<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1346569947205365387</id><updated>2024-10-07T05:26:41.693+01:00</updated><category term="Google"/><category term="HTML5"/><category term="games"/><category term="mobile games"/><category term="Microsoft"/><category term="Zynga"/><category term="video games"/><category term="Apple"/><category term="Miami"/><category term="gaming"/><category term="Apps"/><category term="Amazon"/><category term="Android"/><category term="Facebook"/><category term="Mobile Gaming"/><category term="Xbox One"/><category term="developers"/><category term="China"/><category 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term="working fast"/><category term="workplace"/><title type='text'>miateq | miateq.com | html5 games</title><subtitle type='html'>html5 games developer | game publisher | game designer | miami technology | miami tequesta | miateq</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.miateq.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://www.miateq.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>318</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-5864640476245387990</id><published>2015-11-01T21:34:00.001+00:00</published><updated>2015-11-01T21:34:48.733+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Candy Crush"/><category scheme="http://www.blogger.com/atom/ns#" term="games"/><category scheme="http://www.blogger.com/atom/ns#" term="how to quit"/><category scheme="http://www.blogger.com/atom/ns#" term="smartphone"/><category scheme="http://www.blogger.com/atom/ns#" term="Vertical"/><category scheme="http://www.blogger.com/atom/ns#" term="vertical games"/><title type='text'>How to Quit Candy Crush: The 4 Best Vertical Games (video)</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/1n_o00YRwnk?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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How to Quit Candy Crush: The 4 Best Vertical Games - If you&#39;re about to watch this video on your computer, stop right there. Watch it on your smartphone.&amp;nbsp;Published on Oct 30, 2015. (source: Bloomberg)</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/5864640476245387990/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/5864640476245387990?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5864640476245387990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5864640476245387990'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2015/11/how-to-quit-candy-crush-4-best-vertical.html' title='How to Quit Candy Crush: The 4 Best Vertical Games (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/1n_o00YRwnk/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-3563549846818451074</id><published>2015-03-03T03:47:00.003+00:00</published><updated>2015-03-03T03:47:41.322+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Android TV"/><category scheme="http://www.blogger.com/atom/ns#" term="Google Play Services"/><category scheme="http://www.blogger.com/atom/ns#" term="Nearby Connections API"/><title type='text'>Android TV, Nearby Connections API, Google Play Services (video)</title><content type='html'>Android TV: Beach Buggy Racing Multiplayer with Nearby Connections (Play Services) - &lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube.com/embed/JvPUD6eI_vw?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
Googlers play a multiplayer match of Beach Buggy Racing on Android TV. The demo shows how a game, using the Nearby Connections API in Google Play services, can seamlessly connect smartphones and tablets as second-screen controls to the game running on a TV.&lt;br /&gt;
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&lt;a class=&quot;twitter-follow-button&quot; data-lang=&quot;es&quot; data-show-count=&quot;false&quot; href=&quot;https://twitter.com/miateq&quot;&gt;Seguir a @miateq&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/3563549846818451074/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/3563549846818451074?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3563549846818451074'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3563549846818451074'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2015/03/android-tv-nearby-connections-api.html' title='Android TV, Nearby Connections API, Google Play Services (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/JvPUD6eI_vw/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-3630837539877342789</id><published>2015-02-09T00:00:00.000+00:00</published><updated>2015-02-09T00:00:00.040+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Min-Liang Tan"/><category scheme="http://www.blogger.com/atom/ns#" term="Razer"/><category scheme="http://www.blogger.com/atom/ns#" term="Virtual Reality"/><title type='text'>Razer Turns Virtual Reality Into a Business Reality (video)</title><content type='html'>&lt;a href=&quot;http://www.bloomberg.com/video/razer-turns-virtual-reality-into-a-business-reality-wsih0fFnSdWkviQwu_QLcg.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Razer Turns Virtual Reality Into a Business Reality: Video - Bloomberg&lt;/a&gt;: &lt;object data=&quot;http://www.bloomberg.com/video/embed/wsih0fFnSdWkviQwu_QLcg?height=395&amp;amp;width=640&quot; height=&quot;430&quot; style=&quot;overflow: hidden;&quot; width=&quot;640&quot;&gt;&lt;/object&gt;&lt;br /&gt;
&lt;i&gt;(Allow video to load after clicking play or go to link above)&lt;/i&gt;&lt;br /&gt;
