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		<title>MetaFilter Projects</title>
		<link>https://projects.metafilter.com/</link>
		<description>The past 20 posts to MeFi Projects</description>
		<pubDate>Sat, 31 Oct 2026 17:41:31 GMT</pubDate>
		<lastBuildDate>Sat, 31 Oct 2026 17:41:31 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>Jabo&apos;s Annual Halloween Cartoon 2026</title>
			<description><![CDATA[Wassup ghouls and gargoyles? 

It's that time o' year when the weather gets wicked, the countryside goes dark and the tv political ads get incredibly annoying. Be glad you aren't a Muslim, trans kid, immigrant, dumocrat, Socialist, Communist, empathetic human or otherwise awake! Celebrate by enjoying this year's cartoon extravaganza with a secret twist (no... it's not Dick Cheney's neck... he's already dead, silly)! <a href="https://jaboart.com/Halloween/Hallo26/Hallo26.html">Jabo's Annual Halloween Cartoon 2026</a> is now alive and creeping around the interwebs. Make it so!<br/><br/>[<a href="https://jaboart.com/Halloween/Hallo26/Hallo26.html">Link</a>]]></description>
			<link>https://projects.metafilter.com/6552/Jabos-Annual-Halloween-Cartoon-2026</link>
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			<pubDate>Sat, 31 Oct 2026 17:41:31 GMT</pubDate>
			<dc:creator>jabo</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6552/Jabos-Annual-Halloween-Cartoon-2026/rss</wfw:commentRss>
		</item><item>			
			<title>Is it Art...or Trash? now has a daily game</title>
			<description><![CDATA[Hi all, I made Is it Art...or Trash? and some of you tried it when it was posted here last December. There's now a daily game where everyone gets the same film, song, book or game and tries to guess whether the AI critic called it ART, TRASH or Fast Food before seeing its ruling. The critic is still AI and it's still a gag rather than claiming to be an authority on art. Although I mostly agree with the verdicts :D 
After the daily there's free play with a streak, or you can enter something yourself. No login needed. The feedback from that thread led to some fixes which I appreciate, including no more judging textbooks :) Previous thread: <a href="https://www.metafilter.com/211461/Is-it-Artor-Trash">https://www.metafilter.com/211461/Is-it-Artor-Trash</a><br/><br/>[<a href="https://isthis-art.com/daily?ref=metafilter">Link</a>]]></description>
			<link>https://projects.metafilter.com/6551/Is-it-Artor-Trash-now-has-a-daily-game</link>
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			<pubDate>Wed, 28 Oct 2026 18:28:18 GMT</pubDate>
			<dc:creator>TheSisko</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6551/Is-it-Artor-Trash-now-has-a-daily-game/rss</wfw:commentRss>
		</item><item>			
			<title>The Guy I Almost Was</title>
			<description><![CDATA[<a href="https://inventwithpython.com/theguyialmostwas/">The Guy I Almost Was</a> by <a href="https://en.wikipedia.org/wiki/Patrick_Farley">Patrick S. Farley</a> is a web comic published in 2009 about living through (and becoming disillusioned with) 80s and 90s cyberculture. It perfectly captures a certain vibe that you'd have it you were a certain type (male, middle class, gen x or elder millennial) when we would naively say things like "information longs to be free". It's about the promise of the internet and personal computing meeting the economic reality that most people didn't have the disposable income to buy the electronic toys required to participate.<br/><br/>The <a href="http://www.electricsheepcomix.com/almostguy/">original website</a> doesn't seem maintained (and it fails to load on https; you have to view it under http). I don't want it to go offline and be forgotten, so I've <a href="https://inventwithpython.com/theguyialmostwas/">reformatted it here</a> with extensive updates for accessibility.<br/><br/>[<a href="https://inventwithpython.com/theguyialmostwas/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6550/The-Guy-I-Almost-Was</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6550</guid>
			<pubDate>Wed, 28 Oct 2026 03:16:04 GMT</pubDate>
			<dc:creator>AlSweigart</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6550/The-Guy-I-Almost-Was/rss</wfw:commentRss>
		</item><item>			
			<title>URL Roulette: give a link, get a link (rebuilt)</title>
			<description><![CDATA[URL Roulette is a link exchange I've run since 2017: you submit any URL and get sent to the one the previous visitor submitted. Over 192,000 links so far, all from people. I've just rebuilt it from scratch, and added a Vault of themed collections from the archive and a weekly five-link newsletter. I'd love feedback from people who still remember stumbling.<br/><br/>[<a href="https://urlroulette.net/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6549/URL-Roulette-give-a-link-get-a-link-rebuilt</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6549</guid>
			<pubDate>Tue, 27 Oct 2026 13:04:01 GMT</pubDate>
			<dc:creator>mmathias</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6549/URL-Roulette-give-a-link-get-a-link-rebuilt/rss</wfw:commentRss>
		</item><item>			
			<title>MeelMore - A Calm To-Do list for ADHD brains</title>
			<description><![CDATA[A To-Do list that works for my brain, and hopefully yours too (regardless of neorodiverse status)!<br/><br/>I was diagnosed this year with ADHD - Inattentive type after many years and alternate diagnoses. Over the years I've tried pretty much every productivity system and to-do list I've come across but always ended up with a huge list of overdue, uncategorized tasks that I would routinely ignore. After learning more about the concept of setup effort vs maintenance effort, I realized that all the sorting, prioritizing, categorizing was making it harder for me to use any system effectively. 
I built MeelMore (an Anglicization of M&#237;ol M&#243;r) to use on-device Apple Intelligence to do the sorting, categorizing, prioritizing, and (most importantly) surfacing of tasks at the appropriate time, so all I see is the three highest priority tasks for right now!

