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		<title>Man Zero</title>
		<link>http://blog.mlive.com/manzero/</link>
		<description>Video Gaming Gets an Extra Man</description>
		<language>en</language>
		<copyright>Copyright 2009</copyright>
		<lastBuildDate>Fri, 09 Oct 2009 16:40:06 UTC</lastBuildDate>
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	<title>Review: Uncharted 2</title>
	<description>&lt;p&gt;"Uncharted 2 is a better action movie than most action movies."&amp;nbsp; I tweeted that on Monday night after playing just a few scant hours of the single player campaign.&amp;nbsp; After completing the game Thursday night, I can safely say that Uncharted 2 is the best game I've played all year, probably the best game available for the PS3, and a...&lt;/p&gt;
				
				"Uncharted 2 is a better action movie than most action movies."&amp;nbsp; I tweeted that on Monday night after playing just a few scant hours of the single player campaign.&amp;nbsp; After completing the game Thursday night, I can safely say that Uncharted 2 is the best game I've played all year, probably the best game available for the PS3, and a strong contender for game of the year.&amp;nbsp; It's that good.&lt;br /&gt;&lt;br /&gt;&lt;span class="mt-enclosure mt-enclosure-photo" style="display: inline;"&gt;&lt;span class="photo-breakout photo-center large"&gt;&lt;img src="http://media.mlive.com/manzero/photo/uncharted2jpg-b1f243a2b5ab2584_large.jpg" alt="uncharted2.jpg" /&gt;&lt;span class="caption"&gt;These G20 protests get rougher and rougher every year.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;br /&gt;This is the game that fancy new HDTV was made for.&amp;nbsp; The game is simply a wonder to look at.&amp;nbsp; You know that fuzz that grows just beneath the hairline, down either side of your neck?&amp;nbsp; Yeah, Nathan Drake has that.&amp;nbsp; There is an amazing attention to detail here that a lot of games wouldn't bother with.&amp;nbsp; The textures look magnificent to boot.&amp;nbsp; The only complaint I had, and it's a small one, was the creepy cow-eyes on some of the characters.&amp;nbsp; But other than that, you're not likely to find a better looking game on any system.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Controls&lt;/b&gt;&lt;br /&gt; &lt;div&gt;Uncharted 2 handles incredibly well for the amount of running, jumping, climbing, shooting, sideways glancing and ballroom dancing Drake has to perform throughout the game.&amp;nbsp; On the whole, it feels intuitive and responsive.&amp;nbsp; There's times when climbing that you have to fiddle with it to make Drake lean the right way to reach a cliff or swing out on a poll to jump, but you get used to it pretty quickly.&lt;br /&gt;&lt;br /&gt;What I found the most impressive about the controls were the way they so seamlessly transition from one environment to the next.&amp;nbsp; One moment you're using a sniper rifle, the next on top of a moving train.&amp;nbsp; And it all feels natural.&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;span class="mt-enclosure mt-enclosure-photo" style="display: inline;"&gt;&lt;span class="photo-breakout photo-center large"&gt;&lt;img src="http://media.mlive.com/manzero/photo/uncharted-2-01jpg-60d0bc796e2f8c86_large.jpg" alt="uncharted_2_01.jpg" /&gt;&lt;span class="caption"&gt;I can totally make that jump.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Gameplay&lt;/b&gt;&lt;br /&gt;Whoa boy.&amp;nbsp; This game is damn fun.&amp;nbsp; I finished it in a rather brisk 12 hours, but that's without collecting all the treasures and trophies that add some replay value to completists.&amp;nbsp; But really, it did not feel like 12 hours at all.&amp;nbsp; Uncharted 2 is so expertly plotted and paced that it feels like it's over in an instant.&amp;nbsp; No game has as successfully captured the adrenaline and excitement of a great action movie like Uncharted 2 has.&lt;br /&gt;&lt;br /&gt;The thing I noticed most was how funny the game can be.&amp;nbsp; Drake is a wise-cracker by nature, sort of a cross between Indiana Jones, Han Solo, and Mal from Firefly.&amp;nbsp; There were several times where I laughed out loud.&amp;nbsp; I give credit to not only the fantastic script, but also to the brilliant voice actors.&amp;nbsp; They really did a great job of making these characters believable as humans, making you as a gamer care about their fates.&lt;br /&gt;&lt;br /&gt;Another thing Uncharted 2 does really well is balance the gameplay types.&amp;nbsp; There's intense shoot-outs, hand to hand combat, running on top of trucks in a convoy chase scenes, puzzle-solving, stealth.&amp;nbsp; And it all works.&amp;nbsp; There's times when you will get frustrated but nothing to really get bent out of shape about.&amp;nbsp;&amp;nbsp; Plus, the game is really forgiving, offering tips after you've struggled long enough trying to find a secret lever or the correct symbol combination.&lt;br /&gt;&lt;br /&gt;I didn't really get a chance to play around with the multiplayer that much.&amp;nbsp; Having the game before launch date meant there were only 13 people online when I tried the other day.&amp;nbsp; And none of them apparently wanted to play with me.&amp;nbsp; But if it's anything like the &lt;a href="http://blog.mlive.com/manzero/2009/06/uncharted_2_among_thieves_mult.html"&gt;multiplayer beta&lt;/a&gt; that came out a few months ago, I can see Uncharted 2 becoming a online favorite.&lt;br /&gt;&lt;br /&gt;Final Thoughts&lt;br /&gt;If you own a PS3, buy Uncharted 2.&amp;nbsp; If you don't, buy a PS3 and then buy Uncharted 2.&amp;nbsp; I really can't recommend it enough.&amp;nbsp; Is it a perfect game?&amp;nbsp; No, there are a few issues here and there, but nothing really important enough to take away from an amazing gaming experience.&amp;nbsp; Do yourself a favor and get it on Tuesday.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;
&lt;h3&gt;&lt;center&gt;Uncharted 2: Among Thieves&lt;/center&gt;&lt;/h3&gt;&lt;span class="mt-enclosure mt-enclosure-photo" style="display: inline;"&gt;&lt;span class="photo-breakout photo-left small"&gt;&lt;img src="http://media.mlive.com/manzero/photo/61qavzayazl-sl500-aa280-jpg-ac31e0da3d1f8fd2_small.jpg" alt="61qAVZayaZL._SL500_AA280_.jpg" /&gt;&lt;/span&gt;&lt;/span&gt;&amp;#8226; &lt;strong&gt;Platform:&lt;/strong&gt; Playstation 3
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Price: &lt;/strong&gt; $59.99
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Players:&lt;/strong&gt; 1
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Online: &lt;/strong&gt;Co-op, deathmatch, teamplay
&lt;br /&gt;&amp;#8226; &lt;strong&gt;ESRB rating: &lt;/strong&gt; T for Teen
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Developer: &lt;/strong&gt; Naughty Dog Software
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Publisher: &lt;/strong&gt; Sony Computer Entertainment



