<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0">
    <title>MMOrgy</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/" />
    
   <id>tag:www.mmorgy.com,2010://15</id>
    <link rel="service.post" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15" title="MMOrgy" />
    <updated>2007-05-11T05:23:43Z</updated>
    
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 4.23-en</generator>
 

<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/mmorgy" /><feedburner:info uri="mmorgy" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:browserFriendly>This is an XML content feed. It is intended to be viewed in a newsreader or syndicated to another site, subject to copyright and fair use.</feedburner:browserFriendly><entry>
    <title>Yup.</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/05/yup.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=818" title="Yup." />
    <id>tag:www.mmorgy.com,2007://15.818</id>
    
    <published>2007-05-11T05:20:29Z</published>
    <updated>2007-05-11T05:23:43Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="World Of Warcraft" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p><CENTER><A HREF='http://icanhascheezburger.com/2007/05/10/hey-baby-2/'><IMG SRC='http://icanhascheezburger.files.wordpress.com/2007/05/hey-baby.jpg' border=0></A></CENTER></p>

<p>I'm sure there's some sorta sex in some online world or whatever going on somewhere that I could write about, but who cares, <BLINK><B>KITTEH</B></BLINK>.</p>

<p>via <A HREF='http://icanhascheezburger.com/2007/05/10/hey-baby-2/'>icanhascheezburger</A>, the awesomest site ever to awesome.</p>]]>
        
    </content>

</entry>

<entry>
    <title>Message Boards Open Again</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/03/message_boards_open_again.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=783" title="Message Boards Open Again" />
    <id>tag:www.mmorgy.com,2007://15.783</id>
    
    <published>2007-03-02T03:22:41Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMOrgy News" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>Did you know we have message boards? Yeah, I kinda forgot too.</p>

<p>I shut down signups sometime last year due to massive spamming, and never did fix it. That is, until now. <A HREF='http://boards.mmorgy.com'>The MMOrgy Boards have returned.</A></p>

<p>Hopefully they won't turn into a big pile of spam again, but I'm not keeping my hopes up. So go and post your little perverted heart out before I get sick of administrating them again.</p>]]>
        
    </content>

</entry>

<entry>
    <title>The Question of Distribution</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/02/multimedia_distribution.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=776" title="The Question of Distribution" />
    <id>tag:www.mmorgy.com,2007://15.776</id>
    
    <published>2007-02-15T06:52:06Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMO Sex Topics" />
    
        <category term="Machinima Porn" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>(This article is part of a multi-part feature on the viability of different business models for virtual world porn. Links to other articles will be added to this one as they are finished.)</p>

<p>Ok. So you've got your content, you've got it all sorted out and looking pretty, now what? It's time to release it to the unwashed masses and start the money rolling in. Except there's one last problem... What's the best form for them to see it in? </p>

<p>There's 3 types of media formats that we'll cover here, all of which have been used in virtual worlds to varying degrees of success. There's little to say here about the distribution of real world porn as all these formats are so ubiquitous that it would lead far off the path of virtual porn. <br />
 <br />
Let's start with magazines. When I refer to magazines here, I mean actual in-world published magazines. These are only available in the client software of either the world they were created in, or a world that allows uploadable textures. Therefore, you're most likely to see these in somewhere like Second Life or ActiveWorlds (Or for the 3 of you using Croquet out there...). In-world magazines provide two advantages to your distribution model. First off, they are, for most intents and purposes, locked into the world. It is a chore (but still doable) to pull out the textures that make up the magazine and reupload/reuse them somewhere. It also means that your revenue stream is managed simply by whatever the world provides, versus having to deal with credit cards or money transfers. Secondly, it provides an immersive experience. However unimportant it sounds, there's something to be said for being able to view erotic material while using the character the material might well be related to (i.e. BDSM, furry, or ather types of avatars or characters). It also allows you to collbratively experience (Translation: circle-jerk) with others in the world. </p>

<p>In world magazines are not without their very steep downsides, though. The main problem an in world magazine faces is what I call the "preaching to the choir" factor. If you are viewing virutal porn in a virtual world, there are MANY less steps between looking at the porn and actually experiencing what is happening in the pictures, than say standing in the aisle of your local bookstore ogling a copy of Hustler that "fell out of the wrapper". If doing what is pictured is a few clicks away, why just be an idle spectator to an inanimate portrait? Similarly, the audience of the magazine will consist specifically of people who are already aware of the world. Many magazines have no presense outside their in-world distribution, meaning that advertising is mostly done in other in-world places. This means that the publisher relies on the platform to draw in new readers, versus using their material to draw people into the world. </p>

