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		<title>BIGO Ads achieves five-year streak in IAB Tech Lab OM SDK certification program</title>
		<link>https://www.businessofapps.com/news/bigo-ads-achieves-five-year-streak-in-iab-tech-lab-om-sdk-certification-program/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 27 Aug 2025 12:17:51 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102869</guid>

					<description><![CDATA[<p>BIGO Ads has once again passed the compliance certification of the IAB Tech Lab Open Measurement SDK (OM SDK), making it one of the programmatic advertising platforms worldwide to maintain this certification for five consecutive years (2020–2025). As a dedicated industry standard leader, BIGO Ads is committed to building a transparent advertising ecosystem that is visible, measurable, and verifiable, providing a stronger, more efficient, and trustworthy foundation for collaboration between advertisers and developers across the globe. OM SDK certification: The global industry’s unified standard and consensus Developed by IAB Tech Lab, the OM SDK enables consistent collection of key metrics—such as ad viewability, impression measurement, exposure duration, and user interaction—via the Open Measurement Interface Definition (OMID) across mobile and web environments. With native support for</p>
<p>The post <a href="https://www.businessofapps.com/news/bigo-ads-achieves-five-year-streak-in-iab-tech-lab-om-sdk-certification-program/" data-wpel-link="internal">BIGO Ads achieves five-year streak in IAB Tech Lab OM SDK certification program</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/marketplace/bigo-ads/" target="_blank" rel="noopener" data-wpel-link="internal"><img fetchpriority="high" decoding="async" class="alignnone wp-image-102874 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/08/1200x620.jpg" alt="" width="1200" height="621" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/1200x620-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/1200x620-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/1200x620-1024x530.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://www.businessofapps.com/marketplace/bigo-ads/" target="_blank" rel="noopener" data-wpel-link="internal">BIGO Ads</a> has once again passed the compliance certification of the IAB Tech Lab Open Measurement SDK (OM SDK), making it one of the programmatic advertising platforms worldwide to maintain this certification for five consecutive years (2020–2025).</p>
<p>As a dedicated industry standard leader, BIGO Ads is committed to building a transparent advertising ecosystem that is visible, measurable, and verifiable, providing a stronger, more efficient, and trustworthy foundation for collaboration between advertisers and developers across the globe.</p>
<h2>OM SDK certification: The global industry’s unified standard and consensus</h2>
<p>Developed by IAB Tech Lab, the OM SDK enables consistent collection of key metrics—such as ad viewability, impression measurement, exposure duration, and user interaction—via the Open Measurement Interface Definition (OMID) across mobile and web environments.</p>
<p>With native support for iOS and Android, as well as a JavaScript library for mobile H5 (WebView) scenarios, the OM SDK ensures broad cross-platform compatibility. Prominent third-party verification and measurement providers such as IAS, DoubleVerify and others can directly access OMID signals without necessitating additional SDK integrations.</p>
<p>Equally important, the OM SDK complies with Media Rating Council (MRC)–approved methodologies. This guarantees that exposure rates, viewable pixel percentages, and related metrics align with authoritative industry standards, delivering reliability and consistency to advertisers and publishers worldwide.</p>
<h2>Five consecutive years of certification: Commitment to enhanced transparency</h2>
<p>Since 2020, BIGO Ads has consistently maintained OM SDK certification for five consecutive years. This achievement goes beyond technical validation, demonstrating BIGO Ads’ long-standing commitment to building a verifiable, measurable and trustworthy advertising environment amid rising demands for transparency.</p>
<h3>For advertisers: Data precision to enhance campaign effectiveness</h3>
<p>A unified viewability standard allows advertisers to precisely identify traffic genuinely seen by users, effectively eliminating invalid impressions, optimizing budget allocation, and improving return on investment (ROI). At the same time, by resolving discrepancies between disparate third-party SDK metrics, advertisers gain consistent cross-platform measurement, improving both transparency and control across the supply chain.</p>
<p>Beyond impression tracking, the OM SDK integrates multi-dimensional data including impressions, clicks, and user interactions. It provides advertisers with comprehensive insight into ad delivery and user engagement, supporting robust campaign analysis and strategic optimization.</p>
<h3>For developers: Leveraging OM SDK support to unlock commercial potential</h3>
<p>For developers and platforms, standardized measurement of ad visibility improves transparency and verifiability, increasing advertiser confidence and attracting campaigns with higher budgets. The OM SDK also reduces integration complexity and cost by enabling one-time integration with multi-party verification, eliminating redundant SDK implementations and boosting technical efficiency.</p>
<p>By supporting OM SDK, developers can strengthen their platform’s competitiveness and gain the ability to quantify and verify ad quality, fostering greater trust and enhancing negotiating leverage in commercial collaborations.</p>
<h2>A pioneer in building a transparent global advertising ecosystem</h2>
<p>BIGO Ads is an all-in-one programmatic platform that helps apps and brands scale globally. Powered by advanced deep learning, we optimize user acquisition and monetization to deliver smarter targeting, better ROI, and sustainable growth.</p>
<p>Committed to industry standards and exceptional experiences for both developers and advertisers, BIGO Ads drives greater transparency and automation. Through sustained OM SDK certification and broad compatibility with leading measurement tools, we partner with brands worldwide to build an open, transparent, and trustworthy advertising ecosystem.</p>
<p><strong><a href="https://bigoads.com/contactUs.html?utm_source=80BZ9" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Connect with the BIGO Ads Team</a> to drive efficient, transparent, and sustainable growth.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/bigo-ads-achieves-five-year-streak-in-iab-tech-lab-om-sdk-certification-program/" data-wpel-link="internal">BIGO Ads achieves five-year streak in IAB Tech Lab OM SDK certification program</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Global dating app revenues exceeded $6B, North America drove 50% of the total</title>
		<link>https://www.businessofapps.com/news/dating-app-revenues-exceeded-6bn-north-america-drove-50-percent/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Tue, 26 Aug 2025 14:00:20 +0000</pubDate>
				<category><![CDATA[App Data]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102860</guid>

					<description><![CDATA[<p>The global dating app industry generated over $6 billion in 2024, and is on track to hit $8.9 billion by the end of the decade at a compound annual growth rate of 6.2 percent, according to the 2025 edition of the Dating App Report. More users from around the world are jumping on the online dating bandwagon, but the majority of revenue still comes from North America, specifically the United States. In 2024, 50 percent of revenues were generated in this region, with Europe providing 23 percent. Dating app forecast revenues 2025 to 2030 ($bn) Even though dating apps have been in a bit of a slump on the usage and downloads front, higher subscription pricing and newer payment models are pushing the total revenue</p>
<p>The post <a href="https://www.businessofapps.com/news/dating-app-revenues-exceeded-6bn-north-america-drove-50-percent/" data-wpel-link="internal">Global dating app revenues exceeded $6B, North America drove 50% of the total</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-94005" src="https://www.businessofapps.com/wp-content/uploads/2022/02/thumbnail-1.png" alt="" width="700" height="450" srcset="https://www.businessofapps.com/wp-content/uploads/2022/02/thumbnail-1-450x289.png 450w, https://www.businessofapps.com/wp-content/uploads/2022/02/thumbnail-1.png 700w" sizes="(max-width: 700px) 100vw, 700px" /></p>
<p>The global dating app industry generated over $6 billion in 2024, and is on track to hit $8.9 billion by the end of the decade at a compound annual growth rate of 6.2 percent, according to the <a href="https://www.businessofapps.com/data/dating-app-report/" data-wpel-link="internal">2025 edition of the Dating App Report</a>.</p>
<p>More users from around the world are jumping on the online dating bandwagon, but the majority of revenue still comes from North America, specifically the United States. In 2024, 50 percent of revenues were generated in this region, with Europe providing 23 percent.</p>
<h3 data-start="220" data-end="348">Dating app forecast revenues 2025 to 2030 ($bn)</h3>
<div style="position: relative; width: 100%; height: 0px; padding: 78.57% 0px 0px; overflow: hidden; will-change: transform;"><iframe style="position: absolute; width: 100%; height: 100%; top: 0px; left: 0px; border: none; padding: 0px; margin: 0px;" title="dating app forecast users" src="https://e.infogram.com/54572ea8-56ce-46f7-acf2-1fbddcc3a875?src=embed&amp;embed_type=responsive_iframe" allowfullscreen="allowfullscreen"></iframe></div>
<p>Even though dating apps have been in a bit of a slump on the usage and downloads front, higher subscription pricing and newer payment models are pushing the total revenue for the industry higher. Tinder and Bumble, the two largest apps in terms of revenue and users, both stagnated in 2024.</p>
<p>Match Group, the owner of Tinder, Match, Plenty of Fish and several other dating apps, reported a 3.3 percent increase in revenues in 2024, its lowest growth percentage since 2018.</p>
<p>That said, Tinder is still the dominant dating app in terms of revenues, with 30% of all dating app revenues coming from it. Hinge, another dating app entity owned by the Match Group, generated $550 million revenue in 2024, a 38 percent increase on the previous year.</p>
<p>Over 300 million people use dating apps worldwide, with a growing percentage in Asia-Pacific and Africa. The average dating app user has approximately two apps that they access regularly.</p>
<p>Downloads for dating apps have declined since 2019, which does bode well for some of the larger apps as it suggests users are keeping them installed for longer. Smaller platforms, such as Feeld, PURE and Raya, are opening up the dating market to new experiences.</p>
<p>Want to learn more about the dating app industry? Our <a href="https://www.businessofapps.com/data/dating-app-report/" data-wpel-link="internal">Dating App Report 2025</a> is packed full of charts and benchmarks to keep you informed.</p>
<p>The post <a href="https://www.businessofapps.com/news/dating-app-revenues-exceeded-6bn-north-america-drove-50-percent/" data-wpel-link="internal">Global dating app revenues exceeded $6B, North America drove 50% of the total</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>New data reveals music&#8217;s critical role in app engagement and user growth</title>
		<link>https://www.businessofapps.com/news/new-data-reveals-musics-critical-role-in-app-engagement-and-user-growth/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 21 Aug 2025 11:31:07 +0000</pubDate>
				<category><![CDATA[App Engagement]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102799</guid>

					<description><![CDATA[<p>A comprehensive new study has found that music integration is now essential for app success, with 84% of users saying adding music to social content is a must-have feature. The Music Impact Report, based on a U.S. survey, reveals that music has become a top priority for users when creating and sharing content, ranking even higher than traditional features like filters and editing tools. The findings show music directly impacts three key areas app marketers care about most: engagement, retention, and revenue. Most striking for product teams, 69% of users surveyed said that they would pay for premium features if those features included access to popular music clips. The report also explores how user expectations around short-form content experiences are rapidly evolving, with music now seen</p>
<p>The post <a href="https://www.businessofapps.com/news/new-data-reveals-musics-critical-role-in-app-engagement-and-user-growth/" data-wpel-link="internal">New data reveals music&#8217;s critical role in app engagement and user growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/new-data-shows-how-music-boosts-engagement-and-growth-in-apps/?utm_source=email&amp;utm_medium=news-announcement&amp;utm_campaign=feedfm-hosted-download-engagement" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-102792 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/08/0-1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/0-1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/0-1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/0-1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>A comprehensive <a href="https://www.businessofapps.com/new-data-shows-how-music-boosts-engagement-and-growth-in-apps/?utm_source=email&amp;utm_medium=news-announcement&amp;utm_campaign=feedfm-hosted-download-engagement" target="_blank" rel="noopener" data-wpel-link="internal">new study</a> has found that music integration is now essential for app success, with 84% of users saying adding music to social content is a must-have feature.</p>
<p>The <a href="https://www.businessofapps.com/new-data-shows-how-music-boosts-engagement-and-growth-in-apps/?utm_source=email&amp;utm_medium=news-announcement&amp;utm_campaign=feedfm-hosted-download-engagement" target="_blank" rel="noopener" data-wpel-link="internal"><em>Music Impact Report</em></a>, based on a U.S. survey, reveals that music has become a top priority for users when creating and sharing content, ranking even higher than traditional features like filters and editing tools. The findings show music directly impacts three key areas app marketers care about most: engagement, retention, and revenue.</p>
<p>Most striking for product teams, 69% of users surveyed said that they would pay for premium features if those features included access to popular music clips.</p>
<p class="whitespace-normal break-words">The report also explores how user expectations around short-form content experiences are rapidly evolving, with music now seen as fundamental rather than optional. It provides actionable insights on the personalization features users expect, including clip-level control, and demonstrates how access to popular music influences premium conversions.</p>
<p>Key findings include detailed analysis of why users prioritize music over other enhancement tools, how music drives measurable improvements in engagement and retention, and what specific music-related features users expect from modern apps.</p>
<div>
<div>
<p><a href="https://www.businessofapps.com/new-data-shows-how-music-boosts-engagement-and-growth-in-apps/?utm_source=email&amp;utm_medium=news-announcement&amp;utm_campaign=feedfm-hosted-download-engagement" target="_blank" rel="noopener" data-wpel-link="internal">The <em>Music Impact Report</em> is now available for download</a>, offering product teams data-driven insights to help them meet evolving user expectations and unlock new growth opportunities through strategic music integration.</p>
</div>
</div>
<p>The post <a href="https://www.businessofapps.com/news/new-data-reveals-musics-critical-role-in-app-engagement-and-user-growth/" data-wpel-link="internal">New data reveals music&#8217;s critical role in app engagement and user growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APS NYC returns September 18th with enhanced features</title>
		<link>https://www.businessofapps.com/news/aps-nyc-returns-september-18th-with-enhanced-features/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 14 Aug 2025 15:36:45 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102754</guid>

					<description><![CDATA[<p>App Promotion Summit NYC is set to take place on 18th September 2025, bringing together over 300 app industry professionals for a day of networking and learning. This year&#8217;s event features several new additions, including interactive boardroom discussions, a dedicated networking app, and an enhanced venue. The summit will host 300+ app marketers and product leaders from major brands including The Weather Channel, Babbel, NBCUniversal, Scopely, Walmart, Lyft, and many more. Attendees can expect insights from 30+ industry experts across four content stages, with CEOs and CMOs from companies like WeWard, Hopper, The Economist, and Fubo taking the main stage. The event also includes specialized workshop zones, roundtable sessions, and a bustling exhibition area that&#8217;s already over 80% full. Early bird tickets are available with</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-nyc-returns-september-18th-with-enhanced-features/" data-wpel-link="internal">APS NYC returns September 18th with enhanced features</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="whitespace-normal break-words"><a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102595 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/08/Untitled-design-Jul-08-2025-08-55-59-9647-PM.webp" alt="" width="1120" height="742" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/Untitled-design-Jul-08-2025-08-55-59-9647-PM-450x298.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/Untitled-design-Jul-08-2025-08-55-59-9647-PM-768x509.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/Untitled-design-Jul-08-2025-08-55-59-9647-PM-1024x678.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p><a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit NYC</a> is set to take place on 18th September 2025, bringing together over 300 app industry professionals for a day of networking and learning.</p>
<p>This year&#8217;s event features several new additions, including interactive boardroom discussions, a dedicated networking app, and an enhanced venue.</p>
<p>The summit will host 300+ app marketers and product leaders from major brands including The Weather Channel, Babbel, NBCUniversal, Scopely, Walmart, Lyft, and many more.</p>
<p>Attendees can expect insights from 30+ industry experts across four content stages, with CEOs and CMOs from companies like WeWard, Hopper, The Economist, and Fubo taking the main stage.</p>
<p>The event also includes specialized workshop zones, roundtable sessions, and a bustling exhibition area that&#8217;s already over 80% full.</p>
<p><a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Early bird tickets</a> are available with savings of up to $500, though sales end next week. Visit the event&#8217;s website for more information and to <a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">save your spot</a> today.</p>
<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102756 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925-1.webp" alt="" width="1120" height="630" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925-1-450x253.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925-1-768x432.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925-1-1024x576.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p>The post <a href="https://www.businessofapps.com/news/aps-nyc-returns-september-18th-with-enhanced-features/" data-wpel-link="internal">APS NYC returns September 18th with enhanced features</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Turning data into dollars [online event]</title>
		<link>https://www.businessofapps.com/news/turning-data-into-dollars-online-event/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 07 Aug 2025 13:31:46 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102618</guid>

					<description><![CDATA[<p>Privacy regulations and user expectations have fundamentally changed the mobile advertising landscape, creating both challenges and opportunities for app publishers who know how to adapt and capitalize in this shifting environment. On September 4th, join Verve&#8217;s SVP &#38; GM of Marketplace Aviran Edery alongside leading industry experts for Turning Data Into Dollars: App Publishers&#8217; 2026 Guide, a live online event designed to help you navigate and thrive in this new privacy-first era. Aviran brings deep expertise in programmatic advertising and marketplace dynamics, having helped shape Verve&#8217;s approach to privacy-safe monetization. He&#8217;ll be joined by Singular&#8217;s CMO Stephanie Pilon, ID5&#8217;s VP of Product Davide Rosamilia, and GeoEdge&#8217;s Head of SDK Alex Yerukhimovich. Together, the speakers cover the full spectrum of the mobile advertising ecosystem. Now, you have</p>
<p>The post <a href="https://www.businessofapps.com/news/turning-data-into-dollars-online-event/" data-wpel-link="internal">Turning data into dollars [online event]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.crowdcast.io/c/turning-data-into-dollars?utm_source=news+post&amp;utm_medium=online+event&amp;utm_campaign=verve+webinar&amp;utm_id=verve" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-102641" src="https://www.businessofapps.com/wp-content/uploads/2025/08/cover-photo-1754566218889.webp" alt="" width="1125" height="640" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/cover-photo-1754566218889-450x256.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/cover-photo-1754566218889-768x437.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/cover-photo-1754566218889-1024x583.webp 1024w" sizes="(max-width: 1125px) 100vw, 1125px" /></a></p>
<p>Privacy regulations and user expectations have fundamentally changed the mobile advertising landscape, creating both challenges and opportunities for app publishers who know how to adapt and capitalize in this shifting environment.</p>
<p>On <strong>September 4th</strong>, join Verve&#8217;s SVP &amp; GM of Marketplace Aviran Edery alongside leading industry experts for <a href="https://www.crowdcast.io/c/turning-data-into-dollars?utm_source=news+post&amp;utm_medium=online+event&amp;utm_campaign=verve+webinar&amp;utm_id=verve" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><em>Turning Data Into Dollars: App Publishers&#8217; 2026 Guide</em></a>, a live online event designed to help you navigate and thrive in this new privacy-first era.</p>
<p>Aviran brings deep expertise in programmatic advertising and marketplace dynamics, having helped shape Verve&#8217;s approach to privacy-safe monetization. He&#8217;ll be joined by Singular&#8217;s CMO Stephanie Pilon, ID5&#8217;s VP of Product Davide Rosamilia, and GeoEdge&#8217;s Head of SDK Alex Yerukhimovich. Together, the speakers cover the full spectrum of the mobile advertising ecosystem.</p>
<p>Now, you have an opportunity to join them as they unveil exclusive findings from Verve&#8217;s <em>2025 In-App User Privacy Report</em>, based on survey responses from 4,000 mobile users, with year-over-year data tracking how attitudes have shifted since 2022.</p>
<h3>What&#8217;s on the agenda:</h3>
<ul class="[&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc space-y-1.5 pl-7">
<li class="whitespace-normal break-words">What users actually want in exchange for their data in 2025 and beyond</li>
<li class="whitespace-normal break-words">How users&#8217; views on data privacy have changed in the last 12 months</li>
<li class="whitespace-normal break-words">The next wave of privacy-safe measurement and monetization</li>
<li class="whitespace-normal break-words">Tactical plays from top apps rethinking personalization and value exchange</li>
</ul>
<p><strong><em><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> The event is taking place on September 4th, make sure to save your spot <a href="https://www.crowdcast.io/c/turning-data-into-dollars?utm_source=news+post&amp;utm_medium=online+event&amp;utm_campaign=verve+webinar&amp;utm_id=verve" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/turning-data-into-dollars-online-event/" data-wpel-link="internal">Turning data into dollars [online event]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>FunnelFox launches industry’s first unified web billing solution</title>
		<link>https://www.businessofapps.com/news/funnelfox-launches-industrys-first-unified-web-billing-solution/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 06 Aug 2025 12:22:49 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Revenue]]></category>
		<category><![CDATA[Web to app]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102607</guid>

					<description><![CDATA[<p>FunnelFox, a US-based startup pioneering Web2App technology, today announced the launch of FunnelFox Billing, the industry’s first all-in-one solution for managing web-based payments for mobile apps. Designed to help growth teams navigate the complexity of Web2App monetization and overcome infrastructure blockers, FunnelFox Billing unifies the entire web payment flow into a single interface – from checkout to chargeback protection. Early results show a 20-30% increase in payment success rates. Market shift driving Web2App adoption Web2App adoption is surging as mobile developers increasingly acquire users through web funnels where subscriptions are purchased on the web before users download the app. In 2024, Web2App adoption grew by 77% YoY, while user acquisition spend in this channel rose by 54%. Momentum has been further accelerated following a landmark</p>
<p>The post <a href="https://www.businessofapps.com/news/funnelfox-launches-industrys-first-unified-web-billing-solution/" data-wpel-link="internal">FunnelFox launches industry’s first unified web billing solution</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div id="attachment_102609" style="width: 760px" class="wp-caption alignnone"><a href="https://funnelfox.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-102609" class="wp-image-102609 " src="https://www.businessofapps.com/wp-content/uploads/2025/08/funnelfox_billing_1-scaled.jpg" alt="" width="750" height="422" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/funnelfox_billing_1-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/funnelfox_billing_1-768x432.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/funnelfox_billing_1-1024x576.jpg 1024w" sizes="(max-width: 750px) 100vw, 750px" /></a><p id="caption-attachment-102609" class="wp-caption-text">Web2App is booming – FunnelFox makes it easier for mobile apps to manage web-based payments with the industry’s first all-in-one web billing solution.</p></div>
<p><a href="https://funnelfox.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">FunnelFox</a>, a US-based startup pioneering Web2App technology, today announced the launch of <strong>FunnelFox Billing</strong>, the industry’s first all-in-one solution for managing web-based payments for mobile apps. Designed to help growth teams navigate the complexity of Web2App monetization and overcome infrastructure blockers, FunnelFox Billing unifies the entire web payment flow into a single interface – from checkout to chargeback protection. Early results show a 20-30% increase in payment success rates.</p>
<h2>Market shift driving Web2App adoption</h2>
<p>Web2App adoption is surging as mobile developers increasingly acquire users through web funnels where subscriptions are purchased on the web before users download the app. In 2024, Web2App adoption <a href="https://www.appsflyer.com/resources/reports/top-5-data-trends/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">grew</a> by 77% YoY, while user acquisition spend in this channel <a href="https://www.singular.net/blog/web2app-spend/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">rose</a> by 54%.</p>
<p>Momentum has been further accelerated following a landmark <a href="https://www.theverge.com/news/659246/apple-epic-app-store-judge-ruling-control" target="_blank" rel="noopener nofollow external" data-wpel-link="external">US court ruling</a> that prohibits Apple from restricting how developers direct users to external payment options on the web. Developers can now embed web-based checkout flows directly inside mobile apps – unlocking web-based subscriptions, and bypassing App Store’s 15-30% commission in favor of 3-5% web payment fees.</p>
<p>However, transitioning to web payments brings its own set of infrastructure challenges – managing multiple payment providers, handling chargebacks and refunds that can trigger account bans, navigating complex routing and orchestration logic. Most teams juggle six or more disconnected tools to stitch together a functioning billing stack.</p>
<blockquote><p><em><span style="font-weight: 400;">“One of the most common scenarios is a payment provider account being unexpectedly blocked. In these cases, orchestration is critical – it allows to seamlessly reroute the user to an alternative provider and avoid losing the transaction,” explains <strong>Andrey Shakhtin</strong>, Co-Founder and CEO of FunnelFox. “Improving conversion from checkout to successful payment requires a full stack of coordinated actions: using local providers, switching between them, supporting region-specific payment methods, and ensuring that the logic runs without interruption.”</span></em></p></blockquote>
<h2>Solving the complexity of Web2App monetization</h2>
<p>FunnelFox Billing solves this problem with the first fully unified solution for managing web subscriptions in one place and orchestrating web-based payments, eliminating the need for a complex stack of disconnected tools. Through a single interface, it covers the entire web payment flow: from paywalls and checkout experiences to real-time routing, fallback handling, refunds, and chargeback mitigation.</p>
<p>With advanced features like revenue recovery, cascading payments, smart retries, and an extended CRM layer across all payment providers, FunnelFox Billing significantly reduces operational costs and risk while increasing payment success rates. In early testing, FunnelFox clients reported a 20-30% increase in successful payment conversions. This solution helps app developers streamline their payment infrastructure, boost conversion rates, and reduce the load on support teams through automation.</p>
<blockquote><p><em>“The recent market shifts in the US and the Apple ruling create exciting opportunities, but also introduce new risks. Apple still doesn’t offer tools to streamline web-based payments, and that impacts not only revenue, but user trust. The payment stack is a critical point where &#8220;loyal&#8221; money is often lost”, said <strong>Andrey Shakhtin</strong>, Co-Founder and CEO of FunnelFox. “Our mission is to help growth teams scale their apps without infrastructure blockers. FunnelFox Billing is built to account for every possible revenue leak during the payment process, unlocking up to a 30% increase in revenue.”</em></p></blockquote>
<p>FunnelFox Billing is now available globally.</p>
<h2>Pioneering Web2App</h2>
<p>FunnelFox was founded in 2024 by Andrey Shakhtin (a Web2App expert and former growth executive at Palta, Vivid Money, MuseScore) together with Adapty.io, a revenue management platform used by over 11,000 apps with $1.9B in tracked revenue. The two products are building a complementary ecosystem for app monetization. For example, following the recent Apple ruling, they jointly launched an in-app web paywall feature.</p>
<p>Capitalizing on a major market shift, FunnelFox has seen strong traction. The company has achieved 13x revenue growth over the past 12 months, serving clients globally, including Zing Coach, Shmoody, Facetune, Zumba, Paired, Lifesum, Reading.com, and many others. To date, FunnelFox has processed 3+ million transactions, generated $50+ million in client revenue with an industry-leading &gt;140% ROAS, and supports over 500 app projects worldwide.</p>
<p>FunnelFox is the first no-code Web2App platform and is rapidly becoming the backbone of the global Web2App ecosystem. In the coming months, the company plans to strengthen its product offering, expand its client base in the US and globally, and build strategic partnerships to accelerate adoption across the app economy.</p>
<p>The post <a href="https://www.businessofapps.com/news/funnelfox-launches-industrys-first-unified-web-billing-solution/" data-wpel-link="internal">FunnelFox launches industry’s first unified web billing solution</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Who is coming to APS NYC 2025?</title>
		<link>https://www.businessofapps.com/news/who-is-coming-to-aps-nyc-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 05 Aug 2025 14:36:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102586</guid>

					<description><![CDATA[<p>App Promotion Summit returns to NYC on Thursday, September 18th and we’d love to see you there. This is your chance to join over 300 app marketers and product leaders from the world’s leading apps and brands. Apps, brands, and games confirmed to attend include The Weather Channel, Babbel, Scopely, Walmart, Headspace, FanDuel, Lyft, The Economist, Wattpad, Audible, Realtor.com, Etsy, SoundCloud, Ralph Lauren, Conde Nast, Tinder, Quizlet, DraftKings, Elevate Labs, Peloton, WeWard, HER, Reuters, TouchTunes, Abide, BetterSleep, Dow Jones, Sago Mini, Reckitt, DIRECTV, Back Market, Citizen, NBA, Gannett, DailyPay, The Atlantic, Poshmark, and Hopper. Industry leaders including RevenueCat, Paddle, Appfigures, Reddit, Stream, Mintegral, T-Mobile Advertising Solutions, Adapty, Gummicube, MobileAction, Superwall, Alison, Vibe, FastSpring, and AppTweak will be showcasing their products and services at the conference.</p>
<p>The post <a href="https://www.businessofapps.com/news/who-is-coming-to-aps-nyc-2025/" data-wpel-link="internal">Who is coming to APS NYC 2025?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102627 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/08/APS-NYC-Networking.webp" alt="" width="1120" height="896" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/APS-NYC-Networking-450x360.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/APS-NYC-Networking-768x614.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/APS-NYC-Networking-1024x819.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit</a> returns to NYC on Thursday, September 18th and we’d love to see you there.</p>
<p>This is your chance to <a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">join over 300 app marketers and product leaders</a> from the world’s leading apps and brands.</p>
<p>Apps, brands, and games confirmed to attend include The Weather Channel, Babbel, Scopely, Walmart, Headspace, FanDuel, Lyft, The Economist, Wattpad, Audible, Realtor.com, Etsy, SoundCloud, Ralph Lauren, Conde Nast, Tinder, Quizlet, DraftKings, Elevate Labs, Peloton, WeWard, HER, Reuters, TouchTunes, Abide, BetterSleep, Dow Jones, Sago Mini, Reckitt, DIRECTV, Back Market, Citizen, NBA, Gannett, DailyPay, The Atlantic, Poshmark, and Hopper.</p>
<p>Industry leaders including RevenueCat, Paddle, Appfigures, Reddit, Stream, Mintegral, T-Mobile Advertising Solutions, Adapty, Gummicube, MobileAction, Superwall, Alison, Vibe, FastSpring, and AppTweak will be showcasing their products and services at the conference.</p>
<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102626 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/08/Screenshot-2025-07-29-152654.webp" alt="" width="1120" height="493" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/Screenshot-2025-07-29-152654-450x198.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/Screenshot-2025-07-29-152654-768x338.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/Screenshot-2025-07-29-152654-1024x451.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p>App Promotion Summit NYC will feature sessions on user acquisition, retention, monetization, and emerging growth strategies, with speakers from leading apps and platforms.</p>
<p>The event provides an opportunity to <a href="https://apppromotionsummit.com/nyc/networking-experiences/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">connect and network</a> with senior decision-makers across eCommerce, fintech, entertainment, health, gaming, and more.</p>
<p>If you would like to attend APS NYC now is the time to <a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">get a ticket</a> as the Early Bird discount ends on August 22nd. You can also join us as a <a href="https://apppromotionsummit.com/nyc/want-to-sponsor/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">partner</a>.</p>
<p>&nbsp;</p>
<p><a href="https://apppromotionsummit.com/nyc/want-to-sponsor/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102594 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925.webp" alt="" width="1120" height="630" srcset="https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925-450x253.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925-768x432.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/08/APSL25-PARTNERS-1280X720-072925-1024x576.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p>The post <a href="https://www.businessofapps.com/news/who-is-coming-to-aps-nyc-2025/" data-wpel-link="internal">Who is coming to APS NYC 2025?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Meta accounted for 60% of social app revenues in 2024</title>
		<link>https://www.businessofapps.com/news/meta-accounted-for-60-percent-social-app-revenues-in-2024/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Fri, 01 Aug 2025 07:00:54 +0000</pubDate>
				<category><![CDATA[App Data]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102553</guid>

					<description><![CDATA[<p>Meta Platforms, the operator of Facebook, Instagram, WhatsApp and Threads, was responsible for 60 percent of all social app revenues in 2024. The company made $160 billion from advertising revenues in 2024, with $91.3 billion from Facebook and an estimated $66.9 billion from Instagram. That makes them the two largest social apps by far in revenue terms, although YouTube is beginning to grow its business to be competitive with at least Instagram. In 2024, YouTube generated $36.1 billion from advertising and a further $14.5 billion from subscriptions, according to data presented in the Social App Report. Social Revenues by App 2010 to 2024 ($mm) TikTok was, for the second year in a row, the fastest growing social platform in the world. Its revenues grew by</p>
<p>The post <a href="https://www.businessofapps.com/news/meta-accounted-for-60-percent-social-app-revenues-in-2024/" data-wpel-link="internal">Meta accounted for 60% of social app revenues in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-102557" src="https://www.businessofapps.com/wp-content/uploads/2025/07/thumbnail-1.png" alt="" width="700" height="450" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/thumbnail-1-450x289.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/thumbnail-1.png 700w" sizes="(max-width: 700px) 100vw, 700px" /></p>
<p>Meta Platforms, the operator of Facebook, Instagram, WhatsApp and Threads, was responsible for 60 percent of all social app revenues in 2024. The company made $160 billion from advertising revenues in 2024, with $91.3 billion from Facebook and an estimated $66.9 billion from Instagram.</p>
<p>That makes them the two largest social apps by far in revenue terms, although YouTube is beginning to grow its business to be competitive with at least Instagram. In 2024, YouTube generated $36.1 billion from advertising and a further $14.5 billion from subscriptions, <a href="https://www.businessofapps.com/data/social-app-report/" data-wpel-link="internal">according to data presented in the Social App Report</a>.</p>
<h3>Social Revenues by App 2010 to 2024 ($mm)</h3>
<div style="position: relative; width: 100%; height: 0px; padding: 68.75% 0px 0px; overflow: hidden; will-change: transform;"><iframe style="position: absolute; width: 100%; height: 100%; top: 0px; left: 0px; border: none; padding: 0px; margin: 0px;" title="Social app revenue (line)" src="https://e.infogram.com/ca7f13a3-8f20-4675-a05a-2799757641b4?src=embed&amp;embed_type=responsive_iframe" allowfullscreen="allowfullscreen"></iframe></div>
<p>TikTok was, for the second year in a row, the fastest growing social platform in the world. Its revenues grew by 42.8% in 2024, which it made primarily from advertising. Commerce, which TikTok has invested heavily in in South-east Asia, has become a larger pillar of the app&#8217;s overall revenue.</p>
<p>Smaller apps, such as Snapchat, Pinterest and LinkedIn, all reported revenue increases and accelerated growth. X, formerly Twitter, was the only social platform in the report to see its revenues decline in 2024, as Elon Musk&#8217;s microblogging site continues to struggle to win back advertisers.</p>
<p>Outside of revenues, Facebook was the most used social app with three billion monthly active users. WhatsApp had the highest daily engagement, at 84.1 percent, while TikTok had the highest average time spent per user at over one hour per day.</p>
<p>The focus is well and truly on AI by almost all of the social apps mentioned in the report, with the metaverse and artificial reality pushed to the background. Meta and Snapchat are still working on mixed reality, but have redirected resources to AI efforts. Smaller platforms, such as Snapchat and Pinterest, have looked to ChatGPT and other foundational model developers to create their own AI services, rather than pursue it independently like Meta and X.</p>
<p>Want to learn more about the social app market? <a href="https://www.businessofapps.com/data/social-app-report/" data-wpel-link="internal">Check out our report</a>, with hundreds of charts and benchmarks on the industry.</p>
<p>The post <a href="https://www.businessofapps.com/news/meta-accounted-for-60-percent-social-app-revenues-in-2024/" data-wpel-link="internal">Meta accounted for 60% of social app revenues in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App monetization shifts focus to localization and psychological pricing tactics</title>
		<link>https://www.businessofapps.com/news/app-monetization-shifts-focus-to-localization-and-psychological-pricing-tactics/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 30 Jul 2025 13:37:23 +0000</pubDate>
				<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102533</guid>

					<description><![CDATA[<p>App developers are abandoning one-size-fits-all pricing models as subscription fatigue drives the need for more sophisticated monetization strategies that account for regional differences and user psychology. Speaking at App Promotion Summit London 2025, Jens-Fabian Goetzmann from RevenueCat presented data showing that 28% of users cancel seven-day trials within the first hour, with 60% churning within 36 hours. This early abandonment pattern has forced developers to rethink traditional subscription approaches in favor of multi-tiered systems that better match diverse user willingness to pay. Regional purchasing patterns drive localization RevenueCat&#8217;s analysis of global markets reveals stark differences in user behavior. North American users predominantly favor subscriptions, while East Asian markets show strong preference for one-off purchases and consumables. This has prompted apps to tailor not just pricing</p>
<p>The post <a href="https://www.businessofapps.com/news/app-monetization-shifts-focus-to-localization-and-psychological-pricing-tactics/" data-wpel-link="internal">App monetization shifts focus to localization and psychological pricing tactics</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-102540" src="https://www.businessofapps.com/wp-content/uploads/2025/07/494084695_1474719240610577_2327030101206349955_n.jpg" alt="" width="2000" height="1333" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/494084695_1474719240610577_2327030101206349955_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/494084695_1474719240610577_2327030101206349955_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/494084695_1474719240610577_2327030101206349955_n-1024x682.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p>App developers are abandoning one-size-fits-all pricing models as subscription fatigue drives the need for more sophisticated monetization strategies that account for regional differences and user psychology.</p>
<p>Speaking at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>, <a href="https://www.linkedin.com/in/jefago/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Jens-Fabian Goetzmann</a> from <a href="https://www.businessofapps.com/marketplace/revenue-cat/" target="_blank" rel="noopener" data-wpel-link="internal">RevenueCat</a> presented data showing that 28% of users cancel seven-day trials within the first hour, with 60% churning within 36 hours. This early abandonment pattern has forced developers to rethink traditional subscription approaches in favor of multi-tiered systems that better match diverse user willingness to pay.</p>
<h2>Regional purchasing patterns drive localization</h2>
<p>RevenueCat&#8217;s analysis of global markets reveals stark differences in user behavior. North American users predominantly favor subscriptions, while East Asian markets show strong preference for one-off purchases and consumables. This has prompted apps to tailor not just pricing to local purchasing power, but entire payment models to regional preferences.</p>
<p>The company&#8217;s data from thousands of apps shows that 28% of users cancel seven-day trials within the first hour, with 60% churning within 36 hours. This early cancellation pattern has driven developers toward psychological pricing tactics that anchor digital purchases within higher-value mental categories.</p>
<p><em><strong>Ten revenue growth ideas for 2025</strong></em></p>
<p><iframe title="10 Revenue Growth Ideas for 2025" src="//www.youtube.com/embed/a4fIBCOhmQY" width="960" height="540" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><em>Source: App Promotion Summit</em></p>
<h2>Strategies for 2025</h2>
<p>In the course of his presentation, Jens outlined specific strategies product owners might want to consider leveraging to boost app revenue.</p>
<p>He and his team recommend implementing multiple subscription tiers alongside consumable purchases to capture different customer segments, following Tinder&#8217;s three-tier model. Developers should localize pricing to reflect purchasing power and adapt payment models to regional preferences, with trials and consumables varying by market.</p>
<p>They also recommend utilizing Apple&#8217;s Advanced Commerce API to enable dynamic pricing and custom bundles previously impossible under standard App Store constraints.</p>
<p>RevenueCat also advocates psychological pricing tactics including mental accounting manipulation, aka positioning app purchases within higher-value categories like vacation expenses rather than digital goods. They also recommend leveraging effort investment through extensive onboarding or achievement systems to increase perceived value.</p>
<p class="whitespace-normal break-words">Jens advocates adopting gaming industry live operations for non-gaming apps, e.g. using time-limited content and seasonal events to maintain engagement. He also stressed the importance of using Apple&#8217;s consumption data features to combat refund rates, citing a 36% reduction case study.</p>
<p class="whitespace-normal break-words">Finally, he and his team recommend redesigning cancellation flows to offer alternatives like pauses and discounts, while implementing targeted win-back campaigns using personalized messaging.</p>
<h2 class="whitespace-normal break-words">Beyond traditional metrics</h2>
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<p>The strategies reflect an industry maturation beyond simple subscription conversion optimization. As acquisition costs rise and user behavior fragments across regions, successful apps increasingly rely on retention-focused approaches that account for psychological pricing principles and market-specific preferences.</p>
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<p>The post <a href="https://www.businessofapps.com/news/app-monetization-shifts-focus-to-localization-and-psychological-pricing-tactics/" data-wpel-link="internal">App monetization shifts focus to localization and psychological pricing tactics</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Introducing the Travel App Market Landscape</title>
		<link>https://www.businessofapps.com/news/travel-app-market-landscape/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Tue, 29 Jul 2025 14:55:54 +0000</pubDate>
				<category><![CDATA[App Data]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102518</guid>

					<description><![CDATA[<p>Travel apps were responsible for over $1 trillion in value creation in 2024, with approximately 44 percent of all travel app bookings made via apps. These apps have become key in organising the various bookings that go into a successful trip, and there are plenty of apps available for each type of travel niche. According to the Travel App Report, over 900 million people used travel apps in 2024. Since the pandemic, users are relying even more on apps to create their perfect experience, and the majority of online travel agencies have seen their revenues exceed 2019 levels. In our market map, we cover all of the major subsectors of the industry with the top apps in each: Marketplace: Many travel apps now bundle hotels,</p>
<p>The post <a href="https://www.businessofapps.com/news/travel-app-market-landscape/" data-wpel-link="internal">Introducing the Travel App Market Landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-102520" src="https://www.businessofapps.com/wp-content/uploads/2025/07/Travel-App-2025-Market-Map_Square.png" alt="" width="1200" height="1200" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/Travel-App-2025-Market-Map_Square-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/Travel-App-2025-Market-Map_Square-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/Travel-App-2025-Market-Map_Square-1024x1024.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p>Travel apps were responsible for over $1 trillion in value creation in 2024, with approximately 44 percent of all travel app bookings made via apps. These apps have become key in organising the various bookings that go into a successful trip, and there are plenty of apps available for each type of travel niche.</p>
<p>According to the <a href="https://www.businessofapps.com/data/travel-app-report/" data-wpel-link="internal">Travel App Report</a>, over 900 million people used travel apps in 2024. Since the pandemic, users are relying even more on apps to create their perfect experience, and the majority of online travel agencies have seen their revenues exceed 2019 levels.</p>
<p>In our market map, we cover all of the major subsectors of the industry with the top apps in each:</p>
<ul>
<li><strong>Marketplace:</strong> Many travel apps now bundle hotels, flights, home rentals, car hire, and more into a single marketplace. Providers such as Booking, Expedia and TripAdvisor offer these services through their own subsidiaries and third-party partners. Google Travel takes a different approach, acting purely as a portal to other vendors and earning commission from each referral.</li>
<li><strong>Rentals:</strong> The short-term rental market has expanded rapidly over the past decade, largely driven by Airbnb and Vrbo. Newer platforms like Sonder, Sykes and Plum Guide have emerged with a more curated approach, offering stays tailored to specific styles or premium-market customers.</li>
<li><strong>Hotels:</strong> Some booking platforms remain focused on hotels. Hotels.com, HotelTonight, Agoda and trivago have partnerships with hundreds of thousands of properties, earning commission on each booking. ResortPass adds a twist, allowing users to access hotel amenities—like spas and cabanas—without staying overnight.</li>
<li><strong>Flights:</strong> Apps like Skyscanner, KAYAK and Kiwi specialise in finding the cheapest flight options, with tools to track fare trends and identify the most affordable travel days. CLEAR streamlines the airport experience by consolidating required documents in one app.</li>
<li><strong>Event Booking:</strong> For those travelling for entertainment, apps like Ticketmaster, StubHub and Eventbrite are go-to platforms for booking events. Meanwhile, GetYourGuide, Headout and Klook offer tickets to top attractions and guided tours in many major cities.</li>
<li><strong>Restaurant Booking:</strong> Finding great local food is a key part of travel. Apps like OpenTable, Yelp, Resy and TheFork help diners reserve tables while offering user reviews and ratings to avoid tourist traps.</li>
<li><strong>Taxis:</strong> Navigating a new city can be tricky, but taxi and ride-hailing apps make it easier. Uber is the most widely available, while Lyft, Bolt, FreeNow and inDrive serve specific regions where they are popular and reliable.</li>
<li><strong>Car Rental:</strong> Renting a car is another flexible option. Sixt, Turo and Avis offer vehicles of all types, while Zipcar uses a map-based system (similar to Lime and Bird) for hourly or daily car rentals.</li>
<li><strong>Planners:</strong> Organising a multi-stop trip can be stressful, but apps like TripIt, Wanderlog and Allyz help users plan day-by-day activities. Rome2Rio, Moovit and Roadtrippers assist with mapping out routes and identifying the best transport options.</li>
<li><strong>Maps:</strong> For finding your way, classic mapping apps like Google Maps, Waze and Citymapper provide directions and real-time data. AllTrails is ideal for hikers, offering curated walking routes and a community of outdoor enthusiasts.</li>
<li><strong>Trackers:</strong> Want to know where your flight is? Flightradar24, Flighty and FlightAware let you track flights in real time. Interrail and NextBus provide similar tracking for rail travel in Europe and buses in U.S. metro areas, respectively.</li>
<li><strong>Translation Tools:</strong> If you&#8217;re rusty on your language skills, translation apps like Google Translate, iTranslate and DeepL offer quick and effective help in real time.</li>
<li><strong>Money Transfer:</strong> Avoid hefty transaction fees abroad with services like Revolut, Wise and Remitly, which offer low-cost or fee-free international spending.</li>
<li><strong>Weather:</strong> Apps like The Weather Channel, AccuWeather and the Met Office provide accurate forecasts to help you pack appropriately and plan ahead.</li>
<li><strong>Luggage:</strong> To keep tabs on your bags, Airtag and Tile offer GPS-enabled tags with real-time tracking. If you need to stash your luggage while exploring, Bounce and StowYourBags help locate nearby storage options.</li>
</ul>
<p><strong>Download the Travel App Market Map <a href="https://www.businessofapps.com/travel-app-market-map/" data-wpel-link="internal">here</a> to get a comprehensive view of the market and all of the top apps. </strong></p>
<p>The post <a href="https://www.businessofapps.com/news/travel-app-market-landscape/" data-wpel-link="internal">Introducing the Travel App Market Landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Yodel Mobile joins forces with Cherie Blair Foundation for Women in charity app initiative</title>
		<link>https://www.businessofapps.com/news/yodel-mobile-joins-forces-with-cherie-blair-foundation-for-women-in-charity-app-initiative/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 28 Jul 2025 13:15:52 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102506</guid>

					<description><![CDATA[<p>Leading app growth agency Yodel Mobile by NP Digital has announced the Cherie Blair Foundation for Women as the latest partner in its pro-bono charity app marketing initiative. The partnership aims to enhance HerVenture, the Foundation’s free, award-winning mobile learning app designed to support women entrepreneurs. Yodel Mobile will provide comprehensive App Store Optimisation (ASO) support, at no cost to HerVenture, to boost HerVenture’s visibility and conversion in the Nigerian app store, a key growth market for the app. Developed by the Cherie Blair Foundation for Women, HerVenture offers personalised, bite-sized business training on topics like launching a business, managing finances and eCommerce as well as access to a network of peers and local events, creating a strong community of female founders. Their innovative approach</p>
<p>The post <a href="https://www.businessofapps.com/news/yodel-mobile-joins-forces-with-cherie-blair-foundation-for-women-in-charity-app-initiative/" data-wpel-link="internal">Yodel Mobile joins forces with Cherie Blair Foundation for Women in charity app initiative</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<div id="attachment_102509" style="width: 1210px" class="wp-caption alignnone"><a href="https://yodelmobile.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-102509" class="wp-image-102509 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_13.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_13-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_13-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_13-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a><p id="caption-attachment-102509" class="wp-caption-text">The partnership aims to boost the foundation’s HerVenture’s app’s reach among women entrepreneurs in Nigeria.</p></div>
<p>Leading app growth agency <a href="https://www.businessofapps.com/marketplace/yodel-mobile/" target="_blank" rel="noopener" data-wpel-link="internal">Yodel Mobile by NP Digital</a> has announced the <a href="https://cherieblairfoundation.org/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Cherie Blair Foundation for Women</a> as the latest partner in its pro-bono charity app marketing initiative. The partnership aims to enhance <a href="https://herventure.org/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">HerVenture</a>, the Foundation’s free, award-winning mobile learning app designed to support women entrepreneurs.</p>
<p>Yodel Mobile will provide comprehensive App Store Optimisation (ASO) support, at no cost to HerVenture, to boost HerVenture’s visibility and conversion in the Nigerian app store, a key growth market for the app.</p>
<p>Developed by the Cherie Blair Foundation for Women, HerVenture offers personalised, bite-sized business training on topics like launching a business, managing finances and eCommerce as well as access to a network of peers and local events, creating a strong community of female founders.</p>
<p>Their innovative approach makes business education accessible to underserved communities, aligning perfectly with Yodel Mobile’s commitment to supporting impactful products that drive social change.</p>
<p><a href="https://www.linkedin.com/in/arazoo-kadir/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Arazoo Kadir</a>, Agency Growth Director at Yodel Mobile, said, “We’re excited to leverage our expertise to empower HerVenture’s mission of uplifting women entrepreneurs. Our charity initiative first launched in 2019 and reflects our dedication to levelling the playing field in the digital ecosystem, particularly for underrepresented communities. We’re proud to offer our expertise to drive app growth where it matters most.”</p>
<p>“We are thrilled to collaborate with Yodel Mobile through this generous initiative,” said <a href="https://www.linkedin.com/in/emily-scott-8790391/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Emily Scott</a>, Director of Programs and Impact at the Cherie Blair Foundation for Women. “Their support will be instrumental in helping us expand our reach and deepen our impact in Nigeria, where many women entrepreneurs lack access to traditional training and mentorship opportunities.”</p>
<p>This year’s initiative, which kicked off in June 2025, will run for six months. The ASO programme will focus on optimising HerVenture’s app store listing for the Nigerian market through tailored localisation, enhancing visibility and conversion in a region where the app has the potential to transform thousands of lives.</p>
<p>This partnership forms part of Yodel Mobile’s wider pro-bono programme, which includes two annual initiatives: one supporting charitable organisations, and another dedicated to empowering Black founders. Each year, a small number of purpose-driven apps are selected through an open call to receive expert marketing support. Past participants include Breast Cancer Care, My House of Memories, Legendary Rootz and UGeo.</p>
<p>Founded in 2007, Yodel Mobile specialises in full-funnel mobile marketing strategies, including app store optimisation (ASO), paid media management, retention, engagement and monetisation strategies. Now part of NP Digital, the agency has driven success for leading brands such as B&amp;Q, UKTV, Afterpay, Yodel Delivery and TUI.</p>
<p>The past year has marked a period of significant momentum for Yodel Mobile, with rapid global expansion, major client wins, and global recognition, including the Sunday Times Best Places to Work 2025, App Marketing Agency of the Year 2024, Most Effective ASO Campaign 2023, and a spot on the Culture 100: Greatest Places to Work 2024.</p>
<p>The post <a href="https://www.businessofapps.com/news/yodel-mobile-joins-forces-with-cherie-blair-foundation-for-women-in-charity-app-initiative/" data-wpel-link="internal">Yodel Mobile joins forces with Cherie Blair Foundation for Women in charity app initiative</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Introducing the App Development Ecosystem Market Map 2025</title>
		<link>https://www.businessofapps.com/news/introducing-the-app-development-ecosystem-market-map-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 25 Jul 2025 12:25:15 +0000</pubDate>
				<category><![CDATA[App Development]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102453</guid>

					<description><![CDATA[<p>In today&#8217;s rapidly evolving mobile landscape, building a successful app requires navigating an increasingly complex ecosystem of tools and technologies. Modern development demands expertise across multiple domains — from backend infrastructure and testing pipelines to distribution strategies and cross-platform frameworks. User expectations have reached unprecedented heights while the market grows more competitive daily. Choosing the right development stack has evolved far beyond simple coding decisions to become a critical strategic differentiator. Yet the app development space has become more fragmented and overwhelming than ever before. With hundreds of platforms, frameworks, and services available, development teams face decision paralysis. Finding the right combination of tools that work seamlessly together requires cutting through endless vendor noise to identify solutions that actually deliver on their promises. To help</p>
<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-development-ecosystem-market-map-2025/" data-wpel-link="internal">Introducing the App Development Ecosystem Market Map 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-development-ecosystem-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-102454 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/App-Development-Ecosystem-2025-Market-Map_Square-1-1024x1024-1.png" alt="" width="1024" height="1024" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/App-Development-Ecosystem-2025-Market-Map_Square-1-1024x1024-1-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/App-Development-Ecosystem-2025-Market-Map_Square-1-1024x1024-1-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/App-Development-Ecosystem-2025-Market-Map_Square-1-1024x1024-1.png 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p>In today&#8217;s rapidly evolving mobile landscape, building a successful app requires navigating an increasingly complex ecosystem of tools and technologies.</p>
<p>Modern development demands expertise across multiple domains — from backend infrastructure and testing pipelines to distribution strategies and cross-platform frameworks.</p>
<p>User expectations have reached unprecedented heights while the market grows more competitive daily. Choosing the right development stack has evolved far beyond simple coding decisions to become a critical strategic differentiator.</p>
<p class="whitespace-normal break-words">Yet the app development space has become more fragmented and overwhelming than ever before. With hundreds of platforms, frameworks, and services available, development teams face decision paralysis. Finding the right combination of tools that work seamlessly together requires cutting through endless vendor noise to identify solutions that actually deliver on their promises.</p>
<p>To help development teams make sense of this complex landscape, we have curated the <em><a href="https://www.businessofapps.com/app-development-ecosystem-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">App Development Ecosystem Market Map 2025</a></em>.</p>
<p>This comprehensive resource highlights the leading platforms across essential development categories, including:</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f3d7.png" alt="🏗" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Mobile App Development Agencies</strong></p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2699.png" alt="⚙" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Low- &amp; No-code Development</strong></p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4f1.png" alt="📱" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Mobile App Frameworks</strong></p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2601.png" alt="☁" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Backend &amp; Cloud</strong></p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f9ea.png" alt="🧪" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Testing &amp; CI/CD</strong></p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>App Distribution &amp; Stores</strong></p>
<p class="whitespace-normal break-words">With the right development stack, teams can focus on building exceptional user experiences rather than wrestling with technical complexity and tool integration challenges.</p>
<p><strong><a href="https://www.businessofapps.com/app-development-ecosystem-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">Download the <em>App Development Ecosystem Market Map 2025</em></a> — available in PNG or PDF format, including a landscape version perfect for team planning sessions and strategic discussions.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-development-ecosystem-market-map-2025/" data-wpel-link="internal">Introducing the App Development Ecosystem Market Map 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>How Deezer grew 36% with one hand tied behind its back</title>
		<link>https://www.businessofapps.com/news/how-deezer-grew-36-with-one-hand-tied-behind-its-back/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 24 Jul 2025 15:01:59 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102463</guid>

					<description><![CDATA[<p>Sherina Khalidi stood before the audience at App Promotion Summit London 2025 with the kind of graph that would make any marketing executive wince. The line was stubbornly flat — a visual testament to what she called &#8220;not very satisfying&#8221; growth at Deezer, the Paris-based music streaming service where she serves as VP of Marketing. But Khalidi had learned to love that graph, because it told a story about constraints breeding creativity. While Spotify and Apple Music threw marketing dollars around like confetti, Deezer was doing something different: cutting costs, shuttering unprofitable services, and raising prices in a methodical march toward profitability. The company was deliberately tying one hand behind its back in the acquisition game, and Khalidi&#8217;s job was to figure out how to</p>
<p>The post <a href="https://www.businessofapps.com/news/how-deezer-grew-36-with-one-hand-tied-behind-its-back/" data-wpel-link="internal">How Deezer grew 36% with one hand tied behind its back</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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<p><a href="https://www.youtube.com/watch?v=eQPeyNFyfXo" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102482 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493846736_1474713027277865_2457736915027691560_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493846736_1474713027277865_2457736915027691560_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493846736_1474713027277865_2457736915027691560_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493846736_1474713027277865_2457736915027691560_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p><a href="https://www.businessofapps.com/app-leaders/sherina-khalidi/" target="_blank" rel="noopener" data-wpel-link="internal">Sherina Khalidi</a> stood before the audience at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a> with the kind of graph that would make any marketing executive wince. The line was stubbornly flat — a visual testament to what she called &#8220;not very satisfying&#8221; growth at <a href="https://www.deezer.com/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Deezer</a>, the Paris-based music streaming service where she serves as VP of Marketing.</p>
<p>But Khalidi had learned to love that graph, because it told a story about constraints breeding creativity. While Spotify and Apple Music threw marketing dollars around like confetti, Deezer was doing something different: cutting costs, shuttering unprofitable services, and raising prices in a methodical march toward profitability. The company was deliberately tying one hand behind its back in the acquisition game, and Khalidi&#8217;s job was to figure out how to win anyway.</p>
<p>&#8220;I have not failed,&#8221; she began, quoting Thomas Edison. &#8220;I&#8217;ve just found 10,000 ways that won&#8217;t work.&#8221; This was the business philosophy that would lead her team to run 82 marketing experiments in a single year, with a failure rate of&#8230; exactly one-third.</p>
<h2>The alchemy of innovation</h2>
<p>In Khalidi&#8217;s telling, most companies confuse optimization with innovation. Optimization is the safe play — take what exists, tweak it, iterate, improve by increments. It&#8217;s the marketing equivalent of redecorating the same room over and over. Innovation, she argued, requires something more dangerous: breaking the mold and thinking out of the box, those clichéd phrases that usually signal empty corporate speak but in Khalidi&#8217;s case described a systematic approach to controlled chaos.</p>
<p>Her formula was deceptively simple: job expertise plus freedom plus trust equals magic. The expertise part was non-negotiable, you had to know your channels inside and out, understand bidding strategies, attribution windows, and all the technical minutiae that are the hallmark of a true professional. But the other two ingredients were where most companies stumbled. Freedom meant giving people permission to fail spectacularly. Trust meant asking for forgiveness rather than permission.</p>
<p><img decoding="async" class="alignnone size-full wp-image-102480" src="https://www.businessofapps.com/wp-content/uploads/2025/07/494104448_1474713123944522_8049187145228223557_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/494104448_1474713123944522_8049187145228223557_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/494104448_1474713123944522_8049187145228223557_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/494104448_1474713123944522_8049187145228223557_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p>The results spoke for themselves. By year&#8217;s end, Deezer had achieved 36% year-over-year growth — not the hockey-stick trajectory of a startup, but remarkable for a fifteen-year-old company operating under profitability constraints. Khalidi&#8217;s team had essentially learned to make more with less, and the secret weapon was their willingness to be wrong.</p>
<h2>The branding surprise</h2>
<p>One experiment in particular upended Khalidi&#8217;s assumptions about short-term performance versus long-term brand building. Working with Meta, her team compared two approaches: performance-only campaigns versus campaigns that combined performance with branding, using 2.5 times the budget. Conventional wisdom suggested the branding component would be dead weight in the short term, a necessary evil for long-term health.</p>
<p>Instead, the combined approach delivered twice as many incremental conversions. &#8220;It was very surprising and very positive,&#8221; Khalidi admitted, because branding campaigns were supposed to be about patience, planting seeds for future harvests, not immediate returns.</p>
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<p><em><strong>App success through innovative scaling</strong></em></p>
<p><iframe title="App Success Through Innovative Scaling" src="//www.youtube.com/embed/eQPeyNFyfXo" width="1046" height="588" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><em>Source: <a href="https://www.youtube.com/@apppromotionsummit" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit</a></em></p>
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<p>The finding exposed a fundamental flaw in how Deezer — and by extension, most of its competitors — thought about acquisition. Their tried-and-true approach relied heavily on deals and promotions: &#8220;Three months trial, €0,&#8221; the sort of aggressive pricing that drives &#8220;tremendous acquisition&#8221; but attracts what Khalidi called opportunists, i.e. users with no loyalty, no brand affinity, and &#8220;absolutely no reason not to go to any other music streaming service.&#8221;</p>
<p>It was a race to the bottom disguised as growth strategy. Every streaming service could offer the same deals, the same trial periods, the same desperation-scented discounts. In Khalidi&#8217;s analysis, they were &#8220;doing exactly the same as all of our competitors,&#8221; which made them &#8220;super easy to replace.&#8221;</p>
<h2>The accidental breakthrough</h2>
<p>Sometimes the most important discoveries happen by accident. Khalidi&#8217;s team had been struggling with user journey optimization, testing everything from promo headers to redirect strategies. One experiment — changing Google listen actions to redirect users to app store pages instead of the mobile website — was such a disaster they &#8220;dramatically lost 76% conversions&#8221; and killed the test immediately.</p>
<p>Then the SEO team made what seemed like a routine request: could the product and tech teams improve website loading times to boost search rankings? It was purely about appeasing Google&#8217;s algorithm. The technical team obliged, shaving off half a second from loading times.</p>
<p><img decoding="async" class="alignnone size-full wp-image-102483" src="https://www.businessofapps.com/wp-content/uploads/2025/07/494266870_1474713153944519_4722015768486192996_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/494266870_1474713153944519_4722015768486192996_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/494266870_1474713153944519_4722015768486192996_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/494266870_1474713153944519_4722015768486192996_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p>The result was unexpected as conversion rates jumped from 6% to 10%. Half a second — &#8220;it looks like nothing,&#8221; Khalidi noted — had delivered the breakthrough that months of deliberate optimization couldn&#8217;t achieve. It was a reminder that in the digital ecosystem, everything is connected in ways that defy prediction.</p>
<p>&#8220;SEO is sometimes underrated,&#8221; Khalidi concluded, &#8220;and definitely not dead.&#8221;</p>
<h2>The long game</h2>
<p>Khalidi&#8217;s final message was perhaps her most radical: that performance marketers need to think beyond performance. She challenged her team &#8220;not only to drive performance, which they do very well, but on top of it to contribute to brand building at the same time.&#8221; The result was campaigns that managed to serve both masters — driving immediate ROI while building long-term brand equity.</p>
<p>It&#8217;s a philosophy that runs counter to the quarterly thinking that dominates most public companies, but for Deezer, operating under the discipline of profitability, it may be the only sustainable path forward. In a market where everyone can match your prices and copy your features, the only lasting advantage is the one thing competitors can&#8217;t replicate: your brand.</p>
<p><img decoding="async" class="alignnone size-full wp-image-102484" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493959376_1474712997277868_222082429107933878_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493959376_1474712997277868_222082429107933878_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493959376_1474712997277868_222082429107933878_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493959376_1474712997277868_222082429107933878_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p>Khalidi&#8217;s presentation was ultimately about a different kind of innovation — not the flashy, venture-funded kind that makes headlines, but the patient, methodical kind that builds lasting businesses. In an industry obsessed with growth at any cost, Deezer was proving that sometimes the best way forward is to embrace constraints, systematic failure, and the simple fact that failure is often more instructive than success.</p>
<p>The flat line on that opening graph wasn&#8217;t a failure, it was a starting point. And for Khalidi, that made all the difference.</p>
<p><strong><em>Catch Khalidi&#8217;s full talk <a href="https://www.youtube.com/watch?v=eQPeyNFyfXo" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</em></strong></p>
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<p>The post <a href="https://www.businessofapps.com/news/how-deezer-grew-36-with-one-hand-tied-behind-its-back/" data-wpel-link="internal">How Deezer grew 36% with one hand tied behind its back</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APS NYC super early bird tickets ending on 25th July</title>
		<link>https://www.businessofapps.com/news/aps-nyc-super-early-bird-tickets-ending-on-25th-july/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 23 Jul 2025 11:43:52 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102449</guid>

					<description><![CDATA[<p>Super early bird tickets for App Promotion Summit NYC 2025 end this Friday, July 25th. The summit will bring together more than 300 in-person participants and will feature over 30 industry experts presenting across three dedicated content stages. The event also promises outstanding networking opportunities. Tickets are currently available with savings up to $500, but prices increase after Friday&#8217;s deadline. Don&#8217;t miss out on the opportunity to be part of an event that will help you learn how to grow and scale apps.</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-nyc-super-early-bird-tickets-ending-on-25th-july/" data-wpel-link="internal">APS NYC super early bird tickets ending on 25th July</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102451 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/APS_NYC_-_Super_early_bird_tickets_ending_on_25th_July_-_1280x720.webp" alt="" width="1120" height="630" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/APS_NYC_-_Super_early_bird_tickets_ending_on_25th_July_-_1280x720-450x253.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/APS_NYC_-_Super_early_bird_tickets_ending_on_25th_July_-_1280x720-768x432.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/APS_NYC_-_Super_early_bird_tickets_ending_on_25th_July_-_1280x720-1024x576.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
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<p><a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Super early bird tickets</a> for App Promotion Summit NYC 2025 end this Friday, July 25th.</p>
<p>The summit will bring together more than 300 in-person participants and will feature over 30 industry experts presenting across three dedicated content stages. The event also promises outstanding networking opportunities.</p>
<p>Tickets are currently available with savings up to $500, but prices increase after Friday&#8217;s deadline. <a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-hs-link-id="2" data-hs-link-id-v2="y86SGi6i" data-wpel-link="external">Don&#8217;t miss out</a> on the opportunity to be part of an event that will help you learn how to grow and scale apps.</p>
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<p>The post <a href="https://www.businessofapps.com/news/aps-nyc-super-early-bird-tickets-ending-on-25th-july/" data-wpel-link="internal">APS NYC super early bird tickets ending on 25th July</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok reached $23 billion revenue in 2024, 42.8% increase on previous year</title>
		<link>https://www.businessofapps.com/news/tiktok-23-billion-revenue-2024-42-percent-increase/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Tue, 22 Jul 2025 13:48:56 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[TikTok]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102422</guid>

					<description><![CDATA[<p>TikTok&#8217;s revenue surged to $23 billion in 2024, captured in the latest edition of our TikTok App Report, making it the fourth largest social app by revenue behind Facebook, Instagram and YouTube. The majority of this revenue came from its advertising platform, which generated $17 billion in 2024. In-app purchases and commerce are the other two revenue pillars for TikTok, each generating over $2 billion for the app. TikTok revenue by type 2018 to 2024 ($mm) TikTok&#8217;s commerce division had another excellent year, selling over $30 billion in gross merchandize volume. This growth has come primarily from South-east Asia, where it has Indonesia&#8217;s Tokopedia to continue operating its ecommerce platform in the country. Even with the threat of a ban in the US and other</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-23-billion-revenue-2024-42-percent-increase/" data-wpel-link="internal">TikTok reached $23 billion revenue in 2024, 42.8% increase on previous year</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-102437" src="https://www.businessofapps.com/wp-content/uploads/2025/07/dd22.jpg" alt="" width="1536" height="841" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/dd22-450x246.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/dd22-768x421.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/dd22-1024x561.jpg 1024w" sizes="(max-width: 1536px) 100vw, 1536px" /></p>
<p>TikTok&#8217;s revenue surged to $23 billion in 2024, captured in the latest edition of our <a href="https://www.businessofapps.com/data/tiktok-app-report/" data-wpel-link="internal">TikTok App Report</a>, making it the fourth largest social app by revenue behind Facebook, Instagram and YouTube.</p>
<p>The majority of this revenue came from its advertising platform, which generated $17 billion in 2024. In-app purchases and commerce are the other two revenue pillars for TikTok, each generating over $2 billion for the app.</p>
<h3>TikTok revenue by type 2018 to 2024 ($mm)</h3>
<div style="position: relative; width: 100%; height: 0px; padding: 78.57% 0px 0px; overflow: hidden; will-change: transform;"><iframe style="position: absolute; width: 100%; height: 100%; top: 0px; left: 0px; border: none; padding: 0px; margin: 0px;" title="TikTok revenue stack" src="https://e.infogram.com/57092838-4b42-40b8-a468-4d746ed2493c?src=embed&amp;embed_type=responsive_iframe" allowfullscreen="allowfullscreen"></iframe></div>
<p>TikTok&#8217;s commerce division had another excellent year, selling over $30 billion in gross merchandize volume. This growth has come primarily from South-east Asia, where it has Indonesia&#8217;s Tokopedia to continue operating its ecommerce platform in the country.</p>
<p>Even with the threat of a ban in the US and other countries, TikTok continued to grow in 2024, adding 98 million users. It did not lose users in the US either, indicating that users do not see the warnings of Chinese government interloping as credible.</p>
<p>The situation in the US has not effected ByteDance&#8217;s valuation either, with the company&#8217;s value on the private market reaching $400 billion in 2024. It should be noted that the majority of ByteDance&#8217;s revenue and profit comes from the Chinese market.</p>
<p>Even with TikTok&#8217;s fate in the US market still in limbo, the app has carried on growing in all regions. We anticipate that revenues will surpass $30 billion in 2025, pushed ahead by its advertising platform and the continued growth of its ecommerce vehicle.</p>
<p><strong>Want the latest benchmarks and app metrics on TikTok? <a href="https://www.businessofapps.com/data/tiktok-app-report/" data-wpel-link="internal">Check out our full report here</a>. </strong></p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-23-billion-revenue-2024-42-percent-increase/" data-wpel-link="internal">TikTok reached $23 billion revenue in 2024, 42.8% increase on previous year</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Want to speak at App Promotion Summit Berlin?</title>
		<link>https://www.businessofapps.com/news/want-to-speak-at-app-promotion-summit-berlin/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 22 Jul 2025 12:27:43 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102423</guid>

					<description><![CDATA[<p>App Promotion Summit Berlin is calling for speakers to join industry leaders from Babbel, Flink, Bolt, Omio, Freeletics, and Vinted at this year&#8217;s premier app growth event. The summit, taking place on November 27th at Hotel Adlon, brings together app marketers and product experts to share cutting-edge growth strategies and tactics. We are now are seeking exceptional speakers with diverse backgrounds across the entire app ecosystem, from eCommerce and travel to finance and from user acquisition to product marketing and CRM. Speaking opportunities range from main stage presentations to workshops, panels, and interactive discussions. This year&#8217;s program focuses on six key themes: embedding AI in app marketing, world-class retention, user acquisition 2.0, channel diversification, product excellence, and revenue growth. Speakers will have the opportunity to</p>
<p>The post <a href="https://www.businessofapps.com/news/want-to-speak-at-app-promotion-summit-berlin/" data-wpel-link="internal">Want to speak at App Promotion Summit Berlin?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/berlin/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102426 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/489769970_1459079042174597_3570282785642511349_n.jpg" alt="" width="2000" height="1333" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/489769970_1459079042174597_3570282785642511349_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/489769970_1459079042174597_3570282785642511349_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/489769970_1459079042174597_3570282785642511349_n-1024x682.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p><a href="https://apppromotionsummit.com/berlin/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit Berlin</a> is calling for speakers to join industry leaders from Babbel, Flink, Bolt, Omio, Freeletics, and Vinted at this year&#8217;s premier app growth event.</p>
<p>The summit, taking place on November 27th at Hotel Adlon, brings together app marketers and product experts to share cutting-edge growth strategies and tactics.</p>
<p>We are now are seeking exceptional speakers with diverse backgrounds across the entire app ecosystem, from eCommerce and travel to finance and from user acquisition to product marketing and CRM.</p>
<p>Speaking opportunities range from main stage presentations to workshops, panels, and interactive discussions.</p>
<p>This year&#8217;s program focuses on six key themes: embedding AI in app marketing, world-class retention, user acquisition 2.0, channel diversification, product excellence, and revenue growth.</p>
<p>Speakers will have the opportunity to share their insights with the app growth community, supercharge their personal brand, and expand their professional network. Additionally, speakers will receive professional photos and video of their stage presentations.</p>
<p>Interested professionals can submit applications <a href="https://apppromotionsummit.com/berlin/want-to-speak/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">through the form</a> to propose talks, workshops, or roundtable discussions.</p>
<p><a href="https://apppromotionsummit.com/berlin/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102425 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/unnamed-1.jpg" alt="" width="1120" height="630" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/unnamed-1-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/unnamed-1-768x432.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/unnamed-1-1024x576.jpg 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p>The post <a href="https://www.businessofapps.com/news/want-to-speak-at-app-promotion-summit-berlin/" data-wpel-link="internal">Want to speak at App Promotion Summit Berlin?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>ASO leader advocates ditching statistical perfectionism for faster growth</title>
		<link>https://www.businessofapps.com/news/aso-leader-advocates-ditching-statistical-perfectionism-for-faster-growth/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 22 Jul 2025 09:40:25 +0000</pubDate>
				<category><![CDATA[App Store Optimization]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102417</guid>

					<description><![CDATA[<p>App marketing teams are embracing a more pragmatic approach to data analysis, prioritizing business outcomes over statistical significance as industry leaders advocate for &#8220;data-powered&#8221; rather than &#8220;data-driven&#8221; decision making. Speaking at App Promotion Summit London 2025, Simon Thillay, Head of ASO Strategy &#38; Market Insights at AppTweak, outlined how marketing teams can make confident decisions even when statistical certainty remains elusive—a challenge that has long plagued App Store Optimization efforts. The A/B testing disconnect Thillay&#8217;s presentation addressed a persistent industry problem: why A/B test results often fail to match real-world performance after implementation. Using interactive polling with the audience, Thillay demonstrated how statistical uncertainty increases dramatically as confidence intervals widen, making decision-making progressively more difficult even when underlying performance differences may be minimal. &#8220;Most of</p>
<p>The post <a href="https://www.businessofapps.com/news/aso-leader-advocates-ditching-statistical-perfectionism-for-faster-growth/" data-wpel-link="internal">ASO leader advocates ditching statistical perfectionism for faster growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102418 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493470180_1474715087277659_2573724703463221652_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493470180_1474715087277659_2573724703463221652_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493470180_1474715087277659_2573724703463221652_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493470180_1474715087277659_2573724703463221652_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p><em>App marketing teams are embracing a more pragmatic approach to data analysis, prioritizing business outcomes over statistical significance as industry leaders advocate for &#8220;data-powered&#8221; rather than &#8220;data-driven&#8221; decision making.</em></p>
<p>Speaking at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>, <a href="https://www.businessofapps.com/app-leaders/simon-thillay/" target="_blank" rel="noopener" data-wpel-link="internal">Simon Thillay</a>, Head of ASO Strategy &amp; Market Insights at <a href="https://www.businessofapps.com/marketplace/apptweak/" target="_blank" rel="noopener" data-wpel-link="internal">AppTweak</a>, outlined how marketing teams can make confident decisions even when statistical certainty remains elusive—a challenge that has long plagued App Store Optimization efforts.</p>
<h3>The A/B testing disconnect</h3>
<p>Thillay&#8217;s presentation addressed a persistent industry problem: why A/B test results often fail to match real-world performance after implementation. Using interactive polling with the audience, Thillay demonstrated how statistical uncertainty increases dramatically as confidence intervals widen, making decision-making progressively more difficult even when underlying performance differences may be minimal.</p>
<p>&#8220;Most of the time, we keep having results that don&#8217;t appear to match what we observe after we apply the winning result,&#8221; Thillay explained, drawing from eight years of experience in App Store Optimization and growth marketing.</p>
<h3>The sensitivity analysis foundation</h3>
<p>Before diving into complex statistical measures, Thillay advocated for sensitivity analysis as a first-line assessment tool. The method involves calculating how a single additional data point — one more impression or install — would change key metrics like conversion rates.</p>
<p>He showed how one install from four impressions yields a 25% conversion rate, but adding just one more impression could shift that rate to either 40% (if it converts) or 20% (if it doesn&#8217;t). This dramatic variation immediately signals when sample sizes are too small to support confident decision-making.</p>
<p>&#8220;That&#8217;s a great way to visualize how shaky the ratio you&#8217;re looking at is at the moment,&#8221; Thillay noted, while acknowledging the method&#8217;s limitations for high-traffic applications where thousands of daily impressions make rapid fluctuations more complex to assess.</p>
<p><img decoding="async" class="alignnone size-full wp-image-102419" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493978438_1474715217277646_5946194501304234686_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493978438_1474715217277646_5946194501304234686_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493978438_1474715217277646_5946194501304234686_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493978438_1474715217277646_5946194501304234686_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h3>Moving beyond P-values</h3>
<p>While P-values remain useful for binary decisions about statistical significance, Thillay argued that confidence intervals provide superior practical value for marketing teams. Rather than a simple yes-or-no answer about significance, confidence intervals offer visual representation of uncertainty and enable planning around best- and worst-case scenarios.</p>
<p>The distinction proved crucial in a real-world Apple Ads example Thillay shared. With a current bid of $1 and 20% conversion rate yielding $5 cost-per-install, a CMO&#8217;s requirement for positive return on ad spend after one month (with $4 user revenue) would typically suggest lowering the bid to $0.80.</p>
<p>However, when factoring in the confidence interval showing conversion rates between 19-21%, the worst-case scenario could still result in $4.21 cost-per-install at the $0.80 bid level. By incorporating this uncertainty, the team could adjust to a $0.76 bid, ensuring profitability across the entire confidence range.</p>
<h3>The incrementality challenge</h3>
<p>Beyond comparing different time periods, Thillay addressed the critical question of separating genuine marketing impact from seasonal effects — what he terms the &#8220;incrementality&#8221; challenge. This involves creating baseline predictions that account for yearly seasonality, weekly patterns, ongoing growth trends, and specific events.</p>
<p>&#8220;When we talk about incrementality, we want to compare not the improvement we&#8217;ve seen, but rather say, what is the improvement we&#8217;ve seen that is an improvement we wouldn&#8217;t have seen if we hadn&#8217;t done anything,&#8221; he explained.</p>
<p>The methodology proved its value in analyzing Amazon Prime Video&#8217;s performance after adding Taylor Swift&#8217;s Eras Tour to their platform. Using AppTweak&#8217;s statistical calculator, the analysis showed a 22% increase in revenue estimates the day after the concert was added — an impact that could be clearly attributed to the content addition rather than seasonal variations.</p>
<h3>Practical applications across marketing functions</h3>
<p>Thillay detailed how these statistical approaches apply across various marketing scenarios, from evaluating in-app events and major updates to assessing Custom Product Page performance in Apple Ads campaigns. Importantly, he emphasized that finding non-significant results can be equally valuable for strategic decision-making.</p>
<p>In one case, a client experienced a significant drop in app average rating that correlated with decreased downloads. While the natural assumption pointed to causation, statistical analysis revealed the download decrease fell within expected seasonal variation ranges. This insight helped redirect resources toward both rating improvement and alternative growth strategies rather than focusing solely on review management.</p>
<h3>The speed vs. precision balance</h3>
<p>Perhaps most importantly, Thillay challenged the industry&#8217;s obsession with statistical significance, arguing that business context should determine acceptable uncertainty levels. Using another bidding example, he demonstrated how a seemingly large confidence interval (conversion rates between 50.4% and 69.6%) translates to much smaller practical variations at scale.</p>
<p>With 10,000 daily taps, the bid variation drops to just 1.5 cents, often negligible compared to the cost of delayed decision-making. &#8220;You don&#8217;t need to have statistical significance all the time,&#8221; Thillay emphasized. &#8220;You need to consider what&#8217;s the outcome, at what level you&#8217;re actually able to start saying: okay, it&#8217;s not perfect, but it&#8217;s good enough for us to make a decision.&#8221;</p>
<p><img decoding="async" class="alignnone size-full wp-image-102421" src="https://www.businessofapps.com/wp-content/uploads/2025/07/494461900_1474715113944323_6706785336945656337_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/494461900_1474715113944323_6706785336945656337_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/494461900_1474715113944323_6706785336945656337_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/494461900_1474715113944323_6706785336945656337_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h3>Tools and implementation</h3>
<p>Recognizing that statistical expertise isn&#8217;t universal among marketing teams, Thillay advocated for leveraging online calculators and AI tools like ChatGPT for analysis support.</p>
<p>&#8220;You don&#8217;t need to know the math to actually use the statistics,&#8221; he noted.</p>
<h3>The data-powered philosophy</h3>
<p>Thillay&#8217;s presentation concluded with a crucial distinction between being &#8220;data-driven&#8221; versus &#8220;data-powered.&#8221; Rather than allowing data to make decisions automatically, Thillay advocated for using statistical insights to inform decision-making while maintaining focus on practical business outcomes.</p>
<p>&#8220;Focus on outcomes, not statistics,&#8221; he advised. &#8220;Statistics should inform your reporting and decision making, but the practical outcomes are what should determine how you make your decisions.&#8221;</p>
<p>This pragmatic approach acknowledges that even with sophisticated statistical analysis, App Store Optimization often reduces decisions to simple binary choices — keep current creative assets or change them — regardless of whether improvements are modest or substantial. The key lies in understanding what level of uncertainty teams can accept while maintaining competitive agility.</p>
<p>As mobile marketing becomes increasingly complex, Thillay&#8217;s framework offers a balanced approach: embrace statistical rigor where it adds value, but don&#8217;t let the pursuit of perfect data prevent timely, informed decision-making. The goal isn&#8217;t statistical perfection, rather better business outcomes through smarter use of available data.</p>
<p><strong><em>Catch Thillay&#8217;s full session <a href="https://www.youtube.com/watch?v=Q0jY1zVsNP8" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/aso-leader-advocates-ditching-statistical-perfectionism-for-faster-growth/" data-wpel-link="internal">ASO leader advocates ditching statistical perfectionism for faster growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Five takeaways from the 2025 edition of the Food Delivery App report</title>
		<link>https://www.businessofapps.com/news/five-takeaways-food-delivery-app-report/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Wed, 16 Jul 2025 14:24:49 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102350</guid>

					<description><![CDATA[<p>The 2025 edition of the Food Delivery App Report is now available, with key insights into the market and new data on how the industry and the many players in it performed in 2024. Here are some of the highlights: 1. Revenue Growth Continues Despite Market Maturity Global food delivery revenues rose 15.5% to $114.5 billion in 2024. The grocery delivery market also hit a new peak at $22.8 billion, recovering from its post-pandemic slump. Despite inflation and reduced freebies, users are still spending—though at a slower rate than the pandemic boom. 2. Emerging Markets Are Driving Growth South America saw 31.2% growth, led by apps like iFood, Rappi, and PedidosYa. South-east Asia jumped 20%, while India reached $3.3 billion with strong performances from Zomato</p>
<p>The post <a href="https://www.businessofapps.com/news/five-takeaways-food-delivery-app-report/" data-wpel-link="internal">Five takeaways from the 2025 edition of the Food Delivery App report</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-102358" src="https://www.businessofapps.com/wp-content/uploads/2025/07/thumbnail.png" alt="" width="700" height="450" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/thumbnail-450x289.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/thumbnail.png 700w" sizes="(max-width: 700px) 100vw, 700px" /></p>
<p>The 2025 edition of the <a href="https://www.businessofapps.com/data/food-delivery-app-report/" data-wpel-link="internal">Food Delivery App Report</a> is now available, with key insights into the market and new data on how the industry and the many players in it performed in 2024. Here are some of the highlights:</p>
<h3>1. Revenue Growth Continues Despite Market Maturity</h3>
<ul>
<li>Global food delivery revenues rose 15.5% to $114.5 billion in 2024.</li>
<li>The grocery delivery market also hit a new peak at $22.8 billion, recovering from its post-pandemic slump.</li>
<li>Despite inflation and reduced freebies, users are still spending—though at a slower rate than the pandemic boom.</li>
</ul>
<h3>2. Emerging Markets Are Driving Growth</h3>
<ul>
<li>South America saw 31.2% growth, led by apps like iFood, Rappi, and PedidosYa.</li>
<li>South-east Asia jumped 20%, while India reached $3.3 billion with strong performances from Zomato and Swiggy.</li>
<li>China remains the largest market globally, generating $40.2 billion in revenue.</li>
</ul>
<h3>3. Market Consolidation and Shake-ups</h3>
<ul>
<li>Major shifts include DoorDash surpassing Meituan in market valuation ($100bn), and Uber Eats overtaking Meituan as the top-grossing single app.</li>
<li>Grubhub, acquired by Wonder Group for 90% less than Just Eat paid, reflects falling valuations, especially for rapid-delivery startups.</li>
<li>Consolidation is expected to continue, especially in Latin America and South-east Asia.</li>
</ul>
<h3>4. Profitability Is Finally Emerging</h3>
<ul>
<li>After years of losses, DoorDash posted its first annual net profit at $117 million and Deliveroo also achieved profitability at £12.2 million.</li>
<li>Uber Eats continued building on its profitability streak with $2.4 billion adjusted EBITDA.</li>
<li>Others, like Just Eat Takeaway and Swiggy, remain in the red.</li>
</ul>
<h3>5. Changing Consumer Behaviour and App Usage</h3>
<ul>
<li>User base surpassed 1.6 billion globally, but churn rates remain high across the industry — over 95% stop using apps within two weeks.</li>
<li>App downloads increased by 7.4%, but are still below 2021 levels.</li>
<li>Subscription models are growing: DoorDash leads with 22 million premium subscribers.</li>
</ul>
<p>&#8212;</p>
<p>Read more about the food delivery app market in our new report, <a href="https://www.businessofapps.com/data/food-delivery-app-report/" data-wpel-link="internal">available here</a>.</p>
<p>The post <a href="https://www.businessofapps.com/news/five-takeaways-food-delivery-app-report/" data-wpel-link="internal">Five takeaways from the 2025 edition of the Food Delivery App report</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mobile video ad click rates surge, raising questions about user intent</title>
		<link>https://www.businessofapps.com/news/mobile-video-ad-click-rates-surge-raising-questions-about-user-intent/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 16 Jul 2025 11:56:44 +0000</pubDate>
				<category><![CDATA[App Engagement]]></category>
		<category><![CDATA[User Acquisition]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102349</guid>

					<description><![CDATA[<p>Mobile video advertising faces challenges with measuring genuine user intent as click-through rates reach unprecedented levels, with industry analysis suggesting that accidental clicks may be driving a significant portion of app installs while authentic user engagement becomes more difficult to track. Speaking at App Promotion Summit London 2025, Tomás Yacachury, Strategic Partnerships Manager and Supply Lead at Kayzen, presented findings showing that video ad click rates have increased from 10-20% around three years ago to over 80% today, especially on iOS — a trend he attributes to interface changes that may increase accidental interactions. The accidental click challenge According to Kayzen&#8217;s analysis of programmatic advertising data, these elevated click-through rates don&#8217;t necessarily indicate improved user engagement. In one case study using heatmap analysis, the company</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-video-ad-click-rates-surge-raising-questions-about-user-intent/" data-wpel-link="internal">Mobile video ad click rates surge, raising questions about user intent</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="whitespace-normal break-words"><img decoding="async" class="alignnone size-full wp-image-102351" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493902565_1474726550609846_9073668193606278307_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493902565_1474726550609846_9073668193606278307_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493902565_1474726550609846_9073668193606278307_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493902565_1474726550609846_9073668193606278307_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p>Mobile video advertising faces challenges with measuring genuine user intent as click-through rates reach unprecedented levels, with industry analysis suggesting that accidental clicks may be driving a significant portion of app installs while authentic user engagement becomes more difficult to track.</p>
<p>Speaking at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>, <a href="https://www.linkedin.com/in/tomasyacachury8b4199a1/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Tomás Yacachury</a>, Strategic Partnerships Manager and Supply Lead at <a href="https://kayzen.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Kayzen</a>, presented findings showing that video ad click rates have increased from 10-20% around three years ago to over 80% today, especially on iOS — a trend he attributes to interface changes that may increase accidental interactions.</p>
<h3>The accidental click challenge</h3>
<p>According to Kayzen&#8217;s analysis of programmatic advertising data, these elevated click-through rates don&#8217;t necessarily indicate improved user engagement. In one case study using heatmap analysis, the company found that 75% of unintentional clicks concentrated around skip buttons drove 13% of actual app installs.</p>
<p>The trend stems from evolving practices across the mobile advertising ecosystem that have developed over recent years. Publishers have shifted from clickable CTA buttons to full-screen clickable areas while skip buttons have become smaller and harder to target accurately. Skip delays now vary across platforms, from three seconds on Chartboost to eight seconds on AppLovin, extending the period during which users might accidentally interact with ads.</p>
<p>iOS&#8217;s SKOverlay adds additional complexity by creating interactions that ad exchanges cannot directly track.</p>
<h3>When high performance masks poor engagement</h3>
<p>Heatmap analysis of interactive video ads revealed the stark reality behind these inflated numbers. While users intentionally clicked on call-to-action buttons and engaging creative elements, the overwhelming concentration of interactions occurred around skip buttons, generating accidental clicks that nonetheless drive attribution wins.</p>
<p>Kayzen&#8217;s analysis suggests that the majority of impressions will register some form of click interaction. This creates attribution scenarios where impressions with potentially accidental clicks may win attribution over other touchpoints that represent more deliberate user engagement, leading to what Yacachury described as cannibalization of genuine engagement.</p>
<p><img decoding="async" class="alignnone size-full wp-image-102352" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493677174_1474726530609848_6760568203007815076_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493677174_1474726530609848_6760568203007815076_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493677174_1474726530609848_6760568203007815076_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493677174_1474726530609848_6760568203007815076_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h3>Beyond the broken click</h3>
<p>Kayzen&#8217;s response to this ClickStack challenge — Yacachury&#8217;s play on &#8216;needle in a haystack&#8217; — involves interactive end cards that track granular engagement metrics beyond clicks, measuring session duration, scroll depth, quiz completion rates, and interaction timestamps. Early implementations show promise for identifying genuine user interest through progressive targeting sequences that don&#8217;t rely on potentially accidental clicks.</p>
<p>The findings highlight a fundamental challenge facing mobile app marketers today. When success metrics become divorced from actual user intent, campaign optimization may be chasing the wrong signals entirely. As the industry grapples with these inflated engagement rates, the search for authentic user signals has never been more critical.</p>
<p><strong><em>Catch Yacachury&#8217;s full session <a href="https://www.businessofapps.com/video/beyond-clicks-measuring-true-video-ad-engagement/" target="_blank" rel="noopener" data-wpel-link="internal">here</a>.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-video-ad-click-rates-surge-raising-questions-about-user-intent/" data-wpel-link="internal">Mobile video ad click rates surge, raising questions about user intent</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Top apps and brands are turning to browsers for new users</title>
		<link>https://www.businessofapps.com/news/top-apps-and-brands-are-turning-to-browsers-for-new-users/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 10 Jul 2025 12:00:55 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[User Acquisition]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102201</guid>

					<description><![CDATA[<p>Not long ago, reaching audiences online was relatively simple: create an ad, place it, and watch it work. But today’s digital landscape tells a different story. As the environment grows more cluttered and complex, with rising costs and shifting user behavior, what once worked is no longer enough. Browsers present an alternate channel for brands to reach incremental users at scale, right from their start page. VEVE has put together this guide to break down the vast universe of browsers, what makes them an effective touchpoint, and how brands can get started with advertising on them. What’s in the guide: The business case for diversifying into browser advertising What makes browser inventory unique and incremental Frameworks to identify whether browsers are a good fit for</p>
<p>The post <a href="https://www.businessofapps.com/news/top-apps-and-brands-are-turning-to-browsers-for-new-users/" data-wpel-link="internal">Top apps and brands are turning to browsers for new users</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/a-guide-to-reaching-new-audiences-on-browser-start-pages/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=VEVE-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-102202 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/What-if-you-could.png" alt="" width="902" height="523" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/What-if-you-could-450x261.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/What-if-you-could-768x445.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/What-if-you-could.png 902w" sizes="(max-width: 902px) 100vw, 902px" /></a></p>
<p>Not long ago, reaching audiences online was relatively simple: create an ad, place it, and watch it work.</p>
<p>But today’s digital landscape tells a different story. As the environment grows more cluttered and complex, with rising costs and shifting user behavior, what once worked is no longer enough.</p>
<p>Browsers present an alternate channel for brands to reach incremental users at scale, right from their start page.</p>
<p>VEVE has put together <em><a href="https://www.businessofapps.com/a-guide-to-reaching-new-audiences-on-browser-start-pages/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=VEVE-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">this guide</a></em> to break down the vast universe of browsers, what makes them an effective touchpoint, and how brands can get started with advertising on them.</p>
<h3>What’s in the guide:</h3>
<ul>
<li>The business case for diversifying into browser advertising</li>
<li>What makes browser inventory unique and incremental</li>
<li>Frameworks to identify whether browsers are a good fit for your brand</li>
<li>How the biggest brands are leveraging browsers to shorten the customer journey</li>
<li>Real results: success stories, testimonials, and proven strategies</li>
<li>How to get started with your brand’s first browser ad campaign</li>
</ul>
<p><strong>Download your copy of the guide <a href="https://www.businessofapps.com/a-guide-to-reaching-new-audiences-on-browser-start-pages/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=VEVE-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">here</a>.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/top-apps-and-brands-are-turning-to-browsers-for-new-users/" data-wpel-link="internal">Top apps and brands are turning to browsers for new users</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Promotion Summit NYC agenda is now live with 30+ speakers</title>
		<link>https://www.businessofapps.com/news/app-promotion-summit-nyc-agenda-is-now-live-with-30-speakers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 10 Jul 2025 08:00:51 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102248</guid>

					<description><![CDATA[<p>App Promotion Summit NYC has announced its 2025 agenda, featuring 30+ speakers across 20+ sessions. Taking place on September 18th at 360 Madison, the summit will cover everything around growing and scaling apps, with sessions on AI integration in app marketing, product-led growth, retention, user acquisition, revenue growth, and more. This year&#8217;s expanded format includes four content tracks, featuring insightful talks, panel discussions, deep-dive workshops, and a new Roundtable Zone with interactive sessions for sharing app marketing insights. Agenda highlights: Growth Beyond User Acquisition: How Hopper Leveraged its Product to Accelerate Growth &#8211; Makoto Rheault-Kihara, VP of Growth, Hopper Case Study: How we Supercharged ASO at Sago Mini &#8211; Colton Kaufman, Product Marketing Specialist, Sago Mini How can Celebrity Collaborations Scale Apps? &#8211; Yves Benchimol,</p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-nyc-agenda-is-now-live-with-30-speakers/" data-wpel-link="internal">App Promotion Summit NYC agenda is now live with 30+ speakers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
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<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102249 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/Untitled-design-Jul-02-2025-10-33-21-8963-AM.webp" alt="" width="1120" height="761" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/Untitled-design-Jul-02-2025-10-33-21-8963-AM-450x306.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/Untitled-design-Jul-02-2025-10-33-21-8963-AM-768x522.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/Untitled-design-Jul-02-2025-10-33-21-8963-AM-1024x696.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit NYC</a> has announced its <a href="https://apppromotionsummit.com/nyc/agenda/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">2025 agenda</a>, featuring 30+ speakers across 20+ sessions. Taking place on September 18th at 360 Madison, the summit will cover everything around growing and scaling apps, with sessions on AI integration in app marketing, product-led growth, retention, user acquisition, revenue growth, and more.</p>
<p>This year&#8217;s expanded format includes <a href="https://apppromotionsummit.com/nyc/agenda/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">four content tracks</a>, featuring insightful talks, panel discussions, deep-dive workshops, and a new Roundtable Zone with interactive sessions for sharing app marketing insights.</p>
<h3>Agenda highlights:</h3>
<ul>
<li><em>Growth Beyond User Acquisition: How Hopper Leveraged its Product to Accelerate Growth</em> &#8211; Makoto Rheault-Kihara, VP of Growth, Hopper</li>
<li><em>Case Study: How we Supercharged ASO at Sago Mini</em> &#8211; Colton Kaufman, Product Marketing Specialist, Sago Mini</li>
<li><em>How can Celebrity Collaborations Scale Apps?</em> &#8211; Yves Benchimol, CEO &amp; Co-Founder, WeWard</li>
<li><em>How The Economist App Became a Top Revenue Driver</em> &#8211; Katerina Clark, Head of Optimizations, The Economist</li>
<li><em>UGC vs AI Actors: Where to Invest?</em> &#8211; Diogo Martins, Growth Marketing Manager, DraftKings</li>
<li><em>How AI is Impacting Consumer Subscription App Growth</em> &#8211; Phil Carter, Growth Advisor, Elemental Growth</li>
</ul>
<div>
<p><strong><em>We would love for you to <a href="https://apppromotionsummit.com/nyc/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">join App Promotion Summit NYC</a> as we discover the future of app growth.</em></strong></p>
</div>
</div>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-nyc-agenda-is-now-live-with-30-speakers/" data-wpel-link="internal">App Promotion Summit NYC agenda is now live with 30+ speakers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AI delivers 55% revenue boost for app marketers</title>
		<link>https://www.businessofapps.com/news/ai-delivers-55-revenue-boost-for-app-marketers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 09 Jul 2025 10:41:24 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102239</guid>

					<description><![CDATA[<p>Mobile app marketers are witnessing a seismic shift in campaign performance as artificial intelligence systems demonstrate the ability to deliver dramatic revenue increases without human oversight. New data from SplitMetrics, presented at App Promotion Summit London 2025, reveals that AI-powered optimization achieved a 55% increase in return on ad spend while maintaining identical budgets, marking a watershed moment for automated marketing. &#8220;We&#8217;re seeing something unprecedented,&#8221; said Thomas Kriebernegg, AI Marketing Leader, General Manager at SplitMetrics, during his presentation to a room of spellbound app marketers. &#8220;The same input, the same money, but 55% more revenue. And crucially, no humans were involved in the optimization process.&#8221; The breakthrough comes as mobile app advertising reaches a critical juncture, with marketers increasingly overwhelmed by the complexity of managing</p>
<p>The post <a href="https://www.businessofapps.com/news/ai-delivers-55-revenue-boost-for-app-marketers/" data-wpel-link="internal">AI delivers 55% revenue boost for app marketers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-102241" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493703965_1474712860611215_343393336035381532_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493703965_1474712860611215_343393336035381532_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493703965_1474712860611215_343393336035381532_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493703965_1474712860611215_343393336035381532_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p>Mobile app marketers are witnessing a seismic shift in campaign performance as artificial intelligence systems demonstrate the ability to deliver dramatic revenue increases without human oversight. New data from <a href="https://www.businessofapps.com/marketplace/splitmetrics/" target="_blank" rel="noopener" data-wpel-link="internal">SplitMetrics</a>, presented at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>, reveals that AI-powered optimization achieved a 55% increase in return on ad spend while maintaining identical budgets, marking a watershed moment for automated marketing.</p>
<p>&#8220;We&#8217;re seeing something unprecedented,&#8221; said <a href="https://www.businessofapps.com/app-leaders/thomaskriebernegg/" target="_blank" rel="noopener" data-wpel-link="internal">Thomas Kriebernegg</a>, AI Marketing Leader, General Manager at SplitMetrics, during his presentation to a room of spellbound app marketers. &#8220;The same input, the same money, but 55% more revenue. And crucially, no humans were involved in the optimization process.&#8221;</p>
<p>The breakthrough comes as mobile app advertising reaches a critical juncture, with marketers increasingly overwhelmed by the complexity of managing campaigns across multiple platforms while competition for user attention is intensifying by the day.</p>
<h2>The performance breakthrough</h2>
<p class="whitespace-normal break-words">The numbers tell a compelling story that extends far beyond a single success metric. SplitMetrics&#8217; case studies showed AI systems consistently maintaining target cost-per-acquisition levels even as marketing managers became &#8220;more greedy&#8221; and repeatedly lowered their targets. AI technologies proved capable of adapting in real-time, never overstepping budget constraints while continuously improving performance.</p>
<p class="whitespace-normal break-words">But perhaps most striking was the volatility reduction. Traditional Apple Search Ads campaigns experience significant fluctuations in performance, requiring constant manual adjustments and monitoring. The AI-managed campaigns showed markedly smoother performance curves, eliminating the peaks and valleys that typically plague ASA campaigns.</p>
<p class="whitespace-normal break-words">One campaign tracked over several months revealed the AI system&#8217;s responsiveness to changing business requirements. As the marketing team repeatedly adjusted their target CPA downward, the system adapted seamlessly, maintaining performance consistency that would typically require a team of specialists working around the clock.</p>
<p><strong><em>App growth and AI: Understanding the potential and limits</em></strong></p>
<p><iframe title="App Growth &amp; AI: Understanding the Potential &amp; Limits" src="//www.youtube.com/embed/Apv9vmhPl94" width="1102" height="620" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><em>Source: <a href="https://www.youtube.com/@apppromotionsummit" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit</a></em></p>
<h2>The always-on advantage: 60+ market signals processed every second</h2>
<p>Picture this: while a human marketing manager checks their dashboard once or twice daily, an AI system processes 60 distinct market signals every second. Search popularity shifts, competitor bid changes, impression volume fluctuations, keyword performance variations – all feeding into decision-making algorithms that operate at machine speed.</p>
<p>&#8220;The data layer is where the magic happens,&#8221; explained Andrey Rekalo, Director of Data &amp; AI at SplitMetrics. &#8220;We&#8217;re combining external market intelligence with proprietary performance data to create a real-time understanding of market dynamics that no human could possibly maintain.&#8221;</p>
<p>Importantly, this isn&#8217;t just about processing more information faster. The AI systems identify patterns across multiple data streams simultaneously, correlating search trend changes with competitor behavior, seasonal fluctuations with user acquisition costs, and historical performance with emerging opportunities. Where human marketers might spot one or two relevant trends, AI systems weave together dozens of signals into actionable insights.</p>
<p>The technical architecture resembles a sophisticated early warning system. Market shifts that might take human analysts days to identify and weeks to act upon are detected and responded to within minutes. Bid adjustments happen automatically, budget reallocation occurs in real-time, and strategic pivots execute without human intervention.</p>
<p><img decoding="async" class="alignnone size-full wp-image-102240" src="https://www.businessofapps.com/wp-content/uploads/2025/07/494172505_1474712790611222_7134074233266538750_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/494172505_1474712790611222_7134074233266538750_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/494172505_1474712790611222_7134074233266538750_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/494172505_1474712790611222_7134074233266538750_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h2>The 90% revolution, or why AI won&#8217;t replace app marketers</h2>
<p class="whitespace-normal break-words">Here&#8217;s the reality check that every marketing professional needs to hear: AI solves 90% of optimization problems, but that final 10% remains stubbornly human. And in an industry where marginal gains determine success or failure, that 10% matters enormously.</p>
<p class="whitespace-normal break-words">Consider, for example, what ChatGPT can and cannot do for App Store Optimization. Ask it to write product descriptions, and you&#8217;ll get solid results. Request multiple headline variations, and it delivers efficiently. But instruct it to optimize a Google Play long description while incorporating specific keywords, maintaining character limits, and preserving brand voice? The system struggles with this multi-layered complexity.</p>
<p class="whitespace-normal break-words">The same limitation applies to emotional campaign development. AI excels at generating functional copy but fails at creating the breakthrough ideas that drive viral adoption. It can brainstorm features but cannot solve fundamental product-market fit challenges. The technology augments human creativity rather than replacing it.</p>
<p class="whitespace-normal break-words">&#8220;Think of AI as a brilliant intern who never sleeps, never complains, but occasionally spills coffee on your keyboard instead of pouring it into your cup,&#8221; Rekalo noted. &#8220;Supervision remains essential.&#8221;</p>
<p class="whitespace-normal break-words">This creates an interesting professional evolution. Marketing roles are shifting from manual execution toward strategic oversight. Instead of spending hours adjusting bids and analyzing performance data, marketers focus on goal-setting, creative strategy, and interpreting AI-generated insights. The work becomes more strategic, less tactical.</p>
<p><img decoding="async" class="alignnone size-full wp-image-102242" src="https://www.businessofapps.com/wp-content/uploads/2025/07/493970678_1474712677277900_8988177551623525712_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/493970678_1474712677277900_8988177551623525712_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/493970678_1474712677277900_8988177551623525712_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/493970678_1474712677277900_8988177551623525712_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h2>Immediate opportunities</h2>
<p>For marketing professionals wondering when this transformation will affect their work, the answer is now. The technology is already actively managing campaigns and delivering results.</p>
<p>The skills that become more valuable are strategic thinking, creative problem-solving, and business objective translation. Technical campaign management skills remain relevant but shift toward AI system oversight rather than manual execution. Understanding how to effectively collaborate with AI systems becomes as important as traditional marketing expertise.</p>
<p>Marketing managers should begin experimenting with AI-powered optimization tools, starting with lower-risk campaigns to understand capabilities and limitations. The learning curve involves understanding when to trust AI decisions and when human intervention remains necessary.</p>
<p>Industry experts recommend developing AI literacy, i.e. a practical understanding of how AI systems work, what they can and cannot do, and how to maximize their effectiveness. This knowledge will increasingly differentiate successful marketers from those struggling to adapt.</p>
<p>The mobile app marketing industry stands at an inflection point. The 55% revenue improvements and operational transformations demonstrated at APS London suggest AI integration is fundamentally changing how app marketing works. For professionals willing to embrace this change, the opportunities are substantial. For those who resist, the competitive disadvantage may prove insurmountable.</p>
<p>The post <a href="https://www.businessofapps.com/news/ai-delivers-55-revenue-boost-for-app-marketers/" data-wpel-link="internal">AI delivers 55% revenue boost for app marketers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Is your ASO strategy ready for the rise of AI?</title>
		<link>https://www.businessofapps.com/news/is-your-aso-strategy-ready-for-the-rise-of-ai/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 03 Jul 2025 08:45:49 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Store Optimization]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102136</guid>

					<description><![CDATA[<p>Join Yodel Mobile by NP Digital on Wednesday, 10th July at 3:30 pm BST for Cracking the Algorithm: How AI is Rewriting App Store Success, a free webinar designed to help you future-proof your ASO strategy in the age of AI. AI is expected to grow at an annual rate of 36.6% through to 2030 [Grand View Research], transforming nearly every industry, including app stores. As Apple and Google increasingly rely on AI to power search, rankings, and recommendations, your ASO strategy must evolve too. What will you learn? This webinar explores how AI is transforming the world of App Store Optimisation. Yodel Mobile experts will uncover what’s changing in app store algorithms – from search intent to natural language processing – and share practical</p>
<p>The post <a href="https://www.businessofapps.com/news/is-your-aso-strategy-ready-for-the-rise-of-ai/" data-wpel-link="internal">Is your ASO strategy ready for the rise of AI?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://app.livestorm.co/yodel-mobile-1/cracking-the-algorithm-how-ai-is-rewriting-app-store-success?utm_source=BOA&amp;utm_medium=website&amp;utm_campaign=BOA" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102138 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_4.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_4-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_4-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/07/1200_x_620_4-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Join Yodel Mobile by NP Digital on Wednesday, 10th July at 3:30 pm BST for <a href="https://app.livestorm.co/yodel-mobile-1/cracking-the-algorithm-how-ai-is-rewriting-app-store-success?utm_source=BOA&amp;utm_medium=website&amp;utm_campaign=BOA" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><em>Cracking the Algorithm: How AI is Rewriting App Store Success</em></a>, a free webinar designed to help you future-proof your ASO strategy in the age of AI.</p>
<p>AI is expected to grow at an annual rate of 36.6% through to 2030 [Grand View Research], transforming nearly every industry, including app stores. As Apple and Google increasingly rely on AI to power search, rankings, and recommendations, your ASO strategy must evolve too.</p>
<h2>What will you learn?</h2>
<p>This webinar explores how AI is transforming the world of App Store Optimisation. Yodel Mobile experts will uncover what’s changing in app store algorithms – from search intent to natural language processing – and share practical tips for adapting your ASO strategies in this new AI-driven landscape.</p>
<p>You’ll also learn how to leverage AI tools for smarter keyword research and discover actionable insights to boost visibility and drive more conversions.</p>
<p>Yodel Mobile experts will guide you through:</p>
<ul>
<li>How AI is reshaping App Store and Google Play algorithms</li>
<li>Key changes in user behaviour and algorithm interpretation</li>
<li>Tactical ways to evolve your ASO for 2025</li>
<li>Tools and techniques to enhance keyword research and improve conversion rates</li>
</ul>
<h2>Who will you hear from?</h2>
<p>You’ll be joined by leading ASO and app marketing experts from the Yodel Mobile team, who have supported hundreds of apps through growth and transformation:</p>
<ul>
<li><a href="https://www.linkedin.com/in/igor-blinov-b47a63b8/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Igor Blinov</a>, ASO Director at Yodel Mobile</li>
<li><a href="https://www.linkedin.com/in/nat-abell-8253a4208/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Nat Abell</a>, Senior ASO Manager at Yodel Mobile</li>
<li><a href="https://www.linkedin.com/in/arazoo-kadir/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Arazoo Kadir</a>, Agency Growth Director at Yodel Mobile</li>
</ul>
<h2>Have questions? We’ve got answers.</h2>
<p>We’ll wrap up the session with a live Q&amp;A – your opportunity to ask anything and everything about adapting your app growth strategy for the future. You can even submit your questions in advance when you register.</p>
<p><em><strong>Spaces are limited, so don’t miss your chance to gain an edge in a rapidly changing app store ecosystem. <a href="https://app.livestorm.co/yodel-mobile-1/cracking-the-algorithm-how-ai-is-rewriting-app-store-success?utm_source=BOA&amp;utm_medium=website&amp;utm_campaign=BOA" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Register now.</a></strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/is-your-aso-strategy-ready-for-the-rise-of-ai/" data-wpel-link="internal">Is your ASO strategy ready for the rise of AI?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Zenni Optical appoints Yodel Mobile to lead full-funnel mobile growth strategy</title>
		<link>https://www.businessofapps.com/news/zenni-optical-appoints-yodel-mobile-to-lead-full-funnel-mobile-growth-strategy/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 01 Jul 2025 10:49:14 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102109</guid>

					<description><![CDATA[<p>Yodel Mobile by NP Digital, the award-winning app marketing agency, has today announced its partnership with Zenni Optical, America’s largest online eyewear retailer, to unlock mobile growth across the U.S. with a sharp focus on data-led decision-making and performance reporting. Founded in 2003, Zenni Optical disrupted the eyewear industry with a bold mission: to make high-quality, stylish vision care affordable and accessible to everyone. Over the past 22 years, they have delivered on that promise, bringing affordable eyewear to millions worldwide and establishing itself as a leader in direct-to-consumer eyewear.  Through a full-service mobile growth strategy, spanning App Store Optimization (ASO), user acquisition, creative strategy, and mobile consulting, Yodel Mobile will accelerate the growth of Zenni Optical’s mobile app and support its ambition to become</p>
<p>The post <a href="https://www.businessofapps.com/news/zenni-optical-appoints-yodel-mobile-to-lead-full-funnel-mobile-growth-strategy/" data-wpel-link="internal">Zenni Optical appoints Yodel Mobile to lead full-funnel mobile growth strategy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://yodelmobile.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-102124" src="https://www.businessofapps.com/wp-content/uploads/2025/06/0-5.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/0-5-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/0-5-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/0-5-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://yodelmobile.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Yodel Mobile by NP Digital</a>, the award-winning app marketing agency, has today announced its partnership with <a href="http://zenni.com" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Zenni Optical</a>, America’s largest online eyewear retailer, to unlock mobile growth across the U.S. with a sharp focus on data-led decision-making and performance reporting.<br />
<span style="font-weight: 400;"><br />
</span><span style="font-weight: 400;">Founded in 2003, Zenni Optical disrupted the eyewear industry with a bold mission: to make high-quality, stylish vision care affordable and accessible to everyone. Over the past 22 years, they have delivered on that promise, bringing affordable eyewear to millions worldwide and establishing itself as a leader in direct-to-consumer eyewear. </span></p>
<p><span style="font-weight: 400;">Through a full-service mobile growth strategy, spanning App Store Optimization (ASO), user acquisition, creative strategy, and mobile consulting, Yodel Mobile will accelerate the growth of Zenni Optical’s mobile app and support its ambition to become the leading app-based eyewear retailer in the U.S. </span></p>
<blockquote><p><em>&#8220;Partnering with Zenni Optical is genuinely exciting for us,&#8221; said Mick Rigby, CEO of Yodel Mobile. &#8220;As a company that lives and breathes mobile growth, we immediately saw the opportunity in their app. We understand how complex it can be to turn data into actionable growth, and we&#8217;re thrilled to roll up our sleeves and help Zenni unlock the next phase of mobile success.&#8221;</em></p></blockquote>
<p>Yodel Mobile’s support will span both iOS and Android.</p>
<p>Founded in 2007, Yodel Mobile by NP Digital is a specialist in full-funnel mobile marketing, offering services across App Store Optimization (ASO), paid media, retention and engagement, and monetization strategies. Acquired by NP Digital in 2025, the agency has delivered success for brands including B&amp;Q, Gymshark, UKTV, Afterpay, Yodel Delivery, and TUI.</p>
<blockquote><p><em>&#8220;We were very impressed with the Yodel Mobile team throughout the entire RFP process” added Amanda Beamish, Head of Performance Marketing at Zenni Optical. “It was evident they would be the right partner for us as they provided thoughtful and specific strategic recommendations that were really aligned with the needs of our unique business and goals.&#8221;</em></p></blockquote>
<p><span style="font-weight: 400;">Over the past few years, Yodel Mobile has experienced a period of rapid growth, marked by global expansion, major client wins, and significant industry recognition, including being named as one of the Sunday Times Best Places to Work 2025, App Marketing Agency of the Year 2024, Most Effective ASO Campaign 2023, a earning a place in the Culture 100: Greatest Places to Work 2024.</span><span style="font-weight: 400;"><br />
</span></p>
<p>The post <a href="https://www.businessofapps.com/news/zenni-optical-appoints-yodel-mobile-to-lead-full-funnel-mobile-growth-strategy/" data-wpel-link="internal">Zenni Optical appoints Yodel Mobile to lead full-funnel mobile growth strategy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>PWA technology emerges as a stable alternative amid Android distribution challenges</title>
		<link>https://www.businessofapps.com/news/pwa-technology-emerges-as-a-stable-alternative-amid-android-distribution-challenges/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 30 Jun 2025 09:21:33 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[User Acquisition]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102090</guid>

					<description><![CDATA[<p>As mobile developers across global markets face increasing obstacles in Android app distribution, Progressive Web App (PWA) technology is gaining traction as a viable alternative to traditional channels such as app stores and APK downloads. According to recent data from ROIBest, an infrastructure provider specializing in Android PWA deployment, developers are now re-evaluating their distribution strategies in light of unpredictable review policies, mounting commission fees, and installation friction caused by tightening system security. Android app distribution: Limited options, rising costs Across most regions, developers seeking to distribute Android apps typically rely on one of three options: Google Play and other app stores, direct APK downloads, or web-based H5 distribution. Each presents its own challenges: App stores: While offering large user bases, platforms such as Google</p>
<p>The post <a href="https://www.businessofapps.com/news/pwa-technology-emerges-as-a-stable-alternative-amid-android-distribution-challenges/" data-wpel-link="internal">PWA technology emerges as a stable alternative amid Android distribution challenges</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.roibest.com" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102092 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/1200620.jpg" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/1200620-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/1200620-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/1200620-1024x529.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>As mobile developers across global markets face increasing obstacles in Android app distribution, Progressive Web App (PWA) technology is gaining traction as a viable alternative to traditional channels such as app stores and APK downloads.</p>
<p>According to recent data from <a href="https://www.roibest.com" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ROIBest</a>, an infrastructure provider specializing in Android PWA deployment, developers are now re-evaluating their distribution strategies in light of unpredictable review policies, mounting commission fees, and installation friction caused by tightening system security.</p>
<h3>Android app distribution: Limited options, rising costs</h3>
<p>Across most regions, developers seeking to distribute Android apps typically rely on one of three options: Google Play and other app stores, direct APK downloads, or web-based H5 distribution.</p>
<p><strong>Each presents its own challenges:</strong></p>
<ul>
<li aria-level="1"><strong>App stores</strong>: While offering large user bases, platforms such as Google Play often operate under opaque policy enforcement and require a 30% revenue share on in-app purchases. Apps may be removed without warning, leaving developers without recourse.</li>
<li aria-level="1"><strong>APK distribution</strong>: Security-related OS updates have made APK installation more difficult, with many users abandoning downloads due to repeated system warnings or trust issues.</li>
<li aria-level="1"><strong>H5 pages</strong>: Though easy to access, H5 pages often lack offline support, brand presence, and the ability to retain users long term.</li>
</ul>
<p>These pressures have prompted a shift toward PWAs, which offer greater control over both the technical and commercial aspects of app delivery.</p>
<h3>What makes PWA a viable replacement?</h3>
<p>PWA technology combines the flexibility of web development with the user experience of native applications. Unlike traditional apps, PWAs are accessible via a browser and can be added to a device’s home screen without requiring installation from an app store.</p>
<p><strong>Key advantages include:</strong></p>
<ul>
<li aria-level="1"><strong>No app store review</strong>: Developers can publish and update apps without undergoing approval processes;</li>
<li aria-level="1"><strong>Reduced user friction</strong>: Users are not prompted with security warnings and can add PWAs to their device with a few taps;</li>
<li aria-level="1"><strong>Offline functionality</strong>: Service worker caching allows the app to function without an internet connection;</li>
<li aria-level="1"><strong>Developer-controlled payments</strong>: PWAs support native payment integrations, allowing developers to retain full revenue;</li>
<li aria-level="1"><strong>Cross-platform reach</strong>: A single PWA build can run across Android, iOS, Windows, and macOS browsers.</li>
</ul>
<h3>ROIBest PWA permanent package: Addressing distribution realities</h3>
<p>To support the growing number of developers turning to PWA, ROIBest has launched its Android PWA Permanent Package. The offering is tailored to developers in high-growth categories such as gaming, social apps, and short-form entertainment.</p>
<p><strong>The solution includes a number of features designed to improve stability and return on investment:</strong></p>
<ul>
<li aria-level="1"><strong>Smart traffic deduplication</strong>: Identifies and filters out repeat users across multiple ad channels to optimize spend;</li>
<li aria-level="1"><strong>Exit intent triggers</strong>: Displays lightweight prompts when users attempt to abandon the landing page, improving conversion rates by up to 10%;</li>
<li aria-level="1"><strong>Secure infrastructure</strong>: Employs domain isolation, code obfuscation, and a rotating pool of clean URLs to reduce the risk of ad platform flagging or malicious interference;</li>
<li aria-level="1"><strong>Anti-hijacking protections</strong>: Ensures all user clicks resolve to the correct landing page using dynamic code segmentation;</li>
<li aria-level="1"><strong>Integrated push recall</strong>: Enables time-based re-engagement campaigns for users who abandon the funnel or install the app without launching it.</li>
</ul>
<h3>Industry shift</h3>
<p>With Android 14 and 15 rolling out rapidly, older app versions are increasingly prone to compatibility issues and heightened policy scrutiny. Developers facing repeated rejections or takedowns are now adopting PWA models to decouple from platform constraints.</p>
<p>&#8220;Many of our clients were looking for a more resilient framework after experiencing policy-related disruptions,&#8221; said a ROIBest product strategist. &#8220;PWA helps them maintain control of their distribution while improving long-term engagement.&#8221;</p>
<p>As adoption grows, experts say PWA may evolve into a standard for mobile web deployment, particularly in markets with high advertising competition and tight compliance regulations.</p>
<p><em><strong>For more information about ROIBest’s infrastructure and PWA tools, visit <a href="https://www.roibest.com" target="_blank" rel="noopener nofollow external" data-wpel-link="external">roibest.com</a>.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/pwa-technology-emerges-as-a-stable-alternative-amid-android-distribution-challenges/" data-wpel-link="internal">PWA technology emerges as a stable alternative amid Android distribution challenges</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mobile apps are missing 85% of their potential audience by ignoring web acquisition</title>
		<link>https://www.businessofapps.com/news/mobile-apps-are-missing-85-of-their-potential-audience-by-ignoring-web-acquisition/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 26 Jun 2025 15:57:29 +0000</pubDate>
				<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102081</guid>

					<description><![CDATA[<p>Mobile app developers are leaving significant revenue on the table by focusing exclusively on in-app acquisition channels, according to new research presented at a recent Business of Apps online event. Data from payment platform Paddle shows that users acquired through web funnels have only a 15% overlap with those acquired on mobile platforms, indicating that 85% of a potential web audience remains completely untapped by mobile-only strategies. The findings, shared by Lucas Lovell, VP of Product at Paddle, come as legal changes following the Epic Games v. Apple case have opened new possibilities for iOS apps operating in the United States to bypass Apple&#8217;s traditional 30% commission by directing users to web-based payment systems. Major apps already capitalizing on web acquisition Several high-profile companies have</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-apps-are-missing-85-of-their-potential-audience-by-ignoring-web-acquisition/" data-wpel-link="internal">Mobile apps are missing 85% of their potential audience by ignoring web acquisition</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div id="attachment_102084" style="width: 2200px" class="wp-caption alignnone"><a href="http://crowdcast.io/c/web-revenue-unlocked/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-102084" class="wp-image-102084 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-26-at-18.23.30.png" alt="" width="2190" height="1228" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-26-at-18.23.30-450x252.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-26-at-18.23.30-768x431.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-26-at-18.23.30-1024x574.png 1024w" sizes="(max-width: 2190px) 100vw, 2190px" /></a><p id="caption-attachment-102084" class="wp-caption-text">New data reveals massive untapped revenue opportunity as post-Epic Games legal changes enable alternative payment strategies.</p></div>
<p>Mobile app developers are leaving significant revenue on the table by focusing exclusively on in-app acquisition channels, according to new research presented at a <a href="https://www.businessofapps.com/web-revenue-unlocked/" target="_blank" rel="noopener" data-wpel-link="internal">recent Business of Apps online event</a>. Data from payment platform <a href="https://www.businessofapps.com/marketplace/paddle/" target="_blank" rel="noopener" data-wpel-link="internal">Paddle</a> shows that users acquired through web funnels have only a 15% overlap with those acquired on mobile platforms, indicating that 85% of a potential web audience remains completely untapped by mobile-only strategies.</p>
<p>The findings, shared by <a href="https://www.linkedin.com/in/lucaslovell/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Lucas Lovell</a>, VP of Product at Paddle, come as legal changes following the <a href="https://www.theverge.com/news/659246/apple-epic-app-store-judge-ruling-control" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Epic Games v. Apple</a> case have opened new possibilities for iOS apps operating in the United States to bypass Apple&#8217;s traditional 30% commission by directing users to web-based payment systems.</p>
<h2>Major apps already capitalizing on web acquisition</h2>
<p>Several high-profile companies have already begun leveraging web acquisition strategies to expand their user bases. Noom and Flo Health are among the notable adopters using web channels to reach new audiences while improving attribution capabilities that aren&#8217;t subject to Apple&#8217;s privacy restrictions.</p>
<p>&#8220;We&#8217;re very much in an experimentation phase,&#8221; Lovell said during the presentation. &#8220;Some companies are winning, some are still struggling to make it work.&#8221;</p>
<h2>Early results show dramatic variance</h2>
<p>Companies experimenting with app-to-web payment strategies are seeing wildly different outcomes, with results ranging from a 190% positive impact on average revenue per user to a 38% negative decline, depending on implementation approach.</p>
<p>SuperWall, a mobile paywall builder, reported a slight conversion dip but achieved a 20% increase in net proceeds for companies previously paying Apple&#8217;s 30% fee. Meanwhile, Stoic, a Paddle customer, experienced only a 5% conversion drop while achieving a 15% overall revenue increase.</p>
<p>The variance in results highlights that success requires more than simply adding a &#8220;pay on web&#8221; button to existing paywalls.</p>
<h2>Beyond fee avoidance: Multiple strategic advantages</h2>
<p>While avoiding Apple&#8217;s 30% commission initially attracts companies to web-based payment systems, many are discovering additional benefits that extend far beyond cost savings:</p>
<ul>
<li><strong>Billing flexibility</strong>: Companies can offer complex bundling, special promotions, and flexible discounting impossible within App Store frameworks</li>
<li><strong>Improved cash flow</strong>: Revenue access within days rather than waiting a month or more for App Store payouts</li>
<li><strong>Customer relationship control</strong>: Direct communication with users and sophisticated retention strategies</li>
<li><strong>Attribution clarity</strong>: Web funnels aren&#8217;t subject to Apple&#8217;s privacy restrictions, enabling better ad optimization</li>
</ul>
<p>&#8220;The web as a platform to monetize your customers is unrestricted in terms of the billing and pricing models that you can deploy,&#8221; Lovell noted.</p>
<h2>Implementation challenges require strategic approach</h2>
<p>Despite the opportunities, transitioning to web payments introduces significant operational complexity. Companies must suddenly handle responsibilities previously managed by Apple, including sales tax compliance across jurisdictions, fraud prevention, chargeback handling, and payment method localization for different markets.</p>
<p>&#8220;If you&#8217;re using traditional payment processors, all of that operational complexity will suddenly be your responsibility once you&#8217;re outside of the App Store,&#8221; Lovell warned.</p>
<p>However, the initial resource requirements remain manageable. According to Lovell, &#8220;a growth marketer paired with an engineer can sort of get this up and running within a few days,&#8221; though companies planning to scale their experimentation will need dedicated growth teams or specialized partners.</p>
<div>
<div>
<h2>Ready to unlock your app&#8217;s hidden revenue potential?</h2>
<p>Watch the full session for Lucas Lovell&#8217;s complete framework breakdown, see detailed case studies, and learn how to implement web acquisition strategies that could transform your app monetization. <strong><a href="https://www.businessofapps.com/web-revenue-unlocked/" target="_blank" rel="noopener" data-wpel-link="internal">Watch here.</a></strong></p>
</div>
</div>
<p>The post <a href="https://www.businessofapps.com/news/mobile-apps-are-missing-85-of-their-potential-audience-by-ignoring-web-acquisition/" data-wpel-link="internal">Mobile apps are missing 85% of their potential audience by ignoring web acquisition</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The power of ChatGPT comes to ASO with APPlyzer Chat</title>
		<link>https://www.businessofapps.com/news/the-power-of-chatgpt-comes-to-aso-with-applyzer-chat/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 26 Jun 2025 10:25:10 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Store Optimization]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102043</guid>

					<description><![CDATA[<p>ConsultMyApp and APPlyzer have joined forces to launch APPlyzer Chat. The world’s first conversational app marketing analyst, powered by OpenAI’s GPT-4.1. Designed to simplify and supercharge ASO, this innovative tool delivers real-time, expert-level insights in seconds. No dashboards, no endless charts. Just ask and get razor-sharp answers instantly. Built on a foundation of ConsultMyApp’s industry leading ASO expertise, GPT-4o Turbo image analysis and APPlyzer’s global live data from over 150 countries, APPlyzer Chat is a must have research assistant for any app marketing team. What makes APPlyzer Chat different? Conversational intelligence: Simply type a question and get immediate, expert-level analysis from keyword strategy to creative feedback. Real-time data access: No reliance on 48 hours delayed Apple Search Ads popularity data. APPlyzer’s unique search score model</p>
<p>The post <a href="https://www.businessofapps.com/news/the-power-of-chatgpt-comes-to-aso-with-applyzer-chat/" data-wpel-link="internal">The power of ChatGPT comes to ASO with APPlyzer Chat</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.consultmyapp.com/applyzer-chat-ai-for-aso" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-102046 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/screenshot_20250619_at_17.48.20.png" alt="" width="2388" height="1228" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/screenshot_20250619_at_17.48.20-450x231.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/screenshot_20250619_at_17.48.20-768x395.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/screenshot_20250619_at_17.48.20-1024x527.png 1024w" sizes="(max-width: 2388px) 100vw, 2388px" /></a></p>
<p><a href="https://www.businessofapps.com/marketplace/consultmyapp/" target="_blank" rel="noopener" data-wpel-link="internal">ConsultMyApp</a> and <a href="https://www.businessofapps.com/marketplace/applyzer/" target="_blank" rel="noopener" data-wpel-link="internal">APPlyzer</a> have joined forces to launch <a href="https://www.consultmyapp.com/applyzer-chat-ai-for-aso" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APPlyzer Chat</a>. The world’s first conversational app marketing analyst, powered by OpenAI’s GPT-4.1.</p>
<p>Designed to simplify and supercharge ASO, this innovative tool delivers real-time, expert-level insights in seconds. No dashboards, no endless charts. Just ask and get razor-sharp answers instantly.</p>
<p>Built on a foundation of ConsultMyApp’s industry leading ASO expertise, GPT-4o Turbo image analysis and APPlyzer’s global live data from over 150 countries, APPlyzer Chat is a must have research assistant for any app marketing team.</p>
<h3>What makes APPlyzer Chat different?</h3>
<p><strong>Conversational intelligence</strong>: Simply type a question and get immediate, expert-level analysis from keyword strategy to creative feedback.</p>
<p><strong>Real-time data access</strong>: No reliance on 48 hours delayed Apple Search Ads popularity data. APPlyzer’s unique search score model keeps you ahead of market shifts as they happen.</p>
<p><strong>Cross-functional value</strong>: Whether you&#8217;re an investor, ASO specialist, creative manager, or senior executive, APPlyzer Chat provides fast, actionable insights to support smarter decision-making.</p>
<p><strong>Instant, everywhere</strong>: No learning curve, no setup. Start chatting, and unlock expert ASO insight anytime, anywhere, on any device.</p>
<h3>APPlyzer Chat’s key insights</h3>
<p><strong>App Store charts and rankings</strong>: Track leading apps by category, country, or device and view daily movements and ranking history.</p>
<p><strong>Complete app metadata</strong>: Access official app details, including titles, ratings, and descriptions.</p>
<p><strong>Screenshot and creative analysis</strong>: Analyse App Store visuals, design trends, and top-performing strategies.</p>
<p><strong>Keyword and search performance</strong>: Monitor keyword rankings, search scores, and discover growth opportunities.</p>
<p><strong>Competitive benchmarking</strong>: Compare your app’s performance with competitors and track new top-chart entries.</p>
<p><strong>Historic trends</strong>: Explore up to 12 months of ranking and performance data to identify seasonal trends and market shifts.</p>
<p>With APPlyzer Chat, navigating the complexities of ASO becomes simple, fast, and effective. Welcome to a smarter way to grow your app.</p>
<p><span style="font-size: 14pt;"><strong>Start your free trial of <a href="https://www.consultmyapp.com/applyzer-chat-ai-for-aso" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APPlyzer Chat</a> now.</strong></span></p>
<p>The post <a href="https://www.businessofapps.com/news/the-power-of-chatgpt-comes-to-aso-with-applyzer-chat/" data-wpel-link="internal">The power of ChatGPT comes to ASO with APPlyzer Chat</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Promotion Summit NYC speaker line-up goes live</title>
		<link>https://www.businessofapps.com/news/app-promotion-summit-nyc-speaker-line-up-goes-live/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 25 Jun 2025 11:12:08 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102063</guid>

