848738</id><published>2012-11-09T03:27:00.001+00:00</published><updated>2012-11-09T03:32:03.739+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><title type='text'>Grand Theft Auto 5 - Details Released</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhX2iQSWtU_jKM1EVY6jY7uNHHv3A6rgCZC7NXAf6jAYQLbuQEHyeynsaZepfHWR-vlmcTgtMoXx0fa51c4FQ00X3Jzae-2g3QxPinRuHDcJbJuykH5Ni6l9Ykfng0y1yXHaRqc4LW2o4lS/s1600-h/gta-v-art-small%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;gta-v-art-small&quot; alt=&quot;gta-v-art-small&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWGkVWv2BmLMVXsXQPjH2ANDDul8RLHX7jbIwVTJy-P08J5M_d1lcSqKUYoQvm1S0oC1ULz2Le5BArFc3ar9W3AuKX0fiXh5siymyBNoTictdsm0sKjjYOPGkJleCWBRg2TIYI8PbYmSYl/?imgmax=800&quot; width=&quot;398&quot; height=&quot;227&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;The web is a flutter tonight as Game Informer disclose what gamers everywhere were waiting for.. insider details on Rockstars latest instalment of the ever popular highly successful Grand Theft Auto Series ..GTAV.&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;The announcement of GTAV back in October of last year started the rumour mill off, but while loose details started to leak that same rumour mill went right into overdrive. Mostly the loose details could not be traced back to developers and instead were wishlists and wantings by GTA fans. Now with a number of high resolution images on the table, a sneaky trailer and Game Informers fantastic coverage its clear the GTAV will be one of the best selling games of all time. Game Informer went into great detail over its 18 page feature so I naturally devoured every page so I could cut down on the bulk of the article and instead post some of the top need to knows that will make GTAV one of the most memorable games you will ever play.&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Who ya gonna be?&lt;/strong&gt; &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgASBjyN1SpF78jmNK3-sQvN8dEorHRXSRSCEraPupum5cK2wWj8iqwLfiI6MYAHRhGdnYR7pTyMT66NVkYbmIuJHhFSBeWtExocrWf9pk6FTHBsb7BQl9Frde2HygsYd2JG10Gjzh75LiI/s1600-h/Grand_Theft_AutoV11%25255B13%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;Grand_Theft_AutoV11&quot; alt=&quot;Grand_Theft_AutoV11&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTsXnC8Yvdk1Uxg7OOEMmQoIJw27vCVMik7JNWYVzYcRXQf-jkCSjzad8tP2gqx4C1f_3y208DuvU23a7WUCYFnvXm-9JiGF7OexM69Up8ld-7k2mp6D1HFmWOC_rd__tE7fIsuEb7uQWy/?imgmax=800&quot; width=&quot;382&quot; height=&quot;192&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;The early pictures of the game were dissected by gamers to try and find out who was the protagonist of GTAV. The answer is not as simple as you would think, you don’t just play as 1 main protagonist, you play as 3!. Trevor, Franklin and Michael. Trevor is a drug addict, Franklin is a hustler, and Michael is a bank robber who left the life but gets drawn back into the action.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Absence makes the heart grow fonder&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;Each of the three protagonists live miles apart from each other, come from different backgrounds but either of them can be accessed at anytime, some missions can incorporate all three.&amp;#160; &lt;/p&gt;  &lt;p&gt;&lt;strong&gt;No place for old men&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;In the past GTA have employed the voice acting talents of many actors and celebrities including, Dennis Hopper, Ray Liotta and Sam the man Jackson. Rockstar have decided to ditch this approach and have instead have gone with regular no-name voice actors that won’t appear familiar to gamers.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;It’s a Big Big World Out There&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWhALvBIf3yrWVPwfgR6wkbPmDzmdBR1Ci2MfgqgR2EJSX_WguhnSJIk3SY45Ef4JoIJg8hDykYPnlm_Kqe6II4BSrIQGqIM2jlefjJ1r5QZVEHQHqlOCzaTSxF1yAPeVdyC9nUP6YhHtt/s1600-h/Grand_Theft_AutoV12%25255B12%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;Grand_Theft_AutoV12&quot; alt=&quot;Grand_Theft_AutoV12&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirWflMQweligQ9F6vxHKzO110QOBbjWH0_0sLThWqhP_NZVVDldP9YkmKxwuXFbb9vaqLsMDQQiw15Pe4t4IsrcpoFEaEtKfPM34-GFSC5YUKwE2QiipQGwc7n58Bw3KTuIFpFmvp-4vyv/?imgmax=800&quot; width=&quot;365&quot; height=&quot;182&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Word has it that GTAV will be far bigger than any other game Rockstar have made, they are saying it will be bigger than GTA4, Red Dead Redemption and San Andreas combined ..how is it even possible? well they promise there will be the usual urban setting but included will be the following: a lush and vast wilderness, vibrant beach fronts, military bases, the triumphant return of Mount Chiliad and deep a ocean floor that can also be explored.. &lt;/p&gt;  &lt;p&gt;The ocean floor will feature the following: coral beds, rocky canyons and caverns, and even deep ravines.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Only The Lonely&lt;/strong&gt;&amp;#160; &lt;/p&gt;  &lt;p&gt;Each of the three characters you control have their own mini games unique to only them, no real information has been given on what games will feature but word has it a fully functional golf course will feature and be available for actual golfing.&lt;/p&gt;  &lt;p&gt;All three have their own personal assortment of friends and contacts, skill sets, and while you are playing with one the others will go off and busy themselves with other activities.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Unbreak My Heart&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;While previous games allowed you date, and wine and dine a number of ladies from all walks of life Rockstar have decided to shelve relationships insisting that it only slows the game down and can be too distracting from the main game, will gamers miss it? I know I won’t, it felt more Sims than GTA.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Dude You Just F#d Up Your Ferrari ..It Wasn’t Mine&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi202gEd_i1Y_pKkT8QexQ0XQnRBiaYIywG2codPCEWxsjXWArCfRdwVNkDRk907SWeI3SIZ-k7VjaCVgJX1D5vnsy93gD3LSLxWoExGqsQ8lnwz8jAqSb_TYzhP9DuRhvW0fTl20JuVssH/s1600-h/Grand_Theft_AutoV13%25255B11%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;Grand_Theft_AutoV13&quot; alt=&quot;Grand_Theft_AutoV13&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAqnCJKqDu2VjBxdnlqc8ef8xTByQvyFBJTh9hh0_Qay5FlUe9oOCxcfeCq8JzEaFMR0iwQBgb2Y1cJvbiw3M_RCnMpHrUxzGCZhZDN3O4jAQMoB0BMuVhbtTqFC9szCh02Z6z8r02i9n8/?imgmax=800&quot; width=&quot;381&quot; height=&quot;198&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;One of the best features of GTA have always been the ability to jump into any car you see and take it for a ride, even if there may have been someone previously in the drivers seat who is now laying in a pile on the side of the road. Boosting cars has always been fun but in GTA4 no one will argue with me when I say the vehicle physics were appalling at best. Cars felt like they were unrealistically weighted and being behind the wheel just wasn’t a joy. Rockstar have rebuilt and enhanced the driving in the game making cars handle more realistically, even high speed racing has been given a serious overhaul and promises to be a blast.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;And the Rest:&lt;/strong&gt;&amp;#160;&amp;#160; &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCMu_O-QQsoWflTGo45lnWJUf-QA1CHOy3WLc8SApJyOrhNBq8QQ5ptFINqHnwUW9Ey85VWhhuDf87keg21-gunzuZziRKL2eJRo5IwKEt-ZX2A8wm_vwRMSiV4A79kElKTxEywBDQqRGO/s1600-h/Grand_Theft_AutoV14%25255B17%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;Grand_Theft_AutoV14&quot; alt=&quot;Grand_Theft_AutoV14&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKHXpUUS5sJCSlti6yDWQ2rrxioQZqaoceGRNeLxSr_tqsQcJ_NrpfsTPXs2l4ttmJ8ZkLio6MupYWFFsyIe720FVgI4002yu1Z_w5GRIDas4aKaRFyOwuxKa8y_p5b4ScetwM8YkbBB5u/?imgmax=800&quot; width=&quot;375&quot; height=&quot;186&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Flying can be done early in the game if you are playing as Trevor, he is after all a veteran of Vietnam so its one of his skills.&lt;/p&gt;  &lt;p&gt;Some of the many vehicles available include, cars, trucks, planes, helicopters, dirt bikes, bmx’s, atv’s and even jet skis. &lt;/p&gt;  &lt;p&gt;Ammu-nation is making a welcome return, gun lovers everywhere won’t have to go far to beef up their cache. &lt;/p&gt;  &lt;p&gt;Cellphones that were very popular in GTA4 are back.&lt;/p&gt;  &lt;p&gt;Instead of splitting up the city into sections linked by tunnels and bridges it is now one major expansive area.&lt;/p&gt;  &lt;p&gt;The inclusion of a TV to watch random shows and adverts on is back, they have even expanded on the running time and content.&lt;/p&gt;  &lt;p&gt;Multiplayer is back though specific details on how they will evolve or effect the main game are murky at the moment.&lt;/p&gt;  &lt;p&gt;You won’t be able to purchase property (damn!) but Rockstar promises that cash earned can be used on other pursuits, a huge problem with GTA4 was having so much cash but nothing to spend it on, I can only assume cars/clothes and jewellery?.&lt;/p&gt;  &lt;p&gt;With GTAV officially announced for Spring 2013 there is still plenty of time for Rockstar to make improvements and put a final polish on their most wanted title yet. Perhaps one of the most exciting updates to soon follow is the addition of a new trailer which is to be released on the 14th of November. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/5160687918563848738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/11/grand-theft-auto-5-details-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5160687918563848738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5160687918563848738'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/11/grand-theft-auto-5-details-released.html' title='Grand Theft Auto 5 - Details Released'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWGkVWv2BmLMVXsXQPjH2ANDDul8RLHX7jbIwVTJy-P08J5M_d1lcSqKUYoQvm1S0oC1ULz2Le5BArFc3ar9W3AuKX0fiXh5siymyBNoTictdsm0sKjjYOPGkJleCWBRg2TIYI8PbYmSYl/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-87323595202911619</id><published>2012-09-05T05:30:00.001+01:00</published><updated>2012-09-05T05:30:55.874+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="action"/><category scheme="http://www.blogger.com/atom/ns#" term="adventure"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><category scheme="http://www.blogger.com/atom/ns#" term="role playing game"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><title type='text'>Fallout 4: New Vegas [DLC] [PS3 &amp;amp; 360]</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;u&gt;&lt;font size=&quot;4&quot;&gt;Dead Money&lt;/font&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjo78kMfPTQ64clYr3iUh9yYEliLPnueyjxbXpqhqz0eeMVYOPuhF976Gd05NebNwQjcOuOC14k7ZA2qWFnKB1PX0zBeBcvSIuOYBGIzmwBqbTBSwM4orvnZ-U1Ql9RNMAzm34TDh3aYNYJ/s1600-h/fallout-dead%252520money%25255B8%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;fallout-dead money&quot; alt=&quot;fallout-dead money&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgKx3FeXEgng-WkI84_SQ-V6yxjYnmZ7ScCwJqt5quTLvbfpUYuFigcPjq2622Cw-O_oloa3bxOJkqUjrm5Bi4sG-uAnOCff_IYUjlxA1PH3uP_CSMF6_13UePC49PHKnSgKqse_JTchQd/?imgmax=800&quot; width=&quot;116&quot; height=&quot;138&quot; /&gt;&lt;/a&gt;This was without a doubt my favourite of the Fallout New Vegas DLC releases. Unlock all the other releases and indeed the main game Dead Money really makes you fight to stay alive. The DLC is set with the Sierra Madre Casino being the main backdrop of the proceedings, however you have to make your way through the streets of a nearby town before you can gain entry. The town is unlock anything you have seen before in the Fallout universe. Bathed in a strange red glow the town is covered in all kinds of dangerous traps, hazardous gas and is populated by a very creepy new enemy known as “Ghost People”. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVkAK5htqCsoNySOi_JHEUDicmpQZOKVi9nIpRID74Bhaj04jNtHSxjtbAhyphenhyphenxKRMYI4H_y-sq6rsHF6xh7vJ0Lta_AvVLn703ojL46e4RxPgjpPdRml_qAeAlB2Fm2uHcIeF4EXDvJAbwf/s1600-h/Dead-Money-Enemies%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;Dead-Money-Enemies&quot; alt=&quot;Dead-Money-Enemies&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifGUlv78_aNCebQRVzmZGY8A3UJm6FoA6UL1RC5wrEcXzCKJ6pCeESvHwBlKfES6BDdBG5VCwIkKvGBCowGtvd6ZCoF6qxC6_IoKQMzIaJ8iKrzIjyDQX9rfzYpYw-YZGBUy9SSncAWDOP/?imgmax=800&quot; width=&quot;201&quot; height=&quot;132&quot; /&gt;&lt;/a&gt;When you first encounter the area you can be forgiven to think it looks like something from a Lovecraft novel, I’d be surprised if that’s not what the developers were aiming for. The story is a lot more engaging than I expected and if I was to sum it up I’d call it a mix between SAW and Oceans 11. most of your time will be spent in the streets cautiously navigating your way through traps and past the Ghost People, but that’s not all. At the start of the game you are knocked unconscious and when you recover you find that an explosive bomb collar has been attached to your neck, (think The Running Man) the collar is triggered when you come within range of certain speakers, this too makes the difficulty increase and really keeps you on your toes. As I already stated this was by far the best DLC in the pack, it was extremely hard and tests you right to the brink of sanity. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTldEAeU7zby3bacgJZ6a9N-W50byur8BY0hcbIDmRB6lcgIs28sN7fou1C6_T7jyYxwGMIZLuUNo9hPxoAVeJ_qE9Z3BX1aSN-ht9JU50TthbI4Q4af8VzaET0aphf_NFu3xjwg-AGKyp/s1600-h/Dead-Money-Dean-Domino%25255B8%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;Dead-Money-Dean-Domino&quot; alt=&quot;Dead-Money-Dean-Domino&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYfhAhQHLE_F12vKFSWV-RrTYQ1qqJts_l5g6pGN8tRre5UfLavjxcctifymMYoAopFYvpiTq4Pg6bCrj8yh-93cSdhJPXgkytcJkqEGxHvu73RdImUv8_orImKpkY_mZu1eUiuWFJPkFg/?imgmax=800&quot; width=&quot;198&quot; height=&quot;140&quot; /&gt;&lt;/a&gt;There are a number of characters in Dead Money that play key roles in you completely the game, the dialogue is rich and really well drawn out. What Dead Money does differently is an overhaul of pace and tension, it makes you carefully watch each step and think about your next move rather than carelessly wander through the game. I’d recommend the DLC for players who are at least at level 30, it will try and test you to the very end and once you start Dead Money you cannot go back to the Mojave until you completed your business in the Sierra Madre Casino. [9 out of 10] By far the best DLC going, a solid storyline with interesting characters and a whole new approach and pace to the game. &lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;u&gt;&lt;font size=&quot;4&quot;&gt;Honest Hearts&lt;/font&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP77VGEuvs0UXtjjVw0pnCCOUGjjB-q2HdfGSwz7tUOKTvRYRBmfzeO13yenMF_cLZHRA9NFTESYZ3W8PJJymUai4UkSVMdM2oltJ5WlFF9uM-0tjx-StjOEBHvm5vvOrjIe2g1zx_x8Rr/s1600-h/fallout-honest%252520hearts%25255B8%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;fallout-honest hearts&quot; alt=&quot;fallout-honest hearts&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHg2v9oFQPQEG0aYRKqvp6DYO_wKUzhv5RbmhOvLA-T9yQ_ZMmgiuLq-O33ru6wy6Mz_j6TGeVDJqHawjemEXuUIewTouZ7Dwf6T4FttcZHoCzUkQUVx9k2O5v8wzyfGmyMEsycI2i37Ak/?imgmax=800&quot; width=&quot;117&quot; height=&quot;139&quot; /&gt;&lt;/a&gt;Before you set out to play Honest Hearts you need to remember to carry only what you need because the game caps our weight allowance at about 70 or 80, why? well because to get to the area where the game takes place you have to squeeze through narrow corridors and caverns. When you arrive you find yourself in the middle of Zion National Park, Utah of all places. This is where you quickly learn that Honest Hearts plays out a lot like a western complete with tribes and the kind of landscape you see in a typical Cowboys and Indians movie. &lt;/p&gt;  &lt;p&gt;At first missions are kind of interesting and hold your attention for a while, but after that its easy to just forget about what you are doing and who sent you, you still get the job done but caring about why you were doing it really goes out the window. So the storyline is nothing special but the map and lush terrain makes up for it. Zion is a very beautiful place, helped of course by the fact that its waters and rivers have not been polluted by radiation and chemicals. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSdp6enKtVJ0o68yBtRatUxdmJM0SJhiFkCHsOGlMyrdWqWBiutTZvAVbN_PEgyBSFakHJwNmZz3S5OqKpoCqE2imI_NHXN1V97z14xepGW8qn3KqUnvxtUf66k6jEfBVBN-8J1MKiabCu/s1600-h/535589-fallout-new-vegas-honest-hearts-windows-screenshot-hunting%25255B6%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;535589-fallout-new-vegas-honest-hearts-windows-screenshot-hunting&quot; alt=&quot;535589-fallout-new-vegas-honest-hearts-windows-screenshot-hunting&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZB5QwUjBTr-v5Kv3swZUMW2sxqp3_WuyFFrJ1mNW2nqNDlQW13qx8pJrKv_6WgcIFSbmZbQ-qln-Sj1-p6CDWuwVXfFr9pk128sEO2LX6E4OT6R7AImBZ1y_KHV0jHElmehSEqa4RuY8V/?imgmax=800&quot; width=&quot;192&quot; height=&quot;150&quot; /&gt;&lt;/a&gt;Another thing that instantly became apparent was the addition of changing weather patterns, Zion not only gets showered in rain storms it also has a star filled sky at night that will make you stop and stare the first time the sun goes down. Included with the natural beauty is all manner of tribal art and murals, you see them scrawled and painted onto walls and cliff faces and while its only a small item of detail its the kind of thing that makes the game all the more special. It’s not all wine and roses though, what Zion has that I don’t like is roaming swarms of Cazadors that seem to spawn in the most random locations, and except for a few other varieties of beasts that’s really all you will find. It’s a shame they didn’t put in some new animals or mutants because if anywhere on the map would benefit from such things it would be Zion. All in all its an okay DLC pack, it has its faults but you do receive an even higher level cap and Zion is the perfect place to visit when you just want to get away from the dry dustiness of Mojave. [6 out of 10] &lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;u&gt;&lt;font size=&quot;4&quot;&gt;Old World Blues&lt;/font&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQQBwECcP2F7DgaZHAp4aoNBFWnqUZ0CTCsvEZLJSoitNeQ_N92YFbOUxECoaFk8w7lsc3B-uu3HfrKexDdTyEQX8Ogx-znENASW2ibKHpUzQcKW5kiKBdn7X0Otaf0q54rT03IhyphenhyphenzByZ8/s1600-h/201px-OldWorldBluesCover%25255B12%25255D.png&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;201px-OldWorldBluesCover&quot; alt=&quot;201px-OldWorldBluesCover&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-uW0EL-RcqAp4JT3qHKK3sWqHbeqNhquZaLxG_ZB-qPN45KxdUYUg4rGPhhcA__bSqHiZChClFpwJVi0oE47I7gAi_Kpz8fFJXD6LBYt5F_53ergmaO1-cAUZMMn7PDri7Ik0oA8WQaE0/?imgmax=800&quot; width=&quot;116&quot; height=&quot;132&quot; /&gt;&lt;/a&gt;This was one of the oddest DLC’s Fallout has ever received, even in terms of the alien encounters in Mothership Zeta this still wins in terms of weirdness. Old World Blues plays a lot like an old cheesy science fiction movie that probably cost the price of the game to make. It’s all very strange yet kind of exciting at the same time. You wake up after what seems like a serious operation to find your brain along with other body parts have been removed, but by who or what? Well as crazy as it sounds by a bunch of robots. These plucky piles of scrap metal are inform you that you can get your organs back by doing specific tasks for them, there are all kinds of mini missions that thankfully take up a lot of time so you do actually feel like you get your moneys worth from the missions and story alone. The game is set in huge crater that’s been sealed off from the outside world, its called Big Mountain and as you explore it you start to see that it’s where much of the technology featured in the game was developed. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtCdkbdhvaeSpiIBdBNOvqYKs8LnBNbwFXqTy9VQotwhgfT8T1IAjGwMSYciLXMzSy_o-eNu6SIyCA-9VjFX72xZ8T42cpax6Oi-c1zpsN79kzTBeUOdrePjTR7Ksv1ltmAc6hUM_KhYPE/s1600-h/fo-owb1%25255B11%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;fo-owb1&quot; alt=&quot;fo-owb1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCFcrgJrR4VD8bIqIv_xggvyy645jOH_wBdkAkePAmhfiLdCfT7dpaZSiykYYkSqv1MiTTD4-gVeDvn-xOc7VxKBX3aBKKZsELppXM4ATqYTCh3jj-0z-ymeFrbSSbYmXpkFTDpIoFrrIN/?imgmax=800&quot; width=&quot;182&quot; height=&quot;159&quot; /&gt;&lt;/a&gt;It’s full of secret test labs and facilities to pillage and plunder, once you can get past their occupants of course. Old World Blues features a great mix of enemies that challenge even the most accomplished players. Robot scorpions and robot dogs are some of the foes you will find roaming through Big Mountain, along with yourself there are also test subjects armed with guns and melee weapons and as you may have guessed they are bent on annihilating you. The DLC’s strong points are its heavy on new items and weapons, the humour and wackiness is seriously off the scale, Big Mountain is fantastic to explore. All that aside there is always one DLC pack that seems to suffer the most from bugs and freezes and this time around it’s Old World Blues. I lost count how many times the game slowed down to a snails pace, most of the time it was a specific area of the map and reloading a previous save fixed it right up. Even with the dire freezes which drove me crazy countless times Old World Blues is fantastic, the dialogue is beyond hilarious and its all very challenging. [8 out of 10] &lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;u&gt;&lt;font size=&quot;4&quot;&gt;Lonesome Road&lt;/font&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_sP5jobYBzfOU32apgrtJcML_8JxbeHzNlyt0SUyaRry4OQ_rE_7MA8svvkGkGmwpH4HW6hrtAs-5wtAtgd6nb2bZGMHbM_Y5uiyq92xRYb9s0Vr7CR3FYP28kVXBQps_ncjVkmjRLL6z/s1600-h/Lonesome_Road_DLC_cover_art%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;Lonesome_Road_DLC_cover_art&quot; alt=&quot;Lonesome_Road_DLC_cover_art&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3TvDD6tCTjYx__qi6-0zRHbxSu1ER70z5xU0qQPCn9w_hnHdG7eDo4gJhB0B7QIkky0ZmF6_MpQbEMhg1lbhRvGkESgEv7SZqw2UddbPGyGXktED2pDEKsrUdfEoWUHaVnIuKKPTI-N-n/?imgmax=800&quot; width=&quot;115&quot; height=&quot;153&quot; /&gt;&lt;/a&gt;This DLC ties in a lot more than the others in terms of the games main story. In a nutshell you are offered a quest by one of the original couriers who didn’t take the job that you did, this courier calls for you to traverse the dangerous terrain of an area known as The Divide in order to learn secrets about your past. And so coaxed with such an offer you set out into The Divide and as usual cannot bring a companion with you. The story is not that great and you can tell that they tried to do something gigantic but it really didn’t pan out, I found myself losing interest and my concentration diminishing as the game went on. It’s in no way a safe location, The Divide is home to many death claws who&#39;s razor sharp claws will tear even the highest level characters into shreds in a matter of seconds. Along with “the wildlife” there is a new enemy that resembles the ghouls and carries serious heavy firepower. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUgX2J2ZhkZpoTb2fWXE_zAm33YwpcVhiLsCOTuuWvUqqsU4a_F_C-WlmFKStfhMSfyDHt3knR4fkPppYouZmXOznZ53xUx53UY0JVgObheiGSnFmA5IiYNujoE4U4kBk4vG37J8-KuSa5/s1600-h/Fallout-New-Vegas-Lonesome-Road-prod-with-the-prod%25255B7%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;Fallout-New-Vegas-Lonesome-Road-prod-with-the-prod&quot; alt=&quot;Fallout-New-Vegas-Lonesome-Road-prod-with-the-prod&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj47ZG4PpZ8qcTQXEaxz9cQWosf-KBsAYYmKu5wtKo_BVumsdy_57jG6PPYe6Mb4ZxAFiwg8MYyvDsl3b08FgttO_4Dii6sAX0EZ-gOeq0jXvDnd5l1GLsQNZmgwIITbNy-eVirhSLCQB0r/?imgmax=800&quot; width=&quot;186&quot; height=&quot;129&quot; /&gt;&lt;/a&gt;They aren’t too hard to defeat and raiding their remains nets some nice hardware and items which can be sold once you leave the area, thankfully unlike all the other DLC packs you can leave The Divide whenever you chose. This works great because you can sell off all the spoils you find and top up on health or ammo whenever you are lacking in it. Just like Honest Hearts I wouldn’t buy it for the story, I’d only buy it for the extra level cap and the challenge of making it through this new volatile area of the Mojave. [5 out of 10] Uninspiring landscape, flat story and dialogue, only worth it for the extra level cap small change of scenery.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;u&gt;&lt;font size=&quot;4&quot;&gt;Gun Runners Arsenal&lt;/font&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhia_vhLc5n-ONJzsfvL946-cWkV688QVdqBcNJWdpf1tSoPOKNQOEQsybNkG8k52uwZ-sbO5SCLpmy5jh3j8DU3lqTTf1HeCkU0GD92FiiiBrXfY_AtHZZukoFDChGxtvNzPSKu5w4jsSL/s1600-h/Gametitle_Gun_Runners_Arsenal%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;Gametitle_Gun_Runners_Arsenal&quot; alt=&quot;Gametitle_Gun_Runners_Arsenal&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIylOCBrwq2r2hzII0Wn4pe728Ag58211oNnNLIWgPGerQztD4EHTiI0559ZZHCVeUHYrRdpBUw9stZWAaVs5pIJ90iKD3iM1uqUu2IpGaZCK0WxVLcAQLTmAY9tOFb3EuHKU1Rez9sc11/?imgmax=800&quot; width=&quot;111&quot; height=&quot;132&quot; /&gt;&lt;/a&gt;When you first see this DLC it’s easy to get excited for the wrong reasons, it promises a lot of extra weapons and never before seen items. However many of the weapons ion the pack are already in the game, the difference is they are tagged with GRA and come with mods that their counterparts don’t have. The problem here is you can only use GRA mods on GRA guns, while one gun might be the exact type unless it’s from the DLC pack you can’t use the mod on it. Luckily not every single weapon falls into this category and some are new previously unseen weapons. While most come premade a few come in the form as weapons you craft at workbenches and the like. While it’s a decent enough pack if it hadn’t have come with the Ultimate Edition I wouldn’t go of my way to buy it separately because the game already has so many items and weapons that these don’t make too much of a difference.    &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/87323595202911619/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/09/fallout-4-new-vegas-dlc-ps3-360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/87323595202911619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/87323595202911619'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/09/fallout-4-new-vegas-dlc-ps3-360.html' title='Fallout 4: New Vegas [DLC] [PS3 &amp;amp; 360]'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgKx3FeXEgng-WkI84_SQ-V6yxjYnmZ7ScCwJqt5quTLvbfpUYuFigcPjq2622Cw-O_oloa3bxOJkqUjrm5Bi4sG-uAnOCff_IYUjlxA1PH3uP_CSMF6_13UePC49PHKnSgKqse_JTchQd/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-6806610689880561563</id><published>2012-09-05T04:58:00.001+01:00</published><updated>2012-09-05T04:58:47.118+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="action"/><category scheme="http://www.blogger.com/atom/ns#" term="adventure"/><category scheme="http://www.blogger.com/atom/ns#" term="first person shooter"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="role playing game"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><title type='text'>Fallout 4: New Vegas [PS3 &amp;amp; 360]</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeXXcDBuWjLHGTET9zzTJK4oF7qMio2ddBD8UfeJ2dPrk3l48XqjPosMzcdvgLKsLFHGRZQ4GyPKbTaAuSXWCJhytdZYG2bN_ABN-ptvviwOP3BQt_GtKB3ZGB20SQkeEp-kI-gVACkS2j/s1600-h/falloutnv-1%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;falloutnv-1&quot; alt=&quot;falloutnv-1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiacqIsplBVGRA2ckh_Pug8G6rSvfCMBWRGiVZJ1N1Sy8Nu24pBwVPn11u15_VrJO48aEGt0iPQEQ647QjWZYOu4v7y3zwZALucKE_9eDB5zBZSPS1zomfLSuY6r2BJQ_qtfJFQeCJ0YihF/?imgmax=800&quot; width=&quot;146&quot; height=&quot;168&quot; /&gt;&lt;/a&gt;&lt;strong&gt;Fallout New Vegas was one of those games I wanted to review when it was first released but for different reasons it slipped through the cracks. After so long the developers have finally put together the ultimate New Vegas collection that includes not just the award winning game but also a number of DLC packs that contain an almost endless supply of new items to collect and areas to explore. While that’s all good and well New Vegas originally suffered from countless bugs and glitches that made a lot of people rage quit and never go back to it, thankfully the game has had a number of fixes and patches, the updated Ultimate Edition includes all of these. And so with my back to the vault and my eyes open wide I started out into the vast wastelands once more to experience what could only be one of the biggest RPG’s ever made.