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	<item>
		<title>Too many cooks won’t spoil the broth, but only if done right</title>
		<link>https://consoliads.com/too-many-cooks-wont-spoil-the-broth-but-only-if-done-right/</link>
		<pubDate>Wed, 16 Oct 2019 14:16:22 +0000</pubDate>
		<dc:creator><![CDATA[Faiqa Khan]]></dc:creator>
				<category><![CDATA[Mediation]]></category>

		<guid isPermaLink="false">http://69.89.26.175/?p=4773</guid>
		<description><![CDATA[<p>In the realm of mobile in-app advertising, there are several ad networks enabling publishers to sell their ad inventories, these ad networks has a unique set of offerings, benefits, and drawbacks. Most mobile app and game publishers have more ad inventory that they can sell through a single ad network. A single ad network won’t [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/too-many-cooks-wont-spoil-the-broth-but-only-if-done-right/">Too many cooks won’t spoil the broth, but only if done right</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p>In the realm of mobile in-app advertising, there are several ad networks enabling publishers to sell their ad inventories, these ad networks has a unique set of offerings, benefits, and drawbacks. Most mobile app and game publishers have more ad inventory that they can sell through a single ad network. A single ad network won’t be enough to provide 100% fill rate for a publisher which means that most of the publishers’ advertising inventories would remain unsold. So, in order to increase the fill rate and sell most of their ad inventory, publishers need to work with multiple ad networks. You&#8217;d be thinking that those ‘numerous ad networks’ will spoil the broth. Well, this isn’t the case. At this point ‘Ad Mediation’ could be of assistance as it enables developers set up, manage, and optimize multiple mobile ad networks with just one Software Development Kit (SDK) integration.</p>
<p><strong>Understanding Fill Rate and its significance for boosting your app’s revenue</strong></p>
<p>As you might be aware that Fill Rate is quite important for a publisher’s advertising revenue. Fill Rate is calculated by dividing the number of ad impressions an app serves, by the number of times an app requested an ad from a network.</p>
<p>An ad network’s fill rate directly affects how much ad revenue an app developer earns, making fill rate a critical app metric in the app monetization world. Most ad networks are not able to provide 100% fill rates singlehandedly. That’s why, ad networks like ConsoliAds uses ‘Auto Ad Mediation’ which increases the fill rate via a layered approach and sends ad requests to multiple, premium ad networks to ensure that the best available ad network serves the ads. Hence, opting for an ad mediation network is the most effective way of boosting your app’s revenue.</p>
<p><strong><img class="aligncenter wp-image-4776" src="http://69.89.26.175/wp-content/uploads/2019/10/AM-1-1024x923.jpg" alt="" width="600" height="541" srcset="https://consoliads.com/wp-content/uploads/2019/10/AM-1-1024x923.jpg 1024w, https://consoliads.com/wp-content/uploads/2019/10/AM-1-300x270.jpg 300w, https://consoliads.com/wp-content/uploads/2019/10/AM-1-768x692.jpg 768w, https://consoliads.com/wp-content/uploads/2019/10/AM-1.jpg 1197w" sizes="(max-width: 600px) 100vw, 600px" /></strong></p>
<p><strong>Skyrocket your Revenues with Auto Ad Mediation</strong></p>
<p>Most mediation platforms have an automated optimization feature that uses complex algorithms to place the best-performing ad network at the top. Therefore, when several premium ad networks and ad exchanges are competing for ad inventory, publishers shouldn’t be worried about unfilled ad placements.</p>
<p>Auto-ad mediation platforms enable publishers to get access to multiple ad networks in one SDK integration, leveraging an optimization algorithm to determine which ad network can fill the publisher’s inventory with highest eCPM (effective cost per thousand impressions).</p>
<p>Auto-ad mediation could potentially help app publishers achieve significant increase in ad revenue. Developers report an average 40% increase in overall ad revenue by using auto ad mediation. Because, if one ad network does not return an ad and leaves the placeholder unfilled, the platform automatically requests the next ad source on the list to serve the ad.</p>
<p>With ad networks like ConsoliAds which offer easy-to-use portal, now publishers just need to auto integrate their apps and get up to 20% revenue increment without the hassle of going through a lengthy and complex integration process. <a href="http://69.89.26.175/publishers/" target="_blank" rel="noopener noreferrer">Publishers can sign up with ConsoliAds</a> as their trusted monetization partner to avail highest eCPM’s through Auto-Ad mediation.</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/too-many-cooks-wont-spoil-the-broth-but-only-if-done-right/">Too many cooks won’t spoil the broth, but only if done right</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
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		<title>Why Mobile In-App Advertising is better than other digital channels?</title>
		<link>https://consoliads.com/why-mobile-in-app-advertising-is-better-than-other-digital-channels/</link>
		<pubDate>Fri, 04 Oct 2019 06:26:23 +0000</pubDate>
		<dc:creator><![CDATA[Faiqa Khan]]></dc:creator>
				<category><![CDATA[Advertisers]]></category>