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Min-Liang Tan, co-founder and CEO of Razer, discusses the business reality of virtual reality and Razer&#39;s growth story with Bloomberg&#39;s Pimm Fox on &quot;Taking Stock.&quot; (Source: Bloomberg 1/12)&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/3630837539877342789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/3630837539877342789?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3630837539877342789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3630837539877342789'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2015/02/razer-turns-virtual-reality-into.html' title='Razer Turns Virtual Reality Into a Business Reality (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-1402473362967259803</id><published>2015-02-02T00:00:00.000+00:00</published><updated>2015-02-02T00:00:01.605+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="First Amendment"/><category scheme="http://www.blogger.com/atom/ns#" term="Trademarks"/><category scheme="http://www.blogger.com/atom/ns#" term="video games"/><title type='text'>First Amendment, Trademarks, Video Games</title><content type='html'>&lt;a href=&quot;http://www.jdsupra.com/legalnews/first-amendment-protects-use-of-third-pa-77290/?utm_source=JD-Supra-eMail-Digests&quot;&gt;First Amendment Protects Use of Third-Party’s Trademark in Video Game | McDermott Will &amp;amp; Emery - JDSupra&lt;/a&gt;:&lt;iframe frameborder=&quot;1&quot; height=&quot;620&quot; scrolling=&quot;auto&quot; src=&quot;http://www.jdsupra.com/post/contentViewerEmbed.aspx?fid=b5c08b74-abe5-4880-adf8-d1e7560a73f1&quot; style=&quot;border: 2px solid #ccc; overflow-x: hidden !important; overflow: hidden;&quot; width=&quot;100%&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/1402473362967259803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/1402473362967259803?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/1402473362967259803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/1402473362967259803'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2015/02/first-amendment-trademarks-video-games.html' title='First Amendment, Trademarks, Video Games'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-5893716529654439015</id><published>2015-01-26T05:00:00.000+00:00</published><updated>2015-01-26T05:00:05.164+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Gaming Industry"/><category scheme="http://www.blogger.com/atom/ns#" term="Investment Trends"/><title type='text'>Investment Trends, Gaming Industry</title><content type='html'>&lt;a href=&quot;http://www.jdsupra.com/legalnews/investment-trends-in-the-gaming-industry-21950/?utm_source=JD-Supra-eMail-Digests&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Investment Trends in the Gaming Industry | Sheppard Mullin Richter &amp;amp; Hampton LLP - JDSupra&lt;/a&gt;:&lt;iframe frameborder=&quot;1&quot; height=&quot;620&quot; scrolling=&quot;auto&quot; src=&quot;http://www.jdsupra.com/post/contentViewerEmbed.aspx?fid=09b5bfbf-aa89-477c-9505-6faa4381a986&quot; style=&quot;border: 2px solid #ccc; overflow-x: hidden !important; overflow: hidden;&quot; width=&quot;100%&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/5893716529654439015/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/5893716529654439015?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5893716529654439015'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5893716529654439015'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2015/01/investment-trends-gaming-industry.html' title='Investment Trends, Gaming Industry'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-1588821399874653090</id><published>2015-01-19T05:00:00.000+00:00</published><updated>2015-01-19T14:17:03.850+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Mobile Competitive Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Skillz"/><title type='text'>Skillz, Mobile Competitive Gaming (video)</title><content type='html'>&lt;a href=&quot;http://www.bloomberg.com/video/skillz-and-the-big-business-of-mobile-competitive-gaming-nf3bPQ_BQ~O4ASz6cp~c9A.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Skillz and the Big Business of Mobile Competitive Gaming: Video - Bloomberg&lt;/a&gt;&lt;br /&gt;
&lt;i&gt;(Video at link above)&lt;/i&gt;&lt;br /&gt;
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Andrew Paradise, founder and CEO of Skillz, and Trip Hawkins, founder of Electronic Arts, discuss the state of mobile competitive gaming with Bloomberg&#39;s Cory Johnson on &quot;Bloomberg West.&quot; (Source: Bloomberg 12/15)&lt;br /&gt;
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&lt;i&gt;(Allow video to load after clicking play or go to link above)&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;It’s games are played by hundreds of millions of people and now King Digital, the makers of Candy Crush Saga, has released a follow up to the hugely successful franchise. Bloomberg’s Caroline Hyde reports on “Countdown.” (Source: Bloomberg)&lt;/i&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/4584949528940804884/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/4584949528940804884?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4584949528940804884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4584949528940804884'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2015/01/king-digital-candy-crush-soda-saga-video.html' title='King Digital, Candy Crush Soda Saga (Video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-3320073075887414781</id><published>2015-01-05T05:00:00.000+00:00</published><updated>2015-01-05T05:00:05.823+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="developers"/><category scheme="http://www.blogger.com/atom/ns#" term="G-Star"/><category scheme="http://www.blogger.com/atom/ns#" term="Gamers"/><category scheme="http://www.blogger.com/atom/ns#" term="games"/><category scheme="http://www.blogger.com/atom/ns#" term="South Korea"/><title type='text'>South Korean Gamers Test Latest Trends (video)</title><content type='html'>&lt;a href=&quot;https://www.youtube.com/watch?v=tk-_k_Lcf2I&amp;amp;list=UUUMZ7gohGI9HcU9VNsr2FJQ&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;South Korean Gamers Test Latest Trends - &lt;/a&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;//www.youtube.com/embed/tk-_k_Lcf2I&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;Gamers converged on Busan in South Korea to check out the latest games from developers at the country&#39;s biggest gaming convention, G-Star. Many of the games are still in development stage and unavailable commercially, so it&#39;s a chance for gamers to try out the very latest products. (Source: Bloomberg)&lt;/i&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/3320073075887414781/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/3320073075887414781?