<p>Which brings us to the next topic: websites. Setting up a website for yourself is fairly trivial these days, and for this discussion, we'll assume that it's something like Sadako's, so I recommend checking that out first if you haven't. Websites means you can augment your in-world presence in two ways: The kiosk model or the regular model. The kiosk model refers to simply posting a small "This is what's available in my magazine in world" stub page (many shops currently do this), while the "regular" model refers to setting up a full, for pay gallery site. Each of these gives you possbility of the of bringing in new users specifically with your content, which alone is worth whatever work you may have to put into the page. If your imprint is what causes someone to sign up on and use the platform, you've got a joint customer AND marketer for yourself from day one, not to mention it can sometimes mean clickthrough/sign-up program funding from the company running the platform.</p>

<p>The cons of websites have already been mentioned in earlier articles, especially the skills article. On the web you're up against companies with graphic designers, programmers, and who knows what else to produce their content, so your content either has to be really, really good or really, really fucked u... er, obscure (and increasingly, both at  the same time). What reason does someone have to look at your generated content when there are real boobs posted daily on things like Fleshbot? You also no longer have that small but trusty gap between people just picking your content up off the page and having to pull a texture out of the cache, but that is also becoming a rather moot point as more worlds go open source (however, the DMCA and copyright law comes in here just like it would with a real world porn company). </p>

<p>Finally, the gap no one has really crossed yet, movies. I have yet to see any serious porn machinima (Sorry, the WoW dwarf fucking video don't count). It's certainly possible, but the pros and cons stack up just like websites. You're required to provide something specialized, something good, or else why bother with fakeness?  You've got all the same production issues plus the added task of being able to navigate the camera for your chosen platform well, as well as having a machine hefty enough to both render and record at the same time. </p>

<p>In addition, you have to start worry about things that your chosen platform may not provide you with by default. There's soundtracks, voice work, editing, and many other things integral to movies that may be hard if not impossible to add during but the post-production process. Even so, moving images can be much more powerful than stills, and on a platform where you can create scenes with the basic software that would otherwise require expensive special effects, there's a ton of creative potential waiting to happen for the right person to capture. The right person with massive amounts of time to invest.</p>]]>
        
    </content>

</entry>

<entry>
    <title>Ageplay Gender Preferences</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/02/ageplay_gender_preferences.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=775" title="Ageplay Gender Preferences" />
    <id>tag:www.mmorgy.com,2007://15.775</id>
    
    <published>2007-02-15T06:31:41Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMO Sex Topics" />
    
        <category term="Second Life" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p><A HREF='http://www.secondlifeherald.com/slh/2007/02/intersexed_avat.html'>The Second Life Herald has an article documenting age play situation frequency in Second Life.</A>.</p>

<p><CENTER><A HREF='http://www.secondlifeherald.com/slh/2007/02/intersexed_avat.html'><IMG SRC='http://images.nonpolynomial.com/mmorgy.com/blog/misc/ageplay_preferences.jpg' border=0></A></CENTER></p>

<p>This information was taken from distribution of memberships in publicly listed Second Life groups, so measure your grain of salt appropriately.</p>

<p>The obvious tilt is toward daddy/girl play, since that dances around the edge of the "ageplay" definition in the first place (As <A HREF='http://www.sadakoshikami.com/blog/?p=45#more-45'>Sadako Shikami argues on her blog</A>). Mother/daughter I'm not quite sure what to say about outside of the usual "Wonder if both of them are guys" faux-lesbian leanings. I thought twincest would've been MUCH higher, well above hermaphroditic and even trans. Interesting.</p>]]>
        
    </content>

</entry>

<entry>
    <title>You got game? Competition vs Talent in Virtual Porn</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/02/you_got_game_competition_versu.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=772" title="You got game? Competition vs Talent in Virtual Porn" />
    <id>tag:www.mmorgy.com,2007://15.772</id>
    
    <published>2007-02-09T07:16:59Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="Machinima Porn" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>(This article is part of a multi-part feature on the viability of different business models for virtual world porn. Links to other articles will be added to this one as they are finished.)</p>

<p>Competition in real world versus virtual world porn in an interesting dichotomy.</p>

<p>Let's look at the main resource in content driven porn industries: the model (as in, the person in the movie, not the business model, which is also a model, but like, not a person... I'm a blogger, I don't need a thesaurus!). In a real world porn business, models are a renewable resource, at least, as long as we as a species keep managing to both spawn and jack off to pictures of each other. However, each resource is also depletable due to issues of age, amount of, er... "use", amount of augmentation (fancy word for surgeries), so on and so forth. </p>