		<guid isPermaLink="false">http://69.89.26.175/?p=4682</guid>
		<description><![CDATA[<p>3 reasons why Mobile In-App Advertising is better than other digital channels. 2017 was the year when it was proclaimed that digital ad spending had finally beaten TV ads. To be more precise, digital ad spending reached $209 billion worldwide while TV ads brought in relatively stagnant growth by reaching to $178 billion, according to [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/why-mobile-in-app-advertising-is-better-than-other-digital-channels/">Why Mobile In-App Advertising is better than other digital channels?</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<h4><strong>3 reasons why Mobile In-App Advertising is better than other digital channels.</strong></h4>
<p>2017 was the year when it was proclaimed that digital ad spending had finally beaten TV ads. To be more precise, digital ad spending reached $209 billion worldwide while TV ads brought in relatively stagnant growth by reaching to $178 billion, according to a research by Magna in 2017. As of now, the ad spending on mobile apps has drastically affected every other digital channel and an estimated of $19.5 billion app revenue was calculated during the first quarter of 2019 alone.</p>
<p>As compared to the mobile web ads, in-app advertising has become the fastest growing form of mobile advertising in the market. Notably, mobile apps are quickly becoming the most popular medium of digital advertising for consumers. The transparency, time-saving and advanced efficiency of the advertising process in mobile apps helps advertisers get the most value out of their ad campaigns. In this blog, we will try to explore the major factors which makes in-app advertising more effective than other digital means.</p>
<p><img class="alignnone size-full wp-image-4683" src="http://69.89.26.175/wp-content/uploads/2019/10/11.jpg" alt="" width="825" height="500" srcset="https://consoliads.com/wp-content/uploads/2019/10/11.jpg 825w, https://consoliads.com/wp-content/uploads/2019/10/11-300x182.jpg 300w, https://consoliads.com/wp-content/uploads/2019/10/11-768x465.jpg 768w" sizes="(max-width: 825px) 100vw, 825px" /></p>
<ol>
<li><strong>Effective Reach</strong></li>
</ol>
<p>It is an undeniable fact that people around the globe are spending more and more of their time on their phones using variety of mobile apps. As per latest statistics from e-Marketer, the average daily time spent on mobile phones has increased to 215 minutes in 2018, up 11 minutes from the previous year. Moreover, it was also noted that 89% of the time spent on a smartphone is fixed for using mobile apps, and only 11% is spent on the mobile web. This indicates the credible reach of mobile apps for advertising brands in an effective manner.</p>
<p><img class="alignnone size-full wp-image-4684" src="http://69.89.26.175/wp-content/uploads/2019/10/12.jpg" alt="" width="416" height="487" srcset="https://consoliads.com/wp-content/uploads/2019/10/12.jpg 416w, https://consoliads.com/wp-content/uploads/2019/10/12-256x300.jpg 256w" sizes="(max-width: 416px) 100vw, 416px" /></p>
<p>According to stats by App Annie, the total number of app downloads last year were around 194 billion. And considering the figures of 2.6 million Android apps and 2.2 million iOS apps as per August 2019, the total number of app downloads would have doubled in 2019.</p>
<p><strong><span style="color: #ff9900;">2. </span>  Higher Click-Through Rates </strong></p>
<p>As we have discussed earlier that engagement of users in various activities that run inside the app is way higher than mobile web. So, there are more chances that users will connect with the content of the ad better. In addition, users invest more time in mobile app as compared to mobile web where the bounce rate is higher. Hence, the higher engagement of mobile app can be transformed in conversion.</p>
<p>As you might be aware that Click-Through Rate (CTR) tells that how often users who see your ad end up clicking it. As per the research by Medialets, the CTR for apps is 0.58% whereas mobile web only has a 0.23% Click through rate. Considering the relativity of CTR with conversions and leads, this is the major reason brands need to targeting users’ in mobile apps.</p>
<p><strong><span style="color: #ff6600;"><span style="color: #ff9900;">3.</span>  </span> Advanced Targeting via Appographics </strong></p>
<p>There are handful of ad targeting methods used by various organizations these days. Some companies rely on ‘contextual targeting’ where ads are usually shown according to the content present on the web page. While other businesses show ads based on the users’ behavior and browsing activity on different websites.</p>
<p>Well, mobile app advertising networks like <strong><a href="http://69.89.26.175/" target="_blank" rel="noopener noreferrer">ConsoliAds</a></strong> use a slightly different and effective strategy called ‘Appographic Targeting’. In this technique, the users are targeted on the basis of their interests. For instance, a mobile shooting game can be advertised to the users who play action games quite frequently. This type of targeting works exceptionally well for mobile apps like games, social, travel, e-commerce and various other categories.</p>
<p>Moreover, the Appographic targeting creates micro-categories based on specific consumer behavior to target users more effectively. Simultaneously, using demographic targeting, ad networks organize users based on Geo-location, device type, and content.</p>
