<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3590183376587049463</id><updated>2026-04-02T02:24:13.033-07:00</updated><category term="Tutorials"/><category term="Works"/><category term="General"/><category term="Modeling"/><category term="Tips n Tricks"/><category term="Interiors"/><category term="CG Cars"/><category term="Rendering"/><category term="Animations"/><category term="Ariel"/><category term="News"/><category term="Photoshop"/><title type='text'>Magic Wand - 3D and 2D Graphics, Animation, Modeling and Product Visualisation solutions</title><subtitle type='html'>Magic Wand is a initiative by a team of professionals who pursue the CG world as a serious profession. Areas of expertise: 3D modeling, product and architecture visualization, video editing, logo design, brochure design, web design &amp;amp; development, and 2D Graphic designing various media. Through this blog we will be sharing our design workflow with the world. We also provide simple do it yourself 3D tutorials written by expert artists in the Magic Wand team.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>25</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-6522815830306065326</id><published>2009-02-10T09:25:00.000-08:00</published><updated>2009-02-10T09:33:46.930-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tips n Tricks"/><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>Movable Pivot Control in Maya</title><content type='html'>&lt;span style=&quot;font-family: verdana;&quot;&gt;Animating a character flipping or spinning around can be a hurdle in 3d. A character will forward flip over a different center of gravity then if it were to spin around 180 degrees on its right heel. Typically the solution is to set up a hierarchy of groups with pivots at different locations in which the animator can choose to rotate individually as needed. The problem with this solution, besides the redundancy of having so many group nodes to dig through, is that it takes a heavy amount of preplanning to pull it off cleanly. The idea here is to make one control that will easily move around the character&#39;s center of gravity in order to rotate the character as a whole around that center.&lt;/span&gt;  &lt;p style=&quot;font-family: verdana;&quot;&gt;Let it be clear that this is a MOVABLE pivot not an ANIMATABLE pivot. What that means is that it is generally a one time deal per shot. Once the control starts rotating, translating it can cause some very funky results. If you have a character that is walking and then you use the movable pivot to make it turn left 90 degrees on its heel, trying afterwards to move the pivot over to the right heel will cause the character to translate oddly. However, if the character does a forward flip 360 degrees (essentially rotating the control back to its initial orientation), then the control can be moved and used again.&lt;/p&gt;  &lt;p style=&quot;font-family: verdana;&quot;&gt;1. Create a locator (create &gt; locator), name it &quot;objectLocator&quot;&lt;br /&gt;this will represent the character rig or object to be rotated at different centers&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;2. Group objectLocator to itself and name the group &quot;locatorBuffer&quot;&lt;br /&gt;this is where the movable pivot will do its work leaving the objectLocator free to be transformed as needed underneath&lt;/p&gt;  &lt;p style=&quot;font-family: verdana;&quot;&gt;3. Create a nurbs circle (create &gt; nurbs primitives &gt; circle), name it &quot;movable pivot&quot;&lt;br /&gt;this will represent the movable pivot control that is simply translated into place and then rotated&lt;/p&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.jabimation.com/storage/tutorialfiles/movablepivot/movablePivot_nodes-759599.gif&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 625px; height: 498px;&quot; src=&quot;http://www.jabimation.com/storage/tutorialfiles/movablepivot/movablePivot_nodes-759599.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.jabimation.com/storage/tutorialfiles/movablepivot/movablePivot_connections-762496.gif&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 518px; height: 1022px;&quot; src=&quot;http://www.jabimation.com/storage/tutorialfiles/movablepivot/movablePivot_connections-762496.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p style=&quot;font-family: verdana;&quot;&gt;4. Open the connection editor (window &gt; general editors &gt; connection editor), select the movablePivot control and click Reload Left in the connection editor then select the locatorBuffer group and click Reload Right in the connection editor&lt;/p&gt;  &lt;p style=&quot;font-family: verdana;&quot;&gt;5. Find and click the translate attribute on the left side to select it and then find and click rotate pivot on the right side to make the connection. This will lock the Rotate Pivot of the buffer node to the translate values of the movable pivot. Next we need to connect the rotation of the movable pivot to that of the buffer node so find and click rotate on the left side to select it and then find and click rotate on the right side to make the connection&lt;/p&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.jabimation.com/storage/tutorialfiles/movablepivot/movablePivot_nodes-759599.gif&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 625px; height: 498px;&quot; src=&quot;http://www.jabimation.com/storage/tutorialfiles/movablepivot/movablePivot_nodes-759599.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;6. Thats it! try moving around the movablePivot control and rotating it.  Simple right?&lt;/p&gt;  &lt;p&gt;7. If you got something out of this technique or found another use for it please let me know below.  here&#39;s the completed scene &lt;a href=&quot;http://jabimation.com/storage/tutorialfiles/movablepivot/movablePivot.mb&quot;&gt;movablePivot.mb&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/6522815830306065326/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/6522815830306065326' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6522815830306065326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6522815830306065326'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2009/02/movable-pivot-control-in-maya.html' title='Movable Pivot Control in Maya'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-6446791750041414055</id><published>2009-01-13T08:30:00.000-08:00</published><updated>2009-01-13T08:36:33.844-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="General"/><title type='text'>Some Books About Animation Worth Reading</title><content type='html'>&lt;span style=&quot;font-weight: bold;font-family:verdana;&quot; &gt;Timing for Animation&lt;/span&gt;&lt;br /&gt;&lt;i style=&quot;font-family: verdana;&quot;&gt;by Harold Whitaker and John Halas&lt;/i&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Prefaced by John Lasseter:&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&quot;The principles of timing laid out in this book are more applicable (now) than ever before.&quot; &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;          &lt;span style=&quot;font-weight: bold;font-family:verdana;&quot; &gt;The Animator&#39;s Survival Kit&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; by Richard Williams&lt;br /&gt;The definitive &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;book on animation&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;, from the Academy Award-winning &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;animator&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; behind Who Framed Roger Rabbit?&lt;/span&gt;&lt;br /&gt;        &lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Cartoon Animation&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:verdana;&quot; &gt; (The Collector&#39;s Series)&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; by Preston Blair &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;  &quot; I&#39;ve been in or near the &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;cartoon business&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; for 50 years and Preston Blair&#39;s &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&quot;Cartoon Animation&quot;&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; played a big role in my education. &quot; (view it on-line : www.freetoon.com) &lt;/span&gt;&lt;br /&gt;      &lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Cartoon Animation&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:verdana;&quot; &gt; (How to Draw and Paint series)&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; by Preston Blair&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Walter Foster&#39;s classic &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;How to Draw&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; and Paint series provides aspiring artists with an exceptional array of &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;art instruction books&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; featuring all subject areas and media. Each title includes easy step-by-step exercises as well as finished illustrations or paintings that will inspire artistic talent in anyone. &lt;/span&gt;&lt;br /&gt;   &lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Acting for Animators&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; by Ed Hooks, Brad Bird, Mike Caputo (Illustrator)&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Acting for Animators&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; covers a lot of ground that doesn&#39;t get addressed much in &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;animation school&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;. Sure, we&#39;re all told to make the character &quot;live and breathe&quot;, but most of the info that follows that admonition is from an art perspective. Hooks draws on his acting training and experience to give a different set of tools &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;animators&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; can use to reach that goal. The information on psychological gestures alone is worth the cost of the book (there&#39;s something you don&#39;t hear about in your &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Maya classes&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;). &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;       &lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;The Illusion of Life: &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:verdana;&quot; &gt;Disney Animation&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; by Frank Thomas, Ollie Johnston (Contributor), Cllie Johnston&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Equivalent to a Holy relic, this masterpiece of a book has inspired me, not only to appreciate Disney&#39;s work, but also the &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;animators and animation&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; in general. If you are considering entering the &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;animation field&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;, in particular working for Disney, then by all means purchase this book and read it thouroughly. 2 of the Old Nine Men, Ollie Johnston and Frank Thomas, wrote this book sometime in the early eighties. &lt;/span&gt;&lt;br /&gt;   &lt;span style=&quot;font-weight: bold;font-family:verdana;&quot; &gt;&lt;br /&gt;The Animator&#39;s Workbook&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; by Tony White&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;This book is one of the best all round books used to learn &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;animation techniques&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;; a perfect text for teachers. &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Animation techniques&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; are illuminated from squash and stretch, to stop action puppet, to cell painting. Included is a great reference section for finding unique materials and building your own animation stand. This is more than a simple how to do manual. It is a companion to any future &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;artist animator&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; for it opens the reader to the sophisticated path of &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;animation&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; as tool articulate movements rather than simply as a squash and stretch manipulator of &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;cartoon characters&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;.    &lt;/span&gt;&lt;br /&gt;    &lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Animation from Script to Screen&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; by Shamus Culhane&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Shamus Culhane is one of the world&#39;s &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;best animators&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;. He created the walk cycle of the seven dwarfs in snow white. He demonstrated each characters personality walking in a line. All the characters are in synch. Amazing. He explains the &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;basics of animation&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;. This book is a great way to understand the techniques of &lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;hand drawn animation&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/6446791750041414055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/6446791750041414055' title='35 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6446791750041414055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6446791750041414055'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2009/01/character-animation-books.html' title='Some Books About Animation Worth Reading'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>35</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-6218104604169383772</id><published>2008-12-29T07:40:00.001-08:00</published><updated>2009-01-04T00:53:10.661-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>UV Mapping Tutorial - 3D Studio Max</title><content type='html'>&lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Hi friends,&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;It’s been long time with you. Actually I was enjoying my holidays…let me show what I got. It’s something about UV Mapping in 3ds Max with Photoshop. I think some of you have a clear idea, but those who are not aware of that…just read on…&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;I want to create a pavement like this…&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV2n-89I6de2ZyGIwqegPI2dkA9KcjvSK5dW_woNf4pLk4PsmXTXjbC-3Uziv2Q3vcStY_qxeSyBsVvN0DCssdOtipUI_K-jeTXe4lsIanQwXSpCa-a2d8ezF4nrCawrytQUjvHazgBNc/s1600-h/final%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;final&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMbAjWS8LMcnt0btb4S43EOR1EJRDy4w7da70j7mC95x8t3F2bcICVj8qiDM5vCvAhjWWqz6EPQ1cxQfj8hfJw_XwFxdHUVxn4t4yK-D-nAqO8J8BMgxrkNWodIOw1ALlvjGGXEYA2-6A/?imgmax=800&quot; width=&quot;444&quot; border=&quot;0&quot; height=&quot;252&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;I have almost completed the scene except the foot path that is covered in grass..&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb7-w7NPx54knYYwwYmY5JGYAODRt7vB9sCtTmcIm39qKT847JqTf5yIjI8d_DMain5AeUg4-3a8K4KGWAzN-QIA6gu6e5C1H4_dSu67sWTzqKJmYqwIHOfWRI2PxwPdwGZXUzS7Bbfec/s1600-h/pic1%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic1&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxcQz4ioJWX1sr5hl3MrWyMfVXOZJkuYXzQ7yo9sDsi7gz99qPCvyz4oUVwxBYVPxhdqvg3TtrHmWED8TSnfMeySL5hz90qQEdZcL1NF0VaJgzD9yDPfGGPcxgupvrqcAwQrFBn5ZVKmU/?imgmax=800&quot; width=&quot;447&quot; border=&quot;0&quot; height=&quot;358&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;First we will apply one &lt;i&gt;Unwrap UVW Modifier&lt;/i&gt; to our object and in its sub level, we will select &lt;i&gt;face. &lt;/i&gt;And in the parameters go for &lt;i&gt;Edit&lt;/i&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;i&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtlVTQmDh9k9NGKQUSoJHzqfassfW8VRB5L9A6OLSGCWt-1ELNqCeOxvem5ui9fj28oGOPX4hI1DyjxPRLG6_G9QQTK-IB2Lnv926gz6oceh1c7rN_SCJDbcz-BqSeUBsltb94VaWjjGk/s1600-h/pic3%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic3&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNyfZzCL1p5v5ozdEF4LnWgXx1sGWGzb662IdGoO5ziPfEqssYMcjIZGAHnjLtVAf8X-izhwdzXxhYSvzICH5wa7n39kPcUHEFPvc5rKr0ba5eYt0xbIcvViwpGcG7N7mIlRH5ZhhdCzo/?imgmax=800&quot; width=&quot;449&quot; border=&quot;0&quot; height=&quot;360&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;After that, u will get the unwrapped texture of your object, for easy editing, we will Flatten the UV from &lt;i&gt;Mapping&amp;gt; Flatten Mapping&lt;/i&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;i&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL3c2ZcBuD9rrwD1MF-AiQFA_QlGPrY5AmY-DOMXyPNQEZ2DsR9l6LjiiP3ENFTxItBO1iR_wi8etU3Z1XHc3FIDOek64U1EEV57v01ToqwD14EjBagCQvzNWGDtbMMKJal7H8E5Gcy5o/s1600-h/pic4%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic4&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-aGopdBzJHsAPxtO9KnXr8LqjyKbYbsYBT0sEPNXCELUoVMCuhNpLrWIcCq6PyWDYJ3SwwuPe7xDAehAN4N2VYIfxkHlRkeVe89sO7t-J8uMq4S8AAoWM5FNbattF9rwQY_A4mmtddsE/?imgmax=800&quot; width=&quot;451&quot; border=&quot;0&quot; height=&quot;362&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Now the Exporting Section, From &lt;i&gt;Tools&lt;/i&gt;, access the &lt;i&gt;Render UVW Template&lt;/i&gt; and in that box, render your Template and save the Image as a Tiff file&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMlx9VG58pwASd7-VxZUBAJ8dcveDpQty7YnnMj528njksXC3Zc9j-bcvl0MW8-7TnTc290f8hk7LgIVnb0_DjF2s7ljO2H1EWurt1J3DPcXcemdHLJoK-mw3xQ96UHelQa3QCzTmR6jw/s1600-h/pic5%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt; &lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic5&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUajv05zyEZeQpSM046TbX2l76mSg87M2ZF1QTghtvwkXM-CsRhUL3FKVvUE_3AwLOxnSaQJuJslXc5XukwsMgKp-XONqmHjr8-oIeg7yd0s9g7JpfjSAe_1lUzh99ag1gbSQX-scN018/?imgmax=800&quot; width=&quot;453&quot; border=&quot;0&quot; height=&quot;363&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Open the saved Tiff file in your favorite Image Editor (I used Photoshop)&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;For the footpath, I used one map from 3ds Max directory, place the image in your UV map as in the picture and save your file&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDfWNh8OumyRPMq5tFp-9MFQvW2GGPr9Eeb4h4AMauRvh7hqxVvv0aXM0fH6jQMyx0iPQThB03cRfcNeobxQiRMBDeT0MJ-R8sZiLXGc9SydvO3uBs9yR1felLSJuzrweDmSvWDl-cHhw/s1600-h/pic9%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic9&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFZaJm-I0ELwKU4T5PEwnr5WhJ82heflmGiKWBj1U65qQzZMd0Yo88LIztlEp2mZKz_UeuVU4bwl2Om6gE4AmnFowgpQ0guFpav8Oy-KslunQqT6Ka4LRw2Sn1osBKVqio3VbSLW0JedU/?imgmax=800&quot; width=&quot;453&quot; border=&quot;0&quot; height=&quot;363&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Apply the same map in your object as a bitmap(i think that&#39;s  very simple)&lt;/span&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;.You will get a result similar to this in 3ds Max &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifNiYYWW6wFyIwQybXr3qSDyLUG8p7HSCnSUBcp2oBzA_udWYreMldojlEvnRMS94mb16x1kFZoXQ2aA1p-o83dWvaWIj1p9TG6jI36NTsCq2mpYVki7rieL8ED3AN_9PbIZ8mGk-YFho/s1600-h/pic10%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic10&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9Q0x79-xkH1Dv0oYSCUEGJjAqwwHhRAwOTz-IDybB6ahFDGG7Y3Qa1nF4VGtYoaSlUzhrEUutqny84poFW7lyn2Rxoi-z-nDSpH_gpG0R80XHz1mj0PMGp1GZinjaVzhMoDmPRMq-c3w/?imgmax=800&quot; width=&quot;454&quot; border=&quot;0&quot; height=&quot;364&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Continue working on your Image like the picture shown.