&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF4Ei9WxWjbCBZmrI5V3VYw4bHwrGwpm-wzIEnZXu0dbBqzB2O6Lj68M0R0yGayQKatzZtWUCsaBrc64otp95hLBenfkLTj4p5bd_Dnnip_ETWVFGR_gDQf7ee2pl0dlcnomAKm0XxRKcu/s1600-h/falloutnv-2%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;falloutnv-2&quot; alt=&quot;falloutnv-2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0uvvwXX-Q3e2lyqGdW0t0_bhuDHHwXCfCw44ougjXtz4q0vMSuUTocRLDFJs5vJyoTFeFRVTq8mHxAF5UOEW_Werr8VNzZbq_vM1vbL-FDAMhyphenhyphen5oWgMNpxtfvKURgN0CERA2PcO35y11k/?imgmax=800&quot; width=&quot;151&quot; height=&quot;111&quot; /&gt;&lt;/a&gt;The story of New Vegas is simple enough but it changes depending on how you want it all to play out, this is done primarily through your dialogue and actions with other characters. Like most RPGs its up to you to determine how a conversation or action effects the game as a whole. New Vegas itself is no different here giving you the freedom to not only be who you want to be, but to also mould the world as you see fit. At the start of the game you are just a regular vault dweller living a normal enough existence with a number of other survivor&#39;s who found sanctuary in huge underground compounds while the world world outside was struck with nuclear war bringing the earth itself to its knees. &lt;/p&gt;  &lt;p&gt;Growing up in the vault you learn to fear the outside world and never venture out into the bleak empty wastelands beyond the walls of the vault. Things in the vault don’t go to plan and you soon find yourself having no choice but to leave the sanctuary of the vault for an uncertain future in the wastelands. Unfortunately unlike Fallout 3 the story is not as memorable, while its a lot of fun to change the outcome of events it feels like it’s always trying to play catch up yet never quite gets there. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNv6NwwT4tDUXFLjF9ZTUFb5kAwxzt4r1qN4T8e9UmCnl4z8QYGMaRX2wsC2IiQG1a6whLfYgBS8KLN6D9j2vfOVeP7vpCcUeidjOuiEEXxRe805k9zgxrdm6eZZ1QG3yj6ouGPOJYlumM/s1600-h/falloutnv-7%25255B7%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;falloutnv-7&quot; alt=&quot;falloutnv-7&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaiO6PDrOIKy7Ov_2WkrSDtbXMDEyjqj5HCRE0tz-DHYn5X6j6vSYz-YlbGTK74qZKneknyI4hyVRCkHlEb2Y-7N3AcSEnuFRjHx96Y4pnhEOpyHbyApJvfG3oRgQplDwjthXNYvtfcDzI/?imgmax=800&quot; width=&quot;171&quot; height=&quot;143&quot; /&gt;&lt;/a&gt;The game does its best to gently coax you into the right direction at the start so you can learn the basics of weapons handling and wasteland survival, being an RPG you can choose to avoid the help and go wherever you chose, though while this might not be the smartest plan it really is entirely up to you. On your epic journey through the game you will encounter different people from different factions, some will like you straight away and trade with you or even offer side quests, while others will be hostile to you straight away for something as simple as being in their area of the map. While human enemies can be reasoned with through dialogue the mutants and animals subjected to years of radiation cannot be reasoned with and will attack you on sight. &lt;/p&gt;  &lt;p&gt;Everything from wild dogs to large mutated scorpions and rats all roam the road ahead of you and while some might look easy to defeat that’s not always the case, keeping your distance and taking them out at range is one of the ways to do it but you are not limited to the type of weapons or fighting styles you want to cultivate so up close and personal can equally get the job done.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBRmVxjXA-3gWHArHuk1LKeze_JKg0O6Pg9MpiD-Dr1nfwT7m8Rlz0I5OwvRHta2ZC2SPF4ooYJDZshvjLVy5RrpuCcTAHyJ2ibA1wq0_LYTeKR4mQod1YyN_OgIapnJT1MFqUmleQmPxD/s1600-h/falloutnv-8%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;falloutnv-8&quot; alt=&quot;falloutnv-8&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiYDpeh6wCVlVurNQjjZ-4HoBUhCw40gQ6JmYR2kLUYU189oZ546wgyXkK5uhB1JATbUvo_2MB7mtIoW48efCtbqtttiNbLDZ4j4LEGEl-BO0Ru7Ipfc_omYI19dA_h361VKkyYF57yg-u/?imgmax=800&quot; width=&quot;177&quot; height=&quot;113&quot; /&gt;&lt;/a&gt;Fallout New Vegas borrows a lot from the previous game Fallout 3, if you have any experience with 3 then NV becomes a very easy game to get to grips with. Getting around the gaming world is all done on foot, after all you are in the middle of a wasteland destroyed by post nuclear war and nothing with wheels moves anymore. The great thing about moving from location to location is once you find an area on the map that has been designated by the developers as a point of interest then as long as there are no enemies nearby you can fast travel back and forth with ease. If you want to get items in the game such as weapons or health packs its as simple as trading with someone or finding them among the thousands of other items scattered everywhere, some are hidden in lockers or drawers while others can be found on the bodies of fallen enemies or characters. Like Fallout 3 I rarely found myself having to trade with people or caravans because I always found everything I needed in random locations. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGb8GiD5gFoz4b46SZxFKyg0GwLip-stjQr8g-qGkCB-kSKatdQ9_xr3KEwMHvGC2pcMJzd37JoUFFHMGdVjWXqvWnEoy6z66sfYeg5Tr7fPZCgm7iw7iMkivoZ7_GML-EwGkr68yLLWxL/s1600-h/falloutnv-4%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;falloutnv-4&quot; alt=&quot;falloutnv-4&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkvcl__PsYc3Fw4DxZ-dl5C7eOICXlc5HcW7JaD6ZzfjpmSYkdltYN165_eGGKhc3x9ssVP11UAV6iBR8LdJc5iH2W8YFAf0j-sjI-EIKmL-YoZGyTX1cKj3ExH-ni3mQEVCMWQlsWxFLY/?imgmax=800&quot; width=&quot;171&quot; height=&quot;131&quot; /&gt;&lt;/a&gt;Getting your characters stats and level up are a core part of the gameplay, you earn points by defeating enemies and by completing all kinds of missions be they huge story driven affairs or simple little side quests like finding certain items for someone. Levelling up grants your character different kinds of perks that are essential in making it to the end of the game. Some perks give you better lockpicking skills while others give you more of a chance to do critical damage in your attacks. There are tons of perks to earn and each one helps make not just the game a lot more fun but your character a more serious force to be reckoned with. &lt;/p&gt;  &lt;p&gt;New Vegas uses a system called VATs which is used in combat situations, you go into VATs by a simple button press and while in there you have a number of hit points to assign on different parts of the body, when used you attack those points often leading to a messy end for the person or monster on the receiving end. Their is a karma system built into the game so acting like a saint will naturally mean people will like you more, while acting like a sinner and terrorizing the Mojave&#39;s inhabitants will mean a more hostile welcoming from people.&amp;#160; &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXaarXvsLWMZ9CQEhept1v5qtUjWnwRXYgjB_lyEvWHyWhSsk0cs5J8vZsWzCmwPElBgq5r-osFLnLof6CaJqs4VlEdFUHSyVTqON6oghWAy8bDqiFv6DVydS3WMwSYk_2muOnnO2GalmJ/s1600-h/falloutnv-6%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;falloutnv-6&quot; alt=&quot;falloutnv-6&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl4o7D2lXGBFBDz0eyzpvl7XESaTNNsEUgmnyEpKkBw0P1tcLxvm-sMhwBL7AMSLqEsqdG7p-8Y_0itPt_GdnWMzXOFFqBh_2t0CjvFyxIZ41uFhMBTH_zqD-_1b2-5T4eXgzP65Fg4lt6/?imgmax=800&quot; width=&quot;170&quot; height=&quot;91&quot; /&gt;&lt;/a&gt;Visually the game is not the best looking you will see, if anything its very similar to Fallout 3 and there have been no giant leaps or bounds in the graphics, but that’s fine because the visuals were never really broken in the first place. What is broken however is the number of freezes the game sometimes suffers in various areas of the map. The developers have released a number of patches to address these freezes but it seems like a few are still there lurking. One particular freeze kept happening to me on one of the final missions of the game, it took a number of reloads until the game finally got past it and I could get on with the fun. As annoying and cumbersome as some of the freezes and glitches can be it should still not put you off playing because for those who are willing to enter the wastelands a virtual treasure trove of adventure and danger awaits. &lt;/p&gt;  &lt;p&gt;Just like Fallout 3 I really enjoyed the game, there was so much to do that it took me months and months to finally finish everything and even then there is a chance I missed some things here and there. New Vegas does have its faults and when it comes to the overall story it can be quite weak, but even still in terms of gameplay and lifespan it earns top marks. I’m giving Fallout New Vegas an 8 out of 10, if the story was a little more compelling and bug/glitch free it would definitely earn a 10. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/6806610689880561563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/09/fallout-4-new-vegas-ps3-360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6806610689880561563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6806610689880561563'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/09/fallout-4-new-vegas-ps3-360.html' title='Fallout 4: New Vegas [PS3 &amp;amp; 360]'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiacqIsplBVGRA2ckh_Pug8G6rSvfCMBWRGiVZJ1N1Sy8Nu24pBwVPn11u15_VrJO48aEGt0iPQEQ647QjWZYOu4v7y3zwZALucKE_9eDB5zBZSPS1zomfLSuY6r2BJQ_qtfJFQeCJ0YihF/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-8824379978254307872</id><published>2012-09-03T04:58:00.001+01:00</published><updated>2012-09-03T04:58:46.247+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="action"/><category scheme="http://www.blogger.com/atom/ns#" term="adventure"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><title type='text'>Metal Gear Solid 4: Guns of the Patriots (Revisited) [PS3 &amp;amp; 360]</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZfBqLBMCFVREH9bbkgteyiBmgZhoZ5JUpPsx7HFNJRbpvUwUY5YFUiLALcPrbTVH_CqfwXudeqrbSeTUYZRhPnvtWbhqfRWvo8zC95kZlrBS20OzyVw8RN0cdias22RIk9gGiQN2KyHe4/s1600-h/mgs4-cover-2%25255B4%25255D.png&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;mgs4-cover-2&quot; alt=&quot;mgs4-cover-2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqFvKI9vP9njrc3lNoUyPEvSWubHrz68I7xcLBkHCWXknWeNRFPC7hSbyFvXMIjC0l8CBEkkWo_vZmQQxzBNd1BPPx_-OuT6e3miQhPWW3KkKod0ZEjCRXT_rjvwlMI1gTCS3dWw7Ii1qx/?imgmax=800&quot; width=&quot;162&quot; height=&quot;185&quot; /&gt;&lt;/a&gt;&lt;strong&gt;I first played &lt;/strong&gt;&lt;a href=&quot;http://lisa-tiffany.blogspot.com/2008/11/gta4-vs-mgs4.html&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;MGS4 in 2008&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;, back then it had just been released and having played all of the previous titles in the series I was very anxious to get into the game. Now in 2012 Konami have decided to make a few changes. When MGS4 was originally released it came with Metal Gear Online which was and in my eyes one of the best multiplayer games ever made. Times have changed and Konami have closed the servers for the game making it a relic of the past.&lt;/strong&gt; &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjMQluNJ3cpcvcbDfumoWUmH_c72YhwQE0wZ7HXAFFc0kjuvree7vhlGujGXJEK0UgXv-4-NHxBsuQ0Z68uGjj2MxfM-2i91fQl5D64V2WlJQtt8OR-wAHuIyRlOKt_d17HSYeLjCuQVib/s1600-h/mgs4-9%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;mgs4-9&quot; alt=&quot;mgs4-9&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj96L-CLjY3UahYyoezNMeHNCE3C_Xyznat6CQ8sIpoxmPVqu25ZoLxVr_c6y-QgKO9KzTqCNj2vNtjnbG3hvbsuBkx64EdonH4pPtrbkMKAzWv0mJTL38kYCRdFBTi1eNpjgwlVWmdETqD/?imgmax=800&quot; width=&quot;167&quot; height=&quot;96&quot; /&gt;&lt;/a&gt;A new update on MGS4 completely removes all traces of the online, which basically means no menus leading the player to a dead server. It’s not all just cuts though, Konami have added a feature where you can install the whole game in one segment making for a smooth playthrough. &lt;/p&gt;  &lt;p&gt;While that’s a handy thing to have the real difference now is that the game finally has trophy support! for years gamers called for trophy support on MGS4 but time and time again were told it would never happen. So spurred on by the trophies to hunt I decided to go back to MGS4 to find out what trophies they added and if trophy support really can breath life into an old game, but not just that I wanted to see if years later it was still as powerful as it had been all those years ago.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFE8r-pKEQT2pajzCILlDnGTsl6yjgtJrWYhTWjIy7grcE_xWQvtNzouDANe9p9evOBwkQLRmXfmL_3vfrNwMEH0MBZ436cl8X19XPpUeSpJcq7tJiMwzE6KEmipfBd832F5rIwByioMkG/s1600-h/mgs4-6%25255B6%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;mgs4-6&quot; alt=&quot;mgs4-6&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBL2RQj1W8fctRKawWLQgnX4dx5dIP4PaNY4IGiUeBHlktS-Vvs_r93sgjHX_P0UCYhxVzZsMvGqSigZx2ScUsP1EJKqoU1FKYHCKWIPHk61RFPEcFarxG3gkXf4-vFO2gxsxjGoiVG7Ak/?imgmax=800&quot; width=&quot;174&quot; height=&quot;105&quot; /&gt;&lt;/a&gt;The story of MGS4 is one of the most complex and sometimes confusing stories I’ve ever tried to follow in a game, whereas I do know the history of the MGS universe and the pieces fell into place every now and then, that wasn’t the case for my boyfriend who watched a lot of the cut scenes and found it all very confusing. It is a good story, don’t get me wrong there but if you don’t have previous knowledge of the other games you can be easily swept up in a wave of confusion. The dialogue still sounds really well done and it rarely seems to get tiring listening to the story unfold, helped of course by the hugely cinematic visuals and over the top action and combat sequences. &lt;/p&gt;  &lt;p&gt;Visually the game still stands up to the more recent games on the market, things like running water and smoke look fantastic and grass moving in the wind makes you stop and take a look. Without giving too much away of the story when Snake encounters chilled weather conditions the snow blowing through the wind caking his sneaking suit and camouflage still looks as realistic as always. For it’s time MGS4 was one of the best looking games on the Playstation 3 and even now you can be forgiven to think it was only released a week ago. It’s Konami’s highly stylized attention to detail that really makes the game shine both in terms of visuals and in audio. Of course it has its moments of quirky strangeness and oddness, Konami like many Japanese games developers have always been a little quirky when it came to their representations of western culture and character development.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK7LiMBp6EvlCpc0LFLlhsSu9RT0xnGhHDXjzPZVTAVj7N03PQXzrTiZpzb3d3WxEvhpbx9NXDeLMUCxINasuYthz4W8Rfa7daegk7XF0TvWKsF79eetwHPEAgsFPcz6CQ3gx0HhEDfEBi/s1600-h/mgs4-1%25255B7%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;mgs4-1&quot; alt=&quot;mgs4-1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVYxtnjN0EwfTsev0QWZ-enOM3iWSLHz9SJxv15BbcE6LTnY-mi_58OLBLNHvTaXG2jVy1yVHqGgor0bobjhbHVl4-JrhzujX_2VmV04ZgQZDt2wYJfX4f7GR4jjvCEnUwBNoVaGov3HVU/?imgmax=800&quot; width=&quot;159&quot; height=&quot;104&quot; /&gt;&lt;/a&gt;Controlling Snake can be a task at first but the game does everything in its power to teach the player how to manoeuvre efficiently enough to survive on even the most brutal of battle fields. It’s no secret that Snake is a little worse for wear, he resembles an old man on the box and that’s exactly who you play. I remember when I first saw Snake like that and immediately thought he looked ridiculous, I’m still not a fan of the look but as you progress through the game you unlock facial camouflage that mimic characters from the game one of them being snake in his younger years. It’s the little tricks like that which make the game memorable, obviously the developers knew the hardcore Metal Gear fans wanted to see the Snake they knew and loved so with the camo equipped that’s the look they get. Another strange little addition is an iPod which can be used while you play to hear podcast segments and music tracks from previous MGS and Konami games. I’ve always said a portable music player like that would be more at home in a Grand Theft Auto game but so far Rockstar haven’t implemented such a gadget.&lt;/p&gt;  &lt;p&gt;For playability it scores top marks because you really do feel like not only are you a part of something big but that you yourself are the one determining how it all plays out in the grand scale of things. It is a very in depth story and at times the video cut scenes can be a little overwhelming but there is never any rush in a mission so you can take it all at your own pace. The emphasis on all MGS games is stealth, Snake as the name suggests is a sneaky slippery character who uses his terrain and equipment to infiltrate enemy areas and strongholds. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtYYfnCsa5ayt2vURzQckhqw0swaSJi-fLMhWBoBPAF2-UlYVj7W3WOPHDjqhcJeZolJp_cIm_mdIpS0QnHbO2TplY-lF8lhM8zg7j6BvTL88fyH3Si-xeXf6_CS4A6kctGlAP_fBWS-in/s1600-h/mgs4-4%25255B5%25255D.png&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;mgs4-4&quot; alt=&quot;mgs4-4&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNBHr5HnRazvRKUhqxoJeDkyT-PMbJGTEI65IHwzrfHFxAlhX5FcNyEM8-JK1yvjIHGgmGrBzB5ELCml2B5MSRiB21GNWtqFktFXYqnbUDOzC-CXKyopFRKSnEwlTnWDHxcmpJtlcvzCnL/?imgmax=800&quot; width=&quot;191&quot; height=&quot;114&quot; /&gt;&lt;/a&gt;To aid Snake in his slipperiness he is decked out in the latest sneaking suit which not only masks the sounds of heavy footsteps but can adapt to the environment by mimicking textures such as grass and concrete. Another new feature is the solid eye, a state of the art eye patch that gives the wearer night vision capabilities/radar and an enhanced view of Snakes surroundings. Along the way he encounters enemy troops and all manner of super soldiers or bosses, sometimes cunning is not always the only way to do it, but when heavy firepower is needed there is no shortage. &lt;/p&gt;  &lt;p&gt;One of the main characters in the game is an arms dealer named Drebin, he and his creepy monkey (he has a monkey that wears silver pants, smokes and drinks soda) are tied in with you as you go through the game. Guns and ammunition can all be bought off of Drebin at any time by simply going to the pause screen and navigating through the generous list of hardware. Depending on your play style you may only ever use a standard pistol and combat knife but should you chose to there are a number of rifles/sub machine guns/rocket launchers and much much more, all of which can be modified with things like silencers/grips and scopes. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuin0y86-kWUHN4bPpUA958Zjwn8U0NFwh4JrOMiOtfIS8BWT88iN5eXX4H0vvGEYIUP6RxP32ME2DnnaYcakxtic9fR8D2kD1ViFTepO1VgZvP25bIE6uPeW2ZLLKIpA8p_-2G4_bP1ff/s1600-h/mgs4-7%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;mgs4-7&quot; alt=&quot;mgs4-7&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8wOPOt-SoXVzM4fqhiJLcFigJHTmBgbofUAsGJAowUcfzlwiB1LJVu53HkPraOdpSVZ6Ote22jNAOdctj2YIq11rXnRpY9L5ireHJ8hrk38AAHH5fdkMcGvHJpTy4sCNwWp8fSEDHxsKi/?imgmax=800&quot; width=&quot;194&quot; height=&quot;118&quot; /&gt;&lt;/a&gt;I always go for Snakes standard gear which basically means a silenced pistol and combat knife, sometimes just using a tranquilizer gun seems to do the trick better but then like I said it all depends on your intended playing style. You could just buy the biggest and baddest guns and blast your way through the game but you would be missing out on the games intended pace and style, jumping out of the shadows to grab an enemy soldier by the throat never gets old. Whether of course you knock them out of go for the jugular, its still all up to the player.&lt;/p&gt;  &lt;p&gt;I enjoyed my time going back through the game and I was surprised how much of the story and gameplay I’d forgotten. In a way its a good thing because it helped see the game all over again just like it was the first time around. There is a lot of incentive to go back and replay the game again as you can stack save data which means items and weapons you unlock carry over to a new game. I came away from the game with eight trophies in total but at the end of the day the real prize was experiencing the action and excitement again. The only bad thing I can say about the game is some of the cut scenes can be heavy going to the point where you forget you are playing a game. I like my games to be 90% real time playability and the rest to be taken up by video, MGS4 doesn’t just blur the line it completely decimates it. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg6YENpx9mSGYLjpVHNXJfmLNn2z88as4j_wpViEfWq0e3CaQ-J4_OKMF6QnpgwpdAwiYmE_RRnQQiPAWEfB0mcPbNubKF7qG40u9Zmh2nWGN3CQCke3t7UMtSUbnAo2V0St8uc05ZG3ES/s1600-h/mgs4-5%25255B11%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;mgs4-5&quot; alt=&quot;mgs4-5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAY2ekJECLDUbOUL6KxUial-_adH6ZSDTDwb_issZbQIEX7a3YzTrKdVhFLhyphenhyphenhg3mi-QtmJ1WkZr4QnkQE9KZHvYfSL-C4O8FzNbOg6vWjEPVVjqB3OhnAv3ha0WSsdLAyS46GwOeABfBR/?imgmax=800&quot; width=&quot;188&quot; height=&quot;128&quot; /&gt;&lt;/a&gt;If you enjoy long cut scenes or just prefer to press “skip” then all of that shouldn’t be too much a problem, though at times during a cut scene you have a limited amount of seconds to press a button to glimpse a flashback from one of the older games. I found out afterwards there is a trophy for missing none of them which goes back to why I don’t like it being heavy on cut scenes. Other than that its absolutely perfect and offers countless hours of fun and excitement. I’m giving Metal Gear Solid 4: Guns of the Patriots a 9 out of 10, I revisited the game because of trophy support but in the end got something a whole lot better.&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/8824379978254307872/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/09/metal-gear-solid-4-guns-of-patriots.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/8824379978254307872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/8824379978254307872'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/09/metal-gear-solid-4-guns-of-patriots.html' title='Metal Gear Solid 4: Guns of the Patriots (Revisited) [PS3 &amp;amp; 360]'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqFvKI9vP9njrc3lNoUyPEvSWubHrz68I7xcLBkHCWXknWeNRFPC7hSbyFvXMIjC0l8CBEkkWo_vZmQQxzBNd1BPPx_-OuT6e3miQhPWW3KkKod0ZEjCRXT_rjvwlMI1gTCS3dWw7Ii1qx/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-7878908421887104903</id><published>2012-08-31T23:53:00.001+01:00</published><updated>2012-08-31T23:53:54.786+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="action"/><category scheme="http://www.blogger.com/atom/ns#" term="crime"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><title type='text'>Saints Row The Third [PS3 &amp;amp; 360]</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipWCZe3qLNQlrtcLbFLN7FVOXcBKSpYT3joJqQzP5NmJ4rm4-AwcCMck8Rn8-spPFu7r9Q5a0JY0HulC-CfLABeyixAjvGVinuclCSP-8hGgmDFWqK9o-6u5x-JrwovvkGcf8pBey3UnW4/s1600-h/sr3-cover%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-cover&quot; alt=&quot;sr3-cover&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjPVgYZMNBK8yZ2az7ElsnRziTKXawXF3QCzuV_T-i1Wr-vZCm76zQJTJhRKu-tRbT-ysNZmzDLfUht1fr9py8rbq6krCsAqtyQIxw7mxYIUeByRomu1bG31yRGahv3geIF_zFrfaesB3B/?imgmax=800&quot; width=&quot;151&quot; height=&quot;173&quot; /&gt;&lt;/a&gt;Steel Port for the taking! welcome back to Steel Port the home and city wide stronghold of the Saints. In Saints Row 2 the gang successfully annihilated their enemies that came in the form of gangs and police, with all of their rivals out of the way they have become superstars to the people of the city. Think sponsored energy drinks, clothing and jewellery lines and you have the picture. Right from the get go you find yourself in the middle of a bank robbery that goes wrong and you have to regain your image and power from an international&amp;#160; crime gang known as the Syndicate. Much like GTA and Scarface the story concentrates on your characters rise to power while of course all the chips are stacked against them.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9XOF3BsV1_ZtWUoTbLXnzxOenHo7p1XtnA3EYBBRXiWRDv5eC3QkSL2nt76UVOQ_Nk8i26Pix0kd_lKtiGZ_7SMXF89o7eB6c97riFMfp0okE5w4KS2LH2EVZvTRzYNhUmdiS-w1uD3Pz/s1600-h/sr3-1%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-1&quot; alt=&quot;sr3-1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbFsmkwUTBtBi81EvIYGiFXxdjoLuPC_aXyn7GEAKe77nS-ocpo9TCKwKPcpz6vwefeX-UbRsslugvE3jMljXiFfjl1Bjviin4AqO4Y-60ODJXUDS1SnXVM3EYM6xuQzvlWju_5YsIVwPw/?imgmax=800&quot; width=&quot;204&quot; height=&quot;121&quot; /&gt;&lt;/a&gt;Saints Row and Saints Row 2 offered huge expansive maps that gave the gamer a virtual playground to explore and a city full of inhabitants to terrorize, this latest chapter of the series follows the same formula except right away I noticed some changes. Terrorizing the public is actually encouraged and there are a number of stunts and tricks involving unsuspecting members of the public that will boost your experience points and respect on the street. It&#39; starts off small like streaking through crowds of people but then elevates into various types of assault and hooliganism. That’s not to say its not fun! it’s all there for a reason and it can be a lot of fun driving the AI crazy. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJUfoEFtJafIuZ89LbaYq3O-1ZcLCPFRpSSRgdSaxRkDARqY6MtQJ78KGjlaTmHL1G7N2iaRZL0cpfVvTvb6DdlReoDnGtVYcE5UdUs4yDtcU_UhPJsJ-PCjNqFrxMiqwRZ1mBM0ZzvdBz/s1600-h/sr3-2%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-2&quot; alt=&quot;sr3-2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhjtNUNU8NMv-lCV3xL-s-au-8IFX8PwcelHYy4rkTTk_3VRIuPqaHazno7ZvDJ2Gz4gTcAYSoHD1AoETkdbDPNjHq3NyPCkH6axbAoPseliHqhrF1Fjz2S15P2gKEG3XPry1CwjqIuu4O/?imgmax=800&quot; width=&quot;221&quot; height=&quot;131&quot; /&gt;&lt;/a&gt;Saints Row The Third is about a lot more than just mere pranks, after all the city needs to be reclaimed and its up to you to do it. As the leader of the Saints you are given a jaw dropping arsenal of weaponry and tools to get the job done. Strangely enough the developers decided to give players a lot of the high end gear early into the game instead of making you really work for it. In most games that would affect the games lifespan but not here, even when you do get a ridiculously powerful assault rifle or machine gun you can always upgrade it later when you have enough cash on hand. If you don’t want to use the obvious firearms stash you can go for something a bit more unique like a dildo, a chainsaw or if you don’t care about collateral damage a fully functional reaper drone unit – this rains down explosive damage on anyone or anything unlucky enough to be within range. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiamOvez1vTjSc27MNazkO6DWsAHrmTrYZjGsRupCa0VlADQua9Ug-9DmmQG1ZMksKaop-q-ORaTZ4z-5tPmLbibUd_gGgcxtJOxI-6mUIWx51f6fKmTRBWbsU9Uk0sRu7YKqoPsh0DTiwM/s1600-h/sr3-5%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-5&quot; alt=&quot;sr3-5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf5x-zTQ2q9Uv8OOofE-rZTpaTrjUlgnO4tWo0Bs9So-5ts439LwgTxYG_dnVNDWBYkXJx1muR1nHpzC0ZEpsLtyzb_41Afoyu-I7iF-ZysmZL66FnSbPI3uZtPY6RHlsntp0EcP7-nFOM/?imgmax=800&quot; width=&quot;217&quot; height=&quot;129&quot; /&gt;&lt;/a&gt;As with most sandbox games vehicles and cars play a big part in the game, obviously because without them getting around such a huge open world would take too long and kill the pace of the game. There are all manner of vehicles all over the gaming world and jacking them has never been as much fun, see a police car you want and with a few button pushes you will be kicking your way through the windscreen and sitting in the drivers seat in no time at all. The vehicles control better than they ever have in any SR game before, each car or truck etc moves and reacts as you would image it would, weight and speed are all carefully taken into consideration. If you don’t feel like using a set of wheels you can always go for air travel, there are plenty of planes and helicopters around just waiting to be stolen and as the game progresses all manner of futuristic jets and bikes start to show up.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJdM0Y2cIIG4ytZ2fgPbGPHAgqNhHgRegiWcUPw7tZXeYCh0dbes_dVEA0aG6YUxkG8wkq0xxNj3LWwB8bOYQ-t42evNmY4WLljQxmz8ZGUB8OcTGaxmTfsKv3voq1BxPNGf1bFv5l-Uyx/s1600-h/sr3-6%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-6&quot; alt=&quot;sr3-6&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTH7NtHQE_wDai8hnwd6zshZ76XjNv-RC-wh-QWVW8zpirhhk4N9NAtNTAbzDxeigDFIq7e9NeFGyamYCGYsYTBAR5SV-tf_Qh2eaC5pnnca6So1iChknODNUMMQus9mWaa8qpZSPsIsoU/?imgmax=800&quot; width=&quot;212&quot; height=&quot;116&quot; /&gt;&lt;/a&gt;The city itself is not as impressive as I’d hoped for, it looks good and a lot of the buildings are interactive serving as safe houses and stores but its a very flat location that really needed something other than skyscrapers and rows of houses, I get that Steel Port is that kind of town but something more bumpy or out of the way really would have enhanced the game. Instead you are seeing a stream of endless buildings and stores. The stores are there for a reason though, you can fully customize your character in all manner of outfits and trinkets available to the player, don’t have the cash for it? rob the store next door then speed off ..lose the pursuing cops and return to make your purchase. The shops were always one of the strong points of the game for me, what girl doesn’t love trying on an endless amount of clothes and jewellery even if its virtual? from suits and dresses to furry cat suits and dominatrix outfits SR3 has it all. It doesn’t just end there, you can ink your character up with tattoos and go for a little cosmetic surgery should the mood take you.