<p>Using combinations of aforementioned targeting methods, mobile ad networks enable advertisers get considerable increase in Return on Advertising Spend (ROAS).</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/why-mobile-in-app-advertising-is-better-than-other-digital-channels/">Why Mobile In-App Advertising is better than other digital channels?</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
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		<title>Why Don’t Typical Ads Make A Lot Of Money?</title>
		<link>https://consoliads.com/why-dont-typical-ads-make-a-lot-of-money/</link>
		<comments>https://consoliads.com/why-dont-typical-ads-make-a-lot-of-money/#respond</comments>
		<pubDate>Fri, 02 Jun 2017 10:52:16 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Mediation]]></category>
		<category><![CDATA[Publishers]]></category>

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		<description><![CDATA[<p>				<![CDATA[]]>		</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/why-dont-typical-ads-make-a-lot-of-money/">Why Don’t Typical Ads Make A Lot Of Money?</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><![CDATA[The advertising industry across the globe has seen immense growth and transformation in the past few years. While advertisements previously only consisted of what we saw on the television or the billboards, advertisements today surround our lives in a far more profound and interactive way. With mass marketing and advertising being conducted over the internet through channels like websites, mobile apps, personalized emails and text messages, your ads just might not earn as much money as you hoped, even though profits have risen.
If you’ve encountered this issue, but never really found a solution for it, let alone a cause, here is a guide to help you overcome the issue and increase your profits. This may just help you maximize your payout!

<ul]]&gt;
<ul>
<li><strong>Inability To Cater To The Target Market</strong></li>
</ul>
<p>The problem with the bulk of adverts is that they cater to a mass market. The objective of mass marketing, particularly in the case of mobile applications and social media ads, is to maximize viewership and to expand the reach of the advertisement. Although the viewership rates of these ads are projected after plotting the demographics of potential customers, they may not be able to achieve the expected <a href="http://69.89.26.175/"><span>In app advertising revenue</span></a>.</p>
<p>The dynamics of the industry have evolved enough that, today, there are advertising networks available which can help you in achieving the viewership—and the revenues—you desire. While some social networks can also help you attain your goals, a proper ad network can give you the best return on your investment. However, while choosing an ad network, it is not just important to select one that fits in with your budgeting requirements and your advertising needs. The most crucial decision is whether the ad network will be able to cater to the audience you are targeting with your advertising efforts. This is one of the root causes of why a typical ad may not make much money.</p>
<ul>
<li><strong>Dependency On A Single Ad Network</strong></li>
</ul>
<p>Depending too much on one ad network can result in trouble for your company because the demographic segments of the market they cater to may be similar to those of your target audience, although they may be dissimilar with regards to preferences, geographic location, or in terms of ideas and beliefs. Moreover, limiting yourself to one advertising medium or network can restrict your access to the market. Thus, limited exposure to the market may result in a reduced payout for the business.<br />
Ad placement can also make a huge difference in your revenues. Pop-up ads have become largely unpopular, and pop-up blocking software has become an important factor in the lack of effectiveness of ads. Similarly, an hour’s advertising on online platforms during peak hours can yield better results as compared to advertising for months during non-peak hours. It is therefore ideal that you choose a platform based not just on its relevance, but also on the amount and type of traffic it receives.</p>
<ul>
<li><strong>Failure To Account For Competition</strong></li>
</ul>
<p>Another mistake that businesses often make which results in reduced revenues is the failure to take competitors’ ads into consideration while planning their advertising campaigns.</p>
<p>Whereas many companies conduct extensive market research while developing their own ads, they neglect to factor in the platforms and the keywords their competitors may be using, thereby ending up with the same results—reduced ad revenue.</p>
<p><strong>Automated Mediation—A Workable Solution For Underpaying Ads</strong><br />
To prevent your ad revenue from declining due to these reasons, an effective solution is to adopt automated mediation. This process allows for the integration of an ad or an app with several ad networks, using an algorithm to pick out the best ads for your company. It uses the fill rate to measure how effective your ads are, which in turn helps you earn more. Other metrics are also used to help determine exactly what you’re looking for in your ads and select an ad network that fits best with your needs.</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/why-dont-typical-ads-make-a-lot-of-money/">Why Don’t Typical Ads Make A Lot Of Money?</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