&lt;br /&gt;&amp;#8226; &lt;strong&gt;Who It's For: &lt;/strong&gt; Gamers, action movie fans
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Strengths: &lt;/strong&gt; Great story, fantastic graphics, enthralling gameplay
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Weaknesses: &lt;/strong&gt; Some weird cow eyes
&lt;br /&gt;&amp;#8226; &lt;strong&gt;Man Zero score:&lt;/strong&gt; 10/ 10&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=SNbvuNOrplA:PsAvQTz6JaE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/SNbvuNOrplA" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/SNbvuNOrplA/review_uncharted_2.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
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	<pubDate>Fri, 09 Oct 2009 15:00:58 UTC</pubDate>
	
		
			
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<item>
	<title>Sony PS3 Motion Controller to Hit Spring 2010</title>
	<description>&lt;p&gt;Sony announced yesterday (or tomorrow? I'm not sure how the time-change works for Japan) at the Tokyo Game Show that the Motion Controller should hit the shelves sometime next spring.&amp;nbsp; Additionally, a special motion controller optimized version of Resident Evil 5 will be popping up around that time.&amp;nbsp; Oh, and it looks like this:   (C/O Kotaku) &lt;/p&gt;
				
				Sony announced yesterday (or tomorrow? I'm not sure how the time-change works for Japan) at the Tokyo Game Show that the Motion Controller should hit the shelves sometime next spring.&amp;nbsp; Additionally, a special motion controller optimized version of Resident Evil 5 will be popping up around that time.&amp;nbsp; Oh, and it looks like this:&lt;br /&gt;&lt;span class="mt-enclosure mt-enclosure-photo" style="display: inline;"&gt;&lt;span class="photo-breakout photo-center large"&gt;&lt;img src="http://media.mlive.com/manzero/photo/500x-wandjpg-069973324c1491f4_large.jpg" alt="500x_wand.jpg" /&gt;&lt;span class="caption"&gt;Motionus controllus!  You see what I did there?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div&gt;(C/O &lt;a href="http://kotaku.com/5366518/resident-evil-5-littlebigplanet-to-support-ps3-motion-controller"&gt;Kotaku&lt;/a&gt;)&lt;br /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=PvPYu0q2zeY:ete0YgMDrvI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/PvPYu0q2zeY" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/PvPYu0q2zeY/sony_ps3_motion_controller_to.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
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	<pubDate>Thu, 24 Sep 2009 14:47:47 UTC</pubDate>
	
		
			
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<item>
	<title>Review: DiRT 2</title>
	<description>&lt;p&gt;I have a confession to make.  Unless it has the name &amp;quot;Mario&amp;quot; or &amp;quot;Kart&amp;quot; in the title, I don&amp;apos;t really play racing games.  So DiRT 2 (can someone please explain to me why the &amp;quot;i&amp;quot; is lowercase) was a new experience to me.  And it was a pretty fun one at that.   &lt;/p&gt;
				
				&lt;p&gt;I have a confession to make.  Unless it has the name "Mario" or "Kart" in the title, I don't really play racing games.  So DiRT 2 (can someone please explain to me why the "i" is lowercase) was a new experience to me.  And it was a pretty fun one at that.&lt;br /&gt;
&lt;span class="mt-enclosure mt-enclosure-photo" style="display: inline;"&gt;&lt;span class="photo-breakout photo-left large"&gt;&lt;img src="http://media.mlive.com/manzero/photo/dirt-2jpg-414d0e203d16db85_large.jpg" alt="DiRT 2.jpg" /&gt;&lt;span class="caption"&gt;Monster apparently does not give you wiiiiings.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/p&gt;
				&lt;p&gt;&lt;strong&gt;Graphics&lt;/strong&gt;&lt;br /&gt;
The game is gorgeous.  Particularly, the damage you will undoubtedly (and repeatedly) inflict on your car looks fantastic.  This adds to the overall immersion of the game.  Having actual, visible consequences from taking a turn too fast really adds to the experience.  Additionally, the replay features look near photo-realistic.&lt;/p&gt;

&lt;p&gt;My only qualm is with the "extreme" aesthetic.  The game looks like a giant Mountain Dew ad.  Definitely not my cup of tea, but I'm sure plenty out there will dig it.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Controls&lt;/strong&gt;&lt;br /&gt;
DiRT 2 handles like any other recent racing game.  Acceleration and braking is controlled by the right and left trigger buttons, left stick is steering and and the right stick manages the camera.  My natural instinct is to use the right stick to steer, but I eventually got used to it. &lt;/p&gt;