					<description><![CDATA[<p>App Promotion Summit NYC, taking place at 360 Madison on September 18th, has announced its speaker line-up. The event will feature growth and product leaders from some of the world&#8217;s fastest-growing app brands. The summit will showcase expertise across four content tracks through talks, panels, workshops, interviews, and roundtable discussions. The speaker line-up includes: Yves Benchimol, CEO &#38; Co-Founder of WeWard, will represent the walk-to-earn app that has attracted over 20 million users across 29+ countries. WeWard works with 2,000 brand partners and has contributed to avoiding 588,000 tons of CO2 emissions. Katerina Clark, Head of Optimizations at The Economist, brings expertise in SEO, conversion rate optimization, and content strategy. Under her leadership, The Economist&#8217;s app has achieved a top-three ranking globally in its category.</p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-nyc-speaker-line-up-goes-live/" data-wpel-link="internal">App Promotion Summit NYC speaker line-up goes live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-102066" src="https://www.businessofapps.com/wp-content/uploads/2025/06/488660096_1453765702705931_1884056263236063439_n.jpg" alt="" width="960" height="640" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/488660096_1453765702705931_1884056263236063439_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/488660096_1453765702705931_1884056263236063439_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/488660096_1453765702705931_1884056263236063439_n.jpg 960w" sizes="(max-width: 960px) 100vw, 960px" /></a></p>
<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit NYC</a>, taking place at 360 Madison on September 18th, has announced its speaker line-up. The event will feature growth and product leaders from some of the world&#8217;s fastest-growing app brands.</p>
<p>The summit will showcase expertise across four content tracks through talks, panels, workshops, interviews, and roundtable discussions.</p>
<h3>The speaker line-up includes:</h3>
<p><strong>Yves Benchimol</strong>, CEO &amp; Co-Founder of WeWard, will represent the walk-to-earn app that has attracted over 20 million users across 29+ countries. WeWard works with 2,000 brand partners and has contributed to avoiding 588,000 tons of CO2 emissions.</p>
<p><strong>Katerina Clark</strong>, Head of Optimizations at The Economist, brings expertise in SEO, conversion rate optimization, and content strategy. Under her leadership, The Economist&#8217;s app has achieved a top-three ranking globally in its category.</p>
<p><strong>Makoto Rheault-Kihara</strong>, VP Growth at Hopper, leads product and growth marketing for one of North America&#8217;s most downloaded travel apps, which has surpassed 120 million installs and raised $600 million in funding.</p>
<p><strong>Colton Kaufman</strong>, Product Marketing Specialist at Sago Mini, plays a key role in connecting product experiences with parental needs, supporting the growth of an app ecosystem that engages over 3 million monthly users across 100+ countries.</p>
<p><strong>Phil Carter</strong>, Growth Advisor at Elemental Growth, brings 7 years of product leadership experience and now serves as a growth advisor and angel investor helping consumer subscription companies unlock their full potential.</p>
<p><strong>Diogo Martins</strong>, Growth Marketing Manager at DraftKings, leads marketing efforts for the #1 lottery app in the US and works with product, creative, and data teams to fine-tune expansion strategies for new products and markets.</p>
<p>App Promotion Summit NYC is the place to hear from the world&#8217;s fastest growing app brands. More speakers and more details of the agenda will be announced soon.</p>
<p><strong>Want to join them as a contributor? <a href="https://apppromotionsummit.com/nyc/want-to-speak/" target="_blank" rel="noopener nofollow external" data-hs-link-id="0" data-hs-link-id-v2="ZloB39jK" data-wpel-link="external">Apply here.</a></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-nyc-speaker-line-up-goes-live/" data-wpel-link="internal">App Promotion Summit NYC speaker line-up goes live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Payment failures kill growth as 94% of apps face infrastructure crisis within 12 months</title>
		<link>https://www.businessofapps.com/news/payment-failures-kill-growth-as-94-of-apps-face-infrastructure-crisis-within-12-months/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 24 Jun 2025 08:59:12 +0000</pubDate>
				<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=102017</guid>

					<description><![CDATA[<p>While most apps focus on building their product and acquiring users, payment friction is quietly sabotaging their success. New research from Primer reveals that nearly half of growing app businesses rely on a single payment processor, leaving them vulnerable to account suspensions, frozen funds, and service outages that can halt operations overnight. Primer&#8217;s comprehensive study of 150 high-growth companies found that 29% have experienced account suspensions, 34% have faced payment downtime, and many are bleeding revenue through failed transactions and inflated processing fees. To address these challenges, Primer has released &#8220;Built to Scale. Blocked by Payments&#8221;, a new guide that transforms payment infrastructure from a blindspot into a strategic advantage. The report provides actionable insights on diversifying payment providers, optimizing conversion rates, and building resilient</p>
<p>The post <a href="https://www.businessofapps.com/news/payment-failures-kill-growth-as-94-of-apps-face-infrastructure-crisis-within-12-months/" data-wpel-link="internal">Payment failures kill growth as 94% of apps face infrastructure crisis within 12 months</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/built-to-scale-blocked-by-payments/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=Primer-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-102018 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/primer_guide_cover-1.png" alt="" width="750" height="433" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/primer_guide_cover-1-450x260.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/primer_guide_cover-1.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p>While most apps focus on building their product and acquiring users, payment friction is quietly sabotaging their success. New research from Primer reveals that nearly half of growing app businesses rely on a single payment processor, leaving them vulnerable to account suspensions, frozen funds, and service outages that can halt operations overnight.</p>
<p>Primer&#8217;s <a href="https://www.businessofapps.com/built-to-scale-blocked-by-payments/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=Primer-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">comprehensive study</a> of 150 high-growth companies found that 29% have experienced account suspensions, 34% have faced payment downtime, and many are bleeding revenue through failed transactions and inflated processing fees.</p>
<p>To address these challenges, <a href="https://www.businessofapps.com/built-to-scale-blocked-by-payments/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=Primer-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">Primer has released &#8220;Built to Scale. <em>Blocked</em> by Payments&#8221;</a>, a new guide that transforms payment infrastructure from a blindspot into a strategic advantage. The report provides actionable insights on diversifying payment providers, optimizing conversion rates, and building resilient payment stacks that scale with app business growth.</p>
<h3>What you&#8217;ll learn:</h3>
<ul>
<li>The five most common payment mistakes apps make and how to fix them</li>
<li>How payment performance impacts funding rounds and valuations</li>
<li>Strategies that top-performing apps use to maintain control over their payment operations</li>
<li>The risks of relying on a single provider and what leading apps are doing instead</li>
<li>How payment friction erodes margins, stalls conversions, and kills momentum</li>
</ul>
<p>The guide draws from real data across three major markets — the UK, Australia, and the US—covering high-growth sectors including fintech, gaming, travel, and digital services.</p>
<div>
<div>
<p><a href="https://www.businessofapps.com/built-to-scale-blocked-by-payments/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=Primer-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">Download &#8220;Built to Scale. <em>Blocked</em> by Payments&#8221;</a> to discover how leading apps are turning payment infrastructure into a competitive advantage.</p>
</div>
</div>
<p>The post <a href="https://www.businessofapps.com/news/payment-failures-kill-growth-as-94-of-apps-face-infrastructure-crisis-within-12-months/" data-wpel-link="internal">Payment failures kill growth as 94% of apps face infrastructure crisis within 12 months</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>How to capture millions in newly unlocked revenue [online event]</title>
		<link>https://www.businessofapps.com/news/how-to-capture-millions-in-newly-unlocked-revenue-online-event/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Thu, 19 Jun 2025 19:05:44 +0000</pubDate>
				<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101997</guid>

					<description><![CDATA[<p>The tectonic plates of mobile are shifting beneath our feet, and the app store duopoly is finally cracking. Epic&#8217;s legal victories against Apple, combined with the EU&#8217;s Digital Markets Act, have forced open alternative payment channels and app stores, creating the biggest shift in mobile monetization since the iPhone launched. Major players like Amazon and Spotify are already sidestepping Apple&#8217;s 15-30% commission, while Epic Games has launched their own app store on EU iPhones. Early movers are capturing 15-30% revenue increases by avoiding platform fees, but implementation remains complex. We are pleased to invite you to Web revenue unlocked: Your playbook for the new app ecosystem, an online event designed to cut through the noise and show you exactly how to capitalize on this historic</p>
<p>The post <a href="https://www.businessofapps.com/news/how-to-capture-millions-in-newly-unlocked-revenue-online-event/" data-wpel-link="internal">How to capture millions in newly unlocked revenue [online event]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-101998 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/image-1-e1750359507544.png" alt="" width="751" height="427" /></p>
<p>The tectonic plates of mobile are shifting beneath our feet, and the app store duopoly is finally cracking. Epic&#8217;s legal victories against Apple, combined with the EU&#8217;s Digital Markets Act, have forced open alternative payment channels and app stores, creating the biggest shift in mobile monetization since the iPhone launched.</p>
<p>Major players like Amazon and Spotify are already sidestepping Apple&#8217;s 15-30% commission, while Epic Games has launched their own app store on EU iPhones. Early movers are capturing 15-30% revenue increases by avoiding platform fees, but implementation remains complex.</p>
<p>We are pleased to invite you to <a href="https://www.crowdcast.io/c/web-revenue-unlocked?utm_medium=boa-news&amp;_hsmi=111761279&amp;utm_source=paddle%20webinar" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Web revenue unlocked: Your playbook for the new app ecosystem</a>, an online event designed to cut through the noise and show you exactly how to capitalize on this historic shift.</p>
<p>Join Lucas Lovell, VP of Product at Paddle, as he breaks down how savvy teams are already extracting millions in additional revenue from these new pathways. With 9+ years of product experience, Lucas will show you the tactical playbooks driving real results.</p>
<p>The event is taking place on June 24th, so make sure to <a href="https://www.crowdcast.io/c/web-revenue-unlocked?utm_medium=boa-news&amp;_hsmi=111761279&amp;utm_source=paddle%20webinar" target="_blank" rel="noopener nofollow external" data-wpel-link="external">save your spot</a>. This is a unique opportunity you won&#8217;t want to miss.</p>
<h2>What you will learn:</h2>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f3d7.png" alt="🏗" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Breaking down recent app store changes</p>
<div>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f504.png" alt="🔄" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App2Web vs Web2App</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f3af.png" alt="🎯" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Real wins from early movers</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/26a1.png" alt="⚡" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Launching fast without the headaches</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f512.png" alt="🔒" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Retention tactics that work</p>
<p>You&#8217;ll leave with specific strategies you can implement immediately, backed by real data from companies already winning in this new ecosystem.</p>
<p><a href="https://www.crowdcast.io/c/web-revenue-unlocked?utm_medium=boa-news&amp;_hsmi=111761279&amp;utm_source=paddle%20webinar" rel="nofollow external noopener" data-wpel-link="external">Register today</a> — while most are still figuring out the regulatory landscape, you&#8217;ll have the playbook to capture market share.</p>
</div>
<p>The post <a href="https://www.businessofapps.com/news/how-to-capture-millions-in-newly-unlocked-revenue-online-event/" data-wpel-link="internal">How to capture millions in newly unlocked revenue [online event]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TeleStore opens new opportunities for browser game and app creators</title>
		<link>https://www.businessofapps.com/news/telestore-opens-new-opportunities-for-browser-game-and-app-creators/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Tue, 17 Jun 2025 15:00:32 +0000</pubDate>
				<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101947</guid>

					<description><![CDATA[<p>TeleStore, a new international marketplace for browser-based games and web applications, has officially launched. TeleStore aims to reinvent the digital marketplace by making it fair, flexible, and truly accessible for both developers and users from all over the world. The heart of TeleStore’s philosophy is the commitment to developers and creators. The platform aims to simplify the process of launching and monetizing projects. Early adopters can benefit from a built-in promotional budget, giving their games or apps free exposure within the platform and a real chance to gain visibility without upfront marketing spend. One of TeleStore’s key strengths is its commercial model. The platform fee is capped at just 15%, significantly lower than the 30% industry norm. Some developers can also count on a system</p>
<p>The post <a href="https://www.businessofapps.com/news/telestore-opens-new-opportunities-for-browser-game-and-app-creators/" data-wpel-link="internal">TeleStore opens new opportunities for browser game and app creators</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-101948" src="https://www.businessofapps.com/wp-content/uploads/2025/06/telestore_market_cover.jpg" alt="" width="1000" height="507" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/telestore_market_cover-450x228.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/telestore_market_cover-768x389.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/telestore_market_cover.jpg 1000w" sizes="(max-width: 1000px) 100vw, 1000px" /></p>
<p><a href="https://tele.store/?utm_source=media&amp;utm_medium=pressrelease&amp;utm_campaign=launch" target="_blank" rel="noopener nofollow external" data-wpel-link="external">TeleStore</a>, a new international marketplace for browser-based games and web applications, has officially launched. TeleStore aims to reinvent the digital marketplace by making it fair, flexible, and truly accessible for both developers and users from all over the world.</p>
<p>The heart of TeleStore’s philosophy is the commitment to developers and creators. The platform aims to simplify the process of launching and monetizing projects. Early adopters can benefit from a <strong>built-in promotional budget</strong>, giving their games or apps free exposure within the platform and a real chance to gain visibility without upfront marketing spend.</p>
<p>One of TeleStore’s key strengths is its commercial model. The platform fee is capped at just 15%, significantly lower than the 30% industry norm. Some developers can also count on a system of dynamic discounts, depending on the size and activity of their audience. On top of that, TeleStore ensures fast and smooth payouts, with <strong>no cash flow gaps</strong>. Developers can easily withdraw their earnings in cryptocurrency via the platform’s integrated crypto service partner.</p>
<p>TeleStore adopts best practices from the fintech world, offering a seamless and modern payment infrastructure. Users can top up their balance using bank cards or cryptocurrency. All internal transactions within TeleStore, such as in-app purchases, subscriptions, and other payments, use in-app points called TeleDollars. This approach makes the payment experience smooth, transparent, and convenient for both publishers and users.</p>
<p>While content quality and moderation are taken seriously, the platform avoids unnecessary red tape. TeleStore gives developers more freedom, focusing on creativity rather than bureaucracy. Importantly, the team understands how vital early-stage support is. That’s why TeleStore provides responsive, hands-on assistance throughout — from SDK integration to resolving technical or operational questions.</p>
<p><a href="https://tele.store/?utm_source=media&amp;utm_medium=pressrelease&amp;utm_campaign=launch" target="_blank" rel="noopener nofollow external" data-wpel-link="external">TeleStore</a> is built on the idea of shared growth and mutual value: every contribution strengthens the ecosystem and generates stable revenue for the platform, developers, and partners alike. That’s why TeleStore welcomes not only content providers but also businesses and projects that have an active user base or a developer community. Through TeleStore’s partner program, these collaborators can earn in two key ways: by receiving a percentage of the revenue generated by new publishers they refer, and by earning a share of purchases made by their audience in apps on TeleStore. Both options allow partners to turn their existing networks and reach into a sustainable income stream.</p>
<p>TeleStore is just getting started, and now is the perfect moment for developers from all over the world to join, stand out, and grow alongside the ecosystem. Unlike older and more established platforms, TeleStore offers a simpler, more adaptable environment — from onboarding to monetization.</p>
<p>More than just a marketplace, <a href="https://tele.store/?utm_source=media&amp;utm_medium=pressrelease&amp;utm_campaign=launch" target="_blank" rel="noopener nofollow external" data-wpel-link="external">TeleStore</a> is a global space where creators get real support, visibility, and opportunities. TeleStore’s goal is to build a vibrant, developer-first community — and now is the ideal time to become a part of it.</p>
<p>The post <a href="https://www.businessofapps.com/news/telestore-opens-new-opportunities-for-browser-game-and-app-creators/" data-wpel-link="internal">TeleStore opens new opportunities for browser game and app creators</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Cracking the code to web revenue in the new app economy</title>
		<link>https://www.businessofapps.com/news/cracking-the-code-to-web-revenue-in-the-new-app-economy/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 13 Jun 2025 12:30:43 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101704</guid>

					<description><![CDATA[<p>The app stores have been cracked open, creating exciting new opportunities for monetization, but also leaving many teams wondering how to adapt and capitalize in a rapidly changing landscape. On June 24th, join Paddle&#8217;s VP of Product Lucas Lovell for Web revenue unlocked: Your playbook for the new app ecosystem, a live online event designed to help you navigate and thrive in this new era. A product leader with over nine years of experience, Lucas has helped launch Paddle&#8217;s billing solution and now leads the company&#8217;s product strategy. Previously, he ran his own tech company for more than six years. Now, you have an opportunity to join him as he breaks down recent changes to the app stores and how savvy teams are leveraging smarter</p>
<p>The post <a href="https://www.businessofapps.com/news/cracking-the-code-to-web-revenue-in-the-new-app-economy/" data-wpel-link="internal">Cracking the code to web revenue in the new app economy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div id="attachment_101707" style="width: 1210px" class="wp-caption alignnone"><a href="https://www.crowdcast.io/c/web-revenue-unlocked?utm_source=paddlewebinarjune25&amp;utm_medium=newspost" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-101707" class="wp-image-101707 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/Paddle-Webinar-Graphics-1200x620-1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/Paddle-Webinar-Graphics-1200x620-1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/Paddle-Webinar-Graphics-1200x620-1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/Paddle-Webinar-Graphics-1200x620-1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a><p id="caption-attachment-101707" class="wp-caption-text">The app ecosystem is shifting, and the smartest marketers and developers are already adapting.</p></div>
<p>The app stores have been cracked open, creating exciting new opportunities for monetization, but also leaving many teams wondering how to adapt and capitalize in a rapidly changing landscape.</p>
<p data-start="320" data-end="504">On <strong>June 24th</strong>, join <strong>Paddle&#8217;s VP of Product Lucas Lovell</strong> for <a href="https://www.crowdcast.io/c/web-revenue-unlocked?utm_source=paddlewebinarjune25&amp;utm_medium=newspost" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><em>Web revenue unlocked: Your playbook for the new app ecosystem</em></a>, a live online event designed to help you navigate and thrive in this new era.</p>
<p data-start="320" data-end="504">A product leader with over nine years of experience, Lucas has helped launch Paddle&#8217;s billing solution and now leads the company&#8217;s product strategy. Previously, he ran his own tech company for more than six years.</p>
<p data-start="320" data-end="504">Now, you have an opportunity to join him as he breaks down recent changes to the app stores and how savvy teams are leveraging smarter billing strategies to boost app revenue.</p>
<p data-start="320" data-end="504">Lucas will take you on a deep dive into App2Web and Web2App — two powerful monetization strategies reshaping how app businesses scale and convert. Whether it&#8217;s driving users from the app to a web checkout for lower fees and faster payouts, or converting them on the web before sending them into the app for better retention and billing flexibility, these tactics are delivering real results.</p>
<h4>What&#8217;s on the agenda:</h4>
<div>
<ul>
<li>Changes to the app stores</li>
<li>App2Web vs Web2App</li>
<li>Real wins from early movers</li>
<li>Launching fast without the headaches</li>
<li>Retention tactics that work</li>
</ul>
<p data-start="49" data-end="163">This is a must-attend event for anyone running in-app purchases or subscriptions. Make sure you&#8217;re in the loop.</p>
</div>
<p data-start="506" data-end="593"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em><strong>The event is taking place on June 24th, make sure to <a href="https://www.crowdcast.io/c/web-revenue-unlocked?utm_source=paddlewebinarjune25&amp;utm_medium=newspost" target="_blank" rel="noopener nofollow external" data-wpel-link="external">save your spot here</a>.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/cracking-the-code-to-web-revenue-in-the-new-app-economy/" data-wpel-link="internal">Cracking the code to web revenue in the new app economy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AI is undermining traditional app growth models</title>
		<link>https://www.businessofapps.com/news/ai-is-undermining-traditional-growth-models/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 12 Jun 2025 14:40:11 +0000</pubDate>
				<category><![CDATA[App Development]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101831</guid>

					<description><![CDATA[<p>The golden age of easy app growth is over, and artificial intelligence is both the problem and the solution. That&#8217;s the stark message from Anton Volovyk, co-CEO of Reface, the AI face-swap app that once dominated download charts with 250 million installs before having to grapple with the consequences of a major product failure that brought its momentum to a halt. Speaking at App Promotion Summit London 2025, Volovyk laid out a brutally honest timeline of his company&#8217;s evolution — from accidental viral sensation to humbling market lesson to strategic AI app portfolio — that serves as a masterclass in surviving the new reality of consumer app growth. The five-second rule that changed everything Reface&#8217;s original success came down to one critical insight: users will</p>
<p>The post <a href="https://www.businessofapps.com/news/ai-is-undermining-traditional-growth-models/" data-wpel-link="internal">AI is undermining traditional app growth models</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div id="attachment_101835" style="width: 2010px" class="wp-caption alignnone"><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-101835" class="wp-image-101835 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/494286811_1474714880611013_8461155329878746460_n.jpg" alt="" width="2000" height="1333" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/494286811_1474714880611013_8461155329878746460_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/494286811_1474714880611013_8461155329878746460_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/494286811_1474714880611013_8461155329878746460_n-1024x682.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a><p id="caption-attachment-101835" class="wp-caption-text">Speaking at App Promotion Summit London 2025, Anton Volovyk reveals how his company went from viral success to spectacular failure — and back again.</p></div>
<p>The golden age of easy app growth is over, and artificial intelligence is both the problem and the solution. That&#8217;s the stark message from <a href="https://uk.linkedin.com/in/anton-volovyk" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Anton Volovyk</a>, co-CEO of <a href="https://reface.ai/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Reface</a>, the AI face-swap app that once dominated download charts with 250 million installs before having to grapple with the consequences of a major product failure that brought its momentum to a halt.</p>
<p>Speaking at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>, Volovyk laid out a brutally honest timeline of his company&#8217;s evolution — from accidental viral sensation to humbling market lesson to strategic AI app portfolio — that serves as a masterclass in surviving the new reality of consumer app growth.</p>
<h2>The five-second rule that changed everything</h2>
<p>Reface&#8217;s original success came down to one critical insight: users will tolerate exactly five seconds of wait time for AI-generated content, but not forty. When the company launched its follow-up app Restyle in 2022 — a video-to-video filter technology that Volovyk describes as &#8220;very innovative&#8221; for its time — that seemingly minor difference killed the product.</p>
<p>&#8220;We thought, okay, maybe it&#8217;s not a big problem, but we are in the market of fast AI entertainment,&#8221; Volovyk explained. &#8220;It&#8217;s like Haribo bears at the supermarket counter — an instant purchase. If a person needs to wait 40-60 seconds, it&#8217;s so much worse than five seconds, it&#8217;s crazy.&#8221;</p>
<p>The failure was particularly stinging because Restyle had all the hallmarks of success: impressive click-through rates on ads, celebrity partnerships (including Jared Leto), and cutting-edge technology that made Reface only the second company after Runway ML to offer consumer-focused video-to-video functionality. But users didn&#8217;t stick around.</p>
<p>&#8220;If we like something, it doesn&#8217;t mean the market likes it,&#8221; Volovyk admitted, describing how Reface &#8220;bet the entire company&#8221; on Restyle, pulling resources from their successful flagship app for what turned out to be a costly lesson in product-market fit.</p>
<p><strong><em>Growing and scaling AI apps</em></strong></p>
<p><iframe title="Growing &amp; Scaling AI Apps: Lessons from 250M Downloads" src="//www.youtube.com/embed/j24Tg6hDRjY" width="1058" height="595" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><em>Source: <a href="https://www.youtube.com/@apppromotionsummit" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit</a></em></p>
<h2>The new playbook for AI app success</h2>
<p>That failure forced Reface to develop what Volovyk calls a more &#8220;normalized&#8221; approach to building AI consumer apps, one that treats artificial intelligence as a commodity rather than a competitive moat. The company now operates as an AI app studio with over ten products including a gamified food tracker (BitePal) and a tattoo design generator that hit #1 in the U.S. App Store&#8217;s Graphics &amp; Design category.</p>
<p>The secret? Three rules that flip conventional wisdom about app development:</p>
<h3>Build for the TikTok attention span</h3>
<p>Apps must capture users within 1-3 seconds or lose them entirely. This means creating memorable mascots, distinctive visual elements, and instantly recognizable branding that can work across dozens of ad variations. BitePal&#8217;s raccoon character, for instance, is great for building brand recognition and can be used to easily generate multiple creative assets.</p>
<h3>Build a creative testing lab</h3>
<p>The most successful apps aren&#8217;t guessing what users want, they&#8217;re systematically discovering it through rapid experimentation. Reface treats each ad creative as a data point, using performance metrics to uncover unexpected user segments and pain points. Their approach: create vastly more content than competitors, fail faster, and let the data reveal which audiences actually convert.</p>
<h3>Freemium still works, but differently</h3>
<p>&#8220;We force ourselves with freemium to make actually good products so people use them knowing what they&#8217;re buying,&#8221; Volovyk explained. Rather than hard paywalls, successful apps let users experience core value before converting. This approach forces teams to build genuinely useful products while creating higher-quality subscribers who understand what they&#8217;re purchasing. The results are better retention and fewer refund requests.</p>
<p><img decoding="async" class="alignnone size-full wp-image-101832" src="https://www.businessofapps.com/wp-content/uploads/2025/06/494028079_1474714780611023_8569292371081732075_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/494028079_1474714780611023_8569292371081732075_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/494028079_1474714780611023_8569292371081732075_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/494028079_1474714780611023_8569292371081732075_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h2>The end of the AI monopoly</h2>
<p>The broader challenge facing AI app developers is that their technology advantages are evaporating. What once required specialized teams and proprietary models can now be built using open-source tools.</p>
<p>&#8220;Two or three years ago, we were one of the few teams in the world that could create these kinds of models. Now it&#8217;s all open source,&#8221; Volovyk noted. &#8220;The AI revolution happened, and for us it was a big negative.&#8221;</p>
<p>This shift is forcing companies like Reface to compete on execution rather than innovation, treating AI as infrastructure rather than product differentiator. The winners will be those who can combine AI capabilities with deep understanding of user behavior, sophisticated marketing operations, and sustainable business models.</p>
<p>In the age of AI abundance, the apps that win will be the ones that master the decidedly un-sexy fundamentals of user acquisition and retention.</p>
<p>As Volovyk put it: &#8220;Some fundamentals are the same.&#8221; The difference now is that everyone has access to the same AI tools, so execution is everything.</p>
<p>The post <a href="https://www.businessofapps.com/news/ai-is-undermining-traditional-growth-models/" data-wpel-link="internal">AI is undermining traditional app growth models</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APS Berlin is back on November 27th, 2025</title>
		<link>https://www.businessofapps.com/news/aps-berlin-returns-to-hotel-adlon-on-november-27th-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 11 Jun 2025 10:45:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101797</guid>

					<description><![CDATA[<p>App Promotion Summit Berlin is returning to Hotel Adlon on Thursday, November 27th, 2025, bringing together the app industry&#8217;s top marketing, growth, product, CRM and revenue leaders for a day of strategic insights and networking. Attendees will learn from and connect with leading app marketers and product experts through an engaging mix of interactive workshops, talks, panel discussions, and roundtable sessions designed to share cutting-edge ideas, tactics, and actionable strategies that will drive app success in 2026 and beyond. New features for 2025 This year&#8217;s event introduces several exciting additions to enhance the attendee experience: The Boardroom will host high-level discussions on the major app growth topics shaping the industry today. An Expanded Roundtable Zone will offer greater opportunities for attendees to interact and participate</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-berlin-returns-to-hotel-adlon-on-november-27th-2025/" data-wpel-link="internal">APS Berlin is back on November 27th, 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/berlin/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-101798 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed.png" alt="" width="1120" height="744" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed-450x299.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed-768x510.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed-1024x680.png 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p class="whitespace-normal break-words"><a href="https://apppromotionsummit.com/berlin/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit Berlin</a> is returning to Hotel Adlon on Thursday, November 27th, 2025, bringing together the app industry&#8217;s top marketing, growth, product, CRM and revenue leaders for a day of strategic insights and networking.</p>
<p>Attendees will learn from and connect with leading app marketers and product experts through an engaging mix of interactive workshops, talks, panel discussions, and roundtable sessions designed to share cutting-edge ideas, tactics, and actionable strategies that will drive app success in 2026 and beyond.</p>
<h2>New features for 2025</h2>
<p>This year&#8217;s event introduces several exciting additions to enhance the attendee experience:</p>
<p><strong>The Boardroom</strong> will host high-level discussions on the major app growth topics shaping the industry today.</p>
<p>An <strong>Expanded Roundtable Zone</strong> will offer greater opportunities for attendees to interact and participate in focused discussions with peers and industry experts.</p>
<p>The <strong>Extended Drinks Reception</strong> promises an elevated networking experience, featuring DJs, stilt walkers, and the finest wines available to humanity.</p>
<p>A new <strong>Meetings Programme</strong> will help facilitate connections between attendees, ensuring participants can connect with the people they want to meet during the event.</p>
<h2>Speaker and partnership opportunities</h2>
<p>APS Berlin is actively seeking industry experts to join the speaker lineup. If you have transformative ideas, this is your chance to share them with an audience hungry for mobile insights. <a href="https://apppromotionsummit.com/berlin/want-to-speak/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apply to speak here.</a></p>
<p>Partnership opportunities are also available for businesses looking to connect with decision makers from the world&#8217;s leading apps. Companies can reserve a spot in the exhibition area or contribute to the event agenda. <a href="https://apppromotionsummit.com/berlin/want-to-sponsor/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Become a partner here.</a></p>
<p>This year&#8217;s App Promotion Summit Berlin promises to be better, bigger, and brighter than ever. <a href="https://apppromotionsummit.com/berlin/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Don&#8217;t miss your chance</a> to stay ahead of growth trends and build meaningful connections in an increasingly competitive marketplace.</p>
<p><a href="https://apppromotionsummit.com/berlin/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-101799 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed.jpg" alt="" width="1120" height="630" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed-768x432.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/unnamed-1024x576.jpg 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p>The post <a href="https://www.businessofapps.com/news/aps-berlin-returns-to-hotel-adlon-on-november-27th-2025/" data-wpel-link="internal">APS Berlin is back on November 27th, 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>REPLUG becomes certified Moloco partner to strengthen programmatic app growth capabilities</title>
		<link>https://www.businessofapps.com/news/replug-becomes-certified-moloco-partner-to-strengthen-programmatic-app-growth-capabilities/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 11 Jun 2025 08:52:01 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101788</guid>

					<description><![CDATA[<p>REPLUG, a full-service mobile app marketing agency, is proud to announce its official certification as a Certified Moloco Partner. This milestone marks a deepened collaboration between REPLUG and Moloco, a global leader in machine learning–powered performance advertising. The certification reflects REPLUG’s commitment to excellence in programmatic advertising and its ability to drive scalable growth for mobile apps across verticals. “Our certification with Moloco strengthens what we already do best at REPLUG: deliver real results through strategic, high-impact user acquisition,” said Lorenzo Rossi, co-founder of REPLUG, “we’re proud to be recognized as a trusted partner and excited for what’s ahead.” To achieve this status, the REPLUG team underwent extensive training, successfully completing Moloco’s partner certification exam, which covered platform capabilities, machine learning strategies, and performance optimization</p>
<p>The post <a href="https://www.businessofapps.com/news/replug-becomes-certified-moloco-partner-to-strengthen-programmatic-app-growth-capabilities/" data-wpel-link="internal">REPLUG becomes certified Moloco partner to strengthen programmatic app growth capabilities</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://rplg.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-101790 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/0-4.png" alt="" width="1200" height="617" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/0-4-450x231.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/0-4-768x395.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/0-4-1024x527.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://www.businessofapps.com/marketplace/moloco/" target="_blank" rel="noopener" data-wpel-link="internal">REPLUG</a>, a full-service mobile app marketing agency, is proud to announce its official certification as a Certified Moloco Partner. This milestone marks a deepened collaboration between REPLUG and <a href="https://www.businessofapps.com/marketplace/moloco/" target="_blank" rel="noopener" data-wpel-link="internal">Moloco</a>, a global leader in machine learning–powered performance advertising.</p>
<p>The certification reflects REPLUG’s commitment to excellence in programmatic advertising and its ability to drive scalable growth for mobile apps across verticals.</p>
<p>“Our certification with Moloco strengthens what we already do best at REPLUG: deliver real results through strategic, high-impact user acquisition,” said Lorenzo Rossi, co-founder of REPLUG, “we’re proud to be recognized as a trusted partner and excited for what’s ahead.”</p>
<p>To achieve this status, the REPLUG team underwent extensive training, successfully completing Moloco’s partner certification exam, which covered platform capabilities, machine learning strategies, and performance optimization best practices.</p>
<p>“At REPLUG, we focus on performance, not just promises. Partnering with Moloco equips us with the best-in-class machine learning tech to drive measurable results at scale,” added Luca Mastrorocco, co-founder of REPLUG, “this partnership reinforces our mission to stay ahead of the curve in the mobile industry.”</p>
<p>As a Certified Partner, REPLUG now offers clients exclusive access to deeper Moloco platform insights, tailored support, and more advanced tools to optimize programmatic campaigns and unlock new market opportunities.</p>
<p>“At Moloco, we believe in the power of great partnerships, so I’m incredibly excited to welcome REPLUG to our certified agency family,” said Mateo Delgado, Senior Director of Growth at Moloco, “they’ve shown a clear commitment to driving true incremental performance for their clients through our product, and I look forward to delivering continued impact together.”</p>
<p>With this partnership, REPLUG strengthens its programmatic advertising capabilities, giving clients smarter UA strategies, more efficient campaign setup, and better visibility into ROI, all while maintaining a human-first, performance-driven approach.</p>
<p><em><strong>For more information, visit <a href="https://rplg.io/moloco-partner/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">https://rplg.io/moloco-partner/</a> or explore REPLUG’s <a href="https://www.linkedin.com/feed/update/urn:li:activity:7333401685874081792" target="_blank" rel="noopener nofollow external" data-wpel-link="external">recent post on the partnership.</a></strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/replug-becomes-certified-moloco-partner-to-strengthen-programmatic-app-growth-capabilities/" data-wpel-link="internal">REPLUG becomes certified Moloco partner to strengthen programmatic app growth capabilities</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>web2wave and Primer partner to bulletproof mobile app payment revenue</title>
		<link>https://www.businessofapps.com/news/web2wave-and-primer-partner-to-bulletproof-mobile-app-payment-revenue/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 10 Jun 2025 11:36:12 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101776</guid>

					<description><![CDATA[<p>web2wave, the platform that helps mobile apps create web-based quiz funnels to convert visitors into paying subscribers before they download, has integrated with payment orchestration platform Primer to address one of the mobile app industry&#8217;s most persistent pain points: payment failures. The integration connects web2wave&#8217;s quiz-to-subscription funnels with Primer&#8217;s network of over 100 payment processors, creating an automated fallback system that routes payments through backup processors when primary ones fail. If Stripe goes down, Braintree automatically takes over. If that fails, Adyen steps in. The timing isn&#8217;t coincidental. As more mobile apps shift critical flows like onboarding and payments to web-based funnels, payment reliability has become a make-or-break factor for revenue. When a payment processor fails during the crucial moment between quiz completion and subscription</p>
<p>The post <a href="https://www.businessofapps.com/news/web2wave-and-primer-partner-to-bulletproof-mobile-app-payment-revenue/" data-wpel-link="internal">web2wave and Primer partner to bulletproof mobile app payment revenue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.web2wave.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-101779 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/0-1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/0-1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/0-1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/0-1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://www.web2wave.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">web2wave</a>, the platform that helps mobile apps create web-based quiz funnels to convert visitors into paying subscribers before they download, has integrated with payment orchestration platform <a href="https://primer.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Primer</a> to address one of the mobile app industry&#8217;s most persistent pain points: payment failures.</p>
<p>The integration connects web2wave&#8217;s quiz-to-subscription funnels with Primer&#8217;s network of over 100 payment processors, creating an automated fallback system that routes payments through backup processors when primary ones fail. If Stripe goes down, Braintree automatically takes over. If that fails, Adyen steps in.</p>
<p><img decoding="async" src="https://www.businessofapps.com/wp-content/uploads/2025/06/0-3.png" alt="" width="750" height="400" /></p>
<p>The timing isn&#8217;t coincidental. As more mobile apps shift critical flows like onboarding and payments to web-based funnels, payment reliability has become a make-or-break factor for revenue. When a payment processor fails during the crucial moment between quiz completion and subscription signup, conversion rates tank and potential revenue walks away.</p>
<p>&#8220;We&#8217;ve seen clients with hundreds of thousands of dollars in revenue held back by their PSPs,&#8221; explains <a href="https://es.linkedin.com/in/igorlyu" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Igor Lyubimov</a>, founder of web2wave. &#8220;This is a serious hit to cash flow, and in some cases, it wipes out their profit margins entirely.&#8221;</p>
<p>The challenges go beyond simple downtime. Different payment processors perform differently across regions, some refuse to work with certain business niches despite their legitimacy, and chargeback rates can trigger account suspensions that freeze funds and kill recurring revenue streams.</p>
<h2>How the integration works</h2>
<p>Apps build their quiz funnels through web2wave&#8217;s platform, and when users complete the quiz and choose to subscribe, payments automatically route through Primer&#8217;s orchestration layer. The system handles complex scenarios like subscription introductory offers, free trials, and international payment preferences without requiring additional development work.</p>
<p><img decoding="async" class="alignnone size-full wp-image-101778" src="https://www.businessofapps.com/wp-content/uploads/2025/06/0-2.png" alt="" width="750" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/0-2-450x240.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/0-2.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<p>For mobile app developers, this means enterprise-grade payment infrastructure without enterprise-level complexity. The integration provides access to regional payment methods, automatic retry logic for failed transactions, and the ability to maintain payment tokens even if primary processors block accounts.</p>
<h2>Strategic implications</h2>
<p>The partnership capitalizes on the growing trend of web-to-app conversion strategies. For <a href="http://app.web2wave.com/register?utm_source=boa" target="_blank" rel="noopener nofollow external" data-wpel-link="external">web2wave</a>, it removes a significant barrier to serving clients in restricted industries or challenging geographic markets. For Primer, it provides access to a growing segment of mobile app companies that need sophisticated payment routing without the overhead of direct enterprise sales cycles.</p>
<p>The partnership also demonstrates how payment orchestration is evolving from a nice-to-have for large enterprises to essential infrastructure for fast-growing startups that can&#8217;t afford payment-related revenue losses.</p>
<p>As mobile app companies continue to experiment with web-first monetization strategies, partnerships like this one suggest that payment reliability — not just payment processing — will become a key competitive differentiator in the space.</p>
<p>The post <a href="https://www.businessofapps.com/news/web2wave-and-primer-partner-to-bulletproof-mobile-app-payment-revenue/" data-wpel-link="internal">web2wave and Primer partner to bulletproof mobile app payment revenue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Inside the big ideas from MAU Vegas 2025</title>
		<link>https://www.businessofapps.com/news/inside-the-big-ideas-from-mau-vegas-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 06 Jun 2025 12:26:15 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101710</guid>

					<description><![CDATA[<p>From May 20th to 22nd, over 2,000 mobile marketers, founders, product leaders, and growth practitioners descended on the MGM Grand for the latest edition of MAU Vegas. Attendance was up 27% from last year, and the energy matched the numbers: lively sessions, energetic discussions, and active networking from poolside to pitch deck. Across dozens of talks and strategy deep dives, one thing became clear: there’s no single playbook for growth in 2025. But there are powerful patterns emerging. Here’s a look at the key trends keeping app marketers buzzing right now: Where growth, product, and AI collide Today’s mobile marketers aren’t confined to just one role. They&#8217;re bridging product, brand, growth, and AI. Strategy today is interconnected, with teams expected to align creative testing with</p>
<p>The post <a href="https://www.businessofapps.com/news/inside-the-big-ideas-from-mau-vegas-2025/" data-wpel-link="internal">Inside the big ideas from MAU Vegas 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-101713" src="https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-04-at-15.12.05.png" alt="" width="1200" height="604" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-04-at-15.12.05-450x226.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-04-at-15.12.05-768x386.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/Screenshot-2025-06-04-at-15.12.05-1024x515.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p data-start="80" data-end="431">From May 20th to 22nd, over 2,000 mobile marketers, founders, product leaders, and growth practitioners descended on the MGM Grand for the latest edition of <a href="https://mauvegas.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">MAU Vegas</a>. Attendance was up 27% from last year, and the energy matched the numbers: lively sessions, energetic discussions, and active networking from poolside to pitch deck.</p>
<p data-start="433" data-end="662">Across dozens of talks and strategy deep dives, one thing became clear: there’s no single playbook for growth in 2025. But there are powerful patterns emerging.</p>
<p data-start="433" data-end="662">Here’s a look at the key trends keeping app marketers buzzing right now:</p>
<h2 data-start="433" data-end="662">Where growth, product, and AI collide</h2>
<p data-start="731" data-end="1038">Today’s mobile marketers aren’t confined to just one role. They&#8217;re bridging product, brand, growth, and AI. Strategy today is interconnected, with teams expected to align creative testing with product development and lifecycle messaging.</p>
<p data-start="1040" data-end="1163">The best-performing teams are blending roles and breaking silos. Growth is no longer a channel game, it’s an ecosystem play.</p>
<h2 data-start="131" data-end="172">Creative is the new strategy layer</h2>
<p data-start="1226" data-end="1449">Creative was a dominant theme throughout the event, not as a final asset but as a discovery tool. The smartest teams are aligning ad creative with in-app experience, down to the exact onboarding screen with the highest LTV.</p>
<p data-start="459" data-end="813">It’s no longer about matching assets to channels. Instead, teams are aligning creative with the user lifecycle and using it to surface what actually resonates. That alignment is only possible because more teams are breaking down silos, with UA, product, CRM, and brand now sitting at the same table, optimizing together. Creative has become the connective tissue.</p>
<p data-start="1682" data-end="1736">Creative ≈ product ≈ performance. It&#8217;s one system now.</p>
<h3 data-start="1682" data-end="1736">Tips and tricks from the experts</h3>
<ol>
<li data-start="1682" data-end="1736">Identify the single onboarding path that leads to the highest lifetime value, and then reverse-engineer your store presence to reflect it. Every creative — ads, screenshots, previews, etc. — should communicate that one value proposition clearly and consistently. When the promise a user taps on is exactly what they experience first in the app, conversions compound.</li>
<li data-start="832" data-end="1185">Before scaling big, some teams are testing hooks using small-budget static image campaigns to validate messaging. Only the most resonant copy makes it into video or UGC formats, saving time and spend.</li>
</ol>
<h2>Attribution alone won’t get you there</h2>
<p data-start="1793" data-end="2039">Post-IDFA, attribution is no longer the full picture, rather it&#8217;s only one piece of the puzzle. Attendees stressed the shift toward incrementality testing, media mix modeling, and qualitative signals. The point isn’t to abandon attribution, but rather to combine it with context.</p>
<p data-start="638" data-end="991">At the foundation of this shift is a reliable mobile measurement partner (MMP). Before scaling across channels — whether it’s Meta, TikTok, Reddit, or email — teams are doubling down on attribution infrastructure that filters fraud, ensures consistency, and builds confidence in decision-making. Without that base layer, optimization becomes guesswork.</p>
<p data-start="993" data-end="1110">Attribution is still essential, but only when it&#8217;s combined with context, quality, and control.</p>
<h2 data-start="2041" data-end="2225">Community is now a growth engine</h2>
<p data-start="2295" data-end="2637">The strongest growth loops aren’t always built with paid media — they’re built with, by, and for people. From massive in-app communities to influencer-driven storytelling, more brands are leaning into identity and shared experience over raw impressions.</p>
<p data-start="2295" data-end="2637">Whether it’s a 9-million-strong Facebook group or organic virality on TikTok, community is becoming a channel in its own right, one that builds momentum and trust that ads alone can’t replicate.</p>
<h2 data-start="2295" data-end="2637">Underserved markets are high-intent opportunities</h2>
<p data-start="2295" data-end="2637">Tier-2 regions like Ukraine and Brazil remain fertile ground for verticals like fintech, VPNs, and utilities, especially as competition intensifies in core markets.</p>
<p data-start="2295" data-end="2637">The formula isn’t complicated: translate your store assets, localize pricing, and surface region-specific pain points. Marketers leaning into these markets are unlocking a path to margin-rich, long-tail growth where bids are lower and demand is real.</p>
<h2 data-start="2982" data-end="3193">Lifecycle is the new personalization</h2>
<p data-start="2982" data-end="3193">AI is expanding what’s possible with personalization, but the most effective teams are moving beyond surface-level segmentation.</p>
<p data-start="2982" data-end="3193">They’re designing experiences around lifecycle moments, building for behavior, timing, and intent.</p>
<p data-start="2982" data-end="3193">Users aren’t static personas; they’re constantly evolving, and the strategy needs to evolve with them.</p>
<h2 data-start="2982" data-end="3193">Distribution is diversifying</h2>
<p data-start="3905" data-end="4107">Large platforms still play a central role in user acquisition, but they’re no longer the whole playbook. Growth teams are expanding beyond the usual suspects, finding performance gains in high-intent, community-driven apps and niche placements.</p>
<p>It’s less about spending more and more about showing up where relevance is highest.</p>
<p data-start="4752" data-end="5031">MAU Vegas returns next year from May 19th to 21st. Between now and then, the ideas shared this year — cross-functional collaboration, creative-led product testing, and community-powered growth — are likely to keep defining the space. The old growth levers aren’t gone, they’ve just evolved.</p>
<p data-start="4752" data-end="5031"><em><strong>For more strategies and learnings from MAU, check out VP of Strategy &amp; Growth at MAU Vegas <a href="https://www.linkedin.com/pulse/real-story-isnt-mine-tell-its-yours-mau-vegas-6l5te/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Angela Harar’s recap</a> or watch <a href="https://www.youtube.com/watch?v=bqDBHX1zRt4" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Steve Young’s video debrief</a>. Both sources and the many LinkedIn wrap-up posts I found were invaluable in putting this post together.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/inside-the-big-ideas-from-mau-vegas-2025/" data-wpel-link="internal">Inside the big ideas from MAU Vegas 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Web payments are changing the rules of app monetization</title>
		<link>https://www.businessofapps.com/news/web-payments-are-changing-the-rules-of-app-monetization/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 05 Jun 2025 13:02:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Revenue]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101737</guid>

					<description><![CDATA[<p>App revenue is becoming increasingly complex, with marketers and product teams navigating a highly fragmented landscape. The ecosystem spans multiple platforms, regulations vary by region, and compliance isn&#8217;t optional. On top of this, changes to Apple&#8217;s App Store in the aftermath of the Epic v. Apple ruling are creating new openings for experimentation, while at the same time introducing new friction. With the App Store reform, there is now rising pressure on developers to implement web payment solutions. Web payments are fast becoming a central piece of the monetization mix as they promise flexibility, higher margins, and better data. However, getting them right requires rethinking acquisition, onboarding, and retention from the ground up. At App Promotion Summit London 2025, Paddle CMO Andrew Davies outlined what</p>
<p>The post <a href="https://www.businessofapps.com/news/web-payments-are-changing-the-rules-of-app-monetization/" data-wpel-link="internal">Web payments are changing the rules of app monetization</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-101739" src="https://www.businessofapps.com/wp-content/uploads/2025/06/493734587_1474720500610451_2565123034822189501_n.jpg" alt="" width="2000" height="1333" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/493734587_1474720500610451_2565123034822189501_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/493734587_1474720500610451_2565123034822189501_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/493734587_1474720500610451_2565123034822189501_n-1024x682.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p data-start="195" data-end="658">App revenue is becoming increasingly complex, with marketers and product teams navigating a highly fragmented landscape. The ecosystem spans multiple platforms, regulations vary by region, and compliance isn&#8217;t optional.</p>
<p data-start="195" data-end="658">On top of this, changes to Apple&#8217;s App Store in the aftermath of the <a href="https://www.theverge.com/news/659246/apple-epic-app-store-judge-ruling-control" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Epic v. Apple</a> ruling are creating new openings for experimentation, while at the same time introducing new friction. With the App Store reform, there is now rising pressure on developers to implement web payment solutions.</p>
<p data-start="195" data-end="658">Web payments are fast becoming a central piece of the monetization mix as they promise flexibility, higher margins, and better data. However, getting them right requires rethinking acquisition, onboarding, and retention from the ground up.</p>
<p data-start="195" data-end="658">At <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>, <a href="https://www.businessofapps.com/marketplace/paddle/" target="_blank" rel="noopener" data-wpel-link="internal">Paddle</a> CMO Andrew Davies outlined what a successful web-based app revenue strategy looks like today. He emphasized that web payments can be a powerful growth lever, provided that app businesses fully understand the intricacies of web payments and how to implement them effectively.</p>
<h3 data-start="1171" data-end="1209">Web-to-app ≠ just quiz funnels</h3>
<p data-start="1211" data-end="1549">Many marketers still default to quiz funnels when launching a web-to-app strategy. They work. They&#8217;re fast to set up. But they&#8217;re far from the only option. Davies pointed to data from across Paddle&#8217;s customer base showing a wide range of high-performing web onboarding models, each tailored to different audiences, products, and verticals.</p>
<p data-start="3331" data-end="3481"><strong><em>Boost revenue: Intelligent pricing and payment</em></strong></p>
<p data-start="3331" data-end="3481"><iframe title="Boost Revenue: Intelligent Pricing &amp; Payment" src="//www.youtube.com/embed/xtPOEeBfbTU" width="960" height="540" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p data-start="3331" data-end="3481"><em>Source: <a href="https://www.youtube.com/@apppromotionsummit" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit</a></em></p>
<p data-start="1551" data-end="1828">Whether it&#8217;s content-first flows, dynamic landing pages, or progressive onboarding journeys, the takeaway is that flexibility on the web unlocks experimentation. And in a market where user attention is fragmented, having multiple paths to conversion is a competitive advantage.</p>
<h3 data-start="1835" data-end="1891">Web revenue isn&#8217;t just about avoiding Apple fees</h3>
<p data-start="1893" data-end="2251">The conversation around web monetization often starts with platform fees, but that&#8217;s a narrow lens. According to Davies, the real upside lies in owning the full funnel. From audience targeting and ad performance to pricing, checkout, and churn management, a web-based journey gives teams control and visibility that app store environments typically restrict.</p>
<p data-start="2253" data-end="2610">This control pays off. One Paddle customer reduced churn by more than 100,000 users in three months by redesigning their cancellation flow. Another used behavioural signals to upsell offers, significantly increasing user LTV. Web payments allow for smarter lifecycle strategies, ones that respond to how users actually behave, not how platforms dictate.</p>
<h3 data-start="2617" data-end="2664">Scaling web brings &#8220;champagne problems&#8221;</h3>
<p data-start="2666" data-end="2990">The shift to web comes with its own set of growing pains. Apple&#8217;s new policies may allow more flexibility, but they also raise the stakes for compliance, localization, and infrastructure. As Davies put it, scaling outside the App Store means rebuilding parts of the payments stack that Apple previously managed for you.</p>
<p data-start="2666" data-end="2990"><img decoding="async" class="alignnone size-full wp-image-101738" src="https://www.businessofapps.com/wp-content/uploads/2025/06/493988352_1474720603943774_7153798452236920254_n.jpg" alt="" width="2000" height="1333" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/493988352_1474720603943774_7153798452236920254_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/493988352_1474720603943774_7153798452236920254_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/493988352_1474720603943774_7153798452236920254_n-1024x682.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p data-start="2992" data-end="3329">From global tax remittance to local payment methods, selling through the web requires real operational depth. Davies warned that plugging in Stripe or PayPal is only the starting point. Businesses must think about price localization, currency handling, tax calculation, and regional UX norms, each of which impacts conversion and revenue.</p>
<p data-start="3331" data-end="3481">These are solvable problems, but they demand attention. And they mark the difference between a tactical web funnel and a global web commerce strategy.</p>
<h3 data-start="3331" data-end="3481">Final words of web monetization wisdom</h3>
<p data-start="3508" data-end="3710">A web-first revenue strategy isn&#8217;t just viable in 2025, it&#8217;s increasingly essential. It gives teams the tools to test, optimize, and personalize every stage of the user journey, from ad click to renewal.</p>
<p data-start="3712" data-end="3960">Paddle is betting big on this shift. With $1.5 billion flowing through its merchant-of-record platform and $19 billion tracked through its metrics tools, the company is positioning itself as the go-to partner for apps building beyond the App Store.</p>
<p data-start="3962" data-end="4062">Web monetization may not be simple, but with the right structure, it doesn&#8217;t have to be hard either.</p>
<p>The post <a href="https://www.businessofapps.com/news/web-payments-are-changing-the-rules-of-app-monetization/" data-wpel-link="internal">Web payments are changing the rules of app monetization</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Untangling the modern MarTech stack</title>
		<link>https://www.businessofapps.com/news/untangling-the-modern-martech-stack/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 03 Jun 2025 14:20:54 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101683</guid>

					<description><![CDATA[<p>ConsultMyApp, in partnership with Business of Apps, has just released a new guide for app-focused businesses struggling with outdated and poorly integrated MarTech stacks. The guide addresses common pitfalls in modern MarTech setups, including bloated toolchains, siloed data, and ineffective integrations that can quietly erode ROI and hinder growth. It explains why AI alone isn’t a silver bullet, emphasizing the importance of clean data and solid infrastructure. The MarTech Audit Guide offers a clear, actionable framework for auditing your current stack, identifying inefficiencies, and building a more streamlined, results-driven MarTech setup. Written by David Murphy, the guide features expert insights from the ConsultMyApp team: 💬 Sabrina Nelson, MarTech Services Director 💬 Ryoma Nelson, Managing Director 💬 Gareth Stewart, Content Strategist Inside, you’ll find: How to</p>
<p>The post <a href="https://www.businessofapps.com/news/untangling-the-modern-martech-stack/" data-wpel-link="internal">Untangling the modern MarTech stack</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p data-start="171" data-end="342"><a href="https://www.businessofapps.com/martech-audit-guide/?utm_source=cobrandedguide1&amp;utm_medium=news+post" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-101685 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/06/Promo-Banners_08_1200x620.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/06/Promo-Banners_08_1200x620-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/06/Promo-Banners_08_1200x620-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/06/Promo-Banners_08_1200x620-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p data-start="171" data-end="342">ConsultMyApp, in partnership with Business of Apps, has <a href="https://www.businessofapps.com/martech-audit-guide/?utm_source=cobrandedguide1&amp;utm_medium=news+post" target="_blank" rel="noopener" data-wpel-link="internal">just released</a> a new guide for app-focused businesses struggling with outdated and poorly integrated MarTech stacks.</p>
<p data-start="337" data-end="639">The guide addresses common pitfalls in modern MarTech setups, including bloated toolchains, siloed data, and ineffective integrations that can quietly erode ROI and hinder growth. It explains why AI alone isn’t a silver bullet, emphasizing the importance of clean data and solid infrastructure.</p>
<p data-start="337" data-end="639">The <a href="https://www.businessofapps.com/martech-audit-guide/?utm_source=cobrandedguide1&amp;utm_medium=news+post" target="_blank" rel="noopener" data-wpel-link="internal"><em>MarTech Audit Guide</em></a> offers a clear, actionable framework for auditing your current stack, identifying inefficiencies, and building a more streamlined, results-driven MarTech setup.</p>
<p data-start="337" data-end="639"><strong>Written by David Murphy, the guide features expert insights from the ConsultMyApp team:</strong></p>
<p data-start="337" data-end="639"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4ac.png" alt="💬" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Sabrina Nelson, MarTech Services Director</p>
<p data-start="337" data-end="639"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4ac.png" alt="💬" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Ryoma Nelson, Managing Director</p>
<p data-start="337" data-end="639"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4ac.png" alt="💬" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Gareth Stewart, Content Strategist</p>
<p data-start="636" data-end="656"><strong>Inside, you’ll find:</strong></p>
<ul>
<li data-start="659" data-end="716">How to spot the signs your stack is hurting performance</li>
<li data-start="719" data-end="756">The hidden costs of bad integration</li>
<li data-start="759" data-end="807">What a smart MarTech audit actually looks like</li>
<li data-start="810" data-end="866">Practical fixes tailored to team’s size and goals</li>
</ul>
<p data-start="833" data-end="1005">This release comes as more and more mobile-first brands grapple with the complexity of their tech stacks and look for ways to streamline operations and improve campaign performance.</p>
<p data-start="868" data-end="999">Built for marketers, growth teams, and product leads, the guide offers an actionable path to getting more from your stack.</p>
<p data-start="868" data-end="999"><strong><a href="https://www.businessofapps.com/martech-audit-guide/?utm_source=cobrandedguide1&amp;utm_medium=news+post" target="_blank" rel="noopener" data-wpel-link="internal">Download your copy here.</a></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/untangling-the-modern-martech-stack/" data-wpel-link="internal">Untangling the modern MarTech stack</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>eCommerce panel unveils five-point playbook for growth at APS London 2025</title>
		<link>https://www.businessofapps.com/news/ecommerce-panel-unveils-five-point-playbook-for-growth-at-aps-london-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 30 May 2025 15:10:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101628</guid>

					<description><![CDATA[<p>User acquisition costs keep rising, but repeat orders refuse to follow suit. App store charts look full, yet a third of shoppers delete a retail app within a week. To tackle these pressing realities, App Promotion Summit London 2025 invited three brands that have fought through the noise and kept their installs buying. Moderated by David Murphy, the panel featured three standout voices: Eugene Kuznetsov – Product Lead, Holland &#38; Barrett Jessica Llarena – Mobile Shopping App Leader, Decathlon Jill Angus – Mobile Apps Marketing Lead, B&#38;Q After forty minutes of intense discussion, the trio ended up producing a practical playbook for success built around five priorities. Make retention the first KPI &#8220;Customers sacrifice space on their mobile phones to download an app,&#8221; Eugene said.</p>
<p>The post <a href="https://www.businessofapps.com/news/ecommerce-panel-unveils-five-point-playbook-for-growth-at-aps-london-2025/" data-wpel-link="internal">eCommerce panel unveils five-point playbook for growth at APS London 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-101630 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/05/493995825_1474723780610123_6619765020519652659_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/493995825_1474723780610123_6619765020519652659_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/493995825_1474723780610123_6619765020519652659_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/493995825_1474723780610123_6619765020519652659_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p>User acquisition costs keep rising, but repeat orders refuse to follow suit. App store charts look full, yet a third of shoppers delete a retail app within a week. To tackle these pressing realities, <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a> invited three brands that have fought through the noise and kept their installs buying.</p>
<p>Moderated by <a href="https://www.businessofapps.com/app-leaders/david-murphy/" target="_blank" rel="noopener" data-wpel-link="internal">David Murphy</a>, the panel featured three standout voices:</p>
<ul>
<li data-start="519" data-end="585"><strong>Eugene Kuznetsov</strong> – Product Lead, Holland &amp; Barrett</li>
<li data-start="590" data-end="664"><strong>Jessica Llarena</strong> – Mobile Shopping App Leader, Decathlon</li>
<li data-start="669" data-end="723"><strong>Jill Angus</strong> – Mobile Apps Marketing Lead, B&amp;Q</li>
</ul>
<p data-start="725" data-end="814">After forty minutes of intense discussion, the trio ended up producing a practical playbook for success built around five priorities.</p>
<h2 data-start="725" data-end="814">Make retention the first KPI</h2>
<p data-start="858" data-end="1231">&#8220;Customers sacrifice space on their mobile phones to download an app,&#8221; Eugene said. In return they bring the highest purchase frequency and basket value.</p>
<p data-start="858" data-end="1231">Decathlon’s data mirrors the pattern: app buyers add more items per order and return sooner than web buyers.</p>
<p data-start="858" data-end="1231">Both brands now assess marketing spend by lifetime value instead of raw install volume.</p>
<p data-start="858" data-end="1231"><img decoding="async" class="alignnone size-full wp-image-101633" src="https://www.businessofapps.com/wp-content/uploads/2025/05/493979368_1474723643943470_7844572580698086724_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/493979368_1474723643943470_7844572580698086724_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/493979368_1474723643943470_7844572580698086724_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/493979368_1474723643943470_7844572580698086724_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h2 data-start="858" data-end="1231">Turn the shop floor into a growth engine</h2>
<p data-start="1282" data-end="1702">Fifty-two percent of Holland &amp; Barrett’s app users first heard about it from store staff. Colleagues scan a QR card at the till, hand the phone back and let the customer finish the download while the receipt prints.</p>
<p data-start="1282" data-end="1702">Decathlon offers select discounts exclusively to app members and places QR codes beside the shoe wall and at click-and-collect stations to encourage sign-ups.</p>
<p data-start="1282" data-end="1702">The approach converts footfall into opted-in users without competing in crowded ad auctions.</p>
<h2 data-start="1714" data-end="1750">Building value between purchases</h2>
<p data-start="1762" data-end="2166">Decathlon positions its app as “the key driver of loyalty and engagement” by rewarding more than spending. Users earn points for logging workouts or leaving product reviews and redeem them for vouchers or event invites. “We want users to feel like VIPs within the Decathlon environment,” Jessica summed up.</p>
<p data-start="1762" data-end="2166">Holland &amp; Barrett, on the other hand, is building a wellness hub: articles, podcasts, and one-on-one consultations.</p>
<p data-start="1762" data-end="2166">By solving daily problems, each brand stretches the time users spend inside the app and lifts the rate of repeat checkout.</p>
<h2 data-start="2168" data-end="2207">Send pushes that respect context</h2>
<p>“Most of our push notifications are automated and based on contextual and behavioural events,” Jessica explained. A low-stock alert fires when a favourite item is about to run out, while workout streak reminders appear only on days the user usually exercises.</p>
<p>Holland &amp; Barrett usually sends silent notifications first, letting the message appear inside a user&#8217;s app feed; once shoppers acknowledge the benefit, the app requests push permission. Seasonal icon swaps have also proved successful at reactivating lapsed users, although the brand closely monitors conversions to confirm whether curiosity clicks lead to more baskets.</p>
<h2>Preparing for the personalized future</h2>
<p data-start="2764" data-end="3213">“An app simply can’t be a carbon copy of your website,” Jill warned. She expects recommendation engines to recognise mood from scroll speed and surface products accordingly, a technique that is already being tested by beauty brands.</p>
<p data-start="2764" data-end="3213">Holland &amp; Barrett is exploring AI agents that complete a purchase once preferences are set, while Decathlon is evaluating large-language-model suggestions for equipment bundles.</p>
<p data-start="2764" data-end="3213">All three agree that first-party data governance must be sound before such features can go live.</p>
<h2 data-start="2764" data-end="3213">Final words of eCommerce wisdom</h2>
<p data-start="2764" data-end="3213">Retail apps may be up against rising user acquisition costs and ever-higher customer expectations, but the ingenuity on display in London shows those hurdles aren’t insurmountable.</p>
<p data-start="2764" data-end="3213">By weaving together store-floor acquisition, membership-driven loyalty, context-aware engagement, and a clear-eyed adoption of AI, today’s eCommerce leaders are more than keeping pace, they’re redefining what app success looks like in 2025.</p>
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<p>The post <a href="https://www.businessofapps.com/news/ecommerce-panel-unveils-five-point-playbook-for-growth-at-aps-london-2025/" data-wpel-link="internal">eCommerce panel unveils five-point playbook for growth at APS London 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Yango Ads debuts &#8220;Points of Growth&#8221;, a podcast unpacking what’s next in adtech</title>
		<link>https://www.businessofapps.com/news/yango-ads-debuts-points-of-growth-a-podcast-unpacking-whats-next-in-adtech/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 30 May 2025 08:52:50 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101614</guid>

					<description><![CDATA[<p>Advertising is all about communication. Yet, people in the industry rarely sit at the same table to discuss what they work on every day. Well, now they can. In &#8220;Points of Growth&#8221;, advertising and monetization experts come together to share insights, ask big questions, and, believe it or not, find common ground along the way (maybe; we’ll see). Tune in to these discussions to learn more about the state of the industry and fresh ways to increase revenue and grow businesses, locally and globally. The first &#8220;Points of Growth&#8221; episode dives into ad tech and “the now.” What exactly is the adtech industry? Where is advertising headed? Which events have shaped the landscape as we know it today, and what are the key insights for</p>
<p>The post <a href="https://www.businessofapps.com/news/yango-ads-debuts-points-of-growth-a-podcast-unpacking-whats-next-in-adtech/" data-wpel-link="internal">Yango Ads debuts &#8220;Points of Growth&#8221;, a podcast unpacking what’s next in adtech</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<div id="attachment_101616" style="width: 1210px" class="wp-caption alignnone"><a href="https://open.spotify.com/show/2V6RtnIXDwOdajpObd6H8a?si=e87d87c2101e4c7c" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-101616" class="wp-image-101616 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/05/1200x620.jpg" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/1200x620-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/1200x620-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/1200x620-1024x529.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a><p id="caption-attachment-101616" class="wp-caption-text">&#8220;Points of Growth&#8221; is a podcast about the AdTech industry and its controversies, tools, and trends. Powered by Yango Ads.</p></div>
<p data-start="0" data-end="345">Advertising is all about communication. Yet, people in the industry rarely sit at the same table to discuss what they work on every day. Well, now they can. In &#8220;Points of Growth&#8221;, advertising and monetization experts come together to share insights, ask big questions, and, believe it or not, find common ground along the way (maybe; we’ll see).</p>
<p data-start="347" data-end="499">Tune in to these discussions to learn more about the state of the industry and fresh ways to increase revenue and grow businesses, locally and globally.</p>
<p data-start="501" data-end="732">The first &#8220;Points of Growth&#8221; episode dives into ad tech and “the now.” What exactly is the adtech industry? Where is advertising headed? Which events have shaped the landscape as we know it today, and what are the key insights for 2025?</p>
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<p data-start="0" data-end="372" data-is-last-node="" data-is-only-node="">&#8220;We’re constantly fed so much information every day that it’s hard to keep up. At what point do you say, &#8216;Okay, this will be around for a while,&#8217; versus, &#8216;Nope, this will disappear in two months&#8217;? That’s what we’re trying to uncover here, discussing adtech trends and industry patterns,&#8221; says <a href="https://www.linkedin.com/in/neha-dawa/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Neha Dawar</a>, Business Development Manager at Yango Ads and host of the podcast.</p>
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<p><span style="font-weight: 400;">Listen to the &#8220;Points of Growth&#8221; podcast on </span><a href="https://open.spotify.com/show/2V6RtnIXDwOdajpObd6H8a?si=e87d87c2101e4c7c" data-wpel-link="external" rel="nofollow external noopener"><span style="font-weight: 400;">Spotify</span></a><span style="font-weight: 400;">, </span><a href="https://podcasts.apple.com/fr/podcast/points-of-growth/id1817384955?l=en-GB" data-wpel-link="external" rel="nofollow external noopener"><span style="font-weight: 400;">Apple Music</span></a>, or<span style="font-weight: 400;"> <a href="https://www.youtube.com/playlist?list=PLewLIbNlKa2cTsq8o2MaKszLDXdXtFV4L" target="_blank" rel="noopener nofollow external" data-wpel-link="external">YouTube Music</a>.</span></p>
<p data-start="501" data-end="732"><iframe style="border-radius: 12px;" src="https://open.spotify.com/embed/episode/41V1M0lqKGDQUq7YqDiqUM?utm_source=generator" width="100%" height="352" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>The post <a href="https://www.businessofapps.com/news/yango-ads-debuts-points-of-growth-a-podcast-unpacking-whats-next-in-adtech/" data-wpel-link="internal">Yango Ads debuts &#8220;Points of Growth&#8221;, a podcast unpacking what’s next in adtech</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Want to speak at App Promotion Summit NYC?</title>
		<link>https://www.businessofapps.com/news/want-to-speak-at-app-promotion-summit-nyc/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 28 May 2025 13:47:42 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101604</guid>

					<description><![CDATA[<p>App Promotion Summit is heading back to New York City on September 18th, and the agenda is still open for fresh voices. Want to share the stage with app marketers and product experts from WeWard, The Economist, DraftKings, Hopper, and Reddit? There are some opportunities remaining, and we would love to connect with you. There&#8217;s room for everyone: from eCommerce apps to travel and finance, from user acquisition to product marketing and CRM. We want to hear from exceptional speakers with diverse backgrounds across the entire app ecosystem. There are many ways to get involved, ranging from main stage talks to workshops, panels and interactive discussions. This year, the themes include: Embedding AI in app marketing World-class retention User acquisition 2.0 Channel diversification Product excellence Revenue</p>
<p>The post <a href="https://www.businessofapps.com/news/want-to-speak-at-app-promotion-summit-nyc/" data-wpel-link="internal">Want to speak at App Promotion Summit NYC?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-101607 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/05/APS_NY24-224.webp" alt="" width="960" height="640" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/APS_NY24-224-450x300.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/APS_NY24-224-768x512.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/APS_NY24-224.webp 960w" sizes="(max-width: 960px) 100vw, 960px" /></a></p>
<p><a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><strong>App Promotion Summit</strong></a> is heading back to New York City on September 18th, and the agenda is still open for fresh voices.</p>
<p>Want to share the stage with app marketers and product experts from WeWard, The Economist, DraftKings, Hopper, and Reddit? There are some opportunities remaining, and we would love to connect with you.</p>
<p>There&#8217;s room for everyone: from eCommerce apps to travel and finance, from user acquisition to product marketing and CRM. We want to hear from exceptional speakers with diverse backgrounds across the entire app ecosystem.</p>
<p>There are many ways to <a href="https://apppromotionsummit.com/nyc/want-to-speak/" target="_blank" rel="noopener nofollow external" data-hs-link-id="0" data-hs-link-id-v2="ZloB39jK" data-wpel-link="external"><strong>get involved</strong></a>, ranging from main stage talks to workshops, panels and interactive discussions.</p>
<p>This year, the themes include:</p>
<ul>
<li aria-level="1">Embedding AI in app marketing</li>
<li aria-level="1">World-class retention</li>
<li aria-level="1">User acquisition 2.0</li>
<li aria-level="1">Channel diversification</li>
<li aria-level="1">Product excellence</li>
<li aria-level="1">Revenue growth</li>
</ul>
<p>Besides boosting your personal brand and expanding your network, you’ll walk away with pro photos and a stage-video reel.</p>
<p>Got an idea for a talk, workshop, panel or roundtable? <a href="https://apppromotionsummit.com/nyc/want-to-speak/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><strong>Fill out the speaker form</strong></a> and stake your claim before the last slots disappear. See you in Manhattan!</p>
<p>The post <a href="https://www.businessofapps.com/news/want-to-speak-at-app-promotion-summit-nyc/" data-wpel-link="internal">Want to speak at App Promotion Summit NYC?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mapping the app marketing ecosystem</title>
		<link>https://www.businessofapps.com/news/mapping-the-app-marketing-ecosystem/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 21 May 2025 08:51:31 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101433</guid>

					<description><![CDATA[<p>Marketing sits at the heart of mobile app growth. It drives discovery, powers engagement, and converts users into revenue. But the complexity of the ecosystem has outpaced what any single team can manage on its own. From user acquisition to retention, monetization, and experimentation, modern app growth requires a network of specialized partners. However, finding the right ones is no small task. That’s why we created the App Marketing Ecosystem 2025 market map, offering a clear overview of the platforms and services shaping today’s mobile marketing stack. A map built for decision-makers Designed to simplify research and accelerate strategic planning, the map serves as a practical guide to today’s app marketing landscape. It helps teams cut through complexity, compare options, and make confident decisions at</p>
<p>The post <a href="https://www.businessofapps.com/news/mapping-the-app-marketing-ecosystem/" data-wpel-link="internal">Mapping the app marketing ecosystem</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-marketing-ecosystem-2025/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone size-full wp-image-101594" src="https://www.businessofapps.com/wp-content/uploads/2025/05/App-Marketing-Ecosystem-Market-Map-2025_Square-2.png" alt="" width="2000" height="2000" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/App-Marketing-Ecosystem-Market-Map-2025_Square-2-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/App-Marketing-Ecosystem-Market-Map-2025_Square-2-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/App-Marketing-Ecosystem-Market-Map-2025_Square-2-1024x1024.png 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p data-start="300" data-end="515">Marketing sits at the heart of mobile app growth. It drives discovery, powers engagement, and converts users into revenue. But the complexity of the ecosystem has outpaced what any single team can manage on its own.</p>
<p data-start="517" data-end="842">From user acquisition to retention, monetization, and experimentation, modern app growth requires a network of specialized partners. However, finding the right ones is no small task.</p>
<p data-start="517" data-end="842">That’s why we created the <a href="https://www.businessofapps.com/app-marketing-ecosystem-2025/" target="_blank" rel="noopener" data-wpel-link="internal"><em>App Marketing Ecosystem 2025</em></a> market map, offering a clear overview of the platforms and services shaping today’s mobile marketing stack.</p>
<h3 data-start="844" data-end="879">A map built for decision-makers</h3>
<p data-start="881" data-end="1109">Designed to simplify research and accelerate strategic planning, the map serves as a practical guide to today’s app marketing landscape. It helps teams cut through complexity, compare options, and make confident decisions at every stage of growth.</p>
<p class="" data-start="1111" data-end="1143"><em>The map features fourteen categories:</em></p>
<p data-start="1150" data-end="1192"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cf.png" alt="📏" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Mobile measurement partners</strong>: MMPs link user behavior to acquisition sources, making it easier to evaluate channels, creatives, and campaign efficiency.</p>
<p data-start="1150" data-end="1192"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4ac.png" alt="💬" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App engagement and messaging platforms</strong>: These companies support retention through push notifications, in-app messaging, SMS, and email. They help teams deliver relevant messages at the right moments, building habits and encouraging long-term use.</p>
<p data-start="1834" data-end="1872"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4b0.png" alt="💰" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App revenue (subscriptions and IAPs)</strong>: Revenue platforms help manage pricing, reduce churn, and optimize revenue.</p>
<p data-start="2117" data-end="2143"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f91d.png" alt="🤝" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Agencies</strong>: Agencies provide executional support and strategic guidance. Some focus on full-funnel growth, while others specialize in creative, localization, or paid media.</p>
<p data-start="2479" data-end="2506"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f9e0.png" alt="🧠" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App market intelligence</strong>: Growth starts with context. Intelligence platforms help teams understand category trends, market share, and competitive dynamics.</p>
<p data-start="2723" data-end="2750"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4f1.png" alt="📱" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App store marketing</strong>: These tools specialize in visibility within app stores. They help optimize keywords, run conversion tests, manage ratings, and track ranking changes.</p>
<p data-start="2994" data-end="3018"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4e3.png" alt="📣" class="wp-smiley" style="height: 1em; max-height: 1em;" /> User acquisition</strong>: UA platforms drive demand across channels like programmatic, paid social, influencer marketing, and OEM placements. They manage creative testing, targeting, and bidding.</p>
<p data-start="3303" data-end="3337"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4ca.png" alt="📊" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Product and user analytics</strong>: These platforms monitor behavior across the entire app experience. They track key metrics such as retention, churn, and session length.</p>
<p data-start="3303" data-end="3337"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f501.png" alt="🔁" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Retargeting</strong>: Re-engagement platforms help bring users back. They use behavioral triggers and dynamic creatives to revive interest and extend lifetime value.</p>
<p data-start="3798" data-end="3837"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f9ea.png" alt="🧪" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Experimentation and mobile A/B testing</strong>: Testing platforms allow teams to compare different versions of product flows, pricing models, or messaging strategies without deploying app-wide changes.</p>
<p data-start="4053" data-end="4083"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f6e0.png" alt="🛠" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Performance monitoring</strong>: These tools track crashes, latency, and technical issues. Real-time diagnostics help teams respond quickly before problems affect retention or reviews.</p>
<p data-start="4284" data-end="4311"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f510.png" alt="🔐" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Privacy and and consent management</strong>: Compliance tools help businesses manage consent flows and data privacy requirements. They provide infrastructure to meet regulations while preserving user experience.</p>
<p data-start="4533" data-end="4548"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4b8.png" alt="💸" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App funding</strong>: Growth requires capital. These platforms offer non-dilutive funding options for user acquisition, marketing, product development, and international expansion.</p>
<p data-start="4533" data-end="4548"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f310.png" alt="🌐" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Alternative app stores</strong>: In markets where Apple and Google have limited reach, alternative stores offer meaningful distribution opportunities. These channels are especially relevant in Asia, LATAM, and emerging regions.</p>
<h3 data-start="5081" data-end="5112">Download the App Marketing Ecosystem 2025</h3>
<p data-start="5114" data-end="5270">The <em><a href="https://www.businessofapps.com/app-marketing-ecosystem-2025/" target="_blank" rel="noopener" data-wpel-link="internal">App Marketing Ecosystem 2025</a></em> map is available in PNG and PDF formats, including a landscape version built for presentations.</p>
<p data-start="5272" data-end="5407"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4e5.png" alt="📥" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://www.businessofapps.com/app-marketing-ecosystem-2025/" target="_blank" rel="noopener" data-start="5274" data-end="5295" data-wpel-link="internal"><strong>Download it here</strong></a> to explore the full app marketing ecosystem and choose the right partners for your next stage of growth.</p>
<p>The post <a href="https://www.businessofapps.com/news/mapping-the-app-marketing-ecosystem/" data-wpel-link="internal">Mapping the app marketing ecosystem</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Flo Health CEO shares blueprint for long-term app growth at APS London 2025</title>
		<link>https://www.businessofapps.com/news/flo-health-ceo-shares-blueprint-for-long-term-app-growth/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 20 May 2025 07:33:43 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Engagement]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101331</guid>

					<description><![CDATA[<p>&#8220;Every year, we say it’s the hardest year to grow an app,&#8221; Flo Health CEO Dmitry Gurski joked to a packed house. &#8220;But after 16 years, I’m convinced: it really does get harder every time.&#8221; These were the opening words of Gurski’s keynote address at APS London 2025, in which he delivered a candid and data-rich account of how he and his team built one of the world’s most widely used health apps. He unpacked the thinking behind Flo’s long-term growth — from user lifecycle design to product-led retention — offering a clear-eyed view into what it takes to scale sustainably in an increasingly competitive app economy. Inside Flo’s growth playbook Retention is the foundation From the very first version of the app, Flo showed</p>
<p>The post <a href="https://www.businessofapps.com/news/flo-health-ceo-shares-blueprint-for-long-term-app-growth/" data-wpel-link="internal">Flo Health CEO shares blueprint for long-term app growth at APS London 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100955 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p>&#8220;Every year, we say it’s the hardest year to grow an app,&#8221; Flo Health CEO Dmitry Gurski joked to a packed house. &#8220;But after 16 years, I’m convinced: it really does get harder every time.&#8221;</p>
<p data-start="200" data-end="535">These were the opening words of Gurski’s keynote address at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APS London 2025</a>, in which he delivered a candid and data-rich account of how he and his team built one of the world’s most widely used health apps.</p>
<p class="" data-start="200" data-end="535">He unpacked the thinking behind Flo’s long-term growth — from user lifecycle design to product-led retention — offering a clear-eyed view into what it takes to scale sustainably in an increasingly competitive app economy.</p>
<h2 data-start="1312" data-end="1353">Inside Flo’s growth playbook</h2>
<h3 data-start="1357" data-end="1613">Retention is the foundation</h3>
<p data-start="1357" data-end="1613">From the very first version of the app, Flo showed unusually strong retention. Gurski emphasized that this wasn’t something added later through gamification or UX tweaks. It was, in fact, embedded in the nature of the product and its relevance to users’ daily lives.</p>
<p data-start="1357" data-end="1613">If a product doesn’t show signs of stickiness early on, no amount of optimization is likely to change that in a meaningful way. As Gurski put it: “You can’t fake retention. If it’s not there in the MVP, it will probably never be.”</p>
<p data-start="1357" data-end="1613"><img decoding="async" class="alignnone size-full wp-image-101357" src="https://www.businessofapps.com/wp-content/uploads/2025/05/494019149_1474712610611240_9214718164469490849_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/494019149_1474712610611240_9214718164469490849_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/494019149_1474712610611240_9214718164469490849_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/494019149_1474712610611240_9214718164469490849_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h3 data-start="639" data-end="944">Category over competition</h3>
<p data-start="639" data-end="944">Flo didn’t create a new category. Instead, it entered one that was already fragmented and competitive. But that was the point.</p>
<p data-start="639" data-end="944">A crowded category signals demand. Trying to invent a new market, Gurski warned, is often a sign that the market simply doesn’t exist.</p>
<h3 data-start="948" data-end="1303">Sustainable growth is a product of long-term usage, not quick wins</h3>
<p data-start="948" data-end="1303">Over half of Flo’s revenue comes from users who installed the app more than a year ago.</p>
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<p data-start="340" data-end="651">That kind of tail isn’t accidental. It reflects a product with real staying power, designed to grow with its users. As Gurski explained, this longevity stems from intentional lifecycle design: features that adapt to shifting needs across key stages like trying to conceive (TTC), pregnancy, and perimenopause.</p>
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<h3 data-start="948" data-end="1303">Subscription tailwinds changed the game</h3>
<p data-start="948" data-end="1303">In 2015, the idea of paying for an app still felt far-fetched. Today, Flo has 6M paying users, a shift Gurski credits to changing consumer habits and relentless onboarding optimization. One experiment alone increased trial conversions eightfold.</p>
<h3 data-start="2020" data-end="2232">Retention unlocks word-of-mouth</h3>
<p data-start="2020" data-end="2232">Most of Flo’s early user growth came without paid marketing. App store algorithms and word-of-mouth discovery worked in its favor, but only because users kept coming back. Without strong retention, Gurski argued, organic growth simply isn’t sustainable.</p>
<p data-start="2020" data-end="2232"><img decoding="async" class="alignnone size-full wp-image-101358" src="https://www.businessofapps.com/wp-content/uploads/2025/05/493894526_1474712527277915_6481009263192090260_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/493894526_1474712527277915_6481009263192090260_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/493894526_1474712527277915_6481009263192090260_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/493894526_1474712527277915_6481009263192090260_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<h3 data-start="2236" data-end="2472">Copying is underrated</h3>
<p class="" data-start="2236" data-end="2472">Flo runs over 300 experiments at any given time, which is a luxury few startups can afford. But instead of chasing originality, smaller teams should look to established players for clues, Gurski advised. “Assume that what you see in leading apps is the result of thousands of iterations,” said Gurski, “start there.”</p>
<h3 data-start="2476" data-end="2760">Investor metrics don’t always tell the full story</h3>
<p data-start="2476" data-end="2760">Gurski pointed out that many VCs misapply SaaS metrics to consumer subscription apps, missing the nuance of user behavior. He suggested net revenue retention as a better long-term indicator, since users often churn, return, convert late, or re-subscribe — all patterns that don’t show up cleanly in standard retention charts.</p>
<p data-start="2476" data-end="2760"><em>Want more insights? Check out the full video and watch Gurski unpack how Flo became a category leader — through lifecycle design, smart iteration, and long-term user value.</em></p>
<p data-start="2476" data-end="2760"><iframe title="Growing a Unicorn App: Insights and Takeaways" src="//www.youtube.com/embed/rb7Y21WOlSY" width="1147" height="645" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p data-start="2476" data-end="2760"><em>Source: <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit</a></em></p>
<p data-start="295" data-end="632">In a market where paid growth is volatile and user attention fleeting, he made the case for something unglamorous but essential: building for longevity. Retention isn’t an add-on or a growth tactic. It&#8217;s the product. For teams chasing the next hockey-stick moment, Flo’s story is a reminder that compounding starts with staying power.</p>
<p data-start="295" data-end="632"><em><strong>Explore all the APS London 2025 videos <a href="https://www.youtube.com/@apppromotionsummit/videos" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/flo-health-ceo-shares-blueprint-for-long-term-app-growth/" data-wpel-link="internal">Flo Health CEO shares blueprint for long-term app growth at APS London 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AIBY launches EpicScale publisher for consumer app developers</title>
		<link>https://www.businessofapps.com/news/aiby-launches-epicscale-publisher-for-consumer-app-developers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 19 May 2025 09:07:36 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Development]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101312</guid>

					<description><![CDATA[<p>AIBY, a leading American co-founding company in the mobile app industry, has announced the launch of EpicScale, a new publishing company dedicated to empowering app creators with comprehensive marketing and operational support. By leveraging in-house resources, EpicScale offers solutions across key areas such as user acquisition, ASO, business intelligence, monetization, and creative production. Additionally, the publisher provides funding and may assist developers with the key steps they need to take to ensure a product meets applicable store requirements and policies, streamlining their path to a global market. &#8220;We&#8217;re excited to introduce EpicScale, which embodies the expertise we&#8217;ve built over the years. Our goal is to enable developers to focus on their products while we take care of the marketing to help them thrive in today&#8217;s</p>
<p>The post <a href="https://www.businessofapps.com/news/aiby-launches-epicscale-publisher-for-consumer-app-developers/" data-wpel-link="internal">AIBY launches EpicScale publisher for consumer app developers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://epicscale.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-101314 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/05/epicscale_1200x620.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/epicscale_1200x620-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/epicscale_1200x620-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/epicscale_1200x620-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://aiby.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AIBY</a>, a leading American co-founding company in the mobile app industry, has announced the launch of <a href="https://epicscale.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">EpicScale</a>, a new publishing company dedicated to empowering app creators with comprehensive marketing and operational support.</p>
<p>By leveraging in-house resources, EpicScale offers solutions across key areas such as user acquisition, ASO, business intelligence, monetization, and creative production. Additionally, the publisher provides funding and may assist developers with the key steps they need to take to ensure a product meets applicable store requirements and policies, streamlining their path to a global market.</p>
<blockquote><p><em>&#8220;We&#8217;re excited to introduce EpicScale, which embodies the expertise we&#8217;ve built over the years. Our goal is to enable developers to focus on their products while we take care of the marketing to help them thrive in today&#8217;s competitive landscape.&#8221;</em></p></blockquote>
<p style="text-align: right;"><strong>Dmitry Lepeshko</strong>, VP of Marketing at AIBY</p>
<p>Among the publisher&#8217;s first projects was the promotion of RemoTV, a fast-growing app that has seen remarkable outcomes since partnering with the publisher.  &#8220;EpicScale is a strategic partner for us,&#8221; said a representative from the RemoTV app. &#8220;Their holistic marketing approach helped us grow our app revenue to $400K monthly from the ground.&#8221;</p>
<p>The launch of EpicScale marks a strategic move by AIBY to expand its presence in the consumer app market, which is a key part of the company&#8217;s long-term vision. Furthermore, EpicScale arrives at a pivotal time for the mobile app industry — <a href="https://sensortower.com/blog/sensor-tower-app-market-forecast-2026" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sensor Tower</a> predicts that, by 2026, non-game apps will account for the majority of iOS spending. This shift highlights the growing demand for specialized publishing services that can help app developers navigate evolving market trends and seize new opportunities.</p>
<p><span style="font-weight: 400;">The publishing team is looking to expand its network and build strong partnerships with non-game mobile projects across a range of categories, including productivity, education, lifestyle, wellness, and health.</span></p>
<p><strong>Discover all the details and apply <a href="https://epicscale.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">on the official website</a>.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/aiby-launches-epicscale-publisher-for-consumer-app-developers/" data-wpel-link="internal">AIBY launches EpicScale publisher for consumer app developers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Improving app user onboarding</title>
		<link>https://www.businessofapps.com/news/improving-app-user-onboarding/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 14 May 2025 13:11:19 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Engagement]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101316</guid>

					<description><![CDATA[<p>In the dog-eat-dog world of apps, it&#8217;s no secret that effective user onboarding is crucial for retention and conversion these days. Applica&#8217;s latest guide, A guide to onboarding optimisation using JTBD and MaxDiff, offers a strategic approach to refining onboarding processes by focusing on user motivations and preferences. The guide breaks down a practical, research-driven approach to onboarding that does more than walk users through features. It helps teams design flows that speak to what users actually came to do. Designed for product teams, growth marketers, and UX leads, the guide combines two underused but powerful tactics — Jobs To Be Done (JTBD) framework and MaxDiff surveys — to help you prioritize onboarding content and features based on real user needs. This isn’t theory. It’s</p>
<p>The post <a href="https://www.businessofapps.com/news/improving-app-user-onboarding/" data-wpel-link="internal">Improving app user onboarding</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/a-guide-to-onboarding-optimisation-using-jtbd-and-maxdiff/?utm_source=site&amp;utm_medium=news-annoucement&amp;utm_campaign=applica-agency-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-101292 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/05/banner_type-2.png" alt="" width="1280" height="720" srcset="https://www.businessofapps.com/wp-content/uploads/2025/05/banner_type-2-450x253.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/05/banner_type-2-768x432.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/05/banner_type-2-1024x576.png 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p data-start="116" data-end="230">In the dog-eat-dog world of apps, it&#8217;s no secret that <span class="relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out">effective user onboarding is crucial for retention and conversion these days. </span><span class="relative -mx-px my-[-0.2rem] rounded px-px py-[0.2rem] transition-colors duration-100 ease-in-out">Applica&#8217;s latest guide, <a href="https://www.businessofapps.com/a-guide-to-onboarding-optimisation-using-jtbd-and-maxdiff/?utm_source=site&amp;utm_medium=news-annoucement&amp;utm_campaign=applica-agency-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><em data-start="24" data-end="83">A guide to onboarding optimisation using JTBD and MaxDiff</em></a>, offers a strategic approach to refining onboarding processes by focusing on user motivations and preferences.</span></p>
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<p data-start="53" data-end="249">The guide breaks down a practical, research-driven approach to onboarding that does more than walk users through features. It helps teams design flows that speak to what users actually came to do.</p>
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<p data-start="116" data-end="230">Designed for product teams, growth marketers, and UX leads, the guide combines two underused but powerful tactics — Jobs To Be Done (JTBD) framework and MaxDiff surveys — to help you prioritize onboarding content and features based on real user needs.</p>
<p data-start="863" data-end="1025">This isn’t theory. It’s a tested system that combines empathy with data, used across dozens of apps to boost retention and deepen user relevance from day one.</p>
<h3 data-start="237" data-end="281">Understanding user motivations with JTBD</h3>
<p data-start="283" data-end="441">The Jobs-to-be-Done (JTBD) framework shifts the focus from product features to the underlying reasons users engage with an app.</p>
<p data-start="283" data-end="441">By identifying the specific tasks users aim to accomplish, developers can tailor onboarding experiences that resonate with user goals.</p>
<p data-start="283" data-end="441">This alignment ensures that users immediately perceive the app&#8217;s value, which leads to better and deeper engagement.</p>
<h3 data-start="443" data-end="490">Prioritizing features with MaxDiff analysis</h3>
<p data-start="492" data-end="650">MaxDiff analysis is a statistical method that helps determine which features or messages are most important to users.</p>
<p data-start="492" data-end="650">By presenting users with sets of options and analyzing their choices, developers can prioritize elements that have the most significant impact on user satisfaction.</p>
<p data-start="492" data-end="650">This data-driven approach ensures that the onboarding process highlights features that matter most to the target audience.</p>
<h3 data-start="657" data-end="704">Real-world impact: The ASL Bloom case study</h3>
<p data-start="706" data-end="904">Applica&#8217;s methodologies have demonstrated tangible results. In collaboration with ASL Bloom, an app designed to teach American Sign Language, Applica <a href="https://www.revenuecat.com/blog/growth/asl-bloom-applica-case-study/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">restructured the onboarding process</a> using JTBD and MaxDiff insights.</p>
<p data-start="706" data-end="904">This led to a 15% increase in trial conversions and a 12% uplift in Average Revenue Per User (ARPU), showcasing the effectiveness of a user-centric onboarding strategy.</p>
<p data-start="706" data-end="904"><strong>Read more case studies <a href="https://www.revenuecat.com/blog/growth/five-minute-journal-onboarding-redesign-arpu/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a> or <a href="https://www.revenuecat.com/blog/growth/how-to-use-maxdiff-to-test-your-paywalls-value-proposition/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</strong></p>
<h3 data-start="911" data-end="943">Key takeaways</h3>
<ul>
<li data-start="947" data-end="1050">User-centric design: Prioritize user goals over product features to create meaningful onboarding experiences</li>
<li data-start="1054" data-end="1159">Data-driven decisions: Utilize MaxDiff analysis to identify and emphasize features that users value most</li>
<li data-start="1163" data-end="1270">Continuous optimization: Regularly assess and refine onboarding processes based on user feedback and behavioral data</li>
</ul>
<p data-start="1277" data-end="1395">For app developers and product teams aiming to enhance user retention and satisfaction, Applica&#8217;s guide provides actionable insights grounded in proven methodologies. By adopting a structured approach to onboarding optimization, apps can better meet user needs and achieve sustained growth.</p>
<p data-start="1397" data-end="1578"><strong>Explore the full guide here: <a href="https://www.businessofapps.com/a-guide-to-onboarding-optimisation-using-jtbd-and-maxdiff/?utm_source=site&amp;utm_medium=news-annoucement&amp;utm_campaign=applica-agency-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><em>A guide to onboarding optimisation using JTBD and MaxDiff</em></a></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/improving-app-user-onboarding/" data-wpel-link="internal">Improving app user onboarding</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>MAU Vegas 2025 is just two weeks away</title>
		<link>https://www.businessofapps.com/news/mau-vegas-2025-is-just-two-weeks-away/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 08 May 2025 10:11:08 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=101220</guid>

					<description><![CDATA[<p>The countdown is on, and the mobile growth crowd is heading west. MAU Vegas 2025 is just days away, and if it’s not on your radar yet, this is your final call. From May 20th to 22nd, the MGM Grand will transform into the epicenter of the app economy as more than 2,000 mobile marketers, growth leaders, app investors, and product owners converge for three days of unmatched insights and high-stakes networking. Bringing together top brands, breakout startups, and every major growth vendor under one roof, MAU Vegas is a must-attend for anyone serious about scaling an app in 2025 and beyond. Business of Apps is proud to be an official media partner for this year’s event, and the line-up speaks for itself. Expect deep</p>
<p>The post <a href="https://www.businessofapps.com/news/mau-vegas-2025-is-just-two-weeks-away/" data-wpel-link="internal">MAU Vegas 2025 is just two weeks away</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p data-start="77" data-end="245"><a href="https://www.xpressreg.net/register/MAUV0525/landing.asp?sc=BOACOMP" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100914 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/meta.png" alt="" width="1200" height="720" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/meta-450x270.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/meta-768x461.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/meta-1024x614.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p data-start="77" data-end="245">The countdown is on, and the mobile growth crowd is heading west. <strong><a href="https://www.xpressreg.net/register/MAUV0525/landing.asp?sc=BOACOMP" target="_blank" rel="noopener nofollow external" data-wpel-link="external">MAU Vegas 2025</a></strong> is just days away, and if it’s not on your radar yet, this is your final call.</p>
<p data-start="77" data-end="245">From May 20th to 22nd, the MGM Grand will transform into the epicenter of the app economy as more than 2,000 mobile marketers, growth leaders, app investors, and product owners converge for three days of unmatched insights and high-stakes networking.</p>
<p data-start="77" data-end="245">Bringing together top brands, breakout startups, and every major growth vendor under one roof, MAU Vegas is a must-attend for anyone serious about scaling an app in 2025 and beyond.</p>
<p data-start="77" data-end="245">Business of Apps is proud to be an official media partner for this year’s event, and the line-up speaks for itself. Expect deep dives into user acquisition, retention and engagement, AI, monetization, and more led by some of the sharpest minds in mobile.</p>
<p data-start="77" data-end="245">Whether you&#8217;re scaling your startup or optimizing a global growth machine, this is where strategies are shared and deals get done.</p>
<p data-start="77" data-end="245">The agenda is packed, the rooms will be buzzing, and the connections made could shape your next big move. Don&#8217;t miss your shot to be part of the action.</p>
<p data-start="1068" data-end="1162"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cd.png" alt="📍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> MGM Grand Las Vegas<br data-start="1090" data-end="1093" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> May 20th to 22nd 2025<br data-start="1113" data-end="1116" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f39f.png" alt="🎟" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong><a href="https://www.xpressreg.net/register/MAUV0525/landing.asp?sc=BOACOMP" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Register now</a></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/mau-vegas-2025-is-just-two-weeks-away/" data-wpel-link="internal">MAU Vegas 2025 is just two weeks away</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mapping the AI app ecosystem</title>
		<link>https://www.businessofapps.com/news/mapping-the-ai-app-ecosystem/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Thu, 01 May 2025 13:03:36 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Data]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[market map]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100997</guid>

					<description><![CDATA[<p>The AI app market is projected to be the fastest-growing category on both the iOS and Google Play stores over the next five years. Already, thousands of new apps launched this year feature generative AI at the core of their user experience. At the high end of the market, chatbots and media generation tools are driving significant user growth, with revenue beginning to reflect the substantial investments made in recent years. Meanwhile, emerging generative AI technologies for video and music creation are poised to unlock even greater value, further accelerating the momentum of this rapidly expanding industry. In our AI market map, we cover the core sectors that make up AI apps, highlighting the top apps within each sector: LLMs: The underlying models powering all of</p>
<p>The post <a href="https://www.businessofapps.com/news/mapping-the-ai-app-ecosystem/" data-wpel-link="internal">Mapping the AI app ecosystem</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p data-start="126" data-end="366"><img decoding="async" class="alignnone size-full wp-image-100951" src="https://www.businessofapps.com/wp-content/uploads/2025/04/AI-Market-Map-2025_Square.png" alt="" width="1080" height="1080" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/AI-Market-Map-2025_Square-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/AI-Market-Map-2025_Square-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/AI-Market-Map-2025_Square-1024x1024.png 1024w" sizes="(max-width: 1080px) 100vw, 1080px" /></p>
<p class="" data-start="126" data-end="366">The AI app market is projected to be the fastest-growing category on both the iOS and Google Play stores over the next five years. Already, thousands of new apps launched this year feature generative AI at the core of their user experience.</p>
<p class="" data-start="368" data-end="742">At the high end of the market, chatbots and media generation tools are driving significant user growth, with revenue beginning to reflect the substantial investments made in recent years. Meanwhile, emerging generative AI technologies for video and music creation are poised to unlock even greater value, further accelerating the momentum of this rapidly expanding industry.</p>
<p>In our AI market map, we cover the core sectors that make up AI apps, highlighting the top apps within each sector:</p>
<ul>
<li><strong>LLMs: </strong>The underlying models powering all of the generative AI experiences, with smaller apps licensing these models to cut down on development costs.</li>
<li><strong>General assistants: </strong>The key sector at the moment, with ChatGPT leading the charge in changing how people search for information on the web.</li>
<li><strong>Search: </strong>Some chatbots have taken it a step further by front-loading the experience with connected publication sources and more web 2.0 features.</li>
<li><strong>Virtual personalities:</strong> Ever wanted to speak to a celebrity or historical figure, now you can with virtual personality chatbots.</li>
<li><strong>Image: </strong>Photo editing and generation is the second pillar of generative AI right now, with lots of apps offering this feature.</li>
<li><strong>Video: </strong>Video generation could be the next pillar, though its fraught with complications due to the potential for fraud and misinformation.</li>
<li><strong>Music: </strong>The ability to create your own beats or use generative AI to enhance production is a nascent industry that could open up production to more people.</li>
<li><strong>Education: </strong>One of the first sectors to really transform with the use of generative AI, used as a homework helper and exam scanner.</li>
<li><strong>Health &amp; fitness: </strong>The personalization of health and fitness can be achieved more readily with the use of AI, which several apps have added to their service.</li>
</ul>
<p>Our market landscape is a comprehensive overview of the sector, with key insight into the top apps in each subsector. The map is available to download in PDF format for slides and presentations.</p>
<p><strong>Download the AI App Market Map <a href="https://www.businessofapps.com/ai-app-market-map/" data-wpel-link="internal">here</a> to get a comprehensive view of the market and all of the top apps. </strong></p>
<p>The post <a href="https://www.businessofapps.com/news/mapping-the-ai-app-ecosystem/" data-wpel-link="internal">Mapping the AI app ecosystem</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Business of Apps joins MAU Vegas 2025 as official media partner</title>
		<link>https://www.businessofapps.com/news/business-of-apps-joins-mau-vegas-2025-as-official-media-partner/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 01 May 2025 08:30:49 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100910</guid>

					<description><![CDATA[<p>The lights are flashing, the slots are spinning, and the mobile growth world is packing its bags — because MAU Vegas 2025 is just around the corner. Taking place May 20–22 at the iconic MGM Grand, this year’s edition promises three days of world-class content, high-stakes networking, and tactical insight across every aspect of the app economy. And yes — we’re pleased to announce that Business of Apps is an official media partner of MAU Vegas 2025. With 2,000+ attendees, top brands, breakout startups, and every major growth vendor in the room, MAU is where strategies get shared, connections get made, and deals get done. From UA and retention to AI, LTV, measurement, monetization, and beyond, the speaker lineup and agenda are built to help</p>
<p>The post <a href="https://www.businessofapps.com/news/business-of-apps-joins-mau-vegas-2025-as-official-media-partner/" data-wpel-link="internal">Business of Apps joins MAU Vegas 2025 as official media partner</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p data-start="422" data-end="777"><a href="https://i.snoball.it/share/c/gKz1J?option_update_token=1d00d74dbb078f98b3088a2cc05c53f9" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-100914" src="https://www.businessofapps.com/wp-content/uploads/2025/04/meta.png" alt="" width="1200" height="720" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/meta-450x270.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/meta-768x461.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/meta-1024x614.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p data-start="422" data-end="777">The lights are flashing, the slots are spinning, and the mobile growth world is packing its bags — because <a href="https://i.snoball.it/share/c/gKz1J?option_update_token=1d00d74dbb078f98b3088a2cc05c53f9" target="_blank" rel="noopener nofollow external" data-wpel-link="external">MAU Vegas 2025</a> is just around the corner. Taking place May 20–22 at the iconic MGM Grand, this year’s edition promises three days of world-class content, high-stakes networking, and tactical insight across every aspect of the app economy.</p>
<p data-start="383" data-end="610">And yes — we’re pleased to announce that Business of Apps is an official <a href="https://i.snoball.it/share/c/gKz1J?option_update_token=1d00d74dbb078f98b3088a2cc05c53f9" target="_blank" rel="noopener nofollow external" data-wpel-link="external">media partner</a> of MAU Vegas 2025.</p>
<p data-start="853" data-end="1237">With 2,000+ attendees, top brands, breakout startups, and every major growth vendor in the room, MAU is where strategies get shared, connections get made, and deals get done. From UA and retention to AI, LTV, measurement, monetization, and beyond, the speaker lineup and agenda are built to help teams scale smarter in 2025.</p>
<p data-start="1400" data-end="1612"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cd.png" alt="📍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Location</strong>: MGM Grand, Las Vegas<br data-start="1437" data-end="1440" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Dates</strong>: May 20–22, 2025<br data-start="1469" data-end="1472" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f39f.png" alt="🎟" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Learn more and sign up</strong>: <a href="https://www.xpressreg.net/register/MAUV0525/landing.asp?sc=BOACOMP" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Register here</a></p>
<p>The post <a href="https://www.businessofapps.com/news/business-of-apps-joins-mau-vegas-2025-as-official-media-partner/" data-wpel-link="internal">Business of Apps joins MAU Vegas 2025 as official media partner</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APS London 2025 sets the stage for the future of app growth</title>
		<link>https://www.businessofapps.com/news/aps-london-2025-sets-the-stage-for-the-future-of-app-growth/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 30 Apr 2025 08:42:03 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Engagement]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100890</guid>

					<description><![CDATA[<p>APS London 2025 has officially wrapped — and let’s just say, it was amazing. Held on 24th April at The Brewery, the summit gathered over 900 app marketers, product pros, growth wizards, and mobile mavericks for a day that was equal parts learning, networking, and industry magic. This year’s edition broke records with 908 total registrations — and what a crowd it was. 74% represented apps or brands, with nearly half clocking over 1 million MAU, and a cool 6% operating at 10M+ MAU scale. These weren’t just any attendees: 70% were either budget holders or influencers. Not to toot our own horn, APS London 2025 was not just a knowledge-sharing event, but a high-stakes, strategy-shaping one. Across seven buzzing content stages and more than</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-2025-sets-the-stage-for-the-future-of-app-growth/" data-wpel-link="internal">APS London 2025 sets the stage for the future of app growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-100955" src="https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/494075176_1474712177277950_3960336476156658695_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p data-pm-slice="1 1 []"><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APS London 2025</a> has officially wrapped — and let’s just say, <em>it was amazing.</em> Held on 24th April at The Brewery, the summit gathered over 900 app marketers, product pros, growth wizards, and mobile mavericks for a day that was equal parts learning, networking, and industry magic.</p>
<p data-pm-slice="1 1 []">This year’s edition broke records with 908 total registrations — and what a crowd it was. 74% represented apps or brands, with nearly half clocking over 1 million MAU, and a cool 6% operating at 10M+ MAU scale. These weren’t just any attendees: 70% were either budget holders or influencers. Not to toot our own horn, APS London 2025 was not just a knowledge-sharing event, but a high-stakes, strategy-shaping one.</p>
<p data-pm-slice="1 1 []">Across seven buzzing content stages and more than 40 insightful sessions, 60+ expert speakers took the mic to unpack the now and next of mobile growth. From embedding AI in app marketing and privacy-enabled user acquisition 2.0 to world-class retention, product-driven growth, revenue growth, and channel diversification, this year’s APS was a masterclass in what’s driving the app economy forward.</p>
<h2 data-pm-slice="1 1 []">Big names, bold ideas</h2>
<p data-start="157" data-end="817">Some of the sharpest minds in the app universe touched down at APS London. From Dmitry Gurski (Flo) to Barbara Schädel (The Very Group), Steve Toy (Memrise), and Evelina Gruzdzevičiūtė (NordVPN), the speaker lineup read like a who’s-who of growth leadership.</p>
<p data-start="157" data-end="817">The attendee list was equally stacked, with powerhouse brands like Strava, Monzo, Decathlon, TUI, The Financial Times, Amazon, Bolt, the BBC, and more all in the room.</p>
<p data-pm-slice="1 1 []">The networking energy was electric, to say the least. With over 3,100 new contacts made, 2,600+ messages exchanged, and 1,300+ discussions launched through the event&#8217;s dedicated app, APS London sparked real relationships. Only the future can tell how industry-defining these will be.</p>
<p data-pm-slice="1 1 []">Additionally, over 900 trees were planted thanks to our partnership with Treeapp. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f333.png" alt="🌳" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<h3 data-start="215" data-end="543">Attention, retention: Inside Flo’s opening address</h3>
<p data-start="215" data-end="543">The summit began on a high note with a keynote address from Dmitry Gurski, Co-Founder and CEO of Flo, one of the world’s most widely used femtech platforms. In a talk that balanced strategic insight with product storytelling, Gurski shared Flo’s evolution from a startup concept to a leader in women’s health.</p>
<p data-start="545" data-end="902">A central theme of his keynote — and one that echoed throughout the day — was the role of retention as a growth engine. With Flo now seeing an even split between paid and organic traffic, Gurski underscored that sustainable growth is equal parts acquisition at scale and building lasting value through product excellence and user trust.</p>
<p data-start="545" data-end="902"><em><strong>Flo&#8217;s secret: High retention and huge TAM (Total Addressable Market)</strong></em></p>
<p data-start="545" data-end="902"><img decoding="async" class="alignnone size-full wp-image-100891" src="https://www.businessofapps.com/wp-content/uploads/2025/04/Screenshot-2025-04-28-at-16.17.00.png" alt="" width="2480" height="1422" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/Screenshot-2025-04-28-at-16.17.00-450x258.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/Screenshot-2025-04-28-at-16.17.00-768x440.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/Screenshot-2025-04-28-at-16.17.00-1024x587.png 1024w" sizes="(max-width: 2480px) 100vw, 2480px" /></p>
<p data-start="545" data-end="902"><em>Source: <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a></em></p>
<p data-start="904" data-end="1269">&#8220;But how do apps grow organically in a privacy-conscious, post-IDFA world?&#8221; Gurski asked the audience before sharing his perspective. The answer lies in creating something people genuinely want to talk about. In his words, “word of mouth” remains one of the most effective drivers of growth, and it is fundamentally enabled by strong retention.</p>
<p data-start="1271" data-end="1436">As opening sessions go, it set a thoughtful, forward-facing tone — one that grounded the day’s conversations in the fundamentals of what makes apps thrive long-term.</p>
<h2>Trends and takeaways: What we learned</h2>
<p data-pm-slice="1 1 []">So… what did we actually learn after all the talks, roundtables, Q&amp;As, and hallway huddles? A lot. But if we had to pin down the themes that dominated APS London 2025, it’d go something like this:</p>
<h3 data-pm-slice="1 1 []">Retention is the main character</h3>
<p data-pm-slice="1 1 []">Post-pandemic and post-performance-bubble, user acquisition is no longer a silver bullet. From Flo’s opening keynote to NordVPN’s cross-functional deep dive, the message was clear: retention is what makes or breaks an app business. From onboarding to CRM to user journey optimization — it’s not a &#8220;nice-to-have&#8221; anymore. It’s your moat.</p>
<h3>Channel diversification is not optional</h3>
<p>Marketers are moving beyond Meta/Google and into a brave new blend of web-to-app, CTV, retail media, influencer partnerships, and even OOH. The goal is incremental growth that’s measurable and sustainable. This omni-channel mindset is quickly becoming a survival strategy in an ecosystem defined by privacy shifts and signal loss.</p>
<h3>Product-led growth is the new black</h3>
<p>Sessions across the day (and some very lively roundtables) reinforced that personalization, retention, and delight aren’t marketing’s job alone. Product, UX, data, and dev teams are back in the spotlight, and the brands winning are the ones getting them to play nice. ContextSDK’s roundtable on on-device AI showed just how far real-time personalization has come.</p>
<h3>MMM and measurement maturity are scaling fast</h3>
<p>Kochava’s Gary Danks broke it down: if you’ve got five or more paid channels and at least $50–100K/month in spend, it’s time to think about MMM. With SKAN, AEM, and MMPs all evolving, marketers are leaning into mixed models and probabilistic attribution more than ever.</p>
<h3>Creative is the new conversion lever</h3>
<p>Tigran Mkrtchyan’s session on paywall optimization turned heads with meme-driven nudges and animated seasonal pop-ups outperforming static ones 2x. The creative bar is rising, and the brands adapting their UX and monetization design to meet users where they are (and when they’re most primed to pay) are the ones seeing uplift.</p>
<h3>AI isn’t the future — it’s very much the now</h3>
<p>From Cleo AI’s emotionally intelligent chat assistant to dating apps using on-device contextual intelligence to personalize at scale, we saw clear evidence: the AI wave isn’t theoretical. It’s being shipped, embedded, and used to drive higher LTV across verticals.</p>
<h2 data-pm-slice="1 1 []">A few final thoughts</h2>
<p>With over 23,500 site visitors, 49,900+ page views, and more than 900 industry players in the room, APS London 2025 proved one thing: this industry is very much alive, curious, and ready to build.</p>
<p>Next up? APS <a href="https://apppromotionsummit.com/nyc/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">NYC</a> and APS <a href="https://apppromotionsummit.com/berlin/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Berlin</a>. If London’s any indication, we’re in for even bigger ideas and bolder conversations.</p>
<p class="" data-start="655" data-end="752"><em><strong><a href="https://www.businessofapps.com/video/" target="_blank" rel="noopener" data-wpel-link="internal">Videos</a> from all the sessions will be going live soon — make sure to check them out.</strong></em></p>
<div id="attachment_100908" style="width: 2010px" class="wp-caption alignnone"><img decoding="async" aria-describedby="caption-attachment-100908" class="wp-image-100908 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/493941129_1474730847276083_6327544758624904181_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/493941129_1474730847276083_6327544758624904181_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/493941129_1474730847276083_6327544758624904181_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/493941129_1474730847276083_6327544758624904181_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /><p id="caption-attachment-100908" class="wp-caption-text">Huge thanks from all of us at APS to everyone who made APS London unforgettable — from the brilliant speakers to the bold question-askers, and everyone both behind the scenes and in the spotlight who helped make it our best event yet.</p></div>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-2025-sets-the-stage-for-the-future-of-app-growth/" data-wpel-link="internal">APS London 2025 sets the stage for the future of app growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Quantum Metric reveals what&#8217;s really behind mobile abandonment</title>
		<link>https://www.businessofapps.com/news/quantum-metric-reveals-whats-really-behind-mobile-abandonment/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 24 Apr 2025 06:22:28 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Engagement]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100753</guid>

					<description><![CDATA[<p>Quantum Metric has released its latest industry report, The Mobile Benchmarks Report, offering a data-driven look into the current state of mobile customer experience. The report sheds light on a critical insight: when it comes to mobile, even the smallest delay can drive users away. In a digital environment where expectations are higher than ever, the report highlights the growing need for brands to establish clear benchmarks for mobile performance. With most organizations lacking a standard for what &#8220;good&#8221; actually looks like, the risk of losing customers due to friction or slow load times remains dangerously high. Drawing from real customer session data, the report identifies the most common (and costly) mobile pain points and provides actionable insights for improvement. Key findings from the report</p>
<p>The post <a href="https://www.businessofapps.com/news/quantum-metric-reveals-whats-really-behind-mobile-abandonment/" data-wpel-link="internal">Quantum Metric reveals what&#8217;s really behind mobile abandonment</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p data-start="294" data-end="605"><a href="https://www.businessofapps.com/mobile-benchmarks-report-how-slow-speed-and-friction-are-costing-you-customers/?utm_source=site&amp;utm_medium=news-annoucement&amp;utm_campaign=quantummetric-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-100754 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/How-mobile-performance-builds-consumer-confidence_750x433-1.png" alt="" width="750" height="433" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/How-mobile-performance-builds-consumer-confidence_750x433-1-450x260.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/How-mobile-performance-builds-consumer-confidence_750x433-1.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p data-start="294" data-end="605">Quantum Metric has released its latest industry report, <a href="https://www.businessofapps.com/mobile-benchmarks-report-how-slow-speed-and-friction-are-costing-you-customers/?utm_source=site&amp;utm_medium=news-annoucement&amp;utm_campaign=quantummetric-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><em>The Mobile Benchmarks Report</em></a>, offering a data-driven look into the current state of mobile customer experience. The report sheds light on a critical insight: when it comes to mobile, even the smallest delay can drive users away.</p>
<p data-start="607" data-end="946">In a digital environment where expectations are higher than ever, the report highlights the growing need for brands to establish clear benchmarks for mobile performance. With most organizations lacking a standard for what &#8220;good&#8221; actually looks like, the risk of losing customers due to friction or slow load times remains dangerously high.</p>
<p data-start="948" data-end="1108">Drawing from real customer session data, the report identifies the most common (and costly) mobile pain points and provides actionable insights for improvement.</p>
<h3 data-start="1110" data-end="1151">Key findings from the report include:</h3>
<ul>
<li data-start="1154" data-end="1266">The &#8220;frustration threshold&#8221;: the specific load time after which users are most likely to abandon an app/mobile site</li>
<li data-start="1269" data-end="1365">The top three conversion blockers in mobile checkout flows and how leading mobile-first brands are solving them</li>
<li data-start="1368" data-end="1435">Industry benchmarks for mobile speed, engagement, and abandonment</li>
<li data-start="1438" data-end="1513">Proven strategies from high-performing brands to boost mobile conversions</li>
<li data-start="1516" data-end="1597">Real-world case studies showing how optimizing mobile UX directly impacts revenue</li>
</ul>
<p data-start="1599" data-end="1768">With mobile traffic continuing to dominate the digital landscape, Quantum Metric&#8217;s new report aims to help businesses stop guessing and start optimizing with confidence.</p>
<p data-start="1770" data-end="1823"><strong><em>The full report is now available for download <a href="https://www.businessofapps.com/mobile-benchmarks-report-how-slow-speed-and-friction-are-costing-you-customers/?utm_source=site&amp;utm_medium=news-annoucement&amp;utm_campaign=quantummetric-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">here</a>.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/quantum-metric-reveals-whats-really-behind-mobile-abandonment/" data-wpel-link="internal">Quantum Metric reveals what&#8217;s really behind mobile abandonment</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>HilltopAds introduces a new shortened DirectLink</title>
		<link>https://www.businessofapps.com/news/hilltopads-introduces-a-new-shortened-directlink/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 23 Apr 2025 13:00:52 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100839</guid>

					<description><![CDATA[<p>At HilltopAds, one of the top advertising networks since 2013, bloggers and influencers can monetize traffic from any social media or mobile app with a new Shortened DirectLink. This tool offers a streamlined, platform-friendly way for publishers, influencers, and marketers to monetize clicks from networks like Facebook, Instagram, Twitter, Telegram, TikTok, and others. What is Shortened DirectLink? The Shortened DirectLink is a compact version of the standard DirectLink, designed specifically to meet the limitations and requirements of social platforms. It allows users to share clean, concise links that look natural in posts, bios, and comments — all while generating revenue through HilltopAds&#8217; global ad demand. Key advantages Optimized for social media: The shortened format is less likely to be flagged or blocked, making it ideal</p>
<p>The post <a href="https://www.businessofapps.com/news/hilltopads-introduces-a-new-shortened-directlink/" data-wpel-link="internal">HilltopAds introduces a new shortened DirectLink</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://hilltopads.com/?utm_source=promo&amp;utm_medium=news&amp;utm_campaign=boa" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100840 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/publishers.png" alt="" width="1200" height="630" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/publishers-450x236.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/publishers-768x403.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/publishers-1024x538.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>At <a href="https://hilltopads.com/?utm_source=promo&amp;utm_medium=news&amp;utm_campaign=boa" target="_blank" rel="noopener nofollow external" data-wpel-link="external">HilltopAds</a>, one of the top advertising networks since 2013, bloggers and influencers can monetize traffic from any social media or mobile app with a new Shortened DirectLink. This tool offers a streamlined, platform-friendly way for publishers, influencers, and marketers to monetize clicks from networks like Facebook, Instagram, Twitter, Telegram, TikTok, and others.</p>
<h2>What is Shortened DirectLink?</h2>
<p>The Shortened DirectLink is a compact version of the standard DirectLink, designed specifically to meet the limitations and requirements of social platforms. It allows users to share clean, concise links that look natural in posts, bios, and comments — all while generating revenue through HilltopAds&#8217; global ad demand.</p>
<h2>Key advantages</h2>
<ul>
<li><strong>Optimized for social media</strong>: The shortened format is less likely to be flagged or blocked, making it ideal for platforms with strict content policies.</li>
<li><strong>Higher engagement rates</strong>: Cleaner links typically result in more clicks, which translates to higher revenue potential.</li>
<li><strong>No technical barriers</strong>: Users can create a Shortened DirectLink directly from the HilltopAds dashboard, no coding or external tools needed.</li>
<li><strong>Full monetization capabilities</strong>: Despite its size, the link maintains access to HilltopAds&#8217; premium ad feed, high CPM rates, and worldwide traffic coverage.</li>
</ul>
<h2>Who benefits?</h2>
<p>This feature is especially valuable for:</p>
<ul>
<li>Content creators and influencers</li>
<li>Social media page or group owners</li>
<li>Affiliate marketers and community managers</li>
<li>Anyone monetizing mobile apps or social media traffic</li>
</ul>
<h2>Availability</h2>
<p>The Shortened DirectLink is now live and available to all HilltopAds users. By simplifying the process of sharing monetizable links across social platforms, HilltopAds continues to provide powerful solutions for modern traffic sources.</p>
<p>For users looking to convert social engagement into real revenue, the Shortened DirectLink offers a fast, reliable, and effective option.</p>
<p><strong><em>To learn more about the shortened DirectLink, go to <a href="https://hilltopads.com/blog/hilltopads-platform-updates-march-2025/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">the HilltopAds blog</a>.</em></strong></p>
<p><strong><em><a href="https://hilltopads.com/signup?utm_source=promo&amp;utm_medium=news&amp;utm_campaign=boa" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Register with HilltopAds</a> and start social media traffic monetization with the Shortened DirectLink.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/hilltopads-introduces-a-new-shortened-directlink/" data-wpel-link="internal">HilltopAds introduces a new shortened DirectLink</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Last chance to join us at APS London</title>
		<link>https://www.businessofapps.com/news/last-chance-to-join-us-at-aps-london/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 16 Apr 2025 12:01:24 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100785</guid>

					<description><![CDATA[<p>The countdown is on for App Promotion Summit London, taking place at The Brewery on April 24th, 2025. This is your last chance to register — if you haven&#8217;t done so already — and attend the biggest app industry event of the year. We&#8217;re also excited to announce that the official APS London Networking App is now live. Whether you&#8217;re attending to learn, connect, or grow your app business (or all three!), this powerful platform is your go-to companion for getting the most out of the event. ✨ What you can do on the app: Network smarter: Browse the full attendee list and use smart filters — or let AI matchmaking do the work — to find and connect with the right people. Plan your</p>
<p>The post <a href="https://www.businessofapps.com/news/last-chance-to-join-us-at-aps-london/" data-wpel-link="internal">Last chance to join us at APS London</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100788 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1-1.webp" alt="" width="1024" height="684" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1-1-450x301.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1-1-768x513.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1-1.webp 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p>The countdown is on for <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><em data-start="165" data-end="194">App Promotion Summit London</em></a>, taking place at The Brewery on April 24th, 2025. This is your last chance to register — if you haven&#8217;t done so already — and attend the biggest app industry event of the year.</p>
<p>We&#8217;re also excited to announce that the official APS London Networking App is now live. Whether you&#8217;re attending to learn, connect, or grow your app business (or all three!), this powerful platform is your go-to companion for getting the most out of the event.</p>
<h3 data-start="462" data-end="495"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2728.png" alt="✨" class="wp-smiley" style="height: 1em; max-height: 1em;" /> What you can do on the app:</h3>
<ul>
<li data-start="499" data-end="648"><strong>Network smarter</strong>: Browse the full attendee list and use smart filters — or let AI matchmaking do the work — to find and connect with the right people.</li>
<li data-start="651" data-end="817"><strong>Plan your path</strong>: With over 40+ talks, panels, workshops, and interactive sessions across seven stages, you can customize your agenda and maximize every moment.</li>
<li data-start="820" data-end="976"><strong>Schedule 1:1 meetings</strong>: Want to meet someone in person? Just pick the time, date, and location — your meeting will be added to your schedule automatically.</li>
<li data-start="979" data-end="1105"><strong>Discover leading apps and agencies</strong>: Check out the profiles of top companies exhibiting at APS and bookmark your must-visits.</li>
</ul>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4f2.png" alt="📲" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Last year’s app powered 4,000+ messages, led to hundreds of meetings, and created 1,000+ new connections. This year? We&#8217;re going even bigger.</p>
<p class="" data-start="1265" data-end="1401">Don’t miss your chance to build meaningful connections, gain insights from industry leaders, and take your app growth to the next level.</p>
<p data-start="1403" data-end="1458"><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f449.png" alt="👉" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Download the APS London app</a> now and get started.</strong></p>
<p data-start="1403" data-end="1458"><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100789 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/unnamed.jpg" alt="" width="1120" height="630" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/unnamed-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/unnamed-768x432.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/unnamed-1024x576.jpg 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p>The post <a href="https://www.businessofapps.com/news/last-chance-to-join-us-at-aps-london/" data-wpel-link="internal">Last chance to join us at APS London</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Liftoff takes off with new series celebrating game-changing women in mobile</title>
		<link>https://www.businessofapps.com/news/liftoff-takes-off-with-new-series-celebrating-game-changing-women-in-mobile/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 14 Apr 2025 09:05:29 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100651</guid>

					<description><![CDATA[<p>The mobile industry thrives on innovation, and behind that innovation are the talented people driving it forward. Yet, despite growing diversity, women in mobile — whether in ad tech, app marketing, or gaming — are still underrepresented in industry conversations and within senior roles. According to Skillsoft’s Women in Tech Report, women only comprise about 25% of the tech workforce. There’s also a significant disparity in senior roles, with research by PwC finding just 5% of leadership positions in the technology sector are held by women. Mobile advertising company Liftoff is launching a new monthly series, debuting here on Business of Apps, to help elevate and amplify the voices of inspiring women shaping the world of mobile apps and technology. Each month, the series will</p>
<p>The post <a href="https://www.businessofapps.com/news/liftoff-takes-off-with-new-series-celebrating-game-changing-women-in-mobile/" data-wpel-link="internal">Liftoff takes off with new series celebrating game-changing women in mobile</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/channels/women-in-mobile/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-100652 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-2.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-2-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-2-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-2-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>The mobile industry thrives on innovation, and behind that innovation are the talented people driving it forward. Yet, despite growing diversity, women in mobile — whether in ad tech, app marketing, or gaming — are still underrepresented in industry conversations and within senior roles. According to <a href="https://impactful.co.za/wp-content/uploads/2024/06/Skillsoft-Women-In-Tech-Report-2024_LRMG.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Skillsoft’s Women in Tech Report,</a> women only comprise about 25% of the tech workforce. There’s also a significant disparity in senior roles, with research by PwC finding <a href="https://www.pwc.co.uk/who-we-are/her-tech-talent/time-to-close-the-gender-gap.html" target="_blank" rel="noopener nofollow external" data-wpel-link="external">just 5%</a> of leadership positions in the technology sector are held by women.</p>
<p>Mobile advertising company <a href="https://www.businessofapps.com/ads/liftoff/" target="_blank" rel="noopener" data-wpel-link="internal">Liftoff</a> is launching a new monthly series, <a href="https://www.businessofapps.com/channels/women-in-mobile/" target="_blank" rel="noopener" data-wpel-link="internal">debuting here on Business of Apps</a>, to help elevate and amplify the voices of inspiring women shaping the world of mobile apps and technology. Each month, the series will spotlight a rising star or leader from the mobile industry, who’ll discuss their biggest achievements, offer insights into the state of the industry, and guide others looking to take their career to the next level.</p>
<p>The series will highlight female experts from various facets of the mobile app ecosystem — including user acquisition, programmatic advertising, monetization, and more — from a diverse range of app categories, comprising everything from lifestyle and entertainment to education and news. The first article of the series is <a href="https://www.businessofapps.com/insights/liftoffs-casie-jordan-on-leadership-and-monetization/" target="_blank" rel="noopener" data-wpel-link="internal">live now</a> and focuses on Casie Jordan, Senior Vice President of Revenue Platforms at Liftoff.</p>
<p>In her article, Jordan discusses her past ten-plus years in mobile marketing, touching on her time at Twitter’s MoPub, where she launched and scaled MoPub’s Advanced Bidding, the industry’s first mobile app ads unified auction. She also discusses how app developers can balance monetization with their user experience and her thoughts on where AI and machine learning (ML) are taking mobile ad tech.</p>
<blockquote><p><em>&#8220;At Liftoff, we strive to recognize excellence from all walks of life — be it newcomers who are just starting their career journeys or strong leaders with decades of experience,&#8221; says Taissia Belozerova, Head of Marketing at Liftoff. &#8220;This series is our way of celebrating the incredible women making a difference in mobile, providing them with a platform to raise their voices and ultimately inspire the next generation of leaders.&#8221;</em></p></blockquote>
<p>Liftoff has spent more than half a decade highlighting the accomplishments of women in mobile, and this series marks the company’s latest initiative. Past efforts have included <a href="https://www.pocketgamer.biz/in-game-advertising-insights-georgina-king-shares-key-lessons-from-her-career/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">an extensive interview series with PocketGamer</a> showcasing women’s impact on the mobile gaming industry, as well as numerous webinars and podcasts featuring discussions with female leaders on topics like career growth, industry challenges, and strategies for success.</p>
<p>The post <a href="https://www.businessofapps.com/news/liftoff-takes-off-with-new-series-celebrating-game-changing-women-in-mobile/" data-wpel-link="internal">Liftoff takes off with new series celebrating game-changing women in mobile</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Navigate the CTV shift with smarter strategy, sharper targeting and standout creatives</title>
		<link>https://www.businessofapps.com/news/navigate-the-ctv-shift-with-smarter-strategy-sharper-targeting-and-standout-creatives/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 10 Apr 2025 08:58:31 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100636</guid>