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		<title>Types Of Mobile Ads</title>
		<link>https://consoliads.com/types-of-mobile-ads/</link>
		<comments>https://consoliads.com/types-of-mobile-ads/#respond</comments>
		<pubDate>Fri, 02 Jun 2017 10:41:06 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Advertisers]]></category>
		<category><![CDATA[Mediation]]></category>
		<category><![CDATA[Publishers]]></category>

		<guid isPermaLink="false">http://128.199.191.141/?p=2221</guid>
		<description><![CDATA[<p>				<![CDATA[]]>		</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/types-of-mobile-ads/">Types Of Mobile Ads</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p>				<![CDATA[The mobile advertising business has flourished over the past decade. Smart phones and tablets have played the role of a catalyst in this boom. With the mass majority of application on Google and Apple app store and how such apps have become a vital part of our daily routine, it has become practically impossible to avoid ads. However, it is important to not only identify but to have sufficient knowledge about different types of ads that marketing agencies use in their advertising campaigns.
<strong>Banner Ads</strong>: Probably the most common type of ad that any application has is a banner ad. Utilizing the top or bottom space of the screen, banner ads use text and graphics to capture the audience. Since they have a small space, these kinds of ads tend to rely on brand recognition.
<strong>Video Ads:</strong> Although the concept behind a video ad is pretty simple, the execution of such ads is rather complicated. This is because they are basically videos that are played either at the start of the application or while the customer is interacting with the application. The point at which the video is played is the key factor in either making or breaking the application. Such ads pose a threat to make negative impact on customers, especially if played while the customer is using the application.
<strong>Interstitial Ads:</strong> Ads that are displayed at full screen are called interstitial ads. They are commonly used between the levels of a game and give the choice to the user to either return to the application or continue to the destination of the ad. Since they are displayed at full screen, interstitial ads have larger size and they require a better internet speed as compared to other ads. Generally, applications are required to load these ads in advance so that the ads are ready to be displayed at any given time.
<strong>Native Ads:</strong> These are special ads which are designed in such a way that they don’t really portray the image of an ad. This is done by copying the format of the original application and then integrating it with the publisher’s application. Due to the fact that they have a similar platform of the original application, these ads normally have a good ratio of converted audience.
<strong>Ad Wall:</strong> The type of advertisement which displays different banners from various marketers at the same time is known as Ad Wall. Developers use Ad Walls when they have to display multiple offers at the same time on one screen. Ad Walls are most commonly used as an in-app advertisement and developers generally introduce them in level breaks.
<strong>Click to Action Ads:</strong> Such types of ads have a pre-determined log built within them and are dependent upon the action of the customer. A few examples of click to action ads include click to download, click to call and click to email. Once you click on the offer button on such ads, the program will open a new window with relevant information and instructions about further actions.]]&gt;		</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/types-of-mobile-ads/">Types Of Mobile Ads</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
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		<title>The Seven Deadly Sins of Game Monetization</title>
		<link>https://consoliads.com/the-seven-deadly-sins-of-game-monetization/</link>
		<comments>https://consoliads.com/the-seven-deadly-sins-of-game-monetization/#respond</comments>
		<pubDate>Fri, 02 Jun 2017 10:38:37 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Mediation]]></category>
		<category><![CDATA[Publishers]]></category>

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		<description><![CDATA[<p>				<![CDATA[]]>		</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/the-seven-deadly-sins-of-game-monetization/">The Seven Deadly Sins of Game Monetization</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><!--[CDATA[The main aim of any online game developer company is to not only attract a handsome chunk of market share but to also monetize the efforts the company has put in developing the game. To do so, companies have different strategies and may apply various approaches to achieve their goals. However, it is seldom observed that developers don’t pay heed to certain aspects of human nature due to which they lose potentially high valued customers. These are certain pitfalls and mistakes which may completely destroy an idea which may be game changing for the company. Here is a guide which looks at these seven deadly sins of game monetization.