&lt;p&gt;That said, the controls are rather unforgiving.  Hardcore racing fans will probably appreciate the precision necessary to handle these cars, but more casual gamers more used to hurling turtle shells will have a bit of a learning curve.&lt;br /&gt;
&lt;span class="mt-enclosure mt-enclosure-photo" style="display: inline;"&gt;&lt;span class="photo-breakout photo-center large"&gt;&lt;img src="http://media.mlive.com/manzero/photo/dirt2-xgamesasia-1454jpg-5f7c46064f745ef3_large.jpg" alt="DiRT2_XGamesAsia_1454.jpg" /&gt;&lt;span class="caption"&gt;Man, look how extreme everything is.&lt;/span&gt;&lt;/span&gt;&lt;/form&gt;&lt;br /&gt;
&lt;strong&gt;Gameplay&lt;/strong&gt;&lt;br /&gt;
Rally racing fans are naturally going to love this game.  There's ton's of different tracks, each with their own specific challenges.  Your goal, aside from the obvious of trying to win all the races, is to level-up your character by gaining experience points and cash, which can be used to buy new cars and upgrades.  The level of customization offered by the game is nowhere near the level of something like Gran Turismo, but it's adequate for the type of game DiRT 2 wants to be. &lt;/p&gt;

&lt;p&gt;Your trailer acts as your home base of operations as you travel the world, taking on different racers and different tracks.  You can also win the favor of the different real-world drivers in the game, a sort-of friendship mini-game.  One the coolest, yet somewhat unsettling aspects of the game is the way the drivers talk to you.  It just feels weird to hear someone use your name when addressing you but it also really adds to the overall experience.&lt;/p&gt;

&lt;p&gt;As far as the actual racing is concerned, I'd place it somewhere between dead-on simulation and arcade-style racing, leaning a little more toward the simulation side.  I had to flip to "Easy" to win a race for the first time.  It's definitely precise, but there's always the Flashback.  Take a turn too hard and slam into a wall as the rest of the pack passes you by?  Hit the Flashback button to rewind the race to before your fatal mistake and try it again.  It's an easy way to make the game a little more forgiving.  Plus it gives you a chance to play around with the replay camera.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Final Thoughts&lt;/strong&gt;&lt;br /&gt;
As far as rally games are concerned, DiRT looks like the one to beat.  While it's not perfect, I can see players logging tons of hours online and off, trying to get every little trophy and unlockable the game offers.  Serious racing sim fans will have to wait for Gran Turismo 5 whenever the Illumanati decided to finally release it next year.&lt;/p&gt;

&lt;p&gt;Man Zero Sez: I likes! &lt;/p&gt;

&lt;hr&gt;

&lt;p&gt; &lt;/p&gt;

&lt;h3&gt;&lt;center&gt;DiRT 2&lt;/center&gt;&lt;/h3&gt;&lt;br&gt;

&lt;p&gt;&lt;span class="mt-enclosure mt-enclosure-photo" style="display: inline;"&gt;&lt;span class="photo-breakout photo-left small"&gt;&lt;img src="http://media.mlive.com/manzero/photo/955087-115312-frontjpg-4fa2f415bf4535cf_small.jpg" alt="955087_115312_front.jpg" /&gt;&lt;/span&gt;&lt;/form&gt;&lt;/p&gt;

&lt;p&gt;&amp;bull; &lt;strong&gt;Platform:&lt;/strong&gt; Playstation 3 (review), Xbox 360, Wii, PSP, DS, Windows PC&lt;/p&gt;

&lt;p&gt;&amp;bull; &lt;strong&gt;Price: &lt;/strong&gt; $59.99&lt;br /&gt;
&amp;bull; &lt;strong&gt;Players:&lt;/strong&gt; 1&lt;br /&gt;
&amp;bull; &lt;strong&gt;Online: &lt;/strong&gt;8 player challenge and multi-event races&lt;br /&gt;
&amp;bull; &lt;strong&gt;ESRB rating: &lt;/strong&gt; T for Teen&lt;br /&gt;
&amp;bull; &lt;strong&gt;Developer: &lt;/strong&gt; Codemasters&lt;br /&gt;
&amp;bull; &lt;strong&gt;Publisher: &lt;/strong&gt; Codematers&lt;/p&gt;

&lt;p&gt;&lt;/p&gt;

&lt;p&gt;&amp;bull; &lt;strong&gt;Who It's For: &lt;/strong&gt; Rally-racing fans&lt;br /&gt;
&amp;bull; &lt;strong&gt;Strengths: &lt;/strong&gt; Deep and immersive gameplay, high replay value&lt;br /&gt;
&amp;bull; &lt;strong&gt;Weaknesses: &lt;/strong&gt; Extreme aesthetic, unforgiving controls&lt;br /&gt;
&amp;bull; &lt;strong&gt;Man Zero score:&lt;/strong&gt; 8.5 / 10&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=_jnnR5hHGSs:_CdLH4xFSS4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/_jnnR5hHGSs" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/_jnnR5hHGSs/review_dirt_2.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
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	<pubDate>Fri, 18 Sep 2009 14:47:45 UTC</pubDate>
	
		
			
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<item>
	<title>Courtney Love, rest of Nirvana unhappy over Guitar Hero 5</title>
	<description>&lt;p&gt;According to her incomprehensible Twitter feed, Courtney Love is planning on suing Activision for the inclusion of late-husband Kurt Cobain&amp;apos;s in Guitar Hero 5. Which would have legal merit if Activision didn&amp;apos;t secure the rights to use his image. Which they claim they did. From Courtney Love. I don&amp;apos;t know about you, but I would think that a company...&lt;/p&gt;
				
				&lt;div class="photo-center large"&gt;&lt;img src="http://blog.mlive.com/manzero/2009/09/large_alg_cobain_guitar_hero__opt.jpg"&gt;&lt;span class="byline"&gt;Image Courtesy of Activision&lt;/span&gt;&lt;/div&gt;