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2MFXlvUzROnISwDQFKJ3SYnXQLqSi0K0mcr6xCmU5aJL3Au7jO78sD21lUhLuql_uLwJypV6aS4p_khyphenhyphen99r7XYeiBtUzUdKF6t-lDR5-x8Lo8zE2o087c5SJ4eB1O4gi76M8Vkeq5BJwF/s1600-h/sr3-7%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-7&quot; alt=&quot;sr3-7&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5QPOTMpDQgweduzSaS1NgC9dcSKlVhapNz4Brlzbbxg0L5Xluk_DE1pt_cKY9Jf-tfvdKMgWJr_l-wcenbX91nFyUFiGl63IVCS-HcYBh03XB8PT9rgvNB3zYbdkLIXJy4mvgAGQ6Ggra/?imgmax=800&quot; width=&quot;221&quot; height=&quot;121&quot; /&gt;&lt;/a&gt;It’s easy to take a step back from a game like this and not play it on the grounds that it might be a little too crazy but if anything the game plays to suit your style, you don’t have to run around the streets beating someone to a bloody pulp with a dildo, you don’t have to surf a cop car naked ..but its fun if you decide to do it!. And that’s what SR3 delivers in the bucket loads, its ball outs unadulterated over the top fun that never really gets old. There may not be a lot to see in Steel Port as like I mentioned its kind of bland but there is a lot to do, pretty much every aspect of your character can be upgraded or modified. You can have plastic surgery at any time to change the look of your character, if you connect to the online community you can then download premade characters from other players. You can mod your cars with the obvious enhancements like rims/tinted glass and then there is the less obvious like armour and nitros. As you gain experience in the game you can spend your points on unlocking physical abilities like better strength/running/fighting styles and so on making it easier to dominate the streets. &lt;/p&gt;  &lt;p&gt;If you don’t want to go it alone SR3 offers one&amp;#160; of the best and most fun co-op modes I’ve ever seen in a game. You can jump into a friends game and carry out random acts of insanity or violence like the good lord intended or you can help each other out in missions and mini games as maybe the developers intended?. Whatever your choice of action the co-op really stretches the lifespan and adds hours of playability to the game. I used the co-op quite a lot and never ran into any issues or glitches on either side of the connection. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipHT5eNBHAQp6N6-C4tM1yMnAHkihbcCoOzrLay4Jt4Ye5LDH2vsVr5sMPfUhYlFdZOtTvmW4Y_pHkBdd4jGsIHLXrJKz6GHe3A1RFoWkITnmoKZTkpYEgVTILgC-JuuRlWVr5GkyIosjx/s1600-h/sr3-9%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-9&quot; alt=&quot;sr3-9&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEissOHG8Y74jmTX9cjiNVbML0PlRewG1mJ8TfWFSZ0DQe-ew3_UrNg-LoVghp4qxIlJ4XQoq3RSmc-PLQhz6cDBoazjbnq1PXkuUTNLxTbQIPVYYtJgsNnvD8AjSICQxzbmnpBvyHhqMWEI/?imgmax=800&quot; width=&quot;222&quot; height=&quot;128&quot; /&gt;&lt;/a&gt;SR3 is also one of the best games for DLC with extra content seemingly flowing from the developers on what feels like a monthly basis. I’ve bought most of the first wave and it really did add&amp;#160; lot to a game that in my eyes already had everything. The DLC scenarios are just as wacky and zany as the main game, in the main game its all about your rise to power while the DLC is all about having a blast. &lt;/p&gt;  &lt;p&gt;Visually the game looks quite lush, its not the most stunning game out there but it does have a nice modern look and feel to it, compared to the first two SR games its a huge improvement. The sound isn’t bad, everything sounds like it should from engine revs to clips of various handguns and rifles being unloaded. The music in the game is solid and features bands like The Deftones/Amon Amarth/Otep/Mastadon/Job for a Cowboy ..but who are they? Metal. If you want something a little less brutal there is always Feeder/Motley Crue/run DMC and Bush to name a few, whatever your taste its got a great selection. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYKpFktCpr5R9GujW4dS35_CUJiy7go5dFJyq_ZPDgoiDZzxrKySF6g5s9S4I3FS0JZHk15DzzEs_OzubGik8FZk1WCIN9qs1ETFW_fqN0Ve9e8HCBV5ZgdWoq4VjgAK_W-XbZ993rZETm/s1600-h/sr3-8%25255B9%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;sr3-8&quot; alt=&quot;sr3-8&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHtjUIuLrRe-IHLHjMWBZZsL9hHigCABcIt-Ontjb2ip_BNpavP1_0eVw6s3F0n-WYJ0ZFh-231mbw0sG6b4DpNHh1esz1spswgeIsidVNpVs3vM7H0oh9mSqADkxUgrvHy3LXTnr-IsE_/?imgmax=800&quot; width=&quot;230&quot; height=&quot;133&quot; /&gt;&lt;/a&gt;I find it very hard to say anything negative about SR3 because there is just so much in the game and everything seems to go together perfectly, it provided me hours of non stop fun and it seemed to go from strength to strength as the story progressed. The missions didn’t feel too repetitive but maybe could have done with being a little more challenging. There are gang members from the various factions you’ll face on most street corners and even something as simple as fighting to take back turf is enjoyable and doesn’t get old when you consider the different ways to dispose of them. &lt;/p&gt;  &lt;p&gt;You don’t have to be looking for a filler before Grand Theft Auto 5 to buy Saints Row The Third, its one of the best sandbox titles available to date and for the price offers almost twice as much gaming content than anything else in the same category. I’d highly recommend the various DLC packs too,&amp;#160; they aren’t too expensive and add some fun extras to the experience. It’s easy to peg SR3 as just another GTA clone laced with immaturity and pranks but its a lot more than that, underneath all the craziness its a solidly built game with more than enough missions/collectibles and mini games to meet the demands of any gamer. I’m giving Saints Row the Third a well deserved 9 out of 10 – its losing marks for the rather flat landscape, but other than that its perfect. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/7878908421887104903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/saints-row-third-ps3-360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/7878908421887104903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/7878908421887104903'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/saints-row-third-ps3-360.html' title='Saints Row The Third [PS3 &amp;amp; 360]'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjPVgYZMNBK8yZ2az7ElsnRziTKXawXF3QCzuV_T-i1Wr-vZCm76zQJTJhRKu-tRbT-ysNZmzDLfUht1fr9py8rbq6krCsAqtyQIxw7mxYIUeByRomu1bG31yRGahv3geIF_zFrfaesB3B/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-5428629141304979939</id><published>2012-08-30T18:41:00.001+01:00</published><updated>2012-08-30T18:41:42.461+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="horror"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="survival horror"/><title type='text'>SAW II: Flesh and Blood (PS3 &amp;amp; 360)</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-mHks8tPXD5xzDm7ZE6_6RC3BAAC_-E1UF-4Wsxdu41t9ioDVyy4r927jJ3J632JdCeb1XpA85APev2K-dF6MwKI8-sgOtSqorXhIA90Lw6t06Q1JNmc1f3bD7GIDvpcQ_8c_XQ01rgox/s1600-h/Saw%2525202%252520Flesh%252520And%252520Blood%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;Saw 2 Flesh And Blood&quot; alt=&quot;Saw 2 Flesh And Blood&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiinsbRwI-i3sTHG5W5_weivZYkrwcf2Ery6Gf6HDMEOP0qzDZ0_FtVk_l-LeGQOwcnP89wPfP9ZrerH-FzrvLE4Qwpgx_wq0piVDE30kDOxmwQyFoqgVI6uTB4s-tXehU5In32mViYAduR/?imgmax=800&quot; width=&quot;154&quot; height=&quot;185&quot; /&gt;&lt;/a&gt;I know what you are already thinking, after the ordeal of the first game why on earth would anyone play another one of them? well to put it simply I had to see what it was like. SAW suffered from sloppy controls and utterly ridiculous fighting abilities, by the time you hit a button a random psychopath has caved your head in with a baseball bat ..lovely. So is SAW II as bad as the first? and has it got any redeeming features? – keep reading to find out!&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM5wiSYYd_CDKVYt7kgYEVmThhWJGPNpUDK_uAd2C_jZTKNuKNTcpegf24TNW8edUHOPYXb_f26LiOs696e-tJAEhGJQU1Yxm8f88uJ2jjw6w24nXkgdE5TnsEJiIZ_YTcye2y4nqcBDcN/s1600-h/saw2-1%25255B11%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;saw2-1&quot; alt=&quot;saw2-1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0jAMoWSqaMdRev14qTmHnRzKukxuQRyM6C28HIOCUrItJ6izB2SbfYSHJuo0oB62Tpz8snNonPMUYGvacPO_jT3zJjHsjuqeLo_i71qNYvk_zsak5hntSnFht0L7yP_t0LrrX_L5GyWLe/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;As per usual with SAW once the game begins you are already given an awkward choice, you either stay there and get crushed or willingly put yourself through hell as you try to survive a set amount of tests and endless traps by the infamous Jigsaw killer. So on with the show, SAW II picks up right after the first game so you can actually play one and then go straight into the next one. Again the player is given a speedy introduction to the character, I don’t want to spoil any of the story or character evolution. From the get go the game did feel almost identical to the first one, it was after all a rushed title with not too much time put into the development, all that aside it still stands on its own two feet quite well. You play a SAW game to experience a complete and utter barrage of hair pulling and mind melting&amp;#160; scenarios that will have you swearing like a sailor in the first hour alone. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz4YGVZAeqKyxrb9CBg4i5RE-Bzop20VAQD1mR9QEC_UrBws6feQ8uNIAMhSfMG6DMJQA0WSpW-rx01mZ_qeLbap7mjUppKyfMQZlrTjtzadQK4fV-vbqh-82bV_O5VL1sUHEQ2c4RQIqr/s1600-h/saw2-2%25255B11%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;saw2-2&quot; alt=&quot;saw2-2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMoL_H3j4rcz7V4AyvHPBST0I3szBD7cJl737tXXar4XR8xzWIOt7upT_toryP-d2kDJxB3O-zlFom_txYq-UKjSo9yQnKLDGEWDlnwv_8F4V7cloW7ppODCefvZ1x7Zx4UU3QG0b__1T9/?imgmax=800&quot; width=&quot;240&quot; height=&quot;136&quot; /&gt;&lt;/a&gt;The character controls a lot better, thank god for that. The overall controls are a lot more responsive now so instead of frantically bashing buttons to get him to do anything you just have to be good with your timing. The broken mechanics of the first game was one of the main reasons so many people avoided it, it’s clear there has been a huge overhaul and its certainly for the better. That doesn’t mean the game is a walk in the park, apart from the various traps there are victims of Jigsaws games lining up to take you down in the hopes it will earn them their freedom, so head on a swivel seems to be the best option. The tools and weapons are pretty much the same and are all used for causing serious hurt and death to whoever is unlucky enough to cross your path. To top up your health you have to find and use syringes, they are dotted around different rooms on the map and are essential in making it to the finishing credits.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiLuhvy4pHPrL4lQh_DPDhTmIcQqRvBMI29s1HuVJFe9bq7r5t-T7rTBkQ9udE4l0mBRVMHIvzfHWAMI1pGjsRza2HMgu1Lq-rOfg0apEhlU1gJ8_ys-ewEZwWA3RifaaIeCGrNSSMb9FM/s1600-h/saw2-4%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;saw2-4&quot; alt=&quot;saw2-4&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit6MZX-bckeAGiNvBNW1W5CZ3fcQIhd2-vqcztYIiA5I95B7h-an10Fl2jkgmRPbUNWaygj4pxys2JiL17fFL6LeCy0MPuWDV4QNDKi4_n09uWKsRyfFUUOgnKgfaN8mK0yF24Dr5SA3yh/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;As for the traps and puzzles, they seem to be a lot harder than the first game, you can’t just start randomly press buttons and hope it works. The logic that goes into some of the more intelligent traps is mind numbing, and of course when you mess it up the person on the other end of the trap meets a very ghastly end. Save points can be found scattered around the map and even if you think you don’t need to save its always worthwhile, I found myself wishing I’d saved so many times. Another thing I found with the puzzles is that though they might appear to be easily solved that’s not always the case, many of the puzzles seemed to have more than one stage so just as I was pausing to have a breather more terror ensued. &lt;/p&gt;  &lt;p&gt;As with the first game I really enjoyed SAW II, I bring to my gaming experience my love of the films so I’m already happy that the games even exist. That’s not to say I didn’t find any problems with the game, constant circuit board puzzles to open door after door got old quick, one or two puzzles seemed almost identical to past traps in the previous game, the floor puzzle with the flickering pictures must have showed up 5 or 6 times. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl8hPsJD1V43huGkgM8aZcst-q4yXCDj6HQf4Ful_Zw9G1j-4vUkEhwLOtomjQxfe-yFVyQamauMIJilSgeXfQx_wRVS7ykzHvEglYXtgOsQBXcCLurFT6IaM8_hLCeYwB2pa3bXa62Qq-/s1600-h/saw2-5%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;saw2-5&quot; alt=&quot;saw2-5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFcJLSEOGkJnM2zjcoDQjiZvDIXsrLmD0Y44cZ8qADSJ4JqkTBjxej-TggwlEH9rQywZt4tutRRUuC0nnFXLblkPgGC5hS2LVj3NkN-McHNrF3VkvXV6gwYWFuvNroPWI8YECwdS3NUFHW/?imgmax=800&quot; width=&quot;240&quot; height=&quot;180&quot; /&gt;&lt;/a&gt;In the end you really won’t play the game unless you are a fan of the movies or the previous game, no one wanted to be in the same room as me when I played because they could feel the frustration I was going through. It was a real test of temper and patience, there weren’t as many broken elements this time around and visually there was a bit of improvement in graphics and sound. To make the game last longer there are collectables such as tape recorders and billy puppets hidden off the beaten track. Instead of the usual constant same same corridors there are wider open rooms and areas full of traps that just look so much better than the first game. &lt;/p&gt;  &lt;p&gt;Thrown in for good measure are shoot outs with various characters, arsonists bent on turning you into a fireball, psychopaths with long spikes protruding from their explosive vests and a lot more. If you are a fan of the films or liked the original game I’d say go ahead and give it a try, but only if you are ready for skull shattering traps and patience testing puzzles that would drive even the most level headed gamer completely insane. I’m giving SAW II Flesh and Blood 6 out of 10, its a lot better than the first one but there is still room for some serious improvement. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/5428629141304979939/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/saw-ii-flesh-and-blood-ps3-360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5428629141304979939'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5428629141304979939'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/saw-ii-flesh-and-blood-ps3-360.html' title='SAW II: Flesh and Blood (PS3 &amp;amp; 360)'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiinsbRwI-i3sTHG5W5_weivZYkrwcf2Ery6Gf6HDMEOP0qzDZ0_FtVk_l-LeGQOwcnP89wPfP9ZrerH-FzrvLE4Qwpgx_wq0piVDE30kDOxmwQyFoqgVI6uTB4s-tXehU5In32mViYAduR/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-4937105691547401783</id><published>2012-08-29T14:14:00.001+01:00</published><updated>2012-08-29T14:34:16.215+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="antennas to hell"/><category scheme="http://www.blogger.com/atom/ns#" term="CD"/><category scheme="http://www.blogger.com/atom/ns#" term="HELL human remains"/><category scheme="http://www.blogger.com/atom/ns#" term="manson"/><category scheme="http://www.blogger.com/atom/ns#" term="metal"/><category scheme="http://www.blogger.com/atom/ns#" term="ministry"/><category scheme="http://www.blogger.com/atom/ns#" term="music"/><category scheme="http://www.blogger.com/atom/ns#" term="slipknot"/><category scheme="http://www.blogger.com/atom/ns#" term="the murder of my sweet"/><title type='text'>What I’m Listening To: August 2012</title><content type='html'>&lt;p&gt;&lt;strong&gt;Music plays a big part in my life and over the last few months I have been listening to a lot of new and old material from some of my favourite bands, mostly Metal.&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Human Remains” – HELL&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivaM189xvYvjNb9L2sEBevN41q6rGs-QzxVQxhIhV5o7p0gwFalSYW-rnuv4mGZa2xcO2mRcKhw-mnoZQL6F_JjxyOriYVysQxVgQ2_qjJMtzDC52ADdXORhM23sPzzPbrTIbgb1F02-R3/s1600-h/hell-human-remains4.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;hell-human-remains&quot; alt=&quot;hell-human-remains&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFOsU9V4ajKovFvOs7EhkLv24RMlIUIZF69wYm4wp_rnMIuOfVQVq8QFvQgRsBgPW249FK3ixHnxmCn7FUZuY3M3NazzBLiIj0kRt3tVaHOQn1Mmsr0dt9AHZkLi2AL1XSRJ_Cv41P3bPx/?imgmax=800&quot; width=&quot;114&quot; height=&quot;114&quot; /&gt;&lt;/a&gt;The debut album by &lt;a href=&quot;http://en.wikipedia.org/wiki/New_Wave_of_British_Heavy_Metal&quot; target=&quot;_blank&quot;&gt;NWOBHM&lt;/a&gt; band HELL is quite simply perfect. The vocals and presentation are all top notch delivering thrills and chills in a way that no other band ever could. HELL are a band I’d seriously recommend for Metal lovers everywhere, you will be kicking yourself wondering why you waited so long to discover such a brilliant band.&amp;#160; &lt;/p&gt;  &lt;p&gt;My favourite track off the CD would be “plague &amp;amp; fyre” a powerful song about England’s darker days, “the oppressors” and “let battle commence” are worth a notable mention too. For their time HELL were years ahead of everyone else in terms of music creativity and genius, on first listen to Human Remains it’s clear that even now they are still way ahead of the competition. [10/10]&lt;/p&gt;  &lt;p&gt;HELL recently played Dublin &lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157631261342284/&quot; target=&quot;_blank&quot;&gt;[©LisaTiffanyPhotography-HELL]&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Relapse” – Ministry&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBy1A10P1SdjXGhZ4O_sjsIdqOtuDOOmezbSUG0fkvOYDe7ZgH6YSuKv0WuZXtmppReR_XOhQ3TUvXNasRHVgRjhpKl-k43yEN9moi-vaNIWoM8rwl5UhktCsuwYOpdU7BAigqP_tY3IBc/s1600-h/Ministry--Relapse-album-cover5.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;Ministry--Relapse-album-cover&quot; alt=&quot;Ministry--Relapse-album-cover&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk78BTCVJ9FzzG_bzzh-OsKcZNknwZd-lykolM-MAmYPhnq5bOR-jSw4raqs5HcQpCdBCIU5rP3feFkJgOXikDWyIJpOxh3Chiab21qg7wmADWxbrl5mPBPTPymNT4UUYINYgkgKE9slqG/?imgmax=800&quot; width=&quot;139&quot; height=&quot;139&quot; /&gt;&lt;/a&gt;This is Ministry’s newest album since The Last Sucker back in 2007, Al seems to have lost none of the spark which made Ministry such a powerhouse to begin with. His views certainly haven’t changed, the distain for the political wrongness in the world has always fuelled their work. This time around he seems to be addressing more recent events like the occupy movement, that’s not to say the drugs and addiction aren’t part of the mix, as the title suggests it’s still a big part of the lethal concoction that Ministry deal so well to its legions of fans and willing listeners. &lt;/p&gt;  &lt;p&gt;Tracks like “99 percenters”, “ghouldiggers” and of course “relapse” all have an instant click quality about them however the remaining tracks take a few listens to sink in, I’ve always found Ministry&#39;s previous material to work the same way but to me that’s always been a bonus because it’s always kept me coming back for one more fix time and time again. [9/10]&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Antennas To Hell” – Slipknot&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnqexOhZQuwt9KgSEpGKGYtUW7W6s_wUG0mjsimVg_AaNGmwzhjqzRHLmOf877dI0qMWlkR7bdjF6SeI7XZywLbQkw14xPye9OdefhK0yUgtsg9Zo9x2bolMMoCEbEexBzsujE1kzy_oYj/s1600-h/antennastohell7.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;antennastohell&quot; alt=&quot;antennastohell&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1-3F4Z7S3H6TxZ3b7kd0qCnhEaPFkJvHcxJOQtOBASRkQ2si56U7rT5of5lSEB4iiMNntsWWqjkeG62Qa6qUQwZDcNw5cHwCTGKx6oUTa5s6vmB1Mn9zQ4aL6xm1VQp2exR7Yb0HCO0B9/?imgmax=800&quot; width=&quot;147&quot; height=&quot;147&quot; /&gt;&lt;/a&gt;Unfortunately this release wasn’t a studio album full of new material, rather it’s a carefully selected compilation of Slipknots greatest tracks and fan favourites. For good measure they included a second CD which features their entire set from&amp;#160; 2009’s Download Festival in the UK. Since I already had the previous CD releases from the band I listened to the 2nd Disc a lot more. &lt;/p&gt;  &lt;p&gt;Slipknot themselves are adamant in the idea that its a showcase of where they came from, their struggles and victories since they originally joined in the mid nineties. While I do wish they would release a new album I have to say there is a lot of value to be had in Antennas to Hell, the tracks that were selected are some of their best work hands down and its a great addition to any fans collection. To be honest I’d buy it for the bonus CD alone. [8/10]&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Born Villain” – Marilyn Manson&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3NGOpVBRh9bLFKdgdHOVfDRaL87WQx9nmq8MoxeFtgEp-CU3LpNAe1g4cL012_0E4S4ln0_wojcGflDZcoMLHQuxYHJhsWSzl31gvazBZCcS7YkL5Fdxzn817uuXjRtnr-VUb8wY2JyNQ/s1600-h/220px-BornVillain%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;220px-BornVillain&quot; alt=&quot;220px-BornVillain&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD5ZL5SPRI9pRJF893n0R45WoTGzVqrN8rc8jvqGtmbRDeH3P1IRMwHfov-NDzgSCT8hxVeG3CxFxxLpeKijBqWbJYln-C9qPsYICG_eLjVxHuwtnR__VqCnirk0P1jOD-HCLlCtpXC-R5/?imgmax=800&quot; width=&quot;158&quot; height=&quot;158&quot; /&gt;&lt;/a&gt;I was wary when Manson’s newest album was released, he pretty much owned the 90’s with albums like Antichrist Superstar and Holy Wood. His more recent releases have seen a drop in quality, the usual mix of violence, sex drugs and rock n roll were there but were hidden under layers of personal pain and suffering that many just wanted to avoid. Born Villain is more than a revisit to the older days its a perfect comeback from a band that still has more than enough in them to keep making great music. It’s a lot heavier and more aggressive than the likes of The High End of Low, tracks like “hey, cruel world” and the excellent cover of “your’e so vain” really stand out and call for repetitive listening. &lt;/p&gt;  &lt;p&gt;Manson has always been an artist that most people have gotten the wrong idea about yet he has always possessed a unique way of providing social commentary in his work, in this comeback album he seems to be returning to that complex way of making music. It may not be another Antichrist Superstar but it will provide Manson fans the closure they needed after The High End of Low and Eat Me Drink Me made so many doubt that they still had what it takes. Legal battles and personal relationship nightmares behind him Manson is back on track, the only downer is the artwork, considering his older albums its rather lacking in personal artistic originality. [9/10]&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Avengers Assemble” – Various Artists&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAORD3wISO9HIFAmnJcWWrOC4f_Mk8XLDhE2L2Lw33Cd_sdAuNmK8-AWyUyKmKI9sEdHoK5eHi3ndPxggxvSXYqM8AKFLBoD8EtRL8fRo3Qz4LBGGzhZy9pJuN3MffV4PL_IbsoKPni-7N/s1600-h/1204270146049965407.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 10px 0px 0px; display: inline; float: left&quot; title=&quot;120427014604996540&quot; alt=&quot;120427014604996540&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjXtT_OdknREEoQQi18TxON0wHpvkJkQLrrdZaL3iUUIEyrQ92bNxIY-9P5Znq4KOzECQzESk_9a4CENJHotF_AzcKGIj2uO4D3o-FQYhnRn73ynRXcmZUcTeI0D23cp6zFDqCG5Ui9uCl/?imgmax=800&quot; width=&quot;130&quot; height=&quot;130&quot; /&gt;&lt;/a&gt;I used to be a real sucker for soundtracks that were as the label states “inspired by the film”. I haven’t actually seen The Avengers movie so I don’t know how much of the music features in the finished picture. I didn’t have high expectations for the soundtrack and to a lot of people it seems overly mediocre, however its the gems like “live to rise” by Soundgarden and “I’m alive” by Shinedown that really made it stand out to me. Even Bush makes an appearance with the fantastic sounding “into the blue”. &lt;/p&gt;  &lt;p&gt;I think with this kind of line up you either love or hate it. It’s easily accessible to most listeners and definitely radio friendly, as with most soundtracks that’s exactly what the record company looks for so its no surprise that so many people are at odds with the soundtrack. [8/10] &lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;u&gt;And the rest:&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Dead End Kings” – Katatonia&lt;/strong&gt;&amp;#160;&amp;#160; &lt;em&gt;[9th album from doom kings Katatonia, some great tracks on there but I always find with doom Metal it can be a little heavy going with constant listening.]&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Harakira” – Serj Tankian&lt;/strong&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;em&gt;[Serj’s 3rd album seems a lot more loose than his previous work, its catchy but I still prefer his days with System of a Down.]&lt;/em&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Band Of Brothers” – Hellyeah&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/strong&gt;&lt;em&gt;[The songs don’t have a lot of meaning to them but that doesn’t hold it back from being a hard rocking album. The title track Band of Brothers is the ultimate stomp your feet and put your fist in the air kind of song.]&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Fight Like A Girl” – Emilie Autumn&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/strong&gt;&lt;em&gt;[She’s always had a unique approach to both making and performing music, this album is no different and perhaps one of her best to date.] &lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“L’Enfant Sauvage” – Gojira&lt;/strong&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;em&gt;[5th album by French Metal band Gojira, its a pretty much flawless CD with great vocals and killer guitar work.]&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Holiday At Lake Bodom” – Children Of Bodom&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/strong&gt;&lt;em&gt;[More of a compilation than a new album, the new cover of “shipping up to boston” is one of my favourite tracks on there.]&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Opus Eponymous” – Ghost&lt;/strong&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;em&gt;[The debut album by Swedish Metal band Ghost is quite simple brilliant, its a hauntingly beautiful album for someone looking for something a little different than mainstream Metal.]&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Blood Of The Saints” – Engel&lt;/strong&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;em&gt;[Another Swedish band this time with a 3rd album, not as catchy as their previous 2 albums but great all the same.]&lt;/em&gt;&amp;#160;&amp;#160; &lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Dark Adrenaline” – Lacuna Coil&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;/strong&gt;&lt;em&gt;[Like most Coil albums this one instantly jumped out at me, it’s not as heavy as some of their other albums but songs like “give me something more” and the fantastic REM cover “losing my religion” put it up there with some of my favourite albums of the year.]&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;“Bye Bye Lullaby” – The Murder Of My Sweet&lt;/strong&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;em&gt;[Sweden again with yet another female fronted band, there are some guest appearances from members of bands like InFlames/Soilwork and Opeth. While there are a lot of similar styled bands out there TMOMS seem to have a fresher approach to gothic and melodic music.]&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtcfHL3WbuUMuT74Dc7U50hRZa2vM-Rxw4uyRPjU-cxAsVeOBeG6NwYn4dEsA_hZVsm0aXMI_6GKVVrDzHA9_Gg9zxdWm5ieN_UCZy4TV0Mi8C_9JzgubmlMNXoXSbiyBG01HVcymK3TyS/s1600-h/listeningtoaugust2012%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;listeningtoaugust2012&quot; alt=&quot;listeningtoaugust2012&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga1kORSrAvKIeTsxhoQ4YGtuEdvVLiwuzSBvVE2bPGZesCaBuVW9XViWBgFRqCbSAxj7CTD9m2-k2Kq3_LjaDjRmC3ZVz_YK4DPdHWe5-Qbo28DRrDM2myXto_Aq8WSriQYOyQRncssRX2/?imgmax=800&quot; width=&quot;402&quot; height=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/4937105691547401783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/what-im-listening-to-august-2012.