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	<title>Jered Cuenco</title>
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	<link>http://mindfury.com</link>
	<description>Technology Director</description>
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		<title>After Effects Auto-Orient Expression</title>
		<link>http://mindfury.com/?p=420</link>
		<comments>http://mindfury.com/?p=420#comments</comments>
		<pubDate>Wed, 02 Jun 2010 17:20:35 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Expressions]]></category>
		<category><![CDATA[motion graphics]]></category>

		<guid isPermaLink="false">http://mindfury.com/?p=420</guid>
		<description><![CDATA[We recently had a project using motion paths where we wanted to auto-orient an object (an arrowhead) as it moved along in the direction of the path. After Effects has a Layer/Transform/Auto-Orient&#8230; command that allows you to do this. However, &#8230; <a href="http://mindfury.com/?p=420">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We recently had a project using motion paths where we wanted to auto-orient an object (an arrowhead) as it moved along in the direction of the path. After Effects has a <strong>Layer/Transform/Auto-Orient&#8230;</strong> command that allows you to do this. However, when using expressions to drive the motion combined with floating keyframes we noticed that the arrow would freak out and point in a random direction briefly in some spots. Since there are no options associated with auto-orient you have three options: change the way you&#8217;re animating to make auto-orient work, manually keyframe the rotations, or use expressions to make your own and better auto-orient.</p>
<p>A little fiddling and brushing up on my trigonometry got me to the following expression that works much better than auto-orient plus allows some easing into and out of sharp corners for a more natural motion. A little fiddling and brushing up on my trigonometry got me to the following expression that works much better than auto-orient plus allows some easing into and out of sharp corners for a more natural motion.</p>
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<p>This expression assumes the default orientation of the object you want to orient is 0° North (pointing up.) You&#8217;ll need to adjust it otherwise. Next step I think I&#8217;ll try to roll this into a plugin if I can figure out the AE plugin SDK.</p>
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	<post-id xmlns="com-wordpress:feed-additions:1">420</post-id>	</item>
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		<title>Compositing animated objects from 3dsMax in After Effects</title>
		<link>http://mindfury.com/?p=368</link>
		<comments>http://mindfury.com/?p=368#comments</comments>
		<pubDate>Mon, 15 Mar 2010 22:27:30 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[compositing]]></category>

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		<description><![CDATA[Getting object data from various 3d packages into After Effects for compositing has always been a little mystical, especially in 3dsMax. I never really have took the time to find a simple reliable method but found one today. The method &#8230; <a href="http://mindfury.com/?p=368">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Getting object data from various 3d packages into After Effects for compositing has always been a little mystical, especially in 3dsMax. I never really have took the time to find a simple reliable method but found one today. The method is several years old (showing how important it was for me to figure this out) but works great and is very simple.</p>
<p><em>cbaristo</em> over on <a href="http://simplycg.net" target="_blank">Simply CG</a> had this post explaining the method: <a href="http://www.simplycg.net/viewtopic.php?f=21&amp;t=5304#p38086" target="_blank">MAX object position to AE layer position using RPF files</a> Thanks, <em>cbaristo</em>!</p>
<p>Here&#8217;s the method:</p>
<ol>
<li>From 3dsMax, render out to RPF format your main scene camera with Z-Depth as one of the data options checked in order to get camera information into AE. Take a note of your camera focal settings as you&#8217;ll need to match them in AE.</li>
<li>Create another camera in 3dsMax and parent it to the object you wish to track so it will inherit all it&#8217;s transformation and rotation animation data. You could center the camera at the object&#8217;s pivot or place it on a face if you want to composite an image onto that surface.</li>
<li>For this second camera&#8217;s render, hide and turn off everything except the camera (turn off all the lights, GI, raytracing, etc.) and set the render dimensions to 1&#215;1. All we need is the camera data. Again render to RPF with Z-Depth checked. All done with 3dsMax</li>
<li>In After Effects, import both sequences and place as layers in a composition.</li>
<li>Select the main render sequence and then go to Animation | Keyframe Assistant | RPF Camera Import. A new camera gets created. This will be your scene camera. You may want to rename it so you don&#8217;t get it confused with the next camera we create. Open the properties for this camera and set them to match the camera properties in 3dsMax. This is important to match the perspective.</li>
<li>Select the secondary camera sequence (1&#215;1 pixel render) and do the same thing. Delete the secondary camera sequence since we don&#8217;t need it anymore.</li>
<li>Create a new null. Copy all the keyframe data from the second RPF camera that was created and paste it into the null. Delete the secondary RPF camera.</li>
<li>Turn your null into a 3d object and parent any other layers to it in order to composite them with the 3d object.</li>
</ol>
<p>That&#8217;s it! You could do this with any number of objects quite easily.</p>
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	<post-id xmlns="com-wordpress:feed-additions:1">368</post-id>	</item>
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		<title>AEPDX Meeting Wed, Feb. 10th @ Webtrends</title>
		<link>http://mindfury.com/?p=366</link>
		<pubDate>Tue, 09 Feb 2010 18:17:45 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[technology]]></category>