<p>One might think this different for virtual world scenarios, but a lot of the same rules apply. First off, age does factor in, but not the physical age of the model. Virtual models don't get old and don't die. Hell, they can get younger if you want, just depends on what outfit you have them in. However, the world moves at the speed of technology, and that's where the problem with age lies. Though the models themselves have nothing to worry about, but the second the world you are using to produce your content patches for something like the rendering engine, the playing field is flattened again until all of the skin/animation/set makers can catch up with the new features. Using anything else looks dated, and following <A HREF='http://www.mmorgy.com/2007/01/titties_are_timeless.php'>the expiration date theory of an earlier article in this series</A>, dated content in virtual worlds isn't a viable product. </p>

<p>Then there's the post production process, which is where the real world and virtual world tend to come together quite a bit more. Post-production is where you take the raw content you've filmed and turn it into the pretty, wonderful finalized piece that you will sell to the masses. The field here is divided by two factors, money and creative talent (though obviously, enough of one should be able to produce the other). In terms of money, what's  needed here is hardware and software. As money is MUCH easier to come by in real world porn (due to pretty insane profit margins, even after 2257 compliance, salaries, distribution, etc...), you'll find top of the line editing equipment and software, as well as highly skilled editors, artists, designers, and the like. After all, your content is only as good as your touch up skills.</p>

<p><CENTER><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/pcFlxSlOKNI"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/pcFlxSlOKNI" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></CENTER></p>

<p>In virtual world porn, the same idea applies. The profit margins on virtual porn will be scaled much farther back, so hardware will probably be the same machine the original content was rendered on. All the software to do basic touch up work can be found for free (VirtualDub, GIMP, etc...), but otherwise low-end programs will most likely be used (I'm trying to assume legitimacy here, but it's pretty obvious most of this is going to be pirated anyways), and the rendering engine of the content production software will be relied upon for making things look good the first time around. That last point also extends into the fact that most amateur virtual world porn producers may have no idea how the post-production process should work, leaving them to either ignore it completely and go straight from content creation to market, or else do a mediocre job of fixing content with what skills they have. With the massive importance of post-production, this means anyone with a modicum of artistic or software skill has a MASSIVE advantage the second they come into the market. </p>

<p>Let's take an example. Look at <A HREF='http://www.sadakoshikami.com/'>Sakado Shikami's erotic content</A> versus <A HREF='http://www.flickr.com/photos/krisslehmann/'>portrait work by artist Kriss Lehmann</A>.</p>

<p>Both use the <A HREF='http://www.secondlife.com'>Second Life</A> rendering engine, but have a different level of both pre and post production skills.</p>

<p>The real question is, which one would you rub one off to? ('Neither' is a valid answer)</p>]]>
        
    </content>

</entry>

<entry>
    <title>Kotaku: World of Whorecraft Feature</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/02/kotaku_world_of_whorecraft_fea.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=771" title="Kotaku: World of Whorecraft Feature" />
    <id>tag:www.mmorgy.com,2007://15.771</id>
    
    <published>2007-02-09T07:07:57Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="Machinima Porn" />
    
        <category term="World Of Warcraft" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>Since they're brought me more hits than any other site (thank you misguided google searches!), I feel it's only right to give them a little more space here.</p>

<center><A HREF='http://kotaku.com/gaming/feature/feature-the-world-of-whorecraft-234565.php'><IMG SRC='http://images.nonpolynomial.com/mmorgy.com/blog/misc/wowsmall.jpg' border=0></A></CENTER>

<p><A HREF='http://kotaku.com/gaming/feature/feature-the-world-of-whorecraft-234565.php'>Kotaku has a great feature on the World of Whorecraft porn site</A>, including <A HREF='http://kotaku.com/photogallery/whorecraft/'>a photo gallery of one of the models from the game</A>. </p>

<p>There's an interesting quote there, too: </p>

<p><i>The six episodes, which range from 19 to 30 minutes long each, have logged a total of 20,000 purchases and about five times as many bit torrents, something Dez says he can't profit from or control.</i></p>

<p>I'm wondering what the ratio is versus normal porn torrents, due specifically to the content and the knowledge of the targeted demographic. It's gotta be pretty high.</p>]]>
        
    </content>

</entry>

<entry>
    <title>Titties are Timeless</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/01/titties_are_timeless.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=765" title="Titties are Timeless" />
    <id>tag:www.mmorgy.com,2007://15.765</id>
    
    <published>2007-01-16T16:57:32Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMO Sex Topics" />
    
        <category term="Machinima Porn" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>(This article is part of a multi-part feature on the viability of different business models for virtual world porn. Links to other articles will be added to this one as they are finished.)</p>

<p>Titties are Timeless (as any fan of the Titté brothers knows). Unless they're pixelated, that is.</p>

<p>No one usually thinks about porn having an expiration date, but then again, no one usually takes virtual porn into account. In terms of sexual stimulation through visuals, we've got 3 categories to worry about.</p>