* Tasks go into either NOW, NOT NOW, or ROUTINES. 
* The NOT NOW list can be sorted by category or context (in the GTD sense) and can be promoted to NOW with a swipe and tap, reassessing the priorities accordingly. 
* Tasks with a due date or time increase in priority as the due date gets closer. 
* Tasks that have been sitting for a while get a nudge to break them down into simpler steps. 
* Capture is a 1-step process via text or voice, and categories, due dates etc can be edited after the fact
* Tasks are searchable by keyword and semantic similarity (search also surfaces completed tasks so you can answer the question of 'Did I do this already?'
* You can add custom categories
* Tasks with a due time get gentle reminders - default is 1 hour and 5 minutes before (which can be customized). Routine tasks get a 5 minute reminder
* Home Screen widget only shows the NOW tasks and capture buttons
* A daily priorities nudge will help re-prioritize tasks - increasing priority of existing tasks or adding new tasks

It's currently in BETA testing and you can be added via a <a href="https://testflight.apple.com/join/b6grjzJ9">MeFi TestFlight</a> group<br/><br/>[<a href="https://meelmore.app">Link</a>]]></description>
			<link>https://projects.metafilter.com/6548/MeelMore-A-Calm-To-Do-list-for-ADHD-brains</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6548</guid>
			<pubDate>Mon, 26 Oct 2026 16:56:14 GMT</pubDate>
			<dc:creator>TwoWordReview</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6548/MeelMore-A-Calm-To-Do-list-for-ADHD-brains/rss</wfw:commentRss>
		</item><item>			
			<title>Spam Therapy</title>
			<description><![CDATA[I made a little site to help spammers reflect on what they do, and hopefully get better. Feel free to use it as your default reply to them, which was sort of my original goal. Why confront when you can comfort. Love, and peace.<br/><br/>[<a href="https://spamtherapy.com/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6547/Spam-Therapy</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6547</guid>
			<pubDate>Fri, 23 Oct 2026 17:15:21 GMT</pubDate>
			<dc:creator>vert canard</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6547/Spam-Therapy/rss</wfw:commentRss>
		</item><item>			
			<title>Dem Bones! - a spooky marionette powered by Web technologies</title>
			<description><![CDATA[Visit the site to see a skeleton. Grab your phone, and scan the skelly's QR code, and now... your phone is "tied" to the skeleton like a puppet! Dance, skeleton, dance! A Weird Web October contribution that I'm unusually-proud of.<br/><br/>It's <a href="https://weirdweboctober.website/">Weird Web October</a>, when folks much more-creative than me make <a href="https://weirdweb.furioursus.dev/11-stuck/">magnetic fridge poetry</a> and <a href="https://joshuamorris.info/experiments/weird-web-october-2026/plastic/">possessed speak 'n' spells</a> and <a href="https://bog-body.neocities.org/weirdweb/2026/spark">virtual matches</a>. But this year I've been joining in rather than watching from the sidelines making <a href="https://danq.me/tag/weird-web-october-2026/">a handful of entries</a> but none that I'm so proud of as <em>Dem Bones!</em>, my websocket-powered... marionette simulator? There's <a href="https://danq.me/2026/10/22/dem-bones/">an accompanying blog post</a> which includes a video demo, in case you don't have the requisite devices to try it out for yourself. Oh, and <a href="https://github.com/Dan-Q/dem-bones">it's all open-source</a>.<br/><br/>[<a href="https://skelly.monster">Link</a>]]></description>
			<link>https://projects.metafilter.com/6546/Dem-Bones-a-spooky-marionette-powered-by-Web-technologies</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6546</guid>
			<pubDate>Thu, 22 Oct 2026 10:33:17 GMT</pubDate>
			<dc:creator>avapoet</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6546/Dem-Bones-a-spooky-marionette-powered-by-Web-technologies/rss</wfw:commentRss>
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			<title>All Systems Nominal, a sci-fi TTRPG podcast</title>
			<description><![CDATA[All Systems Nominal is an experiment in talking about sci-fi  indie table top role-playing  games with myself and Dougal Cochrane<br/><br/>Every 15 years* I got annoyed there isn't a podcast dedicated to something I'm interested in hearing about, complain about it online and rope in the first UK resident who replies in the comments into co-hosting one with me.