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3320073075887414781'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3320073075887414781'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2015/01/south-korean-gamers-test-latest-trends.html' title='South Korean Gamers Test Latest Trends (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-4350007556720850572</id><published>2014-12-29T05:00:00.000+00:00</published><updated>2014-12-29T05:00:02.936+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Atari"/><category scheme="http://www.blogger.com/atom/ns#" term="Nolan Bushnell"/><category scheme="http://www.blogger.com/atom/ns#" term="Video Game"/><title type='text'>Atari&#39;s Nolan Bushnell on Starting the Video Game Revolution (video)</title><content type='html'>&lt;a href=&quot;http://www.bloomberg.com/video/atari-s-nolan-bushnell-on-starting-the-video-game-revolution-Alnzz1aIR6K6WQ8GRXe1yw.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Atari&#39;s Nolan Bushnell on Starting the Video Game Revolution: Video - Bloomberg&lt;/a&gt;:&lt;object data=&quot;http://www.bloomberg.com/video/embed/Alnzz1aIR6K6WQ8GRXe1yw?height=395&amp;amp;width=640&quot; height=&quot;430&quot; style=&quot;overflow: hidden;&quot; width=&quot;640&quot;&gt;&lt;/object&gt;&lt;br /&gt;
&lt;i&gt;(Allow video to load after clicking play or go to link above)&lt;/i&gt;&lt;br /&gt;
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For its 85th anniversary, Bloomberg Businessweek chronicles the most disruptive ideas of the past 85 years. In 1972, Atari releases Pong, the video game that pioneered an entire industry. (Video by Brandon Lisy, Justin Beach. Music by Andy Clausen) (Source: Bloomberg 12/4)&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/4350007556720850572/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/4350007556720850572?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4350007556720850572'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4350007556720850572'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/12/ataris-nolan-bushnell-on-starting-video.html' title='Atari&#39;s Nolan Bushnell on Starting the Video Game Revolution (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-4957333076592135218</id><published>2014-12-22T05:00:00.000+00:00</published><updated>2014-12-22T05:00:06.569+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Console"/><category scheme="http://www.blogger.com/atom/ns#" term="games"/><category scheme="http://www.blogger.com/atom/ns#" term="mobile"/><category scheme="http://www.blogger.com/atom/ns#" term="Revenues"/><title type='text'>Mobile Games To Overtake Console Revenues in 2015</title><content type='html'>&lt;a href=&quot;http://venturebeat.com/2014/10/22/mobile-games-will-overtake-console-revenues-in-2015/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Mobile games to overtake console revenues in 2015 -- and Apple&#39;s revenue could double Nintendo&#39;s | GamesBeat | Games | by Dean Takahashi&lt;/a&gt;: &lt;i&gt;&quot;The console business has ruled gaming for years. But its reign may officially end next year. The mobile game business is expected to surpass console games in revenue in 2015, according to Newzoo. The market-research firm said that mobile games will hit $30.3 billion in 2015, up from $25 billion in 2014. Newzoo’s latest quarterly estimates are more optimistic than in the past, following strong year-to-date growth in both mature and emerging markets, for smartphone and tablet games. Amsterdam-based Newzoo is more optimistic about mobile games than rival SuperData Research, which predicts that mobile games will hit $21.1 billion in 2014. By 2017, mobile games are expected to top $40 billion.&quot;&lt;/i&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/4957333076592135218/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/4957333076592135218?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4957333076592135218'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4957333076592135218'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/12/mobile-games-to-overtake-console.html' title='Mobile Games To Overtake Console Revenues in 2015'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-2692151821528225249</id><published>2014-12-14T05:00:00.000+00:00</published><updated>2014-12-14T05:00:01.505+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Android Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Google Chromecast"/><category scheme="http://www.blogger.com/atom/ns#" term="TV"/><title type='text'>Android Games, TV, Google Chromecast</title><content type='html'>&lt;a href=&quot;http://www.howtogeek.com/199654/play-your-android-games-and-videos-on-the-tv-with-google-chromecast/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Play Your Android Games and Videos on the TV with Google Chromecast&lt;/a&gt;: &quot;&lt;i&gt;There’s a lot you can do with the &lt;a href=&quot;http://www.amazon.com/dp/B00DR0PDNE/?tag=hotoge-20&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Google Chromecast&lt;/a&gt; but did you know you can cast your screen from your Android phone or tablet to any Chromecast-equipped display? It’s easy, and we’re going to tell you how to do it. The Google Chromecast rocks. It’s cheap ($35), tiny, and there’s so much you can do with it. If that’s not enough to convince you, then we urge you to &lt;a href=&quot;https://www.google.com/url?q=http://www.howtogeek.com/171690&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;check out our Chromecast review&lt;/a&gt;! We’ve &lt;a href=&quot;http://www.howtogeek.com/?p=199565&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;told you already how to cast any video from your desktop or laptop to your Chromecast&lt;/a&gt;. Now, let’s show you now how to cast your Android device’s (phone or tablet) screen to your TV. Before you can cast, you need to make sure your device is ready. The All Important Chromecast App--The first thing you will need, other than an Android phone or tablet, is &lt;a href=&quot;https://play.google.com/store/apps/details?id=com.google.android.apps.chromecast.app&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;the Chromecast app from the Google Play store&lt;/a&gt;....