<p><UL><LI>Photographic/Film</LI><LI>Art</LI><LI>Virtual World Based</LI></UL></p>

<p>I'm sure there's a debate waiting to happen between the 2nd and 3rd items on this list, but humor me for now in thinking that they are two different subjects. I'm also assuming basic, mainstream porn here, as fetishes are an article unto themselves. </p>

<p>First off, photographs and movies. I consider the depreciation curve (The curve showing the number of people who find a type of pornography to be the <i>most</i> enticing, the "expiration date" of content being the point at which the curve reaches zero) on either of these is the lightest of the three mediums we're analyzing. The human form has't changed much since we discovered we could record it through burning chemicals on things, and there's certain things about all eras of media based porn that can still turn the mainstream audience on. Fucking was fucking in the 20's (and had those wonderful black and white photos to document it), in the 70's (there wouldn't be so many John Holmes documentaries and re-releases of Deep Throat if people weren't still into the stuff), and still is now. On top of this, there are people that specifically crave certain eras of porn, or it may eventually turn into an emergent form of art.</p>

<p>Art itself is much the same. The talent of an artist means that the pieces they create can have a timeless quality about them. Art created before photography/film is still quite erotic to some. To break into the fetish discussion for a moment (I said I wasn't going to get into it, but, well...), art can also be the only way a certain fetish can be rendered visually, meaning it can have a very deep mental impact regardless of quality (VCL, I'm looking at you here).</p>

<p>Virtual World Rendered porn, however, has a STEEP depreciation curve, because it works at the inverse of Moore's Law for visuals, and relies almost purely on mental and experience aspects (i.e. porn produced from a scene in which the admirer was also a participant) to keep it sexy in the eye of the beholder. Basically, you know that the top-notch rendering you are looking at right now will, in some very short amount of time, suck. Unlike vintage photography or films, there is much less of a chance that someone without experience based relation to the material will find a technologically-dated render sexy. New platforms will come up, new rendering technologies will be released, so on and so forth with the way that all technology works. </p>

<p>When you create a piece of Virtual World porn, the depreciation started immediately, and your content has a much more tangible expiration date on it. This can be countered by the promise of "Oh Shiny" revenue from people new to virtual worlds (or, to put it bluntly, those that don't know any better), but that is also a number approaching zero as more people become familiar with modern technology</p>]]>
        
    </content>

</entry>

<entry>
    <title>VW Porn Bus. Anal. 101</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/01/vw_porn_bus_anal_101.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=764" title="VW Porn Bus. Anal. 101" />
    <id>tag:www.mmorgy.com,2007://15.764</id>
    
    <published>2007-01-16T03:02:02Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMO Sex Topics" />
    
        <category term="Machinima Porn" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>(This article is part of a multi-part feature on the viability of different business models for virtual world porn. Links to other articles will be added to this one as they are finished.)</p>

<p>Yup, 'sbeen a long time since I sucked the sexy out of something like I'm about to do here. </p>

<p>As you saw last week, I geared up MMOrgy for it's re-entry back into the world of relevancy with <A HREF='http://www.mmorgy.com/2007/01/second_life_porn_bridges_to_th.php'>a post about a press release I got from a new virtual world porn studio</A>. Now, far be it from me to say that I did it first, but well, I did it first. Or would've done it first. I just have no follow-through.</p>

<p>Right around the time I started MMOrgy as a virtual world sex blog, I had multiple business vectors also planned out, as can be seen in the follow DOA domains:</p>

<p><UL><br />
<LI><A HREF='http://escorts.mmorgy.com'>escorts.mmorgy.com</a> - our very own brothel! Was gonna take Isabelle for a spin at being a Madam in the hottest little whorehouse in SL.</LI><LI><A HREF='http://studio.mmorgy.com'>studio.mmorgy.com</A> - our very own porn studio! Making bank off takin' pictures of virtual T&A, then laugh all the way to the LindeX/IGE.</LI></UL></p>

<p>So, outside of my usual 5 minute attention span for any project and general lack of caring about non-engineering projects well after I get them started, what stopped these things from coming to fruition? Well, while researching exactly how and why I was going to execute on this plan, I ran into many roadblocks that ended up in me scrapping the whole thing due to lack of time. This series will outline my thoughts on the viability of virtual porn, the reasons why I decided it wasn't for me, and some of the business model ideas I have yet to see used, but think would work (Yes, free ideas, yours for the taking!).</p>

<p><B>Business Models of Real World Porn: Why Virtual Porn Seems Lucrative</B></p>

<p>First off, I don't claim to know a damn thing about running a real world porn business. I've been around countless people who do, and I know they'll be very happy to correct me if I'm wrong.</p>