					<description><![CDATA[<p>The advertising landscape is shifting fast, and Connected TV (CTV) is leading the charge. As audiences move away from traditional linear TV, marketers need to keep up with new channels, smarter targeting, and fresh creative approaches. Smadex has released the CTV Guide — an actionable resource designed to help brands and advertisers tap into the full potential of CTV. Whether you&#8217;re building brand awareness or focused on performance marketing, this guide gives you the tools to succeed. Here’s what’s inside: CTV, demystified: Confused by all the acronyms? Learn what sets CTV apart from OTT and traditional TV, and why this channel offers unique opportunities for both reach and performance. Winning strategies: Discover full-funnel CTV strategies to drive everything from upper-funnel awareness to lower-funnel conversions. The guide</p>
<p>The post <a href="https://www.businessofapps.com/news/navigate-the-ctv-shift-with-smarter-strategy-sharper-targeting-and-standout-creatives/" data-wpel-link="internal">Navigate the CTV shift with smarter strategy, sharper targeting and standout creatives</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p data-start="212" data-end="448"><a href="https://www.businessofapps.com/smadex-ctv-guide/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=smadex-ctv-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-100643 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/0-1.jpg" alt="" width="2500" height="1292" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-1024x529.jpg 1024w" sizes="(max-width: 2500px) 100vw, 2500px" /></a></p>
<p data-start="212" data-end="448">The advertising landscape is shifting fast, and Connected TV (CTV) is leading the charge. As audiences move away from traditional linear TV, marketers need to keep up with new channels, smarter targeting, and fresh creative approaches.</p>
<p data-start="450" data-end="722">Smadex has released the <strong><a href="https://www.businessofapps.com/smadex-ctv-guide/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=smadex-ctv-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">CTV Guide</a></strong> — an actionable resource designed to help brands and advertisers tap into the full potential of CTV. Whether you&#8217;re building brand awareness or focused on performance marketing, this guide gives you the tools to succeed.</p>
<h4 data-start="724" data-end="745">Here’s what’s inside:</h4>
<ul>
<li data-start="747" data-end="938"><strong>CTV, demystified</strong>: Confused by all the acronyms? Learn what sets CTV apart from OTT and traditional TV, and why this channel offers unique opportunities for both reach and performance.</li>
<li data-start="940" data-end="1132"><strong>Winning strategies</strong>: Discover full-funnel CTV strategies to drive everything from upper-funnel awareness to lower-funnel conversions. The guide breaks it down by goal and audience type.</li>
<li data-start="1134" data-end="1330"><strong>Measuring what matters</strong>: Performance in CTV isn’t guesswork. Smadex walks you through the most important KPIs, including impression delivery, completion rates, and view-through attribution.</li>
<li data-start="1332" data-end="1524"><strong>Advanced targeting</strong>: From behavioral and demographic data to contextual, deterministic, and probabilistic targeting, the guide explores how to reach the right viewer, at the right time.</li>
<li data-start="1526" data-end="1674"><strong>Creative that connects</strong>: Get pro tips on crafting binge-worthy ad creatives designed to capture attention on the biggest screen in the house.</li>
</ul>
<p data-start="1676" data-end="1882">And that’s just the start. Stay competitive in the fast-moving world of digital advertising. <strong><a href="https://www.businessofapps.com/smadex-ctv-guide/?utm_source=site&amp;utm_medium=news-announcement&amp;utm_campaign=smadex-ctv-hosted-download" target="_blank" rel="noopener" data-wpel-link="internal">Download the CTV Guide</a></strong> from Smadex and start building smarter campaigns for the connected era.</p>
<p>The post <a href="https://www.businessofapps.com/news/navigate-the-ctv-shift-with-smarter-strategy-sharper-targeting-and-standout-creatives/" data-wpel-link="internal">Navigate the CTV shift with smarter strategy, sharper targeting and standout creatives</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AVOW’s new OEM playbook opens new growth paths for fintech marketers</title>
		<link>https://www.businessofapps.com/news/avows-new-oem-playbook-opens-new-growth-paths-for-fintech-marketers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 09 Apr 2025 08:56:51 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100619</guid>

					<description><![CDATA[<p>AVOW, the award-winning global app growth company specializing in mobile OEM advertising, has released a new industry playbook designed to help fintech app marketers fast-track their user acquisition strategies. Titled The Mobile OEM Advertising Playbook for Fintech Apps, the playbook delivers concise, insight-driven strategies for acquiring high-quality users through mobile OEM channels and alternative app stores across key global markets. With traditional ad platforms becoming more restrictive and saturated, fintech marketers are under pressure to find alternative, scalable channels that deliver real users, measurable results, and fraud-free performance. Built for today’s fast-moving finance app ecosystem, the playbook is tailored to marketers in verticals like crypto, neobanking, trading, BNPL, payments, and digital banking, offering practical solutions for overcoming challenges such as rising acquisition costs, increasing platform</p>
<p>The post <a href="https://www.businessofapps.com/news/avows-new-oem-playbook-opens-new-growth-paths-for-fintech-marketers/" data-wpel-link="internal">AVOW’s new OEM playbook opens new growth paths for fintech marketers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://resources.avow.tech/the-mobile-oem-advertising-playbook-for-fintech-apps?utm_source=businessofapps&amp;utm_medium=sponsored&amp;utm_campaign=fintech2025" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100627 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/0-1-1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://www.businessofapps.com/marketplace/avow/" target="_blank" rel="noopener" data-wpel-link="internal">AVOW</a>, the award-winning global app growth company specializing in mobile OEM advertising, has released a new industry playbook designed to help fintech app marketers fast-track their user acquisition strategies.</p>
<p>Titled <strong><a href="https://resources.avow.tech/the-mobile-oem-advertising-playbook-for-fintech-apps?utm_source=businessofapps&amp;utm_medium=sponsored&amp;utm_campaign=fintech2025" target="_blank" rel="noopener nofollow external" data-wpel-link="external">The Mobile OEM Advertising Playbook for Fintech Apps</a></strong>, the playbook delivers concise, insight-driven strategies for acquiring high-quality users through mobile OEM channels and alternative app stores across key global markets. With traditional ad platforms becoming more restrictive and saturated, fintech marketers are under pressure to find alternative, scalable channels that deliver real users, measurable results, and fraud-free performance.</p>
<p>Built for today’s fast-moving finance app ecosystem, the playbook is tailored to marketers in verticals like crypto, neobanking, trading, BNPL, payments, and digital banking, offering practical solutions for overcoming challenges such as rising acquisition costs, increasing platform restrictions, fraud concerns, and user trust barriers.</p>
<p>Unlike previous AVOW resources that offered broad overviews and tactical advice, this new playbook takes a sharper, execution-focused approach. It’s built to be fast to read, easy to apply, and highly relevant to performance-driven growth teams navigating complex ad environments.</p>
<h4>What’s inside <em>The Mobile OEM Advertising Playbook for Fintech Apps</em>:</h4>
<ul>
<li>Actionable growth strategies for reaching high-intent users through OEM-owned inventory</li>
<li>Regional market insights from Southeast Asia, North America, Europe, and more</li>
<li>Fraud mitigation advice from MMPs like AppsFlyer and Singular</li>
<li>Mobile OEM partner contributions from Xiaomi, OPPO, and Transsion</li>
<li>Real-world fintech case studies powered by AVOW’s mobile OEM network</li>
</ul>
<p>The insights were shaped with input from AVOW’s OEM partners and leading attribution platforms, bringing multiple perspectives to today&#8217;s acquisition challenges.</p>
<p>The playbook positions OEM advertising not as a niche tactic, but as a core strategy for sustainable growth — giving marketers access to 1.5 billion daily active users across 86% of the global Android market. Through placements such as preloads, branded app stores, and push notifications, OEMs allow fintech brands to connect directly with high-intent users on-device — bypassing the oversaturation of traditional app stores.</p>
<p>AVOW’s approach also prioritizes transparency and performance. Through integrations with leading mobile measurement partners like AppsFlyer, Singular, Adjust, Kochava, and Branch, fintech advertisers can ensure accurate tracking, campaign optimization, and protection from fraud.</p>
<p>The goal is to equip fintech teams with a resource that prioritizes speed, scale, and strategic clarity.</p>
<blockquote><p><em>&#8220;This isn’t just another whitepaper — it’s a hands-on guide for fintech growth leaders looking to future-proof their acquisition strategies,&#8221; said Robert Wildner, CEO and Co-Founder of AVOW. &#8220;We created this playbook to give app marketers the blueprint they need to tap into overlooked channels, scale efficiently, and outpace competitors.&#8221;</em></p></blockquote>
<p>The Mobile OEM Advertising Playbook for Fintech Apps adds to AVOW’s growing collection of vertical-specific resources — following successful guides for gaming, ad formats, and organic uplift. With this latest release, AVOW reinforces its commitment to helping marketers in highly competitive verticals unlock smarter, safer, and more scalable growth strategies.</p>
<p>It’s a must-read for marketers aiming to gain a competitive edge and future-proof their app growth in an increasingly regulated and fragmented mobile advertising landscape.</p>
<p><strong><a href="https://resources.avow.tech/the-mobile-oem-advertising-playbook-for-fintech-apps?utm_source=businessofapps&amp;utm_medium=sponsored&amp;utm_campaign=fintech2025" data-wpel-link="external" rel="nofollow external noopener">D</a><a href="https://resources.avow.tech/the-mobile-oem-advertising-playbook-for-fintech-apps?utm_source=businessofapps&amp;utm_medium=sponsored&amp;utm_campaign=fintech2025" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ownload the playbook here.</a></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/avows-new-oem-playbook-opens-new-growth-paths-for-fintech-marketers/" data-wpel-link="internal">AVOW’s new OEM playbook opens new growth paths for fintech marketers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Learn how to grow and scale apps at APS London</title>
		<link>https://www.businessofapps.com/news/learn-how-to-grow-and-scale-apps-at-aps-london/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 10:29:44 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100553</guid>

					<description><![CDATA[<p>App Promotion Summit London returns to The Brewery on April 24, bringing together some of the brightest minds in app growth, product, and marketing. It’s one of the leading events in the space—and for good reason. This is where strategies are shared, frameworks are unpacked, and real stories of scaling apps are told, unfiltered. Across seven dedicated content stages, attendees will hear from 60+ speakers delivering 35+ sessions, workshops, and roundtables. The agenda covers the full spectrum of modern app growth — from embedding AI in app marketing and privacy-enabled user acquisition 2.0 to world-class retention, product-driven growth, revenue growth, and channel diversification. Seven stages, one goal: Smarter app growth The event is structured to help you go deep where it counts, with content stages including:</p>
<p>The post <a href="https://www.businessofapps.com/news/learn-how-to-grow-and-scale-apps-at-aps-london/" data-wpel-link="internal">Learn how to grow and scale apps at APS London</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p data-start="250" data-end="573"><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100554 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1.webp" alt="" width="1024" height="684" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1-450x301.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1-768x513.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/Untitled-design-3-1-1024x684-1.webp 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p data-start="250" data-end="573"><strong><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London</a></strong> returns to The Brewery on April 24, bringing together some of the brightest minds in app growth, product, and marketing. It’s one of the leading events in the space—and for good reason. This is where strategies are shared, frameworks are unpacked, and real stories of scaling apps are told, unfiltered.</p>
<p data-start="575" data-end="925">Across seven dedicated content stages, attendees will hear from 60+ speakers delivering 35+ sessions, workshops, and roundtables. The agenda covers the full spectrum of modern app growth — from embedding AI in app marketing and privacy-enabled user acquisition 2.0 to world-class retention, product-driven growth, revenue growth, and channel diversification.</p>
<h3 data-start="927" data-end="969">Seven stages, one goal: Smarter app growth</h3>
<p data-start="971" data-end="1062">The event is structured to help you go deep where it counts, with content stages including:</p>
<p data-start="1066" data-end="1085"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2b50.png" alt="⭐" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Main Conference</p>
<p data-start="1088" data-end="1104"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c8.png" alt="📈" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Growth Zone</p>
<p data-start="1107" data-end="1133"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f91d.png" alt="🤝" class="wp-smiley" style="height: 1em; max-height: 1em;" /> User Acquisition Zone</p>
<p data-start="1136" data-end="1170"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f48e.png" alt="💎" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App Product &amp; Engagement Zone</p>
<p data-start="1173" data-end="1193"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4a1.png" alt="💡" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Roundtable Zone</p>
<p data-start="1196" data-end="1210"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4ac.png" alt="💬" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App Talks</p>
<p data-start="1213" data-end="1236"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f929.png" alt="🤩" class="wp-smiley" style="height: 1em; max-height: 1em;" /> The Verticals Zone</p>
<p data-start="1238" data-end="1363">Whether you&#8217;re focused on optimizing your funnel or expanding into new markets, there&#8217;s a session (or several) built for you.</p>
<h3 data-start="1238" data-end="1363">Agenda highlights</h3>
<ul>
<li data-start="1405" data-end="1514"><strong>Dmitry Gurski (Flo)</strong> will share how the team scaled from the outskirts of Minsk to 250M ARR and 75M MAU.</li>
<li data-start="1517" data-end="1636"><strong>Barbara Schädel (The Very Group)</strong> explores how a simple advent calendar idea became a powerful re-engagement tool.</li>
<li data-start="1639" data-end="1775"><strong>Ritwik Arya (Trainline)</strong> presents an ASA automation framework designed to scale global growth with smarter, faster decision-making.</li>
<li data-start="1778" data-end="1930"><strong>Angèle Lenglemetz (Cleo)</strong> brings insights from 73 million conversations to show how AI nudges and gamification can drive user habits and retention.</li>
<li data-start="1933" data-end="2054"><strong>Anton Volovyk (Reface)</strong> shares lessons learned from 250 million downloads and what it takes to grow AI-powered apps.</li>
<li data-start="2057" data-end="2173"><strong>Asya Kuznetsova (Wise) </strong>dives into referral programs and sustainable growth loops through product-led thinking.</li>
<li data-start="2176" data-end="2286"><strong>Steve Toy (Memrise)</strong> discusses how LLMs can address real user needs and where the real opportunities lie.</li>
<li data-start="2289" data-end="2409"><strong>Jess Parkijavan (The Premier League)</strong> leads a roundtable on what it takes to successfully launch and grow app products.</li>
<li data-start="2412" data-end="2542"><strong>Mykhailo Kudla (Bolt)</strong> reveals how performance-driven influencer partnerships helped them cross 1M installs in 15+ countries.</li>
<li data-start="2545" data-end="2668"><strong>Evelina Gruzdzevičiūtė (NordVPN)</strong> breaks down how cross-functional collaboration can unlock better A/B testing outcomes.</li>
</ul>
<h3 data-start="2670" data-end="2726">Come for the strategies, stay for the conversations</h3>
<p data-start="2728" data-end="2928">The best part? It’s not just about sitting through presentations—it’s a chance to ask real questions, learn from peers, and connect with others working on similar challenges in app growth and product.</p>
<p data-start="2728" data-end="2928"><strong>App Promotion Summit London</strong> takes place 24th April 2025 at The Brewery, London. Registration is open now — <strong><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">save your spot here</a></strong>.</p>
<p>The post <a href="https://www.businessofapps.com/news/learn-how-to-grow-and-scale-apps-at-aps-london/" data-wpel-link="internal">Learn how to grow and scale apps at APS London</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mapping the future of app store marketing in 2025</title>
		<link>https://www.businessofapps.com/news/mapping-the-future-of-app-store-marketing-in-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 08:18:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Store Optimization]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100416</guid>

					<description><![CDATA[<p>In today’s mobile economy, building a great app is only the beginning. The real challenge lies in getting that app discovered and downloaded in an environment where visibility is algorithmic, distribution is fragmented, and user acquisition is both more data-driven and more unpredictable than ever. To help navigate that complexity, we have released the App Store Marketing 2025 Market Map, a comprehensive visual guide to the tools, platforms, and services powering app store growth today. The map highlights seven core categories shaping app marketing strategies across iOS, Android, and alternative distribution channels: App Store Marketing Platforms: All-in-one solutions for managing metadata, keyword rankings, A/B testing, and creative localization at scale. App Store Analytics: Tools offering deep visibility into performance, category trends, and competitive benchmarks. Apple</p>
<p>The post <a href="https://www.businessofapps.com/news/mapping-the-future-of-app-store-marketing-in-2025/" data-wpel-link="internal">Mapping the future of app store marketing in 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div id="attachment_100419" style="width: 1090px" class="wp-caption alignnone"><a href="https://www.businessofapps.com/app-store-marketing-2025-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" aria-describedby="caption-attachment-100419" class="wp-image-100419 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/App-Store-Marketing-Ecosystem-Market-Map-2025_Square-1.png" alt="" width="1080" height="1080" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/App-Store-Marketing-Ecosystem-Market-Map-2025_Square-1-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/App-Store-Marketing-Ecosystem-Market-Map-2025_Square-1-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/App-Store-Marketing-Ecosystem-Market-Map-2025_Square-1-1024x1024.png 1024w" sizes="(max-width: 1080px) 100vw, 1080px" /></a><p id="caption-attachment-100419" class="wp-caption-text">As competition intensifies on the app stores, a new market map charts the platforms and partners shaping visibility, conversion, and growth.</p></div>
<p data-start="453" data-end="818">In today’s mobile economy, building a great app is only the beginning. The real challenge lies in getting that app discovered and downloaded in an environment where visibility is algorithmic, distribution is fragmented, and user acquisition is both more data-driven and more unpredictable than ever.</p>
<p data-start="820" data-end="1038">To help navigate that complexity, we have released the <a href="https://www.businessofapps.com/app-store-marketing-2025-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><strong>App Store Marketing 2025 Market Map</strong></a>, a comprehensive visual guide to the tools, platforms, and services powering app store growth today.</p>
<p data-start="1040" data-end="1173">The map highlights seven core categories shaping app marketing strategies across iOS, Android, and alternative distribution channels:</p>
<ul>
<li data-start="1177" data-end="1322"><strong>App Store Marketing Platforms</strong>: All-in-one solutions for managing metadata, keyword rankings, A/B testing, and creative localization at scale.</li>
<li data-start="1325" data-end="1443"><strong>App Store Analytics</strong>: Tools offering deep visibility into performance, category trends, and competitive benchmarks.</li>
<li data-start="1446" data-end="1559"><strong>Apple Search Ads Partners</strong>: Platforms that optimize ASA campaigns for precision targeting and efficient spend.</li>
<li data-start="1562" data-end="1675"><strong>ASO Tools</strong>: Tactical software for keyword discovery, localization insights, and ongoing metadata optimization.</li>
<li data-start="1678" data-end="1810"><strong>Web-to-App Solutions</strong>: Technologies bridging the gap between web engagement and app installs, complete with attribution tracking.</li>
<li data-start="1813" data-end="1939"><strong>Alternative App Stores</strong>: Channels expanding reach beyond Google Play and Apple’s App Store, especially in emerging markets.</li>
<li data-start="1942" data-end="2057"><strong>Agencies</strong>: Strategic partners with experience navigating ASO, creative iteration, and global campaign execution.</li>
</ul>
<p class="" data-start="2570" data-end="2829">Available in both PNG and PDF formats, the map is designed for mobile marketers and growth teams who need a fast, clear, and up-to-date overview of the landscape — ideal for strategy sessions, planning decks, or identifying new partners in a shifting ecosystem.</p>
<p data-start="2831" data-end="3045"><strong>Download the <em>App Store Marketing 2025 Market Map</em> <a href="https://www.businessofapps.com/app-store-marketing-2025-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">here</a> and get a clearer view of the infrastructure behind mobile growth.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/mapping-the-future-of-app-store-marketing-in-2025/" data-wpel-link="internal">Mapping the future of app store marketing in 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>ROIBest partners with DSP platforms to streamline app advertising</title>
		<link>https://www.businessofapps.com/news/roibest-partners-with-dsp-platforms-to-streamline-app-advertising/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 02 Apr 2025 07:10:51 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100508</guid>

					<description><![CDATA[<p>ROIBest, the pioneer in progressive web app (PWA) solutions, is revolutionizing mobile advertising through its PWA technology. In an increasingly competitive ad environment, advertisers are under pressure to deliver better results with tighter budgets. By partnering with global demand-side platforms (DSPs), such as Kwai, ROIBest transforms how ads are built, delivered, and optimized. Advertisers’ key challenges As advertisers face the dual challenge of rising costs and underperforming campaigns—often due to slow landing pages, fragmented data, and inefficient workflows—ROIBest comes together with DSPs to address these challenges: Poor landing page performance: Slow load times and limited interactivity lead to high bounce rates, forcing advertisers to pay more for traffic that doesn’t convert. Fragmented data: Disconnected systems between DSPs and advertisers delay or skew conversion tracking, making</p>
<p>The post <a href="https://www.businessofapps.com/news/roibest-partners-with-dsp-platforms-to-streamline-app-advertising/" data-wpel-link="internal">ROIBest partners with DSP platforms to streamline app advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.roibest.com/home?promoter_id=T0SCB&amp;tpl_id=1&amp;channel_id=13&amp;links_no=1521972975283&amp;rl=&amp;rb_page=1&amp;rb_time=1742265250748" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100503 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/04/1200x620.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/04/1200x620-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/04/1200x620-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/04/1200x620-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://www.roibest.com/home?promoter_id=T0SCB&amp;tpl_id=1&amp;channel_id=13&amp;links_no=1521972975283&amp;rl=&amp;rb_page=1&amp;rb_time=1742265250748" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ROIBest</a>, the pioneer in progressive web app (PWA) solutions, is revolutionizing mobile advertising through its PWA technology. In an increasingly competitive ad environment, advertisers are under pressure to deliver better results with tighter budgets. By partnering with global demand-side platforms (DSPs), such as Kwai, ROIBest transforms how ads are built, delivered, and optimized.</p>
<h3>Advertisers’ key challenges</h3>
<p>As advertisers face the dual challenge of rising costs and underperforming campaigns—often due to slow landing pages, fragmented data, and inefficient workflows—ROIBest comes together with DSPs to address these challenges:</p>
<ul>
<li><strong>Poor landing page performance</strong>: Slow load times and limited interactivity lead to high bounce rates, forcing advertisers to pay more for traffic that doesn’t convert.</li>
<li><strong>Fragmented data</strong>: Disconnected systems between DSPs and advertisers delay or skew conversion tracking, making it difficult to capture real-time user behavior and optimize ad strategies accordingly.</li>
<li><strong>Cumbersome ad creation</strong>: The traditional ad creation process is time-consuming, often causing advertisers to miss key traffic windows during game releases or trending campaigns.</li>
</ul>
<blockquote><p><em>&#8220;Advertisers need agility to keep pace with dynamic markets,&#8221; says ROIBest Marketing Manager, Rey Lyu. &#8220;Our PWA solution doesn’t just streamline workflows—it rebuilds the infrastructure for smarter, faster, and more sustainable ad placement.&#8221;</em></p></blockquote>
<h3>ROIBest enables hyper targeting and maximized ROI</h3>
<p>ROIBest is the leader and pioneer in leveraging PWA technology to scale app growth. Its PWA solution delivers:</p>
<ul>
<li><strong>Independence form app stores</strong>: Enable developers to bypass approval delays and app store fees to distribute apps.</li>
<li><strong>Universal compatibility</strong>: Reach 1/8 of Android devices globally, ensuring fast-loading ad pages and seamless user experience.</li>
<li><strong>Comprehensive ad account protection</strong>: ROIBest reduces unnecessary ad suspensions by redirecting 80% of user complaints to a self-managed channel, prevents 70% of false bans through page code obfuscation, and ensures faster reviews by inserting random characters to texts with AI.</li>
</ul>
<p>ROIBest is transforming digital advertising with its Android PWA solution. By integrating systems with DSP platforms, ROIBest further enables advertisers to hyper-target demographics while minimizing wasted ad spend.</p>
<h4>Smarter algorithms and better performance through data integration</h4>
<p>ROIBest’s innovative PWA solution connects data across the entire user journey—covering ad impressions, conversions, and retention. By synchronizing this data with DSP systems, ads can be optimized in real time to drive unprecedented precision, stronger performance, and higher ROI.</p>
<h4>Official channel for adding PWA assets to create ads fast</h4>
<p>With Android PWAs delivered by ROIBest, advertisers can set up high-performance landing pages in just three steps through a DSP platform (Select your PWA partner &gt; Enter the promotion URL &gt; Complete creation)—boosting efficiency by over 60%. This is especially valuable for fast-paced industries like gaming and social apps.</p>
<h3>ROIBest: A go-to PWA partner for global advertisers and developers</h3>
<p>ROIBest&#8217;s PWA solution has benefited numerous global leading companies in social, gaming, utility, and short drama sectors, helping them drive higher conversions and lower costs. As major DSP platforms integrate the solution, ROIBest is building a more open and flexible Android ecosystem.</p>
<p><em><strong><a href="https://www.roibest.com/home?promoter_id=T0SCB&amp;tpl_id=1&amp;channel_id=13&amp;links_no=1521972975283&amp;rl=&amp;rb_page=1&amp;rb_time=1742265250748" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Get on board with ROIBest</a> and stay ahead in the ad landscape.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/roibest-partners-with-dsp-platforms-to-streamline-app-advertising/" data-wpel-link="internal">ROIBest partners with DSP platforms to streamline app advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>World AdTech Day 2025: Twice as many partners as last year</title>
		<link>https://www.businessofapps.com/news/world-adtech-day-2025-twice-as-many-partners-as-last-year/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 31 Mar 2025 09:21:33 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100426</guid>

					<description><![CDATA[<p>In 2024, Adsterra, a global advertising network, took a groundbreaking step by launching World AdTech Day — the first-ever dedicated celebration for professionals in the adtech industry. This initiative was created to recognize the contributions of experts who drive digital advertising forward. On March 27, 2025, the celebration returned for its second edition, once again bringing together industry pioneers, innovators, and professionals from across the globe. Explore all event details, promotions, and partner initiatives on the official website. A new tradition for the adtech community World AdTech Day has quickly established itself as a key event in the advertising technology landscape, providing an opportunity to acknowledge and celebrate the professionals who develop cutting-edge solutions in digital marketing. This global initiative unites a diverse range of</p>
<p>The post <a href="https://www.businessofapps.com/news/world-adtech-day-2025-twice-as-many-partners-as-last-year/" data-wpel-link="internal">World AdTech Day 2025: Twice as many partners as last year</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://worldadtechday.com/?utm_source=businessofapps&amp;utm_medium=pr&amp;utm_campaign=watd2025" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100428 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/business_of_apps_1___1200_x_620_1.png" alt="" width="2400" height="1240" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/business_of_apps_1___1200_x_620_1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/business_of_apps_1___1200_x_620_1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/business_of_apps_1___1200_x_620_1-1024x529.png 1024w" sizes="(max-width: 2400px) 100vw, 2400px" /></a></p>
<p>In 2024, Adsterra, a global advertising network, took a groundbreaking step by launching World AdTech Day — the first-ever dedicated celebration for professionals in the adtech industry. This initiative was created to recognize the contributions of experts who drive digital advertising forward.</p>
<p>On March 27, 2025, the celebration returned for its second edition, once again bringing together industry pioneers, innovators, and professionals from across the globe.</p>
<p>Explore all event details, promotions, and partner initiatives on <a href="https://worldadtechday.com/?utm_source=businessofapps&amp;utm_medium=pr&amp;utm_campaign=watd2025" target="_blank" rel="noopener nofollow external" data-wpel-link="external">the official website</a>.</p>
<h2>A new tradition for the adtech community</h2>
<p>World AdTech Day has quickly established itself as a key event in the advertising technology landscape, providing an opportunity to acknowledge and celebrate the professionals who develop cutting-edge solutions in digital marketing.</p>
<p><strong>This global initiative unites a diverse range of industry players, including:</strong></p>
<ul>
<li aria-level="1">Advertising platforms</li>
<li aria-level="1">Affiliate programs</li>
<li aria-level="1">Hosting providers</li>
<li aria-level="1">Analytics and tracking systems</li>
<li aria-level="1">Marketing software developers</li>
</ul>
<h2>Industry leaders supporting #WorldAdTechDay 2025</h2>
<p>This year’s celebration is backed by 23 companies committed to honoring adtech professionals. These partners include Adsterra, Binom, BeMob, EvaDav, CrakRevenue, CPV Lab Pro, Keitaro, RedTrack, Voluum, Galaksion, Push.House, ROIads.co, FatAds.co, 3SNET, Bloggersideas, Affmaven, Aff.ninja, Evamobi, Adxad, Mobidea, AffiliateMastermind, and more.</p>
<p>These companies host exclusive webinars, launch special promotions, and engage with the adtech community through social media using the hashtag #WorldAdTechDay.</p>
<h2>World AdTech Day ethos</h2>
<p>The advertising technology industry has grown into a complex and dynamic ecosystem that requires specialized expertise. World AdTech Day was created to recognize the skilled professionals who power this evolution, from media buyers and big data analysts to PPC managers and affiliate marketers.</p>
<p><strong>By celebrating their dedication, this event shines a spotlight on the people who:</strong></p>
<ul>
<li aria-level="1">Create seamless brand-consumer connections</li>
<li aria-level="1">Develop innovative advertising solutions</li>
<li aria-level="1">Enhance digital marketing strategies through data-driven insights</li>
<li aria-level="1">Advance ethical and responsible advertising practices</li>
</ul>
<h2>How to get involved in the celebration</h2>
<p>On March 27, 2025, adtech professionals from around the world are invited to showcase their contributions by posting on social media.</p>
<p><strong>The content can feature:</strong></p>
<ul>
<li aria-level="1">Behind-the-scenes moments from ad campaigns</li>
<li aria-level="1">Innovative adtech projects or milestones</li>
<li aria-level="1">Team celebrations or work highlights</li>
<li aria-level="1">Industry-related memes or fun insights</li>
</ul>
<p>To join the conversation, participants should use the official hashtags #WorldAdTechDay and/or #AddYourTech. After that, check out the Social Wall on World AdTech Day website to see your post featured there!</p>
<p>This year, there’s even a special merch contest by Adsterra to encourage creativity and celebration. More on that on <a href="https://worldadtechday.com/?utm_source=businessofapps&amp;utm_medium=pr&amp;utm_campaign=watd2025" data-wpel-link="external" rel="nofollow external noopener">the event&#8217;s official website</a>.</p>
<h2>A community-driven initiative</h2>
<p>At its core, World AdTech Day is more than just a celebration — it’s a movement that unites the people behind the digital advertising industry. The day brings together thought leaders, developers, and marketers who dedicate their expertise to enhancing advertising technology and creating meaningful user experiences.</p>
<h2>Adsterra: The force behind World AdTech Day</h2>
<p>World AdTech Day is proudly spearheaded by Adsterra, a leading global ad network that has been shaping the adtech landscape since 2013.</p>
<p>Known for its smart advertising solutions and proprietary ad formats like Social Bar, Adsterra continues to drive industry innovation. The company’s Partner Care Program ensures that every advertiser and publisher receives specialized support, reinforcing its commitment to fostering sustainable and effective partnerships.</p>
<p>You can still join! World AdTech Day is a chance to celebrate achievements, connect with fellow professionals, and recognize the incredible advancements shaping digital advertising. The celebration is in progress, so there’s a chance to make your contribution to it.</p>
<p>The post <a href="https://www.businessofapps.com/news/world-adtech-day-2025-twice-as-many-partners-as-last-year/" data-wpel-link="internal">World AdTech Day 2025: Twice as many partners as last year</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Join Remerge, Adjust, and Google for an exclusive Sandbox event on April 10th</title>
		<link>https://www.businessofapps.com/news/join-remerge-adjust-and-google-for-an-exclusive-sandbox-event-on-april-10th/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 28 Mar 2025 11:29:59 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100405</guid>

					<description><![CDATA[<p>Remerge and Adjust are teaming up with Google for an exclusive event about the impact of the Android Privacy Sandbox. Think Outside the Sandbox will take place in London on April 10 at The Apartment at The Hoxton. Through presentations and in-depth panel discussions, some of the most influential mobile marketing minds will share their insights on what’s ahead for the industry — and how you can prepare for app growth in the privacy-first world. Spots are limited, so secure your seat now and hear more on: The latest on mobile measurement and attribution Privacy-safe retargeting in 2025 and beyond — what works, what doesn’t SDKs, APIs, and the practical steps you should take now This is the year’s top event for getting the inside</p>
<p>The post <a href="https://www.businessofapps.com/news/join-remerge-adjust-and-google-for-an-exclusive-sandbox-event-on-april-10th/" data-wpel-link="internal">Join Remerge, Adjust, and Google for an exclusive Sandbox event on April 10th</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.remerge.io/privacy-sandbox-event-london?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2503_thinkoutsidethesandbox" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone" src="https://www.businessofapps.com/wp-content/uploads/2025/03/2025sandboxbusiness_of_apps1200x620.jpg" alt="" width="2500" height="1292" /></a></p>
<p>Remerge and Adjust are teaming up with Google for an exclusive event about the impact of the Android Privacy Sandbox.</p>
<p><em><a href="https://www.remerge.io/privacy-sandbox-event-london?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2503_thinkoutsidethesandbox" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Think Outside the Sandbox</a></em> will take place in London on April 10 at The Apartment at The Hoxton. Through presentations and in-depth panel discussions, some of the most influential mobile marketing minds will share their insights on what’s ahead for the industry — and how you can prepare for app growth in the privacy-first world.</p>
<p><strong>Spots are limited, so secure your seat now and hear more on:</strong></p>
<ul>
<li>The latest on mobile measurement and attribution</li>
<li>Privacy-safe retargeting in 2025 and beyond — what works, what doesn’t</li>
<li>SDKs, APIs, and the practical steps you should take now</li>
</ul>
<p>This is the year’s top event for getting the inside scoop from the people directly involved in shaping the Privacy Sandbox ecosystem.</p>
<p>Don’t miss out — access <strong><a href="https://www.remerge.io/privacy-sandbox-event-london?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2503_thinkoutsidethesandbox" target="_blank" rel="noopener nofollow external" data-wpel-link="external">the full agenda and registration form</a></strong>.</p>
<p>The post <a href="https://www.businessofapps.com/news/join-remerge-adjust-and-google-for-an-exclusive-sandbox-event-on-april-10th/" data-wpel-link="internal">Join Remerge, Adjust, and Google for an exclusive Sandbox event on April 10th</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Discover the secrets of getting featured on the App Store</title>
		<link>https://www.businessofapps.com/news/discover-the-secrets-of-getting-featured-on-the-app-store-free-webinar/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 27 Mar 2025 09:45:57 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100377</guid>

					<description><![CDATA[<p>Join Yodel Mobile on Thursday 3rd April at 2.30pm GMT for How to get your app featured on the App Store, a free webinar exploring how you can boost your app&#8217;s visibility. Whether you’re launching a new app or looking to scale your current app, this webinar will offer actionable insights to help improve your app’s performance and drive downloads. What will you learn? During the session, our app growth experts will break down the proven strategies that drive success, offering expert insights into: How to submit your app for featuring consideration Best practices for ASO, design, and localisation Pro tips to maximise visibility and engagement Who will you hear from? Arazoo Kadir, Agency Growth Director at Yodel Mobile Nat Abell, Senior ASO Manager at</p>
<p>The post <a href="https://www.businessofapps.com/news/discover-the-secrets-of-getting-featured-on-the-app-store-free-webinar/" data-wpel-link="internal">Discover the secrets of getting featured on the App Store</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://app.livestorm.co/yodel-mobile-1/webinar-how-to-get-your-app-featured-on-the-app-store" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100381 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/webinar__1920_x_1080_px_2.png" alt="" width="1920" height="1080" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/webinar__1920_x_1080_px_2-450x253.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/webinar__1920_x_1080_px_2-768x432.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/webinar__1920_x_1080_px_2-1024x576.png 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>Join Yodel Mobile on <strong>Thursday 3rd April at 2.30pm GMT</strong> for <a href="https://app.livestorm.co/yodel-mobile-1/webinar-how-to-get-your-app-featured-on-the-app-store" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><em>How to get your app featured on the App Store</em></a>, a free webinar exploring how you can boost your app&#8217;s visibility.</p>
<p>Whether you’re launching a new app or looking to scale your current app, this webinar will offer actionable insights to help improve your app’s performance and drive downloads.</p>
<h3>What will you learn?</h3>
<p>During the session, our app growth experts will break down the proven strategies that drive success, offering expert insights into:</p>
<ul>
<li>How to submit your app for featuring consideration</li>
<li>Best practices for ASO, design, and localisation</li>
<li>Pro tips to maximise visibility and engagement</li>
</ul>
<h3>Who will you hear from?</h3>
<ul>
<li><a href="https://uk.linkedin.com/in/arazoo-kadir-9218a2103" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Arazoo Kadir</a>, Agency Growth Director at Yodel Mobile</li>
<li><a href="https://www.linkedin.com/in/nat-abell-8253a4208/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Nat Abell</a>, Senior ASO Manager at Yodel Mobile</li>
<li><a href="https://www.linkedin.com/in/jessspivey/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Jessica Spivey</a>, Senior ASO Executive  at Yodel Mobile</li>
</ul>
<p>Got burning questions about getting your app featured? We&#8217;ve got answers! In addition to the valuable insights you&#8217;ll gain during the webinar, we&#8217;ll be hosting a dedicated Q&amp;A session.</p>
<p>This is your chance to directly ask our experts your most pressing questions. To make the most of this opportunity, you can even submit your questions ahead of time during the registration process.</p>
<p><em><strong><a href="https://app.livestorm.co/yodel-mobile-1/webinar-how-to-get-your-app-featured-on-the-app-store" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Register now!</a></strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/discover-the-secrets-of-getting-featured-on-the-app-store-free-webinar/" data-wpel-link="internal">Discover the secrets of getting featured on the App Store</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APS London Early Bird tickets end this Friday</title>
		<link>https://www.businessofapps.com/news/aps-london-early-bird-tickets-end-this-friday/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 26 Mar 2025 07:49:43 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100364</guid>

					<description><![CDATA[<p>The clock is ticking for anyone planning to attend App Promotion Summit London 2025. Early bird tickets close this Friday, March 28th, with savings of up to £500 still on the table. The event will bring together over 800+ in-person attendees, with 70+ speakers across 7 content stages covering app growth, user acquisition, retention, ASO, monetization, and more. It’s a one-day deep dive into the strategies driving mobile growth in a competitive market. Alongside the content, attendees can expect high-quality networking with marketers, product leads, and growth teams from across the app ecosystem. Secure your spot today and save up to £500.</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-early-bird-tickets-end-this-friday/" data-wpel-link="internal">APS London Early Bird tickets end this Friday</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100365 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/unnamed.png" alt="" width="1120" height="738" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/unnamed-450x297.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/unnamed-768x506.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/unnamed-1024x675.png 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p data-start="176" data-end="372">The clock is ticking for anyone planning to attend <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>. Early bird tickets close this Friday, March 28th, with savings of up to £500 still on the table.</p>
<p data-start="374" data-end="662">The event will bring together over 800+ in-person attendees, with 70+ speakers across 7 content stages covering app growth, user acquisition, retention, ASO, monetization, and more. It’s a one-day deep dive into the strategies driving mobile growth in a competitive market.</p>
<p data-start="374" data-end="662">Alongside the content, attendees can expect high-quality networking with marketers, product leads, and growth teams from across the app ecosystem.</p>
<p data-start="779" data-end="833"><strong><em><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Secure your spot</a> today and save up to £500.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-early-bird-tickets-end-this-friday/" data-wpel-link="internal">APS London Early Bird tickets end this Friday</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>How open bidding and hybrid monetization are transforming mobile apps</title>
		<link>https://www.businessofapps.com/news/how-open-bidding-and-hybrid-monetization-are-transforming-mobile-apps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 24 Mar 2025 11:30:48 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100261</guid>

					<description><![CDATA[<p>The mobile app industry is evolving fast, from AI automation to new monetization models. To stay ahead, you need to follow new trends, explore opportunities, and adapt to market changes. Yango Ads has released the AdTech Trends 2025 Playbook, Mobile Apps Edition — a practical guide to app growth and revenue optimization, helping businesses navigate industry changes. The playbook explores key shifts in adtech, including: Expanding in emerging markets: Countries like Vietnam, Indonesia, Brazil, and Russia offer great opportunities for growth. Mobile adoption is rising, user acquisition costs are lower, and engagement and retention rates are high. Learn more about these markets and key strategies for success. Hybrid monetization: Relying on just one revenue stream is no longer effective. Discover how to combine ads, subscriptions, and</p>
<p>The post <a href="https://www.businessofapps.com/news/how-open-bidding-and-hybrid-monetization-are-transforming-mobile-apps/" data-wpel-link="internal">How open bidding and hybrid monetization are transforming mobile apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/adtech-trends-2025-playbook/?utm_source=boa&amp;utm_medium=news+announcement&amp;utm_campaign=yangoads" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-100263 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/yangoads_ebook_cover-1.png" alt="" width="750" height="433" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/yangoads_ebook_cover-1-450x260.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/yangoads_ebook_cover-1.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p>The mobile app industry is evolving fast, from AI automation to new monetization models. To stay ahead, you need to follow new trends, explore opportunities, and adapt to market changes.</p>
<p>Yango Ads has released the <a href="https://www.businessofapps.com/adtech-trends-2025-playbook/?utm_source=boa&amp;utm_medium=news+announcement&amp;utm_campaign=yangoads" target="_blank" rel="noopener" data-wpel-link="internal"><strong>AdTech Trends 2025 Playbook, Mobile Apps Edition</strong></a> — a practical guide to app growth and revenue optimization, helping businesses navigate industry changes.</p>
<h4>The playbook explores key shifts in adtech, including:</h4>
<ul>
<li aria-level="1"><strong>Expanding in emerging markets</strong>: Countries like Vietnam, Indonesia, Brazil, and Russia offer great opportunities for growth. Mobile adoption is rising, user acquisition costs are lower, and engagement and retention rates are high. Learn more about these markets and key strategies for success.</li>
<li aria-level="1"><strong>Hybrid monetization</strong>: Relying on just one revenue stream is no longer effective. Discover how to combine ads, subscriptions, and in-app purchases to create a balanced monetization strategy.</li>
<li aria-level="1"><b></b><strong>Open bidding</strong>: Traditional programmatic ad methods in mobile apps are becoming less effective. To improve competition and increase fill rates, publishers are switching to open bidding. This real-time auction lets multiple ad networks bid at the same time for an ad impression. The playbook explains how open bidding can boost revenue while keeping a great user experience.</li>
</ul>
<p><span style="font-weight: 400;">And that’s just the beginning. Keep up with the competition — </span><a href="https://www.businessofapps.com/adtech-trends-2025-playbook/?utm_source=boa&amp;utm_medium=news+announcement&amp;utm_campaign=yangoads" target="_blank" rel="noopener" data-wpel-link="internal"><span style="font-weight: 400;">download the AdTech Trends 2025 Playbook</span></a><span style="font-weight: 400;"> and improve your app monetization strategy.</span></p>
<p>The post <a href="https://www.businessofapps.com/news/how-open-bidding-and-hybrid-monetization-are-transforming-mobile-apps/" data-wpel-link="internal">How open bidding and hybrid monetization are transforming mobile apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>5 Reasons to join us at APS London</title>
		<link>https://www.businessofapps.com/news/5-reasons-to-join-us-at-aps-london/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 21 Mar 2025 08:44:46 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100258</guid>

					<description><![CDATA[<p>App Promotion Summit London is set to return to The Brewery on April 24th, 2025. APS has become a cornerstone of the app industry, bringing together forward-thinking app growth leaders from around the world. This year will be no exception with over 800 senior app marketers, product strategists, and growth experts from leading global brands in attendance. The Early Bird ticket sale ends next week. This is your chance to save £500 on your ticket. 📅 Event highlights: 🏆 Top-tier attendees: Network with over 800 senior app marketers and leaders from industry giants, including Strava, Booking.com, Monzo, Taco Bell, King, Babbel, Decathlon, Wise, Jet2, Immediate Media, Blinkist, and more. 🎙️ Expert speakers: Hear directly from CEOs, CMOs, and app unicorn leaders representing major brands such</p>
<p>The post <a href="https://www.businessofapps.com/news/5-reasons-to-join-us-at-aps-london/" data-wpel-link="internal">5 Reasons to join us at APS London</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-100259" src="https://www.businessofapps.com/wp-content/uploads/2025/03/Untitled-design-3-1-1024x684-1.webp" alt="" width="1024" height="684" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/Untitled-design-3-1-1024x684-1-450x301.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/Untitled-design-3-1-1024x684-1-768x513.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/Untitled-design-3-1-1024x684-1.webp 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London</a> is set to return to The Brewery on April 24th, 2025. APS has become a cornerstone of the app industry, bringing together forward-thinking app growth leaders from around the world. This year will be no exception with over 800 senior app marketers, product strategists, and growth experts from leading global brands in attendance.</p>
<p>The <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Early Bird ticket sale</a> ends next week. This is your chance to save £500 on your ticket.</p>
<h3><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Event highlights:</h3>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f3c6.png" alt="🏆" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Top-tier attendees</strong>: Network with over 800 senior app marketers and leaders from industry giants, including Strava, Booking.com, Monzo, Taco Bell, King, Babbel, Decathlon, Wise, Jet2, Immediate Media, Blinkist, and more.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f399.png" alt="🎙" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Expert speakers</strong>: Hear directly from CEOs, CMOs, and app unicorn leaders representing major brands such as Flo, The Premier League, Bolt, Wise, Xero, and The BBC.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4a1.png" alt="💡" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Deep-dive workshops</strong>: Attend specialized sessions across 7 content stages, including focused workshops, intimate interviews, and industry-specific roundtables.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f91d.png" alt="🤝" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Networking opportunities</strong>: Leverage the custom APS event app to set up meetings, connect with peers, explore the venue, and engage with exhibitors seamlessly.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Exhibition nearly sold out</strong>: The bustling <a href="https://apppromotionsummit.com/london/marketplace/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Exhibition and Marketplace area</a> is already 90% booked, featuring the world&#8217;s leading user acquisition and app engagement platforms and agencies.</p>
<p>Don&#8217;t miss out on the opportunity to be part of an event that will help you learn how to grow and scale apps. Join 800+ in-person attendees and immerse yourself in a day of insightful sessions led by 70+ industry experts across 7 content stages and unrivalled networking opportunities and experiences. <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Secure your spot now.</a></p>
<p>The post <a href="https://www.businessofapps.com/news/5-reasons-to-join-us-at-aps-london/" data-wpel-link="internal">5 Reasons to join us at APS London</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Level up your app game at the Global Growth Meetup Berlin 2025</title>
		<link>https://www.businessofapps.com/news/level-up-your-app-game-at-the-global-growth-meetup-berlin-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 20 Mar 2025 14:16:21 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100233</guid>

					<description><![CDATA[<p>Looking to scale your app business and forge high-value connections? The Global Growth Meetup Berlin 2025 brings together top app developers, industry leaders, and growth strategists to explore cutting-edge tactics for navigating the evolving global app economy. Set in the heart of Berlin, this exclusive event offers a focused environment to exchange ideas, gain expert insights, and uncover new opportunities for sustainable growth. What to expect: Gain insights from industry experts on the latest UA trends Discover all about the evolution of rewarded advertising Hear from a panel of experts on strategies for app growth in 2025 and beyond Meet like-minded peers and experts for networking, idea exchange, and potential business partnerships Date and location: 📅 When: Wednesday, March 26, 4:30 PM📍 Where: Eve by</p>
<p>The post <a href="https://www.businessofapps.com/news/level-up-your-app-game-at-the-global-growth-meetup-berlin-2025/" data-wpel-link="internal">Level up your app game at the Global Growth Meetup Berlin 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://globalgrowthmeetupberlin2025.splashthat.com/?utm_source=partnership&amp;utm_medium=BOA&amp;utm_campaign=unityevent" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-100253 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/0-1-1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/0-1-1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/0-1-1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/0-1-1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Looking to scale your app business and forge high-value connections? The <a href="https://globalgrowthmeetupberlin2025.splashthat.com/?utm_source=partnership&amp;utm_medium=BOA&amp;utm_campaign=unityevent" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Global Growth Meetup Berlin 2025</a> brings together top app developers, industry leaders, and growth strategists to explore cutting-edge tactics for navigating the evolving global app economy.</p>
<p data-start="271" data-end="449">Set in the heart of Berlin, this exclusive event offers a focused environment to exchange ideas, gain expert insights, and uncover new opportunities for sustainable growth.</p>
<h3>What to expect:</h3>
<ul>
<li>Gain insights from industry experts on the latest UA trends</li>
<li>Discover all about the evolution of rewarded advertising</li>
<li>Hear from a panel of experts on strategies for app growth in 2025 and beyond</li>
<li>Meet like-minded peers and experts for networking, idea exchange, and potential business partnerships</li>
</ul>
<h3>Date and location:</h3>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>When</strong>: Wednesday, March 26, 4:30 PM<br data-start="894" data-end="897" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cd.png" alt="📍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Where</strong>: Eve by Night Kitchen, Oranienburger Str. 32, 10117</p>
<p>Space is limited. Don’t miss your chance to take part in this unique opportunity to grow your network and expand your vision.</p>
<p><a href="https://globalgrowthmeetupberlin2025.splashthat.com/?utm_source=partnership&amp;utm_medium=BOA&amp;utm_campaign=unityevent" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><em><strong>Reserve your spot here.</strong></em></a></p>
<p>The post <a href="https://www.businessofapps.com/news/level-up-your-app-game-at-the-global-growth-meetup-berlin-2025/" data-wpel-link="internal">Level up your app game at the Global Growth Meetup Berlin 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Yodel Mobile strengthens leadership, names Alexandra Stamp as first-ever Head of Marketing</title>
		<link>https://www.businessofapps.com/news/yodel-mobile-appoints-alexandra-stamp-in-the-newly-created-role-of-head-of-marketing/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 17 Mar 2025 13:54:51 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=100134</guid>

					<description><![CDATA[<p>Yodel Mobile, the leading app marketing agency, has announced the appointment of Alexandra Stamp as Head of Marketing. Stamp, who joins as the first senior marketing hire, brings a wealth of experience from leading agencies, including MHP Group, Croud, and Medialab. Most recently, as Head of Marketing at MHP Group, she focused on multi-channel campaigns, brand positioning and strategic partnerships to drive measurable business outcomes. Founded in 2007, Yodel Mobile specialises in full-funnel mobile marketing strategies, including app store optimisation (ASO), paid media management, retention, engagement and monetisation strategies. Yodel Mobile has helped scale some of the world’s most successful apps across industries, driving sustainable growth through data-led strategies. Clients include UKTV , B&#38;Q, The RAC, Breast Cancer Care, Yodel Delivery and TUI. Stamp said: &#8220;It’s</p>
<p>The post <a href="https://www.businessofapps.com/news/yodel-mobile-appoints-alexandra-stamp-in-the-newly-created-role-of-head-of-marketing/" data-wpel-link="internal">Yodel Mobile strengthens leadership, names Alexandra Stamp as first-ever Head of Marketing</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-100141" src="https://www.businessofapps.com/wp-content/uploads/2025/03/0-3.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/0-3-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/0-3-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/0-3-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p><a href="https://www.businessofapps.com/marketplace/yodel-mobile/" target="_blank" rel="noopener" data-wpel-link="internal">Yodel Mobile</a>, the leading app marketing agency, has announced the appointment of <a href="https://uk.linkedin.com/in/alexandrastamp" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Alexandra Stamp</a> as Head of Marketing.</p>
<p>Stamp, who joins as the first senior marketing hire, brings a wealth of experience from leading agencies, including MHP Group, Croud, and Medialab. Most recently, as Head of Marketing at MHP Group, she focused on multi-channel campaigns, brand positioning and strategic partnerships to drive measurable business outcomes.</p>
<p>Founded in 2007, Yodel Mobile specialises in full-funnel mobile marketing strategies, including app store optimisation (ASO), paid media management, retention, engagement and monetisation strategies. Yodel Mobile has helped scale some of the world’s most successful apps across industries, driving sustainable growth through data-led strategies. Clients include UKTV , B&amp;Q, The RAC, Breast Cancer Care, Yodel Delivery and TUI.</p>
<p><strong>Stamp said:</strong></p>
<blockquote><p><em>&#8220;It’s hugely exciting to be joining Yodel Mobile on the back of a sustained period of impressive growth. It’s been a challenging 18 months for many agencies, but Yodel Mobile has flourished and continues to strengthen its position as a leader in app growth.&#8221;</em></p></blockquote>
<p><strong><a href="https://uk.linkedin.com/in/mickrigby" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Mick Rigby</a>, CEO of Yodel Mobile, added:</strong></p>
<blockquote><p><em>&#8220;We are thrilled to welcome Alexandra to the team. Her expertise in data-driven marketing and her track record of delivering outstanding results make her the perfect fit for Yodel Mobile. As we continue to expand, her leadership will be instrumental in driving our next phase of growth.&#8221;</em></p></blockquote>
<p>The past year has been a landmark period for Yodel Mobile, particularly in the US, where the company has seen significant expansion and client wins, including Dick’s Sporting Goods, Auto Nation Gather and People Ready. Their innovative approach to app growth was recognised globally, earning them awards such as App Marketing Agency of the Year 2024, Most Effective ASO Campaign of the Year 2023, and the Culture 100 Award (greatest places to work) in 2024.</p>
<p>At the core of Yodel Mobile’s success is its proprietary Infinite App Growth Loop, a unique, holistic framework that optimises every stage of the user lifecycle, from acquisition to user advocacy. Powered by data, this ongoing optimisation growth loop ensures continuous improvement with each iteration, driving sustainable, long-term app growth for clients worldwide.</p>
<p>The post <a href="https://www.businessofapps.com/news/yodel-mobile-appoints-alexandra-stamp-in-the-newly-created-role-of-head-of-marketing/" data-wpel-link="internal">Yodel Mobile strengthens leadership, names Alexandra Stamp as first-ever Head of Marketing</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Want to run better mobile marketing campaigns?</title>
		<link>https://www.businessofapps.com/news/running-better-mobile-marketing-campaigns-guide/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 12 Mar 2025 10:41:40 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99898</guid>

					<description><![CDATA[<p>As we enter 2025, the mobile marketing landscape remains a hot topic of discussion. Bold claims like &#8220;hypercasual games are dead&#8221; and &#8220;user acquisition is obsolete&#8221; continue to circulate alongside the intensifying competition between gaming and non-gaming apps for user attention and brand visibility. But what does the data actually say? SocialPeta&#8217;s latest in-depth whitepaper, The ultimate guide for running better mobile marketing campaigns, unpacks key marketing trends from 2024, analyzing the shifts that shaped the mobile gaming and non-gaming industries. The report reveals surprising insights, including: ✔️ The casual game genre still leads in advertiser and creative share, but RPGs have emerged as the most competitive genre in marketing. ✔️ iOS creatives are declining in the mobile gaming sector, yet their presence is increasing</p>
<p>The post <a href="https://www.businessofapps.com/news/running-better-mobile-marketing-campaigns-guide/" data-wpel-link="internal">Want to run better mobile marketing campaigns?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p data-start="0" data-end="71"><a href="https://www.businessofapps.com/the-ultimate-guide-for-running-better-mobile-marketing-campaigns?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=socialpeta-hdl" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-99916 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/0-2.png" alt="" width="750" height="433" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/0-2-450x260.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/0-2.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p data-start="73" data-end="360">As we enter 2025, the mobile marketing landscape remains a hot topic of discussion. Bold claims like &#8220;<em>hypercasual games are dead</em>&#8221; and &#8220;<em>user acquisition is obsolete</em>&#8221; continue to circulate alongside the intensifying competition between gaming and non-gaming apps for user attention and brand visibility. But what does the data actually say?</p>
<p data-start="362" data-end="590">SocialPeta&#8217;s latest in-depth whitepaper, <a href="https://www.businessofapps.com/the-ultimate-guide-for-running-better-mobile-marketing-campaigns?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=socialpeta-hdl" target="_blank" rel="noopener" data-wpel-link="internal"><em>The ultimate guide for running better mobile marketing campaigns</em></a>, unpacks key marketing trends from 2024, analyzing the shifts that shaped the mobile gaming and non-gaming industries.</p>
<h4 data-start="362" data-end="590">The report reveals surprising insights, including:</h4>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2714.png" alt="✔" class="wp-smiley" style="height: 1em; max-height: 1em;" /> The casual game genre still leads in advertiser and creative share, but RPGs have emerged as the most competitive genre in marketing.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2714.png" alt="✔" class="wp-smiley" style="height: 1em; max-height: 1em;" /> iOS creatives are declining in the mobile gaming sector, yet their presence is increasing in the non-gaming space.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2714.png" alt="✔" class="wp-smiley" style="height: 1em; max-height: 1em;" /> While the global mobile game market continues its recovery, the non-gaming sector has reached record-breaking heights.</p>
<p data-start="937" data-end="1109">With detailed data analysis and expert insights, this report is your go-to resource for optimizing 2025 marketing strategies and identifying new growth opportunities.</p>
<p data-start="1111" data-end="1188" data-is-last-node="" data-is-only-node=""><strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4e5.png" alt="📥" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Download the full report <em><a href="https://www.businessofapps.com/the-ultimate-guide-for-running-better-mobile-marketing-campaigns?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=socialpeta-hdl" target="_blank" rel="noopener" data-wpel-link="internal">here</a></em> and stay ahead of the game.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/running-better-mobile-marketing-campaigns-guide/" data-wpel-link="internal">Want to run better mobile marketing campaigns?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Achieving growth and managing acquisition costs in 2025 and beyond</title>
		<link>https://www.businessofapps.com/news/achieving-growth-and-managing-acquisition-costs-in-2025-and-beyond/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 10 Mar 2025 09:39:40 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99785</guid>

					<description><![CDATA[<p>You’ve achieved impressive growth with your app – hitting key milestones in installs, active users, and lifetime values. But with scale comes new challenges: rising competition, increasing CPIs (cost per install), and the pressure to justify higher marketing budgets. To address these challenges, Yodel Mobile has launched Unlocking sustainable app growth: The ultimate app marketing guide, a report designed for app businesses ready to scale efficiently while controlling acquisition costs. Featuring expert insights from Appsflyer, Apptweak, and MobileAction, this guide explores proven strategies to help you navigate rising CPIs and sustain growth without overspending. If you’re looking to refine your approach to app marketing in 2025, this is for you.  Who is this app marketing guide for? This isn’t a guide for early-stage apps that</p>
<p>The post <a href="https://www.businessofapps.com/news/achieving-growth-and-managing-acquisition-costs-in-2025-and-beyond/" data-wpel-link="internal">Achieving growth and managing acquisition costs in 2025 and beyond</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-growth-guide-achieving-scale-whilst-managing-acquisition-cost/?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=yodel-hdl1" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-99787 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/1200_x_620_px_2.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/1200_x_620_px_2-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/1200_x_620_px_2-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/1200_x_620_px_2-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>You’ve achieved impressive growth with your app – hitting key milestones in installs, active users, and lifetime values. But with scale comes new challenges: rising competition, increasing CPIs (cost per install), and the pressure to justify higher marketing budgets.</p>
<p>To address these challenges, Yodel Mobile has launched <a href="https://www.businessofapps.com/app-growth-guide-achieving-scale-whilst-managing-acquisition-cost/?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=yodel-hdl1" target="_blank" rel="noopener" data-wpel-link="internal"><em>Unlocking sustainable app growth: The ultimate app marketing guide</em></a>, a report designed for app businesses ready to scale efficiently while controlling acquisition costs.</p>
<p>Featuring expert insights from Appsflyer, Apptweak, and MobileAction, this guide explores proven strategies to help you navigate rising CPIs and sustain growth without overspending. If you’re looking to refine your approach to app marketing in 2025, this is for you.</p>
<h4> Who is this app marketing guide for?</h4>
<p>This isn’t a guide for early-stage apps that are just launching or in the early growth phase of their product. Instead, it’s tailored for successfully launched businesses that are now focused on scaling efficiently whilst keeping acquisition costs low.</p>
<p>With many apps vying for attention, the app store marketplace is more competitive than ever. Standing out requires more than just increasing spending – it demands a smarter, more strategic approach to user acquisition.  The guide explores proven techniques to help you grow sustainably without dramatically increasing your costs.</p>
<h4>Key challenges this guide solves</h4>
<p>Scaling your app without acquisition costs spiralling out of control is a common hurdle for many businesses. This guide covers strategies to:</p>
<ul>
<li>Optimise paid and organic acquisition for cost-effective growth</li>
<li>Adjust and leverage new app store tools for better audience segmentation</li>
<li>Enhance creative performance and boost conversion rates</li>
<li>Navigate privacy updates and refine attribution tracking, including how to optimise your SKAdNetwork</li>
</ul>
<h4>Enter the next phase of growth</h4>
<p>This guide equips you with advanced strategies to scale your app, optimise spending, and maintain sustainable acquisition.</p>
<p><strong>Download Yodel Mobile’s <a href="https://www.businessofapps.com/app-growth-guide-achieving-scale-whilst-managing-acquisition-cost/?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=yodel-hdl1" target="_blank" rel="noopener" data-wpel-link="internal"><em>Unlocking sustainable app growth: The ultimate app marketing guide</em></a> now to take control of your app’s growth!</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/achieving-growth-and-managing-acquisition-costs-in-2025-and-beyond/" data-wpel-link="internal">Achieving growth and managing acquisition costs in 2025 and beyond</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Who&#8217;s coming to APS London 2025?</title>
		<link>https://www.businessofapps.com/news/whos-coming-to-aps-london-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 06 Mar 2025 11:39:35 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99870</guid>

					<description><![CDATA[<p>The biggest names in the app industry are gearing up for App Promotion Summit London 2025, taking place on April 24th at The Brewery. This year&#8217;s APS brings together 800+ app marketers and product leaders from the world’s top brands for a day of networking, insights, and growth strategies. With bookings up 37% from last year, this year’s APS London is set to be the biggest and most impactful yet. Industry giants in attendance From fintech to fitness, eCommerce to entertainment, leaders from top-performing apps and brands are joining, including: Shopping 🛍️ Very, Auto Trader, Screwfix, Ocado, NEXT, Amazon, John Lewis, B&#38;Q, Ryman, Naked Wines, TK Maxx, Levi Strauss &#38; Co., Decathlon, PrettyLittleThing Finance 📈 American Express, Monzo, Tide, Emma, NatWest Rooster Money, CoinStats, Remitly,</p>
<p>The post <a href="https://www.businessofapps.com/news/whos-coming-to-aps-london-2025/" data-wpel-link="internal">Who&#8217;s coming to APS London 2025?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p data-start="125" data-end="436"><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99872 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/1741254709308.jpg" alt="" width="800" height="800" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/1741254709308-450x450.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/1741254709308-768x768.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/1741254709308.jpg 800w" sizes="(max-width: 800px) 100vw, 800px" /></a></p>
<p data-start="125" data-end="436">The biggest names in the app industry are gearing up for <strong><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a></strong>, taking place on April 24th at The Brewery. This year&#8217;s APS brings together 800+ app marketers and product leaders from the world’s top brands for a day of networking, insights, and growth strategies.</p>
<p data-start="438" data-end="555">With bookings up 37% from last year, this year’s APS London is set to be the biggest and most impactful yet.</p>
<h2>Industry giants in attendance</h2>
<p data-start="597" data-end="724">From fintech to fitness, eCommerce to entertainment, leaders from top-performing apps and brands are joining, including:</p>
<h3>Shopping <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f6cd.png" alt="🛍" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p>Very, Auto Trader, Screwfix, Ocado, NEXT, Amazon, John Lewis, B&amp;Q, Ryman, Naked Wines, TK Maxx, Levi Strauss &amp; Co., Decathlon, PrettyLittleThing</p>
<h3>Finance <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c8.png" alt="📈" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p>American Express, Monzo, Tide, Emma, NatWest Rooster Money, CoinStats, Remitly, ClearScore, TotallyMoney, Cleo AI, TransferGo, Xero, Kuda, IG Group, Wise</p>
<h3>Travel <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2708.png" alt="✈" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p>Jet2, Holiday Extras, Trainline, Bolt, TUI, Skyscanner, Booking.com, GetYourGuide, Turo, FREENOW, Kiwi.com, The RAC, Haven</p>
<h3>Games <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f3b2.png" alt="🎲" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p>King, Niantic, SEGA HARDlight, Tripledot Studios, Entain, Stillfront, Product Madness, Paddy Power Betfair, Marmalade Game Studio, William Hill, Trailmix, PokerStars</p>
<h3 data-start="726" data-end="1357">Education <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4da.png" alt="📚" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p data-start="726" data-end="1357">Babbel, Dogo, Driving Test Success, tonestro, Learn To Master, Busuu, Headway, EF Hello, kitUP, Musopia, Drops, Blinkist, Memrise</p>
<h3>Health &amp; Fitness <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f48a.png" alt="💊" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p>Runna, Holland &amp; Barrett, Adidas, Sweatcoin, Nutracheck, Flo, YAZIO, Arise, Simple, Fitify, Pixster Studio, The Body Coach, EvolveYou, Strava</p>
<h3>Media <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4fa.png" alt="📺" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p>BBC, Financial Times, Channel 4, The Telegraph, Reuters, Paramount, Reach plc, Immediate Media</p>
<h3>Food &amp; Drink <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f942.png" alt="🥂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></h3>
<p>Taco Bell, Mob, AB InBev, Flink</p>
<h2 data-start="1359" data-end="1403">Why you can’t afford to miss APS London 2025</h2>
<ul data-start="1404" data-end="1721">
<li data-start="1404" data-end="1478">Connect with app growth and revenue leaders across multiple industries</li>
<li data-start="1479" data-end="1550">Gain cutting-edge insights from top brands and industry experts</li>
<li data-start="1551" data-end="1637">Explore the latest strategies in user acquisition, retention, and monetization</li>
<li data-start="1638" data-end="1721">Network with peers, partners, and potential clients in an exclusive setting</li>
</ul>
<p data-start="1723" data-end="1784"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f331.png" alt="🌱" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Plus, for every ticket sold, a tree will be planted.</p>
<p data-start="1786" data-end="1880"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f517.png" alt="🔗" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Tickets are selling fast — secure yours now <strong><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a></strong>.</p>
<p data-start="1882" data-end="1953"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Want to sponsor or partner with APS London? <a href="https://apppromotionsummit.com/london/want-to-sponsor/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><strong>Get in touch!</strong></a></p>
<p>The post <a href="https://www.businessofapps.com/news/whos-coming-to-aps-london-2025/" data-wpel-link="internal">Who&#8217;s coming to APS London 2025?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Maximizing app retention through context-aware engagement</title>
		<link>https://www.businessofapps.com/news/maximizing-app-retention-through-context-aware-engagement/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 05 Mar 2025 08:36:27 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Engagement]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99782</guid>

					<description><![CDATA[<p>ContextSDK has unveiled a new case study showcasing how Wizz, one of France’s top friend-finding apps, transformed user engagement and retention using real-world context data. By leveraging ContextSDK’s advanced context-aware technology, Wizz optimized in-app interactions, leading to significant increases in conversions, revenue, and overall user satisfaction — all while maintaining a strong commitment to privacy. Unlocking the power of context-aware engagement The case study provides an in-depth look at how Wizz used over 200 real-world signals — including motion, device status, and time of day — to tailor user experiences in real time. This innovative approach enabled the app to engage users at the perfect moment, resulting in remarkable outcomes: 81% increase in conversions by delivering offers exactly when users were most receptive 80% of</p>
<p>The post <a href="https://www.businessofapps.com/news/maximizing-app-retention-through-context-aware-engagement/" data-wpel-link="internal">Maximizing app retention through context-aware engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p data-start="256" data-end="673"><a href="https://www.businessofapps.com/unlock-revenue-with-smarter-timing/?utm_source=boa&amp;utm_medium=news+annoucement&amp;utm_campaign=contextsdk" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-99783 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/Main-Image-eBook-Cover-2-1024x591-1.png" alt="" width="1024" height="591" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/Main-Image-eBook-Cover-2-1024x591-1-450x260.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/Main-Image-eBook-Cover-2-1024x591-1-768x443.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/Main-Image-eBook-Cover-2-1024x591-1.png 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p data-start="256" data-end="673">ContextSDK has unveiled <a href="https://www.businessofapps.com/unlock-revenue-with-smarter-timing/?utm_source=boa&amp;utm_medium=news+annoucement&amp;utm_campaign=contextsdk" target="_blank" rel="noopener" data-wpel-link="internal"><em>a new case study</em></a> showcasing how Wizz, one of France’s top friend-finding apps, transformed user engagement and retention using real-world context data.</p>
<p data-start="256" data-end="673">By leveraging ContextSDK’s advanced context-aware technology, Wizz optimized in-app interactions, leading to significant increases in conversions, revenue, and overall user satisfaction — all while maintaining a strong commitment to privacy.</p>
<h4 data-start="675" data-end="732">Unlocking the power of context-aware engagement</h4>
<p data-start="733" data-end="1024">The <em><a href="https://www.businessofapps.com/unlock-revenue-with-smarter-timing/?utm_source=boa&amp;utm_medium=news+annoucement&amp;utm_campaign=contextsdk" target="_blank" rel="noopener" data-wpel-link="internal">case study</a></em> provides an in-depth look at how Wizz used over 200 real-world signals — including motion, device status, and time of day — to tailor user experiences in real time.</p>
<p data-start="733" data-end="1024">This innovative approach enabled the app to engage users at the perfect moment, resulting in remarkable outcomes:</p>
<ul>
<li>81% increase in conversions by delivering offers exactly when users were most receptive</li>
<li>80% of potential sales achieved with just 20% of upsell attempts, demonstrating the power of precision targeting</li>
<li>Higher engagement, retention, and loyalty through contextually relevant interactions</li>
<li>Enhanced privacy-first strategies that improve app performance without compromising user trust</li>
</ul>
<h4 data-start="1444" data-end="1489">Why context-aware strategies matter</h4>
<p data-start="1490" data-end="1891">In an increasingly competitive app landscape, generic engagement tactics are no longer enough. Context-aware technology allows apps to move beyond static interactions and instead create meaningful, well-timed experiences that drive real results. Wizz’s success story demonstrates how understanding user context can turn passive users into loyal customers while maximizing monetization opportunities.</p>
<p data-start="1934" data-end="2220">As mobile engagement becomes more sophisticated, brands that adopt context-aware strategies will gain a significant competitive edge. ContextSDK provides the tools needed to ensure every interaction is impactful, timely, and relevant, helping apps like Wizz thrive in a crowded market.</p>
<div>
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<p data-start="2222" data-end="2346" data-is-last-node="" data-is-only-node=""><strong><em><a href="https://www.businessofapps.com/unlock-revenue-with-smarter-timing/?utm_source=boa&amp;utm_medium=news+annoucement&amp;utm_campaign=contextsdk" target="_blank" rel="noopener" data-wpel-link="internal">Download the full case study</a></em> today and discover how real-world context can revolutionize your app’s engagement strategy.</strong></p>
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<p>The post <a href="https://www.businessofapps.com/news/maximizing-app-retention-through-context-aware-engagement/" data-wpel-link="internal">Maximizing app retention through context-aware engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Tenjin joins Meta’s Mobile Measurement Partner program</title>
		<link>https://www.businessofapps.com/news/tenjin-joins-metas-mobile-measurement-partner-program/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 04 Mar 2025 10:21:48 +0000</pubDate>
				<category><![CDATA[App Analytics]]></category>
		<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99791</guid>

					<description><![CDATA[<p>Tenjin, a leading mobile measurement platform, is proud to announce it has joined Meta’s Mobile Measurement Partner (MMP) program. This partnership enables Tenjin’s customers to measure and optimize the performance of their mobile app campaigns across Meta’s platforms, such as Facebook and Instagram. Christopher Farm, CEO and Co-Founder at Tenjin, said about the partnership: &#8220;Integrating with Meta marks a major milestone in Tenjin&#8217;s journey to empower growing mobile publishers.  Meta has long been the go-to platform for mobile publishers launching campaigns, thanks to its simplicity and proven effectiveness. At Tenjin, we share a similar product philosophy: making complex processes simple and accessible. With Tenjin, Meta’s advertisers can rely on an efficient marketing analytics platform that makes their growth much easier. From intuitive first interactions with</p>
<p>The post <a href="https://www.businessofapps.com/news/tenjin-joins-metas-mobile-measurement-partner-program/" data-wpel-link="internal">Tenjin joins Meta’s Mobile Measurement Partner program</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://tenjin.com/?utm_source=boa" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99792 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/03/01_2.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/03/01_2-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/03/01_2-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/03/01_2-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://tenjin.com/?utm_source=boa" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Tenjin</a>, a leading mobile measurement platform, is proud to announce it has joined Meta’s Mobile Measurement Partner (MMP) program.</p>
<p>This partnership enables Tenjin’s customers to measure and optimize the performance of their mobile app campaigns across Meta’s platforms, such as Facebook and Instagram.</p>
<p><strong>Christopher Farm, CEO and Co-Founder at Tenjin, said about the partnership:</strong></p>
<blockquote><p><em>&#8220;Integrating with Meta marks a major milestone in Tenjin&#8217;s journey to empower growing mobile publishers.  Meta has long been the go-to platform for mobile publishers launching campaigns, thanks to its simplicity and proven effectiveness. At Tenjin, we share a similar product philosophy: making complex processes simple and accessible. With Tenjin, Meta’s advertisers can rely on an efficient marketing analytics platform that makes their growth much easier. From intuitive first interactions with our dashboard to unique tools like <a href="https://tenjin.com/marketing-data-warehouse/?utm_source=boa" target="_blank" rel="noopener nofollow external" data-wpel-link="external">DataVault</a>, we are dedicated to simplifying mobile marketing analytics and driving success for our users.&#8221;</em></p></blockquote>
<p>Prior to the announcement, Tenjin has been engaged with Meta piloting the integration, and inclusion of Meta ads into measurement reporting. During this period, Tenjin worked closely with select clients to test and refine the partnership, delivering measurable improvements in campaign performance.</p>
<p>One of these clients, Zplay, experienced first-hand the benefits of the Tenjin-Meta integration.</p>
<p><strong>Jane Wang, Marketing Manager at Zplay, commented:</strong></p>
<blockquote><p><em>&#8220;Tenjin and Meta integration works like magic—it was truly plug-and-play. The quality of the data and the additional Meta features we’ve unlocked through Tenjin have elevated our user acquisition to the next level, enabling us to scale efficiently and achieve remarkable results.&#8221;</em></p></blockquote>
<p>This partnership marks a significant step forward for Tenjin as it continues to expand its offerings and solidify its position as a leader in mobile measurement and analytics.</p>
<p>The post <a href="https://www.businessofapps.com/news/tenjin-joins-metas-mobile-measurement-partner-program/" data-wpel-link="internal">Tenjin joins Meta’s Mobile Measurement Partner program</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The art of mobile media buying</title>
		<link>https://www.businessofapps.com/news/tappx-releases-guide-on-high-performing-ad-design-a-must-read-for-mobile-media-buyers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 03 Mar 2025 10:37:14 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99766</guid>

					<description><![CDATA[<p>Tappx has launched a new resource designed to help mobile media buyers improve the effectiveness of their ad creatives. The guide, The art of mobile media buying: From design principles to user acquisition fundamentals, provides in-depth insights into key design principles and best practices that can enhance engagement, increase conversions, and maximize return on investment (ROI). With digital advertising becoming more competitive, creative design plays a crucial role in campaign success. This guide serves as a practical resource for marketers looking to refine their approach and develop ads that not only stand out but also drive real results. Key insights from the guide: 📌 Design fundamentals: Learn the essential principles of effective ad design, including balance, emphasis, and simplicity, to create visually compelling campaigns. 📌</p>
<p>The post <a href="https://www.businessofapps.com/news/tappx-releases-guide-on-high-performing-ad-design-a-must-read-for-mobile-media-buyers/" data-wpel-link="internal">The art of mobile media buying</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/unlock-the-secrets-of-high-performing-ads-a-design-guide-for-mobile-media-buyers/?utm_source=boa&amp;utm_medium=news+annoucement&amp;utm_campaign=techsoulogy" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone size-full wp-image-99768" src="https://www.businessofapps.com/wp-content/uploads/2025/02/750x433-2-1.png" alt="" width="750" height="433" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/750x433-2-1-450x260.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/750x433-2-1.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p>Tappx has launched a new resource designed to help mobile media buyers improve the effectiveness of their ad creatives. The guide, <a href="https://www.businessofapps.com/unlock-the-secrets-of-high-performing-ads-a-design-guide-for-mobile-media-buyers/?utm_source=boa&amp;utm_medium=news+annoucement&amp;utm_campaign=techsoulogy" target="_blank" rel="noopener" data-wpel-link="internal"><em>The art of mobile media buying: From design principles to user acquisition fundamentals</em></a>, provides in-depth insights into key design principles and best practices that can enhance engagement, increase conversions, and maximize return on investment (ROI).</p>
<p data-start="517" data-end="786">With digital advertising becoming more competitive, creative design plays a crucial role in campaign success. This guide serves as a practical resource for marketers looking to refine their approach and develop ads that not only stand out but also drive real results.</p>
<h4>Key insights from the guide:</h4>
<p data-start="827" data-end="997"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Design fundamentals</strong>: Learn the essential principles of effective ad design, including balance, emphasis, and simplicity, to create visually compelling campaigns.</p>
<p data-start="999" data-end="1151"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Platform-specific adaptations</strong>: Understand how to optimize ad creatives for different devices and digital environments to ensure maximum impact.</p>
<p data-start="1153" data-end="1276"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Avoiding common pitfalls</strong>: Discover the most frequent design mistakes that hinder engagement and how to avoid them.</p>
<p data-start="1278" data-end="1397"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Data-driven optimization</strong>: Learn how to use A/B testing and analytics to refine ad performance and improve ROI.</p>
<p data-start="1399" data-end="1564"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Audience-centric approach</strong>: Get insights into tailoring ad designs for different demographics, from Gen Z to Baby Boomers, to boost relevance and engagement.</p>
<p data-start="1399" data-end="1564">Whether the goal is to increase app downloads, enhance brand awareness, or improve conversion rates, this guide offers valuable strategies for success.</p>
<p data-start="1399" data-end="1564"><strong>Download your copy of the guide <a href="https://www.businessofapps.com/unlock-the-secrets-of-high-performing-ads-a-design-guide-for-mobile-media-buyers/?utm_source=boa&amp;utm_medium=news+annoucement&amp;utm_campaign=techsoulogy" target="_blank" rel="noopener" data-wpel-link="internal"><em>here</em></a>.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/tappx-releases-guide-on-high-performing-ad-design-a-must-read-for-mobile-media-buyers/" data-wpel-link="internal">The art of mobile media buying</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gamelight overdelivers ROAS for two Mattel163 mobile games</title>
		<link>https://www.businessofapps.com/news/gamelight-overdelivers-roas-for-uno-and-phase-10-by-mattel163/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 28 Feb 2025 09:40:15 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99701</guid>

					<description><![CDATA[<p>Leading game publisher Mattel163 partnered with rewarded marketing platform Gamelight to drive exceptional growth for its popular mobile card games, UNO and Phase 10. Through its cutting-edge rewarded UA strategies, Gamelight successfully promoted these titles across key geographies, including the US, Japan, UK, Germany, and France, on both Android and iOS. This case study focuses on Phase 10’s impressive success with Gamelight. Mattel163’s objective was to scale efficiently in key regions while ensuring sustained profitability, long-term growth, and engaged players. The campaign and results Using its AI-driven rewarded UA platform, Gamelight leveraged deep user insights — including behavioral patterns, gaming history, and demographic data — to identify high-value users and drive exceptional campaign performance. Gamelight’s targeted approach resulted in significant ROAS growth across all regions,</p>
<p>The post <a href="https://www.businessofapps.com/news/gamelight-overdelivers-roas-for-uno-and-phase-10-by-mattel163/" data-wpel-link="internal">Gamelight overdelivers ROAS for two Mattel163 mobile games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.gamelight.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99704 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/02/mainimage_mattel_1200x620.jpg" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/mainimage_mattel_1200x620-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/mainimage_mattel_1200x620-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/mainimage_mattel_1200x620-1024x529.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Leading game publisher Mattel163 partnered with rewarded marketing platform Gamelight to drive exceptional growth for its popular mobile card games, UNO and Phase 10. Through its cutting-edge rewarded UA strategies, Gamelight successfully promoted these titles across key geographies, including the US, Japan, UK, Germany, and France, on both Android and iOS.</p>
<p>This case study focuses on Phase 10’s impressive success with Gamelight. Mattel163’s objective was to scale efficiently in key regions while ensuring sustained profitability, long-term growth, and engaged players.</p>
<h3>The campaign and results</h3>
<p>Using its AI-driven rewarded UA platform, Gamelight leveraged deep user insights — including behavioral patterns, gaming history, and demographic data — to identify high-value users and drive exceptional campaign performance. Gamelight’s targeted approach resulted in significant ROAS growth across all regions, ensuring profitability while maintaining cost efficiency.</p>
<h4>Performance by region</h4>
<ul>
<li><strong>Europe (UK, DE, FR)</strong>: Exceeded expectations by surpassing D7 ROAS targets by 151%, ensuring long-term profitability.</li>
<li><strong>Japan</strong>: Doubled ROAS from D7 to D30, delivering sustained growth and efficiency.</li>
<li><strong>United States</strong>: Achieved 284% ROAS growth from D7 to D30, showcasing strong scaling potential with highly engaged users.</li>
</ul>
<p>Given these results, Mattel163 recognized Gamelight as a key driver of success:</p>
<blockquote><p><em>&#8220;This is a highly valuable and premium advertising channel, offering precise and high-quality traffic. It demonstrates outstanding performance in terms of cost recovery and overall data results, especially in core regions of Europe outside the US. The professional cooperation and service from the channel make it highly promising for long-term collaboration!&#8221;</em></p></blockquote>
<p><strong>Leon Zhou, UA Team Leader, Mattel163</strong></p>
<h3>Industry recognition</h3>
<p>Gamelight’s continued success is validated by its rankings in the AppsFlyer Performance Index, where it holds a Top 2 position for Casual titles in Western Europe, Japan &amp; Korea, among other regions. Additionally, Gamelight has also been recognized in the latest AppsFlyer Performance Index as the Top 1 rewarded UA source globally across all genres, solidifying its leadership in mobile game marketing.</p>
<p><em><strong>AppsFlyer Performance Index</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-99702" src="https://www.businessofapps.com/wp-content/uploads/2025/02/casual_af_index_24.jpeg.jpg" alt="" width="1475" height="1281" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/casual_af_index_24.jpeg-450x391.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/casual_af_index_24.jpeg-768x667.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/casual_af_index_24.jpeg-1024x889.jpg 1024w" sizes="(max-width: 1475px) 100vw, 1475px" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<h3>Conclusion</h3>
<p>Mattel163’s partnership with Gamelight has delivered exceptional ROAS growth, doubling and tripling performance across key markets, with up to 284% ROAS growth in the US. This collaboration highlights Gamelight’s ability to scale efficiently, ensuring long-term success and profitability for top mobile gaming brands.</p>
<p>As the #1 rewarded UA platform, Gamelight continues to empower game publishers with data-driven insights, AI-powered targeting, and highly engaged users.</p>
<p><strong><em>Want to achieve similar results? Explore the Gamelight dashboard and its unique features <a href="https://dashboard.gamelight.io/register" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>. For inquiries, reach out to <a href="mailto:partners@gamelight.io" target="_blank" rel="noopener">partners@gamelight.io</a>.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/gamelight-overdelivers-roas-for-uno-and-phase-10-by-mattel163/" data-wpel-link="internal">Gamelight overdelivers ROAS for two Mattel163 mobile games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Remerge launches new award to recognize best-performing app podcast episodes</title>
		<link>https://www.businessofapps.com/news/remerge-launches-awards-to-recognize-best-performing-podcast-episodes/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 26 Feb 2025 11:24:13 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99561</guid>

					<description><![CDATA[<p>The Apptivate podcast has become a reference point for marketers around the world. Since 2018, Remerge has been joined by some of the biggest mobile leaders and influencers to discuss the hottest tech trends, from privacy developments, app growth strategies, and campaign measurement to AI, creatives, and brand messaging. Now, you can get behind-the-scenes at one of the longest-running ad tech shows. Remerge has unveiled the winners of its inaugural Apptivate For The Record Awards — a list of its best-performing and engaging podcast episodes from 2024. The categories include: Apptivate Influencers (the most listened-to episodes from 2024) Apptivate Trendsetters (the episodes with the highest social media engagement rate in 2024) Apptivate High Scorers (the most listened-to gaming-focused episodes from 2024) Apptivate Editor’s Pick (the</p>
<p>The post <a href="https://www.businessofapps.com/news/remerge-launches-awards-to-recognize-best-performing-podcast-episodes/" data-wpel-link="internal">Remerge launches new award to recognize best-performing app podcast episodes</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.remerge.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99562 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/02/202501apptivateawardsbanner.jpg" alt="" width="2300" height="1500" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/202501apptivateawardsbanner-450x293.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/202501apptivateawardsbanner-768x501.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/202501apptivateawardsbanner-1024x668.jpg 1024w" sizes="(max-width: 2300px) 100vw, 2300px" /></a></p>
<p>The Apptivate podcast has become a reference point for marketers around the world. Since 2018, Remerge has been joined by some of the biggest mobile leaders and influencers to discuss the hottest tech trends, from privacy developments, app growth strategies, and campaign measurement to AI, creatives, and brand messaging.</p>
<p>Now, you can get behind-the-scenes at one of the longest-running ad tech shows.</p>
<p>Remerge has unveiled the winners of its inaugural <strong><a href="https://www.remerge.io/apptivate-for-the-record-edition-1?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2502_apptivate-awards" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apptivate For The Record Awards</a></strong> — a list of its best-performing and engaging podcast episodes from 2024. The categories include:</p>
<ul>
<li>Apptivate Influencers (the most listened-to episodes from 2024)</li>
<li>Apptivate Trendsetters (the episodes with the highest social media engagement rate in 2024)</li>
<li>Apptivate High Scorers (the most listened-to gaming-focused episodes from 2024)</li>
<li>Apptivate Editor’s Pick (the episode with exceptional advice and takeaways)</li>
</ul>
<p><a href="https://www.remerge.io/apptivate-for-the-record-edition-1?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2502_apptivate-awards" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><strong>Get your copy of the results</strong></a>, which also features audience stats from the show and a guide to the conversations you may have missed.</p>
<p>The post <a href="https://www.businessofapps.com/news/remerge-launches-awards-to-recognize-best-performing-podcast-episodes/" data-wpel-link="internal">Remerge launches new award to recognize best-performing app podcast episodes</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Welcome to the first edition of The Yodel Growth Loop</title>
		<link>https://www.businessofapps.com/news/welcome-to-the-first-edition-of-the-yodel-growth-loop/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 24 Feb 2025 10:00:38 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99621</guid>

					<description><![CDATA[<p>&#160; Yodel Mobile, App Marketing Agency of the Year 2024, has launched The Yodel Growth Loop, a monthly LinkedIn newsletter packed with the latest trends, expert insight and must-know updates from the world of app growth and marketing. The newsletter, released monthly, is the ideal bite-sized content for app marketing professionals looking to level up their strategies. It includes updates across the Apple and Google ecosystems, along with tips for App Store Optimisation, Paid Media, Retention, and Revenue growth. What to expect from the Yodel Growth Loop In the first edition, we covered the evolving ASO landscape, Google Play’s latest updates and the growth strategies that are redefining mobile success in 2025. Here’s a sneak peek at the insights from the February newsletter: Apple’s Next</p>
<p>The post <a href="https://www.businessofapps.com/news/welcome-to-the-first-edition-of-the-yodel-growth-loop/" data-wpel-link="internal">Welcome to the first edition of The Yodel Growth Loop</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p>&nbsp;</p>
<p><a href="https://www.linkedin.com/build-relation/newsletter-follow?entityUrn=7295125137585041409" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99698 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/02/1-1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/1-1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/1-1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/1-1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Yodel Mobile, App Marketing Agency of the Year 2024, has launched <em><a href="https://www.linkedin.com/build-relation/newsletter-follow?entityUrn=7295125137585041409" target="_blank" rel="noopener nofollow external" data-wpel-link="external">The Yodel Growth Loop</a></em>, a monthly LinkedIn newsletter packed with the latest trends, expert insight and must-know updates from the world of app growth and marketing.</p>
<p>The newsletter, released monthly, is the ideal bite-sized content for app marketing professionals looking to level up their strategies. It includes updates across the Apple and Google ecosystems, along with tips for App Store Optimisation, Paid Media, Retention, and Revenue growth.</p>
<h2>What to expect from the Yodel Growth Loop</h2>
<p>In the first edition, we covered the evolving ASO landscape, Google Play’s latest updates and the growth strategies that are redefining mobile success in 2025.</p>
<h4>Here’s a sneak peek at the insights from the February newsletter:</h4>
<p><em>Apple’s Next Big Play: A dedicated gaming hub for iOS</em></p>
<p><em>Apple is levelling up mobile gaming with a brand-new gaming hub for iOS! This all-in-one platform will bring together App Store and Game Centre features, making it easier than ever to discover games, track leaderboards, take on challenges, and possibly even connect with friends via FaceTime and iMessage. While the launch date is still a mystery, one thing’s for sure – mobile gaming on iOS is about to get a serious upgrade! </em></p>
<p><strong><a href="https://www.linkedin.com/build-relation/newsletter-follow?entityUrn=7295125137585041409" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Read the rest of February’s insights here.</a></strong></p>
<p><strong><em>The inspiration behind the Yodel Growth Loop</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-99700" src="https://www.businessofapps.com/wp-content/uploads/2025/02/3.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/3-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/3-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/3-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p><em>Source: <a href="https://yodelmobile.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Yodel Mobile</a></em></p>
<p>What better way to pay tribute to our growth frameworks than by naming LinkedIn Newsletter series the Yodel Growth Loop? At the core of Yodel Mobile’s approach is our Infinite App Growth Loop, a dynamic framework designed to optimise every stage of a user journey, from acquisition and engagement to retention and advocacy. Unlike linear strategies, this loop ensures that every touchpoint feeds into the next, creating a cycle of continuous growth and refinement.</p>
<p>The Loop was brought to life through our work with B&amp;Q, the UK’s largest home improvement and DIY retailer. By leveraging data-driven ASO strategies, SEO synergies, and seasonality-based optimisation, Yodel Mobile transformed their app presence, increasing the user base by 548% and boosting app revenue by 190%. Through ongoing iteration and strategic experimentation, we achieved sustainable growth, with the B&amp;Q app now delivering the lowest ROAS across their marketing channels. <a href="https://yodelmobile.com/case-studies/bq/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Read the full case study here.</a></p>
<p><em><strong>Subscribe to the <a href="https://www.linkedin.com/build-relation/newsletter-follow?entityUrn=7295125137585041409" data-wpel-link="external" rel="nofollow external noopener">Yodel Growth Loop LinkedIn newsletter today</a> to receive your monthly app marketing insights.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/welcome-to-the-first-edition-of-the-yodel-growth-loop/" data-wpel-link="internal">Welcome to the first edition of The Yodel Growth Loop</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>MobileAction unveils new intelligence product to democratize App Store Optimization and Apple Search Ads</title>
		<link>https://www.businessofapps.com/news/mobileaction-launches-new-aso-intelligence-product/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 20 Feb 2025 11:39:21 +0000</pubDate>
				<category><![CDATA[App Store Optimization]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99614</guid>

					<description><![CDATA[<p>MobileAction, a leader in App Store Optimization (ASO), app growth and mobile user acquisition, has unveiled its latest innovation with the release of its new ASO Intelligence tool — an advanced solution designed to make high-quality ASO insights accessible to all marketers and developers. With a flexible pricing model, the tool empowers indie developers, scaling startups, and enterprise publishers alike to maximize their organic visibility and optimize Apple Search Ads (ASA) strategies. Launching on 19th February 2025, the ASO Intelligence tool introduces two new ASO plans, with additional offerings in development to further level the playing field for app marketers and developers. This marks a significant step in MobileAction&#8217;s ongoing mission to streamline the user acquisition process and integrate ASO with paid search strategies. Breaking</p>
<p>The post <a href="https://www.businessofapps.com/news/mobileaction-launches-new-aso-intelligence-product/" data-wpel-link="internal">MobileAction unveils new intelligence product to democratize App Store Optimization and Apple Search Ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://insights.mobileaction.co/auth/register?utm_campaign=6443109-MAR%20-%20SMB%20-%20ASO%20Intelligence&amp;utm_source=general&amp;utm_content=business-of-apps-ma" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99615 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/02/unnamed.jpg" alt="" width="1600" height="900" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/unnamed-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/unnamed-768x432.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/unnamed-1024x576.jpg 1024w" sizes="(max-width: 1600px) 100vw, 1600px" /></a></p>
<p><a href="https://www.businessofapps.com/marketplace/mobile-action/" target="_blank" rel="noopener" data-wpel-link="internal">MobileAction</a>, a leader in App Store Optimization (ASO), app growth and mobile user acquisition, has unveiled its latest innovation with the release of its <a href="https://insights.mobileaction.co/auth/register?utm_campaign=6443109-MAR%20-%20SMB%20-%20ASO%20Intelligence&amp;utm_source=general&amp;utm_content=business-of-apps-ma" target="_blank" rel="noopener nofollow external" data-wpel-link="external">new ASO Intelligence tool</a> — an advanced solution designed to make high-quality ASO insights accessible to all marketers and developers. With a flexible pricing model, the tool empowers indie developers, scaling startups, and enterprise publishers alike to maximize their organic visibility and optimize Apple Search Ads (ASA) strategies.</p>
<p>Launching on 19th February 2025, the ASO Intelligence tool introduces two new ASO plans, with additional offerings in development to further level the playing field for app marketers and developers. This marks a significant step in MobileAction&#8217;s ongoing mission to streamline the user acquisition process and integrate ASO with paid search strategies.</p>
<h3 data-start="978" data-end="1034">Breaking down barriers in ASO and user acquisition</h3>
<p data-start="1036" data-end="1167">Yekta Ozcomert, COO of MobileAction, emphasizes the company&#8217;s focus on creating a unified growth ecosystem for app marketers:</p>
<blockquote>
<p data-start="1036" data-end="1167"><em>&#8220;We’re reevaluating how to streamline the entire user acquisition process. Our mission is to create a holistic platform that blends ASO data, paid user acquisition, automation, and intelligence in a way that’s easy for everyone.&#8221;</em></p>
</blockquote>
<p data-start="1485" data-end="1830">By merging ASO insights, paid user acquisition, automation, and intelligence, MobileAction&#8217;s new tool ensures marketers and developers can optimize their strategies with real-time data and in-depth analytics. The company has also teased additional ASO and ASA features on the horizon, solidifying its position as an industry leader.</p>
<p data-start="1485" data-end="1830">Ozcomert continues:</p>
<blockquote><p><em>&#8220;Organic and paid search are two sides of the same coin. We’re breaking down any silos that exist between these channels, helping app marketers get maximum returns on their marketing and product optimization efforts. High-quality ASO data should be accessible to everyone, not just companies with big budgets. We want to support starters or scaling companies in addition to maintaining our enterprise services.&#8221;</em></p></blockquote>
<h3 data-start="1832" data-end="1884">Flexible pricing plans to meet every need</h3>
<p data-start="1886" data-end="2008">To ensure accessibility for all, MobileAction is introducing affordable pricing plans for its new ASO Intelligence tool:</p>
<ul>
<li><strong>Basic</strong>: Starting at $69/month, ideal for newcomers to ASO</li>
<li><strong>Pro</strong>: Priced at $239/month, tailored for growing teams looking to scale</li>
<li><strong>Enterprise</strong>: Custom pricing for comprehensive tools suited for large organizations</li>
</ul>
<p data-start="2218" data-end="2515">Alongside these plans, the ASO Intelligence tool features an upgraded user interface, offering a full ASO overview, advanced keyword tracking, localization insights, and a detailed app update timeline, making it easier than ever for marketers and developers alike to optimize their app growth strategies.</p>
<h3 data-start="2218" data-end="2515">Looking ahead</h3>
<p data-start="2538" data-end="2621">Ozcomert reiterates MobileAction&#8217;s vision for a more inclusive ASO landscape:</p>
<blockquote><p><em>&#8220;These plans are all about democratizing ASO — giving everyone from indie developers to large-scale publishers the organic search insights and tools they need to stay competitive. Our new ASO Intelligence module is designed not just for today&#8217;s giants but for tomorrow&#8217;s visionaries.</em></p>
<p><em>&#8220;We are eager to assist all our clients, both new and established, in achieving their app growth objectives. We value the opportunity to collaborate with them and celebrate their accomplishments. And that&#8217;s just the beginning: we&#8217;re also preparing more ASO and Apple Search Ads offerings, enabling app marketers to amplify paid search alongside organic discoverability in a unified platform.&#8221;</em></p></blockquote>
<p data-start="2905" data-end="3067">To facilitate a smooth transition for their freemium users, MobileAction invites all app developers and marketers, from seasoned ASO experts to indie studios, to explore the new ASO plans. <strong><a href="https://insights.mobileaction.co/auth/register?utm_campaign=6443109-MAR%20-%20SMB%20-%20ASO%20Intelligence&amp;utm_source=general&amp;utm_content=business-of-apps-ma" target="_blank" rel="noopener nofollow external" data-saferedirecturl="https://www.google.com/url?q=https://insights.mobileaction.co/auth/register?utm_campaign%3D6443109-MAR%2520-%2520SMB%2520-%2520ASO%2520Intelligence%26utm_source%3Dgeneral%26utm_content%3Dbusiness-of-apps-ma&amp;source=gmail&amp;ust=1740137573617000&amp;usg=AOvVaw3fL1WMvgBwiYKUbx-D-0tZ" data-wpel-link="external">Start your 7-day free trial</a></strong> today and use the &#8220;BOA30&#8221; promo code to take advantage of an exclusive discount on your first transaction starting today and begin your journey towards dominating the app stores.</p>
<p data-start="3069" data-end="3318">With this launch, MobileAction continues to push the boundaries of app growth, App Store Optimization, and Apple Search Ads, ensuring that marketers and developers have the insights, automation, and support needed to thrive in an increasingly competitive mobile landscape.</p>
<p data-start="3320" data-end="3371"><em>More information on MobileAction&#8217;s new ASO Intelligence tool can be found <strong><a href="https://insights.mobileaction.co/auth/register?utm_campaign=6443109-MAR%20-%20SMB%20-%20ASO%20Intelligence&amp;utm_source=general&amp;utm_content=business-of-apps-ma" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a></strong>.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/mobileaction-launches-new-aso-intelligence-product/" data-wpel-link="internal">MobileAction unveils new intelligence product to democratize App Store Optimization and Apple Search Ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Introducing the App Analytics Ecosystem 2025 Market Map</title>
		<link>https://www.businessofapps.com/news/introducing-the-app-analytics-ecosystem-2025-market-map/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 17 Feb 2025 09:37:03 +0000</pubDate>
				<category><![CDATA[App Analytics]]></category>
		<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99516</guid>

					<description><![CDATA[<p>In today’s fast-moving app industry, data is the foundation of every successful app. Understanding user behavior, tracking performance, and optimizing marketing efforts are no longer optional — they are essential for growth. With millions of apps competing for user attention, businesses must leverage the right analytics tools to make informed decisions, enhance user experiences, and maximize revenue. At the same time, the app analytics space is more complex than ever. With so many platforms, solutions, and tools available, navigating the ecosystem can be overwhelming. Finding the right analytics partner requires cutting through the noise to identify solutions that provide accurate, actionable insights for app optimization. To help app businesses make sense of this evolving landscape, we have curated the App Analytics Ecosystem 2025 Market Map. This</p>
<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-analytics-ecosystem-2025-market-map/" data-wpel-link="internal">Introducing the App Analytics Ecosystem 2025 Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-analytics-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-99517 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/02/App-Analytics-Ecosystem-Market-Map-2025_Square-1024x1024-1.png" alt="" width="1024" height="1024" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/App-Analytics-Ecosystem-Market-Map-2025_Square-1024x1024-1-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/App-Analytics-Ecosystem-Market-Map-2025_Square-1024x1024-1-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/App-Analytics-Ecosystem-Market-Map-2025_Square-1024x1024-1.png 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p>In today’s fast-moving app industry, data is the foundation of every successful app. Understanding user behavior, tracking performance, and optimizing marketing efforts are no longer optional — they are essential for growth. With millions of apps competing for user attention, businesses must leverage the right analytics tools to make informed decisions, enhance user experiences, and maximize revenue.</p>
<p data-start="584" data-end="913">At the same time, the app analytics space is more complex than ever. With so many platforms, solutions, and tools available, navigating the ecosystem can be overwhelming. Finding the right analytics partner requires cutting through the noise to identify solutions that provide accurate, actionable insights for app optimization.</p>
<p data-start="915" data-end="1155">To help app businesses make sense of this evolving landscape, we have curated the <em><a href="https://www.businessofapps.com/app-analytics-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">App Analytics Ecosystem 2025 Market Map</a></em>. This resource highlights the top platforms across key analytics categories, including:</p>
<p data-start="915" data-end="1155"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4ca.png" alt="📊" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>User Analytics</strong> – Track user behavior and engagement to refine experiences<br data-start="1238" data-end="1241" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c8.png" alt="📈" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Product Analytics</strong> – Gain insights into feature performance and user flows<br data-start="1322" data-end="1325" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4b0.png" alt="💰" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Revenue Analytics</strong> – Optimize in-app purchases and subscription models<br data-start="1402" data-end="1405" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f50d.png" alt="🔍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>App Store Analytics</strong> – Improve ASO strategies for better visibility<br data-start="1479" data-end="1482" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f3af.png" alt="🎯" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Mobile Measurement Partners (MMPs)</strong> – Understand attribution and ad campaign performance<br data-start="1574" data-end="1577" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/26a1.png" alt="⚡" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>App Performance Monitoring</strong> – Ensure a seamless, crash-free experience</p>
<p data-start="1657" data-end="1795">With the right analytics partner, businesses can turn data into powerful insights that drive growth and maintain a competitive edge.</p>
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<p><strong>Download the <em><a href="https://www.businessofapps.com/app-analytics-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">App Analytics Ecosystem 2025 Market Map</a></em> in PNG or PDF format — including a landscape version for use in slides and presentations.</strong></p>
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<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-analytics-ecosystem-2025-market-map/" data-wpel-link="internal">Introducing the App Analytics Ecosystem 2025 Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The APS London 2025 agenda is live: What to expect?</title>
		<link>https://www.businessofapps.com/news/the-app-promotion-summit-london-2025-agenda-is-live-what-to-expect/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 13 Feb 2025 15:42:25 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99492</guid>

					<description><![CDATA[<p>App Promotion Summit London is back on April 24th, bringing together the biggest experts in app growth, AI-driven marketing, user acquisition, retention, and revenue scaling. This is your chance to learn from industry leaders, explore the latest strategies, and connect with top professionals shaping the app economy. What’s new in 2025? This year, APS London is bigger than ever, featuring: ✅ 7 content stages – covering every key aspect of app growth✅ 70+ speakers – insights from top growth, marketing, and product experts✅ 30+ sessions – including deep-dive workshops, interactive discussions, and case studies✅ NEW Verticals Zone – tailored insights for different app industry segments Key agenda highlights Here’s a sneak peek at some must-attend sessions: 📌 Lessons Learned Growing an App Unicorn &#8211; Dmitry</p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-promotion-summit-london-2025-agenda-is-live-what-to-expect/" data-wpel-link="internal">The APS London 2025 agenda is live: What to expect?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99493 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/02/Untitled-design-3-1.webp" alt="" width="1120" height="748" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/Untitled-design-3-1-450x301.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/Untitled-design-3-1-768x513.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/Untitled-design-3-1-1024x684.webp 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London</a> is back on April 24th, bringing together the biggest experts in app growth, AI-driven marketing, user acquisition, retention, and revenue scaling. This is your chance to learn from industry leaders, explore the latest strategies, and connect with top professionals shaping the app economy.</p>
<h3 data-start="423" data-end="455">What’s new in 2025?</h3>
<p>This year, APS London is bigger than ever, featuring:</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2705.png" alt="✅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>7 content stages</strong> – covering every key aspect of app growth<br data-start="580" data-end="583" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2705.png" alt="✅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>70+ speakers</strong> – insights from top growth, marketing, and product experts<br data-start="657" data-end="660" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2705.png" alt="✅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>30+ sessions</strong> – including deep-dive workshops, interactive discussions, and case studies<br data-start="750" data-end="753" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2705.png" alt="✅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>NEW Verticals Zone</strong> – tailored insights for different app industry segments</p>
<h3 data-start="837" data-end="871">Key agenda highlights</h3>
<p data-start="872" data-end="1502">Here’s a sneak peek at some <a href="https://apppromotionsummit.com/london/agenda/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">must-attend sessions</a>:</p>
<p data-start="872" data-end="1502"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em>Lessons Learned Growing an App Unicorn</em> &#8211; Dmitry Gurski, CEO and Co-Founder at Flo<br data-start="1008" data-end="1011" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em>Organic User Growth with Referral Programs and Word of Mouth</em> &#8211; Asya Kuznetsova, Senior Product Manager at Wise <br data-start="1084" data-end="1087" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em>Paywall Optimization Reimagined: A Case Study</em> &#8211; Tigran Mkrtchyan, Head of Digital Marketing at CoinStats<br data-start="1169" data-end="1172" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em>Scale Smart: ASA Automation Framework You Need for Global Growth</em> &#8211; Ritwik Arya, App Marketing Manager at Trainline <br data-start="1246" data-end="1249" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em>Lessons Learned Launching and Growing App Products</em> &#8211; Jess Parkijavan, Product Manager at The Premier League<br data-start="1326" data-end="1329" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em>Accelerating Growth Through Marketing Partnerships</em> &#8211; Mykhailo Kudla, Global Head of Marketing Partnerships at Bolt <br data-start="1409" data-end="1412" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4cc.png" alt="📌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <em>Scaling Smarter: How Innovation Fuels Long-Term App Success</em> &#8211; Sherina Khalidi, VP of Performance Marketing at Deezer</p>
<p data-start="872" data-end="1502"><img decoding="async" class="alignnone size-full wp-image-99494" src="https://www.businessofapps.com/wp-content/uploads/2025/02/Screenshot-2025-02-12-090744.webp" alt="" width="777" height="726" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/Screenshot-2025-02-12-090744-450x420.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/Screenshot-2025-02-12-090744-768x718.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/Screenshot-2025-02-12-090744.webp 777w" sizes="(max-width: 777px) 100vw, 777px" /></p>
<h3 data-start="872" data-end="1502">Meet the expert speakers</h3>
<p>APS London will feature some of the world’s top <a href="https://apppromotionsummit.com/london/speakers/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">app growth and product leaders</a>, including:</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Giulia Saletto</strong>, Head of Performance Marketing and Growth at Tide<br data-start="1707" data-end="1710" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Steve Toy</strong>, CEO at Memrise<br data-start="1741" data-end="1744" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Tom Benn</strong>, Head of Customer Acquisition at Naked Wines<br data-start="1803" data-end="1806" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Barbara Schädel</strong>, Mobile App Lead Product Manager at The Very Group <br data-start="1878" data-end="1881" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Yagiz Ozyurek</strong>, UA Team Lead at Product Madness<br data-start="1993" data-end="1996" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Eugene Kuznetsov</strong>, Product Lead at Holland &amp; Barrett<br data-start="2064" data-end="2067" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Alexa Coleridge Cole</strong>, Senior Product Marketing Manager at Xero<br data-start="2126" data-end="2129" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Lucy Rosier</strong>, Mobile App Growth Manager at BBC Studios<br data-start="2189" data-end="2192" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Irina Ashkenazy</strong>, Head of Growth Marketing at Sweatcoin<br data-start="2245" data-end="2248" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Georgina Andrews</strong>, Growth Marketing Lead at Kuda<br data-start="2306" data-end="2309" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Angele Lenglemetz</strong>, Senior Product Manager at Cleo AI<br data-start="2306" data-end="2309" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f539.png" alt="🔹" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <strong>Anton Volovyk</strong>, Co-CEO at Reface</p>
<p data-start="2375" data-end="2718">APS London is the place to gain cutting-edge insights, learn how to scale apps, embed AI in your marketing strategy, and maximize revenue growth. With practical case studies, expert-led discussions, and exclusive networking opportunities, this is the must-attend event for app marketers, product managers, and growth strategists.</p>
<p data-start="2375" data-end="2718"><em><strong>Don&#8217;t miss out, <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">save your spot</a> today.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-promotion-summit-london-2025-agenda-is-live-what-to-expect/" data-wpel-link="internal">The APS London 2025 agenda is live: What to expect?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Unlock app growth in 2025 with Web-to-App strategies [online workshop]</title>
		<link>https://www.businessofapps.com/news/unlock-app-growth-in-2025-with-web-to-app-strategies/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 10 Feb 2025 09:23:38 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99324</guid>

					<description><![CDATA[<p>App marketers and developers looking to scale in 2025 and beyond can gain exclusive insights from industry leaders in an upcoming three-part interactive workshop series called Web Revenue Labs. Nathan Hudson, CEO of Perceptycs and App Marketer of the Year 2024, alongside Andrew Davies, CMO at Paddle, will break down Web-to-App strategies and dive deep into the ins and outs of how they can help apps grow, reduce costs, and expand into new markets. Whether you&#8217;re just starting out or already generating millions in revenue, these events are designed to help apps at every stage: Early-stage apps: Learn how to improve cash flow, reduce marketing costs, and test channels faster Growing apps: Discover techniques for faster experimentation, better marketing attribution, and lower platform fees Scaled</p>
<p>The post <a href="https://www.businessofapps.com/news/unlock-app-growth-in-2025-with-web-to-app-strategies/" data-wpel-link="internal">Unlock app growth in 2025 with Web-to-App strategies [online workshop]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.paddle.com/events/web-revenue-labs?utm_medium=website&amp;utm_source=partner&amp;utm_campaign=webinars_fy2025_q1_web_revenue_lab_series&amp;utm_content=business-of-apps" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-99325 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/02/Web-Revenue-Labs-Business-of-Apps.png" alt="" width="1500" height="1000" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/Web-Revenue-Labs-Business-of-Apps-450x300.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/Web-Revenue-Labs-Business-of-Apps-768x512.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/Web-Revenue-Labs-Business-of-Apps-1024x683.png 1024w" sizes="(max-width: 1500px) 100vw, 1500px" /></a></p>
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<p>App marketers and developers looking to scale in 2025 and beyond can gain exclusive insights from industry leaders in an upcoming three-part interactive workshop series called <a href="https://www.paddle.com/events/web-revenue-labs?utm_medium=website&amp;utm_source=partner&amp;utm_campaign=webinars_fy2025_q1_web_revenue_lab_series&amp;utm_content=business-of-apps" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Web Revenue Labs</a>.</p>
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<p>Nathan Hudson, CEO of Perceptycs and App Marketer of the Year 2024, alongside Andrew Davies, CMO at <a href="https://www.paddle.com/events/web-revenue-labs?utm_medium=website&amp;utm_source=partner&amp;utm_campaign=webinars_fy2025_q1_web_revenue_lab_series&amp;utm_content=business-of-apps" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Paddle</a>, will break down <a href="https://www.paddle.com/events/web-revenue-labs?utm_medium=website&amp;utm_source=partner&amp;utm_campaign=webinars_fy2025_q1_web_revenue_lab_series&amp;utm_content=business-of-apps" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Web-to-App strategies</a> and dive deep into the ins and outs of how they can help apps grow, reduce costs, and expand into new markets.</p>
<p>Whether you&#8217;re just starting out or already generating millions in revenue, these events are designed to help apps at every stage:</p>
<div>
<ul>
<li><strong>Early-stage apps</strong>: Learn how to improve cash flow, reduce marketing costs, and test channels faster</li>
<li><strong>Growing apps</strong>: Discover techniques for faster experimentation, better marketing attribution, and lower platform fees</li>
<li><strong>Scaled apps</strong>: Explore how Web-to-App enables audience expansion and significant cost savings at scale</li>
</ul>
</div>
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<p>The sessions will be fully interactive, encouraging participants to ask questions, engage in discussions, and gain hands-on insights they can apply immediately.</p>
</div>
</div>
<p>What to expect:</p>
<ul>
<li>Real-world case studies and successful Web-to-App strategies</li>
<li>Actionable insights to improve conversion rates and ROAS</li>
<li>Practical tools to test, measure, and optimize your Web-to-App funnel</li>
</ul>
<p>The series will dive deep into the business case for Web-to-App, sharing proven playbooks and tools that top app-first companies use to drive revenue through the web.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /><em> The first session in the series will take place on Thursday, February 13th. If you don&#8217;t want to miss this opportunity to future-proof your app growth strategy, save your spot <a href="https://www.paddle.com/events/web-revenue-labs?utm_medium=website&amp;utm_source=partner&amp;utm_campaign=webinars_fy2025_q1_web_revenue_lab_series&amp;utm_content=business-of-apps" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/unlock-app-growth-in-2025-with-web-to-app-strategies/" data-wpel-link="internal">Unlock app growth in 2025 with Web-to-App strategies [online workshop]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Creative strategy drives higher ROI in shopping apps, new Jampp report reveals</title>
		<link>https://www.businessofapps.com/news/creative-strategy-drives-higher-roi-in-shopping-apps-new-jampp-report-reveals/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 05 Feb 2025 11:07:36 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99274</guid>

					<description><![CDATA[<p>A new report from Jampp, in collaboration with Apptopia and M&#38;C Saatchi Performance, highlights the power of creative ad strategies in maximizing return on investment (ROI) for shopping apps. The guide, &#8220;Profit by Design (Shopping Edition)&#8221;, explores how high-performing ad creatives drive higher engagement, conversions, and long-term growth. The study emphasizes that compelling ad designs — incorporating the right formats, messaging, and interactive elements — are key to converting impressions into meaningful user actions. With multiple touchpoints in a user’s journey, a strong creative strategy can make or break the decision to install and engage with a shopping app. Key insights from the report: Key regional insights into the state of shopping apps in 2024 Emerging ad formats and features to test in 2025 DOs</p>
<p>The post <a href="https://www.businessofapps.com/news/creative-strategy-drives-higher-roi-in-shopping-apps-new-jampp-report-reveals/" data-wpel-link="internal">Creative strategy drives higher ROI in shopping apps, new Jampp report reveals</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/the-ultimate-creative-guide-for-shopping-apps/?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=jampp-hosteddl" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-99182 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/01/News-Announcement_Jampp.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/News-Announcement_Jampp-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/News-Announcement_Jampp-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/News-Announcement_Jampp-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>A new report from <a href="https://www.businessofapps.com/ads/jampp/" target="_blank" rel="noopener" data-wpel-link="internal">Jampp</a>, in collaboration with <a href="https://www.businessofapps.com/marketplace/apptopia/" target="_blank" rel="noopener" data-wpel-link="internal">Apptopia</a> and <a href="https://www.businessofapps.com/marketplace/mc-saatchi/" target="_blank" rel="noopener" data-wpel-link="internal">M&amp;C Saatchi Performance</a>, highlights the power of creative ad strategies in maximizing return on investment (ROI) for shopping apps. The guide, <a href="https://www.businessofapps.com/the-ultimate-creative-guide-for-shopping-apps/?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=jampp-hosteddl" target="_blank" rel="noopener" data-wpel-link="internal"><em>&#8220;Profit by Design (Shopping Edition)&#8221;</em></a>, explores how high-performing ad creatives drive higher engagement, conversions, and long-term growth.</p>
<p>The study emphasizes that compelling ad designs — incorporating the right formats, messaging, and interactive elements — are key to converting impressions into meaningful user actions. With multiple touchpoints in a user’s journey, a strong creative strategy can make or break the decision to install and engage with a shopping app.</p>
<h3>Key insights from the report:</h3>
<ul>
<li>Key regional insights into the state of shopping apps in 2024</li>
<li>Emerging ad formats and features to test in 2025</li>
<li>DOs and DON’Ts for optimizing creative performance</li>
<li>Complementary growth strategies for sustained app success</li>
<li>Expert contributions from Fetch, Magazine Luiza, and OTTO</li>
</ul>
<p>With real-world examples and actionable insights, this guide equips marketers with proven tactics to expand their user base and increase sales through optimized ad creatives.</p>
<div>
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<div>
<p><strong>Download <a href="https://www.businessofapps.com/the-ultimate-creative-guide-for-shopping-apps/?utm_source=BOA&amp;utm_medium=news-announcement&amp;utm_campaign=jampp-hosteddl" target="_blank" rel="noopener" data-wpel-link="internal"><em>&#8220;Profit by Design (Shopping Edition)&#8221;</em></a> to uncover the latest trends and strategies shaping shopping apps in 2024 and beyond.</strong></p>
</div>
</div>
</div>
</div>
<p>The post <a href="https://www.businessofapps.com/news/creative-strategy-drives-higher-roi-in-shopping-apps-new-jampp-report-reveals/" data-wpel-link="internal">Creative strategy drives higher ROI in shopping apps, new Jampp report reveals</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Promotion Summit London 2025: Here&#8217;s what&#8217;s new</title>
		<link>https://www.businessofapps.com/news/app-promotion-summit-london-2025-heres-whats-new/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 04 Feb 2025 10:11:25 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99131</guid>

					<description><![CDATA[<p>As we gear up for what promises to be a year of strong growth and momentum for the app industry, we can&#8217;t wait to welcome you to App Promotion Summit London on April 24th. This will be our biggest-ever event with 800+ attendees and a plethora of ways to learn how to grow and scale apps and make authentic connections. What&#8217;s more, we&#8217;ve already had registrations from leading apps including Strava, The Telegraph, Monzo, King, Babbel, Decathlon, and American Express. This year, we’re also expanding our content stages. On top of our main stage, three specialist workshop zones, and a roundtable room, we&#8217;ve added &#8216;The Verticals Zone&#8217; hosting industry-specific discussions and an &#8216;App Talks&#8217; stage featuring exclusive interviews. Keynote speakers will include CEOs, CMOs, and</p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-london-2025-heres-whats-new/" data-wpel-link="internal">App Promotion Summit London 2025: Here&#8217;s what&#8217;s new</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div id="attachment_99135" style="width: 2010px" class="wp-caption alignnone"><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-99135" class="wp-image-99135 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/01/0JtrQe7A.jpg" alt="" width="2000" height="1333" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/0JtrQe7A-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/0JtrQe7A-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/0JtrQe7A-1024x682.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a><p id="caption-attachment-99135" class="wp-caption-text">Join us in London on April 24th for a day of learning, networking, and growth.</p></div>
<p>As we gear up for what promises to be a year of strong growth and momentum for the app industry, we can&#8217;t wait to welcome you to <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London</a> on April 24th. This will be our biggest-ever event with 800+ attendees and a plethora of ways to learn how to grow and scale apps and make authentic connections.</p>
<p>What&#8217;s more, we&#8217;ve already had registrations from leading apps including Strava, The Telegraph, Monzo, King, Babbel, Decathlon, and American Express.</p>
<p>This year, we’re also expanding our content stages. On top of our main stage, three specialist workshop zones, and a roundtable room, we&#8217;ve added &#8216;The Verticals Zone&#8217; hosting industry-specific discussions and an &#8216;App Talks&#8217; stage featuring exclusive interviews.</p>
<p>Keynote speakers will include CEOs, CMOs, and industry leaders from top app brands like Flo, The Premier League, Bolt, Wise, Xero, and the BBC.</p>
<p>Plus, our Marketplace is bigger than ever, connecting you with leading app platforms and agencies. And to make networking seamless, we’ve launched a dedicated App Promotion Summit event app to help you find and connect with the right people.</p>
<p><strong><em>APS London 2025 is shaping up to be an unmissable event. <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Register today to save your spot.</a></em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-london-2025-heres-whats-new/" data-wpel-link="internal">App Promotion Summit London 2025: Here&#8217;s what&#8217;s new</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok reclaims title of most downloaded app of the year</title>
		<link>https://www.businessofapps.com/news/tiktok-reclaims-title-of-most-downloaded-app-of-the-year/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Mon, 03 Feb 2025 11:00:35 +0000</pubDate>
				<category><![CDATA[App Data]]></category>
		<category><![CDATA[most popular apps]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=99080</guid>

					<description><![CDATA[<p>TikTok has reclaimed its crown as the world&#8217;s most downloaded app, dethroning Instagram, which briefly stole the top spot in 2023. It was a two horse race for most of the year, with TikTok ending on 773 million downloads and Instagram on 759 million, according to data provided by Appfigures and AppMagic. Both apps had higher total downloads in 2024 than 2023. Most popular apps on iOS and Google Play stores 2024 (mm) Sources: Appfigures, AppMagic Instagram relies heavily on India for its downloads, the country was responsible for about 40 percent of total downloads in 2024. TikTok is banned in India, so cannot sap that large userbase. China, Indonesia, the United States and Pakistan were all responsible for over 10 percent of TikTok&#8217;s downloads</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-reclaims-title-of-most-downloaded-app-of-the-year/" data-wpel-link="internal">TikTok reclaims title of most downloaded app of the year</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-99254" src="https://www.businessofapps.com/wp-content/uploads/2025/02/DALL·E-2025-02-03-12.10.32-A-futuristic-digital-landscape-representing-the-TikTok-app-but-with-a-cleaner-and-less-noisy-composition.-The-scene-features-sleek-neon-lit-skyscrape.webp" alt="" width="1792" height="1024" srcset="https://www.businessofapps.com/wp-content/uploads/2025/02/DALL·E-2025-02-03-12.10.32-A-futuristic-digital-landscape-representing-the-TikTok-app-but-with-a-cleaner-and-less-noisy-composition.-The-scene-features-sleek-neon-lit-skyscrape-450x257.webp 450w, https://www.businessofapps.com/wp-content/uploads/2025/02/DALL·E-2025-02-03-12.10.32-A-futuristic-digital-landscape-representing-the-TikTok-app-but-with-a-cleaner-and-less-noisy-composition.-The-scene-features-sleek-neon-lit-skyscrape-768x439.webp 768w, https://www.businessofapps.com/wp-content/uploads/2025/02/DALL·E-2025-02-03-12.10.32-A-futuristic-digital-landscape-representing-the-TikTok-app-but-with-a-cleaner-and-less-noisy-composition.-The-scene-features-sleek-neon-lit-skyscrape-1024x585.webp 1024w" sizes="(max-width: 1792px) 100vw, 1792px" /></p>
<p>TikTok has reclaimed its crown as the world&#8217;s <a href="https://www.businessofapps.com/data/most-popular-apps/" data-wpel-link="internal">most downloaded app</a>, dethroning Instagram, which briefly stole the top spot in 2023.</p>
<p>It was a two horse race for most of the year, with TikTok ending on 773 million downloads and Instagram on 759 million, according to data provided by Appfigures and AppMagic. Both apps had higher total downloads in 2024 than 2023.</p>
<h3>Most popular apps on iOS and Google Play stores 2024 (mm)</h3>
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        <thead>
<tr class="footable-header">
                                        <th scope="col"  class="ninja_column_0 ninja_clmn_nm_app ">App</th><th scope="col"  class="ninja_column_1 ninja_clmn_nm_downloadsmm ">Downloads (mm)</th></tr>
</thead>
<tbody>

        <tr data-row_id="0" class="ninja_table_row_0 nt_row_id_0">
            <td>TikTok</td><td>773</td>        </tr>
            <tr data-row_id="1" class="ninja_table_row_1 nt_row_id_1">
            <td>Instagram</td><td>759</td>        </tr>
            <tr data-row_id="2" class="ninja_table_row_2 nt_row_id_2">
            <td>Facebook</td><td>571</td>        </tr>
            <tr data-row_id="3" class="ninja_table_row_3 nt_row_id_3">
            <td>WhatsApp</td><td>527</td>        </tr>
            <tr data-row_id="4" class="ninja_table_row_4 nt_row_id_4">
            <td>Temu</td><td>438</td>        </tr>
            <tr data-row_id="5" class="ninja_table_row_5 nt_row_id_5">
            <td>Telegram</td><td>409</td>        </tr>
            <tr data-row_id="6" class="ninja_table_row_6 nt_row_id_6">
            <td>CapCut</td><td>361</td>        </tr>
            <tr data-row_id="7" class="ninja_table_row_7 nt_row_id_7">
            <td>Threads</td><td>322</td>        </tr>
            <tr data-row_id="8" class="ninja_table_row_8 nt_row_id_8">
            <td>Snapchat</td><td>302</td>        </tr>
            <tr data-row_id="9" class="ninja_table_row_9 nt_row_id_9">
            <td>ChatGPT</td><td>278</td>        </tr>
            <tr data-row_id="10" class="ninja_table_row_10 nt_row_id_10">
            <td>WhatsApp Buiness</td><td>271</td>        </tr>
            <tr data-row_id="11" class="ninja_table_row_11 nt_row_id_11">
            <td>Messenger</td><td>265</td>        </tr>
            <tr data-row_id="12" class="ninja_table_row_12 nt_row_id_12">
            <td>Spotify</td><td>239</td>        </tr>
            <tr data-row_id="13" class="ninja_table_row_13 nt_row_id_13">
            <td>Shein </td><td>211</td>        </tr>
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    </table>
    
    
    