&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMKDqo0QN5atawHWpcqvUpQ2hmhpu3Kw5yLrafOXkXLKUxG4seLq1NMnYDPVWLLcMIN9ogAGfbDhSuPMcAhAU1NWSRjKAlFrL-uDBchHFm_NIagyyJ7WLr9nLGwCb093TVCfvvWnfbn5U/s1600-h/pic11%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic11&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdFKEva7QXcE5vVqQaOj9r2cPlDC9nIiI5hjKdueMtEFmt_CgMtBZNC3z5nr3CCW-YsKEPSnSFYqWz3VCfedvpQ_m9youCgcL6HZA0ewi3R2bsmlwy8srYtryp3hIYZy8rIEVLrYg8ZGY/?imgmax=800&quot; width=&quot;457&quot; border=&quot;0&quot; height=&quot;366&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;After completing the first session, you will get a result like this. The problem is now the footpath looks like its new, our intention is to make it dirty…&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0ZD6FizHYL5kB8PM9toO0_IUCnEnyHaREJ52F__JBAbQ85n2TvKzQMc_mJZ53JypFJATTzM12544ysU2gdCshyphenhyphenM4afQ_UmHAehZYkjbB40Gj44o8lkIRjw8F-9Hjn6lXkYPiQKAN8H1U/s1600-h/pic12%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic12&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxWUlSZsQ89CETdpgKLIGuETRrACnaWMw4jWtBuLraWNyJCAylFgjKQi72HFq16c7rPzn8cWcG_EhBJ5TN4_g89A7LNaqSc3gn7exs8BaH-OaFFKPnQ97iuEEba-2R01YaXtriH3Md93c/?imgmax=800&quot; width=&quot;458&quot; border=&quot;0&quot; height=&quot;367&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Okay we will do one thing, we will place another image over our existing one like this&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3FMkgehZ40ZhoNHZBpXpQrlAXOZw2T2L8AHhVc7NXm_kTGKCUj-wCj1fzLgiQWHMS-kcbSLbybKmvyOLSc284AR_THwYQN6ZEvIO3xuRtVPWqQ-KzdMa3aohNjA5Xjz2pi7GX0rv-BeQ/s1600-h/pic13%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic13&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisv7397xNgICqZhkKpoRoVJuDRyYFhClGEWXrn0CfVq8yV-lCMmLBZhnsCQ5fA25pOAC04D1D8ILlORYuSg8Gl3Mrp3iAA3k6x2IA8nus96WA0MiU_jPESr5FvQplpd6CfRtGOniJhH-Y/?imgmax=800&quot; width=&quot;461&quot; border=&quot;0&quot; height=&quot;370&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;After covering the entire area with Grass picture, in the &lt;i&gt;layer window&lt;/i&gt;, change the blending mode to &lt;i&gt;Pin light&lt;/i&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;i&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEix68lf4txHs5Dbv3aNZAFhx8Xbq4MyhRidlPF20iGtOU-VgPK8uJhvqND0gGim0uSyeoT0pBZLjYdZdJa3vQk1P3l9Ihq-iJQGpdWTsTWTtmHa6N3rJW08wlZ_sYtG46yFqjgvJ4NIgIU/s1600-h/pic14%5B3%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic14&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBZQWwG9G65zKC8rr9hsvIiu63cLflKHGO4SYEBsol1r973QUb8S3CtqxVZOguBcp4efXUXdo-lLA5aXvS7WzwhO9v0UMHhjQgMItTGbQ_YtdYY5jx-izssHI70NaHxsAzE7Dm_Ee6LFw/?imgmax=800&quot; width=&quot;467&quot; border=&quot;0&quot; height=&quot;374&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Save your work frequently, then only Max will update…I think you got a result similar to this…&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A5OfybXKxfNmPJhnNIiyShUkoNQMlotqfl1PTkU4fVmlZ8y4FKmqm1wGViatqd76UG__TBj-62jsDwT1EriZrJz7PQoLSAlZoj8xOT0Jcvl3cL6ZNWJ3eCwtzj20Ag3Egdq2IUAKvpw/s1600-h/pic15%5B4%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic15&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigDTclA6Zz2fxDwSsBtpCbWh8iJTbvup63KIyyDFlq4zm5tLgd1hGKHNJdiQ4mDpyXb387nRZXnBPZGG23_eRomt2CiDR0kUuU7my1QIWvbJgaATPn56Tpx2EPQEWLhbOJTYbdV8UiWeI/?imgmax=800&quot; width=&quot;465&quot; border=&quot;0&quot; height=&quot;373&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Now for the final part…use any method for creating a black &amp;amp; white border like this. And make it dirty with the same techniques.&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqtCOLwfaw2YYSvpc5gVxNLIB8oXgxQJyvmFjyJbQM14IHP2ZYU0PRFSaMuGU_C-zlJLd2mNI2BjsNpXg8DW3zhHLYYUDdVPaoOWEF0hWif-eSDV9-wkGOObqgKPTgEe8H0mkzPtMvnt0/s1600-h/pic17%5B7%5D.jpg&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);font-family:Verdana;&quot; &gt;&lt;img style=&quot;border: 0px none ;&quot; alt=&quot;pic17&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4I96SzC3I3TEiF5mpF_KdhPC0uyMP7uuK5Rz-opKQ-Ozwz5LDQ3e0oI7jFsldBvQ83AvPLiPjjZRxoNHur0cC7LDnQJuEp1rpGtCrjV7WSHD6fulsevEyHb7r0QiEWQwgp7rztxr7LB4/?imgmax=800&quot; width=&quot;464&quot; border=&quot;0&quot; height=&quot;372&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&lt;span style=&quot;font-family:Verdana;&quot;&gt;Isn’t it very easy? See you soon…&lt;/span&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/6218104604169383772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/6218104604169383772' title='44 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6218104604169383772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6218104604169383772'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/12/uv-mapping-tutorial.html' title='UV Mapping Tutorial - 3D Studio Max'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMbAjWS8LMcnt0btb4S43EOR1EJRDy4w7da70j7mC95x8t3F2bcICVj8qiDM5vCvAhjWWqz6EPQ1cxQfj8hfJw_XwFxdHUVxn4t4yK-D-nAqO8J8BMgxrkNWodIOw1ALlvjGGXEYA2-6A/s72-c?imgmax=800" height="72" width="72"/><thr:total>44</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-4841209421077685189</id><published>2008-12-18T22:44:00.000-08:00</published><updated>2008-12-18T22:47:13.238-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="General"/><category scheme="http://www.blogger.com/atom/ns#" term="Tips n Tricks"/><title type='text'>Which 3D Animation Software Should I Use?</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://features.cgsociety.org/stories/2008_10/upload/4750_soft_t.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 528px; height: 300px;&quot; src=&quot;http://features.cgsociety.org/stories/2008_10/upload/4750_soft_t.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;3D software tends to range in complexity and sophistication, although these days even the simplest 3D software is capable of impressive results. However, choosing the right 3D program is not a trivial matter, nor is it an easy one. There are many factors to take into account, and your choice will also depend on your intentions. Do you just want to dabble or include a little 3D rendering in your website? Perhaps you are a 2D designer and want to start incorporating 3D in your illustration work. Maybe you have learned about 3D using free software and intend to pursue 3D as a career. Here we will go over the options available in three general sectors of the market: beginner, intermediate, and advanced. Most 3D programs are available as demo versions, so you can try them out and get a feel of how they work before committing any of your hard-earned cash.&lt;/span&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Basic&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;At the bottom end of the market there are plenty of low cost, easy to use 3D programs. Because of the low cost and small market share, this is a volatile sector, with 3D applications popping into and out of the market quite rapidly. Some of these applications last a little longer than normal, while others vanish without a trace, so don&#39;t be surprised if any mentioned here are no longer available by the time you read this! Whatever the name, they all tend to follow the same basic path-making 3D as easy as possible, but without the power and finesse of the more expensive packages.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;If you want something for nothing, there are a few freeware versions of 3D packages available. 3D Canvas from amabilis.com is a cut down version of the company&#39;s commercial 3D packages. It&#39;s a fully functional 3D application but is probably more suited to the intermediate 3D users or keen beginners.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Xara 3D is a typical low end 3D package, still going strong after multiple versions. Costing about $39, it&#39;s a PC-only 3D program that won&#39;t break the bank but is pretty limited as 3D programs go. Xara is great for quick logos and fun titles, but really that is about it.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Adobe Dimension is a plug-in for illustrator (Mac or PC) that generates rendered 3D objects from illustrator curves and text. Again, it&#39;s limited but very simple to use, and for some it&#39;s all that is needed.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Although more suited to intermediate users, Amorphium from ElectricImage Inc. is an esy to use 3D program designed to work in a very hands on way. If you want to sculpt 3D objects as if they were lumps of clay then render them very simply, it&#39;s a good way to go.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Poser is included here because it is so easy to use, but in fact it&#39;s usefulness extends right up to the pro level. It&#39;s a 3D character renderer and animator that lets you pose and animate ready-made, high quality 3D figures. It&#39;s very powerful, but it&#39;s not an all rounder- it does one thing only-but does it very well.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Intermediate&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;The quality of intermediate 3D software can vary, but there are a few things to bear in mind. Make sure the rendering is up to speed, and examine online galleries of the software, which you can usually find on the developer&#39;s site. This will usually give you a good idea of the quality on offer. Most of the programs are available as demo versions, so they can be downloaded for evaluation.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Strata&#39;s Strata 3D has a long history and is available for Mac and PC. It&#39;s a sturdy if slightly archaic 3D program, but it has found favor with many digital illustrators. It has some good rendering features, including radiosity, which are rare at the price. www.strata3d.com&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Pixels is a Mac-only 3D program that offers advanced rendering and animation and robust modeling for a modest cost. It also features a renderer based on the REYES algorithm-the same one used in Pixar&#39;s RenderMan software.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Corel&#39;s Bryce 3D is an interesting 3D program. It&#39;s primarily a landscape rendering application, designed to produce skies, seas, and terrains in a very efficient way. It can be pressed into service as a more general purpose 3D tool, but lacks any serious modeling tools. www.corel.com&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;One of the best free 3D applications available is Blender. This program is a full featured 3D production package featuring the kinds of tools you&#39;d expect to see in a mid to high end application.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Advanced&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;At the high end level of 3D applications, it&#39;s not so much the tools as their implementation that makes the difference, and each 3D application listed here has its own style of working. Some of these applications are costly, seriously powerful, and used for many high-end effects in movies and television.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Newtek&#39;s Lightwave 3D is a dual application featuring separate modeler/texturing and animation/lighting/rendering apps. Its quirky interface is deceptively powerful, and it offers one of the best quality renderers out there.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Softimage XSI combines sublime modeling with non-linear animation, scripting, and phenomenal rendering through tight integration with Mental Images&#39; Mental Ray rendering software. It also features an integrated 2D/3D compositor.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Alias&#39;s Maya 3D is extremely powerful. Its node-based architecture enables complex animation and rendering linkages to be created and it offers a nonlinear modeling history, plus Mental Ray rendering.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Discreet&#39;s 3Ds Max has always been a popular choice. Its design is not as modern as Maya or Softimage but it holds its own, especially in the games production market, and comes with Mental Ray rendering as standard.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Houdini is a fully procedural animation system that takes the node-based architecture to the nth degree. Sublimely powerful, it&#39;s not for the faint hearted, but offers the kind of flexibility other applications only hint at.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;The full suite of plug-ins for Cinema 4D takes it into the high end. With advanced radiosity rendering, sophisticated character tools, and a GUI based expression system, it&#39;s also one of the easiest high-end 3D apps to get to grips with.&lt;/p&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;Now, go forth and create!&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/4841209421077685189/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/4841209421077685189' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/4841209421077685189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/4841209421077685189'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/12/3d-software.html' title='Which 3D Animation Software Should I Use?'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-8370170768770406576</id><published>2008-12-14T07:44:00.000-08:00</published><updated>2008-12-14T07:49:04.286-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tips n Tricks"/><title type='text'>15 Photoshop Tips to Make Your Life Easier</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.trustedreviews.com/images/article/inline/4617-CS3Box.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 500px;&quot; src=&quot;http://www.trustedreviews.com/images/article/inline/4617-CS3Box.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;font-family: verdana;&quot; class=&quot;KonaBody&quot;&gt;            &lt;p&gt;Is Photoshop driving you up the wall?  Here are 15 simple tips to make using Photoshop easier.&lt;/p&gt; &lt;p&gt;1. When working on a colour image, you can use the Paint Brush tool to selectively &quot;paint away&quot; colour to black and white. It can make one portion of your image really stand out. In the Paint Brush Options palette, change the blend mode to Colour, and paint away the colour&lt;/p&gt; &lt;p&gt;2. When using your magic wand tool you can press your Shift to add more to the selection, or press your Alt to take away from the selection.&lt;/p&gt; &lt;p&gt;3. If you have a lot of images to display, use Photoshop&#39;s image gallery to build a webpage of images that are thumbnailed for you. FILE &gt; Automate &gt; Web Images Gallery&lt;/p&gt; &lt;p&gt;4. Double click on the &#39;T&#39; on a Type layer in the Layers Palette to automatically select the entire text layer. There are at least two ways to switch between the various measurement units that Photoshop displays.&lt;/p&gt; &lt;p&gt;5. One is to change them in your Preferences by going to the Photoshop menu under Preferences and choosing Units &amp;amp; Rulers (in Photoshop 7 under Mac OS 9, Preferences is found under the Edit menu). From here you can change the ruler units and click OK.&lt;/p&gt; &lt;p&gt;6. The second way is to open the Info Palette (go to the Window menu and choose Info) and click on the small triangle next to the cross in the lower left quadrant. This will bring up a menu that will allow you to change units on the fly.&lt;/p&gt; &lt;p&gt;7. To cycle through different screen modes, simply press the F key&lt;/p&gt; &lt;p&gt;8. You can select only the pixels and not the transparency area of the layer by holding the Cmd/Ctrl key and clicking the mouse on that layer in the Layers palette.&lt;/p&gt; &lt;p&gt;9. Do you have a layer style you like to use a lot? You can save that layer style as a style that will show up in your styles palette. In the Blending Options, just under OK and Cancel you&#39;ll see &#39;Save Style&#39;. Name it and save it. You&#39;ll then find this new style in the Styles palette. Note: the style must be in its own layer.&lt;/p&gt; &lt;p&gt;10. Sometimes when you combine multiple images, there will be a bit of fringe around the edges of the composite images. Often you can hide this by going to Layers &gt; Matting &gt; Defringe. At the dialogue box, choose the default setting; it that doesn&#39;t work, undo it, and try Defringe again at a setting of 2.&lt;/p&gt; &lt;p&gt;11. Got too many layers? Simply select the right layer by using the move tool ( V ) Right click the mouse over the layer and a drop down list will come up. Alternatively, you can put your layers in layer sets. On the bottom of your layers palette, click the create new layers set (looks like a folder), name the new layer set, and just drag the layers you like in that set. Great for coping a set too. Highlight the set right click and copy.&lt;/p&gt; &lt;p&gt;12. If you want to toggle between Photoshop and ImageReady, press Shift-Command-M (Mac)/ Shift-Control-M (PC).&lt;/p&gt; &lt;p&gt;13. To access the Save for Web dialogue quickly, press Shift-Command-Option-S (Mac)/  Shift-Control-Alt-S (PC).&lt;/p&gt; &lt;p&gt;14. If you want to duplicate your current layer, press Cmd/Ctrl J.&lt;/p&gt; &lt;p&gt;15. To bring up the Extract dialogue box, press Command-Option-X (Mac)/ Control-Alt-X (PC). Within the Extract dialogue box, switch to the Extract Edge Highlighter tool by pressing the letter &quot;b.&quot;, the Fill tool by pressing the letter &quot;k.&quot;, and change the Edge Highlighter&#39;s brush size by holding the ] key to make it larger and the [ to make it smaller.