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		<description><![CDATA[Monthly Portland After Effects group meeting at the Webtrends building on Wednesday, February 10th. I&#8217;ll be missing it because of a schedule conflict but if you&#8217;re in the area you should try and make it. Damon Wubben will speaking and &#8230; <a href="http://mindfury.com/?p=366">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Monthly Portland After Effects group meeting at the Webtrends building on Wednesday, February 10th. I&#8217;ll be missing it because of a schedule conflict but if you&#8217;re in the area you should try and make it. Damon Wubben will speaking and deconstructing &#8220;strange hollywood&#8221; projects. Also a demo of  Transport plugins Camera Mapper &amp; Falloff.</p>
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		<title>Apple iPad: No Flash support</title>
		<link>http://mindfury.com/?p=363</link>
		<comments>http://mindfury.com/?p=363#respond</comments>
		<pubDate>Wed, 27 Jan 2010 21:47:41 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[portfolio]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://mindfury.com/?p=363</guid>
		<description><![CDATA[With the Apple iPad finally unveiled the trend of deprecating Flash in favor of HTML5 continues. How will this affect the Flash community as a whole? That remains to be seen. In the meantime, I think it&#8217;s time to see &#8230; <a href="http://mindfury.com/?p=363">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>With the Apple iPad finally unveiled the trend of deprecating Flash in favor of HTML5 continues. How will this affect the Flash community as a whole? That remains to be seen. In the meantime, I think it&#8217;s time to see exactly what HTML5 is capable of.</p>
]]></content:encoded>
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		<title>Plugin Sale!</title>
		<link>http://mindfury.com/?p=360</link>
		<comments>http://mindfury.com/?p=360#respond</comments>
		<pubDate>Tue, 26 Jan 2010 18:44:49 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[aftereffects]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[plugins]]></category>
		<category><![CDATA[sale]]></category>

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		<description><![CDATA[Digieffects sale &#8211; 50% off sale on the Camera Mapper plugin for After Effects. Regular price is $79, sale price is $39. Good until Friday.]]></description>
				<content:encoded><![CDATA[<p>Digieffects sale &#8211; 50% off sale on the Camera Mapper plugin for After Effects. Regular price is $79, sale price is $39. Good until Friday.</p>
]]></content:encoded>
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	<post-id xmlns="com-wordpress:feed-additions:1">360</post-id>	</item>
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		<title>AEPDX: 2nd meeting featuring Monovich</title>
		<link>http://mindfury.com/?p=358</link>
		<comments>http://mindfury.com/?p=358#respond</comments>
		<pubDate>Fri, 18 Dec 2009 18:22:13 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[motion graphics]]></category>

		<guid isPermaLink="false">http://mindfury.com/?p=358</guid>
		<description><![CDATA[Second AEPDX meeting went down on Wednesday at Webtrends. Stephen Fitzgerald aka monovich showed us two projects from the Cut &#38; Paste contest in PDX and NYC. Really cool to see someone else&#8217;s workflow. He gave some cool tips on &#8230; <a href="http://mindfury.com/?p=358">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Second AEPDX meeting went down on Wednesday at Webtrends. Stephen Fitzgerald aka <a href="http://mono-motion.com" target="_blank">monovich</a> showed us two projects from the Cut &amp; Paste contest in PDX and NYC. Really cool to see someone else&#8217;s workflow. He gave some cool tips on expressions for expanded easing and shortcuts with 3d that make it look a lot more complex than it really is.</p>
<p>Good meeting and looking forward to the next one. Lloyd Bagtas posted some pics on <a href="http://mr.lloydbagtas.com/2009/12/17/aepdx-user-group/" target="_blank">his blog</a>.</p>
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	<post-id xmlns="com-wordpress:feed-additions:1">358</post-id>	</item>
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		<title>AEPDX Inaugural Meeting</title>
		<link>http://mindfury.com/?p=356</link>
		<comments>http://mindfury.com/?p=356#respond</comments>
		<pubDate>Fri, 13 Nov 2009 04:41:05 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[motion graphics]]></category>

		<guid isPermaLink="false">http://mindfury.com/?p=356</guid>
		<description><![CDATA[First meeting of the Portland After Effects user group where keynote speaker Nando Costa from Bent Image Labs went over production of the Modest Mouse music video &#8220;The Whale Song.&#8221; The group meeting had a great turnout at PopArt&#8217;s offices &#8230; <a href="http://mindfury.com/?p=356">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>First meeting of the <a href="http://groups.adobe.com/groups/207d8e67d5/about" target="_blank">Portland After Effects user group</a> where keynote speaker Nando Costa from Bent Image Labs went over production of the <a href="http://pitchfork.com/news/36488-video-modest-mouse-whale-song/" target="_blank">Modest Mouse music video &#8220;The Whale Song.&#8221;</a></p>
<p>The group meeting had a great turnout at PopArt&#8217;s offices with around 30 people in attendance. Strong showing for the motion graphics presence in Portland.</p>
<p>I ended up winning one of the raffles from local sponsor Red Giant Software getting the <a href="http://www.redgiantsoftware.com/products/categories/product-suites/magic-bullet-suite/" target="_blank">Magic Bullet Suite</a>! Looking forward to the next meeting. If you&#8217;re in the PDX area and would like to know more, check out the group <a href="http://groups.adobe.com/groups/207d8e67d5/about" target="_blank">here</a>.</p>
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		<title>The Most Common Element</title>
		<link>http://mindfury.com/?p=345</link>
		<comments>http://mindfury.com/?p=345#respond</comments>
		<pubDate>Wed, 26 Aug 2009 21:43:50 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[typography]]></category>