<strong-->1) Looking At The Wrong Data<br />
Developers are usually concerned about their monetization metrics such as Average Revenue Per User (ARPU), Average Revenue Per Paid User(ARPPU), and the percentage of payers. However, it should be noted that looking at these numbers in isolation will be misleading. Furthermore, the life cycle phenomenon of the user in comparison to the game is often neglected which means that there is no or very little improvement towards the engagement of the users. Apart from this, the fact that one size doesn’t fit all should be kept in mind which means that one particular strategy will not maximize the monetization in every scenario.<br />
<strong>2) Not Optimizing For The New User Experience</strong><br />
It is interesting how much of the difference the initial experience of a game or application can have on the user. This initial experience is not limited to the tutorials, but it also includes the loading time, and how much effort the developers have put on the quality of their marketing strategy. The value of loading time is seldom underestimated.<br />
<strong>3) Not Optimizing For High Value Spenders</strong><br />
High value spenders are those who spend roughly around $1,000 in the game. These users generally contribute to around 90% of the total revenue of the developer. Nevertheless, these users should not be taken for granted as they have a fickle nature and can get easily bored. Furthermore, these kinds of users don’t like limits, thus limiting how much the customer can spend in the game can put a cap on the revenue earned.<br />
<strong>4) Not Segmenting Your Users</strong><br />
If a company doesn’t apply the fundamentals of segmentation in their target market then it implies that the developers are using one strategy for audience with different needs, attitudes are requirements. Segmentation is no rocket science and in general developers can make five groups which include new players, churned players who need reengagement, highly engaged but not paying players, churned players who depict value sensitive nature and who are highly engaged paying players.<br />
<strong>5) Not Doing Sales The Right Way</strong><br />
Having the right direction and perspective is essential for the growth of any company. The most flourishing businesses are those which are using their sales to create leads for potential customers. It has been observed that those companies who focus on building their customer base are more successful as compared to those who optimize their revenue by focusing only on their current customers.<br />
<strong>6) Not A/B Testing The Right Way</strong><br />
Every developer knows that running the A/B test is important. But, while running these tests the population composition, the sample size, and the end results should be studied carefully. An experiment that gives you insight for one day might not hold true for an experiment that has a span of two to three weeks.<br />
<strong>7) Not Optimizing The Small Details</strong><br />
The pricing strategy should be very carefully implemented. Things like creating optimal price points for local currency, offering lower price points for certain countries and offering packages which end in round numbers play a vital role increasing the revenue. This indicates that constant testing and tweaking can improve the target audience conversion ratio.]]&gt;</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/the-seven-deadly-sins-of-game-monetization/">The Seven Deadly Sins of Game Monetization</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
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		<title>How To Monitor Your Revenue</title>
		<link>https://consoliads.com/how-to-monitor-your-revenue/</link>
		<comments>https://consoliads.com/how-to-monitor-your-revenue/#respond</comments>
		<pubDate>Fri, 02 Jun 2017 10:32:54 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Publishers]]></category>

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		<description><![CDATA[<p>				<![CDATA[]]>		</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/how-to-monitor-your-revenue/">How To Monitor Your Revenue</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><!--[CDATA[The financial growth that an application provides, combined with the innovation behind it and the popularity of the idea can result in one of the deadliest combinations for a successful game. While developing a game, the coders and the think tanks are always looking for options through which they can financially support the project. Primarily, they are restricted to only three ways in which they can earn money from their customers:

<ol-->
<li>The developers provide the game for free and the team would rely solely on making money by running ads in their game.</li>
<li>The second choice is to charge the customers for downloading the game. Such applications and games are known as <em>Pay-to-Play</em>.</li>
<li>The last option that the company has is to introduce contents and upgrades within the game which require users to pay money. Such upgrades are called <em>In-App Purchases</em>.</li>
<p>Though In-App Purchases and Pay-to-Play seem to be the best option for any company to make money, these are considered as the least favorite amongst users. Thus, most of the new applications and games are initially released as free and if the customer likes the application then they can buy the paid version which offers more features.<br />