&lt;/p&gt;    &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/8370170768770406576/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/8370170768770406576' title='23 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/8370170768770406576'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/8370170768770406576'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/12/photoshop-tips.html' title='15 Photoshop Tips to Make Your Life Easier'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>23</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-1988806151058574842</id><published>2008-12-12T09:34:00.000-08:00</published><updated>2008-12-12T10:19:35.570-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="General"/><category scheme="http://www.blogger.com/atom/ns#" term="Tips n Tricks"/><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>12 Principles of Animation</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.theanimatorssurvivalkit.com/images/bio_animation_is_concentration.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 210px; height: 198px;&quot; src=&quot;http://www.theanimatorssurvivalkit.com/images/bio_animation_is_concentration.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        Tips On Getting Started:         there are a number of ways to start the process of learning         animation. One is to buy books and teach yourself. The Bible of the         industry is the &quot;Illusion of Life&quot; by Frank Thomas and         Ollie Johnston. The information and drawings in this book make it         worth the fifty dollars or more that you will pay for it. These 12         principles became the gospel according to the nine old men of         animation that worked with Walt Disney in founding the industry that         you see today. Don&#39;t just read it; memorize it, learn it and use it         every time you draw. There is no short cut for skills and knowledge.         It all starts  with heart and desire; do you have it?&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;THE 12 BASIC PRINCIPLES OF         ANIMATION &lt;/b&gt; Paraphrased from the &quot;Illusion Of Life&quot; by         Frank Thomas &amp;amp; Ollie Johnston.(pp.47-69) Look these up and read         the original version for a complete understanding.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          1. Squash and stretch&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          2. Anticipation&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          3. Staging&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          4. Straight Ahead         Action and Pose to Pose&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          5. Follow Through and         Overlapping Action&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          6. Slow In and Slow Out&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          7. Arcs&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          8. Secondary Action&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          9. Timing&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          10. Exaggeration&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          11. Solid Drawing&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;          12. Appeal&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;!-- $MVD$:spaceretainer() --&gt; &lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;1. SQUASH AND STRETCH&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        This action gives the         illusion of weight and volume to a character as it moves. Also squash         and stretch is useful in animating dialogue and doing facial         expressions. How extreme the use of squash and stretch is, depends on         what is required in animating the scene. Usually it&#39;s broader in a         short style of picture and subtler in a feature. It is used in all         forms of character animation from a bouncing ball to the body weight         of a person walking. This is the most important element you will be         required to master and will be used often.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;2. ANTICIPATION&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        This movement prepares the         audience for a major action the character is about to perform, such         as, starting to run, jump or change expression. A dancer does not         just leap off the floor. A backwards motion occurs before the forward         action is executed. The backward motion is the anticipation. A comic         effect can be done by not using anticipation after a series of gags         that used anticipation. Almost all real action has major or minor         anticipation such as a pitcher&#39;s wind-up or a golfers&#39; back swing.         Feature animation is often less broad than short animation unless a         scene requires it to develop a characters personality.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;3. STAGING&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        A pose or action should         clearly communicate to the audience the attitude, mood, reaction or         idea of the character as it relates to the story and continuity of         the story line. The effective use of long, medium, or close up shots,         as well as camera angles also helps in telling the story. There is a         limited amount of time in a film, so each sequence, scene and frame         of film must relate to the overall story. Do not confuse the audience         with too many actions at once. Use one action clearly stated to get         the idea across, unless you are animating a scene that is to depict         clutter and confusion. Staging directs the audience&#39;s attention to         the story or idea being told. Care must be taken in background design         so it isn&#39;t obscuring the animation or competing with it due to         excess detail behind the animation. Background and animation should         work together as a pictorial unit in a scene.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;4. STRAIGHT AHEAD AND POSE         TO POSE ANIMATION&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        Straight ahead animation         starts at the first drawing and works drawing to drawing to the end         of a scene. You can lose size, volume, and proportions with this         method, but it does have spontaneity and freshness. Fast, wild action         scenes are done this way. Pose to Pose is more planned out and         charted with key drawings done at intervals throughout the scene.         Size, volumes, and proportions are controlled better this way, as is         the action. The lead animator will turn charting and keys over to his         assistant. An assistant can be better used with this method so that         the animator doesn&#39;t have to draw every drawing in a scene. An         animator can do more scenes this way and concentrate on the planning         of the animation. Many scenes use a bit of both methods of animation.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;5. FOLLOW THROUGH AND         OVERLAPPING ACTION&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        When the main body of the         character stops all other parts continue to catch up to the main mass         of the character, such as arms, long hair, clothing, coat tails or a         dress, floppy ears or a long tail (these follow the path of action).         Nothing stops all at once. This is follow through. Overlapping action         is when the character changes direction while his clothes or hair         continues forward. The character is going in a new direction, to be         followed, a number of frames later, by his clothes in the new         direction. &quot;DRAG,&quot; in animation, for example, would be when         Goofy starts to run, but his head, ears, upper body, and clothes do         not keep up with his legs. In features, this type of action is done         more subtly. Example: When Snow White starts to dance, her dress does         not begin to move with her immediately but catches up a few frames         later. Long hair and animal tail will also be handled in the same         manner. Timing becomes critical to the effectiveness of drag and the         overlapping action.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;6. SLOW-OUT AND SLOW-IN&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        As action starts, we have         more drawings near the starting pose, one or two in the middle, and         more drawings near the next pose. Fewer drawings make the action         faster and more drawings make the action slower. Slow-ins and         slow-outs soften the action, making it more life-like. For a gag         action, we may omit some slow-out or slow-ins for shock appeal or the         surprise element. This will give more snap to the scene.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;7. ARCS&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        All actions, with few         exceptions (such as the animation of a mechanical device), follow an         arc or slightly circular path. This is especially true of the human         figure and the action of animals. Arcs give animation a more natural         action and better flow. Think of natural movements in the terms of a         pendulum swinging. All arm movement, head turns and even eye         movements are executed on an arcs. &lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;8. SECONDARY ACTION&lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        This action adds to and         enriches the main action and adds more dimension to the character         animation, supplementing and/or re-enforcing the main action.         Example: A character is angrily walking toward another character. The         walk is forceful, aggressive, and forward leaning. The leg action is         just short of a stomping walk. The secondary action is a few strong         gestures of the arms working with the walk. Also, the possibility of         dialogue being delivered at the same time with tilts and turns of the         head to accentuate the walk and dialogue, but not so much as to         distract from the walk action. All of these actions should work         together in support of one another. Think of the walk as the primary         action and arm swings, head bounce and all other actions of the body         as secondary or supporting action.&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;9. TIMING &lt;/b&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        Expertise in timing comes         best with experience and personal experimentation, using the trial         and error method in refining technique. The basics are: more drawings         between poses slow and smooth the action. Fewer drawings make the         action faster and crisper. A variety of slow and fast timing within a         scene adds texture and interest to the movement. Most animation is         done on twos (one drawing photographed on two frames of film) or on         ones (one drawing photographed on each frame of film). Twos are used         most of the time, and ones are used during camera moves such as         trucks, pans and occasionally for subtle and quick dialogue         animation. Also, there is timing in the acting of a character to         establish mood, emotion, and reaction to another character or to a         situation. Studying movement of actors and performers on stage and in         films is useful when animating human or animal characters. This frame         by frame examination of film footage will aid you in understanding         timing for animation. This is a great way to learn from the others. &lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;10. EXAGGERATION&lt;/b&gt; &lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        Exaggeration is not extreme         distortion of a drawing or extremely broad, violent action all the         time. Its like a caricature of facial features, expressions,         poses, attitudes and actions. Action traced from live action film can         be accurate, but stiff and mechanical. In feature animation, a         character must move more broadly to look natural. The same is true of         facial expressions, but the action should not be as broad as in a         short cartoon style. Exaggeration in a walk or an eye movement or         even a head turn will give your film more appeal. Use good taste and         common sense to keep from becoming too theatrical and excessively animated&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;11. SOLID DRAWING&lt;/b&gt; &lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        The basic principles of         drawing form, weight, volume solidity and the illusion of three         dimension apply to animation as it does to academic drawing. The way         you draw cartoons, you draw in the classical sense, using pencil         sketches and drawings for reproduction of life. You transform these         into color and movement giving the characters the illusion of         three-and four-dimensional life. Three dimensional is movement in         space. The fourth dimension is movement in time. &lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        &lt;b&gt;12. APPEAL&lt;/b&gt; &lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;       &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;        A live performer has         charisma. An animated character has appeal. Appealing animation does         not mean just being cute and cuddly. All characters have to have         appeal whether they are heroic, villainous, comic or cute. Appeal, as         you will use it, includes an easy to read design, clear drawing, and         personality development that will capture and involve the         audiences interest. Early cartoons were basically a series of         gags strung together on a main theme. Over the years, the artists         have learned that to produce a feature there was a need for story         continuity, character development and a higher quality of artwork         throughout the entire production. Like all forms of story telling,         the feature has to appeal to the mind as well as to the eye.&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;I hope this article gave you a better understanding about animation. You can visit a couple of links I found online for further reference&lt;/p&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;&lt;a href=&quot;http://features.cgsociety.org/story_custom.php?story_id=1429&quot;&gt;Link 1&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot;&gt;&lt;a href=&quot;http://www.evl.uic.edu/ralph/508S99/contents.html&quot;&gt;Link 2&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/1988806151058574842/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/1988806151058574842' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1988806151058574842'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1988806151058574842'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/12/principles-animation.html' title='12 Principles of Animation'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-5747040303762978847</id><published>2008-12-10T09:30:00.000-08:00</published><updated>2008-12-10T09:48:15.153-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tips n Tricks"/><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>Stop Motion Animation Tips</title><content type='html'>&lt;span name=&quot;KonaFilter&quot;  style=&quot;font-family:verdana;&quot;&gt;&lt;span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;a style=&quot;left: 0px ! important; top: 13px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-0559700372137616 visible&quot; href=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 13px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-0559700372137616 visible&quot; href=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 13px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-0559700372137616 visible&quot; href=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 13px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-0559700372137616 visible&quot; href=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 13px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-0559700372137616 visible&quot; href=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 13px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-0559700372137616 visible&quot; href=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;/a&gt;&lt;object height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/u46eaeAfeqw&amp;amp;hl=en&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style=&quot;text-align: justify; font-family: verdana;&quot;&gt;&lt;span name=&quot;KonaFilter&quot; style=&quot;;font-size:100%;&quot; &gt;&lt;span&gt;Stop Motion Animation is a very creative hobby. It is also very inexpensive to start out in; and you can probably do it for no cost at all. All you need is a typical digital camera, some basic software, and a few ideas. Here are some thoughts and tips to get your creativity flowing in this hobby. &lt;p&gt; When thinking about doing some kind of animation you have to think outside the box and realize that just about anything at all will make a good subject. And you have to think about the fact that just about any medium will work well also. &lt;/p&gt;&lt;p&gt;  Two Dimensional Ideas    &lt;/p&gt;&lt;p&gt; Working in two dimensions gives you a lot of creative and inexpensive options. You can simply draw pictures on paper and erase then redraw them to show the motions you want to make. An alternative to erasing is to draw series of pictures on separate sheets of paper and photograph them individually. This can give you extraordinary results but is very challenging to make sure the images stay cleanly tracked without slippage which would make it very jerky and shaky. &lt;/p&gt;&lt;p&gt; An excellent way to draw pictures is to use some kind of an erasable surface. This tends to be much easier than drawing pictures on paper and two excellent mediums for this are the dry erase board and the chalkboard. These make it very easy to erase potions of your drawing and redraw the motions. I highly recommend using a dry erase board if you want to get some great looking animations and if you have some skill in drawing. &lt;/p&gt;&lt;p&gt; Drawing images of figures and objects then cutting them out and using them in animations is an excellent way to get very creative and very expressive animations. There are two important additions you can make to this style of animation. You can cut the drawing into segments to show motion. An example of this would be to draw a human form then cut it into its different parts like arms, legs, head and torso. This way you can move them individually much as a human moves. Another way to enhance cut out drawings is to make multiple drawings of the same object to show motion or rotation. A good example of this would be a face. You would draw multiple faces such as one with the mouth closed and one with the mouth open. This way you can alternate between the drawings and simulate talking. &lt;/p&gt;&lt;p&gt;  Three Dimensional Animation    &lt;/p&gt;&lt;p&gt; There are some exciting possibilities available to you when you start to think about doing animation in three dimensions. And the first place you could start is with clay or play-doh. If you don’t have any of these materials you can easily make some out of flour, salt and water. Another very simply yet very expressive