<p>The simplest viable business model for internet porn is content production. Here's a high level view of what is needed to make the most no-frills, no-fetish, stereotypical straight-male-demographic-aimed original content porn site I can think of. For sake of simplicity, this also assumes that the person starting the business has at least some technical skill in creating websites, editing movies/pictures, etc.</p>

<p><UL><LI>Get a computer - US$500-US$1000 to do basic stills and movie production</LI><LI>Get a camera - Cheap! US$100 if you're poor, it'll still work, and hell, some people like that Polaroid quality...</LI><LI>Get a model - Not Cheap! Especially depending on the scene. US$100's at a minimum</LI><LI>If in US:</LI><UL><LI>Get the model background checked - Not too expensive these days, but you'll need it for your 2257s. Not sure about other countries.</LI><LI>Get all 2257 compliance documentation - There are services to get these done, but once again, US$100's, 'cause if you're not in compliance, expect US$!!!!s from federal lawsuits.</LI><LI>Get legal representation - US$100's if you go prepaid</LI></UL><LI>Place to take the pictures - Since we're going simple, as long as you've got a bed somewhere, you're covered.</LI><LI>Take pictures of model - Assuming you don't have to get them coked up, you've already paid for this. However, you still have to rely on them to show up, be ready, not look like hell, etc...</LI><LI>Get a website and enough hosting to not have to pay per gigabyte of bandwidth - Stupid, stupid cheap. Less than US$100 year</LI><LI>Create secured members only area, full tour layout, graphics, etc... - Doesn't have to be real fancy. Probably US$100's 'cause you can find some geek who will do it for free for the promise of free nudie pix.</LI><LI>Get credit card merchant account, deal with chargebacks (people defaulting/claiming they didn't make the charge, which becomes YOUR problem) - US$100's a month, especially because most credit card companies are ridiculously skiddish about taking in porn accounts due to chargebacks, so merchant accounts will cost orders of magnitude more.</LI><LI>Keep site up through attacks (this happens pretty often)- Depends on your hosting, but you'll need a decent admin or service. US$100's per month.</LI><LI>Create and distribute advertising, manage incentives programs - US$100's in fees to advertising services for VERY few click-throughs and even less conversions.</LI><br />
</UL></p>

<p>You can see how many US$100's I threw around in there. While it seems like taking a picture of your sister's slutty sorority girl friends and pasting them all over the web might be the short path to cash, to do it right takes a ton of seed cash and work.</p>

<p>Thus we enter the world of virtual porn, by which I mean porn generated using character models and settings from a prebuilt MMO. Watch the steps melt away!</p>

<p><UL><LI>Get a nice computer for rendering - < US$1500</LI><LI>Camera provided with software</LI><br />
<LI>Models provided with software - Hell, /you/ are the model! You can do the whole damn thing by yourself if you want to. All you are limited by is the number of clients you can run at once.</LI><LI>For sake of argument, say you're in Second Life...</LI><UL><LI>Skin - US$6-10 for a texture with all the trimmings (nipples, hair if needed, etc...)</LI><LI>Genitalia - US$3-8, less if it doesn't need to "work" (i.e. just there for pictures, non-scripted)</LI><LI>Clothing - US$3-6 for a few sexy outfits</LI><LI>Set - US$3-6 for the furniture, damn near free if you have even the most basic of building skills.</LI><br />
<LI>Land - US$10 per month at minimum, just to make sure you have a nice place of your own to put everything in.</LI><LI>The top 4 can also be converted into time resources if you have the skills to make your own. Only land will <i>always</i> cost.</LI></UL><LI>No legal - Yay for art laws!</LI><LI>No background check - Yay for assumed legality!</LI><LI>Website - Same as above. US$100 per year for hosting, and you probably won't have to worry about attacks quite as much depending on your content</LI><LI>In-World Distribution - Pure time-sink, unless you go for a pre-built publication solution, in which case, US$3-10</LI><LI>Money Exchange - Why take credit cards when you can just convert virtual currency? You'll lose a chunk per conversion and also live and die by the swaying of the market, but no worries about chargebacks.</LI><LI>Web Advertising - Time resource. Work blogs (like this one, or many others that will simply post about new shiny porn) for free advertising.</LI><LI>In-World Advertising - Usually nominal, if service is good enough, can quickly spread by word of mouth.</LI></UL></p>

<p>Seems like a no-brainer to the casual observer. All you need is a nice computer and a little bit of knowledge about your favorite MMO with something decently sexy in it, and you're ready to go. Right...?</p>

<p>(Stay tuned for the next article in our series, "Titties are timeless...")</p>]]>
        