&quot; (read more at link above)&lt;/i&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/2692151821528225249/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/2692151821528225249?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/2692151821528225249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/2692151821528225249'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/12/android-games-tv-google-chromecast.html' title='Android Games, TV, Google Chromecast'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-8241352006791826146</id><published>2014-12-07T05:00:00.000+00:00</published><updated>2014-12-07T05:00:01.800+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Google Search"/><category scheme="http://www.blogger.com/atom/ns#" term="Knowledge Graph"/><category scheme="http://www.blogger.com/atom/ns#" term="video games"/><title type='text'>Google Search, Video Games, Knowledge Graph </title><content type='html'>&lt;i&gt;Whether you’re a n00b or hardcore gamer, there’s always more to know about your favorite games. Now when you search for video games on Google, a panel will appear with a list of information on the video game series, supported platforms, initial release dates, developer and publisher info, and review scores. (&lt;a href=&quot;https://plus.google.com/u/0/+google/posts/B2zu3WvDPje&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;source&lt;/a&gt;)&lt;/i&gt;&lt;br /&gt;
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&lt;a href=&quot;http://venturebeat.com/2014/10/23/google-search-finally-adds-information-about-video-games/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Google search finally adds information about video games | GamesBeat | Games | by Emil Protalinski&lt;/a&gt;: &quot;Google has expanded its search engine with the capability to &lt;a href=&quot;https://plus.google.com/u/0/+google/posts/B2zu3WvDPje&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;recognize video games&lt;/a&gt;. If your query references a game, a new Knowledge Graph panel on the right-hand side of Google’s search results page will offer more information, including the series it belongs to, initial release date, supported platforms, developers, publishers, designers, and even review scores. For those who don’t know, Knowledge Graph is the company’s project for mapping out the real world, be it physical objects, important landmarks, or famous people. It doesn’t just power Web searches; mobile and voice searches tap into it, too.&quot;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/8241352006791826146/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/8241352006791826146?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/8241352006791826146'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/8241352006791826146'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/12/google-search-video-games-knowledge.html' title='Google Search, Video Games, Knowledge Graph '/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-8115016988280314442</id><published>2014-11-30T05:00:00.000+00:00</published><updated>2014-11-30T05:00:05.662+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browsers"/><category scheme="http://www.blogger.com/atom/ns#" term="Chrome"/><category scheme="http://www.blogger.com/atom/ns#" term="Firefox"/><category scheme="http://www.blogger.com/atom/ns#" term="Humble Mozilla Bundle"/><category scheme="http://www.blogger.com/atom/ns#" term="WebGL"/><title type='text'>Humble Mozilla Bundle, WebGL-compatible Browsers</title><content type='html'>&lt;a href=&quot;https://www.youtube.com/watch?v=CRv5ISjBd1M&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;The Humble Mozilla Bundle: Powered by asm.js - &lt;/a&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;//www.youtube.com/embed/CRv5ISjBd1M?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;Mozilla unveiled Humble Mozilla Bundle, which lets you play games in a browser without downloads or plug-ins. The games can be played in any WebGL-compatible browser, so that includes Firefox and Chrome. And for the next two weeks, users can pay whatever they want for DRM-free versions of a handful of games. The Bundle, and the pay-what-you-want deal, is the result of a partnership between Humble Bundle and Mozilla.&lt;/i&gt;&lt;br /&gt;
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&lt;a href=&quot;https://www.humblebundle.com/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;https://www.humblebundle.com/&lt;/a&gt; &lt;br /&gt;