technique is to use wire. You can easily shape it into figures and objects. It holds its shape well yet is easy to manipulate into simulations of motion. Wire is so effective that it is often the frame over which many modern figures are made. This technique is called using a wire armature. &lt;/p&gt;&lt;p&gt; Action figures and dolls make great animation subjects as long as they have movable joints and body parts so you can articulate them. But you don’t have to stick with that. Just about any three-dimensional object can be used in interesting ways. You can draw small eyes, noses, and mouths then attach them to any object and come up with an interesting anthropomorphic little project. You can even carve potatoes or apples and get some great videos. And just moving objects around can be the source of some interesting videos. Watching furniture move around a room can be a good idea or watching items move around a desk can also be interesting. &lt;/p&gt;&lt;p&gt; Animating yourself and the real world is also a fun way to approach the hobby. If you stand at attention and take a picture then move forward six inches, stand at attention and take another picture you can come up with a great series of pictures that show you magically sliding around without moving your feet. You can also do the same thing by jumping into the air and snapping a picture of yourself. Move forward six inches, jump, and snap another picture. With this technique you can create an animation that shows you floating around. &lt;/p&gt;&lt;p&gt;    Some final tips    &lt;/p&gt;&lt;p&gt; Don’t forget the camera. If you really want to make your animations special you should move the camera as you take your series of pictures. You can do this by either zooming in or out or panning from side to side. This moving of the camera is the single best way to make your animations stand out. &lt;/p&gt;&lt;p&gt; While the medium you use for your animation is very important and can turn a plain animation into something special to look at you should put some time and thought into the story of the animation. This is what can turn it into something truly remarkable. Surprise your viewers and keep them guessing as to what will happen next. &lt;/p&gt;&lt;p&gt; Just about anything in your every day world can be transformed into something extraordinary with a little bit of animation magic and a little bit of creativity. Just look around your house and you will discover lots of great ideas. &lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span name=&quot;KonaFilter&quot; style=&quot;;font-size:100%;&quot; &gt;&lt;span&gt;For more stop motion animation project fun visit Will’s website at:&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;a href=&quot;http://www.stormthecastle.com/stop-motion-animation/index.htm&quot;&gt;&lt;strong&gt;STOP MOTION ANIMATION - Limitless creativity &lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/5747040303762978847/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/5747040303762978847' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/5747040303762978847'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/5747040303762978847'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/12/stop-motion-animation.html' title='Stop Motion Animation Tips'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-7954401562177095505</id><published>2008-12-08T17:56:00.000-08:00</published><updated>2008-12-08T18:11:22.645-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>Human Character Modeling Tutorial</title><content type='html'>&lt;span style=&quot;font-family: verdana;&quot;&gt;Here are a few good video tutorials I found in youtube that can help you with a human character modeling&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;font-family: verdana;&quot;&gt;&lt;li&gt;Hand&lt;/li&gt;&lt;/ul&gt;&lt;object style=&quot;font-family: verdana;&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/J1mExXURsWk&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/J1mExXURsWk&amp;amp;hl=en&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;font-family: verdana;&quot;&gt;&lt;li&gt;Ear&lt;/li&gt;&lt;/ul&gt;&lt;object style=&quot;font-family: verdana;&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/QcYrUHRIqsE&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/QcYrUHRIqsE&amp;amp;hl=en&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;font-family: verdana;&quot;&gt;&lt;li&gt;Head&lt;/li&gt;&lt;/ul&gt;&lt;object style=&quot;font-family: verdana;&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/xls25e08sSg&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/xls25e08sSg&amp;amp;hl=en&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul style=&quot;font-family: verdana;&quot;&gt;&lt;li&gt;Torso&lt;/li&gt;&lt;/ul&gt;&lt;object style=&quot;font-family: verdana;&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Vq86XWvJsiM&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/Vq86XWvJsiM&amp;amp;hl=en&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;Most are for Maya but the technique and approach can be adapted to any 3D software. Happy modeling guys&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/7954401562177095505/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/7954401562177095505' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/7954401562177095505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/7954401562177095505'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/12/3d-video-tutorials.html' title='Human Character Modeling Tutorial'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-5579252207278199830</id><published>2008-11-29T10:19:00.000-08:00</published><updated>2008-11-29T10:40:42.463-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="General"/><title type='text'>Lets spare some time to pray for them.............</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://matthewsalomon.files.wordpress.com/2007/10/candle-light-i-will-give-the-light-in-the-dark-djokomuljanto.jpg?w=400&amp;amp;h=275&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;&quot; src=&quot;http://matthewsalomon.files.wordpress.com/2007/10/candle-light-i-will-give-the-light-in-the-dark-djokomuljanto.jpg?w=400&amp;amp;h=275&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;Let us salute the brave warriors of NSG &amp;amp; ARMED FORCES for their selfless sacrifice for our country and also pray for the souls of all those who lost their life at Nov. 2008 Mumbai attacks.&lt;/span&gt;  &lt;span style=&quot;font-family:verdana;&quot;&gt;Jai Hind&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://farm4.static.flickr.com/3056/2451287963_f14041bc98.jpg?v=0&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 262px; height: 350px;&quot; src=&quot;http://farm4.static.flickr.com/3056/2451287963_f14041bc98.jpg?v=0&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/5579252207278199830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/5579252207278199830' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/5579252207278199830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/5579252207278199830'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/11/mumbai-warzone.html' title='Lets spare some time to pray for them.............'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-1438595062343811252</id><published>2008-11-26T18:47:00.000-08:00</published><updated>2008-11-26T19:11:56.797-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>Mental Ray SUN in 3D Studio MAX</title><content type='html'>&lt;!--[if gte mso 9]&gt;&lt;xml&gt; 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priority=&quot;33&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Book Title&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;37&quot; name=&quot;Bibliography&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; qformat=&quot;true&quot; name=&quot;TOC Heading&quot;&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;style&gt; &lt;!--  /* Font Definitions */  @font-face  {font-family:Wingdings;  panose-1:5 0 0 0 0 0 0 0 0 0;  mso-font-charset:2;  mso-generic-font-family:auto;  mso-font-pitch:variable;  mso-font-signature:0 268435456 0 0 -2147483648 0;} @font-face  {font-family:&quot;Cambria Math&quot;;  panose-1:2 4 5 3 5 4 6 3 2 4;  mso-font-charset:0;  mso-generic-font-family:roman;  mso-font-pitch:variable;  mso-font-signature:-1610611985 1107304683 0 0 159 0;} @font-face  {font-family:Verdana;  panose-1:2 11 6 4 3 5 4 4 2 4;  mso-font-charset:0;  mso-generic-font-family:swiss; 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 mso-level-tab-stop:.5in;  mso-level-number-position:left;  text-indent:-.25in;  font-family:Symbol;} ol  {margin-bottom:0in;} ul  {margin-bottom:0in;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable  {mso-style-name:&quot;Table Normal&quot;;  mso-tstyle-rowband-size:0;  mso-tstyle-colband-size:0;  mso-style-noshow:yes;  mso-style-priority:99;  mso-style-qformat:yes;  mso-style-parent:&quot;&quot;;  mso-padding-alt:0in 5.4pt 0in 5.4pt;  mso-para-margin:0in;  mso-para-margin-bottom:.0001pt;  mso-pagination:widow-orphan;  font-size:10.0pt;  font-family:&quot;Times New Roman&quot;,&quot;serif&quot;;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;Hi,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;&quot;&gt;        &lt;/span&gt;Recently I browse through the net in search of a tutorial that explains the lighting techniques in 3ds MAX very well, I found my tutorial but, there was another shocking Discovery, that is , there are very rare examples in&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;the whole net for Mental ray sunlight and Mental Ray skylight in 3ds Max.&lt;/span&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;Some people will be having an idea about what I am talking, but those who are not familiar with this, let me explain.&lt;span style=&quot;font-weight: bold;&quot;&gt;Mental ray sun&lt;/span&gt; and mental ray are introduced in 3ds Max 9, as a powerful utility to recreate sunlight in renderings with the help of mental ray and final gathering. Actually it can effectively recreate the sunlight with exact time and location values, more than that its running on Mental ray and when we are using final gather, the light is distributed correctly to give a great rendering. Following are the steps to do it easily, everything is available on max, we have to find it and use it. Lets go through the procedures…&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul  style=&quot;margin-top: 0in;font-family:verdana;&quot; type=&quot;disc&quot;&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;Open      your scene and set your Rendering for Mental ray&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;Now      from the create menu(not the create panel) go to &lt;b style=&quot;&quot;&gt;Systems &gt; Daylight system&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;b style=&quot;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0ndOO43TrvfOXVLksAk5uuawARIdpMO0nxriWH4cEMl6vU-aUXOg5E6T_yFyj-hZclYhOV7PhwmG9aYrGyh1gPs71EhHbp4sz0ZUq8tbFEdin7Ckkd3LsiJTNpAJbCud73HaXxXxVaD8/s1600-h/post+pic_001.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0ndOO43TrvfOXVLksAk5uuawARIdpMO0nxriWH4cEMl6vU-aUXOg5E6T_yFyj-hZclYhOV7PhwmG9aYrGyh1gPs71EhHbp4sz0ZUq8tbFEdin7Ckkd3LsiJTNpAJbCud73HaXxXxVaD8/s400/post+pic_001.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5273164529101608626&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul  style=&quot;margin-top: 0in;font-family:verdana;&quot; type=&quot;disc&quot;&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;Just      create the system and Max will ask you for an exposure control change,      just press OK&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;When      you are creating a sunlight system you will be creating a Compass first      and then the light, for that drag the Compass in top view port and then      create the light&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;Change      the sunlight to mr sun and the skylight to mr sky then max will again ask      you for creating an mr physical sky as the Environment map; just press OK&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;b style=&quot;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsTeW-w54xX72hyphenhyphenVdA-hg-LTWzTHaKPWfOQEfFQQ8zao4S76_xDw1kAW-t9BiBuFQH3E_n363_FOcG4nBmOsZ2Z1NSC75Opgax6PqMZjDMeSgrLfWNTy1LjSSbuyU-_4Rrgidoxve0HUc/s1600-h/post+pic_002.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsTeW-w54xX72hyphenhyphenVdA-hg-LTWzTHaKPWfOQEfFQQ8zao4S76_xDw1kAW-t9BiBuFQH3E_n363_FOcG4nBmOsZ2Z1NSC75Opgax6PqMZjDMeSgrLfWNTy1LjSSbuyU-_4Rrgidoxve0HUc/s400/post+pic_002.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5273164535414927602&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul  style=&quot;margin-top: 0in;font-family:verdana;&quot; type=&quot;disc&quot;&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;You      are almost done now from the Date, Time and Location button below the      Daylight parameters you will get a window like this, from there you can      change the Location, Time and Date of the scene, just like the real world      Max will change the sun position and also the sky color automatically.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC8jwlVCS8KOZfFghHOzY76WGkfuTTIc9D40ukFcrDyxCdJpnwP0FJtdQR0VKLw3p7pYjpkTtCOpoOcFBQduDcfoOMQIyjt0Q0V08pzbvd-F1rnKWPyG5DVh9eujzQNsQ0tbQxknRH-54/s1600-h/post+pic_003.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC8jwlVCS8KOZfFghHOzY76WGkfuTTIc9D40ukFcrDyxCdJpnwP0FJtdQR0VKLw3p7pYjpkTtCOpoOcFBQduDcfoOMQIyjt0Q0V08pzbvd-F1rnKWPyG5DVh9eujzQNsQ0tbQxknRH-54/s400/post+pic_003.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5273164535858801746&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot; face=&quot;verdana&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot; face=&quot;verdana&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;ul  style=&quot;margin-top: 0in;font-family:verdana;&quot; type=&quot;disc&quot;&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;Now      render your scene with Final gather enabled. isn’t it&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;nice?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;&quot;&gt;I      got a result like this.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;  &lt;p class=&quot;MsoNormal&quot; face=&quot;verdana&quot; style=&quot;text-align: justify;&quot;&gt;&lt;b style=&quot;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify; font-family: verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP1Mo_Ej6Rux1LwpbxRYfy26e856qHqddtjS9OiB_N-dJ3IZTsCV1n9U73tsmEchsv5pf3h260eY4hmrt5rrlZpc4ErR_QQT083NgDA-oLdWUd2qHUiiwK55c2dF-1C9XRR3Ykd3hyFps/s1600-h/post+pic_004.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP1Mo_Ej6Rux1LwpbxRYfy26e856qHqddtjS9OiB_N-dJ3IZTsCV1n9U73tsmEchsv5pf3h260eY4hmrt5rrlZpc4ErR_QQT083NgDA-oLdWUd2qHUiiwK55c2dF-1C9XRR3Ykd3hyFps/s400/post+pic_004.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5273164539821375330&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify; font-family: verdana;&quot;&gt;&lt;b style=&quot;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;span style=&quot;&quot;&gt;Thank      you.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;  &lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify; font-family: verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt;            &lt;/span&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify; font-family: verdana;&quot;&gt;&lt;span style=&quot;&quot;&gt; &lt;/span&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/1438595062343811252/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/1438595062343811252' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1438595062343811252'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1438595062343811252'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/11/mental-ray-skylight-tutorial.html' title='Mental Ray SUN in 3D Studio MAX'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0ndOO43TrvfOXVLksAk5uuawARIdpMO0nxriWH4cEMl6vU-aUXOg5E6T_yFyj-hZclYhOV7PhwmG9aYrGyh1gPs71EhHbp4sz0ZUq8tbFEdin7Ckkd3LsiJTNpAJbCud73HaXxXxVaD8/s72-c/post+pic_001.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-1576490628249355979</id><published>2008-11-22T08:57:00.000-08:00</published><updated>2008-11-22T09:13:08.861-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>Historic Building Models</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtNAzhzpukjOFoJbZAPeBUohjL1N6mjuPTJ-m833LvIvvyd7_HhS-vSqARPUU331-dOmbsAMFL345xhomsluAoeeWJT_7JfgexrkOQ_fxaNpzhE_qe_pg6fW5jR-b4_HxcA22OJskdsmk/s1600-h/5.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtNAzhzpukjOFoJbZAPeBUohjL1N6mjuPTJ-m833LvIvvyd7_HhS-vSqARPUU331-dOmbsAMFL345xhomsluAoeeWJT_7JfgexrkOQ_fxaNpzhE_qe_pg6fW5jR-b4_HxcA22OJskdsmk/s400/5.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271529121288524962&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtMD2LvfOZMSJKHoT7U4U96OeJZcONmWY_0DNmxDeHw8ptjPkcFgLbzihMIOM54bFe82LxaRlPyfMapvSgcw_pVWhoQZQlO4X6PWDCtOy6-Q__V_6cdu-DlgDgukscU6C9nzE9FVInQnI/s1600-h/4.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtMD2LvfOZMSJKHoT7U4U96OeJZcONmWY_0DNmxDeHw8ptjPkcFgLbzihMIOM54bFe82LxaRlPyfMapvSgcw_pVWhoQZQlO4X6PWDCtOy6-Q__V_6cdu-DlgDgukscU6C9nzE9FVInQnI/s400/4.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271529120963353186&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV3dcVIKUOxXJG0SYU1qYM8wmeBaBJD7eYEhtKxFfFObtrrZU08TM9sIfOFD0-dQqTGsVebx2SdzpQU_uBHTGnhyphenhyphenLWtHywEDiVxJfLsaTjKHaUmSNDyTe7fXtqbi9y9u_rl8NgILaukYM/s1600-h/3.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV3dcVIKUOxXJG0SYU1qYM8wmeBaBJD7eYEhtKxFfFObtrrZU08TM9sIfOFD0-dQqTGsVebx2SdzpQU_uBHTGnhyphenhyphenLWtHywEDiVxJfLsaTjKHaUmSNDyTe7fXtqbi9y9u_rl8NgILaukYM/s400/3.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271529118523917986&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ-qmEwIXkkxJyexSgVkQDm-KDONkgYM956el4tjGanL-aWDiY11rSv65J2jXGloxJfUhnwWO3pXEHMx8pD8-waKVX400ILxL6gS8pufmw6lfDBJPTY3I_sIaCQqQUoIsqswizyQBSPsc/s1600-h/2.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ-qmEwIXkkxJyexSgVkQDm-KDONkgYM956el4tjGanL-aWDiY11rSv65J2jXGloxJfUhnwWO3pXEHMx8pD8-waKVX400ILxL6gS8pufmw6lfDBJPTY3I_sIaCQqQUoIsqswizyQBSPsc/s400/2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271529108266060546&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9izFxGYNhMz_zSu5seZW0aBGX21FOZjbyvpSYNpD_SC7iMBFVQJPmgC2GrhhvFVYEohWP-_ZNMcCDiDsjxro_T-35by4gN5I5w5QgNBAhW-t-NGvQTgiJ7NuDOnhSgDQVMMTMl_ATBG4/s1600-h/1.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9izFxGYNhMz_zSu5seZW0aBGX21FOZjbyvpSYNpD_SC7iMBFVQJPmgC2GrhhvFVYEohWP-_ZNMcCDiDsjxro_T-35by4gN5I5w5QgNBAhW-t-NGvQTgiJ7NuDOnhSgDQVMMTMl_ATBG4/s400/1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5271529100832629938&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Here is a couple of historical building models we did. &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/1576490628249355979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/1576490628249355979' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1576490628249355979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1576490628249355979'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/11/hisoric-building-models.html' title='Historic Building Models'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtNAzhzpukjOFoJbZAPeBUohjL1N6mjuPTJ-m833LvIvvyd7_HhS-vSqARPUU331-dOmbsAMFL345xhomsluAoeeWJT_7JfgexrkOQ_fxaNpzhE_qe_pg6fW5jR-b4_HxcA22OJskdsmk/s72-c/5.