All Systems Nominal is an experiment in talking about sci-fi  indie table top role-playing  games with myself and Dougal Cochrane. (<a href="https://www.allsystemsnominal.net">3 episodes</a> - Death in Space, Vaults of Vaarn, CY_BORG).

Hypothesises we are currently investigating include:
1. All systems are nominal and any faults we find exist instead in ourselves;
2. All good science fiction starts with a meal and ends on a beach;
3. Between shipping costs and prohibition of positive depictions of drug use, it is impossible to buy print copies in Australia of any game we want to talk about.

* Roguelike Radio is a podcast about roguelikes with myself, Darren Grey and a broad panel of co-hosts and one off and returning guests.(<a href="https://www.roguelikeradio.com">174 episodes</a>)<br/><br/>[<a href="https://podcasts.apple.com/au/podcast/all-systems-nominal/id6806747605">Link</a>]]></description>
			<link>https://projects.metafilter.com/6545/All-Systems-Nominal-a-sci-fi-TTRPG-podcast</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6545</guid>
			<pubDate>Mon, 19 Oct 2026 18:13:45 GMT</pubDate>
			<dc:creator>andrewdoull</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6545/All-Systems-Nominal-a-sci-fi-TTRPG-podcast/rss</wfw:commentRss>
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			<title>2nd ever LP released!</title>
			<description><![CDATA[After a long time writing, producing, revising, worrying, and occasionally wondering if I was ever actually going to finish this thing... utilities included is officially out! 13 tracks. A lot of different sounds. And more of myself poured into one album than I think I've ever put into a single project.<br/><br/>It's about surviving. About being different. About kindness, chosen family, anxiety, dragons, and trying to build something meaningful out of whatever life hands you.

It's about learning that you don't have to earn the right to exist by being useful.
And it's about something I've come back to over and over again:

<strong>I'm still here. I'm still trying. And that's not nothing.</strong>

The album is available on Bandcamp for $7 or more. You can listen, grab a copy, or share it with somebody you think might connect with it.
Every purchase helps support my work as an independent musician, but even just listening and sharing means a lot to me.
Thank you to everyone who's encouraged me, listened to early versions, supported my music, or simply reminded me that what I make matters.
This one's for you, too.<br/><br/>[<a href="https://lowercaset.bandcamp.com/album/utilities-included-lp">Link</a>]]></description>
			<link>https://projects.metafilter.com/6544/2nd-ever-LP-released</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6544</guid>
			<pubDate>Fri, 16 Oct 2026 17:18:34 GMT</pubDate>
			<dc:creator>ShawnStruck</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6544/2nd-ever-LP-released/rss</wfw:commentRss>
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			<title>James McMurtry: Pics from four of this month&apos;s UK gigs.</title>
			<description><![CDATA[Bristol, Nottingham, Islington and Oxted. All from the past week and all with me and my camera as close to the front as we could get. (BlueSky thread).<br/><br/>He's starting a string of shows in continental Europe as I type this. Catch him if you can - you'll have a great time.<br/><br/>[<a href="https://bsky.app/profile/planetslade.bsky.social/post/3mxwsifqn4k2i">Link</a>]]></description>
			<link>https://projects.metafilter.com/6543/James-McMurtry-Pics-from-four-of-this-months-UK-gigs</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6543</guid>
			<pubDate>Thu, 15 Oct 2026 23:05:54 GMT</pubDate>
			<dc:creator>Paul Slade</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6543/James-McMurtry-Pics-from-four-of-this-months-UK-gigs/rss</wfw:commentRss>
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			<title>What Type of Vampire Are You?</title>
			<description><![CDATA[Put an end to the uncertainty by comparing your appearance, weaknesses, powers and habits to 104 variants of blood-sucker.<br/><br/>[<a href="https://vole.wtf/vampire/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6542/What-Type-of-Vampire-Are-You</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6542</guid>
			<pubDate>Thu, 15 Oct 2026 15:47:30 GMT</pubDate>
			<dc:creator>malevolent</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6542/What-Type-of-Vampire-Are-You/rss</wfw:commentRss>
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			<title>Quiet Blocks - a chill tetris game</title>
			<description><![CDATA[There is no score. It does not get faster. Just play until you do not want to play anymore. Tap top half to rotate. Tap below to move. Double tap bottom to drop. You can right-click and save this page and own this game forever.<br/><br/>I wanted a Tetris game that could easily be picked up and put down. More of a "keep my mind occupied for a bit" than a challenging game.<br/><br/>[<a href="https://quietblocks.inventwithpython.com/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6541/Quiet-Blocks-a-chill-tetris-game</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6541</guid>
			<pubDate>Wed, 14 Oct 2026 14:06:12 GMT</pubDate>
			<dc:creator>AlSweigart</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6541/Quiet-Blocks-a-chill-tetris-game/rss</wfw:commentRss>
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			<title>Panigma: a daily Wikipedia category guessing game, in six languages</title>
			<description><![CDATA[Guess the Wikipedia article from its own categories, against the clock, and if they are not enough, from its picture and the initials of its title. Eight articles a day, the same eight for everyone, playable in English, French, Spanish, German, Italian or Portuguese, and you can answer in any of them. Free, no ads, no account. The idea is not mine: it starts with MeFi's own brainwane in 2006, by way of Kevan Davis and Klipspringer's catfishing.net.<br/><br/>The provenance belongs on this site more than anywhere else. brainwane described the game on her blog in 2006 &#8212; "One person looks at a Wikipedia entry that's in several categories and reads them off. The other person has to guess the person, place, or thing." Kevan Davis built the first web version that year and gave it the name Catfishing. In 2024 Klipspringer built catfishing.net and posted it to Projects. Catfishing is very good, it runs every single day, and if you have not played it, start there.

Panigma is my own take on the idea. You get 60 seconds with the categories alone; then the article's picture appears with the initials of its title (M___ C____), for 40 seconds more. Your score is the time you had left, and everyone plays the same round, whatever their language, on a daily leaderboard.

The clues are the article's categories, gathered from six Wikipedia editions and merged through Wikidata, with anything that names the answer filtered out. Then I review every subject by hand before it can be drawn. When a good article has categories that are too thin or too telling, I add a clue myself rather than lose it.

It runs in the browser, and there is also an <a href="https://play.google.com/store/apps/details?id=app.panigma.app">Android app</a>

What I would most like to hear about is how it plays outside French. My beta testers were mostly seasoned French players, so English, Spanish, German, Italian and Portuguese have seen far less play. If you try it in one of those: do the categories read naturally, and do the subjects feel fair?<br/><br/>[<a href="https://panigma.app">Link</a>]]></description>
			<link>https://projects.metafilter.com/6540/Panigma-a-daily-Wikipedia-category-guessing-game-in-six-languages</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6540</guid>
			<pubDate>Wed, 14 Oct 2026 14:05:51 GMT</pubDate>
			<dc:creator>Eden91940</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6540/Panigma-a-daily-Wikipedia-category-guessing-game-in-six-languages/rss</wfw:commentRss>
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			<title>Parcel: one plot a day</title>
			<description><![CDATA[A small daily tile-laying puzzle. Everyone is dealt the same ten tiles for a three by three plot. You may hold one back or bury one along the way, and the field guide under the date tells you what might move in tonight and what it needs. In the morning the animals have arrived, or not, and the plot joins the strip of every plot you have laid. Two minutes a day, in the browser on a phone, no install, no account, no ads.<br/><br/>The tiles are arcs of ground over six terrains, drawn by rule and none by hand, and the deal is built so every day can bring at least three kinds of animal. Everything is touch first, press places, no hover anywhere. A missed day stays in your county as a fallow plot. There is a streak on the page, but the county is the record. The field guide exists because the first playtests showed people losing to rules they could not see, not to misclicks, which we measured with a simulated player before changing anything.