    </content>

</entry>

<entry>
    <title>Second Life Porn bridges to the Web</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2007/01/second_life_porn_bridges_to_th.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=763" title="Second Life Porn bridges to the Web" />
    <id>tag:www.mmorgy.com,2007://15.763</id>
    
    <published>2007-01-10T07:30:29Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="Machinima Porn" />
    
        <category term="Second Life" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>Well, 1 update every 3 months ain't bad. But, to kick it off in true MMOrgy form, here's some smut.</p>

<p><CENTER><IMG SRC='http://images.nonpolynomial.com/mmorgy.com/blog/second_life_web_porn/normal_happyholidays06_4.jpg'></cENTER></p>

<p>This is <A HREF='http://www.sadakoshikami.com/'>Sadako Shikami</a>, and she wants your hot, hard (earned)... cash.</p>

<p>I've talked before about porn derived from virtual worlds, it's not anything new by a long shot. Hell, our last post was about LARP porn of WoW for fuck sake. However, I'm not really sure (outside of fetish sites) that many others have tried to take their market out of the virtual world and onto the web, which is exactly what Sadako wants to do. For a mere $4000L (Right now, around $15US) per month, she'll provide you with member access to her galleries. Which is normal. However, the custom content is what sets this service apart. You have the right at any time to request custom sets or stories, for MUCH less than you'd have to pay to get a "real" model to perform. Well, and really, who else can offer things like:</p>

<p><i>Sometimes, I turn into the Egyptian cat goddess Bast. When that happens, you can saddle me up and ride me throughout SL, which includes flying. You get the controls.</i></p>

<p>We were so going to try and pull off a porn studio here at MMOrgy, but I kinda lost interest in the project early due to the absolutely MASSIVE amount of work it would be, not to mention, I have some serious doubts about sustaining this stuff. So, stay tuned for my article on analysis and predictions of structure in virtual world porn business models, which may happen either tomorrow, or like, 4 months from now, if I keep my current track record.</p>

<p>Click the more link for the full press release</p>]]>
        <![CDATA[<p>From http://www.sadakoshikami.com/blog/?page_id=31</p>

<p>FOR IMMEDIATE RELEASE:</p>

<p>Contact: Second Life user Sadako Shikami<br />
Company: "Sadako Does SL"<br />
Email: touchme@sadakoshikami.com<br />
Website: http://www.sadakoshikami.com</p>

<p><strong>Virtual Model/Escort Declares Virtual Porn As Good As the Real Thing</strong></p>

<p>Second Life, Colonia Nova, January 9, 2007 â€” A Second Life user using the pseudonym Sadako Shikami, who works in-world as a model and escort, has bridged the gap between virtual reality and web reality by opening her sex life to the world via a website, blog and gallery. That's not a shock. What's shocking is she hopes to make a living by pushing pixels.</p>

<p>Virtual porn can be just as, if not more, satisfying than the real thing, asserts Ms. Shikami, putting emphasis on Second Life's sex-related users , scripts and objects as being the pinnacle of today's virtual, interactive sex. Regarding the current state of virtual porn online, "even though a real person created it, itâ€™s just a picture, a painting, a special effect. The main difference between hentai anime or Poser porn and Second Life porn is that thereâ€™s a real person behind the avatar, or the furry, or the cartoon," maintains Sadako. "You can life out your wildest fantasies with a real person who shares them."</p>

<p>Sadako's services in-world are somewhat unique, in that she's living a sexual lifestyle that allows her to bring quite a bit of reality and variety to her in-world experiences. Her website is the second of its kind, CardieMahoney.com being the first. Cardie is Sadako's in-world coworker at xXx Fantasy Escorts, in Phasma, and her original inspiration. "The moment I saw Cardie's site, I asked if she minded if I tried one too. She said okay. We're not really competition, because she offers a girl-next-door, classy quality in her pictures. I'm more of a down-and-dirty, tomboy, gritty reality girl. I could try to be classy, but I remember reading 'Private Parts' by Howard Stern, and how he didn't become popular until he acted like himself. So I have to be me," says Sadako confidently.</p>

<p>Using a simple blog and gallery as a jumping board, Sadako soon realized that the market for selling virtual porn - such as hentai anime and 3D erotica - is vast, growing and a bandwagon worth jumping upon. "It's safe ... no one catches an STD, no one gets pregnant, no one is raped or exploited," says Sadako. "I can be completely anonymous, I can work at home, and I can earn a good living having fun and serving a need that's out there. What's safer sex than masturbation?" she laughs.</p>

<p>Anonymous client J. says, "Sadako is real. I mean, really real. Capital-R real. I know she's in the room with me. I know she cares about me getting off. No video is going to [care] about me. Even phone sex falls short, because I can watch Sadako do what I ask, I can tell her what color I want her hair to be. Men are visual people. We need that."</p>