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4937105691547401783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4937105691547401783'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/what-im-listening-to-august-2012.html' title='What I’m Listening To: August 2012'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFOsU9V4ajKovFvOs7EhkLv24RMlIUIZF69wYm4wp_rnMIuOfVQVq8QFvQgRsBgPW249FK3ixHnxmCn7FUZuY3M3NazzBLiIj0kRt3tVaHOQn1Mmsr0dt9AHZkLi2AL1XSRJ_Cv41P3bPx/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-2591475245515501402</id><published>2012-08-28T19:24:00.001+01:00</published><updated>2012-08-28T19:24:47.665+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="acta"/><category scheme="http://www.blogger.com/atom/ns#" term="internet"/><category scheme="http://www.blogger.com/atom/ns#" term="internet censorship"/><category scheme="http://www.blogger.com/atom/ns#" term="ireland"/><category scheme="http://www.blogger.com/atom/ns#" term="music"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="photography"/><title type='text'>Photography 2012–Highlights</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpKUk7Dmhur4PItf6pBiSUm7B3pAZVn3aq0Ca0ZO0zuua7NhLiVAi64Q4bfRx81UVsccKT__S1OaqZI_i-zhv_6wrgTsuzSuENmnvl4oJI80omGlsLPauiFrRkglJ86eHsmA2fCSAnxikP/s1600-h/2012photos%25255B6%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;2012photos&quot; alt=&quot;2012photos&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl194X5E03DEZo8NJEUVYjwS11cMFnr5dIlrDhbNRa7cW0d35n6QRXVV-UvX05xFGayF355XdlPsjriAqizLm2CwZ6kH_CSjucx1FH2rGgmxxlN0avFan-tLyHQMr07Zyr809qAzXTc1WQ/?imgmax=800&quot; width=&quot;373&quot; height=&quot;161&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;I’ve been shooting a lot of events and gigs this year so I thought I would arrange some of them in an easy to read and accessible list, to view one of them just click on the link, it’s that simple. I’ll add to the list as I shoot more shows/etc.&lt;/p&gt;  &lt;p&gt;&lt;font size=&quot;4&quot;&gt;&lt;strong&gt;&lt;u&gt;Music Photography&lt;/u&gt;&lt;/strong&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157631261342284/&quot; target=&quot;_blank&quot;&gt;HELL / Elm Street / Twisted Wrath / RBOTN / Bakken&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157631199511624/&quot; target=&quot;_blank&quot;&gt;Trash Talk / Wounds / Loose Nut&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157631034971746/&quot; target=&quot;_blank&quot;&gt;Sepultura / Pagan Riot&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630988313188/&quot; target=&quot;_blank&quot;&gt;Iced Earth / Absolva&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630931559662/&quot; target=&quot;_blank&quot;&gt;Dead Aeon / Shattered Skies / Aeternum Vale / Taibshe / Eazy Tyger / Aesect / Hostile Ground&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630781858850/&quot; target=&quot;_blank&quot;&gt;Belt Buckle Overdrive / Wolf Regime / Pagan Riot&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630667128940/&quot; target=&quot;_blank&quot;&gt;Snowblind / Kerouac / Taibshe / Faith In The Autumn / The Forbidden Itch&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630463331750/&quot; target=&quot;_blank&quot;&gt;Venus DeVilo / Beau Peekaboo / CJ Skyes / Sinestro&lt;/a&gt; &lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629521908882/&quot; target=&quot;_blank&quot;&gt;Xeronun / The Lizzy Experience / Venus DeVilo&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157631236792552/&quot; target=&quot;_blank&quot;&gt;Music Promo &amp;amp; Portraits&lt;/a&gt; &lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;font size=&quot;4&quot; face=&quot;Georgia&quot;&gt;&lt;u&gt;&lt;strong&gt;Events&lt;/strong&gt; &lt;/u&gt;&lt;/font&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630900525608/&quot; target=&quot;_blank&quot;&gt;Dublin Zombie Walk&lt;/a&gt; &lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630533097700/&quot; target=&quot;_blank&quot;&gt;Dublin Zombie Walk (promo work)&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630720064200/&quot; target=&quot;_blank&quot;&gt;Bray Air Spectacular&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630015290740/&quot; target=&quot;_blank&quot;&gt;Bavaria Dublin City Races&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630329242942/&quot; target=&quot;_blank&quot;&gt;Dublin Offline Conference&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629848936729/&quot; target=&quot;_blank&quot;&gt;American Pie: Reunion&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157630559901524/&quot; target=&quot;_blank&quot;&gt;Air Corps 90th Anniversary&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629770393289/&quot; target=&quot;_blank&quot;&gt;Easter Rising Commemoration&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629715327974/&quot; target=&quot;_blank&quot;&gt;Irish Model Convention&lt;/a&gt; &lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;font size=&quot;3&quot; face=&quot;Times New Roman&quot;&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629071477317/&quot; target=&quot;_blank&quot;&gt;Acta / Sopa Ireland&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;Copyright © 2012 LisaTiffanyPhotography All rights reserved.&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/2591475245515501402/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/photography-2012highlights.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/2591475245515501402'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/2591475245515501402'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/photography-2012highlights.html' title='Photography 2012–Highlights'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl194X5E03DEZo8NJEUVYjwS11cMFnr5dIlrDhbNRa7cW0d35n6QRXVV-UvX05xFGayF355XdlPsjriAqizLm2CwZ6kH_CSjucx1FH2rGgmxxlN0avFan-tLyHQMr07Zyr809qAzXTc1WQ/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-5534969795776606714</id><published>2012-08-28T18:09:00.001+01:00</published><updated>2012-08-28T18:22:28.423+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="action"/><category scheme="http://www.blogger.com/atom/ns#" term="adventure"/><category scheme="http://www.blogger.com/atom/ns#" term="first person shooter"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="horror"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><category scheme="http://www.blogger.com/atom/ns#" term="role playing game"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><category scheme="http://www.blogger.com/atom/ns#" term="survival horror"/><title type='text'>Playing Catch Up: Gaming [ps3]</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;em&gt;I have been ridiculously busy over the last few months (year?) and haven’t posted since February. I’ve been working on countless shows and gigs shooting all kinds of bands and events all over Dublin and elsewhere. As for gaming the summer has made it take a serious backseat but with the coming winter months down the line I’ll be getting back into gaming soon. And because as everybody knows the games companies always try to flaunt and flog their biggest titles for Christmas I’ll be adding a bunch more titles to my collection.&lt;/em&gt;&lt;/strong&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;I’m looking at the list of games I’ve reviewed versus those that I’ve actually played and so far the ones that have been played and lack a review would be the following:&lt;/strong&gt;&lt;/p&gt;  &lt;h2 align=&quot;left&quot;&gt;   &lt;br /&gt;Batman Arkham City    &lt;br /&gt;Assassins Creed Revelations    &lt;br /&gt;The Sims 3 Pets    &lt;br /&gt;Battlefield 3    &lt;br /&gt;Modern Warfare 3    &lt;br /&gt;Skyrim    &lt;br /&gt;SAW 2    &lt;br /&gt;SSX    &lt;br /&gt;Saints Row&amp;#160; The Third    &lt;br /&gt;Red Dead Redemption: Undead Nightmare    &lt;br /&gt;Fallout New Vegas: Old World Blues / Honest Hearts / Lonesome Road &lt;/h2&gt;  &lt;p align=&quot;left&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRL97A7HgHE5JkWcH8iSLbE4iu8aDIncCyehQ9vqY6yU4ffpcNgrgVtm2uj7gBPTuZ_E1_fUSBUA4Ab-btG6g1M2PVaanihKqrkt1ihXCulKIiz7ZfhLZXkNPGeoiDvsmk9SJGmDqtgDPv/s1600-h/to%252520review%25255B9%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;to review&quot; alt=&quot;to review&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlPvAyhyUR6qJrvdRlIa2SezX-GUSc1oES5vm672yB8eNpf5ZGb6ANjclVclWXZeniM8kobQAvIrepy2lAWOylj82J0uaRLZi7B8DG9XnUCQQRIr8LXes5DC-rV8XbQIRMuFLwD1n3XsJS/?imgmax=800&quot; width=&quot;392&quot; height=&quot;97&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt; Along with those I should be buying the following when they are released and reviews should hopefully follow:&lt;/strong&gt;&lt;/p&gt;  &lt;h2&gt;Grand Theft Auto 5   &lt;br /&gt;Borderlands 2    &lt;br /&gt;Hitman Absolution    &lt;br /&gt;Aliens Colonial Marines    &lt;br /&gt;Assassins Creed 3    &lt;br /&gt;Far Cry 3    &lt;br /&gt;Metro: Last Light    &lt;br /&gt;Sniper 2: Ghost Warrior&lt;/h2&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSBDOGwyNuIdfkRz9gNvLIEU392aPW8tGm4jUACPlC129RC8hytBYOpH2-m5RFgJeULIKKwrXlKWwx5zsUwyG5mKdFHaKhPXeJfIzea2VDaiMGiKtYP_jc1k5BDErpBjzfc17tbfbkh_TU/s1600-h/to%252520buy%25255B14%25255D.jpg&quot;&gt;&lt;img style=&quot;display: inline&quot; title=&quot;to buy&quot; alt=&quot;to buy&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhER_2oHbLZV1c3M5Khm11tVqloKXupzKZdLIdxOnADAR61O3gL1Ca_oh9fJSvTKeLTXC9ZMl596Lj4lq8lFHKRCqyWs4zwmi6OO-k3OcXxXApf8K9zrhSoQBhf4zHzjiOkW6iBJWXe_Ju/?imgmax=800&quot; width=&quot;390&quot; height=&quot;103&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/5534969795776606714/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/playing-catch-up-gaming-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5534969795776606714'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5534969795776606714'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/08/playing-catch-up-gaming-ps3.html' title='Playing Catch Up: Gaming [ps3]'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlPvAyhyUR6qJrvdRlIa2SezX-GUSc1oES5vm672yB8eNpf5ZGb6ANjclVclWXZeniM8kobQAvIrepy2lAWOylj82J0uaRLZi7B8DG9XnUCQQRIr8LXes5DC-rV8XbQIRMuFLwD1n3XsJS/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-4598576974713337668</id><published>2012-02-17T14:09:00.002+00:00</published><updated>2012-02-17T14:14:07.088+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="acta"/><category scheme="http://www.blogger.com/atom/ns#" term="cyber rights"/><category scheme="http://www.blogger.com/atom/ns#" term="dublin"/><category scheme="http://www.blogger.com/atom/ns#" term="internet censorship"/><category scheme="http://www.blogger.com/atom/ns#" term="ireland"/><category scheme="http://www.blogger.com/atom/ns#" term="photography"/><category scheme="http://www.blogger.com/atom/ns#" term="pipa"/><category scheme="http://www.blogger.com/atom/ns#" term="privacy"/><category scheme="http://www.blogger.com/atom/ns#" term="sopa"/><title type='text'>ACTA In Ireland</title><content type='html'>&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629071477317/with/6824558707/&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;6818413965_54b79052e6&quot; alt=&quot;6818413965_54b79052e6&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4R7WADvEq2uOJexAxa4sXRtVINEE7S6alG6qmELUmvPwYn1YxAg23gr_xx_5DNO72X5TYtUQsss-__X8ZtjG3q83DVjzcEiDELJ7tU1j0h7pjOdICy_kEcvN1Cnkp7xs-mONtcyEO5yGs/?imgmax=800&quot; height=&quot;110&quot; width=&quot;161&quot; align=&quot;left&quot; /&gt;&lt;/a&gt;&lt;strong&gt;For the past month I have been shying away from my usual vices such as videogames and movies to cover something a lot more important and a lot more urgent. We all know the affects SOPA was going to have on the internet and the basic privacies of millions of people. The online community responded swiftly by blacking out as much of the web as possible, sites like wikipedia went dark in protest to the bill and even photo giant flickr offered users the ability to block out their chosen images. Millions of people all over the web joined the many online protests and soon enough their voices were heard. &lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;The same cannot be said about ACTA, the European counterpart of SOPA. This is due partially to the fact that governments have been deliberately keeping people and the media in the dark, in Ireland especially they don’t want you to know ACTA even exists because if the public know then they might try to also have their voices heard.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629071477317/with/6824558707/&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;6824055319_880d3be98c&quot; alt=&quot;6824055319_880d3be98c&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxzD1_OBFncTCPhT4LcuaVwibnoJO-AGxsMs7QM2krrK3lddozRba940WSke9sLKe9s3biIlkVvikF6PxNcRSVKelcrdkkJDu8tL9tWYNlHPwUFyA9SW-naPs15pH1V151fvFEMndpBMfP/?imgmax=800&quot; height=&quot;140&quot; width=&quot;240&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=&quot;center&quot;&gt;&lt;span style=&quot;font-size:78%;&quot;&gt;&lt;strong&gt;&lt;em&gt;Protesters take to the street targeting ACTA&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt; &lt;/p&gt;  &lt;p&gt;Over the last three weeks Dublin has seen many protests and debates on the dangers of ACTA, but still most people on the street don’t know what it is or what affect it could have on business and privacy. I made sure to attend and photographically cover as many of the protests as possible so feel free to head on over to flickr and check out my collection of &lt;a href=&quot;http://www.flickr.com/photos/lacylisa/sets/72157629071477317/with/6824558707/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;em&gt;photos&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;. We all have to do our own part to educate others on what’s going on behind their backs, I hope in some small way I did mine.&lt;/span&gt; &lt;/span&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/4598576974713337668/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/02/acta-in-ireland.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4598576974713337668'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4598576974713337668'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2012/02/acta-in-ireland.html' title='ACTA In Ireland'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4R7WADvEq2uOJexAxa4sXRtVINEE7S6alG6qmELUmvPwYn1YxAg23gr_xx_5DNO72X5TYtUQsss-__X8ZtjG3q83DVjzcEiDELJ7tU1j0h7pjOdICy_kEcvN1Cnkp7xs-mONtcyEO5yGs/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-5655802578528274517</id><published>2011-11-14T14:38:00.001+00:00</published><updated>2011-11-14T14:38:14.267+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="role playing game"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><title type='text'>Skyrim: Don’t install on the Xbox 360</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIOqVpT-mUcpHziBlAp5OR4RChl0H0NpFJcRKZRpJwnlS3UdLlreOo4ZdT0qIWTr6-7KEv56d3s-u7yFfBz5PRuTL7frHJvw39DVNH9FAzJeb_P9eZFHoAjBIvPNxG1Ip-QvWpRz6Fkqf2/s1600-h/skyrimbanner%25255B4%25255D.png&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;skyrimbanner&quot; alt=&quot;skyrimbanner&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUpzxt8TUMH-5IGbQW0VO_kVz9e_eEadGtTSEbnFQfM-IQQXhs_-jQjtm8YELb6Zasxdr3nsCQjkpgZCNm2X8VQwgS-u-4u_nK2-YA2L7Abz33wMpX0ZRvBygEj3CyLbAp7Bwg9S7rKyla/?imgmax=800&quot; width=&quot;350&quot; height=&quot;144&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;font size=&quot;4&quot; face=&quot;akaDora&quot;&gt;What once was a rumour has now been confirmed by many 360 users. It seems that Xbox 360 users have been having major issues with Bethesda’s latest addition to the Elder Scrolls series. While most games consoles benefit greatly from a game install (Fallout3, Rage) Skyrim on the 360 has been having nothing but graphical issues. When the game data is installed on the console it should be a more pleasant experience with less loading times and a smoother resolution, instead what is happening is a severe lack of proper visual quality such as loss of frame-rate and poor textures. Since I only play Skyrim on the Ps3 I have not noticed this personally, how ever a large number of people are reporting the issue so for the mean time it’s probably best to play the larger than life Skyrim directly off of the game disc – as of writing this there has been no notice on the release of a patch to fix the problem. Skyrim is out now on the Ps3 / 360 and the PC, and I’ll be reviewing it very soon.&lt;/font&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/5655802578528274517/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/skyrim-dont-install-on-xbox-360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5655802578528274517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5655802578528274517'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/skyrim-dont-install-on-xbox-360.html' title='Skyrim: Don’t install on the Xbox 360'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUpzxt8TUMH-5IGbQW0VO_kVz9e_eEadGtTSEbnFQfM-IQQXhs_-jQjtm8YELb6Zasxdr3nsCQjkpgZCNm2X8VQwgS-u-4u_nK2-YA2L7Abz33wMpX0ZRvBygEj3CyLbAp7Bwg9S7rKyla/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-8093489634704283174</id><published>2011-11-09T04:17:00.001+00:00</published><updated>2011-11-09T04:17:04.222+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="first person shooter"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><title type='text'>Modern Warfare 3: first day impression</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3Jgas6D3rr7O30PuChDzO8AXhsYZRLSWn8dvkO7s1JkZbVQyIllZgfhDRrBBGeN49O7sjLu9EHG1y0ZXH0lgSeOkbmvovvwQQ8_j__lbOlRl2HrMFLlyvhIf9YhcaHgEXjff1Y-qTYDDv/s1600-h/mw3-1st-1%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;mw3-1st-1&quot; alt=&quot;mw3-1st-1&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKNOOgMydecS6SS-Y2F5PpQdovQg6wUcfdg3jQuahY9zpZZ4M14iUll1Ikn_Ffs_Ig9NxV_YjCkFuwRa8ZhhBvYdzxLCvhxsvSSHlLt3PRhRvqRdm0ihGL8FHrlB_7yVVvZRnWwPRDNUNp/?imgmax=800&quot; width=&quot;325&quot; height=&quot;190&quot; /&gt;&lt;/a&gt;Another big game gets released and as a first day buy I thought I’d write yet another first impression, again this is not a review as that will come later. Most people seem to gravitate to either BF3 or MW3, it usually ends up in you either love one and hate the other. After playing both all the way through the campaign and through the multiplayer I have to say I do recommend both games but for different reasons –&lt;strong&gt;&lt;em&gt; in a nutshell BF3 has the better multiplayer and MW3 has the better single player campaign.&lt;/em&gt;&lt;/strong&gt; Popping on MW3 today I wasn’t at all surprised to see an almost identical start and menu screen to the previous modern warfare title, giving it the benefit of the doubt I went right in and started the campaign. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFhAAPwPAkztEIWbCD2-Gr8SPJrylyPjzYhvdoitiuioZjIw4MJBHD0mOyUCQPKs5xqhExqFL_NoeQYo4990u7HxBFSULP0nHwWebqxh3dzNU5OVDGdPIlHRsT2gjOxzYVEUCH9geMSmdH/s1600-h/mw31%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;mw31&quot; alt=&quot;mw31&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLseAjjX08gVk8et4BmxrrvUDmVWYL_s9lVSCVDRpFUK4DwiZJm_obik0SPTPSJko6s_4HSt1Q3l3HyAMGmF3apZcmqCOaKgYXLRQgc2VWhj1rGYTkzE8VhEWE-u9-l_29J5p_HZ_7Vixe/?imgmax=800&quot; width=&quot;311&quot; height=&quot;179&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;The game continues right after where MW2 left off, and to be honest I didn’t really like the first few missions because they were trying too hard to shock and awe me with all kinds of over the top scripted events. It’s fine to have one or two in there but having so many in one mission just makes it too unbelievable to think you really could do what was being done on screen, the rest of the campaign does have similar events but they are a bit more believable and for a Call of Duty game that’s saying a lot. The controls handled very well and I saw no real differences between them and what was used in the previous games, even if you aren’t familiar with the game the controls are easy to pick up. The weapons handled pretty well and looked realistic but firing an RPG didn’t feel right, my character barely flinched as it rocketed away. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFn4Zre0Wl8tHuL5cG5821Lyzm3VJdHpEYhzWy24IPEjHJaf8PlEgMEz0jO6LUgV8Yz3ReAaq0bao-MvqhyqDop_81SXyJdsyx9TgEJPoW-2kef4mA3zncsLjq0j5PBwFL0uS7n_Jo6-MU/s1600-h/mw32%25255B6%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;mw32&quot; alt=&quot;mw32&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimOACzf2iLwJ2oW6x8YEpSoOUgn662et3LZIp_nVvEdhJC6sqtw4toUOsGOv_pxBqjuUon93EiRxVvKgVjPu8ueH788oC9fGgT4qmKgZWqqbtETzhbCf1-6SKftcKN8KjcqrmVyx3GG8VE/?imgmax=800&quot; width=&quot;330&quot; height=&quot;193&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;In past Call of Duty games I never felt too engrossed in the story or in the characters but this time I found I was paying a lot more attention to the characters and really liked how they dealt with the story. While the first few missions are based in the States the next remaining batch are dotted around locations such as London, Somalia, Germany, Paris and Prague, maybe I found it easier to relate to the game because I felt closer to the European cites portrayed in the game than in the States. As for the maps themselves and the overall design I was very impressed, familiar cities of the world looked brilliant and I noticed it was less closed than I expected. Instead of just having to run through a street in a straight line it gave me the choice to cut through buildings or shops, I liked that they put all of that in and it helped keep the game more interesting and certainly less linear.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3BDEkGK8DMlhJEVC_09rHXfENNgGlKdbcZT7mTpZ3PX1K9Cd7CovEMCo5UtLrWrp4DAcj2yP4oqC6ntrBTbRRARvFclhE16U4iXGfeETkEndx11kZy73qccpHVFQlV6XRjNipWoyz-qiY/s1600-h/mw33%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;mw33&quot; alt=&quot;mw33&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieJck-R6i2d_piQCMBAtkHqq3eGTL4qP995qOTMA1JFPueYwj7792sCEP3RubiRJbx_os4zex8SpMDz1nUq9C2KuMcfxIfl_iS559migQKNL7CHYLq3uKN6MEetp0OIVWo716BvxRqXfcG/?imgmax=800&quot; width=&quot;307&quot; height=&quot;177&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;The multiplayer is the main reason a lot of people will buy MW3 and given its popularity between both casual and hardcore gamers I can see why. I’ll admit that having played the multiplayer online for a few hours I do enjoy BF3’s multiplayer more, it’s simple really MW3’s is more of an arcade shooter laden with perks and bonuses while BF3’s is more gritty and has a more urgent sense of realism to it. There is no shortage of guns and equipment in MW3 online, I started off with a fairly standard pistol and submachine gun and had no problems gunning down players unlucky enough to cross my patch. The perks are all back as are the missile strikes and attack helicopters, I didn’t much care for these in MW2 but it didn’t spoil my most recent experience. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIK3OqD5Vnvj9aO1R0WXjOLvrDrJpGbURCCzCM6TUuXQf8qdbTfGgcRAi8fpr-YtFrj3U9eYOwfxdlX8WKP-QDpwdSOMkw4dFdsRIiNeCCIDd64IpraQFGZmwH1EMGGi6VWrOPNUejjOvM/s1600-h/mw34%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;mw34&quot; alt=&quot;mw34&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfwt7vAeG7MC9KQgXRWWuDX03XzhoGgStHdXeg4cVJt8YJLsat0MjncxB8gq2vf5OPcKAKmiJ8mBO5wn02ZKLbccTEp5JjyMpoqwYEyw36T0o_kyljwLCXxWCuD7nTpYkgHqUF9c13HrPK/?imgmax=800&quot; width=&quot;316&quot; height=&quot;182&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;There was a lack of campers and that definitely helped keep me playing, even random running and gunning seemed to be few and far between. The maps were ok but I only played 5 or 6 of them and I’m sure there are still a lot more to see. All in all the online multiplayer hasn’t really changed that much but it’s changed enough to keep fans of the series busy and happy. Spec Ops mode was the main reason I bought the game because I enjoy having the option to play offline in split screen, again this didn’t disappoint. The missions in Spec Ops are fun and there is a new survival more that I enjoyed, it’s early days yet but I’m sure I’ll like the rest of the content Spec Ops have to offer. So the main question would be is Modern Warfare 3 worth the price tag? As a first day buy and as a first impression I’d have to say yes, fans of the series will love it and I’m really looking forward to reviewing it soon. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/8093489634704283174/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/modern-warfare-3-first-day-impression.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/8093489634704283174'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/8093489634704283174'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/modern-warfare-3-first-day-impression.html' title='Modern Warfare 3: first day impression'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKNOOgMydecS6SS-Y2F5PpQdovQg6wUcfdg3jQuahY9zpZZ4M14iUll1Ikn_Ffs_Ig9NxV_YjCkFuwRa8ZhhBvYdzxLCvhxsvSSHlLt3PRhRvqRdm0ihGL8FHrlB_7yVVvZRnWwPRDNUNp/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-6153474178020263070</id><published>2011-11-07T06:32:00.001+00:00</published><updated>2011-11-07T06:32:50.187+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="first person shooter"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><title type='text'>Rage: game review (ps3/360/pc)</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVwALZgV_fvOuNBH3_Zk5Q7PipM7GSzCO4h3otx7YVipk0FbeZ0EUgNcxXdhYi3_-EMqgU9tvXlhCoOSXncFIX40uSRA5e-TkbKeVWuvaZMSvjPsxUHUfWcKhDMbteP5NDjvGX6BZQMUoQ/s1600-h/rage-1%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-1&quot; alt=&quot;rage-1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGA3BHn5RH14U8T6KVepcQfQpXziVZAQOJhhM6nIyvpUwHxR9orFHzGKqmUpa8UL80Ebx2a398khkNUonU-UGzOo_M_nlSttjYKkfVyWNxx98oCTkmUFB-HvxCNwrp3WibDIBScOSqlQtK/?imgmax=800&quot; width=&quot;170&quot; height=&quot;196&quot; /&gt;&lt;/a&gt;When the makers of the iconic Doom and Quake series set their sights on a modern day shooter they may have set them a little too high because while Rage has its good elements the main problem is it looks too good ..or at least it’s supposed to, the truth is a little more colourful. It’s extremely rare a game will slant my opinion on it in such a short time and I never in million years thought Rage would be the one to do it but my initial response to the game was that of surprise and not in a good way. Rage starts like many shooters in a post-apocalyptic world where you as a survivor must do what you can to make the world a better place, by that I mean shoot and blast your way through the hordes of scavengers and bandits that rule the wastelands with mad max like brutality. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHQ6I3_WpsvVoUybOf6MEWNbkMaumV4pLnqUwALzLT52fBsLQIMfPDBzBYPCZG-ZMLuHcSvCa1DjsCzd4MebLYmoDf-udA5Xq-YWAJqYumhxTTsZZmPENEoH49xs7uFOlp_Zkx7cKMKQl3/s1600-h/rage-5%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-5&quot; alt=&quot;rage-5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGLEVYghlTIlDlcWl7rtmIuAbXtBih0G_vZ4tEypylD6i0ev3zaJ3swXuku2fVzGvvGDH6_CrfAwHikxQ5E7BKo8-kTzhf0rSIB-NFXuFJE_qwa47cqI7zg6cb1IHGifROWfU7bmbdQU7m/?imgmax=800&quot; width=&quot;168&quot; height=&quot;104&quot; /&gt;&lt;/a&gt;The reason this time for the earth being such a mess is an asteroid has impacted and changed life as we know it, the remaining people who are left over are either organized gangs of bandits and mutants or regular people trying to make a life for themselves, you on the other hand have been secretly stashed away in an underground bunker as a sort of failsafe or last chance for the earth but the life support system has malfunctioned and the rest of your comrades have all died. The world of Rage is brutal and just as you emerge from the bunker you are immediately set upon by wastelander bandits, saved by a stranger you then have to repay him by doing little odd jobs around the area and that to me is the whole game a series of odd jobs that don’t really pertain to the furthering of any cause or even story because while Rage doesn’t lack much on the shooter side it seriously lacks a proper story or sense of progression. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9tNYwoPczCB3MrZzfpZqECt-9xZ1CsPSVJc_CYUgTIogr0IYyRSaLkh5BT8RtYUFzf0j5ZOeE-bt_rbc7dpyX8FWaDDKZkdjXGWl7xYyQ1Smdto1iX4Qx7ylVK3VjRnEOB3_rJydm9wvd/s1600-h/rage-7%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-7&quot; alt=&quot;rage-7&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHk-ciCRpNvZOk1z9TGDM8Q0fjBVnfXW_Q-AlmYKdFXolqSEe6B5CxxFXozFZGDtFbFxyadMX-IGiiPwbpyGOA3TFZmmJ0ptDsyC6zRjwoVXhw7NkYPMywNzWdppXNTLIYCvJ4gktcF5II/?imgmax=800&quot; width=&quot;187&quot; height=&quot;119&quot; /&gt;&lt;/a&gt;Before Rage was released I keenly followed many stories and articles about how it would play and above all how it would look, many sites and magazines talked about the super textures it would feature making it one of the most advanced and realistic looking games on the market. I’d heard a lot about the textures and did expect a very lush looking and vibrant game, while the character animations do look fantastic and very life like the game itself suffers from the worst popin I have ever seen and probably ever will. The popin I’m referring to is a constant shift of focus and clarity when your character moves or looks from one direction to the next, while most games have a certain amount of popin Rage goes above and beyond the call of duty. The first thing I saw in the game and it looks stunning was the sky ..it would since it unlike the textures is just painted in but once I looked from one corner of the screen to the next it took about five seconds for the graphics to load up properly so all I saw was a blurry patch of ground or wall. While you would expect it’s a temporary thing it really isn’t and lasts the whole way through the game never even letting up for a second, the reason is simple current game consoles can’t handle super textures because the internal readers are not fast enough so naturally Rage suffers – I’d not call it a game breaker but at the same time the popin was so bad I felt the need to quit many times. Soldiering on through the game it took about three hours of playing until I felt immersed enough to making a difference. Given the game had such a huge install file with mind numbingly bad popin it did have some redeeming features so I do think it deserves a review and if like me you do give it a chance you might just like what you find. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKaSxM_mxKJTVp5YyfE-G3QP3yX2443TLXpXg5wpKAL7v2cuEmPwdPKXyCJ-Q3x5VaIr-k2YHuILr-vw63sn8IXQG-HoluEU97byPduRkdq0n-KHl1ObFE6IdgJiUbUaf0BsZb9xmFXfI4/s1600-h/rage-4%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-4&quot; alt=&quot;rage-4&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir7xAWUepuCaXK7JzadooeVsPU528Vubon60e9PnF4meqKp-7dEKsKX5aMMb_tiXDN97Jn3le8PxgMNp_72zARYhSXgeTBuik0-fKZmk3KWbBKSxK6wnJIuu8PF7k0JMq6UBXikLLijo6B/?imgmax=800&quot; width=&quot;174&quot; height=&quot;100&quot; /&gt;&lt;/a&gt;So what makes Rage different than other similarly styled shooters, it’s a mixed bag really while it does have the usual fire and forget simplicity there are some interesting things that Rage does better than its rivals. Rage plays like a mix of Borderlands and Fallout, the gaming map is not huge and sadly even if you do find something to explore you really won’t find anything off of the beaten track which is a shame because the game comes across as an open world shooter when really it’s not. You can jump into vehicles made from beat up scrap metal and that will get you around faster but if anything it hammers home the fact that the world is restricted in its size, there are of course some plus sides to being able to use vehicles. Available in the game are a series of races which can be done once you have the appropriate vehicles and mods, that’s right you can modify your vehicles to make them more resistant to damage/faster/and even kit them out with guns and missiles and while all that sounds like fun it can be until you realize the actual races are a piece of cake to complete. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKRMbtIqwD5JI9Zd45xznhhDjLdjqPQtjJIIbT9B1swcRuM2_PyKfQPFc9NzNvNm2LBPsW5DZPMDrWFeDDmOyNoB1auiiR6vvEuf1HRZGTWQnUJ-1t02OJF3-zIf06CCXmbEqt_BijroOk/s1600-h/rage-8%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-8&quot; alt=&quot;rage-8&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfWPUaR_dxvDv2ioEER8Lw4V97lJBgUOjkCxsDLntYRhjCaqx3JNNOJF2TeQq1myV8s57muhUy4Vxv6iXrSa2v51ujuhBbjFR19qkoA4C8YGdf5x1RxOZarNgtviYvqnxte9PLpAoZJPJU/?imgmax=800&quot; width=&quot;183&quot; height=&quot;106&quot; /&gt;&lt;/a&gt;Perhaps the developers were trying to make the racing segments accessible to everyone but what they did was make it much too simple to pose an actual challenge and I would have completed them all if not for the game doing something really annoying which I’m about to address. I can name a few games which close certain aspects or mini games once you reach a certain part of the story but the scale Rage does it is unacceptable. Near the end of the game and without warning games like racing get closed down so you can’t compete in them anymore and if you were after 100% game completion you will have no choice but to replay the whole game again, while that might not sound like a big deal I found plenty of trophies/achievements were unattainable for that very reason. The mini games when playable can actually be a lot of fun, featured is Tombstone (a sort of digital chess with lashings of violence) 5 finger filet (think bishop in Aliens with the knife on the table and you got it) Strum (a miniature version of Guitar Hero) and one of my favourites a card game which relies not only on skill but on you to find and collect the many game cards hidden all over the game. While these mini games can serve as a distraction from the main game the missions themselves are so repetitive and uninspiring that there really isn’t a lot to be distracted from in the first place. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRA77GfVtXT_ylQWsEiU0G1eIE-0QdkzU3LkiNZQjyJC26xbRGyQ_2zSNuzK7MidrcnlVsc3N-bjCP_UDQENIHZtdA16OtYe04T6Qsnc__pZQXRJ-TmplCYMLvBAEK65-qls1cvnWLCzt9/s1600-h/rage-6%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-6&quot; alt=&quot;rage-6&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQUE2F6COB23gfa6Bwt2dEfR75NFYwnfOVHu395-36fzEETmsVuwo2ProYMq_OTgU1xcjmLE3HVZO2HNXwqQ9L2FjcvsCrO-teYUa7yAwXHU9K8hSCccXK80hSi-PgauMjwilo8Okl9Rsy/?imgmax=800&quot; width=&quot;177&quot; height=&quot;113&quot; /&gt;&lt;/a&gt;From start to finish the only mission that really stood out for me involved being a contestant in a game show where your very life was at stake, you win cash by staying alive and getting kills but with hordes of mutants trying to stop you it’s not easy. There are of course other missions that show a glimmer of hope but I found the more I tried to enjoy the action the more something else would crop up making me feel like I was accomplishing nothing and if I was no one cared. While there are some interesting characters expertly voiced the story seems to go nowhere and when I did feel a change of pace it turned out the game was over with one of the shortest and most abrupt endings I have ever seen. Even with the extra missions offered from random characters and from notice boards the lifespan of the game is far too short to make a serious ripple compared to other games that offer a similar campaign but more diverse multiplayer, Rage does have a multiplayer but again it’s limited because its mainly all about driving around shooting the competition so don’t expect the usual run and gun deathmatch fiasco because it’s not there.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBvO67LMfpaAhlN4BTdSqY5ktyzrZILHhROCf-dCC88av-1TRLsEX6mvGYGGvJrLfzecFZST5xsOutta-0Z30htomKUWbX_DAd9q5Lgl-nUcf9X7sPEfPxVeSXXgtUtUpzvt6fyag0T87A/s1600-h/rage-3%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-3&quot; alt=&quot;rage-3&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7EfUOog3dApV_zJG9dioPSQtRqcbJZYOR1soSC11ZbhOC1utB334rGPf1lSHpzWkoHD5Uh9OShWoCF0VetvPYdjV7zEa5fF0SkaeFBUFY767QsZNtAGvliiaJqU8OZxSoXGIj1hD4YHvJ/?imgmax=800&quot; width=&quot;177&quot; height=&quot;134&quot; /&gt;&lt;/a&gt;Like many shooters you will find to progress you need better guns and ammunition and Rage doesn’t let you down here because not only can you acquire all manner of guns you can also build and modify gadgets that can be used to exploit the enemies weakness or simply kill them. By doing jobs you earn money but you also find money on downed enemies or hidden across the game map, the money can then be used to purchase guns/etc but better than guns were some of the various gadgets you can build such as explosive radio controlled cars/gun turrets and little robots that follow you around blasting everything in your way. It’s these little gadgets that make the game different than other shooters but for the traditional shooter fan there are plenty of rifles and machine guns to keep even the most frag happy busy throughout the game – budding robin hoods will also find the crossbow very useful. The bandits and thugs you face do make up a big part of the game and there has been a lot of thought and work put into keeping them rather unique and interesting, the ones that stood out for me were a group of Russians who were obsessed with technology so they had all kinds of traps and weapons at the ready. Something Rage implements well is the reaction of an enemy when wounded or shot, some are very fast and will dodge or jump out of the way when you attack but when you do hit them they stumble or grasp the wound in the way you would expect if it were real life. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhj61qArQOitgtsxLGVgaHp4u9ProTw21kt3LtTZ5f5YT5EbEbpE7hOKb1t_xQB5_ieDe84NdUVPMD11OE1_Mc7WvCl2duLJxc24kmHTYOGa-jMcgmdhHt6SJ8rcsy2XxMIJdCRrW-nACxg/s1600-h/rage-9%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-9&quot; alt=&quot;rage-9&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwPqM8JwlzaRop1Qcmh8m45D9lvNnwjOXavICvNKq0sg4a-hHouJKqPqW9mCfmcbd-i4CLTW-QuBC6RQgxHPkgqaW5awPKhv00leF_TSxziNvXvl9exlQXohujdRc9iHFSkpw9JiEKZojG/?imgmax=800&quot; width=&quot;188&quot; height=&quot;108&quot; /&gt;&lt;/a&gt;Other than the human element you also come across mutants throughout various areas of the map and while most of them only take a few shots there are some that merit the extra special attention that only a whole bag of ammo and a rocket launcher can deliver. I expected the game would have a nice healthy amount of bosses and super enemies that would really bring the game into its own but I counted a very small few and even the ones I did meet were easily defeated in no time at all, I could have sworn I’d seen clips of bosses that were never put into the finished game and given how bad the popin was I’m not surprised. Rage at its core tries to be an excellent game offering a unique experience but the closer I looked the more I saw that held it back from greatness, there is a certain degree of unfinished product that radiates from Rage that probably wouldn’t have been so obvious if the game hadn’t been so hyped up in the first place. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_qSBnIB3QL_jib0F2OfFZYiG6F24Cp6UgAtT60qyQEsexc87LjVjPofy0-omgHW2ky0h6SGsDGv9nnAqUJpjwpvtPvJxZxPLEmJKgkAwQAyKf-c8UI31p-ME9wjIO9GQX6mOAPTj94PHS/s1600-h/rage-10%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-10&quot; alt=&quot;rage-10&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYHoPBjNlHOUzE9n2pXa8XAvXy758pb966erXmSK5v_Y9HRNYXuazkTfMkoogLAQYUyUHlrV2hPc7vosCBdEmihUYMmWBoZzvwVZkjNFDrIUjoREPAtpt-es7o-q38l3XVbK1_JKKGLhIK/?imgmax=800&quot; width=&quot;207&quot; height=&quot;127&quot; /&gt;&lt;/a&gt;Painfully numbing popin aside Rage does look visually near perfect to anything else on the market, the physics engine works brilliantly and given how demanding the visuals actually are it’s the little things like water and dust that really make your jaw drop. Racing along through the wasteland in a beat up wreak of a car with dust and debris flying is an enjoyable experience, the terrain when properly visible does look astounding and even the cut scenes are beautifully rendered to the point where you forget you are playing a game until of course you step out of the car and start going through the game on foot again and notice the sharpness and clarity popping in and out. The world of Rage is less laid back than it feels, the people who you think you are helping or are helping you have a real knack of lulling you into a false sense of security but once you leave the safe zones you are back in bandit country and they will make your stay there very short if they spot you. The game environments both inside and out are highly detailed and give you a lot to look at, there is a real sense of thoughtful construction in many of the buildings and complexes I just wish I could have viewed them without graphical errors. The main things I liked about the game were the complex character movements/model animation and the ability to upgrade all of your weapons and gadgets. As a traditional shooter Rage works perfectly but it’s not and the developers made no secret of trying to embed a story with added desperation so once you did get into it you expect a lot more especially from the ending, it’s a lot of fun shooting down whatever tries to kill you but garnishing it all with a story that goes nowhere ruins the flow and leaves the player feeling cheated. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg0Z11n0XQmI2RfBp9mA8dpvp77_iG3tor6PoAJklbUafVHS97wkE5N7NH1i2I6YEbQJ28CdY5cWX7xVuLrcKhs8A8TS6QMpI47nnTH8SPPudWReCerFR6i9AKgOw_IKYzf2qbHW3amOVB/s1600-h/rage-2%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-2&quot; alt=&quot;rage-2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdAfPgTp6q0JA2m3h3aF8i5D9pHZ00sz5EHHpurvJfAEUbWqMzcy1zqDY3r_eOsnjmPFVX1VY1SRB_1fYLdhR-RFIuCmDMXrpD2uck6M2lY_XtbtXD5gO_op_5XUthNFm-4FkJ3Ac7_Y2e/?imgmax=800&quot; width=&quot;176&quot; height=&quot;112&quot; /&gt;&lt;/a&gt;I tried very hard to like Rage and as a shooter alone it did satisfy, my biggest advice would be to play the game and ignore what little story is there that way when nothing gets resolved you will feel less cheated. I did however like how the weapons handled and loved how powerful and solid they felt, every impact is reacted to and you can sense the carnage you are dishing out. There is a nice escalation of difficulty between the different enemies and you will find you have to adapt and become creative with combat manoeuvres in order to not get overwhelmed by the attacking forces ahead and around you. Having gadgets and creating gadgets is something that I felt made a big part of the game especially when I got to the last few missions, deploying sentry turrets and bots definitely saved my skin more than once. The rate at which enemies will adapt and avoid your bullets is truly frightening, not only will they duck or leap out of the way they will dart up and across the ceiling scaling their way either to safety or right up next to you ready to pounce with the deadly precision of a king cobra. Car mode in the multiplayer can have its fun moments but I really would have preferred some maps on foot with the possibility of death match or capture the flag, given the developers history with games like Doom and Quake you would not expect that to be too much of a tall order. What they did do however was include a co-op mode which although doesn’t pertain to the actual campaign mode itself it does let two players stand together in a battle to get the most kills, it’s a diversion but not much of one because it gets old quick. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAe1LT0QwKMvT3Vg8If8nntMYA6rLcREJJQTaNXRafhn_10f1fmKBaW0YAR-Kg4zdINPht3VNxL7CGOOlxvfvs6j_d8bfOCcTw_vDcBgoS2P2sY9v6ckl52yP_k2DTpYpc7Ie2Qw4ZkIqJ/s1600-h/rage-11%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;rage-11&quot; alt=&quot;rage-11&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnOufUXjFAGCvgjwmQqKnLfcxPsaW9lSpXVBfEs7uTLASItAR93GF-qlISDktWYRMGnKBN_b7x4NjFxdXCpdZgLDaR1RkuFP3ZaLw1SassiIx0uJKoszneEuSRa6aW_Y6xqtFnsV0kH-BD/?imgmax=800&quot; width=&quot;173&quot; height=&quot;118&quot; /&gt;&lt;/a&gt;Rage tells me a lot about the developers of the game, they avoid a strong story element and instead opt for a heavy handed shooting experience that while a lot of fun is too brief. The game controls well and the mechanics are solid and feel like they do what you want them to do but I seriously doubt they tested the game and if they did its unacceptable to ship it knowing the popin was so bad , some people suggested it would work if the popin was patched but as part of the games core it can’t be patched without gutting the engine and rebuilding it from scratch. The characters and people you meet along the way are realistic and help give the game a heightened sense of reality but at the end of the day none of them do or say anything too memorable meaning you will forget it all very quickly. It may have won a whole host of awards at shows like E3 but I feel it was unfinished and lacking depth in the story department, you may argue that shooters don’t need stories but you can tell they were trying to implement one at the start and when they reached the middle they just gave up leaving the player unsatisfied and wanting. Rage could have been one of my favourite games of the year but it has too many problems that can’t be fixed with a simple patch so I’m giving Rage a 6 out of 10. I’d not recommend it for retail but it’s definitely worth a rental, think Mad Max mixed with Borderlands ..a side helping of Fallout all served up on a bed of Doomsday and you have Rage.&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/6153474178020263070/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/rage-game-review-ps3360pc.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6153474178020263070'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6153474178020263070'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/rage-game-review-ps3360pc.html' title='Rage: game review (ps3/360/pc)'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGA3BHn5RH14U8T6KVepcQfQpXziVZAQOJhhM6nIyvpUwHxR9orFHzGKqmUpa8UL80Ebx2a398khkNUonU-UGzOo_M_nlSttjYKkfVyWNxx98oCTkmUFB-HvxCNwrp3WibDIBScOSqlQtK/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-6033436931143188290</id><published>2011-11-01T05:01:00.001+00:00</published><updated>2011-11-01T05:01:02.142+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="combat flight simulators"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><title type='text'>Ace Combat: Assault Horizon (ps3/360)</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsIoovpC8NYcrgWeL9tEN-qXRLHmH-pf4ky9k60S4o0FPTBqv0ZF8RP8UACudobOTkSKMwOcwPosGd_0tQ9Ne6oyFG90pi_oH_Xuhfelu5UQAvcbVbhH5M8-j9KULcHdCBfdoGut74FIaY/s1600-h/ash-1%25255B37%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-1&quot; alt=&quot;ash-1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwUySKmtiDywy7surpzsq4g0q-yPkc-EGki46CAPU_X_FfQNQlAkmUtYLI0PKAlBk3bcnz401weNR_whf8jm-KPjqUaGx44_ZxfspoHym_jgkL2IsFzsJkjpJ7OeuTtAK8S0r0G-08viAW/?imgmax=800&quot; width=&quot;179&quot; height=&quot;206&quot; /&gt;&lt;/a&gt;Ace Combat has always had a history of being the crème de la crème of flight fighter sims on the playstation and playstation 2, unfortunately years later the same cannot be said about the latest release in the series. First off Ace Combat Assault Horizon is not a bad game it is actually a lot of fun the only problem is Namco have gone to the trouble of fixing something that really wasn’t broken and what you are left with is a level of unrealistic yet highly accessible fighting and flying. If like me you played many of the older games in the series and thought the newest one would follow much in the same manner then I’m sorry to say that’s not the case, but all is not lost because there is a lot about the game that really makes it stand out among other recent flight sims. It’s easy to assume Namco made all the new changes in order to breathe new life into their highly popular franchise but you can’t help but wonder are the helicopter door gunner and C-130 segments a sign that it’s been influenced too much by games like Modern Warfare and Medal of Honour – both games are good but it’s a dangerous trend to follow that can often result in unimaginative gameplay that screams déjà vu. Though Ace Combat is in some ways guilty of the same influence it does have a trick or two up its sleeves.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEij-zW2OjaNj8bVr-VCH1fiH5jHbaOj5Hs91BJguajAPEAikiDDamT7-yllAow6IvjZ_JfUON31n54INEYiMJa9XYnbK3BJ79GJT9xSHGT7FOFe_gbjLWh2JZ0J0ifSOuZWzOPFyVxVuVP_/s1600-h/ash-3%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-3&quot; alt=&quot;ash-3&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHcj6iP-3FlJfceH59pgjz1KWZrveJAC8PjwVrtqsoVgEnOicc1xw_tHMzzheyXFr5Cqi7sm3m3Vs3QEilhcHz8zFfWcfDTkWqsArlv3PonA8__kF3y5ub6SavaPjUfGzX5LV-dM3OtnST/?imgmax=800&quot; width=&quot;188&quot; height=&quot;108&quot; /&gt;&lt;/a&gt;The game does have a story and for the most part it’s not too bad but at best it’s predictable, given the aerial action is the centre point the story really isn’t something you will be paying attention to in the first place. In the past Ace Combat games have been exclusive to fighter jets and that worked, while reimagining the game it seems that Namco thought planes alone wasn’t enough. While jets do feature 80% of the time and work very well the added helicopter missions are a lot of fun and it keeps the game interesting when you have to adapt to a new style of flight but it’s nothing that’s not be done before. Anyone who played Apache Air Assault will be very familiar with what Ace Combat has done, the only helicopters available are an Apache and a Russian Hind – they do pack a punch and add a little extra to the game but you can only use them on helicopter specific missions. Also included is a mission where you are a gunner on a chopper and must hit ground targets and soldiers, again its interesting and fun but it’s been done to death by similar games – even the token C130 bombing run is included. It’s a shame the developers thought they had to add all the extra razzle and dazzle to sell it to today’s audience and I can’t help but think if they concentrated only on the jets and planes the game would have been more of a success especially with the fans. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb3w1NmtLbvOIGja4uiACFYqXkEKBqfMncFcsQbGg51sQN89iGSHbwG6q2VnRimdbQh_LPRtl2cTnKRbDNWfBkvl7gFP5XY6mnIN-1ZTUTc7__5ipBo_9V6dLjeTbQ4Ultqy2xyAhhIyDI/s1600-h/ash-4%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-4&quot; alt=&quot;ash-4&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY4T59xF-JLk3iIn76QlHB0a_OG2UVEH4uSIdMk9f3cMn7rs0W4hyphenhyphenyxKAPMTRHNTf2IBHfOZbxcPN9yf0Sm2KrlvpkgBcxGT61zbmIznZMEBvwB1cGPlnBrpmV-Qp1SZkgIGMGuFiKXaJf/?imgmax=800&quot; width=&quot;190&quot; height=&quot;110&quot; /&gt;&lt;/a&gt;My biggest complaint was that the game didn’t stand up to the realism and expectations that it built up, many past Ace Combat fans are use to a certain learning curve and even with the advanced controls activated it’s still too easy. To really hammer home how easy the flying can be one of the modes known as DFM (dog fighting mode) thrusts the player into a close up battle of break neck speed with explosive results, sounds good right? – Unfortunately no this is another example of fixing something that isn’t broken and here is why. To activate DFM you have to fly up behind the enemy at close enough range, once active your plane gains a sort of phantom autopilot that perfectly guides you through danger leaving you to blanket the enemy aircraft in gun and missile fire. While that may sound like fun the auto pilot is too linear and often sets you off on a scripted flythrough that feels more like a ride at universal studios than an actual dog fight. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgx-b-P8hIXeY9ZjudEX-jVbsk2AUPLCODJ7s38qFu3O9_bVQYjo7m8F62eGKanz_RVcCaehrIdWFEtRa8kPHUrDFlRcZBovNwPn1dwXF5xIM5q5vv0_YTrJDp0LlL0wrRGSpeG6uY7Rdn/s1600-h/ash-9%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-9&quot; alt=&quot;ash-9&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAp8bvrM6h16N6SR2uN0-VtLJHmicpYuR2s6kfFCk_Gj7GxQKlIwPRLXMYiHdrJGPygl4F3WLWE0GA7D8Wsrm_4d6ZP7hpaGgQlHBii_2ANIc3P2hpM-JsNGZmMNXe0f3vIwexjrFxuROs/?imgmax=800&quot; width=&quot;186&quot; height=&quot;107&quot; /&gt;&lt;/a&gt;Dog fighting mode is probably one of my biggest gripes with the game, you can successfully shoot down aircraft by not getting too close but it seems like it’s geared towards having you dog fight as much as possible. My assumption is they included this new mode to bring the player closer to the action but being that it can become so linear and the auto pilot takes over you never really feel like you are the one in control of the game – it might have looked good on paper but the end result is not pretty. Controlling the planes in the game is easy enough and the learning curve is short enough that in under an hour you can become an ace pilot in both manoeuvres and in combat. I love that the developers have made the game more open to newcomers but at the same time they have dumbed down too much of the controls and even the action, while engaging aircraft in dog fighting mode even if you try to crash into buildings or in my case the ground you just can’t do it and I personally think this kind of scripted event has no place in a flight sim. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1Hn4PayKaZ8IEKrIYMVZYI8muvK8IebYUe2ZKqIe-aPG2ofYogcKbduLvw73WcsIihOMkT2O5PaQddS5DCWp4yAD65wko4PDdf1nHyQmKMKC_gIq1uVs77CHIkva-90Izd63CPXSOlTsn/s1600-h/ash-11%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-11&quot; alt=&quot;ash-11&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAhGKzJ09kLvSbm0HuyiyqpT2bo0lVCXY9q3bMhPKf4Wu6-VK0cJ_fQ1zWj1I4Ya4xcIABRSnZKp6dkzloXAlRPvD_qfP3RivnYZxN6vkdk2_CgvLp8RBKgV4c2pG2f0xG7jPBQgXy2MpI/?imgmax=800&quot; width=&quot;185&quot; height=&quot;94&quot; /&gt;&lt;/a&gt;It’s not all doom and gloom as Ace Combat is a beautiful looking game with painstakingly brilliant visuals both in the air and on the ground. Each plane in the game is perfectly rendered and the work done truly is exceptional, especially when it comes to the explosions and near perfect bleeding of metal. When firing upon the enemy you will see chunks being ripped from its body until its completely gutted and either bursts into flames or simply breaks apart in a hail of sparks and shrapnel. It’s very satisfying seeing your rounds rip apart the enemy reducing them to pieces but often too many times that means jumping right back into the pre-scripted DFM mode so you often end up back at square one on your round trip of repetitiveness. The game scores very high in the sound department, the planes and weaponry all sound exceptional but the real beauty is in the soundtrack. Ace Combat games have a history of featuring very well made music and Assault Horizon is no exception, it’s certainly a driving point of the action and a huge bonus point that the soundtrack CD came with my version of the game. Being that most of the game is set in Africa a lot of the maps are made up of deserts, there are also snowy mountainsides and very impressive renderings of Dubai and Moscow that definitely merits a mention. Most of the missions are straight forward enough and will either involve you taking down enemy aircraft in the area or targets on the ground such as troops and tanks. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7HTwIqf7lhahVD73-Ln11h3GFgs0ct3MGe5IK5wKzEqVELTjXZaFq5RGmxAJQRWEDO2SrvWFHefuVKOC22K2Ue_olJLFw2C9SY3kICPG18wVCe8pOx3ObkqKpfKyDvYFxfUnQofVR_rEl/s1600-h/ash-6%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-6&quot; alt=&quot;ash-6&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWTMjYLvH7Hr-32seCyjIMMe0Yi_Q9WDD2kyztHJcZz-alBQ3FMAV7dGDnEYNTsjPjnSVK0HzFjRp8-LiKnUa8BesnzRrGBDMsR9oxrPsHZp-yIa0PPcck7xpk8omN0Bt9z3mSoOlJxncV/?imgmax=800&quot; width=&quot;190&quot; height=&quot;110&quot; /&gt;&lt;/a&gt;To help you dominate the skies all manner of missiles and bombs can be unlocked for your various aircraft, unfortunately though the upgraded hardware will help it only serves to drain even more of the challenge away from your experience. Since Ace Combat is all about the planes you would expect they put the work in and recreated some real gems. In previous games you had to buy new planes but here you are awarded them after missions, thankfully there are enough to give the game a little more spice and variety. Notable mentions include the F-22A Raptor, Typhoon, F-16C Fighting Falcon, JAS-39C Gripen, Rafale M, AH-64D Apache, Mi-24 hind and my usual favourite the Russian Su-47 Berku. They all look sound and perform brilliantly unfortunately some of the aircraft in the game is mission specific so you can only use them for particular missions that require aircraft of that type and roll. Eventually you unlock a few different paint schemes for your aircraft but the majority of paintworks seem to require buying them as DLC which is a shame because once you finish the game there is not too much incentive to go back and do it all again. When you do complete a mission you are given the option to go back and play it through online co-op with a friend, and if that’s still not sociable enough there is always the multiplayer with its addictive domination and death match modes.