&lt;p&gt;According to her incomprehensible Twitter feed, Courtney Love is planning on suing Activision for the inclusion of late-husband Kurt Cobain's in Guitar Hero 5.  Which would have legal merit if Activision didn't secure the rights to use his image.  Which they claim they did.  From Courtney Love.&lt;/p&gt;

&lt;p&gt;I don't know about you, but I would think that a company like Activision, who's been making Guitar Hero games and licensing both music and artist likenesses for what seems like forever now, would probably check into getting someone's permission for the undead Kurt Cobain.  &lt;a href="http://news.cnet.com/8301-1023_3-10350525-93.html"&gt;Cnet&lt;/a&gt; seems to think the same thing.  Plus, it's Courtney Love.  &lt;/p&gt;

&lt;p&gt;Additionally, it seems Dave Grohl and Krist Novoselic aren't too pleased about the zombie Cobain either.  According to a &lt;a href="http://www.google.com/hostednews/ap/article/ALeqM5ipFhOuBuSMv3z7cr0LgPJT4dWALAD9AKR3600"&gt;AP Story&lt;/a&gt;, the surviving members of the reason Creed exists were "dismayed and very disappointed" that players could use the Cobain-atar for any song, not just Nirvana jams.   From the story:&lt;br /&gt;
&lt;blockquote&gt;"While we were aware of Kurt's image being used with two Nirvana songs, we didn't know players have the ability to unlock the character," they said. "This feature allows the character to be used with any kind of song the player wants. We urge Activision to do the right thing in 're-locking' Kurt's character so that this won't continue in the future."&lt;/blockquote&gt;&lt;br /&gt;
The idea of a cow-eyed Cobain singing "Play That Funky Music" is somewhat unnerving. But the sanctification of Kurt Cobain has to stop.  If he was so anti-corporate rock and capitalism, he probably shouldn't have signed with a major-label.  It's revisionist history at its finest.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=W4Q96Kq3hUA:XqFhJIatME4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/W4Q96Kq3hUA" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/W4Q96Kq3hUA/courtney_love_rest_of_nirvana.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
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	<pubDate>Fri, 11 Sep 2009 14:07:11 UTC</pubDate>
	
		
	
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<item>
	<title>09/09/09: The Dreamcast Turns 10</title>
	<description>&lt;p&gt;A moment of silence for our fallen friend, the Dreamcast.  Here&amp;apos;s a great retrospective care of IGN about the little console that could&amp;apos;ve but never got a fair shake.    I&amp;apos;ll always love you, Dreamcast.       It&amp;apos;s thinking!&lt;/p&gt;
				
				&lt;p&gt;A moment of silence for our fallen friend, the Dreamcast.  Here's a great retrospective care of IGN about the little console that could've but never got a fair shake.  &lt;/p&gt;

&lt;p&gt;I'll always love you, Dreamcast.&lt;/p&gt;

&lt;p&gt;&lt;object width="470" height="285"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Hh38cXXGc-E&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Hh38cXXGc-E&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="285"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;

&lt;p&gt;It's thinking!&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=ZQHC6qX2E9A:8s3POdLe1ek:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/ZQHC6qX2E9A" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/ZQHC6qX2E9A/090909_the_dreamcast_turns_10.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/09/090909_the_dreamcast_turns_10.html</guid>
	
	
	
	<pubDate>Wed, 09 Sep 2009 14:50:03 UTC</pubDate>
	
		
	
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<item>
	<title>God of War 1 &amp; 2 On Blu-Ray This Holiday Season</title>
	<description>&lt;p&gt;This, this is awesome. Sony announced yesterday that God of War 1 &amp;amp; 2 will be re-released on a single Blu-Ray with updated graphics running at 60 fps and 720p. They&amp;apos;re also throwing in trophies. Best part, it&amp;apos;s only $40, the cost of both the games on PS2. If you&amp;apos;ve never played the God of War games, this is...&lt;/p&gt;
				
				&lt;div class="photo-center large"&gt;&lt;img src="http://blog.mlive.com/manzero/2009/09/large_3873410524_7df72a8c6e.jpg"&gt;&lt;span class="byline"&gt;Image Courtesy of SCEA.&lt;/span&gt;&lt;/div&gt;

&lt;p&gt;This, this is awesome.  Sony announced yesterday that God of War 1 &amp; 2 will be re-released on a single Blu-Ray with updated graphics running at 60 fps and 720p.  They're also throwing in trophies.  Best part, it's only $40, the cost of both the games on PS2. &lt;/p&gt;

&lt;p&gt;If you've never played the God of War games, this is the perfect way to get caught up with the series before the crazy awesomeness of God of War 3 hits in March.  Here's what Sony has to say about the release, care of &lt;a href="http://kotaku.com/5349447/god-of-war-collection-smooths-gameplay-adds-trophies"&gt;Kotaku&lt;/a&gt;:&lt;br /&gt;
&lt;blockquote&gt;"We are excited today to announce God of War Collection," said Scott Rohde, vice president, Worldwide Studios America. "Our fans spoke and we listened; thanks to our partnership with Bluepoint Games, fans and newcomers to the series can experience the epic God of War and God of War II saga in stunning 720p on PS3. This Blu-ray Disc compilation brings Kratos to PS3 even earlier than expected."&lt;/blockquote&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=IJjM4G4SpX8:hMwUs_Lz7GM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/IJjM4G4SpX8" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/IJjM4G4SpX8/god_of_war_1_2_on_bluray_this.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/09/god_of_war_1_2_on_bluray_this.html</guid>
	
	
	