<p>At $4000 Linden per month (approximately $15,00 U.S., depending on Second Life's "Linden" currency exchange rate), her site is comparable to most hentai and 3D porn sites. Given that she offers personalized services such as custom photo shoot requests, custom erotic story requests, and even personal appearances in-world with members of her site, her new venture looks to fill a brand-new niche in the online sex industry - complete virtual interactivity. Second Life's popularity, and their recent decision to release their open source code, will give Sadako and others like her a constantly growing, expanding market to capitalize upon.</p>

<p>As a work-at-home mother, graphic artist, web designer, writer of erotic fiction and budding Second Life photographer, she certainly has quite a balancing act. "I'm finding this job to be very fulfilling, because I get to do what I love - photography and modeling - without leaving home. My boyfriend loves it, he thinks it's fun dating a porn star," she laughs. "I think this kind of 'virtual but real' porn is going to catch on big time. I mean, when is the last time a Jenna Jameson fan could call her up and have her come over to their house?"</p>

<p>Sadako Shikami's website, "Sadako Does SL," can be found at http://www.sadakoshikami.com, and the author can be reached by email at touchme@sadakoshikami.com or instant-messaged in Second Life.</p>

<p>###</p>

<p>(Head shot and body shot images are at the URL at top of press release; permissions given to reproduce them.)</p>]]>
    </content>

</entry>

<entry>
    <title>Whores of Warcraft</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2006/10/whores_of_warcraft.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=748" title="Whores of Warcraft" />
    <id>tag:www.mmorgy.com,2006://15.748</id>
    
    <published>2006-10-10T03:19:02Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="World Of Warcraft" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>So yeah, life is good. You don't update your site for 4 months, and yet, you're still pulling enough hits to continue to let it stagnate while you work on getting your life back together. Then, one day, the hits double, specifically off of google references to "whorecraft" and "world of whorecraft". And you begin to wonder... Is someone doing something about sex in warcraft? Just maybe?</p>

<p>Well, it certainly looks like someone is.</p>

<p><CENTER><A HREF='http://www.whoresofwarcraft.com'><IMG SRC='http://images.nonpolynomial.com/mmorgy.com/blog/whores_of_warcraft/1.jpg' border=0></A></CENTER></p>

<p>Er, lemme try that again. It certainly looks like someone is...</p>

<p><CENTER><A HREF='http://www.whoresofwarcraft.com'><IMG SRC='http://images.nonpolynomial.com/mmorgy.com/blog/whores_of_warcraft/2.jpg' border=0></A></CENTER></p>

<p>There we go. Anyways, yes, <A HREF='http://www.whoresofwarcraft'>Whores of Warcraft</A> has arrived, proving you can put some halloween elf ears and silly makeup on a c-level porn start, fuck her, film it, and drive hits to a site about MMO sex. And for this, I must thank the producers of the aforementioned site.</p>

<p>However, I swear to fuckin' god, if they can work in DKP banter in the orgasmic screams, then I'm totally buying this shit. Twice.</p>]]>
        
    </content>

</entry>

<entry>
    <title>Documentary looking for subjects</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2006/10/documentary_looking_for_subjec.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=747" title="Documentary looking for subjects" />
    <id>tag:www.mmorgy.com,2006://15.747</id>
    
    <published>2006-10-09T06:27:03Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMO Sex Topics" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>Just got this in. Come on, you know you wanna be documentary famous! It's way better than internet famous!</p>

<p><i>A well-respected independent production company based in the UK is looking for contributors for a documentary on cybersex.  We are particularly interested in the way people are having sex in online worlds such as Second Life.</p>

<p>Has sex online given you the courage to explore your fantasies?  Do you have a fetish that is not physically possible in the real world which you can now enjoy?  Perhaps you are someone who already lives out your fetishes in real life but cyber has allowed you to take things one step further?  Are you just a regular guy/girl with an unusual sexual online persona?</p>

<p>If you are interested in being involved and happy to talk openly about your cybersexual experiences and how they relate to your real life, please send email to cybersexdoc [AT] googlemail [DOT] com, in confidence, with your story.  No commitment is expected at this stage.</i></p>]]>
        
    </content>

</entry>

<entry>
    <title>Brenda Brathwaite's Sex In Games Book Released</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2006/09/brenda_brathwaites_sex_in_game.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=734" title="Brenda Brathwaite's Sex In Games Book Released" />
    <id>tag:www.mmorgy.com,2006://15.734</id>
    
    <published>2006-09-10T07:24:45Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMO Sex Topics" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>Wow. It's actually out.</p>