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&lt;a href=&quot;http://venturebeat.com/2014/10/14/mozilla-teams-up-with-humble-bundle-to-offer-firefox-and-chrome-users-eight-plugin-free-games/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;http://venturebeat.com/2014/10/14/mozilla-teams-up-with-humble-bundle-to-offer-firefox-and-chrome-users-eight-plugin-free-games/&lt;/a&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/8115016988280314442/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/8115016988280314442?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/8115016988280314442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/8115016988280314442'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/11/humble-mozilla-bundle-webgl-compatible.html' title='Humble Mozilla Bundle, WebGL-compatible Browsers'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-2833600200157867218</id><published>2014-11-27T05:00:00.000+00:00</published><updated>2014-11-27T05:00:04.655+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="and Android Malware"/><category scheme="http://www.blogger.com/atom/ns#" term="China"/><category scheme="http://www.blogger.com/atom/ns#" term="Game News"/><category scheme="http://www.blogger.com/atom/ns#" term="games"/><category scheme="http://www.blogger.com/atom/ns#" term="Google"/><title type='text'>Game News: Google, China, Games, and Android Malware</title><content type='html'>&lt;a href=&quot;http://online.wsj.com/articles/google-looks-to-get-back-into-china-1416527873&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Google Looks to Get Back Into China - WSJ&lt;/a&gt;:&amp;nbsp;&lt;i&gt;&quot;In recent months, Google representatives in Asia told makers of apps for its Android mobile-operating system that it hopes to unveil a new app store in China to help them distribute their apps and games more efficiently, according to two people briefed on its plans.&quot;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;a href=&quot;http://android-developers.blogspot.sg/2014/11/chinese-developers-can-now-offer-paid.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Chinese Developers Can Now Offer Paid Applications to Google Play Users in More Than 130 countries | Android Developers Blog&lt;/a&gt;:&amp;nbsp;&lt;i&gt;&quot;... If you develop Android apps in China and want to start distributing your apps to a global audience through Google Play, visit&amp;nbsp;&lt;a href=&quot;https://play.google.com/apps/publish&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;play.google.com/apps/publish&lt;/a&gt;&amp;nbsp;and register as a developer. If you want to sell apps and in-app products, you&#39;ll need to also sign up for a Google Wallet merchant account, which is available on the “Revenue” page in the Google Play Developer Console. After you’ve uploaded your apps, you can set prices in the Developer Console and later receive reports on your revenue. You’ll receive your developer payouts via&amp;nbsp;&lt;a href=&quot;https://support.google.com/googleplay/android-developer/answer/2700656?hl=zh-Hans&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;wire transfer&lt;/a&gt;. For more details, please visit our&amp;nbsp;&lt;a href=&quot;https://support.google.com/googleplay/android-developer/answer/6112435?hl=zh-Hans&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;developer help center&lt;/a&gt;....&quot;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;a href=&quot;http://www.bbc.com/news/technology-30143283&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;BBC News - &#39;Sophisticated&#39; Android malware hits phones&lt;/a&gt;:&amp;nbsp;&lt;i&gt;&quot;NotCompatible is being spread via spam and websites seeded with booby-trapped downloads, he said and urged Android users to be wary of any app that required a security update to be installed before it was run.&quot;&lt;/i&gt;&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/2833600200157867218/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/2833600200157867218?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/2833600200157867218'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/2833600200157867218'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/11/game-news-google-china-games-and.html' title='Game News: Google, China, Games, and Android Malware'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-835139075991598840</id><published>2014-11-23T05:00:00.000+00:00</published><updated>2014-11-23T05:00:05.880+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Candy Crush"/><category scheme="http://www.blogger.com/atom/ns#" term="Guy Johnson"/><category scheme="http://www.blogger.com/atom/ns#" term="king digital"/><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft Lift Studio"/><category scheme="http://www.blogger.com/atom/ns#" term="Mobile Gaming"/><title type='text'>Mobile Gaming Set to Explode in BRIC Expansion (video)</title><content type='html'>&lt;a href=&quot;http://www.bloomberg.com/video/microsoft-mobile-gaming-set-to-explode-in-bric-expansion-bKOtLLjbQXayrVxrmkgUZQ.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Microsoft: Mobile Gaming Set to Explode in BRIC Expansion: Video - Bloomberg&lt;/a&gt;: &lt;object data=&quot;http://www.bloomberg.com/video/embed/bKOtLLjbQXayrVxrmkgUZQ?height=395&amp;amp;width=640&quot; height=&quot;430&quot; style=&quot;overflow: hidden;&quot; width=&quot;640&quot;&gt;&lt;/object&gt;&lt;br /&gt;
&lt;i&gt;(Allow video to load after clicking play or go to link above)&lt;/i&gt;&lt;br /&gt;
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Struan Robertson, creative director at Microsoft Lift Studio, talks with Guy Johnson about the launch of King Digital’s new Candy Crush game and the future of the mobile gaming industry. He speaks on “The Pulse.” (Bloomberg 11/21)&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/835139075991598840/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/835139075991598840?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/835139075991598840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/835139075991598840'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/11/mobile-gaming-set-to-explode-in-bric.html' title='Mobile Gaming Set to Explode in BRIC Expansion (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-3555947401276028794</id><published>2014-11-17T22:43:00.000+00:00</published><updated>2014-11-17T22:43:22.224+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chrome Dev Summit"/><category scheme="http://www.blogger.com/atom/ns#" term="Communications Summit"/><category scheme="http://www.blogger.com/atom/ns#" term="Fog Computing"/><category scheme="http://www.blogger.com/atom/ns#" term="Get MEAN"/><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><category scheme="http://www.blogger.com/atom/ns#" term="live stream"/><category scheme="http://www.blogger.com/atom/ns#" term="WebRTC"/><category scheme="http://www.blogger.com/atom/ns#" term="YouTube"/><title type='text'>Chrome Dev Summit and more this week</title><content type='html'>&lt;div&gt;