	<pubDate>Tue, 01 Sep 2009 13:42:08 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/09/god_of_war_1_2_on_bluray_this.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Xbox 360 Drops in Price (Officially)</title>
	<description>&lt;p&gt;Joystiq (and the rest of the internets) is reporting the official price drop of the Xbox 360, following, no doubt, the announcement and price cut of the PS3 Slim. You can now grab a $300 Elite and a $250 Pro. Snatch the Pro now though if you&amp;apos;re planning on picking one up, as it is most likely going to...&lt;/p&gt;
				
				&lt;div class="photo-center large"&gt;&lt;img src="http://blog.mlive.com/manzero/2009/08/large_eliteboxshot-580.jpg"&gt;&lt;span class="byline"&gt;Image Courtesy of Joystiq&lt;/span&gt;&lt;/div&gt;

&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/08/27/microsoft-confirms-xbox-360-price-cut-300-elite-on-friday-25/"&gt;Joystiq&lt;/a&gt; (and the rest of the internets) is reporting the official price drop of the Xbox 360, following, no doubt, the announcement and price cut of the PS3 Slim.  You can now grab a $300 Elite and a $250 Pro.  Snatch the Pro now though if you're planning on picking one up, as it is most likely going to be phased out.&lt;/p&gt;

&lt;p&gt;Me personally, I'm a PS3 man, but I don't blame you if you go the 360 route.  Netflix streaming is pretty cool.  But so are Blu Rays.  Awwwwwwww snap!&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=vEq78XWGyEY:dpx_HJvKLVI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/vEq78XWGyEY" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/vEq78XWGyEY/xbox_360_drops_in_price_offici.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/08/xbox_360_drops_in_price_offici.html</guid>
	
	
	
	<pubDate>Thu, 27 Aug 2009 13:42:32 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/08/xbox_360_drops_in_price_offici.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Breaking: Sony Announces PS3 Slim</title>
	<description>&lt;p&gt;Moments ago, Sony announced the PS3 Slim, the console revision no one saw coming (jokes!), at GamesCom in Germany. It&amp;apos;ll sport a 120 gb hard drive, consume 34 percent less power, 32 percent less space, and cost a scant $299. Look for it the first week of September. In the meantime, current gen systems will are now priced at $299....&lt;/p&gt;
				
				&lt;p&gt;Moments ago, Sony announced the PS3 Slim, the console revision no one saw coming (jokes!), at GamesCom in Germany.  It'll sport a 120 gb hard drive, consume 34 percent less power, 32 percent less space, and cost a scant $299.  Look for it the first week of September.  &lt;/p&gt;

&lt;p&gt;In the meantime, current gen systems will are now priced at $299.  Stay tuned for more details and hopefully picture or two.&lt;br /&gt;
&lt;strong&gt;&lt;br /&gt;
Updated:&lt;/strong&gt; Picture after the jump.&lt;/p&gt;
				&lt;div class="photo-center large"&gt;&lt;img src="http://blog.mlive.com/manzero/2009/08/large_ps3-slim-big-1.jpg"&gt;&lt;span class="byline"&gt;Image Courtesy of Engadget.&lt;/span&gt;&lt;span class="caption"&gt;Atkins would be proud.&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=c6hK2uJ0LZU:Qrn7eZxmed4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/c6hK2uJ0LZU" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/c6hK2uJ0LZU/breaking_sony_announces_ps3_sl.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/08/breaking_sony_announces_ps3_sl.html</guid>
	
		<category domain="http://www.sixapart.com/ns/types#category">MLive - Entertainment</category>
	
		<category domain="http://www.sixapart.com/ns/types#category">MLive.com - Home Page - Entertainment</category>
	
	
	
	<pubDate>Tue, 18 Aug 2009 17:40:54 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/08/breaking_sony_announces_ps3_sl.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Earthworm Jim Returns!</title>
	<description>&lt;p&gt;Kotaku is reporting that Earthworm Jim is set to arrive by the end of the year on 360, PS3, and Wii via their respective online services. Here&amp;apos;s some obligatory PR speak from Gameloft: &amp;quot;We are delighted to partner with Interplay to bring Earthworm Jim to multiple downloadable platforms,&amp;quot; said Gonzague de Vallois, senior vice president, Gameloft. &amp;quot;The game, with...&lt;/p&gt;
				
				&lt;div class="photo-center large"&gt;&lt;img src="http://blog.mlive.com/manzero/2009/08/large_earthwormjim3_2.jpg"&gt;&lt;span class="byline"&gt;Image Courtesy of Gamespot.&lt;/span&gt;&lt;/div&gt;

&lt;p&gt;&lt;a href="http://kotaku.com/5339142/earthworm-jim-coming-to-wii-ps3-and-360"&gt;Kotaku&lt;/a&gt; is reporting that Earthworm Jim is set to arrive by the end of the year on 360, PS3, and Wii via their respective online services.  Here's some obligatory PR speak from Gameloft:&lt;/p&gt;

&lt;blockquote&gt;"We are delighted to partner with Interplay to bring Earthworm Jim to multiple downloadable platforms," said Gonzague de Vallois, senior vice president, Gameloft. "The game, with its humorous and edgy style, is a great fit for today's gamer who craves a fully immersive experience that is fun and easily accessible. We look forward to delivering a fantastic game."&lt;/blockquote&gt;

&lt;p&gt;The 360 is getting a one-month timed exclusive, which seems to be the norm these days.  No word yet on what version of the game is being ported.  Either way, be stoked that the shear cracked-out-edness of Earthworm Jim will be squirming your way soon.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=Gz0CO8zW9JM:_xMK5QS6u2I:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/Gz0CO8zW9JM" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/Gz0CO8zW9JM/earthworm_jim_returns.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/08/earthworm_jim_returns.html</guid>
	
		<category domain="http://www.sixapart.com/ns/types#category">MLive.com - Home Page - Entertainment</category>
	
	
	