</div>

<p><i>Sources: <a href="https://www.businessofapps.com/marketplace/appfigures/" data-wpel-link="internal">Appfigures</a>, <a href="https://appmagic.rocks/product-deck" data-wpel-link="external" rel="nofollow external noopener">AppMagic</a></i></p>
<p>Instagram relies heavily on India for its downloads, the country was responsible for about 40 percent of total downloads in 2024. TikTok is banned in India, so cannot sap that large userbase. China, Indonesia, the United States and Pakistan were all responsible for over 10 percent of TikTok&#8217;s downloads in 2024.</p>
<p>The looming TikTok ban in the United States did not scare away new users, with downloads increasing by 13.5 percent on the previous year.</p>
<p>Facebook and WhatsApp, the two other social apps from Meta Platforms, rounded out the top four, with 571 million and 527 million downloads, respectively.</p>
<p>Other impressive climbers include Temu, which increased its downloads by 164 million in 2024. Temu has also faced criticism from the US, which is responsible for 14 percent of all Temu downloads in 2024, due to it avoiding import taxes by shipping in volumes under $800. This law has been <a href="https://www.bbc.co.uk/news/articles/c36n6g164l6o" data-wpel-link="external" rel="nofollow external noopener">amended by the US government</a>, a direct response to Temu and Shein.</p>
<p>Instagram Threads also hit the top 10 on its first year with 322 million downloads. India, the United States and Brazil downloaded Threads the most in 2024.</p>
<p>ChatGPT barely missed out on the top 10, but was a top three downloaded app in the Germany, France and Italy.</p>
<p>In the games market, Roblox was the most installed mobile game in 2024, knocking Subway Surfers off the first spot, which it has held for over four years. Block Blast by Hungry Studio was the standout performer in 2024, and was top of the charts in the United States and United Kingdom.</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-reclaims-title-of-most-downloaded-app-of-the-year/" data-wpel-link="internal">TikTok reclaims title of most downloaded app of the year</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Are you ready to be the next app growth superstar?</title>
		<link>https://www.businessofapps.com/news/app-promotion-summit-calls-for-speakers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 27 Jan 2025 11:17:53 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98865</guid>

					<description><![CDATA[<p>App Promotion Summit is where the brightest app marketers and product experts come together to share the latest app growth strategies and tactics. This is your chance to join industry leaders from brands like Flo, Spotify, WeWard, DoorDash, CNN, AppsFlyer, Reddit, and the Premier League on stage. We’re hosting events in London (April 24th), New York City (September 18th), and Berlin (November 27th) — and we’re looking for exceptional speakers from across the app ecosystem. Whether you’re in eCommerce, travel, finance, health and fitness, user acquisition, or CRM, we want to hear your story. Our agenda includes a variety of ways to get involved, from main-stage talks to workshops, panels, and roundtable discussions. This year’s key themes: AI in app marketing World-class retention User acquisition</p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-calls-for-speakers/" data-wpel-link="internal">Are you ready to be the next app growth superstar?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-98866" src="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-6.jpg" alt="" width="1120" height="742" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-6-450x298.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-6-768x509.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-6-1024x678.jpg 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></p>
<p><a href="https://apppromotionsummit.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><strong>App Promotion Summit</strong></a> is where the brightest app marketers and product experts come together to share the latest app growth strategies and tactics. This is your chance to join industry leaders from brands like Flo, Spotify, WeWard, DoorDash, CNN, AppsFlyer, Reddit, and the Premier League on stage.</p>
<p>We’re hosting events in London (April 24th), New York City (September 18th), and Berlin (November 27th) — and we’re looking for exceptional speakers from across the app ecosystem.</p>
<p>Whether you’re in eCommerce, travel, finance, health and fitness, user acquisition, or CRM, we want to hear your story. Our agenda includes a variety of ways to get involved, from main-stage talks to workshops, panels, and roundtable discussions.</p>
<h4>This year’s key themes:</h4>
<ul>
<li>AI in app marketing</li>
<li>World-class retention</li>
<li>User acquisition 2.0</li>
<li>Channel diversification</li>
<li>Product excellence</li>
<li>Revenue growth</li>
</ul>
<p>By sharing your expertise, you’ll elevate your personal brand, grow your professional network, and inspire the app growth community. Plus, you’ll leave with professional photos and videos of your stage presence.</p>
<p><em>Got an idea for a talk or workshop? Want to join a panel or lead a roundtable discussion? Fill out a <strong><a href="https://apppromotionsummit.com/want-to-speak/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">speaker form</a></strong> or email Emily at <strong><a href="mailto:emily@apppromotionsummit.com" rel="noopener">emily@apppromotionsummit.com</a></strong> to get involved.</em></p>
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<p>We can’t wait to hear from you.</p>
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<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-calls-for-speakers/" data-wpel-link="internal">Are you ready to be the next app growth superstar?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The Finance App Market 2025 Landscape</title>
		<link>https://www.businessofapps.com/news/finance-app-market-map-2025-launched/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Wed, 22 Jan 2025 09:00:03 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[finance apps]]></category>
		<category><![CDATA[market map]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98787</guid>

					<description><![CDATA[<p>The Finance App Market Map 2025 is now live and available to download. This infographic breaks down the finance app industry into its many subcategories and identifies the key players in each of these subcategories, providing a holistic overview of the sector. The finance app market has been one of the areas that has seen the most app-focused activity from both incumbents and new startups. This has come in the form of near-field communication (NFC) and peer-to-peer payments, digital currency, mobile banking, zero commission stock trading and loans, and customizable and temporary insurance options. These apps have been widely adopted, with over 2.5 billion people accessing finance apps every day, according to our Finance App Report. Trillions of dollars is processed everyday through apps, and</p>
<p>The post <a href="https://www.businessofapps.com/news/finance-app-market-map-2025-launched/" data-wpel-link="internal">The Finance App Market 2025 Landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/finance-app-market-map/" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-98769 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/01/finance-app-mm-square.png" alt="" width="1080" height="1080" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/finance-app-mm-square-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/finance-app-mm-square-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/finance-app-mm-square-1024x1024.png 1024w" sizes="(max-width: 1080px) 100vw, 1080px" /></a></p>
<p>The Finance App Market Map 2025 is now live and <a href="https://www.businessofapps.com/finance-app-market-map/" data-wpel-link="internal">available to download</a>. This infographic breaks down the finance app industry into its many subcategories and identifies the key players in each of these subcategories, providing a holistic overview of the sector.</p>
<p>The finance app market has been one of the areas that has seen the most app-focused activity from both incumbents and new startups. This has come in the form of near-field communication (NFC) and peer-to-peer payments, digital currency, mobile banking, zero commission stock trading and loans, and customizable and temporary insurance options.</p>
<p>These apps have been widely adopted, with over 2.5 billion people accessing finance apps every day, according to our <a href="https://www.businessofapps.com/data/finance-app-report/?utm_source=finance&amp;utm_medium=click&amp;utm_campaign=hyperlink" data-wpel-link="internal">Finance App Report</a>. Trillions of dollars is processed everyday through apps, and the neobanks that at first were used for budgeting and everyday spend have become primary accounts for millions in the US and UK.</p>
<p>Governments and international corporations have pushed new standards, such as NFC, UPI in India, and PicPay in Brazil, with the intent of breaking down the barriers of access and giving more citizens a chance to use financial services.</p>
<p>The finance app sector has many subsectors, and some apps overlap in function by providing banking, payments, investments and other add-on services. In this market map, we have attempted to break down the sector into its distinct subcategories, and assign the key finance apps into their most prominent category.</p>
<p><strong>Banking</strong>: Mobile-first banking services brought us out of the dark ages, with apps like Chime, SoFi and Current in the United States and Revolut, Monzo and N26 in Europe pushing forward data-driven features aimed at teenagers and young adults. Tide and Starling Bank have made these budgeting and mobile-first features available to business customers as well.</p>
<p><strong>Budgeting</strong>: For the money conscious, there are several apps that prioritise keeping finances in the green through insights and restrictive actions. Cleo, Empower and Klover focus on providing cash a few days before payday providing additional flexibility with paying bills, while Splitwise and Finanzguru help users track bills and spending in a more efficient manner.</p>
<p><strong>Saving</strong>: Putting aside a set amount each month can be difficult, but apps like Rocket Money, Albert and Monarch prioritize saving with helpful insights. Apps like Acorns and Plum automate the process of saving, by rounding up every payment made and putting the change into a savings account.</p>
<p><strong>Payments</strong>: Sending payments to other people used to be a difficult process &#8211; especially in the United States &#8211; but apps like Venmo, Cash App and Zelle simplified the process by making it as easy as knowing the other person&#8217;s email or phone number. PayPal, Wise and Remitly offer cheap ways to send payments internationally, reducing the cost significantly compared to regular banks.</p>
<p><strong>Buy Now, Pay Later:</strong> Klarna, Afterpay and Affirm have pushed forward a new form of credit that requires fewer checks than typical loan services, while also reducing the interest to zero percent in most cases. These buy now, pay later apps also have multiple ways to pay off the loan, providing further flexibility to the customer.</p>
<p><strong>Investments</strong>: Robinhood started a tidal wave of interest in investing with its zero percent commission stock trading app, which made it much cheaper for retail investors to own and trade individual stocks. Apps like MoneyBox and Nutmeg offer much lower fees than typical brokerages through the use of robo-funds, which automate the management process of a fund.</p>
<p><strong>Crypto</strong>: Binance, Coinbase and Kraken facilitate the trading of crypto altcoins on dedicated marketplaces with thousands of available coins and secure payment processing, while apps like Trust and Zengo offer a secure wallet to store and trade these coins.</p>
<p><strong>Insurance</strong>: Insurers such as Lemonade, Root and Cuvva use the power of data to improve the insurance options available to customers, by offering personalized plans that can be more cost effective. These providers remove a lot of the red tape and hidden fees that plague the industry.</p>
<p><strong>Credit Score</strong>: Managing your credit score use to be a difficult process, but apps such as Credit Karma, Kikoff and ClearScore have made the experience a lot clearer with actionable insights to improve scores.</p>
<p><strong>Cashback</strong>: Apps such as Shopback, Fetch and PAYBACK enable users to get cashback, coupons and vouchers for shopping at retailers, while PayPal Honey searches the web for coupons available before an item is purchased.</p>
<p><strong>Accounting and Tax</strong>: Getting tax affairs in order can be quite a hassle, but there are several vendors including TurboTax, TaxFix and TaxScouts that simplify this process. QuickBooks and Xero offer more holistic accountancy software on mobile.</p>
<p>That’s a wrap on our Finance App Market Map 2025. You can <a href="https://www.businessofapps.com/finance-app-market-map/" data-wpel-link="internal">download the map as a PDF</a>, which includes a landscape version for slides and presentations.</p>
<p>The post <a href="https://www.businessofapps.com/news/finance-app-market-map-2025-launched/" data-wpel-link="internal">The Finance App Market 2025 Landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Intellifluence surpasses 250,000 influencer milestone</title>
		<link>https://www.businessofapps.com/news/intellifluence-surpasses-250000-influencer-milestone/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 20 Jan 2025 13:32:11 +0000</pubDate>
				<category><![CDATA[Influencer]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98642</guid>

					<description><![CDATA[<p>Intellifluence, one of the world’s largest warm contact influencer networks, is now home to over 250,000 influencers. Of those influencers, over 23,000 own or manage blogs, offering brands the ability to run social media and content marketing campaigns simultaneously. Since 2016, Intellifluence has enabled over 36,000 brands to collaborate with influencers and bloggers all over the world and has introduced proprietary features such as Herd Worth, which estimates the dollar value of an creator’s entire audience. This post was first published on intellifluence.com. &#8220;One of the main things that sets us apart is the value we provide to both brands and influencers,&#8221; Andrew Evans, Head of Client Services, explained. &#8220;Influencers can join our network for free and we don’t take any percentage of their earnings, which can</p>
<p>The post <a href="https://www.businessofapps.com/news/intellifluence-surpasses-250000-influencer-milestone/" data-wpel-link="internal">Intellifluence surpasses 250,000 influencer milestone</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://intellifluence.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone size-full wp-image-98821" src="https://www.businessofapps.com/wp-content/uploads/2025/01/0.jpg" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/0-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/0-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/0-1024x529.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Intellifluence, one of the world’s <a href="https://intellifluence.com/blog/now-worlds-largest" target="_blank" rel="noopener nofollow external" data-wpel-link="external">largest warm contact influencer networks</a>, is now home to over <a href="https://intellifluence.com/influencers" target="_blank" rel="noopener nofollow external" data-wpel-link="external">250,000 influencers</a>. Of those influencers, over 23,000 own or manage blogs, offering brands the ability to run social media and content marketing campaigns simultaneously.</p>
<p>Since 2016, Intellifluence has enabled over 36,000 brands to collaborate with influencers and bloggers all over the world and has introduced proprietary features such as <a href="https://intellifluence.com/herd-worth" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Herd Worth</a>, which estimates the dollar value of an creator’s entire audience.</p>
<p><em>This post was first published on <a href="https://intellifluence.com/blog/250000-influencer-milestone" target="_blank" rel="noopener nofollow external" data-wpel-link="external">intellifluence.com</a>.</em></p>
<p>&#8220;One of the main things that sets us apart is the value we provide to both brands and influencers,&#8221; Andrew Evans, Head of Client Services, explained. &#8220;Influencers can join our network for free and we don’t take any percentage of their earnings, which can explain a lot of the growth we have enjoyed over the last decade.&#8221;</p>
<p>Evans also highlighted the added value brands enjoy as the network continues to grow at a steady rate: &#8220;As real, high-quality influencers and bloggers continue to join our platform, our brands will have an even easier time discovering the perfect candidates for broad or niche marketing initiatives.&#8221;</p>
<p>Intellifluence offers influencers the ability to earn money for referring friends and family by using their unique referral share links located within their profiles.</p>
<p>Influencer and podcast host Laura Pence Atencio lauded the network and opportunities provided: &#8220;I’ve created so many “extra paydays” for myself using Intellifluence, that I’ve lost count!&#8221;</p>
<p>The post <a href="https://www.businessofapps.com/news/intellifluence-surpasses-250000-influencer-milestone/" data-wpel-link="internal">Intellifluence surpasses 250,000 influencer milestone</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The App Revenue Ecosystem 2025 Market Map is live</title>
		<link>https://www.businessofapps.com/news/the-app-revenue-ecosystem-2025-market-map-is-live/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 16 Jan 2025 09:04:10 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98578</guid>

					<description><![CDATA[<p>The App Revenue Ecosystem 2025 Market Map is designed to help app developers, marketers, and businesses navigate the dynamic world of app revenue and monetization. Global app revenue has seen significant growth in recent months, with user spend across iOS and Google Play reaching $38 billion in Q3 2024 — an increase of nearly $2 billion from the previous record in Q2 2024, according to Sensor Tower. At the same time, the ecosystem of platforms and services driving this growth is becoming increasingly sophisticated. With countless solutions available, finding the right tools and partners to navigate the complexities of monetization and revenue growth remains a significant challenge for app businesses. This is where the App Revenue Ecosystem 2025 Market Map comes in. From revenue management</p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-revenue-ecosystem-2025-market-map-is-live/" data-wpel-link="internal">The App Revenue Ecosystem 2025 Market Map is live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-revenue-ecosystem-2025-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-98538 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/01/App-Revenue-Market-Map-2024_Square.png" alt="" width="1080" height="1080" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/App-Revenue-Market-Map-2024_Square-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/App-Revenue-Market-Map-2024_Square-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/App-Revenue-Market-Map-2024_Square-1024x1024.png 1024w" sizes="(max-width: 1080px) 100vw, 1080px" /></a></p>
<p>The <em><a href="https://www.businessofapps.com/app-revenue-ecosystem-2025-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">App Revenue Ecosystem 2025 Market Map</a></em> is designed to help app developers, marketers, and businesses navigate the dynamic world of app revenue and monetization.</p>
<p>Global app revenue has seen significant growth in recent months, with user spend across iOS and Google Play reaching $38 billion in Q3 2024 — an increase of nearly $2 billion from the previous record in Q2 2024, according to <a class="PVVHCCBevdEmHKyAIeyIvuDqupzgfdjtlk " href="https://sensortower.com/q3-2024-market-index" target="_blank" rel="noopener" data-test-app-aware-link="">Sensor Tower</a>.</p>
<p>At the same time, the ecosystem of platforms and services driving this growth is becoming increasingly sophisticated. With countless solutions available, finding the right tools and partners to navigate the complexities of monetization and revenue growth remains a significant challenge for app businesses.</p>
<p>This is where the <em>App Revenue Ecosystem 2025 Market Map</em> comes in. From revenue management and app funding to ad mediation and ad platforms/SDKs, this map offers a comprehensive overview of the app revenue landscape. The <em>App Revenue Ecosystem</em> map empowers marketers, developers, and businesses to find their ideal revenue and monetization partner, helping them drive app growth at scale in an increasingly competitive market.</p>
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<p><strong>The <em>App Revenue Ecosystem 2025 Market Map</em> covers every essential category in the app revenue and monetization space, including:</strong></p>
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<ul>
<li>Revenue management (subscriptions and in-app purchases)</li>
<li>Ad mediation</li>
<li>Ad platforms/SDKs</li>
<li>Rewarded</li>
<li>Data monetization</li>
<li>eCommerce monetization</li>
<li>App funding</li>
</ul>
<p>The <em><a href="https://www.businessofapps.com/app-revenue-ecosystem-2025-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">App Revenue Ecosystem 2025 Market Map</a></em> is the ultimate guide for navigating the intricate landscape of app monetization solutions.</p>
<p><strong><em><a href="https://www.businessofapps.com/app-revenue-ecosystem-2025-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">Download the map</a> as a PDF or PNG, including a landscape version for use in slides and presentations, and explore the key players driving innovation and change in the app revenue ecosystem.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-revenue-ecosystem-2025-market-map-is-live/" data-wpel-link="internal">The App Revenue Ecosystem 2025 Market Map is live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APS London 2025 launch tickets end this Friday</title>
		<link>https://www.businessofapps.com/news/aps-london-2025-launch-tickets-end-this-friday/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 15 Jan 2025 12:35:30 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98637</guid>

					<description><![CDATA[<p>The countdown is on for App Promotion Summit London 2025. Launch tickets for the premier app growth event will close this Friday, January 17th. This is your chance to become part of the event that will help you learn how to grow and scale apps. APS London 2025 will make a dynamic return to the Brewery on Thursday, April 24th. Set to welcome over 800 attendees, this year&#8217;s summit will feature 70+ industry experts across seven stages and offer a full day of actionable insights, industry-leading content, and unparalleled networking opportunities. Attendees can save up to £1,000 by securing their spot before the January 17th deadline. Partnership opportunities are also available, providing a platform for connecting with decision-makers from the world’s leading apps. Businesses can</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-2025-launch-tickets-end-this-friday/" data-wpel-link="internal">APS London 2025 launch tickets end this Friday</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-98638 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-2.jpg" alt="" width="1120" height="738" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-2-450x297.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-2-768x506.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-2-1024x675.jpg 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></a></p>
<p>The countdown is on for <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London 2025</a>. Launch tickets for the premier app growth event will close this Friday, January 17th. This is your chance to become part of the event that will help you learn how to grow and scale apps.</p>
<p>APS London 2025 will make a dynamic return to the Brewery on Thursday, April 24th. Set to welcome over 800 attendees, this year&#8217;s summit will feature 70+ industry experts across seven stages and offer a full day of actionable insights, industry-leading content, and unparalleled networking opportunities.</p>
<p>Attendees can save up to £1,000 by securing their spot before the January 17th deadline.</p>
<p>Partnership opportunities are also available, providing a platform for connecting with decision-makers from the world’s leading apps. Businesses can choose to reserve a spot in the exhibition area or contribute to the event&#8217;s agenda.</p>
<p><em><strong>To secure your launch ticket, visit the official <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APS London 2025 website</a>.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-2025-launch-tickets-end-this-friday/" data-wpel-link="internal">APS London 2025 launch tickets end this Friday</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>70-85% of IAP revenue in gaming apps is driven by the top 10% of paying players</title>
		<link>https://www.businessofapps.com/news/revenue-in-gaming-apps-is-driven-by-the-top-10-of-paying-players/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 14 Jan 2025 09:56:41 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98620</guid>

					<description><![CDATA[<p>Beyond Borders: Mobile Gaming Insights for Global Growth, a new interactive report by Moloco, reveals that mobile gaming app marketers tend to overfocus on large and well-established markets. By investing in a limited number of countries, marketers may be missing out on hidden opportunities in non-traditional markets, the report suggests. Drawing on insights from thousands of mobile gaming apps, the report reveals where high-value users are located, how paid acquisition strategies can drive growth, and how opportunities shift across genres and operating systems. Key findings include: 71% of mobile gaming app marketing spend is concentrated in just 10 countries, with the US alone accounting for 40%. The UK comes in second with 6% of the total spend, followed by Germany at 5%, and Japan at 4%.</p>
<p>The post <a href="https://www.businessofapps.com/news/revenue-in-gaming-apps-is-driven-by-the-top-10-of-paying-players/" data-wpel-link="internal">70-85% of IAP revenue in gaming apps is driven by the top 10% of paying players</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/moloco-beyond-borders-mobile-gaming-insights/?utm_source=boa&amp;utm_medium=news+announcement+&amp;utm_campaign=moloco+2nd+download&amp;utm_id=moloco" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-98621 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/01/1280x720-e1732891516909.jpg" alt="" width="750" height="422" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/1280x720-e1732891516909-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/1280x720-e1732891516909.jpg 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p><a href="https://www.businessofapps.com/moloco-beyond-borders-mobile-gaming-insights/?utm_source=boa&amp;utm_medium=news+announcement+&amp;utm_campaign=moloco+2nd+download&amp;utm_id=moloco" target="_blank" rel="noopener" data-wpel-link="internal"><em>Beyond Borders: Mobile Gaming Insights for Global Growth</em></a>, a new interactive report by <a href="https://www.businessofapps.com/marketplace/moloco/" target="_blank" rel="noopener" data-wpel-link="internal">Moloco</a>, reveals that mobile gaming app marketers tend to overfocus on large and well-established markets. By investing in a limited number of countries, marketers may be missing out on hidden opportunities in non-traditional markets, the report suggests.</p>
<p>Drawing on insights from thousands of mobile gaming apps, the report reveals where high-value users are located, how paid acquisition strategies can drive growth, and how opportunities shift across genres and operating systems.</p>
<h4>Key findings include:</h4>
<ul>
<li>71% of mobile gaming app marketing spend is concentrated in just 10 countries, with the US alone accounting for 40%. The UK comes in second with 6% of the total spend, followed by Germany at 5%, and Japan at 4%.</li>
<li>High-value users can be found across all markets and genres, with the top 10% of paying players contributing 70-85% of total in-app purchase revenue in each country.</li>
<li>Paid acquisition strategies are key to finding these high-value users by understanding the dynamics between marketing costs, user value, and total revenue opportunity.</li>
<li>Mobile gaming app marketers in China are leading the way in diversifying global marketing spend and growth.</li>
</ul>
<h4>Tom Shadbolt, Senior Insights Manager at Moloco, said:</h4>
<blockquote><p><em>&#8220;This research intends to inspire marketers to think outside of their comfort zone. The hyperconcentration of advertising spend in a few countries creates a huge opportunity to uncover high-value users in new global markets that can be unlocked through targeted user acquisition strategies. Perhaps there is some bias that is creating a self-fulfilling prophecy as marketers focus their spend too narrowly. The key learning from this research is that marketers may be missing out on opportunities to capture users of value and that constant experimentation of new audiences is essential as global markets evolve.&#8221;</em></p></blockquote>
<h4>Methodology:</h4>
<p>For this research study, Moloco&#8217;s data scientists used performance data from thousands of mobile gaming apps, focusing on those that monetize primarily through in-app purchases (IAPs). Data was collected from 195 countries, and more than 4,000 gaming apps across key mobile gaming genres were analyzed. Data from data.ai, a Sensor Tower company, was also utilized.</p>
<p><strong>To access and download the full report, visit <a href="https://www.businessofapps.com/moloco-beyond-borders-mobile-gaming-insights/?utm_source=boa&amp;utm_medium=news+announcement+&amp;utm_campaign=moloco+2nd+download&amp;utm_id=moloco" target="_blank" rel="noopener" data-wpel-link="internal"><em>Beyond Borders: Mobile Gaming Insights for Global Growth</em></a>.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/revenue-in-gaming-apps-is-driven-by-the-top-10-of-paying-players/" data-wpel-link="internal">70-85% of IAP revenue in gaming apps is driven by the top 10% of paying players</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>MobileAction completes partnership with Skai, cementing its position as the leading Apple Search Ads platform</title>
		<link>https://www.businessofapps.com/news/mobileaction-partners-with-skai/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 13 Jan 2025 09:21:23 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98586</guid>

					<description><![CDATA[<p>MobileAction has announced a significant expansion of its Apple Search Ads ecosystem, integrating Skai&#8216;s (formerly Kenshoo) Apple Search Ads business into its platform. The partnership positions MobileAction as a premier Apple Search Ads partner, offering app developers and marketers a comprehensive suite of tools and support for user acquisition and growth. This strategic expansion enhances MobileAction&#8217;s capabilities, enabling it to deliver deeper insights and more robust solutions tailored to the needs of the app marketing industry. By incorporating Skai’s expertise and customer success team, MobileAction aims to provide unparalleled value across the entire lifecycle of Apple Search Ads campaigns. Strengthening the MobileAction ecosystem Aykut Karaalioglu, founder and CEO of MobileAction, said about the partnership: &#8220;We’re thrilled to welcome Skai’s Apple Search Ads clients and customer</p>
<p>The post <a href="https://www.businessofapps.com/news/mobileaction-partners-with-skai/" data-wpel-link="internal">MobileAction completes partnership with Skai, cementing its position as the leading Apple Search Ads platform</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.mobileaction.co/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-98587 size-full" src="https://www.businessofapps.com/wp-content/uploads/2025/01/skai_blog_post-1.png" alt="" width="4800" height="2700" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/skai_blog_post-1-450x253.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/skai_blog_post-1-768x432.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/skai_blog_post-1-1024x576.png 1024w" sizes="(max-width: 4800px) 100vw, 4800px" /></a></p>
<p><a href="https://www.mobileaction.co/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">MobileAction</a> has announced a significant expansion of its Apple Search Ads ecosystem, integrating <a href="https://skai.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Skai</a>&#8216;s (formerly Kenshoo) Apple Search Ads business into its platform. The partnership positions MobileAction as a premier <a href="https://www.mobileaction.co/apple-search-ads-optimization/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apple Search Ads</a> partner, offering app developers and marketers a comprehensive suite of tools and support for user acquisition and growth.</p>
<p>This strategic expansion enhances MobileAction&#8217;s capabilities, enabling it to deliver deeper insights and more robust solutions tailored to the needs of the app marketing industry. By incorporating Skai’s expertise and customer success team, MobileAction aims to provide unparalleled value across the entire lifecycle of Apple Search Ads campaigns.</p>
<h3>Strengthening the MobileAction ecosystem</h3>
<p><a href="https://www.linkedin.com/in/aykutkaraalioglu/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Aykut Karaalioglu</a>, founder and CEO of MobileAction, said about the partnership:</p>
<blockquote><p>&#8220;We’re thrilled to welcome Skai’s Apple Search Ads clients and customer success team to the MobileAction family. We offer a comprehensive ecosystem for app developers and marketers to achieve their goals – no matter where they are in their journey. This strategic partnership expands our Apple Search Ads business significantly. It cements our standing as the largest Apple Search Ads partner, empowering us to deliver even more innovative solutions and drive tangible growth for our customers.&#8221;</p></blockquote>
<p>Skai’s existing client base, which includes leading global brands, will gain access to MobileAction&#8217;s advanced tools, insights, and experienced team of app marketing professionals. With this enhanced support network, MobileAction is well-positioned to help clients optimize and scale their Apple Search Ads campaigns.</p>
<h3>A Commitment to innovation and growth</h3>
<p><a href="https://www.linkedin.com/in/yektaozcomert/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Yekta Ozcomert</a>, co-founder and COO of MobileAction, commented:</p>
<blockquote><p>&#8220;The driving force behind this acquisition is to bring more value to app marketers and developers looking to fully capitalize on the power of Apple Search Ads. We’re committed to providing round-the-clock support, seamless onboarding, and continued innovation. Our combined expertise will undoubtedly transform the experience for our expanded client base and deliver better, faster results in the ever-evolving app marketing space.&#8221;</p></blockquote>
<p>The integration of Skai&#8217;s Apple Search Ads business underscores MobileAction&#8217;s commitment to setting new benchmarks for the industry. As the team focuses on delivering exceptional outcomes, customers can expect enhanced tools, richer insights, and unmatched support to navigate the competitive landscape of app marketing.</p>
<p><strong><em>For more details, visit the <a href="https://www.mobileaction.co/blog/mobileaction-partners-with-skais-apple-search-ads-business-unit/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">MobileAction blog</a>.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/mobileaction-partners-with-skai/" data-wpel-link="internal">MobileAction completes partnership with Skai, cementing its position as the leading Apple Search Ads platform</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Explore app growth trends for 2025</title>
		<link>https://www.businessofapps.com/news/explore-app-growth-trends-for-2025/</link>
		
		<dc:creator><![CDATA[Fiona McGregor]]></dc:creator>
		<pubDate>Thu, 09 Jan 2025 12:10:17 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98561</guid>

					<description><![CDATA[<p>Going into 2025, the app industry is on the cusp of a new wave of sustained progress. At APS London on 24th April, we will be exploring the key trends driving app growth in 2025 with a range of talks, workshops, panels and roundtables (with plenty to get your teeth into). Are you ready for the new app growth frontier? Embedding AI in App Marketing &#8211; take your AI workflows to the next level and learn to apply AI across the app growth funnel World Class Retention &#8211; understand the latest onboarding, activation, user journey and engagement tactics and strategies User Acquisition 2.0 &#8211; Adopt privacy-centric strategies by leveraging first-party data and optimising for accurate attribution with the use of AdAttributionKit and Privacy Sandbox. Channel Diversification</p>
<p>The post <a href="https://www.businessofapps.com/news/explore-app-growth-trends-for-2025/" data-wpel-link="internal">Explore app growth trends for 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter size-large wp-image-98562" src="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-1-1024x682.jpg" alt="" width="1024" height="682" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-1-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-1-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-1-1024x682.jpg 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></p>
<p>Going into 2025, the app industry is on the cusp of a new wave of sustained progress.</p>
<p>At <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APS London</a> on 24th April, we will be exploring the key trends driving app growth in 2025 with a range of talks, workshops, panels and roundtables (with plenty to get your teeth into).</p>
<h4>Are you ready for the new app growth frontier?</h4>
<p><strong>Embedding AI in App Marketing</strong> &#8211; take your AI workflows to the next level and learn to apply AI across the app growth funnel</p>
<p><strong>World Class Retention</strong> &#8211; understand the latest onboarding, activation, user journey and engagement tactics and strategies</p>
<p><strong>User Acquisition 2.0</strong> &#8211; Adopt privacy-centric strategies by leveraging first-party data and optimising for accurate attribution with the use of AdAttributionKit and Privacy Sandbox.</p>
<p><strong>Channel Diversification</strong> &#8211; tap into the power of CTV, Web2App, OEM, OOH and retail media to maximise exposure and engage diverse app audiences</p>
<p><strong>Product Excellence</strong> &#8211; creating an exceptional product experience including a seamless user journey, intuitive design and the use of user feedback, prioritising UX and user satisfaction.</p>
<p><strong>Revenue Growth</strong> &#8211; optimize subscriptions and paywalls with the best pricing models, methods to reduce churn, and approaches to maximise LTV</p>
<h4>Learn from app growth experts</h4>
<p>We are excited to share that we have <a href="https://apppromotionsummit.com/london/speakers/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">speakers</a> confirmed from <strong>The Premier League, Wise, Memrise, Sweatcoin, Cleo AI, Trainline </strong>and<strong> Holland &amp; Barrett.</strong></p>
<p>In addition our keynote 2025 speaker<strong> Dmitry Gurski, CEO of Flo</strong> the 73m MAU will be sharing his lessons learned and insights on the main stage.</p>
<h4>Partnership opportunities at APS London 2025</h4>
<p>Do you want to connect with decision makers from the world’s leading apps in an environment that leads to authentic relationships? Get in touch to <a href="https://apppromotionsummit.com/london/want-to-sponsor/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">reserve your spot in our exhibition</a> area or <a href="https://apppromotionsummit.com/london/want-to-speak/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">contribute to the agenda</a>.</p>
<h4>Launch tickets</h4>
<p>We&#8217;re really looking forward to seeing you. Heads up, <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">launch tickets</a> end on 17th January 2025.</p>
<p>The post <a href="https://www.businessofapps.com/news/explore-app-growth-trends-for-2025/" data-wpel-link="internal">Explore app growth trends for 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>76% are more likely to download an app with customizable music</title>
		<link>https://www.businessofapps.com/news/music-boosts-app-engagement-and-retention/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 06 Jan 2025 10:02:31 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98423</guid>

					<description><![CDATA[<p>Data from the Influence of Music report underscores music&#8217;s significant impact on mobile app performance. According to Feed.fm&#8217;s new report, 76% of users are more likely to download an app if they can choose the music they hear. What&#8217;s more, 64% spend more time in apps that feature their favorite tracks. These findings highlight the growing importance of personalized music experiences in boosting user satisfaction and driving app engagement and retention. The report draws on a comprehensive survey of US mobile app users aged 18-55, spanning industries like fitness, gaming, and entertainment. It further reveals that apps offering recognizable, popular music gain a competitive edge, with nearly 65% of users preferring apps with well-known songs over those with generic soundtracks. Beyond user acquisition, music also</p>
<p>The post <a href="https://www.businessofapps.com/news/music-boosts-app-engagement-and-retention/" data-wpel-link="internal">76% are more likely to download an app with customizable music</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/music-powers-app-engagement-retention/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone size-full wp-image-98497" src="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed.jpg" alt="" width="600" height="450" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed-450x338.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/unnamed.jpg 600w" sizes="(max-width: 600px) 100vw, 600px" /></a></p>
<p>Data from the <a href="https://www.businessofapps.com/music-powers-app-engagement-retention/" target="_blank" rel="noopener" data-wpel-link="internal"><em>Influence of Music</em> report</a> underscores music&#8217;s significant impact on mobile app performance. According to Feed.fm&#8217;s new report, 76% of users are more likely to download an app if they can choose the music they hear.</p>
<div id="attachment_98427" style="width: 760px" class="wp-caption alignnone"><a href="https://www.businessofapps.com/music-powers-app-engagement-retention/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" aria-describedby="caption-attachment-98427" class="wp-image-98427" src="https://www.businessofapps.com/wp-content/uploads/2025/01/76.png" alt="" width="750" height="305" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/76-450x183.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/76-768x313.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/76-1024x417.png 1024w" sizes="(max-width: 750px) 100vw, 750px" /></a><p id="caption-attachment-98427" class="wp-caption-text">76% of users are more likely to download an app if it allows them to choose the music they listen to, highlighting the importance of personalization in today’s competitive app market.</p></div>
<p>What&#8217;s more, 64% spend more time in apps that feature their favorite tracks. These findings highlight the growing importance of personalized music experiences in boosting user satisfaction and driving app engagement and retention.</p>
<div id="attachment_98426" style="width: 760px" class="wp-caption alignnone"><a href="https://www.businessofapps.com/music-powers-app-engagement-retention/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" aria-describedby="caption-attachment-98426" class="wp-image-98426" src="https://www.businessofapps.com/wp-content/uploads/2025/01/64.png" alt="" width="750" height="279" srcset="https://www.businessofapps.com/wp-content/uploads/2025/01/64-450x167.png 450w, https://www.businessofapps.com/wp-content/uploads/2025/01/64-768x286.png 768w, https://www.businessofapps.com/wp-content/uploads/2025/01/64-1024x381.png 1024w" sizes="(max-width: 750px) 100vw, 750px" /></a><p id="caption-attachment-98426" class="wp-caption-text">When 64% of users spend more time in apps featuring their favorite music, it becomes evident that functionality alone isn’t enough — users value the overall experience.</p></div>
<p>The report draws on a comprehensive survey of US mobile app users aged 18-55, spanning industries like fitness, gaming, and entertainment. It further reveals that apps offering recognizable, popular music gain a competitive edge, with nearly 65% of users preferring apps with well-known songs over those with generic soundtracks.</p>
<p>Beyond user acquisition, music also enhances emotional well-being. Whether it&#8217;s boosting motivation during workouts or making the overall experience more enjoyable, the right music elevates users&#8217; interactions with the app. In fact, 73% of respondents report that music improves their emotional state. In other words, adding music to an app is no longer a nice-to-have — it&#8217;s essential.</p>
<p>Customizable music options, such as letting users select genres or tracks, not only create deeper emotional connections with users but also help apps stand out in a crowded mobile marketplace. For app marketers and developers alike, these insights offer actionable strategies to boost session lengths, downloads, and retention.</p>
<p><strong>To explore <a href="https://www.businessofapps.com/music-powers-app-engagement-retention/" target="_blank" rel="noopener" data-wpel-link="internal">Feed.fm&#8217;s <em>Influence of Music</em> report</a> in greater detail and access recommendations tailored for fitness, gaming, and entertainment apps, download the report <a href="https://www.businessofapps.com/music-powers-app-engagement-retention/" target="_blank" rel="noopener" data-wpel-link="internal">here</a>.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/music-boosts-app-engagement-and-retention/" data-wpel-link="internal">76% are more likely to download an app with customizable music</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The Health and Fitness App Market Landscape</title>
		<link>https://www.businessofapps.com/news/health-and-fitness-app-market-map-launched/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Wed, 18 Dec 2024 09:00:31 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98373</guid>

					<description><![CDATA[<p>The Health &#38; Fitness App Market Map 2024 is now live and available to download. This infographic categorizes the health and fitness app sector into distinct subsectors and identifies the key players in each subsector. With over 600 million users and $4.4 billion revenue, the health and fitness app sector is a popular category with lots of room for growth. While it has seen a slight downturn since the pandemic, many of the health and fitness habits picked up during that time have remained a part of people&#8217;s lives. Quite a lot of the key apps in this sector are still startups and independent, such as Strava, AllTrails, Flo and Oura. It is also a low-cost app sector, as indicated by development houses such as Leap</p>
<p>The post <a href="https://www.businessofapps.com/news/health-and-fitness-app-market-map-launched/" data-wpel-link="internal">The Health and Fitness App Market Landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-98379" src="https://www.businessofapps.com/wp-content/uploads/2024/12/HF_MM_SQ.png" alt="" width="1080" height="1080" srcset="https://www.businessofapps.com/wp-content/uploads/2024/12/HF_MM_SQ-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/12/HF_MM_SQ-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/12/HF_MM_SQ-1024x1024.png 1024w" sizes="(max-width: 1080px) 100vw, 1080px" /></p>
<p>The <a href="https://www.businessofapps.com/health-fitness-app-market-map/" data-wpel-link="internal">Health &amp; Fitness App Market Map 2024</a> is now live and available to download. This infographic categorizes the health and fitness app sector into distinct subsectors and identifies the key players in each subsector.</p>
<p>With over 600 million users and $4.4 billion revenue, the health and fitness app sector is a popular category with lots of room for growth. While it has seen a slight downturn since the pandemic, many of the health and fitness habits picked up during that time have remained a part of people&#8217;s lives.</p>
<p>Quite a lot of the key apps in this sector are still startups and independent, such as Strava, AllTrails, Flo and Oura. It is also a low-cost app sector, as indicated by development houses such as Leap Fitness and Enerjoy operating several dozen popular health and fitness apps.</p>
<p>At the same time, plenty of users are accessing single feature apps instead of using a platform to track everything, as shown by the popularity of apps like MySwimPro, Yazio, and Sleep Cycle. This makes potential consolidation of the market into a few platform apps unlikely, as users are looking for targeted services.</p>
<p>The sector can be broken down into three main pillars: health, fitness and wellness. It can then be broken down further, for example fitness into activity tracking and workouts, health into calorie counters and fasting, and wellness into meditation and sleeping.</p>
<ul>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Platforms</strong>: All-in-one tools like Apple Health, Google Fit, and Samsung Health track metrics via connected devices. Apps like Fitbit and Oura integrate with wearables for more targeted insights.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Activity Tracking</strong>: Apps such as Strava, AllTrails, and Nike Run Club foster fitness through tracking and social engagement. Personalized training plans are offered by Apple Fitness+, Coopah, and MySwimPro. Reward-based exercise apps like Sweatcoin and WeWard sustain motivation.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Health and Weight</strong>: Apps like MyFitnessPal, Lose It!, and Yazio help track calories, while guided programs like Noom, WeightWatchers, and BetterMe combine check-ins and fitness routines.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Fasting</strong>: Apps like Fastic and Zero support intermittent fasting by tracking schedules and rewarding consistency.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Workout and Gym</strong>: Home workout apps like 8fit, FitOn, and JustFit offer plans without equipment. Muscle Booster, Gymverse, and Fitbod provide gym-based routines.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Women’s Health</strong>: Tools like Flo and Clue focus on period and pregnancy tracking. Apps such as Nanit and Wonder Weeks provide insights for baby care.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Meditation</strong>: Wellness leaders Calm and Headspace offer guided meditations, music, and sleep aids to reduce stress and improve well-being.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Sleeping</strong>: Apps like Sleep Cycle and ShutEye analyze sleep patterns and offer strategies to improve sleep quality.</span></li>
<li style="font-weight: 400;" aria-level="1"><span style="font-weight: 400;"><strong>Self-Care and Habits</strong>: Self-care apps include Finch, Fabulous, and Me+ for habit planning, while Mental combines fitness and therapy for holistic wellness.</span></li>
</ul>
<p>To download the <a href="https://www.businessofapps.com/health-fitness-app-market-map/" data-wpel-link="internal">Health &amp; Fitness App Market Map 2024</a> as a PDF check out the link.</p>
<p>The post <a href="https://www.businessofapps.com/news/health-and-fitness-app-market-map-launched/" data-wpel-link="internal">The Health and Fitness App Market Landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Leaders 2024: Celebrating innovation and excellence in the app industry</title>
		<link>https://www.businessofapps.com/news/app-leaders-2024-celebrating-innovation-and-excellence-in-the-app-industry/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 17 Dec 2024 15:05:56 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98376</guid>

					<description><![CDATA[<p>At Business of Apps, we are proud to unveil App Leaders 2024 — our annual spotlight on the individuals driving growth, innovation, and transformation in the app industry. These trailblazers consistently push the boundaries of what’s possible, from advancing ASO and user acquisition to redefining engagement and retention strategies. This year’s App Leaders include a diverse range of professionals: from the C-suite executives of some of the world’s leading brands, apps, and service providers, to directors spearheading motivated teams, all the way to consultants, marketers, and developers solving the app industry&#8217;s toughest challenges. In 2024, we featured a total of 44 exceptional individuals. Today, we take a moment to look back and celebrate their outstanding achievements and the impact they’ve made on the ever-evolving app</p>
<p>The post <a href="https://www.businessofapps.com/news/app-leaders-2024-celebrating-innovation-and-excellence-in-the-app-industry/" data-wpel-link="internal">App Leaders 2024: Celebrating innovation and excellence in the app industry</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-leaders/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-98377 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/12/App_Leaders_2024_Special_Set_01.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/12/App_Leaders_2024_Special_Set_01-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/12/App_Leaders_2024_Special_Set_01-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/12/App_Leaders_2024_Special_Set_01-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>At Business of Apps, we are proud to unveil <a href="https://www.businessofapps.com/app-leaders/" target="_blank" rel="noopener" data-wpel-link="internal"><strong>App Leaders 2024</strong></a> — our annual spotlight on the individuals driving growth, innovation, and transformation in the app industry. These trailblazers consistently push the boundaries of what’s possible, from advancing ASO and user acquisition to redefining engagement and retention strategies.</p>
<p>This year’s App Leaders include a diverse range of professionals: from the C-suite executives of some of the world’s leading brands, apps, and service providers, to directors spearheading motivated teams, all the way to consultants, marketers, and developers solving the app industry&#8217;s toughest challenges.</p>
<p>In 2024, we featured a total of 44 exceptional individuals. Today, we take a moment to look back and celebrate their outstanding achievements and the impact they’ve made on the ever-evolving app landscape.</p>
<h3>The 2024 App Leaders</h3>
<ul>
<li><a href="https://www.businessofapps.com/app-leaders/gunay-aliyeva/" target="_blank" rel="noopener" data-wpel-link="internal">Günay Aliyeva</a>, Co-Founder at Gamelight</li>
<li><a href="https://www.businessofapps.com/app-leaders/ryan-angerami/" target="_blank" rel="noopener" data-wpel-link="internal">Ryan Angerami</a>, Head of App Dev at Reddit</li>
<li><a href="https://www.businessofapps.com/app-leaders/sue-azari/" target="_blank" rel="noopener" data-wpel-link="internal">Sue Azari</a>, eCom Industry Lead at AppsFlyer</li>
<li><a href="https://www.businessofapps.com/app-leaders/yves-benchimol/" target="_blank" rel="noopener" data-wpel-link="internal">Yves Benchimol</a>, CEO &amp; Co-Founder at WeWard</li>
<li><a href="https://www.businessofapps.com/app-leaders/melissa-bohlsen/" target="_blank" rel="noopener" data-wpel-link="internal">Melissa Bohlsen</a>, CMO at AVOW</li>
<li><a href="https://www.businessofapps.com/app-leaders/david-brown/" target="_blank" rel="noopener" data-wpel-link="internal">David Brown</a>, Founder &amp; CEO at Grohaus</li>
<li><a href="https://www.businessofapps.com/app-leaders/jenniffer-camacho/" target="_blank" rel="noopener" data-wpel-link="internal">Jenniffer Camacho</a>, Mobile Product Lead at Nespresso</li>
<li><a href="https://www.businessofapps.com/app-leaders/phil-carter/" target="_blank" rel="noopener" data-wpel-link="internal">Phil Carter</a>, Founder &amp; CEO at Elemental Growth</li>
<li><a href="https://www.businessofapps.com/app-leaders/megan-dean/" target="_blank" rel="noopener" data-wpel-link="internal">Megan Dean</a>, Strategic Growth Director at Yodel Mobile</li>
<li><a href="https://www.businessofapps.com/app-leaders/elizabeth-devine/" target="_blank" rel="noopener" data-wpel-link="internal">Elizabeth Devine</a>, App Growth Consultant at AppTweak</li>
<li><a href="https://www.businessofapps.com/app-leaders/stacy-earl/" target="_blank" rel="noopener" data-wpel-link="internal">Stacy Earl</a>, Head of Marketing and Retention at KashKick</li>
<li><a href="https://www.businessofapps.com/app-leaders/florian-elmies/" target="_blank" rel="noopener" data-wpel-link="internal">Florian Elmies</a>, Co-Founder at Gamelight</li>
<li><a href="https://www.businessofapps.com/app-leaders/eric-futoran/" target="_blank" rel="noopener" data-wpel-link="internal">Eric Futoran</a>, CEO &amp; Co-Founder at Embrace</li>
<li><a href="https://www.businessofapps.com/app-leaders/jessica-gotti/" target="_blank" rel="noopener" data-wpel-link="internal">Jessica Gotti</a>, Head of Performance Marketing at Paired</li>
<li><a href="https://www.businessofapps.com/app-leaders/thomas-le-hardy/" target="_blank" rel="noopener" data-wpel-link="internal">Thomas le Hardy</a>, VP Marketing &amp; Growth at Tonsser</li>
<li><a href="https://www.businessofapps.com/app-leaders/rodolphe-helderwerdt/" target="_blank" rel="noopener" data-wpel-link="internal">Rodolphe Helderwerdt</a>, Head of Marketing at Tandem</li>
<li><a href="https://www.businessofapps.com/app-leaders/evelin-herrera/" target="_blank" rel="noopener" data-wpel-link="internal">Evelin Herrera</a>, Head of Growth at Appvertiser</li>
<li><a href="https://www.businessofapps.com/app-leaders/alejandro-hernandez/" target="_blank" rel="noopener" data-wpel-link="internal">Alejandro Hernandez</a>, CRM Manager, Engagement &amp; Loyalty at Babbel</li>
<li><a href="https://www.businessofapps.com/app-leaders/janie-ho/" target="_blank" rel="noopener" data-wpel-link="internal">Janie Ho</a>, Former Deputy Editor, Growth &amp; Audience Development at New York Daily News</li>
<li><a href="https://www.businessofapps.com/app-leaders/ioana-iordache/" target="_blank" rel="noopener" data-wpel-link="internal">Ioana Iordache</a>, Head of Retention at Blacklane</li>
<li><a href="https://www.businessofapps.com/app-leaders/ben-jeger/" target="_blank" rel="noopener" data-wpel-link="internal">Ben Jeger</a>, VP EMEA at Moloco</li>
<li><a href="https://www.businessofapps.com/app-leaders/anastasiia-karlova/" target="_blank" rel="noopener" data-wpel-link="internal">Anastasiia Karlova</a>, Head of Marketing at PlantIn</li>
<li><a href="https://www.businessofapps.com/app-leaders/sherina-khalidi/" target="_blank" rel="noopener" data-wpel-link="internal">Sherina Khalidi</a>, VP Performance Marketing at Deezer</li>
<li><a href="https://www.businessofapps.com/app-leaders/kevin-kinnison/" target="_blank" rel="noopener" data-wpel-link="internal">Kevin Kinnison</a>, Client Partner Lead at Adjust</li>
<li><a href="https://www.businessofapps.com/app-leaders/taras-kiseliuk/" target="_blank" rel="noopener" data-wpel-link="internal">Taras Kiseliuk</a>, CEO at ClickDealer</li>
<li><a href="https://www.businessofapps.com/app-leaders/frederik-lanwer/" target="_blank" rel="noopener" data-wpel-link="internal">Frederik Lanwer</a>, Head of Customer Success, Europe at Adjust</li>
<li><a href="https://www.businessofapps.com/app-leaders/tobias-luder/" target="_blank" rel="noopener" data-wpel-link="internal">Tobias Lüder</a>, Head of CRM at Delivery Hero</li>
<li><a href="https://www.businessofapps.com/app-leaders/diogo-martins/" target="_blank" rel="noopener" data-wpel-link="internal">Diogo Martins</a>, Senior Manager, User Acquisition at DraftKings</li>
<li><a href="https://www.businessofapps.com/app-leaders/steve-massaro/" target="_blank" rel="noopener" data-wpel-link="internal">Steve Massaro</a>, VP of Partnerships Headlight</li>
<li><a href="https://www.businessofapps.com/app-leaders/mark-menery/" target="_blank" rel="noopener" data-wpel-link="internal">Mark Menery</a>, VP, Global Head of Sales at Dataseat (Now Part of Verve)</li>
<li><a href="https://www.businessofapps.com/app-leaders/talha-mumtaz/" target="_blank" rel="noopener" data-wpel-link="internal">Talha Mumtaz</a>, Growth Manager at Phiture</li>
<li><a href="https://www.businessofapps.com/app-leaders/lomit-patel/" target="_blank" rel="noopener" data-wpel-link="internal">Lomit Patel</a>, Chief Marketing and Growth Officer at Tynker</li>
<li><a href="https://www.businessofapps.com/app-leaders/vijay-ram/" target="_blank" rel="noopener" data-wpel-link="internal">Vijay Ram</a>, Head of Technology at ASOS</li>
<li><a href="https://www.businessofapps.com/app-leaders/shamanth-rao/" target="_blank" rel="noopener" data-wpel-link="internal">Shamanth Rao</a>, CEO at RocketShip HQ</li>
<li><a href="https://www.businessofapps.com/app-leaders/saif-rasheed/" target="_blank" rel="noopener" data-wpel-link="internal">Saif Rasheed</a>, Fractional Head of Growth at By Rotation</li>
<li><a href="https://www.businessofapps.com/app-leaders/jeremiah-runser/" target="_blank" rel="noopener" data-wpel-link="internal">Jeremiah Runser</a>, Head of Marketing at Sandboxx</li>
<li><a href="https://www.businessofapps.com/app-leaders/paul-sakhatskyi/" target="_blank" rel="noopener" data-wpel-link="internal">Paul Sakhatskyi</a>, Head of Product Marketing at Readdle</li>
<li><a href="https://www.businessofapps.com/app-leaders/nicoline-strom-jensen/" target="_blank" rel="noopener" data-wpel-link="internal">Nicoline Strøm-Jensen</a>, Head of Program Management at Adjust</li>
<li><a href="https://www.businessofapps.com/app-leaders/jeff-sue/" target="_blank" rel="noopener" data-wpel-link="internal">Jeff Sue</a>, General Manager of Americas at Mintegral</li>
<li><a href="https://www.businessofapps.com/app-leaders/ariel-sultan/" target="_blank" rel="noopener" data-wpel-link="internal">Ariel Sultan</a>, Product Marketing Manager at Adobe</li>
<li><a href="https://www.businessofapps.com/app-leaders/yaron-tomchin/" target="_blank" rel="noopener" data-wpel-link="internal">Yaron Tomchin</a>, CEO at Mobupps</li>
<li><a href="https://www.businessofapps.com/app-leaders/steven-c-toy/" target="_blank" rel="noopener" data-wpel-link="internal">Steven C. Toy</a>, CEO at Memrise</li>
<li><a href="https://www.businessofapps.com/app-leaders/vitaliy-urban/" target="_blank" rel="noopener" data-wpel-link="internal">Vitaliy Urban</a>, CEO at Moonly</li>
<li><a href="https://www.businessofapps.com/app-leaders/asaf-yanai/" target="_blank" rel="noopener" data-wpel-link="internal">Asaf Yanai</a>, CEO at Alison.ai</li>
</ul>
<p>As we close this year, we’re already looking ahead to 2025 — eager to discover and feature the next wave of innovators and leaders who will shape the future of the app industry.</p>
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<p><strong><em>Do you know someone driving change and growth in the app industry? <a href="https://www.businessofapps.com/app-leaders/#nominate-an-app-leader" target="_blank" rel="noopener" data-saferedirecturl="https://www.google.com/url?q=https://www.businessofapps.com/app-leaders/%23nominate-an-app-leader&amp;source=gmail&amp;ust=1726681972817000&amp;usg=AOvVaw2wwvjhQVpUHlq0Wokltlc-" data-wpel-link="internal">Nominate an app leader here.</a></em></strong></p>
</div>
</div>
</div>
<p>The post <a href="https://www.businessofapps.com/news/app-leaders-2024-celebrating-innovation-and-excellence-in-the-app-industry/" data-wpel-link="internal">App Leaders 2024: Celebrating innovation and excellence in the app industry</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>PropellerAds introduces Telegram Ads &#8211; a new ad format for affiliates</title>
		<link>https://www.businessofapps.com/news/propellerads-introduces-telegram-ads-a-new-ad-format-for-affiliates/</link>
		
		<dc:creator><![CDATA[James Cooper]]></dc:creator>
		<pubDate>Thu, 12 Dec 2024 15:09:13 +0000</pubDate>
				<category><![CDATA[Affiliate]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98283</guid>

					<description><![CDATA[<p>Discover why Telegram ads, PropellerAds’ new advertising format, is a revolutionary traffic source you should leverage in your campaigns right now. PropellerAds has announced the launch of a new advertising format: Telegram Ads for Mini Apps. This innovation offers affiliates a fresh opportunity to tap into Telegram’s rapidly growing audience. This isn’t the usual run-of-the-mill traffic source; it’s a game-changing goldmine that enables affiliates to enjoy quality engagement and higher conversions from Telegram Mini Apps, which have become popular among users recently. Telegram ads from PropellerAds: why is it the real deal? Telegram Mini Apps represent a unique traffic source—one that combines affordability, high engagement, and scalability. Unlike traditional traffic sources, which are often crowded and capital-intensive, this new format allows affiliates to connect with</p>
<p>The post <a href="https://www.businessofapps.com/news/propellerads-introduces-telegram-ads-a-new-ad-format-for-affiliates/" data-wpel-link="internal">PropellerAds introduces Telegram Ads &#8211; a new ad format for affiliates</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-98284 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_cover.png" alt="" width="750" height="388" srcset="https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_cover-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_cover.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<p><em>Discover why Telegram ads, PropellerAds’ new advertising format, is a revolutionary traffic source you should leverage in your campaigns right now.</em></p>
<p><a href="https://propellerads.com/formats/telegram-mini-apps-ads/?utm_source=businessofapps&amp;utm_medium=text&amp;utm_campaign=DA-A-ADV-WW-en-text-businessofapps_telegram_mini_apps_propellerads-20241209" target="_blank" rel="noopener nofollow external" data-wpel-link="external">PropellerAds has announced the launch of a new advertising format: Telegram Ads</a> for Mini Apps. This innovation offers affiliates a fresh opportunity to tap into Telegram’s rapidly growing audience. This isn’t the usual run-of-the-mill traffic source; it’s a game-changing goldmine that enables affiliates to enjoy quality engagement and higher conversions from Telegram Mini Apps, which have become popular among users recently.</p>
<h2>Telegram ads from PropellerAds: why is it the real deal?</h2>
<p>Telegram Mini Apps represent a unique traffic source—one that combines affordability, high engagement, and scalability.</p>
<p>Unlike traditional traffic sources, which are often crowded and capital-intensive, this new format allows affiliates to connect with over 500 million users interacting with mini apps for various purposes, such as making transactions, shopping, gaming, and much more, every month.</p>
<p>PropellerAds found a way to let marketers seamlessly integrate their sponsored content into Mini Apps, displaying their offers to super-engaged users in a manner that motivates them to take action.</p>
<p><em><strong>PropellerAds sponsored content integration into mini apps</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-98285" src="https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_img1.png" alt="" width="750" height="462" srcset="https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_img1-450x277.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_img1.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<p><em>Source: PropellerAds</em></p>
<p>While traditional Telegram ads (those offered by the messenger itself) as well as platforms like Google Ads Library and Meta are saturated and expensive, this new traffic source is fresh, cost-efficient, and laser-focused on engagement. It feels like leaving an overcrowded highway for a traffic-free express lane.</p>
<p>Here are a few reasons why PropellerAd’s new ad format is a game-changer:</p>
<ul>
<li><b>High Engagement:</b> With Click-Through Rates (CTR) of 10-30% and Conversion Rates (CR) of 10-20%, Telegram Ads significantly outperform traditional display ads.</li>
<li><b>Affordable Costs: </b>The Cost Per Click (CPC) is as low as $0.06, offering incredible value for money.</li>
<li><b>Diverse Niches: </b>It’s perfect for different verticals, including gaming, health, finance, crypto, etc.</li>
</ul>
<p>For affiliates looking to take their marketing campaigns to newer heights, here’s how to get started:</p>
<ul>
<li><b>Navigate to the PropellerAds website and start a Telegram Ads campaign</b></li>
</ul>
<p><em><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4a1.png" alt="💡" class="wp-smiley" style="height: 1em; max-height: 1em;" /><b>A quick tip:</b> Keep the creatives native. Use clean visuals and snappy copy that blends into the platform’s minimalist vibe. Alternatively, you can rely on the platform’s ML-generated ones! </em></p>
<p><img decoding="async" class="alignnone size-full wp-image-98286" src="https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_img2.png" alt="" width="750" height="309" srcset="https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_img2-450x185.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/12/propeller_ads_telegram_img2.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<ul>
<li><strong>Nail your targeting: </strong>PropellerAds offers advanced targeting options to ensure your ads hit the right spot. You can target your audience based on platform, OS, browser, browser language, connection type, and more. Plus, zone white and black listings are available!</li>
<li><strong>Scale like a pro: </strong>After cracking Telegram Ads’ code, gradually increase your budget, test new offers, and watch conversions skyrocket.</li>
</ul>
<p>Indeed, Telegram Ads in Mini Apps are fresh, powerful, and packed with potential for anyone ready to learn and leverage them.</p>
<p>Regardless of what vertical or sector you’re working with, Telegram Mini Apps traffic is your ticket to success.</p>
<p><em><a href="https://propellerads.com/formats/telegram-mini-apps-ads/?utm_source=businessofapps&amp;utm_medium=text&amp;utm_campaign=DA-A-ADV-WW-en-text-businessofapps_telegram_mini_apps_propellerads-20241209" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Launch your campaigns with PropellerAds</a> and embrace the best traffic revolution.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/propellerads-introduces-telegram-ads-a-new-ad-format-for-affiliates/" data-wpel-link="internal">PropellerAds introduces Telegram Ads &#8211; a new ad format for affiliates</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Introducing the App Engagement &#038; Retention 2024 Market Map</title>
		<link>https://www.businessofapps.com/news/introducing-the-app-engagement-retention-2024-market-map/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 10 Dec 2024 10:10:59 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98197</guid>

					<description><![CDATA[<p>The App Engagement &#38; Retention 2024 Market Map is now live. This comprehensive resource is designed to help app professionals and businesses alike navigate the dynamic and competitive world of app engagement and retention. As mobile apps become an integral part of everyday life, ensuring long-term user loyalty and maximizing user lifetime value (LTV) are essential for sustained success. From engagement platforms and analytics tools to messaging, re-engagement, and leading agencies, this map is your go-to resource for creating meaningful connections with users and driving engagement and retention in 2025 and beyond. Discover the ideal partners to elevate your engagement and retention strategies or explore the companies setting new standards in the industry—this map has it all. The 2024 Market Map highlights every critical category within</p>
<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-engagement-retention-2024-market-map/" data-wpel-link="internal">Introducing the App Engagement &#038; Retention 2024 Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-engagement-and-retention-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-98165 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/12/ER-Map_Square.png" alt="" width="1080" height="1080" /></a></p>
<p>The <em><a href="https://www.businessofapps.com/app-engagement-and-retention-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">App Engagement &amp; Retention 2024 Market Map</a></em> is now live. This comprehensive resource is designed to help app professionals and businesses alike navigate the dynamic and competitive world of app engagement and retention. As mobile apps become an integral part of everyday life, ensuring long-term user loyalty and maximizing user lifetime value (LTV) are essential for sustained success.</p>
<p>From engagement platforms and analytics tools to messaging, re-engagement, and leading agencies, this map is your go-to resource for creating meaningful connections with users and driving engagement and retention in 2025 and beyond.</p>
<p>Discover the ideal partners to elevate your engagement and retention strategies or explore the companies setting new standards in the industry—this map has it all.</p>
<p>The 2024 Market Map highlights every critical category within the app engagement and retention ecosystem, including:</p>
<ul>
<li><strong>Engagement Platforms</strong>: From onboarding to loyalty, platforms like Airship, Braze, and CleverTap help you deliver personalized, omnichannel experiences that captivate users.</li>
<li><strong>Messaging</strong>: Tools like OneSignal and Sendbird keep your users informed and engaged through push notifications and in-app messaging.</li>
<li><strong>Re-engagement &amp; Retargeting</strong>: Solutions like Adikteev and Remerge reconnect with lapsed users through data-driven campaigns that reignite interest.</li>
<li><strong>Product Analytics</strong>: Platforms like Amplitude and Quantum Metric provide actionable insights into user behavior, feature usage, and app performance.</li>
<li><strong>Consent Management</strong>: Tools like Axeptio and Usercentrics ensure compliance with global privacy regulations while maintaining seamless user experiences.</li>
<li><strong>User Research &amp; Customer Feedback</strong>: Services like Qualaroo and Survicate allow you to gather insights directly from your audience to optimize app performance.</li>
<li><strong>No-code Development/UI &amp; UX</strong>: Tools like Plotline and Stream empower teams to quickly prototype, refine user interfaces, and optimize app features without extensive coding knowledge.</li>
<li><strong>In-App Analytics</strong>: Real-time data platforms like Fullstory and Mixpanel help monitor user behaviors and identify areas for improvement.</li>
<li><strong>A/B Testing</strong>: Tools like Optimizely and SplitMetrics enable experimentation with features, layouts, and messaging for data-backed optimization.</li>
<li><strong>App Monitoring</strong>: Solutions like Embrace and Sentry ensure apps run smoothly by detecting performance bottlenecks and bugs in real time.</li>
<li><strong>Agencies</strong>: Specialists like Phiture and Yodel Mobile offer expert guidance for app growth and strategy, helping businesses scale efficiently.</li>
</ul>
<p>The <em>App Engagement &amp; Retention 2024 Market Map</em> is the ultimate guide to navigating this complex ecosystem. It empowers app professionals to choose the right tools and partners, ensuring long-term success and growth in a highly competitive environment.</p>
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<p>You can <a href="https://www.businessofapps.com/app-engagement-and-retention-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">download the map</a> here as a PDF.</p>
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<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-engagement-retention-2024-market-map/" data-wpel-link="internal">Introducing the App Engagement &#038; Retention 2024 Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Growth Awards 2024 Winners Announced</title>
		<link>https://www.businessofapps.com/news/app-growth-awards-2024-winners-announced/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 09 Dec 2024 10:32:45 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98200</guid>

					<description><![CDATA[<p>The highly anticipated App Growth Awards 2024 took place on December 5th, recognizing exceptional achievements and innovation in the global app industry. Held at the Hotel Adlon in Berlin, the event brought together industry leaders, visionaries, and rising stars to celebrate success across various categories. This year’s awards featured a remarkable line-up of entrants who have all redefined excellence in their respective domains, driving growth, innovation, and creativity in the app ecosystem. An independent panel of judges, including representatives from the likes of Omdia, CCS Insight, Roku, Public, Sixt and more, evaluated over 200 entries to crown the winners. So, without further ado, here are this year&#8217;s winners: App Growth Innovation: Purchasely’s Funnel Optimization in No Code App Marketer of the Year: Nathan Hudson, Perceptycs</p>
<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-2024-winners-announced/" data-wpel-link="internal">App Growth Awards 2024 Winners Announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><strong><img decoding="async" class="alignnone size-large wp-image-98226" src="https://www.businessofapps.com/wp-content/uploads/2024/12/RL01157_6585_Web-1024x684.jpg" alt="" width="1024" height="684" srcset="https://www.businessofapps.com/wp-content/uploads/2024/12/RL01157_6585_Web-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/12/RL01157_6585_Web-768x513.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/12/RL01157_6585_Web-1024x684.jpg 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></strong></p>
<p>The highly anticipated <em><a href="https://apppromotionsummit.com/app-growth-awards/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Growth Awards 2024</a></em> took place on December 5th, recognizing exceptional achievements and innovation in the global app industry. Held at the Hotel Adlon in Berlin, the event brought together industry leaders, visionaries, and rising stars to celebrate success across various categories.</p>
<p>This year’s awards featured a remarkable line-up of entrants who have all redefined excellence in their respective domains, driving growth, innovation, and creativity in the app ecosystem. An independent panel of judges, including representatives from the likes of Omdia, CCS Insight, Roku, Public, Sixt and more, evaluated over 200 entries to crown the winners.</p>
<p><em>So, without further ado, here are this year&#8217;s winners:</em></p>
<ul>
<li><strong>App Growth Innovation</strong>: Purchasely’s Funnel Optimization in No Code</li>
<li><strong>App Marketer of the Year</strong>: Nathan Hudson, Perceptycs</li>
<li><strong>App Marketing Agency</strong>: Yodel Mobile</li>
<li><strong>App Marketing Platform</strong>: Appier</li>
<li><strong>App Store Marketing Campaign</strong>: ConsultMyApp &amp; Macy’s</li>
<li><strong>Education App Campaign</strong>: Achieving High-Impact User Growth in Core Markets &#8211; Babbel &amp; Thing02</li>
<li><strong>Entertainment App Campaign</strong>: HubX &amp; UGC Ninja – Becoming Number 1 on TikTok</li>
<li><strong>Fastest Growing App</strong>: Localboss</li>
<li><strong>Finance App Campaign</strong>: AdQuantum’s Transformative Impact on GoMining</li>
<li><strong>Growth Team of the Year</strong>: Zigzag Puppy Coach</li>
<li><strong>Health &amp; Fitness App Campaign</strong>: DocMorris’ Fully Digitalised Redemption Process</li>
<li><strong>Mobile Games Campaign</strong>: WeWard &#8211; Global Walk Cup 2024</li>
<li><strong>Retention Campaign</strong>: Kuda</li>
<li><strong>Revenue Optimization Campaign</strong>: Crea &amp; madduck</li>
<li><strong>Social &amp; Influencer Campaign</strong>: Ramped &#8211; Unlocking Growth in Hard-to-Reach Markets</li>
<li><strong>UA Manager of the Year</strong>: David Vargas, SplitMetrics</li>
<li><strong>User Acquisition Campaign</strong>: Tappx &amp; Cooltra &#8211; Unlocking Success with Media Buying</li>
<li><strong>Outstanding Contribution</strong>: Moritz Daan</li>
</ul>
<p>Big thanks to all of the entrants, finalists, judges, and winners. As always, the calibre and range of entries this year was amazing and every single entry deserves praise for their achievements over the past twelve months.</p>
<p>As we celebrate this year&#8217;s successes, we’re already holding our breath for next year’s event, eager to see the innovation and excellence that 2025 will bring.</p>
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<p><strong><em>Photos from the event can be found <a href="https://www.facebook.com/media/set/?set=a.1359655632116939&amp;type=3" data-wpel-link="external" rel="nofollow external noopener">here</a>.</em></strong></p>
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<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-2024-winners-announced/" data-wpel-link="internal">App Growth Awards 2024 Winners Announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Entravision’s Smadex welcomes Jamil Downey as VP to drive US expansion</title>
		<link>https://www.businessofapps.com/news/entravisions-smadex-welcomes-jamil-downey-as-vp-to-drive-us-expansion/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 03 Dec 2024 13:29:24 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98158</guid>

					<description><![CDATA[<p>Entravision, a leading media and advertising technology company, is pleased to announce the appointment of Jamil Downey as Vice President &#38; General Manager, Americas for its mobile advertising and connected TV technology platform, Smadex. Reporting directly to Chief Revenue Officer Phil Gontier, Jamil will lead Smadex’s US expansion strategy, building on the division’s robust growth trajectory while leveraging Entravision’s extensive market presence and deep-rooted industry relationships to accelerate success. Jamil brings a wealth of expertise from his tenure at Apple, where he spearheaded high-impact initiatives within the Apple Search Ads division. His exceptional leadership and strategic insight will be instrumental as Smadex continues to strengthen its reputation as a leader in programmatic advertising. In his new role, Jamil will oversee strategic growth initiatives across the</p>
<p>The post <a href="https://www.businessofapps.com/news/entravisions-smadex-welcomes-jamil-downey-as-vp-to-drive-us-expansion/" data-wpel-link="internal">Entravision’s Smadex welcomes Jamil Downey as VP to drive US expansion</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://smadex.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-98159 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/12/boa_1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/12/boa_1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/12/boa_1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/12/boa_1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Entravision, a leading media and advertising technology company, is pleased to announce the appointment of Jamil Downey as Vice President &amp; General Manager, Americas for its mobile advertising and connected TV technology platform, Smadex. Reporting directly to Chief Revenue Officer Phil Gontier, Jamil will lead Smadex’s US expansion strategy, building on the division’s robust growth trajectory while leveraging Entravision’s extensive market presence and deep-rooted industry relationships to accelerate success.</p>
<p>Jamil brings a wealth of expertise from his tenure at Apple, where he spearheaded high-impact initiatives within the Apple Search Ads division. His exceptional leadership and strategic insight will be instrumental as Smadex continues to strengthen its reputation as a leader in programmatic advertising.</p>
<p>In his new role, Jamil will oversee strategic growth initiatives across the Americas, with a primary focus on the US market. Collaborating closely with the CRO and executive leadership, he will build on Smadex’s successes and drive broader adoption of its innovative ad solutions.</p>
<blockquote><p><em>&#8220;As Smadex continues to execute on its ambitious growth plan, we are thrilled to welcome Jamil as the leader of our Americas team,&#8221; said Phil Gontier, Chief Revenue Officer at Smadex. &#8220;Jamil’s experience, strategic mindset, and deep industry knowledge make him the perfect choice to lead and accelerate our expansion. We are looking forward to the value he will bring to our team, clients and partners.&#8221;</em></p></blockquote>
<p>Smadex continues to deliver exceptional revenue growth, significantly outpacing industry benchmarks. This performance reflects our commitment to innovation and delivering customer success. Jamil’s appointment underscores our dedication to sustaining this momentum and further solidifying Smadex as a leader in mobile and connected TV advertising.</p>
<blockquote><p><em>&#8220;I’m excited to join Smadex at such a pivotal time of growth and opportunity,&#8221; said Jamil Downey, VP &amp; GM, Americas at Smadex. &#8220;Smadex’s commitment to delivering impactful advertising solutions perfectly aligns with my vision for growth and innovation. I look forward to collaborating with the talented team to help accelerate success in the US market and beyond.&#8221;</em></p></blockquote>
<p>Jordi de los Pinos, Founder and CEO of Smadex, also expressed his excitement about the appointment:</p>
<blockquote><p><em>&#8220;Bringing Jamil on board is a significant step forward for Smadex as we expand our US presence. Jamil’s proven track record and expertise in driving high-growth initiatives will be instrumental  in taking Smadex to the next level. We are confident his leadership will make a lasting impact on our business.&#8221;</em></p></blockquote>
<p>Entravision’s Smadex division continues to lead the way in mobile advertising innovation, delivering unparalleled solutions to brands domestically and internationally.</p>
<p>The post <a href="https://www.businessofapps.com/news/entravisions-smadex-welcomes-jamil-downey-as-vp-to-drive-us-expansion/" data-wpel-link="internal">Entravision’s Smadex welcomes Jamil Downey as VP to drive US expansion</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APS London is BACK</title>
		<link>https://www.businessofapps.com/news/aps-london-is-back/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 03 Dec 2024 10:16:02 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=98057</guid>

					<description><![CDATA[<p>The highly anticipated App Promotion Summit London is set to make a dynamic return to The Brewery on Thursday, April 24th, 2025. The summit will unite app marketing, growth, product, CRM and revenue leaders to share cutting-edge tactics and actionable strategies to grow and scale apps in 2025. This year’s event promises an unparalleled opportunity for attendees to learn and network with top-tier app marketers and product experts. Featuring interactive workshops, engaging talks, panel discussions, and roundtable sessions, APS London 2025 is designed to spark innovation and foster collaboration. 2025 Keynote Address: Dmitry Gurski, Co-Founder &#38; CEO of Flo We’re also excited to announce that Dmitry Gurski, Co-Founder &#38; CEO of the trailblazing health app Flo, will be the event&#8217;s keynote speaker. Flo’s meteoric rise,</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-is-back/" data-wpel-link="internal">APS London is BACK</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-98074 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/11/438145791_1193469475402223_2917939566158330225_n.jpg" alt="" width="2000" height="1333" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/438145791_1193469475402223_2917939566158330225_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/438145791_1193469475402223_2917939566158330225_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/11/438145791_1193469475402223_2917939566158330225_n-1024x682.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></a></p>
<p>The highly anticipated <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London</a> is set to make a dynamic return to The Brewery on Thursday, April 24th, 2025. The summit will unite app marketing, growth, product, CRM and revenue leaders to share cutting-edge tactics and actionable strategies to grow and scale apps in 2025.</p>
<p>This year’s event promises an unparalleled opportunity for attendees to learn and network with top-tier app marketers and product experts. Featuring interactive workshops, engaging talks, panel discussions, and roundtable sessions, APS London 2025 is designed to spark innovation and foster collaboration.</p>
<h3>2025 Keynote Address: Dmitry Gurski, Co-Founder &amp; CEO of Flo</h3>
<p>We’re also excited to announce that Dmitry Gurski, Co-Founder &amp; CEO of the trailblazing health app Flo, will be the event&#8217;s keynote speaker. Flo’s meteoric rise, including its recent $1 billion valuation, stands as a testament to the transformative potential of apps in today’s market. Gurski will share insights from Flo’s journey, offering invaluable lessons for app developers and marketers.</p>
<p><img decoding="async" class="alignnone size-full wp-image-98082" src="https://www.businessofapps.com/wp-content/uploads/2024/11/unnamed-1.jpg" alt="" width="1120" height="629" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/unnamed-1-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/unnamed-1-768x431.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/11/unnamed-1-1024x575.jpg 1024w" sizes="(max-width: 1120px) 100vw, 1120px" /></p>
<h3>Call for Speakers</h3>
<p>Are you an industry expert with pioneering ideas and actionable insights? APS London is currently accepting <a href="https://apppromotionsummit.com/london/speakers/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">speaker applications</a>. Join an exceptional line-up and take the stage to inspire and educate our community of app innovators.</p>
<h3>Partnership Opportunities</h3>
<p>APS London offers unparalleled opportunities for partners to connect with decision-makers from some of the world’s leading apps. From showcasing your solutions in the exhibition area to shaping the conversation through agenda contributions, this is your chance to build authentic, impactful relationships. Get in touch to reserve your <a href="https://apppromotionsummit.com/london/want-to-sponsor/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">partner spot</a>.</p>
<p><strong><em>Don’t miss the chance to be part of <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APS London 2025</a>.</em></strong></p>
<p><strong><em><a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Secure your ticket today.</a></em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/aps-london-is-back/" data-wpel-link="internal">APS London is BACK</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Remerge and AppsFlyer publish new report on iOS re-engagement for 2025</title>
		<link>https://www.businessofapps.com/news/remerge-and-appsflyer-publish-new-report-on-ios-re-engagement-for-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 28 Nov 2024 09:22:33 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97992</guid>

					<description><![CDATA[<p>Re-engaging iOS users remains one of the most effective ways to generate in-app revenue,  even after the rollout of Apple’s ATT framework. This audience has a higher life-time value (LTV) rate than Android users right now — and savvy mobile marketers are reaping the rewards. Data shows that 50% of apps increased their overall advertising investments on iOS between Q1 2023 and Q1 2024. As 2024 progressed, AppsFlyer witnessed a 38% jump in advertising spend allocated to iOS remarketing campaigns, compared to the same period in 2023. Learn more about the iOS re-engagement revival Remerge, a demand-side platform (DSP) for global brands, and AppsFlyer, a leading Mobile Mobile Measurement Partner (MMP), have teamed up for a new report that analyzes the latest ad tech industry</p>
<p>The post <a href="https://www.businessofapps.com/news/remerge-and-appsflyer-publish-new-report-on-ios-re-engagement-for-2025/" data-wpel-link="internal">Remerge and AppsFlyer publish new report on iOS re-engagement for 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.remerge.io/ios-re-engagement-revival-remerge-appsflyer?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2411_business-of-apps-ios-report" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-97993 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/11/ios_reportbusiness_of_appspromo_graphicsnews.png" alt="" width="5000" height="2584" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/ios_reportbusiness_of_appspromo_graphicsnews-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/ios_reportbusiness_of_appspromo_graphicsnews-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/11/ios_reportbusiness_of_appspromo_graphicsnews-1024x529.png 1024w" sizes="(max-width: 5000px) 100vw, 5000px" /></a></p>
<p>Re-engaging iOS users remains one of the most effective ways to generate in-app revenue,  even after the rollout of Apple’s ATT framework. This audience has a higher life-time value (LTV) rate than Android users right now — and savvy mobile marketers are reaping the rewards.</p>
<p>Data shows that <a href="https://www.remerge.io/ios-re-engagement-revival-remerge-appsflyer?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2411_business-of-apps-ios-report" target="_blank" rel="noopener nofollow external" data-wpel-link="external">50% of apps</a> increased their overall advertising investments on iOS between Q1 2023 and Q1 2024. As 2024 progressed, <a href="https://www.remerge.io/ios-re-engagement-revival-remerge-appsflyer?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2411_business-of-apps-ios-report" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer witnessed a 38% jump</a> in advertising spend allocated to iOS remarketing campaigns, compared to the same period in 2023.</p>
<h3>Learn more about the iOS re-engagement revival</h3>
<p>Remerge, a demand-side platform (DSP) for global brands, and AppsFlyer, a leading Mobile Mobile Measurement Partner (MMP), have teamed up for <a href="https://www.remerge.io/ios-re-engagement-revival-remerge-appsflyer?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2411_business-of-apps-ios-report" target="_blank" rel="noopener nofollow external" data-wpel-link="external">a new report</a> that analyzes the latest ad tech industry data and pinpoints what mobile marketers must consider when planning their 2025 strategies.</p>
<p><strong><em>Roy Yanai, VP of Product at AppsFlyer, states in the report: </em></strong></p>
<p>&#8220;As we approach 2025, we’re witnessing continued shifts in mobile advertising – where the strategies for user acquisition, engagement and monetization, user lifetime value and overall advertising ROI are increasingly connected. In particular, iOS users largely remain the golden geese of the mobile ecosystem, with their higher lifetime value and engagement rates making them a focus for ROI-centric advertisers.&#8221;</p>
<h3>What’s inside the report:</h3>
<ul>
<li>Expert advice on privacy, personalization, and market saturation from AppsFlyer’s VP of Product</li>
<li>A go-live checklist for running high-performing iOS re-engagement campaigns</li>
<li>iOS purchase data, ad spend and conversion metrics</li>
<li>A guide to picking the right iOS retargeting DSP and Mobile Measurement Partner</li>
</ul>
<p><strong><em><a href="https://www.remerge.io/ios-re-engagement-revival-remerge-appsflyer?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2411_business-of-apps-ios-report" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Download your copy of the report today!</a></em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/remerge-and-appsflyer-publish-new-report-on-ios-re-engagement-for-2025/" data-wpel-link="internal">Remerge and AppsFlyer publish new report on iOS re-engagement for 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Learn how to grow and scale apps at APS Berlin</title>
		<link>https://www.businessofapps.com/news/aps-berlin-2024-to-showcase-latest-strategies-in-app-marketing-and-growth/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 22 Nov 2024 11:03:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97914</guid>

					<description><![CDATA[<p>App Promotion Summit Berlin 2024, set to take place on December 5th, promises to be a premier event for app marketing and growth professionals, offering cutting-edge insights into scaling and optimizing app performance. Industry leaders will explore crucial topics, including leveraging AI in app marketing, privacy-first user acquisition, enhancing retention, and exploring subscription-based business models and new marketing channels. The summit will feature over 60 speakers delivering more than 35 presentations, workshops, and interactive sessions across six specialized content stages: the Main Stage, Growth Zone, User Acquisition Zone, Product &#38; Engagement Zone, Roundtable Zone, and App Talks. Agenda highlights: Scaling with Meta Ads: Marcus Burke will explore how one of Europe’s leading apps successfully scaled to $5 million using Meta Ads. Influencer marketing insights: Dora</p>
<p>The post <a href="https://www.businessofapps.com/news/aps-berlin-2024-to-showcase-latest-strategies-in-app-marketing-and-growth/" data-wpel-link="internal">Learn how to grow and scale apps at APS Berlin</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/berlin/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-97915 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/11/FOR-EMAIL-1024x682-1.webp" alt="" width="1024" height="682" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/FOR-EMAIL-1024x682-1-450x300.webp 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/FOR-EMAIL-1024x682-1-768x512.webp 768w, https://www.businessofapps.com/wp-content/uploads/2024/11/FOR-EMAIL-1024x682-1.webp 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p><a href="https://apppromotionsummit.com/berlin/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit Berlin 2024</a>, set to take place on December 5th, promises to be a premier event for app marketing and growth professionals, offering cutting-edge insights into scaling and optimizing app performance.</p>
<p>Industry leaders will explore crucial topics, including leveraging AI in app marketing, privacy-first user acquisition, enhancing retention, and exploring subscription-based business models and new marketing channels.</p>
<p>The summit will feature over 60 speakers delivering more than 35 presentations, workshops, and interactive sessions across six specialized content stages: the Main Stage, Growth Zone, User Acquisition Zone, Product &amp; Engagement Zone, Roundtable Zone, and App Talks.</p>
<h3>Agenda highlights:</h3>
<ul>
<li><strong>Scaling with Meta Ads</strong>: Marcus Burke will explore how one of Europe’s leading apps successfully scaled to $5 million using Meta Ads.</li>
<li><strong>Influencer marketing insights</strong>: Dora Trostanetsky will host a discussion on the best practices and pitfalls of influencer marketing for user acquisition.</li>
<li><strong>TomTom&#8217;s growth success</strong>: Learn how TomTom’s &#8220;Growth Factory&#8221; drove a 300% increase in mobile revenue through rapid testing and streamlined processes.</li>
<li><strong>AI-enhanced Apple Search Ads</strong>: Babbel&#8217;s team will share how artificial intelligence revolutionized their Apple Search Ads campaigns.</li>
<li><strong>From app to web</strong>: A session on transitioning user acquisition strategies from apps to web platforms, featuring insights on mini landing pages and web onboarding.</li>
</ul>
<p>With a strong focus on practical strategies and real-world success stories, App Promotion Summit Berlin 2024 is a must-attend event for app marketers and growth experts.</p>
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<p><strong><em>For more details and to secure your spot, <a href="https://apppromotionsummit.com/berlin/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">visit the official the APS Berlin website</a>.</em></strong></p>
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<p>The post <a href="https://www.businessofapps.com/news/aps-berlin-2024-to-showcase-latest-strategies-in-app-marketing-and-growth/" data-wpel-link="internal">Learn how to grow and scale apps at APS Berlin</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>1000 Apps and counting: Gamelight leads in mobile UA</title>
		<link>https://www.businessofapps.com/news/1000-apps-and-counting-gamelight-leads-in-mobile-ua/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 20 Nov 2024 13:58:34 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97863</guid>

					<description><![CDATA[<p>With over 1,000 mobile games and apps promoted through its rewarded user acquisition (UA) platform, Gamelight celebrates a key milestone in its journey. This success reflects the company’s commitment to supporting developers and game publishers globally. Using AI-driven tools, Gamelight has become a leading force in helping games thrive in a crowded marketplace. Personalised player connections At the heart of Gamelight’s platform is its ability to deliver personalised recommendations. By analysing user preferences and behaviour, Gamelight’s AI algorithm ensures that players discover games they’ll truly enjoy. This not only enhances the player experience but also benefits developers by improving retention rates and creating more engaged audiences. With Gamelight, the right players always find the right games. Expanding across global markets Gamelight’s presence extends to some</p>
<p>The post <a href="https://www.businessofapps.com/news/1000-apps-and-counting-gamelight-leads-in-mobile-ua/" data-wpel-link="internal">1000 Apps and counting: Gamelight leads in mobile UA</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.gamelight.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-97865 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/11/boa_cover_1000_apps.jpg" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/boa_cover_1000_apps-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/boa_cover_1000_apps-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/11/boa_cover_1000_apps-1024x529.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>With over 1,000 mobile games and apps promoted through its rewarded user acquisition (UA) platform, <a href="https://www.businessofapps.com/marketplace/gamelight/" target="_blank" rel="noopener" data-wpel-link="internal">Gamelight</a> celebrates a key milestone in its journey. This success reflects the company’s commitment to supporting developers and game publishers globally. Using AI-driven tools, Gamelight has become a leading force in helping games thrive in a crowded marketplace.</p>
<h3>Personalised player connections</h3>
<p>At the heart of Gamelight’s platform is its ability to deliver personalised recommendations. By analysing user preferences and behaviour, Gamelight’s AI algorithm ensures that players discover games they’ll truly enjoy.</p>
<p>This not only enhances the player experience but also benefits developers by improving retention rates and creating more engaged audiences. With Gamelight, the right players always find the right games.</p>
<h3>Expanding across global markets</h3>
<p>Gamelight’s presence extends to some of the most influential gaming markets worldwide, including the United States, Europe, Japan, South Korea, and China. This global reach allows game publishers to explore new regions and audiences while introducing players from different cultures to a variety of games.</p>
<p>By working across such diverse regions, Gamelight offers a platform that bridges local expertise with global success.</p>
<p><img decoding="async" class="alignnone size-full wp-image-97866" src="https://www.businessofapps.com/wp-content/uploads/2024/11/boa_quote_1.jpg" alt="" width="750" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/boa_quote_1-450x240.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/boa_quote_1.jpg 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<h3>Versatility across genres</h3>
<p>One of Gamelight’s biggest strengths is its ability to work with all kinds of games. Whether it’s simple puzzle games, immersive RPGs, strategic titles, or merge games, Gamelight has established itself as a partner across nearly every segment of the mobile gaming industry.</p>
<p>Each campaign is carefully tailored to match games with players most likely to engage, ensuring game publishers achieve better results while users discover experiences they enjoy.</p>
<p><img decoding="async" class="alignnone size-full wp-image-97867" src="https://www.businessofapps.com/wp-content/uploads/2024/11/boa_quote_2.jpg" alt="" width="750" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/boa_quote_2-450x240.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/boa_quote_2.jpg 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<h3>Proven industry leadership</h3>
<p>The recognition from the latest AppsFlyer Performance Index highlights Gamelight’s position as a leader in mobile user acquisition. Ranked as the #1 rewarded UA source, the platform consistently delivers strong results for developers, particularly in regions like Western Europe, Japan, and South Korea, where it also ranks in the top two for multiple gaming categories, across all types of sources.</p>
<p>This achievement showcases Gamelight’s expertise in driving sustainable and impactful growth for game publishers.</p>
<h3>Empowering developers with data</h3>
<p>By leveraging advanced analytics and AI, Gamelight ensures game publishers get the most from their campaigns. Precise targeting translates to maximised return on ad spend (ROAS) and long-term player retention, regardless of the game’s genre or size.</p>
<p>With its focus on actionable insights and delivering high-quality users, Gamelight remains a trusted partner for game developers navigating the ever-changing mobile gaming market.</p>
<p>The post <a href="https://www.businessofapps.com/news/1000-apps-and-counting-gamelight-leads-in-mobile-ua/" data-wpel-link="internal">1000 Apps and counting: Gamelight leads in mobile UA</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>APPlyzer now offers free ASO keyword and ranking tracking tools</title>
		<link>https://www.businessofapps.com/news/applyzer-now-offers-free-aso-keyword-and-ranking-tracking-tools/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 11 Nov 2024 11:44:39 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97617</guid>

					<description><![CDATA[<p>In a bold move to democratize App Store Optimization (ASO), APPlyzer is thrilled to announce that its state-of-the-art keyword tracking tools are now available for free, indefinitely, for up to 100 keywords. This unprecedented offer allows developers to monitor an unlimited number of apps and competitors across all countries and languages without any financial investment. Barrier-free ASO tools for developers In today’s hyper-competitive digital marketplace, accessing and leveraging accurate ASO keyword data is essential. Historically, the high costs and limited availability of effective tools have hindered many developers&#8217; ability to optimize and grow their applications. APPlyzer dismantles these barriers by providing comprehensive, real-time ASO insights traditionally associated with premium costs—now available at no charge. Developed by award-winning ConsultMyApp Engineered for peak performance by the ASO</p>
<p>The post <a href="https://www.businessofapps.com/news/applyzer-now-offers-free-aso-keyword-and-ranking-tracking-tools/" data-wpel-link="internal">APPlyzer now offers free ASO keyword and ranking tracking tools</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<div id="attachment_97619" style="width: 1210px" class="wp-caption alignnone"><a href="https://applyzer.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" aria-describedby="caption-attachment-97619" class="wp-image-97619 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/11/1200_620_hero.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/1200_620_hero-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/1200_620_hero-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/11/1200_620_hero-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a><p id="caption-attachment-97619" class="wp-caption-text">Track up to 100 keywords across all countries and languages at no cost.</p></div>
<p>In a bold move to democratize App Store Optimization (ASO), APPlyzer is thrilled to announce that its state-of-the-art keyword tracking tools are <a href="https://applyzer.com/?utm_source=Business-of-apps&amp;utm_medium=Press-release&amp;utm_campaign=applyzer-now-free" target="_blank" rel="noopener nofollow external" data-wpel-link="external">now available for free</a>, indefinitely, for up to 100 keywords. This unprecedented offer allows developers to monitor an unlimited number of apps and competitors across all countries and languages without any financial investment.</p>
<h3>Barrier-free ASO tools for developers</h3>
<p>In today’s hyper-competitive digital marketplace, accessing and leveraging accurate ASO keyword data is essential. Historically, the high costs and limited availability of effective tools have hindered many developers&#8217; ability to optimize and grow their applications. APPlyzer dismantles these barriers by providing comprehensive, real-time ASO insights traditionally associated with premium costs—now available at no charge.</p>
<h3>Developed by award-winning ConsultMyApp</h3>
<p>Engineered for peak performance by the <a href="https://www.consultmyapp.com/?utm_source=BoA&amp;utm_medium=Press-release&amp;utm_campaign=applyzer-now-free" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ASO Company of the Year, ConsultMyApp</a>, APPlyzer is designed to empower ASO marketers with an intuitive platform equipped with essential tools to enhance app visibility and discoverability.</p>
<p>&#8220;Offering APPlyzer for free up to 100 keywords underscores our commitment to supporting the developer community with powerful, accessible tools that fuel growth,&#8221; said Mike Rhodes, CEO of ConsultMyApp &amp; APPlyzer. &#8220;By optimizing our processes and infrastructure, we&#8217;re able to keep costs low and pass these savings directly to our users, without compromising quality.&#8221;</p>
<h3>Key features of APPlyzer&#8217;s free plan include:</h3>
<ul>
<li><strong>Comprehensive tracking</strong>: Monitor keywords across unlimited apps and competitors in any country and language.</li>
<li><strong>Competitive analysis</strong>: View the number of apps ranking for specific keywords, competitor rankings, and keyword competitiveness.</li>
<li><strong>Hourly category rankings</strong>: Receive the latest updates on app store rankings every hour.</li>
<li><strong>Historical data access</strong>: Utilize one year of historical data for both keywords and category rankings for strategic planning.</li>
</ul>
<p><img decoding="async" class="alignnone size-full wp-image-97621" src="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_0.png" alt="" width="723" height="385" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_0-450x240.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_0.png 723w" sizes="(max-width: 723px) 100vw, 723px" /></p>
<p><em>Source: <a href="https://applyzer.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APPlyzer</a></em></p>
<ul>
<li><strong>Relevancy scoring</strong>: Improve metadata accuracy with dynamic keyword relevancy scores.</li>
<li><strong>Share of voice</strong>: Measure your app’s visibility in comparison to top competitors with instant Share of Voice figures.</li>
<li><strong>Opportunity spotting</strong>: Identify and capitalize on missed keyword opportunities crucial to your market.</li>
</ul>
<p><img decoding="async" class="alignnone size-full wp-image-97622" src="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_1.png" alt="" width="752" height="383" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_1-450x229.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_1.png 752w" sizes="(max-width: 752px) 100vw, 752px" /></p>
<p><em>Source: APPlyzer</em></p>
<ul>
<li><strong>Keyword universe generator</strong>: Automatically generate a comprehensive set of keywords, including competitors’ terms.</li>
<li><strong>Autocomplete generator</strong>: Explore visibility opportunities with autocomplete features for both the Play Store and App Store.</li>
</ul>
<p><img decoding="async" class="alignnone size-full wp-image-97624" src="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_3.png" alt="" width="619" height="360" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_3-450x262.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_3.png 619w" sizes="(max-width: 619px) 100vw, 619px" /></p>
<p><em>Source: APPlyzer</em></p>
<ul>
<li><strong>In-app event keyword tracking</strong>: Track how in-app event metadata impacts keyword rankings and uncover competitors&#8217; terms.</li>
</ul>
<p><img decoding="async" class="alignnone size-full wp-image-97623" src="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_2.png" alt="" width="736" height="356" srcset="https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_2-450x218.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/11/APPlyzer_2.png 736w" sizes="(max-width: 736px) 100vw, 736px" /></p>
<p><em>Source: APPlyzer</em></p>
<h3>Try APPlyzer today — elevate your app’s growth</h3>
<p>APPlyzer stands as the ultimate tool for tracking, managing, and maximizing your app’s data value. Start optimizing your app’s ASO strategy by visiting <a href="https://applyzer.com/?utm_source=Business-of-apps&amp;utm_medium=Press-release&amp;utm_campaign=applyzer-now-free" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APPlyzer’s website</a> and registering for free access.</p>
<h3>About APPlyzer</h3>
<p>APPlyzer is an all-in-one ASO tool built by ConsultMyApp, the ASO Company of the Year, tailored to meet the needs of today&#8217;s developers. Our mission is to provide high-quality, accessible ASO tools to help developers succeed in the competitive digital landscape.</p>
<p><strong><em>For additional information on APPlyzer and to sign up for the free service, <a href="https://applyzer.com/?utm_source=Business-of-apps&amp;utm_medium=Press-release&amp;utm_campaign=applyzer-now-free" target="_blank" rel="noopener nofollow external" data-wpel-link="external">please visit our website.</a></em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/applyzer-now-offers-free-aso-keyword-and-ranking-tracking-tools/" data-wpel-link="internal">APPlyzer now offers free ASO keyword and ranking tracking tools</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Growth Awards 2024 &#8211; Finalists Announced</title>
		<link>https://www.businessofapps.com/news/app-growth-awards-2024-finalists-announced/</link>
		
		<dc:creator><![CDATA[Fiona McGregor]]></dc:creator>
		<pubDate>Thu, 31 Oct 2024 13:44:57 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97444</guid>

					<description><![CDATA[<p>We are excited to unveil the 2024 shortlisted finalists for the App Growth Awards, presented by Gamelight. This marks its eighth year of recognizing excellence in the global app industry. Our expert panel of 18 independent judges whittled down over 200 submissions. The impressive variety of submissions from diverse companies underscores an industry full of innovation and ambition. All of the shortlisted finalists will be celebrated and the winners announced at the ceremony taking place after App Promotion Summit Berlin on December 5th at Hotel Adlon. The shortlisted finalists, organised by category, are as follows: Health &#38; Fitness App Campaign Flo Health &#38; Ramped’s Breakthrough in Brazil DocMorris’ Fully Digitalised Redemption Process BetterMe Mental Health App WeWard’s Global Walk Cup 2024 Lifesum’s Starter Kit for</p>
<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-2024-finalists-announced/" data-wpel-link="internal">App Growth Awards 2024 &#8211; Finalists Announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
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<p>We are excited to unveil the 2024 shortlisted finalists for the <a href="https://apppromotionsummit.com/app-growth-awards/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Growth Awards</a>, presented by <a href="https://www.gamelight.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Gamelight</a>. This marks its eighth year of recognizing excellence in the global app industry.</p>
<p>Our expert panel of 18 independent judges whittled down over 200 submissions. The impressive variety of submissions from diverse companies underscores an industry full of innovation and ambition.</p>
<p>All of the shortlisted finalists will be celebrated and the winners announced at the ceremony taking place after <a href="https://apppromotionsummit.com/berlin/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit Berlin</a> on December 5th at Hotel Adlon.</p>
<p>The shortlisted finalists, organised by category, are as follows:</p>
<h3>Health &amp; Fitness App Campaign</h3>
<ul>
<li>Flo Health &amp; Ramped’s Breakthrough in Brazil</li>
<li>DocMorris’ Fully Digitalised Redemption Process</li>
<li>BetterMe Mental Health App</li>
<li>WeWard’s Global Walk Cup 2024</li>
<li>Lifesum’s Starter Kit for Success</li>
<li>Adidas Running</li>
</ul>
<h3>User Acquisition Campaign</h3>
<ul>
<li>Rethinking the Customer Journey &#8211; Webrepublic</li>
<li>The F*** Club &#8211; Twigeo</li>
<li>Unlocking Success with Media Buying &#8211; Tappx &amp; Cooltra</li>
<li>Driving Member Acquisition &#8211; Apadmi &amp; Co-op</li>
<li>Inspiring Path from Goals to the Winning Plan &#8211; Mobupps</li>
</ul>
<h3>Retention Campaign</h3>
<ul>
<li>Starter Kit for Success &#8211; Lifesum</li>
<li>Burger King &amp; Jampp</li>
<li>Kuda</li>
<li>Big Huge Games &amp; RevX</li>
<li>Crea &amp; madduck</li>
</ul>
<h3>App Store Marketing Campaign</h3>
<ul>
<li>Veezu &amp; Redbox Mobile</li>
<li>ConsultMyApp &amp; Macy’s</li>
<li>Ecosia x Replug</li>
<li>MonopolyGo &amp; yellowHEAD</li>
<li>Frank Energie &amp; Wuzzon</li>
</ul>
<h3>Revenue Optimization Campaign</h3>
<ul>
<li>Taimi’s Strategic Feature Substitution</li>
<li>Crea &amp; madduck</li>
<li>Mindset &amp; Conversion Rate Store</li>
<li>Smadex’s Data Driven Revenue Growth</li>
<li>Go1’s Embracing Local Moments</li>
</ul>
<h3>Social &amp; Influencer Campaign</h3>
<ul>
<li>FaceYogi’s Social Media Triumph</li>
<li>Aix’s X InstantWin Campaign for Mafia 42</li>
<li>Taimi</li>
<li>Unlocking Growth in Hard-to-Reach Markets &#8211; Ramped</li>
<li>heyroom</li>
</ul>
<h3>Finance App Campaign</h3>
<ul>
<li>Curve &amp; Incubeta</li>
<li>ANNA &amp; Growthcurve</li>
<li>GoMining &amp; AdQuantum</li>
<li>Pockit &amp; Addesu</li>
<li>Exness Go &amp; Persona.ly</li>
</ul>
<h3>Mobile Games Campaign</h3>
<ul>
<li>Papaya &amp; Smadex</li>
<li>Global Walk Cup 2024 &#8211; WeWard</li>
<li>Wargaming &amp; SplitMetrics</li>
<li>Grand Summoners &amp; Persona.ly</li>
</ul>
<h3>Education App Campaign</h3>
<ul>
<li>Splash Learn</li>
<li>Headway</li>
<li>Babbel &amp; Thing02</li>
</ul>
<h3>Entertainment App Campaign</h3>
<ul>
<li>HubX &amp; UGC Ninja</li>
<li>Shahid &amp;Tappx</li>
<li>Wavve &amp; Persona.ly</li>
<li>Disney &amp; Creative Clicks</li>
</ul>
<h3>App Growth Innovation</h3>
<ul>
<li>Purchasely</li>
<li>Xeropan</li>
<li>AppsFlyer’s Innovative Drive</li>
<li>Headway’s Empathy-Based Onboarding</li>
<li>Phiture&#8217;s Fully Autonomous Testing with GenAI</li>
</ul>
<h3>Fastest Growing App</h3>
<ul>
<li>Localboss</li>
<li>Wave AI</li>
<li>Tappz</li>
<li>WeWard</li>
<li>Zumba</li>
</ul>
<h3>Growth Team of the Year</h3>
<ul>
<li>Mimo’s Marketing Team</li>
<li>ChatOn User Acquisition Team</li>
<li>Zigzag Puppy Coach</li>
<li>Yodel Mobile Team</li>
<li>StillFront Marketing Hub</li>
</ul>
<h3>App Marketer of the Year</h3>
<ul>
<li>Sergi Rodriguez, Bumble</li>
<li>Allen Park, aix</li>
<li>Nathan Hudson, Perceptycs</li>
<li>James Ventris &#8211; ConsultMyApp</li>
<li>Ekaterina Gamsriegler, Mimo</li>
</ul>
<h3>UA Manager of the Year</h3>
<ul>
<li>David Vargas, SplitMetrics</li>
<li>Antonio Gomez, Admiral Media</li>
<li>Marcus Burke, SKAN Consultant</li>
</ul>
<h3>App Marketing Platform of the Year</h3>
<ul>
<li>CleverTap</li>
<li>OneSignal</li>
<li>Appier</li>
<li>MobileAction</li>
<li>Adapty</li>
</ul>
<h3>App Marketing Agency of the Year</h3>
<ul>
<li>ShyftUp</li>
<li>Yodel Mobile</li>
<li>AppAgent</li>
<li>Creative Clicks</li>
<li>Tatam</li>
</ul>
<h3>Outstanding Contribution to the App Industry</h3>
<p>The winner will be announced on the night</p>
<p>Congratulations to all of the finalists, and commiserations to the entries that didn’t make it through.</p>
<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-2024-finalists-announced/" data-wpel-link="internal">App Growth Awards 2024 &#8211; Finalists Announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gamelight recognised as #1 rewarded source in latest AppsFlyer Performance Index</title>
		<link>https://www.businessofapps.com/news/gamelight-recognised-as-1-rewarded-source-in-latest-appsflyer-performance-index/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 30 Oct 2024 09:36:23 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97296</guid>

					<description><![CDATA[<p>Gamelight, the AI-powered user acquisition platform for mobile games, has been named the #1 rewarded source globally in the latest AppsFlyer Performance Index, reinforcing its position as a leading mobile marketing platform. This prestigious recognition highlights Gamelight&#8217;s success across multiple genres and geos, including its rapid expansion into Japan and South Korea, where it also ranks among the top platforms. Dominating the rewarded user acquisition landscape The AppsFlyer Performance Index is a widely recognised standard in mobile advertising, ranking the best-performing media sources annually. Based on extensive data analysis, this latest edition highlights Gamelight&#8217;s dominance as a rewarded source. With its advanced platform and innovative approach, Gamelight has transformed rewarded user acquisition (UA) into a key growth driver for game publishers across the globe. This</p>
<p>The post <a href="https://www.businessofapps.com/news/gamelight-recognised-as-1-rewarded-source-in-latest-appsflyer-performance-index/" data-wpel-link="internal">Gamelight recognised as #1 rewarded source in latest AppsFlyer Performance Index</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-97297" src="https://www.businessofapps.com/wp-content/uploads/2024/10/coverappflyer_fatima_f.jpg" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/10/coverappflyer_fatima_f-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/10/coverappflyer_fatima_f-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/10/coverappflyer_fatima_f-1024x529.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p>Gamelight, the AI-powered user acquisition platform for mobile games, has been named the #1 rewarded source globally in the latest AppsFlyer Performance Index, reinforcing its position as a leading mobile marketing platform. This prestigious recognition highlights Gamelight&#8217;s success across multiple genres and geos, including its rapid expansion into Japan and South Korea, where it also ranks among the top platforms.</p>
<h2>Dominating the rewarded user acquisition landscape</h2>
<p>The AppsFlyer Performance Index is a widely recognised standard in mobile advertising, ranking the best-performing media sources annually. Based on extensive data analysis, this latest edition highlights Gamelight&#8217;s dominance as a rewarded source. With its advanced platform and innovative approach, Gamelight has transformed rewarded user acquisition (UA) into a key growth driver for game publishers across the globe.</p>
<p>This shift has led to Gamelight&#8217;s rise to the #1 spot in rewarded marketing, surpassing many established sources in the industry. Additionally, Gamelight has solidified its status as one of the top mobile marketing platforms, recognised for delivering exceptional results across various categories.</p>
<p>In the previous AppsFlyer Performance Index, Gamelight was already ranked among the top three platforms in several categories, demonstrating consistent growth and influence. This year, it has not only excelled in the rewarded space but has also achieved #2 rankings across all media sources in key verticals and geos, including Casual gaming in Western Europe, Japan, and South Korea. These accomplishments highlight Gamelight’s commitment to delivering high-quality user acquisition at scale.</p>
<h2>Expanding into key markets: Japan and South Korea</h2>
<p>Gamelight&#8217;s recent expansion into Japan and South Korea has resulted in top rankings across both regions. In these important mobile gaming markets, Gamelight has secured leading positions, particularly in the Casual gaming vertical, where it ranks among the best performers.</p>
<p>These achievements demonstrate Gamelight&#8217;s ability to successfully adapt its rewarded UA strategies to diverse markets, further strengthening its presence and influence on a global scale.</p>
<h2>The Gamelight effect: Shaping the rewarded UA ecosystem</h2>
<p>Since its launch, Gamelight has been a driving force in elevating rewarded UA from a secondary user acquisition channel to a primary focus for game publishers. Its innovative use of an advanced AI algorithm and data analytics has inspired new companies to adopt the model, driving a wave of growth in the rewarded marketing ecosystem.</p>
<p>Gamelight’s powerful AI algorithm meticulously analyses user behaviour and preferences, allowing Gamelight to deliver highly targeted and effective campaigns. This AI-powered precision targeting matches users with games they’re most likely to enjoy, boosting retention rates and maximising lifetime value (LTV). By prioritising key performance indicators (KPIs) like ROAS, LTV, and long-term retention, Gamelight consistently drives outstanding results, providing its partners with a competitive advantage in user acquisition and revenue growth.</p>
<p>The company’s influence has been particularly visible in bringing iOS to the forefront of rewarded advertising, expanding its presence across platforms and reshaping industry standards. Previously, iOS had a relatively small presence in rewarded channels. However, Gamelight’s impact has shifted the landscape, prompting more companies to adopt Gamelight’s product model and implement similar strategies.</p>
<blockquote><p><em>The recognition from AppsFlyer&#8217;s Performance Index solidifies Gamelight’s role in reshaping the mobile marketing landscape, and we’re excited to keep pushing boundaries in rewarded user acquisition.</em></p></blockquote>
<h2>Conclusion: Gamelight at the forefront of mobile marketing</h2>
<p>Gamelight’s recognition in the AppsFlyer Performance Index as the #1 rewarded source and as a top mobile marketing platform highlights its ongoing success and leadership. The platform’s rise in Japan, South Korea, and across Western Europe proves its ability to drive high-quality user acquisition and outperform major competitors.</p>
<p>As the rewarded UA landscape evolves, Gamelight continues to lead the way, helping game publishers worldwide optimise their campaigns and achieve significant growth. This latest achievement in the AppsFlyer Performance Index sets the stage for continued innovation and success in the mobile gaming industry.</p>
<p>The post <a href="https://www.businessofapps.com/news/gamelight-recognised-as-1-rewarded-source-in-latest-appsflyer-performance-index/" data-wpel-link="internal">Gamelight recognised as #1 rewarded source in latest AppsFlyer Performance Index</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>How to scale your fintech app on the open internet</title>
		<link>https://www.businessofapps.com/news/how-to-scale-your-fintech-app-on-the-open-internet/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Mon, 28 Oct 2024 09:38:24 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97190</guid>

					<description><![CDATA[<p>According to multiple industry forecasts, the fintech market is expected to exceed $900 billion by 2030. This growth is fueled by adoption and innovation in digital payment solutions, such as mobile wallets, blockchain tech, and contactless payments. Machine learning-powered performance advertising solutions company Moloco has put together a fintech app marketing guide that covers open internet marketing channels. With this guide, you will learn: Why walled gardens aren’t enough: Understand their limitations and explore the untapped potential of the open internet. Unlocking the open internet: Learn user acquisition strategies that extend your reach beyond walled gardens. Key pillars of success: Dive into performance optimization, incremental reach, and user-friendly marketing tactics. Fintech-specific creative best practices: Build high-performing ad creatives for banking, investment, payments, and crypto apps.</p>
<p>The post <a href="https://www.businessofapps.com/news/how-to-scale-your-fintech-app-on-the-open-internet/" data-wpel-link="internal">How to scale your fintech app on the open internet</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/supercharge-your-fintech-app-growth/?utm_source=BOA&amp;utm_medium=news_announcement&amp;utm_campaign=moloco_fintech_pdf" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-97191 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/10/fintech_app_growth_guide_cover.png" alt="" width="750" height="443" srcset="https://www.businessofapps.com/wp-content/uploads/2024/10/fintech_app_growth_guide_cover-450x266.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/10/fintech_app_growth_guide_cover.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p>According to multiple industry forecasts, the fintech market is expected to exceed $900 billion by 2030. This growth is fueled by adoption and innovation in digital payment solutions, such as mobile wallets, blockchain tech, and contactless payments.</p>
<p>Machine learning-powered performance advertising solutions company Moloco has put together <a href="https://www.businessofapps.com/supercharge-your-fintech-app-growth/?utm_source=BOA&amp;utm_medium=news_announcement&amp;utm_campaign=moloco_fintech_pdf" target="_blank" rel="noopener" data-wpel-link="internal">a fintech app marketing guide</a> that covers open internet marketing channels.</p>
<p>With this guide, you will learn:</p>
<ul>
<li><strong> Why walled gardens aren’t enough</strong>: Understand their limitations and explore the untapped potential of the open internet.</li>
<li><strong>Unlocking the open internet</strong>: Learn user acquisition strategies that extend your reach beyond walled gardens.</li>
<li><strong>Key pillars of success</strong>: Dive into performance optimization, incremental reach, and user-friendly marketing tactics.</li>
<li><strong>Fintech-specific creative best practices</strong>: Build high-performing ad creatives for banking, investment, payments, and crypto apps.</li>
<li><strong>Real-world case studies</strong>: Discover how other fintech apps achieved massive success using these game-changing strategies.</li>
</ul>
<p><em><strong><a href="https://www.businessofapps.com/supercharge-your-fintech-app-growth/?utm_source=BOA&amp;utm_medium=news_announcement&amp;utm_campaign=moloco_fintech_pdf" target="_blank" rel="noopener" data-wpel-link="internal">Download the guide</a> to scale your fintech app on the open internet.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/how-to-scale-your-fintech-app-on-the-open-internet/" data-wpel-link="internal">How to scale your fintech app on the open internet</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Introducing the App User Acquisition Ecosystem Market Map</title>
		<link>https://www.businessofapps.com/news/introducing-the-ua-ecosystem-market-map/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 23 Oct 2024 08:57:04 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97185</guid>

					<description><![CDATA[<p>The App User Acquisition Ecosystem Market Map is now live. This comprehensive resource is designed to help app developers, marketers, and businesses navigate the intricate and dynamic world of user acquisition. With mobile apps playing an increasingly central role in people&#8217;s digital lives, having the right platforms, networks, tools, and services is more crucial than ever for success. From app store marketing, analytics, retargeting, and the major ad networks and exchanges to MMPs, DSPs, CTV and the top agencies in the field, this map is your go-to resource for driving app growth in an increasingly competitive market. Discover the ideal partner to scale your user acquisition or explore the companies driving the future of app growth—this map has you covered. The 2024 Market Map covers</p>
<p>The post <a href="https://www.businessofapps.com/news/introducing-the-ua-ecosystem-market-map/" data-wpel-link="internal">Introducing the App User Acquisition Ecosystem Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/user-acquisition-ecosystem-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-97186 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/10/App-User-Acquisition-Ecosystem-Market-Map.png" alt="" width="2339" height="1654" srcset="https://www.businessofapps.com/wp-content/uploads/2024/10/App-User-Acquisition-Ecosystem-Market-Map-450x318.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/10/App-User-Acquisition-Ecosystem-Market-Map-768x543.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/10/App-User-Acquisition-Ecosystem-Market-Map-1024x724.png 1024w" sizes="(max-width: 2339px) 100vw, 2339px" /></a></p>
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<p>The <em><a href="https://www.businessofapps.com/user-acquisition-ecosystem-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">App User Acquisition Ecosystem Market Map</a></em> is now live. This comprehensive resource is designed to help app developers, marketers, and businesses navigate the intricate and dynamic world of user acquisition. With mobile apps playing an increasingly central role in people&#8217;s digital lives, having the right platforms, networks, tools, and services is more crucial than ever for success.</p>
<p>From app store marketing, analytics, retargeting, and the major ad networks and exchanges to MMPs, DSPs, CTV and the top agencies in the field, this map is your go-to resource for driving app growth in an increasingly competitive market.</p>
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<p>Discover the ideal partner to scale your user acquisition or explore the companies driving the future of app growth—this map has you covered.</p>
<p><strong>The 2024 Market Map covers every essential category within the app user acquisition ecosystem, including:</strong></p>
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<ul>
<li><strong>Mobile Measurement Partners (MMPs)</strong>: MMPs track and attribute mobile app installs and user actions, helping marketers optimize campaigns and measure ROI.</li>
<li><strong>Incentivized Advertising Networks</strong>: Incentivized ad networks reward users for specific actions, driving engagement and conversions with tailored, targeted ads.</li>
<li><strong>Retargeting</strong>: Retargeting platforms re-engage users who showed interest in an app but didn’t convert, boosting retention and lifetime value (LTV).</li>
<li><strong>AI</strong>: AI platforms use machine learning to automate and optimize bidding, targeting, and creatives, improving UA campaign efficiency and precision.</li>
<li><strong>Connected TV (CTV)</strong>: CTV enables app marketers to deliver ads through streaming services on smart TVs, reaching users in premium, high-impact environments.</li>
<li><strong>Ad Networks &amp; Exchanges</strong>: Ad networks and exchanges connect advertisers with publishers, offering broad reach and real-time bidding for targeted ad placements.</li>
<li><strong>App Store Marketing</strong>: App Store Marketing enhances app visibility and conversions through App Store Optimization (ASO), paid ads, and other promotional strategies.</li>
<li><strong>Demand-Side Platforms (DSPs)</strong>: DSPs automate the purchase of mobile ads across networks and exchanges, optimizing app acquisition with real-time bidding and advanced targeting.</li>
<li><strong>Platforms</strong>: Platforms like social media and search engines offer massive reach and sophisticated targeting tools for scaling user acquisition.</li>
<li><strong>OEM Distribution</strong>: OEM distribution pre-installs apps or features them in device-specific app stores, increasing visibility on select mobile devices.</li>
<li><strong>Agencies</strong>: Agencies specialize in scaling app user acquisition campaigns through expert media buying, ASO, and analytics support.</li>
</ul>
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<p>The <a href="https://www.businessofapps.com/user-acquisition-ecosystem-market-map/" target="_blank" rel="noopener" data-wpel-link="internal"><strong>App User Acquisition Ecosystem Market Map</strong></a> is the ultimate guide for navigating the intricate landscape of user acquisition solutions. It offers a comprehensive overview, helping app professionals choose the right platforms and partners to scale their acquisition efforts and drive sustained growth.</p>
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<p><em><strong><a href="https://www.businessofapps.com/user-acquisition-ecosystem-market-map/" target="_blank" rel="noopener" data-wpel-link="internal">Download the map</a> today and start scaling with confidence!</strong></em></p>
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<p>The post <a href="https://www.businessofapps.com/news/introducing-the-ua-ecosystem-market-map/" data-wpel-link="internal">Introducing the App User Acquisition Ecosystem Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>2024 Study: 75% of Leading App Marketers Report Retargeting as a Key Strategy</title>
		<link>https://www.businessofapps.com/news/2024-study-75-of-leading-app-marketers-report-retargeting-as-a-key-strategy/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Mon, 21 Oct 2024 04:00:47 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97223</guid>

					<description><![CDATA[<p>Today app marketers face a number of challenges with growing their app&#8217;s user base and retargeting is a proven solution to tackle them. As user acquisition costs continue to rise, retargeting existing app users provides a real cost-effective alternative.  Also, data-drive insights and personalization enable retargeting to bring back users who abandoned the app. User data privacy regulations caused deprecation of third-party cookies and retargeting is the tool to use first-party data to run effective ad campaigns, while respecting users&#8217; privacy. Finally, retargeting allows to extend the customer lifecycle, which directly impacts the Life Time Value of that customer. In the new 2024 Retention Survey, leading app growth company Adikteev reveals: 75% of app marketers reported using retargeting as a key strategy 61.8% found it</p>
<p>The post <a href="https://www.businessofapps.com/news/2024-study-75-of-leading-app-marketers-report-retargeting-as-a-key-strategy/" data-wpel-link="internal">2024 Study: 75% of Leading App Marketers Report Retargeting as a Key Strategy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://content.adikteev.com/adikteev_retention_survey2024?utm_source=BOA&amp;utm_medium=businessofapps&amp;utm_campaign=adikteevretentionsurvey2024" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-97224 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/10/2024_retention_stategy_ebook_news_cover.jpeg" alt="" width="750" height="422" srcset="https://www.businessofapps.com/wp-content/uploads/2024/10/2024_retention_stategy_ebook_news_cover-450x253.jpeg 450w, https://www.businessofapps.com/wp-content/uploads/2024/10/2024_retention_stategy_ebook_news_cover.jpeg 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p>Today app marketers face a number of challenges with growing their app&#8217;s user base and retargeting is a proven solution to tackle them. As user acquisition costs continue to rise, retargeting existing app users provides a real cost-effective alternative.  Also, data-drive insights and personalization enable retargeting to bring back users who abandoned the app.</p>
<p>User data privacy regulations caused deprecation of third-party cookies and retargeting is the tool to use first-party data to run effective ad campaigns, while respecting users&#8217; privacy. Finally, retargeting allows to extend the customer lifecycle, which directly impacts the Life Time Value of that customer.</p>
<p>In the new <a href="https://content.adikteev.com/adikteev_retention_survey2024?utm_source=BOA&amp;utm_medium=businessofapps&amp;utm_campaign=adikteevretentionsurvey2024" target="_blank" rel="noopener nofollow external" data-wpel-link="external">2024 Retention Survey</a>, leading app growth company Adikteev reveals:</p>
<ul>
<li>75% of app marketers reported using retargeting as a key strategy</li>
<li>61.8% found it highly effective for re-engaging users</li>
</ul>
<p>If you’re not fully optimizing your retargeting efforts, you could be missing opportunities to reconnect with high-value users.</p>
<p>Curious to see how your retention strategy compares?</p>
<p><em><a href="https://content.adikteev.com/adikteev_retention_survey2024?utm_source=BOA&amp;utm_medium=businessofapps&amp;utm_campaign=adikteevretentionsurvey2024" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><strong>Download the report now to discover insights that can elevate your approach</strong></a></em>.</p>
<p>The post <a href="https://www.businessofapps.com/news/2024-study-75-of-leading-app-marketers-report-retargeting-as-a-key-strategy/" data-wpel-link="internal">2024 Study: 75% of Leading App Marketers Report Retargeting as a Key Strategy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The App Promotion Summit Berlin 2024 agenda is live</title>
		<link>https://www.businessofapps.com/news/the-app-promotion-summit-berlin-2024-agenda-is-live/</link>
		
		<dc:creator><![CDATA[Fiona McGregor]]></dc:creator>
		<pubDate>Fri, 11 Oct 2024 10:42:12 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=97113</guid>

					<description><![CDATA[<p>App Promotion Summit Berlin is the place to learn how to grow and scale apps and understand key topics including AI-enabled marketing, Product-led growth, Retention, AdAttributionKit and Subscriptions. We’re excited to share a preview of the 2024 agenda, which will feature 6 stages of content, 50+ speakers, across 30+ sessions. App Promotion Summit Berlin will include some of the world&#8217;s top app growth and product experts including: Aitor Abonjo, Director CRM, Flink Ekaterina Gamsriegler, Head of Marketing, Product Growth, Mimo Roma Rey, Head of CRM, LOVOO Marta Ewa Fogel, Head of Marketing, NeuroNation Marcus Burke, SKAN User Acquisition &#38; Growth Consultant Edwin McCormack, CMO, Skoove Jelena Zbijowski, Head of CRM &#38; Product Marketing, Blinkist Our agenda will feature upfront app growth content across the funnel including</p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-promotion-summit-berlin-2024-agenda-is-live/" data-wpel-link="internal">The App Promotion Summit Berlin 2024 agenda is live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-97124" src="https://www.businessofapps.com/wp-content/uploads/2024/10/aps_berlin_agenda.png" alt="" width="1029" height="680" srcset="https://www.businessofapps.com/wp-content/uploads/2024/10/aps_berlin_agenda-450x297.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/10/aps_berlin_agenda-768x508.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/10/aps_berlin_agenda-1024x677.png 1024w" sizes="(max-width: 1029px) 100vw, 1029px" /></p>
<p><a href="https://apppromotionsummit.com/berlin" data-wpel-link="external" rel="nofollow external noopener">App Promotion Summit Berlin</a> is the place to learn how to grow and scale apps and understand key topics including AI-enabled marketing, Product-led growth, Retention, AdAttributionKit and Subscriptions.</p>
<p>We’re excited to share a preview of the 2024 agenda, which will feature 6 stages of content, 50+ speakers, across 30+ sessions.</p>
<ul>
<li>App Promotion Summit Berlin will include some of the world&#8217;s top app growth and product experts including:</li>
<li>Aitor Abonjo, Director CRM, Flink</li>
<li>Ekaterina Gamsriegler, Head of Marketing, Product Growth, Mimo</li>
<li>Roma Rey, Head of CRM, LOVOO</li>
<li>Marta Ewa Fogel, Head of Marketing, NeuroNation</li>
<li>Marcus Burke, SKAN User Acquisition &amp; Growth Consultant</li>
<li>Edwin McCormack, CMO, Skoove</li>
<li>Jelena Zbijowski, Head of CRM &amp; Product Marketing, Blinkist</li>
</ul>
<p>Our agenda will feature upfront app growth content across the funnel including the following sessions:</p>
<ul>
<li>Transitioning User Acquisition from App to Web &#8211; Gessica Bicego, Fractional CMO, Ahead</li>
<li>The Power of Paywalls: Using Cognitive Biases to Boost Conversions &#8211; Max Amelang, Product Marketing Manager, Prematch</li>
<li>App Re-Engagement Mastery: Maximizing Growth and Retention Through Strategic Re-engagement Campaigns &#8211; Ali M., Senior Digital Marketing Manager, Vinted</li>
<li>The Dos and Don&#8217;ts of Influencer Marketing &#8211; Dora Trostanetsky, Growth Marketing Lead, Trade Republic</li>
</ul>
<p>We would love for you to join us at App Promotion Summit Berlin on 5th December at Hotel Adlon as we discover the future of app growth.</p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-promotion-summit-berlin-2024-agenda-is-live/" data-wpel-link="internal">The App Promotion Summit Berlin 2024 agenda is live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mastering SKAdNetwork for app marketing success [new guide]</title>
		<link>https://www.businessofapps.com/news/mastering-skadnetwork-for-app-marketing-success-new-guide/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Mon, 07 Oct 2024 08:24:39 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96873</guid>

					<description><![CDATA[<p>One of the most impactful recent developments for the app industry was Apple&#8217;s introduction of the App Tracking Transparency (aka ATT) framework. It sent app marketers on a quest to find a new way for tracking mobile app users&#8217; behavior. To meet this demand, Apple had released SKAdNetwork (aka SKAN) which brought a new framework for app marketers to measure ad campaigns performance, while still respecting app user privacy. Mobile growth platform Smadex has just released &#8220;A roadmap of iOS Advertising from SKAN to AdAttribuionKit&#8221; guide to help app marketers to learn about SKAN and use it efficiently for their mobile ad campaigns. With this guide you will: Learn about the key concepts of SKAN such as App IDs, Source IDs, conversion values, and postbacks;</p>
<p>The post <a href="https://www.businessofapps.com/news/mastering-skadnetwork-for-app-marketing-success-new-guide/" data-wpel-link="internal">Mastering SKAdNetwork for app marketing success [new guide]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/skan-guide-for-marketers/?utm_source=BOA&amp;utm_medium=news_announcement&amp;utm_campaign=smadex_hosted_dl" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-96874 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/09/skan_roadmap_smadex_cover_750.png" alt="" width="750" height="422" srcset="https://www.businessofapps.com/wp-content/uploads/2024/09/skan_roadmap_smadex_cover_750-450x253.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/09/skan_roadmap_smadex_cover_750.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p>One of the most impactful recent developments for the app industry was Apple&#8217;s introduction of the App Tracking Transparency (aka ATT) framework. It sent app marketers on a quest to find a new way for tracking mobile app users&#8217; behavior.</p>
<p>To meet this demand, Apple had released SKAdNetwork (aka SKAN) which brought a new framework for app marketers to measure ad campaigns performance, while still respecting app user privacy.</p>
<p>Mobile growth platform Smadex has just released <a href="https://www.businessofapps.com/skan-guide-for-marketers/?utm_source=BOA&amp;utm_medium=news_announcement&amp;utm_campaign=smadex_hosted_dl" target="_blank" rel="noopener" data-wpel-link="internal">&#8220;A roadmap of iOS Advertising from SKAN to AdAttribuionKit&#8221; guide</a> to help app marketers to learn about SKAN and use it efficiently for their mobile ad campaigns.</p>
<p>With this guide you will:</p>
<ul>
<li>Learn about the key concepts of SKAN such as App IDs, Source IDs, conversion values, and postbacks;</li>
<li>Transition your existing campaigns to SKAN 4.0 to take advantage of its enhanced capabilities and ensure compliance with the Apple&#8217;s privacy standards;</li>
<li>Optimize your current campaigns by mapping relevant variables using tools like Smadex’s Flexible Mapping to gain deeper insights into performance;</li>
<li>Keep yourself up-to-date with the latest SKAN developments, including AdAttributionKit (AAK), and more.</li>
</ul>
<p><a href="https://www.businessofapps.com/skan-guide-for-marketers/?utm_source=BOA&amp;utm_medium=news_announcement&amp;utm_campaign=smadex_hosted_dl" target="_blank" rel="noopener" data-wpel-link="internal"><em><strong>Download the guide here.</strong></em></a></p>
<p>The post <a href="https://www.businessofapps.com/news/mastering-skadnetwork-for-app-marketing-success-new-guide/" data-wpel-link="internal">Mastering SKAdNetwork for app marketing success [new guide]</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok and Instagram Reels neck and neck in app usage</title>
		<link>https://www.businessofapps.com/news/tiktok-instagram-reels-app-usage/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Thu, 12 Sep 2024 06:00:44 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[Instagram Reels]]></category>
		<category><![CDATA[short-form video]]></category>
		<category><![CDATA[TikTok]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96467</guid>