&lt;b&gt;Chrome Dev Summit&lt;/b&gt; returns to Mountain View this week (19-20 Nov)--watch the Chrome Dev Summit live stream on YouTube this Wednesday and Thursday. The event starts at 9 a.m. PST. For more information and a link to the live event, see &lt;a href=&quot;http://developer.chrome.com/devsummit&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;http://developer.chrome.com/devsummit&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Three web and mobile technology events taking place in San Jose November 18-20th:&amp;nbsp;&lt;a href=&quot;http://www.html5report.com/conference/california/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;HTML5 Communications Summit&lt;/a&gt;, &lt;a href=&quot;http://www.webrtcworld.com/conference/west/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;WebRTC V Conference &amp;amp; Expo&lt;/a&gt; and &lt;a href=&quot;http://www.fogcomputingexpo.com/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Fog Computing Expo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;ALSO the&amp;nbsp;&amp;nbsp;React Conf returns to San Francisco (18-21 November). Register: &lt;a href=&quot;http://reactconf.com/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;http://reactconf.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Videos from October Get MEAN! event:&lt;/i&gt;&lt;br /&gt;&lt;a href=&quot;https://www.youtube.com/watch?v=JYz3j5DnvkA&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Get MEAN: Orientation with Ward Bell&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://t.co/grQrjFtkUB&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Get MEAN: Just One More Feature ... Adjusting to Changing Tides with MongoDB with Matt Green&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://t.co/6D9BZXnvZY&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Get MEAN: Sneaking Angular into an Existing App with Alicia Liu&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a class=&quot;twitter-follow-button&quot; data-show-count=&quot;false&quot; href=&quot;https://twitter.com/miateq&quot;&gt;Follow @miateq&lt;/a&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/3555947401276028794/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/3555947401276028794?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3555947401276028794'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3555947401276028794'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/11/chrome-dev-summit-and-more-this-week.html' title='Chrome Dev Summit and more this week'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-5993600461200991830</id><published>2014-11-16T05:00:00.000+00:00</published><updated>2014-11-16T05:00:02.420+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Behavior"/><category scheme="http://www.blogger.com/atom/ns#" term="Mobile Gamers"/><category scheme="http://www.blogger.com/atom/ns#" term="Spending"/><title type='text'>Mobile Gamers, Spending, Behavior</title><content type='html'>&lt;div&gt;
&lt;i&gt;Mobile gamers&#39; spending and behavior--A new study from Everyplay, the mobile-sharing division of game engine marker Unity, reveals who spends the most on mobile games and how they find new games to play.--&lt;/i&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.bizreport.com/2014/10/mobile-gamers-spending-and-behavior-highlighted-in-new-study.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Mobile gamers&#39; spending and behavior highlighted in new study - Mobile Marketing - BizReport&lt;/a&gt;:&amp;nbsp;&lt;i&gt;&quot;A very small percentage of mobile gamers account for the majority of all spending. Called &#39;Super Whales&#39; this group of mobile gamers makes up just 1% the player base yet accounts for 29% of all revenues, found &lt;a href=&quot;http://files.unity3d.com/everyplay/Mobile_Gaming_Social_Motivations.zip&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Everyplay&#39;s survey&lt;/a&gt; of 3,000 U.S. mobile gamers on both Android and iOS devices.&lt;br /&gt;Super Whales &quot;love competitive games, listen to their friends&#39; game recommendations, and want to play games that let them socialize with their friends. They love watching and sharing gameplay video, often share to Facebook and YouTube, and download more games per month than the average user.&quot; Apart from the Super Whales, those spending the most on mobile games are male and aged between 35 and 44. Among this age group the average monthly spend on mobile games is $6.07 with the next highest-spending age group those 45 years old and over ($4.79)....&quot; (read more at the link above)&lt;/i&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/5993600461200991830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/5993600461200991830?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5993600461200991830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5993600461200991830'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/11/mobile-gamers-spending-behavior.html' title='Mobile Gamers, Spending, Behavior'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-5622911621789551937</id><published>2014-11-09T05:00:00.000+00:00</published><updated>2014-11-09T05:00:00.735+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Betting"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy Sports"/><category scheme="http://www.blogger.com/atom/ns#" term="Operators"/><category scheme="http://www.blogger.com/atom/ns#" term="Right Game"/><title type='text'>Fantasy Sports Operators, Betting on the Right Game?