<p><CENTER><A HREF='http://www.charlesriver.com/Books/BookDetail.aspx?productID=124865'><IMG SRC='http://images.nonpolynomial.com/slashdong.org/blog/sigbookbig.jpg' border=0></A></CENTER></p>

<p>This is the new bible of sex in video games. Brenda Brathwaite spent over a year combing the history of video games, speaking to many developers old and new, researching the latest sex technology and innovations, and calling me at all hours of the night to get my opinion on why the 2003 vintage of pixelated boobs was so much better than the 2001 vintage, in order to put this book together. It's been a labor of love, hate, then some more love, then slight frustration, then hate again, then a little love, and finally, relief. So, go buy a copy for every flat surface in your house. It also makes a great Halloween/Thanksgiving/Christmas/Bar Mitzvah/Christening/Briss/Birthday/All of the Above present! It's a dessert topping AND a floor cleaner!</p>

<p><A HREF='http://www.amazon.com/o/ASIN/1584504595/ref=s9_asin_image_1/002-4857676-8624037'>Oh yeah, and you can get it for $10 cheaper at Amazon</A></p>]]>
        
    </content>

</entry>

<entry>
    <title>SF Weekly covers Pregnancy in SL</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2006/05/sf_weekly_covers_pregnancy_in.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=694" title="SF Weekly covers Pregnancy in SL" />
    <id>tag:www.mmorgy.com,2006://15.694</id>
    
    <published>2006-05-30T08:00:39Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="Second Life" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>Chris Dahlen has taken it upon himself to go where no man usually goes, going through a pregnancy and labor program in the <A HREF='http://www.secondlife.com'>Second Life</A> world.</p>

<p><CENTER><IMG SRC='http://images.nonpolynomial.com/mmorgy.com/blog/sf_weekly_preg/bundle.jpg'></CENTER></p>

<p>The 3 part series takes the reader through conception (buying a package and attaching some things. Who says romance is dead?), checkups (ultrasounds and exams), and the birthing process.</p>

<p><A HREF='http://www.sfweekly.com/Issues/2006-04-12/news/suckafreecity2.html'>Part 1</A><br />
<A HREF='http://www.sfweekly.com/Issues/2006-04-19/news/suckafreecity3.html'>Part 2</A><br />
<A HREF='http://www.sfweekly.com/Issues/2006-04-26/news/suckafreecity3.html'>Part 3</A></p>]]>
        
    </content>

</entry>

<entry>
    <title>5 Finger Pie</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2006/05/5_finger_pie.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=706" title="5 Finger Pie" />
    <id>tag:www.mmorgy.com,2006://15.706</id>
    
    <published>2006-05-30T07:50:17Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="MMO Sex Topics" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>Noche Kandora, of <A HREF='http://www.apogeevr.com'>Apogee VR</A> fame, has a new blog up called <A HREF='http://5fingerpie.com/'>5 Finger Pie</A>. It's part personal posts, part posts about her sex in games experiences outside of Second Life. I'm sure we can expect more of the incredbly high calibur writing in this blog that we've come to expect from Apogee VR.</p>]]>
        
    </content>

</entry>

<entry>
    <title>Nethack Porn</title>
    <link rel="alternate" type="text/html" href="http://www.mmorgy.com/2006/05/nethack_porn.php" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.mmorgy.com/mt4/mt-atom.cgi/weblog/blog_id=15/entry_id=709" title="Nethack Porn" />
    <id>tag:www.mmorgy.com,2006://15.709</id>
    
    <published>2006-05-26T05:16:52Z</published>
    <updated>2007-05-11T05:23:03Z</updated>
    
    <summary />
    <author>
        <name />
        <uri>http://www.nonpolynomial.com</uri>
    </author>
    
        <category term="Machinima Porn" />
    
    <content type="html" xml:lang="en" xml:base="http://www.mmorgy.com/">
        <![CDATA[<p>No. Really.</p>

<p><A HREF='http://grigbertz.com/gallery/nethack'>Nethack Porn</A></p>

<p>Yes. The ascii RPG. Nethack. Porn.</p>

<p>So, honestly, it's not <B>quite</B> as interesting as I want to make it out to be (i.e. ascii letters doing naughty things to each other).</p>

<p><CENTER><br />
<A HREF='http://grigbertz.com/gallery/nethack/NH_l_d'><IMG SRC='http://images.nonpolynomial.com/mmorgy.com/blog/nethack_porn/nhdog.jpg' border=0></A></CENTER></p>

<p>There's definitely more, um, pr0ny stuff on the site, but that's gotta be my favorite image. </p>

<p>First person to make an ascention joke in the forums gets a personal visit and subsequent smacking from me.</p>]]>
        
    </content>

</entry>

</feed>
