<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CEQCRno9eip7ImA9WhRWFk0.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697</id><updated>2012-01-03T20:22:47.462+05:30</updated><category term="3dsmax" /><title>Rohit Arora's Blog</title><subtitle type="html">Welcome</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://maxtuts.blogspot.com/" /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/maxtuts" /><feedburner:info uri="maxtuts" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>maxtuts</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;DkQFR3o5cSp7ImA9WxFSEEo.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-5351458993836684129</id><published>2010-04-08T16:34:00.003+05:30</published><updated>2010-04-12T17:41:56.429+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-12T17:41:56.429+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Spider walk cycle tutorial in 3ds max.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh5.ggpht.com/_mQX9i_gDHKE/S7238f0-adI/AAAAAAAAAFM/KdsKxjODCrw/Spider_tut_walk.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://lh5.ggpht.com/_mQX9i_gDHKE/S7238f0-adI/AAAAAAAAAFM/KdsKxjODCrw/Spider_tut_walk.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hi...This tutorial will show you how to create the walk cycle of  insect. You can use this technique for any eight legged insect like spider, ant etc.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=261815" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-5351458993836684129?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/jv7D0p38pqM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/5351458993836684129/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2010/04/spider-walk-cycle-tutorial-in-3ds-max.html#comment-form" title="21 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/5351458993836684129?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/5351458993836684129?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/jv7D0p38pqM/spider-walk-cycle-tutorial-in-3ds-max.html" title="Spider walk cycle tutorial in 3ds max." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh5.ggpht.com/_mQX9i_gDHKE/S7238f0-adI/AAAAAAAAAFM/KdsKxjODCrw/s72-c/Spider_tut_walk.png" height="72" width="72" /><thr:total>21</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2010/04/spider-walk-cycle-tutorial-in-3ds-max.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkUNSHc4cSp7ImA9WxFSEEo.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-6082284183569078030</id><published>2010-03-12T07:49:00.004+05:30</published><updated>2010-04-12T17:41:39.939+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-12T17:41:39.939+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Understanding alpha (opacity maps) in 3ds max.</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mQX9i_gDHKE/S5mlBytzlfI/AAAAAAAAAEs/6oQjCGKtml8/s1600-h/Alpha_maps_blog.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_mQX9i_gDHKE/S5mlBytzlfI/AAAAAAAAAEs/6oQjCGKtml8/s320/Alpha_maps_blog.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5447566674493674994" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Hi... This tutorial will show you how to make your textures tileable, make their alpha (opacity maps) and how to use them in 3ds max.&lt;span class="fullpost"&gt; This technique is frequently used in gaming for trees, hair etc.   &lt;br /&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=252780" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-6082284183569078030?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/h_zcPvYLmH4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/6082284183569078030/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2010/03/understanding-alpha-opacity-maps-in-3ds.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/6082284183569078030?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/6082284183569078030?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/h_zcPvYLmH4/understanding-alpha-opacity-maps-in-3ds.html" title="Understanding alpha (opacity maps) in 3ds max." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_mQX9i_gDHKE/S5mlBytzlfI/AAAAAAAAAEs/6oQjCGKtml8/s72-c/Alpha_maps_blog.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2010/03/understanding-alpha-opacity-maps-in-3ds.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A04CQnw6eCp7ImA9Wx9aGUQ.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-4906995587876125375</id><published>2010-03-04T07:28:00.005+05:30</published><updated>2011-03-13T12:36:03.210+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-13T12:36:03.210+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Snake rig test</title><content type="html">&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-97d15cb436a91899" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;