					<description><![CDATA[<p>The battle for the short-form video crown is still ongoing, with TikTok, Instagram and YouTube all battling for eyeballs. According to research published in our Video Streaming App Report, TikTok and Instagram Reels are neck and neck in terms of app users. Both platforms handle about 1.5 billion active users a month. Short-form video active users 2023 (mm) TikTok was the original short-form video app, ballooning in popularity during the coronavirus pandemic. This led to Instagram, YouTube, Snapchat, LinkedIn and a few others to launch their own versions of short-form video, some of which have already been canned. YouTube and Instagram Reels are the two main competitors to TikTok. YouTube Shorts, which is integrated into the YouTube app, has been accessed by two billion users,</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-instagram-reels-app-usage/" data-wpel-link="internal">TikTok and Instagram Reels neck and neck in app usage</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-96468" src="https://www.businessofapps.com/wp-content/uploads/2024/09/Designer-1.jpeg" alt="" width="1792" height="1024" srcset="https://www.businessofapps.com/wp-content/uploads/2024/09/Designer-1-450x257.jpeg 450w, https://www.businessofapps.com/wp-content/uploads/2024/09/Designer-1-768x439.jpeg 768w, https://www.businessofapps.com/wp-content/uploads/2024/09/Designer-1-1024x585.jpeg 1024w" sizes="(max-width: 1792px) 100vw, 1792px" /></p>
<p>The battle for the short-form video crown is still ongoing, with TikTok, Instagram and YouTube all battling for eyeballs.</p>
<p>According to research published in our <a href="https://www.businessofapps.com/data/video-streaming-app-report/" data-wpel-link="internal">Video Streaming App Report</a>, TikTok and Instagram Reels are neck and neck in terms of app users. Both platforms handle about 1.5 billion active users a month.</p>
<h3>Short-form video active users 2023 (mm)</h3>
<div class="infogram-embed" data-id="98178ca0-224e-4935-9b39-6f4b736a2362" data-type="interactive" data-title="video stream short users by app"></div>
<p><script>!function(e,n,i,s){var d="InfogramEmbeds";var o=e.getElementsByTagName(n)[0];if(window[d]&&window[d].initialized)window[d].process&&window[d].process();else if(!e.getElementById(i)){var r=e.createElement(n);r.async=1,r.id=i,r.src=s,o.parentNode.insertBefore(r,o)}}(document,"script","infogram-async","https://e.infogram.com/js/dist/embed-loader-min.js");</script></p>
<p>TikTok was the original short-form video app, ballooning in popularity during the coronavirus pandemic. This led to <a href="https://www.businessofapps.com/data/instagram-statistics/" data-wpel-link="internal">Instagram</a>, YouTube, Snapchat, LinkedIn and a few others to launch their own versions of short-form video, some of which have already been canned.</p>
<p>YouTube and Instagram Reels are the two main competitors to <a href="https://www.businessofapps.com/data/tik-tok-statistics/" data-wpel-link="internal">TikTok</a>. YouTube Shorts, which is integrated into the YouTube app, has been accessed by two billion users, although we are not sure how many actively use Shorts in a similar way to TikTok and Reels.</p>
<p>Snapchat Spotlight is the other short-form video platform, although because of Snapchat&#8217;s smaller userbase it is not at the same level as the other three. It had about 350 million active users.</p>
<p>In terms of future growth, Instagram Reels has the advantage of the Indian market, where TikTok is banned. <a href="https://www.businessofapps.com/data/youtube-statistics/" data-wpel-link="internal">YouTube</a> may also be able to add more users with a dedicated Shorts app, although it may be worried about splitting the YouTube audience.</p>
<p>TikTok is growing at a faster rate in mature countries, but faces potential future restrictions in the United States and other countries, as tensions with China continue to escalate. YouTube and Instagram, already banned in China, do not face these same pressures.</p>
<p>For YouTube and Instagram, the worry of diverting audiences from highly lucrative ad markets &#8211; in YouTube&#8217;s case longer form videos and in Instagram&#8217;s from Stories &#8211; has been placated by advertising industry&#8217;s interest in short-form video.</p>
<p>TikTok generated about $16 billion in 2023, primarily from advertising. Instagram Reels made close to $20 billion. YouTube has not broken down its advertising revenues by type, but we expect Shorts is a multi-billion dollar segment of it.</p>
<p>Want to learn more about the video streaming app industry? <a href="https://www.businessofapps.com/data/video-streaming-app-report/?utm_source=video&amp;utm_medium=click&amp;utm_campaign=hyperlink" data-wpel-link="internal">Check out our Video Streaming App Report</a></p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-instagram-reels-app-usage/" data-wpel-link="internal">TikTok and Instagram Reels neck and neck in app usage</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AI’s impact on mobile marketing: 130-page H1 2024 report</title>
		<link>https://www.businessofapps.com/news/ais-impact-on-mobile-marketing-130-page-h1-2024-report/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Wed, 11 Sep 2024 14:33:49 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96667</guid>

					<description><![CDATA[<p>It&#8217;s been more than a year and a half since ChatGPT-4 demonstrated phenomenal advances in the AI tech. It impacted so many branches of economy, revolutionized digital marketing, visual production, scientific research, and much more. This breakthrough technology transforms how mobile game and app marketing teams work around the globe. ChatGPT-4, Gemini, Anthropic demonstrate its efficiency in speeding up both text and visual creatives production, as well as ad campaigns analysis and forecasting. Ad intelligence platform SocialPeta has just released its Mobile Games &#38; Apps, H1, 2024 report. In its 130 pages, it provides deep analysis of the Generative AI impact on marketing of mobile games and app, the continuous rise of the short-form video content, and more. Key insights Gaming Market Recovery: Revenue increased</p>
<p>The post <a href="https://www.businessofapps.com/news/ais-impact-on-mobile-marketing-130-page-h1-2024-report/" data-wpel-link="internal">AI’s impact on mobile marketing: 130-page H1 2024 report</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://socialpeta.com/academy/socialpeta-insights-into-global-mobile-marketing-trends-for-h1-2024" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-96668 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/09/ai_impact_mob_market_social_peta_cover.png" alt="" width="750" height="427" srcset="https://www.businessofapps.com/wp-content/uploads/2024/09/ai_impact_mob_market_social_peta_cover-450x256.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/09/ai_impact_mob_market_social_peta_cover.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></a></p>
<p>It&#8217;s been more than a year and a half since ChatGPT-4 demonstrated phenomenal advances in the AI tech. It impacted so many branches of economy, revolutionized digital marketing, visual production, scientific research, and much more.</p>
<p>This breakthrough technology transforms how mobile game and app marketing teams work around the globe. ChatGPT-4, Gemini, Anthropic demonstrate its efficiency in speeding up both text and visual creatives production, as well as ad campaigns analysis and forecasting.</p>
<p>Ad intelligence platform SocialPeta has just released its <a href="https://socialpeta.com/academy/socialpeta-insights-into-global-mobile-marketing-trends-for-h1-2024" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Mobile Games &amp; Apps, H1, 2024 report.</a> In its 130 pages, it provides deep analysis of the Generative AI impact on marketing of mobile games and app, the continuous rise of the short-form video content, and more.</p>
<h2>Key insights</h2>
<ul>
<li>Gaming Market Recovery: Revenue increased by 4.7% even as downloads declined, with strategy and hyper-casual games showing strong performance.</li>
<li>Ad Spending Patterns: iOS accounted for 40% and Android for 60% of total ad spend.</li>
<li>Emerging Segments: Mini-games and AI-Generated Content (AIGC) are becoming popular, especially in RPGs and strategy games.</li>
<li>AI Innovation: AI is driving new developments, with social media boosting content virility.</li>
<li>Short Dramas + TikTok: Emerging as key strategies for global market growth.</li>
<li>Health Products: The U.S. remains the leader in this expanding market segment.</li>
</ul>
<p><a href="https://socialpeta.com/academy/socialpeta-insights-into-global-mobile-marketing-trends-for-h1-2024" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><em><strong>Download for free here</strong></em></a></p>
<p>The post <a href="https://www.businessofapps.com/news/ais-impact-on-mobile-marketing-130-page-h1-2024-report/" data-wpel-link="internal">AI’s impact on mobile marketing: 130-page H1 2024 report</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>How to drive retention through cross-channel customer journeys</title>
		<link>https://www.businessofapps.com/news/want-to-drive-retention-with-cross-channel-customer-journeys/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 11 Sep 2024 11:47:40 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96660</guid>

					<description><![CDATA[<p>Discover how fintech app Bilt Rewards is enhancing user retention by delivering a consistent and personalized experience across multiple channels at scale. In an insightful on-demand session from App Promotion Summit NYC 2024, industry leaders explore the strategies, technologies, and collaborative efforts needed to maintain unified messaging and precise targeting throughout the customer lifecycle. This session offers valuable insights into how Bilt successfully engages users across various touchpoints, driving both adoption and retention. Key learnings include: The strategy, technology, and teamwork it takes to orchestrate unified messaging and precise targeting across the customer lifecycle How the Braze customer engagement platform enables Bilt to orchestrate cohesive cross-channel user experiences across email, SMS/MMS, push notifications, in-app, and more The impact Bilt’s approach has had on engagement, adoption,</p>
<p>The post <a href="https://www.businessofapps.com/news/want-to-drive-retention-with-cross-channel-customer-journeys/" data-wpel-link="internal">How to drive retention through cross-channel customer journeys</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/how-bilt-drives-retention/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-96661 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/09/Braze_APS_London_Banner_01-1024x576-1.png" alt="" width="1024" height="576" srcset="https://www.businessofapps.com/wp-content/uploads/2024/09/Braze_APS_London_Banner_01-1024x576-1-450x253.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/09/Braze_APS_London_Banner_01-1024x576-1-768x432.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/09/Braze_APS_London_Banner_01-1024x576-1.png 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p>Discover how fintech app Bilt Rewards is enhancing user retention by delivering a consistent and personalized experience across multiple channels at scale.</p>
<p><a href="https://www.businessofapps.com/how-bilt-drives-retention/" target="_blank" rel="noopener" data-wpel-link="internal">In an insightful on-demand session from App Promotion Summit NYC 2024</a>, industry leaders explore the strategies, technologies, and collaborative efforts needed to maintain unified messaging and precise targeting throughout the customer lifecycle.</p>
<p>This session offers valuable insights into how Bilt successfully engages users across various touchpoints, driving both adoption and retention.</p>
<p><strong>Key learnings include:</strong></p>
<ul>
<li>The strategy, technology, and teamwork it takes to orchestrate unified messaging and precise targeting across the customer lifecycle</li>
<li>How the Braze customer engagement platform enables Bilt to orchestrate cohesive cross-channel user experiences across email, SMS/MMS, push notifications, in-app, and more</li>
<li>The impact Bilt’s approach has had on engagement, adoption, and retention</li>
</ul>
<p>Speakers include Kelsey Nelson, VP of Product Marketing at Braze, and Sean Collins, VP of Growth Marketing at Bilt Rewards, who bring their expertise on customer engagement and growth strategies.</p>
<p>Their discussion provides actionable strategies for anyone looking to enhance their app&#8217;s user experience and retention efforts.</p>
<p><a href="https://www.businessofapps.com/how-bilt-drives-retention/" target="_blank" rel="noopener" data-wpel-link="internal"><strong><em>Access the session here.</em></strong></a></p>
<p>The post <a href="https://www.businessofapps.com/news/want-to-drive-retention-with-cross-channel-customer-journeys/" data-wpel-link="internal">How to drive retention through cross-channel customer journeys</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Addict Mobile launches its HUB to enhance visibility and data analysis for UA campaigns</title>
		<link>https://www.businessofapps.com/news/addict-mobile-launches-its-hub/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 09 Sep 2024 10:01:09 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96095</guid>

					<description><![CDATA[<p>In the fast-paced world of app marketing, having the right tools can make all the difference. This year, Addict Mobile is leaping forward with the launch of the Addict Mobile Hub, a revolutionary platform designed to empower UA professionals to achieve superior results with greater efficiency and control. This tool provides greater transparency and visibility into campaign performance. This approach is in line with Addict Mobile&#8217;s DNA, which is 100% focused on performance and delivering results for its clients. Simplify campaign management with advanced technology The Addict Mobile Hub revolves around 4 key features, each addressing specific challenges within UA management: Addict Mobile Dashboard The Addict Mobile Dashboard consolidates all campaign data into a unified platform, allowing you to retrieve all MMP (Mobile Measurement Partner)</p>
<p>The post <a href="https://www.businessofapps.com/news/addict-mobile-launches-its-hub/" data-wpel-link="internal">Addict Mobile launches its HUB to enhance visibility and data analysis for UA campaigns</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://addict-mobile.com/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-96096 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/08/addict_mobile_article__main.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/08/addict_mobile_article__main-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/08/addict_mobile_article__main-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/08/addict_mobile_article__main-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>In the fast-paced world of app marketing, having the right tools can make all the difference. This year, Addict Mobile is leaping forward with the launch of the Addict Mobile Hub, a revolutionary platform designed to empower UA professionals to achieve superior results with greater efficiency and control.</p>
<p><a href="https://addict-mobile.com/en/discover-the-addict-mobile-hub/?utm_source=partenaires&amp;utm_medium=Article&amp;utm_campaign=Produits&amp;utm_content=BOA" target="_blank" rel="noopener nofollow external" data-wpel-link="external">This tool</a> provides greater transparency and visibility into campaign performance. This approach is in line with Addict Mobile&#8217;s DNA, which is 100% focused on performance and delivering results for its clients.</p>
<h3>Simplify campaign management with advanced technology</h3>
<p>The Addict Mobile Hub revolves around 4 key features, each addressing specific challenges within UA management:</p>
<h4>Addict Mobile Dashboard</h4>
<p>The Addict Mobile Dashboard consolidates all campaign data into a unified platform, allowing you to retrieve all MMP (Mobile Measurement Partner) data from each source activated. It&#8217;s the essential tool for a complete and transparent view of performance. It stands out with its comprehensive data integration, processing of SKAN data with enhanced accuracy and customization to address recent privacy concerns for better visibility on iOS performance.</p>
<p>Unlike existing tools, it uses client-specific estimation models, offering unprecedented insights directly accessible on the platform. This customizable dashboard comes with numerous filters and breakdown options such as date, source, country, and OS, turning what used to take hours of data parsing into a streamlined process.</p>
<h4>Creatives Performance</h4>
<p>This is a unique tool on the market that centralizes all creative assets&#8217; performance metrics. Thanks to estimation models and data collection, this feature offers a complete view of creative performance by channel.</p>
<p>Updated once a day, it improves transparency on key creative KPIs (CPM, CTR, CVR, IPM, CPA, ROAS), crucial for understanding how effective user acquisition efforts are and optimizing creative strategies.</p>
<p>Marketers benefit from insights typically fragmented across MMPs, sources, and SKAN networks, now consolidated for simplified export and data visualization.</p>
<p><em><strong>Creative Performance feature</strong></em></p>
<div id="attachment_96098" style="width: 760px" class="wp-caption alignnone"><a href="https://www.businessofapps.com/wp-content/uploads/2024/08/creative_performance__addict_mobile_hub.png" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" aria-describedby="caption-attachment-96098" class="wp-image-96098" src="https://www.businessofapps.com/wp-content/uploads/2024/08/creative_performance__addict_mobile_hub.png" alt="" width="750" height="370" srcset="https://www.businessofapps.com/wp-content/uploads/2024/08/creative_performance__addict_mobile_hub-450x222.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/08/creative_performance__addict_mobile_hub-768x379.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/08/creative_performance__addict_mobile_hub-1024x505.png 1024w" sizes="(max-width: 750px) 100vw, 750px" /></a><p id="caption-attachment-96098" class="wp-caption-text">Click on image for full size</p></div>
<p><em>Source: <a href="https://addict-mobile.com/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Addict Mobile</a></em></p>
<h4>Media Library</h4>
<p>The Media Library acts as a comprehensive catalogue for all campaign creatives, offering visualizations in list and full-screen formats. It provides real-time visibility into the status and distribution of produced creatives with multiple filter options, making it easier to monitor and manage creative assets across different campaigns and channels.</p>
<h4>Performance Forecast</h4>
<p>This ultimate feature provides data projection of your performance up to 180 days in advance, leveraging organic and historical campaign data for proactive decision-making.</p>
<p>It analyses the last six months of real data to project into the long term by source and country over different time frames.</p>
<p>Daily updates ensure marketers can confidently plan using projected long-term performance metrics, bridging the gap between immediate action and future campaign strategies.</p>
<h3>A Game-changer for marketers</h3>
<div>The Addict Mobile Hub is the ultimate UA platform that provides valuable insights exactly when needed, without the hassle.</div>
<p>There is no tool on the market today that can centralize all the data from diverse sources, MMPs, manual estimates, and projections into a single tool. This approach frees up time to focus on strategic planning and creative thinking, rather than on reporting and data mining.</p>
<blockquote><p><em>&#8220;The Addict Mobile Hub improves the way our team plans, executes, and evaluates UA campaigns. By providing tools that streamline data analysis and improve operational efficiency, Addict Mobile ensures that our clients’ performance targets are not just met, but exceeded,&#8221; explains Manuel Pacreau, CEO of Addict Mobile.</em></p></blockquote>
<p><em><strong>The Addict Mobile Dashboard</strong></em></p>
<div id="attachment_96099" style="width: 549px" class="wp-caption alignnone"><a href="https://www.businessofapps.com/wp-content/uploads/2024/08/dashboard__addict_mobile_hub.png" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" aria-describedby="caption-attachment-96099" class="wp-image-96099" src="https://www.businessofapps.com/wp-content/uploads/2024/08/dashboard__addict_mobile_hub.png" alt="" width="539" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/08/dashboard__addict_mobile_hub-450x334.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/08/dashboard__addict_mobile_hub-768x570.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/08/dashboard__addict_mobile_hub-1024x760.png 1024w" sizes="(max-width: 539px) 100vw, 539px" /></a><p id="caption-attachment-96099" class="wp-caption-text">Click on image for full size</p></div>
<p><em>Source: <a href="https://addict-mobile.com/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Addict Mobile</a></em></p>
<p>The company includes its Hub as part of its service, as well as creative production, at no additional cost for clients who entrust their UA budgets to them. This distinctive approach places Addict Mobile in a unique position within the market, highlighting its dedication to achieving top performance. The dedicated team works tirelessly to meet every client’s performance goals.</p>
<p><em><strong>For more information or to schedule a demonstration of the Addict Mobile Hub, interested parties can contact the expert team <a href="https://outlook.office365.com/book/AddictMobileHub@digitalvirgo.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/addict-mobile-launches-its-hub/" data-wpel-link="internal">Addict Mobile launches its HUB to enhance visibility and data analysis for UA campaigns</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Introducing the App Growth Ecosystem 2024 Market Map</title>
		<link>https://www.businessofapps.com/news/introducing-the-app-growth-ecosystem-2024-market-map/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 02 Sep 2024 07:57:14 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96429</guid>

					<description><![CDATA[<p>The App Growth Ecosystem 2024 Market Map is now live. This comprehensive resource is designed to help app developers, marketers, and businesses navigate the ever-evolving landscape of tools and services that fuel app growth and success. Whether your goal is to boost user engagement, optimize performance tracking, drive more installs, or maximize revenue, our market map provides a clear and strategic path forward with the industry’s top solutions. The App Growth Ecosystem 2024 map is organized into key sectors vital for app growth: App engagement platforms: Enhance user retention with powerful engagement tools Subscriptions and revenue: Maximize earnings with subscription and revenue management platforms App metrics: Stay ahead with robust performance tracking Mobile measurement partners (MMPs): Optimize your marketing campaigns&#8217; performance App store marketing: Boost</p>
<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-growth-ecosystem-2024-market-map/" data-wpel-link="internal">Introducing the App Growth Ecosystem 2024 Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/app-growth-ecosystem-2024/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-96424 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/08/Market-Map.png" alt="" width="2339" height="2339" srcset="https://www.businessofapps.com/wp-content/uploads/2024/08/Market-Map-450x450.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/08/Market-Map-768x768.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/08/Market-Map-1024x1024.png 1024w" sizes="(max-width: 2339px) 100vw, 2339px" /></a></p>
<p>The <em><a href="https://www.businessofapps.com/app-growth-ecosystem-2024/" target="_blank" rel="noopener" data-wpel-link="internal">App Growth Ecosystem 2024</a></em> Market Map is now live. This comprehensive resource is designed to help app developers, marketers, and businesses navigate the ever-evolving landscape of tools and services that fuel app growth and success.</p>
<p>Whether your goal is to boost user engagement, optimize performance tracking, drive more installs, or maximize revenue, our market map provides a clear and strategic path forward with the industry’s top solutions.</p>
<p>The App Growth Ecosystem 2024 map is organized into key sectors vital for app growth:</p>
<ul>
<li><strong>App engagement platforms</strong>: Enhance user retention with powerful engagement tools</li>
<li><strong>Subscriptions and revenue</strong>: Maximize earnings with subscription and revenue management platforms</li>
<li><strong>App metrics</strong>: Stay ahead with robust performance tracking</li>
<li><strong>Mobile measurement partners (MMPs)</strong>: Optimize your marketing campaigns&#8217; performance</li>
<li><strong>App store marketing</strong>: Boost visibility in app stores</li>
<li><strong>In-app analytics</strong>: Understand user behavior in-depth</li>
<li><strong>User acquisition</strong>: Drive user growth</li>
<li><strong>App advertising</strong>: Monetize effectively with powerful ad networks</li>
<li><strong>Agencies</strong>: Get expert support for your app strategy</li>
</ul>
<p>The App Growth Ecosystem 2024 Market Map is the go-to resource for navigating the complex ecosystem of app growth solutions. It provides a clear and concise overview, helping app professionals select the right tools and partners to fuel their growth strategy.</p>
<p><em><strong><a href="https://www.businessofapps.com/app-growth-ecosystem-2024/" target="_blank" rel="noopener" data-wpel-link="internal">Download the map now</a>, connect with the industry&#8217;s top players, and supercharge your app growth in 2024 and beyond.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/introducing-the-app-growth-ecosystem-2024-market-map/" data-wpel-link="internal">Introducing the App Growth Ecosystem 2024 Market Map</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>What have we learned after three years of Apple’s ATT framework?</title>
		<link>https://www.businessofapps.com/news/what-have-we-learned-after-three-years-of-apples-att-framework/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 28 Aug 2024 12:22:36 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96403</guid>

					<description><![CDATA[<p>According to AppsFlyer, around 40% of iOS users now opt into ad tracking on their devices — and this number will continue to grow. In a new episode of Remerge’s Apptivate podcast, Roy Yanai, the VP of Product at AppsFlyer, breaks down what the ad tech industry has learned after three years of the App Tracking Transparency (ATT) framework and how mobile marketers can increase user opt-in rates for their app. The episode also covers: Roy’s secrets to staying on top of the latest industry changes Mobile ad spending trends The Android Privacy Sandbox and its Protected Audience API A definition of media mixed modeling Listen to Apptivate episode 188: From ATT to AdAttributionKit and subscribe to the show via your preferred streaming platform to</p>
<p>The post <a href="https://www.businessofapps.com/news/what-have-we-learned-after-three-years-of-apples-att-framework/" data-wpel-link="internal">What have we learned after three years of Apple’s ATT framework?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.remerge.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-96404 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/08/188roy_yanaiheader.png" alt="" width="4600" height="3000" srcset="https://www.businessofapps.com/wp-content/uploads/2024/08/188roy_yanaiheader-450x293.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/08/188roy_yanaiheader-768x501.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/08/188roy_yanaiheader-1024x668.png 1024w" sizes="(max-width: 4600px) 100vw, 4600px" /></a></p>
<p>According to AppsFlyer, around 40% of iOS users now opt into ad tracking on their devices — and this number will continue to grow.</p>
<p>In a <a href="https://www.remerge.io/findings/podcast/ep-188-from-att-to-adattributionkit-the-latest-in-ad-attribution?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2408_apptivate-podcast-188" target="_blank" rel="noopener nofollow external" data-wpel-link="external">new episode of Remerge’s Apptivate podcast</a>, Roy Yanai, the VP of Product at AppsFlyer, breaks down what the ad tech industry has learned after three years of the App Tracking Transparency (ATT) framework and how mobile marketers can increase user opt-in rates for their app.</p>
<p><strong>The episode also covers:</strong></p>
<ul>
<li>Roy’s secrets to staying on top of the latest industry changes</li>
<li>Mobile ad spending trends</li>
<li>The Android Privacy Sandbox and its Protected Audience API</li>
<li>A definition of media mixed modeling</li>
</ul>
<p><strong><em>Listen to <a href="https://www.remerge.io/findings/podcast/ep-188-from-att-to-adattributionkit-the-latest-in-ad-attribution?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2408_apptivate-podcast-188" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apptivate episode 188: From ATT to AdAttributionKit</a> and subscribe to the show via your preferred streaming platform to ensure you never miss an episode.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/what-have-we-learned-after-three-years-of-apples-att-framework/" data-wpel-link="internal">What have we learned after three years of Apple’s ATT framework?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The App Promotion Summit SF agenda is live</title>
		<link>https://www.businessofapps.com/news/the-app-promotion-summit-sf-agenda-is-live/</link>
		
		<dc:creator><![CDATA[Emily Hazlewood]]></dc:creator>
		<pubDate>Tue, 20 Aug 2024 15:50:39 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=96102</guid>

					<description><![CDATA[<p>The first look agenda for App Promotion Summit San Francisco 2024 is now live and covers the latest in app growth and product including AI-enabled App Marketing, privacy-centric user acquisition, retention, subscription business models, product-led growth and data-driven decision making. 🚀 The in-person conference at the W Hotel on September 26th will feature a main stage exploring app growth across the funnel plus a workshop room and a roundtable room allowing for in-depth discussions. You will learn from speakers from Tynker, Public, Appmasters, Baz, Kongregate and more. Some confirmed sessions include: Optimizing Decision-Making with A/B Testing: A Data-Driven Approach to Success – Tina Kim, Director of Product Management, Huckleberry Labs The Subscription Value Loop: A Framework for Growing Consumer Subscription Businesses –  Phil Carter, Growth Advisor, Elemental Growth The AI Edge: Revolutionizing Mobile App Promotion – Jenny Pollock, Mobile App Expert &#38;</p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-promotion-summit-sf-agenda-is-live/" data-wpel-link="internal">The App Promotion Summit SF agenda is live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-96104" src="https://www.businessofapps.com/wp-content/uploads/2024/08/AppSummit_NH_0182-1024x682.jpg" alt="" width="1024" height="682" srcset="https://www.businessofapps.com/wp-content/uploads/2024/08/AppSummit_NH_0182-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/08/AppSummit_NH_0182-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/08/AppSummit_NH_0182-1024x682.jpg 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></p>
<p>The <a href="https://apppromotionsummit.com/san-francisco/agenda/" target="_blank" rel="noopener nofollow external" data-hs-link-id="0" data-wpel-link="external">first look agenda</a> for <a href="https://apppromotionsummit.com/san-francisco/" target="_blank" rel="noopener nofollow external" data-hs-link-id="1" data-wpel-link="external">App Promotion Summit San Francisco 2024</a> is now live and covers the latest in app growth and product including<strong> AI-enabled App Marketing, privacy-centric user acquisition, retention, subscription business models, product-led growth</strong> and <strong>data-driven decision making</strong>. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>The in-person conference at the W Hotel on September 26th will feature a main stage exploring app growth across the funnel plus a workshop room and a roundtable room allowing for in-depth discussions.</p>
<p>You will learn from <a href="https://apppromotionsummit.com/san-francisco/speakers/" target="_blank" rel="noopener nofollow external" data-hs-link-id="0" data-wpel-link="external">speakers</a> from <strong>Tynker, Public, Appmasters, Baz, Kongregate </strong>and more.</p>
<p>Some confirmed sessions include:</p>
<ul>
<li aria-level="1">Optimizing Decision-Making with A/B Testing: A Data-Driven Approach to Success – <em>Tina Kim, Director of Product Management, </em><strong><em>Huckleberry Labs</em></strong></li>
<li aria-level="1">The Subscription Value Loop: A Framework for Growing Consumer Subscription Businesses –  <em>Phil Carter, Growth Advisor</em><em>,</em><strong><em> Elemental Growth<br />
</em></strong></li>
<li aria-level="1">The AI Edge: Revolutionizing Mobile App Promotion <em>–</em><strong><em> </em></strong><em>Jenny Pollock, Mobile App Expert &amp; Founder,</em><strong><em> Women and AI</em></strong><em> </em><em>and </em><em>Fabien-Pierre Nicolas-Kim, Co-founder &amp; CEO,</em><strong><em> Titan AI<br />
</em></strong></li>
<li aria-level="1">DisAdvantage+: 10 Hot Fixes for App Marketers for Meta&#8217;s Broken Algorithm <em>– </em><em>Marcus Burke,</em><strong><em> SKAN User Acquisition &amp; Growth Consultant<br />
</em></strong></li>
<li aria-level="1">Tips to Create a Holistic App Store Marketing Strategy<em> – </em><em>Elizabeth Devine, App Growth Consultant,</em><strong><em> AppTweak</em></strong></li>
</ul>
<p>Grab your tickets <a href="https://apppromotionsummit.com/san-francisco/register/" target="_blank" rel="noopener nofollow external" data-hs-link-id="0" data-wpel-link="external">here</a> if you haven’t already. We can’t wait to welcome you at the event. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f44b.png" alt="👋" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>The post <a href="https://www.businessofapps.com/news/the-app-promotion-summit-sf-agenda-is-live/" data-wpel-link="internal">The App Promotion Summit SF agenda is live</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>New setup and stellar lineup announced for APS San Francisco 2024</title>
		<link>https://www.businessofapps.com/news/new-setup-and-stellar-lineup-announced-for-aps-san-francisco-2024/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 30 Jul 2024 11:17:31 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=95593</guid>

					<description><![CDATA[<p>Ahead of its 2024 edition this September, APS San Fransisco is pleased to announce the introduction of a new setup at the W Hotel designed to enhance both content delivery and networking opportunities. The summit will feature app marketers from top-tier companies such as Bumble, McAfee, Sephora, Pinger, Stash, Cronometer, The Miracle Morning, Sobeys, Poshmark, and LDS Church. Attendees can look forward to insightful presentations from industry experts including Marcus Burke, Lomit Patel, Lenette Yap, Jenny Pollock, Steve Young, Alex Guerra, Hannah Parvaz, and Nathan Hudson. In addition to these sessions, the event will host a marketplace where participants can connect with leading platforms and agencies like RevenueCat, Adobe, CleverTap, Appfigures, Gummicube, Appier, RevX, Amity, Creative Clicks, and Stream. Grab your ticket today to secure</p>
<p>The post <a href="https://www.businessofapps.com/news/new-setup-and-stellar-lineup-announced-for-aps-san-francisco-2024/" data-wpel-link="internal">New setup and stellar lineup announced for APS San Francisco 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-95594" src="https://www.businessofapps.com/wp-content/uploads/2024/07/APS_Eve23_SF-071-scaled.jpg" alt="" width="3200" height="2133" srcset="https://www.businessofapps.com/wp-content/uploads/2024/07/APS_Eve23_SF-071-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/07/APS_Eve23_SF-071-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/07/APS_Eve23_SF-071-1024x683.jpg 1024w" sizes="(max-width: 3200px) 100vw, 3200px" />Ahead of its 2024 edition this September, <a href="https://apppromotionsummit.com/san-francisco/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">APS San Fransisco</a> is pleased to announce the introduction of a new setup at the W Hotel designed to enhance both content delivery and networking opportunities.</p>
<p>The summit will feature app marketers from top-tier companies such as Bumble, McAfee, Sephora, Pinger, Stash, Cronometer, The Miracle Morning, Sobeys, Poshmark, and LDS Church.</p>
<p>Attendees can look forward to <a href="https://apppromotionsummit.com/san-francisco/speakers/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">insightful presentations from industry experts</a> including Marcus Burke, Lomit Patel, Lenette Yap, Jenny Pollock, Steve Young, Alex Guerra, Hannah Parvaz, and Nathan Hudson.</p>
<p>In addition to these sessions, the event will host a <a href="https://apppromotionsummit.com/san-francisco/marketplace/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">marketplace</a> where participants can connect with leading platforms and agencies like RevenueCat, Adobe, CleverTap, Appfigures, Gummicube, Appier, RevX, Amity, Creative Clicks, and Stream.</p>
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<p><em><strong><a href="https://apppromotionsummit.com/san-francisco/register/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Grab your ticket</a> today to secure your spot. Or if you want to become a partner, get in touch <a href="https://apppromotionsummit.com/san-francisco/want-to-sponsor/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</strong></em></p>
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<p>The post <a href="https://www.businessofapps.com/news/new-setup-and-stellar-lineup-announced-for-aps-san-francisco-2024/" data-wpel-link="internal">New setup and stellar lineup announced for APS San Francisco 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>IconPeak and Chinar Libertas merge to form IconPeak Digital</title>
		<link>https://www.businessofapps.com/news/iconpeak-and-chinar-libertas-merge-to-form-iconpeak-digital/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 22 Jul 2024 12:06:45 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=95390</guid>

					<description><![CDATA[<p>IconPeak Digital announces the merger of IconPeak and Chinar Libertas, two performance marketing agencies. IconPeak, founded in 2013, and Chinar Libertas, founded in 2020, combine their expertise to form IconPeak Digital, committed to setting new industry standards with fresh management and innovation. Abrar Qureshi will take on the role of CEO. He will be joined on the board by co-founders Antoine Moreau and Sebastien Balestas, who bring a combined 35 years of experience in digital marketing. Their leadership aims to drive new strategies and strengthen the company&#8217;s industry position. IconPeak Digital will be based in Dubai, with offices in Srinagar, Lisbon, and Singapore. This strategic positioning enhances the company&#8217;s global reach and regional expertise. The merger aims to improve IconPeak Digital’s competitive position. By combining</p>
<p>The post <a href="https://www.businessofapps.com/news/iconpeak-and-chinar-libertas-merge-to-form-iconpeak-digital/" data-wpel-link="internal">IconPeak and Chinar Libertas merge to form IconPeak Digital</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-95438" src="https://www.businessofapps.com/wp-content/uploads/2024/07/0.jpg" alt="" width="1699" height="878" srcset="https://www.businessofapps.com/wp-content/uploads/2024/07/0-450x233.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/07/0-768x397.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/07/0-1024x529.jpg 1024w" sizes="(max-width: 1699px) 100vw, 1699px" /></p>
<p><a href="https://www.businessofapps.com/marketplace/iconpeak/" target="_blank" rel="noopener" data-wpel-link="internal">IconPeak Digital</a> announces the merger of IconPeak and Chinar Libertas, two performance marketing agencies. IconPeak, founded in 2013, and Chinar Libertas, founded in 2020, combine their expertise to form IconPeak Digital, committed to setting new industry standards with fresh management and innovation.</p>
<p>Abrar Qureshi will take on the role of CEO. He will be joined on the board by co-founders Antoine Moreau and Sebastien Balestas, who bring a combined 35 years of experience in digital marketing. Their leadership aims to drive new strategies and strengthen the company&#8217;s industry position.</p>
<p>IconPeak Digital will be based in Dubai, with offices in Srinagar, Lisbon, and Singapore. This strategic positioning enhances the company&#8217;s global reach and regional expertise.</p>
<p>The merger aims to improve IconPeak Digital’s competitive position. By combining IconPeak’s long-standing industry presence with Chinar Libertas&#8217; innovative methods, IconPeak Digital plans to strengthen its market stance, expand its reach, and support its workforce in delivering continuous innovation and excellence.</p>
<p>In innovation and product development, IconPeak Digital plans to introduce new products and technologies to optimize partnerships. These initiatives aim to improve efficiency and enhance the monetization of mobile apps.</p>
<p>Market diversification is another key benefit of the merger. With teams operating in different regions and time zones, IconPeak Digital can better understand and meet the unique needs of each client, providing tailored solutions. The combined team’s diverse skills and experiences will help the company offer specialized services to clients. The merger also expands IconPeak Digital’s geographic reach, enabling services in the Middle East and South America, thanks to Chinar Libertas’ presence in Asia and IconPeak’s influence in Europe and the United States.</p>
<p>CEO Abrar Qureshi said, &#8220;We are thrilled to announce the merger of Chinar Libertas with IconPeak. This merger represents a new chapter, combining our strengths to create more value for our customers and stakeholders. I thank our employees for their hard work and my business partners Antoine and Sebastien for their support. Together, we are ready to achieve new heights and drive innovation in the app marketing industry.&#8221;</p>
<p>The post <a href="https://www.businessofapps.com/news/iconpeak-and-chinar-libertas-merge-to-form-iconpeak-digital/" data-wpel-link="internal">IconPeak and Chinar Libertas merge to form IconPeak Digital</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Euros 2024 sees a surge in food delivery, gaming, and mobility app usage</title>
		<link>https://www.businessofapps.com/news/euros-2024-sees-a-surge-in-food-delivery-gaming-and-mobility-app-usage/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 17 Jul 2024 09:20:46 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=95365</guid>

					<description><![CDATA[<p>On Sunday, England played the EURO 2024 final, where they narrowly lost against Spain. Although we missed out on victory, hundreds of thousands of hopeful Brits gathered to cheer on the Three Lions in anticipation. Whether hosting watch parties, coming back from the pub or staying in, Brits were ordering in their favourite takeaways for match day. Leading analytics and attribution company Adjust looked at the install and session trends of apps during the first few weeks of the Euro and saw a general increase in food delivery app installs and sessions. The data showed that food delivery app installs increased by 42% year-to-date (YTD) on the first day of the Euro. Football fans treated themselves to a takeaway for England’s first match of the tournament against Serbia as food</p>
<p>The post <a href="https://www.businessofapps.com/news/euros-2024-sees-a-surge-in-food-delivery-gaming-and-mobility-app-usage/" data-wpel-link="internal">Euros 2024 sees a surge in food delivery, gaming, and mobility app usage</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-95366" src="https://www.businessofapps.com/wp-content/uploads/2024/07/0.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/07/0-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/07/0-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/07/0-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p>On Sunday, England played the EURO 2024 final, where they narrowly lost against Spain. Although we missed out on victory, hundreds of thousands of hopeful Brits gathered to cheer on the Three Lions in anticipation. Whether hosting watch parties, coming back from the pub or staying in, Brits were ordering in their favourite takeaways for match day.</p>
<p>Leading analytics and attribution company Adjust looked at the <a href="https://www.adjust.com/blog/euros-2024-app-trends/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">install and session trends of apps</a> during the first few weeks of the Euro and saw a general increase in food delivery app installs and sessions. The data showed that food delivery app installs increased by 42% year-to-date (YTD) on the first day of the Euro.<u></u><u></u></p>
<p>Football fans treated themselves to a takeaway for England’s first match of the tournament against Serbia as food delivery app installs were 40% above the 2024 YTD average.</p>
<p><strong><em>App install growth</em></strong></p>
<div id="attachment_95458" style="width: 687px" class="wp-caption alignnone"><a href="https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-07_V01.png" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" aria-describedby="caption-attachment-95458" class="wp-image-95458" src="https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-07_V01.png" alt="" width="677" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-07_V01-450x266.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-07_V01-768x454.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-07_V01-1024x605.png 1024w" sizes="(max-width: 677px) 100vw, 677px" /></a><p id="caption-attachment-95458" class="wp-caption-text">Click on image for full size</p></div>
<p><em>Source: <a href="https://www.adjust.com/blog/euros-2024-app-trends/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<p>Not only did the number of installs increase for this match but so did the number of sessions. The England vs Serbia match saw food delivery app sessions increase by 15% YTD, and on the day of England vs Slovakia, sessions were up by 29%, revealing that Brits are increasingly turning to their favourite takeaways during the Euros.<u></u><u></u></p>
<p><strong><em>App session growth</em></strong></p>
<div id="attachment_95459" style="width: 687px" class="wp-caption alignnone"><a href="https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-08_V01.png" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" aria-describedby="caption-attachment-95459" class="wp-image-95459" src="https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-08_V01.png" alt="" width="677" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-08_V01-450x266.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-08_V01-768x454.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/07/240717_EurosRecap_Blog_Chart-08_V01-1024x605.png 1024w" sizes="(max-width: 677px) 100vw, 677px" /></a><p id="caption-attachment-95459" class="wp-caption-text">Click on image for full size</p></div>
<p><em>Source: Adjust</em></p>
<p>But it wasn’t only food delivery apps that cashed in during the games. Mobile gaming apps also saw an influx of users thanks to the hype around the competition. The biggest surge observed took place on the first day of the Euro, as sports gaming app installs were 454% above the 2024 YTD. This increase in installs began the day before the Euro began, with installs 78% above the 2024 YTD average, and it continued to the 15th, which saw a YTD increase of 133%.</p>
<p>Adjust also looked at installs and sessions of mobility apps such as taxi apps, as England supporters travelled near and far to watch with friends and family. The data saw that installs of these apps were 28% above the YTD average on the day of England’s first match against Serbia, whilst app sessions remained 14% above the YTD average for the following two England games against Denmark and Slovakia.<u></u><u></u></p>
<p>The post <a href="https://www.businessofapps.com/news/euros-2024-sees-a-surge-in-food-delivery-gaming-and-mobility-app-usage/" data-wpel-link="internal">Euros 2024 sees a surge in food delivery, gaming, and mobility app usage</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Braavo Capital closes $5 Million Series B to accelerate web-to-app subscriber acquisition</title>
		<link>https://www.businessofapps.com/news/braavo-capital-closes-5-million-series-b-to-accelerate-web-to-app-subscriber-acquisition/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 18 Jun 2024 15:43:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=94893</guid>

					<description><![CDATA[<p>Braavo Capital, the leading financing partner for consumer subscription apps, announced today the successful closing of a $5 million Series B funding round. Led by existing insiders with participation from Series A lead investor Headline, and accompanied by a new $30 million debt fund with Upper90, this capital injection marks a significant milestone for Braavo&#8217;s continued expansion. Established in 2015, Braavo has emerged as the global leader in financing solutions for founders seeking to scale their app businesses without resorting to unnecessary equity raises. Having facilitated over $1 billion in financing since inception, the company&#8217;s profitability in its core financing operations underscores its commitment to empowering the subscription app economy. Mark Loranger, CEO &#38; Co-Founder of Braavo, commented, &#8220;This new round of equity will fuel</p>
<p>The post <a href="https://www.businessofapps.com/news/braavo-capital-closes-5-million-series-b-to-accelerate-web-to-app-subscriber-acquisition/" data-wpel-link="internal">Braavo Capital closes $5 Million Series B to accelerate web-to-app subscriber acquisition</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.getbraavo.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-94894 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/06/businessofapps.png" alt="" width="4800" height="2480" srcset="https://www.businessofapps.com/wp-content/uploads/2024/06/businessofapps-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/06/businessofapps-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/06/businessofapps-1024x529.png 1024w" sizes="(max-width: 4800px) 100vw, 4800px" /></a></p>
<p><a href="http://www.getbraavo.com" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Braavo Capital</a>, the leading financing partner for consumer subscription apps, announced today the successful closing of a $5 million Series B funding round. Led by existing insiders with participation from Series A lead investor Headline, and accompanied by a new $30 million debt fund with Upper90, this capital injection marks a significant milestone for Braavo&#8217;s continued expansion.</p>
<p>Established in 2015, Braavo has emerged as the global leader in financing solutions for founders seeking to scale their app businesses without resorting to unnecessary equity raises. Having facilitated over $1 billion in financing since inception, the company&#8217;s profitability in its core financing operations underscores its commitment to empowering the subscription app economy.</p>
<p>Mark Loranger, CEO &amp; Co-Founder of Braavo, commented, &#8220;This new round of equity will fuel Braavo Growth Ventures, an initiative aimed at fostering innovation in the consumer subscription market. While we continue to grow our financing business, we are also excited to apply our years of experience and extensive relationships in the market to embark on this new venture.&#8221;</p>
<p>Operating as a distinct division within Braavo Capital, Growth Ventures focuses on strategic partnerships with app businesses to drive subscriber growth through web monetization (commonly known as web-to-app). Loranger elaborated, &#8220;Adding capabilities for web monetization in addition to in-app purchases presents a significant opportunity for subscription app businesses. However, for many, this transition can be daunting and costly.&#8221;</p>
<p>After operating in stealth mode for over a year to assemble a skilled team and develop its proprietary growth platform, Growth Ventures is now poised to unveil its web-to-app offering to a wider audience. Billy Libby, Founder &amp; Managing Partner at Upper90, remarked, &#8220;Upper90 was an early credit partner and has been impressed with Braavo&#8217;s disciplined approach to underwriting and customer acquisition. We are excited to continue to partner with Braavo on their next phase of growth.&#8221;</p>
<p>Beyond web-to-app, Braavo envisions a broader investment strategy for Growth Ventures, as Loranger noted, &#8220;Our focus extends beyond subscriber acquisition. Over time, we aim to forge deeper partnerships with our most successful portfolio companies.&#8221;</p>
<p>The Growth Ventures team invites new app partners to join its latest cohort until June 30, 2024.</p>
<p><em><strong>To learn more and submit an inquiry, visit <a href="https://www.getbraavo.com/braavogrowthventures/" target="_blank" rel="noopener nofollow external" data-saferedirecturl="https://www.google.com/url?q=https://www.getbraavo.com/braavogrowthventures/&amp;source=gmail&amp;ust=1718807695622000&amp;usg=AOvVaw0xFaspn5pCi3Xj5Pu-Tu4n" data-wpel-link="external">Braavo Growth Ventures</a>.</strong></em></p>
<p>The post <a href="https://www.businessofapps.com/news/braavo-capital-closes-5-million-series-b-to-accelerate-web-to-app-subscriber-acquisition/" data-wpel-link="internal">Braavo Capital closes $5 Million Series B to accelerate web-to-app subscriber acquisition</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok @ APS London 2024: The power of impactful entertainment</title>
		<link>https://www.businessofapps.com/news/tiktok-aps-london-2024-the-power-of-impactful-entertainment/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 13 May 2024 09:49:07 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=94386</guid>

					<description><![CDATA[<p>App Promotion Summit London took place on April 25th, 2024, drawing its biggest audience yet with over 700+ in-person attendees. To conclude this milestone in APS history, TikTok delivered the final talk of the day at APS’s main stage where Julia Dolzhenkova, Product Marketing Manager at TikTok UK, shared some fascinating insights regarding TikTok’s continued evolution and recent successes in adapting to customer needs in the digital age. As part of their commitment to keeping audiences engaged and responsive, TikTok revealed that 76% of their users watch what the platform’s recommendation system suggests. Additionally, 69% of TikTok users are likely to download an app or follow a brand after encountering it on the platform, and an impressive 91% have taken action — be it liking,</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-aps-london-2024-the-power-of-impactful-entertainment/" data-wpel-link="internal">TikTok @ APS London 2024: The power of impactful entertainment</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-94400" src="https://www.businessofapps.com/wp-content/uploads/2024/05/438078525_1193489465400224_5112868557156975995_n.jpg" alt="" width="2000" height="1334" srcset="https://www.businessofapps.com/wp-content/uploads/2024/05/438078525_1193489465400224_5112868557156975995_n-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/05/438078525_1193489465400224_5112868557156975995_n-768x512.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/05/438078525_1193489465400224_5112868557156975995_n-1024x683.jpg 1024w" sizes="(max-width: 2000px) 100vw, 2000px" /></p>
<p><a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit London</a> took place on April 25th, 2024, drawing its biggest audience yet with over 700+ in-person attendees. To conclude this milestone in APS history, <a href="https://www.businessofapps.com/data/tik-tok-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">TikTok</a> delivered the final talk of the day at APS’s main stage where <a href="https://www.linkedin.com/in/julia-dolzhenkova/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Julia Dolzhenkova</a>, Product Marketing Manager at TikTok UK, shared some fascinating insights regarding TikTok’s continued evolution and recent successes in adapting to customer needs in the digital age.</p>
<p>As part of their commitment to keeping audiences engaged and responsive, TikTok revealed that 76% of their users watch what the platform’s recommendation system suggests. Additionally, 69% of TikTok users are likely to download an app or follow a brand after encountering it on the platform, and an impressive 91% have taken action — be it liking, sharing, or making a purchase — after viewing content. These metrics underscore TikTok&#8217;s robust influence in driving user engagement, conversions, and brand awareness, making the platform a lucrative acquisition channel for mobile apps.</p>
<p>In 2023, TikTok launched numerous new solutions and anticipates more advancements in 2024, focusing primarily on bringing more automation and vertical solutions to the platform.</p>
<p>The talk also covered TikTok’s recent transition into a <a href="https://www.tiktok.com/business/en/blog/mobile-measurement-san-app-advertisers" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Self-Attributing Network (SAN)</a> as part of its efforts to enhance its mobile measurement framework for app advertisers. TikTok’s SAN integration now gives advertisers more performance insights, enabling them to make more informed decisions, customize their attribution windows, and access enhanced performance solutions.</p>
<p><em><strong>TikTok Creative Exchange</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-94387" src="https://www.businessofapps.com/wp-content/uploads/2024/05/TikTok-Creative-Exchange.png" alt="" width="687" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/05/TikTok-Creative-Exchange-450x262.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/05/TikTok-Creative-Exchange-768x447.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/05/TikTok-Creative-Exchange-1024x597.png 1024w" sizes="(max-width: 687px) 100vw, 687px" /></p>
<p><em>Source: TikTok presentation at APS London 2024</em></p>
<p>To conclude the talk, TikTok turned to its first-party <a href="https://www.tiktok.com/business/en-US/blog/introducing-measurement-partner-specialties" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Conversion Lift Study</a>, an incrementality test measuring the true impact of TikTok advertising campaigns, and its bespoke <a href="https://ads.tiktok.com/creativeexchange" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Creative Exchange</a>, which enables brands to produce engaging content at scale. Notable case studies include <a href="https://www.tiktok.com/business/en-GB/inspiration/bolt-conversion-lift-study" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Bolt</a>, which achieved a 20x relative lift in app installs and 95% incremental conversions, and <a href="https://www.tiktok.com/business/en-GB/inspiration/Pret-A-Manger" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Pret-à-Manger</a>, which saw a significant reduction in costs, with an 89% decrease in cost per unique subscriber and a 39% reduction in cost per app install.</p>
<p>This wealth of data and new initiatives demonstrates TikTok&#8217;s commitment to maintaining its status as a leader in digital marketing and consumer engagement.</p>
<h3>Sources</h3>
<ul>
<li>TikTok Marketing Science Global Entertaining Ads Study 2022 (UK Results) conducted by Marketcast (&gt; 76% follow the algorithm)</li>
<li>TikTok Marketing Science EUI High-Value Audience Research 2023 (UK  Results) conducted by PA Consulting (&gt; 69% likely to download an app)</li>
<li>TikTok Marketing Science Global Time Well Spent 2021 (EU5 Results) conducted by Kantar (&gt; 91% take action)</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-aps-london-2024-the-power-of-impactful-entertainment/" data-wpel-link="internal">TikTok @ APS London 2024: The power of impactful entertainment</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>adjoe launches Mobile Games Index ‘24: 40-49 age group leads engagement</title>
		<link>https://www.businessofapps.com/news/mobile-games-index-24-40-49-age-group-leads-engagement-and-more-insights/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 07 May 2024 08:19:04 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=94245</guid>

					<description><![CDATA[<p>The Mobile Games Index report, powered by data from adjoe and Statista, is back for its fourth edition. Last year, MGI highlighted a low point in user engagement – daily dedication to mobile games was dropping. This year, fortunately, the data shows that the length of daily sessions has rebounded, restoring monetization opportunities. Yet, the market landscape is not the same as it was a year ago. This index benchmarks games using adjoe and Statista’s first-party data from 95 million interactions across 27 million users, shedding light on current and upcoming industry trends. With forecasts extending to 2028, this knowledge of the audience and its preferences starts a race to capitalize on these insights first. Multiplayer titles are topping the engagement charts Globally, &#8220;Call of</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-games-index-24-40-49-age-group-leads-engagement-and-more-insights/" data-wpel-link="internal">adjoe launches Mobile Games Index ‘24: 40-49 age group leads engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://adjoe.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone" src="https://www.businessofapps.com/wp-content/uploads/2024/05/boa__mgi_article_cover__2.png" alt="" width="5000" height="2584" /></a></p>
<p>The <a href="https://adjoe.io/mobile-games-index/?utm_source=business+of+apps&amp;utm_medium=referral&amp;utm_campaign=MGI+2024&amp;utm_content=article" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Mobile Games Index</a> report, powered by data from adjoe and Statista, is back for its fourth edition.</p>
<p>Last year, MGI highlighted a low point in user engagement – daily dedication to mobile games was dropping. This year, fortunately, the data shows that the length of daily sessions has rebounded, restoring monetization opportunities. Yet, the market landscape is not the same as it was a year ago.</p>
<p>This index benchmarks games using adjoe and Statista’s first-party data from 95 million interactions across 27 million users, shedding light on current and upcoming industry trends. With forecasts extending to 2028, this knowledge of the audience and its preferences starts a race to capitalize on these insights first.</p>
<h2>Multiplayer titles are topping the engagement charts</h2>
<p>Globally, &#8220;Call of Duty®: Mobile &#8211; Garena&#8221; by Garena Mobile Private leads the engagement charts with its action-packed multiplayer gameplay. Stepping on its heels is &#8220;Mobile Legends: Bang Bang&#8221; from Moonton, a game that has consistently made players clock in hours with its depth and multiplayer possibilities. Another notable mention is &#8220;Free Fire MAX&#8221; by Garena International I, which highlights the overall trend for multiplayer action dominating player engagement.</p>
<p>In North America, &#8220;Call of Duty: Mobile Season 1&#8221; by Activision Publishing, Inc. tops the list, aligning with the global preference for established, high-action multiplayer franchises. &#8220;Free Fire: Winterlands,&#8221; another title from Garena, also shows extreme popularity, along with &#8220;PUBG MOBILE&#8221; by Level Infinite, emphasizing the strong market for competitive shooter games in this area.</p>
<p>Europe shows a slightly different preference with &#8220;Brawl Stars&#8221; by Supercell leading. This is followed by &#8220;Survivor.io&#8221; and &#8220;Roblox&#8221;, making for a mix of action and adventure that resonates with European players. Yet, once again the top of the daily usage list is dominated by multiplayer experiences.</p>
<p>In Asia, similarly, &#8220;Mobile Legends: Bang Bang&#8221; by Moonton dominates, followed by &#8220;Call of Duty®: Mobile &#8211; Garena&#8221; and &#8220;Free Fire MAX. by Garena&#8221;</p>
<p>Africa and Oceania show more diversity in mobile games leading in engagement. In Africa, &#8220;Free Fire: The Chaos&#8221; leads, followed by &#8220;Car Parking Multiplayer&#8221;, which suggests a taste and market that extend beyond mainstream action games. In Oceania, &#8220;Call of Duty: Mobile Season 1&#8221; and &#8220;Roblox&#8221; top the charts, again pointing to a preference for strategy and action-packed gameplay.</p>
<p>In the Casual genre – which has seen the biggest growth in engagement over the year – the top spots by time spent are taken by established publishers like Outfit7 Limited with its “My Talking Tom” and “My Talking Angela” series, King with “Candy Crush”, and Playrix with “Homescapes” and “Gardenscapes”.</p>
<p>That’s just scratching the surface of the engagement data from the Mobile Games Index 2024 – the full version goes in-depth with extensive top lists by genre and region, allowing analysis of the preferences of all global audiences.</p>
<p><strong><em>Time spent by region</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-94254" src="https://www.businessofapps.com/wp-content/uploads/2024/05/unnamed.png" alt="" width="857" height="457" srcset="https://www.businessofapps.com/wp-content/uploads/2024/05/unnamed-450x240.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/05/unnamed-768x410.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/05/unnamed.png 857w" sizes="(max-width: 857px) 100vw, 857px" /></p>
<p><em>Source: adjoe</em></p>
<h2>Engagement trends by region – European players in the lead</h2>
<p>The engagement patterns over the year reveal clear-cut trends of player preferences across the regions that are waiting to be used for precise UA and monetization strategies.</p>
<p>As the industry as a whole experiences an uplift in user activity, Europe leads in daily engagement, with players averaging 23.2 minutes on mobile games. The main driver for playtime in Europe was Adventure games, catering to the region’s high entertainment standards with engaging storytelling and deeper gaming experiences.</p>
<p>The dark horse of the report, the region of Oceania, is experiencing a rapid increase in engagement, with the highest climb in daily usage rates among all regions – 35% – now at 22.6 minutes per day. This substantial growth positions Oceania as an emerging market – still small, but with clear potential that could strengthen your app growth strategy. Developers and marketers should view these statistics as a promising trend and a green light for expansion.</p>
<p>In contrast, Latin America shows the most modest growth at 8% since last year, with an average engagement time of 18.6 minutes per day. While this increase might seem less dramatic, it suggests a market that may benefit from mobile games designed for shorter, more casual play sessions.</p>
<h2>Changes in engagement across different demographics</h2>
<p>The engagement trends through different demographics have changed drastically since last year.</p>
<p>Generally, the casual genre shows the most growth across all age groups at +41%. Adventure and board games recorded the longest average daily sessions – 26 and 25 minutes, respectively.</p>
<p>The 40-49 age group has emerged as the most active globally, with their engagement time increasing by 33% since last year to an average of 23 minutes per day. This age group&#8217;s preference is for Card, Board, and Casual games.</p>
<p>On the other hand, the previously dominant younger demographic of 0-to-19-year-olds has taken a 180-turn, performing the shortest daily mobile gaming time among all ages at 20.6 minutes on average.</p>
<p>If the attention of the youngest players is fleeting from mobile gaming, this finding might indicate that game developers and UA specialists may need to explore new marketing tactics or even gaming formats to recapture the engagement of the under-twenties.</p>
<p>What hasn’t changed over time is women&#8217;s lead in gaming engagement – it’s continuously higher than men&#8217;s, now at 21.4 minutes daily. Women have demonstrated a higher average daily usage across most genres, particularly leading in Adventure, Board, and Card games. Conversely, men have shown a preference for Strategy and Action games.</p>
<h2>The global mobile game market is expanding</h2>
<p>The global mobile gaming market is still on a trajectory of growth, projected to expand from $166.1 billion in 2024 to $227.0 billion by 2028, marking a compound annual growth rate of 7.28%.</p>
<p>Interestingly enough, the card genre is experiencing the most rapid growth, with its market size expected to nearly double by 2028, compounding an explosive 13.8% CAGR – providing ample room for experimenting and launching new projects in the genre. Similarly, board and puzzle games are also set to see major growth – the evidence is right in the MGI 2024, which suggests these genres are driving some of the biggest engagement across regions.</p>
<p>The MGI 2024 clearly underscores that genre preferences vary from region to region – from RPGs in Asia to Strategy and Casual games in North America – highlighting the need for targeted marketing and game development strategies. With these insights, it is now possible to capitalize on specific market dynamics and tailor offerings to meet the preferences of global audiences.</p>
<h2>How will you adapt your strategy?</h2>
<p>Now that the insights are out, it’s up to you how to take action. The complete report goes granular allowing you to benchmark your projects against the expectations of each genre’s players and the best-performing titles across geos.</p>
<p>Data is power, and these insights can be the competitive edge you need to win over the desired audiences.</p>
<p><strong><em>Access the full Mobile Games Index 2024 report for free</em> <a href="https://adjoe.io/mobile-games-index/?utm_source=business+of+apps&amp;utm_medium=referral&amp;utm_campaign=MGI+2024&amp;utm_content=article" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</strong></p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-games-index-24-40-49-age-group-leads-engagement-and-more-insights/" data-wpel-link="internal">adjoe launches Mobile Games Index ‘24: 40-49 age group leads engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Remerge and Verve Group pioneer on-device bidding for Android Privacy Sandbox</title>
		<link>https://www.businessofapps.com/news/remerge-and-verve-group-pioneer-on-device-bidding-for-android-privacy-sandbox/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 11 Mar 2024 10:09:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=93218</guid>

					<description><![CDATA[<p>Remerge and Verve Group are among the first mobile DSP/SSP partnerships to work with Google on building and testing the Android Privacy Sandbox. The companies came together to explore the integration of the Privacy Sandbox in real-world use cases, using Remerge’s demand-side platform (DSP) capabilities and Verve Group’s on-device SDK. Running a successful “bidding proof of concept” test Explaining how the test worked, Luckey Harpley, Remerge’s Staff Product Manager, said: “We set up a test in the form of an on-device, single seller, single buyer auction using the Sandbox’s Protected Audience API (PaAPI). With an emulated device and Verve Group’s test app and SDK, we joined the device to a Remerge custom audience via custom audience delegation. Verve Group initiated an auction which Remerge won,</p>
<p>The post <a href="https://www.businessofapps.com/news/remerge-and-verve-group-pioneer-on-device-bidding-for-android-privacy-sandbox/" data-wpel-link="internal">Remerge and Verve Group pioneer on-device bidding for Android Privacy Sandbox</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.remerge.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-93219 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/03/headerimageremergevervegroupprivacysandboxgoogleondevicebidding1-1.png" alt="" width="3000" height="2000" srcset="https://www.businessofapps.com/wp-content/uploads/2024/03/headerimageremergevervegroupprivacysandboxgoogleondevicebidding1-1-450x300.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/03/headerimageremergevervegroupprivacysandboxgoogleondevicebidding1-1-768x512.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/03/headerimageremergevervegroupprivacysandboxgoogleondevicebidding1-1-1024x683.png 1024w" sizes="(max-width: 3000px) 100vw, 3000px" /></a></p>
<p>Remerge and Verve Group are among the first mobile DSP/SSP partnerships to work with Google on building and testing the Android Privacy Sandbox.</p>
<p>The companies came together to explore the integration of the <a href="https://www.remerge.io/findings/blog-post/remerge-verve-group-on-device-bidding-via-the-privacy-sandbox?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2403_blog-remerge-and-verve-on-device-bidding-pivacy-sandbox" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Privacy Sandbox in real-world use cases</a>, using Remerge’s demand-side platform (DSP) capabilities and Verve Group’s on-device SDK.</p>
<h3>Running a successful “bidding proof of concept” test</h3>
<p>Explaining how the test worked, Luckey Harpley, Remerge’s Staff Product Manager, said:</p>
<blockquote><p>“<em>We set up a test in the form of an on-device, single seller, single buyer auction using the Sandbox’s Protected Audience API (PaAPI). With an emulated device and Verve Group’s test app and SDK, we joined the device to a Remerge custom audience via custom audience delegation. Verve Group initiated an auction which Remerge won, allowing us to successfully render a banner ad via Verve Group’s SDK.</em>”</p></blockquote>
<p>Gaylord Zach, Head of Mobile Product at Verve Group, added:</p>
<blockquote><p>“<em>We also initiated efforts to address ‘frequency capping’ within PaAPI. The absence of advertising IDs presents a challenge for implementing frequency capping on the buy side, as actual user information is unavailable – so frequency capping will be transitioned to the device level to ensure effective control and management of ad exposure.</em>”</p></blockquote>
<h3>Positive signs for the Android Privacy Sandbox rollout</h3>
<p>The test marks a major milestone in the Android Privacy Sandbox rollout and highlights the progress industry players are making:</p>
<blockquote><p>“<em>This is great validation for all parties involved”, said Luckey. “Not only does it prove that our products work, but it shows that the Privacy Sandbox’s APIs are working too – which is evidence that in-app retargeting will continue to thrive in the privacy-first era.”</em></p></blockquote>
<p>Gaylord stated:</p>
<blockquote><p> “<em>For us, the test symbolizes a collaborative effort towards innovation, privacy, and industry progress. The successful execution of these tests demonstrates the feasibility of integrating Privacy Sandbox technologies into real-world applications.</em>”</p></blockquote>
<h3>Check out the full interview for more insights</h3>
<p><a href="https://www.remerge.io/findings/blog-post/remerge-verve-group-on-device-bidding-via-the-privacy-sandbox?utm_source=business-of-apps&amp;utm_medium=pea&amp;utm_campaign=2403_blog-remerge-and-verve-on-device-bidding-pivacy-sandbox" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Read the full interview with Remerge and Verve</a> to learn more about their progress with on-device bidding, and get industry perspectives from both the sell side and buy side.</p>
<p>The post <a href="https://www.businessofapps.com/news/remerge-and-verve-group-pioneer-on-device-bidding-for-android-privacy-sandbox/" data-wpel-link="internal">Remerge and Verve Group pioneer on-device bidding for Android Privacy Sandbox</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Moonly for iPhone updated with AI dream interpretation</title>
		<link>https://www.businessofapps.com/news/moonly-for-iphone-updated-with-ai-dream-interpretation/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 11 Mar 2024 10:07:54 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=93350</guid>

					<description><![CDATA[<p>In an exciting development for mindfulness and technology enthusiasts, Moonly, a popular app known for blending psychology, spiritual practices, and the lunar calendar, has unveiled a significant update that is set to revolutionize the way users interpret their dreams. This latest feature, a cutting-edge online dream dictionary, employs artificial intelligence (AI) to provide users with immediate psychological insights into their dreams. The app, which boasts over 6 million downloads, now allows users to input their dreams into a designated field and receive a detailed interpretation within seconds. Each interpretation is not only text-based but is also accompanied by a unique image that visually represents the dream, enhancing the user experience. This innovative use of AI in dream analysis is powered by ChatGPT for text generation</p>
<p>The post <a href="https://www.businessofapps.com/news/moonly-for-iphone-updated-with-ai-dream-interpretation/" data-wpel-link="internal">Moonly for iPhone updated with AI dream interpretation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://moonly.app/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-93352 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/03/Dreamer-AI-Moonly.jpg" alt="" width="1920" height="1080" srcset="https://www.businessofapps.com/wp-content/uploads/2024/03/Dreamer-AI-Moonly-450x253.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/03/Dreamer-AI-Moonly-768x432.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/03/Dreamer-AI-Moonly-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>In an exciting development for mindfulness and technology enthusiasts, <a href="https://moonly.app/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Moonly</a>, a popular app known for blending psychology, spiritual practices, and the lunar calendar, has unveiled a significant update that is set to revolutionize the way users interpret their dreams. This latest feature, a cutting-edge online dream dictionary, employs artificial intelligence (AI) to provide users with immediate psychological insights into their dreams.</p>
<p>The app, which boasts over 6 million downloads, now allows users to input their dreams into a designated field and receive a detailed interpretation within seconds. Each interpretation is not only text-based but is also accompanied by a unique image that visually represents the dream, enhancing the user experience. This innovative use of AI in dream analysis is powered by ChatGPT for text generation and the Stable Diffusion model for image creation. These technologies work together to analyze dreams following the psychoanalytic approach pioneered by Sigmund Freud, offering users a modern twist on traditional dream interpretation methods.</p>
<p>Moonly&#8217;s founder, Vitaliy Urban, emphasized the app&#8217;s mission to aid in personal development and self-awareness through the new feature. &#8220;The implementation of artificial intelligence in Moonly allows users to gain insights into the meaning of their dreams immediately upon waking up,&#8221; Urban stated, highlighting the convenience and depth of understanding that the app aims to provide its users.</p>
<p>The dream interpretation feature, named &#8220;The Dreamer,&#8221; is readily accessible on the app&#8217;s home screen under the Calendar section. Users are allowed one interpretation per day, with the feature resetting at 12pm. Although currently exclusive to iOS users, an Android version is expected to be released soon. The free version of the app permits up to two dream interpretations, with additional usage available through a paid subscription.</p>
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<p>Looking ahead, Moonly plans to introduce a dream diary feature, allowing users to save and manage their dream interpretations within the app. This upcoming release underscores Moonly&#8217;s commitment to fostering self-improvement and personal insight through innovative technology.</p>
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<p>The post <a href="https://www.businessofapps.com/news/moonly-for-iphone-updated-with-ai-dream-interpretation/" data-wpel-link="internal">Moonly for iPhone updated with AI dream interpretation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Explore the 6 themes driving app growth in 2024</title>
		<link>https://www.businessofapps.com/news/explore-the-6-themes-driving-app-growth-in-2024/</link>
		
		<dc:creator><![CDATA[Fiona McGregor]]></dc:creator>
		<pubDate>Thu, 07 Mar 2024 09:49:05 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=93330</guid>

					<description><![CDATA[<p>As we navigate the evolving landscape of the app industry, the need for innovation, strategic insight and community has never been more crucial. That&#8217;s why we would love to invite you to join us at App Promotion Summit London on April 25th. This year, we will explore the themes that are supercharging a new wave of app growth and enabling apps to grow and scale in the new app environment: Unleashing AI for App Marketing: Step into the future with AI-driven marketing strategies, leveraging predictive analytics and data-driven insights to revolutionize user engagement and drive significant growth. Improving Retention: Find out how to create that brand loyalty and increase retention rates by monitoring user behaviour, adapting quickly and cultivating long-lasting relationships with your customers. Driving</p>
<p>The post <a href="https://www.businessofapps.com/news/explore-the-6-themes-driving-app-growth-in-2024/" data-wpel-link="internal">Explore the 6 themes driving app growth in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter size-large wp-image-93331" src="https://www.businessofapps.com/wp-content/uploads/2024/03/RL01063_7460_Web-1024x683.jpg" alt="" width="1024" height="683" srcset="https://www.businessofapps.com/wp-content/uploads/2024/03/RL01063_7460_Web-450x300.jpg 450w, https://www.businessofapps.com/wp-content/uploads/2024/03/RL01063_7460_Web-768x513.jpg 768w, https://www.businessofapps.com/wp-content/uploads/2024/03/RL01063_7460_Web-1024x683.jpg 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></p>
<p>As we navigate the evolving landscape of the app industry, the need for innovation, strategic insight and community has never been more crucial. That&#8217;s why we would love to invite you to join us at <a href="https://apppromotionsummit.com/london/" target="_blank" rel="noopener nofollow external" data-ac-default-color="1" data-wpel-link="external">App Promotion Summit London</a> on April 25th.</p>
<p>This year, we will explore the themes that are supercharging a new wave of app growth and enabling apps to grow and scale in the new app environment:</p>
<p><strong>Unleashing AI for App Marketing:</strong> Step into the future with AI-driven marketing strategies, leveraging predictive analytics and data-driven insights to revolutionize user engagement and drive significant growth.</p>
<p><strong>Improving Retention:</strong> Find out how to create that brand loyalty and increase retention rates by monitoring user behaviour, adapting quickly and cultivating long-lasting relationships with your customers.</p>
<p><strong>Driving Product-led Growth:</strong> Discover how leveraging the unique features of your mobile offerings can naturally attract, activate and retain a sophisticated user base through outstanding experiences and seamless onboarding processes.</p>
<p><strong>SKAN 4.0 Enabled User Acquisition:</strong> As we anticipate the arrival of SKAN 5.0, gain clarity on navigating the complexities of the current landscape, optimizing acquisition strategies within the SKAN 4.0 framework to ensure precise attribution while respecting user privacy.</p>
<p><strong>Subscription Business Models:</strong> Gain insights into the dynamic subscription-based app market, exploring effective tactics for acquisition, retention, innovative pricing structures and maximizing customer lifetime value.</p>
<p><strong>New Channels: </strong>Explore new marketing channels, from Connected TV (CTV) and Web2App advertising to leveraging Out-of-Home (OOH) advertising, to maintain a competitive advantage.</p>
<p>Why join us?</p>
<ul>
<li dir="ltr" aria-level="1">Network with top-tier industry professionals and peers</li>
<li dir="ltr" aria-level="1">Gain insights from leading app growth experts and product leaders</li>
<li dir="ltr" aria-level="1">Make connections with potential partners and innovative service providers</li>
</ul>
<p>Secure your spot <a href="https://apppromotionsummit.com/london/register/" target="_blank" rel="noopener nofollow external" data-ac-default-color="1" data-wpel-link="external">here.</a></p>
<p>For every ticket registered, we will plant a tree.</p>
<p>The post <a href="https://www.businessofapps.com/news/explore-the-6-themes-driving-app-growth-in-2024/" data-wpel-link="internal">Explore the 6 themes driving app growth in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Digital Turbine’s new report highlights brands’ with &#8220;BIG&#8221; opportunities in mobile games</title>
		<link>https://www.businessofapps.com/news/digital-turbines-new-report-highlights-brands-with-big-opportunities-in-mobile-games/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 04 Mar 2024 12:17:21 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=93225</guid>

					<description><![CDATA[<p>Digital Turbine and Apptopia today announced the launch of the BRAG Index IV, pivoting the Index’s scope to focus specifically on the “Brands in Games” (B.I.G.) opportunity. The B.I.G. BRAG Index marks a pivotal moment for brand advertisers seeking to capitalize on the explosive growth and untapped potential of mobile gaming. With leading publications heralding mobile gaming as a pivotal advertising frontier for 2024, the B.I.G. BRAG Index lists the brands consumed more by gamers than the general population. This fills a crucial void by identifying who is poised to harness this dynamic platform across various brand categories and game genres. From Airlines to QSRs, Brick-and-Mortar Retailers to Beauty &#38; Cosmetics, the B.I.G. BRAG Index IV highlights over 100 brands with untapped advertising potential in</p>
<p>The post <a href="https://www.businessofapps.com/news/digital-turbines-new-report-highlights-brands-with-big-opportunities-in-mobile-games/" data-wpel-link="internal">Digital Turbine’s new report highlights brands’ with &#8220;BIG&#8221; opportunities in mobile games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.digitalturbine.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-93228 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/03/image.png" alt="" width="975" height="510" srcset="https://www.businessofapps.com/wp-content/uploads/2024/03/image-450x235.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/03/image-768x402.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/03/image.png 975w" sizes="(max-width: 975px) 100vw, 975px" /></a></p>
<p>Digital Turbine and Apptopia today announced the launch of the <a href="https://www.digitalturbine.com/insight/the-big-brag-index/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">BRAG Index IV</a>, pivoting the Index’s scope to focus specifically on the “Brands in Games” (B.I.G.) opportunity. The B.I.G. BRAG Index marks a pivotal moment for brand advertisers seeking to capitalize on the explosive growth and untapped potential of mobile gaming.</p>
<p>With leading publications heralding mobile gaming as a pivotal advertising frontier for 2024, the B.I.G. BRAG Index lists the brands consumed more by gamers than the general population. This fills a crucial void by identifying who is poised to harness this dynamic platform across various brand categories and game genres.</p>
<p>From Airlines to QSRs, Brick-and-Mortar Retailers to Beauty &amp; Cosmetics, the B.I.G. BRAG Index IV highlights over 100 brands with untapped advertising potential in mobile games. Whether targeting fitness enthusiasts, adventure seekers, or beauty aficionados, the index offers invaluable insights for crafting tailored marketing campaigns in 2024.</p>
<p>The B.I.G. BRAG Index is based on a survey of 1,200 U.S. mobile gaming consumers’ brand interest and purchase intent in Q4 of 2023. From these responses, the following interests and brands were found to be the most over-indexed by players of the four most popular categories of mobile games—Puzzle, Word, Card, and Action:</p>
<ul>
<li><strong>Word Gamers</strong> show an affinity for fitness and travel, with top brands including Red Bull, Delta Airlines, and Panera Bread.</li>
<li><strong>Puzzle Gamers</strong> gravitate towards beauty and adventure, favoring brands like Aveeno, Travelocity, and Lululemon.</li>
<li><strong>Card Gamers</strong> exhibit a penchant for beauty and DIY projects, embracing brands such as Tarte Cosmetics, Ace Hardware, and SHEIN.</li>
<li><strong>Action Gamers</strong> also love action offline, enjoying adventure sports and outdoor activities, aligning with brands like Jordan, Levi’s, and Travelocity.</li>
</ul>
<p>Jon Hudson, VP of Global Sales at Digital Turbine, remarked: “The B.I.G. BRAG Index is an indispensable resource for brand advertisers navigating the ever-evolving landscape of mobile marketing. Armed with comprehensive insights from the B.I.G. BRAG Index, advertisers across all brand categories can seize untapped opportunities and unlock the full potential of mobile gaming in their 2024 marketing strategies.”</p>
<p>Mobile gaming presents an unparalleled opportunity for brands to connect with consumers at scale. With over 150 million players in the USA alone, mobile gaming boasts a larger audience than top social platforms like Instagram and TikTok combined. US consumers spend an average of 28 minutes daily immersed in mobile games, surpassing engagement on any social platform except YouTube.</p>
<p>The B.I.G. BRAG Index also reveals the profound impact of in-game advertising, which averages up to 22 seconds of attention—nearly ten times the engagement of popular social media platforms. Moreover, mobile gaming offers advertisers access to a unique audience segment, with 21% of mobile gamers eluding traditional social media outreach efforts.</p>
<p>Despite this staggering appeal, brand advertisers have been slow to capitalize on the mobile gaming phenomenon. While nearly 11% of app usage occurs within mobile games, advertising spending in this space languishes at less than 4% of total ad spend.</p>
<p><strong><a href="https://www.digitalturbine.com/insight/the-big-brag-index/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Download the full report here.</a></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/digital-turbines-new-report-highlights-brands-with-big-opportunities-in-mobile-games/" data-wpel-link="internal">Digital Turbine’s new report highlights brands’ with &#8220;BIG&#8221; opportunities in mobile games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Charts: Risers and Fallers (February 2024)</title>
		<link>https://www.businessofapps.com/news/app-charts-february-2024/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Fri, 01 Mar 2024 12:33:23 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[app charts]]></category>
		<category><![CDATA[App rankings]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=93223</guid>

					<description><![CDATA[<p>Welcome to the February edition of App Charts: Risers and Fallers where we detail three winners and three losers on app downloads. Data for this series was provided by AppMagic. Risers X (Twitter) +20 Microblogging app X doubled its monthly downloads in February, from 11 million to 23 million. There isn&#8217;t a definite reason as to the surge in downloads, although Super Bowl LVIII, the Grammy Awards, Africa Cup of Nations and Asia Cup all happened last month. Microsoft Copilot +602 Microsoft Copilot doubled in monthly downloads, primarily through Microsoft promoting Copilot in Windows and its cross functionality on Android and iOS. It was downloaded 8.2 million times in February. BHIM UPI +516 The UPI app provided by the National Payments Corporation of India saw</p>
<p>The post <a href="https://www.businessofapps.com/news/app-charts-february-2024/" data-wpel-link="internal">App Charts: Risers and Fallers (February 2024)</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-93224" src="https://www.businessofapps.com/wp-content/uploads/2024/03/Asset_1.png" alt="" width="723" height="477" srcset="https://www.businessofapps.com/wp-content/uploads/2024/03/Asset_1-450x297.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/03/Asset_1.png 723w" sizes="(max-width: 723px) 100vw, 723px" /></p>
<p>Welcome to the February edition of App Charts: Risers and Fallers where we detail three winners and three losers on app downloads. Data for this series was provided by <a href="https://appmagic.rocks/product-deck" data-wpel-link="external" rel="nofollow external noopener">AppMagic</a>.</p>
<h2>Risers</h2>
<h4>X (Twitter) +20</h4>
<p>Microblogging app X doubled its monthly downloads in February, from 11 million to 23 million. There isn&#8217;t a definite reason as to the surge in downloads, although Super Bowl LVIII, the Grammy Awards, Africa Cup of Nations and Asia Cup all happened last month.</p>
<h4>Microsoft Copilot +602</h4>
<p>Microsoft Copilot doubled in monthly downloads, primarily through Microsoft promoting Copilot in Windows and its cross functionality on Android and iOS. It was downloaded 8.2 million times in February.</p>
<h4>BHIM UPI +516</h4>
<p>The UPI app provided by the National Payments Corporation of India saw its downloads almost quadruple in February, with most of the surge coming from worried Paytm customers. The Indian Enforcement Directorate opened an investigation into Paytm for foreign exchange violations, and barred Paytm from onboarding new customers to its banking app.</p>
<p><img decoding="async" class="wp-image-93230 size-full aligncenter" src="https://www.businessofapps.com/wp-content/uploads/2024/03/top-10-feb.png" alt="" width="1091" height="767" srcset="https://www.businessofapps.com/wp-content/uploads/2024/03/top-10-feb-450x316.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/03/top-10-feb-768x540.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/03/top-10-feb-1024x720.png 1024w" sizes="(max-width: 1091px) 100vw, 1091px" /></p>
<p style="text-align: center;"><em>Top 10 apps by downloads and consumer spending February 2024</em></p>
<h2>Fallers</h2>
<h4>Bing -185</h4>
<p>Bing monthly downloads halved in February, dropping to five million. Possibly a bit of disinterest or fatigue with the search engine, following its 1933% surge in annual downloads in 2023 after adding ChatGPT to its search.</p>
<h4>Paytm -237</h4>
<p>Even though Paytm&#8217;s main app is not under investigation, the taint of Paytm Payments Bank has led to a slowdown in downloads for the main app. It was downloaded 4.5 million times in February, its lowest monthly downloads since May 2021.</p>
<h4>Peacock -692</h4>
<p>In the crowded US video streaming market, Peacock is struggling to generate the same amount of buzz as the titans of the streaming world. It still <a href="https://www.businessofapps.com/data/video-streaming-app-market/" data-wpel-link="internal">holds seven percent market share</a> in the US streaming market, behind five streaming services.</p>
<p>Want to track the top apps and games by downloads and consumer spending? Check out our <a href="https://www.businessofapps.com/data/app-rankings/" data-wpel-link="internal">App Rankings</a> page</p>
<p>The post <a href="https://www.businessofapps.com/news/app-charts-february-2024/" data-wpel-link="internal">App Charts: Risers and Fallers (February 2024)</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Adsterra launches Sports Marathon for advertisers</title>
		<link>https://www.businessofapps.com/news/adsterra-launches-sports-marathon-for-advertisers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 26 Feb 2024 11:54:46 +0000</pubDate>
				<category><![CDATA[Affiliate]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=93146</guid>

					<description><![CDATA[<p>Adsterra is happy to announce its Sports Marathon. As a top traffic source for iGaming campaigns, Adsterra gives advertisers an opportunity to earn enhanced cashback for their ad campaigns targeting selected GEOs. Sports season is gaining momentum, and avid sports fans are eagerly waiting for their favourite teams and players to shine on the podiums. It’s a great time for advertisers to promote their campaigns, as the traffic numbers typically soar during tournaments and championships. Here’s a real quick fact file about Adsterra Sports Marathon: Who can join: all Adsterra advertisers (new and active ones) Dates to run ad campaigns: February 10 – March 10, 2024 GEOs to buy traffic from: the USA (US), Brazil (BR), Mexico (MX), the UK (GB), India (IN) or South</p>
<p>The post <a href="https://www.businessofapps.com/news/adsterra-launches-sports-marathon-for-advertisers/" data-wpel-link="internal">Adsterra launches Sports Marathon for advertisers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://adsterra.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-93147 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/02/business_of_apps_1__1200__620_px__adsterra_sports_marathon_eng.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/02/business_of_apps_1__1200__620_px__adsterra_sports_marathon_eng-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/02/business_of_apps_1__1200__620_px__adsterra_sports_marathon_eng-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/02/business_of_apps_1__1200__620_px__adsterra_sports_marathon_eng-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Adsterra is happy to announce its <a href="https://rebrand.ly/2iitafp" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sports Marathon</a>. As a top traffic source for iGaming campaigns, Adsterra gives advertisers an opportunity to earn enhanced cashback for their ad campaigns targeting selected GEOs.</p>
<p>Sports season is gaining momentum, and avid sports fans are eagerly waiting for their favourite teams and players to shine on the podiums. It’s a great time for advertisers to promote their campaigns, as the traffic numbers typically soar during tournaments and championships.</p>
<p>Here’s a real quick fact file about Adsterra Sports Marathon:</p>
<ul>
<li><strong>Who can join</strong>: all Adsterra advertisers (new and active ones)</li>
<li><strong>Dates to run ad campaigns</strong>: February 10 – March 10, 2024</li>
<li><strong>GEOs to buy traffic from</strong>: the USA (US), Brazil (BR), Mexico (MX), the UK (GB), India (IN) or South Africa (ZA)</li>
<li><strong>Pricing models</strong>: CPM or CPC (prepay only)</li>
<li><strong>Best verticals to advertise</strong>: iGaming, VPN, Utility, Subscriptions (other offers are also welcome)</li>
</ul>
<h2>Tips to make a good campaign</h2>
<p>With such a variety of sports events unfolding, it may be hard to choose the ones that are really worth considering for campaigns. Hence, Adsterra has carefully chosen matches and fights that consistently attract high-intent audiences, leading to increased traffic and conversions on publishers&#8217; websites. The table below shows select events that are bound to bring traffic to respective GEOs.</p>
<p><em><strong>Adsterra Sports Marathon calendar</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-93149" src="https://www.businessofapps.com/wp-content/uploads/2024/02/Capture.png" alt="" width="779" height="454" srcset="https://www.businessofapps.com/wp-content/uploads/2024/02/Capture-450x262.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/02/Capture-768x448.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/02/Capture.png 779w" sizes="(max-width: 779px) 100vw, 779px" /></p>
<p><em>Source: Adsterra</em></p>
<h2>Marathon registration</h2>
<p><strong><em>Registration is open at any time during the marathon, as well as all participants’ activities will contribute to calculating their rewards. However, registration is a mandatory condition for participation. <a href="https://rebrand.ly/2iitafp" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Full details here.</a></em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/adsterra-launches-sports-marathon-for-advertisers/" data-wpel-link="internal">Adsterra launches Sports Marathon for advertisers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>February App Engagement Roundup: Retention benchmarks, user privacy, and reactivation</title>
		<link>https://www.businessofapps.com/news/february-app-engagement-roundup-retention-benchmarks-user-privacy-and-reactivation/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 13 Feb 2024 15:24:09 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=92949</guid>

					<description><![CDATA[<p>Welcome to another Wednesday and another edition of App Engagement Weekly! 🤩🥳️😍 In this edition, we&#8217;re charting a course through the ever-shifting currents of app engagement, offering insights and strategies to steer your app towards long-term success. From deciphering activation benchmarks to crafting compelling reactivation email campaigns, I am poised to uncover the keys to sustained user engagement. And with user privacy taking center stage with Apple&#8217;s Privacy Manifests, we&#8217;ll navigate the choppy waters of data protection and its impact on customer engagement. So, join me as we embark on a journey filled with insights, strategies, and actionable tips designed to elevate your app&#8217;s performance and secure its success in the year ahead. Let&#8217;s dive deep and uncover the secrets driving app engagement excellence in</p>
<p>The post <a href="https://www.businessofapps.com/news/february-app-engagement-roundup-retention-benchmarks-user-privacy-and-reactivation/" data-wpel-link="internal">February App Engagement Roundup: Retention benchmarks, user privacy, and reactivation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/subscribe-app-engagement-monthly/" target="_blank" rel="noopener" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-92951 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/02/app_engage_cover_v4.webp" alt="" width="1792" height="1024" srcset="https://www.businessofapps.com/wp-content/uploads/2024/02/app_engage_cover_v4-450x257.webp 450w, https://www.businessofapps.com/wp-content/uploads/2024/02/app_engage_cover_v4-768x439.webp 768w, https://www.businessofapps.com/wp-content/uploads/2024/02/app_engage_cover_v4-1024x585.webp 1024w" sizes="(max-width: 1792px) 100vw, 1792px" /></a></p>
<p><strong>Welcome to another Wednesday and another edition of <a href="https://www.businessofapps.com/subscribe-app-engagement-monthly/" target="_blank" rel="noopener" data-wpel-link="internal"><em>App Engagement Weekly</em></a>! <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f929.png" alt="🤩" class="wp-smiley" style="height: 1em; max-height: 1em;" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f973.png" alt="🥳" class="wp-smiley" style="height: 1em; max-height: 1em;" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f60d.png" alt="😍" class="wp-smiley" style="height: 1em; max-height: 1em;" /></strong></p>
<p>In this edition, we&#8217;re charting a course through the ever-shifting currents of app engagement, offering insights and strategies to steer your app towards long-term success.</p>
<p>From deciphering activation benchmarks to crafting compelling reactivation email campaigns, I am poised to uncover the keys to sustained user engagement. And with user privacy taking center stage with Apple&#8217;s Privacy Manifests, we&#8217;ll navigate the choppy waters of data protection and its impact on customer engagement.</p>
<p>So, join me as we embark on a journey filled with insights, strategies, and actionable tips designed to elevate your app&#8217;s performance and secure its success in the year ahead. Let&#8217;s dive deep and uncover the secrets driving app engagement excellence in February 2024! <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4f1.png" alt="📱" class="wp-smiley" style="height: 1em; max-height: 1em;" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2728.png" alt="✨" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<h3><a href="https://www.airship.com/resources/benchmark-report/mobile-lifecycle-benchmark-activation/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Mobile lifecycle benchmark: Activation</a></h3>
<p>Curious about what unfolds after users tap that &#8220;Download&#8221; button? <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4f2.png" alt="📲" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Dive into Airship&#8217;s latest benchmark report unveiling the Activation phase of the user lifecycle. Gain insights into industry-specific benchmarks, characteristics of top performers, and actionable strategies for enhancing activation rates. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4c8.png" alt="📈" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<h3><a href="https://www.appsflyer.com/resources/reports/app-retention-benchmarks/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Attention, Retention! 2023 App retention benchmarks report</a></h3>
<p>In today&#8217;s fast-paced app world, retaining users is crucial. The latest insights from AppsFlyer reveal key trends and strategies for keeping users engaged. From the pandemic&#8217;s impact to privacy changes, you&#8217;ve got everything you need. Ready to boost your app&#8217;s retention rate? Let&#8217;s dive in! <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4f1.png" alt="📱" class="wp-smiley" style="height: 1em; max-height: 1em;" /><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f4a1.png" alt="💡" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<h3><a href="https://www.braze.com/resources/articles/building-braze-apples-privacy-manifests-what-they-mean-for-user-privacy-and-customer-engagement" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apple&#8217;s Privacy Manifests: What they mean for user privacy and customer engagement</a><img alt="" /></h3>
<p>In the realm of data privacy, a seismic shift is underway. From GDPR to CCPA, regulations and user expectations are reshaping engagement. Tech titans like Apple and Google are leading the charge with features such as Hide My Email and cookie deprecation. Now, Apple&#8217;s Privacy Manifests promise to give users more control over app data sharing. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> So, let&#8217;s find out together what Privacy Manifests mean for your customer engagement efforts. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f50d.png" alt="🔍" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<h3><a href="https://onesignal.com/blog/reactivation-email-campaigns-strategies-for-mobile-apps/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Reactivation email campaigns: Strategies for bringing dormant users back to your app</a></h3>
<p>Ever felt like your users slipped through the cracks? <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f573.png" alt="🕳" class="wp-smiley" style="height: 1em; max-height: 1em;" /> If you have, you&#8217;re not alone. Time to find out how email can salvage those relationships. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f48c.png" alt="💌" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Discover segmentation secrets, personalized messaging tips, and more to win back your dormant users. It&#8217;s not goodbye, it&#8217;s see you later! <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<h3><a href="https://www.linkedin.com/feed/update/urn:li:activity:7158013644885114880/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Increasing retention with the NCAM framework </a></h3>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f389.png" alt="🎉" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Learn more about the NCAM framework (freshly coined, so you know it&#8217;s hot <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f603.png" alt="😃" class="wp-smiley" style="height: 1em; max-height: 1em;" />) and how it can be leveraged to increase W4 retention by 10%. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<div class="inline-featured-ad app-reports-ad"><div class="featured-img"><a href="https://www.businessofapps.com/app-engagement-guide/?utm_source=marketplace-featured-ad" class="feature-ad-link" target="_blank" rel="nofollow" data-layer-link-location="inline widget" data-layer-link-type="feature-ad" data-layer-sponsor-name="Business of Apps" data-layer-sponsor-type="non-sponsored" data-layer-event="visitor interaction" data-layer-interaction-name="sponsor link click" data-wpel-link="internal"><img decoding="async" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Engagement.png"></a></div><div class="featured-content"><a class="headline feature-ad-link" href="https://www.businessofapps.com/app-engagement-guide/?utm_source=marketplace-featured-ad" target="_blank" rel="nofollow" data-layer-link-location="inline widget" data-layer-link-type="feature-ad" data-layer-sponsor-name="Business of Apps" data-layer-sponsor-type="non-sponsored" data-layer-event="visitor interaction" data-layer-interaction-name="sponsor link click" data-wpel-link="internal"><h5>App Engagement Buyer's Guide</h5></a><p>Download our <a href="https://www.businessofapps.com/app-engagement-guide/?utm_source=marketplace-featured-ad" target="_blank" rel="noopener" data-layer-event="visitor interaction" data-layer-interaction-name="navigate to listing" data-layer-link-location="other" data-layer-sponsor-name="non-sponsored" data-layer-sponsor-type="non-sponsored" data-wpel-link="internal">App Engagement Buyer&#8217;s Guide</a>, covering all the trends, strategies, and metrics you need to know to ace app engagement in 2025.</p> </div></div>
<h2>App Engagement Titbits</h2>
<ul>
<li><strong>[</strong><a href="https://www.businessofapps.com/guide/app-market-trends-and-predictions/" target="_blank" rel="noopener" data-wpel-link="internal"><strong>GUIDE]</strong> App market trends and predictions for 2024</a></li>
<li><a href="https://www.businessofapps.com/video/mastering-ltv-its-prediction/" target="_blank" rel="noopener" data-wpel-link="internal"><strong>[VIDEO]</strong> Mastering LTV and its prediction</a></li>
<li><a href="https://www.businessofapps.com/podcasts/boosting-user-engagement-and-app-retention-aps-berlin/" target="_blank" rel="noopener" data-wpel-link="internal"><strong>[PODCAST]</strong> Boosting user engagement and app retention</a></li>
<li><a href="https://clevertap.com/blog/mobile-loyalty-program/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">2024 Guide to mobile loyalty program: A Customer-centric approach</a></li>
<li><a href="https://iterable.com/blog/top-2024-mobile-marketing-kpis-you-should-be-tracking/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Top 2024 mobile marketing KPIs you should be tracking</a></li>
</ul>
<p><strong><em>If you enjoyed what you just read, <a href="https://www.businessofapps.com/subscribe-app-engagement-monthly/" target="_blank" rel="noopener" data-wpel-link="internal">sign up here</a> to have the App Engagement Monthly email beamed directly to your inbox every second Wednesday of the month. And don&#8217;t forget to share with friends and colleagues. </em></strong><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f609.png" alt="😉" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>The post <a href="https://www.businessofapps.com/news/february-app-engagement-roundup-retention-benchmarks-user-privacy-and-reactivation/" data-wpel-link="internal">February App Engagement Roundup: Retention benchmarks, user privacy, and reactivation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gamelight set to reach $1 billion annual revenue in 2024</title>
		<link>https://www.businessofapps.com/news/gamelight-set-to-reach-1-billion-annual-revenue-in-2024/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 19 Jan 2024 10:10:57 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=92517</guid>

					<description><![CDATA[<p>Mobile marketing platform Gamelight is set to achieve an impressive $1 billion annual revenue in 2024, just one year after its launch. The secret to Gamelight&#8217;s success lies in the award-winning AI algorithm, which revolutionizes the way mobile marketing campaigns are being executed. Gamelight’s co-founder Günay Aliyeva shares: &#8220;How did we achieve this? We built a hyper-effective AI algorithm that reaches partner goals without any human intervention, skipping months of manual optimizations. This helps game publishers achieve x4-5 times higher ARPU and scale massively within the shortest time.&#8221; The platform utilizes data points for actionable insights and is optimized to: Utilize ML and execute precise AI targeting Enhance user engagement and retention Drive high long-term ROAS and ARPU By leveraging its extensive user base across</p>
<p>The post <a href="https://www.businessofapps.com/news/gamelight-set-to-reach-1-billion-annual-revenue-in-2024/" data-wpel-link="internal">Gamelight set to reach $1 billion annual revenue in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.gamelight.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-92518 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/01/boa_cover_1.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/01/boa_cover_1-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/01/boa_cover_1-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/01/boa_cover_1-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p>Mobile marketing platform Gamelight is set to achieve an impressive $1 billion annual revenue in 2024, just one year after its launch. The secret to Gamelight&#8217;s success lies in the award-winning AI algorithm, which revolutionizes the way mobile marketing campaigns are being executed.</p>
<p>Gamelight’s co-founder Günay Aliyeva shares: &#8220;How did we achieve this? We built a hyper-effective AI algorithm that reaches partner goals without any human intervention, skipping months of manual optimizations. This helps game publishers achieve x4-5 times higher ARPU and scale massively within the shortest time.&#8221;</p>
<p><img decoding="async" class="alignnone size-full wp-image-92520" src="https://www.businessofapps.com/wp-content/uploads/2024/01/boa_quote_gunay_1.png" alt="" width="750" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/01/boa_quote_gunay_1-450x240.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/01/boa_quote_gunay_1.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<p><strong>The platform utilizes data points for actionable insights and is optimized to:</strong></p>
<ul>
<li aria-level="1">Utilize ML and execute precise AI targeting</li>
<li aria-level="1">Enhance user engagement and retention</li>
<li aria-level="1">Drive high long-term ROAS and ARPU</li>
</ul>
<p>By leveraging its extensive user base across 10 self-published game recommendation platforms, the platform consistently manages to deliver high-quality users to top-grossing mobile game publishers worldwide. Within its first year, Gamelight had already become one of the largest game recommendation platforms in North America, Europe, Australia, Japan, and South Korea.</p>
<p><strong>Gamelight is proud to have hit multiple impressive milestones:</strong></p>
<ul>
<li>Covering 12% of ad spend of all Match-3 games globally according to the Singular market overview</li>
<li>Being ranked as the TOP 3 advertising source on the AppsFlyers Index across multiple game verticals and regions</li>
<li>And being awarded the &#8220;Best AI Tool&#8221; and &#8220;Best Mobile Marketing Platform&#8221; titles from multiple organizations</li>
</ul>
<p>Co-founder Florian Elmies shares what more is coming for Gamelight in 2024: &#8220;The upcoming projects that we are working on will revolutionize mobile advertising as a whole, making it more fun for users and more lucrative for advertisers. I am talking about completely new things that have not been seen before. More on that in the upcoming months!&#8221;</p>
<p><img decoding="async" class="alignnone size-full wp-image-92519" src="https://www.businessofapps.com/wp-content/uploads/2024/01/boa_quote_florian_1.png" alt="" width="750" height="400" srcset="https://www.businessofapps.com/wp-content/uploads/2024/01/boa_quote_florian_1-450x240.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/01/boa_quote_florian_1.png 750w" sizes="(max-width: 750px) 100vw, 750px" /></p>
<p>To sum up, Gamelight is set to reach $1 billion in revenues in 2024, only one year after its debut, because of the cutting-edge AI algorithm. The platform has quickly made a dent in the mobile marketing landscape, providing game developers with a unique strategy to engage users and drive revenue growth. In 2024, Gamelight promises to keep delivering exceptional results, surpassing industry standards and reshaping conventional norms in mobile marketing.</p>
<p>The post <a href="https://www.businessofapps.com/news/gamelight-set-to-reach-1-billion-annual-revenue-in-2024/" data-wpel-link="internal">Gamelight set to reach $1 billion annual revenue in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AdMaven launches Content Locker</title>
		<link>https://www.businessofapps.com/news/admaven-launches-content-locker/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 18 Jan 2024 10:12:09 +0000</pubDate>
				<category><![CDATA[Affiliate]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=92401</guid>

					<description><![CDATA[<p>AdMaven is shaking up the affiliate marketing game by launching its new tool: Content Locker. This ingenious solution unlocks the hidden potential within your content to capture more leads and drive higher engagement. Integrated directly into the AdMaven platform, Content Locker temporarily restricts access to content until users complete a desired action, such as submitting their email address or participating in a promotion. AdMaven’s senior management reaffirms that Content Locker aligns with their commitment to innovation and excellence: &#8220;Content Locker empowers our partners to achieve new heights in terms of user engagement and revenue generation.&#8221; The power behind Content Locker Content Locker checks every box for a top-tier affiliate marketing solution by offering an integrated link shortener and user-friendly design. Here’s why: Versatility across content</p>
<p>The post <a href="https://www.businessofapps.com/news/admaven-launches-content-locker/" data-wpel-link="internal">AdMaven launches Content Locker</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://ad-maven.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-92404 size-full" src="https://www.businessofapps.com/wp-content/uploads/2024/01/push_1200_x_630_px_1200_x_620_px.png" alt="" width="1200" height="620" srcset="https://www.businessofapps.com/wp-content/uploads/2024/01/push_1200_x_630_px_1200_x_620_px-450x233.png 450w, https://www.businessofapps.com/wp-content/uploads/2024/01/push_1200_x_630_px_1200_x_620_px-768x397.png 768w, https://www.businessofapps.com/wp-content/uploads/2024/01/push_1200_x_630_px_1200_x_620_px-1024x529.png 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></a></p>
<p><a href="https://ad-maven.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AdMaven</a> is shaking up the affiliate marketing game by launching its new tool: <strong>Content Locker</strong>. This ingenious solution unlocks the hidden potential within your content to capture more leads and drive higher engagement.</p>
<p>Integrated directly into the AdMaven platform, Content Locker temporarily restricts access to content until users complete a desired action, such as submitting their email address or participating in a promotion.</p>
<p>AdMaven’s senior management reaffirms that Content Locker aligns with their commitment to innovation and excellence: <em>&#8220;Content Locker empowers our partners to achieve new heights in terms of user engagement and revenue generation.&#8221;</em></p>
<h2>The power behind Content Locker</h2>
<p>Content Locker checks every box for a top-tier affiliate marketing solution by offering an integrated link shortener and user-friendly design.</p>
<h4>Here’s why:</h4>
<ul>
<li><strong>Versatility across content types</strong>: Whether it&#8217;s multimedia or downloadable resources, Content Locker is compatible with various content formats.</li>
<li><strong>Integrated link shortener</strong>: Simplifies content sharing while capturing valuable user data, which is crucial for crafting targeted marketing strategies.</li>
<li><strong>Exceptional user experience</strong>: Content Locker turns passive browsing into an active experience, increasing conversion rates.</li>
</ul>
<p><img decoding="async" src="https://www.businessofapps.com/wp-content/uploads/2024/01/push__1200_x_620_px.png" alt="" width="750" height="387" /></p>
<p>Content Locker unlocks the true profit potential hidden within your content by turning passive readers into active, high-value leads.</p>
<h4>Getting started with AdMaven’s Content Locker is simple:</h4>
<ul>
<li><strong>Step 1</strong>: Shorten links with the integrated tool and share them across channels.</li>
<li><strong>Step 2</strong>: Users who click links must complete a task before unlocking content.</li>
<li><strong>Step 3</strong>: Get paid according to user performance and new traffic.</li>
</ul>
<p><em><strong>Want to see how simple it is to use Content Locker? Read <a href="https://ad-maven.com/using-telegram-bots-for-affiliate-marketing-and-content-lockers/?source_id=bapps_CPA&amp;source_campaign=article_content-locker" target="_blank" rel="noopener nofollow external" data-wpel-link="external">our recent blog</a> that talks about Telegram monetization.</strong></em></p>
<h2>The innovation continues</h2>
<p>The launch of Content Locker kicks off an exciting new era of innovation at AdMaven.</p>
<p>Continually pushing the boundaries of marketing technology, AdMaven empowers publishers and affiliates with tools to tap into buyer psychology to incentivize engagement over passive consumption.</p>
<p><a href="https://ad-maven.com/locker/?source_id=bapps_CPA&amp;source_campaign=article_content-locker" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><strong><em>Try Content Locker now!</em></strong></a></p>
<p>The post <a href="https://www.businessofapps.com/news/admaven-launches-content-locker/" data-wpel-link="internal">AdMaven launches Content Locker</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The key data trends shaping the app industry in 2023</title>
		<link>https://www.businessofapps.com/news/the-key-data-trends-shaping-the-app-industry-in-2023/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 15 Dec 2023 10:19:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=92054</guid>

					<description><![CDATA[<p>This shall be my last post for BusinessofApps. After a decade of sharing insights, trends, and stories from the world of mobile apps, it comes with a mix of gratitude and sadness. If the app world teaches us anything, it’s that things move incredibly fast. So in the spirit of dynamic shifts, let me leave you with an overview of the top trends of 2023. In 2023, the mobile app industry faced a range of challenges and opportunities that shaped its trajectory. From a decline in app install ad spending to the resurgence of iOS non-organic installs, here&#8217;s AppsFlyer’s  overview of the top five predictions that defined the year: 1. App install ad spend declines by 6% to reach $82 billion The global economic downturn</p>
<p>The post <a href="https://www.businessofapps.com/news/the-key-data-trends-shaping-the-app-industry-in-2023/" data-wpel-link="internal">The key data trends shaping the app industry in 2023</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-92060" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-15-at-10.13.58-1024x611.jpg" alt="" width="1024" height="611" /></p>
<p class="p1">This shall be my last post for BusinessofApps. After a decade of sharing insights, trends, and stories from the world of mobile apps, it comes with a mix of gratitude and sadness. If the app world teaches us anything, it’s that things move incredibly fast. So in the spirit of dynamic shifts, let me leave you with an overview of the top trends of 2023.</p>
<p class="p1">In 2023, the mobile app industry faced a range of challenges and opportunities that shaped its trajectory. From a decline in app install ad spending to the resurgence of iOS non-organic installs, here&#8217;s <a href="https://www.appsflyer.com/blog/trends-insights/top-5-data-trends-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AppsFlyer’s</span></a><span class="Apple-converted-space">  </span>overview of the top five predictions that defined the year:</p>
<h2 class="p1"><b>1. App install ad spend declines by 6% to reach $82 billion</b></h2>
<p class="p1">The global economic downturn cast a shadow over mobile app user acquisition budgets in 2023, resulting in a 6% year-over-year decline to a total of $82 billion worldwide. Interestingly, this decline was more pronounced for Android, with a 10% decrease, while iOS experienced a 2% growth.</p>
<p><strong><em>Share of non-gaming app install ad spend trend and % change by category</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-92058" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-15-at-10.13.23-1024x775.jpg" alt="" width="828" height="627" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/blog/trends-insights/top-5-data-trends-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<h2 class="p1"><b>2. iOS non-organic installs rebound with a 9% YoY increase</b></h2>
<p class="p1">After enduring a 15% drop in iOS non-organic installs (NOI) in 2022, compared to the previous year, 2023 witnessed an impressive rebound. NOI experienced a 9% year-over-year increase, outpacing Android&#8217;s modest 3% growth. This resurgence can be attributed to a 10% reduction in media costs on iOS, along with improved adaptability among marketers and ad networks to the changes brought about by ATT and SKAdNetwork.</p>
<h2 class="p1"><b>3. Total app downloads increase by a modest 2% in 2023</b></h2>
<p class="p1">While 2022 saw a robust 10% rise in total app downloads, 2023 experienced a more subdued 2% increase. This slowdown was primarily due to a 4% decline in non-gaming Android apps, driven by declines in India, Indonesia, and Brazil. However, Android gaming installations increased by 6%, and iOS non-gaming installs grew by 7%.</p>
<p><strong><em>YoY % change in total app installs by country</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-92061" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-15-at-10.17.09-1024x899.jpg" alt="" width="793" height="697" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/blog/trends-insights/top-5-data-trends-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<h2 class="p1"><b>4. In-app purchase revenue thrives in both gaming and non-gaming apps</b></h2>
<p class="p1">In-app purchases (IAPs) made a strong comeback in gaming apps, registering an 11% increase in 2023. This resurgence was driven by gains in casino and casual games, while midcore games saw slight declines. In the realm of in-app advertising (IAA) revenue in gaming, there was a 4% year-over-year increase, primarily driven by casual games.</p>
<p><strong><em>YoY % change in revenue from in-app purchases and in-app advertising among gaming apps</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-92056" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-15-at-10.10.50-1024x807.jpg" alt="" width="782" height="617" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/blog/trends-insights/top-5-data-trends-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">Among non-gaming apps, IAP consumer spending surged by an impressive 19% year-over-year. Travel, food &amp; drink, utility &amp; productivity, and lifestyle apps led the charge in this growth. Subscription revenue also soared, jumping 30% in 2023, emerging as a key revenue stream for non-gaming apps.</p>
<h2 class="p1"><b>5. Android remarketing conversions decline by 9% YoY</b></h2>
<p class="p1">Remarketing faced headwinds in 2023, particularly on the Android platform, where conversions dropped by 9% year-on-year. This decline was closely linked to the decrease in app install ad spend due to the economic downturn. While India and Brazil experienced declines, the United States witnessed an uptick in remarketing activity, particularly in entertainment, finance, and food &amp; drink apps.</p>
<p class="p1">Looking toward the future, the state of the global economy will play a pivotal role in budget allocation for app install ad spending in 2024. Encouragingly, economic parameters like GDP growth, inflation, and market performance are showing improvement, fostering cautious optimism for increased budgets.</p>
<p class="p1">The digital marketing industry also continues to grapple with privacy-driven challenges following iOS 14.5. With Android&#8217;s Privacy Sandbox and Chrome&#8217;s cookie deprecation on the horizon, marketers will need to adapt to a shifting landscape.</p>
<p class="p1">The integration of AI will undoubtedly disrupt many industries. And such changes may be disruptive and aren’t always going to be positive.</p>
<p class="p1">Stay tuned and keep watching this space. And as always: thanks for reading!</p>
<p>The post <a href="https://www.businessofapps.com/news/the-key-data-trends-shaping-the-app-industry-in-2023/" data-wpel-link="internal">The key data trends shaping the app industry in 2023</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Over 90% of app gamers engage with in-app audio ads</title>
		<link>https://www.businessofapps.com/news/over-90-of-app-gamers-engage-with-in-app-audio-ads/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 14 Dec 2023 10:51:57 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=92030</guid>

					<description><![CDATA[<p>When it comes to in-app audio advertising, research conducted by Odeeo, an Israel-based in-game audio ad platform, found that more than 90% of audio ads manage to capture gamers&#8217; attention without being skipped. This percentage jumps even higher, exceeding 95%, when it comes to shorter ads. Let’s take a look. First ads have the highest click-through rates Based on an analysis of 75 million ad impressions and a collaboration with 400 game partners, these findings shed light on optimal audio ad lengths, volumes, and other critical factors. Unlike some other forms of advertising that can disrupt the user experience, in-app audio ads can be seamlessly integrated into the app&#8217;s content. This allows advertisers to reach their target audience without causing irritation or disruption. Odeeo&#8217;s approach</p>
<p>The post <a href="https://www.businessofapps.com/news/over-90-of-app-gamers-engage-with-in-app-audio-ads/" data-wpel-link="internal">Over 90% of app gamers engage with in-app audio ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-92031" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-14-at-10.49.28-1024x559.jpg" alt="" width="1024" height="559" /></p>
<p class="p1">When it comes to in-app audio advertising, research conducted by <a href="https://odeeo.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Odeeo</a>, an Israel-based in-game audio ad platform, found that more than 90% of audio ads manage to capture gamers&#8217; attention without being skipped. This percentage jumps even higher, exceeding 95%, when it comes to shorter ads. Let’s take a look.</p>
<h2 class="p1">First ads have the highest click-through rates</h2>
<p class="p1">Based on an analysis of 75 million ad impressions and a collaboration with 400 game partners, these findings shed light on optimal audio ad lengths, volumes, and other critical factors.</p>
<p class="p1">Unlike some other forms of advertising that can disrupt the user experience, in-app audio ads can be seamlessly integrated into the app&#8217;s content. This allows advertisers to reach their target audience without causing irritation or disruption.</p>
<p class="p1">Odeeo&#8217;s approach to audio ads is designed to maintain uninterrupted gameplay, presenting players with non-intrusive ads in the form of clickable icons that do not take over the screen.</p>
<p class="p1">The research highlights a fascinating trend: the first ad encountered by players boasts the highest click-through rate, with a mere 6% skip rate. This emphasises the significance of a brand&#8217;s ad being the first to appear, although it&#8217;s not the sole determinant of success.</p>
<p><strong><em>Time to realising it&#8217;s an ad</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-92032" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-14-at-10.47.46-1024x511.jpg" alt="" width="783" height="391" /></p>
<p><em>Source: <a href="https://odeeo.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Odeeo</a></em></p>
<h2 class="p1">Turning up the volume</h2>
<p class="p1">The research also indicates that a majority of mobile gamers prefer to have their volume settings above the standard 10% mark during gameplay. Surprisingly, click-through rates on ads actually increased as players&#8217; volume settings went higher, peaking at 60% before stabilising.</p>
<p class="p1">In addition to volume considerations, shorter ads demonstrated greater success, experiencing fewer skips and higher engagement. This trend suggests that shorter ad formats are often more effective in most advertising scenarios.</p>
<blockquote>
<p class="p1"><em>Odeeo CEO Amit Monheit commented on these findings, saying: &#8220;Over the past few years, we’ve had the privilege to run thousands of campaigns for major advertisers all around the world. As our offering has started to mature, we’re now able to quantify the impact of different drivers of ad performance at scale, and it’s exciting to share these insights with our partners.&#8221;</em></p>
</blockquote>
<p class="p1">Odeeo has established its presence across the Middle East, Europe, and the Americas, gaining a reputation for in-game advertising that seamlessly integrates with gameplay.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Over 90% of audio ads in apps capture gamers&#8217; attention, rising to over 95% for shorter ads.</li>
<li>The first ad encountered by players achieves the highest click-through rate, emphasizing its importance.</li>
<li>Gamers prefer higher volume settings, with click-through rates peaking at 60%, especially with shorter ads.</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/over-90-of-app-gamers-engage-with-in-app-audio-ads/" data-wpel-link="internal">Over 90% of app gamers engage with in-app audio ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Out-of-app monetisation and new payment methods are emerging trends</title>
		<link>https://www.businessofapps.com/news/out-of-app-monetisation-and-new-payment-methods-are-emerging-trends/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 13 Dec 2023 09:50:48 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=92004</guid>

					<description><![CDATA[<p>For many years, app stores were the go-to places for finding, selling, and making money from apps. But today, game and content creators want more flexibility and options. They&#8217;re looking for ways to sell their content in a more versatile manner that can reach a broader audience while giving them direct feedback from customers. New research from content monetisation solutions expert Coda and Niko Partners sheds light on what’s happening. Out-of-app monetisation The report highlights the increasing importance of digital distribution and monetisation methods for mobile game publishers. To meet growing demand, developers are turning to different approaches. One is first-party web stores, where creators sell directly on their own websites. Another is third-party web stores, where they team up with other online marketplaces. These</p>
<p>The post <a href="https://www.businessofapps.com/news/out-of-app-monetisation-and-new-payment-methods-are-emerging-trends/" data-wpel-link="internal">Out-of-app monetisation and new payment methods are emerging trends</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-92005" src="https://www.businessofapps.com/wp-content/uploads/2023/12/6570154f9f1ed1a2e1c9b791_YL2VjIqR8fq4u9-ifFk14wDdqz9X4dvcNrwMStFt8q-1uoB3iCHsZMS8i8ZdezCotYWRQjCsnvf_QwZY6ERBNAoCwWnR48tfRZL8yvb8hiPokGLN0bm7-7-DL30DnyIWVFRy1PmQePzUK1KRkka_qQ.png" alt="" width="712" height="349" /></p>
<p class="p1">For many years, app stores were the go-to places for finding, selling, and making money from apps. But today, game and content creators want more flexibility and options. They&#8217;re looking for ways to sell their content in a more versatile manner that can reach a broader audience while giving them direct feedback from customers. New research from content monetisation solutions expert <a href="https://www.codapayments.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Coda</span></a> and <a href="https://nikopartners.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Niko Partners</span></a> sheds light on what’s happening.</p>
<h2 class="p1">Out-of-app monetisation</h2>
<p class="p1">The report highlights the increasing importance of digital distribution and monetisation methods for mobile game publishers. To meet growing demand, developers are turning to different approaches.</p>
<p class="p1">One is first-party web stores, where creators sell directly on their own websites. Another is third-party web stores, where they team up with other online marketplaces. These new methods are not only cheaper than using traditional app stores but also open up exciting opportunities to make money outside of those familiar platforms.</p>
<p class="p1">The report also points out the growing trend of out-of-app monetisation, particularly through web stores. This trend is gaining traction in regions with limited credit card access, such as Southeast Asia, which accounts for 21% of global mobile game revenue. In certain markets, like China, third-party distribution contributes to 53% of app monetisation.</p>
<blockquote><p><em>“Out-of-app monetisation helps to unlock revenue in markets where gamers have different options compared to Western markets, from alternative payment methods to tighter budgets for game spending,” said Lisa Hanson, President and CEO of Niko Partners.</em></p></blockquote>
<p><strong><em>Web and alternative app stores</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-92006" src="https://www.businessofapps.com/wp-content/uploads/2023/12/6570155ac1084fd6ef231aaa_GBQeuLmwEZDeMfuGordUgbEUSWzd2jIAlV-9ouXFIUZ0sE5hKbYJ1fhEX9lUekz7Q6ZX6X1f5vX1ouTteB4Z32__cvIX1tA2qd2kqhKaFGr5nk32oMTJ7HnfzTmS7qeAE7mZ2tkzOsPhVWhI9FQopw.png" alt="" width="706" height="347" /></p>
<p><em>Source: <a href="https://www.codapayments.com/posts/coda-and-niko-partners-explore-evolution-of-monetization-and-alternative-revenue-strategies-in-mobile-gaming" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Coda</a></em></p>
<h2 class="p1">Adapting payment methods</h2>
<p class="p1">Recognising the diverse payment options in various markets, the report emphasises the importance of adapting payment methods, including e-wallets and phone carrier billing. In Asia, first and third-party web stores have been the norm for over a decade.</p>
<p class="p1">With the Southeast Asian games market generating $5.8 billion in revenue in 2023 and expected growth, Coda plans to expand its global reach through partnerships with publishers. The report predicts an increase in mobile gamers from 286 million in 2023 to 326 million in 2027.</p>
<p class="p1">Despite challenges posed by a significant &#8220;unbanked&#8221; adult population, around 40-50%, and over 100 payment methods and providers, the report advocates for diverse payment options. Collaboration with partners who have local expertise, diverse marketing channels, and influencer networks is highlighted to unlock the potential of Southeast Asian markets.</p>
<p><strong><em>How out-of-app monetisation works</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-92007" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-13-at-09.46.45-1024x550.jpg" alt="" width="1024" height="550" /></p>
<p><em>Source: <a href="https://www.codapayments.com/posts/coda-and-niko-partners-explore-evolution-of-monetization-and-alternative-revenue-strategies-in-mobile-gaming" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Coda</a></em></p>
<p class="p1">To make the most of this chance, it&#8217;s vital to create a campaign that convinces users to start shopping on a web store.</p>
<p class="p1">At the same time, gamers also win when they buy things outside of the app because publishers offer them enticing incentives. These perks can include exclusive bonuses, one-of-a-kind in-game items, cashback deals, special promo codes, and more – all designed to make customers more engaged and excited about their purchases.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Publishers are adopting web stores to diversify revenue streams, reflecting a shift away from traditional app stores.</li>
<li>Web stores are gaining traction, particularly in regions like Southeast Asia, responsible for 21% of global mobile game revenue.</li>
<li>To succeed, publishers must adapt to diverse payment options, with Southeast Asia&#8217;s games market predicted to grow from 286 million to 326 million mobile gamers by 2027. Collaboration with local experts and influencers is crucial.</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/out-of-app-monetisation-and-new-payment-methods-are-emerging-trends/" data-wpel-link="internal">Out-of-app monetisation and new payment methods are emerging trends</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok achieves $10 billion in consumer spending</title>
		<link>https://www.businessofapps.com/news/tiktok-achieves-10-billion-in-consumer-spending/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 12 Dec 2023 09:24:35 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91972</guid>

					<description><![CDATA[<p>TikTok has just become the first non-gaming app to rake in an impressive $10 billion in consumer spending, as reported by data.ai. This year, the app has crossed the $1 billion mark for earnings during Q1 to reach $10 billion by the end of the year. TikTok joins rank of highest-grossing apps TikTok joins an exclusive club of top-grossing mobile apps, including Candy Crush Saga, Honor of Kings, Monster Strike, and Clash of Clans, all of whom have also crossed the $10 billion revenue milestone. What&#8217;s all the more noteworthy is TikTok&#8217;s growth story, with a remarkable 61% increase in consumer spending throughout 2023, surpassing its 2022 earnings by a whopping 15%. Impressively, TikTok even outshone heavyweights like Tinder and YouTube, maintaining a substantial lead</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-achieves-10-billion-in-consumer-spending/" data-wpel-link="internal">TikTok achieves $10 billion in consumer spending</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-91975" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-12-at-09.21.53-1024x956.jpg" alt="" width="1024" height="956" /></p>
<p class="p1"><a href="https://www.businessofapps.com/data/tik-tok-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">TikTok</a> has just become the first non-gaming app to rake in an impressive $10 billion in consumer spending, as reported by <a href="https://www.data.ai/en/insights/top-trending-apps/tiktok-10-billion-revenue/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data.ai</a>. This year, the app has crossed the $1 billion mark for earnings during Q1 to reach $10 billion by the end of the year.</p>
<h2 class="p1">TikTok joins rank of highest-grossing apps</h2>
<p class="p1">TikTok joins an exclusive club of top-grossing mobile apps, including Candy Crush Saga, Honor of Kings, Monster Strike, and Clash of Clans, all of whom have also crossed the $10 billion revenue milestone.</p>
<p class="p1">What&#8217;s all the more noteworthy is TikTok&#8217;s growth story, with a remarkable 61% increase in consumer spending throughout 2023, surpassing its 2022 earnings by a whopping 15%. Impressively, TikTok even outshone heavyweights like Tinder and YouTube, maintaining a substantial lead of $2 to $3 billion in revenue.</p>
<p><img decoding="async" class="alignnone  wp-image-91974" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-12-at-09.21.45-1024x874.jpg" alt="" width="761" height="649" /></p>
<p><em>Source: <a href="https://www.data.ai/en/insights/top-trending-apps/tiktok-10-billion-revenue/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data.ai</a></em></p>
<p class="p1">The boom in revenues is driven by the US and iOS users in China, both contributing around 30% each, forming a substantial 60% chunk of the app&#8217;s total earnings. Notable contributors to TikTok&#8217;s coffers also include Saudi Arabia, Germany, the United Kingdom, and Japan, collectively chipping in about 13% of the app&#8217;s in-app purchase revenue.</p>
<h2 class="p1">The secret sauce behind TikTok&#8217;s financial success?</h2>
<p class="p1">It&#8217;s none other than TikTok coins, a virtual currency. Users opt for one-time in-app purchases, with the popular 1,321 coins bundle at $19.99 leading the way, constituting a whopping quarter of the app&#8217;s IAP revenue. These coins are used by users to lavish virtual gifts on content creators, fostering a vibrant ecosystem of digital giving.</p>
<p class="p1">Looking forward, TikTok&#8217;s financial future appears brighter than ever, with a projected $15 billion in consumer spending expected in 2024. This forecast, coupled with TikTok&#8217;s diversified revenue streams, including in-app advertising and the recent addition of TikTok Shop for eCommerce, firmly positions TikTok as a frontrunner in the race to become the world&#8217;s highest-earning mobile app.</p>
<p><img decoding="async" class="alignnone  wp-image-91976" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-12-at-09.22.00-1024x914.jpg" alt="" width="782" height="698" /></p>
<p><em>Source: <a href="https://www.data.ai/en/insights/top-trending-apps/tiktok-10-billion-revenue/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data.ai</a></em></p>
<p class="p1">According to Lexi Sydow, Head of Insights at data.ai, &#8220;TikTok&#8217;s extraordinary success is set to scale new heights, inching closer to the $15 billion milestone in 2024. The app&#8217;s innovative monetisation strategies and user engagement showcase its potential to outshine even the most lucrative mobile games, establishing a new industry standard.&#8221;</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>TikTok joins elite club: Becomes first non-gaming app to hit $10 billion in consumer spending</li>
<li>TikTok coins fuel growth: Virtual currency, virtual gifting, and diverse revenue streams contribute to success</li>
<li>Bright future ahead: Projected $15 billion consumer spending in 2024 cements TikTok&#8217;s lead in mobile app earnings</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-achieves-10-billion-in-consumer-spending/" data-wpel-link="internal">TikTok achieves $10 billion in consumer spending</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Chinese aps are reshaping the global market</title>
		<link>https://www.businessofapps.com/news/chinese-aps-are-reshaping-the-global-market/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 08 Dec 2023 09:35:25 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91821</guid>

					<description><![CDATA[<p>Chinese app developers are not only thriving internationally but also reshaping the global app ecosystem. Based on new data from Adjust, Chinese-developed apps are making significant inroads into various countries. Let’s dive in! India Emerges as Key Market for Chinese Export Apps While India wasn&#8217;t traditionally considered a dominant market for Chinese export apps, recent data highlights its significant presence. In 2023, India stood out with an impressive 50% availability rate for Chinese apps, signalling a growing appetite for these offerings among Indian users. Chinese apps availability overseas Source: Adjust Kenya&#8217;s Share in Chinese Entertainment Apps In the same year, Kenya claimed a noteworthy share of the Chinese entertainment app market, with a 33% installation rate. This suggests a substantial user base in Kenya engaging</p>
<p>The post <a href="https://www.businessofapps.com/news/chinese-aps-are-reshaping-the-global-market/" data-wpel-link="internal">Chinese aps are reshaping the global market</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-91822" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-07-at-09.38.46.jpg" alt="" width="675" height="471" /></p>
<p class="p1">Chinese app developers are not only thriving internationally but also reshaping the global app ecosystem. Based on <a href="https://www.adjust.com/resources/ebooks/the-global-reach-of-chinese-apps/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">new data from Adjust</span></a>, Chinese-developed apps are making significant inroads into various countries. Let’s dive in!</p>
<h2 class="p1"><b>India Emerges as Key Market for Chinese Export Apps</b></h2>
<p class="p1">While India wasn&#8217;t traditionally considered a dominant market for Chinese export apps, recent data highlights its significant presence. In 2023, India stood out with an impressive 50% availability rate for Chinese apps, signalling a growing appetite for these offerings among Indian users.</p>
<p><strong><em>Chinese apps availability overseas</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-91827" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-07-at-09.41.49.jpg" alt="" width="666" height="479" /></p>
<p><em>Source: <a href="https://www.adjust.com/resources/ebooks/the-global-reach-of-chinese-apps/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<h2 class="p1"><b>Kenya&#8217;s Share in Chinese Entertainment Apps</b></h2>
<p class="p1">In the same year, Kenya claimed a noteworthy share of the Chinese entertainment app market, with a 33% installation rate. This suggests a substantial user base in Kenya engaging with Chinese entertainment content.</p>
<h2 class="p1"><b>India&#8217;s Remarkable Hold on Chinese E-commerce Apps</b></h2>
<p class="p1">India made an even more remarkable impact in the realm of Chinese e-commerce apps, securing a remarkable 72% share of installations in 2023. This underscores India&#8217;s growing role in the global e-commerce landscape and its embrace of Chinese platforms.</p>
<p><em><strong>Chinese e-commerce app install share by country 2023</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-91828" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-07-at-09.43.35.jpg" alt="" width="433" height="517" /></p>
<p><em>Source: <a href="https://www.adjust.com/resources/ebooks/the-global-reach-of-chinese-apps/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<h2 class="p1"><b>Rapid App Session Growth in Emerging Markets</b></h2>
<p class="p1">The global app landscape is witnessing a surge in overall app session growth, surpassing the rate of app installations in several regions, including INSEA (India, Southeast Asia), LATAM (Latin America), and MENAT (Middle East, North Africa, and Turkey). This trend reflects the increasing engagement of users with existing apps, indicating a maturing user base.</p>
<p><em><strong>App installs and sessions</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-91824" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-07-at-09.39.18.jpg" alt="" width="592" height="377" /></p>
<p><em>Source: <a href="https://www.adjust.com/resources/ebooks/the-global-reach-of-chinese-apps/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<h2 class="p1"><b>Explosive Growth in Casino Gaming Apps in Brazil</b></h2>
<p class="p1">Brazil experienced a notable spike in casino gaming app installations in Q3 2023, with a staggering 168% year-over-year increase. This surge suggests a growing interest in casino gaming within the Brazilian market, presenting opportunities for developers and operators.</p>
<p class="p1">These developments demonstrate the dynamic nature of the global app ecosystem, with emerging markets like India and Kenya playing pivotal roles in shaping the preferences and trends in app usage.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>India emerges as a significant market for Chinese export apps with a remarkable 50% availability rate in 2023.</li>
<li>Kenya establishes a notable presence in the Chinese entertainment app market, boasting a 33% installation rate.</li>
<li>India&#8217;s dominance extends to Chinese e-commerce apps, capturing a remarkable 72% share of installations in 2023.</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/chinese-aps-are-reshaping-the-global-market/" data-wpel-link="internal">Chinese aps are reshaping the global market</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Titan AI secures $500,000 in pre-seed funding for gaming app development using generative AI</title>
		<link>https://www.businessofapps.com/news/titan-ai-secures-500000-in-pre-seed-funding-for-gaming-app-development-using-generative-ai/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 07 Dec 2023 09:33:15 +0000</pubDate>
				<category><![CDATA[App Deals]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91819</guid>