</title><content type='html'>&lt;a href=&quot;http://www.jdsupra.com/legalnews/are-fantasy-sports-operators-betting-on-54561/?utm_source=LU_Emails&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Are Fantasy Sports Operators Betting on the Right Game? | Loeb &amp;amp; Loeb LLP - JDSupra&lt;/a&gt;: &lt;iframe frameborder=&quot;1&quot; height=&quot;620&quot; scrolling=&quot;auto&quot; src=&quot;http://www.jdsupra.com/post/contentViewerEmbed.aspx?fid=b5619d30-ae10-4f12-927b-ce755e3eb2d0&quot; style=&quot;border: 2px solid #ccc; overflow-x: hidden !important; overflow: hidden;&quot; width=&quot;100%&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/4338090790599687508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/4338090790599687508?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4338090790599687508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/4338090790599687508'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/10/power-of-smell-scent-marketing-future.html' title='Power of Smell, Scent Marketing, Future of Gaming'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-2653729666154238546</id><published>2014-10-19T05:00:00.000+01:00</published><updated>2014-10-19T05:00:01.525+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Apps"/><category scheme="http://www.blogger.com/atom/ns#" term="HTML5"/><category scheme="http://www.blogger.com/atom/ns#" term="Native"/><title type='text'>Apps, Native, HTML5 (video)</title><content type='html'>&lt;a href=&quot;http://www.youtube.com/watch?v=QThg49A3qqI&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Intel &amp;amp; the HTML5 Hub: Food for Thought – Episode 2 - Is Native Still Beating HTML5? -&lt;/a&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;//www.youtube.com/embed/QThg49A3qqI?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/2653729666154238546/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/2653729666154238546?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/2653729666154238546'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/2653729666154238546'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/10/apps-native-html5-video.html' title='Apps, Native, HTML5 (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-6797351934022721609</id><published>2014-10-12T05:00:00.000+01:00</published><updated>2014-10-12T06:18:46.302+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dan &quot;Shoe&quot; Hsu"/><category scheme="http://www.blogger.com/atom/ns#" term="Games Beat"/><title type='text'>Dan &quot;Shoe&quot; Hsu Interview (video)</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;//www.youtube.com/embed/T24vdtfzMWA?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;a href=&quot;http://twit.tv/show/triangulation/168&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Triangulation 168 | TWiT.TV&lt;/a&gt;: Host: &lt;a href=&quot;http://twitter.com/leolaporte&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Leo Laporte&lt;/a&gt;&lt;br /&gt;
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Guest:&amp;nbsp;&lt;a href=&quot;https://twitter.com/DanShoeHsu&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Dan &quot;Shoe&quot; Hsu&lt;/a&gt;&lt;br /&gt;
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Video game industry journalist/editor veteran Dan &quot;Shoe&quot; Hsu is the editor-in-chief of GamesBeat. Formerly, Shoe was the editor-in-chief of Electronic Gaming Monthly, editorial director of 1UP Network, and co-founder of Bitmob.&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/6797351934022721609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/6797351934022721609?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/6797351934022721609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/6797351934022721609'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/10/dan-shoe-hsu-interview-video.html' title='Dan &quot;Shoe&quot; Hsu Interview (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-5947102214789405695</id><published>2014-10-05T05:00:00.000+01:00</published><updated>2014-10-05T05:00:00.978+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="app install ads"/><category scheme="http://www.blogger.com/atom/ns#" term="mobile"/><category scheme="http://www.blogger.com/atom/ns#" term="Mobile App Install Ads"/><title type='text'>Mobile App Install Ads, a Huge Deal </title><content type='html'>&lt;a href=&quot;http://blogs.wsj.com/cmo/2014/04/24/why-mobile-app-install-ads-are-suddenly-such-a-huge-deal/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Why Mobile App Install Ads Are Suddenly Such a Huge Deal - CMO Today - WSJ&lt;/a&gt;: &lt;i&gt;&quot;... Mr. Edri sees a &lt;b&gt;Facebook mobile ad network&lt;/b&gt; as ideally timed, and &lt;b&gt;plenty of room for Yahoo, Twitter and others&lt;/b&gt;, assuming their ad environments prove as suitable to downloading games as Facebook’s. “They all have first party data, and that’s key,” said Mr. Edri. “And it’s not like you have to go and sell to these game companies. They’ll go and test anyone.” As for the other big question, given the way that social gaming collapsed on Facebook (see&lt;a href=&quot;http://online.wsj.com/news/articles/SB10001424127887323971204578628380122796490&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt; Zynga’s struggle&lt;/a&gt;s in recent years), can this party last? Or won’t mobile gaming eventually peter out? Or will these companies run out of high spending whales? Not surprisingly, gaming experts say no. “I don’t think so,” said Mr. Driver. “There is still a huge segment of the market that is not playing games at all right now but will be in the future.  The smartphone and tablet markets are still growing rapidly. You’ll see this market grow for years to come.” Mr. Edri said he could see the market eventually becoming saturated, but not any time soon. Plus, there are two million apps in Apple’s app store alone, meaning &lt;b&gt;to get noticed, game developers have to market their games or risk getting lost&lt;/b&gt;. One strange side effect of all this game money. Big brands may find themselves shut out of some key mobile ad inventory. “Brands are just getting introduced to mobile, and we’ve just now seen some demand.” But as for brands paying more for mobile ads than ROI-obsessed game companies. “I don’t see it happening,” Mr. Edri said.