There is nothing to sign up for, and the footer says the rest in one sentence: "your county is saved in this browser, on this device only. the game counts moves anonymously to get better: no names, no ids, and none at all if your browser asks not to be tracked." The share button makes a small picture of the plot, one emoji per square, with the animals that came, its points against the day's best and a link.

I would like to hear what confused you on your first day, and whether the field guide got read before or after you laid the tiles.<br/><br/>[<a href="https://parcel.smallrain.dev">Link</a>]]></description>
			<link>https://projects.metafilter.com/6539/Parcel-one-plot-a-day</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6539</guid>
			<pubDate>Wed, 14 Oct 2026 03:02:27 GMT</pubDate>
			<dc:creator>just this guy, you know</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6539/Parcel-one-plot-a-day/rss</wfw:commentRss>
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			<title>Kestrel&apos;s Hall: four game-night favorites from the 90s, rebuilt for the browser</title>
			<description><![CDATA[My Virgo Month of Leisure project got a little out of hand: free browser versions of Wiz-War, Waving Hands, hnefatafl and Diplomacy, four games I spent countless hours playing with friends in the 90s and have barely touched since. Play friends from wherever they are, or take on computer players with enough fight in them that a solo game is a real game. No accounts, no ads, no timers, nothing for sale.<br/><br/><strong>Wiz-War</strong> is Tom Jolly's maze of wizards stealing each other's treasure, and the friendliest place to start. A game can be over in minutes, and the automaton plays to win.

<strong>Waving Hands</strong> is Richard Bartle's 1977 pencil-and-paper duel. Each hand makes a gesture every turn, and the right run of gestures is a spell. Duel a rival wizard, or seat up to a dozen friends.

<strong>Hnefatafl</strong> is the Viking game of a king breaking for the edge of the board while a ring of attackers closes in. You can play it by the Copenhagen rules or Linnaeus's 1732 Tablut, with or without the housecarl.

<strong>Dip</strong> is my take on <em>Diplomacy</em>, and it's the longest game in the hall. It has the standard map, the five-power <em>Chromatic</em> wheel I once laminated to a board, and the ten-power <em>Youngstown Redux</em>. The house envoys negotiate in plain English, propose truces and alliances, keep a ledger of every promise, and now and then stab you in the back. They're old-fashioned algorithms and decision trees, not a language model. I wrote about my long history with the game <a href="https://blog.kestrelsnest.social/posts/2026-09-30-i-built-diplomacy-for-the-browser/">here</a>.

Start a table for any game and you get a four-letter code and a link to send around. People you invite can play or simply watch from the Peanut Gallery. You can fill any of the empty seats with the house players.

I've had so much fun this last month reconnecting with friends, playing game after game, and rekindling joy. I hope others can do the same!<br/><br/>[<a href="https://gamehall.kestrelsnest.social">Link</a>]]></description>
			<link>https://projects.metafilter.com/6538/Kestrels-Hall-four-game-night-favorites-from-the-90s-rebuilt-for-the-browser</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6538</guid>
			<pubDate>Tue, 13 Oct 2026 14:16:37 GMT</pubDate>
			<dc:creator>ewagoner</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6538/Kestrels-Hall-four-game-night-favorites-from-the-90s-rebuilt-for-the-browser/rss</wfw:commentRss>
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			<title>How US housing prices compare to local income</title>
			<description><![CDATA[A little tool to show US income versus housing prices since 2000, per county. It's built with Claude and will certainly have inaccuracies, but it does a pretty good job of getting a feel for each region.<br/><br/>There's an argument on the internet that goes something like

Person A (in Los Angeles): Housing is too expensive! No one can live!
Person B (in Kansas): You just don't know how to save!
Person C (in Maui): I'm literally starving because of housing!

Round and round it goes. I wanted to see what the realities were, so I put together a little tool using Claude. It uses Zillow and FRED data to map housing prices and incomes and their ratios.