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		<description><![CDATA[It&#8217;s the most widely used font and the go-to weapon of a designer&#8217;s typography arsenal. You see it literally everywhere; although non-designers are likely oblivious to this. It is venerated by the design community for it&#8217;s modern clean lines and &#8230; <a href="http://mindfury.com/?p=345">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s the most widely used font and the go-to weapon of a designer&#8217;s typography arsenal. You see it literally everywhere; although non-designers are likely oblivious to this. It is venerated by the design community for it&#8217;s modern clean lines and high readability. After 50 years of design dominance, I think it is also completely lazy, overused, and boring. Helvetica is both one of the best and one of the worst fonts. It&#8217;s merits are undeniable but it&#8217;s negative effects on <em>creative</em> design nearly outweigh the pluses.</p>
<p> [<a href="http://mindfury.com/?p=345">See image gallery at mindfury.com</a>] I won&#8217;t go into all the arguements for it&#8217;s use. They are many and valid up to a point, especially if you&#8217;re a lazy designer. Using Helvetica is like buying a Civic: safe, reliable, and good; but unimaginative, unexciting, and far too ubiquitous. The percentage of designs I&#8217;ve seen over my career with Helvetica as the main typographical element is probably close to 80%. Far too much in my opinion.</p>
<p>Where is the creativity? Where is the craft, the careful selection of that perfect font that often occurs with the serifs? There are many, many incredible sans fonts available that do as good or better job as Helvetica and are likely far more appropriate to the design. Helvetica has become the me-too design element which is surprising in an industry that values uniqueness and original thought. It&#8217;s almost comical how generational waves of designers are indoctrinated in the cult following of this font. Almost comical, but actually sad.</p>
<p>Like it or not, Helvetica is a victim of it&#8217;s own popularity. It&#8217;s become the average, mediocre, nondescript, and so very blah. Don&#8217;t get me wrong, it does have it&#8217;s uses. The beauty of the creative industry is that it does produce some truly brilliant people who find ways to invigorate tired clichés into masterpieces. With Helvetica though, it&#8217;s become a monumental task to achieve.</p>
<p>No doubt there are legions of designers quaking with rage like Christian apologists over my blasphemy of the sacred font. However, I&#8217;m not advocating avoiding Helvetica altogether. Just want you to try and find another sans font that amazing design before giving up and going with that comfortable, worn, and tired blanket that is the most perfect of fonts, Helvetica.</p>
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		<title>Project Cold mention in Smashing Magazine</title>
		<link>http://mindfury.com/?p=337</link>
		<comments>http://mindfury.com/?p=337#respond</comments>
		<pubDate>Thu, 13 Aug 2009 17:26:09 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[awards]]></category>
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		<description><![CDATA[Got a mention for the Coors Light: Project Cold site I did in papervision3d on the ezine Smashing Magazine. Project Cold made it into their &#8220;impressive Papervision3D&#8221; list of sites. The Project Cold site appears just shy of halfway down &#8230; <a href="http://mindfury.com/?p=337">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Got a mention for the Coors Light: Project Cold site I did in papervision3d on the ezine Smashing Magazine. Project Cold made it into their &#8220;impressive Papervision3D&#8221; list of sites. The Project Cold site appears just shy of halfway down under the Advertising heading. <a href="http://tr.im/wlhE" target="_blank">Check it out</a>.</p>
<p> [<a href="http://mindfury.com/?p=337">See image gallery at mindfury.com</a>] </p>
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		<title>Project Cold FWA Site of the Day!</title>
		<link>http://mindfury.com/?p=335</link>
		<comments>http://mindfury.com/?p=335#respond</comments>
		<pubDate>Sat, 04 Jul 2009 17:34:47 +0000</pubDate>
		<dc:creator><![CDATA[Jered]]></dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[coors]]></category>
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		<description><![CDATA[The Coors Light Project Cold site that I did has won FWA Site of the Day for July 4th! How appropriate on one of the biggest beer days of the year. I&#8217;ll be adding updates to that site for a &#8230; <a href="http://mindfury.com/?p=335">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>The <a href="http://www.coorslight.com/projectcold" target="_blank">Coors Light Project Cold</a> site that I did has won <a href="http://www.thefwa.com/" target="_blank">FWA Site of the Day</a> for July 4th! How appropriate on one of the biggest beer days of the year. I&#8217;ll be adding updates to that site for a new Easter Egg and some Augmented Reality as well. I&#8217;ll also be updating my portfolio with all the stuff I&#8217;ve been working on, including this, as soon as I can get a free moment.</p>
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