&quot;&lt;/i&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/5947102214789405695/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/5947102214789405695?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5947102214789405695'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/5947102214789405695'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/10/mobile-app-install-ads-huge-deal.html' title='Mobile App Install Ads, a Huge Deal '/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-3939580966089203707</id><published>2014-10-02T05:00:00.000+01:00</published><updated>2014-10-02T05:00:01.643+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Become a Millionaire"/><category scheme="http://www.blogger.com/atom/ns#" term="Playing Games"/><title type='text'>Become a Millionaire Playing Games (video)</title><content type='html'>&lt;a href=&quot;http://www.bloomberg.com/video/video-games-how-to-become-a-millionaire-playing-games-XmsIPfLtSwqViCelS2IkyA.html&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Video Games: How to Become a Millionaire Playing Games: Video - Bloomberg&lt;/a&gt;: &lt;object data=&quot;http://www.bloomberg.com/video/embed/XmsIPfLtSwqViCelS2IkyA?height=395&amp;amp;width=640&quot; height=&quot;430&quot; style=&quot;overflow: hidden;&quot; width=&quot;640&quot;&gt;&lt;/object&gt;&lt;br /&gt;
&lt;i&gt;(Allow video to load after clicking play or go to link above)&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Gamescom, the world&#39;s largest video game convention, takes place in Cologne, Germany, with over 350,000 people in attendance. Among the fans, some of the world&#39;s top professional gamers -- fighting it out for thousands in prize money. Bloomberg&#39;s Angus Bennett reports on how playing games can make you a millionaire. (Source: Bloomberg - Aug. 15)&lt;/i&gt;&lt;br /&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/3939580966089203707/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/3939580966089203707?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3939580966089203707'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/3939580966089203707'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/10/become-millionaire-playing-games-video.html' title='Become a Millionaire Playing Games (video)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1346569947205365387.post-6617054677953481543</id><published>2014-09-28T05:00:00.000+01:00</published><updated>2014-09-28T05:00:01.439+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="avebury"/><category scheme="http://www.blogger.com/atom/ns#" term="Circle"/><category scheme="http://www.blogger.com/atom/ns#" term="circular"/><category scheme="http://www.blogger.com/atom/ns#" term="Orkney"/><category scheme="http://www.blogger.com/atom/ns#" term="Stonehenge"/><title type='text'>Stonehenge was a Circle</title><content type='html'>&lt;a href=&quot;http://www.theguardian.com/artanddesign/jonathanjonesblog/2014/sep/01/stonehenge-was-circular-well-blow-me-down?CMP=EMCARTEML6852&quot;&gt;Stonehenge was circular? Well, blow me down | Art and design | theguardian.com&lt;/a&gt;: &quot;... &lt;a href=&quot;http://www.bbc.co.uk/news/uk-england-wiltshire-28967538&quot;&gt;Stonehenge may have been a complete stone circle after all&lt;/a&gt;. People who work at the site noticed something that has passed professional archaeologists by: traces of two vanished stones. Though they had watered the rest of the site throughout the hot summer, their hosepipe was too short to reach an outer section of the enclosed area on Salisbury Plain. As the ground dried up, the Stonehenge staff saw distinctive parch marks that turned out to be tell-tale signs of the lost megaliths. This is a great day for amateur archaeologists. Enthusiastic, untrained eyes have discovered something really significant... For Stonehenge is not the only stone circle raised in Neolithic Britain. The village of Avebury in Wiltshire is surrounded by a vast stone circle as well as a huge circular earthwork. There’s no question &lt;a href=&quot;http://www.nationaltrust.org.uk/avebury/&quot;&gt;the stones at Avebury form a circle&lt;/a&gt;. So do &lt;a href=&quot;http://www.orkneyjar.com/history/brodgar/&quot;&gt;those at Stenness, Orkney&lt;/a&gt;, at the other end of the British Isles. These &lt;a href=&quot;http://en.m.wikipedia.org/wiki/Henge&quot;&gt;“Henge” monuments and others around Britain&lt;/a&gt; are so &lt;a href=&quot;http://www.wessexarch.co.uk/images/avebury-teachers-kit/plan-avebury-henge&quot;&gt;consistently circular&lt;/a&gt; that the existence of circles must surely be part of their meaning. The geometric feat of mapping out a circle, presumably using pegs and cord, was no mean achievement for a pre-literate people. Many prehistoric mounds like &lt;a href=&quot;https://www.english-heritage.org.uk/daysout/properties/silbury-hill/&quot;&gt;Silbury Hill&lt;/a&gt; near Avebury are also circular. Are all these cosmic circles meant to mirror the shapes of the sun and moon as they look &lt;a href=&quot;http://www.nationalgallery.org.uk/paintings/raphael-the-mond-crucifixion&quot;&gt;to the naked pre-scientific eye&lt;/a&gt;?...&quot;&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.miateq.com/feeds/6617054677953481543/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/1346569947205365387/6617054677953481543?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/6617054677953481543'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1346569947205365387/posts/default/6617054677953481543'/><link rel='alternate' type='text/html' href='http://www.miateq.com/2014/09/stonehenge-was-circle.html' title='Stonehenge was a Circle'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>