Considering the fact that many mobile games are coming free, most of them rely on making money by placing ads in between the game. At the same time, the revenues of agencies which deal with mobile related advertisements have shown an upward trend which suggests that there are more opportunities available now as compared to the past. However, it is not that simple and the developers have to come up with clever ideas to earn money with ads.<br />
First of all, the aim should be to increase the customer base. Though it is evident that users rarely spend money on an application, advertisements allow developers to cash in the money from their free rider customers. The bigger the customer base, the better will be the chances of generating revenue from ads.<br />
The first step in introducing ads in game is to contact well known partners in this field. After this, comes the integration of ad networks into game coding. Next comes, <em>fill rate</em> which is a very critical step regarding the money a company will make from running ads on their games. Fill rate basically refers to the ratio between the number of times an ad was requested to the number of times the network was successful in providing it. Thus, higher the ratio, higher will be the monetary return from ads.<br />
Another important factor to consider is the <em>clickthrough rate</em>. This generally refers to the ratio between players who clicked ads and those who just saw it. Ad networks have a higher payout for clicked ads. Therefore, having the right ad will result in higher profits. It is safe to say that the more relevant the ad is to the game and user, the more clicks it will generate. Furthermore, the audience of the ad should be kept in mind. It is obvious that if the ad and game are correlated then the audience will be satisfied with both.]]&gt;</p>
<p>The post <a rel="nofollow" href="https://consoliads.com/how-to-monitor-your-revenue/">How To Monitor Your Revenue</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
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		<title>How Does An Ad Mediation Network Work?</title>
		<link>https://consoliads.com/how-does-an-ad-mediation-network-work/</link>
		<comments>https://consoliads.com/how-does-an-ad-mediation-network-work/#respond</comments>
		<pubDate>Fri, 02 Jun 2017 10:25:41 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Mediation]]></category>

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]]></description>
				<content:encoded><![CDATA[<p><!--[CDATA[Most of the companies who develop software such as mobile games and other applications have their primary focus on the development part of the application. However, they tend to neglect post development tasks such as determining the source of their revenue flow. This revenue has twofold uses. Firstly, if will provide sustenance to the current application. Secondly, these funds can be utilized in providing funds for any future projects of the company.
There are numerous ways through which businesses can generate revenue and make profit from their otherwise free software. One such way is to introduce ads within their programs. Interstitials and banner ads among the most common ads used by developers.
Ad network rates can vary not only among different ad providers but this rate fluctuates for any particular company as well. Therefore, deciding which ads will be displayed can become strenuous as well time taking job. This is where Ad Mediation networks come into play. Before coming to the point why using ad mediation is helpful, understanding how ad mediation works is important. Ad mediations platforms such as ConsoliAds, use multiple ad networks at the same time within the application. They are designed to continuously look for better paying ads and ultimately use the ones with the highest payoff to boost the revenue. If ConsoliAd is integrated in the SDK of the game, then whenever the application has to run an ad, it will automatically search and present the ad with the uppermost payoff rate.
Before deciding which ad networks will be adopted in the game, it is beneficial to explore different networks like InMobi, Facebook Audience Network, Apps Ideas UK etc. Once the networks are merged with the apps then ConsoliAds will help in optimizing the returns by choosing those ads with the best possible rate. Though this does not necessarily mean that the networks you have chosen will be best ones for your app, and from time to time the developer should look for more networks with better payoffs. For instance, if the development team finds some new networks which have relevance to the application and offer a better rate, then the company should switch to that network and make necessary integrations within their game.
Mediation network tools like ConsoliAds are indeed a useful way of maximizing the income, however, using these within the games can bring about a slight challenge. Since the tool will utilize its resources in showing the ads with the best rate and thus will display diversified source of ads meaning that the payment that you will get will be spread out amongst different networks, Nevertheless, if the income is maximized then the developer should not be concerned about receiving income from several ad networks.