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&lt;br /&gt;&lt;br /&gt;Hi...Just take a look at this simple snake rig test which I've made using 3DS MAX (including ground interaction). I am still experimenting with the rig in order to make it more better. You are free to post comments... ;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-4906995587876125375?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/0fmgbZJ4-80" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/4906995587876125375/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2010/03/snake-rig-test.html#comment-form" title="8 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/4906995587876125375?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/4906995587876125375?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/0fmgbZJ4-80/snake-rig-test.html" title="Snake rig test" /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>8</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2010/03/snake-rig-test.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ABR3c7eyp7ImA9Wx9aGUQ.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-1730101971582949775</id><published>2010-02-16T19:10:00.010+05:30</published><updated>2011-03-13T12:32:36.903+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-13T12:32:36.903+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Arm bulge in 3ds max.</title><content type="html">&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_mQX9i_gDHKE/S3qg9hBl9JI/AAAAAAAAAD4/lp4Utj6oDfc/s320/Arm_bulge.png" alt="arm_bulge_in_3ds_max" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hi... This tutorial will show you how to bulge an arm in realistic way in 3DS max.&lt;span class="fullpost"&gt;You can use this technique for any part like thighs, forearms, hips etc.&lt;br /&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=243571" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-1730101971582949775?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/qQCbAoU-saw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/1730101971582949775/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2010/02/hi.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/1730101971582949775?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/1730101971582949775?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/qQCbAoU-saw/hi.html" title="Arm bulge in 3ds max." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_mQX9i_gDHKE/S3qg9hBl9JI/AAAAAAAAAD4/lp4Utj6oDfc/s72-c/Arm_bulge.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2010/02/hi.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkUARXk8eSp7ImA9WxFSEEo.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-4877736799360670777</id><published>2009-12-06T18:34:00.005+05:30</published><updated>2010-04-12T17:40:44.771+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-12T17:40:44.771+05:30</app:edited><title>Cracking effect in 3ds max.</title><content type="html">&lt;img style="float:left; margin:0 10px 10px 0;width: 320px; height: 238px;" src="http://lh4.ggpht.com/_mQX9i_gDHKE/SxuUnDuEHLI/AAAAAAAAACU/SMe_-NykPEo/cracking.png" border="0" alt="Cracking effect in 3ds max." /&gt;&lt;br /&gt;&lt;br /&gt;Hello friends! This tutorial will show you how to create basic cracking effect in 3ds max. Enjoy !!!&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=159399" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-4877736799360670777?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/66xZ6as2h4c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/4877736799360670777/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2009/12/hello-friends-this-tutorial-will-show.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/4877736799360670777?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/4877736799360670777?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/66xZ6as2h4c/hello-friends-this-tutorial-will-show.html" title="Cracking effect in 3ds max." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh4.ggpht.com/_mQX9i_gDHKE/SxuUnDuEHLI/AAAAAAAAACU/SMe_-NykPEo/s72-c/cracking.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2009/12/hello-friends-this-tutorial-will-show.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkUGRHw8cCp7ImA9WxFSEEo.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-7646255985466723450</id><published>2009-12-06T17:41:00.007+05:30</published><updated>2010-04-12T17:40:25.278+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-12T17:40:25.278+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Muscle Bones in 3ds max.</title><content type="html">&lt;img style="float:left; margin:0 10px 10px 0; width: 320px; height: 240px;" src="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUneqlv9I/AAAAAAAAACg/gME5D9ZjC5o/muscle_bones.png" border="0" alt="Muscle bones in 3ds Max." id="BLOGGER_PHOTO_ID_5373544480205913378" /&gt;&lt;br /&gt;Hi friends! This tutorial is on muscle bones. This tutorial covers how to make muscle bones, modifying muscle bones and how to link them to their relative bone chain.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=193382" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-7646255985466723450?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/kthe_f0ILuc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/7646255985466723450/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2009/12/muscle-bones-in-3ds-max.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/7646255985466723450?