					<description><![CDATA[<p>Generative AI start-up, Titan AI, has just secured over $500,000 in pre-seed funding, led by Berkeley SkyDeck. This investment underscores the growing interest in generative AI, particularly within the gaming industry. Cheaper mobile game development Creating mobile games can be a costly endeavour, with some projects exceeding $250,000. Titan AI has devised an innovative approach to this challenge. The company is a generative AI gaming company that aims to streamline the production of 2D and 3D content for games, reducing both cost and development time. Leveraging image generators like Stable Diffusion and DALL-E, the company crafts 2D graphics. It then employs proprietary technology to seamlessly integrate these elements with 3D models. Furthermore, Titan AI is actively training its AI to design game levels of varying</p>
<p>The post <a href="https://www.businessofapps.com/news/titan-ai-secures-500000-in-pre-seed-funding-for-gaming-app-development-using-generative-ai/" data-wpel-link="internal">Titan AI secures $500,000 in pre-seed funding for gaming app development using generative AI</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-91820" src="https://www.businessofapps.com/wp-content/uploads/2023/12/TitanAI_team--1024x513.webp" alt="" width="1024" height="513" /></p>
<p class="p1">Generative AI start-up, <a href="https://titangen.app/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Titan AI</a>, has just secured over $500,000 in pre-seed funding, led by Berkeley SkyDeck. This investment underscores the growing interest in generative AI, particularly within the gaming industry.</p>
<h2 class="p1">Cheaper mobile game development</h2>
<p class="p1">Creating mobile games can be a costly endeavour, with some projects exceeding $250,000. Titan AI has devised an innovative approach to this challenge.</p>
<p class="p1">The company is a generative AI gaming company that aims to streamline the production of 2D and 3D content for games, reducing both cost and development time.</p>
<p class="p1">Leveraging image generators like Stable Diffusion and DALL-E, the company crafts 2D graphics. It then employs proprietary technology to seamlessly integrate these elements with 3D models. Furthermore, Titan AI is actively training its AI to design game levels of varying difficulty, ranging from easy to hard, a task that typically demands significant human effort.</p>
<p class="p1">The studio&#8217;s primary objective is to create more inclusive gaming experiences, addressing underrepresentation in the gaming world.</p>
<h2 class="p1">Three prototypes in the making</h2>
<p class="p1">One of Titan AI&#8217;s inaugural games, &#8220;Aztec Spirit Run,&#8221; challenges the prevailing trend by featuring a protagonist racing against Conquistadores to protect the temple&#8217;s treasure, offering a fresh perspective on Mesoamerican culture.</p>
<p class="p1">In addition to &#8220;Aztec Spirit Run,&#8221; Titan AI has introduced three other game prototypes: &#8220;KPop Dream Run,&#8221; &#8220;Reptile Dream Run,&#8221; and &#8220;Holy Bible Run: Jesus Miracles.&#8221;</p>
<p class="p1">While the runner game template may seem familiar, Titan AI brings its generative AI prowess to the table, offering hundreds of in-game character customisation options, including outfits and tattoos. Future plans involve enabling characters to run faster and collect more items, such as golden skulls.</p>
<p class="p1">Titan AI&#8217;s decision to pursue endless runner games aligns with research indicating that many underrepresented players enjoy this genre. However, the company remains open to exploring other possibilities within generative AI gaming, such as allowing players to design their own in-game avatars from scratch.</p>
<p class="p1">To ensure accessibility for underserved audiences, Titan AI has made all its games free to play, generating revenue through in-app advertisements and paid features.</p>
<p class="p1">According to co-founder Fabien-Pierre Nicolas, Titan AI&#8217;s funding round signifies &#8220;a story of hope and optimism in the current &#8216;doom and gloom&#8217; in the gaming industry: a new studio raising money with a positive mission for the world”.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Titan AI secures $500,000 in pre-seed funding, highlighting the rise of generative AI in gaming.</li>
<li>Titan AI aims to reduce mobile game development costs and time by harnessing generative AI for 2D and 3D content.</li>
<li>The studio&#8217;s inclusive approach challenges gaming norms, offering unique game prototypes and customization options for underrepresented players.</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/titan-ai-secures-500000-in-pre-seed-funding-for-gaming-app-development-using-generative-ai/" data-wpel-link="internal">Titan AI secures $500,000 in pre-seed funding for gaming app development using generative AI</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Shopping on social apps is on the rise in the UAE</title>
		<link>https://www.businessofapps.com/news/shopping-on-social-apps-is-on-the-rise-in-the-uae/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 01 Dec 2023 09:49:17 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91743</guid>

					<description><![CDATA[<p>While social media is not playing a dominant role in online shopping in Western markets (yet), a new study shows that it has caught on in the UAE. Let’s explore. Social media usage According to the RetailX Middle East Ecommerce Region 2023 report, many people in the Middle East use social media, with Qatar having nearly 98% of its population on at least one platform. TikTok is gaining popularity rapidly, while Facebook and Instagram&#8217;s reach for advertisers is declining. In Turkey, TikTok ads reach about 75% of the population, and Facebook has around 32.8 million users. However, Facebook&#8217;s advertising reach dropped by 4.7% in 2022-2023, while TikTok&#8217;s increased by 12.4%. Countries with fastest mobile and app shopping growth Source: RetailX In the UAE, people are</p>
<p>The post <a href="https://www.businessofapps.com/news/shopping-on-social-apps-is-on-the-rise-in-the-uae/" data-wpel-link="internal">Shopping on social apps is on the rise in the UAE</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-4677" src="https://www.businessofapps.com/wp-content/uploads/2016/03/mcommerce-app-topimg-1024x559.png" alt="" width="1024" height="559" /></p>
<p class="p1">While social media is not playing a dominant role in online shopping in Western markets (yet), a new study shows that it has caught on in the UAE. Let’s explore.</p>
<h2 class="p1">Social media usage</h2>
<p class="p1">According to the <a href="https://internetretailing.net/report-hub/middle-east-ecommerce-region-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">RetailX Middle East Ecommerce Region 2023 </span></a>report, many people in the Middle East use social media, with Qatar having nearly 98% of its population on at least one platform.</p>
<p class="p1">TikTok is gaining popularity rapidly, while Facebook and Instagram&#8217;s reach for advertisers is declining.</p>
<p class="p1">In Turkey, TikTok ads reach about 75% of the population, and Facebook has around 32.8 million users. However, Facebook&#8217;s advertising reach dropped by 4.7% in 2022-2023, while TikTok&#8217;s increased by 12.4%.</p>
<p><strong><em>Countries with fastest mobile and app shopping growth</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-91746" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-11-28-at-10.webp" alt="" width="1024" height="389" /></p>
<p><em>Source: <a href="https://internetretailing.net/report-hub/middle-east-ecommerce-region-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">RetailX</a></em></p>
<p class="p1">In the UAE, people are active on social media, spending almost three hours a day. They use it to research products, with 79% looking for brands or things to buy. UAE consumers are also into social commerce, with 59% saying they&#8217;ve purchased through social media in the past year.</p>
<h2 class="p1">Growing social commerce</h2>
<p class="p1">Social commerce is expected to grow as more people shop online, especially using mobile devices. The market is predicted to increase by 35% in 2023, reaching $1,338 million in Saudi Arabia alone. New players like live streaming platforms are entering the market, trying to attract retailers, brands, and shoppers.</p>
<p><strong><em>Shopping devices</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-91744" src="https://www.businessofapps.com/wp-content/uploads/2023/12/Screenshot-2023-12-01-at-09.44.48.jpg" alt="" width="371" height="500" /></p>
<p><em>Source: <a href="https://internetretailing.net/report-hub/middle-east-ecommerce-region-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">RetailX</a></em></p>
<p class="p1">One such platform is Hoods, which combines shopping and entertainment. Content creators can tag products, turning them into shoppable links within videos. This trend is driven by younger generations who seek entertainment and interaction in their online shopping experiences.</p>
<p class="p1">Customer services are also using social media, with brands using chatbots and platforms like WhatsApp to handle customer inquiries efficiently.</p>
<h2>Key takeaways</h2>
<ul>
<li>In the UAE, social media is a dominant force in online shopping, with nearly three hours spent daily. 79% use it for product research, and 59% have made purchases via social platforms</li>
<li>TikTok is rapidly gaining popularity, with ads reaching 75% of the Turkish population. Facebook&#8217;s advertising reach has declined by 4.7% in 2022-2023</li>
<li>Social commerce is on the rise, with a projected 35% growth in 2023, reaching $1,338 million in Saudi Arabia alone. Innovative platforms like Hoods are combining shopping and entertainment to cater to younger generations. Customer service is also leveraging social media for efficient inquiries</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/shopping-on-social-apps-is-on-the-rise-in-the-uae/" data-wpel-link="internal">Shopping on social apps is on the rise in the UAE</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Adsterra’s Interstitials bring new definition of sparking your audience&#8217;s interest</title>
		<link>https://www.businessofapps.com/news/adsterras-interstitials-bring-new-definition-of-sparking-your-audiences-interest/</link>
		
		<dc:creator><![CDATA[James Cooper]]></dc:creator>
		<pubDate>Mon, 27 Nov 2023 14:48:16 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91646</guid>

					<description><![CDATA[<p>Adsterra is bringing a new game-changer to the stack of its famous Social Bar format: Interstitials are available for Self-Serve Platform advertisers! Interstitials used to be a privilege for managed accounts, but even so they reached an impressive  50% of ad demand among Social Bar users. Now, they&#8217;re not just an exclusive feature anymore: they are ready for action by all the savvy advertisers registered on Adsterra’s SSP.   What are Interstitials? Interstitials are full-screen ads that overlay a webpage with a large visual and vignetted background, appearing on top of the content to ensure users can&#8217;t ignore the message. The visuals are strategically designed to cover 45% to 80% of the screen, making them impossible to overlook. The key elements of Interstitials are: Large</p>
<p>The post <a href="https://www.businessofapps.com/news/adsterras-interstitials-bring-new-definition-of-sparking-your-audiences-interest/" data-wpel-link="internal">Adsterra’s Interstitials bring new definition of sparking your audience&#8217;s interest</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://adsterra.com" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-91647 size-full" src="https://www.businessofapps.com/wp-content/uploads/2023/11/adsterra_interstitials_cover.jpeg" alt="" width="750" height="394" /></a></p>
<p>Adsterra is bringing a new game-changer to the stack of its famous Social Bar format: Interstitials are available for Self-Serve Platform advertisers!</p>
<p>Interstitials used to be a privilege for managed accounts, but even so they reached an impressive<span class="Apple-converted-space">  </span>50% of ad demand among Social Bar users. Now, they&#8217;re not just an exclusive feature anymore: they are ready for action by all the savvy advertisers registered on Adsterra’s SSP. <span class="Apple-converted-space"> </span></p>
<h2>What are Interstitials?</h2>
<p>Interstitials are full-screen ads that overlay a webpage with a large visual and vignetted background, appearing on top of the content to ensure users can&#8217;t ignore the message. The visuals are strategically designed to cover 45% to 80% of the screen, making them impossible to overlook.</p>
<p>The key elements of Interstitials are:</p>
<ul>
<li>Large picture or text area containing the main ad message.</li>
<li>Optional heading and description.</li>
<li>Darkened full-screen background.</li>
<li>Call-to-action (typically a button).</li>
<li>A corner &#8220;Close&#8221; icon or alternative option for ad closure.</li>
<li>Extra layout elements to add a spark.</li>
</ul>
<p><img decoding="async" class="alignnone size-full wp-image-91649" src="https://www.businessofapps.com/wp-content/uploads/2023/11/boa_article_image1.png" alt="" width="512" height="299" /></p>
<p>Intrigued? Take a glance at Adsterra’s Interstitials and set up a campaign <a href="https://rebrand.ly/82eabf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</p>
<h2>The perks of Interstitials: Social Bar subformat</h2>
<p>Before revealing all the alluring details behind Adsterra’s Interstitials, it’s worth mentioning that they are released under the umbrella of the incomparable Social Bar format. Second to none, Social Bar shook the ad market in 2020, presented by Adsterra, and it keeps growing and gaining popularity, now expanding its stack of subformats to include Interstitials.<span class="Apple-converted-space"> </span></p>
<p>Here’s what Interstitials bring to the table:</p>
<ul>
<li>UX guidelines compliant.</li>
<li>Brand-friendly.</li>
<li>Easy creative uploads.</li>
<li>Extraordinary viewability.</li>
<li>Securing prime ad position.<span class="Apple-converted-space"> </span></li>
<li>Potentially eliminating the need for prelanders due to delivering the entire message.</li>
<li>Excelling in CPI, CPD, and CPL conversions.</li>
<li>Competitive CPM rates, saving you from overpaying for superior ad placement.</li>
</ul>
<p><img decoding="async" class="alignnone size-full wp-image-91650" src="https://www.businessofapps.com/wp-content/uploads/2023/11/boa_article_image2.png" alt="" width="512" height="180" /></p>
<p>All of this sounds attractive enough already, but stick until the end of the article, as we are about to give you some Pro Tips to squeeze the maximum out of your Interstitials from the very beginning.</p>
<h2>Adsterra’s Interstitials: Pro Tips to skyrocket</h2>
<p>No surprise Adsterra has a wide variety of smart tools integrated to its SSP platform; after all, they make it stand out. These tools help advertisers to optimize their campaigns and achieve ROI beyond expectations. Now that Interstitials are up and running, a new list of tips is due to enhance the performance of this new ad format:</p>
<ul>
<li><b>Smart Bidding Magic</b>: Let the real-time auction-savvy Smart CPM algorithms bid for optimal traffic based on your targeting.</li>
<li><b>Conversion Boost</b>: Optimize CPM traffic by activating CPA Goal.</li>
<li><b>Test Wisely</b>: Begin with broader targeting during the test period; narrow down based on high-converting placements.</li>
<li><b>Go Diverse</b>: Add numerous creatives using various skins/templates.</li>
<li><b>Offer, Don&#8217;t Just Tell</b>: Use discounts, bonuses, and bargains for engagement.</li>
<li><b>Visual Power</b>: Don’t burst into long texts on your images, keep them concise.</li>
<li><b>Clickbait Done Right</b>: Think of headings that grab attention.</li>
<li><b>Numbers Speak</b>: Back your claims with stats for credibility.</li>
<li><b>Urgency Wins</b>: Limit offers by time for a conversion boost.</li>
</ul>
<p>High-time to implement these tips! With them, you’re bound to achieve remarkable results, so wait no more, and <a href="https://rebrand.ly/82eabf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">try Interstitials on Adsterra</a>.</p>
<h2>Summarizing</h2>
<p>Adsterra’s Interstitials are here for each and every advertiser, registered on SSP. Interstitials will elevate your marketing success by expanding Popunder campaigns with high-value traffic, introducing innovative creativity to Social Bar campaigns for top-tier leads, and re-engaging users with an attractively redesigned ad message. They’ve proved to enhance CTR and CR, meeting agency or affiliate KPIs, ensuring a friendly and smooth user experience that outshines traditional pop-up windows.</p>
<p>Oh, and did we mention you can snag $200 by sharing your results running an Interstitial campaign? Now you know, so fetch your Interstitials case study to Adsterra, and it could well become the next big thing on the blog!</p>
<p><a href="https://rebrand.ly/82eabf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Try Interstitials NOW!</a></p>
<p>The post <a href="https://www.businessofapps.com/news/adsterras-interstitials-bring-new-definition-of-sparking-your-audiences-interest/" data-wpel-link="internal">Adsterra’s Interstitials bring new definition of sparking your audience&#8217;s interest</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The growing threat of invalid traffic – a $71 billion problem in 2024</title>
		<link>https://www.businessofapps.com/news/the-growing-threat-of-invalid-traffic-a-71-billion-problem-in-2024/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 27 Nov 2023 10:26:12 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91639</guid>

					<description><![CDATA[<p>The advertising world is facing some tough challenges as its growth slows down by 5.3%. One big problem on the horizon is something called &#8220;invalid traffic&#8221; or IVT. Let’s take a closer look at the impact of IVT on ad waste and efficiency. 33% rise in fake traffic According to Lunio, a company that helps advertisers be more efficient, in 2024, advertisers might waste more than $71 billion on fake or invalid traffic. That&#8217;s a whopping 33% increase from 2022. Lunio studied 2.6 billion paid ad clicks and 104 billion impressions on major platforms like Google, Meta (formerly Facebook), LinkedIn, X (used to be Twitter), and TikTok. They found that 8.5% of all paid traffic is fake. So, basically, one out of every 12 visits</p>
<p>The post <a href="https://www.businessofapps.com/news/the-growing-threat-of-invalid-traffic-a-71-billion-problem-in-2024/" data-wpel-link="internal">The growing threat of invalid traffic – a $71 billion problem in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-91643" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-27-at-10.20.58-1024x704.jpg" alt="" width="1024" height="704" /></p>
<p class="p1">The advertising world is facing some tough challenges as its growth slows down by 5.3%. One big problem on the horizon is something called &#8220;invalid traffic&#8221; or IVT. Let’s take a closer look at the impact of IVT on ad waste and efficiency.</p>
<h2>33% rise in fake traffic</h2>
<p class="p1">According to <a href="https://lp.lunio.ai/wasted-ad-spend-report-2024/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Lunio</a>, a company that helps advertisers be more efficient, in 2024, advertisers might waste more than $71 billion on fake or invalid traffic. That&#8217;s a whopping 33% increase from 2022.</p>
<p class="p1">Lunio studied 2.6 billion paid ad clicks and 104 billion impressions on major platforms like Google, Meta (formerly Facebook), LinkedIn, X (used to be Twitter), and TikTok. They found that 8.5% of all paid traffic is fake. So, basically, one out of every 12 visits to a website is not real.</p>
<p class="p1">This is a big problem not just because it&#8217;s a waste of money, but it also messes up how advertisers plan their budgets and predict how much money they&#8217;ll make. Lunio says that in 2024, this could lead to a staggering $204.8 billion in lost revenue.</p>
<p><strong><em>Invalid traffic by channel</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-91642" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-27-at-10.20.41-1024x691.jpg" alt="" width="1024" height="691" /></p>
<p><em>Source: <a href="https://lp.lunio.ai/wasted-ad-spend-report-2024/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Lunio</a></em></p>
<p class="p1">Meanwhile, annual viewability averages on mobile and desktop web and video worldwide have risen 9% between 2019 and 2022. The upward trend has pushed average viewability levels to hover between 70% and 75% for several years, with the global average reaching 73.6% in H2 2022.</p>
<h2 class="p1">Platforms with the highest fake traffic</h2>
<p class="p1">One surprising finding is that LinkedIn has the highest fake traffic rate at 25%, which means over $1.43 billion of ad spending could be a waste. Other platforms like Meta, Bing, X, and Pinterest also have high fake traffic rates, costing around $54.8 billion.</p>
<p class="p1">On the other hand, Google&#8217;s platforms have a lower fake traffic rate of 5.5%, which is still a significant $16.6 billion.</p>
<p class="p1">If we add up the money wasted on fake traffic for Google and non-Google platforms, it&#8217;s a massive $71 billion.</p>
<p class="p1">Some 65% of advertisers said they actively reduced wasted ad spend by applying exclusion audiences to campaign types while 69.7% acknowledge that there are issues with spam or fake lead submissions.</p>
<p><strong><em>Advertiser concerns</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-91640" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-27-at-10.19.23-1024x406.jpg" alt="" width="1024" height="406" /></p>
<p><em>Source: <a href="https://lp.lunio.ai/wasted-ad-spend-report-2024/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Lunio</a></em></p>
<p class="p1">So, in this tough advertising landscape, one of the most important things for advertisers is to fight against fake traffic and minimise its impact.</p>
<p class="p1">Marketers need to prioritise addressing this issue in their campaign strategies across all channels.</p>
<h2>Key takeaways</h2>
<ul>
<li>Invalid traffic (IVT) is a major challenge for the advertising industry, with a projected $71 billion wasted in 2024 due to a 33% increase from 2022</li>
<li>Platforms like LinkedIn, Meta, Bing, X, and Pinterest have high fake traffic rates, costing advertisers billions, while Google fares better with a lower fake traffic rate</li>
<li>Marketers must prioritize combatting fake traffic across all channels to protect budgets and campaign efficiency</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/the-growing-threat-of-invalid-traffic-a-71-billion-problem-in-2024/" data-wpel-link="internal">The growing threat of invalid traffic – a $71 billion problem in 2024</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>SKAN 4&#8217;s game-changing effect on mobile apps</title>
		<link>https://www.businessofapps.com/news/skan-4s-game-changing-effect-on-mobile-apps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 24 Nov 2023 09:41:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91621</guid>

					<description><![CDATA[<p>Migrating to SKAN 4 led to a reduction in the cost per acquisition and an increase in conversion rates, according to a new report from Adjust in collaboration with TikTok, which sheds light on the impact of iOS SKAdNetwork (SKAN) campaigns for mobile marketers. SKAN 4 reduces cost per acquisition The reduction in acquisition cost leads to greater scalability on iOS to benefit marketers aiming to refine their optimisation strategies. Adjust&#8217;s SKAN 4 was officially launched in October 2022, introducing features like conversion mapping, value optimisation, and enhanced privacy measures. This launch coincided with a growing emphasis on user and data privacy in the tech world. Consequently, post-ID attribution on iOS has been gaining traction, as Apple has gradually reintroduced analytics opportunities. The new report</p>
<p>The post <a href="https://www.businessofapps.com/news/skan-4s-game-changing-effect-on-mobile-apps/" data-wpel-link="internal">SKAN 4&#8217;s game-changing effect on mobile apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-91624" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-24-at-09.37.59.jpg" alt="" width="616" height="572" /></p>
<p class="p1">Migrating to SKAN 4 led to a reduction in the cost per acquisition and an increase in conversion rates, according to a <a href="https://www.adjust.com/resources/ebooks/skadnetwork-4-ios/?utm_medium=release&amp;utm_source=PR&amp;utm_campaign=SKAN_4_EBOOK_2023_PR-AAA-" target="_blank" rel="noopener nofollow external" data-wpel-link="external">new report from Adjust</a> in collaboration with TikTok, which sheds light on the impact of iOS SKAdNetwork (SKAN) campaigns for mobile marketers.</p>
<h2 class="p1">SKAN 4 reduces cost per acquisition</h2>
<p class="p1">The reduction in acquisition cost leads to greater scalability on iOS to benefit marketers aiming to refine their optimisation strategies.</p>
<p class="p1">Adjust&#8217;s SKAN 4 was officially launched in October 2022, introducing features like conversion mapping, value optimisation, and enhanced privacy measures. This launch coincided with a growing emphasis on user and data privacy in the tech world. Consequently, post-ID attribution on iOS has been gaining traction, as Apple has gradually reintroduced analytics opportunities.</p>
<p class="p1">The new report by Adjust offers practical tactics to maximise success on iOS and provides valuable insights for mobile marketers aiming to enhance conversion rates for their apps. The study involved collaboration with TikTok and examined 37 apps in TikTok&#8217;s beta testing phase across the UK, US, and Japan. It focused on understanding how SKAN 4&#8217;s extended 35-day attribution window impacted conversions.</p>
<p><img decoding="async" class="alignnone size-full wp-image-91622" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-24-at-09.35.46.jpg" alt="" width="664" height="482" /></p>
<p><em>Source: <a href="https://www.adjust.com/resources/ebooks/skadnetwork-4-ios/?utm_medium=release&amp;utm_source=PR&amp;utm_campaign=SKAN_4_EBOOK_2023_PR-AAA-" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<h2 class="p1">Conversion rates surge 220% on TikTok</h2>
<p class="p1">The results of the study were impressive, with TikTok&#8217;s overall cost per acquisition improving by 37%, and conversion rates surging by a substantial 220%. These outcomes represent significant advantages for mobile app developers and marketers utilising SKAN 4. Additionally, these improved metrics enable more precise evaluations of campaign effectiveness.</p>
<p class="p1">Out of the 37 apps analysed in the beta test, TikTok confirmed that 17 were from mobile gaming clients.</p>
<blockquote>
<p class="p1"><em>Katie Madding, Chief Product Officer at Adjust, commented on the findings, saying: &#8220;Mobile app marketers are eager to refine their iOS campaign measurement and optimisation strategies with privacy-centric attribution, but there’s still hesitancy about moving to SKAN 4. With the continued industry shift toward prioritising user and data privacy, now is the time for a shift in mindset toward the possibilities of post-ID attribution on iOS. The data-backed insights detailed in our guide empower growth marketers to dig into and embrace SKAN 4’s functionality.&#8221;</em></p>
</blockquote>
<p class="p1">Adjust&#8217;s comprehensive report delves deeper into optimising campaigns and enhancing their performance on iOS. It also offers a sneak peek into SKAN 5.</p>
<p class="p1">The introduction of SKAN 4 last year coincided with Android&#8217;s dominance, accounting for over 70% of ad creatives. Apple aimed to simplify iOS campaigns in response to this trend.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Migrating to SKAN 4 lowers cost per acquisition, benefiting iOS marketers&#8217; optimisation efforts</li>
<li>The study reveals impressive results with increased acquisition cost and soaring conversion rates</li>
<li>Adjust&#8217;s report highlights the shift towards post-ID attribution on iOS for privacy-centric campaign optimisation</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/skan-4s-game-changing-effect-on-mobile-apps/" data-wpel-link="internal">SKAN 4&#8217;s game-changing effect on mobile apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Troubling stats: almost half of mobile games fail to make it past development</title>
		<link>https://www.businessofapps.com/news/troubling-stats-almost-half-of-mobile-games-fail-to-make-it-past-development/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 22 Nov 2023 09:40:17 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91496</guid>

					<description><![CDATA[<p>SuperScale, a company based in London that helps mobile games grow, recently published a report based on interviews with 500 game developers in the UK and US. It found that 43% of mobile gaming apps do not make it past the development stage. Let’s take a look. Many games stuck in development stage The fact that 43% of mobile games don&#8217;t make it past the development stage highlights the high level of risk and uncertainty in game development. It might also raise concern over a high portion of resources invested in game creation going to waste. The report also found that among the games that do get released, a whopping 83% stop getting updates and services within three years. The short lifecycle of games is</p>
<p>The post <a href="https://www.businessofapps.com/news/troubling-stats-almost-half-of-mobile-games-fail-to-make-it-past-development/" data-wpel-link="internal">Troubling stats: almost half of mobile games fail to make it past development</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-91497" src="https://www.businessofapps.com/wp-content/uploads/2023/11/superscale.webp" alt="" width="750" height="416" /></p>
<p class="p1"><a href="https://superscale.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">SuperScale</a>, a company based in London that helps mobile games grow, recently published a report based on interviews with 500 game developers in the UK and US. It found that 43% of mobile gaming apps do not make it past the development stage. Let’s take a look.</p>
<h2 class="p1">Many games stuck in development stage</h2>
<p class="p1">The fact that 43% of mobile games don&#8217;t make it past the development stage highlights the high level of risk and uncertainty in game development. It might also raise concern over a high portion of resources invested in game creation going to waste.</p>
<p class="p1">The report also found that among the games that do get released, a whopping 83% stop getting updates and services within three years.</p>
<p class="p1">The short lifecycle of games is a serious challenge for developers who are already struggling to maintain relevance and profitability in the highly competitive mobile gaming market.</p>
<p class="p1">This is a tough situation for game developers. Many of them prefer working on new games rather than improving existing ones. However, 62% of their most profitable games rely on constant updates and engagement with players.</p>
<p class="p1">So, even though developers want to create new games, it might not be as financially rewarding, especially when so many games fail even before they&#8217;re launched.</p>
<h2 class="p1">Economic challenges</h2>
<p class="p1">The report also cites economic difficulties and job layoffs in the gaming industry this year. In fact, 32% of the developers who were interviewed had to let go of employees, and 40% had to hire external help for tasks, especially in hypercasual and collectable card game studios.</p>
<p class="p1">Nearly 25% of developers came close to shutting down completely in 2023.</p>
<p class="p1">Ivan Trancik, the founder and CEO of SuperScale, acknowledged that these are tough times for the gaming industry. He mentioned challenges like competition, economic conditions, and changes like the ATT (App Tracking Transparency) policy. However, he also sees an opportunity for the industry to revisit and revitalize existing gaming content.</p>
<p class="p1">SuperScale&#8217;s report also provides insights into current trends, how developers measure their game&#8217;s success, and the ways they make money from their games.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>43% of mobile games face uncertain futures, raising concerns about resource wastage and industry risk</li>
<li>A staggering 83% of released mobile games stop receiving updates within three years, posing a challenge to sustained profitability</li>
<li>Layoffs, outsourcing, and nearly 25% of developers facing shutdown highlight economic challenges in the gaming industry&#8217;s volatile landscape</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/troubling-stats-almost-half-of-mobile-games-fail-to-make-it-past-development/" data-wpel-link="internal">Troubling stats: almost half of mobile games fail to make it past development</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Roku and Unity join forces to revolutionise mobile app advertising</title>
		<link>https://www.businessofapps.com/news/roku-and-unity-join-forces-to-revolutionise-mobile-app-advertising/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 21 Nov 2023 10:55:47 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91464</guid>

					<description><![CDATA[<p>Roku and Unity have announced a strategic collaboration aimed at assisting mobile app businesses in expanding their app installation campaigns to TV streaming platforms. This partnership, currently in beta testing, brings together Roku&#8217;s premium TV inventory and Unity&#8217;s user acquisition technology. The goal is to offer mobile app marketers a more efficient way to run TV streaming campaigns. Growing competition Miles Fisher, Senior Director, Head of Emerging and Programmatic Sales at Roku, emphasized the importance of TV streaming as a performance channel for mobile app marketers. “Mobile app marketers seek to maximize their budgets and ad opportunities. TV streaming has become the right performance channel to enable growth and provide channel diversity in a highly competitive market,” he said. “Roku’s scale, tech, and direct connection</p>
<p>The post <a href="https://www.businessofapps.com/news/roku-and-unity-join-forces-to-revolutionise-mobile-app-advertising/" data-wpel-link="internal">Roku and Unity join forces to revolutionise mobile app advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-91465" src="https://www.businessofapps.com/wp-content/uploads/2023/11/989232f4-3dd8-4892-bc67-84cc918ca029-758x455-1.png" alt="" width="758" height="455" /></p>
<p>Roku and <a href="https://www.businessofapps.com/ads/unity-ads/#:~:text=Unity%20Ads%20is%20the%20ad,native%20to%20Unity%2Dbased%20games." target="_blank" rel="noopener" data-wpel-link="internal">Unity</a> have <a href="https://newsroom.roku.com/news/2023/11/roku-and-unity-partner-to-bring-the-power-of-tv/twaz39ad-1700434664" target="_blank" rel="noopener nofollow external" data-wpel-link="external">announced</a> a strategic collaboration aimed at assisting mobile app businesses in expanding their app installation campaigns to TV streaming platforms. This partnership, currently in beta testing, brings together Roku&#8217;s premium TV inventory and Unity&#8217;s user acquisition technology. The goal is to offer mobile app marketers a more efficient way to run TV streaming campaigns.</p>
<h2>Growing competition</h2>
<p>Miles Fisher, Senior Director, Head of Emerging and Programmatic Sales at Roku, emphasized the importance of TV streaming as a performance channel for mobile app marketers.</p>
<blockquote><p><em>“Mobile app marketers seek to maximize their budgets and ad opportunities. TV streaming has become the right performance channel to enable growth and provide channel diversity in a highly competitive market,” he said. “Roku’s scale, tech, and direct connection with the viewer are uniquely positioned to make the largest screen in the home work harder for mobile performance marketers on Unity.”</em></p></blockquote>
<p>The collaboration links Roku&#8217;s premium TV streaming inventory to Unity&#8217;s Luna app marketing platform. This integration enables mobile app marketers to seamlessly incorporate connected TV into their user acquisition strategies. It not only improves campaign measurement and optimisation but also allows marketers to use Roku&#8217;s Action Ads for a smoother user experience.</p>
<h2>Multi-channel app marketing</h2>
<p>Viewers can easily initiate game downloads on their mobile devices using their Roku remote and then return to their TV streaming content seamlessly. Additionally, app marketers gain the ability to measure the entire journey of their TV streaming campaigns, from the initial exposure to TV ads to the ultimate app downloads, making their growth strategies more cost-effective.</p>
<p>Omer Kaplan, SVP Revenue and Operations for Unity Grow, emphasized the goal of turning Connected TV (CTV) into a high-scale performance channel for apps and games. This partnership aims to tap into the vast potential of CTV as an untapped opportunity for app marketers, providing unique value and growth opportunities.</p>
<p>After the beta testing phase, Luna will collaborate with a select group of partners to expand their presence on the Roku platform. Roku has also recently partnered with Spotify for video ads on the popular music and podcast platform.</p>
<h2>Key takeaways</h2>
<ul>
<li>Roku and Unity&#8217;s partnership enhances app marketers&#8217; ability to expand to TV streaming, optimizing user acquisition and ad campaigns</li>
<li>The collaboration uniquely combines Roku&#8217;s premium TV inventory with Unity&#8217;s technology for a streamlined advertising experience</li>
<li>This partnership empowers app marketers to measure and optimize TV streaming campaigns while improving user engagement and cost-efficiency</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/roku-and-unity-join-forces-to-revolutionise-mobile-app-advertising/" data-wpel-link="internal">Roku and Unity join forces to revolutionise mobile app advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AppsFlyer&#8217;s latest Performance Index shows impact of economic downturn on mobile advertising</title>
		<link>https://www.businessofapps.com/news/appsflyers-latest-performance-index-shows-impact-of-economic-downturn-on-mobile-advertising/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 20 Nov 2023 09:29:46 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91428</guid>

					<description><![CDATA[<p>The mobile app media landscape felt the repercussions of the economic downturn in 2023, with nearly all major media sources witnessing declines. In the third quarter of 2023, app install ad spend budgets were slashed by 20% when compared to the same period in 2022. That’s according to the latest Performance Index by data analytics firm AppsFlyer. Apple Search Ads and Meta lead in iOS gaming and non-gaming The objective of the Index is to aid marketers in making informed choices when selecting partners for app advertising, with outcomes differing significantly depending on the platform in question. “Only four of the top 20 media source players saw budget increases this year, costs of media continue to fluctuate and channels like CTV are leading ecosystem players</p>
<p>The post <a href="https://www.businessofapps.com/news/appsflyers-latest-performance-index-shows-impact-of-economic-downturn-on-mobile-advertising/" data-wpel-link="internal">AppsFlyer&#8217;s latest Performance Index shows impact of economic downturn on mobile advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-91431" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-20-at-09.26.34-1024x505.jpg" alt="" width="1024" height="505" /></p>
<p class="p1">The mobile app media landscape felt the repercussions of the economic downturn in 2023, with nearly all major media sources witnessing declines. In the third quarter of 2023, app install ad spend budgets were slashed by 20% when compared to the same period in 2022. That’s according to the latest <a href="https://www.appsflyer.com/resources/reports/performance-index/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Performance Index</span></a> by data analytics firm <a href="https://www.businessofapps.com/marketplace/appsflyer/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">AppsFlyer</span></a>.</p>
<h2 class="p1">Apple Search Ads and Meta lead in iOS gaming and non-gaming</h2>
<p class="p1">The objective of the Index is to aid marketers in making informed choices when selecting partners for app advertising, with outcomes differing significantly depending on the platform in question.</p>
<blockquote>
<p class="p1"><em>“Only four of the top 20 media source players saw budget increases this year, costs of media continue to fluctuate and channels like CTV are leading ecosystem players to quickly adapt and think outside of the box to reach consumers,” aid Shani Rosenfelder, Director of Content and Market Insights at AppsFlyer. “For marketers, selecting the best media partners is particularly important on iOS because of its high quality audience. However, privacy-driven fragmentation in measurement has only created more uncertainty, increasing the need for accurate performance rankings for the platform.” </em></p>
</blockquote>
<p class="p1">AppsFlyer&#8217;s new SSOT iOS index reveals that Apple Search Ads (ASA) is the top iOS media source for both gaming and non-gaming apps. ASA dominates in most rankings across regions and categories.</p>
<p class="p1">Meta ads, though not as dominant as before iOS 14.5, holds the second spot, excelling in non-gaming apps.</p>
<p><strong><em>iOS Power ranking</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-91429" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-20-at-09.26.01-1024x374.jpg" alt="" width="727" height="265" /></p>
<p><em>Source: <a href="https://index.appsflyer.com/edition-16/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AppsFlyer</span></a></em></p>
<p class="p1">In third place in the rankings is Google Ads, primarily due to its widespread adoption among non-gaming apps. It&#8217;s worth noting that iOS serves as a secondary focus for Google compared to its primary emphasis on the Android platform and web-based services.</p>
<p class="p1">AppLovin and Unity Ads shine in gaming, while in non-gaming, Meta ads, Google Ads, Snapchat, and Moloco stand out for their quality.</p>
<h2 class="p1">Google Ads dominate Android mobile ad rankings</h2>
<p class="p1">Google Ads continues to dominate both Android gaming and non-gaming categories, widening its lead over second-place Unity. In fact, it secures the top spot in power and volume rankings across every category in Android gaming, except for hypercasual, where it comes in second.</p>
<p class="p1">Unity Ads maintains its second-place global power ranking but slips one spot in the volume ranking to fifth. Its success is primarily seen in Match genre games, where it ranks second, and in Puzzle, Shooting, and Tabletop game apps, where it secures a third-place global ranking.</p>
<p><strong><em>Android Power ranking</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-91430" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-20-at-09.26.19-1024x407.jpg" alt="" width="729" height="290" /></p>
<p><em>Source: <a href="https://index.appsflyer.com/edition-16/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AppsFlyer</span></a></em></p>
<p class="p1">IronSource experiences significant growth in the global rankings, surging to third place in both power and volume rankings, a notable jump of three positions compared to the previous Index edition.</p>
<p class="p1">Meta ads climbs to the fourth spot in the global power ranking, up one position from 2022. This success is attributed to its top ranking in the casino category and second-place positions in midcore games (RPG, Shooting, Strategy genres), as well as in puzzle, and sports &amp; racing games.</p>
<p class="p1">It&#8217;s important to highlight that the differences in power rankings between Unity, ironSource, and Meta are relatively minor.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>The economic downturn in 2023 had a significant impact on mobile app media, with major media sources witnessing declines and a 20% reduction in app install ad spend budgets in Q3 2023 compared to the same period in 2022</li>
<li>AppsFlyer&#8217;s Performance Index helps marketers choose partners for app advertising. Apple Search Ads leads in iOS, while Meta remains strong in non-gaming</li>
<li>Google Ads dominates Android mobile advertising, leading in both gaming and non-gaming categories. Unity Ads, IronSource, and Meta also perform well, with minor differences in rankings</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/appsflyers-latest-performance-index-shows-impact-of-economic-downturn-on-mobile-advertising/" data-wpel-link="internal">AppsFlyer&#8217;s latest Performance Index shows impact of economic downturn on mobile advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Number of users who access news through TikTok doubles to 43%</title>
		<link>https://www.businessofapps.com/news/number-of-users-who-access-news-through-tiktok-doubles-to-43/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 17 Nov 2023 09:37:09 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91401</guid>

					<description><![CDATA[<p>A recent study conducted by the Pew Research Center has revealed a significant shift in news consumption habits among TikTok users in 2023. According to the study, the percentage of users accessing news through the app has surged from 22% to 43%. What’s happening? More users are checking news on TikTok According to the study, which was based on a survey of 8,842 US adults conducted between September 25 and October 1, 2023, a growing number of social media users are checking the news on these platforms. While traditional news websites and apps continue to be popular, with 67% of respondents indicating their usage, the remarkable increase in news consumption on TikTok highlights the platform&#8217;s ability to shape narratives and engage users with current affairs.</p>
<p>The post <a href="https://www.businessofapps.com/news/number-of-users-who-access-news-through-tiktok-doubles-to-43/" data-wpel-link="internal">Number of users who access news through TikTok doubles to 43%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-77168" src="https://www.businessofapps.com/wp-content/uploads/2022/06/tiktok_ads_stats_2022-1024x281.jpg" alt="" width="1024" height="281" /></p>
<p class="p1">A recent study conducted by the <a href="https://www.pewresearch.org/journalism/fact-sheet/news-platform-fact-sheet/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Pew Research Center</a> has revealed a significant shift in news consumption habits among TikTok users in 2023. According to the study, the percentage of users accessing news through the app has surged from 22% to 43%. What’s happening?</p>
<h2 class="p1">More users are checking news on TikTok</h2>
<p class="p1">According to the study, which was based on a survey of 8,842 US adults conducted between September 25 and October 1, 2023, a growing number of social media users are checking the news on these platforms.</p>
<p class="p1">While traditional news websites and apps continue to be popular, with 67% of respondents indicating their usage, the remarkable increase in news consumption on TikTok highlights the platform&#8217;s ability to shape narratives and engage users with current affairs.</p>
<p class="p1">This could raise some red flags among critics particularly when it comes to the spreading of fake news and news manipulation. TikTok is primarily a short-form video platform, which may not always provide in-depth or reliable news coverage. Users may be exposed to sensationalized or misleading information. The rapid spread of news on TikTok could also make it susceptible to manipulation and the dissemination of fake news, which can have real-world consequences.</p>
<p>What&#8217;s more, its user base is predominantly younger, and they may have less experience discerning credible news sources from unreliable ones, making them more vulnerable to misinformation.</p>
<p><strong><em>Social media used for news access</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-91403" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-17-at-09.31.36-1024x687.jpg" alt="" width="1024" height="687" /></p>
<p><em>Source: <a href="https://www.pewresearch.org/journalism/fact-sheet/news-platform-fact-sheet/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Pew Research Center</a></em></p>
<p class="p1">In the realm of social media platforms serving as sources for news, Facebook maintains its top position as the most popular choice among Americans, with 30% of the population reporting regular access to news content on the platform. Not far behind is YouTube, with a close 26% following, while Instagram and TikTok trail with 16% and 14%, respectively. Despite Meta&#8217;s efforts to reduce the prevalence of news content across its platforms, Facebook continues to demonstrate robust news consumption, underscoring its enduring relevance in the media landscape.</p>
<h2 class="p1">Who&#8217;s consuming news on social media?</h2>
<p class="p1">The study also sheds light on distinct demographic patterns in news consumption across various platforms. Women are more likely to be regular news consumers on platforms like Nextdoor, Facebook, Instagram, and TikTok. Conversely, men tend to dominate platforms such as Reddit, X, LinkedIn, and YouTube. Of particular interest, X, formerly known as Twitter, presents a balanced political split among its regular news consumers, with 46% identifying as Republican or Republican-leaning and 49% as Democrat or Democratic-leaning. This reflects the platform&#8217;s diverse user base and political engagement.</p>
<p><strong><em>Platform preferences among app users</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-91402" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-17-at-09.32.22-1024x866.jpg" alt="" width="750" height="634" /></p>
<p><a href="https://www.pewresearch.org/journalism/fact-sheet/news-platform-fact-sheet/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Pew Research Center</a></p>
<p class="p1">As social media platforms continue to play a pivotal role in shaping how audiences access and engage with news content, news organisations are adapting their strategies to capture the attention of TikTok&#8217;s substantial Gen Z audience. This highlights the dynamic nature of the digital news landscape and the evolving strategies needed to remain relevant.</p>
<p class="p1">In another notable shift, Gen Z&#8217;s approach to discovering groceries is increasingly turning to digital channels. Recent research indicates that a significant 28.0% of Gen Z consumers have adopted search engines as their primary resource for exploring grocery items, showcasing the evolving consumer behaviour in the grocery sector.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>TikTok&#8217;s news consumption doubled from 22% to 43% in 2023</li>
<li>30% of Americans access news on Facebook, maintaining its top position</li>
<li>Women prefer Nextdoor, Facebook, Instagram, and TikTok for news, while men dominate Reddit, X, LinkedIn, and YouTube</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/number-of-users-who-access-news-through-tiktok-doubles-to-43/" data-wpel-link="internal">Number of users who access news through TikTok doubles to 43%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Amazon partners with Meta and Snap in push to expand in-app shopping</title>
		<link>https://www.businessofapps.com/news/amazon-partners-with-meta-and-snap-in-push-to-expand-in-app-shopping/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 15 Nov 2023 09:07:42 +0000</pubDate>
				<category><![CDATA[App Deals]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91315</guid>

					<description><![CDATA[<p>Amazon appears to be bolstering its in-app shopping partnership. In two separate news pieces emerging over the past week, the eCommerce giant has struck a deal with both Meta and Snap to feature in-app shopping capabilities. We’ll take a closer look. Meta and Amazon Although Meta dropped its live shopping efforts on Facebook and Instagram, the company still sees potential for shopping on its apps. Now, it&#8217;s collaborating with Amazon, enabling users to link their Facebook and Instagram accounts to Amazon for in-app shopping. Customers can shop Amazon ads on these platforms, check out using their Amazon payment info, and ship to their Amazon address without leaving the social apps. Amazon&#8217;s spokesperson, Callie Jernigan, confirmed this, adding that users in the US will see real-time</p>
<p>The post <a href="https://www.businessofapps.com/news/amazon-partners-with-meta-and-snap-in-push-to-expand-in-app-shopping/" data-wpel-link="internal">Amazon partners with Meta and Snap in push to expand in-app shopping</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-91316" src="https://www.businessofapps.com/wp-content/uploads/2023/11/amazon.jpeg" alt="" width="1024" height="768" /></p>
<p class="p1">Amazon appears to be bolstering its in-app shopping partnership. In two separate news pieces emerging over the past week, the eCommerce giant has struck a deal with both Meta and Snap to feature in-app shopping capabilities. We’ll take a closer look.</p>
<h2 class="p1">Meta and Amazon</h2>
<p class="p1">Although Meta dropped its live shopping efforts on Facebook and Instagram, the company still sees potential for shopping on its apps. Now, it&#8217;s <a href="https://techcrunch.com/2023/11/09/meta-and-amazon-team-up-on-new-in-app-shopping-feature-on-facebook-instagram/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">collaborating with Amazon</a>, enabling users to link their Facebook and Instagram accounts to Amazon for in-app shopping.</p>
<p class="p1">Customers can shop Amazon ads on these platforms, check out using their Amazon payment info, and ship to their Amazon address without leaving the social apps. Amazon&#8217;s spokesperson, Callie Jernigan, confirmed this, adding that users in the US will see real-time pricing, Prime eligibility, delivery estimates, and product details on select Amazon product ads on Facebook and Instagram.</p>
<p class="p1">This in-app shopping feature applies to select products advertised on Facebook or Instagram, sold by Amazon or independent sellers on Amazon&#8217;s platform.</p>
<p><strong><em>Linking Instagram and Amazon accounts</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-91317" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-09-at-3.37.29 PM.webp" alt="" width="402" height="680" /></p>
<p><em>Source: <a href="https://www.linkedin.com/posts/mrahmey_meta-just-rolled-out-the-most-significant-activity-7128209712348585984-KpP3/?utm_source=share&amp;utm_medium=member_desktop" target="_blank" rel="noopener nofollow external" data-wpel-link="external">LinkedIn</a></em></p>
<p class="p1">Users link their Meta account to Amazon once, and then they can seamlessly check out with Amazon, using their default shipping address and payment info.</p>
<p class="p1">Meta is shifting its Shop sellers to its own checkout experience, with processing fees remaining unchanged. Amazon, on the other hand, benefits from this collaboration as it seeks a foothold in social apps and e-commerce platforms.</p>
<p class="p1">The partnership was initially revealed by Maurice Rahmey, a Meta and Google Ads partner and co-CEO of Disruptive Digital. Rahmey emphasized the benefits of better targeting, optimisation, and conversion rates for Meta by leveraging Amazon&#8217;s data. This partnership also avoids challenges posed by Apple&#8217;s App Tracking Transparency policy.</p>
<h2 class="p1">Snap wants in on the Amazon craze</h2>
<p class="p1">This week, Amazon revealed a <a href="https://www.theinformation.com/articles/amazon-reaches-deal-to-run-shopping-ads-on-snap" target="_blank" rel="noopener nofollow external" data-wpel-link="external">similar partnership with Snap</a>, which lets users purchase its products directly from ads on the social app.</p>
<p class="p1">As with Meta, Amazon&#8217;s ads on Snapchat will feature real-time pricing, delivery estimates, product details, and Prime eligibility.</p>
<p class="p1">The process to sign up is much the same as with Meta.</p>
<p class="p1">The partnership allows Amazon to tap into Snapchat&#8217;s user base, particularly younger millennials and Gen Z users. By exposing its products to this audience, Amazon can potentially reach customers it might not have reached otherwise and showcase products they may not have considered during their usual Amazon purchases.</p>
<p class="p1">This move comes as Amazon has been attempting to establish its own social apps similar to Instagram and TikTok. While it has a TikTok-like shopping feed, it has faced challenges in making its social apps as engaging for shopping as other platforms.</p>
<p class="p1">The partnership with Snap is not only advantageous for Amazon but also beneficial for Snap&#8217;s advertising business, which has faced difficulties in recent years.</p>
<p class="p1">Following the announcement, Snap&#8217;s shares saw a jump of over 9%.</p>
<p class="p1">This collaboration strengthens both Amazon&#8217;s and Snap&#8217;s positions in the competitive social commerce landscape and offers new opportunities for both companies.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Amazon is intensifying its social commerce efforts through partnerships with Meta and Snap, enabling in-app shopping experiences on popular social platforms</li>
<li>These collaborations allow Amazon to tap into younger user bases, potentially expanding its reach and showcasing products to new audiences</li>
<li>These strategic partnerships signify Amazon&#8217;s commitment to compete in the social commerce space, while also benefiting Snap by bolstering its advertising business</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/amazon-partners-with-meta-and-snap-in-push-to-expand-in-app-shopping/" data-wpel-link="internal">Amazon partners with Meta and Snap in push to expand in-app shopping</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AppsFlyer acquires devtodev to boost data analytics of mobile apps and games</title>
		<link>https://www.businessofapps.com/news/appsflyer-acquires-devtodev-to-boost-data-analytics-of-mobile-apps-and-games/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 09 Nov 2023 09:43:17 +0000</pubDate>
				<category><![CDATA[App Deals]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91221</guid>

					<description><![CDATA[<p>AppsFlyer, the mobile measurement, attribution, and data analytics solutions, just announced its acquisition of devtodev, a comprehensive data analytics solution designed for game and app developers. This strategic move is likely to boost AppsFlyer&#8217;s core offerings and bolster the development of the AppsFlyer Privacy Cloud Marketplace. Empowering user experiences Founded in 2014, devtodev specialises in assisting developers in analysing their games and apps, providing data-driven insights to optimise user retention, maximise conversions, and create personalised user experiences. The integration of AppsFlyer and devtodev technologies consolidates the entire customer data set into a robust measurement and data analytics platform. The move brings with it a range of powerful tools, insights, and experiences aimed at enhancing the user lifecycle and driving business growth. It also strengthens AppsFlyer&#8217;s</p>
<p>The post <a href="https://www.businessofapps.com/news/appsflyer-acquires-devtodev-to-boost-data-analytics-of-mobile-apps-and-games/" data-wpel-link="internal">AppsFlyer acquires devtodev to boost data analytics of mobile apps and games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-91222" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-09-at-09.40.09.jpg" alt="" width="698" height="506" /></p>
<p class="p1"><a href="https://www.businessofapps.com/marketplace/appsflyer/" target="_blank" rel="noopener" data-wpel-link="internal">AppsFlyer</a>, the mobile measurement, attribution, and data analytics solutions, just <a href="https://www.appsflyer.com/company/newsroom/pr/appsflyer-acquires-devtodev/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">announced</a> its acquisition of <a href="https://www.devtodev.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">devtodev</a>, a comprehensive data analytics solution designed for game and app developers. This strategic move is likely to boost AppsFlyer&#8217;s core offerings and bolster the development of the AppsFlyer Privacy Cloud Marketplace.</p>
<h2 class="p1">Empowering user experiences</h2>
<p class="p1">Founded in 2014, devtodev specialises in assisting developers in analysing their games and apps, providing data-driven insights to optimise user retention, maximise conversions, and create personalised user experiences. The integration of AppsFlyer and devtodev technologies consolidates the entire customer data set into a robust measurement and data analytics platform.</p>
<p class="p1">The move brings with it a range of powerful tools, insights, and experiences aimed at enhancing the user lifecycle and driving business growth.</p>
<p class="p1">It also strengthens AppsFlyer&#8217;s capabilities to cater to the evolving requirements of modern gaming and digital businesses while serving as a natural extension of the AppsFlyer for games suite of products and resources tailored to gaming companies.</p>
<blockquote>
<p class="p1"><em>&#8220;Devtodev&#8217;s technology, team, and expertise are a perfect match for AppsFlyer, creating a synergy that fuels not just business growth, but a visionary approach to the future,&#8221; said Oren Kaniel, CEO and Co-founder of AppsFlyer. &#8220;This collaboration fosters a spirit of unity among marketing, product, and monetisation teams, empowering them with a fully integrated data ecosystem.&#8221;</em></p>
</blockquote>
<h2 class="p1">Digital transformation in fast spin</h2>
<p class="p1">Digital transformation is in fast spin and has brought with it an increased complexity to the role of marketers, underscoring the significance of product-led growth in the gaming and app sectors.</p>
<p class="p1">Marketers are now placing greater emphasis on retention and customer lifetime value (LTV), leading to a surge in demand for advanced data analytics. Simultaneously, the focus on privacy measures and recent signal loss issues has exacerbated data silos and inconsistencies, complicating the marketing decision-making process.</p>
<p class="p1">The acquisition addresses these challenges, providing gaming and app developers with access to unified data analytics and actionable insights, unlocking efficient growth opportunities.</p>
<blockquote>
<p class="p1"><em>&#8220;Our vision at devtodev has always been to empower gaming and app developers to make the best data-driven decisions,&#8221; said Dmitry Kravtsov, Founder and CEO of devtodev. &#8220;By joining forces with AppsFlyer, we will provide developers the ability to leverage integrated data, AI, and insights to create powerful, captivating experiences that drive efficient business growth.&#8221;</em></p>
</blockquote>
<p class="p1">Devtodev will be integrated into AppsFlyer&#8217;s Privacy Cloud Marketplace. AppsFlyer&#8217;s Data Clean Room will serve as an open and interoperable platform.</p>
<p class="p1">The inclusion of devtodev underscores AppsFlyer&#8217;s commitment to a future where businesses can seamlessly integrate third-party services and AI models from various providers while safeguarding data privacy and operational efficiency.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>AppsFlyer&#8217;s acquisition of devtodev strengthens mobile analytics, offering comprehensive data-driven insights for user retention and growth</li>
<li>Amid rapid digital transformation, marketers prioritize retention, data analytics, and privacy, making devtodev&#8217;s integration crucial for efficient growth</li>
<li>Devtodev&#8217;s inclusion underscores AppsFlyer&#8217;s commitment to a future of seamless, privacy-conscious third-party integration for mobile businesses</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/appsflyer-acquires-devtodev-to-boost-data-analytics-of-mobile-apps-and-games/" data-wpel-link="internal">AppsFlyer acquires devtodev to boost data analytics of mobile apps and games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok&#8217;s creator fund closure: What&#8217;s next for creators?</title>
		<link>https://www.businessofapps.com/news/tiktoks-creator-fund-closure-whats-next-for-creators/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 08 Nov 2023 09:30:32 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91174</guid>

					<description><![CDATA[<p>TikTok&#8216;s $1 billion creator fund will close on December 16, 2023, according to the company&#8217;s announcement. What’s happening and where should existing creators move? Creativity Program As of mid-December, the Creator Fund won&#8217;t be available in the United States, United Kingdom, France, and Germany. Creators who are currently part of the Creator Fund will have the choice to switch to the Creativity Program. The creator fund began in 2020 with the promise to give $1 billion to people who create popular content on the platform over three years. However, many creators have been unhappy with the small payments they received, even for videos that got millions of views. In February of this year, TikTok rolled out an updated way for popular creators to earn money,</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktoks-creator-fund-closure-whats-next-for-creators/" data-wpel-link="internal">TikTok&#8217;s creator fund closure: What&#8217;s next for creators?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-91175" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-08-at-09.29.03.jpg" alt="" width="768" height="643" /></p>
<p class="p1"><a href="https://www.businessofapps.com/data/tik-tok-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">TikTok</a>&#8216;s $1 billion creator fund will close on December 16, 2023, according to the company&#8217;s announcement. What’s happening and where should existing creators move?</p>
<h2 class="p1">Creativity Program</h2>
<p class="p1">As of mid-December, the <a href="https://www.tiktok.com/creators/creator-portal/en-us/getting-paid-to-create/creator-fund/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Creator Fund</a> won&#8217;t be available in the United States, United Kingdom, France, and Germany. Creators who are currently part of the Creator Fund will have the choice to switch to the Creativity Program.</p>
<p class="p1">The creator fund began in 2020 with the promise to give $1 billion to people who create popular content on the platform over three years. However, many creators have been unhappy with the small payments they received, even for videos that got millions of views.</p>
<p class="p1">In February of this year, TikTok rolled out an updated way for popular creators to earn money, known as the Creativity Program. Unlike the original fund, this program requires creators to make longer videos, a change from the platform&#8217;s initial focus on short clips. Additionally, in this new program, creators&#8217; earnings are determined by the number of views and engagement metrics on their videos, rather than a fixed pool of money set aside for payments.</p>
<h2 class="p1">Higher earning potential</h2>
<p class="p1">Since the introduction of the <a href="https://www.tiktok.com/creators/creator-portal/en-us/getting-paid-to-create/creativity-program-beta/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Creativity Program</a>, TikTok has been inviting eligible creators to switch over. To qualify for this program, creators need to be at least 18 years old, have a minimum of 10,000 followers, and at least 100,000 views on their videos in the past 30 days.</p>
<p class="p1">TikTok claims that eligible creators who post high-quality, original videos longer than one minute can potentially earn up to 20 times more than what the Creator Fund used to offer.</p>
<p class="p1">The Creativity Program is an important part of TikTok&#8217;s efforts to help creators make money, along with features like LIVE subscriptions and TikTok Pulse. The platform also offers ways for creators to earn money through tips, gifts, and a Series feature that lets eligible creators share content that people can access by paying.</p>
<p class="p1">A recent <a href="https://www.theinformation.com/articles/inside-tiktoks-livestream-expansion-tipping-contests-creator-support" target="_blank" rel="noopener nofollow external" data-wpel-link="external">report</a> suggests that TikTok users are shifting from buying physical products to making in-app contributions to content creators, possibly indicating a larger trend towards in-app sales. In the third quarter (Q3), TikTok users sent over $250 million in digital gifts to live-streamers within the app, which has the potential to boost TikTok&#8217;s revenue from in-app sales.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>TikTok&#8217;s Creator Fund ends December 16, 2023; creators have the option to join the more lucrative Creativity Program</li>
<li>Creativity Program rewards longer videos and engagement, potentially offering creators up to 20 times more earnings</li>
<li>TikTok users&#8217; shift towards in-app contributions hints at a trend in favour of in-app sales, boosting TikTok&#8217;s revenue</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/tiktoks-creator-fund-closure-whats-next-for-creators/" data-wpel-link="internal">TikTok&#8217;s creator fund closure: What&#8217;s next for creators?</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Lemon8 struggles to kickstart in US despite influencer marketing push</title>
		<link>https://www.businessofapps.com/news/lemon8-struggles-to-kickstart-in-us-despite-influencer-marketing-push/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 06 Nov 2023 10:05:14 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=91113</guid>

					<description><![CDATA[<p>ByteDance, the parent company of TikTok, has been working to propel its Pinterest-Instagram rival, Lemon8, but their ambitions have not materialised as planned. Recent data from Appfigures, an app store market intelligence provider, reveals that since its US launch earlier this year, the Lemon8 app has accrued a mere 2.6 million total downloads. Influencer push This lacklustre reception is particularly perplexing given the substantial influencer marketing campaign that accompanied its introduction. Several TikTok creators enthusiastically endorsed the app to their followers, a move that coincided with speculation about a potential TikTok ban in the US. Nevertheless, Lemon8&#8216;s ascent in the American social media landscape remains an elusive goal. The strategic timing behind ByteDance&#8217;s promotion of Lemon8 appears far from coincidental. With potential uncertainties surrounding TikTok&#8217;s</p>
<p>The post <a href="https://www.businessofapps.com/news/lemon8-struggles-to-kickstart-in-us-despite-influencer-marketing-push/" data-wpel-link="internal">Lemon8 struggles to kickstart in US despite influencer marketing push</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-91115" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-06-at-10.02.27-1024x523.jpg" alt="" width="1024" height="523" /></p>
<p class="p1">ByteDance, the parent company of TikTok, has been working to propel its Pinterest-Instagram rival, Lemon8, but their ambitions have not materialised as planned. Recent data from <a href="https://appfigures.com/resources/insights/20231027?f=3" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Appfigures</span></a>, an app store market intelligence provider, reveals that since its US launch earlier this year, the Lemon8 app has accrued a mere 2.6 million total downloads.</p>
<h2 class="p1">Influencer push</h2>
<p class="p1">This lacklustre reception is particularly perplexing given the substantial influencer marketing campaign that accompanied its introduction. Several TikTok creators enthusiastically endorsed the app to their followers, a move that coincided with speculation about a potential TikTok ban in the US. Nevertheless, <a href="https://www.businessofapps.com/news/bytedance-pushes-lemon8-app-as-tiktok-faces-us-ban/" target="_blank" rel="noopener" data-wpel-link="internal">Lemon8</a>&#8216;s ascent in the American social media landscape remains an elusive goal.</p>
<p class="p1">The strategic timing behind ByteDance&#8217;s promotion of Lemon8 appears far from coincidental. With potential uncertainties surrounding TikTok&#8217;s US audience, ByteDance seemed to view Lemon8 as a viable contingency plan, capitalising on TikTok&#8217;s massive user base to fuel its growth.</p>
<p class="p1">In the first quarter of the year, influencers on <a href="https://www.businessofapps.com/data/tik-tok-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">TikTok</a> enthusiastically embraced the app, painting a rosy picture of the lifestyle community it offered, using descriptors like &#8220;cute&#8221; and &#8220;aesthetically pleasing.&#8221; Comparisons to a fusion of Pinterest and Instagram were also not uncommon.</p>
<p class="p1">Lemon8 had been available in Japan since 2020, finding success in various Eastern markets such as Thailand and Indonesia. However, it wasn&#8217;t until April 2020 that the app experienced a substantial uptick in installs, going from less than a thousand per month to an impressive 13,000.</p>
<p class="p1">Subsequently, the app achieved its first-ever record high in monthly downloads, peaking at an impressive 292,000 in July 2021, as per <a href="https://www.businessofapps.com/marketplace/appfigures/#:~:text=Appfigures%20offers%20an%20all%2Din,makers%20acquire%20more%20users%20organically." target="_blank" rel="noopener" data-wpel-link="internal">Appfigures&#8217; data</a>. The app&#8217;s expansion continued into 2022, reaching another peak with a staggering 1.5 million downloads in July 2022, ultimately amassing a total of 10.6 million downloads for the entire year.</p>
<p><img decoding="async" class="alignnone size-large wp-image-91114" src="https://www.businessofapps.com/wp-content/uploads/2023/11/Screenshot-2023-11-06-at-10.00.57-1024x611.jpg" alt="" width="1024" height="611" /></p>
<p><em>Source: <a href="https://appfigures.com/resources/insights/20231027?f=3" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Appfigures</span></a></em></p>
<h2 class="p1"><b>ByteDance&#8217;s marketing push</b></h2>
<p class="p1">Since launching in February, ByteDance paid creators to generate Lemon8 content, fostering its US presence. The following month, TikTok creators began promoting Lemon8 in positive videos. Within 24 hours in late March, over 350 Lemon8 videos appeared on TikTok. Strikingly, none of these videos were labelled as sponsored, implying organic growth through word-of-mouth.</p>
<p class="p1">Despite this effort, TikTok wasn&#8217;t banned in the US, except for specific cases, including Montana from January 2024 (subject to legal challenge). Even if TikTok were to face a ban or sale, Lemon8 wouldn&#8217;t necessarily replace it. Most Lemon8 installs came in spikes, possibly due to TikTok&#8217;s influence.</p>
<p class="p1">iOS dominated US downloads at 2.5 million, securing Lemon8 the second spot in the Lifestyle category on the US App Store. However, its overall ranking fluctuated, reaching No. 90 Overall during data collection and now at No. 70 on the Top Apps Chart in the US. Yet, these rankings fall short for an app positioned as a TikTok alternative.</p>
<p class="p1">In September 2023, Lemon8 had its peak month with 525,000 US installs, but downloads don&#8217;t guarantee active users. In contrast, TikTok boasted 150 million monthly active U.S. users as of March 2023.</p>
<p class="p1">There&#8217;s still potential for ByteDance to leverage TikTok to boost Lemon8. Watchful.ai uncovered TikTok&#8217;s feature development allowing users to sync Lemon8 posts and use TikTok&#8217;s editor, although TikTok hasn&#8217;t commented on it.</p>
<p class="p1">At the time, Lemon8 had about 25 million worldwide downloads. Its biggest markets are Japan (7.6 million), Thailand (6.5 million), and the US (2.6 million). However, Lemon8 faces challenges in becoming a TikTok replacement, especially in the US.</p>
<h2>Key takeaways</h2>
<ul>
<li>Lemon8&#8217;s influencer-backed US launch with TikTok creators didn&#8217;t yield expected success despite a potential TikTok ban scenario</li>
<li>ByteDance strategically timed Lemon8&#8217;s promotion, using TikTok&#8217;s user base as a growth catalyst</li>
<li>While successful abroad, Lemon8 faces challenges in the US market, with TikTok&#8217;s shadow looming large</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/lemon8-struggles-to-kickstart-in-us-despite-influencer-marketing-push/" data-wpel-link="internal">Lemon8 struggles to kickstart in US despite influencer marketing push</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Growth Awards 2023 &#8211; Finalists Announced</title>
		<link>https://www.businessofapps.com/news/app-growth-awards-2023-finalists-announced/</link>
		
		<dc:creator><![CDATA[Fiona McGregor]]></dc:creator>
		<pubDate>Mon, 30 Oct 2023 16:32:37 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90956</guid>

					<description><![CDATA[<p>We are excited to unveil the 2023 shortlisted finalists for the App Growth Awards, marking its seventh year of recognizing excellence in the global app industry. Our expert panel of 12 independent judges whittled down over 250 submissions. The vast array of entries from a multitude of companies highlights the size and calibre of an increasingly sophisticated app growth ecosystem. All of the shortlisted finalists will be celebrated and the winners announced at our ceremony on November 30th at Hotel Adlon in Berlin. The shortlisted finalists, organised by category, are as follows: App Advertising Platform &#8211; SplitMetrics &#8211; Bidease &#8211; InMobi &#8211; Moloco &#8211; Gamelight App Analytics Platform &#8211; Apptica &#8211; Swaarm &#8211; Appfigures App Data Platform &#8211; Data.ai Intelligence &#8211; AppTweak &#8211; Apptica &#8211; APPlyzer</p>
<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-2023-finalists-announced/" data-wpel-link="internal">App Growth Awards 2023 &#8211; Finalists Announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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<p>We are excited to unveil the 2023 shortlisted finalists for the <a href="https://apppromotionsummit.com/app-growth-awards/" target="_blank" rel="noopener nofollow external" data-saferedirecturl="https://www.google.com/url?q=https://1936media.lt.acemlna.com/Prod/link-tracker?redirectUrl%3DaHR0cHMlM0ElMkYlMkZhcHBwcm9tb3Rpb25zdW1taXQuY29tJTJGYXBwLWdyb3d0aC1hd2FyZHM%3D%26sig%3Diapubz8SPt2g2gBS3PQ6t2Jc3u36uSQHw3uyxKtcM1u%26iat%3D1698669886%26a%3D%257C%257C609903996%257C%257C%26account%3D1936media%252Eactivehosted%252Ecom%26email%3DYK01xOzMvxpOk79bn7yDti8BKGw5VbE1b1sH32JqYUkdZke3p7CPo7byFv4%253D%253A3ue6Ef%252BpsZntxXO5mSEFlvViy6xvh8Ue%26s%3D4159671cc0e3bcfdee22477b1a54f049%26i%3D397A782A4A5848&amp;source=gmail&amp;ust=1698757592373000&amp;usg=AOvVaw3ZshDBarEtxDJLccObDioh" data-wpel-link="external">App Growth Awards</a>, marking its seventh year of recognizing excellence in the global app industry.</p>
<p>Our expert panel of 12 independent judges whittled down over 250 submissions. The vast array of entries from a multitude of companies highlights the size and calibre of an increasingly sophisticated app growth ecosystem.</p>
<p>All of the shortlisted finalists will be celebrated and the winners announced at our ceremony on November 30th at Hotel Adlon in Berlin.</p>
<p>The shortlisted finalists, organised by category, are as follows:</p>
<p><strong>App Advertising Platform</strong><br />
&#8211; SplitMetrics<br />
&#8211; Bidease<br />
&#8211; InMobi<br />
&#8211; Moloco<br />
&#8211; Gamelight</p>
<p><strong>App Analytics Platform</strong><br />
&#8211; Apptica<br />
&#8211; Swaarm<br />
&#8211; Appfigures</p>
<p><strong>App Data Platform</strong><br />
&#8211; Data.ai Intelligence<br />
&#8211; AppTweak<br />
&#8211; Apptica<br />
&#8211; APPlyzer<br />
&#8211; Adapty</p>
<p><strong>App Engagement Platform</strong><br />
&#8211; MoEngage<br />
&#8211; EMMA<br />
&#8211; OneSignal<br />
&#8211; CleverTap<br />
&#8211; Upshot.ai<br />
&#8211; Airship</p>
<p><strong>App Messaging Platform</strong><br />
&#8211; CleverTap<br />
&#8211; Airship<br />
&#8211; Upshot.ai</p>
<p><strong>App Revenue Platform</strong><br />
&#8211; Adapty<br />
&#8211; RevenueCat<br />
&#8211; Glassfy<br />
&#8211; Digital Turbine<br />
&#8211; Purchasely<br />
&#8211; AdInMo</p>
<p><strong>MMP of the Year</strong><br />
&#8211; AppsFlyer<br />
&#8211; Kochava<br />
&#8211; Adjust</p>
<p><strong>ASO Company</strong><br />
&#8211; AppTweak<br />
&#8211; Redbox<br />
&#8211; REPLUG<br />
&#8211; AppAgent<br />
&#8211; ConsultMyApp<br />
&#8211; Aix</p>
<p><strong>User Acquisition Company</strong><br />
&#8211; Wuzzon<br />
&#8211; Phiture<br />
&#8211; AVOW<br />
&#8211; AppAgent<br />
&#8211; REPLUG</p>
<p><strong>App Marketing Agency of the Year</strong><br />
&#8211; Yodel Mobile<br />
&#8211; AVOW<br />
&#8211; ARKANA<br />
&#8211; Kurve<br />
&#8211; Rocket10</p>
<p><strong>App Growth Innovation</strong><br />
&#8211; Sweatcoin Growth Engine<br />
&#8211; ShareTheMeal Video In-App Impact Loop<br />
&#8211; SplashLearn Product Funnel<br />
&#8211; Persona.ly’s ML Journey<br />
&#8211; Gamelight AI Platform</p>
<p><strong>App Marketer of the Year</strong><br />
&#8211; Saif Rasheed<br />
&#8211; Marcus Burke<br />
&#8211; Rosie Hoggmascall<br />
&#8211; Megan Dean<br />
&#8211; Natalie Rozenblat<br />
&#8211; Nathan Hudson</p>
<p><strong>Fastest Growing App</strong><br />
&#8211; Fairo<br />
&#8211; The ChatOn App<br />
&#8211; Duolingo<br />
&#8211; Reframe<br />
&#8211; VPN &#8211; Super Unlimited Proxy</p>
<p><strong>Growth Team of the Year</strong><br />
&#8211; Redbox Mobile<br />
&#8211; ZigZag Puppy Coach<br />
&#8211; Splashlearn<br />
&#8211; Sweatcoin<br />
&#8211; Apps With Love</p>
<p><strong>App Marketing Campaign of the Year</strong><br />
&#8211; Gamelight and GOAT Games<br />
&#8211; Burger King and CleverTap<br />
&#8211; Caliber&#8217;s Viral App Install Campaign on Reddit<br />
&#8211; TATAM x Babbel: Unlocking the Power of Data<br />
&#8211; In-app Events Engagement at Taimi LGBTQ+ Dating App<br />
&#8211; REPLUG &amp; Jelly Juice</p>
<p><strong>Outstanding Contribution to the App Industry</strong><br />
&#8211; The winner will be announced on the night</p>
<p>Congratulations to them all, and commiserations to the entries that didn’t make it through.</p>
<p>The App Growth Awards 2023 winners will be announced at <a href="https://apppromotionsummit.com/berlin/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit Berlin</a> on Thursday 30th November 2023.</p>
<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-2023-finalists-announced/" data-wpel-link="internal">App Growth Awards 2023 &#8211; Finalists Announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Festive boost: 71% surge in Indian in-app purchases</title>
		<link>https://www.businessofapps.com/news/festive-boost-71-surge-in-indian-in-app-purchases/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 25 Oct 2023 08:46:54 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90843</guid>

					<description><![CDATA[<p>India&#8217;s economic outlook for the year remains optimistic as consumer spending on in-app purchases rose during the first half of 2023. That’s according to the India Festive Report for 2023, an effort between AppsFlyer and Meta Platforms which highlights signs of economic recovery. Let’s take a look. Festive season boost to IAPs Consumer spending has been on the rise in India, leading to an impressive 71% increase in in-app purchase (IAP) revenue during the first half of 2023. This growth in IAP spending is expected to continue with the approaching festive season. IAP revenue trend on Android Source: AppsFlyer “The festive season in India promises robust growth for mobile ecommerce. Projections from Redseer hint at a spectacular 18-20% growth this year, translating to an astounding</p>
<p>The post <a href="https://www.businessofapps.com/news/festive-boost-71-surge-in-indian-in-app-purchases/" data-wpel-link="internal">Festive boost: 71% surge in Indian in-app purchases</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone  wp-image-90846" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-25-at-09.41.06.jpg" alt="" width="729" height="468" /></p>
<p class="p1">India&#8217;s economic outlook for the year remains optimistic as consumer spending on in-app purchases rose during the first half of 2023. That’s according to the <a href="https://www.appsflyer.com/infograms/india-festive-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">India Festive Report for 2023</a>, an effort between <a href="https://www.businessofapps.com/marketplace/appsflyer/" target="_blank" rel="noopener" data-wpel-link="internal">AppsFlyer</a> and Meta Platforms which highlights signs of economic recovery. Let’s take a look.</p>
<h2 class="p1">Festive season boost to IAPs</h2>
<p class="p1">Consumer spending has been on the rise in India, leading to an impressive 71% increase in in-app purchase (IAP) revenue during the first half of 2023. This growth in IAP spending is expected to continue with the approaching festive season.</p>
<p><strong><em>IAP revenue trend on Android</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90845" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-25-at-09.40.51.jpg" alt="" width="495" height="422" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/infograms/india-festive-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<blockquote>
<p class="p1"><em>“The festive season in India promises robust growth for mobile ecommerce. Projections from Redseer hint at a spectacular 18-20% growth this year, translating to an astounding GMV of INR 90,000 crores. With the surge, we anticipate nearly 140 million eager online shoppers gearing up for festive purchases. While Shopping and Food &amp; Drink apps will undoubtedly see a spike, Gaming isn&#8217;t far behind in capturing user engagement,” says Aditya Maheshwari, Director of Customer Success at AppsFlyer.</em></p>
</blockquote>
<p class="p1">India&#8217;s festive season is usually a good opportunity for marketers across various app categories. App installations follow a pattern, starting in August, peaking in October, and reaching the highest point in December.</p>
<p><strong><em>Overall install trends by category</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-90844" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-25-at-09.40.36.jpg" alt="" width="621" height="501" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/infograms/india-festive-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">September tends to see activity rise across sectors as users prepare for festivities. Marketers focus on installations and reserve later efforts for remarketing conversions. So, it&#8217;s wise for marketers to start user acquisition early and increase efforts as the festive season nears. Finance, Food &amp; Drink, and <a href="https://www.businessofapps.com/news/mobile-commands-97-share-of-indias-gaming-landscape/" target="_blank" rel="noopener" data-wpel-link="internal">Gaming apps</a> are popular in October.</p>
<h2 class="p1">Remarketing dominance during the festive season</h2>
<p class="p1">Leading up to Diwali, non-organic installs (NOIs) take the spotlight, especially for Shopping apps, which see an early increase, while Travel apps begin their upward trajectory in August. Timing is crucial for NOIs, with campaigns typically kicking off three to four weeks before Diwali.</p>
<p><strong><em>Remarketing conversions on Android</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90847" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-25-at-09.41.44.jpg" alt="" width="522" height="467" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/infograms/india-festive-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">Remarketing conversions shine during the festive season, outperforming non-organic installs. In the first half of 2023, these conversions showed impressive year-over-year growth, with Android conversions rising by 24%. Interestingly, Shopping apps record their highest non-organic share, indicating that consumers tend to plan their shopping activities well in advance of the festivities.</p>
<p class="p1">However, the festive season also sees a rise in fraudulent activities, particularly on Android apps, with a 47% year-on-year increase in fraud rates. Finance apps are particularly vulnerable, necessitating stronger anti-fraud measures.</p>
<p><em><strong>App install fraud</strong></em></p>
<p class="p1"><img decoding="async" class="alignnone size-full wp-image-90848" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-25-at-09.41.54.jpg" alt="" width="594" height="436" /></p>
<p class="p1"><em>Source: <a href="https://www.appsflyer.com/infograms/india-festive-report-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">During this season, consumers shift their focus from online to offline activities, emphasising family time. Insights reveal that messaging and video content have become vital channels for consumer engagement, with content creators and partnership ads playing a significant role in influencing purchasing decisions.</p>
<blockquote>
<p class="p1"><em>“The festival season always brings a buoyancy in consumer demand and marketers look to tap into the same,” says Arun Srinivas, Director &amp; Head, Ads Business India at <a href="https://www.businessofapps.com/data/facebook-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">Meta</a>. With increased digital penetration, and upbeat consumer sentiments this year, there is good scope for businesses to tap the right audience and unlock growth. Brands should focus on full funnel strategies, influencing the consumers at each stage of the funnel to take full advantage of this opportunity.”</em></p>
</blockquote>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>India&#8217;s economy shows resilience with a 71% increase in in-app purchases during H1 2023, expected to continue during the festive season</li>
<li>India&#8217;s festive season offers a strategic window for marketers, with app installations peaking in October and early planning in September. Finance, Food &amp; Drink, and Gaming apps are favourites</li>
<li>Remarketing conversions dominate during festivals, with a remarkable 24% growth in Android conversions. However, a 47% rise in fraud rates calls for stronger anti-fraud measures</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/festive-boost-71-surge-in-indian-in-app-purchases/" data-wpel-link="internal">Festive boost: 71% surge in Indian in-app purchases</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Social media usage declines on the back of evolving user motivations</title>
		<link>https://www.businessofapps.com/news/social-media-usage-declines-on-the-back-of-evolving-user-motivations/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 19 Oct 2023 08:49:41 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90729</guid>

					<description><![CDATA[<p>Daily time spent on social media has decreased in 36 out of 48 markets tracked since 2022, according to the latest GWI social media trends report. This marks only the second time since tracking began in 2012 that global usage has declined year-on-year, with average daily usage in Q1 2023 falling below that of 2019. Has social media usage reached a plateau? Gen Z spends more time on social media but eyes reduction While some emerging regions like the Middle East &#38; Africa experience more significant fluctuations, most other regions have seen minimal changes in daily usage over the past three years. Notably, North America is an outlier, with usage continuing to rise beyond its lockdown peak. While the pandemic induced a surge in social</p>
<p>The post <a href="https://www.businessofapps.com/news/social-media-usage-declines-on-the-back-of-evolving-user-motivations/" data-wpel-link="internal">Social media usage declines on the back of evolving user motivations</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-90730" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-19-at-09.44.36.jpg" alt="" width="749" height="684" /></p>
<p class="p1">Daily time spent on social media has decreased in 36 out of 48 markets tracked since 2022, according to the latest <a href="https://www.gwi.com/reports/social" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">GWI social media trends report</span></a>. This marks only the second time since tracking began in 2012 that global usage has declined year-on-year, with average daily usage in Q1 2023 falling below that of 2019. Has social media usage reached a plateau?</p>
<h2 class="p1"><b>Gen Z spends more time on social media but eyes reduction</b></h2>
<p class="p1">While some emerging regions like the Middle East &amp; Africa experience more significant fluctuations, most other regions have seen minimal changes in daily usage over the past three years. Notably, North America is an outlier, with usage continuing to rise beyond its lockdown peak.</p>
<p class="p1">While the pandemic induced a surge in social media usage, this has now largely levelled out. For brands and businesses, the key takeaway is that changes are less about the duration consumers spend online and more about how and where they choose to spend their time.</p>
<p class="p1">Across the world, Gen Z spends an average of 2 hours and 51 minutes on social media daily, surpassing older generations. However, Gen Z is starting to consider reducing their time spent online and shifting their focus to offline activities. In 2023, 30% of Gen Z express concerns about their social media usage, leading to efforts to limit their time online. Notably, Gen Z is the only generation whose daily time on social media has decreased since Q1 2021, likely influenced by the disruptions caused by the pandemic.</p>
<p><strong><em>Gen Z aspirations</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90731" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-19-at-09.44.50.jpg" alt="" width="447" height="685" /></p>
<p><em>Source: <a href="https://www.gwi.com/reports/social" target="_blank" rel="noopener nofollow external" data-wpel-link="external">GWI</a></em></p>
<p class="p1">In certain APAC and Western markets, users are also increasingly setting their social media profiles to private due to concerns about personal privacy. Younger age groups are particularly inclined toward this trend. This shift can limit brands&#8217; access to user data, necessitating the development of trust and authentic relationships with customers.</p>
<h2 class="p1"><b>Content length varies, YouTube and WhatsApp dominate</b></h2>
<p class="p1">While short-form content platforms like TikTok are on the rise, longer-form content remains prevalent. YouTube, with 67% of consumers, overshadows TikTok&#8217;s 45% reach. Instagram Live and Reels are also expanding content length options. WhatsApp continues to dominate as a favourite platform, especially among older age groups.</p>
<p><strong><em>The top social apps haven&#8217;t changed all that much</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90732" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-19-at-09.45.03.jpg" alt="" width="769" height="675" /></p>
<p><em>Source: <a href="https://www.gwi.com/reports/social" target="_blank" rel="noopener nofollow external" data-wpel-link="external">GWI</a></em></p>
<h2 class="p1"><b>Changing Motivations for Social Media Use</b></h2>
<p class="p1">Consumers&#8217; motivations for using social media are evolving, with differences observed across regions. Western consumers, like baby boomers, are diversifying their reasons for using social media. TikTokers in the West now use the platform to stay informed about news and products, while Instagram&#8217;s focus shifts from personal sharing to entertainment. Twitter is also evolving, with video becoming a primary focus.</p>
<p><strong><em>Privacy is shifting into focus</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90733" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-19-at-09.45.34.jpg" alt="" width="766" height="710" /></p>
<p><em>Source: <a href="https://www.gwi.com/reports/social" target="_blank" rel="noopener nofollow external" data-wpel-link="external">GWI</a></em></p>
<p class="p1">While social media is a primary tool for product discovery, brands need to keep up with cultural trends to resonate with their target audiences and answer their questions effectively. Trends like #QuietLuxury on TikTok reflect changing consumer preferences, as people seek minimalist styles and neutral palettes. This shift is driven by economic factors and a decreased desire for flashy outfits.</p>
<p><strong><em>Brand discovery happens on social media</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90734" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-19-at-09.46.17.jpg" alt="" width="456" height="688" /></p>
<p><em>Source: <a href="https://www.gwi.com/reports/social" target="_blank" rel="noopener nofollow external" data-wpel-link="external">GWI</a></em></p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Daily social media usage dropped in 36/48 markets since 2022</li>
<li>Gen Z spend 2h51m daily but aims to cut usage by 30% in 2023</li>
<li>More users set profiles to private due to privacy concerns, impacting data access for brands</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/social-media-usage-declines-on-the-back-of-evolving-user-motivations/" data-wpel-link="internal">Social media usage declines on the back of evolving user motivations</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mobile gaming offers diverse benefits as 71% of gamers notice reduced stress</title>
		<link>https://www.businessofapps.com/news/mobile-gaming-offers-diverse-benefits-as-71-of-gamers-notice-reduced-stress/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 17 Oct 2023 08:42:45 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90686</guid>

					<description><![CDATA[<p>71% of those playing games on mobile and other devices say that it reduces stress in just a few minutes. That’s according to the &#8220;Power of Play 2023&#8221; report, released by the Entertainment Software Association (ESA), which highlight the multifaceted advantages of gaming that reach far beyond mere entertainment. Let’s take a look. Gamers report boosted health The report finds that the majority of gamers said they noticed some stress reduction within just a few minutes of engaging in gaming. 61% reported feeling less anxious and 58% said they felt less isolated. What&#8217;s particularly noteworthy is that this stress-relieving effect is not limited by factors such as age, location, or cultural background. Gamers around the world are experiencing the therapeutic benefits of gaming. Gaming reduces</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-gaming-offers-diverse-benefits-as-71-of-gamers-notice-reduced-stress/" data-wpel-link="internal">Mobile gaming offers diverse benefits as 71% of gamers notice reduced stress</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-90690" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-17-at-09.39.03.jpg" alt="" width="913" height="256" /></p>
<p class="p1">71% of those playing games on mobile and other devices say that it reduces stress in just a few minutes. That’s according to the &#8220;<a href="https://www.theesa.com/power-of-play-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Power of Play 2023</a>&#8221; report, released by the Entertainment Software Association (ESA), which highlight the multifaceted advantages of gaming that reach far beyond mere entertainment. Let’s take a look.</p>
<h2 class="p1">Gamers report boosted health</h2>
<p class="p1">The report finds that the majority of gamers said they noticed some stress reduction within just a few minutes of engaging in gaming. 61% reported feeling less anxious and 58% said they felt less isolated.</p>
<p class="p1">What&#8217;s particularly noteworthy is that this stress-relieving effect is not limited by factors such as age, location, or cultural background. Gamers around the world are experiencing the therapeutic benefits of gaming.</p>
<p><strong><em>Gaming reduces stress</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-90688" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-17-at-09.38.48-1024x473.jpg" alt="" width="1024" height="473" /></p>
<p><em>Source: <a href="https://www.theesa.com/power-of-play-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ESA</a></em></p>
<p class="p1">However, the benefits of gaming extend even further. <a href="https://www.businessofapps.com/news/mobile-users-are-spending-more-in-non-game-apps-than-games-for-first-time-ever/" target="_blank" rel="noopener" data-wpel-link="internal">Mobile gamers </a>are constantly refining their skills while enjoying themselves. Whether it&#8217;s through improved reading comprehension, enhanced communication, or sharpened problem-solving abilities, gaming serves as a dynamic and effective learning platform.</p>
<p class="p1">Some 64% said it provided a healthy outlet for daily challenges while 63% said they felt happier after gaming.</p>
<p><strong><em>Gamers feel happier</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90691" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-17-at-09.40.41.jpg" alt="" width="891" height="282" /></p>
<p><em>Source: <a href="https://www.theesa.com/power-of-play-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ESA</a></em></p>
<h2 class="p1">The social side of gaming</h2>
<p class="p1">What’s driving some of this increased satisfaction is the fact that gaming can be a good way to connect to other gamers. Approximately half of gamers say they play video games online with others each week.</p>
<p class="p1">One of the primary motivations for playing is of course fun. But Italy distinguishes itself as a unique outlier in the world of gaming with Italian predominantly viewing games as a means to &#8220;pass the time”. This distinction sets Italy apart from other countries like Australia, France, the UK, or Japan, where the quest for enjoyment remains a universal driving force for gamers.</p>
<p><strong><em>Reasons to play</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-90687" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-17-at-09.38.40-1024x333.jpg" alt="" width="1024" height="333" /></p>
<p><em>Source: <a href="https://www.theesa.com/power-of-play-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ESA</a></em></p>
<p class="p1">The findings underscore that mobile gaming is not merely a form of entertainment but a tool with diverse benefits, bringing joy, stress relief, skill development, and social connection to people across the globe.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Gaming, regardless of age or location, offers a quick and effective way to reduce stress, with 71% of players experiencing relief in just minutes</li>
<li>Gamers report feeling less anxious (61%) and less isolated (58%), highlighting the positive impact of gaming on mental well-being</li>
<li>Italy stands out as a nation where gaming is predominantly viewed as a way to &#8220;pass the time,&#8221; distinguishing it from countries where the primary motivation for gaming is pure enjoyment</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/mobile-gaming-offers-diverse-benefits-as-71-of-gamers-notice-reduced-stress/" data-wpel-link="internal">Mobile gaming offers diverse benefits as 71% of gamers notice reduced stress</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>RPGs claim 60% of mobile game sales in South Korea</title>
		<link>https://www.businessofapps.com/news/rpgs-claim-60-of-mobile-game-sales-in-south-korea/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 11 Oct 2023 11:00:05 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90529</guid>

					<description><![CDATA[<p>Role-playing games (RPGs) now dominate the South Korean gaming landscape, comprising 60% of mobile game sales. That’s according to new Sensor Tower data which shines a spotlight on RPGs and their subgenres in the country. Why are people playing RPGs? RPGs as a mobile game genre stand out due to their focus on character control, customisation, and story-driven progression, often involving battles with foes. Within the mobile RPG genre, various sub-genres exist, including Idle RPGs, Action RPGs, MMORPGs, Fighting RPGs, and Puzzle RPGs. Japan and South Korea are among the countries with the highest affinity for mobile RPGs. Among RPG subgenres, Massively Multiplayer Online Role-Playing Games (MMORPGs) reign supreme, making up 69.5% of 2023 sales. While MMORPGs have consistently led South Korea&#8217;s RPG subgenres, this</p>
<p>The post <a href="https://www.businessofapps.com/news/rpgs-claim-60-of-mobile-game-sales-in-south-korea/" data-wpel-link="internal">RPGs claim 60% of mobile game sales in South Korea</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-90530" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-11-at-11.55.35-1024x590.jpg" alt="" width="1024" height="590" /></p>
<p class="p1">Role-playing games (RPGs) now dominate the South Korean gaming landscape, comprising 60% of mobile game sales. That’s according to new <a href="https://sensortower.com/ko/blog/Korea-stands-out-as-the-leading-country-with-RPG-revenue-constituting-approximately-60-percent-of-total-mobile-game-revenue" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Sensor Tower data</span></a> which shines a spotlight on RPGs and their subgenres in the country.</p>
<h2 class="p1">Why are people playing RPGs?</h2>
<p class="p1"><a href="https://www.businessofapps.com/data/role-playing-games-market/" target="_blank" rel="noopener" data-wpel-link="internal">RPGs as a mobile game genre</a> stand out due to their focus on character control, customisation, and story-driven progression, often involving battles with foes.</p>
<p class="p1">Within the mobile RPG genre, various sub-genres exist, including Idle RPGs, Action RPGs, MMORPGs, Fighting RPGs, and Puzzle RPGs. Japan and South Korea are among the countries with the highest affinity for mobile RPGs.</p>
<p class="p1">Among RPG subgenres, Massively Multiplayer Online Role-Playing Games (MMORPGs) reign supreme, making up 69.5% of 2023 sales.</p>
<p class="p1">While MMORPGs have consistently led South Korea&#8217;s RPG subgenres, this represents a 9.6% dip from 2019&#8217;s 77%.</p>
<p><strong><em>Global mobile game sales in 2023 so far</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-90531" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-11-at-11.55.54-1024x929.jpg" alt="" width="746" height="677" /></p>
<p><em>Source: <a href="https://sensortower.com/ko/blog/Korea-stands-out-as-the-leading-country-with-RPG-revenue-constituting-approximately-60-percent-of-total-mobile-game-revenue" target="_blank" rel="noopener nofollow external" data-wpel-link="external">SensorTower</a></em></p>
<p class="p1">Squad RPGs, exemplified by titles like Goddess of Victory: Nikke and Cookie Run: Kingdom, saw a remarkable 39% surge in market share between 2019 and 2023, climbing from 12.7% to 17.7%, securing their position as the second highest-grossing RPG subgenre in the country.</p>
<p class="p1">Idle games experienced substantial growth during the same period, increasing by 159%, rising from 1.7% market share in 2019 to 4.4% in 2023.</p>
<p class="p1">A <a href="https://www.blog.udonis.co/mobile-marketing/mobile-games/rpg-report" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">separate study by Udonis</span></a> found that 57% of South Koreans play RPGs to relieve stress. A third play to pass the time and as much as 40% will abandon a game if it gets too boring or in-app purchases are being pushed too aggressively (36%).</p>
<h2 class="p1">South Korea&#8217;s top squad RPG is…</h2>
<p class="p1">Goddess of Victory: Nikke emerges as the leading squad RPG in South Korea from January 1 to August 31, 2023. It achieved a remarkable feat by securing the 10th spot in the country&#8217;s overall RPG charts, standing alongside only one other non-MMORPG title, Honkai: Star Rail, in the top 10.</p>
<p class="p1">Squad RPGs emphasise team-building with synergistic characters, leading to a trend of character collection as a meta feature. Frequent character releases and character-centric events contribute to genre sales. For instance, following the introduction of the character Modernia, Goddess of Victory: Nikke saw a staggering 372% increase in daily sales on January 1. Similarly, the launch of new cookies Stardust and Alien Donut boosted Cookie Run: Kingdom&#8217;s sales by 148% on March 9.</p>
<p><strong><em>Mobile game sales by country</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-90532" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-11-at-11.57.54-1024x813.jpg" alt="" width="759" height="602" /></p>
<p><em>Source: <a href="https://sensortower.com/ko/blog/Korea-stands-out-as-the-leading-country-with-RPG-revenue-constituting-approximately-60-percent-of-total-mobile-game-revenue" target="_blank" rel="noopener nofollow external" data-wpel-link="external">SensorTower</a></em></p>
<p class="p1">Legend of Slime: Idle RPG dominated idle RPG sales, generating $77 million globally and $10 million in South Korea since its August 2022 release. Although it excelled in revenue, the game reached only 36th place in the overall charts.</p>
<p class="p1">Its success is attributed to effective advertising, a unique storyline, and an accessible learning curve. Legend of Slime led ad share on ironSource, ranked second on TikTok, and seventh on Unity in January 2023.</p>
<p class="p1">Five Minutes to Battle, released on July 28, 2023, emerged as a strong contender in the idle RPG market. Between its launch and the end of August, the game secured fourth place in year-to-date idle RPG sales charts and reached 65th place in the overall RPG charts.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>RPGs dominate South Korea&#8217;s mobile gaming, comprising 60% of sales</li>
<li>MMORPGs lead subgenres at 69.5% sales but are down 9.6% from 2019</li>
<li>Squad RPGs surge by 39%, while idle games grew 159% from 2019 to 2023</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/rpgs-claim-60-of-mobile-game-sales-in-south-korea/" data-wpel-link="internal">RPGs claim 60% of mobile game sales in South Korea</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Hypercasual game downloads drop 8% in Q3 2023</title>
		<link>https://www.businessofapps.com/news/hypercasual-game-downloads-drop-8-in-q3-2023/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 09 Oct 2023 10:18:32 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90462</guid>

					<description><![CDATA[<p>In the third quarter of 2023, hypercasual game downloads hit the 3.5 billion mark, as indicated by a recent report from Appmagic. That’s an 8% drop from the 3.8 billion in the second quarter of 2023. What’s happening? Hypercasual downloads down 12.5% According to figures from Appmagic, hypercasual game downloads were down 12.5% compared to the same timeframe the previous year. The dwindling numbers in hypercasual game downloads have been noticeable over recent years. Hypercasual downloads Source: Appmagic Despite an overall slump, Tier-1 East experienced a 7% sequential quarter rise in hypercasual downloads, amassing 113 million. Yet, this uptick was insufficient to balance out the declines elsewhere. Tier-1 West encountered a 10% drop, dipping to 529 million, while there was a 7% decrease, down to</p>
<p>The post <a href="https://www.businessofapps.com/news/hypercasual-game-downloads-drop-8-in-q3-2023/" data-wpel-link="internal">Hypercasual game downloads drop 8% in Q3 2023</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-90463" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-09-at-11.15.58-1024x474.jpg" alt="" width="1024" height="474" /></p>
<p class="p1">In the third quarter of 2023, hypercasual game downloads hit the 3.5 billion mark, as indicated by a <a href="https://appmagic.rocks/blog/hyper-casual-third-quarter-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">recent report from Appmagic</span></a>. That’s an 8% drop from the 3.8 billion in the second quarter of 2023. What’s happening?</p>
<h2 class="p1">Hypercasual downloads down 12.5%</h2>
<p class="p1">According to figures from Appmagic, hypercasual game downloads were down 12.5% compared to the same timeframe the previous year.</p>
<p class="p1">The dwindling numbers in hypercasual game downloads have been noticeable over recent years.</p>
<p><strong><em>Hypercasual downloads</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-90465" src="https://www.businessofapps.com/wp-content/uploads/2023/10/total-Q3.BjjHJ_-1024x475.png" alt="" width="1024" height="475" /></p>
<p><em>Source: <a href="https://appmagic.rocks/blog/hyper-casual-third-quarter-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Appmagic</a></em></p>
<p class="p1">Despite an overall slump, Tier-1 East experienced a 7% sequential quarter rise in hypercasual downloads, amassing 113 million. Yet, this uptick was insufficient to balance out the declines elsewhere. Tier-1 West encountered a 10% drop, dipping to 529 million, while there was a 7% decrease, down to 2.8 billion, in the remaining global regions.</p>
<h2 class="p1">Top hypercasual apps</h2>
<p class="p1">The My Perfect Hotel app maintained a steady performance, solidifying its position as the most successful hypercasual game of the quarter worldwide. The game garnered an impressive 31.5 million downloads and generated a remarkable $2.47 million in revenue. Notably, My Perfect Hotel stands out with a cumulative revenue per install of $0.06, surpassing all other games in the top ten, which averaged below $0.05.</p>
<p><strong><em>Top hypercasual titles</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-90464" src="https://www.businessofapps.com/wp-content/uploads/2023/10/top-10-by-downloads-Q3.mwsvi_-1024x732.png" alt="" width="1024" height="732" /></p>
<p><em>Source: <a href="https://appmagic.rocks/blog/hyper-casual-third-quarter-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Appmagic</a></em></p>
<p class="p1">In a close second place for downloads, we find Race Master 3D &#8211; Cat Racing, boasting 30.32 million downloads. However, the game&#8217;s revenue falls considerably short, amounting to just $291,341, resulting in a meagre revenue per install of only $0.009.</p>
<p class="p1">Among the top 10 charts, My Perfect Hotel is part of a trio of newcomers. Magic Piano Tiles: Music Game secured the seventh spot with 23.25 million downloads and $298,492 in revenue, while Twerk Race 3D &#8211; Running Game claimed the ninth position with 22.71 million downloads and $6,805 in revenue.</p>
<p class="p1">Interestingly, AppMagic&#8217;s report highlights the absence of specific trends influenced by social media within the top ten, a noteworthy observation. Nonetheless, the report underscores the persistence of clones of existing game titles.</p>
<p class="p1">Furthermore, the report points to an emerging trend of hybridcasual titles and notes that some previously prominent games have made a resurgence in the rankings. This resurgence is attributed to their efforts in refining game mechanics and creative elements, allowing them to reclaim their positions on the charts.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Q3 2023 saw an 8% drop in hypercasual game downloads compared to Q2, totalling 3.5 billion downloads</li>
<li>My Perfect Hotel leads with 31.5 million downloads and $2.47 million revenue, achieving a remarkable $0.06 revenue per install</li>
<li>Hybridcasual titles rise, and refinements propel previously successful games back into the top rankings</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/hypercasual-game-downloads-drop-8-in-q3-2023/" data-wpel-link="internal">Hypercasual game downloads drop 8% in Q3 2023</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Petal Ads’ game-changing solutions for entering the Chinese market at DMEXCO 2023</title>
		<link>https://www.businessofapps.com/news/petal-ads-game-changing-solutions-for-entering-the-chinese-market-at-dmexco-2023/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 09 Oct 2023 09:34:55 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90436</guid>

					<description><![CDATA[<p>Huawei’s mobile advertising ecosystem, Petal Ads, had a productive time at DMEXCO this year, engaging advertisers and offering valuable insights for crafting effective digital campaigns in the ever-changing digital marketing landscape. DMEXCO 2023 attracted a global audience, with 800 international speakers, 40,000 international trade visitors, and 650 exhibiting companies and partners. It was an enlightening experience for everyone as they rubbed shoulders with industry experts and marketing professionals. Alongside leading players in digital business, Petal Ads hosted a masterclass that offered a peek at their strategies for connecting with high-value audiences in the Chinese market or Chinese consumers on international travel. Attendees had the opportunity to experience Petal Ads&#8217; advertiser solutions firsthand at their booth, and an MMA Panel discussion on capturing the attention of</p>
<p>The post <a href="https://www.businessofapps.com/news/petal-ads-game-changing-solutions-for-entering-the-chinese-market-at-dmexco-2023/" data-wpel-link="internal">Petal Ads’ game-changing solutions for entering the Chinese market at DMEXCO 2023</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://ads.huawei.com/usermgtportal/home/index.html" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-90438 size-large" src="https://www.businessofapps.com/wp-content/uploads/2023/10/image2-1024x682.jpg" alt="" width="1024" height="682" /></a></p>
<p>Huawei’s mobile advertising ecosystem, Petal Ads, had a productive time at DMEXCO this year, engaging advertisers and offering valuable insights for crafting effective digital campaigns in the ever-changing digital marketing landscape. DMEXCO 2023 attracted a global audience, with 800 international speakers, 40,000 international trade visitors, and 650 exhibiting companies and partners. It was an enlightening experience for everyone as they rubbed shoulders with industry experts and marketing professionals.</p>
<p>Alongside leading players in digital business, Petal Ads hosted a masterclass that offered a peek at their strategies for connecting with high-value audiences in the Chinese market or Chinese consumers on international travel. Attendees had the opportunity to experience Petal Ads&#8217; advertiser solutions firsthand at their booth, and an MMA Panel discussion on capturing the attention of high-value<br />
audiences.</p>
<p>Jaime Gonzalo, VP Huawei Mobile Services Europe, said, &#8220;DMEXCO 2023 united people from all over the world to explore the latest ideas and trends in digital business. Petal Ads was thrilled to feature their two key business priorities at DMEXCO: helping brand advertisers craft compelling digital campaigns while imbuing them with the tools to connect with high-value international audiences, mainly from China.&#8221;</p>
<p><img decoding="async" class="alignnone size-full wp-image-90437" src="https://www.businessofapps.com/wp-content/uploads/2023/10/image1.jpg" alt="" width="1430" height="953" /></p>
<h2>Petal Ads Masterclass</h2>
<p>Helmed by Jaime Gonzalo, the Petal Ads Masterclass emphasised the importance of targeting high-quality users over aiming for sheer user volume. The masterclass left no doubt: companies that dared to set their sights on the vast potential of the Chinese market reaped success. It cited market leaders across various sectors, including retail and automotive, who successfully blazed trails into China.</p>
<p>He explained that companies who hope to enter the Chinese market will be in good hands with the help of Petal Ads, the ticket to thriving in the bustling Chinese landscape. Huawei’s mobile advertising ecosystem has a deep understanding of the Chinese market, owns the exclusivity of a large amount of high-value users in this demographic, and exerts significant influence in this market.</p>
<p>Huawei commands the top spot in China in terms of popularity, according to YouGov Global Best Brand Ranking 2022. It is a force to be reckoned with in the high-end smartphone space, with an impressive 47.4% market share in the foldable phone segment, and over 115 million users wielding devices valued at over 800 euros.</p>
<p>Being part of Huawei, Petal Ads offers partnering brands exclusive access to over 500 million active users in China every month, all through the mobile advertising platform. Beyond that, brands who advertise with them can enjoy a holistic journey. From language and visuals to setup, Petal Ads offers unwavering support with a dedicated team in Europe by your side. It is an all-in-one solution for connecting with this vast user base.</p>
<h2>MMA Panel</h2>
<p>Moderated by Peggy Anne Salz, a writer with Forbes.com, the MMA panel featured a lineup of industry experts. Attendees heard from industry experts such as Alessandro Schintu, the Director of Ecosystem Development &amp;amp; Operations at Huawei–Petal Ads, Jan Heumüller, the Managing Director of Ogury, and Anna Keller, the Marketing Director at Bayer, who came together to discuss the dynamic landscape of business and communication.</p>
<p>Their insights resonated with the audience, emphasising the importance of connecting with high-value audiences. During the discussion, they delved into how to identify and target high-value users, stressing that using first-party data is crucial for achieving a highly granular segmentation. Drawing from their deep industry knowledge, the panel’s conversation served as a wellspring of guidance for anyone aiming to reach and sustain excellent audience engagement. It was an enlightening conversation that transformed the way many approached audience engagement strategies.</p>
<p><img decoding="async" class="alignnone size-full wp-image-90439" src="https://www.businessofapps.com/wp-content/uploads/2023/10/image3.jpg" alt="" width="1430" height="1182" /></p>
<h2>Petal Ads Booth</h2>
<p>Located in the bustling international hall, right alongside other major advertising platforms in the industry, the Petal Ads booth was a hub of activity. The team of seasoned experts held court, engaging with hundreds of advertisers, agencies, and networks. These conversations delved deep into insights into branding and app campaigns, as well as tactics for overseas expansion.</p>
<p>Visitors were in for a treat as they got hands-on experience with some of Huawei’s most innovative devices, including the HUAWEI P60 Pro, the HUAWEI Mate X3, and the HUAWEI Matepad 11.5-inch. The Petal Ads team also shared their own success stories that featured partnerships with top international brands across various industries, highlighting their dedication to delivering effective, game-changing business resources and solutions. It was a showcase of innovation and collaboration that left a lasting impression.</p>
<h2>Satisfaction with Petal Ads–A genuine partnership</h2>
<p>About their partnership with Petal Ads, both Simone Renna, Marketing and Partnerships Manager at Mediaset, and Johan Othelius, CEO at Squid, shared positive sentiments.</p>
<p>Simone Renna said, &#8220;It was a genuine partnership between the companies, as it involved not only the investment in advertising but also comprehensive strategy development. We really found the best people to work with and achieved all our goals, leaving us very satisfied.&#8221;</p>
<p>Meanwhile, Johan Othelius shared, &#8220;The excellent cooperation and support from the team in helping us achieve our metric targets allowed us to concentrate on our core responsibilities and focus on innovating and continuously improving our product.&#8221;</p>
<h2>Petal Ads at DMEXCO</h2>
<p>DMEXCO 2023 left an indelible mark, reinforcing its position as the leading event for the digital industry and Europe’s digital hotspot. With diverse global attendance and fruitful networking opportunities, the event proved to be an unmissable experience.</p>
<p>At the event, Petal Ads showcased its steady growth since 2020, empowering advertisers, marketers, and publishers to expand their businesses and connect with bigger audiences. The platform has witnessed a 9-fold growth in its advertiser network, reaching over 730 million monthly active users globally in 170 countries.</p>
<p><strong><em><span lang="EN-US">If you missed out on the event, you can watch the </span><span lang="EN-US">Highlights video <a href="https://youtu.be/tYItprK1lno" target="_blank" rel="noopener nofollow external" data-saferedirecturl="https://www.google.com/url?q=https://youtu.be/tYItprK1lno&amp;source=gmail&amp;ust=1697170519413000&amp;usg=AOvVaw25JSe4jRHwDslCE5VCkusy" data-wpel-link="external">here</a> and</span><span lang="EN-US"> the Petal Ads Masterclass hosted by Jaime Gonzalo </span><a href="https://www.youtube.com/watch?v=nTj64B1dzB0" target="_blank" rel="noopener nofollow external" data-saferedirecturl="https://www.google.com/url?q=https://www.youtube.com/watch?v%3DnTj64B1dzB0&amp;source=gmail&amp;ust=1697170519413000&amp;usg=AOvVaw0aOSeepB9QxaRFaJShAzLS" data-wpel-link="external"><span lang="EN-US">here</span></a><span lang="EN-US">.</span></em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/petal-ads-game-changing-solutions-for-entering-the-chinese-market-at-dmexco-2023/" data-wpel-link="internal">Petal Ads’ game-changing solutions for entering the Chinese market at DMEXCO 2023</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mobile gamers in the West spend twice as much in-game as those in the East</title>
		<link>https://www.businessofapps.com/news/mobile-gamers-in-the-west-spend-twice-as-much-in-game-as-those-in-the-east/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 06 Oct 2023 08:38:58 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90382</guid>

					<description><![CDATA[<p>In 2023, mobile gaming is poised to claim a 56% share of gaming revenue, as per data from data.ai and IDC. Now a new study sheds light on the differences in mobile gaming behaviours between East and West. Let’s dive in. Where preferences diverge A recent study by Coda Payments, which examines the spending behaviours of mobile gamers in Eastern and Western regions found that while more than 90% of mobile gamers in both regions are open to making in-game purchases, significant disparities exist in where consumers choose to allocate their funds. In Eastern countries, gamers prioritise customisation and collectables, investing in cosmetics for personalisation. In the West, gameplay and progression matter most, with spending on unlocking features. In the West, consumers spend an average</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-gamers-in-the-west-spend-twice-as-much-in-game-as-those-in-the-east/" data-wpel-link="internal">Mobile gamers in the West spend twice as much in-game as those in the East</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-67135" src="https://www.businessofapps.com/wp-content/uploads/2021/05/game_750x400_she_1.png" alt="" width="750" height="400" /></p>
<p class="p1">In 2023, mobile gaming is poised to claim a 56% share of gaming revenue, as per data from data.ai and IDC. Now a new study sheds light on the differences in mobile gaming behaviours between East and West. Let’s dive in.</p>
<h2 class="p1">Where preferences diverge</h2>
<p class="p1">A <a href="https://www.codapayments.com/posts/eastvwestgamers" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">recent study</span></a> by Coda Payments, which examines the spending behaviours of mobile gamers in Eastern and Western regions found that while more than 90% of mobile gamers in both regions are open to making in-game purchases, significant disparities exist in where consumers choose to allocate their funds.</p>
<p class="p1">In Eastern countries, gamers prioritise customisation and collectables, investing in cosmetics for personalisation. In the West, gameplay and progression matter most, with spending on unlocking features.</p>
<p class="p1">In the West, consumers spend an average of $72.47 monthly on direct purchases, significantly more than the $30.70 spent in the East. This discrepancy is attributed to the stronger currency in the West, providing users in countries like Britain and the USA with greater spending power.</p>
<p><strong><em>In-game spending habits</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-90384" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-05-at-11.39.32-1024x338.jpg" alt="" width="1024" height="338" /></p>
<p><em>Source: <a href="https://www.codapayments.com/posts/eastvwestgamers" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Coda Payments</a></em></p>
<p class="p1">Interestingly, the report reveals that female gamers in Western countries outspend their male counterparts by an average of $22.93, underscoring the growing popularity of mobile gaming among women.</p>
<p class="p1">Additionally, payment preferences vary between regions. E-wallets are favoured in the East, while Western consumers predominantly opt for debit and credit cards when making payments for mobile gaming.</p>
<h2 class="p1">What about time in-game?</h2>
<p class="p1">The report also noted that gamers in the East dedicate more time to mobile gaming, with 40% playing for over 16 hours weekly, compared to 33% in the West.</p>
<p class="p1">Thailand leads with 45% highly engaged gamers, followed by Indonesia (43%) and the Philippines (40%) in the East.</p>
<p class="p1">In the West, Brazil stands out with 36% of gamers playing for over 16 hours, surpassing Mexico (33%) and the USA (30%).</p>
<p><strong><em>Time spent in games and user payment preferences</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-90383" src="https://www.businessofapps.com/wp-content/uploads/2023/10/Screenshot-2023-10-05-at-11.39.24-1024x385.jpg" alt="" width="1024" height="385" /></p>
<p><em>Source: <a href="https://www.codapayments.com/posts/eastvwestgamers" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Coda Payments</a></em></p>
<p class="p1">The finding underscores Latin America&#8217;s prominence in the rapidly expanding mobile market, particularly in Brazil, a mobile gaming powerhouse responsible for 38% of all domestically developed games.</p>
<p class="p1">The nuanced distinctions underscore the diversity in motivations and spending habits among mobile gamers in Eastern and Western regions and highlight the necessity for game developers to tailor their in-game offerings to align with these regional preferences and inclinations.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Mobile gaming claims 56% of 2023 gaming revenue, outshining consoles and desktops</li>
<li>Eastern gamers focus on customisation; Western gamers prioritise gameplay and spend more</li>
<li>Eastern gamers play longer, with Thailand leading; in the West, Brazil emerges as a highly engaged market</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/mobile-gamers-in-the-west-spend-twice-as-much-in-game-as-those-in-the-east/" data-wpel-link="internal">Mobile gamers in the West spend twice as much in-game as those in the East</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mobile commands 97% share of India&#8217;s gaming landscape</title>
		<link>https://www.businessofapps.com/news/mobile-commands-97-share-of-indias-gaming-landscape/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 25 Sep 2023 08:40:09 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90075</guid>

					<description><![CDATA[<p>A recent analysis conducted by Niko Partners has taken a closer look at the mobile gaming market in India, highlighting significant growth in both revenue and the number of gamers. India&#8217;s gaming industry is on an upward trajectory, with projections indicating a revenue increase to $868 million in 2023, representing a 21.2% year-on-year growth. Let’s take a closer look. Gaming community surges 12% India is now one of the fastest-growing mobile gaming markets globally, seeing exponential growth in both gamer population and revenue. The forecasts suggest that by 2027, the overall Indian gaming market could achieve a staggering valuation of $1.6 billion, reflecting a compound annual growth rate (CAGR) of 10.1% over a five-year span. The number of gamers in India is poised to reach</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-commands-97-share-of-indias-gaming-landscape/" data-wpel-link="internal">Mobile commands 97% share of India&#8217;s gaming landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-90077" src="https://www.businessofapps.com/wp-content/uploads/2023/09/shutterstock_1161055600-808x454-1.jpg" alt="" width="808" height="454" /></p>
<p class="p1">A recent analysis conducted by <a href="https://nikopartners.com/india-games-market-report/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Niko Partners</a> has taken a closer look at the mobile gaming market in India, highlighting significant growth in both revenue and the number of gamers. India&#8217;s gaming industry is on an upward trajectory, with projections indicating a revenue increase to $868 million in 2023, representing a 21.2% year-on-year growth. Let’s take a closer look.</p>
<h2 class="p1">Gaming community surges 12%</h2>
<p class="p1">India is now one of the fastest-growing mobile gaming markets globally, seeing exponential growth in both gamer population and revenue. The forecasts suggest that by 2027, the overall Indian gaming market could achieve a staggering valuation of $1.6 billion, reflecting a compound annual growth rate (CAGR) of 10.1% over a five-year span.</p>
<p class="p1">The number of gamers in India is poised to reach 444.4 million in 2023, marking a robust 12.1% year-on-year upsurge.</p>
<p class="p1">Looking ahead, the Indian gaming community is expected to swell to an impressive 641.2 million by 2027, maintaining the same CAGR of 10.1%. This astonishing growth signifies a staggering 343% increase from the 144.9 million Indian gamers recorded in 2017.</p>
<p><strong><em>Overview of India&#8217;s gaming market</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90076" src="https://www.businessofapps.com/wp-content/uploads/2023/09/NIKO_230908_Infographic_India-Games-Market-Report-2023-hires-800x450-1.png" alt="" width="800" height="450" /></p>
<p><em>Source: <a href="https://nikopartners.com/india-games-market-report/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Niko Partners</a></em></p>
<h2 class="p1">Mobile gaming commands the lion share</h2>
<p class="p1">Mobile gaming reigns supreme in India, commanding a whopping 96.8% share of the nation&#8217;s gaming landscape. Several factors contribute to this dominance, including the affordability of mobile devices compared to other gaming platforms and the vast availability of diverse game titles, including free-to-play options.</p>
<p class="p1">Additionally, the increasing accessibility of the internet across the nation has ushered in a wave of new users into the realm of mobile gaming.</p>
<p class="p1">The popularity of mobile gaming is further underscored by the fact that an estimated 31% of Indian mobile gamers are expected to invest money in video games in 2023, with an average revenue per paying user reaching $6.38. This surge in spending among gamers hints at substantial revenue potential, especially considering India&#8217;s penchant for free-to-play games.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Indian gaming surges with 12% more gamers, eyeing $1.6 billion revenue by 2027</li>
<li>Mobile gaming dominates with 96.8% market share, driven by affordability and diverse titles</li>
<li>31% of Indian mobile gamers spending, average user revenue at $6.38, indicating substantial profit prospects</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/mobile-commands-97-share-of-indias-gaming-landscape/" data-wpel-link="internal">Mobile commands 97% share of India&#8217;s gaming landscape</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>CapCut video app sees $100 million milestone in consumer spend</title>
		<link>https://www.businessofapps.com/news/capcut-video-app-sees-100-million-milestone-in-consumer-spend/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 22 Sep 2023 09:23:34 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=90034</guid>

					<description><![CDATA[<p>CapCut, ByteDance&#8217;s video editing app, has achieved a staggering milestone, surpassing $100 million in consumer spend across iOS and Android devices, according to data.ai. Let’s dive in. CapCut by the numbers Originally launched in China in 2019, CapCut quickly gained momentum on the international stage, riding on the coattails of its wildly popular sibling, TikTok. The app&#8217;s seamless integration with TikTok has played a pivotal role in attracting users from TikTok&#8217;s vast global audience, propelling CapCut to new heights of success. As of August 2023, CapCut boasts a user base of 490 million across both iPhones and Android phones. This figure accounts for nearly a quarter of TikTok&#8217;s user base, which stands at a staggering 2.1 billion individuals worldwide. CapCut&#8217;s ascent to the summit of</p>
<p>The post <a href="https://www.businessofapps.com/news/capcut-video-app-sees-100-million-milestone-in-consumer-spend/" data-wpel-link="internal">CapCut video app sees $100 million milestone in consumer spend</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-90038" src="https://www.businessofapps.com/wp-content/uploads/2023/09/3f7c59f36d529f90-1200-1024x512.png" alt="" width="1024" height="512" /></p>
<p class="p1">CapCut, ByteDance&#8217;s video editing app, has achieved a staggering milestone, surpassing $100 million in consumer spend across iOS and Android devices, according to data.ai. Let’s dive in.</p>
<h2 class="p1">CapCut by the numbers</h2>
<p class="p1">Originally launched in China in 2019, CapCut quickly gained momentum on the international stage, riding on the coattails of its wildly popular sibling, TikTok. The app&#8217;s seamless integration with TikTok has played a pivotal role in attracting users from TikTok&#8217;s vast global audience, propelling CapCut to new heights of success.</p>
<p class="p1">As of August 2023, CapCut boasts a user base of 490 million across both iPhones and Android phones. This figure accounts for nearly a quarter of TikTok&#8217;s user base, which stands at a staggering 2.1 billion individuals worldwide.</p>
<p class="p1">CapCut&#8217;s ascent to the summit of the video editing app world has been nothing short of meteoric. In the first half of 2023, the app surpassed Splice to claim the title of the most profitable video editing app globally for the first half of the year. During this period, CapCut recorded an astonishing $50 million in consumer spending, setting a new industry standard.</p>
<p><strong><em>Top video editing apps H1 2023</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-90037" src="https://www.businessofapps.com/wp-content/uploads/2023/09/image001-2.png" alt="" width="788" height="746" /></p>
<p><em>Source: <a href="https://www.data.ai/en/insights/market-data/capcut-hits-100-million-spend/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data.ai</a></em></p>
<p class="p1">Notable expansions include a 51% increase in the UK and a 99% surge in Egypt. In H1 2023, China, Indonesia, and Brazil led in downloads.</p>
<p class="p1">The app&#8217;s monetisation strategy is driven by subscriptions, with the &#8220;One-year PRO&#8221; option at $74.99 accounting for 34% of consumer spending, followed by the $7.99 Monthly Subscription at 26%.</p>
<h2 class="p1">What’s behind CapCut’s rise?</h2>
<p class="p1">CapCut&#8217;s growth has been fuelled by its user-friendly interface and a suite of editing tools that have resonated with a diverse range of creators worldwide. Its close connection with TikTok allows users to seamlessly transition from editing their videos to sharing them on TikTok.</p>
<p><strong><em>CapCut versus other apps &#8211; usage</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-90036" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-22-at-10.18.53-1.jpg" alt="" width="738" height="531" /></p>
<p><em>Source: <a href="https://www.data.ai/en/insights/market-data/capcut-hits-100-million-spend/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data.ai</a></em></p>
<p class="p1">Analysts anticipate that CapCut&#8217;s ascent is far from over, as the app continues to innovate and expand its features, attracting a growing number of content creators and enthusiasts.</p>
<p class="p1">The $100 million milestone signals not only CapCut&#8217;s remarkable growth but also the enduring influence of ByteDance&#8217;s suite of creative and social platforms on the global digital landscape.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>ByteDance&#8217;s CapCut achieves $100M in consumer spending, marking its digital content industry impact</li>
<li>CapCut boasts 490M users worldwide, nearly 25% of TikTok&#8217;s user count, strengthening its global influence</li>
<li>CapCut&#8217;s success is rooted in subscriptions, with &#8220;One-year PRO&#8221; at $74.99 and Monthly Subscription at $7.99 leading revenue</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/capcut-video-app-sees-100-million-milestone-in-consumer-spend/" data-wpel-link="internal">CapCut video app sees $100 million milestone in consumer spend</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Over half (57%) of monitored apps are susceptible to cyber threats</title>
		<link>https://www.businessofapps.com/news/over-half-57-of-monitored-apps-are-susceptible-to-cyber-threats/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 21 Sep 2023 08:35:16 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89994</guid>

					<description><![CDATA[<p>In a study that pulls back the curtain on the escalating cybersecurity challenges of our digital age, a staggering 57% of monitored apps were found to be at risk of cyber threats. This recent data comes from a comprehensive survey carried out by Digital.ai, who gleaned insights from their global application security clientele. App popularity does not equal higher risk of attacks Gaming apps, which constitute a significant portion of the digital landscape, seem particularly exposed, with 63% reporting attacks. Financial Services apps, intricately tied to the world&#8217;s financial arteries, are not far behind at 62%. These numbers underscore the mounting pressures these sectors face in ensuring user trust and data integrity. Interestingly, an app&#8217;s standing in popularity charts doesn&#8217;t necessarily equate to its vulnerability.</p>
<p>The post <a href="https://www.businessofapps.com/news/over-half-57-of-monitored-apps-are-susceptible-to-cyber-threats/" data-wpel-link="internal">Over half (57%) of monitored apps are susceptible to cyber threats</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-89995" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-21-at-09.32.39.jpg" alt="" width="856" height="529" /></p>
<p class="p1">In a study that pulls back the curtain on the escalating cybersecurity challenges of our digital age, a staggering 57% of monitored apps were found to be at risk of cyber threats. This recent data comes from a comprehensive <a href="https://info.digital.ai/rs/981-LQX-968/images/EB-AS-2023-security-threats-for-apps-in-the-wild.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">survey carried out by Digital.ai</span></a>, who gleaned insights from their global application security clientele.</p>
<h2 class="p1">App popularity does not equal higher risk of attacks</h2>
<p class="p1">Gaming apps, which constitute a significant portion of the digital landscape, seem particularly exposed, with 63% reporting attacks. Financial Services apps, intricately tied to the world&#8217;s financial arteries, are not far behind at 62%. These numbers underscore the mounting pressures these sectors face in ensuring user trust and data integrity.</p>
<p class="p1">Interestingly, an app&#8217;s standing in popularity charts doesn&#8217;t necessarily equate to its vulnerability. The survey revealed a disconnect: there&#8217;s no consistent correlation between an app&#8217;s popularity and its likelihood of facing an attack.</p>
<p class="p1">However, the operating system appears to play a significant role in an app&#8217;s security paradigm. Android apps, for instance, find themselves more frequently housed in riskier environments, with 76% at potential risk compared to iOS apps, which stand at 55%. This trend is consistent with the observation that Android apps have a 28% likelihood of operating with altered code, a stark contrast to the 6% probability for their iOS counterparts.</p>
<p><strong><em>Android apps more likely to see attacks</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-89996" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-21-at-09.32.50.jpg" alt="" width="681" height="322" /></p>
<p><em>Source: <a href="https://info.digital.ai/rs/981-LQX-968/images/EB-AS-2023-security-threats-for-apps-in-the-wild.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Digital.ai</a></em></p>
<p class="p1">The statistics presented are based on point-in-time data, curated between February 1 and February 28, 2023. As the digital realm continues to expand and mutate, these insights offer a telling snapshot of the challenges — and imperatives — facing developers and businesses today.</p>
<h2 class="p1">Multiple factors raise risk of cyper attacks</h2>
<p class="p1">A combination of factors is increasing the likelihood of cyber attacks in 2023.</p>
<ul class="ul1">
<li class="li1"><b>Tools in the Wrong Hands</b>: Hacking tools are getting better and more accessible. Tools like Ghidra and Frida are becoming more sophisticated, making it easier for cybercriminals to carry out attacks.</li>
<li class="li1"><b>Cryptocurrencies and Easy Cashouts</b>: Cybercriminals find it simpler to cash out from their schemes, especially when using ransomware, thanks to cryptocurrencies and P2P payment apps.</li>
<li class="li1"><b>Nationalisation of Attacks</b>: Cyberattacks are not just isolated efforts anymore. Some may have backing from governments, giving hackers more resources and power.</li>
</ul>
<p><strong><em>Gaming apps and fintech apps more likely to be attacked</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-89997" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-21-at-09.33.04.jpg" alt="" width="680" height="278" /></p>
<p><em>Source: <a href="https://info.digital.ai/rs/981-LQX-968/images/EB-AS-2023-security-threats-for-apps-in-the-wild.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Digital.ai</a></em></p>
<p class="p1">This growing threat highlights the need for strong cybersecurity measures.</p>
<blockquote>
<p class="p1"><em>“Application owners know all too well the pressures of creating more apps, faster, especially with the addition of AI-code assist tools,” said Derek Holt, CEO, Digital.ai. “This leads to security getting short-changed; it is often not included the DevOps process or it is seen as an impediment without an obvious starting point. Digital.ai&#8217;s platform enables teams to inject security capabilities and procedures early into the development cycle, without blocking innovation or slowing down the development and delivery process. This means security teams can monitor applications in production for better visibility into when apps are at risk.”</em></p>
</blockquote>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>A staggering 57% of monitored apps are at risk of cyber threats</li>
<li>Android apps face a higher risk (76%) compared to iOS apps (55%)</li>
<li>Gaming apps (63%) and Financial Services apps (62%) are particularly exposed to attacks</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/over-half-57-of-monitored-apps-are-susceptible-to-cyber-threats/" data-wpel-link="internal">Over half (57%) of monitored apps are susceptible to cyber threats</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Adoption rate of Apple&#8217;s Focus and Live Activities rises to 56% as users prioritise digital wellbeing</title>
		<link>https://www.businessofapps.com/news/adoption-rate-of-apples-focus-and-live-activities-rises-to-56-as-users-prioritise-digital-wellbeing/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 18 Sep 2023 09:31:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89554</guid>