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinMQ2I0wIxCeE3wJ7lp6Hf_enJYvviQlISWBGhCcTVuSAt7ulfyI7MdJRmlj_l3Ddfou7RqegnJPzauB4qd08pHkyzBZMW_cUflQdQWk0D4GLXHyRdo4XiKvzsjhO_MmALJdk1ocoe8lu8/s1600-h/ash-7%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-7&quot; alt=&quot;ash-7&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuK6gZlXcntr4BQagntl0XN3cPjMlRqFaSVXJrG56ROAx_NamydXdCGPMFhMfoHsfHSKp2FfMQEqQ5c-tD65m4BMR3c9e14_AcFmA6fUyzyq512QaJHRw6zKVSiuAgNmqMt_cPcMiQ4VyO/?imgmax=800&quot; width=&quot;189&quot; height=&quot;98&quot; /&gt;&lt;/a&gt;Assault Horizon is really a bag of mixed tricks, on the one hand the game is very accessible to casual gamers and newcomers but to the hardcore fans it’s slightly insulting to the point that you will forget you are even playing an Ace Combat game. Games like Gran Turismo have successfully revamped what they stand for and what they do but it seems that somewhere along the way Ace Combat got not only lost but confused. The comparisons to missions in Modern Warfare and similar shooters are too in your face to just brush them under the rug and forget about them. The game mechanics work when you are in-flight but once autopilot kicks in and steals the action the realism grinds to a halt. I really wanted to like this game and in some ways I still do but after playing through it and completing everything the game had to offer I’d have to recommend it for rental only. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_ayteOttonPtnfVf_Zbv4y8vn_A0Me1LilfQDNgdM68h6UaXzIaY42pBBGfqgZVPjBg6dQfFnL12fMYcR2oY47ib-8JVs_TDxX07eK2sDhysGDLSt9ceEWzbxfZ4alaGi2gCr-L4qtHWm/s1600-h/ash-10%25255B7%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ash-10&quot; alt=&quot;ash-10&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvuivRbVembfTgxbQJd1ySUxiIEvE70weQzda-G7zzJELVZrVquFrA7QSKBMzhNyjKbiA0I_0Jm3V-a0tmujziMkm5FZLWKy3ov6p2SUd39b5cOYXrNMUynYbkGJStcjvob4BJVexCA13h/?imgmax=800&quot; width=&quot;117&quot; height=&quot;166&quot; /&gt;&lt;/a&gt;It seems many developers are setting a dangerous new precedence which involves revamping a series to what they think is a near perfect representation of their chosen field, realistically what they end up doing is gutting it then dressing the remains in fancy ribbons that fall off once you give it a serious test run. To add insult to injury the rinse and repeat element to Ace Combat is such that for the entire game just relying on lock on missiles will get you through mostly in one piece. There are too many things wrong with the game to make it a top class combat flight sim, I’d liked to have given it a higher score but it proves too much how a perfectly good franchise can be ruined by reinventing its ins and outs. I’m giving Ace Combat: Assault Horizon a 6 out of 10 – this is one ride that’s not worth the purchase price but as a rental it will definitely pass the time. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/6033436931143188290/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/ace-combat-assault-horizon-ps3360.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6033436931143188290'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6033436931143188290'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/11/ace-combat-assault-horizon-ps3360.html' title='Ace Combat: Assault Horizon (ps3/360)'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwUySKmtiDywy7surpzsq4g0q-yPkc-EGki46CAPU_X_FfQNQlAkmUtYLI0PKAlBk3bcnz401weNR_whf8jm-KPjqUaGx44_ZxfspoHym_jgkL2IsFzsJkjpJ7OeuTtAK8S0r0G-08viAW/s72-c?imgmax=800" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-4830832452656881911</id><published>2011-10-29T06:40:00.001+01:00</published><updated>2011-10-29T06:41:23.196+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="combat flight simulators"/><category scheme="http://www.blogger.com/atom/ns#" term="first person shooter"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><title type='text'>Battlefield 3: day one on the frontline</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdzpOhqLpH_ujkY7xSyP8aHgmMJW0WfI4ifCajKOxZYgK8nttbOnqErAUEXBBldPuS_6WQdsfvC2AMNW2EDhPi7z_gaGgmGqbFRGfohagcMAp0NbOyHaylMYTQUQ_9GTEm1O7fNagz9vo1/s1600-h/battlefield3%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;battlefield3&quot; alt=&quot;battlefield3&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEB2nCcNWu7e97d2FSbFHy1t3sMYsrj__U0t6EeBZc4Q5kM8hPwC2ysZ4gt8ylDqVB2dCpPtyEZ1OFz635knaZyILaROlCKNCr8W8JB29Kp0KZo1jbTqI5Q3fScygVlnyzxNcH-XFRq-wX/?imgmax=800&quot; width=&quot;366&quot; height=&quot;171&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;This is not a review for Bf3 so don’t expect my usual high polished professionalism and attention to detail (really don’t), there will of course be a review soon enough – this is simply a brief description of what I experienced on my first day playing one of the most anticipated games of all time. Firstly I heard a lot of negative remarks about the single player campaign so I honestly didn’t expect a lot right there ..wrong. the campaign is actually very good and does tend to draw you in very quickly. The first few missions were kind of mediocre but after about an hour into the campaign it got very fast paced and very involved. The visuals in the campaign were absolutely stunning, the lighting and smoke effects were jaw dropping. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMJHfsl1QltRiBDyjGnLaDywyeMyERn4ldLIsfHlBEc0xCytyTV06x9hWa7Kth16hUp0czWxSHgYtSj-gpC_fntGx22h0pp_J0KTvSjYCenUHmXDjGBVOmqOlrKkTXaEujsYKgShwpWQ8a/s1600-h/bf3-1%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;bf3-1&quot; alt=&quot;bf3-1&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRo3c41QEKx-p4-4uH0FXXyfIn1XFIodFiaqvxWqT6yPFfAwL1fjgR_nMV7POnK8ZrvTxJealpCO0JAH-Nqkb4tNJtmr1eF8ZP6__iWSA02qle_BIPxPmO3JYRlwNxHW9Zsnw8GS2QKfFj/?imgmax=800&quot; width=&quot;399&quot; height=&quot;238&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;A perfect example was one of the levels set at night where I could see enemy flashlights ahead piercing through the smoke and darkness, it was hard to snap to action when the visuals demanded so much attention. The friendly AI is for the most part pretty good and they don’t seem to hog the spotlight too much leaving you with nothing to shoot. the enemy AI can be quite brutal at times but I find many shooters to be brutal until you learn the basics. The missions did seem a little linear with a lot of scripted events but it was never enough to make me complain. In short the single player campaign is not half as bad as some reviewers have previously stated, linear or not its a whole lot of fun packed full of heart pounding moments and fire fights. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqw880ZplEvdzKuWD4aQmofXtCruqznksaxF9Ekt8IUjMyfrxByjDDzojgbNVuTJOKrdHtiZF5Js06RdpSL9JL6d2whsWv5iYdg5Ykmh-6x4pmtEsH3J_FuoHwrqJir50tlzOVEwwGAR6O/s1600-h/bf-2%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;bf-2&quot; alt=&quot;bf-2&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0YzGYzHAeOQW8lSABF6Ron8pTI9i90i4_8YkkIxGC1YDLByYzlYXNJG-kPuhDJLM74Vi5Tc_RLMyN1jcd6C3xsl8qhiVdJJ6xd83IQBbE66Kuj46Chd-oaxNdKOFEZi00bfmmIOhpp_tc/?imgmax=800&quot; width=&quot;396&quot; height=&quot;228&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Ok onto the multiplayer, the reason why many people will get the game in the first place. Guns and lots of guns! there is no shortage of weaponry in BF3, anything I used from rifles to handguns all looked and sounded very authentic with a lot of upgrades to unlock. The first time I tried the online I got blown to bits after about one minute, I quickly respawned and jumped back in to see what would happen next. Looking around the main staging area I was treated to having the option of jumping into a jet / tank and even a little jeep, naturally my curiosity got the best of me so I climbed right into the pilot seat of the first thing I saw with wings. Staying in the air was not an easy task, I stayed airborne for a minute or two but inevitably lost control and crashed into the ground. The controls for aircraft are straightforward enough but keeping them in the air is a whole other story, this was to be expected and I’m glad they didn’t simplify it for the sake of reaching a bigger audience – if you do screw up you can always parachute to safety. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGhy31ryK95681G3z6VTv-qjjpI0_iN1JrH-g5DW89xUt_lNUtFjDplNtPC4P-twpg81Qi66jl_T5pSl7AwEdEZtzg-fNWFuXiEzjQYauQx8dXIhs5YenAIsCUdNHVgnBAPXFFTL2jwlFs/s1600-h/bf3-3%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;bf3-3&quot; alt=&quot;bf3-3&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK8ZbjxOhuwgSu8ggZjEbdAXlwwoylghdraZg3iOhxuf8IxoLwlvzXq5z7OmHBpB6AhoY4KlnxO2GJyAuATgJW8B2JbHljnlKY19i0xVPI533wgGrv8WWVy2v7716Vw8HO_kwHH_DLPPiQ/?imgmax=800&quot; width=&quot;400&quot; height=&quot;255&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Anything on wheels was easy to drive and I found tanks especially were fast and strong enough to push forward without too much flack. The maps for the game were absolutely brilliant with so many buildings and areas that the possibilities for strategic combat were pretty much limitless. I found the first few times I played with random people it was much harder to gain any ground or get kills, when I joined a match with some friends that all changed. Given the maps are so large you can of course go and do your own thing lone wolf style but if you want to last longer sticking to your squad and working as a team is the way to go. Like I said this is just a brief&amp;#160; summary of my first play and though brief I’d already recommend it as the best shooter I have ever played – full review coming soon. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/4830832452656881911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/battlefield-3-day-one-on-frontline.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4830832452656881911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4830832452656881911'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/battlefield-3-day-one-on-frontline.html' title='Battlefield 3: day one on the frontline'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEB2nCcNWu7e97d2FSbFHy1t3sMYsrj__U0t6EeBZc4Q5kM8hPwC2ysZ4gt8ylDqVB2dCpPtyEZ1OFz635knaZyILaROlCKNCr8W8JB29Kp0KZo1jbTqI5Q3fScygVlnyzxNcH-XFRq-wX/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-7301658032722023466</id><published>2011-10-24T06:27:00.001+01:00</published><updated>2011-10-24T06:27:38.394+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="horror"/><category scheme="http://www.blogger.com/atom/ns#" term="platformer"/><category scheme="http://www.blogger.com/atom/ns#" term="role playing game"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><category scheme="http://www.blogger.com/atom/ns#" term="survival horror"/><title type='text'>Dark Souls: game review (ps3/360)</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhexXSCKugOW8iI9ftsdQkUwleEfSZg6M6VUrJpmRcs7fjmO-VJxjl5Qo9bf5k2Fj-uufz8aLND9S8VfeRaBfL18X_uzAnc7Z7GlE-fjHj2d4TufYV4tAQhvJb3G5HkiT7mOz-4BojBoisi/s1600-h/darksoulsbox%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksoulsbox&quot; alt=&quot;darksoulsbox&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3XcARFH2zUoswqQPb9VWiglv7I4BXaY6Cqng1KYwTmHpJIUd6DjcEsO8g0-2MEHaCcPnK5bRwuZJrUlcTS2W44bHh1yPxDdl-bwM9clevTmk-JJPV25zjxQJ71-1JZP-aAzsTR8abjdDj/?imgmax=800&quot; width=&quot;150&quot; height=&quot;172&quot; /&gt;&lt;/a&gt;Demon’s Souls was on its arrival quickly tagged as an insanely difficult game, for that reason it both drew players to it but also kept many away. Now a few years later comes the following title in the series, but this time regardless of the high difficulty level gamers are finding it nearly impossible to stay away. Dark Souls is not just more of the same unforgivably hard dungeon crawling it’s a refreshing breath of innovative strategy and brutally punishing death that will satisfy even the most hardcore Demon’s Souls fan for a long time to come. For those of us who stuck with Demon’s Souls to the bitter end there was a tremendous sense of achievement that no other game could replicate. Dark Souls is no exception, it’s equally rewarding and equally hard. If you are up to the challenge and ready for the fight of your life then read ahead.. and prepare to die. &lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1oBrsdsWi0EkfGv0Dd7amTuaU439SJ5eaNF7dduHmwjFfHrNk5RBIaqHMYz1dbznOVp-bd5DtIPxzCcaa4dhHGwRPBTo1vtaUxU_9LRBiYEeq7O9SRWaAGjK0Eo0EuX_8dwbblWHgs16w/s1600-h/darksouls-3%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-3&quot; alt=&quot;darksouls-3&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjINrOdMGPzSMH5HuKBgrRzzTqR_an9vBILFm2DOCDOb1AqDUbsWJJHJ_rAaFaNf2nqG0lbG4Jw4uWC4IYKgQ8jUWRaSNoJs1U_Qo5lCzqCskWRLjwgBOpYCCvHwl0fqitxkhUe_q8HGq1c/?imgmax=800&quot; width=&quot;160&quot; height=&quot;92&quot; /&gt;&lt;/a&gt;You start the game by building your own custom character, much like Demon’s Souls you are given a choice of classes such as knight / cleric / wanderer / thief / bandit and pyromancer. Each class determines your ability and overall power at using particular weapons and magic spells, as well as your various strengths and weaknesses. It’s a good idea to read through the stats first and judge the character you want but even if it doesn’t go right the first time there is always the opportunity to customize your abilities by levelling up. Oddly enough there is a new class in Dark Souls known only as deprived, you start off without armour and proper weapons instead you have a plank and must build yourself up with any equipment you happen to find – it’s a perfect example of the games unique styling when it comes to putting together a real challenge.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH2sXO1UnTryn0rRU2mfWcD4fkIkSgfPEKnNnLCTO9kQZQf9iuRxdR2bYgzfq3xzvwyNJz-c43JPeSFx1Wm1M6H919kKv52iSr2CeEEm4gWBeOwzYSH4j2xT_dqSj795DGsrGTh8txWzpx/s1600-h/darksouls-2%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-2&quot; alt=&quot;darksouls-2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQqTALMnbYzUSucm3dcTfRsOfaiZNQiJ-CvU59NQYWdAdVstO4F775_tW6CxKOsQHnhZEuBAh208uLm4kRwEUVrBynwBAjVBCJuCwbTvabgJu8nzvd6V61Nf_c3fxITbmPqPtFVNsDxaIZ/?imgmax=800&quot; width=&quot;176&quot; height=&quot;133&quot; /&gt;&lt;/a&gt;As for the story itself initially it’s rather bare, all you know is you have awoken in an old decrypted asylum and things are about to get a hell of a lot worse. Though you won’t be following a story as such there are tips scrawled into the floor and a very short but to the point tutorial that teaches you the basics of combat and survival. If you take the time to read the tips and master everything from blocking to parrying you will survive a lot longer in your quest, longer but not forever. Dark Souls is all about learning from past mistakes to conquer the next pitfall, that pitfall could be anything from a squad of heavily armed undead knights to a gargantuan demon hell-bent on pummelling you into the ground. Thankfully the combat in the game works exceptionally well so each player is given a fighting chance, constantly pressing the attack button won’t get you far ..if anything it will get you killed even faster. Combat in the game whether it be with mindless foot soldiers of hulking bosses depends on you knowing how to fight, learning to block effectively and with the right shield is paramount to defeating your foe. If you fail to learn an enemies attack patterns or they are strong enough to break through your defences while your stamina is low the result will most definitely be messy. The good thing is most of the enemies are easy to read so getting fatal blows in can easily be dished out in an even flow, not only that but the enemies always respawn in the same locations making it even easier to plan and execute your attacks more precisely. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1j3lf021a3PXygDFiPY18QfQYUSgHq7xWu8oy_lJ9MdY6OgWmAwfCbcl4oBVNGv2Y-lBV_RaaenQACimBbJhBYe9oTlN303KJs3jjDVfvZScLfYhtLVWqVP5aVVQH6A4z78TfmwWGQIR5/s1600-h/darksouls-6%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-6&quot; alt=&quot;darksouls-6&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj64Z_DQNt5D6iOF-iUGFRk22lmw1Cn9k-gheprunWfEPfafSkS8WRbVkTh0PEUP9IVDheIIYDB3yw5IrvApcTovpmVA0UtF11IMFu7odWU_uuffJwosIBSEWPk7fLfmzfckymBgZ9g_-nd/?imgmax=800&quot; width=&quot;174&quot; height=&quot;100&quot; /&gt;&lt;/a&gt;To help you dispatch the many legions of demons there are all manner of weapons and magic spells available, if that’s not enough armour too can be found all over the game world making it that little bit harder for the forces of darkness to annihilate you. Wandering through Dark Souls you won’t just find swords spears and bows, you will find many magically enhanced weapons that when coupled with the right skills and stats will provide you with invaluable killing tools. Demon’s Souls had so many weapons and sets of armour that in order to use them all you would have to play through the game numerous times, many people did and again in Dark Souls the tradition continues. Since dying is common place and you will die over and over again many people start the game all over again with a different class, I originally started as the thief class then switched to the knight it’s all part of the learning process. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNpUOGLPIE5vJdyn1rVbamqV3-jpVbv8wutzYifGPLb7E1Ep6OVxjNWmqPZAHaGHq4ZwzjdjggV-bZYaJkodIk87kzUx6G61OI-k6bQf2M4q_PEvLqVBDTnmIJZvaL51AbUVjy4h8klZhB/s1600-h/darksouls-10%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-10&quot; alt=&quot;darksouls-10&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxdf8sEPxwIq4M3CuuJFOvDxg1wTxHwxgGnR-Km4JwaKlXfZ6R8niuzUnD_seQDnLUypkY0zhFZODrTzSBNy_pzac95rSNkNXXSKrjAimqQ9ZPKrZoX1K4Wrf8vIDppHgcofz6itQoWeic/?imgmax=800&quot; width=&quot;176&quot; height=&quot;108&quot; /&gt;&lt;/a&gt;Dark Souls never lets up or apologizes for its unrelenting abuse of the senses, but there are ways to even the odds. When you kill an enemy in the game you are rewarded souls, it can start off low and you have to take out area bosses to gain enough to make a substantial amount but by farming locations you will soon be on your way to going up a level. The catch of course is if you die while carrying your unused souls you will lose them all, they can be gained back if you find the place where you died and touch your bloodstain ..die on the way and they are lost forever. You can also find the slightly more rewarding souls of knights/heroes and warriors on some bodies but its rare so you have to keep your eyes peeled when you are exploring a new area or you could miss them. Souls can also be used as currency to buy weapons/upgrades/spells/armour and so on, just like the weapons and other items in the game there is no shortage of vendors willing to trade their wares for your precious souls. Vendors can be found all across the gaming world and there does seem to be a lot more of them than in the previous game, depending on your current status the items and materials they sell can come in very useful. You could always decide to just concentrate on getting all of your weapons and items off corpses on the battlefield but it’s always worth checking a vendors wares because you never know what they might be selling. Weapons and armour can be upgraded by visiting one of the many blacksmiths you will find, initially they will only make light improvements but once you start finding the right stones and materials more powerful weapons with magic properties can be made. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCe9z5GluItRmMvFWa8OEPqhCmPSNb9CCCtqSZYu-IPWexV0AuiUTy4DGSHYLr_pzfEvz5Ybs0i3bIeAQ39INiRBcOiP25TQDp1ccpp_Gxv2OVFL4QNdtAX38Z_WK30SN0NYLuXrsk5G-K/s1600-h/darksouls-4%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-4&quot; alt=&quot;darksouls-4&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj48KMqffLEiKdxSFdxeXoQjB8p1ma77Ddp-16YtQ4C-gGGgggDsd4AfZakgJ9EazTXBmea2XLsvO5hH57dGjVjUzmSSj6G0F741Y6ZAa4Iq9k_QYJcV4TGUqWIpWwrjSaY5cAysBtehQjL/?imgmax=800&quot; width=&quot;167&quot; height=&quot;87&quot; /&gt;&lt;/a&gt;This time around instead of visiting the nexus and finding herbs to regenerate health you visit bonfires that when lit serve as resting points, while rested you can fill up your health flask and upgrade your skills by spending souls. Be warned that once you rest at a bonfire all of the non boss enemies in the game will automatically respawn, this might sound unfair but it’s a plus because you can keep killing the same enemies over and over again to collect up even more souls. Eventually by progressing through the game and buying certain items from blacksmiths you will be able to do all manner of things from bonfires such as upgrade your weapons and store everything in a bottomless box, given that you pick up so many weapons and armour sets while playing the box soon becomes invaluable. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzlPaWKYu0JAF-W3-Xq-LLRmZ2Bxry9ud0vTtSRz3YRdmXU8Rc6mD-3vF-GR3NDfar56LUe50Am53-6K7Dp9lRN0t8pUcvu7jFgsqUWruq0WVFJgF63jIhSLYypD44ktFpKuNMPBJ5VGsv/s1600-h/darksouls-8%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-8&quot; alt=&quot;darksouls-8&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjZuV53fsWEH2wEbwXyFWawZA4f3gheXRyZVfz9tYDmkM0urOIsyRDqWlgAufgPytZIBHA6KQVJvce_0wKU4EA53ir8z9OE4tRS9z2RQ9uEpyUWAz0Iv1WXQX6CwCmN3tLgwGhddCcXD54/?imgmax=800&quot; width=&quot;167&quot; height=&quot;96&quot; /&gt;&lt;/a&gt;It’s not always a lonely road in Dark Souls, just like before there is a complex co-op mode that allows players to drop in and out of your game. In most games co-op comprises of a friend helping you out in those tricky moments where the odds really are stacked up against you and though that’s true about Dark Souls it also allows for more sinister opportunities. Playing the game online means you can and will interact with others playing the game, some will leave messages on the ground offering strategy on what’s around the next corner / some will leave summoning signs for you to activate thus drawing them into your world to help you slay the next demon / and some more deviant will use the opportunity to invade your world and kill you so they can steal your souls. The same system was paramount to Demon’s Souls online experience only this time the emphasis is on helping others rather than terrorizing them, by implementing a system where you can report the invading player the game actually punishes wrong doers and makes for a more interesting gaming experience. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglhY0fEOEcRGNV3Oxj-Js8r-9xAJILEWjMdaJvQVnBdoBaF5QmSzcybp7454qrryI6qW5EPvrX-hKUiDh44j0aioy5uVgjmil8IiFZOG74ZIbTFU5qT53qCt3V6dqc2eN8QEFj8W6FLZJl/s1600-h/darksoulsfl1%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksoulsfl1&quot; alt=&quot;darksoulsfl1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUh3r8c-_NVg-WIv_7SlJyMXvvDkYn4VNypYPqJ0mhFXYy8thhQek5aTDMisglp0WVxxhtRpQVokn-T0GJ1R7NoZLwwu24h1HxPAo1NrFt4TH8yKODUKaJjtyRhFoYGhgus528k-gJ_J4y/?imgmax=800&quot; width=&quot;193&quot; height=&quot;111&quot; /&gt;&lt;/a&gt;Making your way through the gaming world is much more fluid than I expected, from the very start you are given the option to just start exploring not only at your own pace but also in the direction you choose. One thing I really liked was opening connecting areas by unlocking sealed doors or gates that I previously hadn’t got the keys for, the world of Dark Souls can be vast and dangerous so opening doors and activating elevators is something that really shouldn’t be avoided. As for the levels themselves quite a few do remind me of their counterparts in Demon’s Souls, Blighttown for instance is a lot like The Valley of Defilement but its different enough to feel fresh and unseen. The levels are expertly constructed and contain lots of secret rooms and pitfalls that will test you at every turn. Each part of the world has its own specific look and feel, Blighttown is dark and toxic, Undead Burg is a lot like the first area in Demon’s Souls surrounded by high castle walls and crumbling battlements, the Darkrook Gardens are lush and green but contain deadly secrets all of their own, there really are so many painstakingly detailed areas to explore that I can’t possibly talk about them all. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWW3hMOYg_J1K5giSYEUpNkP9rfQZfuh8X5dsQfle2F_uHDHYNUcNbfG_O_OLdRi5IUt6NW61dry0AAtSX2-3Zquhx4dTL-gGQ_kZFEsq6fi9V1iTDVMTbldunL02erN6XXNWN1Cfbkemq/s1600-h/darksoulsfl5%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksoulsfl5&quot; alt=&quot;darksoulsfl5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxVlBJKxHUpaSBgVjDHTrkO7v9ScI1fpIXcWVONlIy7OVe-0ZfIyvpSp_8DQvpuK8JS3xBSkd2HOrYiFFgBmTfi16O0ZhYERFLeBCvvdqdHB2KoQXu_cpBXmJVueg5EhVWhJbGxmkQ1Bdr/?imgmax=800&quot; width=&quot;174&quot; height=&quot;100&quot; /&gt;&lt;/a&gt;The detail and graphics really are highlighted in every step of the way, each area has a certain glimmer of authenticity that integrates itself seamlessly into the vast environments you can and will explore. There is a seriously accurate atmosphere to Dark Souls, the threat of defeat and pulverizing death around each corner really radiates from your surroundings and makes you feel that little bit more on edge. The sound effects are nicely done and really don’t seem too different than they were in Demon’s Souls, but then why fix something if it’s not broken. The music does play a bigger part this time and the score is exceptionally well written fitting the game perfectly, though at times it will seem as if there is no score present it manages to sneak up on you right as your combat situation escalates. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyX46INX1noVps4S-pcs8EgEt_-QUE-zuH4RW6U-J7unMnT8rdPEryrQLaYbDzNTp5sPtbu3pq4DIo5sQm9WxQUeQYg6m2C-xZIhVGZ5D1SM9FTW8cjuzsc4xZPaLcglJs1vmxq1kFl_Jy/s1600-h/darksouls-9%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-9&quot; alt=&quot;darksouls-9&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEdnHeeeSbNe8WrUL9-RmBOTp3fClYUNgZTJxwu5wuxkRogjwiXwbm3_5-mnMKDoUhhDEDzy2j3DuN8i5lWlMfdpAKCLG1Cu-5GnRANyEHx0ce9YR6YwmmmfuCFOx2KhIONM2MY2Yq-Rkt/?imgmax=800&quot; width=&quot;178&quot; height=&quot;89&quot; /&gt;&lt;/a&gt;The enemies in the game are the second star of the show and command a serious presence around every corner. At first you will tackle mindless undead who are for the most part a pushover, as the game progresses the legions of demons and undead escalate in difficulty to the point where you are up against a serious challenge. Just as the first game had a whole host of infernal demon’s guarding the passages to the next area so too does Dark Souls, and they won’t let you pass without a fight. For the most part it did feel like the bosses were a little easier than those of Demon’s Souls, because not only could I summon up help online I could also summon up the help of offline characters I met by joining special covenants. That said even with the extra help some bosses can be quite the handful and can do more than their fair share or damage to your character. There is a catch in summoning help, since your character is undead you must find and use humanity sprites to restore your human self and interact with other players willing to help you slay an undefeated boss or minor demon. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirpOfxeQ-5LY8gEUzxB9C2RLBQB-9vx8EiAobslO81y21s3iNi7QmOVDIkZ3RTqS0sjJPCc-w_sXq6C_M5_ItWC7XHUPoxyusAfkJgLACsXpS512nBMBem7A7vaUdHk4ubRxEkwFeJiXXS/s1600-h/darksoulsfl2%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksoulsfl2&quot; alt=&quot;darksoulsfl2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwcMxrSKmheZBVZgyqlYe0QboriVa4i1XTi6FRHoUvLUzElhovcIOUDIGIg_Ztumt9wzO9qJDZ4j546SY63gkx5_jRqopgi0L2bZwNhRhOHsA9S_ilKs4geasfPu0t8m2znGrojYvYjVEE/?imgmax=800&quot; width=&quot;153&quot; height=&quot;88&quot; /&gt;&lt;/a&gt;Humanity is an interesting enough concept that seems to work, it also restores your health so it can be used as an alternative method to staying alive a little bit longer when your flask has run empty. The undead and demons in the game don’t just do physical damage with slashes of swords and spears, some have the ability to curse you which can be devastating if you don’t have the proper tools to reverse it. When cursed you lose a substantial amount of your health and stamina bar and you won’t get them back until you find and take the cure, the first time this happened to me I felt cheated but it helped harden my skills for survival and there was a tremendous sense of accomplishment when I finally had the curse lifted. It’s these little moments of fear and progression that really propel Dark Souls above and beyond the realms of all other games, they are all victories in their own right as everything you work towards is for a reason and it all serves to toughen you up for even more hell raising encounters. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCMcv3sj0aB6b8ZRJmV-tceCc4WcXgoDeHT0TcPnMZDwZJ0_4E1Y7fOhjXYOujH1b2FW57GTPYjMXSQXEQ-PNLLT8G0zmy8tf9x-yZ9poF_HesPoetVAOoaEUKpVcmuwUlTN6uawvJPpml/s1600-h/darksouls-5%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-5&quot; alt=&quot;darksouls-5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMoCk6CWqzUpiJQRxnFUSi8TK9KRr63xlbA8PUpLHnSPLkN1CNhcy0c6YxSnMQ31GSXgg5ALBgsUWlhBLgMHeHs9g2ppXt2HZIfHnrWdls7_9W_hTZOhrjijE3ZdWV0r06yjiIkXlaoLaV/?imgmax=800&quot; width=&quot;159&quot; height=&quot;92&quot; /&gt;&lt;/a&gt;To really grasp the Dark Souls experience you have to play the game with the proper skill and respect it deserves, if you come to it expecting a simple hack and slash romp then the chances are you won’t last very long. Each enemy requires you to learn an attack pattern so you can dispatch them with enough skill that they can’t in turn drain your health or kill you, this takes time effort and above all else strategy. If you go about playing the game properly you will find progression comes much quicker and death comes more sparingly, you can’t escape death because it’s a core element of the learning process and needs to be experienced to toughen you up. The controls for the game are solid and extremely responsive, fans of the previous game will be happy to know what your character has a few new moves such as jumping and plunge attacks that give the combat a more balanced approach. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipHSSrqG5VbNPpalqUrCFTD7ADCrMIJKQR_Nn9Eg_Rpdf25ijFhoFSi-FkVfSpbGXgMx1BfAOb8nsR0AQSWHLI_fmBBiwX4olT7f2pqxSjL5UQj3_vMMyvxlACwpEnJjrUq4YmQVwVFCTW/s1600-h/darksouls-11%25255B4%25255D.png&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-11&quot; alt=&quot;darksouls-11&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXByYfWYQZIF7rOwFPmoODpah9sRgEMP6lcEUeqdH1gyP8BdbS1f1DdOrVpTm-hhYJh-nc6NHIW63ZuZOqsc-VqtSn8BviuZK1G5ZMdXiUyB-NlbYFZrLAnFeyR5CuYl8LExIIIB08TDDN/?imgmax=800&quot; width=&quot;176&quot; height=&quot;101&quot; /&gt;&lt;/a&gt;All that aside there were a few times where I felt the game was tipping the scales too high against me, one particular time involved two armoured archers on either side who had direct line of sight and were able to hit me every time making me plummet to the ground below. It didn’t matter what my skill level was nor what my characters class was the only way across was to not get hit and then take out one of the archers, there was no room to really navigate and the ledge was about a foot wide – it took over 10 tries to finally roll forward across the ledge dodging incoming fire and then dealing with an archer. I knew to expect a serious fight when I started the game because I had played Demon’s Souls long before Dark Souls was announced, but the archer section was a case of the game using a cheap trick to push the difficulty level up another notch and though examples like that are few and far between a lot of players will find those moments unacceptable. &lt;/p&gt;  &lt;p&gt;In certain areas of the game you may find the camera can get you killed as you manoeuvre your way through the darkness only to find you are now on your way either off a cliff or into an enemies ambush, though it’s rare that this will happen when it does it can be very frustrating especially if you were carrying a lot of unused souls. Ironically enough the same area where the camera can be tricky is the only area I ever noticed any substantial drop in frame rate and it all was over so quickly it didn’t impact my fun. Those are the only negative points I ever noticed about the game and they are minor in comparison to the epic scale of what Dark Souls has to offer, every little detail is perfectly suited and expertly executed. This is not the kind of game that overloads you in story and lore, instead it distances you from other characters keeping you on a constant battle of survival and strategy. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5QNEZBv8-TWAM0tdp8oq1n3Qjoujah8GNSpzY_hb8bGo06yNYIwsxpslh55hNfOCmef6zc8ykY-m3kPScdHshcHn5KqNpBe-pkojOR4KIKyh54KjNNuMTWZ-6x1tIULtNp2E17T9dMyM9/s1600-h/darksouls-7%25255B8%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;darksouls-7&quot; alt=&quot;darksouls-7&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ1QuIceE6TZ9MY4uXhQGgyrOYGLSdKJ29mbYabrqfsIStbcf4fe-9NhG7e5cspK5yMZoC__gRa_XB0uwvZZOwh07vLcVGvqSEmNzH-mj6mj5Lyz2Uz5u1754LQCDQM8nfxKiXo9QL1-Qk/?imgmax=800&quot; width=&quot;172&quot; height=&quot;113&quot; /&gt;&lt;/a&gt;The difficulty level is continuously adjusting itself so as soon as you beat one enemy you start to encounter more that force you to fight even harder and with more skill, to make things even harder if you die in an area the enemies fight even harder and are more brutal than ever – unfair? That’s just how the game plays out. Its clear Dark Souls aims itself at a specific type of gamer and if you don’t fit the bill you might not last very long, it’s immersive and deeply overpowering with enough lifespan to satisfy even the most hardcore gamer. Demon’s Souls was and still is only available as an exclusive to the ps3 so many 360 gamers could only rely on their expectations and not have the raw power of the original to compare it to, having played both I can say that all of my expectations were more than met in every possible way. It’s not rocket science what the game does but it manages to effortlessly exhaust and drain your senses without skipping a beat, in short it’s a serious dose of psychological warfare that is more than worth the ticket price. I loved every minute of Dark Souls, it rarely frustrated yet managed to keep me motivated enough every time to keep pressing on even when I was getting annihilated by creatures three times taller than me. &lt;/p&gt;  &lt;p&gt;It’s rare I give a game serious top marks because realistically they all have some flaws here and there, Dark Souls is quite the opposite it doesn’t apologize for the extreme difficulty but it does reward you for persisting even when the odds are stacked against you. I’m giving the game a well deserved 10 out of 10, the minor issues that I experienced were minimal enough to not result in any hampering of game play. If you liked Demon’s Souls then you will lose your mind when you play its brutal predecessor, if on the other hand you haven’t and are up for a serious challenge then Dark Souls just might be the game for you. &lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/7301658032722023466/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/dark-souls-game-review-ps3360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/7301658032722023466'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/7301658032722023466'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/dark-souls-game-review-ps3360.html' title='Dark Souls: game review (ps3/360)'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3XcARFH2zUoswqQPb9VWiglv7I4BXaY6Cqng1KYwTmHpJIUd6DjcEsO8g0-2MEHaCcPnK5bRwuZJrUlcTS2W44bHh1yPxDdl-bwM9clevTmk-JJPV25zjxQJ71-1JZP-aAzsTR8abjdDj/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-6562263669127403269</id><published>2011-10-10T04:18:00.001+01:00</published><updated>2011-10-10T04:28:06.885+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="horror"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="role playing game"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><category scheme="http://www.blogger.com/atom/ns#" term="survival horror"/><title type='text'>Prepared to Die: a first play of Dark Souls</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4ByRhhHKv-VD9bd-TfezMq0ND0Y6uzlk-9p4wFLsCIVuWCStwqRXbgG0jCmd44jGTz27sS3FL5PlMDQoqbZ-au-FPQVG_RBWtb457z4ad_fZm9Qv0QWnvpZyybpJtnv28smmX7wcdFBcI/s1600-h/darksoulsbanner%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;darksoulsbanner&quot; alt=&quot;darksoulsbanner&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEh_1DvARiZ6EDitS-iyKxDERz3hu52ggNS20WvEAuTwlAMcRHbiichGj4GJxRJbieQHtU2wIgyq_0Rk_rHwS5YTluez7Bn7Fml3ly7gVv_JqLJMdOWsqO_Sw2WrVfg1_gNydyjCAUT4p4/?imgmax=800&quot; width=&quot;327&quot; height=&quot;134&quot; /&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Though I review lots of games there are very few I blog about before actually reviewing them, Demon’s Souls was the exception and now Dark Souls follows in those footsteps. I will be writing up a full detailed review of Dark Souls in the near future, until then here is a brief rundown on my first few days of gameplay.&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwc1t5xCTBcaBUnNnSQXxHvz3UAcfV3qBSSgkjv0uQMNXzsZy112T0rKNlLsSswQls6lr_A9KWoBAUYtFtovOrXSikgwDSr-7StDlPrcfmpPZ9d16keE93ZV5Jx92NJ88hfn7Ceqm3jjnw/s1600-h/darksoulsfl5%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;darksoulsfl5&quot; alt=&quot;darksoulsfl5&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrMKxpfTdhL7qiJUN0ixnqB_fBiWf3LRszaQS5iZQU36ALrpR8IHp5B2qnT86YJeZFhfEM9cGX10SdBqnc-DeaOSk3HKs-x08_lgAp1STdgf87LM82F2mmvTy2JOgEg5uGI7ZFYtRH48wS/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=&quot;center&quot;&gt;&lt;em&gt;Bonfires serve as checkpoints and a place to rest.&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;Having had to wait a few extra days for the European release I was really excited to play, and it sure did meet all my expectations and more. After waking up in an old gothic asylum I quickly got to my feet and started exploring, with a broken sword in hand (that’s all they gave me) I carefully ventured through the place but soon met some demons. As you would imagine they were low level demons that were easy to slay, going further still I soon encountered my first boss. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJsyGjAFdRIhZjBu3L4LZWCslVSpmZJ17vu4igXdrXww48RGwrXZjy-QCVB8EyXopxuOCdG2JyW3mk6ISpVA9kKsaiMUYdpU9f8sv5Zl2-LW6aUwFy6HkXeNUnxaCoRz-bPhrTJekwH7Zd/s1600-h/darksoulsfl2%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;darksoulsfl2&quot; alt=&quot;darksoulsfl2&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxK2N2pR7_em4LDWiLKws650o7lEUY_7DFcxeSt5m2Cd3apEtCrQzYBvfbUeXn9mBQAEnbanUSptp3DCGLPLKys8hVFEID7LaJdbuFG3c8M-_XO9rJ6nynQGHtD61kjVPyD39z27mOXkjq/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=&quot;center&quot;&gt;&lt;em&gt;Earlier bosses can put up one hell of a fight&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;Compared to the first boss in Demon’s Souls it was rather easy to kill and soon I found myself being carried off by a giant bird to an even more expansive world. Straight away the game started to really show that there were many different routes to take so I took the opportunity to explore as many places as possible, naturally the different areas have different enemies with low to high health power so attacking some early on was suicide. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj52pxNVQKzJ7-V-UtLjys4RL8WNm8lNkHFPkYhspzTOVIha8L67cXodZX5KXvkxlUtstlZDeF_zgNfa47RXGl7sEW33lXgdUuAmOMCIvkjaSErwx0UMsRNcpH3iyiPWQHa2-TQ4PSC_WlM/s1600-h/darksoulsfl3%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;darksoulsfl3&quot; alt=&quot;darksoulsfl3&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDmrh2ACECVzBzYaimqteHj6Zp8nZnYfNcuStzi2-Oz2R2DuRv_dCXOs0qe_PsFgxArV7Nf61j4mCSuhk35EfrlQIVWZJF67Bx4EbmbZoVibtlFCL9GR9GvUEiwODTri2Ee_AvmLecpqcY/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=&quot;center&quot;&gt;&lt;em&gt;The undead army are worthy foe&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;The key to really staying alive and pushing through to the next area is to scavenge the best weapons and armour you can find but in Dark Souls that was easier said than done so I spent a lot of time just farming until I’d reach a good enough level to take on the next big task or foe. Unlike Demon’s Souls there was no nexus instead I had to find and light bonfire, when lit they save your progress and give you flasks of health. The online worked well and when I got stuck I easily summoned up another player to help me vanquish a really tough demon, thankfully I wasn’t invaded by a black phantom. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioD-WbXpMzTyUEfM1GAyg0eJarjT9GX27-OVDK53jLg2dnzSUBqG6kK-AjcuZdsbyO6kej7STk1eGGHZUYHeJybwVFq2CkIZYXbXp38lbC2nLmo-Qs7hhamw8m9UDHZRhKXbO_4r7LfUrl/s1600-h/darksoulsfl6%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;darksoulsfl6&quot; alt=&quot;darksoulsfl6&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUGrVigkqR7EGXNbZZHd0uOHGfSvRsQcdg8dkO9huc7hUAJL5xWWnG03kWSQi3B-dIsNrjcVmYHyP_EsLpwoUi5jlWyAFNbKwi9Rr6bd_bBAoBRih1tF_UB8WPROxbA-ybey2tpp-LfNiv/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=&quot;center&quot;&gt;&lt;em&gt;Building an efficient character through upgrades is essential&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;So almost 3 days in and I have to say I love the game, it’s VERY unforgiving and it makes no excuses about its insistence to punish you for not being strong enough to survive. So far I have defeated quite a few demon bosses and put together a good strong knight character equipped with some very damaging weapons but I still have a ways to go so a full review won’t be posted for another while. &lt;/p&gt;  &lt;p&gt;&lt;font size=&quot;1&quot;&gt;FROM SOFTWARE in join development &lt;/font&gt;&lt;font size=&quot;1&quot;&gt;with SONY COMPUTER ENTERTAINMENT JAPAN STUDIO (SCE Japan Studio).     &lt;br /&gt;directed by Hidetaka Miyazaki of FROM SOFTWARE and Produced by Takeshi Kaji from SCE Japan Studio. Music composed by Shunsuke Kida.&lt;/font&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/6562263669127403269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/prepared-to-die-first-play-of-dark.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6562263669127403269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6562263669127403269'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/prepared-to-die-first-play-of-dark.html' title='Prepared to Die: a first play of Dark Souls'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEh_1DvARiZ6EDitS-iyKxDERz3hu52ggNS20WvEAuTwlAMcRHbiichGj4GJxRJbieQHtU2wIgyq_0Rk_rHwS5YTluez7Bn7Fml3ly7gVv_JqLJMdOWsqO_Sw2WrVfg1_gNydyjCAUT4p4/s72-c?imgmax=800" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-7386838714262680309</id><published>2011-10-07T05:11:00.001+01:00</published><updated>2011-10-07T05:11:11.606+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="paranormal"/><title type='text'>The Dark Sacrament: book review</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqE5G3_OteJgA_dSrspd2Dox1IF2b0jbNPcibkiSm4BdawGe0VoBQTsrRSCkHw-rwTfTrUwdnkA1KysrZOyCutFV07RkUehVXaXDWKhGdK3zO4GuMBAMRYdpQnWCBjrPmkP6bFZ0nBDe8C/s1600-h/dark%252520sacrament%252520cover%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;dark sacrament cover&quot; alt=&quot;dark sacrament cover&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdfkDYfj3XY2TTW1HtC3nNx3yejiKijnO0njI2DxyKnZYRU9y6SCN05mYCR-YvWmA2tnc2vaBmtIM4WZKzY9tkJ5vmhX2hQf_Lr0jfcb_phCfXprJMtedTrN3lqGu47WSHNeohOnqOLgPA/?imgmax=800&quot; width=&quot;159&quot; height=&quot;240&quot; /&gt;&lt;/a&gt;As an avid reader and collector of occult and paranormal books I couldn’t pass up the opportunity to read this powerful book that is based very close to home. Demonic possession is something that shot to light when the movie The Exorcist stunned and shocked audiences all over the world, what followed was a spate of reported cases involving people supposedly possessed or influenced by invisible forces and demons. Regardless of what your view may be when it comes to the existence of these powerful forces and entities The Dark Sacrament will both educate and terrify. Essentially many of the cases in the book lead back to the oppression and possessions coming into being because of the intervention of stronger spiritual forces, the Ouija board in particular is no stranger to the spotlight. &lt;/p&gt;  &lt;p&gt;While many of the accounts painstakingly presented in the book can be quite similar the real similarity they feature is the ability to shake your very foundations as to the existence of evil. Each account is expertly researched and transfers to paper perfectly in a way that will keep you coming back for more. While I read vast collections of similar styled books this is the first and only book that has ever actually made me question my own beliefs, the authors really did their homework and it shows at every turn of the page. Truly this is a book aimed at adults only because it deals with some very deep and important issues, while other books have attempted to do the same none have come this close. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho052VU8KIAeb5lY6qqq4Dd3nt6lDVwevkW4gbldtltw3osKNU5ZDyThTI_qH7Oiw_snBZHBAK8DMug1vbm0c_e4dcl13Bt2FHbZut_-IJTsKSWai-GGYRHxbgsAZRFtmNA0k-HjNvpWAq/s1600-h/fuseli%252520nightmare%25255B6%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;fuseli nightmare&quot; alt=&quot;fuseli nightmare&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUzq1FCPYPJBRcKQqq0mIplph86JvmtHpCqeFURhAwP0Fg8XloE0y0B-Pq7xdOUNo6qAeaql5WfuP7zBhH8Ddxf5LcTXw4u3FdSohF7AZuChkucN2DV9vk4VXO2d4HMwxwj4XB6mySNyGb/?imgmax=800&quot; width=&quot;167&quot; height=&quot;140&quot; /&gt;&lt;/a&gt;The stories themselves are all recounts of the actual individuals who went through their trials and tribulations in the island of Ireland, it’s indeed a unique look into an otherwise unseen world. Though Ireland in the past was known to be in the firm grip of the Catholic Church The Dark Sacrament points to the cases where ordinary everyday people regardless of their belief systems were instead gripped by demonic power. Perhaps one of the most frightening factors detailed was that children too can be just as susceptible to the forces of darkness, and that they don’t always welcome the idea of ridding their demonic oppressors. One of the most memorable stories involved a young boy finding an Ouija board on his way home from school, treated to a magic trick like no other the boys life is soon turned upside down. The demon whom he contacts influences the boys life to the point where he becomes possessed under complete control of the entity, at a loose end his parents contact the local parish priest who in turn recommends an exorcist. &lt;/p&gt;  &lt;p&gt;This is where the book really shines, not only are the stories recounted by the individuals themselves but also by the priests and exorcists who had to deal with the darkness they faced. I was very impressed by unravelling process of information held between the pages, though I’m very educated in the ritual of exorcism and the history behind it the authors offer up notes in the final pages that really shine light on everything you ever wanted to know about the subject. While the individuals themselves have had their details changed in order to hide their identities I was amazed to see that one particular person did not, Canon Wm. Lendrum. It was a testament to the man himself that he did not mind being publically identified as one of the main figures people turn to when they are faced with a demonic force. It’s the people like Wm. Lendrum that really make the book special, while you would expect the book to be preachy it does not put any emphasis on what you the reader should believe instead it gives you the facts and lets you make your own mind up. What I really liked was how the authors don’t just tell the stories they actually explain the possibly reasons behind the occurrences and in doing that help others prevent such happenings tainting their own lives. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNrSTGIBMAd4a1wR7D3qfxz7LLghrdOf9alQuTriLv7TuTeALHUEw6tp7UN6evyWds9_9VxhTVF_k11oKm8Ej9Yr0JDVZfNH3jFmQu8UqxVaJsihmr_lgriwierydntwGlE_oT4955ITfB/s1600-h/ouija%25255B9%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;ouija&quot; alt=&quot;ouija&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7IAPO6mMJlEc7F0tVmmdn5pYUJl5gR0BF-DpjxSmhCyFp6Vf57LVFF0uwiQWVWuq2qiTQSU3uSk5Hk4j4Rpg20y_33OzLIdSXmmuZla1tN93HLW-TalY1jXk7XIRhz1cFC6eY8rPWEUHA/?imgmax=800&quot; width=&quot;158&quot; height=&quot;107&quot; /&gt;&lt;/a&gt;After studying the occult and paranormal for many years I have come to the conclusion that many people don’t see the dangers in such things as Ouija boards and other means of spirit communication, while it can be done safely it can take a lot of time do it right. What many of the cases in The Dark Sacrament had in common was the obvious lack of education when it comes to such devices, though alcohol abuse and other forms of self abuse can open doors for demonic forces and negative energy the book itself may indeed serve as a way to prevent further escalation of cases. &lt;/p&gt;  &lt;p&gt;Exorcism has always been a touchy subject in many countries but none such so as in modern Ireland, thankfully The Dark Sacrament tackles the subject perfectly without ever offending or pushing your own beliefs aside and every page turn is an edge of your seat experience. I recommend the book as a must read, whether you do or don’t believe in the existence of evil you will absolutely love the book – the only problem I found was it was nigh on impossible to put down! – The Dark Sacrament is available from all good bookstores such as &lt;a href=&quot;http://www.amazon.com/Dark-Sacrament-Modern-Day-Possession-Exorcism/dp/0061238163/ref=cm_cr_pr_product_top&quot;&gt;Amazon.com&lt;/a&gt; and &lt;a href=&quot;http://www.barnesandnoble.com/w/dark-sacrament-david-kiely/1100249461?ean=9780061238178&amp;amp;itm=1&amp;amp;usri=dark%2bsacrament&quot;&gt;Barnes &amp;amp; Noble&lt;/a&gt;. Author David M. Keily was interviewed by Jim Harold on the &lt;a href=&quot;http://jimharold.com/the-paranormal-podcast/the-dark-sacrament-paranormal-podcast-26/&quot;&gt;Paranormal Podcast&lt;/a&gt; some time back, for fans of the book it to is not to be missed and offers a rather insightful and personal look into the both the creation and research that went into The Dark Sacrament.&lt;/p&gt;  &lt;p&gt;Review Score: &lt;strong&gt;&lt;font size=&quot;4&quot;&gt;10-10&lt;/font&gt;&lt;/strong&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/7386838714262680309/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/dark-sacrament-book-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/7386838714262680309'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/7386838714262680309'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/dark-sacrament-book-review.html' title='The Dark Sacrament: book review'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdfkDYfj3XY2TTW1HtC3nNx3yejiKijnO0njI2DxyKnZYRU9y6SCN05mYCR-YvWmA2tnc2vaBmtIM4WZKzY9tkJ5vmhX2hQf_Lr0jfcb_phCfXprJMtedTrN3lqGu47WSHNeohOnqOLgPA/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-4232578251222425524</id><published>2011-10-07T03:10:00.001+01:00</published><updated>2011-10-07T03:10:17.746+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="comedy"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="platformer"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><title type='text'>Naughty Bear: game review (ps3/360)</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEievL49ITI5K9yMEFirR_n0U8P0BtwZqWrbNvFhjrovLr81RED6Vy98_3l9RVeZ6s67IR_RpiL11c3OrlIrkBVCIswz4k6jdE9P-_DCD082cJyYByGe03xvduXzSGiO-Nco2TCOGOsahVe-/s1600-h/naughtybearps3box%25255B6%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;naughtybearps3box&quot; alt=&quot;naughtybearps3box&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilKfit1bSeuVi7ZapywjM53K46i9KrhW8vVc9scxF8ABbQiu1LTFzjg1QOFRzX_Vumg24A8btC_eDCY5bbc9Xk0l6gBnz7ULF8MqrfMXZ_qSiVp0heej8Q8oWhTUYYt78sASLzUf6-_wtk/?imgmax=800&quot; width=&quot;177&quot; height=&quot;200&quot; /&gt;&lt;/a&gt;&lt;strong&gt;If you go down to the woods today, prepare to be disappointed. What could have been a great game has unfortunately turned out to be rather poor and lacking real fun. Meet naughty bear, he really isn’t happy with his fellow bears and so decides to go on a kill crazy rampage. He has his reasons though, unlike all the other bears he does not receive an invite to daddle’s birthday party. Poor naughty bear even goes to the trouble of crafting a special gift for daddle’s, however on the way over two other bears mock naughty bear and his gift.. naughty bear then skulks off back home to plot revenge on the inhabitants of the island. And that’s really how it goes, what follows is a lot of carnage ..stuffing will fly but sadly that’s about all. &lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgifdYpz2QqBL-mUBJhXMBaGDrssv4ItJToKYCovst4j1DtqxRZXiGD-VOeSVIDjhiaw1exmcD0TsRKSSJ5tA055GAkQceMPBexNLLuQXc8F2dGSm-mcNToKlFadaAlo_Di1_0a3pTlPKTS/s1600-h/naughtybear1%25255B4%25255D.png&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;naughtybear1&quot; alt=&quot;naughtybear1&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv0ZhUhnQDU5MpLRa9SGAp5qnXc382eFX28WOpFo1xwYHQxEEWMx_mb3hNzk6HxrcI1GWUq5FTpuYmwKC4lVSReNxw-cQJxEXXY7E9Y2aFiRro_igb_phc-2cQJssnKlUkUN4jK1lLJNDy/?imgmax=800&quot; width=&quot;201&quot; height=&quot;109&quot; /&gt;&lt;/a&gt;The first thing that I noticed about the game was the overly dated look, though I was playing it on the playstation 3 it looked like a playstation 2 game. Games in general don’t have to look good for me to enjoy them but a more polished look does inspire me to play longer, Naughty Bear made me do the opposite. The main character of the bear does have a certain charm, he doesn’t talk instead an unseen narrator spins the yarn in the style of a slightly morbid children’s television show. Another issue I found to really hamper the pace of the game was the camera, normally a slightly turbulent camera is not a deal breaker in a game but the camera here will hang behind walls and doors causing you to have to keep centring it again and if you are lucky an enemy bear won’t attack. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7_nG2R3QcLMn0eN_puFtEz1teyuWp4TnmD7aMbxSIUj05F5cxk8Ohu7ApVMVMVYC5lqdmEGB3J6mT6iLhTXWVVWj3aJF1XmzAojZpBeXFHrxufxi91CPHq2TfrpOkOvUarMptyqasASyd/s1600-h/naughtybear5%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;naughtybear5&quot; alt=&quot;naughtybear5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2ufLupr_3gZLW_w-RjJZllijQ1gPPSgIr0nQ3EHH2yjm4fgKM6-mSkU79RW3seh8D9ZJLLhGOHkczJAuX24F4p2Etco8mzpqQ9du8IX-74kyq-NMarHvMocMotgjHYHDrZj3ldmc-d0Ws/?imgmax=800&quot; width=&quot;205&quot; height=&quot;138&quot; /&gt;&lt;/a&gt;The cartoon violence was for the most part quite funny at times but once I got about an hour into the game it really started to feel really repetitive to the point of me putting the controller down and turning the game off. The naughty points system is quite good and it lets you upgrade your bear to use different looks and weapons but again it’s something that only adds a little more lifespan to the game that in the end makes very little difference. Each level in the game world plays the same, find the bears and dispatch them ..maybe scare them first but inevitably the bears must die. Like I said the weapons do add a little spice and naughty bear has many weapons at his disposal including knives and guns.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizVPqzPqk-2PcSgLPnXDusue9fhNCQEdGu45_ZE-E8UQxKwrkIqE8VFUCwdyuY_MXjR2geQWL535Gc7bgkhvl9CtdAbE5lULUfAGPlKcg-RBrJmAGdBhVQxo2W0BuEajfKKaMjyBjKj0An/s1600-h/naughtybear2%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;naughtybear2&quot; alt=&quot;naughtybear2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7xZP4yZcc4X2MirtRWF1BKg9vmUVKE9FmNVwiOX6IEZpFMPYAettdMhTjVo9S7w9O8zy7kCrdMDT7csF92XD4_baHsTh7CPDT42jkaX-DQcsKIDZF-WM6uNIwr7HSa23mjT_RNNnzEd-k/?imgmax=800&quot; width=&quot;200&quot; height=&quot;115&quot; /&gt;&lt;/a&gt;Unfortunately the cartoon look just hasn’t been met to the standard you would expect from a nextgen console, I expected the developers would easily put together some great lush environments that were both clever and humorous instead they are drab and flat. The controls like the camera are at times very clunky and really drag the flow of the game down to a snail’s pace. For such a game with a lack of gloss to it the frame rate has issues especially when switching between areas of the map. Some are so bad it can result in an actual game freeze and since there is no real checkpoint system in place you will get very frustrated from having to start over again and that in itself might well be enough to make you either turn the game off or toss your controller at the television. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKNyU12w6y7E8qoZbhyphenhyphenU9zUQuBRWodGcTegc-KIOPeFj8taYoSvmAQ7T9QYFAv3Odw_h0HeVizV59eSPz2aJLMuW7kN5gCcFvcGGWMjpHtvSmyREsTi5nAgDGAvolKRWfX2OG3eDIz4jwV/s1600-h/naughtybear4%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;naughtybear4&quot; alt=&quot;naughtybear4&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg09IPA9JBOBND2SZVbo5vxSuy-h7fW-lTAe_aant9ft-waGBLhQl4vBP6ANbwnLQoLvi4lBBCUqOYo2EtJaPsFl9I-zqkfUbzjORMdn43UHo_g6FDmZfYKs0JK7SzEWfxmnEen2gb71EXf/?imgmax=800&quot; width=&quot;218&quot; height=&quot;134&quot; /&gt;&lt;/a&gt;It may seem like all I’m pointing at are the negative aspects of the game but there really are very few redeeming features I can mention. At times there can be what feels like a burst of creativity but it’s so short lived that it will quickly be forgotten. When I have to point out the main menu screen as a positive part of the games design then it’s clear that said game has serious issues. The initial story of Naughty Bear is quite clever and promises a whole lot of laughs and adventure coated in a twisted little murder romp, but none of those promises are met ..apart for the murder of course. Originally I was very excited about the game but upon playing I have to do something I have never done before, and that’s to seriously recommend people not to buy Naughty Bear. As a rental the game might work, its short lived and it’s different but that’s really all. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAXJo109gMC16PIb2GeYIOdoZ66rVNFndWCGBu7QY6eeyRi8Xr8fDdhLD0h7ctfWUtbp1Arz1BLx02CETuDhEQhvyQMmIpLmfxuZNOFb6WtfdqDTljWi2evwlhWVufV7Vv__AqQV2NnGYL/s1600-h/naughtybear3%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;naughtybear3&quot; alt=&quot;naughtybear3&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjveuskdKldCEL9xrF-1vwWU0KFbt464zhoK5SiF95SE0OchDFjVuSkcyjWviJVOx0ciNWN9p8idC1ZhmUuWG0eBCrqezXLDVcBst1aJ9JyJ1tO4S73eCJw9-Z9X-b6qH4fe9YZ6sXW3nsa/?imgmax=800&quot; width=&quot;150&quot; height=&quot;171&quot; /&gt;&lt;/a&gt;Like any game there is always someone out there who will enjoy it no matter how bad others think it is and normally I always see something positive in an otherwise mediocre game so maybe it will appeal to someone. In a nutshell Naughty Bear is built in the style of games like Manhunt and Hitman but with bears and cartoon violence, if you like the idea of running around scaring and knocking the stuffing out of your fellow bears then this&lt;strong&gt; “might”&lt;/strong&gt; be the game for you. Otherwise Naughty Bear really doesn’t deliver as a retail released console game, the graphics and sloppy game mechanics are the main choking point but there are too many other problems that stop it from ever becoming a game I would recommend. And so for my final score, I tried to enjoy Naughty Bear and I gave it a few chances to impress but any time I felt like I was having fun something else cropped up to ultimately frustrate and annoy until I eventually quit – Naughty Bear is getting a 4 out of 10. I did enjoy the narration and it was funny at times but even with the added DLC it’s just not enough to keep you going back for more.&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/4232578251222425524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/naughty-bear-game-review-ps3360.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4232578251222425524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/4232578251222425524'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/naughty-bear-game-review-ps3360.html' title='Naughty Bear: game review (ps3/360)'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilKfit1bSeuVi7ZapywjM53K46i9KrhW8vVc9scxF8ABbQiu1LTFzjg1QOFRzX_Vumg24A8btC_eDCY5bbc9Xk0l6gBnz7ULF8MqrfMXZ_qSiVp0heej8Q8oWhTUYYt78sASLzUf6-_wtk/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-5039245467620029746</id><published>2011-10-02T03:46:00.001+01:00</published><updated>2011-10-02T03:46:31.405+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="internet"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="paranormal"/><title type='text'>The Paranormal Podcast</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcOlkfThuD_HRfGQ-QHzA8LiGWG7yFMLvf_w25iCErk3mbqWnQVp-Vii8IHfn4cD8zLr5jKOytYoCNOtHrHtpczMC4DTKlaPsrkqXUKAg9KAm3amK7VGfe_u2Ouw3TQ7fQBEZzCgXAFWU6/s1600-h/paranormal%252520podcast%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;paranormal podcast&quot; alt=&quot;paranormal podcast&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT02BRU_gOH49S43uVyMCrAT7T6uW4g7OWprpmUKiYiwuwJZbEip4m3EOUCXPrBFOsbZWT9pDrebq030hEnipgkgjACMyw3_bSowzw4u1Og-eNnTLRA2D0U_W6bkpS9nbHBCDDHNO3Zxg_/?imgmax=800&quot; width=&quot;131&quot; height=&quot;131&quot; /&gt;&lt;/a&gt;It’s no secret that I&#39;m a big fan of almost everything&lt;/strong&gt; &lt;a href=&quot;http://lisa-tiffany.blogspot.com/2010/01/my-occult-library.html&quot;&gt;&lt;strong&gt;paranormal&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;, from practising tarot and other means of divination to actually studying parapsychology and the occult. And so I&#39;m absolutely delighted to say I finally found a podcast that addresses all these subjects and much more. So what’s it called? Quite simply it’s called “The Paranormal Podcast“ and it’s as the name suggests a podcast that deals with the paranormal and all things spooky. In the past I have listened to a few podcasts and radio shows of a paranormal nature which attempted to explain and educate but they always fell short. There were a few reasons such as hosts not letting their guests get a word in edge ways/poor equipment set-ups which resulted in badly transmitted audio from both the guests and the hosts.. the list goes on and on.&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;http://itunes.apple.com/us/podcast/paranormal-podcast/id78459818&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;podcastlayout&quot; alt=&quot;podcastlayout&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbrD49sx-FOTs3vhO2DIje2X8bznhGeCoZvqzB_mCCavF5ZShB0IenKfW1VTh7rCfurz8A7Boc-yTALbJIkAgsYasCalcR7apVL7HuI_11nYOZ48BbganJZxflvgdY3n2OCTWKiG-YtyV6/?imgmax=800&quot; width=&quot;101&quot; height=&quot;154&quot; /&gt;&lt;/a&gt;Again The Paranormal Podcast soars above the rest, not only is the audio quality exceptional the host Jim Harold is both sincere and inquisitive, he is not afraid to admit he doesn’t have all the answers and gives his guests ample time to provide a deeper insight into what those answers might be. After listening to my first show I like many listeners was hooked and quickly went about downloading every single episode available, but didn’t that cost a lot? Not at all. Subscribing to The Paranormal Podcast is 100% free which is mind-blowing when you see the wealth of entertainment and education that show delivers over and over again. Jim Harold tackles so many paranormal subjects with an open mind and a professional manner that both draws you in and sends chills through your spine, what subjects exactly?&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM-kqeLVhWU9SEMh03l6xCGhWkkksOhrpHv1C0g-k-2sU_OCsf_krRuKGAik8Ld2Zu6uwTlNkjiQtPcGrNBWO452g9qXCZNY9aTMLHup6fmA6TATxJVjWGgK49FRyydZ7klkIaGoU2uGh6/s1600-h/moonlit%25255B7%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;moonlit&quot; alt=&quot;moonlit&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBKPMQxOw1pvyhMQuuyTDf9tZTwcMOX5pyMhLYfq9lqS54dZ14N1YdbYrSASxalc3dNgd67tV5E25j7JkLFOa24mZfcolB3LaLlZjDEPp_w3SGkjSbGscZ0VqZvCVFEiakrR4Zx594qDNl/?imgmax=800&quot; width=&quot;152&quot; height=&quot;123&quot; /&gt;&lt;/a&gt;After listening to every episode i could find I have seen the show feature &lt;em&gt;ghosts and spirits/tarot/ufo’s &amp;amp; aliens/cryptozoology/near death experiences &amp;amp; after death communication/ghosthunting &amp;amp; psychic&#39;s/magik &amp;amp; astrology&lt;/em&gt; ..and that’s just the tip of the iceberg! The Paranormal Podcast has something for everyone. Other shows too featured guests but for the most part they were unknown and not very professional, instead here we have popular figures such as the legendary author Brad Steiger, Annette Martin, Rosemary Ellen Guiley, Dr Bruce Goldberg and even my favourite Irish author David M. Kiely all make an appearance over the vast archive of shows. If you are obsessed or just curious about the paranormal and the unexplained then make The Paranormal Podcast your first stop for all your spooky needs, and if that’s not enough Jim Harold graciously offers yet even more podcasts.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCAfZoIf8iA-9P5S7ckbJygpuOk74-pqcZL0XOFAj2zmRSkAAtz5gAd4xZwOU3rgX5M_Tddce47tZli5gVtpgL2x-pOTmUxTJT-YwdT9fsEZsq4zSDzwNZ72ZVXrbs3hmBGrq8KI-FK8J1/s1600-h/campfire%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;campfire&quot; alt=&quot;campfire&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3IGN8oTpP86cuE9JCkuAxd1j-Lt3Gau78LL3z-VUHVhUSumD1czlwoUxZrscVcV3zimQSQHy0iGsB38mlcDh7s1yBziILFz5tbVfg7QEM4mKON6tcnLyo7tGnBi7UhkFjv2azrjTW2DKa/?imgmax=800&quot; width=&quot;142&quot; height=&quot;168&quot; /&gt;&lt;/a&gt;We all love sitting around campfires sharing ghost stories but its not really something we can do on a regular basis, however through the magic of the internet now it’s possible. Jim Harold’s Campfire is a virtual feast of great stories that come from the actual listeners themselves. The stories range from downright scary to humorous and heart-warming, its a rare unseen yet interesting look into the paranormal events that occur around ordinary people every day. Just like the previously mentioned podcast this exciting mix of storytelling and real life happenings is truly not to be missed. If you are a believer or a sceptic or simply just not sure these campfire stories will give you hours of listening for absolutely no cost at all. I as a general rule don’t mention other sites or even podcasts but i genuinely recommend you check out what’s going on over at &lt;a href=&quot;http://jimharold.com/&quot;&gt;&lt;strong&gt;JimHarold.com&lt;/strong&gt;&lt;/a&gt; and give his podcasts a listen, I know many of you who read my blog on MySpace (over 50,000 subscribers thanks guys!) are into the paranormal too. So give it a try you won’t be disappointed, with Halloween right around the corner it’s the perfect time to tune in.&lt;/p&gt;      &lt;p&gt;&lt;a href=&quot;http://jimharold.com/&quot;&gt;&lt;img style=&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px&quot; title=&quot;jimharold&quot; border=&quot;0&quot; alt=&quot;jimharold&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZr8WgytnJIBcDSdkfZK6HYQzCcVDitWwtBqDQir-IYIYr8l2XZ4M_on8dL5mYY1Y5OTbBBCR3ojYAlSQHSJJbhGIrAZ00iGFLjFVOn86V1RIfDfHXeXXemWoBvEXCAUMKY3KOx3gFKJBj/?imgmax=800&quot; width=&quot;240&quot; height=&quot;51&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/5039245467620029746/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/paranormal-podcast.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5039245467620029746'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/5039245467620029746'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/10/paranormal-podcast.html' title='The Paranormal Podcast'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT02BRU_gOH49S43uVyMCrAT7T6uW4g7OWprpmUKiYiwuwJZbEip4m3EOUCXPrBFOsbZWT9pDrebq030hEnipgkgjACMyw3_bSowzw4u1Og-eNnTLRA2D0U_W6bkpS9nbHBCDDHNO3Zxg_/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6920393243690495899.post-6953812587079880892</id><published>2011-09-23T05:13:00.001+01:00</published><updated>2011-09-23T05:13:41.351+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="crime"/><category scheme="http://www.blogger.com/atom/ns#" term="gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="psn"/><category scheme="http://www.blogger.com/atom/ns#" term="racing"/><category scheme="http://www.blogger.com/atom/ns#" term="sandbox"/><title type='text'>Driver: San Francisco (ps3/360/pc)</title><content type='html'>&lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqAlqFCNzvDEeqgleZy5x0f9xo0akAdFmvvJ8HXqnb2X_jxjORyOco0NT14YERGPBK1K6jYVlI4Gj7DttenZNBN2EN6Z7aKFrW3YmOr2ZUwc6jmKkJOTg6TKhre6Lvl5MIe8j-6Tlhp4vb/s1600-h/driverbox%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driverbox&quot; alt=&quot;driverbox&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9kJaZsBnIeHEWnWIWhDTwoUHLJwK_ssAOZlJuWDa50oL2p6L7AIH2yQ3TOXoNBL_C-rNQyBIL_DAZ72w1rx8XIIXc6KTxKOrsAvHnMOW2Fvb9szGuh1X_gQpalunxrj5mXxRX7s8CCINz/?imgmax=800&quot; width=&quot;172&quot; height=&quot;196&quot; /&gt;&lt;/a&gt;&lt;strong&gt;The Driver series has always been a love or hate it affair with some nice wheel action thrown in ..or at least it used to be, Detective Tanner is back only this time everyone will enjoy the ride.&lt;/strong&gt; &lt;/p&gt;  &lt;p&gt;The story this time is even more far fetched than you could possibly imagine, but if anything it heightens the fun and kicks it into overdrive. When the infamous crime boss Jericho manages to break out of police custody during a prison transfer Tanner is as always quick on his heels. During the pursuit to apprehend the felon Tanner gets involved in an accident, the result is a coma but unlike any other. From his hospital bed he soon realizes he has the ability to interact with the world he left behind in a way he never thought possible, this is where the bold new approach comes into play. Driver games work when it comes to the driving action but once Tanner leaves the car it often results in something completely different altogether, so how did they get around this problem? Tanner uses an ability called “shift”, put simply he can shift into the body of any driver on the road, so there is never a need to actually leave the car physically – at first I thought that was a bit of a cop-out but it works. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglEXZHZAitfHSWXtjmX7c24qo8Q5sIGK4Qgnfyd1W0Z255NvzR_xFE8PHSAw8-V5nr4kTBJKTfq04-KrualVgKh0CeQ71qOe9br9AtT7fTAl7OOw9C0qSTGs1B4epg8vA7JIouhP273Kgg/s1600-h/driverintro%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driverintro&quot; alt=&quot;driverintro&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh5GuiU1gaF3aNRyhsRhocSaqUr9btSgQ9FsyK4rf7PR_559PBodrp7kpLP7iNhcw8jiuhP3AL_pBt0la-4IEARPB9mZrKpA7z1SCfPWgEX8BpS7Wm_9qIKzAvPJE8Wub9c-tM72euL3Lx/?imgmax=800&quot; width=&quot;156&quot; height=&quot;156&quot; /&gt;&lt;/a&gt;Shift is certainly a unique yet fresh idea that really brings the game into its own, it’s not just a gimmick that’s used to cheat you of a controllable character it completely changes the way the game can be played. Freedom is something past Driver games have tried to do offering vast expansive maps of well known cities but this time it’s taken a step further, your feet are literally not touching the ground. Shift lets Tanner inhabit the body of any driver on the road, it’s all at the touch of a button and works brilliantly. At first glance it can appear a bit silly but its such a great tool you will wonder how you played games without it, hovering over the city and shifting into the car of your choice is something you will come to love. So how is shift useful? Picture the scene.. you are racing down the freeway in a police car but the guy ahead is in a Lamborghini and almost impossible to catch, not if you shift into a truck up ahead and ram him head on. Shift is not just there to jump into the nearest car, when used properly it can be the difference between losing or succeeding in a level. It’s something you will use on both sides of the law, Tanner may be a cop but that doesn’t stop him from shifting into the body of a getaway driver complete with a barrage of chasing police cars. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjmfyfc2iff9VUrbG7R7-h93v_w6cnkHeKdjt1p3gv4GWnLMlOhRKwQEV4yNEBmpRXmM_EtRJ6tVBSv8UPVguxX09WV1IXwKlsq9DaKR4W7op7mQuLAmi5Wf69iqWIWBMDwAa0lRafp2dS/s1600-h/driver2%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driver2&quot; alt=&quot;driver2&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQ0M7L1cp7n_unIonJZjlz4Ye292aDIIPwjRHB1N-KRUMawdTMKVdo8SHdzZzlJFcC4grEzH01Q6WVwxrnvSWZfm9UXMxPPHPwCMm1iyCqIckorSRraUc-L0lCiRkHqPVq21WTRud7LY4m/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;The main game focuses on Tanner trying to play catch up with Jericho, this is done by a slow but deliberate attempt to infiltrate his gang. Along the way Tanner must prove himself as one of the gang by getting involved in get away driving and the like. The story is really not the best and for what it’s worth it doesn’t have to be ..but that’s not to say it’s terrible, a lot of work has been put into making shift mesh well with Tanners surroundings and the people he encounters as he tries to take down Jericho. Interestingly Tanners new reality sometimes blends with the real world, one of the missions involves speeding after an ambulance in a desperate attempt to keep his heart going. It’s these clever little ideas that really pay off in the end but the main story is not all the game has to offer.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil2CdtOyWvFqavdEe18hDhNhf2cdcBUutsXRFbroHhKlwblKllSj4Omyf03jrslGTiu_F2xW6Mp-tqUhxDBGifk-W_SOrapmqQ46OXMPhpRfewnBCe_I9YMvOGKo3Kpk4lWQueJ6POkifQ/s1600-h/driver6%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driver6&quot; alt=&quot;driver6&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2GR8DZmf5bE9kk_-PPAmUabi3NwKhhRjapIBlg92ghpPecGLHA3wG6i_Xx9mkZUxuQxmRfUqGCxA22SvvZgh4hzOqQCrYwbZEtvs9zJAdS2OUMOu7Kg2tm0fDgQptaSNfzOGOHrFwdfYV/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;Scattered across the map are a very generous amount of challenges/side missions and goals to meet. It’s the side missions where I had a lot of fun, one in particular had me driving under the trailers of semi-trucks to disarm bombs ..while the trucks are thundering down the freeway. Others can involve having to get to a location in a certain amount of time while losing the chasing cops along the way. Many of the challenges are races but not always as straight forward as just come in first, one particular part of the racing challenges you to control a team of two cars, so you shift back and forth to ensure you take both 1&lt;sup&gt;st&lt;/sup&gt; and 2&lt;sup&gt;nd&lt;/sup&gt; place rankings, it may sound complicated but like most elements of the game the learning curve is not that steep it’s more like a speed bump. As you would expect when he shifts into the body of another driver he is not always alone in the car so a lot of the conversations from Tanners unassuming passengers can be downright hilarious especially during side missions. Some characters will pop up more than once, a perfect example being a young Japanese student who is trying to pay for his college tuition and so he takes up street racing. Another sees you speeding through the streets in as you try to keep your passengers heart from stopping, and how does that work? Racing through oncoming traffic/drifting/and performing jumps will keep their heart from giving out. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJIyXyXlGRhMOZdMznuH_UXVo2u6ixpwKYJSrqXtjWKeCcvheC_BZS7JBRQDLsk2LOxF8W8DbX_J7L9q6KzGyktqhWbQSlxSA88AXodpDCE-yiTQotneOTmD-Hg8TWFwJTy8hl2_2aYHRy/s1600-h/driver4%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto; display: block; float: none&quot; title=&quot;driver4&quot; alt=&quot;driver4&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVgN5bjBe_LOy2S_SmNqW1je-gztouaUztjeRx4nkTrV7_gMPS4ohwejXH7m-Ji5T_5wJl4XZuejun0P1lqXArqFEmhq6SwK_Ix5CATHH1uvCwREZfOVl5kaNX6OkqqHcNE4OdBTtQ21-B/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;The fun doesn’t end there, hidden across the city are over 50 film tokens, collect enough up and you unlock drivable side missions that are based on famous or iconic movie scenes, feel like speeding away from the cops in the bluesmobile (ford Monaco) it’s in there, or how about Steve McQueens pursuit in Bullitt ..there too. To unlock cars in the game Tanner earns willpower credit (WP), WP is gained by performing crazy stunts and generally driving like a lunatic. Very few games are rewarding in such a way so you are constantly building up credit even if you are not deliberately trying, credit is then used to buy garages across the map and each garage unlocks cars for sale and upgrades to your driving abilities. Abilities like a better boost bar, an improved game radar for finding movie tokens and much more. In short the map is so populated with side missions and challenges that you will never be short of anything to do, they vary in difficulty so no matter how good a driver you are there are always a few left that require tremendous skill. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiae7mfhssTb0fwBI38vD9RlHHJNxXvcv0UkVq0nnESfpMafd6S-GpVUQg0qEgyAB7E1CvtqnmFS8c0_LVFziLY4AOlL07p6S4Ah610jOUreKUPDRc9Cc0mIDKCxWTexctXtTHd88hpBMaA/s1600-h/driver5%25255B4%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driver5&quot; alt=&quot;driver5&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyqU8Jm2NSriSTvjE7w5UaWCapMuF-sJ8A5jc2E2GDe056TxmKjh3hiWIUTK0LDSVws9LQj7pxciZUS8NQEpyzqr0eT9vM7DA7g90O32VLrFZ7aw4FgoHrAW8i3KEp3RB97shiOI21NJkz/?imgmax=800&quot; width=&quot;193&quot; height=&quot;111&quot; /&gt;&lt;/a&gt;Being that the game is heavily influenced by cars and motors you would expect a decent amount of vehicles roaming the streets of San Francisco and there is certainly no lack of them but I didn’t expect fully licensed cars and trucks, it’s not just normal cars either. Some of my favourite cars like the Bentley Arnage T/Lamborghini Murcielago/Aston Martin V12 Vantage/Mercedes McLaren SLR/Maserati GranTurismo S and even the Audi S5 Coupe all make an appearance and can be purchased in your garage, unlike many games they don’t cost an arm or a leg either so you will eventually be cruising the beautiful streets of San Francisco in style. Oddly enough the cars handle really well, early reports of the game insisted the handling was dreadful and the cars felt heavy but to me they felt fantastic, the cars move and sound as close to their real counterparts as possible with little or no drawbacks. It’s not all modern cars either, for fans of older motors there is the Shelby GT500/Aston Martin DB5/Jaguar E-Type and a whole lot more, the list of available cars will satisfy even the most hard to please petrol heads. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-gqRR0myy62d2POslsHtXBAqCLMeCOk2q9oBaaCkviW3NxTRhSSHEQKVXI4DhJw19OBOfSISjhqETL0zuP5_lyiq4OKmabXc0BdG1GxroZy8lpxsyqvbQ7zgRf-dWjHADdi4SM_JDDjB9/s1600-h/driver1%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;display: block; float: none; margin-left: auto; margin-right: auto&quot; title=&quot;driver1&quot; alt=&quot;driver1&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEMq6QR7Dj5jxwkfxp7F7SoLQJeO0lZV1uXHrdlRcTdvTRUeBNXXkVzhCIa23jOsIr1_3s5LtrIaknRwzqFBm7eBovUZmH4FfSn6rgthO6IyboncJYZtbBKDiSlRJatZ0hY0D_GTGzN_RD/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;The single player on its own is fun enough without the need for multiplayer and in true Driver style there is not just online play but a very fun and addicting offline multiplayer done through the magic of split screen gaming. As for the online that too is very addictive! There are nine game modes available that range from races to tag, capture the flag and a lot more. Each mode makes the best of Tanners new abilities so shifting while you are playing a cop in order to catch the getaway driver is unlike anything you ever experienced before, it reminds me a lot of The Matrix where the agents can shift to whichever vehicle will cause the most damage. Just like the main game rewards the player for the effort so too does multiplayer, rewards such as player icons and cars are unlocked as you make your way up in levels. It’s rare I find a multiplayer experience I’ll stick with but Driver implemented shift so well that the multiplayer is insanely addictive in every way possible.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-nVi24DtL9sZX0wRTwKz2YcSjQU6K_0xj-Es8vA9AdimTGg5klqP92hCA8uzrbsKBSE_6twuZa-SAOKAsaZM1jQZFuNqS4VTWWdffKlY50ax7XSvSZR1JE8PmfDGd5j5HOSphg7PitdrA/s1600-h/driverps3%25255B5%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driverps3&quot; alt=&quot;driverps3&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXEGJ9uqA0O9x18G30gmmltr9v4qEDf1RahWCm6d4D5-vIKKp96tqA8hPv2ZKWq8N3nujpYbfH6JWTny90zcgBL_uDrk4ETcRsgTcSExA9grrrfHDN4N-OyBXHWz_yqkWxOp8J_vvZsrmt/?imgmax=800&quot; width=&quot;205&quot; height=&quot;118&quot; /&gt;&lt;/a&gt;It’s a good looking game too with cars glistening in the sun and sidewalks packed with people who inevitably dive out of the way when you either accidently or purposefully come speeding towards them. The gaming map is huge but not too big that you have to spend forever getting across the city, in short it’s just right. While most of the map is concentrated on the main city blocks you can cruise out across the golden gate bridge and take your ride off-road, San Francisco has never looked so good. While the city can at times look a little flat and not super detailed you really don’t notice as you speed past leaving a trail of smoke and wreckage in your wake. The games frame-rate is nigh on perfect, even when going full speed with boost firing away its hard if not impossible to notice a lack of smoothness. You would assume for such a high powered speedster of a game there would be sporadic loss of picture or frame quality but it’s just not the case, it looks and plays superbly even when pushed to the limit. Sound in the game is everything you would want and more, the actual in game music is controlled by the player and is a funky mix of 70’s rock and the occasional modern day tune to really help you put the pedal to the floor. Traffic and pedestrian sounds are crisp and come across real well even when drowned out with the roar and rev’s of a high powered engine, it all adds to the mood and Driver San Francisco is not lacking in that department either.&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZW6bg0G322koAsVftWZbLL44BViGf8tHCdt6GtP7ur68Znfqojtd-rMESwoZf01CC4606Zcl9HLQeLL3q5ZcCjE5SebM-BHu9chiXmtAGxTng9DmLLBdk63Oy9MqHRyET5hyKqLMOBiev/s1600-h/driver7%25255B3%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driver7&quot; alt=&quot;driver7&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBcbL1lR1PNo4JY7seBzY_23SkdmEO0KssFOlrMIn9LbN-R9T9mCsdPwBl2x6OKG4bSEk-oE8LzCul6HDe5n3NNAon7BPQBmyFbRjCJP7BS6qg_OcVEmWxyL1RzsOoJO353FB3osaT_2Wg/?imgmax=800&quot; width=&quot;240&quot; height=&quot;135&quot; /&gt;&lt;/a&gt;So is the game worth getting? Absolutely and it’s a must have for fans of the older Driver games. When it comes to negative marks I’m kind of at a loss, sure the story could be a bit longer and sure the map could be a little more detailed but that’s really my only complaints and even then the game plays so well and looks so well that all they are is minor strikes. If you like racing games especially the Burnout series you will be in for a treat with Driver, the learning curve is miniscule and the controls are so easy to learn you will be shifting and burning rubber like a pro in no time at all. To me the stars of the show are the cars, there are over 100 different motors and they all look the part, given that I didn’t expect such real attention to detail especially licensing it’s been a treat. &lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjb0GZMTUU6lFj94kaNbcApa3zHluAnGu8HOzGDMOQa-GeO_Z2hyphenhyphenq0-4pVGJUGt_CNgfDI5vWXZpsZDKZ-6DMXj2Enps98ASDCkXg5hqI2-bxWflmr28wigSxTF1J3rhpA-9p7DpElt5qoE/s1600-h/driver8%25255B9%25255D.jpg&quot;&gt;&lt;img style=&quot;margin: 0px 5px 0px 0px; display: inline; float: left&quot; title=&quot;driver8&quot; alt=&quot;driver8&quot; align=&quot;left&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwbc3TWrWSnL9pzGla3KAvA8sX_2p7YtXuMEq06vnwhTrB0r5MYVLh2u6v1cluP_lhyiaU7PZkcftq35vLHCscnPtHvShvdAmB-FYO3qanoIUIf95jKpGfgMXyMQR7v5zs9N01-nMNtIPe/?imgmax=800&quot; width=&quot;191&quot; height=&quot;109&quot; /&gt;&lt;/a&gt;While the main missions can be done relatively quick a lot of the side missions and challenges will give the added lifespan of a few days at least, once you complete a challenge you can do it again any time you want, a save+ means once you finish the story you can either remain in free-play mode exploring or finishing challenges, or just play the story again with the skills and cars you already earned. If you want even more value for money then taking a spin in the online multiplayer will give you weeks if not months of high octane goodness. For a game I didn’t expect to be a hit it has certainly proven itself even with the likes of Deus Ex and Dead Island taking most people’s attention, I really loved the game and it’s everything and more you could possibly want from a Driver game. I’m giving this high octane thrill ride a 9 out of 10, if the story had been longer and the map a little more detailed it would have scored higher but as it stands its more than capable of standing up to some of the more recent game releases. Driver San Francisco is out now however PS3 owners should avoid buying it on the PSN as it retails much cheaper in stores.&lt;/p&gt;  </content><link rel='replies' type='application/atom+xml' href='http://lisa-tiffany.blogspot.com/feeds/6953812587079880892/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/09/driver-san-francisco-ps3360pc.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6953812587079880892'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6920393243690495899/posts/default/6953812587079880892'/><link rel='alternate' type='text/html' href='http://lisa-tiffany.blogspot.com/2011/09/driver-san-francisco-ps3360pc.html' title='Driver: San Francisco (ps3/360/pc)'/><author><name>LisaTiffany</name><uri>http://www.blogger.com/profile/02386644293962866449</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5hPmj-lcJ51m-2fS16UcyXoHGTuKTtWHooQLYJPDDcuXMsnHprA72g-_f5uZi5ysbc1ukXl9LjRHzl_JbIA1xmcZc_9HC_hjaa_IrvauiopsBYRBdicr3H7HaqkOx9Q/s1600/*'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9kJaZsBnIeHEWnWIWhDTwoUHLJwK_ssAOZlJuWDa50oL2p6L7AIH2yQ3TOXoNBL_C-rNQyBIL_DAZ72w1rx8XIIXc6KTxKOrsAvHnMOW2Fvb9szGuh1X_gQpalunxrj5mXxRX7s8CCINz/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry></feed>