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/7646255985466723450?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/kthe_f0ILuc/muscle-bones-in-3ds-max.html" title="Muscle Bones in 3ds max." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUneqlv9I/AAAAAAAAACg/gME5D9ZjC5o/s72-c/muscle_bones.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2009/12/muscle-bones-in-3ds-max.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkUEQHY5fCp7ImA9WxFSEEo.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-6922266748142099055</id><published>2009-12-06T17:39:00.007+05:30</published><updated>2010-04-12T17:40:01.824+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-12T17:40:01.824+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Custom buttons in 3ds max.</title><content type="html">&lt;img style="float:left; margin:0 10px 10px 0; width: 320px; height: 240px;" src="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUnGhq-dI/AAAAAAAAACY/7fmllPhwH_w/custm_btns.png" border="0" alt="Custom buttons in 3ds max."id="BLOGGER_PHOTO_ID_5373544480205913378" /&gt;&lt;br /&gt;Hi friends! Here is a nice tutorial on how to make custom buttons in 3ds max.&lt;span class="fullpost"&gt; This tutorial covers designing icons for buttons, writing script for buttons and making seperate toolbar for buttons. You can make your own buttons with custom icons and scripts. Good luck.&lt;br /&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=176273" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-6922266748142099055?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/4yw38hZ2GVs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/6922266748142099055/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2009/12/hi-friends-here-is-nice-tutorial-on-how.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/6922266748142099055?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/6922266748142099055?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/4yw38hZ2GVs/hi-friends-here-is-nice-tutorial-on-how.html" title="Custom buttons in 3ds max." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUnGhq-dI/AAAAAAAAACY/7fmllPhwH_w/s72-c/custm_btns.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2009/12/hi-friends-here-is-nice-tutorial-on-how.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkYASXo7fip7ImA9WxFSEEo.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-3445513853827735192</id><published>2009-08-24T20:07:00.013+05:30</published><updated>2010-04-12T17:39:08.406+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-12T17:39:08.406+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>How to Animate 2D maps over timeline.</title><content type="html">&lt;img style="float:left; margin:0 10px 10px 0;width: 320px; height: 240px;" src="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUm6czYjI/AAAAAAAAACQ/Bbmd4BC6GHI/2d_maps.png" border="0" alt="How to animate 2D maps over timeline."id="BLOGGER_PHOTO_ID_5373544480205913378" /&gt;&lt;br /&gt;Hi guys...I have an another technique on how to animate 2D maps over time.&lt;span class="fullpost"&gt; I use this technique mainly for cartoon characters. You can use this technique if you don't want to make morph targets for your cartoon character and as compared to making morphs or blend shapes, this technique is quite easy and give a more cartoony look to your cartoon character.&lt;br /&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=108922" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-3445513853827735192?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/qnL0ZMO43a0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/3445513853827735192/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2009/08/how-to-animate-2d-maps-over-timeline.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/3445513853827735192?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/3445513853827735192?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/qnL0ZMO43a0/how-to-animate-2d-maps-over-timeline.html" title="How to Animate 2D maps over timeline." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUm6czYjI/AAAAAAAAACQ/Bbmd4BC6GHI/s72-c/2d_maps.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2009/08/how-to-animate-2d-maps-over-timeline.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcNQHg7fip7ImA9WxFSEEo.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-3780829962141619846</id><published>2009-08-08T07:28:00.008+05:30</published><updated>2010-04-12T17:38:11.606+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-12T17:38:11.606+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Reactor fracture tutorial.</title><content type="html">&lt;img style="float:left; margin:0 10px 10px 0;width: 320px; height: 240px;" src="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUnM-muyI/AAAAAAAAACc/xyqNQk5NmjA/fracture.png" border="0" alt="Reactor fracture tutorial."id="BLOGGER_PHOTO_ID_5373544480205913378" /&gt;&lt;br /&gt;Hello ! Here is a nice tutorial showing how to easily fracture an object using very simple but good technique.