	<pubDate>Mon, 17 Aug 2009 20:11:28 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/08/earthworm_jim_returns.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Sega planning low-key Dreamcast 10th Anniversary</title>
	<description>&lt;p&gt;Kotaku is reporting that Sega is soooooo over the Dreamcast and rather than drudging up the past and reminiscing about could have been, the company is not throwing a sweet kegger in honor of the late, great platform. From the article: &amp;quot;Generally we won&amp;apos;t be doing anything that&amp;apos;s official,&amp;quot; [Mike Hayes, head of Sega West] said. The main reason...&lt;/p&gt;
				
				&lt;div class="photo-center large"&gt;&lt;img src="http://blog.mlive.com/manzero/2009/08/large_800px-Dreamcast-set-orange.png"&gt;&lt;/div&gt;
Kotaku is reporting that Sega is soooooo over the Dreamcast and rather than drudging up the past and reminiscing about could have been, the company is &lt;strong&gt;not &lt;/strong&gt;throwing a sweet kegger in honor of the late, great platform.  From the &lt;a href="http://kotaku.com/5336532/sega-will-celebrate-dreamcasts-10th-anniversary-quietly"&gt;article&lt;/a&gt;:

&lt;blockquote&gt;"Generally we won't be doing anything that's official," [Mike Hayes, head of Sega West] said. The main reason is that Sega has reinvented itself as a software company. And it's important for us to focus on the other platforms that are alive and current."

&lt;p&gt;"Informally, because there are people in the company who were involved in the Dreamcast launch, there will be celebrations," he said, "But as a company, publicly, that's going to be something we're going to be pretty low key about for obvious reasons. We're effectively a different company."&lt;/blockquote&gt;&lt;/p&gt;
				&lt;p&gt;The Dreamcast will always hold a very special place in my heart as it was the first, and to this date, only console that I've purchased on launch date.  I'd always been a Nintendo kid (and later Sony) and the Dreamcast was the first Sega system I fully embraced.  A few short years later, the Dreamcast was toast and Sega had vowed to never make another console.  Too bad, really.  The Dreamcast had a lot of potential and some damn sweet games.  I even modded mine with toggle switches to perform an easier swap trick.&lt;/p&gt;

&lt;p&gt;So remember, come 09/09/2009, pour one out for your lost hommie, the Dreamcast.  And then play "Tha Crossroads" by Bone Thugs-N-Harmony.&lt;/p&gt;

&lt;p&gt;&lt;object width="470" height="371"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Xpmr8Shy_UA&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Xpmr8Shy_UA&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="371"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=ArR7IgGd7F8:loR7WQiO8xs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/ArR7IgGd7F8" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/ArR7IgGd7F8/sega_planning_lowkey_dreamcast.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/08/sega_planning_lowkey_dreamcast.html</guid>
	
	
	
	<pubDate>Thu, 13 Aug 2009 20:09:22 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/08/sega_planning_lowkey_dreamcast.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Starcraft II delayed, all of South Korea weeps</title>
	<description>&lt;p&gt;It was pretty much inevitable, but Blizzard announced this week that Starcraft II (Starcraft Harder) won&amp;apos;t be landing in your Zerg-hands until next year. Kotaku explains: Activision Blizzard&amp;apos;s reason for the delay of StarCraft II is reportedly tied to the relaunch of its upgraded Battle.net service, which handles multiplayer for all things Blizzard. In a statement to the Blizzard...&lt;/p&gt;
				
				&lt;div class="photo-center large"&gt;&lt;img src="http://blog.mlive.com/manzero/2009/06/large_sc2.jpg"&gt;&lt;/div&gt;

&lt;p&gt;It was pretty much inevitable, but Blizzard announced this week that Starcraft II (Starcraft Harder) won't be landing in your Zerg-hands until next year. &lt;a href="http://kotaku.com/5330873/starcraft-ii-officially-delayed-to-2010"&gt; Kotaku &lt;/a&gt;explains:&lt;br /&gt;
&lt;blockquote&gt;Activision Blizzard's reason for the delay of StarCraft II is reportedly tied to the relaunch of its upgraded Battle.net service, which handles multiplayer for all things Blizzard. In a statement to the Blizzard community, the developer writes "Over the past couple of weeks, it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game."&lt;/blockquote&gt;&lt;/p&gt;

&lt;p&gt;Meanwhile, riots have been reported all across South Korea.  Those guys sure love their Starcraft.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=RkVBhhFyxV4:ul4gdLFq9GI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/RkVBhhFyxV4" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/RkVBhhFyxV4/starcraft_ii_delayed_all_of_so.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/08/starcraft_ii_delayed_all_of_so.html</guid>
	
	
	
	<pubDate>Fri, 07 Aug 2009 19:56:09 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/08/starcraft_ii_delayed_all_of_so.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Super Mario AI Challenge</title>
	<description>&lt;p&gt;Deep Blue is so ten years ago. All the cool AI&amp;apos;s are playing Mario. At least according to a new challenge issued by Danish scientists and reported by Popular Science. The idea is to create a AI that can learn to beat a modified java version of Super Mario Brothers. From the article: &amp;quot;As far as I&amp;apos;m concerned, Mario...&lt;/p&gt;
				
				&lt;p&gt;&lt;object width="470" height="371"&gt;&lt;param name="movie" value="http://www.youtube.com/v/DlkMs4ZHHr8&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/DlkMs4ZHHr8&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="371"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;

&lt;p&gt;Deep Blue is so ten years ago.  All the cool AI's are playing Mario.  At least according to a new challenge issued by Danish scientists and reported by Popular Science.  The idea is to create a AI that can learn to beat a modified java version of Super Mario Brothers. From &lt;a href="http://www.popsci.com/scitech/article/2009-08/humans-challenge-ai-game-mario-bros"&gt;the article&lt;/a&gt;:&lt;br /&gt;
&lt;blockquote&gt;"As far as I'm concerned, Mario is &lt;em&gt;the&lt;/em&gt; computer game, both as a gamer and as a good machine-learning challenge that requires a broad set of skills," said Julian Togelius of the IT University of Copenhagen, Denmark, in a New Scientist interview. &lt;/blockquote&gt;&lt;/p&gt;