The bottom line is that ConsoliAds will do all the work related to identifying the best source of income and you will be able to maximize your income by doing less.]]--></p>
<p>The post <a rel="nofollow" href="https://consoliads.com/how-does-an-ad-mediation-network-work/">How Does An Ad Mediation Network Work?</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
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		<title>5 Things You Should Know About Mobile Advertising</title>
		<link>https://consoliads.com/5-things-you-should-know-about-mobile-advertising/</link>
		<comments>https://consoliads.com/5-things-you-should-know-about-mobile-advertising/#respond</comments>
		<pubDate>Fri, 02 Jun 2017 10:15:25 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Advertisers]]></category>

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<p>The post <a rel="nofollow" href="https://consoliads.com/5-things-you-should-know-about-mobile-advertising/">5 Things You Should Know About Mobile Advertising</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><![CDATA[


<p style="text-align: left;"]]&gt;With the recent technological boom, the number of installed applications has increased simultaneously with the increase in Smartphone sales. The introduction of different platforms such as iOS, Android and Windows means that developers have to build their apps to fulfill the specifications of every platform. Furthermore, analytics provided by advertising agencies enable marketers to identify and utilize that portion of the market which adds value to their business. Here are five fundamental things related to mobile advertising.</p>
<ul>
<li>Firstly, there are numerous apps out there but successful apps are those which generate both organic and non-organic sources of customers. If a person downloads an app while surfing the app store then this is an organic install. These can also originate from within app recommendations which are dependent on factors such as the title, rating, and reviews of the former app. On the other hand, non-organic installs originate from promotions made outside the app store with mediums like SMS, emails, etc. The success of an app depends on a mix of both organic and non-organic installs because the basic theme is to increase the customer base.</li>
<li>App install advertising can be categorized into four categories. If an ad gives you monetary reward every time a customer clicks on the ad then it is called Cost per Click (CPC). The main advantage of such a model is that the developers can use A/B testing to analyze the engagement of users. Second most commonly used model is Cost per Thousand (CPM). In CPM, there is a fixed price against every 1,000 impressions. A similar model determines the cost per every install. Such a model is called Cost per Impression (CPI) and it generally has lower risk as compared to other models. The last business model is Cost per Action (CPA). The CPA has a fixed price against in-app action which is defined by the advertiser.</li>
<li>Facebook and Twitter can provide huge database about audiences. Furthermore, you can use their in-depth demographic information to specify your target market. On the other hand, if you have a big budget for marketing, then you should consider YouTube as an option. If you have a video preview of the app then by using YouTube TrueView Ads you can engage a huge audience.</li>
<li>In order to maximize the app reach, you can add other ad networks in your app. However, finding the right networks can be a tough job and the developers must do extensive market research before deciding the networks they will be working with. Such market research may include reaching out to businesses which have a similar customer base, deciding company goals and how a particular ad network may assist in achieving those goals.</li>
<li>It is very important that you utilize the information gathered from the apps or from other ad networks. Using attribution analytics can deliver you the app installation source. Contrary to that, advertising analytics deal with the actions of the customer after the app was successfully installed. To be successful in the marketing campaigns, the marketers must make a smart decision based on the data at hand.</li>
</ul>
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		<title>Things to Consider Before Publishing Your Game</title>
		<link>https://consoliads.com/things-to-consider-before-publishing-your-game/</link>
		<comments>https://consoliads.com/things-to-consider-before-publishing-your-game/#respond</comments>
		<pubDate>Tue, 28 Mar 2017 12:38:58 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Publishers]]></category>

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<p>The post <a rel="nofollow" href="https://consoliads.com/things-to-consider-before-publishing-your-game/">Things to Consider Before Publishing Your Game</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><!--[CDATA[Most game application developers that are beginners have this wrong belief that when it comes to publishing their games on iOS AppStore and Android PlayStore, all they need to do is spend some time on these platforms and they are good to go. They are unaware of the fact that publishing a gaming application is something that involves a lot of tactical decisions for success to be guaranteed.
This article will help give you an edge over others as you will be well -equipped with knowledge of what makes a game successful during publishing. Some important point to consider before publishing your game are listed below.