&lt;span class="fullpost"&gt; You can modify the idea if you have some basic knowledge of particle flow. &lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=104913" target="_blank"&gt;&lt;span style="font-family:lucida grande;"&gt;Download now&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-3780829962141619846?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/RdlTIfr0Yfo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/3780829962141619846/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2009/08/reactor-fracture.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/3780829962141619846?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/3780829962141619846?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/RdlTIfr0Yfo/reactor-fracture.html" title="Reactor fracture tutorial." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh6.ggpht.com/_mQX9i_gDHKE/SxuUnM-muyI/AAAAAAAAACc/xyqNQk5NmjA/s72-c/fracture.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2009/08/reactor-fracture.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0MMR34yfip7ImA9WxFSF0s.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-3362816012004752787</id><published>2009-06-28T19:46:00.017+05:30</published><updated>2010-04-20T17:41:26.096+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-20T17:41:26.096+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Spine Rigging.</title><content type="html">&lt;img style="float:left; margin:0 10px 10px 0;width: 320px; height: 240px;" src="http://lh5.ggpht.com/_mQX9i_gDHKE/SxuVAZmMtWI/AAAAAAAAACk/uWK6fO_msHs/Spine_rigging.png" border="0" alt="Spine Rigging." /&gt;&lt;br /&gt;Hi...here is an another tutorial which is on spine rigging. The given setup so good and fast setup. I use this setup specially for cartoon characters.&lt;br /&gt;&lt;span class="fullpost"&gt; Beginners can get help from this tutorial. &lt;br /&gt;&lt;br /&gt;Download the tutorial here :&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=78025" target="_blank"&gt;Download now&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-3362816012004752787?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/ZByFw30aZ9k" height="1" width="1"/&gt;</content><link rel="enclosure" type="video/mp4" href="http://www.blogger.com/video-play.mp4?contentId=8fd513000bdd4bd1&amp;type=video%2Fmp4" length="0" /><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/3362816012004752787/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2009/06/spine-rigging.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/3362816012004752787?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/3362816012004752787?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/ZByFw30aZ9k/spine-rigging.html" title="Spine Rigging." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh5.ggpht.com/_mQX9i_gDHKE/SxuVAZmMtWI/AAAAAAAAACk/uWK6fO_msHs/s72-c/Spine_rigging.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2009/06/spine-rigging.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0UDSHg7eCp7ImA9WxFSF0s.&quot;"><id>tag:blogger.com,1999:blog-2528216168226019697.post-2580181831028058573</id><published>2009-04-19T16:11:00.014+05:30</published><updated>2010-04-20T17:37:59.600+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-20T17:37:59.600+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3dsmax" /><title>Stretchy Bones in 3ds max.</title><content type="html">&lt;img style="float:left; margin:0 10px 10px 0;width: 320px; height: 240px;" src="http://lh5.ggpht.com/_mQX9i_gDHKE/SxuVAcmMcQI/AAAAAAAAACo/2Jpzar7X37U/stretchy_bones.png" border="0" alt="Strechy bones in 3ds Max." /&gt;&lt;br /&gt;Hello friends. If you are a dummy or a geek with 3DS Max, I've something for you probably you can learn something new from it.&lt;span class="fullpost"&gt; I had a problem in Max - "How to make the bones stretchy?" I knew it that sooner or later, I would overcome the problem. That was right. I do overcome. Now it's your chance. Go through my "Stretchy Bones" Tutorial, maybe it'll serve some purpose for you.&lt;br /&gt;Follow the Link to download the tutorial:-&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.the3dstudio.com/product_details.aspx?id_product=71019" target="_blank"&gt;Download now&lt;/a&gt;Thanks. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2528216168226019697-2580181831028058573?l=maxtuts.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/maxtuts/~4/6YesyiFXCDc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://maxtuts.blogspot.com/feeds/2580181831028058573/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://maxtuts.blogspot.com/2009/04/stretchy-bones.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/2580181831028058573?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2528216168226019697/posts/default/2580181831028058573?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/maxtuts/~3/6YesyiFXCDc/stretchy-bones.html" title="Stretchy Bones in 3ds max." /><author><name>Rohit Arora</name><uri>http://www.blogger.com/profile/04947107195567195668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://lh5.ggpht.com/_mQX9i_gDHKE/SxuVAcmMcQI/AAAAAAAAACo/2Jpzar7X37U/s72-c/stretchy_bones.png" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://maxtuts.blogspot.com/2009/04/stretchy-bones.html</feedburner:origLink></entry></feed>