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-1285547081475019495</id><published>2008-11-17T19:34:00.000-08:00</published><updated>2008-11-17T19:47:28.725-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>Reverse Rendering Using Video Post in 3D Studio Max</title><content type='html'>&lt;!--[if gte mso 9]&gt;&lt;xml&gt; 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unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; 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unhidewhenused=&quot;false&quot; name=&quot;Revision&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;34&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;List Paragraph&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;29&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;30&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 3&quot;&gt; 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name=&quot;Light Shading Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;19&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtle Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;21&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;31&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtle Reference&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;32&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Reference&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;33&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Book Title&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;37&quot; name=&quot;Bibliography&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; qformat=&quot;true&quot; name=&quot;TOC Heading&quot;&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt; &lt;!--  /* Font Definitions */  @font-face  {font-family:Wingdings;  panose-1:5 0 0 0 0 0 0 0 0 0;  mso-font-charset:2;  mso-generic-font-family:auto;  mso-font-pitch:variable;  mso-font-signature:0 268435456 0 0 -2147483648 0;} @font-face  {font-family:&quot;Cambria Math&quot;;  panose-1:2 4 5 3 5 4 6 3 2 4;  mso-font-charset:0;  mso-generic-font-family:roman;  mso-font-pitch:variable;  mso-font-signature:-1610611985 1107304683 0 0 159 0;} @font-face  {font-family:Verdana;  panose-1:2 11 6 4 3 5 4 4 2 4;  mso-font-charset:0;  mso-generic-font-family:swiss;  mso-font-pitch:variable; 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&lt;![endif]--&gt;  &lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;text-indent: 0.5in; text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;;font-family:verdana;font-size:100%;&quot;  &gt;Hi everyone… Do you have any idea about Reverse Rendering? Means Rendering the Forward animation reversely in 3ds&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:100%;&quot;  &gt;  &lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:100%;&quot;  &gt;Max?? or Rendering the same scene using 2 Cameras at the same time?&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-indent: 0.5in; font-family: verdana; text-align: justify;&quot;&gt;Today we are going to discuss some tricks and tips in Videopost: the advanced Compositing and Visual FX utility in 3ds MAX. Actually nowadays people are not looking into that powerful section. But if you exploring Videopost, you’ll get some nice FX and options right in 3ds Max like Reverse Rendering.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-indent: 0.5in; font-family: verdana; text-align: justify;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-indent: 0.5in; font-family: verdana; text-align: justify;&quot;&gt;&lt;u&gt;Reverse Rendering&lt;/u&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-indent: 0.5in; font-family: verdana; text-align: justify;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-indent: 0.5in; font-family: verdana; text-align: justify;&quot;&gt;It’s a powerful process in 3ds Max with which we are rendering an animation reverse, that means 100 to 0, actually it is not possible any other 3d program directly.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-indent: 0.5in; font-family: verdana; text-align: justify;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;margin-left: 1in; text-indent: -0.25in; text-align: justify;font-family:verdana;&quot;&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;·&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;First open any scene with Animation in it. For this I created a&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;space scene with a Spaceship and some particles.&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;margin-left: 1in; text-indent: -0.25in; text-align: justify;font-family:verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEUhqfmsQgVeg-67fxlpNUPGYPqkN0PzAXzarKe9OrjVPVeS_qS4yI9nUpXblxzl5sSffiEfudoHw9sCRwx5Ongnz3oTpmIJe4YRcZYvVJRRfa09HKnEEs9YXl0qKE1KjzjmM_l1q5B7A/s1600-h/videopost1.JPG&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 302px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEUhqfmsQgVeg-67fxlpNUPGYPqkN0PzAXzarKe9OrjVPVeS_qS4yI9nUpXblxzl5sSffiEfudoHw9sCRwx5Ongnz3oTpmIJe4YRcZYvVJRRfa09HKnEEs9YXl0qKE1KjzjmM_l1q5B7A/s400/videopost1.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5269837028748469106&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;margin-left: 1in; text-indent: -0.25in; text-align: justify;font-family:verdana;&quot;&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;·&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;Open the Video post window from &lt;i style=&quot;&quot;&gt;Rendering&gt;Video Post&lt;/i&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;i style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/i&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;i style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/i&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin-left: 1in; text-indent: -0.25in; text-align: justify; font-family: verdana;&quot;&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;·&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;Click the &lt;i style=&quot;&quot;&gt;Add Scene Event&lt;/i&gt; Button in the Video Post Window &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; face=&quot;verdana&quot; style=&quot;margin-left: 1in; text-indent: -0.25in; text-align: justify;&quot;&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;·&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;You will get a window like this, in that Uncheck the &lt;i style=&quot;&quot;&gt;“Lock to Video Post Range”&lt;/i&gt; Checkbox and in the Scene range window, set your last frame as the Scene start and vice versa.&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; face=&quot;verdana&quot; style=&quot;margin-left: 1in; text-indent: -0.25in; text-align: justify;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqj73XCkL7u96dic0Rjx82E2TBmsV1CnfGWjXBuDh5LtneWjFXIWHRD1UuwbmYek2xCMVkN-L27str1Bjj33X5WfFnCwlGSGAJgeWU7ZsFP-TYMWJWFhc_egRlM3njbSWRR0StvEUj5pY/s1600-h/videopost2.JPG&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqj73XCkL7u96dic0Rjx82E2TBmsV1CnfGWjXBuDh5LtneWjFXIWHRD1UuwbmYek2xCMVkN-L27str1Bjj33X5WfFnCwlGSGAJgeWU7ZsFP-TYMWJWFhc_egRlM3njbSWRR0StvEUj5pY/s400/videopost2.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5269837028679212498&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;margin-left: 0.75in; text-indent: 0in; text-align: justify;font-family:verdana;&quot;&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;·&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;From the &lt;i style=&quot;&quot;&gt;“Add Image output event” &lt;/i&gt;set a file name, format for your Rendering and &lt;i style=&quot;&quot;&gt;Execute the sequence&lt;/i&gt; from the&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;Video Post Window.&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot; face=&quot;verdana&quot; style=&quot;margin-left: 0.75in; text-indent: 0in; text-align: justify;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeCShTsR8XW_BGIuLMKVHaVc5nDvEG11cRVaaiq8iBuwsGcpIx1fU7TTZc5HKtexCQQvnV3yA4CRThDbnScZ5-5UaQNjKmrN0QSi2a7CQ9T6fBVhwlvuZwnADvXO8bEn_u97uvpxK-NY0/s1600-h/videopost3.JPG&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeCShTsR8XW_BGIuLMKVHaVc5nDvEG11cRVaaiq8iBuwsGcpIx1fU7TTZc5HKtexCQQvnV3yA4CRThDbnScZ5-5UaQNjKmrN0QSi2a7CQ9T6fBVhwlvuZwnADvXO8bEn_u97uvpxK-NY0/s400/videopost3.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5269837036131501618&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;font-family: verdana; text-align: justify;&quot; class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin-left: 0.75in; text-indent: 0in; text-align: justify; font-family: verdana;&quot;&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;·&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;Enjoy the reverse Rendering.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-indent: 0.5in; font-family: verdana; text-align: justify;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/1285547081475019495/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/1285547081475019495' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1285547081475019495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1285547081475019495'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/11/videopost-3d-max.html' title='Reverse Rendering Using Video Post in 3D Studio Max'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEUhqfmsQgVeg-67fxlpNUPGYPqkN0PzAXzarKe9OrjVPVeS_qS4yI9nUpXblxzl5sSffiEfudoHw9sCRwx5Ongnz3oTpmIJe4YRcZYvVJRRfa09HKnEEs9YXl0qKE1KjzjmM_l1q5B7A/s72-c/videopost1.JPG" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-7243062285567565923</id><published>2008-11-13T17:03:00.000-08:00</published><updated>2008-11-13T17:30:12.756-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="General"/><category scheme="http://www.blogger.com/atom/ns#" term="News"/><title type='text'>3D Studio Max | XSI | Maya Performance Comparison</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://features.cgsociety.org/stories/2008_10/upload/4750_soft_t.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 528px; height: 300px;&quot; src=&quot;http://features.cgsociety.org/stories/2008_10/upload/4750_soft_t.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:verdana;font-size:100%;&quot;  &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;;font-family:verdana;font-size:100%;&quot;  &gt;Recently the guys at 3Dspeedmachine.com conducted a test between the three major 3D software&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; packages to find out which was the top performer among the three. After a series of rigorous tests it was found that XSI was the top performer among the three, Maya coming second and Max coming third.  Here is the link to the detailed report of this test&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;a href=&quot;http://www.3dspeedmachine.com/News/compare/compare.htm&quot;&gt;Go to the comparison results&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/7243062285567565923/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/7243062285567565923' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/7243062285567565923'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/7243062285567565923'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/11/3d-max-xsi-maya-comparison.html' title='3D Studio Max | XSI | Maya Performance Comparison'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-423508671032405952</id><published>2008-11-05T17:57:00.000-08:00</published><updated>2008-11-13T17:30:38.269-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>Low Polygon Models</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; 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id=&quot;BLOGGER_PHOTO_ID_5265359181592475970&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisGPb3MbKT3f8V1-i55jJohKhJ3uD8JbC0oo_sB88qRp5TgStLhTV4HaHZhGxddd-9Vuc7Lc4IP8sCZDEsOYGPEzIjeefDrkZJL56oLQuPDkzUwFEcQTvp0KL_ZvKpjVQSdgTzs49JjVA/s1600-h/1.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 320px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisGPb3MbKT3f8V1-i55jJohKhJ3uD8JbC0oo_sB88qRp5TgStLhTV4HaHZhGxddd-9Vuc7Lc4IP8sCZDEsOYGPEzIjeefDrkZJL56oLQuPDkzUwFEcQTvp0KL_ZvKpjVQSdgTzs49JjVA/s400/1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5265359176210390722&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Above shown are some low polygon models of houses we&#39;ve done. All of the elements are made up using low polygon planes and the windows are textures on planes. Low polygon models are mainly used in applications like games. In such an application the models have to be compact and less hungry for memory resources. Most of the details have to be achieved mainly through textures. Those models which are not important in the main gameplay are main made up with textures alone. One classic example is the trees in the very famous game Road Rash. As the games and gaming hardware become more and more advanced the polygon count of the models used are also increasing.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/423508671032405952/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/423508671032405952' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/423508671032405952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/423508671032405952'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/11/lowpoly.html' title='Low Polygon Models'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbLf-vdfU25C0sAAqVp0canu3y1kxOnUQUsIdMQWTJ5Wa_-8TH5OegnHVruxu9gzSYfAEhcCtZi1AfAXKYaDx3ioTb56v-2yHroxqYzNcIN2BN345xIS9k6JSbWOE7fmmha6zis75nX3U/s72-c/6.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-4569292271650351330</id><published>2008-10-24T04:25:00.000-07:00</published><updated>2008-10-24T04:27:37.028-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Interiors"/><category scheme="http://www.blogger.com/atom/ns#" term="Rendering"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>More interior works</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; 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width: 400px; height: 302px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBCzI3egAT5qIsYPg4mn3UygN-XUbBAnnzd0JA0P_OyYF14Fx8p-rvymX1UnPs0V1ujWFY-yOGP5NsH_LJvqMobjsqqts2uVe8EMyQqgmKuydasN0S4rZO5Nz7pO0_IqrDkYSQDJl8XCk/s400/4.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5260680472760584130&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/4569292271650351330/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/4569292271650351330' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/4569292271650351330'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/4569292271650351330'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/10/more-interior-works.html' title='More interior works'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKsXpltzzYYyhKnwP7KopHkD28qEP0KD6kJ_7NeTJv0RfjCLuv8I3l-kHIcQrHU39Bk9jyaSIk5ctdHqxo8Uq6kxdcgNSfbyw5HJT0UFY95IHTI9aF32LcGMMG_fDx4W-3ERS1R4mDmY8/s72-c/bedroom2.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-66400740272757422</id><published>2008-10-18T07:53:00.001-07:00</published><updated>2008-11-13T17:31:24.487-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>How to animate a butterfly?</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;a style=&quot;font-family: verdana;&quot; 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&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:latentstyles deflockedstate=&quot;false&quot; defunhidewhenused=&quot;true&quot; defsemihidden=&quot;true&quot; defqformat=&quot;false&quot; defpriority=&quot;99&quot; latentstylecount=&quot;267&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;0&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Normal&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;heading 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 4&quot;&gt; 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  &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 7&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 8&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 9&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;35&quot; qformat=&quot;true&quot; name=&quot;caption&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;10&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Title&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;1&quot; name=&quot;Default Paragraph Font&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;11&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtitle&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;22&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Strong&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;20&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;59&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Table Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Placeholder Text&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;1&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;No Spacing&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Revision&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;34&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;List Paragraph&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;29&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;30&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;19&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtle Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;21&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;31&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtle Reference&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;32&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Reference&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;33&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Book Title&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;37&quot; name=&quot;Bibliography&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; qformat=&quot;true&quot; name=&quot;TOC Heading&quot;&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;style&gt; &lt;!