					<description><![CDATA[<p>More and more people around the world care about their digital well-being. One out of every four consumers is using apps to reduce how much time they spend on screens or to avoid annoying interruptions. That’s according to new research shared by Airship. Digital wellbeing While users are looking to reduce the time they spend online, ever more folks are turning to Apple&#8217;s Focus and Live Activities features – tools that help them stay focused on important information and apps during different parts of their day, all while minimising distractions. Since it was introduced in September 2021, 56% of iPhone users have used Apple&#8217;s Focus feature to choose which apps, people, and notifications can get through to them at different times of the day. Among</p>
<p>The post <a href="https://www.businessofapps.com/news/adoption-rate-of-apples-focus-and-live-activities-rises-to-56-as-users-prioritise-digital-wellbeing/" data-wpel-link="internal">Adoption rate of Apple&#8217;s Focus and Live Activities rises to 56% as users prioritise digital wellbeing</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-89555" src="https://www.businessofapps.com/wp-content/uploads/2023/09/unnamed-1.png" alt="" width="931" height="435" /></p>
<p class="p1">More and more people around the world care about their digital well-being. One out of every four consumers is using apps to reduce how much time they spend on screens or to avoid annoying interruptions. That’s according to new <a href="https://www.airship.com/resources/whitepaper/the-mobile-consumer-2023-give-and-get-come-into-focus/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">research shared by Airship</a>.</p>
<h2 class="p1">Digital wellbeing</h2>
<p>While users are looking to reduce the time they spend online, ever more folks are turning to Apple&#8217;s Focus and Live Activities features – tools that help them stay focused on important information and apps during different parts of their day, all while minimising distractions.</p>
<p class="p1">Since it was introduced in September 2021, 56% of iPhone users have used Apple&#8217;s Focus feature to choose which apps, people, and notifications can get through to them at different times of the day. Among those who haven&#8217;t used Focus, 42% are unaware of it, and 29% feel they don&#8217;t get interrupted enough to need it.</p>
<p class="p1">Surprisingly, 41% of respondents have already tried Live Activities with their apps, while 35% haven&#8217;t and only 24% remain unaware of this new feature. What&#8217;s worth noting is that global consumers seem quite pleased with Live Activities, with 62% of users who&#8217;ve tried it rating their experience as &#8220;Good&#8221; or &#8220;Exceptional,&#8221; and only 6% rating it as &#8220;Poor&#8221; or &#8220;Bad.&#8221;</p>
<p><strong><em>Why people continue to use apps</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-89556" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-07-at-10.32.10.jpg" alt="" width="763" height="459" /></p>
<p><em>Source: <a href="https://www.airship.com/resources/whitepaper/the-mobile-consumer-2023-give-and-get-come-into-focus/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Airship</a></em></p>
<blockquote>
<p class="p1"><em>“It’s no surprise that Apple is looking to double down on the success of Live Activities with new updates that will transform the lock screen into something that closely resembles a remote control for your life,” said Thomas Butta, Chief Strategy and Marketing Officer, Airship. “Now more than ever, brands can gain front-and-centre visibility by simplifying customers’ lives and saving them time &#8211; rather than commanding or demanding their attention. That’s key to unlocking a valuable new era of customer experience.”  </em></p>
</blockquote>
<h2 class="p1">Convenience is still king</h2>
<p class="p1">Consumers are downloading more apps than ever, and what keeps them using these apps might surprise brands. While brands may expect consumers to be drawn by deals or loyalty rewards, the key reasons for continued app use are actually about ease and convenience. Most users rely on apps because they find them easy to use (35%) and because they simplify their lives (31%). This desire for convenience and efficiency is far more significant than other reasons. &#8220;Saves me time&#8221; (27%) comes in third place among 11,000 global respondents.</p>
<p class="p1">But even in our uncertain economy, convenience remains king. However, &#8220;saves me money with the best deals&#8221; ranks as the fourth most important reason for using apps (23%). Deals, rewards, and targeted offers have also seen significant growth as reasons for opting into notifications from mobile apps, as we&#8217;ll discuss later.</p>
<p><strong><em>Ease of use and convenience are primary motivations</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-89557" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-07-at-10.32.14.jpg" alt="" width="741" height="449" /></p>
<p><em>Source: <a href="https://www.airship.com/resources/whitepaper/the-mobile-consumer-2023-give-and-get-come-into-focus/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Airship</a></em></p>
<p class="p1">Convenience and efficiency are important to all age groups. &#8220;Ease of use&#8221; was the top factor for app usage among all generations, and it&#8217;s particularly noteworthy that 43% of boomers ranked it as their top factor. The second-highest factor for boomers was &#8220;saves me time,&#8221; whereas for other generations, it was &#8220;simplifies my life.&#8221;</p>
<p class="p1">From onboarding customers to getting them to come back for more, it’s crucial to build an app experience that’s intuitive and easy to navigate, while delivering value. The app experience should make an otherwise time-consuming and laborious task be as simple as clicking a button — and feel intuitive and effortless too.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>25% of consumers prioritize digital wellbeing, using apps like Apple&#8217;s Focus and Live Activities</li>
<li>66% value app ease of use and simplification of life, while 27% use apps for time-saving</li>
<li>23% consider saving money with deals a key app benefit, showing its importance</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/adoption-rate-of-apples-focus-and-live-activities-rises-to-56-as-users-prioritise-digital-wellbeing/" data-wpel-link="internal">Adoption rate of Apple&#8217;s Focus and Live Activities rises to 56% as users prioritise digital wellbeing</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>77% of retailers believe apps drive store and website traffic</title>
		<link>https://www.businessofapps.com/news/77-of-retailers-believe-apps-drive-store-and-website-traffic/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 12 Sep 2023 08:35:45 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89532</guid>

					<description><![CDATA[<p>As the holiday shopping season approaches, retailers face the challenge of adapting to shifting consumer behaviour, with a strong emphasis on mobile app shopping. Shoppers are now more deliberate, with 74% planning their purchases in advance, managing budgets, and conducting thorough research and 42% consider holiday shopping easier thanks to apps and websites. That’s according to a survey of 450 retail app decision-makers by Google and Ipsos. Let’s dive right in. Investment in mobile apps vital for success Mobile apps are vital for retailers, driving profitability (74% agree) and boosting online sales (42%). App users tend to spend more (72% higher average basket ring), making apps a top ROI channel (44%). So it comes as little surprise that the majority of retailers (85%) view investing</p>
<p>The post <a href="https://www.businessofapps.com/news/77-of-retailers-believe-apps-drive-store-and-website-traffic/" data-wpel-link="internal">77% of retailers believe apps drive store and website traffic</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-89545" src="https://www.businessofapps.com/wp-content/uploads/2023/09/413953_a-hand-holding-a-mobile-phone-shopping-on-a-mobile_xl-1024-v1-0.png" alt="" width="1024" height="1024" /></p>
<p class="p1">As the holiday shopping season approaches, retailers face the challenge of adapting to shifting consumer behaviour, with a strong emphasis on mobile app shopping. Shoppers are now more deliberate, with 74% planning their purchases in advance, managing budgets, and conducting thorough research and 42% consider holiday shopping easier thanks to apps and websites. That’s according to a survey of 450 retail app decision-makers by <a href="https://www.ipsos.com/en-us/google-ipsos-apps-business-growth-how-drive-profitability-and-loyalty-holiday-season-and-beyond" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Google and Ipsos</a>. Let’s dive right in.</p>
<h2 class="p1">Investment in mobile apps vital for success</h2>
<p class="p1">Mobile apps are vital for retailers, driving profitability (74% agree) and boosting online sales (42%). App users tend to spend more (72% higher average basket ring), making apps a top ROI channel (44%).</p>
<p class="p1">So it comes as little surprise that the majority of retailers (85%) view investing in mobile apps as crucial for long-term success. These apps bolster customer retention and loyalty, especially in uncertain economic times.</p>
<p class="p1">Reaching customers where they are is important for holiday retail success, and apps offer a versatile omnichannel solution. Most retailers (77%) believe apps drive store and website traffic, with 93% reporting in-store app usage for tasks like product info, payments, price comparisons, and loyalty rewards.</p>
<p><strong><em>The convenience of mobile apps in-store</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-89538" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-07-at-09.39.56-1024x473.jpg" alt="" width="777" height="359" /></p>
<p><em>Source: <a href="https://www.ipsos.com/en-us/google-ipsos-apps-business-growth-how-drive-profitability-and-loyalty-holiday-season-and-beyond" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Ipsos</a></em></p>
<p class="p1">Seamless omnichannel experiences enhance brand building and customer satisfaction, leading 75% of app-enabled retailers to believe their app customers are more content. Additionally, 90% plan to increase or maintain mobile app promotion investments, seeing it as a path to future revenue growth and customer loyalty.</p>
<p class="p1">Integrating online and offline channels simplifies the customer journey, aligning with their habits and lifestyles. Prioritising mobile app investments becomes essential for retailers navigating the holiday season amid economic uncertainty, ensuring long-term marketing channel value.</p>
<h2 class="p1">Focus on loyalty</h2>
<p class="p1">Retailers who prioritise brand loyalty for long-term success can benefit from loyal customers becoming brand advocates.</p>
<p class="p1">When customers trust a company, they recommend it to others (88%). Retailers see a direct link between app customers and brand loyalty, with 85% reporting app customers stick around longer. Indeed, app users make more purchases, repeat purchases, and buy more items. They offer immediate and long-term value, remaining loyal even when prices change (62%). By nurturing relationships through mobile apps, retailers can build a dedicated customer base resilient to economic shifts.</p>
<p class="p1">The survey also highlights that retailers can use their mobile apps to gather consented first-party data, enabling personalised shopping experiences during the holidays and beyond. This data enhances customer insights, refines future marketing campaigns, and boosts sales.</p>
<p><strong><em>Brand loyalty as most important reason for business success</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-89539" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-07-at-09.42.09-1024x561.jpg" alt="" width="821" height="450" /></p>
<p><em>Source: Ipsos</em></p>
<p class="p1">Due to stricter privacy regulations and evolving user expectations, retailers now rely on consented first-party data instead of third-party data for understanding customer behaviour. Mobile apps provide a direct channel for customers to willingly share personal information, offering retailers insights into buying habits without violating privacy rules.</p>
<p class="p1">While some retailers are already using mobile apps for data collection and customer feedback (39%), those who do recognise its value (34% plan to invest more in mobile apps next fiscal year). This approach is especially relevant as consumers become more deliberate in their spending.</p>
<h2 class="p1">Making the most out of the holiday season</h2>
<p class="p1">As the holiday season approaches amid economic uncertainty, retailers can thrive by prioritising their mobile apps and investing in effective promotions. Paid promotion methods, including social media ads, search engine ads, and app store ads, offer benefits beyond organic methods, with 85% of retailers already investing in paid promotion.</p>
<p><strong><em>Paid promotions</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-89540" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Screenshot-2023-09-07-at-09.43.40-876x1024.jpg" alt="" width="657" height="768" /></p>
<p><em>Source: Ipsos</em></p>
<p class="p1">With tighter budgets, mobile apps become extremely valuable (75% of retailers agree) and essential for customer retention (88% agree). Retailers should boldly embrace paid promotions to harness the full potential of their apps, fostering loyal customers, collecting first-party data, and establishing market leadership.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>85% of retailers recognize the pivotal role of mobile apps in long-term success</li>
<li>App users tend to spend 72% more, are 62% less price-sensitive, and demonstrate higher brand loyalty</li>
<li>85% of retailers invest in paid app promotions, underscoring their importance in driving sales and customer retention</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/77-of-retailers-believe-apps-drive-store-and-website-traffic/" data-wpel-link="internal">77% of retailers believe apps drive store and website traffic</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Google partners with game app developers to boost in-game rewards</title>
		<link>https://www.businessofapps.com/news/google-partners-with-game-app-developers-to-boost-in-game-rewards/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 04 Sep 2023 08:32:53 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89415</guid>

					<description><![CDATA[<p>Google has partnered with ten mobile game developers following the successful launch of its Play Live event. The partnership aims to provide players with exclusive in-game items, accessible through Play Points and underscores Google&#8217;s commitment to enhancing the gaming experience for its users. Google partners with game developers The selection of games in this collaboration includes popular titles like Lord’s Mobile: Kingdom Wars, Match Masters, Evony: The King’s Return, PUBG MOBILE, and Clash of Clans. Additional surprises await gamers, promising to add an extra layer of excitement to their virtual experiences. To kick things off Google is granting all users a seven-day Play Points booster. This allows players to accumulate eight times the points for each in-game item they acquire in the specified games. For</p>
<p>The post <a href="https://www.businessofapps.com/news/google-partners-with-game-app-developers-to-boost-in-game-rewards/" data-wpel-link="internal">Google partners with game app developers to boost in-game rewards</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-89416" src="https://www.businessofapps.com/wp-content/uploads/2023/09/google-play-points-1536x658-1-1024x439.webp" alt="" width="1024" height="439" /></p>
<p class="p1"><a href="https://www.businessofapps.com/marketplace/google-play/" target="_blank" rel="noopener" data-wpel-link="internal">Google</a> has partnered with ten mobile game developers following the successful launch of its Play Live event. The partnership aims to provide players with exclusive in-game items, accessible through Play Points and underscores Google&#8217;s commitment to enhancing the gaming experience for its users.</p>
<h2 class="p1">Google partners with game developers</h2>
<p class="p1">The selection of games in this collaboration includes popular titles like Lord’s Mobile: Kingdom Wars, Match Masters, Evony: The King’s Return, PUBG MOBILE, and Clash of Clans. Additional surprises await gamers, promising to add an extra layer of excitement to their virtual experiences.</p>
<p class="p1">To kick things off Google is granting all users a seven-day Play Points booster. This allows players to accumulate eight times the points for each in-game item they acquire in the specified games. For devoted gamers, this enhancement is akin to advancing to a higher level within their gaming journey.</p>
<p class="p1">But the excitement doesn&#8217;t stop there – Google is expanding the horizons of its Play Points rewards program. In the near future, Platinum members will enjoy the opportunity to exchange their diligently earned points for rewards extending beyond the realm of gaming. These offerings encompass benefits from Walmart Plus, Instacart, and Discord, rendering Play Points even more versatile and valuable in everyday life.</p>
<h2 class="p1">What rewards will be available?</h2>
<p class="p1">Google is also enhancing the gaming experience with a range of deals and offers. Fans of Candy Crush Saga can now enjoy double the rewards value, while RAID: Shadow Legends provides a limited-time chance for 50% more materials and vital resources. Gardenscapes is offering substantial discounts of up to 80% on special events, offering bundles that accelerate progress with in-game treasures like coins, boosters, extra lives, and event tickets.</p>
<p class="p1">Bumble is extending its Spotlight special, granting users an extra hour to connect with potential friends or romantic interests. Meanwhile, Duolingo is providing a one-month free trial of “Super Duolingo” to supercharge language learning.</p>
<p class="p1">All these opportunities are available from August 31st to September 6th. Players can access the offers and events within their favourite gaming apps or through the Google Play Store.</p>
<p class="p1">In addition to Google’s Play Live event, which allowed fans to engage with top content creators and delve into their preferred games, these fresh deals and in-game rewards are part of Google’s Labor Day Deals Week, with more exciting offers on the horizon for gamers and tech enthusiasts alike.</p>
<p class="p1">Earlier this year, Google hosted its annual Google I/O developer conference, unveiling new features for Google Play developers, including AI-powered tools. It also introduced the initial beta of Google Play Games on PC in January 2022, enabling users to play popular Android games on Windows devices.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Google&#8217;s collaboration with 10 mobile game developers follows the success of Play Live event, aiming to offer exclusive in-game items through Play Points</li>
<li>Google broadens Play Points rewards for Platinum members, allowing redemption for offers beyond gaming, adding versatility to its program</li>
<li>From boosted rewards in popular games to extended app benefits and language learning trials, Google&#8217;s efforts enrich the gaming experience for users</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/google-partners-with-game-app-developers-to-boost-in-game-rewards/" data-wpel-link="internal">Google partners with game app developers to boost in-game rewards</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>More apps are embracing premium tiers to boost revenues</title>
		<link>https://www.businessofapps.com/news/more-apps-are-embracing-premium-tiers-to-boost-revenues/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 01 Sep 2023 08:38:08 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89389</guid>

					<description><![CDATA[<p>In an effort to diversify and generate more cash from subscriptions, apps are turning toward premium tiers. Dating apps such as Tinder, Match and Bumble are leading the way by introducing premium tiers that could run as high as $500 a month. Weekly isn’t enough Earlier this month, Tinder announced that it was to launch premium tiers for its membership subscriptions. And it’s far from the only one. Notable dating platforms such as Match and Bumble are actively seeking ways to sustain their revenue growth, as they’ve seen users opting for paid features flatline. According to Bloomberg, a tactic that&#8217;s gaining traction involves the introduction of weekly subscription plans in order to attract a larger audience towards paid offerings. Match Group saw robust interest in</p>
<p>The post <a href="https://www.businessofapps.com/news/more-apps-are-embracing-premium-tiers-to-boost-revenues/" data-wpel-link="internal">More apps are embracing premium tiers to boost revenues</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone  wp-image-89390" src="https://www.businessofapps.com/wp-content/uploads/2023/09/8354483864785ed97c9ae7b8f706f1a2.jpeg" alt="" width="737" height="492" /></p>
<p class="p1">In an effort to diversify and generate more cash from subscriptions, <a href="https://www.bloomberg.com/news/articles/2023-08-29/dating-apps-go-cheap-and-premium-in-effort-to-court-paying-users?leadSource=uverify%20wall" target="_blank" rel="noopener nofollow external" data-wpel-link="external">apps are turning toward premium tiers.</a> Dating apps such as Tinder, Match and Bumble are leading the way by introducing premium tiers that could run as high as $500 a month.</p>
<h2 class="p1">Weekly isn’t enough</h2>
<p class="p1">Earlier this month, <a href="https://ir.mtch.com/overview/default.aspx" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Tinder announced</a> that it was to launch premium tiers for its membership subscriptions. And it’s far from the only one.</p>
<p class="p1">Notable dating platforms such as Match and Bumble are actively seeking ways to sustain their revenue growth, as they’ve seen users opting for paid features flatline.</p>
<p class="p1">According to Bloomberg, a tactic that&#8217;s gaining traction involves the introduction of weekly subscription plans in order to attract a larger audience towards paid offerings.</p>
<p class="p1">Match Group saw robust interest in its recently unveiled weekly subscription models. In the UK, there&#8217;s been a noteworthy 73% upswing in the adoption of paid plans by Gen Z women on Tinder ever since its introduction in April. A similar trend was observed on Hinge, another app within the Match Group umbrella as well as Bumble.</p>
<p><strong><em>Bumble app paying users and revenues per user</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-89391" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Bumble-App-Revenue-e1684844767242-760x369-1.png" alt="" width="760" height="369" /></p>
<p><em>Source: <a href="https://bumble.com/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Bumble</a></em></p>
<p class="p1">There’s just one problem: weekly subscriptions often result in less predictable revenue as users may subscribe for short periods and then cancel.</p>
<h2 class="p1">Bring on premium</h2>
<p class="p1">To address this issue, companies are exploring premium tiers at higher price points. Match Group, for instance, is preparing to launch a subscription tier priced at $500 per month in the upcoming months. Bumble, which already offers weekly subscription options, intends to test a premium tier later this year, alongside a more budget-friendly choice specifically tailored for Gen Z users. Grindr is also seeing favourable results from its new weekly subscription option and is contemplating the introduction of more affordable choices as well as a premium tier.</p>
<p class="p1">These premium tiers cater to individuals seeking a more personalised and precise matchmaking experience. Whitney Wolfe Herd, CEO of Bumble, noted during a <a href="https://ir.bumble.com/events-and-presentations/events-and-presentations/default.aspx" target="_blank" rel="noopener nofollow external" data-wpel-link="external">recent earnings call</a> that some users consider spending $40 to $50 per month to find a meaningful connection as a worthwhile investment.</p>
<p class="p1">While introducing these high-priced tiers, both Bumble and Grindr are also exploring the possibility of offering new tiers at lower costs compared to their current subscription plans.</p>
<p class="p1">Dating apps aren&#8217;t the only companies striving to adapt to the preferences of Gen Z users. In April, YouTube announced two new advertising alternatives aimed at making it easier for advertisers to connect with this demographic.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Dating apps like Tinder, Match, and Bumble are introducing premium tiers to diversify and enhance subscription revenue</li>
<li>Weekly subscriptions face challenges due to unpredictable user retention, leading companies to explore higher-priced premium tiers for stability</li>
<li>Match Group and Bumble are preparing to launch high-priced premium tiers, aiming to offer more personalized matchmaking experiences while also considering lower-cost options</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/more-apps-are-embracing-premium-tiers-to-boost-revenues/" data-wpel-link="internal">More apps are embracing premium tiers to boost revenues</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Charts &#8211; Risers and Fallers (August 2023)</title>
		<link>https://www.businessofapps.com/news/app-charts-risers-fallers-august-2023/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Fri, 01 Sep 2023 06:00:36 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[app charts]]></category>
		<category><![CDATA[App rankings]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89329</guid>

					<description><![CDATA[<p>August is an interesting time for the app industry, with the summer holidays throwing into disarray usual app usage patterns. That being said, most of the top apps retained their position as the most downloaded of the month, with TikTok in pole position and Meta Platforms&#8217; Instagram, Facebook, and WhatsApp rounding out the top four. Outside of the usual top four, there have been some risers and fallers this month. One of the biggest talking points of the month has been the decline of both Threads and X (formerly Twitter) in usage and both have seen declines in downloads, but they still both managed to feature in the top 50. If you want to see the full list of apps by downloads and in-app revenue,</p>
<p>The post <a href="https://www.businessofapps.com/news/app-charts-risers-fallers-august-2023/" data-wpel-link="internal">App Charts &#8211; Risers and Fallers (August 2023)</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter size-full wp-image-89345" src="https://www.businessofapps.com/wp-content/uploads/2023/08/charts.png" alt="" width="1102" height="612" /></p>
<p>August is an interesting time for the app industry, with the summer holidays throwing into disarray usual app usage patterns. That being said, most of the top apps retained their position as the most downloaded of the month, with TikTok in pole position and Meta Platforms&#8217; Instagram, Facebook, and WhatsApp rounding out the top four.</p>
<p>Outside of the usual top four, there have been some risers and fallers this month. One of the biggest talking points of the month has been the decline of both Threads and X (formerly Twitter) in usage and both have seen declines in downloads, but they still both managed to feature in the top 50.</p>
<p>If you want to see the full list of apps by downloads and in-app revenue, visit our <a href="https://www.businessofapps.com/data/app-rankings/" target="_blank" rel="noopener" data-wpel-link="internal">App Rankings</a> page.</p>
<h2>Risers</h2>
<p><img decoding="async" class="aligncenter wp-image-89348" src="https://www.businessofapps.com/wp-content/uploads/2023/09/OpenAI_-_new_green-e1693406029464.jpg" alt="" width="803" height="383" /></p>
<p><strong>ChatGPT (up 36)</strong></p>
<p>ChatGPT had a bit of a slump in downloads last month, dropping 23 per cent. This month was much better for the AI chatbot, even though <a href="https://www.similarweb.com/blog/insights/ai-news/chatgpt-traffic-drops/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">web usage has reportedly dipped</a>.</p>
<p><strong>Duolingo (up 7)</strong></p>
<p>Duolingo has had two months of increased downloads, which is to be expected in the summer holidays. India is the app&#8217;s largest market in terms of downloads.</p>
<p><strong>JioCinema (up 65)</strong></p>
<p>JioCinema is aiming to overtake Disney&#8217;s Hotstar in India as the premier video streaming service. It received a decent boost in downloads in August, after a two-month slump following the end of the Indian Premier League.</p>
<p><strong>Telegram (up 3)</strong></p>
<p>At fifth in monthly downloads, Telegram is meeting a need for many people as an alternative to WhatsApp and Facebook Messenger. Almost half of its monthly downloads came from India.</p>
<p><strong>Shopee (up 11)</strong></p>
<p>Shopee has seen a lot of growth in the Indonesian market over the past year. It has been attempting to expand to more locations to offset <a href="https://techcrunch.com/2022/03/28/shopee-india-shutdown-sea/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ending operations in India</a>.</p>
<h2>Fallers</h2>
<p><img decoding="async" class="aligncenter wp-image-89346" src="https://www.businessofapps.com/wp-content/uploads/2023/09/Threads_Social-Share.webp" alt="" width="731" height="411" /></p>
<p><strong>Threads (down 8)</strong></p>
<p>Threads dropping eight places might not seem that worrying, but it is a significant decline of over 40 million downloads. More troubling, interest in Threads&#8217; key market, the US, appears to be waning at a faster rate than other countries.</p>
<p><strong>X (down 22)</strong></p>
<p>While it may seem like X has had an even harder decline than Threads, it has only dropped about four million downloads in comparison to July. This is the lowest monthly downloads total in 2023.</p>
<p><strong>Amazon Prime Video (down 21)</strong></p>
<p>There doesn&#8217;t appear to be a reason why Amazon Prime Video has seen a downturn in downloads, as it has some of the <a href="https://www.justwatch.com/us/tv-shows" target="_blank" rel="noopener nofollow external" data-wpel-link="external">most popular TV shows available</a> on its platform. May just be due to the summer holidays, and fewer people watching TV.</p>
<p><strong>Remini (down 24)</strong></p>
<p>AI photo-enhancing app Remini has dropped 24 places in the charts, dropping back to its usual download rate of 8 &#8211; 12 million. It had a large spike in downloads last month.</p>
<p><strong><em>That&#8217;s all for this month, come back next month to see the top risers and fallers! And if you want to check out the charts at any time, head over to <a href="https://www.businessofapps.com/data/app-rankings" target="_blank" rel="noopener" data-wpel-link="internal">App Rankings</a>.</em></strong></p>
<p>The post <a href="https://www.businessofapps.com/news/app-charts-risers-fallers-august-2023/" data-wpel-link="internal">App Charts &#8211; Risers and Fallers (August 2023)</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Clash Royale hits $4 billion revenue milestone, joins elite ranks in mobile gaming</title>
		<link>https://www.businessofapps.com/news/clash-royale-mobile-game-hits-4-billion-revenue-milestone/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 29 Aug 2023 08:41:42 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89293</guid>

					<description><![CDATA[<p>Supercell&#8217;s Clash Royale game achieved the milestone of $4 billion in total revenue. The accomplishment is quite the rarity, shared by only 15 other mobile games. It solidifies Clash Royale’s position as a standout in the industry. Rising through the ranks New data from Sensor Tower shows that Clash Royale managed to achieve the revenue highlight in just 92 months, joining other titans of gaming. Notably, Genshin Impact shines in this group, accomplishing the impressive feat of reaching $4 billion in revenue within just 26 months from its late 2020 launch. In comparison, PUBG Mobile achieved this milestone in 32 months, while Clash of Clans, the predecessor to Clash Royale, took a comparatively longer 43 months to reach the same level. While it may not</p>
<p>The post <a href="https://www.businessofapps.com/news/clash-royale-mobile-game-hits-4-billion-revenue-milestone/" data-wpel-link="internal">Clash Royale hits $4 billion revenue milestone, joins elite ranks in mobile gaming</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-89295" src="https://www.businessofapps.com/wp-content/uploads/2023/08/og_clashroyale.d235f90b-1024x538.webp" alt="" width="1024" height="538" /></p>
<p class="p1">Supercell&#8217;s Clash Royale game achieved the milestone of $4 billion in total revenue. The accomplishment is quite the rarity, shared by only 15 other mobile games. It solidifies Clash Royale’s position as a standout in the industry.</p>
<h2 class="p1">Rising through the ranks</h2>
<p class="p1">New <a href="https://sensortower.com/blog/clash-royale-4-billion-revenue-achievement" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data from Sensor Tower</a> shows that Clash Royale managed to achieve the revenue highlight in just 92 months, joining other titans of gaming.</p>
<p class="p1">Notably, Genshin Impact shines in this group, accomplishing the impressive feat of reaching $4 billion in revenue within just 26 months from its late 2020 launch.</p>
<p class="p1">In comparison, PUBG Mobile achieved this milestone in 32 months, while Clash of Clans, the predecessor to Clash Royale, took a comparatively longer 43 months to reach the same level. While it may not have led the pack in terms of speed in generating revenue, its steady performance spanning 7 years has been impressive. In Q4 2021 it brought in a substantial $160 million in revenue.</p>
<p><strong><em>Top rankings of mobile games by revenue</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-89294" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Screenshot_2023-08-22_at_18.49.58__1_-1024x573.png" alt="" width="846" height="474" /></p>
<p><em>Source: <a href="https://sensortower.com/blog/clash-royale-4-billion-revenue-achievement" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sensor Tower</a></em></p>
<h2 class="p1">Opportunities in mobile gaming</h2>
<p class="p1">The achievement underscores the lasting profitability of the mobile gaming market and the strong demand for captivating app gaming experiences. It also points out the key role of consistent updates, well-crafted mechanics, and live events in ensuring sustained success in mobile gaming.</p>
<p class="p1">What Clash Royale has accomplished shows that combining these elements can lead to continued player interest and financial growth. This success confirms the effectiveness of smart game design and long-term player engagement strategies in the competitive world of mobile gaming.</p>
<p class="p1">In addition to Clash Royale, Clash of Clans has given rise to two spinoffs: Clash Quest and Clash Mini. However, Clash Quest was discontinued after making just $4 million in total revenue over 18 months.</p>
<p class="p1">Clash Mini, which launched in November 2021, earned a modest $2.7 million up to now. When compared to Clash Royale&#8217;s impressive $1.7 billion in revenue during the same period after its launch, it&#8217;s clear that Clash Mini faces a significant challenge in achieving similar profitability.</p>
<p class="p1">While the potential for Supercell&#8217;s third success remains uncertain, their past achievements hint that placing a bet on Supercell might be a winning move.</p>
<p class="p1">Beyond merely arranging cards, Clash Royale has stacked up an impressive $4 billion in total revenue, securing its position among the top players in mobile gaming. Ultimately, the mobile gaming landscape is ever-evolving and there’s a lot of space for innovative game design.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Clash Royale’s $4 billion revenue cements its mobile gaming dominance, spotlighting consistent performance and player engagement</li>
<li>Genshin Impact&#8217;s rapid ascent signals the potential for quick revenue growth in the industry</li>
<li>Clash Mini&#8217;s struggle highlights the challenge of replicating Clash Royale&#8217;s financial triumph</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/clash-royale-mobile-game-hits-4-billion-revenue-milestone/" data-wpel-link="internal">Clash Royale hits $4 billion revenue milestone, joins elite ranks in mobile gaming</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok launches its own Shop allowing creators to sell products directly</title>
		<link>https://www.businessofapps.com/news/tiktok-launches-its-own-shop-allowing-creators-to-sell-products-directly/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 21 Aug 2023 09:02:50 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89079</guid>

					<description><![CDATA[<p>Creators have flocked to TikTok Shop to offer up their products just two weeks ago after TikTok officially unveiled its shopping platform poised to reshape social commerce. But what’s in store for creators and app marketers? Why launch TikTok Shop? TikTok&#8217;s motivation behind this move is clear: it&#8217;s all about boosting the earning potential of its creators who are the main drivers behind the app’s success. Instead of the usual route of linking to external websites or dealing with the intricacies of third-party platforms like Amazon or Facebook Marketplace, TikTok Shop provides a streamlined space for creators to sell their goods, free from added fees or binding contracts. That’s not exactly a new concept, but unlike its predecessors such as Instagram, Facebook, YouTube, and Snapchat,</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-launches-its-own-shop-allowing-creators-to-sell-products-directly/" data-wpel-link="internal">TikTok launches its own Shop allowing creators to sell products directly</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-89080" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Screenshot-2023-08-21-at-09.59.18.jpg" alt="" width="667" height="601" /></p>
<p class="p1">Creators have flocked to <a href="https://shop.tiktok.com/business/en" target="_blank" rel="noopener nofollow external" data-wpel-link="external">TikTok Shop </a>to offer up their products just two weeks ago after TikTok officially unveiled its shopping platform poised to reshape social commerce. But what’s in store for creators and app marketers?</p>
<h2 class="p1">Why launch TikTok Shop?</h2>
<p class="p1">TikTok&#8217;s motivation behind this move is clear: it&#8217;s all about boosting the earning potential of its creators who are the main drivers behind the app’s success. Instead of the usual route of linking to external websites or dealing with the intricacies of third-party platforms like Amazon or Facebook Marketplace, TikTok Shop provides a streamlined space for creators to sell their goods, free from added fees or binding contracts.</p>
<p class="p1">That’s not exactly a new concept, but unlike its predecessors such as Instagram, Facebook, YouTube, and Snapchat, TikTok has taken its time to roll it out. The app introduced shoppable ads initially.</p>
<p><strong><em>TikTok Shop feedback</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-89081" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Screenshot-2023-08-21-at-10.00.13.jpg" alt="" width="919" height="463" /></p>
<p><em>Source: <a href="https://shop.tiktok.com/business/en" target="_blank" rel="noopener nofollow external" data-wpel-link="external">TikTok Shop</a></em></p>
<h2 class="p1">How Shop works?</h2>
<p class="p1">TikTok&#8217;s new features bring influencers closer to their audience&#8217;s purchasing decisions. For influencers accustomed to swift product pitches in short videos, this transition to self-directed sales on a virtual store seems seamless.</p>
<p class="p1">Shops were initially trialled in November 2022 in the UK and US with limited users.</p>
<p class="p1">Notably, TikTok Shop features an affiliate program, allowing creators to earn commissions for promoting products. These commissions can range from 1% to customised percentages set by brands and the company.</p>
<p class="p1">In this evolving landscape, TikTok Shop bridges creators with commerce, enabling them to monetise their creativity and brands while refining the shopping experience for its users.</p>
<p class="p1">At the same time, it gives creators greater freedom in exactly how they wish to promote products.</p>
<p class="p1">Surely, it was only a matter of time before the app would jump on the commerce bandwagon but what sets TikTok apart is its precise algorithm that guides users to products featured in videos, a contrast to platforms like Facebook. TikTok&#8217;s strength lies in its ability to help users find not only mainstream products but also offerings from small businesses.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Just two weeks post-launch, creators rush to reshape social commerce on TikTok&#8217;s new platform</li>
<li>TikTok Shop boosts earnings, offering direct selling minus third-party complexities, with a customisable affiliate program</li>
<li>Gradual rollout, influencer-driven promotion, precise algorithm: TikTok bridges creativity and commerce, guiding users to products</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-launches-its-own-shop-allowing-creators-to-sell-products-directly/" data-wpel-link="internal">TikTok launches its own Shop allowing creators to sell products directly</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Disney&#8217;s Hotstar audience cratering, with 23.6% drop in subscribers</title>
		<link>https://www.businessofapps.com/news/disneys-hotstar-audience-cratering-with-23-6-drop-in-subscribers/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Fri, 18 Aug 2023 06:00:36 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[Hotstar]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89007</guid>

					<description><![CDATA[<p>Disney has seen a massive drop off in the number of subscribers to its Indian streaming service Disney Hotstar over the past 12 months, with 12.5 million fewer subscribers in July 2023 than at the same point last year. In the company&#8217;s latest quarterly financial statement, it removed the &#8216;total Disney&#8217; paid subscriber count from its reporting to emphasize the separation between Hotstar and the core Disney+ service. Disney+ core, which includes domestic and international subscribers, increased by 0.7 percent year-on-year. Hotstar, while potentially of immense value in the future for Disney, is currently responsible for three percent of Disney+ total revenues. It also has a much lower average revenue per user than the core Disney+ product, at $0.59 in the most recent financial quarter</p>
<p>The post <a href="https://www.businessofapps.com/news/disneys-hotstar-audience-cratering-with-23-6-drop-in-subscribers/" data-wpel-link="internal">Disney&#8217;s Hotstar audience cratering, with 23.6% drop in subscribers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter size-full wp-image-89010" src="https://www.businessofapps.com/wp-content/uploads/2023/08/disneyplushotstar.webp" alt="" width="800" height="450" /></p>
<p>Disney has seen a massive drop off in the number of subscribers to its Indian streaming service Disney Hotstar over the past 12 months, with 12.5 million fewer subscribers in July 2023 than at the same point last year.</p>
<p>In the company&#8217;s latest quarterly financial statement, it removed the &#8216;total Disney&#8217; paid subscriber count from its reporting to emphasize the separation between Hotstar and the core <a href="https://www.businessofapps.com/data/disney-plus-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">Disney+</a> service. Disney+ core, which includes domestic and international subscribers, increased by 0.7 percent year-on-year.</p>
<p>Hotstar, while potentially of immense value in the future for Disney, is currently responsible for three percent of Disney+ total revenues. It also has a much lower average revenue per user than the core Disney+ product, at $0.59 in the most recent financial quarter to Disney+ core&#8217;s $6.58.</p>
<h3>Disney+ vs Netflix subscriber count 2020 to 2023 (mm)</h3>
<div class="infogram-embed" data-id="de79d12e-18ca-49ff-9b57-8f4ed164aea3" data-type="interactive" data-title="Netflix vs Disney Plus subscribers"></div>
<p><script>!function(e,i,n,s){var t="InfogramEmbeds",d=e.getElementsByTagName("script")[0];if(window[t]&&window[t].initialized)window[t].process&&window[t].process();else if(!e.getElementById(n)){var o=e.createElement("script");o.async=1,o.id=n,o.src="https://e.infogram.com/js/dist/embed-loader-min.js",d.parentNode.insertBefore(o,d)}}(document,0,"infogram-async");</script></p>
<p>Disney was riding high off the back of successive quarters of growth for the company&#8217;s streaming service, with news articles declaring <a href="https://www.businessinsider.com/disney-to-overtake-netflix-as-streaming-leader-in-2024-2021-3" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Disney+ likely to surpass Netflix</a> in overall subscribers by 2024. However, it was only through beefing the subscription numbers with Hotstar that it was able to come close to <a href="https://www.businessofapps.com/data/netflix-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">Netflix&#8217;s 238 million subscriber count</a>.</p>
<p>Now, as Hotstar starts to falter, Disney is trying to make sure investors see the two services as separate.</p>
<p>Disney was already warning of a downturn in subscribers following Hotstar losing the rights to stream the Indian Premier League (IPL) cricket matches, which was a major selling point for the service with most advertising in the country mentioning IPL.</p>
<p>On top of that, India&#8217;s largest company by market capitalisation, Reliance Industries, has started aggressively promoting JioCinema, its competitor to Hotstar. It acquired the rights to stream the IPL and is currently offering it for free on its platform, to get more users to sign up.</p>
<p>Outside of Hotstar, Disney is seeing its subscriber count grow for Disney+ but at a much slower rate than in 2021 and 2022. At the same time, Netflix&#8217;s new lower cost subscription service with ads, alongside its password sharing ban, has led to an eight percent year-on-year increase in subscribers.</p>
<p>The post <a href="https://www.businessofapps.com/news/disneys-hotstar-audience-cratering-with-23-6-drop-in-subscribers/" data-wpel-link="internal">Disney&#8217;s Hotstar audience cratering, with 23.6% drop in subscribers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>X stops advertisers using timeline for promotion, prioritising new approaches</title>
		<link>https://www.businessofapps.com/news/x-stops-advertisers-using-timeline-for-promotion-prioritising-new-approaches/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 17 Aug 2023 08:16:31 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=89003</guid>

					<description><![CDATA[<p>Changing strategy, social media platform X, aka Twitter, has opted to pull the plug on advertisers using its timeline to push their accounts and reel in fresh followers. The development was noticed by Axios, quoting an email dispatched to advertising clients. What’s X doing now? According to the report, these boosted accounts, coined as &#8220;Follower Objective&#8221; ads, contribute a whopping $100 million in revenue annually to X&#8217;s coffers worldwide. In simple terms, &#8220;Follower Objective&#8221; ads involve a unique type of advertisement wherein a tweet is shown on a user’s timeline even if they’re not following the advertiser&#8217;s account. Complete with a clickable &#8220;follow&#8221; button, this ad format encourages users to become followers themselves. X posits that this ad type offers a straightforward method to rapidly</p>
<p>The post <a href="https://www.businessofapps.com/news/x-stops-advertisers-using-timeline-for-promotion-prioritising-new-approaches/" data-wpel-link="internal">X stops advertisers using timeline for promotion, prioritising new approaches</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-89004" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Screenshot-2023-08-17-at-09.15.02-1024x591.jpg" alt="" width="1024" height="591" /></p>
<p class="p1">Changing strategy, social media platform X, aka Twitter, has opted to pull the plug on advertisers using its timeline to push their accounts and reel in fresh followers. The development was noticed by <a href="https://www.axios.com/2023/08/15/x-twitter-shuts-100m-promoted-accounts-ad-biz" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Axios</span></a>, quoting an email dispatched to advertising clients.</p>
<h2 class="p1">What’s X doing now?</h2>
<p class="p1">According to the report, these boosted accounts, coined as &#8220;Follower Objective&#8221; ads, contribute a whopping $100 million in revenue annually to X&#8217;s coffers worldwide.</p>
<p class="p1">In simple terms, &#8220;Follower Objective&#8221; ads involve a unique type of advertisement wherein a tweet is shown on a user’s timeline even if they’re not following the advertiser&#8217;s account. Complete with a clickable &#8220;follow&#8221; button, this ad format encourages users to become followers themselves. X posits that this ad type offers a straightforward method to rapidly up the follower count.</p>
<p class="p1">Despite still showcasing the Follower Objective format as an advertising avenue on its business portal, a communication from August 10, acquired by Axios, spilt the beans that X plans to gradually dial down the prominence of the &#8220;Followers Objective&#8221; ad component, with the process having kicked off last week.</p>
<h2 class="p1">Why promoted ads matter</h2>
<p class="p1">X has acknowledged the deprecation of the ad unit, saying that. The platform is suggesting clients try different ad types. One is the engagement campaign, which highlights the advertiser&#8217;s name and account in the ad for more interaction. Another is the reach campaign, where advertisers pay for more people to see the ad. These options aim to help advertisers connect better with their audience and get more visibility.</p>
<p class="p1">Promoted follower ads have played a significant role for advertisers in connecting with their audience and fostering business growth on the platform. These ads serve as a tool for companies to target specific groups of users.</p>
<p class="p1">One of the primary advantages of promoted follower ads is their capability to target specific groups of users. Advertisers can fine-tune their campaigns to reach individuals based on various demographics, interests, behaviours, and other data points. This granular targeting lets companies direct their promotional efforts towards the individuals most likely to resonate with their brand or product.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>X, formerly Twitter, alters strategy, reduces timeline ads, and explores novel advertising avenues for engagement</li>
<li>&#8220;Follower Objective&#8221; ads boost X&#8217;s revenue, now transitioning to alternative methods</li>
<li>Advertisers embrace targeted engagement and reach campaigns post-X&#8217;s timeline ad shift</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/x-stops-advertisers-using-timeline-for-promotion-prioritising-new-approaches/" data-wpel-link="internal">X stops advertisers using timeline for promotion, prioritising new approaches</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Threads vs Twitter: from rival to retreat in 3 weeks</title>
		<link>https://www.businessofapps.com/news/threads-vs-twitter-from-rival-to-retreat-in-3-weeks/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 15 Aug 2023 08:49:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88901</guid>

					<description><![CDATA[<p>Within just three weeks, Threads seems to have gone from formidable Twitter rival to just another social app. Similarweb, the data aggregation and software firm, recorded a drastic decline of nearly 80 percent in daily user numbers, indicating a significant setback for the app. Could this spill the end for Threads? Capturing attention Similarweb data recorded a drop in daily active users on Android mobile devices, plummeting from 49 million to 11 million. But this analysis didn’t encompass user figures for Apple&#8217;s iOS mobile platform. The count of global users on Android devices surged from 6 million on July 5, the day of Meta&#8217;s app launch, to 41 million the next day. It then reached a peak of nearly 50 million on July 7, equivalent</p>
<p>The post <a href="https://www.businessofapps.com/news/threads-vs-twitter-from-rival-to-retreat-in-3-weeks/" data-wpel-link="internal">Threads vs Twitter: from rival to retreat in 3 weeks</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class=" wp-image-88904" src="https://www.businessofapps.com/wp-content/uploads/2023/08/threads-1024x683.jpeg" alt="" width="850" height="567" /></p>
<p class="p1">Within just three weeks, Threads seems to have gone from formidable Twitter rival to just another social app. <a href="https://www.similarweb.com/blog/insights/social-media-news/threads-week/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Similarweb</span></a>, the data aggregation and software firm, recorded a drastic decline of nearly 80 percent in daily user numbers, indicating a significant setback for the app. Could this spill the end for Threads?</p>
<h2 class="p1">Capturing attention</h2>
<p class="p1">Similarweb data recorded a drop in daily active users on Android mobile devices, plummeting from 49 million to 11 million. But this analysis didn’t encompass user figures for Apple&#8217;s iOS mobile platform.</p>
<p class="p1">The count of global users on Android devices surged from 6 million on July 5, the day of Meta&#8217;s app launch, to 41 million the next day. It then reached a peak of nearly 50 million on July 7, equivalent to around 45 percent of Twitter&#8217;s usage on that particular day.</p>
<p><strong><em>Threads vs Twitter change in usage</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-88902" src="https://www.businessofapps.com/wp-content/uploads/2023/08/threads_week_1-1024x470.png" alt="" width="875" height="402" /></p>
<p><em>Source: <a href="https://www.similarweb.com/blog/insights/social-media-news/threads-week/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Similarweb</span></a></em></p>
<p class="p1"><a href="https://www.businessofapps.com/data/threads-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">Threads</a> previously managed to capture more attention than its Twitter rivals such as Mastodon and Bluesky, but the steep decline in user engagement underscores the difficulties in attracting and retaining users in a highly competitive social media landscape.</p>
<h2 class="p1">Quick to rise, quick to fall</h2>
<p class="p1">Threads <a href="https://www.businessofapps.com/news/threads-scores-100-million-app-signups-in-just-five-days-of-launch-but-will-it-retain-users/" target="_blank" rel="noopener" data-wpel-link="internal">quickly amassed 100 million users</a> within just five days, a milestone that took Twitter 5.4 years to accomplish. A crucial factor in this achievement was Instagram, also a Meta-owned entity, which leveraged its existing audience of 1.4 billion to facilitate the recruitment of users for Threads.</p>
<p class="p1">However, it&#8217;s worth noting that Threads currently lacks a number of fundamental features and still needs to provide a compelling incentive for users to transition from Twitter or adopt Threads as their preferred social media platform.</p>
<p><strong><em>App engagement on Threads</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-88903" src="https://www.businessofapps.com/wp-content/uploads/2023/08/threads_week_2-1024x633.png" alt="" width="794" height="491" /></p>
<p><em>Source: <span class="s1">Similarweb</span></em></p>
<p class="p1">Consequently, usage of the app has steadily dwindled since its launch, with daily active users on Android devices remaining at around 11 to 12 million over the last seven days.</p>
<p class="p1">Interestingly, the launch of Threads has not significantly impacted Twitter&#8217;s usage on the same platform. Following Elon Musk&#8217;s rebranding, Twitter, now known as X Corp, recorded a daily active user count ranging from 107 to 109 million on Android devices during the week after Meta introduced its text-based rival. In the subsequent week, this count oscillated between 108 and 114 million.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Threads saw an 80% drop in daily users within weeks, indicating challenges in social media competition</li>
<li>Instagram&#8217;s support boosted Threads to 100M users quickly, a feat Twitter took years to achieve</li>
<li>Despite initial attention, Threads faces decline and needs compelling features to rival Twitter&#8217;s dominance</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/threads-vs-twitter-from-rival-to-retreat-in-3-weeks/" data-wpel-link="internal">Threads vs Twitter: from rival to retreat in 3 weeks</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Duolingo&#8217;s &#8216;streak&#8217; feature drives record 17 million DAUs</title>
		<link>https://www.businessofapps.com/news/duolingos-streak-feature-drives-record-17-million-daus/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 07 Aug 2023 08:45:08 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88724</guid>

					<description><![CDATA[<p>If you’ve been wondering how exactly you could retain more of your app users, Duolingo may be a good one to turn to. The language app uses a unique approach to retaining app users through its ‘streak’ feature, which motivates users to maintain a consistent daily app usage. And the results of this approach are truly impressive with Duolingo achieving a record 17 million daily active users (DAUs) in June 2023. Let’s dive in. Copy cats Duolingo&#8217;s success in boosting DAUs is even more noteworthy given that education apps, overall, have seen downloads decline. Education app installs fall Source: Sensor Tower Based on data from Sensor Tower, there has been a noteworthy rise in the adoption of the &#8216;streak&#8217; feature among education apps. For instance,</p>
<p>The post <a href="https://www.businessofapps.com/news/duolingos-streak-feature-drives-record-17-million-daus/" data-wpel-link="internal">Duolingo&#8217;s &#8216;streak&#8217; feature drives record 17 million DAUs</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-88726" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Screenshot-2023-08-04-at-12.49.24-1024x454.jpg" alt="" width="1024" height="454" /></p>
<p class="p1">If you’ve been wondering how exactly you could retain more of your app users, Duolingo may be a good one to turn to. The language app uses a unique approach to retaining app users through its ‘streak’ feature, which motivates users to maintain a consistent daily app usage. And the results of this approach are truly impressive with Duolingo <a href="https://sensortower.com/blog/duolingo-streak-feature-app-engagement-growth" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">achieving a record 17 million daily active users</span></a> (DAUs) in June 2023. Let’s dive in.</p>
<h2 class="p1">Copy cats</h2>
<p>Duolingo&#8217;s success in boosting DAUs is even more noteworthy given that education apps, overall, have seen downloads decline.</p>
<p><strong><em>Education app installs fall</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-88725" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Screenshot-2023-08-04-at-12.47.35-1024x776.jpg" alt="" width="780" height="591" /></p>
<p><em>Source: <a href="https://sensortower.com/blog/duolingo-streak-feature-app-engagement-growth" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sensor Tower</a></em></p>
<p class="p1">Based on data from Sensor Tower, there has been a noteworthy rise in the adoption of the &#8216;streak&#8217; feature among education apps. For instance, two prominent apps, Busuu and Drops, recently integrated this feature into their platforms and witnessed a substantial upswing in total sessions.</p>
<p class="p1">Following the implementation of the &#8216;streak&#8217; feature, Busuu experienced a 15 percent surge in total sessions within just one month. It shows just how powerful such motivational elements can be and the significant impact they can have on user engagement and overall app usage, contributing to the success of these apps in the competitive education market.</p>
<h2 class="p1">The benefits of adding a ‘streak’ feature</h2>
<p class="p1">An analysis of language learning apps reveals that those that incorporate the &#8216;streak&#8217; feature exhibit outstanding levels of user engagement. Duolingo, in particular, stands out as a prominent example of this phenomenon. Users are highly motivated to maintain their daily streaks, which translates to increased time spent on the app and more frequent weekly sessions.</p>
<p class="p1">Whether there’s a broader application to the ‘streak’ feature remains to be determined.</p>
<p><strong><em>Higher user engagement with streak feature</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-88727" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Screenshot-2023-08-04-at-12.49.39-1024x768.jpg" alt="" width="786" height="590" /></p>
<p><em>Source: <a href="https://sensortower.com/blog/duolingo-streak-feature-app-engagement-growth" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sensor Tower</a></em></p>
<p class="p1">However, the potential benefits it offers are substantial and worth considering for app developers aiming to boost user engagement, decrease churn, and maintain a high DAU count.</p>
<p class="p1">To leverage the potential benefits of the &#8216;streak&#8217; feature effectively, it&#8217;s essential to design it thoughtfully, ensuring it aligns with your app&#8217;s purpose and offers genuine value to users. When executed well, incorporating this feature can be a promising strategy to enhance user loyalty and elevate your app&#8217;s performance in the competitive landscape of mobile applications.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Duolingo&#8217;s &#8216;streak&#8217; feature effectively retains users by encouraging consistent daily app usage</li>
<li>Data shows a rise in &#8216;streak&#8217; feature adoption in education apps, boosting engagement and sessions</li>
<li>The &#8216;streak&#8217; feature enhances user engagement and retention, making it a valuable strategy for app developers</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/duolingos-streak-feature-drives-record-17-million-daus/" data-wpel-link="internal">Duolingo&#8217;s &#8216;streak&#8217; feature drives record 17 million DAUs</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>MiHoYo reaches $8 billion in user spending across top mobile games</title>
		<link>https://www.businessofapps.com/news/mihoyo-reaches-8-billion-in-user-spending-across-top-mobile-games/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 02 Aug 2023 08:20:52 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88677</guid>

					<description><![CDATA[<p>MiHoYo, the Chinese gaming app developer behind Genshin Impact, has now reached $8 billion in user spending across its catalogue of mobile games. That’s according to data published by app experts AppMagic. But what’s been driving the company’s success? The impact of Genshin Impact Based on Appmagic data, Genshin Impact stands out as the primary contributor to MiHoYo&#8217;s $8 billion in user spending, accounting for 73% of the total. It&#8217;s no surprise, considering the game&#8217;s continued popularity nearly three years after its launch, reaching an 11-month peak earlier this year. The sustained success of Genshin Impact has undoubtedly played a pivotal role in driving MiHoYo&#8217;s remarkable financial achievement. miHoYo Games revenues and download tracker Source: AppMagic No one-hit wonder Naturally, many industry experts and gamers</p>
<p>The post <a href="https://www.businessofapps.com/news/mihoyo-reaches-8-billion-in-user-spending-across-top-mobile-games/" data-wpel-link="internal">MiHoYo reaches $8 billion in user spending across top mobile games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-88679" src="https://www.businessofapps.com/wp-content/uploads/2023/08/Genshin-Impact-Anime-Series-Concept-1024x576.webp" alt="" width="1024" height="576" /></p>
<p class="p1">MiHoYo, the Chinese gaming app developer behind Genshin Impact, has now reached $8 billion in user spending across its catalogue of mobile games. That’s according to data published by app experts <a href="https://appmagic.rocks/blog/miHoYo" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AppMagic</span></a>. But what’s been driving the company’s success?</p>
<h2 class="p1">The impact of Genshin Impact</h2>
<p class="p1">Based on Appmagic data, Genshin Impact stands out as the primary contributor to MiHoYo&#8217;s $8 billion in user spending, accounting for 73% of the total.</p>
<p class="p1">It&#8217;s no surprise, considering the game&#8217;s continued popularity nearly three years after its launch, reaching an 11-month peak earlier this year. The sustained success of <a href="https://www.businessofapps.com/data/top-grossing-games/" target="_blank" rel="noopener" data-wpel-link="internal">Genshin Impact</a> has undoubtedly played a pivotal role in driving MiHoYo&#8217;s remarkable financial achievement.</p>
<p><strong><em>miHoYo Games revenues and download tracker</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-88678" src="https://www.businessofapps.com/wp-content/uploads/2023/08/miHoYo-Games.txLAD_-1024x588.png" alt="" width="1024" height="588" /></p>
<p><em>Source: <a href="https://appmagic.rocks/blog/miHoYo" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AppMagic</span></a></em></p>
<h2 class="p1">No one-hit wonder</h2>
<p class="p1">Naturally, many industry experts and gamers have wondered if MiHoYo&#8217;s achievement with Genshin Impact was replicable or if it was a one-off phenomenon. Since its announcement as MiHoYo&#8217;s first new release after Genshin Impact in 2020, Honkai: Star Rail attracted some impressive attention among gamers.</p>
<p class="p1">The title surpassed expectations and reached 20 million downloads within just two days. As a result, the game&#8217;s consumer spending has flourished, even surpassing Genshin Impact&#8217;s revenue in May. Perhaps more impressively, the data shows that MiHoYo can create hugely successful and engaging gaming experiences beyond Genshin Impact.</p>
<p class="p1">Honkai Impact 3rd follows in second place with 18% of the total spending, while the newly released Honkai: Star Rail has quickly amassed 6% of the total consumer spending.</p>
<p class="p1">Regarding regional consumer spending, Asia takes the lead, with China accounting for 39% and Japan at 21%. The United States represents 15% of the consumer spending.</p>
<p class="p1">When it comes to spending per store, the App Store leads the way with 69% of the total spending, with Google Play trailing behind at 31%.</p>
<p class="p1">China has been a <a href="https://www.businessofapps.com/news/chinese-game-companies-contributing-47-of-mobile-gaming-revenues/" target="_blank" rel="noopener" data-wpel-link="internal">dominant force</a> in the mobile gaming industry, particularly in June, with MiHoYo playing a significant role. The top three most lucrative mobile games in June all originated from China, showcasing the country&#8217;s remarkable influence in the mobile gaming landscape.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">MiHoYo&#8217;s mobile game spending reached $8 billion in consumer spending, with Genshin Impact contributing 73%</li>
<li class="li1">Honkai: Star Rail generated enough spending to account for 6% of the total consumer spending in just a few months</li>
<li class="li1">Asian markets, particularly China, play a dominant role in driving consumer spending</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/mihoyo-reaches-8-billion-in-user-spending-across-top-mobile-games/" data-wpel-link="internal">MiHoYo reaches $8 billion in user spending across top mobile games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Key subscription app statistics</title>
		<link>https://www.businessofapps.com/news/key-subscription-app-statistics/</link>
		
		<dc:creator><![CDATA[Fiona McGregor]]></dc:creator>
		<pubDate>Thu, 27 Jul 2023 12:52:14 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88572</guid>

					<description><![CDATA[<p>The number of apps with subscription revenue as their main form of income has taken off in recent years across all verticals with installs of subscription apps reportedly reaching 5.2 billion between January 2022 and April 2023. Here are some key subscription app statistics: In 2023 so far, there has been 35% rise in total consumer spend in subscription based iOS apps and a 24% on Android Subscriptions accounted for around 70% of in-app purchase revenue for non-games Average yearly subscriptions have hit $37.51 Social media platforms like Twitter, Meta and Snap are offering subscription models with their monthly charges hitting $11, $14.99 and $3.99 respectively It remains that more and more apps are moving to monetization models but how can you ensure sustainable, profitable</p>
<p>The post <a href="https://www.businessofapps.com/news/key-subscription-app-statistics/" data-wpel-link="internal">Key subscription app statistics</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/wp-content/uploads/2023/07/AppSummit_NH_0546-scaled.jpg" data-wpel-link="internal"><img decoding="async" class="aligncenter size-large wp-image-88574" src="https://www.businessofapps.com/wp-content/uploads/2023/07/AppSummit_NH_0546-1024x682.jpg" alt="" width="1024" height="682" /></a></p>
<p>The number of apps with subscription revenue as their main form of income has taken off in recent years across all verticals with installs of subscription apps reportedly reaching 5.2 billion between January 2022 and April 2023.</p>
<p>Here are some key subscription app statistics:</p>
<ul>
<li aria-level="1">In 2023 so far, there has been 35% rise in total consumer spend in subscription based iOS apps and a 24% on Android</li>
</ul>
<ul>
<li aria-level="1">Subscriptions accounted for around 70% of in-app purchase revenue for non-games</li>
</ul>
<ul>
<li aria-level="1">Average yearly subscriptions have hit $37.51</li>
</ul>
<ul>
<li aria-level="1">Social media platforms like Twitter, Meta and Snap are offering subscription models with their monthly charges hitting $11, $14.99 and $3.99 respectively</li>
</ul>
<p>It remains that more and more apps are moving to monetization models but how can you ensure sustainable, profitable growth?</p>
<p>Join us at <a href="https://apppromotionsummit.com/san-francisco/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Promotion Summit SF &#8211; Subscription App Strategies</a> on September 28 to find out how to successfully market subscription apps and learn best practices to ensure growth.</p>
<p>The post <a href="https://www.businessofapps.com/news/key-subscription-app-statistics/" data-wpel-link="internal">Key subscription app statistics</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gaming app downloads in India soar taking 15% of global total, but revenues can&#8217;t catch up</title>
		<link>https://www.businessofapps.com/news/gaming-app-downloads-in-india-soar-taking-15-of-global-total-but-revenues-cant-catch-up/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 26 Jul 2023 08:02:56 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88508</guid>

					<description><![CDATA[<p>India’s mobile gaming market is growing at a rapid pace with 4.32 billion game downloads in 2023, or 15.3% of the global total. That’s according to the latest report from app experts Apptica which finds that the country is now even surpassing leading players such as the US and Brazil. Let’s take a closer look. A near 1% increase over 2022 The rise in game app downloads represents a notable 0.9% increase compared to the same period in 2022. In comparison, Brazil ranked second with 2.99 billion downloads (10.59%), followed closely by the US with 2.57 billion downloads (9.08%). The figures demonstrate India&#8217;s significant presence and influence in the mobile gaming industry, suggesting that its position in the market is likely to continue ascending. Gaming</p>
<p>The post <a href="https://www.businessofapps.com/news/gaming-app-downloads-in-india-soar-taking-15-of-global-total-but-revenues-cant-catch-up/" data-wpel-link="internal">Gaming app downloads in India soar taking 15% of global total, but revenues can&#8217;t catch up</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-88515" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-25-at-15.20.49-1024x538.jpg" alt="" width="1024" height="538" /></p>
<p class="p1">India’s mobile gaming market is growing at a rapid pace with 4.32 billion game downloads in 2023, or 15.3% of the global total. That’s according to the <a href="https://apptica.com/blog/mobile-games-state-of-the-market-h1-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">latest report</span></a> from app experts <a href="https://www.businessofapps.com/marketplace/apptica/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">Apptica</span></a> which finds that the country is now even surpassing leading players such as the US and Brazil. Let’s take a closer look.</p>
<h2 class="p1">A near 1% increase over 2022</h2>
<p class="p1">The rise in game app downloads represents a notable 0.9% increase compared to the same period in 2022. In comparison, Brazil ranked second with 2.99 billion downloads (10.59%), followed closely by the US with 2.57 billion downloads (9.08%). The figures demonstrate India&#8217;s significant presence and influence in the mobile gaming industry, suggesting that its position in the market is likely to continue ascending.</p>
<p><strong><em>Gaming app downloads in the top 15 countries</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-88511" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-25-at-15.19.55-1024x504.jpg" alt="" width="870" height="428" /></p>
<p><em>Source: <a href="https://apptica.com/blog/mobile-games-state-of-the-market-h1-2023/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apptica</a></em></p>
<p class="p1">China, known for being the largest mobile-first gaming market globally, surprisingly ranked sixth in terms of total game downloads with 1.3 billion, representing 4.59% of the overall downloads.</p>
<h2 class="p1">But revenues leave much room for improvement</h2>
<p class="p1">However, revenues in India remain low. The country didn’t even rank among the top 15 markets for revenue generation from gaming apps.</p>
<p class="p1">The US led at a revenue of $5.71 billion, claiming a market share of 26.61%, which is an increase from 22.61% in the same period of 2022. Japan followed closely with $4.17 billion in revenue (19.43%), and China secured the third position with $3.32 billion (15.05%).</p>
<p><strong><em>Comparison of gaming app revenues</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-88512" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-25-at-15.20.07.jpg" alt="" width="935" height="457" /></p>
<p><em>Source: Apptica</em></p>
<h2 class="p1">Google vs Apple</h2>
<p class="p1">Google Play emerged as the dominant platform for game downloads, accounting for a significant 88.63% of the market, leaving the App Store with just 11.37%.</p>
<p><strong><em>Top platforms</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-88513" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-25-at-15.20.22.jpg" alt="" width="678" height="361" /></p>
<p><em>Source: Apptica</em></p>
<p class="p1">However, in terms of revenue, the App Store pulled ahead, claiming 56.26%, while Google Play accounted for 43.74%. This suggests that although Android and iOS platforms come close to each other in terms of revenue, iOS users spend significantly more on average than Android users.</p>
<h2 class="p1">Genre by genre</h2>
<p class="p1">In H1 2023, most genres experienced declines in downloads compared to the same period in 2022. Casual games took the lead in terms of downloads with 4.15 billion, slightly lower than the 4.25 billion in the first six months of 2022. But its market share rose by 0.62%.</p>
<p class="p1">The second most popular genre during this period was Action, but it experienced a decrease in market share, dropping from 4.29 billion to 3.9 billion downloads, resulting in a reduction of 0.18%. Simulation games secured the third spot with 3.27 billion downloads.</p>
<p><strong><em>Download share by gaming app subcategories</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-88514" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-25-at-15.20.39.jpg" alt="" width="794" height="325" /></p>
<p><em>Source: Apptica</em></p>
<p class="p1">As for revenue, all genres faced year-on-year declines, marking an ongoing trend of normalisation in the market after the surge during the &#8220;Covid boom.&#8221;</p>
<p class="p1">In terms of highest-earning genres, the top three remained unchanged from H1 2022.</p>
<p class="p1">Subway Surfers had a strong showing as the most downloaded Android title with 116.5 million downloads and ranked seventh on the iOS charts. Eggy Party claimed the top spot on the iOS charts with 32.2 million downloads. On the revenue side, Coin Master led on Android with $228 million, while Honour of Kings dominated on iOS with a staggering $766 million.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>India sees 4.32 billion in gaming app downloads (15.3% global) in H1 2023, outpacing US and Brazil, but low revenue ranking</li>
<li>Google Play leads downloads (88.63%), App Store dominates revenue (56.26%) in H1 2023</li>
<li>Casual games lead with 4.15 billion downloads, Action declines to 3.9 billion, all genres face revenue declines</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/gaming-app-downloads-in-india-soar-taking-15-of-global-total-but-revenues-cant-catch-up/" data-wpel-link="internal">Gaming app downloads in India soar taking 15% of global total, but revenues can&#8217;t catch up</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Global app install ad spending to increase 20% by 2025</title>
		<link>https://www.businessofapps.com/news/global-app-install-ad-spending-to-increase-20-by-2025/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 10 Jul 2023 08:37:18 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88115</guid>

					<description><![CDATA[<p>Global app install ad spend, which refers to the expenditure made by mobile apps to attract new users and encourage them to install their apps, is estimated to reach $94.9 billion by 2025. That’s according to the latest report from mobile app experts AppsFlyer. Market fluctuations The projected rise indicates a significant 20% growth compared to the figures recorded in 2023. But it’s important to note that ad spending in this sector is expected to experience notable fluctuations due to the current economic downturn and the subsequent anticipated recovery. Changes in global app install ad spending Source: AppsFlyer Between 2021 and 2023, AppsFlyer projects a decline of 15% in ad spending. However, starting from 2023, the forecast predicts a substantial 20% surge in ad spending</p>
<p>The post <a href="https://www.businessofapps.com/news/global-app-install-ad-spending-to-increase-20-by-2025/" data-wpel-link="internal">Global app install ad spending to increase 20% by 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-88119" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-09-at-12.50.32-1024x722.jpg" alt="" width="1024" height="722" /></p>
<p class="p1">Global app install ad spend, which refers to the expenditure made by mobile apps to attract new users and encourage them to install their apps, is estimated to reach $94.9 billion by 2025. That’s according to the <a href="https://www.appsflyer.com/blog/trends-insights/app-install-ad-spend/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">latest report</span></a> from mobile app experts <a href="https://www.businessofapps.com/marketplace/appsflyer/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">AppsFlyer</span></a>.</p>
<h2 class="p1">Market fluctuations</h2>
<p class="p1">The projected rise indicates a significant 20% growth compared to the figures recorded in 2023.</p>
<p class="p1">But it’s important to note that ad spending in this sector is expected to experience notable fluctuations due to the current economic downturn and the subsequent anticipated recovery.</p>
<p><strong><em>Changes in global app install ad spending</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-88116" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-09-at-12.49.28-1024x538.jpg" alt="" width="811" height="426" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/blog/trends-insights/app-install-ad-spend/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">Between 2021 and 2023, AppsFlyer projects a decline of 15% in ad spending. However, starting from 2023, the forecast predicts a substantial 20% surge in ad spending by 2025. These fluctuations reflect the dynamic nature of the market influenced by economic conditions and recovery trends.</p>
<h2 class="p1">Influential factors</h2>
<p class="p1">The mobile app marketing landscape saw significant and unprecedented changes recently. Apple&#8217;s App Tracking Transparency (ATT) framework, introduced in April 2021, no doubt, had a profound impact on marketers&#8217; ability to measure and optimise campaigns. This shift towards aggregate data instead of user-level data optimisation has prompted the emergence of alternative measurement solutions. However, the industry has yet to fully recover to pre-ATT levels.</p>
<p class="p1">Add to that the Covid-19 pandemic which drove rapid digital acceleration with lockdowns and social distancing measures. Mobile apps capitalised on this by running aggressive user acquisition campaigns, particularly in the gaming sector. However, contrary to expectations, digital usage eventually cooled down and returned to pre-pandemic levels.</p>
<p><strong><em>App install ad spending by region</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-88117" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-09-at-12.49.40-1024x527.jpg" alt="" width="834" height="429" /></p>
<p><em>Source: AppsFlyer</em></p>
<p class="p1">Furthermore, the global economic downturn and rising inflation rates in 2022 affected mobile businesses. Consumer-facing B2C mobile apps reduced marketing budgets and even downsized staff. The war in Ukraine added another shock to the global economy, particularly impacting energy and food markets in Europe, causing supply constraints and price hikes.</p>
<p class="p1">These developments have brought about significant volatility.</p>
<p class="p1">AppsFlyer&#8217;s data for the first five months of 2023 compared to the same period in 2022 indicates a 20% decline. Considering the ongoing recession and the projections of financial analysts, a further 6% decrease in ad spending is forecast for this year.</p>
<h2 class="p1">Toward privacy</h2>
<p class="p1">In addition to the projected economic recovery, advancements in privacy-enhancing technology and measurement solutions are playing a crucial role in impacting ad budgets. Many apps and media sources have also adapted to Apple&#8217;s SKAdNetwork and continue to invest in the platform due to the high quality of its user base, despite the data restrictions.</p>
<p class="p1">Looking ahead, the adoption of SKAdNetwork 4.0, along with subsequent releases and enhancements like SKAN 5.0, is expected to reach critical mass. These updates bring significant upgrades to measurement capabilities, further empowering marketers.</p>
<p class="p1">Another significant development on the horizon is Google&#8217;s planned release of Privacy Sandbox for Android in 2024, which is anticipated to be smoother than Apple&#8217;s privacy changes and is likely to provide marketers with substantial visibility into campaign performance for both user acquisition and remarketing.</p>
<p><strong><em>Data clean rooms</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-88118" src="https://www.businessofapps.com/wp-content/uploads/2023/07/dcr-1-1024x428.png" alt="" width="1024" height="428" /></p>
<p><em>Source: AppsFlyer</em></p>
<p class="p1">Among the notable privacy-enhancing technologies, data clean rooms stand out. These secure environments enable the processing and management of sensitive data in a privacy-compliant manner, ensuring its appropriate usage.</p>
<p class="p1">Marketers face pressure to meet the growing demand for smartphones, particularly in developing countries, where a 13% increase in smartphone usage is projected between 2022 and 2025. This demand requires marketers to demonstrate continuous growth and adapt to evolving market dynamics.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>App install ad spend is projected to reach $94.9B by 2025, with fluctuations due to the economy and privacy changes.</li>
<li>Privacy-enhancing technology and measurement solutions impact ad budgets</li>
<li>Marketers face pressure to meet smartphone demand in developing countries</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/global-app-install-ad-spending-to-increase-20-by-2025/" data-wpel-link="internal">Global app install ad spending to increase 20% by 2025</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>38% of games in Brazil were developed for mobile devices</title>
		<link>https://www.businessofapps.com/news/38-of-games-in-brazil-were-developed-for-mobile-devices/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 07 Jul 2023 08:43:14 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88066</guid>

					<description><![CDATA[<p>A whopping 38% of all games developed in Brazil between 2020 and 2021 were primarily designed for mobile devices. That’s according to data from Abragames’ 2022 Brazil Games Industry Report. What does this mean for Latin America and the mobile gaming industry at large? Brazil emerges as a mobile gaming powerhouse Brazil has quickly emerged as a leading force in the global gaming market, currently ranking as the tenth-largest market worldwide and the foremost market in Latin America. The immense popularity of mobile gaming has contributed to this growth, with a diverse range of developers and over 12,000 employees working across more than a thousand game-making companies. Games developed for various device types Source: Brazilgames Notably, Wildlife Studios has been recognised as the country&#8217;s first unicorn achieving</p>
<p>The post <a href="https://www.businessofapps.com/news/38-of-games-in-brazil-were-developed-for-mobile-devices/" data-wpel-link="internal">38% of games in Brazil were developed for mobile devices</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-88067" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-06-at-11.44.23.jpg" alt="" width="659" height="606" /></p>
<p class="p1">A whopping 38% of all games developed in Brazil between 2020 and 2021 were primarily designed for mobile devices. That’s according to data from <a href="https://www.brazilgames.org/uploads/5/6/8/0/56805537/abragames-en.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Abragames’ 2022 Brazil Games Industry Report</span></a>. What does this mean for Latin America and the mobile gaming industry at large?</p>
<h2 class="p1">Brazil emerges as a mobile gaming powerhouse</h2>
<p class="p1">Brazil has quickly emerged as a leading force in the global gaming market, currently ranking as the tenth-largest market worldwide and the foremost market in Latin America. The immense popularity of mobile gaming has contributed to this growth, with a diverse range of developers and over 12,000 employees working across more than a thousand game-making companies.</p>
<p><strong><em>Games developed for various device types</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-88070" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-06-at-11.45.21.jpg" alt="" width="841" height="280" /></p>
<p><em>Source: <a href="https://www.brazilgames.org/uploads/5/6/8/0/56805537/abragames-en.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Brazilgames</a></em></p>
<p class="p1">Notably, <a href="https://www.pocketgamer.biz/company/21472/wildlife-studios" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Wildlife Studios</span></a> has been recognised as the country&#8217;s first unicorn achieving a valuation of $3 billion in 2020, further cementing Brazil&#8217;s status as a key player in the gaming industry.</p>
<h2 class="p1">All eyes on Brazil</h2>
<p class="p1">This has attracted international investment such as Epic Games&#8217; investment in Aquiris Game Studio. This move resulted in the acquisition and rebranding of the studio as Epic Games Brasil.</p>
<p class="p1">57% of the country&#8217;s 1,009 developers reported generating revenue from abroad, either through games or services provided to foreign partners, amplifying Brazil&#8217;s global reach.</p>
<p><em><strong>Revenues from abroad</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-88073" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-06-at-11.49.08.jpg" alt="" width="626" height="319" /></p>
<p><em>Source: Brazilgames</em></p>
<p class="p1">Among respondents, 55% identified the US as a major market, showcasing the nation&#8217;s enduring significance on the world stage. Following closely behind were Latin America (53%), Western Europe, and Canada, with each region capturing the attention of 49% of respondents. Curiously, China, renowned as the world&#8217;s largest mobile market, was recognised as a major market by only 23% of respondents, sparking intrigue and raising questions about its relative prominence in the industry.</p>
<h2 class="p1">A diverse sector</h2>
<p class="p1">The report notes that Brazil stands out among LATAM countries, with revenue surpassing $2.3 billion in 2021, reflecting year-on-year growth of 5.1%. Some 75% of Brazilian consumers are dedicated gamers, frequently indulging in gaming experiences primarily on phones, tablets, and PCs.</p>
<p class="p1">What’s more, Brazil’s gaming industry is rather diverse with 30% of employees being women, and a majority of 62% holding essential positions in art design, programming, and project management.</p>
<p><em><strong>Women in the industry</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-88072" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-06-at-11.45.49.jpg" alt="" width="632" height="254" /></p>
<p><em>Source: Brazilgames</em></p>
<p class="p1">Emphasising inclusivity, 57% of Brazilian game studios actively cultivate diverse workforces, embracing individuals from diverse ethnic backgrounds, the queer community, people with disabilities, and those who are neurodiverse. This commitment to diversity contributes to the vibrant and inclusive nature of Brazil&#8217;s thriving games industry.</p>
<h2>Key takeaways</h2>
<ul>
<li>Brazil&#8217;s gaming industry witnesses a staggering 38% of games developed for mobile devices</li>
<li>Brazil emerges as the leading gaming market in Latin America, with revenue exceeding $2.3 billion in 2021</li>
<li>Brazil&#8217;s gaming industry embraces diversity, with women comprising 30% of employees and inclusive workforces in many game studios</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/38-of-games-in-brazil-were-developed-for-mobile-devices/" data-wpel-link="internal">38% of games in Brazil were developed for mobile devices</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Malicious screen readers can extract data from 92% of finance apps</title>
		<link>https://www.businessofapps.com/news/malicious-screen-readers-can-extract-data-from-92-of-finance-apps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 05 Jul 2023 08:05:59 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=88013</guid>

					<description><![CDATA[<p>Screen readers may be the latest malware to watch out for, according to testing from app shielding expert Promon. The company uncovered some pretty disturbing vulnerabilities among the top financial apps on the Google Play Store. Let’s take a look. What are screen readers? Screen readers are used to transform digital text into synthesised speech or braille output. That makes them essential tools for accessibility. And unsurprisingly, their main purpose is to aid visually impaired individuals in navigating and engaging with digital content. However, the extensive access required by screen readers and other accessibility services poses a potential risk for misuse, as it grants wide-ranging access to the screen and its contents. Malware that can access a user’s screen is also capable of stealing sensitive</p>
<p>The post <a href="https://www.businessofapps.com/news/malicious-screen-readers-can-extract-data-from-92-of-finance-apps/" data-wpel-link="internal">Malicious screen readers can extract data from 92% of finance apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-88015" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-05-at-08.08.02-1024x625.jpg" alt="" width="1024" height="625" /></p>
<p class="p1">Screen readers may be the latest malware to watch out for, according to testing from app shielding expert <a href="https://promon.co/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Promon</span></a>. The company uncovered some pretty disturbing vulnerabilities among the top financial apps on the Google Play Store. Let’s take a look.</p>
<h2 class="p1">What are screen readers?</h2>
<p class="p1">Screen readers are used to transform digital text into synthesised speech or braille output. That makes them <a href="https://www.businessofapps.com/insights/making-apps-more-inclusive-android-accessibility-testing/" target="_blank" rel="noopener" data-wpel-link="internal">essential tools for accessibility</a>. And unsurprisingly, their main purpose is to aid visually impaired individuals in navigating and engaging with digital content.</p>
<p class="p1">However, the extensive access required by screen readers and other accessibility services poses a potential risk for misuse, as it grants wide-ranging access to the screen and its contents.</p>
<p class="p1">Malware that can access a user’s screen is also capable of stealing sensitive information, intercepting two-factor authentication, controlling the device and bypassing security features.</p>
<h2 class="p1">Screen readers as malicious actors</h2>
<p class="p1">The Security Research team at Promon developed a simulated malicious screen reader capable of reading and extracting data from an application. They conducted tests on 100 apps and found that the screen reader program successfully read and exfiltrated data from 85 out of 92 apps (92.4%). Only seven apps (7.6%) demonstrated effective defence mechanisms against the screen reader&#8217;s attempts to access the data.</p>
<p class="p1">Android&#8217;s operating system contains numerous loopholes that malicious actors frequently exploit to infiltrate devices and acquire unauthorised access to sensitive information. This information encompasses confidential conversations, personal data, and financial transactions.</p>
<p class="p1">Through the exploitation of these vulnerabilities, malware can operate silently in the background, executing tasks and actions without the user&#8217;s knowledge. This includes the covert reading and interception of content displayed on users&#8217; screens, even within financial apps responsible for handling delicate data like banking transactions, PINs, and account balances.</p>
<p><strong><em>Majority of financial services apps not adequately protected against screen reader malware</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-88014" src="https://www.businessofapps.com/wp-content/uploads/2023/07/Screenshot-2023-07-05-at-08.07.48-1024x521.jpg" alt="" width="1024" height="521" /></p>
<p><em>Source: <a href="https://promon.co/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Promon</span></a></em></p>
<p class="p1"><a href="https://www.businessofapps.com/news/malware-detected-in-google-play-apps-made-purchases-from-users-phones/" target="_blank" rel="noopener" data-wpel-link="internal">Malware</a> with elevated permissions can also exfiltrate captured data through various channels, allowing analysis, extraction of personal details, and exploitation for financial gain or illegal activities.</p>
<h2 class="p1">Where do we go from here?</h2>
<p class="p1">App Shielding technology can help mitigate the threat of malicious screen readers, but developers can also take immediate steps. They can implement code to detect screen readers and decide whether to display a warning, shut down the app, or continue normally. However, these solutions have drawbacks, such as warning messages being bypassed by malware. Developers can verify the application using accessibility features to avoid shutting down legitimate apps.</p>
<p class="p1">Furthermore, upcoming <a href="https://developer.android.com/about/versions/14/get" target="_blank" rel="noopener nofollow external" data-wpel-link="external">security features in Android 14</a> aim to prevent accessibility service abuse. Developers will be able to restrict non-accessibility tools from interacting with their app, ensuring that only declared tools can access certain views.</p>
<p class="p1">Although this is a positive development, it&#8217;s important to note that the rollout of Android 14 will take time, and OS features should always be complemented with strong defensive measures at the app level to safeguard end-users.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>92.4% of finance apps were susceptible to data extraction by malicious screen readers</li>
<li>Malware leveraging screen reader capabilities can silently intercept sensitive information, posing risks to confidentiality and security</li>
<li>Implementing app-level defenses, such as code to detect screen readers can help mitigate these threats while upcoming security features in Android 14 offer additional protection</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/malicious-screen-readers-can-extract-data-from-92-of-finance-apps/" data-wpel-link="internal">Malicious screen readers can extract data from 92% of finance apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Fitness app adoption hit its worst quarter but sessions remained consistent at 1% rise</title>
		<link>https://www.businessofapps.com/news/fitness-app-adoption-hit-its-worst-quarter-but-sessions-remained-consistent-at-1-rise/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 30 Jun 2023 08:15:48 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87834</guid>

					<description><![CDATA[<p>Fitness and health apps saw some of the worst adoption on both app stores in Q4 2022 since the beginning of 2020. That’s according to a new report from performance marketing agency AdQuantum based on SensorTower data. Let’s take a look at the changing fitness app market, emerging trends and best-performing strategies. Why did fitness and health app adoption slow in 2022? The decline in fitness app uptake in recent years needs to be considered in the context of strong growth during the COVID-19 pandemic as lockdowns and social distancing measures prevented people from accessing in-person fitness activities. This led to increased demand for indoor entertainment options. Additionally, cancelled classes and gym memberships freed up budgets for alternative fitness solutions. Following the peak growth in</p>
<p>The post <a href="https://www.businessofapps.com/news/fitness-app-adoption-hit-its-worst-quarter-but-sessions-remained-consistent-at-1-rise/" data-wpel-link="internal">Fitness app adoption hit its worst quarter but sessions remained consistent at 1% rise</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-87838" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-28-at-15.41.58.jpg" alt="" width="844" height="335" /></p>
<p class="p1">Fitness and health apps saw some of the worst adoption on both app stores in Q4 2022 since the beginning of 2020. That’s according to a new report from performance marketing agency <a href="https://www.businessofapps.com/marketplace/adquantum/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">AdQuantum</span></a> based on SensorTower data. Let’s take a look at the changing fitness app market, emerging trends and best-performing strategies.</p>
<h2 class="p1">Why did fitness and health app adoption slow in 2022?</h2>
<p class="p1">The decline in fitness app uptake in recent years needs to be considered in the context of strong growth during the COVID-19 pandemic as lockdowns and social distancing measures prevented people from accessing in-person fitness activities. This led to increased demand for indoor entertainment options. Additionally, cancelled classes and gym memberships freed up budgets for alternative fitness solutions.</p>
<p class="p1">Following the peak growth in the second quarter of 2020, the growth rate gradually decelerated with fluctuations. This decline in growth can be attributed to the resumption of in-person activities as restrictions eased.</p>
<p><strong><em>Quarterly downloads by app store</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-87836" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-28-at-15.41.14.jpg" alt="" width="772" height="454" /></p>
<p><em>Source: <a href="https://www.adquantum.com/adquantum-sensor-tower-report/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AdQuantum</span></a> </em></p>
<h2 class="p1">But session numbers are still up</h2>
<p class="p1">Despite the drop in app installs, there are positive indicators when examining user sessions. Session numbers remained consistent and even increased by around 1%. in 2023. This suggests that a significant portion of users acquired during the peak install period have been retained, and the current user acquisitions are more active and likely to have higher lifetime value (LTV).</p>
<p class="p1">Day 1 retention rates showed an increase from 25% in Q3 2021 to 35% in Q3 2022, and from 21% in Q4 2021 to 38% in Q4 2022. These metrics highlight that volume alone is not the sole determinant of success.</p>
<p><strong><em>Health &amp; Fitness App retention rates H2 2021 vs. H2 2022 (Global)</em> </strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87837" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-28-at-15.41.24.jpg" alt="" width="809" height="333" /></p>
<p><em>Source: <a href="https://www.adquantum.com/adquantum-sensor-tower-report/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AdQuantum</span></a> </em></p>
<p class="p1">Median stickiness rates for health and fitness apps rose from 15% and 14% in Q3 and Q4 2021, respectively, to 20% in Q3 2022 and 21% in Q4 2022. In other words, users are still actively engaging with fitness apps.</p>
<p class="p1">It’s not surprising that higher-income countries also see higher conversation rates of free trials and paid subscriptions. Prices of weekly plans tripled in Q4 of 2022 and monthly subscriptions followed that trend at a slower pace.</p>
<p><strong><em>Total revenue in the Health &amp; Fitness category by country</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87839" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-28-at-15.42.23.jpg" alt="" width="661" height="488" /></p>
<p><em>Source: <a href="https://www.adquantum.com/adquantum-sensor-tower-report/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">AdQuantum</span></a> </em></p>
<h2 class="p1">Optimising your benchmarks</h2>
<p class="p1">It’s crucial for marketers and developers in the health and fitness app industry, as well as the mobile marketing industry as a whole, to adapt to the evolving needs of their users. By understanding the specific experiences users seek within their respective markets and regions, better user acquisition campaigns and retention initiatives can be developed to attract the right users and provide them with the experiences that drive LTV.</p>
<p class="p1">In 2022, user-generated content style ad creatives were preferred by users of health and fitness apps. Three effective marketing approaches emerged: demonstrating simple exercises, incorporating gamification, and featuring real people in good shape.</p>
<p class="p1">To cater to the evolving needs of fitness enthusiasts, health and fitness app developers must prioritise creating an enhanced user experience. This includes developing apps that facilitate seamless management of activities with a high level of customisation and compatibility with wearable technologies.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Fitness and health app growth declined in Q4 2022, the worst adoption since the beginning of 2020</li>
<li>User session numbers remained consistent and increased by around 1% in 2023</li>
<li>Retention rates improved significantly, with Day 1 retention rates reaching 35% in Q3 2022 and 38% in Q4 2022</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/fitness-app-adoption-hit-its-worst-quarter-but-sessions-remained-consistent-at-1-rise/" data-wpel-link="internal">Fitness app adoption hit its worst quarter but sessions remained consistent at 1% rise</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>WeChat&#8217;s mini-games attract 400 million users a month</title>
		<link>https://www.businessofapps.com/news/wechats-mini-games-attract-400-million-users-a-month/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 28 Jun 2023 08:34:15 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87795</guid>

					<description><![CDATA[<p>A surprising revelation was recently made about WeChat, the popular Chinese messaging and social app. The app now has over 400m monthly active users for its mini-games. How did it get there? And what are mini-games? Mini-games in WeChat According to a presentation from Chinese game analytics firm Gamelook, WeChat, which boasts over 1 billion users globally, has a thriving subset of mini-games. Initially introduced in China in 2017, WeChat&#8217;s mini-games became available worldwide in 2019. The games incorporate a wide range of features including video streaming and document sharing, making WeChat a versatile platform for personal and business use. WeChat was launched by Tencent in 2011 and has been growing rapidly ever since. It’s now one of the key revenue drivers for the app</p>
<p>The post <a href="https://www.businessofapps.com/news/wechats-mini-games-attract-400-million-users-a-month/" data-wpel-link="internal">WeChat&#8217;s mini-games attract 400 million users a month</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-87796" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-27-at-15.52.01-1024x438.jpg" alt="" width="1024" height="438" /></p>
<p class="p1">A surprising revelation was recently made about WeChat, the popular Chinese messaging and social app. The app now has over 400m monthly active users for its mini-games. How did it get there? And what are mini-games?</p>
<h2>Mini-games in WeChat</h2>
<p class="p1">According to a presentation from Chinese game analytics firm <a href="http://www.gamelook.com.cn/2023/06/521395" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Gamelook</span></a>, WeChat, which boasts over 1 billion users globally, has a thriving subset of mini-games.</p>
<p class="p1">Initially introduced in China in 2017, WeChat&#8217;s mini-games became available worldwide in 2019. The games incorporate a wide range of features including video streaming and document sharing, making WeChat a versatile platform for personal and business use.</p>
<p class="p1"><span class="s1"><a href="https://www.businessofapps.com/data/wechat-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">WeChat</a></span> was launched by Tencent in 2011 and has been growing rapidly ever since. It’s now one of the key revenue drivers for the app maker.</p>
<h2 class="p1">Mini-games are good for business</h2>
<p class="p1">Given the immense user base of WeChat, it&#8217;s not surprising that its mini-games attract a significant number of players. With over 1 billion users engaging with the app for various purposes, from messaging to shopping to viewing video, it&#8217;s unsurprising that games are thriving as part of the social ecosystem the app created.</p>
<p><strong><em>Pinball King is a successful mini-game on WeChat </em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87798" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-27-at-15.53.39.jpg" alt="" width="859" height="402" /></p>
<p><em>Source: <a href="https://www.thebeijinger.com/blog/2018/04/26/mini-game-about-balls-just-went-viral-wechat" target="_blank" rel="noopener nofollow external" data-wpel-link="external">The Bejinger</a></em></p>
<p class="p1">This trend has caught the attention of businesses, that started exploring ways to capitalise on the mini-game craze as early as 2019.</p>
<p class="p1">Competitors such as TikTok have also ventured into integrating mini-games into their offerings. TikTok has recently experimented with mini-games in the UK, primarily focusing on hypercasual titles.</p>
<p class="p1">For developers and publishers, the challenge lies in figuring out how to monetise the emerging trend. Mini-games differ significantly from full-fledged mobile titles, posing a unique set of considerations.</p>
<p class="p1">However, given user numbers and data, it’s likely we’ll soon be able to access insights into whether mini-games will emerge as major contenders in the gaming industry or remain a passing trend.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>WeChat&#8217;s mini-games thrive with 400m users, showcasing their popularity and impact within the platform&#8217;s ecosystem</li>
<li>Mini-games on WeChat drive revenue for Tencent</li>
<li>Businesses seek to capitalize on the mini-game trend, exploring opportunities for monetisation and engagement in this growing market</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/wechats-mini-games-attract-400-million-users-a-month/" data-wpel-link="internal">WeChat&#8217;s mini-games attract 400 million users a month</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Apple gives ads on the Today tab a makeover</title>
		<link>https://www.businessofapps.com/news/apple-gives-ads-on-the-today-tab-a-makeover/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 27 Jun 2023 08:32:50 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87773</guid>

					<description><![CDATA[<p>Apple revealed a new ad format for the App Store, exclusively tailored for the Today tab. The revamped design presents a more concise layout compared to the previous full-height card style. Let’s take a closer look. What’s the new Today tab ad format? If an app is featured on the Today tab it’s displayed on the front page of the App Store. This means users will instantly see apps. To enhance the user experience, the new format for the Today tab will be streamlined to showcase essential elements such as the app icon, name, and subtitle as entered in App Store Connect. In this updated format, ads will be fully visible on the Today tab without the need for scrolling. Users will no longer have</p>
<p>The post <a href="https://www.businessofapps.com/news/apple-gives-ads-on-the-today-tab-a-makeover/" data-wpel-link="internal">Apple gives ads on the Today tab a makeover</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-87774" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-26-at-17.34.11.jpg" alt="" width="840" height="617" /></p>
<p class="p1">Apple <a href="https://searchads.apple.com/h/help/ads/changes-coming-to-today-tab-ads" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">revealed</span></a> a new ad format for the App Store, exclusively tailored for the Today tab. The revamped design presents a more concise layout compared to the previous full-height card style. Let’s take a closer look.</p>
<h2 class="p1">What’s the new Today tab ad format?</h2>
<p class="p1">If an app is featured on the Today tab it’s displayed on the front page of the App Store. This means users will instantly see apps.</p>
<p class="p1">To enhance the user experience, the new format for the Today tab will be streamlined to showcase essential elements such as the app icon, name, and subtitle as entered in App Store Connect.</p>
<p class="p1">In this updated format, ads will be fully visible on the Today tab without the need for scrolling. Users will no longer have to navigate through the page to view the entire advertisement, ensuring a more convenient browsing experience.</p>
<p class="p1">The simplified design will be implemented across all countries and regions where Today tab ads are currently featured. But it’s important to note that the new format will only be available on iPhone devices running iOS 16.4 and later. Users with iOS 16.3 or earlier versions, as well as iPad users, will not have access to the Today tab ads in this updated format.</p>
<h2 class="p1">Cutting time by cutting the review process</h2>
<p class="p1">Some marketers will rejoice at the mention that due to the new ads no longer utilising creative content from a custom product page, the custom product page designated as an ad tap destination won’t undergo a review process before an ad is launched.</p>
<p class="p1">However, it&#8217;s important to note that Apple Search Ads will still review app icons, names, and subtitles to ensure compliance with the content guidelines specific to Today tab ads and adherence to Apple Advertising Policies.</p>
<h2 class="p1">Updated ad guidelines</h2>
<p class="p1">Apple also shared some updated ad guidelines. App marketers should not use images in app icons and names or subtitles that are considered inappropriate. Pricing or phrases such as &#8220;game (or app) of the day&#8221; are also not allowed. Custom product pages for redirects much be localised to the primary languages and app names and subtitles should match the language for associated countries and regions.</p>
<p class="p1">Existing campaigns will be changed over to the new format in July and developers won’t need to take any further actions.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Apple&#8217;s Today tab gets a sleek ad makeover, showcasing app icons instantly without scrolling.</li>
<li>The new format is limited to iPhone devices on iOS 16.4+, not available on older iOS versions or iPad.</li>
<li>The review process for custom product pages was eliminated, but ad content is still subject to Apple&#8217;s guidelines</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/apple-gives-ads-on-the-today-tab-a-makeover/" data-wpel-link="internal">Apple gives ads on the Today tab a makeover</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Attention grabbers: in-game ads score 98% for viewability</title>
		<link>https://www.businessofapps.com/news/attention-grabbers-in-game-ads-score-98-for-vviewability/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 22 Jun 2023 08:50:12 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87648</guid>

					<description><![CDATA[<p>In-game ads tend to attract higher viewability rates according to new research from game ad platform Anzu, in collaboration with global attention tech company Lumen Research. This study, the most extensive of its kind thus far, delved into the influence of attention on digital advertising, with a particular focus on intrinsic-in-game ads. The objective was to asses the impact of ads on gamers, explore the connection between attention and purchase intent, and delve into other pertinent aspects. Viewability is higher for in-game ads To conduct the study, researchers collected data using eye-tracking technologies, analyzing information from 25 Anzu studies, 90 studies on in-game ad attention, forced exposure tests, and more. According to Lumen&#8217;s dataset, across 42 different digital ad formats such as YouTube ads and Facebook</p>
<p>The post <a href="https://www.businessofapps.com/news/attention-grabbers-in-game-ads-score-98-for-vviewability/" data-wpel-link="internal">Attention grabbers: in-game ads score 98% for viewability</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-87651" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-21-at-15.53.00.jpg" alt="" width="693" height="621" /></p>
<p class="p1">In-game ads tend to attract higher viewability rates according to new research from game ad platform <a href="https://www.pocketgamer.biz/company/21300/anzu/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Anzu</span></a>, in collaboration with global attention tech company Lumen Research. This <a href="https://go.anzu.io/anzu-lumen-attention-report-2023?utm_campaign=21JUN23%20REPORT%20-%20Lumen%20Attention&amp;utm_source=PR&amp;utm_medium=PR&amp;utm_term=PR&amp;utm_content=PR" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">study</span></a>, the most extensive of its kind thus far, delved into the influence of attention on digital advertising, with a particular focus on intrinsic-in-game ads. The objective was to asses the impact of ads on gamers, explore the connection between attention and purchase intent, and delve into other pertinent aspects.</p>
<h2 class="p1">Viewability is higher for in-game ads</h2>
<p class="p1">To conduct the study, researchers collected data using eye-tracking technologies, analyzing information from 25 Anzu studies, 90 studies on in-game ad attention, forced exposure tests, and more.</p>
<p class="p1">According to Lumen&#8217;s dataset, across 42 different digital ad formats such as YouTube ads and Facebook feeds, the average viewability score was 78 percent, but in many cases, it fell below 50 percent.</p>
<p><strong><em>Viewability by average and in-game</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-87649" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-21-at-15.52.39.jpg" alt="" width="729" height="588" /></p>
<p><em>Source: <a href="https://go.anzu.io/anzu-lumen-attention-report-2023?utm_campaign=21JUN23%20REPORT%20-%20Lumen%20Attention&amp;utm_source=PR&amp;utm_medium=PR&amp;utm_term=PR&amp;utm_content=PR" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Anzu</a></em></p>
<p class="p1">However, Anzu&#8217;s in-game advertising achieved an impressive viewability score of 98 percent.</p>
<p class="p1">Interestingly, not only Anzu&#8217;s in-game ads but ads in games overall demonstrated higher viewability scores compared to the average of 78 percent for all formats studied. Among gamers, the viewability score increased to 85 percent. Furthermore, the time spent watching ads in games was slightly longer as well, with an industry average of 2.9 seconds per ad compared to 3.1 seconds in games.</p>
<h2 class="p1">There’s one caveat…</h2>
<p class="p1">The active attention span of gamers towards these ads is actually slightly lower compared to other formats. Then again, mobile ads outperformed desktop ads overall, and gamers showed a higher likelihood of making a purchase from brands they encountered through in-game ads.</p>
<p><strong><em>Viewability across different formats</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87652" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-21-at-15.53.20.jpg" alt="" width="898" height="740" /></p>
<p><em>Source: <a href="https://go.anzu.io/anzu-lumen-attention-report-2023?utm_campaign=21JUN23%20REPORT%20-%20Lumen%20Attention&amp;utm_source=PR&amp;utm_medium=PR&amp;utm_term=PR&amp;utm_content=PR" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Anzu</a></em></p>
<p class="p1">Anzu&#8217;s co-founder and CEO, Itamar Benedy, highlighted the growing concerns among advertisers about the quality and value of ad delivery and media impressions.</p>
<blockquote>
<p class="p1"><em>&#8220;With the average global ad blocking rate now estimated at 37 percent, 52 percent of all consumers not paying attention when ads come on the TV, and 65 percent of people skipping video ads at the first chance they get, unsurprisingly, advertisers are beginning to question the quality and value of ad delivery and media impressions.&#8221;</em></p>
</blockquote>
<p class="p1">In contrast, Benedy emphasized that gaming provides a highly impactful channel that captures significant levels of attention, which has not been witnessed to this extent in the digital ad space.</p>
<h2 class="p1">Key takeaways</h2>
<ol>
<li>In-game ads achieve viewability score of 98%, surpassing the average of 78% for other digital ad formats</li>
<li>Gamers show an 85% viewability score overall, indicating their engagement with in-game ads</li>
<li>Advertisers are increasingly questioning the value and effectiveness of ad delivery and media impression</li>
</ol>
<p>The post <a href="https://www.businessofapps.com/news/attention-grabbers-in-game-ads-score-98-for-vviewability/" data-wpel-link="internal">Attention grabbers: in-game ads score 98% for viewability</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>77% of players make in-app purchases within the first two weeks of downloading a game</title>
		<link>https://www.businessofapps.com/news/77-of-players-make-in-app-purchases-within-the-first-two-weeks-of-downloading-a-game/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 16 Jun 2023 07:25:34 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87454</guid>

					<description><![CDATA[<p>Some 77% of players who have ever converted to in-app purchases (IAP) did so within the first two weeks of downloading a mobile game. That’s according to the latest report by Unity, the platform for creating and operating interactive, real-time 3D content, which examined current efficiency in monetisation and user acquisition strategies in mobile games. Let’s take a look. Timing is everything Developers of gaming apps are well aware that managing a game with IAPs demands significant resources. Understanding effective player conversion strategies and optimal timing for IAP implementation is crucial to develop a sustainable monetisation approach without unnecessary resource allocation. Now, Unity revealed that timing is a critical factor, as a whopping 77% of players who have ever converted to IAP do so within</p>
<p>The post <a href="https://www.businessofapps.com/news/77-of-players-make-in-app-purchases-within-the-first-two-weeks-of-downloading-a-game/" data-wpel-link="internal">77% of players make in-app purchases within the first two weeks of downloading a game</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-87455" src="https://www.businessofapps.com/wp-content/uploads/2023/06/image1_1020x574.jpeg" alt="" width="1020" height="574" /></p>
<p class="p1">Some 77% of players who have ever converted to in-app purchases (IAP) did so within the first two weeks of downloading a mobile game. That’s according to the <a href="https://create.unity.com/mobile-growth-monetization-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external">latest report by Unity</a>, the platform for creating and operating interactive, real-time 3D content, which examined current efficiency in monetisation and user acquisition strategies in mobile games. Let’s take a look.</p>
<h2 class="p1">Timing is everything</h2>
<p class="p1">Developers of gaming apps are well aware that managing a game with IAPs demands significant resources. Understanding effective player conversion strategies and optimal timing for IAP implementation is crucial to develop a sustainable monetisation approach without unnecessary resource allocation.</p>
<p class="p1">Now, Unity revealed that timing is a critical factor, as a whopping 77% of players who have ever converted to IAP do so within the first two weeks of engaging with the game. Players who have not made an in-game purchase during the initial 14-day period should be regarded as prime candidates for exploring alternative monetisation methods. Segmenting these players and offering them opportunities to view ads or engage with in-game offerwalls can serve as effective revenue streams.</p>
<p class="p1">Notably, the study found that players are most receptive to rewarded ad placements between game levels, followed by placements within the IAP store and in the lobby or pre-level phase.</p>
<p><strong><em>Where the most engaged users are</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87456" src="https://www.businessofapps.com/wp-content/uploads/2023/06/image2_1020x574.jpeg" alt="" width="1020" height="574" /></p>
<p><em>Source: <a href="https://create.unity.com/mobile-growth-monetization-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Unity</a></em></p>
<p class="p1">While 18% of games incorporate rewarded video ads within their IAP stores, the audience visiting the IAP store consists primarily of players who are already considering making purchases. This implies that in-store placement strategies may limit the exposure of these ads to a specific subset of players, as many players who have no intention of making in-app purchases may never visit the store.</p>
<h2 class="p1">Offerwalls and tier 2 countries</h2>
<p class="p1">Since player behaviours continue to evolve, developers must find additional monetisation avenues. Unity says that offerwalls, in particular, have the potential to generate substantial revenue for games employing multiple monetisation strategies. Some 38% of total ad revenue is derived from offerwalls in games that incorporate this feature.</p>
<p><strong><em>User retention with offer-walls</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87457" src="https://www.businessofapps.com/wp-content/uploads/2023/06/image3_1020x574.jpeg" alt="" width="1020" height="574" /></p>
<p><em>Source: <a href="https://create.unity.com/mobile-growth-monetization-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Unity</a></em></p>
<p class="p1">Moreover, the data demonstrated a distinct advantage in player retention for those who engage with offerwalls. Comparing retention rates from day 7 to day 120, players who converted through offer-walls exhibited up to 5x higher likelihood of continuing to play.</p>
<p class="p1">This retention advantage is most pronounced in later stages. Take day 90, where offer-wall converters maintained a retention rate of 14%, while other players fell below 3%.</p>
<p class="p1">Of course, there’s always the argument that managing limited resources can make paid user acquisition a challenge. Which is why identifying even minor opportunities for campaign optimisation becomes paramount to maximising the value of every dollar spent.</p>
<p><strong><em>Tier-2 country CTR</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87458" src="https://www.businessofapps.com/wp-content/uploads/2023/06/image4_1020x574.jpeg" alt="" width="1020" height="574" /></p>
<p><em>Source: <a href="https://create.unity.com/mobile-growth-monetization-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Unity</a></em></p>
<p class="p1">The data suggests that advertising in tier-2 countries can be more cost-effective compared to tier-1 countries. Tier-1 countries tend to have lower buying power. Tier-2 countries here included Australia, Germany, Denmark, France, Italy, Japan, South Korea, Norway, Sweden, and Singapore. On the other hand, tier-1 countries consisted of the US, Canada, and the UK.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>77% of players make in-app purchases within the first two weeks of downloading a game</li>
<li>Non-purchasing players are prime candidates for in-game advertising</li>
<li>Cost-effective user acquisition and revenue generation opportunities lie in tier-2 countries</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/77-of-players-make-in-app-purchases-within-the-first-two-weeks-of-downloading-a-game/" data-wpel-link="internal">77% of players make in-app purchases within the first two weeks of downloading a game</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Chinese game companies contributing 47% of mobile gaming revenues</title>
		<link>https://www.businessofapps.com/news/chinese-game-companies-contributing-47-of-mobile-gaming-revenues/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 09 Jun 2023 08:30:10 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87272</guid>

					<description><![CDATA[<p>China retains its unrivalled position as the dominant force in the global mobile gaming industry, capturing a staggering 31.7% share of the worldwide mobile games revenue, all generated domestically. That’s according to the latest research from video games market research firm Niko Partners. China leads in revenues China is expected to reach $57 billion in gaming revenues by 2027. That figure includes mobile, PC and console games. Game companies in the country now account for 47% of mobile gaming revenues and 39% of PC revenues globally. “Chinese game companies are growing internationally, and they are making bold investments at higher rates than ever,” said Lisa Hanson, CEO and founder of Niko Partners. “PC games revenue generated overseas by Chinese owned companies rose by 22% in</p>
<p>The post <a href="https://www.businessofapps.com/news/chinese-game-companies-contributing-47-of-mobile-gaming-revenues/" data-wpel-link="internal">Chinese game companies contributing 47% of mobile gaming revenues</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-87275" src="https://www.businessofapps.com/wp-content/uploads/2023/06/tencent-gaming-buddy-1.jpeg" alt="" width="680" height="418" /></p>
<p class="p1">China retains its unrivalled position as the dominant force in the global mobile gaming industry, capturing a staggering 31.7% share of the worldwide mobile games revenue, all generated domestically. That’s according to the latest research from video games market research firm <a href="https://nikopartners.com/news/china-pc-mobile-now-forecasted-to-surpass-57-billion-in-2027/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Niko Partners</span></a>.</p>
<h2 class="p1">China leads in revenues</h2>
<p class="p1">China is expected to reach $57 billion in gaming revenues by 2027. That figure includes mobile, PC and console games. Game companies in the country now account for 47% of mobile gaming revenues and 39% of PC revenues globally.</p>
<blockquote>
<p class="p1"><em>“Chinese game companies are growing internationally, and they are making bold investments at higher rates than ever,” said Lisa Hanson, CEO and founder of Niko Partners. “PC games revenue generated overseas by Chinese owned companies rose by 22% in 2022 and is expected to grow by a 13.8% CAGR through 2027 – which is higher than the domestic growth rate by a significant margin. You must get to know Chinese developers and publishers both in the domestic market and abroad if you are serious about the global games industry.”</em></p>
</blockquote>
<p><strong><em>China mobile gaming revenues projected to grow</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87273" src="https://www.businessofapps.com/wp-content/uploads/2023/06/NIKO_230525-Chinas-Mobile-Games-Market_hires-fin-800x450-1.png" alt="" width="800" height="450" /></p>
<p><em>Source: <a href="https://nikopartners.com/news/china-pc-mobile-now-forecasted-to-surpass-57-billion-in-2027/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Niko Partners</span></a></em></p>
<h2 class="p1">Gamers on the rise</h2>
<p class="p1">Despite a declining population, the country is projected to reach a whopping 730 million gamers. In terms of revenue distribution, mobile games account for 66%, PC games for 31%, and console games for 3%.</p>
<p class="p1">In 2022, Tencent and NetEase dominated the domestic PC and mobile games revenue, capturing a combined market share of 61%.</p>
<p class="p1">However, their dominance weakened compared to 2021 due to underperformance of existing titles and a lack of new game launches. This suggests that other competitors are gaining ground.</p>
<p class="p1">In Q1 of 2023, both companies reported positive earnings, with Tencent&#8217;s domestic game revenue growing by 10.9% year-on-year and NetEase&#8217;s total games revenue increasing by 7.6% year-on-year.</p>
<p class="p1">Interestingly, 42.8% of active gaming and esports content viewers in China make in-game purchases every month, compared to only 2.2% of gamers who do not watch esports or gaming content. Furthermore, gamers who engage in live streaming tend to spend, on average, 70% more per month than those who do not.</p>
<blockquote>
<p class="p1"><em>“China’s market can be tough for domestic and foreign companies, but the country remains the #1 market globally for games revenue and the number of gamers, and cannot be ignored,” stated Lisa Hanson, CEO and founder of Niko Partners. “Game companies are successful in China, both through officially approved releases on app stores and unlicensed releases through platforms such as Steam International. If we consider games published through Steam in China as if Steam were a single entity, the revenue generated from the platform would make surpass all other publishers in the country except for Tencent and NetEase.”</em></p>
</blockquote>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>China accounts for 31.7% of worldwide mobile games revenue</li>
<li>China is projected to achieve $57 billion in gaming revenues by 2027</li>
<li>China is expected to have a massive 730 million gamers, with mobile games accounting for 66% of revenue</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/chinese-game-companies-contributing-47-of-mobile-gaming-revenues/" data-wpel-link="internal">Chinese game companies contributing 47% of mobile gaming revenues</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Out with influencers, in with consumers: 90% prefer real content</title>
		<link>https://www.businessofapps.com/news/out-with-influencers-in-with-consumers-90-prefer-real-content/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 08 Jun 2023 08:34:05 +0000</pubDate>
				<category><![CDATA[Influencer]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87227</guid>

					<description><![CDATA[<p>Perhaps it was only a matter of time before we’d all get tired of the endless stream of influencers on our social apps unpacking or promoting products. Now research by SaaS platform provider EnTribe confirms that the majority of consumers aren’t interested in influencer posts and, worse, do not trust brands using them. Let’s dive in.  Influencers are out To understand consumer sentiment, EnTribe polled over one thousand American consumers in April 2023 to get their views on influencer content and how purchasing habits would differ if brands used consumer content instead.  A whopping 81% of consumers said that a brand’s use of an influencer had no impact on their brand perception. In some cases, it even had a negative impact. Roughly half (51%) said</p>
<p>The post <a href="https://www.businessofapps.com/news/out-with-influencers-in-with-consumers-90-prefer-real-content/" data-wpel-link="internal">Out with influencers, in with consumers: 90% prefer real content</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone  wp-image-87230" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-07-at-14.34.59.jpg" alt="" width="759" height="669" /></p>
<p class="p1">Perhaps it was only a matter of time before we’d all get tired of the endless stream of influencers on our social apps unpacking or promoting products. Now <a href="https://www.entribe.com/resource/the-state-of-ugc-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">research</span></a> by SaaS platform provider <a href="https://www.entribe.com/" data-wpel-link="external" rel="nofollow external noopener">EnTribe</a> confirms that the majority of consumers aren’t interested in influencer posts and, worse, do not trust brands using them. Let’s dive in.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Influencers are out</h2>
<p class="p1">To understand consumer sentiment, EnTribe polled over one thousand American consumers in April 2023 to get their views on influencer content and how purchasing habits would differ if brands used consumer content instead.<span class="Apple-converted-space"> </span></p>
<p class="p1">A whopping 81% of consumers said that a brand’s use of an influencer had no impact on their brand perception. In some cases, it even had a negative impact. Roughly half (51%) said they simply scrolled past these pasts. With 86% of users regularly seeing influencer posts on their social media feeds, perhaps it comes as little surprise that they’re a bit fed up. In fact, nearly a third said they hated these posts and found them untrustworthy.</p>
<p><strong><em>Losing faith in influencers</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87229" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-07-at-14.34.34.jpg" alt="" width="450" height="330" /></p>
<p><em>Source: <a href="https://www.entribe.com/" data-wpel-link="external" rel="nofollow external noopener">EnTribe</a></em></p>
<p class="p1">Just 12% have actually made a purchase of a product promoted by an influencer compared to 62% who had not.</p>
<p class="p1">And perhaps even more damning, 42% said they regretted their purchase.</p>
<p class="p1">But what’s the alternative for brands?</p>
<h2 class="p1">Consumers are in</h2>
<p class="p1">Well, there are good news for marketers, because 90% of respondents said they would prefer for brands to share content from consumers instead. And not the ones you pay. No, actual consumers.<span class="Apple-converted-space"> </span></p>
<p class="p1">86% said they would trust a brand more if it publishes user-generated content and 12% would make a purchase.</p>
<p class="p1">A whopping 90% of respondents had previously made a purchase after a friend or family recommended a brand.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Greater trust in UGC</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-87228" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-07-at-14.34.41-1024x859.jpg" alt="" width="842" height="706" /></p>
<p><em>Source: <a href="https://www.entribe.com/" data-wpel-link="external" rel="nofollow external noopener">EnTribe</a></em></p>
<p class="p1">And reassuringly, 82% would be inclined to make a purchase from user-generated content.<span class="Apple-converted-space"> </span></p>
<p class="p1">The findings underscore an increasingly negative attitude consumers hold toward social media influencers. As a consequence, brands are reducing their reliance on mega-influencers and opting for user-generated content instead.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>81% of consumers are unaffected by influencers</li>
<li>90% prefer brands sharing consumer content</li>
<li>90% made purchases based on recommendations</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/out-with-influencers-in-with-consumers-90-prefer-real-content/" data-wpel-link="internal">Out with influencers, in with consumers: 90% prefer real content</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>81% of devices are now using iOS 16 according to Apple</title>
		<link>https://www.businessofapps.com/news/81-of-devices-are-now-using-ios-16-according-to-apple/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 05 Jun 2023 08:24:03 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87164</guid>

					<description><![CDATA[<p>Some 81% of devices now use iOS 16 according to data released by Apple in the lead-up to the highly anticipated WWDC 2023 event. The company recently unveiled fresh insights into the widespread adoption of iOS 16, just as it gears up to introduce its newest mobile operating system, iOS 17. iOS adoption While 81% of devices adopted iOS 16, a notable 13% of devices remain loyal to iOS 15. Another 6% persist with earlier variations of the operating system. Among iPhones released in the past four years, 90% use iOS 16, while 8% use iOS 15 and just 2% are still running older versions of the operating system.  Apple iOS 16 adoption Source: Apple In addition to sharing insights on iOS 16 adoption, Apple</p>
<p>The post <a href="https://www.businessofapps.com/news/81-of-devices-are-now-using-ios-16-according-to-apple/" data-wpel-link="internal">81% of devices are now using iOS 16 according to Apple</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-87167" src="https://www.businessofapps.com/wp-content/uploads/2023/06/wwdc-2023.webp" alt="" width="800" height="450" /></p>
<p class="p1">Some 81% of devices now use iOS 16 according to data released by <a href="https://www.businessofapps.com/data/apple-app-store-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">Apple</a> in the lead-up to the highly anticipated WWDC 2023 event. The company recently <a href="https://developer.apple.com/support/app-store/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">unveiled fresh insights</span></a> into the widespread adoption of iOS 16, just as it gears up to introduce its newest mobile operating system, iOS 17.</p>
<h2 class="p1">iOS adoption</h2>
<p class="p1">While 81% of devices adopted iOS 16, a notable 13% of devices remain loyal to iOS 15. Another 6% persist with earlier variations of the operating system.</p>
<p class="p1">Among iPhones released in the past four years, 90% use iOS 16, while 8% use iOS 15 and just 2% are still running older versions of the operating system.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Apple iOS 16 adoption</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87165" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-05-at-09.17.01.jpg" alt="" width="764" height="898" /></p>
<p><em>Source: <a href="https://developer.apple.com/support/app-store/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apple</a></em></p>
<p class="p1">In addition to sharing insights on iOS 16 adoption, Apple also disclosed fresh statistics regarding the adoption of iPadOS 16. These numbers shed light on the software preferences among iPad users.</p>
<p class="p1">According to the data, a substantial 71% of all devices opt for the feature-rich iPadOS 16, while a notable 20% continue to rely on the previous iteration, iPadOS 15. The remaining 9% of iPad users are still using earlier versions of the operating system, showcasing a diverse range of preferences.</p>
<p class="p1">Taking a closer look at iPads introduced within the last four years, the majority of 76% are now equipped with the advanced capabilities of iPadOS 16. A respectable 18% of these modern tablets are running on iPadOS 15, while 9% persist with previous versions.</p>
<p><strong><em>Operating system adoption on iPads</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87166" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Screenshot-2023-06-05-at-09.17.08.jpg" alt="" width="754" height="920" /></p>
<p><em>Source: <a href="https://developer.apple.com/support/app-store/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apple</a></em></p>
<h2 class="p1">WDC 2023</h2>
<p class="p1">The news arrives just a few days before Apple&#8217;s much-anticipated 2023 Worldwide Developer Conference, where the tech giant is poised to unveil its latest hardware and software updates.<span class="Apple-converted-space"> </span></p>
<p class="p1">Among the announcements expected at the conference is the introduction of iOS 17, which is rumoured to incorporate the capability for European users to side-load apps. This move is aimed at ensuring compliance with the Digital Services Act.<span class="Apple-converted-space"> </span></p>
<p class="p1">As the iOS App Store boasts a staggering 101 million monthly active users in Europe alone, it will fall under the classification of a very large online platform (VLOP) according to the regulations set forth by the European Union.</p>
<p class="p1">Apple also made headlines earlier this week by disclosing <a href="https://www.businessofapps.com/news/apple-announces-upcoming-tax-changes-for-app-store/" target="_blank" rel="noopener" data-wpel-link="internal">forthcoming tax modifications for iOS developers</a>. Furthermore, the company shared an astounding figure, revealing that the App Store ecosystem contributed a staggering $1.1 trillion in revenue in 2022.</p>
<p class="p1">It seems the company is all too aware of needing to comply more effectively with regulatory requirements.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>81% of devices are now using iOS 16, according to recently released data from Apple</li>
<li>13% of devices are still running on iOS 15, while 6% continue with earlier versions</li>
<li>Among iPhones released in the past four years, 90% are on iOS 16, 8% on iOS 15, and only 2% on older versions</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/81-of-devices-are-now-using-ios-16-according-to-apple/" data-wpel-link="internal">81% of devices are now using iOS 16 according to Apple</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Apple announces upcoming tax changes for App Store</title>
		<link>https://www.businessofapps.com/news/apple-announces-upcoming-tax-changes-for-app-store/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 02 Jun 2023 08:45:05 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87099</guid>

					<description><![CDATA[<p>Tech giant Apple made this week announced a series of upcoming tax changes that will impact apps, in-app purchases, and subscriptions. These changes are set to take effect from May 31. Let’s take a closer look. App Store tax changes In a blog post, the iPhone-maker highlighted that developers on the App Store will see modifications in their proceeds from the sale of apps, in-app purchases, and auto-renewable subscriptions, all in accordance with newly implemented tax adjustments. Prices won’t be affected. The changes are as follows: Ghana: Increase of the VAT rate from 12.5% to 15%. Lithuania: Reduction of the VAT rate from 21% to 9% for eligible e‑books and audiobooks. Moldova: Reduction of the VAT rate from 20% to 0% for eligible e‑books and</p>
<p>The post <a href="https://www.businessofapps.com/news/apple-announces-upcoming-tax-changes-for-app-store/" data-wpel-link="internal">Apple announces upcoming tax changes for App Store</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86537" src="https://www.businessofapps.com/wp-content/uploads/2023/05/apple-app-store-122323-1024x768.jpg" alt="" width="1024" height="768" /></p>
<p class="p1">Tech giant Apple made this week announced a series of upcoming tax changes that will impact apps, in-app purchases, and subscriptions. These changes are set to take effect from May 31. Let’s take a closer look.</p>
<h2 class="p1">App Store tax changes</h2>
<p class="p1">In a <a href="https://developer.apple.com/news/?id=9eq8c3h2&amp;1685492481" data-wpel-link="external" rel="nofollow external noopener">blog post</a>, the iPhone-maker highlighted that developers on the <a href="https://www.businessofapps.com/data/apple-app-store-statistics/" data-wpel-link="internal">App Store</a> will see modifications in their proceeds from the sale of apps, in-app purchases, and auto-renewable subscriptions, all in accordance with newly implemented tax adjustments. Prices won’t be affected.</p>
<p class="p1">The changes are as follows:</p>
<ul class="ul1">
<li class="li1"><b>Ghana</b>: Increase of the VAT rate from 12.5% to 15%.</li>
<li class="li1"><b>Lithuania</b>: Reduction of the VAT rate from 21% to 9% for eligible e‑books and audiobooks.</li>
<li class="li1"><b>Moldova</b>: Reduction of the VAT rate from 20% to 0% for eligible e‑books and periodicals.</li>
<li class="li1"><b>Spain</b>: Digital services tax of 3%.</li>
</ul>
<p class="p1">Apple also revealed that it will now withhold taxes for all sales made in Brazil. This decision is in response to the new tax regulations introduced in the country. As part of its role in administering the collection and remittance of taxes, Apple will handle these responsibilities on a monthly basis.</p>
<p><em><strong>Accessing your tax information</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-87101" src="https://www.businessofapps.com/wp-content/uploads/2023/06/1azRn.png" alt="" width="957" height="630" /></p>
<p><em>Source: <a href="https://developer.apple.com/news/?id=9eq8c3h2&amp;1685492481" data-wpel-link="external" rel="nofollow external noopener">Apple</a></em></p>
<p class="p1">Developers will be able to access information about the amount of tax deducted from their earnings starting in June 2023, with the May earnings report. It&#8217;s important to note that developers based in Brazil are not affected by this change.</p>
<h2 class="p1">Why is Apple updating its tax regulations?</h2>
<p class="p1">Apple regularly updates the proceeds received by iOS developers in specific markets. That’s because of evolving tax regulations across the globe.<span class="Apple-converted-space"> </span></p>
<p class="p1">The <a href="https://www.businessofapps.com/news/will-apples-changes-to-app-store-pricing-affect-your-apps/" data-wpel-link="internal">most recent update happened in January</a>, which had an impact on App Store prices in various countries, including the UK and South Africa.<span class="Apple-converted-space"> </span></p>
<p class="p1">These adjustments demonstrate Apple&#8217;s commitment to aligning with local tax regulations and ensuring compliance with the changing legal landscape.</p>
<p class="p1">Once the latest changes have taken effect, Apple will provide iOS developers with the opportunity to update their prices through the Pricing and Availability section of My Apps in App Store Connect. With a selection of over 900 price points, developers can adjust their app pricing to align with the revised tax regulations and market conditions.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Apple unveiled a series of upcoming tax changes that will affect apps, in-app purchases, and subscriptions on the App Store</li>
<li>The modifications in developers&#8217; proceeds will be in line with newly implemented tax adjustments and will not impact app prices</li>
<li>Apple will now withhold taxes for all sales made in Brazil due to the country&#8217;s new tax regulations</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/apple-announces-upcoming-tax-changes-for-app-store/" data-wpel-link="internal">Apple announces upcoming tax changes for App Store</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mobile game revenues decline 6.7% in 2022</title>
		<link>https://www.businessofapps.com/news/mobile-game-revenues-decline-6-7-in-2022/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 01 Jun 2023 07:40:26 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87095</guid>

					<description><![CDATA[<p>The global games market witnessed a slight setback in 2022, as total revenues experienced a year-over-year decline of 5.1%. Despite this dip, the industry remained a force to be reckoned with, showcasing the diverse gaming landscape that captivates millions worldwide. That’s according to a new report from Newzoo. Mobile games climb, browsers decline Last year, mobile games accounted for 50% of the global market. With revenues reaching an impressive $91.8 billion, that&#8217;s a drop of 6.7% from the previous year. The convenience and accessibility offered by smartphones and tablets continue to contribute to the growth of the sector, attracting a wide range of players across various demographics. Regional breakdown of global gaming market in 2022 Source: Newzoo Console games secured the second-highest revenue total in 2022, with</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-game-revenues-decline-6-7-in-2022/" data-wpel-link="internal">Mobile game revenues decline 6.7% in 2022</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-92254 size-large" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Newzoo-Global-Games-Market-Revenue-per-segment-2023-May-1-1-1024x576.png" alt="" width="1024" height="576" srcset="https://www.businessofapps.com/wp-content/uploads/2023/06/Newzoo-Global-Games-Market-Revenue-per-segment-2023-May-1-1-450x253.png 450w, https://www.businessofapps.com/wp-content/uploads/2023/06/Newzoo-Global-Games-Market-Revenue-per-segment-2023-May-1-1-768x432.png 768w, https://www.businessofapps.com/wp-content/uploads/2023/06/Newzoo-Global-Games-Market-Revenue-per-segment-2023-May-1-1-1024x576.png 1024w" sizes="(max-width: 1024px) 100vw, 1024px" /></p>
<p class="p1">The global games market witnessed a slight setback in 2022, as total revenues experienced a year-over-year decline of 5.1%. Despite this dip, the industry remained a force to be reckoned with, showcasing the diverse gaming landscape that captivates millions worldwide. That’s according to a <a href="https://newzoo.com/resources/blog/the-latest-games-market-size-estimates-and-forecasts" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">new report</span></a> from Newzoo.</p>
<h2 class="p1">Mobile games climb, browsers decline</h2>
<p class="p1">Last year, mobile games accounted for 50% of the global market. With revenues reaching an impressive $91.8 billion, that&#8217;s a drop of 6.7% from the previous year. The convenience and accessibility offered by smartphones and tablets continue to contribute to the growth of the sector, attracting a wide range of players across various demographics.</p>
<p><strong><em>Regional breakdown of global gaming market in 2022</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-87097" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Newzoo-Global-Games-Market-Revenue-per-region-2023-May-1-1024x576.webp" alt="" width="1024" height="576" /></p>
<p><em>Source: <a href="https://newzoo.com/resources/blog/the-latest-games-market-size-estimates-and-forecasts" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Newzoo</a></em></p>
<p class="p1">Console games secured the second-highest revenue total in 2022, with earnings amounting to $52.2 billion. Although console gaming experienced a decline of 3.4% compared to the previous year, it remained a formidable force in the industry.<span class="Apple-converted-space"> </span></p>
<p class="p1">Browser PC games faced substantial challenges, as they witnessed the largest year-on-year revenue drop of 14.8%.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Regional differences</h2>
<p class="p1">The gaming market stagnated in most regions with two notable exceptions: Latin America and the Middle East and Africa. Although these markets accounted for only 9% of the total revenue, they experienced remarkable growth during the year.<span class="Apple-converted-space"> </span></p>
<p class="p1">Latin America&#8217;s games market revenue saw a positive increase of 3.3% year-on-year, while the Middle East and Africa enjoyed a significant revenue bump of 5.8%.</p>
<p><em><strong>Gaming market forecast for 2025</strong></em></p>
<p><img decoding="async" class="alignnone size-large wp-image-87098" src="https://www.businessofapps.com/wp-content/uploads/2023/06/Newzoo-Global-Games-Market-Forecasts-2023-May-1024x576.webp" alt="" width="1024" height="576" /></p>
<p><em>Source: <a href="https://newzoo.com/resources/blog/the-latest-games-market-size-estimates-and-forecasts" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Newzoo</a></em></p>
<p class="p1">China and the United States accounted for a substantial 49% of all consumer spending globally. Both countries have a strong gaming culture and a massive population of gamers, contributing significantly to the growth and development of the global games market.</p>
<p class="p1">Newzoo expects the global games market to grow by a healthy 2.9% to reach $206.4 billion in 2025.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>The global games market saw a 5.1% decline in revenues in 2022</li>
<li>Latin America and the Middle East and Africa emerged as growth markets, with respective revenue increases of 3.3% and 5.8%</li>
<li>Global games market predicted to grow by 2.9% and reach $206.4 billion by 2025</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/mobile-game-revenues-decline-6-7-in-2022/" data-wpel-link="internal">Mobile game revenues decline 6.7% in 2022</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>ChatGPT&#8217;s downloads surged to 500k in the first six days</title>
		<link>https://www.businessofapps.com/news/chatgpts-downloads-surged-to-500k-in-the-first-six-days/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 31 May 2023 07:21:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=87039</guid>