&lt;p&gt;I think the true test of intelligence is whether or not the AI systems are able to detect the warp zones and use them effectively.  Cause c'mon, even a four-year-old knows about those.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=V3ki1eoi2ZI:8o48hd4GEO4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/V3ki1eoi2ZI" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/V3ki1eoi2ZI/super_mario_ai_challenge.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
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	<pubDate>Fri, 07 Aug 2009 19:11:33 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/08/super_mario_ai_challenge.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Braid to hit PS3</title>
	<description>&lt;p&gt;I&amp;apos;ve got a confession to make: I&amp;apos;ve never played Braid. Apparently, it&amp;apos;s super awesome. And now it&amp;apos;s apparently coming to the PS3, according to IGN. They don&amp;apos;t know when, or for how much, just that it&amp;apos;s coming. Having not played it myself, I have to rely on professional gamer reviewers such as Soulja Boy Tell &amp;apos;Em for insight. Check out...&lt;/p&gt;
				
				&lt;p&gt;I've got a confession to make: I've never played Braid.  Apparently, it's super awesome.  And now it's apparently coming to the PS3, according to &lt;a href="http://au.ps3.ign.com/articles/100/1009615p1.html"&gt;IGN&lt;/a&gt;.  They don't know when, or for how much, just that it's coming.&lt;/p&gt;

&lt;p&gt;Having not played it myself, I have to rely on professional gamer reviewers such as Soulja Boy Tell 'Em for insight.  Check out his review after the break (definitely NSFW).&lt;/p&gt;
				&lt;p&gt;&lt;object width="470" height="371"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xSXofLK5hFQ&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xSXofLK5hFQ&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="371"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=9j637PBqPCU:1X01XgPS8zs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/9j637PBqPCU" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/9j637PBqPCU/braid_to_hit_ps3.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/08/braid_to_hit_ps3.html</guid>
	
	
	
	<pubDate>Wed, 05 Aug 2009 15:40:06 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/08/braid_to_hit_ps3.html</feedburner:origLink></item>

				
					
					



<item>
	<title>Final track list for Guitar Hero 5 Revealed</title>
	<description>&lt;p&gt;Activision today revealed the remaining 15 tracks for Guitar Hero 5, bringing the grand total to 85. 3 Doors Down - &amp;quot;Kryptonite&amp;quot; Arctic Monkeys - &amp;quot;Brianstorm&amp;quot; Blink-182 - &amp;quot;The Rock Show&amp;quot; Dire Straits - &amp;quot;Sultans Of Swing&amp;quot; Jimmy Eat World - &amp;quot;Bleed American&amp;quot; Johnny Cash - &amp;quot;Ring Of Fire&amp;quot; Megadeth - &amp;quot;Sweating Bullets&amp;quot; Mötley Crue - &amp;quot;Looks That Kill&amp;quot;...&lt;/p&gt;
				
				&lt;p&gt;&lt;object width="470" height="371"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xtrEN-YKLBM&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xtrEN-YKLBM&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="371"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;

&lt;p&gt;Activision today revealed the remaining 15 tracks for Guitar Hero 5, bringing the grand total to 85.&lt;/p&gt;

&lt;p&gt;3 Doors Down - "Kryptonite"&lt;br /&gt;
Arctic Monkeys - "Brianstorm"&lt;br /&gt;
Blink-182 - "The Rock Show"&lt;br /&gt;
Dire Straits - "Sultans Of Swing"&lt;br /&gt;
Jimmy Eat World - "Bleed American"&lt;br /&gt;
Johnny Cash - "Ring Of Fire"&lt;br /&gt;
Megadeth - "Sweating Bullets"&lt;br /&gt;
Mötley Crue - "Looks That Kill"&lt;br /&gt;
Muse - "Plug In Baby"&lt;br /&gt;
Nirvana - "Smells Like Teen Spirit"&lt;br /&gt;
Queen &amp; David Bowie - "Under Pressure"&lt;br /&gt;
Stevie Wonder - "Superstition"  &lt;br /&gt;
The Killers - "All The Pretty Faces"&lt;br /&gt;
The Raconteurs - "Steady As She Goes"&lt;br /&gt;
TV On The Radio - "Wolf Like Me"&lt;/p&gt;