--  /* Font Definitions */  @font-face  {font-family:&quot;Cambria Math&quot;;  panose-1:2 4 5 3 5 4 6 3 2 4;  mso-font-charset:0;  mso-generic-font-family:roman;  mso-font-pitch:variable;  mso-font-signature:-1610611985 1107304683 0 0 159 0;}  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal  {mso-style-unhide:no; 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  &lt;w:alwaysshowplaceholdertext&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;   &lt;w:donotpromoteqf/&gt;   &lt;w:lidthemeother&gt;EN-US&lt;/w:LidThemeOther&gt;   &lt;w:lidthemeasian&gt;X-NONE&lt;/w:LidThemeAsian&gt;   &lt;w:lidthemecomplexscript&gt;X-NONE&lt;/w:LidThemeComplexScript&gt;   &lt;w:compatibility&gt;    &lt;w:breakwrappedtables/&gt;    &lt;w:snaptogridincell/&gt;    &lt;w:wraptextwithpunct/&gt;    &lt;w:useasianbreakrules/&gt;    &lt;w:dontgrowautofit/&gt;    &lt;w:splitpgbreakandparamark/&gt;    &lt;w:dontvertaligncellwithsp/&gt;    &lt;w:dontbreakconstrainedforcedtables/&gt;    &lt;w:dontvertalignintxbx/&gt;    &lt;w:word11kerningpairs/&gt;    &lt;w:cachedcolbalance/&gt;   &lt;/w:Compatibility&gt;   &lt;w:browserlevel&gt;MicrosoftInternetExplorer4&lt;/w:BrowserLevel&gt;   &lt;m:mathpr&gt;    &lt;m:mathfont val=&quot;Cambria Math&quot;&gt;    &lt;m:brkbin val=&quot;before&quot;&gt;    &lt;m:brkbinsub val=&quot;--&quot;&gt;    &lt;m:smallfrac val=&quot;off&quot;&gt;    &lt;m:dispdef/&gt;    &lt;m:lmargin val=&quot;0&quot;&gt;    &lt;m:rmargin val=&quot;0&quot;&gt;    &lt;m:defjc val=&quot;centerGroup&quot;&gt;    &lt;m:wrapindent val=&quot;1440&quot;&gt;    &lt;m:intlim val=&quot;subSup&quot;&gt;    &lt;m:narylim val=&quot;undOvr&quot;&gt;   &lt;/m:mathPr&gt;&lt;/w:WordDocument&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:latentstyles deflockedstate=&quot;false&quot; defunhidewhenused=&quot;true&quot; defsemihidden=&quot;true&quot; defqformat=&quot;false&quot; defpriority=&quot;99&quot; latentstylecount=&quot;267&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;0&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Normal&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;heading 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 7&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 8&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 9&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 7&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 8&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 9&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;35&quot; qformat=&quot;true&quot; name=&quot;caption&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;10&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Title&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;1&quot; name=&quot;Default Paragraph Font&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;11&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtitle&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;22&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Strong&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;20&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;59&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Table Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Placeholder Text&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;1&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;No Spacing&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Revision&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;34&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;List Paragraph&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;29&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;30&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 4&quot;&gt; 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name=&quot;Light Shading Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;19&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtle Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;21&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;31&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtle Reference&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;32&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Reference&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;33&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Book Title&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;37&quot; name=&quot;Bibliography&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; qformat=&quot;true&quot; name=&quot;TOC Heading&quot;&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;style&gt; &lt;!--  /* Font Definitions */  @font-face  {font-family:&quot;Cambria Math&quot;;  panose-1:2 4 5 3 5 4 6 3 2 4;  mso-font-charset:0;  mso-generic-font-family:roman;  mso-font-pitch:variable;  mso-font-signature:-1610611985 1107304683 0 0 159 0;}  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal  {mso-style-unhide:no;  mso-style-qformat:yes;  mso-style-parent:&quot;&quot;;  margin:0in;  margin-bottom:.0001pt;  mso-pagination:widow-orphan;  font-size:12.0pt;  font-family:&quot;Times New Roman&quot;,&quot;serif&quot;;  mso-fareast-font-family:&quot;Times New Roman&quot;;} .MsoChpDefault  {mso-style-type:export-only;  mso-default-props:yes;  font-size:10.0pt;  mso-ansi-font-size:10.0pt;  mso-bidi-font-size:10.0pt;} @page Section1  {size:8.5in 11.0in;  margin:1.0in 1.25in 1.0in 1.25in;  mso-header-margin:.5in;  mso-footer-margin:.5in;  mso-paper-source:0;} div.Section1  {page:Section1;}  /* List Definitions */  @list l0  {mso-list-id:1387534945;  mso-list-type:hybrid;  mso-list-template-ids:889474566 67698703 67698713 67698715 67698703 67698713 67698715 67698703 67698713 67698715;} @list l0:level1  {mso-level-tab-stop:.5in;  mso-level-number-position:left;  text-indent:-.25in;} ol  {margin-bottom:0in;} ul  {margin-bottom:0in;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable  {mso-style-name:&quot;Table Normal&quot;;  mso-tstyle-rowband-size:0;  mso-tstyle-colband-size:0;  mso-style-noshow:yes;  mso-style-priority:99;  mso-style-qformat:yes;  mso-style-parent:&quot;&quot;;  mso-padding-alt:0in 5.4pt 0in 5.4pt;  mso-para-margin:0in;  mso-para-margin-bottom:.0001pt;  mso-pagination:widow-orphan;  font-size:10.0pt;  font-family:&quot;Times New Roman&quot;,&quot;serif&quot;;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Hi friends,&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;            &lt;/span&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Today we are getting into animation. Actually if you have a little idea about coordinating different utilities available in 3ds Max, animation is very much easy. &lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;            &lt;/span&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;We are going to animate a cute butterfly using wire parameters available in 3ds Max, But first we will model the Butterfly, its very easy let me show you how…&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;ol  style=&quot;margin-top: 0in; text-align: justify;font-family:verdana;&quot; start=&quot;1&quot; type=&quot;1&quot;&gt;&lt;li class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Create      a plane for the butterfly wing and adjust the &lt;i style=&quot;&quot;&gt;Pivot point&lt;/i&gt; of the plane from &lt;i style=&quot;&quot;&gt;Hierarchy&gt; Affect pivot only&lt;/i&gt;&lt;/span&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;  &lt;/span&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;like I shown below&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7iAmuJjtfcRGFaNt95jtMkI9EFLCDulrCCo5GJiUpfct-qEsT5Ha6eGxTAO_j4d5XSxbktITfX8WtMI6WvJlKoVZq87R5IzhKK9bRc0kFur4Ng9_2dGjRCFCWseoMFQKkekoX2h1HVUU/s1600-h/butterfly_animation01.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7iAmuJjtfcRGFaNt95jtMkI9EFLCDulrCCo5GJiUpfct-qEsT5Ha6eGxTAO_j4d5XSxbktITfX8WtMI6WvJlKoVZq87R5IzhKK9bRc0kFur4Ng9_2dGjRCFCWseoMFQKkekoX2h1HVUU/s400/butterfly_animation01.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5258509216789163634&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;!--[if gte vml 1]&gt;&lt;v:shapetype id=&quot;_x0000_t75&quot; coordsize=&quot;21600,21600&quot; spt=&quot;75&quot; preferrelative=&quot;t&quot; path=&quot;m@4@5l@4@11@9@11@9@5xe&quot; filled=&quot;f&quot; stroked=&quot;f&quot;&gt;  &lt;v:stroke joinstyle=&quot;miter&quot;&gt;  &lt;v:formulas&gt;   &lt;v:f eqn=&quot;if lineDrawn pixelLineWidth 0&quot;&gt;   &lt;v:f eqn=&quot;sum @0 1 0&quot;&gt;   &lt;v:f eqn=&quot;sum 0 0 @1&quot;&gt;   &lt;v:f eqn=&quot;prod @2 1 2&quot;&gt;   &lt;v:f eqn=&quot;prod @3 21600 pixelWidth&quot;&gt;   &lt;v:f eqn=&quot;prod @3 21600 pixelHeight&quot;&gt;   &lt;v:f eqn=&quot;sum @0 0 1&quot;&gt;   &lt;v:f eqn=&quot;prod @6 1 2&quot;&gt;   &lt;v:f eqn=&quot;prod @7 21600 pixelWidth&quot;&gt;   &lt;v:f eqn=&quot;sum @8 21600 0&quot;&gt;   &lt;v:f eqn=&quot;prod @7 21600 pixelHeight&quot;&gt;   &lt;v:f eqn=&quot;sum @10 21600 0&quot;&gt;  &lt;/v:formulas&gt;  &lt;v:path extrusionok=&quot;f&quot; gradientshapeok=&quot;t&quot; connecttype=&quot;rect&quot;&gt;  &lt;o:lock ext=&quot;edit&quot; aspectratio=&quot;t&quot;&gt; &lt;/v:shapetype&gt;&lt;v:shape id=&quot;_x0000_i1025&quot; type=&quot;#_x0000_t75&quot; style=&quot;&#39;width:6in;&quot;&gt;  &lt;v:imagedata src=&quot;file:///C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\msohtmlclip1\01\clip_image001.png&quot; title=&quot;tutu_1&quot;&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;ol  style=&quot;margin-top: 0in; text-align: justify;font-family:verdana;&quot; start=&quot;2&quot; type=&quot;1&quot;&gt;&lt;li class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;We      will apply the texture using opacity mapping. I think you will be knowing      that&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;ol  style=&quot;margin-top: 0in; text-align: justify;font-family:verdana;&quot; start=&quot;3&quot; type=&quot;1&quot;&gt;&lt;li class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Mirror      your Butterfly wing from &lt;i style=&quot;&quot;&gt;Tools&gt;Mirror&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;&lt;/i&gt;and create a body for your Butterfly      thing using &lt;i style=&quot;&quot;&gt;Lathe&lt;/i&gt; or any other      idea u like (I used lathing)&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCwz9Kx6rEUXTjYaIVJM2X_Dcq7Qns-9nlTN5yyM66HYhsX3SOu077KZ1MqMQaDKbumgZPrUtcmzJ-eNUHx-y3-2fJlcQy43zogNDxQjdw9SmdQv1CUcYQ-k0DX0N9uw5i8fJIwTQ17po/s1600-h/butterfly_animation02.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCwz9Kx6rEUXTjYaIVJM2X_Dcq7Qns-9nlTN5yyM66HYhsX3SOu077KZ1MqMQaDKbumgZPrUtcmzJ-eNUHx-y3-2fJlcQy43zogNDxQjdw9SmdQv1CUcYQ-k0DX0N9uw5i8fJIwTQ17po/s400/butterfly_animation02.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5258509219662436738&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;!--[if gte vml 1]&gt;&lt;v:shape id=&quot;_x0000_i1027&quot; type=&quot;#_x0000_t75&quot; style=&quot;&#39;width:387pt;height:218.25pt&#39;&quot;&gt;  &lt;v:imagedata src=&quot;file:///C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\msohtmlclip1\01\clip_image003.png&quot; title=&quot;tutu_3&quot;&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;ol  style=&quot;margin-top: 0in; text-align: justify;font-family:verdana;&quot; start=&quot;4&quot; type=&quot;1&quot;&gt;&lt;li class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Now      comes the animation part, Enable the Auto key, change time slider to 10      frame and rotate the left wing slightly downwards&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNVxk1GrcLWRlEkiKTSl9UleiFyRSpck_hb5rwaeN53b9adfJ53SD0AC7ppdw_bvgXo3ctNzrVfFaSF_ijGhyKaR_-QuV0Ju-bBQQ2wog2MO7AnfxNqZTvY1rLg_VRltPCN-Wj9GzAY0Y/s1600-h/butterfly_animation03.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNVxk1GrcLWRlEkiKTSl9UleiFyRSpck_hb5rwaeN53b9adfJ53SD0AC7ppdw_bvgXo3ctNzrVfFaSF_ijGhyKaR_-QuV0Ju-bBQQ2wog2MO7AnfxNqZTvY1rLg_VRltPCN-Wj9GzAY0Y/s400/butterfly_animation03.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5258509229141120066&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;!--[if gte vml 1]&gt;&lt;v:shape id=&quot;_x0000_i1028&quot; type=&quot;#_x0000_t75&quot; style=&quot;&#39;width:6in;height:243pt&#39;&quot;&gt;  &lt;v:imagedata src=&quot;file:///C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\msohtmlclip1\01\clip_image005.png&quot; title=&quot;tutu_6&quot;&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot; class=&quot;MsoNormal&quot; &gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;ol  style=&quot;margin-top: 0in; text-align: justify;font-family:verdana;&quot; start=&quot;5&quot; type=&quot;1&quot;&gt;&lt;li class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Now we      are going to loop the animation, see the picture below. Enable the &lt;i style=&quot;&quot;&gt;Curve Editor&lt;/i&gt; from &lt;i style=&quot;&quot;&gt;Graph editors&gt; Curve Editor, &lt;/i&gt;select      all the keys from the Graph, go to &lt;i style=&quot;&quot;&gt;Parameter      Curve Out-of-range type &lt;/i&gt;and enable the two buttons of &lt;i style=&quot;&quot;&gt;Ping Pong&lt;/i&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_HE78WQR5SCjoZGuumYo6JMO047xPsl-oXYgJw4csNjG2pSXX4yHgwdl6SdkTgF3TFtHjnyizDlMB2meLyJu2kf3FZ22in5xbWKH34Np0wNqsS9Mkewx-dIEi-Remla9RcZX7hD5f3iQ/s1600-h/butterfly_animation04.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_HE78WQR5SCjoZGuumYo6JMO047xPsl-oXYgJw4csNjG2pSXX4yHgwdl6SdkTgF3TFtHjnyizDlMB2meLyJu2kf3FZ22in5xbWKH34Np0wNqsS9Mkewx-dIEi-Remla9RcZX7hD5f3iQ/s400/butterfly_animation04.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5258509229789355458&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt; &lt;/li&gt;&lt;/ol&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;&quot; class=&quot;MsoNormal&quot; face=&quot;verdana&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;&quot; class=&quot;MsoNormal&quot; face=&quot;verdana&quot;&gt;&lt;!--[if gte vml 1]&gt;&lt;v:shape id=&quot;_x0000_i1029&quot; type=&quot;#_x0000_t75&quot; style=&quot;&#39;width:6in;height:243pt&#39;&quot;&gt;  &lt;v:imagedata src=&quot;file:///C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\msohtmlclip1\01\clip_image007.png&quot; title=&quot;tutu_7&quot;&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;&quot; class=&quot;MsoNormal&quot; face=&quot;verdana&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;ol  style=&quot;margin-top: 0in; text-align: justify;font-family:verdana;&quot; start=&quot;6&quot; type=&quot;1&quot;&gt;&lt;li class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Now      you can see the Butterfly fluttering only one wing, we had to create the      same animation for the second wing also. Let me show you how… Enable the &lt;i style=&quot;&quot;&gt;Parameter Wire Dialogue&lt;/i&gt; from &lt;i style=&quot;&quot;&gt;Animation&gt;Wire Parameters. &lt;/i&gt;&lt;/span&gt;&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhORxw8iC1rgHGZ_gVYeNDKib_XkHQ84UuHEECxvZ7MqMkRozwa6VQKd0AafjS2y1tJnakHJNtbeUaZt8-HR7CFEQFj8wy0G32CTSOBIO-GyrGOvUQI5IMdAxUIEUSQtEVoZ7Ugr77Nwbc/s1600-h/butterfly_animation05.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhORxw8iC1rgHGZ_gVYeNDKib_XkHQ84UuHEECxvZ7MqMkRozwa6VQKd0AafjS2y1tJnakHJNtbeUaZt8-HR7CFEQFj8wy0G32CTSOBIO-GyrGOvUQI5IMdAxUIEUSQtEVoZ7Ugr77Nwbc/s400/butterfly_animation05.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5258509239789525218&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;font-family: verdana; text-align: justify;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;i style=&quot;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/i&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;    &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;font-family: verdana; text-align: justify;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;ol  style=&quot;margin-top: 0in; text-align: justify;font-family:verdana;&quot; start=&quot;7&quot; type=&quot;1&quot;&gt;&lt;li class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;In the      window &lt;b style=&quot;&quot;&gt;select&lt;/b&gt; the &lt;i style=&quot;&quot;&gt;‘Y’ Rotation Parameter&lt;/i&gt; for each      Wing you created, you can find it in the &lt;i style=&quot;&quot;&gt;Object&lt;/i&gt; list available in the left and right panels. And then      click the “Arrow” marks in the Middle of the panel and click “Connect”.      Wow!!! Your Butterfly is Fluttering its wing… Is that EASY?&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKvudWzlrwzSobAPcIz6GwMeTrKsSxIxSji-ZAyV_CA4NjSnvP42-IXhpyXfuT-G0dovFot8WXTbNqBJ9lF1rzNu1K9uFj40eEiqHCLwOcJE8_6UlKvGojJE5-yvYQgb1lxR0cg5rmWRQ/s1600-h/butterfly_animation06.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKvudWzlrwzSobAPcIz6GwMeTrKsSxIxSji-ZAyV_CA4NjSnvP42-IXhpyXfuT-G0dovFot8WXTbNqBJ9lF1rzNu1K9uFj40eEiqHCLwOcJE8_6UlKvGojJE5-yvYQgb1lxR0cg5rmWRQ/s400/butterfly_animation06.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5258510986904000354&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;font-family: verdana; text-align: justify;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;font-family: verdana; text-align: justify;&quot;&gt;&lt;!--[if gte vml 1]&gt;&lt;v:shape id=&quot;_x0000_i1026&quot; type=&quot;#_x0000_t75&quot; style=&quot;&#39;width:6in;height:243pt&#39;&quot;&gt;  &lt;v:imagedata src=&quot;file:///C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\msohtmlclip1\01\clip_image011.png&quot; title=&quot;tutu_9&quot;&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot;  class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot;  class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;margin-left: 0.25in; text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Note: if its not working try to use the other two &lt;i style=&quot;&quot;&gt;Arrows&lt;/i&gt; available there&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p class=&quot;MsoNormal&quot;  style=&quot;margin-left: 0.25in; text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;font-family:verdana;&quot;  class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &lt;/div&gt;&lt;p style=&quot;text-align: justify;&quot; class=&quot;MsoNormal&quot; face=&quot;verdana&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;…HAVE A GREAT DAY…&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/66400740272757422/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/66400740272757422' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/66400740272757422'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/66400740272757422'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/10/butterfly.html' title='How to animate a butterfly?'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7iAmuJjtfcRGFaNt95jtMkI9EFLCDulrCCo5GJiUpfct-qEsT5Ha6eGxTAO_j4d5XSxbktITfX8WtMI6WvJlKoVZq87R5IzhKK9bRc0kFur4Ng9_2dGjRCFCWseoMFQKkekoX2h1HVUU/s72-c/butterfly_animation01.JPG" height="72" width="72"/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-1575821904392838827</id><published>2008-10-15T20:45:00.000-07:00</published><updated>2008-10-15T20:58:00.492-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Photoshop"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>Photoshop Works</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic0KJwo3vPxxT03Tu1-H50h5aBjjRhvdKNfpqjv0kiNgNS65-iAihe4TJ_xArRQ-RrbXf5zx-jcsAHYfOOiZg0GutiPVSidvHZydwCxtoVs_sqHns_6NnlEuhyZD3p2LPQtk18cM8bj4c/s1600-h/Aiswarya.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic0KJwo3vPxxT03Tu1-H50h5aBjjRhvdKNfpqjv0kiNgNS65-iAihe4TJ_xArRQ-RrbXf5zx-jcsAHYfOOiZg0GutiPVSidvHZydwCxtoVs_sqHns_6NnlEuhyZD3p2LPQtk18cM8bj4c/s320/Aiswarya.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5257595240974539106&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfx18jIw9NQ6qPnUq8fxgyzgO2EmKYpm9ZYF3iP55DH5sxPc2y-dtQ7_2edqr-bvLAsPtclQUDv0RCrKsWEOv4gsdqbKlWj4qNxXGaN2I1VzTVKbCrSh7sQUNcRbnIkHlMu9ca4YjJqV8/s1600-h/bird.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfx18jIw9NQ6qPnUq8fxgyzgO2EmKYpm9ZYF3iP55DH5sxPc2y-dtQ7_2edqr-bvLAsPtclQUDv0RCrKsWEOv4gsdqbKlWj4qNxXGaN2I1VzTVKbCrSh7sQUNcRbnIkHlMu9ca4YjJqV8/s320/bird.