Beware: there are a lot of statistical traps in the display. For instance, why is <a href="https://underflow.dev/housing/#/state/20/319/county/20071">Greeley County, Kansas</a> such an outlier? Because there are only 1200 people there, and at least one of them is very rich, so the per-capita mean is really high.<br/><br/>[<a href="https://underflow.dev/housing/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6537/How-US-housing-prices-compare-to-local-income</link>
			<guid isPermaLink="false">tag:projects.metafilter.com,2026:site.6537</guid>
			<pubDate>Sun, 11 Oct 2026 20:33:22 GMT</pubDate>
			<dc:creator>SunSnork</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6537/How-US-housing-prices-compare-to-local-income/rss</wfw:commentRss>
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			<title>Nelson&apos;s book reviews</title>
			<description><![CDATA[A website with <a href="https://www.somebits.com/books/">nearly 700 book reviews</a> from the past 12 years. This started out as a copy of my Goodreads account but turned into something I'm pretty excited about, particularly the ability to slice the data by various facets. For instance, the <a href="https://www.somebits.com/books/#queer=yes&genre=Science%20Fiction&pop=obscure%7Cniche">lesser known queer SF</a> I've read.<br/><br/>The book reviews are 100% hand-written by me (and always will be). The site was implemented with AI, there's lots of <a href="https://nelsonslog.wordpress.com/2026/10/08/book-reviews-from-goodreads-to-static-site/">notes about the process here</a>. I suppose some folks will frown on the use of AI but I never would have spent the ~two months it would have taken to build this site on my own. The final artifact is my book review site, I don't have any plan to distribute the software or anything.<br/><br/>[<a href="https://www.somebits.com/books/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6536/Nelsons-book-reviews</link>
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			<pubDate>Fri, 09 Oct 2026 18:51:41 GMT</pubDate>
			<dc:creator>Nelson</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6536/Nelsons-book-reviews/rss</wfw:commentRss>
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			<title>A simple flight simulator game (Three.js)</title>
			<description><![CDATA[I vibe coded this simple game, using Google Gemini. It uses Perlin noise for the infinite, generative landscape. How many coins can you collect before you crash?<br/><br/>[<a href="http://iotic.com/vibe/flight.html">Link</a>]]></description>
			<link>https://projects.metafilter.com/6535/A-simple-flight-simulator-game-Threejs</link>
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			<pubDate>Fri, 09 Oct 2026 17:44:09 GMT</pubDate>
			<dc:creator>iotic</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6535/A-simple-flight-simulator-game-Threejs/rss</wfw:commentRss>
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			<title>Get your writing unstuck: a compassion focused approach</title>
			<description><![CDATA[I just published a series of four articles on the <em>My Writing Matters</em> . Each article covers how to use the principles of Compassion Focused Therapy to get back into writing.<br/><br/>This is part of the <em>My Writing Matters</em>  project that provides a way to connect writers to professionals like editors, proofreaders and illustrators who don't use gen-AI. 
Apart from providing useful content for writers and self-publishers, I hope the articles will drive traffic to the site and make our list more visible and get people work.<br/><br/>[<a href="https://mywritingmatters.com/get-your-writing-unstuck-part-1-self-regulation-for-writers/">Link</a>]]></description>
			<link>https://projects.metafilter.com/6534/Get-your-writing-unstuck-a-compassion-focused-approach</link>
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			<pubDate>Sun, 04 Oct 2026 20:24:02 GMT</pubDate>
			<dc:creator>Zumbador</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6534/Get-your-writing-unstuck-a-compassion-focused-approach/rss</wfw:commentRss>
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			<title>What do we do after we beat the Ender Dragon?</title>
			<description><![CDATA[In Minecraft, killing the Ender Dragon rolls the credits, but most people keep playing. The railways, the cities, the stupid projects with friends all happen after the goal is gone. Last week OpenAI said one of its models had resolved over a hundred open math problems, and I kept thinking about that game. My argument is that automating a field's hard problems doesn't have to end the field. It can work like the tutorial ending, if the tools take away the grind without taking away the understanding. The essay also covers the difference between difficulty you chose and difficulty in your way, and the parts this optimism doesn't fix, like needing a job. It has a couple of interactive figures. I'm a CS student and this is one of my first essays, so criticism is very welcome.<br/><br/>[<a href="https://aryagarg23.com/writing/after-the-ender-dragon">Link</a>]]></description>
			<link>https://projects.metafilter.com/6533/What-do-we-do-after-we-beat-the-Ender-Dragon</link>
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			<pubDate>Tue, 29 Sep 2026 13:02:56 GMT</pubDate>
			<dc:creator>HYPER_SALT</dc:creator>
			<wfw:commentRss>https://projects.metafilter.com/6533/What-do-we-do-after-we-beat-the-Ender-Dragon/rss</wfw:commentRss>
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