<strong-->What Are Their Approval Processes?<br />
This is very important as your gaming application could be rejected by these publishing platforms if you don’t take this into serious consideration. You need to ensure that you have followed all their stated rules and guidelines concerning developing and publish a gaming application. One issue that you have to pay close attention to, in this regard, is piracy.<br />
<strong><br />
Some valuable elements that will help your game be successful:</strong><br />
•	Ideal time to launch your application is towards the end of the week (Thursday afternoon is considered to be a good time!)<br />
•	Use ProGuard on your app, this will optimize, shrink and obfuscate your code which is very useful for curtailing thieves.<br />
•	Image optimization<br />
•	Optimize your layout to better fit all screen sizes.<br />
•	Use analytics for future tools<br />
•	Ask people to test the game before launching<br />
•	Publish the application before addition of all features to leave flexibility<br />
•	Add “More Apps” button to accommodate ads<br />
•	Add a “feedback” section to give users the ability to suggest more features<br />
•	Use the game with different versions and emulator<br />
•	Try using a catchy name for the game, to ensure users are curious<br />
•	Add keywords in the game description<br />
•	Ensure you give the game 5 stars to encourage other users to do the same<br />
•	Add advertising to your game, by using ConsoliAds for optimized add hosting<br />
•	Add a “tips” or “instructions” tab to your game to make it more user friendly<br />
•	Keep your Key Store safe with you, you are required to have it if you want to update the game<br />
•	Add a clear icon that is very easy to understand and remember, it is vital for the user experience.<br />
]]&gt;</p>
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		<title>Hacks to Make More Money with your Games</title>
		<link>https://consoliads.com/hacks-to-make-more-money-with-your-games/</link>
		<comments>https://consoliads.com/hacks-to-make-more-money-with-your-games/#respond</comments>
		<pubDate>Tue, 28 Mar 2017 12:33:34 +0000</pubDate>
		<dc:creator><![CDATA[team]]></dc:creator>
				<category><![CDATA[Mediation]]></category>
		<category><![CDATA[Publishers]]></category>

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<p>The post <a rel="nofollow" href="https://consoliads.com/hacks-to-make-more-money-with-your-games/">Hacks to Make More Money with your Games</a> appeared first on <a rel="nofollow" href="https://consoliads.com">ConsoliAds</a>.</p>
]]></description>
				<content:encoded><![CDATA[<p><!--[CDATA[There are plenty of companies in the world making huge money from their mobile games, but things are not that easy as they were back in 2008-9. With more competition, the margins have gone down as consumers have a lot of options to pick and choose their games from.
Having said that if you’re making great games, all you need is a pertinent strategy for monetization. In this article we will be focusing on different aspects of how to maximize the revenue and translate the time user spends on your game into dollars.
<strong-->Purchased downloads vs Free- to-Play<br />
The first question to answer towards monetization of your mobile game starts with which category you choose &#8211; Premium-pay-per-download, or the more popular Free-to-play category?<br />
With the premium category, you don’t have as many downloads, but you do earn through each download. More importantly, you only receive 70% whereas Google/Apple receives 30%.<br />
With such games, make sure that the games are bug free as bad reviews will have a huge negative impact on sales.<br />
If you do decide to go with the Free-to-play model, the methods to generate revenue are listed below:<br />
<strong>In App purchases</strong><br />
A very direct and easy way to make money off of your game is to offer in-app purchases for the users. But before opting for this strategy, you must determine how in app purchases will be managed- through power, lives or achieving different levels?<br />
<strong>Ad Revenue</strong><br />
This method is the quickest and the best to earn some money. The idea is to host ads, that are the most efficient in terms of not disrupting play but also enough that it catches the gamers attention.<br />
To best use this strategy you’ll need to be well informed about the different ad sizes and their potential revenue generation.<br />
<strong>Mobile Advertising Platforms </strong><br />
There are plenty of mobile advertising platforms that offer high fill rates and eCPMs. If you don’t already use one, ConsoliAds can help. You can integrate all the top platforms in your game all at once to best suit your requirements.<br />
Remember this strategy is only successful if you have high numbers of downloads per day, and over all. Marketing plays a huge role in this. The best bet is to use paid campaigns so that your level of promotion is high at the very get go. Remember: more downloads, more impressions, more screenplay all equals to more revenue.<br />
<strong>More downloads &#8211; ASO &amp; Paid Strategies</strong><br />
With millions of apps in diverse app stores, getting your game discovered is a tough issue. If you belong to mobile app space, it is necessary to understand a range of methods for promoting your app. You might try App Store Optimization (ASO) in order to have a hassle-free experience.<br />
The visibility of the game can also be increased with paid campaigns; this helps you get quick traction at the time of launch. This is also an area where ConsoliAds can help you get the most economical installs.]]&gt;</p>
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