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5257595248928854450&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgld0j0zDLKcL6ww-hrfSj6rSlWymOk61u26GpPCXaZw8QbMR4nJHxJQCEuY5oZxvOYvmV3HUvnXFYT-dSoq1V489qKpLmtqRyjZfo6_xmRDBjmkY_UG40_G6MDChJlKragMHSvqLwbBg/s1600-h/hit.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgld0j0zDLKcL6ww-hrfSj6rSlWymOk61u26GpPCXaZw8QbMR4nJHxJQCEuY5oZxvOYvmV3HUvnXFYT-dSoq1V489qKpLmtqRyjZfo6_xmRDBjmkY_UG40_G6MDChJlKragMHSvqLwbBg/s320/hit.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5257595249923178450&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFGuflzkfRW6BUpyYryLGoZweIdXvy9_ungSd4PSMM1-YGRgnBoCF5lSkS1z7PbuY0rP5zEXW_S6CNcDaYlZUezM5DppApTfzSzo48TqXfJXFzVt4vKM6BN-PuKnP6GKYesmnRZ2QNQiw/s1600-h/LG+Stall.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFGuflzkfRW6BUpyYryLGoZweIdXvy9_ungSd4PSMM1-YGRgnBoCF5lSkS1z7PbuY0rP5zEXW_S6CNcDaYlZUezM5DppApTfzSzo48TqXfJXFzVt4vKM6BN-PuKnP6GKYesmnRZ2QNQiw/s320/LG+Stall.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5257595257070789698&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbGT-4x9nbrG9mQa9IZp_RFUFEljb8Z2lpf_G035oOKgTRx5u9HBg0CMiZrGlRpiSuCQkvaGbKLxQjsyYoeiN5AOcrDE-RkA7_hIXf5XVPBI2K8-7I49Icr-2_2ZTSQ84qN5u07B5afmo/s1600-h/mobile+stall.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbGT-4x9nbrG9mQa9IZp_RFUFEljb8Z2lpf_G035oOKgTRx5u9HBg0CMiZrGlRpiSuCQkvaGbKLxQjsyYoeiN5AOcrDE-RkA7_hIXf5XVPBI2K8-7I49Icr-2_2ZTSQ84qN5u07B5afmo/s320/mobile+stall.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5257595262744579250&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Some of our 2D graphics work in Photoshop&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/1575821904392838827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/1575821904392838827' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1575821904392838827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1575821904392838827'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/10/photoshop.html' title='Photoshop Works'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic0KJwo3vPxxT03Tu1-H50h5aBjjRhvdKNfpqjv0kiNgNS65-iAihe4TJ_xArRQ-RrbXf5zx-jcsAHYfOOiZg0GutiPVSidvHZydwCxtoVs_sqHns_6NnlEuhyZD3p2LPQtk18cM8bj4c/s72-c/Aiswarya.jpg" height="72" width="72"/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-7733545940752254447</id><published>2008-09-28T08:40:00.000-07:00</published><updated>2008-10-04T05:21:41.471-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CG Cars"/><category scheme="http://www.blogger.com/atom/ns#" term="Interiors"/><category scheme="http://www.blogger.com/atom/ns#" term="Modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>Some of our latest works</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz5dnyZDSRZVb_62r7qm6LzfghUSlPYO77hJ6cO92xNnih9YYhshqyKdNVX21qJVbXIeW7GOgeLxQz_dTUZyGu8-E2WzB8Mg-n4iocOit7NBALbrc4pHcRPBbIYrzNux6PGWBXGmfVhGg/s1600-h/magic+wand+copy.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz5dnyZDSRZVb_62r7qm6LzfghUSlPYO77hJ6cO92xNnih9YYhshqyKdNVX21qJVbXIeW7GOgeLxQz_dTUZyGu8-E2WzB8Mg-n4iocOit7NBALbrc4pHcRPBbIYrzNux6PGWBXGmfVhGg/s400/magic+wand+copy.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5251105539501723618&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx9lg7vThYu9AtZrRCVyf-6P9-qvLWlFW-4A3Gd-KUTIxjmlKHAvzl3fiejTwnMP3Q8StF1ER-PnZnkvITBqsvPpWql4AjHbvUuEzEj7tQ5SxN6DoR1O5BgUbHlp21JoHNaqI_6CpK0gc/s1600-h/vaa+copy.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx9lg7vThYu9AtZrRCVyf-6P9-qvLWlFW-4A3Gd-KUTIxjmlKHAvzl3fiejTwnMP3Q8StF1ER-PnZnkvITBqsvPpWql4AjHbvUuEzEj7tQ5SxN6DoR1O5BgUbHlp21JoHNaqI_6CpK0gc/s400/vaa+copy.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5251105543641484770&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Some of our latest works done using 3D Studio Max and Vray. We are currently working on a easy Vray tutorial to get the results we got above. Do come back and check out that or you can subscribe to our feed to know when it is posted.</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/7733545940752254447/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/7733545940752254447' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/7733545940752254447'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/7733545940752254447'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/09/rendering.html' title='Some of our latest works'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz5dnyZDSRZVb_62r7qm6LzfghUSlPYO77hJ6cO92xNnih9YYhshqyKdNVX21qJVbXIeW7GOgeLxQz_dTUZyGu8-E2WzB8Mg-n4iocOit7NBALbrc4pHcRPBbIYrzNux6PGWBXGmfVhGg/s72-c/magic+wand+copy.jpg" height="72" width="72"/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-8707006792587975831</id><published>2008-09-27T20:04:00.001-07:00</published><updated>2008-11-13T17:33:22.787-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Animations"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>Character Animation</title><content type='html'>A character animation compilation done by Magic Wand. Check it out&lt;br /&gt;&lt;a style=&quot;left: 0px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-08510497298015292 visible&quot; href=&quot;http://www.youtube.com/v/AnxSPouFdWk&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-08510497298015292 visible&quot; href=&quot;http://www.youtube.com/v/AnxSPouFdWk&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-04328241377307309 visible&quot; href=&quot;http://www.youtube.com/v/AnxSPouFdWk&quot;&gt;&lt;/a&gt;&lt;object height=&quot;350&quot; width=&quot;425&quot;&gt; &lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/AnxSPouFdWk&quot;&gt;  &lt;embed src=&quot;http://www.youtube.com/v/AnxSPouFdWk&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;350&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;  &lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/8707006792587975831/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/8707006792587975831' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/8707006792587975831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/8707006792587975831'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/09/character-animation-compilation-done-by.html' title='Character Animation'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-2561801258832330725</id><published>2008-09-27T11:08:00.001-07:00</published><updated>2008-10-04T05:20:39.543-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>OCCLUSION RENDERING MADE EASY</title><content type='html'>&lt;span xmlns=&quot;&quot;&gt;&lt;p&gt;Hai Friends,&lt;/p&gt;&lt;p&gt;Today we are going to explore the rendering Arena. Before that I assume that u will be having a basic knowledge of 3ds Max and its Mental Ray Rendering. In fact if we are using 3ds Max as our tool, its very much easy to Render the Occlusion pass alone, lets see how.&lt;/p&gt;&lt;ul&gt;&lt;li&gt;First Set the Scene, and use Mental Ray as you Rendering Engine&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Open the Material Editor and Select one Empty slot; we are going to use a Mental ray material for our purpose. From the &#39;Standard&#39; button access Mental ray Material as I shown below&lt;/p&gt;&lt;p&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-l-fHNzUpSxIKqYGzPkxLTm7Gtkit-ptqya9JCF-9m6xxwhmOU2ys_9VXeUD1l_XbOC_i1JrNRFDBxbX_4-wU7BgI6AZuAq9M54BLmotqXvipS_KKu3YHwLEtJ31RHQ5FQ4rxuJ0iPVU/s1600-h/occlusion1.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 537px; height: 302px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-l-fHNzUpSxIKqYGzPkxLTm7Gtkit-ptqya9JCF-9m6xxwhmOU2ys_9VXeUD1l_XbOC_i1JrNRFDBxbX_4-wU7BgI6AZuAq9M54BLmotqXvipS_KKu3YHwLEtJ31RHQ5FQ4rxuJ0iPVU/s320/occlusion1.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5250768490350600898&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;After getting the desired Material, we are going to use a very powerful utility supplied by Mental ray, the &lt;strong&gt;&lt;em&gt;Ambient/Occlusion Material&lt;/em&gt;&lt;/strong&gt;. Actually its very easy, I will show you how...&lt;/p&gt;&lt;p&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;p&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;p&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDLm3ygRFAB2A0Obj9E1QptisjV-ZD_Q-CAmOisOPoZPNjzU5vjB1nujcCksHy6oH-QRh9ZX9F-AaDwZEdlUYNUfUcDIAboWcR9dG8AjYZR_V9uJkd_4u-YB5FBW5L6YZ2R-dKJi-nl44/s1600-h/occlusion2.JPG&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 536px; height: 302px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDLm3ygRFAB2A0Obj9E1QptisjV-ZD_Q-CAmOisOPoZPNjzU5vjB1nujcCksHy6oH-QRh9ZX9F-AaDwZEdlUYNUfUcDIAboWcR9dG8AjYZR_V9uJkd_4u-YB5FBW5L6YZ2R-dKJi-nl44/s400/occlusion2.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5250769119095800770&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Apply the Ambient/Occlusion Material to the &#39;Surface&#39; of our Mental ray material. After that u will get a property window for editing the Occlusion parameters like the one I shown below&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;p&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhADVraiU2diOPhBgKbNBH1UBZVB8E37HlkTWXj6jvKXm3uEVeL1wtpGJ6jt6LkqyqXZuZYvlftratZOwv5Umby5crJM3eMozr1g10Bd1FhfQK4lNkX1oUX3-Cz83OUDLeahttpnmS_fKc/s1600-h/occlusion3.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 513px; height: 288px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhADVraiU2diOPhBgKbNBH1UBZVB8E37HlkTWXj6jvKXm3uEVeL1wtpGJ6jt6LkqyqXZuZYvlftratZOwv5Umby5crJM3eMozr1g10Bd1FhfQK4lNkX1oUX3-Cz83OUDLeahttpnmS_fKc/s400/occlusion3.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5250769646773782914&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Not much values to edit, only the &#39;Samples&#39; matters, more number of  samples means more quality for your rendering, we can go for 300 here.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Next thing is applying the Created Material to the Rendering, let&#39;s see how.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjthPYY4CtWw_jizRzse1zbkH7m4fbIlrVmPJ9eFZUXLVhLzCg5Mm5jrXLwGAZxAoZcswMMMa5Mtk069_WE9nX1yGjLIBIJ75bt098Nx3XcZRL54gChmydHkBGu99Z15qhAUieomBl3FDg/s1600-h/occlusion4.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 554px; height: 312px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjthPYY4CtWw_jizRzse1zbkH7m4fbIlrVmPJ9eFZUXLVhLzCg5Mm5jrXLwGAZxAoZcswMMMa5Mtk069_WE9nX1yGjLIBIJ75bt098Nx3XcZRL54gChmydHkBGu99Z15qhAUieomBl3FDg/s400/occlusion4.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5250770137563992786&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Open the Rendering Menu by pressing F10, from the &#39;Processing&#39; tab, access the Material Override button. In the meantime open the &#39;Material Editor&#39; also. From the material Editor, drag the newly created Mr Material to the Material Override button…&lt;strong&gt;You are done&lt;/strong&gt;. Now Render your scene and see the Mr Occlusion in its full bloom…&lt;/p&gt;&lt;p&gt;Have a great day….&lt;/p&gt;&lt;p&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;span&gt;&lt;span xmlns=&quot;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh6qreFZxfvseq0_av5aQbDjHHHR0SYd4gv7XZU2NiCfD0VORaDrsyMJfePtF7eEdddTrtq4vCXmaz_g2-Muk1X8T5wky5FJmZgcxcNHTlnLMk9p8q3qaeoFz3mZtzUOLQ1AW2Mz9a744/s1600-h/occlusion5.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 515px; height: 386px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh6qreFZxfvseq0_av5aQbDjHHHR0SYd4gv7XZU2NiCfD0VORaDrsyMJfePtF7eEdddTrtq4vCXmaz_g2-Muk1X8T5wky5FJmZgcxcNHTlnLMk9p8q3qaeoFz3mZtzUOLQ1AW2Mz9a744/s400/occlusion5.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5250770491015685794&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;This is the final result I get…&lt;/p&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/2561801258832330725/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/2561801258832330725' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/2561801258832330725'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/2561801258832330725'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/09/occlusion-tutorial-3dmax.html' title='OCCLUSION RENDERING MADE EASY'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-l-fHNzUpSxIKqYGzPkxLTm7Gtkit-ptqya9JCF-9m6xxwhmOU2ys_9VXeUD1l_XbOC_i1JrNRFDBxbX_4-wU7BgI6AZuAq9M54BLmotqXvipS_KKu3YHwLEtJ31RHQ5FQ4rxuJ0iPVU/s72-c/occlusion1.JPG" height="72" width="72"/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-6376619864738891166</id><published>2008-09-17T19:02:00.001-07:00</published><updated>2008-10-04T05:22:20.459-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Ariel"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>character .. Mascot</title><content type='html'>From the day of formation of magic wand we have been thinking of having a 3D character to represent our company. Sort of like a mascot. We were thinking of something related to magic. Of course harry potter books are a source of inspiration. We collected a lot of reference materials. Result of all was Ariel. Our own company mascot. Ariel is a wizard with a mysterious face. The model is almost 90% complete and was done mainly in Maya. We are intending to do an animation with it. So next stage will be to rig it. Here is a picture of Ariel in its making. Hoping to finish the work in a week or so.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJfHQBlpnbLsUlr2ju0VKYIgV-qSVvmqNG6YqNbanyVDJB-08KKuiEG_QQaHXjFS1zbODclV74Nqlse5DUVii6xy2h3iHX3SAqM3OCrgGRABYU1Sza2yazO7B9KYeU1zsqcUwx-EG9pAQ/s1600-h/ariel.png&quot;&gt;&lt;img style=&quot;cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJfHQBlpnbLsUlr2ju0VKYIgV-qSVvmqNG6YqNbanyVDJB-08KKuiEG_QQaHXjFS1zbODclV74Nqlse5DUVii6xy2h3iHX3SAqM3OCrgGRABYU1Sza2yazO7B9KYeU1zsqcUwx-EG9pAQ/s400/ariel.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5247190820172189970&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/6376619864738891166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/6376619864738891166' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6376619864738891166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/6376619864738891166'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/09/charactor-mascot.html' title='character .. Mascot'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJfHQBlpnbLsUlr2ju0VKYIgV-qSVvmqNG6YqNbanyVDJB-08KKuiEG_QQaHXjFS1zbODclV74Nqlse5DUVii6xy2h3iHX3SAqM3OCrgGRABYU1Sza2yazO7B9KYeU1zsqcUwx-EG9pAQ/s72-c/ariel.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-3105695939699532478</id><published>2008-09-17T19:02:00.000-07:00</published><updated>2008-10-04T05:22:42.585-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Interiors"/><category scheme="http://www.blogger.com/atom/ns#" term="Modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="Rendering"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>Some of our interior renderings</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizK7RnrqiU_TG1TaBzxN-kHSDVzqLYb_rrQLXhhNcwHsjLwqpHw9tmB2XLHiOntiOsNcBoV-Fml6ZNGygQgUqaPpRj5wAgIffNilSapzUOYamClZjSxDK8WrRMdZtNyID7eZmHqS0lpNE/s1600-h/1conm+1+copy.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizK7RnrqiU_TG1TaBzxN-kHSDVzqLYb_rrQLXhhNcwHsjLwqpHw9tmB2XLHiOntiOsNcBoV-Fml6ZNGygQgUqaPpRj5wAgIffNilSapzUOYamClZjSxDK8WrRMdZtNyID7eZmHqS0lpNE/s400/1conm+1+copy.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;id=&quot;BLOGGER_PHOTO_ID_5247176416297476450&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU5FsNeFmhmSqLdqO8TQfTLJC5b8vo8yjI_bRug8vValWkxmEkY-u9o_jQsHsa0wJ9LSy2hbLY8W1l0gDy3Y5JnhNxJ1fSxI341ZAFPeClrhQ_Ij9L_tVySWW7pDhrQe5KFvVvg0QkWhw/s1600-h/Dd.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU5FsNeFmhmSqLdqO8TQfTLJC5b8vo8yjI_bRug8vValWkxmEkY-u9o_jQsHsa0wJ9LSy2hbLY8W1l0gDy3Y5JnhNxJ1fSxI341ZAFPeClrhQ_Ij9L_tVySWW7pDhrQe5KFvVvg0QkWhw/s400/Dd.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;id=&quot;BLOGGER_PHOTO_ID_5247176420279470210&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSzjEYf415NRn6VlHDbGmHg4oVEcI_FVGXyK2MqqKK1O7AV2UrSv2_NN-9vyJxmYmJarXU1zuJLNQ_CwodiubFuJzjJl2XkKqA7hOGP1CYyTjAQ76Z575TjeZSAb_oBxqpL9atUHyMLKo/s1600-h/DSD.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSzjEYf415NRn6VlHDbGmHg4oVEcI_FVGXyK2MqqKK1O7AV2UrSv2_NN-9vyJxmYmJarXU1zuJLNQ_CwodiubFuJzjJl2XkKqA7hOGP1CYyTjAQ76Z575TjeZSAb_oBxqpL9atUHyMLKo/s400/DSD.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;id=&quot;BLOGGER_PHOTO_ID_5247176426057521746&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/3105695939699532478/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/3105695939699532478' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/3105695939699532478'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/3105695939699532478'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/09/some-of-our-interior-renderings.html' title='Some of our interior renderings'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizK7RnrqiU_TG1TaBzxN-kHSDVzqLYb_rrQLXhhNcwHsjLwqpHw9tmB2XLHiOntiOsNcBoV-Fml6ZNGygQgUqaPpRj5wAgIffNilSapzUOYamClZjSxDK8WrRMdZtNyID7eZmHqS0lpNE/s72-c/1conm+1+copy.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-1629215079780814680</id><published>2008-09-16T11:05:00.000-07:00</published><updated>2008-10-04T05:20:39.543-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>BOX MODELING FOR BEGINNERS  3ds MAX</title><content type='html'>&lt;style type=&quot;text/css&quot;&gt;&lt;br /&gt;   body {&lt;br /&gt;		border-style: none;&lt;br /&gt;		background: Window;&lt;br /&gt;		color: WindowText;	&lt;br /&gt;		font-family: Verdana;&lt;br /&gt;		font-size: 10pt;&lt;br /&gt;   }&lt;br /&gt;&lt;/style&gt;&lt;br /&gt;&lt;title&gt;BOX MODELING FOR BEGINNERS  3ds MAX&lt;/title&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--{$ BLOGNAME(Magic Wand) $}--&gt;&lt;br /&gt;&lt;!--{$ CATEGORIES() $}--&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;font-size:14;&quot; &gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Hi friends,&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;br /&gt;     &lt;span style=&quot;font-family: verdana;&quot;&gt;Today we are going to try our hands on that incredible Modeling Technique in 3ds Max, “The Box Modeling”  we’ll be creating a simple SUV model from a Box&lt;/span&gt;&lt;span style=&quot;font-family: verdana;font-size:14;&quot; &gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;v:shapetype id=&quot;_x0000_t75&quot; coordsize=&quot;21600,21600&quot; spt=&quot;75&quot; preferrelative=&quot;t&quot; path=&quot;m@4@5l@4@11@9@11@9@5xe&quot; filled=&quot;f&quot; stroked=&quot;f&quot;&gt; &lt;/v:shapetype&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;v:shapetype coordsize=&quot;21600,21600&quot; spt=&quot;75&quot; preferrelative=&quot;t&quot; path=&quot;m@4@5l@4@11@9@11@9@5xe&quot; filled=&quot;f&quot; stroked=&quot;f&quot;&gt;&lt;v:stroke joinstyle=&quot;miter&quot;&gt;&lt;/v:stroke&gt;&lt;v:formulas&gt;&lt;v:f eqn=&quot;if lineDrawn pixelLineWidth 0&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;sum @0 1 0&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;sum 0 0 @1&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;prod @2 1 2&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;prod @3 21600 pixelWidth&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;prod @3 21600 pixelHeight&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;sum @0 0 1&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;prod @6 1 2&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;prod @7 21600 pixelWidth&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;sum @8 21600 0&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;prod @7 21600 pixelHeight&quot;&gt;&lt;/v:f&gt;&lt;v:f eqn=&quot;sum @10 21600 0&quot;&gt;&lt;/v:f&gt;&lt;/v:formulas&gt;&lt;v:path extrusionok=&quot;f&quot; gradientshapeok=&quot;t&quot; connecttype=&quot;rect&quot;&gt;&lt;/v:path&gt;&lt;o:lock ext=&quot;edit&quot; aspectratio=&quot;t&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://img167.imageshack.us/img167/4421/89010228xv3.jpg&quot; align=&quot;left&quot; border=&quot;0&quot; /&gt;&lt;/o:lock&gt;&lt;/v:shapetype&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt; &lt;span style=&quot;;font-size:100%;&quot; &gt;Before that I assume that you are having that basic idea in Max.