&lt;p&gt;"Under Pressure" equals all sorts of win.  That may have sold it for me. Check the break for the rest of the previously announced tracks:&lt;/p&gt;
				&lt;p&gt;A Perfect Circle - "Judith"&lt;br /&gt;
AFI - "Medicate"&lt;br /&gt;
Attack! Attack! UK - "You And Me"&lt;br /&gt;
Band Of Horses - "Cigarettes, Wedding Bands"  &lt;br /&gt;
Beastie Boys - "Gratitude"&lt;br /&gt;
Beck - "Gamma Ray"&lt;br /&gt;
Billy Idol - "Dancing With Myself"&lt;br /&gt;
Billy Squier - "Lonely Is The Night"&lt;br /&gt;
Blur - "Song 2"&lt;br /&gt;
Bob Dylan - "All Along The Watchtower"&lt;br /&gt;
Bon Jovi - "You Give Love A Bad Name"&lt;br /&gt;
Brand New - "Sowing Season (Yeah)"&lt;br /&gt;
The Bronx - "Six Days A Week"  &lt;br /&gt;
Bush - "Comedown"&lt;br /&gt;
Children Of Bodom - "Done With Everything, Die For Nothing"&lt;br /&gt;
Coldplay - "In My Place"&lt;br /&gt;
Darker My Love - "Blue Day"&lt;br /&gt;
Darkest Hour - "Demon(s)"&lt;br /&gt;
David Bowie - "Fame"&lt;br /&gt;
Deep Purple - "Woman From Tokyo ('99 Remix)"&lt;br /&gt;
The Derek Trucks Band - "Younk Funk"&lt;br /&gt;
The Duke Spirit - "Send A Little Love Token"&lt;br /&gt;
Duran Duran - "Hungry Like The Wolf"&lt;br /&gt;
Eagles Of Death Metal - "Wannabe In L.A."&lt;br /&gt;
Elliott Smith - "L.A."&lt;br /&gt;
Elton John - "Saturday Night's Alright (For Fighting)"&lt;br /&gt;
Face To Face - "Disconnected"&lt;br /&gt;
Garbage - "Only Happy When It Rains"&lt;br /&gt;
Gorillaz - "Feel Good Inc."&lt;br /&gt;
Gov't Mule - "Streamline Woman"&lt;br /&gt;
Grand Funk Railroad - "We're An American Band"&lt;br /&gt;
Iggy Pop - "Lust For Life (Live)"&lt;br /&gt;
Iron Maiden - "2 Minutes To Midnight"&lt;br /&gt;
Jeff Beck - "Scatterbrain (Live)"&lt;br /&gt;
John Mellencamp - "Hurts So Good"&lt;br /&gt;
Kaiser Chiefs - "Never Miss A Beat"&lt;br /&gt;
King Crimson - "21st Century Schizoid Man"  &lt;br /&gt;
Kings Of Leon - "Sex On Fire"&lt;br /&gt;
Kiss - "Shout It Out Loud"&lt;br /&gt;
Love and Rockets - "Mirror People" &lt;br /&gt;
My Morning Jacket - "One Big Holiday"&lt;br /&gt;
Nirvana - "Lithium (Live)"&lt;br /&gt;
No Doubt - "Ex-Girlfriend"&lt;br /&gt;
Peter Frampton - "Do You Feel Like We Do? (Live)"&lt;br /&gt;
The Police - "So Lonely"&lt;br /&gt;
Public Enemy Featuring Zakk Wylde - "Bring the Noise 20XX"&lt;br /&gt;
Queens Of The Stone Age - "Make It Wit Chu"&lt;br /&gt;
Rammstein - "Du Hast"&lt;br /&gt;
The Rolling Stones - "Sympathy For The Devil"&lt;br /&gt;
Rose Hill Drive - "Sneak Out"  &lt;br /&gt;
Rush - "The Spirit Of Radio (Live)"&lt;br /&gt;
Santana - "No One To Depend On (Live)"&lt;br /&gt;
Scars On Broadway - "They Say"&lt;br /&gt;
Screaming Trees - "Nearly Lost You"&lt;br /&gt;
Smashing Pumpkins - "Bullet With Butterfly Wings"&lt;br /&gt;
Sonic Youth - "Incinerate"&lt;br /&gt;
Spacehog - "In The Meantime"&lt;br /&gt;
Sublime - "What I Got"&lt;br /&gt;
Sunny Day Real Estate - "Seven"&lt;br /&gt;
T. Rex - "20th Century Boy"&lt;br /&gt;
The Sword - "Maiden, Mother &amp; Crone"&lt;br /&gt;
Thin Lizzy - "Jailbreak"&lt;br /&gt;
Thrice - "Deadbolt"&lt;br /&gt;
Tom Petty - "Runnin' Down A Dream"&lt;br /&gt;
Tom Petty &amp; The Heartbreakers - "American Girl"&lt;br /&gt;
Vampire Weekend - "A-Punk"&lt;br /&gt;
Weezer - "Why Bother?"&lt;br /&gt;
The White Stripes - "Blue Orchid"&lt;br /&gt;
Wild Cherry - "Play That Funky Music"&lt;br /&gt;
Wolfmother - "Back Round"&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=vW9qNH8Ts6s:URiCagu9R5A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/vW9qNH8Ts6s" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/vW9qNH8Ts6s/final_track_list_for_guitar_he.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
	<guid isPermaLink="false">http://blog.mlive.com/manzero/2009/07/final_track_list_for_guitar_he.html</guid>
	
	
	
	<pubDate>Thu, 30 Jul 2009 12:39:39 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/07/final_track_list_for_guitar_he.html</feedburner:origLink></item>

				
					
					



<item>
	<title>New Alien Vs. Predator Trailer</title>
	<description>&lt;p&gt;     Yeah, we&amp;apos;re pretty much eff-ed.  Game over, man.  Game over.&lt;/p&gt;
				
				&lt;p&gt;&lt;object width="470" height="278"&gt;&lt;param name="movie" value="http://www.youtube.com/v/GljJpco0VZI&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/GljJpco0VZI&amp;hl=en&amp;fs=1&amp;rel=0&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="470" height="278"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;

&lt;p&gt;Yeah, we're pretty much eff-ed.  Game over, man.  Game over.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/manzero?a=PgEjtt898FQ:3BKPEFrmPvI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/manzero?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/manzero/~4/PgEjtt898FQ" height="1" width="1"/&gt;</description>
	<link>http://feedproxy.google.com/~r/manzero/~3/PgEjtt898FQ/new_alien_vs_predator_trailer.html</link>
	
	
	
	<author><![CDATA[
	
		
			<a href="http://connect.mlive.com/user/sdailey/index.html">Sean Dailey</a>
		
	
]]></author>
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	<pubDate>Wed, 29 Jul 2009 18:43:54 UTC</pubDate>
	
		
	
<feedburner:origLink>http://blog.mlive.com/manzero/2009/07/new_alien_vs_predator_trailer.html</feedburner:origLink></item>

				
			
		
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