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;We’ll start our things by placing a box in the viewport with these dimensions 90,50,50 and for the segments, we’ll go for 6,6,6&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img style=&quot;width: 845px; height: 506px;&quot; alt=&quot;&quot; src=&quot;http://img167.imageshack.us/img167/9303/13579866yv9.jpg&quot; width=&quot;647&quot; border=&quot;0&quot; height=&quot;695&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;After that we’ll convert our Box into an Editable Polygon(Right click&amp;gt;convert to&amp;gt;Editable poly)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img style=&quot;width: 845px; height: 603px;&quot; alt=&quot;&quot; src=&quot;http://img167.imageshack.us/img167/3269/10061995dl9.jpg&quot; width=&quot;808&quot; border=&quot;0&quot; height=&quot;561&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Then select the polygon sublevel and select the Polygons shown in the picture, we are going to make the front area of our SUV&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://img246.imageshack.us/img246/8466/56826166gg3.jpg&quot; width=&quot;848&quot; border=&quot;0&quot; height=&quot;565&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;We will use the Extrude Option and use the default value for Extruding the selected polygons thrice for the Bonnet.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;img style=&quot;width: 849px; height: 671px;&quot; alt=&quot;&quot; src=&quot;http://img246.imageshack.us/img246/956/43987811gr1.jpg&quot; width=&quot;773&quot; border=&quot;0&quot; height=&quot;611&quot; /&gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Select the Vertex sub level and adjust the vertices in all viewports for getting the shape shown in the picture.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img style=&quot;width: 865px; height: 539px;&quot; alt=&quot;&quot; src=&quot;http://img523.imageshack.us/img523/6724/93140423na6.jpg&quot; width=&quot;936&quot; border=&quot;0&quot; height=&quot;611&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Now select the Polygons shown in the picture for creating the front glass and then inset them with a small value, I used 1.0&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img style=&quot;width: 858px; height: 627px;&quot; alt=&quot;&quot; src=&quot;http://img523.imageshack.us/img523/7683/86506554mz0.jpg&quot; width=&quot;744&quot; border=&quot;0&quot; height=&quot;594&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;For the same Polygons we are going to apply a Bevel with both height and inset are -.5&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://img299.imageshack.us/img299/2574/58104003hp8.jpg&quot; width=&quot;849&quot; border=&quot;0&quot; height=&quot;550&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Use the same method for window glasses also.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;img style=&quot;width: 838px; height: 664px;&quot; alt=&quot;&quot; src=&quot;http://img79.imageshack.us/img79/9133/14277399ku1.jpg&quot; width=&quot;776&quot; border=&quot;0&quot; height=&quot;597&quot; /&gt;&lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Select the polygons shown in the picture for creating a bumper and Extrude them using “local normal” to 1.5 units&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Now is the time for Creating wheel arches, back dickey. We will use the Boolean Compound Object here. For that we will create 4 cylinders for wheel arches and a box modified using Editable Polygon method, as the dickey which I shown in the picture.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;img style=&quot;width: 872px; height: 644px;&quot; alt=&quot;&quot; src=&quot;http://img79.imageshack.us/img79/3261/10pb0.jpg&quot; width=&quot;759&quot; border=&quot;0&quot; height=&quot;697&quot; /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;For Boolean we will use a trick. We will attach four cylinders and the dickey object together from “Edit Geometry&amp;gt;attach” because after this Max will consider it as a single object and we can use the Boolean operation only once&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;img style=&quot;width: 873px; height: 606px;&quot; alt=&quot;&quot; src=&quot;http://img79.imageshack.us/img79/1176/11kr9.jpg&quot; width=&quot;769&quot; border=&quot;0&quot; height=&quot;692&quot; /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;I used some Tubes and splines to modify the SUV like this..its upto to you.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img style=&quot;width: 877px; height: 539px;&quot; alt=&quot;&quot; src=&quot;http://img79.imageshack.us/img79/4064/12xl5.jpg&quot; width=&quot;815&quot; border=&quot;0&quot; height=&quot;597&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Its almost finished, we are going to make a &lt;st1:city st=&quot;on&quot;&gt;&lt;st1:place st=&quot;on&quot;&gt;Tyre&lt;/st1:place&gt;&lt;/st1:city&gt;. From a Chamfer Cylinder and an Extruded NGon, we can make it very easily like this&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img style=&quot;width: 870px; height: 552px;&quot; alt=&quot;&quot; src=&quot;http://img79.imageshack.us/img79/2465/13oc8.jpg&quot; width=&quot;974&quot; border=&quot;0&quot; height=&quot;545&quot; /&gt;&lt;img style=&quot;width: 875px; height: 581px;&quot; alt=&quot;&quot; src=&quot;http://img79.imageshack.us/img79/2084/14vl8.jpg&quot; width=&quot;838&quot; border=&quot;0&quot; height=&quot;639&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Now for the front grill. First we will create new edges in the front using Connect option.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;img style=&quot;width: 876px; height: 476px;&quot; alt=&quot;&quot; src=&quot;http://img87.imageshack.us/img87/9845/15af5.jpg&quot; width=&quot;918&quot; border=&quot;0&quot; height=&quot;479&quot; /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;ul style=&quot;margin-top: 0in;&quot; type=&quot;disc&quot;&gt;&lt;br /&gt;&lt;li class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;And then Extrude the Edges with a small value like in the pic&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;&lt;/span&gt;&lt;/o:p&gt; &lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;Done.You have almost completed your Box Model. It’s very easy and effective for a Beginner.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt 0.25in;&quot;&gt;&lt;o:p&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin: 0in 0in 0pt 0.25in;&quot;&gt;&lt;span style=&quot;;font-size:100%;&quot; &gt;In next tutorials we will explore the 3d world very deeply…&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;/span&gt; &lt;p style=&quot;font-family: verdana;&quot;&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/1629215079780814680/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/1629215079780814680' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1629215079780814680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/1629215079780814680'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/09/box-modeling-for-beginners-3ds-max.html' title='BOX MODELING FOR BEGINNERS  3ds MAX'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-2249796310391925480</id><published>2008-09-15T11:44:00.000-07:00</published><updated>2008-10-04T05:20:11.470-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CG Cars"/><category scheme="http://www.blogger.com/atom/ns#" term="Modeling"/><category scheme="http://www.blogger.com/atom/ns#" term="Works"/><title type='text'>Some of our vehicle visualizations</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEium7i2n2o9hgH20yeY7owCXxWffZhuXAt4jL9Sv2U_GXQSJ9DDo-x9dGVTf7NQLi-WswuV3SFrzqnSscXhMSNoGIXyxf2tsxs5zMmM2nif9w7PMe2tX5H769Ta1P1PEY-SyVtJbsKNViw/s1600-h/Audi+1.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEium7i2n2o9hgH20yeY7owCXxWffZhuXAt4jL9Sv2U_GXQSJ9DDo-x9dGVTf7NQLi-WswuV3SFrzqnSscXhMSNoGIXyxf2tsxs5zMmM2nif9w7PMe2tX5H769Ta1P1PEY-SyVtJbsKNViw/s320/Audi+1.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;id=&quot;BLOGGER_PHOTO_ID_5246322679870976834&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg65-2Ht3gxeexO2izJot0mvHlapjZjSN5RQVQKJxfU7N75U-y-oYGzAdWcHix-pGrN1R8vk6TiV1JDoGdRjHzXUmcCvAF7PMvQQU_VMhzbwEsIQQN2oEQCn1VxVWrGbeUoxSZGo2Jk4WA/s1600-h/hdri3.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg65-2Ht3gxeexO2izJot0mvHlapjZjSN5RQVQKJxfU7N75U-y-oYGzAdWcHix-pGrN1R8vk6TiV1JDoGdRjHzXUmcCvAF7PMvQQU_VMhzbwEsIQQN2oEQCn1VxVWrGbeUoxSZGo2Jk4WA/s320/hdri3.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;id=&quot;BLOGGER_PHOTO_ID_5246322687527837298&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG7ub0gnrj4089wZg2-WrCJdnH3-4k2RzSWaZtFi5i1_79pVBwFijbx7qo3JiEyRhM7R_vSaXTvH2ayYkUULcplUi5UsWr6gnjgTkIhv5UL1rv9-BQvPq5noT4-HT37wXdZoiouKPq1Nk/s1600-h/hdri1.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG7ub0gnrj4089wZg2-WrCJdnH3-4k2RzSWaZtFi5i1_79pVBwFijbx7qo3JiEyRhM7R_vSaXTvH2ayYkUULcplUi5UsWr6gnjgTkIhv5UL1rv9-BQvPq5noT4-HT37wXdZoiouKPq1Nk/s320/hdri1.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;id=&quot;BLOGGER_PHOTO_ID_5246322698297570802&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcpVXafhyphenhyphenmBPJcn7rEIpmxbFFSyy-j6Vn5t9M7rFulRGunJ9Q4XeFjzHABbQWdATqD6KXDkwKxrtHiaAFnFogNf4F5yNiuxt3eWthSf58d8ZiJnMmBXTeVOebrPHCCtk3GYDWDsO5YcrQ/s1600-h/gallardo.jpg&quot;&gt;&lt;img style=&quot;cursor:pointer; cursor:hand;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcpVXafhyphenhyphenmBPJcn7rEIpmxbFFSyy-j6Vn5t9M7rFulRGunJ9Q4XeFjzHABbQWdATqD6KXDkwKxrtHiaAFnFogNf4F5yNiuxt3eWthSf58d8ZiJnMmBXTeVOebrPHCCtk3GYDWDsO5YcrQ/s320/gallardo.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;id=&quot;BLOGGER_PHOTO_ID_5246322697625680658&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://magicwand3d.blogspot.com/feeds/2249796310391925480/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3590183376587049463/2249796310391925480' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/2249796310391925480'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3590183376587049463/posts/default/2249796310391925480'/><link rel='alternate' type='text/html' href='http://magicwand3d.blogspot.com/2008/09/some-of-our-vehicle-visualizations.html' title='Some of our vehicle visualizations'/><author><name>Magic Wand</name><uri>http://www.blogger.com/profile/15554204972374431180</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEium7i2n2o9hgH20yeY7owCXxWffZhuXAt4jL9Sv2U_GXQSJ9DDo-x9dGVTf7NQLi-WswuV3SFrzqnSscXhMSNoGIXyxf2tsxs5zMmM2nif9w7PMe2tX5H769Ta1P1PEY-SyVtJbsKNViw/s72-c/Audi+1.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3590183376587049463.post-1594841387982269008</id><published>2008-09-15T10:42:00.000-07:00</published><updated>2008-12-10T18:19:41.122-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="General"/><title type='text'>Magic Wand</title><content type='html'>&lt;w:zoom&gt;&lt;/w:zoom&gt;&lt;w:trackmoves&gt;&lt;w:trackformatting&gt;&lt;w:punctuationkerning&gt;&lt;w:validateagainstschemas&gt;&lt;w:donotpromoteqf&gt;&lt;w:compatibility&gt;&lt;w:breakwrappedtables&gt;&lt;w:snaptogridincell&gt;&lt;w:wraptextwithpunct&gt;&lt;w:useasianbreakrules&gt;&lt;w:dontgrowautofit&gt;&lt;w:splitpgbreakandparamark&gt;&lt;w:dontvertaligncellwithsp&gt;&lt;w:dontbreakconstrainedforcedtables&gt;&lt;w:dontvertalignintxbx&gt;&lt;w:word11kerningpairs&gt;&lt;w:browserlevel&gt;&lt;/w:browserlevel&gt; &lt;m:mathpr&gt;&lt;m:mathfont val=&quot;Cambria Math&quot;&gt;&lt;m:brkbin val=&quot;before&quot;&gt;&lt;m:brkbinsub val=&quot;--&quot;&gt;&lt;m:smallfrac val=&quot;off&quot;&gt;&lt;m:dispdef&gt;&lt;m:lmargin val=&quot;0&quot;&gt;&lt;m:rmargin val=&quot;0&quot;&gt;&lt;m:defjc val=&quot;centerGroup&quot;&gt;&lt;m:wrapindent val=&quot;1440&quot;&gt;&lt;m:intlim val=&quot;subSup&quot;&gt;&lt;m:narylim val=&quot;undOvr&quot;&gt;&lt;/m:narylim&gt;&lt;/m:intlim&gt;&lt;/m:wrapindent&gt;&lt;!--[endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:latentstyles deflockedstate=&quot;false&quot; defunhidewhenused=&quot;true&quot; defsemihidden=&quot;true&quot; defqformat=&quot;false&quot; defpriority=&quot;99&quot; latentstylecount=&quot;267&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;0&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Normal&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;heading 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 7&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 8&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;9&quot; qformat=&quot;true&quot; name=&quot;heading 9&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 7&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 8&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;39&quot; name=&quot;toc 9&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;35&quot; qformat=&quot;true&quot; name=&quot;caption&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;10&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Title&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;1&quot; name=&quot;Default Paragraph Font&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;11&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Subtitle&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;22&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Strong&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;20&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Emphasis&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;59&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Table Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Placeholder Text&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;1&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;No Spacing&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1&quot;&gt; 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  &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;29&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;30&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; qformat=&quot;true&quot; name=&quot;Intense Quote&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 1&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 2&quot;&gt; 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name=&quot;Colorful List Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 2&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 3&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 4&quot;&gt; 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name=&quot;Medium Grid 1 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 4&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;60&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Shading Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;61&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light List Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;62&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Light Grid Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 5&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 5&quot;&gt; 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name=&quot;Light Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;63&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;64&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Shading 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;65&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;66&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium List 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;67&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 1 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;68&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 2 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;69&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Medium Grid 3 Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;70&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Dark List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;71&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Shading Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;72&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful List Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; priority=&quot;73&quot; semihidden=&quot;false&quot; unhidewhenused=&quot;false&quot; name=&quot;Colorful Grid Accent 6&quot;&gt;   &lt;w:lsdexception locked=&quot;false&quot; 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         &lt;/span&gt;&lt;/b&gt;So it is a serious business, we at Magic Wand is focusing mainly on the maximum quality products, detailing to the butt end – working on the strict time range. Running a professional company is difficult but we think we are up to the challenge. Having built a strong foundation in 3D/2D fields, Magic Wand have prepared much for the anticipated growth in the digital media industry and now professionally offers dynamic new age multimedia solutions in the form of:&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;3D modeling and animation&lt;o:p&gt;&lt;/o:p&gt;&lt;/li&gt;&lt;li&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;2D Graphic works&lt;o:p&gt;&lt;/o:p&gt;&lt;/li&gt;&lt;li&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; font-size-adjust: none; font-stretch: normal;font-size:7;&quot; &gt;         &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;Photo realistic product and architecture visualizations and much more…&lt;o:p&gt;&lt;/o:p&gt;&lt;/li&gt;&lt;/ul&gt;        &lt;p style=&quot;font-family: verdana;&quot; class=&quot;MsoListParagraphCxSpMiddle&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoListParagraphCxSpLast&quot;&gt;&lt;span style=&quot;;font-family:&amp;quot;;&quot; &gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;so the journey begins ……&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class=&quot;MsoListParagraphCxSpLast&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOrF9aMUT7lvKqli483ViDaXFJcnSjf8oNdvi5WC0xzAmJV2BV6064nKoguCJa-hK92-JHCWklm7NojHCVBO9DS1JQjw1qzQYdHnLPkp5PEzQo4auQfeEIqIYqqyMRkmoy2ZXoeo3gfBE/s1600-h/ad01.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; 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