					<description><![CDATA[<p>OpenAI’s ChatGPT saw downloads jump to 500k during the first six days after its launch, only surpassed by Truth Social, which garnered over 600k downloads. What makes the results even more startling is that by then, the app had only been available on iOS in the US. Let’s take a look. Top iOS downloads in May Since ChatGPT has been available as an app, its makers have launched the app in 11 more countries. That’s according to new data from mobile experts data.ai. Only Microsoft Edge and Bing saw similarly impressive downloads during five days in 2023.  When comparing the number of iOS downloads alone, ChatGPT outperformed Bing and Edge by a significant margin. ChatGPT amassed an impressive 480,000 installs, surpassing Bing&#8217;s 250,000 and Edge&#8217;s 195,000</p>
<p>The post <a href="https://www.businessofapps.com/news/chatgpts-downloads-surged-to-500k-in-the-first-six-days/" data-wpel-link="internal">ChatGPT&#8217;s downloads surged to 500k in the first six days</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-87041" src="https://www.businessofapps.com/wp-content/uploads/2023/05/chat1.webp" alt="" width="947" height="897" /></p>
<p class="p1">OpenAI’s ChatGPT saw downloads jump to 500k during the first six days <a href="https://www.businessofapps.com/news/openai-launches-chatgpt-mobile-app/" data-wpel-link="internal">after its launch</a>, only surpassed by Truth Social, which garnered over 600k downloads. What makes the results even more startling is that by then, the app had only been available on iOS in the US. Let’s take a look.</p>
<h2>Top iOS downloads in May</h2>
<p class="p1">Since ChatGPT has been available as an app, its makers have launched the app in 11 more countries. That’s according to new data from mobile experts <a href="https://www.data.ai/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">data.ai</span></a>.</p>
<p class="p1">Only Microsoft Edge and Bing saw similarly impressive downloads during five days in 2023.<span class="Apple-converted-space"> </span></p>
<p class="p1">When comparing the number of iOS downloads alone, ChatGPT outperformed Bing and Edge by a significant margin. ChatGPT amassed an impressive 480,000 installs, surpassing Bing&#8217;s 250,000 and Edge&#8217;s 195,000 downloads.</p>
<p class="p1">In May, when considering all US downloads across both app stores, Bing and Edge still held a lead over ChatGPT. However, when specifically examining iOS installs for the month, ChatGPT surpassed both Bing and Edge. This suggests that ChatGPT is on track to potentially surpass search-focused alternatives in the near future.</p>
<p><strong><em>Bing and Edge still in the lead for downloads in May</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87040" src="https://www.businessofapps.com/wp-content/uploads/2023/05/chat.webp" alt="" width="947" height="897" /></p>
<p><em>Source: <a href="https://www.data.ai/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">data.ai</span></a></em></p>
<p class="p1">As the demand for AI chatbots soared among consumers, numerous third-party apps emerged in the App Store, branding themselves as &#8220;ChatGPT&#8221; or &#8220;AI chatbot.&#8221; While a significant portion of these apps were essentially fleeceware, deceptively urging users to subscribe to costly plans in order to utilise their AI capabilities.<span class="Apple-converted-space"> </span></p>
<p class="p1">With such a competitive environment prevailing among AI chatbot apps, one might have expected challenges for an official ChatGPT app to establish a foothold in the market. However, contrary to expectations, this has not been the case.</p>
<h2>Competition? What competition?</h2>
<p class="p1">Based on Data.ai&#8217;s analysis, ChatGPT not only outperformed its competitors but also surpassed numerous apps that took advantage of generic names to capitalise on consumer searches for &#8220;AI&#8221; and &#8220;chatbot&#8221; on the App Store. In terms of downloads, ChatGPT ranked among the top five when compared to other apps&#8217; best five-day periods throughout 2023 on both the App Store and Google Play.</p>
<p><strong><em>Downloads of chatbots on app stores in 2023</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87042" src="https://www.businessofapps.com/wp-content/uploads/2023/05/chat2.webp" alt="" width="947" height="897" /></p>
<p><em>Source: <a href="https://www.data.ai/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">data.ai</span></a></em></p>
<p class="p1">However, it’s worth noting that one app managed to exceed ChatGPT&#8217;s performance. &#8220;Chat with Ask AI&#8221; garnered 590,000 installs from April 4th to 8th, 2023, surpassing ChatGPT&#8217;s 480,000 installs between May 18th and 22nd of the same year, as indicated by the data.</p>
<p class="p1">In comparison to other chatbot apps, ChatGPT showcased commendable performance by amassing a total of 550,000 downloads. This tied it with Genie &#8211; AI Chatbot, the closest-ranked AI chatbot app in terms of May downloads on the U.S. App Store.</p>
<p><strong><em>Top chatbot apps by downloads</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87043" src="https://www.businessofapps.com/wp-content/uploads/2023/05/chat3.webp" alt="" width="947" height="897" /></p>
<p><em>Source: <a href="https://www.data.ai/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">data.ai</span></a></em></p>
<p class="p1">While a few other apps, namely ChatOn &#8211; AI Chat Bot Assistant with 610,000 installs, AI Chatbot &#8211; Nova with 680,000 installs, and Chat with Ask AI with a significant 1.4 million installs, maintained a lead, it is worth noting that ChatGPT swiftly surpassed the milestone of half a million installs. This impressive growth indicates that ChatGPT is poised to potentially surpass these competing rivals in the near future. However, it&#8217;s important to remember that downloads often do not equate to usage. That data remains to be revealed.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>ChatGPT: 500k downloads in 6 days, 2nd largest launch after Truth Social</li>
<li>ChatGPT outperformed Bing and Edge on iOS with 480k installs</li>
<li>But &#8220;Chat with Ask AI&#8221; surpassed ChatGPT&#8217;s with 590k installs</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/chatgpts-downloads-surged-to-500k-in-the-first-six-days/" data-wpel-link="internal">ChatGPT&#8217;s downloads surged to 500k in the first six days</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Quarter of app users delete apps because they never use them</title>
		<link>https://www.businessofapps.com/news/quarter-of-app-users-delete-apps-because-they-never-use-them/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 30 May 2023 08:01:11 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86997</guid>

					<description><![CDATA[<p>In today&#8217;s fast-paced world, consumers are increasingly seeking convenience and efficiency through the use of mobile apps. That’s according to a survey of 11,000 global respondents which shows that the top three reasons for using apps are &#8220;ease of use&#8221; (35%), &#8220;simplifies my life&#8221; (31%), and &#8220;saves me time&#8221; (27%).  App stores dominated discovery The latest study by mobile app experience company Airship takes a closer look at what motivates consumers to continue to use mobile apps, how they discover them and why and when they are likely to delete them.  While economic challenges persist, the growth of opt-in motivators such as deals, rewards, and targeted offers indicates a shift towards higher-level benefits. Consequently, consumers are increasingly drawn to apps that prioritise ease, speed, and simplicity. Apps</p>
<p>The post <a href="https://www.businessofapps.com/news/quarter-of-app-users-delete-apps-because-they-never-use-them/" data-wpel-link="internal">Quarter of app users delete apps because they never use them</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-86998" src="https://www.businessofapps.com/wp-content/uploads/2023/05/English_3_What_Causes_Consumers_to_Delete_Apps.jpeg" alt="" width="1024" height="512" /></p>
<p class="p1">In today&#8217;s fast-paced world, consumers are increasingly seeking convenience and efficiency through the use of mobile apps. That’s according to a survey of 11,000 global respondents which shows that the top three reasons for using apps are &#8220;ease of use&#8221; (35%), &#8220;simplifies my life&#8221; (31%), and &#8220;saves me time&#8221; (27%).<span class="Apple-converted-space"> </span></p>
<h2 class="p1">App stores dominated discovery</h2>
<p class="p1">The latest study by mobile app experience company <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Airship</span></a> takes a closer look at what motivates consumers to continue to use mobile apps, how they discover them and why and when they are likely to delete them.<span class="Apple-converted-space"> </span></p>
<p class="p1">While economic challenges persist, the growth of opt-in motivators such as deals, rewards, and targeted offers indicates a shift towards higher-level benefits. Consequently, consumers are increasingly drawn to apps that prioritise ease, speed, and simplicity.</p>
<p><strong><em>Apps simplify user life</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-87000" src="https://www.businessofapps.com/wp-content/uploads/2023/05/English_1_Why_Consumers_Continue_to_Use_Apps_From_Their_Favorite_Brands.jpeg" alt="" width="1024" height="512" /></p>
<p><em>Source: <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Airship</span></a></em></p>
<p class="p1">App discovery remains heavily reliant on searching and browsing through app stores, irrespective of household income levels, generations, and the majority of countries. Search engines come in as the second most popular method for app discovery, followed by word of mouth (WOM).</p>
<p class="p1">Notably, personal recommendations play a significant role in driving app downloads in the UK, France, and Canada, where consumers rely on WOM as much as, or even more than, app stores. Similarly, in the US, Germany, and Singapore, WOM stands as the second most prevalent means of finding apps.</p>
<p><strong><em>App stores remain top spot for finding new apps</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-86999" src="https://www.businessofapps.com/wp-content/uploads/2023/05/English_2_Searching_the_App_stores_is_the_No._1_way_Consumers_Find_Apps_to_Download-1024x600.jpg" alt="" width="1024" height="600" /></p>
<p><em>Source: <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Airship</span></a></em></p>
<h2 class="p1">A quarter of users never use apps</h2>
<p class="p1">Worryingly, 26% of users delete apps because they never used them. It highlights that first impressions are everything – at least in the app economy. In Canada, France, and Germany, &#8220;never used&#8221; takes the lead as the primary cause for app deletion, while in the US, UK, and Singapore, it ranks second.<span class="Apple-converted-space"> </span></p>
<p class="p1">A majority of consumers (57%) only give an app one or two chances before making up their minds. Additionally, within the first two weeks of downloading an app, a staggering 73% of consumers determine whether they will keep or delete it. This behaviour holds true across all countries, household income levels, and generations, highlighting the universal importance of making a strong impression within the early stages of app usage.</p>
<p><strong><em>17% of users delete app after first use</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-87001" src="https://www.businessofapps.com/wp-content/uploads/2023/05/English_4_How_Quickly_Consumers_Decide_Whether_to_Delete_Apps-1024x425.jpeg" alt="" width="1024" height="425" /></p>
<p><em>Source: <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Airship</span></a></em></p>
<p class="p1">When it comes to app deletion, other top reasons cited are &#8220;freeing up phone storage&#8221; (32%) and &#8220;excessive in-app ads&#8221; (30%).<span class="Apple-converted-space"> </span></p>
<p class="p1">These findings underline the importance for brands to swiftly and effectively communicate the value of their apps to customers. Enhancing the onboarding experience for mobile apps is crucial for encouraging usage and optimising retention. Additionally, establishing connections with customers beyond the app, such as through email or SMS, can help drive engagement and encourage users to return to the app.</p>
<blockquote>
<p class="p1"><em>“App user acquisition means almost nothing if brands aren&#8217;t able to retain their users and drive repeat usage. Brands today need to deliver value by using every opportunity to make life better for their customers,” said Thomas Butta, Chief Strategy and Marketing Officer, Airship. “No one else besides Airship can unify and optimize the entire mobile app customer lifecycle, from app features and discovery to campaigns outside the app and experiences inside the app.”</em></p>
</blockquote>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>&#8220;Simplifies my life&#8221; is one of the top three reasons (31%) users use apps from their favourite brands</li>
<li>Within the first two weeks, 73% of users decide to keep or delete an app</li>
<li>Top reasons for app deletion: &#8220;never used&#8221; (26%), &#8220;freeing up phone storage&#8221; (32%), &#8220;excessive in-app ads&#8221; (30%)</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/quarter-of-app-users-delete-apps-because-they-never-use-them/" data-wpel-link="internal">Quarter of app users delete apps because they never use them</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Builder.ai secures $250 million in Series D funding to help developers create apps faster</title>
		<link>https://www.businessofapps.com/news/builder-ai-secures-250-million-in-series-d-funding-to-help-developers-create-apps-faster/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 26 May 2023 08:28:27 +0000</pubDate>
				<category><![CDATA[App Deals]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86933</guid>

					<description><![CDATA[<p>Builder.ai, a mobile app building platform based in London, just secured a whopping $250 million in Series D funding round, spearheaded by the Qatar Investment Authority (QIA). What’s going on and what’s all the hype about? What’s Builder.ai? Builder.ai has been around since 2016. The platform enables people to create mobile and web apps maximising productivity while minimising resource consumption. It’s an AI-powered tool that’s designed to be so simple and accessible that everyday businesses and individuals can turn their ideas into apps while also reducing costs by up to 70%.  The secret to Builder.ai&#8217;s success lies in its unique approach of breaking down apps into modular, reusable components, akin to building blocks, which are then customised by their network of skilled designers and developers.</p>
<p>The post <a href="https://www.businessofapps.com/news/builder-ai-secures-250-million-in-series-d-funding-to-help-developers-create-apps-faster/" data-wpel-link="internal">Builder.ai secures $250 million in Series D funding to help developers create apps faster</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone  wp-image-86934" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-25-at-14.29.31.jpg" alt="" width="633" height="537" /></p>
<p class="p1"><a href="https://www.builder.ai/" data-wpel-link="external" rel="nofollow external noopener">Builder.ai</a>, a mobile app building platform based in London, just secured a whopping $250 million in Series D funding round, spearheaded by the Qatar Investment Authority (QIA). What’s going on and what’s all the hype about?</p>
<h2 class="p1">What’s Builder.ai?</h2>
<p class="p1">Builder.ai has been around since 2016. The platform enables people to create mobile and web apps maximising productivity while minimising resource consumption. It’s an AI-powered tool that’s designed to be so simple and accessible that everyday businesses and individuals can turn their ideas into apps while also reducing costs by up to 70%.<span class="Apple-converted-space"> </span></p>
<p class="p1">The secret to Builder.ai&#8217;s success lies in its unique approach of breaking down apps into modular, reusable components, akin to building blocks, which are then customised by their network of skilled designers and developers. The traditional notion of apps, which had a long lifespan spanning years, is now evolving into a dynamic entity with a lifespan akin to a conversation.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Growing and growing</h2>
<p class="p1">Over the last few years it has experienced remarkable growth, nearly doubling its workforce since January 2022. Furthermore, the company has expanded its presence in the United Kingdom by inaugurating four additional offices in the USA, the UAE, France, and Singapore, starting from 2021.</p>
<p><strong><em>Builder.ai uses AI to boost its capabilities</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-86935" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-25-at-14.30.04.jpg" alt="" width="520" height="447" /></p>
<p><em>Source: <a href="https://www.builder.ai/" data-wpel-link="external" rel="nofollow external noopener">Builder.ai</a></em></p>
<p class="p1">In terms of financial performance, Builder.ai achieved an impressive revenue growth of 2.3 times in 2022.<span class="Apple-converted-space"> </span></p>
<p class="p1">Additionally, the company successfully deployed over 40,000 features to its valued customers during the same period.</p>
<p class="p1">The latest funding round is a testament to its success and elevates Builder.ai&#8217;s total raised capital to surpass $450 million, accompanied by a significant 1.8x surge in its valuation.</p>
<blockquote>
<p class="p1"><em>“With the support of our investors and the dedication and drive of our team, we are further empowered to unlock our own potential. Our growth strategy has always been driven by a DNA based on being able to do more with less and this has weaved into our shared vision with our customers around the world as everyone pushes the envelope to do more,” said Sachin Dev Duggal, Chief Wizard and Founder of Builder.ai.<span class="Apple-converted-space"> </span></em></p>
<p class="p1"><em>“It is what attracted our first-round investors in 2018, and what drives this Series D today. Our team is already investing this capital in our AI and automation capabilities, not only keeping pace with the fast-moving industry, but leading from the front so we can empower our customers more and at the same time use new frontier technology responsibly.”</em></p>
</blockquote>
<h2 class="p1">Key takeaway</h2>
<ul>
<li>Builder.ai secures $250M in funding, led by Qatar Investment Authority</li>
<li>Builder.ai doubles its workforce and deploys over 40,000 features to customers</li>
<li>The platform enables cost-effective app development</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/builder-ai-secures-250-million-in-series-d-funding-to-help-developers-create-apps-faster/" data-wpel-link="internal">Builder.ai secures $250 million in Series D funding to help developers create apps faster</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Ease of use reigns: 42% of British consumers favor apps based on user-friendliness</title>
		<link>https://www.businessofapps.com/news/ease-of-use-reigns-42-of-british-consumers-favour-apps-based-on-user-friendliness/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 25 May 2023 08:19:02 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86854</guid>

					<description><![CDATA[<p>In an era dominated by smartphones and an abundance of mobile applications, understanding what drives consumers to adopt and retain apps is crucial for companies seeking to thrive in the digital landscape. According to new research from Airship, 42% of British consumers say the primary reason for their unwavering commitment to apps lies in their &#8220;ease of use”, underscoring the critical role that user-friendly interfaces and seamless navigation play in cultivating long-term engagement and brand loyalty. Simplifying daily life Based on the insight from a global survey of 11,000 respondents, Airship found that both word of mouth and app store browsing emerged as the most popular methods, each accounting for 41% of the respondents&#8217; discoveries.  The top three reasons behind app usage from favourite brands</p>
<p>The post <a href="https://www.businessofapps.com/news/ease-of-use-reigns-42-of-british-consumers-favour-apps-based-on-user-friendliness/" data-wpel-link="internal">Ease of use reigns: 42% of British consumers favor apps based on user-friendliness</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86858" src="https://www.businessofapps.com/wp-content/uploads/2023/05/image001-5-1024x633.png" alt="" width="1024" height="633" /></p>
<p class="p1">In an era dominated by smartphones and an abundance of mobile applications, understanding what drives consumers to adopt and retain apps is crucial for companies seeking to thrive in the digital landscape. According to new research from <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Airship</a>, 42% of British consumers say the primary reason for their unwavering commitment to apps lies in their &#8220;ease of use”, underscoring the critical role that user-friendly interfaces and seamless navigation play in cultivating long-term engagement and brand loyalty.</p>
<h2 class="p1">Simplifying daily life</h2>
<p class="p1">Based on the insight from a global survey of 11,000 respondents, <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Airship</a> found that both word of mouth and app store browsing emerged as the most popular methods, each accounting for 41% of the respondents&#8217; discoveries.<span class="Apple-converted-space"> </span></p>
<p class="p1">The top three reasons behind app usage from favourite brands were &#8220;ease of use&#8221; (35%), &#8220;simplifies my life&#8221; (31%), and &#8220;saves me time&#8221; (27%). Even amidst challenging economic times, it is clear that consumers are increasingly drawn to apps for their ability to deliver higher-level benefits—offering ease, speed, and simplicity.</p>
<p class="p1">Deals, rewards, and targeted offers experienced the most significant growth as opt-in motivators for app usage. But that’s not all. The reasons consumers continue to use apps are increasingly about higher-level benefits: ease, speed, and simplicity.</p>
<h2 class="p1">The power of word of mouth</h2>
<p class="p1">App stores continue to dominate as the preferred avenue for discovering new apps, transcending household income levels, generational gaps, and national boundaries. Whether searching or browsing, users consistently turn to app stores to explore the latest offerings.<span class="Apple-converted-space"> </span></p>
<p><em><strong>How users find apps</strong></em></p>
<p><img decoding="async" class="alignnone size-large wp-image-86857" src="https://www.businessofapps.com/wp-content/uploads/2023/05/image002-2-1024x634.png" alt="" width="1024" height="634" /></p>
<p><em>Source: <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Airship</a></em></p>
<p class="p1">Following closely behind, search engines emerged as the second most popular method for app discovery. However, the power of word of mouth (WOM) should not be underestimated. In the UK, France, and Canada, personal recommendations play a significant role, with consumers relying on WOM as much as, if not more than, app stores to guide their app choices.<span class="Apple-converted-space"> </span></p>
<p class="p1">Similarly, in the US, Germany, and Singapore, WOM ranks as the second most common method for finding apps. Clearly, in an ever-evolving digital landscape, the discovery of new apps remains influenced by a blend of technological tools and good old-fashioned word-of-mouth recommendations.</p>
<h2 class="p1">Why users delete apps</h2>
<p class="p1">When it comes to deleting apps, two key factors emerged as primary culprits: the need to free up phone storage and an overwhelming number of in-app ads.</p>
<p class="p1"><span class="Apple-converted-space"> </span>Astonishingly, the third most common reason for app deletion globally is simply &#8220;never used”, signalling a significant challenge for app developers and brands as it underscores the urgent need for brands to effectively communicate the value of their apps to customers. Improving mobile app onboarding experiences and establishing connections with users beyond the app itself is crucial for optimizing app usage and enhancing retention rates.</p>
<p><strong><em>Why users delete apps</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-86856" src="https://www.businessofapps.com/wp-content/uploads/2023/05/image003-1-1024x634.png" alt="" width="1024" height="634" /></p>
<p><em>Source: <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Airship</a></em></p>
<p class="p1">Among the reasons for app deletion, the desire to free up phone storage emerges as the leading motive, with 32% of respondents worldwide citing it as their primary driver for removal. As smartphones become increasingly filled with data, users are compelled to declutter their devices, making storage management a critical consideration for app retention.</p>
<p class="p1">Moreover, the prevalence of in-app advertisements serves as a major deterrent, with 30% of respondents expressing frustration over excessive ads. This highlights the importance of striking a delicate balance between monetization efforts and user experience, ensuring that ads do not overwhelm or disrupt the app&#8217;s functionality.</p>
<p><strong><em>How long users keep using apps before deletion</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-86855" src="https://www.businessofapps.com/wp-content/uploads/2023/05/image004-1024x452.png" alt="" width="1024" height="452" /></p>
<p><em>Source: <a href="https://www.airship.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Airship</a></em></p>
<p class="p1">The study also notes that most consumers (57%) only use an app once or twice before deciding whether to delete it or not. And within the first two weeks of downloading a new app, 73% of consumers will decide if they’ll delete it – a behaviour consistent across all countries, household income levels and generations.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>42% of British consumers prioritize &#8220;ease of use&#8221; as the primary reason for app usage</li>
<li>App stores and word of mouth each account for 41% of app discoveries globally</li>
<li>32% of users delete apps to free up storage, while 30% are deterred by excessive in-app ads</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/ease-of-use-reigns-42-of-british-consumers-favour-apps-based-on-user-friendliness/" data-wpel-link="internal">Ease of use reigns: 42% of British consumers favor apps based on user-friendliness</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Top chatbot app dominates downloads and revenue charts</title>
		<link>https://www.businessofapps.com/news/top-chatbot-app-dominates-downloads-and-revenue-charts/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 24 May 2023 08:52:58 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86844</guid>

					<description><![CDATA[<p>The use of artificial intelligence technology is increasingly prevalent among developers, as they follow the trend to enhance their mobile apps and expand their user base. Recent data provided by Sensor Tower reveals a substantial rise in the number of productivity apps incorporating the term &#8220;AI&#8221; in their names.  More developers using AI In 2020, a mere 3% of such apps embraced this technology, while in the first quarter of 2023, that figure surged significantly to reach 34%. Consequently, the Play Store and App Store saw a notable surge in downloads and revenue for these AI-powered apps throughout the initial three months of this year. The revenue generated soared to an impressive $20 million, marking a remarkable growth of 396% compared to the preceding quarter. </p>
<p>The post <a href="https://www.businessofapps.com/news/top-chatbot-app-dominates-downloads-and-revenue-charts/" data-wpel-link="internal">Top chatbot app dominates downloads and revenue charts</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86847" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot_2023-05-17_at_11.06.04-1024x506.png" alt="" width="1024" height="506" /></p>
<p class="p1">The use of artificial intelligence technology is increasingly prevalent among developers, as they follow the trend to enhance their mobile apps and expand their user base. Recent <a href="https://sensortower.com/blog/the-rise-of-ai-apps-and-japans-mobile-market-stability-in-the-face-of" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">data provided by Sensor Tower</span></a> reveals a substantial rise in the number of productivity apps incorporating the term &#8220;AI&#8221; in their names.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">More developers using AI</h2>
<p class="p1">In 2020, a mere 3% of such apps embraced this technology, while in the first quarter of 2023, that figure surged significantly to reach 34%.</p>
<p class="p1">Consequently, the Play Store and App Store saw a notable surge in downloads and revenue for these AI-powered apps throughout the initial three months of this year. The revenue generated soared to an impressive $20 million, marking a remarkable growth of 396% compared to the preceding quarter.<span class="Apple-converted-space"> </span></p>
<p class="p1">Simultaneously, the number of installations experienced a substantial upswing, surpassing 45.8 million, which represents a remarkable increase of 378% compared to the previous quarter.</p>
<p class="p1">Throughout this period, the US emerged as the leading market for these apps, witnessing a substantial number of downloads and revenue. Impressively, they garnered nearly 10 million installs in the country, marking an impressive quarter-over-quarter growth of 550%. Moreover, these apps generated a remarkable revenue of $8.3 million.</p>
<p><strong><em>Downloads by country</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-86845" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot_2023-05-17_at_11.07.45-1024x449.png" alt="" width="807" height="354" /></p>
<p><em>Source: <a href="https://sensortower.com/blog/the-rise-of-ai-apps-and-japans-mobile-market-stability-in-the-face-of" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sensor Tower</a></em></p>
<p class="p1">In terms of downloads, India secured the second position, accounting for 6% of the total downloads, followed by Brazil with 5%. Regarding gross revenue, the UK ranked second with $958K (5%), closely followed by China with $882K (5%), Japan with $836K (4%), and Canada with $702K (4%) respectively.</p>
<h2 class="p1">Chatbots come out top for downloads</h2>
<p class="p1">The latest report also provided insights into the most popular AI-powered Android and iOS apps that experienced the highest number of downloads and revenue during the initial quarter of 2023. Leading the charts in both categories was the app &#8220;AI Chatbot&#8221; developed by Vulcan Labs, which amassed an impressive 9.5 million downloads and generated $3.3 million in gross revenue.</p>
<p class="p1">In terms of downloads, Microsoft&#8217;s newly introduced AI-powered Bing app claimed the second spot of the quarter, accumulating 7.3 million new installations. Following closely were &#8220;Genie &#8211; AI Chatbot&#8221; by AppNation, &#8220;AI Chat &#8211; Chatbot AI Assistant&#8221; by Social Media Apps, and &#8220;ELSA: AI Learn&#8221; by ELSA, securing the third, fourth, and fifth positions, respectively.</p>
<p><strong><em>Top apps by downloads and revenue</em></strong></p>
<p><strong><em><img decoding="async" class="alignnone size-large wp-image-86846" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot_2023-05-17_at_11.08.29-1024x507.png" alt="" width="1024" height="507" /></em></strong></p>
<p><em>Source: <a href="https://sensortower.com/blog/the-rise-of-ai-apps-and-japans-mobile-market-stability-in-the-face-of" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sensor Tower</a></em></p>
<p class="p1">The <a href="https://www.businessofapps.com/news/openai-launches-chatgpt-mobile-app/" data-wpel-link="internal">introduction of ChatGPT&#8217;s iOS app</a> is anticipated to intensify the competition in the mobile market, according to Sensor Tower. With this new addition.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Productivity apps with &#8220;AI&#8221; in their names increased from 3% (2020) to 34% (Q1 2023)</li>
<li>AI-powered apps witnessed a 396% revenue growth ($20M) and 378% installation increase (45.8M)</li>
<li>&#8220;AI Chatbot&#8221; by Vulcan Labs tops charts with 9.5M downloads and $3.3M in gross revenue</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/top-chatbot-app-dominates-downloads-and-revenue-charts/" data-wpel-link="internal">Top chatbot app dominates downloads and revenue charts</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>70% of app developers struggle with time constraints in app innovation</title>
		<link>https://www.businessofapps.com/news/70-of-app-developers-struggle-with-time-constraints-in-app-innovation/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 23 May 2023 08:32:37 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86801</guid>

					<description><![CDATA[<p>A staggering 70% of app developers are unhappy with the current amount of time available to their engineering teams for fostering innovation. In an industry where groundbreaking ideas and forward-thinking solutions are highly valued, this pronounced discontentment signals a significant hurdle for application development professionals.  Running low on time As the demand for cutting-edge applications continues to surge, it is evident that current development processes must be reevaluated to address these pressing concerns and foster a more conducive environment for creative problem-solving.  Now, new research from Onymos, a developer of a Features-as-a-Service platform, based on the answers of over 100 app developers found that the majority are dissatisfied with the time they’re being given.  The majority (56%) of leaders reported that the workload for updating</p>
<p>The post <a href="https://www.businessofapps.com/news/70-of-app-developers-struggle-with-time-constraints-in-app-innovation/" data-wpel-link="internal">70% of app developers struggle with time constraints in app innovation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86803" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-22-at-09.37.50-1024x625.jpg" alt="" width="1024" height="625" /></p>
<p class="p1">A staggering 70% of app developers are unhappy with the current amount of time available to their engineering teams for fostering innovation. In an industry where groundbreaking ideas and forward-thinking solutions are highly valued, this pronounced discontentment signals a significant hurdle for application development professionals.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Running low on time</h2>
<p class="p1">As the demand for cutting-edge applications continues to surge, it is evident that current development processes must be reevaluated to address these pressing concerns and foster a more conducive environment for creative problem-solving.<span class="Apple-converted-space"> </span></p>
<p class="p1">Now, <a href="https://info.onymos.com/hubfs/AppDev-Survey-2023-Onymos.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">new research from Onymos</a>, a developer of a Features-as-a-Service platform, based on the answers of over 100 app developers found that the majority are dissatisfied with the time they’re being given.<span class="Apple-converted-space"> </span></p>
<p class="p1">The majority (56%) of leaders reported that the workload for updating apps was increasing year by year.</p>
<p class="p1">The survey also discovered that nearly one-third of app development leaders (30%) expressed that their teams allocate approximately half of their time to maintenance tasks. That’s a significant amount of resources dedicated to managing existing applications, which leaves less room for innovative pursuits.</p>
<p><em><strong>App developers aren&#8217;t being given enough time for innovation</strong></em></p>
<p><img decoding="async" class="alignnone size-large wp-image-86802" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-22-at-09.37.40-1024x475.jpg" alt="" width="1024" height="475" /></p>
<p><em>Source: <a href="https://info.onymos.com/hubfs/AppDev-Survey-2023-Onymos.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Onymos</a></em></p>
<h2 class="p1">Taking longer to innovate</h2>
<p class="p1">Nearly half of the respondents (45%) reported being dissatisfied with the efficiency of their teams in this aspect. This dissatisfaction signifies a pressing need for streamlined processes and strategies that can expedite the development of new features, enabling organizations to remain competitive in an increasingly dynamic market.</p>
<p class="p1">Approximately 30% of leaders stated that it takes their teams between 4 to 6 months to complete such projects. An additional 28% reported even lengthier development periods, with more than 6 months required for completion. These findings underscore the challenges faced by organizations in meeting project deadlines and the need for improved efficiency in the application development lifecycle.</p>
<p><strong><em>Innovation only takes a quarter of app developers&#8217; time</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-86804" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-22-at-09.38.00-1024x447.jpg" alt="" width="1024" height="447" /></p>
<p><em>Source: <a href="https://info.onymos.com/hubfs/AppDev-Survey-2023-Onymos.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Onymous</a></em></p>
<blockquote>
<p class="p1"><em>“There is tremendous pressure from the market for companies to innovate and provide applications that provide real value for end-users through novel features and functionality. However, engineering teams and developers are unable to dedicate the appropriate amount of time required for these activities due to overwhelming workloads that primarily consist of maintenance and recouping technical debt,” said Shiva Nathan, Founder and CEO of Onymos. “Companies must find a way to make their development processes more efficient so that their teams can be truly innovative and focus on the activities that contribute to their application and company success.”</em></p>
</blockquote>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>70% of app developers are unhappy with the available time for innovation</li>
<li>30% of teams spend half their time on maintenance tasks</li>
<li>45% were dissatisfied with efficiency in developing new features; 30% take 4-6 months for new app development</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/70-of-app-developers-struggle-with-time-constraints-in-app-innovation/" data-wpel-link="internal">70% of app developers struggle with time constraints in app innovation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>OpenAI launches ChatGPT mobile app</title>
		<link>https://www.businessofapps.com/news/openai-launches-chatgpt-mobile-app/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 19 May 2023 07:28:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86754</guid>

					<description><![CDATA[<p>OpenAI is introducing its ChatGPT app on Apple&#8217;s App Store, in a push to extend the reach of its AI chatbot. This makes access to the chatbot more user-friendly but also has potentially negative consequences. The mobile app replicates the functionality of the ChatGPT website, enabling users to ask questions and receive AI-generated responses directly on their smartphones or tablets.  Mobile AI The app also incorporates Whisper, OpenAI&#8217;s voice recognition technology, enabling users to interact with the AI engine through spoken commands.  This app release follows a series of recent product launches by various tech giants and startups, all vying to bring generative AI tools to market since the initial launch of ChatGPT in November.  The ChatGPT app will contribute to the advancement of OpenAI&#8217;s</p>
<p>The post <a href="https://www.businessofapps.com/news/openai-launches-chatgpt-mobile-app/" data-wpel-link="internal">OpenAI launches ChatGPT mobile app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86755" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Is-There-a-Chat-GPT-App-for-iPhone-1024x576.jpeg" alt="" width="1024" height="576" /></p>
<p class="p1">OpenAI is introducing its ChatGPT app on <a href="https://apps.apple.com/us/app/openai-chatgpt/id6448311069" data-wpel-link="external" rel="nofollow external noopener">Apple&#8217;s App Store</a>, in a push to extend the reach of its AI chatbot. This makes access to the chatbot more user-friendly but also has potentially negative consequences. The mobile app replicates the functionality of the ChatGPT website, enabling users to ask questions and receive AI-generated responses directly on their smartphones or tablets.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Mobile AI</h2>
<p class="p1">The app also incorporates Whisper, OpenAI&#8217;s voice recognition technology, enabling users to interact with the AI engine through spoken commands.<span class="Apple-converted-space"> </span></p>
<p class="p1">This app release follows a series of recent product launches by various tech giants and startups, all vying to bring generative AI tools to market since the initial launch of ChatGPT in November.<span class="Apple-converted-space"> </span></p>
<p class="p1">The ChatGPT app will contribute to the advancement of OpenAI&#8217;s extensive language models, which form the foundation of chatbots. Initially available in the US, the app will gradually expand to other countries and will also be made compatible with Android devices in the coming weeks.</p>
<p class="p1">Tech groups are also working to make generative AI accessible on mobile handsets instead of relying on cloud servers, aiming to expand the availability of the ChatGPT iPhone app and lower the associated computing expenses.</p>
<h2 class="p1">Regulation is urgently needed</h2>
<p class="p1">The emergence of the ChatGPT app has intensified the ongoing examination of the burgeoning field of AI by regulatory bodies and governments worldwide. This scrutiny stems from growing concerns expressed by many AI ethicists and experts as well as an ever-growing number of users regarding the potential for technology misuse and the widespread job losses it could cause.</p>
<p class="p1">The utilization of AI algorithms on mobile devices raises concerns about the <a href="https://www.euronews.com/next/2023/05/02/rapid-growth-of-news-sites-using-ai-tools-like-chatgpt-is-driving-the-spread-of-misinforma" data-wpel-link="external" rel="nofollow external noopener">accelerated spread of misinformation</a>. With AI algorithms capable of generating content at unprecedented speeds, there’s an increased risk of fake news dissemination and even <a href="https://www.oecd-forum.org/posts/the-good-the-bad-and-the-algorithmic-what-impact-could-artificial-intelligence-have-on-political-communications-and-democracy" data-wpel-link="external" rel="nofollow external noopener">disruption to democracies</a>. The accessibility of generative AI technology on mobile handsets enables the creation and distribution of false information anywhere and everywhere, potentially exacerbating the challenges faced by societies in combating misinformation and preserving the integrity of public discourse.</p>
<p class="p1">On a more personal level, AI apps could lead to greater dishonesty. Take dating for example. Users of Tinder, Bumble and co can no longer be sure that the person they’re chatting to isn’t using bots to enhance their writing or photos. In other words, we may be increasingly speaking to modified versions of each other if not entirely <a href="https://www.sciencedaily.com/releases/2019/02/190212190839.htm" data-wpel-link="external" rel="nofollow external noopener">fake profiles that appear more real</a> than ever before.</p>
<p class="p1">Sam Altman, a key contributor to the development of AI technology, <a href="https://edition.cnn.com/2023/05/16/tech/sam-altman-openai-congress/index.html#:~:text=OpenAI%20CEO%20Sam%20Altman%20testifies%20before%20a%20Senate%20Judiciary%20Privacy,U.S.%2C%20May%2016%2C%202023." data-wpel-link="external" rel="nofollow external noopener">recently appeared before a US Senate subcommittee</a> on privacy, technology, and the law. Altman advocated for the regulation of this rapidly advancing technology, emphasizing the need to establish frameworks that mitigate the potential for abuse and promote responsible AI usage.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>ChatGPT app is launching as an app on the Apple App Store</li>
<li>The accessibility of generative AI on mobile devices raises worries about the spread of misinformation and fake news</li>
<li>The co-founder of ChatGPT agrees that regulation is urgently required to halt the negative effects of AI on humanity</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/openai-launches-chatgpt-mobile-app/" data-wpel-link="internal">OpenAI launches ChatGPT mobile app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Disney Plus subscribers decline for second quarter, but revenue improves</title>
		<link>https://www.businessofapps.com/news/disney-plus-subscribers-decline-revenue-improves/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Thu, 18 May 2023 06:00:32 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[Disney Plus]]></category>
		<category><![CDATA[video streaming]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86697</guid>

					<description><![CDATA[<p>The number of subscribers to Disney Plus declined for the second consecutive quarter, losing four million in the last three months. The decline is almost entirely due to Disney Hotshot, its Indian streaming service, which lost the rights to stream the Indian Premier League in 2022.  While it may look bad for Disney Plus to be in decline, outside of Hotstar it has continued to grow its subscriber count, albeit it at a slower rate. It added 600,000 subscribers to Disney Plus outside of Hotstar over the last three months.  Disney Plus quarterly subscribers 2020 to 2023 (mm) A positive from this is with the increase in price for Disney Plus in certain markets, alongside less users on free trials, meant that the average revenue</p>
<p>The post <a href="https://www.businessofapps.com/news/disney-plus-subscribers-decline-revenue-improves/" data-wpel-link="internal">Disney Plus subscribers decline for second quarter, but revenue improves</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-67052" src="https://www.businessofapps.com/wp-content/uploads/2020/05/iStock-1203752922.jpg" alt="" width="985" height="613" /></p>
<p><span style="font-weight: 400;">The number of subscribers to <a href="https://www.businessofapps.com/data/disney-plus-statistics/" data-wpel-link="internal">Disney Plus</a> declined for the second consecutive quarter, losing four million in the last three months. The decline is almost entirely due to Disney Hotshot, its Indian streaming service, which lost the rights to stream the Indian Premier League in 2022. </span></p>
<p><span style="font-weight: 400;">While it may look bad for Disney Plus to be in decline, outside of Hotstar it has continued to grow its subscriber count, albeit it at a slower rate. It added 600,000 subscribers to Disney Plus outside of Hotstar over the last three months. </span></p>
<h3><b>Disney Plus quarterly subscribers 2020 to 2023 (mm)</b></h3>
<div class="infogram-embed" data-id="993c1c39-afa5-45a6-bf63-470d57bd4fef" data-type="interactive" data-title="Disney plus subscriber count"></div>
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<p><span style="font-weight: 400;">A positive from this is with the increase in price for Disney Plus in certain markets, alongside less users on free trials, meant that the average revenue per user for Disney Plus increased by $0.51. At $4.44, it is at its highest rate in over two years. </span></p>
<p><span style="font-weight: 400;">Revenue from Disney Plus saw a noticeable bump in the most recent quarter, surpassing $2 billion. This reversed two quarters of decline for the video streaming service. </span></p>
<p>At its current size, Disney Plus is bringing in about a quarter of the revenue as <a href="https://www.businessofapps.com/data/netflix-statistics/" data-wpel-link="internal">Netflix</a>, although it still generates more of its content revenue from cinema and linear TV.</p>
<h3><b>Disney Plus quarterly revenue 2020 to 2023 ($mm)</b></h3>
<div class="infogram-embed" data-id="72f4176c-b40d-4426-af1c-e73657a4cce7" data-type="interactive" data-title="disney plus revenue"></div>
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<p><span style="font-weight: 400;">Disney has plans to add Hulu content onto Disney Plus, which may allow them to raise the price of the streaming service by the end of the year. It is not clear yet if Hulu will remain a separate entity, or be folded into Disney Plus, similar to how HBO is merging <a href="https://www.businessofapps.com/data/hbo-max-statistics/" data-wpel-link="internal">HBO Max</a> with Discovery Plus. </span></p>
<p><span style="font-weight: 400;">Disney Plus has closed the gap between it and Netflix over the past two years, but it has hit its first hurdle with the decline in subscribers for Disney Hotstar. Amazon reportedly has 175 million subscribers to Prime Video, although it offers the service for free to Prime subscribers, so the exact amount of viewers is difficult to determine. According to JustWatch, Prime Video <a href="https://www.businessofapps.com/data/video-streaming-app-market/" data-wpel-link="internal">surpassed Netflix in market share</a> in the United States. </span></p>
<p>The post <a href="https://www.businessofapps.com/news/disney-plus-subscribers-decline-revenue-improves/" data-wpel-link="internal">Disney Plus subscribers decline for second quarter, but revenue improves</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Duolingo surpasses 20 million daily actives, 28 percent of all users engage daily</title>
		<link>https://www.businessofapps.com/news/duolingo-surpasses-20-million-daily-actives/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Wed, 17 May 2023 06:00:19 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[Duolingo]]></category>
		<category><![CDATA[language learning]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86689</guid>

					<description><![CDATA[<p>Language learning app Duolingo surpassed 20 million daily active users in the first quarter of 2023, a significant increase of four million on the previous quarter and up 62.5 percent year-on-year.  Unlike a lot of mobile apps which have seen usage stall or fall off after the coronavirus pandemic spike, Duolingo has continued to increase its daily active and monthly active users consistently over the past two years.  Duolingo quarterly daily active users 2020 to 2023 (mm) It reported 72.6 million monthly active users in the same time period. That means 28 percent of active Duolingo users access the app once a day, an all-time high for the company. It also reported a higher percentage of monthly actives as paid users.  There’s not much to</p>
<p>The post <a href="https://www.businessofapps.com/news/duolingo-surpasses-20-million-daily-actives/" data-wpel-link="internal">Duolingo surpasses 20 million daily actives, 28 percent of all users engage daily</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-60292" src="https://www.businessofapps.com/wp-content/uploads/2020/08/duolingo-1.jpg" alt="" width="1086" height="611" /></p>
<p><span style="font-weight: 400;">Language learning app Duolingo surpassed 20 million daily active users in the first quarter of 2023, a significant increase of four million on the previous quarter and up 62.5 percent year-on-year. </span></p>
<p><span style="font-weight: 400;">Unlike a lot of mobile apps which have seen usage stall or fall off after the coronavirus pandemic spike, <a href="https://www.businessofapps.com/data/duolingo-statistics/" data-wpel-link="internal">Duolingo</a> has continued to increase its daily active and monthly active users consistently over the past two years. </span></p>
<h3>Duolingo quarterly daily active users 2020 to 2023 (mm)</h3>
<div class="infogram-embed" data-id="8f9149d7-7938-4069-bddf-d5ea0fc02747" data-type="interactive" data-title="duolingo DAUs"></div>
<p><script>!function(e,i,n,s){var t="InfogramEmbeds",d=e.getElementsByTagName("script")[0];if(window[t]&&window[t].initialized)window[t].process&&window[t].process();else if(!e.getElementById(n)){var o=e.createElement("script");o.async=1,o.id=n,o.src="https://e.infogram.com/js/dist/embed-loader-min.js",d.parentNode.insertBefore(o,d)}}(document,0,"infogram-async");</script></p>
<p><span style="font-weight: 400;">It <a href="https://investors.duolingo.com/static-files/f407e60d-1d08-4d96-a465-9f09aa95086d" data-wpel-link="external" rel="nofollow external noopener">reported</a> 72.6 million monthly active users in the same time period. That means 28 percent of active Duolingo users access the app once a day, an all-time high for the company. It also reported a higher percentage of monthly actives as paid users. </span></p>
<p><span style="font-weight: 400;">There’s not much to fault in Duolingo’s earnings report. It generated $115 million in revenue, a 42 percent increase year-on-year and a 10 percent increase on the previous quarter. It is still not a profitable business, reporting a $2.6 million net loss, but that is negligible in comparison to the $12.2 million loss it made in the same quarter last year. </span></p>
<p><span style="font-weight: 400;">Similar to most technology companies, Duolingo made mention of several AI projects that it plans to launch in the next few months. It is a launch partner of OpenAI GPT-4, which will be included as part of a new subscription tier known as Duolingo Max. With Max, users can roleplay and have answers explained through a chatbot. </span></p>
<h3>Duolingo quarterly monthly active users 2020 to 2023 (mm)</h3>
<div class="infogram-embed" data-id="7fd7712e-50b7-4f2d-9cd5-28475efad095" data-type="interactive" data-title="duolingo MAUs"></div>
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<p><span style="font-weight: 400;">It also mentioned that it would use its own proprietary AI model in combination with GPT-4 to accelerate the introduction of intermediate and advanced courses for learners. </span></p>
<p><span style="font-weight: 400;">Duolingo is the frontrunner in the <a href="https://www.businessofapps.com/data/language-learning-app-market/" data-wpel-link="internal">language learning market</a>, with the most users and revenue. Since going public, the company has focused on subscriptions ahead of advertising and other forms of income, and most of their advertising efforts today are aimed at converting free users to a subscription. </span></p>
<p><span style="font-weight: 400;">This freemium model is in stark contrast to most of the other language learning services out there, such as Babbel and Rosetta Stone. It appears to be working for Duolingo however, with continuous growth even in 2022 when a lot of mid-range technology companies reported declines in revenue or usage. </span></p>
<p>The post <a href="https://www.businessofapps.com/news/duolingo-surpasses-20-million-daily-actives/" data-wpel-link="internal">Duolingo surpasses 20 million daily actives, 28 percent of all users engage daily</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Small app developers on App Store see revenues rise 71%</title>
		<link>https://www.businessofapps.com/news/small-app-developers-on-app-store-see-revenues-rise-71/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 15 May 2023 08:39:26 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86628</guid>

					<description><![CDATA[<p>Small app developers on the App Store saw an impressive 71% increase in their revenue from 2020 to 2022, according to the latest data from Apple. These findings may serve as a significant point of emphasis for Apple, as it faces calls for greater flexibility in app distribution, including the potential opening up of iOS to alternative app stores. Let’s dive in. App Store majority are small developers Small developers within the App Store ecosystem made up approximately 90% of developers in 2022. The tech company defines small developers as individuals earning less than $1 million annually from the App Store and having fewer than 1 million downloads across all their apps within a year.  In a move to support this group, the company reduced</p>
<p>The post <a href="https://www.businessofapps.com/news/small-app-developers-on-app-store-see-revenues-rise-71/" data-wpel-link="internal">Small app developers on App Store see revenues rise 71%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-86630" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-15-at-09.35.19.jpg" alt="" width="610" height="587" /></p>
<p class="p1">Small app developers on the App Store saw an impressive 71% increase in their revenue from 2020 to 2022, according to the latest data from <a href="https://www.apple.com/uk/newsroom/2023/05/small-developers-on-the-app-store-grew-revenue-by-64-percent/" data-wpel-link="external" rel="nofollow external noopener">Apple</a>. These findings may serve as a significant point of emphasis for Apple, as it faces calls for greater flexibility in app distribution, including the potential opening up of iOS to alternative app stores. Let’s dive in.</p>
<h2 class="p1">App Store majority are small developers</h2>
<p class="p1">Small developers within the App Store ecosystem made up approximately 90% of developers in 2022. The tech company defines small developers as individuals earning less than $1 million annually from the App Store and having fewer than 1 million downloads across all their apps within a year.<span class="Apple-converted-space"> </span></p>
<p class="p1">In a move to support this group, the company reduced its fees from 30% to 15% in 2020.</p>
<p class="p1">Notably, a substantial portion of indie developers entering the ecosystem hail from Europe, accounting for 25% of new small developers. China constituted 23% of developer additions, while the United States contributed 14% of new developer signups. Additionally, regions such as South Korea, India, and Brazil collectively represented 35% of the new developers joining the App Store ecosystem.</p>
<p><em><strong>Small developers on App Store</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-86629" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-15-at-09.35.15.jpg" alt="" width="675" height="515" /></p>
<p><em>Source: <a href="https://www.apple.com/uk/newsroom/2023/05/small-developers-on-the-app-store-grew-revenue-by-64-percent/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apple</a></em></p>
<h2>Developers are branching out</h2>
<p class="p1">During 2022, a significant trend emerged among small developers, with nearly 80 percent of them actively engaging on multiple storefronts.<span class="Apple-converted-space"> </span></p>
<p class="p1">Developers who generate revenue by selling digital goods and services across multiple storefronts experienced earnings from users on an average of over 40 different storefronts. These findings highlight the growing global reach and cross-platform strategies adopted by small developers to maximize their app monetization opportunities.</p>
<p class="p1">Interestingly, among the global developers, a remarkable 40% either had minimal presence on the App Store or earned less than $10,000 just five years ago, highlighting the transformative impact the platform has had on their businesses.</p>
<p><strong><em>Plane Finder is an example of a successful small developer app</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-86631" src="https://www.businessofapps.com/wp-content/uploads/2023/05/Screenshot-2023-05-15-at-09.35.33.jpg" alt="" width="621" height="710" /></p>
<p><em>Source: <a href="https://www.apple.com/uk/newsroom/2023/05/small-developers-on-the-app-store-grew-revenue-by-64-percent/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Apple</a></em></p>
<p class="p1">The company also emphasised its range of initiatives designed specifically to assist small developers, such as the App Store Small Business Program, Apple Entrepreneur Camp, App Accelerators, the App Store Foundations Program, and Apple Developer Academies. These programs provide valuable resources, guidance, and mentorship to foster growth and innovation among small developers.</p>
<p class="p1">To further enhance the developer experience, Apple organizes ongoing informational series such as App Store Sessions, Ask Apple, and Tech Talks. These initiatives provide developers with the opportunity to directly engage with Apple experts throughout the year, facilitating knowledge-sharing, support, and feedback on the latest features and technologies available.</p>
<p class="p1">In addition to these support programs, Apple equips developers with a comprehensive suite of free tools and frameworks.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Small app developers on the App Store experienced a 71% revenue increase (2020-2022)</li>
<li>90% of developers on the App Store are small developers</li>
<li>80% of them actively engage on multiple storefronts to maximize monetization opportunities</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/small-app-developers-on-app-store-see-revenues-rise-71/" data-wpel-link="internal">Small app developers on App Store see revenues rise 71%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Wish pandemic boom well and truly over, 86% decline in usage compared to 2021</title>
		<link>https://www.businessofapps.com/news/wish-86-percent-decline-usage/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Wed, 10 May 2023 06:00:58 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[ecommerce]]></category>
		<category><![CDATA[Wish]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86481</guid>

					<description><![CDATA[<p>The last two years for Wish have been disastrous, with significant declines in revenue and usage. While it is not the only app to see its fortunes reverse since the global lockdowns ended, it is one of the few to see losses this dramatic.   To put this in context, pre-pandemic Wish reported $1.9 billion in revenue for the full year 2019. Its co-founder had ambitions of Wish becoming the next Walmart. In 2020, revenues increased by 31.5 percent, but by mid-2021, there were clear signs of a decline. It reported $2 billion revenue in 2021, a 20 percent decline, but the second half of the year was much worse than the first half. By the start of 2022, Wish had 74 percent less monthly active</p>
<p>The post <a href="https://www.businessofapps.com/news/wish-86-percent-decline-usage/" data-wpel-link="internal">Wish pandemic boom well and truly over, 86% decline in usage compared to 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-62050 size-full" src="https://www.businessofapps.com/wp-content/uploads/2020/10/wish-logo-e1683645737927.jpg" alt="" width="1920" height="1075" /></p>
<p><span style="font-weight: 400;">The last two years for </span><a href="https://www.businessofapps.com/data/wish-statistics/" data-wpel-link="internal"><span style="font-weight: 400;">Wish</span></a><span style="font-weight: 400;"> have been disastrous, with significant declines in revenue and usage. While it is not the only app to see its fortunes reverse since the global lockdowns ended, it is one of the few to see losses this dramatic.  </span></p>
<p><span style="font-weight: 400;">To put this in context, pre-pandemic Wish reported $1.9 billion in revenue for the full year 2019. Its co-founder had </span><a href="https://www.vox.com/2015/12/28/11621724/meet-wish-the-3-billion-app-that-could-be-the-next-walmart" data-wpel-link="external" rel="nofollow external noopener"><span style="font-weight: 400;">ambitions of Wish</span></a><span style="font-weight: 400;"> becoming the next Walmart. In 2020, revenues increased by 31.5 percent, but by mid-2021, there were clear signs of a decline.</span></p>
<p><span style="font-weight: 400;">It reported $2 billion revenue in 2021, a 20 percent decline, but the second half of the year was much worse than the first half. By the start of 2022, Wish had 74 percent less monthly active buyers on its app than it had in 2020. It would end the year reporting $571 million in full year revenue, lower than its revenue in 2016. </span></p>
<h3><b>Wish quarterly revenue 2019 to 2023 ($mm)</b></h3>
<div class="infogram-embed" data-id="05ad9326-add2-4366-90aa-7bcdd5aa30bd" data-type="interactive" data-title="wish revenue"></div>
<p><script>!function(e,i,n,s){var t="InfogramEmbeds",d=e.getElementsByTagName("script")[0];if(window[t]&&window[t].initialized)window[t].process&&window[t].process();else if(!e.getElementById(n)){var o=e.createElement("script");o.async=1,o.id=n,o.src="https://e.infogram.com/js/dist/embed-loader-min.js",d.parentNode.insertBefore(o,d)}}(document,0,"infogram-async");</script></p>
<p><span style="font-weight: 400;">In its Q1 2023 financial report, Wish claimed it was on the pathway to improvement, but that doesn’t square up with the financial or usage figures presented. It reported $98 million revenue, a 49 percent decrease year-on-year and a 87 percent decrease on two years ago. Monthly active buyers have suffered just as much, from 101 million t0 14 million.</span></p>
<p><span style="font-weight: 400;">What makes the Wish situation unique, in comparison to a lot of the apps and services which have seen revenues, usage, and stock price declines over the past two years, is the decline appears to be mostly due to reputational damage. </span></p>
<p><span style="font-weight: 400;">According to a </span><a href="https://www.nytimes.com/2022/07/07/business/media/wish-online-dollar-store.html" data-wpel-link="external" rel="nofollow external noopener"><span style="font-weight: 400;">deep-dive by The New York Times</span></a><span style="font-weight: 400;">, Wish has been attempting to rebuild its trust with consumers after a growing list of complaints of fake stores (some set up by Wish), unreliable shipping, and poor customer service. </span></p>
<p><span style="font-weight: 400;">For the past two years, Wish has set up more guidelines for merchants operating on its platform and have removed those who regularly fail to deliver items.</span></p>
<h3><b>Wish quarterly active users 2019 to 2023 ($mm)</b></h3>
<div class="infogram-embed" data-id="76332345-8e14-4623-82e7-f624f65bd9aa" data-type="interactive" data-title="Wish monthly active users"></div>
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<p><span style="font-weight: 400;">One of the ways Wish differentiated itself from Amazon and eBay was the unrealistic deals offered for items, which could be up to 98 percent off the original price. To move away from that and to more reliable, typical ecommerce may help its reputation, but it also removes one of the main reasons people started using Wish. </span></p>
<p><span style="font-weight: 400;">Wish has also cut back heavily on ad spending, which was the main way it brought in customers. According to the same piece, Wish was the top advertiser on Facebook and Instagram in 2021, and spent $1 billion on sales and marketing in that year. </span></p>
<p><span style="font-weight: 400;">To regenerate what made Wish unique is going to be difficult, considering the app is moving away from social marketing and absurd deals and items. Temu, which is run by Chinese ecommerce giant Pinduoduo, is also making waves in the United States with a similar marketing pitch as Wish: cheap items, at high discounts. </span></p>
<p>The post <a href="https://www.businessofapps.com/news/wish-86-percent-decline-usage/" data-wpel-link="internal">Wish pandemic boom well and truly over, 86% decline in usage compared to 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>92% of mobile game advertisers released new creatives in Q1</title>
		<link>https://www.businessofapps.com/news/game-on-92-of-mobile-game-advertisers-release-new-creative-in-q1/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 09 May 2023 08:34:24 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86452</guid>

					<description><![CDATA[<p>The first quarter of 2023 saw an overwhelming majority (92%) of mobile game advertisers release new creatives. This equates to nearly 50,000 advertisers in the mobile gaming space who introduced fresh ad content during this period, finds ad intelligence company SocialPeta. Video ads accounted for 83% of all ad creatives during the quarter, while Image, Playable, and other ad types accounted for 14%, 2%, and 1% respectively. Android accounts for most creatives The report highlighted a staggering number of new ad creatives in the mobile gaming ecosystem were released for the same period, reaching a total of 7.80 million. This represents 67% of all ad creatives placed in the quarter. It indicates the mobile gaming industry&#8217;s continued growth and dominance in the digital advertising world.</p>
<p>The post <a href="https://www.businessofapps.com/news/game-on-92-of-mobile-game-advertisers-release-new-creative-in-q1/" data-wpel-link="internal">92% of mobile game advertisers released new creatives in Q1</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-86455" src="https://www.businessofapps.com/wp-content/uploads/2023/05/most-popular-ad-types-among-mobile-game-advertisers-q1-2023-socialpeta.png" alt="" width="705" height="374" /></p>
<p>The first quarter of 2023 saw an overwhelming majority (92%) of mobile game advertisers release new creatives. This equates to nearly 50,000 advertisers in the mobile gaming space who introduced fresh ad content during this period, finds ad intelligence company <a href="https://www.socialpeta.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">SocialPeta</a>. Video ads accounted for 83% of all ad creatives during the quarter, while Image, Playable, and other ad types accounted for 14%, 2%, and 1% respectively.</p>
<h2>Android accounts for most creatives</h2>
<p>The report highlighted a staggering number of new ad creatives in the mobile gaming ecosystem were released for the same period, reaching a total of 7.80 million. This represents 67% of all ad creatives placed in the quarter. It indicates the mobile gaming industry&#8217;s continued growth and dominance in the digital advertising world.</p>
<p>There was a notable surge in the number of Android creatives during the first quarter of 2023. Android creatives accounted for 70% of all ad creatives, while iOS creatives made up the remaining 30%. This suggests that the Android platform is becoming increasingly popular for mobile game advertising, perhaps due to its wider user base or other factors such as more accessible app development tools.</p>
<p><strong><em>Android (green) accounted for more ad creatives than iOS (blue)</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-86453" src="https://www.businessofapps.com/wp-content/uploads/2023/05/mobile-game-advertising-on-android-vs-ios-2022-2023-socialpeta.png" alt="" width="909" height="422" /></p>
<p><em>Source: <a href="https://www.socialpeta.com/academy/socialpeta-q12023-global-mobile-game-marketing-report/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">SocialPeta</a></em></p>
<p>The shift towards Android could have significant implications for advertisers looking to reach mobile gaming audiences, as they may need to adjust their strategies accordingly to ensure they are effectively targeting their desired audience.</p>
<h2>Casual dominates gaming industry</h2>
<p>Casual games dominated the mobile gaming industry in the first quarter of 2023, ranking top for the number of advertisers and creatives. The genre experienced a year-over-year increase of 2.29% in the number of advertisers and 12% in the number of creatives.</p>
<p>Following Casual were Puzzle, Simulation, Action, RPG, Casino, Arcade, Strategy, Card, and Adventure categories, respectively, indicating a wide variety of genres that are attracting mobile game advertisers.</p>
<p><strong><em>Casual games dominate ad creatives</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-86454" src="https://www.businessofapps.com/wp-content/uploads/2023/05/top-mobile-game-genres-in-terms-of-advertisers-and-creatives-q1-2023-socialpeta-1024x557.png" alt="" width="1024" height="557" /></p>
<p><em>Source: <a href="https://www.socialpeta.com/academy/socialpeta-q12023-global-mobile-game-marketing-report/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">SocialPeta</a></em></p>
<p>In terms of the number of creatives, the genres that saw the most activity in Q1 were Puzzle, RPG, Simulation, Strategy, Action, Casino, Card, Arcade, and Adventure. This suggests that advertisers are exploring a broad range of genres to reach and engage with mobile gaming audiences. The report&#8217;s findings indicate that the mobile gaming industry is continuing to grow, with an increasing number of advertisers and creatives being developed to target this growing market.</p>
<p>Interestingly, North America led the pack in terms of the average number of monthly mobile game advertisers during Q1, with an average of 12.7K advertisers. This figure represents a 31% increase over the second region on the list, Europe.</p>
<p>However, in terms of the average monthly creatives per advertiser, Hong Kong, Macao, and Taiwan topped the list with an average of 239 creatives per advertiser, followed closely by Japan &amp; South Korea with 230 creatives and Southeast Asia with 222 creatives. This suggests that mobile game advertisers in these regions are actively developing a large volume of new creatives to target their audiences.</p>
<h2>Key takeaways</h2>
<ul>
<li>Mobile game advertisers released 7.8m new ad creatives in Q1 2023</li>
<li>Video ads account for 83% of all ad creatives</li>
<li>Casual games dominate mobile gaming ad creatives</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/game-on-92-of-mobile-game-advertisers-release-new-creative-in-q1/" data-wpel-link="internal">92% of mobile game advertisers released new creatives in Q1</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Chinese apps gain popularity in the US despite data privacy concerns</title>
		<link>https://www.businessofapps.com/news/chinese-apps-gain-popularity-in-the-us-despite-data-privacy-concerns/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 03 May 2023 08:38:11 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86289</guid>

					<description><![CDATA[<p>As concerns about data privacy and security continue to mount, many Americans are left wondering just how pervasive Chinese apps are in the United States. Despite these concerns, a number of Chinese apps have continued to gain a significant following, with millions of Americans using them on a daily basis. Charting success According to recent data from app experts Apptopia, only 10 out of the 500 most downloaded apps so far in 2023 are from Chinese companies. However, what is perhaps more concerning is that four of these Chinese apps are in the top five. These apps have become almost household names at this point, with Temu, TikTok, CapCut, and Shein all enjoying massive popularity among American users. CapCut, a popular video editing app among</p>
<p>The post <a href="https://www.businessofapps.com/news/chinese-apps-gain-popularity-in-the-us-despite-data-privacy-concerns/" data-wpel-link="internal">Chinese apps gain popularity in the US despite data privacy concerns</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-86291" src="https://www.businessofapps.com/wp-content/uploads/2023/05/tiktok-wechat.png" alt="" width="800" height="534" /></p>
<p class="p1">As <a href="https://www.businessofapps.com/news/game-over-for-data-privacy-90-of-mobile-games-fail-to-comply-with-regulations/" data-wpel-link="internal">concerns about data privacy</a> and security continue to mount, many Americans are left wondering just how pervasive Chinese apps are in the United States. Despite these concerns, a number of Chinese apps have continued to gain a significant following, with millions of Americans using them on a daily basis.</p>
<h2 class="p1">Charting success</h2>
<p class="p1">According to recent data from app experts <a href="https://blog.apptopia.com/4-of-the-5-most-downloaded-apps-in-the-u.s.-by-chinese-companies" data-wpel-link="external" rel="nofollow external noopener">Apptopia</a>, only 10 out of the 500 most downloaded apps so far in 2023 are from Chinese companies. However, what is perhaps more concerning is that four of these Chinese apps are in the top five. These apps have become almost household names at this point, with Temu, TikTok, CapCut, and Shein all enjoying massive popularity among American users.</p>
<p class="p1">CapCut, a popular video editing app among TikTok creators, is owned by Bytedance, the parent company of TikTok itself. Meanwhile, Shein, a fast-fashion giant known for its low prices and trendy clothing, has been expanding its inventory in an effort to compete with Amazon. The company recently moved its headquarters to Singapore.</p>
<p class="p1">Another Chinese app that has gained traction in the United States is Temu, an e-commerce platform owned by Pinduoduo. The app offers a wide range of products at rock-bottom prices and has quickly gained popularity among American consumers.</p>
<p class="p1">Despite concerns about data privacy and security, these apps continue to be popular among users. In 2021, four Chinese apps made it into the top 50 most downloaded apps in the United States, with only one of them ranking in the top five. In 2022, there were three Chinese apps in the top 50, with TikTok holding onto its position as the #1 app for both years.</p>
<h2 class="p1">Few US apps in the US top ranks</h2>
<p class="p1">It&#8217;s quite remarkable that, in a country where tech giants Apple, Google, and Meta dominate, only one of them has an app in the top five most downloaded apps this year. Meta&#8217;s Instagram comes in at #4. This highlights the growing strength of Chinese app development on a global scale, as well as their ability to compete and succeed against top American talent.</p>
<p><em><strong>Chinese apps are leading download charts in the US</strong></em></p>
<p><img decoding="async" class="alignnone  wp-image-86290" src="https://www.businessofapps.com/wp-content/uploads/2023/05/chinese-apps-rank-in-us-1024x709.png" alt="" width="752" height="520" /></p>
<p><em>Source: <a href="https://blog.apptopia.com/4-of-the-5-most-downloaded-apps-in-the-u.s.-by-chinese-companies" data-wpel-link="external" rel="nofollow external noopener">Apptopia</a></em></p>
<p class="p1">When it comes to generating in-app purchase revenue, Chinese companies own 36 of the top 500 grossing apps in the US this year, with every app except for <a href="https://www.businessofapps.com/marketplace/tiktok/" data-wpel-link="internal">TikTok</a> being a mobile game. Looking at the same statistics for average monthly active users (MAUs), Chinese companies hold 16 of the top 500 apps. TikTok, WeChat, CapCut, and Temu rank within the top 25, while the other 12 are further down the list.</p>
<p class="p1">Conversely, only 19 out of the 500 most downloaded apps in China this year are from American companies, based solely on iOS data since Google Play does not operate legally in China. It would be interesting to know if there are similar security concerns with apps like Instagram or Google Maps in Chinese media.</p>
<p class="p1">As for <a href="https://www.businessofapps.com/news/bytedance-pushes-lemon8-app-as-tiktok-faces-us-ban/" data-wpel-link="internal">Lemon8</a>, the app had a brief stint at the top of the iOS App Store but downloads are declining. Since its launch in late March, the app has been installed around 1.2 million times in the US.</p>
<p class="p1">As the debate over data privacy and security continues to unfold, it remains to be seen how these Chinese apps will fare in the United States and around the world.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>4 out of the top 5 most downloaded apps in the US are owned by Chinese companies</li>
<li>Chinese companies own 36 of the top 500 grossing apps and 16 of the top 500 apps in terms of monthly active users</li>
<li>Only 19 out of the 500 most downloaded apps in China this year are from American companies</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/chinese-apps-gain-popularity-in-the-us-despite-data-privacy-concerns/" data-wpel-link="internal">Chinese apps gain popularity in the US despite data privacy concerns</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Lights, camera, interaction! Fireside confirms Series A to boost immersive entertainment app</title>
		<link>https://www.businessofapps.com/news/lights-camera-interaction-fireside-confirms-series-a-to-boost-immersive-entertainment-app/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 28 Apr 2023 08:30:17 +0000</pubDate>
				<category><![CDATA[App Deals]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86210</guid>

					<description><![CDATA[<p>Fireside, a popular interactive entertainment app backed by billionaire investor Mark Cuban, has announced the successful completion of its Series A funding round, securing a whopping $25 million in investments. This brings the company&#8217;s post-money valuation to an impressive $138 million, up from the rumoured $125 million estimate reported last year.  So what is Fireside? Fireside has gained significant traction by attracting numerous high-profile creators to its streaming platform for live and virtual shows. Recent investor updates point to the addition of new strategic investors, including the likes of socialite and entrepreneur Paris Hilton.  The company has also unveiled its cutting-edge interactive streaming technology for smart TVs, providing users with an immersive and engaging entertainment experience. While the app has been compared to other platforms</p>
<p>The post <a href="https://www.businessofapps.com/news/lights-camera-interaction-fireside-confirms-series-a-to-boost-immersive-entertainment-app/" data-wpel-link="internal">Lights, camera, interaction! Fireside confirms Series A to boost immersive entertainment app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86213" src="https://www.businessofapps.com/wp-content/uploads/2023/04/fireside-1024x713.webp" alt="" width="1024" height="713" /></p>
<p class="p1"><span class="s1"><a href="https://firesidechat.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Fireside</a></span>, a popular interactive entertainment app backed by billionaire investor Mark Cuban, has announced the successful completion of its <a href="https://techcrunch.com/2023/04/26/mark-cuban-backed-streaming-app-fireside-confirms-25m-series-a-at-138m-valuation/" data-wpel-link="external" rel="nofollow external noopener">Series A funding round</a>, securing a whopping $25 million in investments. This brings the company&#8217;s post-money valuation to an impressive $138 million, up from the rumoured $125 million estimate reported last year.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">So what is Fireside?</h2>
<p class="p1">Fireside has gained significant traction by attracting numerous high-profile creators to its streaming platform for live and virtual shows. Recent investor updates point to the addition of new strategic investors, including the likes of socialite and entrepreneur Paris Hilton.<span class="Apple-converted-space"> </span></p>
<p class="p1">The company has also unveiled its cutting-edge interactive streaming technology for smart TVs, providing users with an immersive and engaging entertainment experience.</p>
<p class="p1">While the app has been compared to other platforms such as Twitter Spaces or Clubhouse, these comparisons have proven to be far from accurate. Fireside has distinguished itself from its peers by focusing on interactive video streaming, allowing its users to record, save, and even simulcast their shows to other social networks.</p>
<p><strong><em>Fireside app lets users comment on shows</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-86212" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screen-Shot-2021-10-05-at-8.28.34-AM.jpg" alt="" width="650" height="680" /></p>
<p><em>Source: <span class="s1"><a href="https://firesidechat.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Fireside</a></span></em></p>
<p class="p1">Moreover, Fireside&#8217;s app boasts a range of audience engagement tools and other features that assist creators with various aspects of content production. That includes promotion, editing, measurement, distribution, monetization, and audience growth. These end-to-end content production capabilities provide a comprehensive solution for creators who wish to establish and expand their presence in the world of interactive entertainment.</p>
<h2 class="p1">Expanding reach</h2>
<p class="p1">Fireside plans to use some of the funding to roll out its groundbreaking interactive technology to a wider audience, including smart TVs, Fire TV, Apple TV, and Roku. The company&#8217;s innovative approach will allow viewers to watch content on their big screen while engaging with it via their phones. Their comments and feedback are then displayed on the TV for an even more immersive experience.</p>
<p class="p1">Acquiring the streaming TV platform Stremium last year boosted Fireside&#8217;s plans to become the ultimate platform for creators, celebrities, brands, and IP owners to showcase their content on a global scale. The deal was strategically designed for this purpose.</p>
<p class="p1">In addition to the exciting news surrounding its funding and valuation, Fireside&#8217;s recent investor update highlighted the immense revenue-generating potential available to talent, brands, and IP owners who utilize the platform. According to the update, these creators can expect to earn a minimum of $35 million in annual recurring net new revenue stream during their first year on Fireside.</p>
<p class="p1">The platform has also achieved impressive results in terms of early engagement, with streams generating a minimum of $100K within just a few hours of their launch. Creators have a range of monetization options available to them, including selling tickets or incorporating advertising into their shows.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>Fireside completed a $25 million Series A funding round</li>
<li>App focuses on interactive streaming and provides end-to-end tools to aid creators</li>
<li>Plans to expand to a wider audience, including smart TVs, Fire TV, Apple TV, and Roku</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/lights-camera-interaction-fireside-confirms-series-a-to-boost-immersive-entertainment-app/" data-wpel-link="internal">Lights, camera, interaction! Fireside confirms Series A to boost immersive entertainment app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Game over for data privacy? 90% of mobile games fail to comply with regulations</title>
		<link>https://www.businessofapps.com/news/game-over-for-data-privacy-90-of-mobile-games-fail-to-comply-with-regulations/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 27 Apr 2023 08:36:43 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86189</guid>

					<description><![CDATA[<p>According to a recent study conducted by Usercentrics, a leading Consent Management Platform (CMP) provider, a staggering 90% of mobile games are not in compliance with privacy regulations. This means millions of gamers around the world have no control over how their personal data is collected, stored, and used.  Data without the consent Based on an analysis of 269 leading iOS and Android games with over 150k active users, a vast majority of mobile games in North America (~86%) and EMEA (~94%) collect users&#8217; personal data without acquiring consent. This discovery suggests that both the European Union&#8217;s General Data Protection Regulation (GDPR) and ePrivacy Directive are being violated. “Despite the threat of large fines for noncompliance and consumers’ increasing desire to have control of their</p>
<p>The post <a href="https://www.businessofapps.com/news/game-over-for-data-privacy-90-of-mobile-games-fail-to-comply-with-regulations/" data-wpel-link="internal">Game over for data privacy? 90% of mobile games fail to comply with regulations</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86192" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-26-at-07.38.10-1024x884.jpg" alt="" width="1024" height="884" /></p>
<p class="p1">According to a recent study conducted by <a href="https://usercentrics.com/resources/mobile-games-report/?utm_source=press&amp;utm_medium=referral&amp;utm_campaign=en-games-report" data-wpel-link="external" rel="nofollow external noopener">Usercentrics</a>, a leading Consent Management Platform (CMP) provider, a staggering 90% of mobile games are not in compliance with privacy regulations. This means millions of gamers around the world have no control over how their personal data is collected, stored, and used.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Data without the consent</h2>
<p class="p1">Based on an analysis of 269 leading iOS and Android games with over 150k active users, a vast majority of mobile games in North America (~86%) and EMEA (~94%) collect users&#8217; personal data without acquiring consent. This discovery suggests that both the European Union&#8217;s General Data Protection Regulation (GDPR) and ePrivacy Directive are being violated.</p>
<blockquote>
<p class="p1"><i>“Despite the threat of large fines for noncompliance and consumers’ increasing desire to have control of their personal data, it&#8217;s clear from the study that most mobile game developers are still putting profit over privacy,&#8221;</i> said Valerio Sudrio, Global Director of Apps Solutions at Usercentrics.</p>
<p class="p1"><i>“The app stores, ad networks and premium brand advertisers are pushing the industry towards an inevitable consent-based future, and developers and publishers need to realize that compliant data (personal data + consent) will be their most valuable asset going into that future.”</i></p>
</blockquote>
<p><strong><em>Percentage of mobile games failing to provide user consent </em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-86190" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-26-at-07.37.40-1024x393.jpg" alt="" width="788" height="303" /></p>
<p><em>Source: <a href="https://usercentrics.com/resources/mobile-games-report/?utm_source=press&amp;utm_medium=referral&amp;utm_campaign=en-games-report" data-wpel-link="external" rel="nofollow external noopener">Usercentrics</a></em></p>
<p class="p1">The study reveals that mobile game developers aren’t keeping up with the wider shift in the mobile industry towards a consent-driven strategy for data collection. For example, Apple implemented its ATT in 2020, allowing users to have greater control over their privacy and data. Similarly, Google is in the process of developing its own system. In addition, securing user consent is critical for generating revenue, as 40% of players stated they would remove a game if they had worries about their data privacy.</p>
<h2 class="p1">Users take privacy seriously</h2>
<p class="p1">However, based on previous research, around 40% of users will delete an app if they have app privacy concerns about it and 66% of consumers would stop supporting a company involved in a data breach. A whopping 80% of consumers would stop purchasing from companies they believe do not adequately protect their personal data and 84% are more loyal to those that do. Almost all consumers are happy to share their data with a company they trust. So why aren’t game developers following suit?</p>
<p class="p1">A possible explanation as to why most mobile game developers and publishers have not implemented a consent-based approach may be their apprehension that it could have a detrimental impact on their games&#8217; revenue. Following the implementation of Apple&#8217;s ATT, there has been a 55% surge in in-app advertising on Android, while iOS declined 2%.</p>
<p><strong><em>Surge in in-app ads on Android</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-86193" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-26-at-07.40.40.jpg" alt="" width="457" height="415" /></p>
<p><em>Source: <a href="https://usercentrics.com/resources/mobile-games-report/?utm_source=press&amp;utm_medium=referral&amp;utm_campaign=en-games-report" data-wpel-link="external" rel="nofollow external noopener">Usercentrics</a></em></p>
<p class="p1">Nonetheless, as premium brands and ad networks increasingly prioritize utilizing only compliant data, game developers must adopt a consent-driven strategy to safeguard their monetization plans for in-app advertising (IAA) in the long run.</p>
<h2 class="p1">Key takeaways</h2>
<ul>
<li>90% of mobile games aren&#8217;t compliant with privacy regulations</li>
<li>Majority of mobile games in North America (~86%) and EMEA (~94%) collect users&#8217; personal data without acquiring consent, violating privacy rules</li>
<li>Mobile game developers need to adopt a consent-driven strategy for data collection to safeguard their monetization plans for in-app advertising</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/game-over-for-data-privacy-90-of-mobile-games-fail-to-comply-with-regulations/" data-wpel-link="internal">Game over for data privacy? 90% of mobile games fail to comply with regulations</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Simulation games are most cost-effective for user acquisition</title>
		<link>https://www.businessofapps.com/news/simulation-games-are-most-cost-effective-for-user-acquisition/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 20 Apr 2023 08:32:30 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=86049</guid>

					<description><![CDATA[<p>Simulation games are the most cost-effective in terms of user acquisition, with a cost of $0.59 per install according to a new report from Liftoff, the growth acceleration platform. By comparison, lifestyle games are significantly more expensive with a cost of $1.32 per install, which is more than twice the cost.  Simulation games are cheapest User acquisition costs are a significant factor in the mobile gaming industry, as acquiring new users is essential for the success of a game. At just $0.59, simulation games are the best deal per install. Despite the higher cost, lifestyle games had a comparable return on investment after seven days, with an 8.3% return, compared to 8.5% for simulation games. From 2022 to 2023, the overall average CPI was around</p>
<p>The post <a href="https://www.businessofapps.com/news/simulation-games-are-most-cost-effective-for-user-acquisition/" data-wpel-link="internal">Simulation games are most cost-effective for user acquisition</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-86052" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-17-at-11.36.14-1024x404.jpg" alt="" width="1024" height="404" /></p>
<p class="p1">Simulation games are the most cost-effective in terms of user acquisition, with a cost of $0.59 per install according to a new report from Liftoff, the growth acceleration platform. By comparison, lifestyle games are significantly more expensive with a cost of $1.32 per install, which is more than twice the cost.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Simulation games are cheapest</h2>
<p class="p1">User acquisition costs are a significant factor in the mobile gaming industry, as acquiring new users is essential for the success of a game. At just $0.59, simulation games are the best deal per install.</p>
<p class="p1">Despite the higher cost, lifestyle games had a comparable return on investment after seven days, with an 8.3% return, compared to 8.5% for simulation games.</p>
<p>From 2022 to 2023, the overall average CPI was around $1. Android users are still significantly cheaper to target than iOS users at an average of $0.63 compared to $2.23, respectively.</p>
<p><strong><em>Android has lowest CPI</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-86050" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-17-at-11.35.20-1024x610.jpg" alt="" width="1024" height="610" /></p>
<p><em>Source: <a href="https://liftoff.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Liftoff</a></em></p>
<p class="p1">However, seven-day ROAS rates were similar on the platforms with iOS offering a slightly better return on day seven at 7.8% compared to 7% on Android.</p>
<h2 class="p1">But hyper casuals drive installs</h2>
<p class="p1">Although their <a href="https://www.businessofapps.com/news/all-eyes-on-the-hybrids-as-hypercasual-mobile-game-downloads-plummet-24/" data-wpel-link="internal">popularity has decreased</a>, hyper casual games continue to be the most prominent catalyst for game installations across all categories, accounting for 32.3% of total installs. Puzzle games closely follow at 31.3%. Other noteworthy genres that drive approximately 9% of total installations each include simulation and lifestyle games.</p>
<p class="p1">Total download market share for the hyper casual genre has fallen from 50% in Q1 2021 to just over 30% in Q1 2023 because of the impact of IDFA on monetisation models.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Hyper casuals lead for installs</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-86051" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-17-at-11.35.54-1024x711.jpg" alt="" width="1024" height="711" /></p>
<p><em>Source: <a href="https://liftoff.io/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Liftoff</a></em></p>
<blockquote>
<p class="p1"><em>“As consumer spend continues to fluctuate, mobile game marketers and developers are focusing less on scaling quickly and more on steady revenue growth,” says Joel Julkunen, Head of Analytics at GameRefinery, a Liftoff company.</em></p>
<p class="p1"><em>“To succeed in this climate, it&#8217;s important to tap into revenue-driving trends that are proving to be a hit with casual gamers. By adopting the latest trends, such as hybrid elements and competitive events, casual game developers can continue to boost engagement and retention while providing enticing opportunities for advertisers.”</em></p>
</blockquote>
<p class="p1">North America boasts the highest average cost per install (CPI) by a considerable margin, standing at $3.59, which is more than triple the CPI for Europe, the Middle East, and Africa. However, it also records the highest day 7 return on ad spend (D7 ROAS) at 8.1%. In contrast, Latin America has the lowest CPI, with just $0.55 per install. Despite this, it records the lowest D7 ROAS at 4.8%.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Simulation games are the most cost-effective in terms of user acquisition at $0.59 per install<span class="Apple-converted-space"> </span></li>
<li class="li1">Android users are significantly cheaper to target than iOS users at an average of $0.63 compared to $2.23, respectively</li>
<li class="li1">Hyper casuals account for 32.3% of total installs</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/simulation-games-are-most-cost-effective-for-user-acquisition/" data-wpel-link="internal">Simulation games are most cost-effective for user acquisition</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gaming app installs are up 10% over 2022</title>
		<link>https://www.businessofapps.com/news/optimism-as-gaming-app-installs-are-up-10-over-2022/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 12 Apr 2023 08:52:19 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85873</guid>

					<description><![CDATA[<p>Global consumer spending on mobile games experienced a 5% year-on-year decrease, reaching $110 billion in 2022. However, predictions suggest that spending on mobile games will surge and reach an impressive $270 billion by 2025. New data from Adjust found that despite some turmoil in mobile gaming, there are plenty of opportunities for data-driven marketers to grow their games. Is the downturn temporary? 2022 proved to be one of the worst years in history for the gaming industry, with overall installs declining 12% year-on-year. North America was hit the hardest with a decline of -20%, while LATAM saw a comparatively smaller impact of -6%. Various cultural and economic factors played a role in the downward trend, marking a significant shift for the vertical that has traditionally dominated</p>
<p>The post <a href="https://www.businessofapps.com/news/optimism-as-gaming-app-installs-are-up-10-over-2022/" data-wpel-link="internal">Gaming app installs are up 10% over 2022</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-85878" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-14.14.43-1024x530.jpg" alt="" width="1024" height="530" /></p>
<p class="p2">Global consumer spending on mobile games experienced a 5% year-on-year decrease, reaching $110 billion in 2022. However, predictions suggest that spending on mobile games will surge and reach an impressive $270 billion by 2025. New <a href="https://www.adjust.com/resources/ebooks/mobile-app-trends-2023/?utm_medium=release&amp;utm_source=PR&amp;utm_campaign=APP_TRENDS_2023_PR-AAA-" data-wpel-link="external" rel="nofollow external noopener">data</a> from <a href="http://www.adjust.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Adjust</span></a> found that despite some turmoil in mobile gaming, there are plenty of opportunities for data-driven marketers to grow their games.</p>
<h2 class="p2">Is the downturn temporary?</h2>
<p class="p2">2022 proved to be one of the worst years in history for the gaming industry, with overall installs declining 12% year-on-year. North America was hit the hardest with a decline of -20%, while LATAM saw a comparatively smaller impact of -6%.</p>
<p class="p2">Various cultural and economic factors played a role in the downward trend, marking a significant shift for the vertical that has traditionally dominated the mobile app market.</p>
<p><em><strong>Gaming app install growth January 2021 &#8211; January 2023 (global)</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-85874" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-14.11.04-1024x593.jpg" alt="" width="799" height="463" /></p>
<p><em>Source: <a href="https://www.adjust.com/resources/ebooks/mobile-app-trends-2023/?utm_medium=release&amp;utm_source=PR&amp;utm_campaign=APP_TRENDS_2023_PR-AAA-" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<p class="p2">However, this decline seems to be temporary, as the industry is experiencing a positive turnaround in 2023, with installs up 23% in January compared to Q4 of 2022 and 10% higher than the overall 2022 average.</p>
<h2 class="p2">User acquisition is getting more expensive</h2>
<p class="p2">Some gaming sub-verticals actually saw significant growth. Music and educational games were up by over 100% year-on-year, racing games were up by 20%, word games by 7%, sports games by 5%, and arcade games by 3%.</p>
<p class="p2">Gaming apps saw hyper-casual games as the most downloaded genre, accounting for 25% of installs. However, this percentage was lower than in 2020 and 2021 when it reached 27%. Action games ranked second at 14%, followed by puzzle games at 12%, and both sports and casual games at 9%.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Gaming app install growth percentages by category</strong></em></p>
<p><img decoding="async" class="alignnone size-large wp-image-85875" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-14.11.15-1024x400.jpg" alt="" width="1024" height="400" /></p>
<p><em>Source: <a href="https://www.adjust.com/resources/ebooks/mobile-app-trends-2023/?utm_medium=release&amp;utm_source=PR&amp;utm_campaign=APP_TRENDS_2023_PR-AAA-" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<p class="p2">The ratio of paid versus organic installs for gaming apps decreased slightly, possibly due to the higher costs of user acquisition, particularly in the latter half of the year. Even hyper-casual games, which depend heavily on paid user acquisition campaigns with a high turnover, experienced a significant decrease, dropping from 3.2 to 2.93.</p>
<h2 class="p2">Sessions start to recover</h2>
<p class="p2">Sports games boasted the highest Day 1 retention rate at 31%, with casual and board games following closely behind at 30%. RPG and word games both had a 29% retention rate, while racing and arcade games came in at 27%. Hypercasual games had the lowest retention rate at 25%, suggesting that cross-promotional efforts should begin as soon as a user opens the app.</p>
<p><strong><em>Gaming app sessions slowly recover</em></strong></p>
<p class="p2"><img decoding="async" class="alignnone size-large wp-image-85877" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-14.12.07-1024x587.jpg" alt="" width="1024" height="587" /></p>
<p><em>Source: <a href="https://www.adjust.com/resources/ebooks/mobile-app-trends-2023/?utm_medium=release&amp;utm_source=PR&amp;utm_campaign=APP_TRENDS_2023_PR-AAA-" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Adjust</a></em></p>
<p class="p2">Gaming sessions experienced a significant year-on-year degrowth of 17% in 2022, continuing to decline throughout the year, hitting rock bottom in September to December.<span class="Apple-converted-space"> </span></p>
<p class="p2">However, there&#8217;s good news as the gaming industry is bouncing back in 2023, with sessions increasing by 11% compared to Q4 2022. North America saw the biggest decline in gaming sessions at -25%, while LATAM had the least pronounced decrease at -12%.</p>
<h2>Key takeaways</h2>
<ul class="ul1">
<li class="li1">Spending on mobile games set to reach $270 billion by 2025</li>
<li class="li1">Overall gaming app installs declined 12% year-on-year</li>
<li class="li1">Gaming app sessions increased by 11% in 2023 compared to Q4 2022</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/optimism-as-gaming-app-installs-are-up-10-over-2022/" data-wpel-link="internal">Gaming app installs are up 10% over 2022</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Apps under attack: install fraud increases</title>
		<link>https://www.businessofapps.com/news/apps-under-attack-install-fraud-increases/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 11 Apr 2023 08:45:59 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85867</guid>

					<description><![CDATA[<p>Mobile ad fraud is a persistent problem that has been plaguing the digital advertising industry for years, with billions of dollars lost each year. Despite efforts to combat this issue, fraudsters have continued to find ways to exploit the system, causing significant financial losses for businesses and damaging trust in the industry. In 2022, the problem of mobile ad fraud resurged, with global financial exposure reaching a shocking $5.4 billion. But what’s driving rising mobile ad fraud? App fraud jumps 40-46% In the latter half of 2022, the mobile app industry experienced a significant surge in install fraud, with average iOS app fraud increasing by 40% and Android app fraud rising by 46% finds AppsFlyer. The economic downturn, coupled with the holiday season, forced marketers</p>
<p>The post <a href="https://www.businessofapps.com/news/apps-under-attack-install-fraud-increases/" data-wpel-link="internal">Apps under attack: install fraud increases</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-85871" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-13.31.55-1024x854.jpg" alt="" width="1024" height="854" /></p>
<p class="p1">Mobile ad fraud is a persistent problem that has been plaguing the digital advertising industry for years, with billions of dollars lost each year. Despite efforts to combat this issue, fraudsters have continued to find ways to exploit the system, causing significant financial losses for businesses and damaging trust in the industry. In 2022, the problem of mobile ad fraud resurged, with global financial exposure reaching a shocking $5.4 billion. But what’s driving rising mobile ad fraud?</p>
<h2 class="p1">App fraud jumps 40-46%</h2>
<p class="p1">In the latter half of 2022, the mobile app industry experienced a significant surge in install fraud, with average iOS app fraud increasing by 40% and Android app fraud rising by 46% finds AppsFlyer. The economic downturn, coupled with the holiday season, forced marketers to prioritise meeting aggressive KPIs over security measures.</p>
<p class="p1">Globally, the exposure to install fraud amounted to a staggering $5.4 billion, with bots being responsible for over 70% of fraud across all regions. To perpetrate their schemes, fraudsters have turned to creating fake users on fake devices, rather than manipulating the attribution of real users and devices.<span class="Apple-converted-space"> </span></p>
<p><em><strong>App install fraud rate trend by platform and vertical</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-85868" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-13.29.05-1024x719.jpg" alt="" width="770" height="540" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/resources/reports/mobile-app-fraud/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">The rise in fraud can be attributed to a variety of factors, including distractions caused by new releases, budget constraints, and improved detection methods. In this context, it is crucial for businesses and advertisers to stay up-to-date with the latest trends and developments in the mobile advertising landscape in order to protect themselves against fraud and ensure a more transparent and trustworthy digital ecosystem.</p>
<p><strong><em>Install fraud-type distribution by region &amp; platform</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-85870" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-13.31.35-1024x737.jpg" alt="" width="747" height="538" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/resources/reports/mobile-app-fraud/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">Particularly, click flooding and fake publisher fraud have become increasingly prevalent tactics used by fraudsters. As the threat of mobile app installs fraud continues to grow, it’s imperative that businesses and advertisers remain vigilant and employ effective security measures to protect themselves against potential financial losses.</p>
<h2 class="p1">Gaming apps are more vigilant</h2>
<p class="p1"><a href="https://www.businessofapps.com/news/gaming-apps-spent-big-on-user-acquisition-in-2021-as-10-of-budgets-shifted-from-ios-to-android/" data-wpel-link="internal">Gaming apps</a> are leading the way in the fight against app install fraud, with non-gaming apps being six times more susceptible to such fraud. While both gaming and non-gaming sectors are affected by fraudulent activity, the gaming industry&#8217;s experience and data-driven approach to post-install value optimisation help to identify and weed out fraudulent activity. This experience has made gaming marketers seasoned veterans in fighting fraud and offers valuable lessons for other mobile advertisers to learn from.<span class="Apple-converted-space"> </span></p>
<p class="p1">Specifically, finance app marketers should take note as the finance industry remains highly vulnerable, with nearly half of all fraud exposure impacting the growing finance category, amounting to $2.6 billion.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Finance apps continue to reach alarming fraud levels</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-85869" src="https://www.businessofapps.com/wp-content/uploads/2023/04/Screenshot-2023-04-10-at-13.29.40-1024x740.jpg" alt="" width="826" height="597" /></p>
<p><em>Source: <a href="https://www.appsflyer.com/resources/reports/mobile-app-fraud/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">AppsFlyer</a></em></p>
<p class="p1">This vulnerability is due to the industry&#8217;s rapid growth and increasing cost. This leads to some media buyers being unaware of the risks involved in seeking more affordable media sources.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Average iOS app fraud increased by 40% and Android app fraud rose by 46%</li>
<li class="li1">Click flooding and fake publisher fraud are increasingly prevalent tactics used by fraudsters</li>
<li class="li1">Nearly half of all fraud exposure impacting the growing finance category, amounting to $2.6 billion</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/apps-under-attack-install-fraud-increases/" data-wpel-link="internal">Apps under attack: install fraud increases</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Established mobile games are download darlings – fewer new titles enter market</title>
		<link>https://www.businessofapps.com/news/established-mobile-games-are-download-darlings-fewer-new-titles-enter-market/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 31 Mar 2023 06:14:10 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85623</guid>

					<description><![CDATA[<p>2022 proved to be a dynamic year for the global gaming market. Despite the fact that consumers spent 6.4 billion hours per week in gaming apps around the world, data.ai&#8217;s State of Mobile Gaming report revealed a -5% drop in consumer spending on mobile gaming, totalling $110 billion. Downloads are booming Despite the economic uncertainty that characterised 2022, the mobile gaming industry continues to thrive, with the number of gaming app downloads reaching an unprecedented 90 billion – an increase of 6.7 billion from the previous year and 22 billion from 2019. Moreover, the latest gaming data also shows that gamers around the world spent a total of 6.4 billion hours per week on their favourite gaming apps in 2022. This underscores the growing interest</p>
<p>The post <a href="https://www.businessofapps.com/news/established-mobile-games-are-download-darlings-fewer-new-titles-enter-market/" data-wpel-link="internal">Established mobile games are download darlings – fewer new titles enter market</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-59070" src="https://www.businessofapps.com/wp-content/uploads/2020/06/app-store-games-1024x640.jpg" alt="" width="1024" height="640" /></p>
<p class="p1">2022 proved to be a dynamic year for the global gaming market. Despite the fact that consumers spent 6.4 billion hours per week in gaming apps around the world, data.ai&#8217;s State of Mobile Gaming report revealed a -5% drop in consumer spending on mobile gaming, totalling $110 billion.</p>
<h2 class="p1">Downloads are booming</h2>
<p class="p1">Despite the economic uncertainty that characterised 2022, the mobile gaming industry continues to thrive, with the number of gaming app downloads reaching an unprecedented 90 billion – an increase of 6.7 billion from the previous year and 22 billion from 2019.</p>
<p class="p1">Moreover, the latest gaming data also shows that gamers around the world spent a total of 6.4 billion hours per week on their favourite gaming apps in 2022. This underscores the growing interest in mobile gaming and the significant role it plays in the lives of millions of people globally.</p>
<p class="p1">The data also revealed that 224 games generated over $100 million in revenue, while ten games surpassed $1 billion annually, indicating the vast potential for profitability in the industry.</p>
<p><strong><em>Weekly mobile game app downloads, spending and total hours</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-85624" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image001-8-1024x362.png" alt="" width="1024" height="362" /></p>
<p><em>Source: <a href="https://www.data.ai/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data.ai</a></em></p>
<p class="p1">The findings highlight that mobile gaming is a successful and growing market that is becoming increasingly popular as a form of entertainment. People are spending a significant amount of money and time on mobile games, making it a formidable challenger to traditional forms of entertainment.</p>
<h2 class="p1">Fewer new games enter the market</h2>
<p class="p1">According to data.ai&#8217;s research, there has been a notable decline in the number of new games entering the market, and established games are enjoying more average downloads than new releases.</p>
<p class="p1">In the US, established games averaged 2.7 million downloads each in 2018, compared to 3.5 million for new games. However, the market has shifted in the four years since, with old games accumulating an average of 2.5 million downloads, compared to 2.1 million for new titles in 2022.</p>
<p><strong><em>Top game app genres 2022 versus 2021</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-85625" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image002-4.png" alt="" width="750" height="646" /></p>
<p><em>Source: <a href="https://www.data.ai/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">data.ai</a></em></p>
<p class="p1">Despite the increasing popularity of hyper-casual titles &#8211; games that are more pick-up-and-play with a short lifespan &#8211; evergreen games such as ROBLOX and Subway Surfers continue to dominate the download charts. The trend has continued into 2023, with data.ai revealing that in Q1 2023, the top two titles in the download top 10 remained unchanged from the previous quarter (Subway Surfers and Free Fire). However, there was significant movement lower down the charts.</p>
<p class="p1">In the UK, ROBLOX emerged as the most popular gaming app among Monthly Active Users, while Subway Surfers recorded the highest number of downloads, indicating the enduring popularity of these titles among gaming enthusiasts.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Gaming app downloads jumped to 90 billion in 2022, up 6.7 billion</li>
<li class="li1">Gamers spent a total of 6.4 billion hours per week on their favourite gaming apps in 2022</li>
<li class="li1">Drop in the number of new games entering the market, and established games are seeing downloads</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/established-mobile-games-are-download-darlings-fewer-new-titles-enter-market/" data-wpel-link="internal">Established mobile games are download darlings – fewer new titles enter market</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Entertainment apps ahead of games for consumer spending</title>
		<link>https://www.businessofapps.com/news/entertainment-apps-ahead-of-games-for-consumer-spending/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 28 Mar 2023 06:40:11 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85546</guid>

					<description><![CDATA[<p>Despite the challenges faced by the mobile industry, including the pandemic-driven hype mostly fading and Apple&#8217;s privacy changes, global app downloads in 2022 remained significantly above pre-pandemic levels, according to a new report from Sensor Tower. So what’s happening? App downloads still above pre-pandemic levels Sensor Tower found that while global app downloads dropped by 0.9% year-over-year to 142 billion in 2022, they still remain significantly higher than pre-pandemic levels. The decline in downloads is attributed to the fading of pandemic-driven hype, as well as various challenges faced by the mobile industry, including the global economic slowdown and Apple&#8217;s privacy changes. Global app installs above pre-pandemic levels Source: Sensor Tower Games was the top mobile app category of 2022 with over 50 billion downloads, followed</p>
<p>The post <a href="https://www.businessofapps.com/news/entertainment-apps-ahead-of-games-for-consumer-spending/" data-wpel-link="internal">Entertainment apps ahead of games for consumer spending</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-85549" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Entertainmennt-apps-1.jpeg" alt="" width="850" height="500" /></p>
<p class="p1">Despite the challenges faced by the mobile industry, including the pandemic-driven hype mostly fading and Apple&#8217;s privacy changes, global app downloads in 2022 remained significantly above pre-pandemic levels, according to a new report from Sensor Tower. So what’s happening?</p>
<h2 class="p1">App downloads still above pre-pandemic levels</h2>
<p class="p1">Sensor Tower found that while global app downloads dropped by 0.9% year-over-year to 142 billion in 2022, they still remain significantly higher than pre-pandemic levels.</p>
<p class="p1">The decline in downloads is attributed to the fading of pandemic-driven hype, as well as various challenges faced by the mobile industry, including the global economic slowdown and Apple&#8217;s privacy changes.</p>
<p><strong><em>Global app installs above pre-pandemic levels</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85547" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screen-Shot-2023-03-27-at-09.26.02-1024x651.jpg" alt="" width="782" height="497" /></p>
<p><em>Source: Sensor Tower</em></p>
<p class="p1">Games was the top mobile app category of 2022 with over 50 billion downloads, followed by Utilities with 17 billion downloads and Entertainment with 8 billion downloads.</p>
<h2 class="p1">Mobile game spending takes a hit</h2>
<p class="p1">However, the report showed that global consumer spending on mobile games experienced a decline for the first time in 2022. Games generated $79 billion in revenue, down from $86 billion in 2021.</p>
<p><strong><em>Game app spending drops post-pandemic</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85548" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screen-Shot-2023-03-27-at-09.26.14-1024x690.jpg" alt="" width="762" height="513" /></p>
<p><em>Source: Sensor Tower</em></p>
<p class="p1">The Game category continued its decline in revenue, while non-game apps reached unprecedented heights in January, thanks in large part to increased consumer spending on Entertainment apps. Sensor Tower suggests this shift could be due to users moving away from gaming and towards Entertainment apps, such as TikTok and Netflix, which have recently started offering mobile games on their platforms.</p>
<p><strong><em>Entertainment versus game app spending</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85550" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screen-Shot-2023-03-27-at-09.31.13-1024x784.jpg" alt="" width="729" height="558" /></p>
<p><em>Source: Sensor Tower</em></p>
<p class="p1">The decline in revenue for the Game category further highlights the importance for mobile game developers to innovate and create new gaming experiences to attract users back to their apps.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Global app downloads dropped by 0.9% year-over-year to 142 billion in 2022</li>
<li class="li1">Games was the top mobile app category of 2022 with over 50 billion downloads, followed by Utilities with 17 billion downloads and Entertainment with 8 billion downloads</li>
<li class="li1">Users may shift focus to entertainment apps</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/entertainment-apps-ahead-of-games-for-consumer-spending/" data-wpel-link="internal">Entertainment apps ahead of games for consumer spending</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Q1 2023 app market booms with record consumer spending</title>
		<link>https://www.businessofapps.com/news/q1-2023-app-market-booms-with-record-consumer-spending/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 27 Mar 2023 11:39:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85540</guid>

					<description><![CDATA[<p>In 2023, the importance of apps to consumers remains indisputable. According to research from data.ai, the global app market is demonstrating remarkable resilience despite economic challenges. Mobile consumers are expected to spend an astounding $34.1 billion in app stores in Q1 2023, marking the highest quarterly spending on record. After the dip follows the high Data.ai&#8217;s Q3 2022 Market Pulse Report previously revealed a slight year-over-year decline in consumer spending, dropping from $33.7 billion in Q3 2021 to $32.4 billion. Now, iOS appears to be recovering at a 5% year-over-year increase, generating $21.8 billion, while Google Play jumped 7%, grossing around $12.3 billion. When it comes to app store spending, iOS users still outpace their Android-using counterparts by a significant margin. iOS accounts for 65%</p>
<p>The post <a href="https://www.businessofapps.com/news/q1-2023-app-market-booms-with-record-consumer-spending/" data-wpel-link="internal">Q1 2023 app market booms with record consumer spending</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-85544" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image002-3.png" alt="" width="937" height="525" /></p>
<p class="p1">In 2023, the importance of apps to consumers remains indisputable. According to research from data.ai, the global app market is demonstrating remarkable resilience despite economic challenges. Mobile consumers are expected to spend an astounding $34.1 billion in app stores in Q1 2023, marking the highest quarterly spending on record.</p>
<h2 class="p1">After the dip follows the high</h2>
<p class="p1">Data.ai&#8217;s Q3 2022 Market Pulse Report previously revealed a slight year-over-year decline in consumer spending, dropping from $33.7 billion in Q3 2021 to $32.4 billion. Now, iOS appears to be recovering at a 5% year-over-year increase, generating $21.8 billion, while Google Play jumped 7%, grossing around $12.3 billion.</p>
<p class="p1">When it comes to app store spending, iOS users still outpace their Android-using counterparts by a significant margin. iOS accounts for 65% of total app store outlay, rising to 71% in the non-gaming sector, which is being fueled by the growing demand for in-app subscriptions and hit apps like Calm.</p>
<p><em><strong>Global app downloads in Q1 2023</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-85543" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image003-7.png" alt="" width="937" height="526" /></p>
<p><em>Source: data.ai</em></p>
<p class="p1">Among Google Play users, the Games, Entertainment, and Social categories were the largest in terms of consumer spending. Meanwhile, Video Players and Editors, House &amp; Home, and Health &amp; Fitness saw the strongest quarter-over-quarter growth, with increases of 21%, 21%, and 20%, respectively.</p>
<p class="p1">Regionally, the US, Japan, and South Korea were the top contributors to consumer spend in the app market.</p>
<h2 class="p1">iOS leads, US and China top markets in Q2</h2>
<p class="p1">In Q1 2023, consumers downloaded 38.4 billion apps, second only to Q3 2022&#8217;s 38.7 billion.</p>
<p class="p1">iOS saw the biggest spike, with estimated installs growing 12% YoY to approximately 9.2 billion. Google Play installs grew 1% YoY to 29.2 billion.</p>
<p class="p1">India and Brazil were the largest markets by downloads, while Turkey, Russia, and Iraq saw significant upward movement on Google Play. On iOS, China and the US were the top markets, with the US, Brazil, and Japan experiencing the most quarterly growth.</p>
<p class="p1">The most downloaded categories on iOS in Q1 2023 were Games, Utilities, and Photo &amp; Video. Meanwhile, Games, Health &amp; Fitness, and Travel had the most growth in absolute downloads QoQ. The categories with the highest percentage growth QoQ were Health &amp; Fitness, Navigation, and Catalogs, with rises of 17%, 15%, and 12%, respectively.</p>
<p class="p1">Google Play users downloaded a lot of Games, Tools, and Entertainment apps in Q1 2023. However, the categories with the most absolute growth were Productivity, Books &amp; Reference, and Education, which saw quarterly growth of 12%, 10%, and 9%, respectively.</p>
<p><em><strong>Top apps in Q1 2023</strong></em></p>
<p><em><img decoding="async" class="alignnone size-full wp-image-85541" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image005-2.png" alt="" width="937" height="525" /></em></p>
<p><em>Source: data.ai</em></p>
<p class="p1">Unsurprisingly, the top spenders and downloaders in the app market remain largely unchanged, with the charts still dominated by unicorn social, chat, and streaming apps such as Facebook, SnapChat, WhatsApp, and Netflix.</p>
<p class="p1">However, there were a few minor changes in the Q1 2023 charts worth noting. TikTok climbed up a spot to become the world&#8217;s most downloaded app, replacing Instagram. TikTok also topped the consumer spending chart, signaling its continued popularity and growth in the app market.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Mobile consumers are expected to spend $34.1 billion in app stores in Q1 2023</li>
<li class="li1">iOS accounts for 65% of total app store outlay, rising to 71% in the non-gaming sector</li>
<li class="li1">In Q1 2023, consumers downloaded 38.4 billion apps, second only to Q3 2022&#8217;s 38.7 billion</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/q1-2023-app-market-booms-with-record-consumer-spending/" data-wpel-link="internal">Q1 2023 app market booms with record consumer spending</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>81% of mobile apps vulnerable to cyberattacks</title>
		<link>https://www.businessofapps.com/news/app-calypse-now-81-of-mobile-apps-vulnerable-to-cyberattacks/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 22 Mar 2023 08:14:29 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85465</guid>

					<description><![CDATA[<p>As more people use apps on their mobile devices, cybercriminals continue to develop new methods to exploit app vulnerabilities. In 2022 cyberattacks rose 38% over the previous year and the number of new mobile malware variants was up 54% in 2019. Promon, the application shielding technology, recently tested 357 high-earning Android mobile games to reverse engineer or manipulate apps. Shockingly, 81% (289) of the apps showed zero defence against these attacks and couldn&#8217;t detect a compromised device.  Defenceless apps In Promon&#8217;s four-step examination, one of the tests involved &#8220;repackaging,&#8221; a technique used by malicious actors to modify the existing source code of mobile applications. With this technique, hackers can insert their own code on top of an app&#8217;s source code and perform additional background tasks</p>
<p>The post <a href="https://www.businessofapps.com/news/app-calypse-now-81-of-mobile-apps-vulnerable-to-cyberattacks/" data-wpel-link="internal">81% of mobile apps vulnerable to cyberattacks</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-85467" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-22-at-08.07.14-1024x377.jpg" alt="" width="1024" height="377" /></p>
<p class="p1">As more people use apps on their mobile devices, cybercriminals continue to develop new methods to exploit app vulnerabilities. In 2022 cyberattacks rose 38% over the previous year and the number of new mobile <a href="https://www.abacustechnologies.com/top-ten-cybersecurity-facts-and-statistics-for-2019/" data-wpel-link="external" rel="nofollow external noopener">malware variants was up 54%</a> in 2019. <a href="https://promon.co/" data-wpel-link="external" rel="nofollow external noopener">Promon</a>, the application shielding technology, recently tested 357 high-earning Android mobile games to reverse engineer or manipulate apps. Shockingly, 81% (289) of the apps showed zero defence against these attacks and couldn&#8217;t detect a compromised device.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Defenceless apps</h2>
<p class="p1">In Promon&#8217;s four-step examination, one of the tests involved &#8220;repackaging,&#8221; a technique used by malicious actors to modify the existing source code of mobile applications. With this technique, hackers can insert their own code on top of an app&#8217;s source code and perform additional background tasks outside of the app&#8217;s intended functions.<span class="Apple-converted-space"> </span></p>
<p class="p1">This opens the door for cybercriminals to steal user login credentials via a tactic called credential stuffing.<span class="Apple-converted-space"> </span></p>
<p class="p1">Astonishingly, the tests revealed that a whopping 84% of apps lacked the capability to detect if their source code had been injected with harmful code, leaving them vulnerable to a host of cyberattacks.<span class="Apple-converted-space"> </span></p>
<p class="p1">Only 15.7% (56) of apps had deployed any form of repackaging detection, making them the exception rather than the rule.</p>
<p class="p1">The company also assessed app vulnerabilities related to hooking frameworks which are utilized to monitor, modify, and redirect events in a mobile application.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Promon’s tests repackaged almost 85% of all the apps tested</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-85466" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-22-at-08.07.05-1024x559.jpg" alt="" width="794" height="433" /></p>
<p><em>Source: Promon</em></p>
<p class="p1">Serious developers and security experts use them to identify vulnerabilities and malicious activities. However, they can also be used for malevolent purposes like stealing sensitive data.<span class="Apple-converted-space"> </span></p>
<p class="p1">Only 5-8% of the apps tested could protect against attacks through frameworks.<span class="Apple-converted-space"> </span></p>
<p class="p1">Finally, only one app could detect the presence of a rooted device, leaving the vast majority unprotected and susceptible to a host of security breaches.</p>
<p><em><strong>13% of apps with $100M or more in annual revenue could detect hooking framework Frida, although none could detect LSposed.</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-85468" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-22-at-08.07.25-1024x626.jpg" alt="" width="800" height="489" /></p>
<p><em>Source: Promon</em></p>
<h2 class="p1">Why developers must address cyberattacks</h2>
<p class="p1">Gaming-related cybercrime can be catastrophic for developers and publishers. Where games fail to provide a safe and secure experience, consumer trust declines and developers ultimately make fewer sales and see their downloads dwindle. <span class="Apple-converted-space"> </span></p>
<blockquote>
<p class="p1"><em>“We were surprised at how many mobile games had a gap in cyber protection. From a technical standpoint, these aren’t complex attacks,” says Benjamin Adolphi, head of security research at Promon.</em></p>
<p class="p1"><em>“These are basic tools and techniques leveraged by cybercriminals every day, and protecting against them should be a priority for developers when building these apps. While attracting millions of players, mobile gaming companies should consider bridging the gap between mobile app protection and ensuring that all gamers enjoy the game. Doing that will not only protect the game experience, but ensure that gaming companies defend their brands and grow their revenue.”</em></p>
</blockquote>
<p class="p1">Tools like hooking can modify game code and give players an unfair advantage, causing developers to lose revenue as players may opt-out of in-game purchases.</p>
<p class="p1">Worse still, hooking frameworks can be utilized to extract sensitive data like proprietary game code, user data, or cryptographic keys, exposing developers to security risks and IP theft. If games are known to be vulnerable, they risk losing their reputation and player trust, causing lasting damage to the developer&#8217;s bottom line.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">81% of apps tested showed zero defence against cyberattacks</li>
<li class="li1">84% of apps lacked the capability to detect if their source code had been injected with harmful code</li>
<li class="li1">Only 15.7% of apps had deployed any form of repackaging detection</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/app-calypse-now-81-of-mobile-apps-vulnerable-to-cyberattacks/" data-wpel-link="internal">81% of mobile apps vulnerable to cyberattacks</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>All eyes on the hybrids as hypercasual mobile game downloads plummet 24%</title>
		<link>https://www.businessofapps.com/news/all-eyes-on-the-hybrids-as-hypercasual-mobile-game-downloads-plummet-24/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 16 Mar 2023 08:38:53 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85346</guid>

					<description><![CDATA[<p>When the first hypercasual game (Flappy Bird) was released in 2013, it wasn’t an immediate success. But by the following year interest in this type of lightweight, snackable gameplay had exploded and other developers were taking note. The genre became massive. Last year, Android’s share of the genre climbed to a record 57% as the pandemic boosted mobile games to new heights. But the release of Apple’s IDFA changes and the economic slowdown, have impacted mobile gaming severely.  What goes up, must come down According to the latest State of Mobile Gaming 2023 report from Sensor Tower, the hypercasual genre suffered a substantial decline in downloads following the pandemic. Downloads of hypercasual games dropped 24% year-on-year to 2.7 billion in Q4 2022. Total downloads were 12.3</p>
<p>The post <a href="https://www.businessofapps.com/news/all-eyes-on-the-hybrids-as-hypercasual-mobile-game-downloads-plummet-24/" data-wpel-link="internal">All eyes on the hybrids as hypercasual mobile game downloads plummet 24%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-85347" src="https://www.businessofapps.com/wp-content/uploads/2023/03/hypercasual-game-downloads-q4-2022-sensor-tower.png.webp" alt="" width="693" height="422" /></p>
<p class="p1">When the first hypercasual game (Flappy Bird) was released in 2013, it wasn’t an immediate success. But by the following year interest in this type of lightweight, snackable gameplay had exploded and other developers were taking note. The genre became massive. Last year, <a href="https://www.businessofapps.com/news/androids-share-of-hypercasual-game-ad-spend-climbs-to-record-57/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">Android’s share of the genre</span></a> climbed to a record 57% as the pandemic boosted mobile games to new heights. But the release of Apple’s IDFA changes and the economic slowdown, have impacted mobile gaming severely.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">What goes up, must come down</h2>
<p class="p1">According to the latest <a href="https://go.sensortower.com/state-of-mobile-gaming-2023" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">State of Mobile Gaming 2023</span></a> report from Sensor Tower, the hypercasual genre suffered a substantial decline in downloads following the pandemic. Downloads of hypercasual games dropped 24% year-on-year to 2.7 billion in Q4 2022. Total downloads were 12.3 billion, down 10% from 13.7 billion in 2021.<span class="Apple-converted-space"> </span></p>
<p class="p1">Despite all of this, hypercasual is still the top gaming genre by downloads, followed by Arcade, Simulation, Puzzle and Lifestyle.<span class="Apple-converted-space"> </span></p>
<p class="p1">And it’s not the only genre losing out on attracting new users. Both Shooter and RPG titles saw a massive drop in downloads.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Mobile game genre downloads and revenues in 2021 and 2022</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-85348" src="https://www.businessofapps.com/wp-content/uploads/2023/03/mobile-games-download-trend-by-category-2021-vs-2022-sensor-tower.png.webp" alt="" width="706" height="557" /></p>
<p><em>Source: Sensor Tower</em></p>
<p class="p1">Interestingly, Action game downloads jumped 13% to 1.9 billion on the back of successful titles like Shooter.io and School Party Craft.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Users want exclusive content</h2>
<p class="p1">But it’s not all doom and gloom. The so-called hybridcasual genre, combining hypercasual gameplay with midcore and casual game retention and monetisation tools, grew 13% in 2022.<span class="Apple-converted-space"> </span></p>
<p class="p1">The genre saw a total of 5.1 billion downloads and revenues reached $1.4 billion.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Hybridcasual is in</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85350" src="https://www.businessofapps.com/wp-content/uploads/2023/03/hybridcasual-game-downloads-and-revenue-2022-sensor-tower.png-1024x438.webp" alt="" width="828" height="354" /></p>
<p><em>Source: Sensor Tower</em></p>
<p class="p1">But if Netflix’s expansion into games is anything to go by, it seems some users are increasingly enjoying more exclusive access games. Downloads from Netflix subscribers were up 54%, generating 24.6 million total installs.<span class="Apple-converted-space"> </span></p>
<p><em>Source: Sensor Tower</em></p>
<p class="p1">It would suggest there’s still room to grow or perhaps refocus your traditional hypercasual games.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Downloads of hypercasual games dropped 24% year-on-year to 2.7 billion in Q4 2022</li>
<li class="li1">Total downloads were down 10% from 13.7 billion in 2021</li>
<li class="li1">Hybridcasual titles grew 13%<span class="Apple-converted-space"> </span></li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/all-eyes-on-the-hybrids-as-hypercasual-mobile-game-downloads-plummet-24/" data-wpel-link="internal">All eyes on the hybrids as hypercasual mobile game downloads plummet 24%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>AppSamurai&#8217;s App Discovery (OEM): Reaching millions in seconds</title>
		<link>https://www.businessofapps.com/news/reach-millions-in-seconds-with-app-discovery-oem/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 15 Mar 2023 10:12:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85325</guid>

					<description><![CDATA[<p>App Discovery (OEM) is becoming increasingly significant in mobile marketing and publishing. Despite being essential for app owners, many people may not know the entire concept. What exactly is an OEM, and why is it relevant to mobile marketers? Let&#8217;s dive in! What is App Discovery (OEM)? The word OEM is an abbreviation and stands for “Original Equipment Manufacturer.” This refers to the process in which app advertisements are implemented into Android smartphones, and apps have the opportunity to catch the attention of new device owners. AppSamurai’s App Discovery has two methods: Pre-installed model On-device recommendation model Both methods successfully generate high install rates, acquire engaged users, and increase brand awareness. App Discovery allows your app to be a part of the user journey during</p>
<p>The post <a href="https://www.businessofapps.com/news/reach-millions-in-seconds-with-app-discovery-oem/" data-wpel-link="internal">AppSamurai&#8217;s App Discovery (OEM): Reaching millions in seconds</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://appsamurai.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-85327 size-full" src="https://www.businessofapps.com/wp-content/uploads/2023/03/oemcover_1200x620.png" alt="" width="1200" height="620" /></a></p>
<p><a href="https://offer.appsamurai.com/oem-campaigns?utm_source=businessofapps&amp;utm_medium=sponsored_blog&amp;utm_campaign=content_oem" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Discovery (OEM)</a> is becoming increasingly significant in mobile marketing and publishing. Despite being essential for app owners, many people may not know the entire concept. What exactly is an OEM, and why is it relevant to mobile marketers? Let&#8217;s dive in!</p>
<h2>What is App Discovery (OEM)?</h2>
<p>The word OEM is an abbreviation and stands for “Original Equipment Manufacturer.” This refers to the process in which app advertisements are implemented into Android smartphones, and apps have the opportunity to catch the attention of new device owners. AppSamurai’s App Discovery has two methods:</p>
<ul>
<li>Pre-installed model</li>
<li>On-device recommendation model</li>
</ul>
<p>Both methods successfully generate high install rates, acquire engaged users, and increase brand awareness. App Discovery allows your app to be a part of the user journey during the device lifecycle.</p>
<h2>Opportunities of OEMs for mobile marketers</h2>
<p>There are many ways for publishers to reach mobile app users, including social media platforms, Google tools, and ad networks. What if you could try innovative models over traditional methods and reach your ultimate goal directly? AppSamurai works with mobile operators and device manufacturers like Samsung, Xiaomi, Huawei, Lenovo, Oppo and many others in more than 130 countries and crafts the most effective OEM strategies.</p>
<p><img decoding="async" class="alignnone size-full wp-image-85328" src="https://www.businessofapps.com/wp-content/uploads/2023/03/oem_750x400.png" alt="" width="750" height="400" /></p>
<p><em>Source: AppSamurai</em></p>
<p>More manufacturers choose Android which results in affordable devices with variety.  Android makes up 71.45% of the global mobile market, and this creates a great opportunity that every app owner should take. With the recent privacy regulations in iOS, it’s getting more expensive and less wide-reaching to advertise on it. Going for Android App Discovery campaigns will give you access to millions of active users and ready-to-install apps.</p>
<h2>The pre-installed model</h2>
<p>Going back to <a href="https://offer.appsamurai.com/oem-campaigns?utm_source=businessofapps&amp;utm_medium=sponsored_blog&amp;utm_campaign=content_oem" target="_blank" rel="noopener nofollow external" data-wpel-link="external">how App Discovery works</a>, in the pre-install model, your mobile app is pre-installed on users’ newly purchased devices. This model allows your app to be seen by engaged new device owners and catches their attention from the very beginning. App Discovery eliminates the process of browsing app stores and trying to find the right app, creating a cost-effective campaign.</p>
<p>There are over 2.7 billion Android users worldwide, and millions of Android devices are shipped across the world every year. With App Discovery, your app can be pre-installed into these devices, and get in front of the users before any of your competitors.</p>
<h2>The on-device recommendation model</h2>
<p>With this campaign type, your app is placed in different ad units within the device, and your app becomes an essential part of the user journey. This model will not only improve brand awareness but also helps you reach real and engaging users.</p>
<p><strong>App Discovery has many benefits:</strong></p>
<ul>
<li aria-level="1">Fraud-free user acquisition</li>
<li aria-level="1">Control over device interface</li>
<li aria-level="1">Instant access to a vast number of users</li>
<li aria-level="1">Demographic targeting that guarantees value to the user</li>
<li aria-level="1">Be a native part of the user experience</li>
<li aria-level="1">Builds brand recognition</li>
</ul>
<p><img decoding="async" class="alignnone size-full wp-image-85329" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Oem_Chart_750x400.png" alt="" width="750" height="400" /></p>
<p><em>Source: AppSamurai</em></p>
<p>AppSamurai works with leading brands such as Samsung, Xiaomi, Huawei, Lenovo, Oppo and more. <a href="https://offer.appsamurai.com/oem-campaigns?utm_source=businessofapps&amp;utm_medium=sponsored_blog&amp;utm_campaign=content_oem" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Learn more about App Discovery (OEM) here,</a> and reach your KPIs!</p>
<p>The post <a href="https://www.businessofapps.com/news/reach-millions-in-seconds-with-app-discovery-oem/" data-wpel-link="internal">AppSamurai&#8217;s App Discovery (OEM): Reaching millions in seconds</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Oscar nominations: streaming app Paramount+ downloads jump 80%</title>
		<link>https://www.businessofapps.com/news/oscar-nominations-streaming-app-paramount-downloads-jump-80/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 13 Mar 2023 11:41:44 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85303</guid>

					<description><![CDATA[<p>The Oscar’s are just around the corner but it seems that interest in the annual Academy Awards event is already fuelling a higher interest in streaming apps and platforms such as Netflix, Amazon and Apple TV+. According to an analysis from data.ai, the Paramount app saw a spike in downloads in the week following the announcement of Oscar nominations. Let’s take a look.  Stream, stream, stream Since the Oscar nominees were announced on January 24th, it seems app users have rushed to catch up on watching critically acclaimed movies.  The streaming app from major movie studio Paramount, Paramount+, saw an 80% rise in downloads with the nominations. Users were watching Top Gun: Maverick and Everything Everywhere All At Once. Global streaming app downloads rise following</p>
<p>The post <a href="https://www.businessofapps.com/news/oscar-nominations-streaming-app-paramount-downloads-jump-80/" data-wpel-link="internal">Oscar nominations: streaming app Paramount+ downloads jump 80%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-85306" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-13-at-11.39.24-1024x877.jpg" alt="" width="1024" height="877" /></p>
<p class="p1">The Oscar’s are just around the corner but it seems that interest in the annual Academy Awards event is already fuelling a higher interest in streaming apps and platforms such as Netflix, Amazon and Apple TV+. According to an analysis from <a href="https://www.data.ai/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">data.ai</span></a>, the Paramount app saw a spike in downloads in the week following the announcement of Oscar nominations. Let’s take a look.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Stream, stream, stream</h2>
<p class="p1">Since the Oscar nominees were announced on January 24th, it seems app users have rushed to catch up on watching critically acclaimed movies.<span class="Apple-converted-space"> </span></p>
<p class="p1">The streaming app from major movie studio Paramount, Paramount+, saw an 80% rise in downloads with the nominations. Users were watching Top Gun: Maverick and Everything Everywhere All At Once.</p>
<p><strong><em>Global streaming app downloads rise following Oscar nominations</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85304" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image001-2.png" alt="" width="807" height="765" /></p>
<p><em>Source: data.ai</em></p>
<p class="p1">Amazon Prime Video and Netflix downloads also jumped with nominations for The Fabelmans, Blonde and All Quiet on the Western Front.</p>
<h2 class="p1">It’s not just the Oscar’s</h2>
<p class="p1">However, the rise in streaming app uptake is not just due to the Oscar’s. The pandemic had a major effect on the way we consume media and video in particular. Streaming services exploded during the lockdown periods as theatres were shut down. Video streaming apps have been on a roll ever since with global downloads up 23% year-on-year to 3 billion.<span class="Apple-converted-space"> </span></p>
<p class="p1">Spending on video streaming apps topped $7.2 billion (up 12% year-on-year) with US consumers contributing 44% to all spending.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Top streaming apps by consumer spending in the UK</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85305" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image002-1024x983.png" alt="" width="781" height="749" /></p>
<p><em>Source: data.ai</em></p>
<p class="p1">Interestingly, the data shows that growth is not just restricted to developed markets. Apps like MX Player gained popularity in India becoming the third most downloaded video streaming app after YouTube and Netflix in 2022. In LATAM, the category grew with consumer spending at over $42 million.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Paramount+ saw an 80% rise in downloads with the nominations</li>
<li class="li1">Video streaming app global downloads were up 23% year-on-year to 3 billion in 2022<span class="Apple-converted-space"> </span></li>
<li class="li1">Spending on video streaming apps topped $7.2 billion (up 12% year-on-year)<span class="Apple-converted-space"> </span></li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/oscar-nominations-streaming-app-paramount-downloads-jump-80/" data-wpel-link="internal">Oscar nominations: streaming app Paramount+ downloads jump 80%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Brand safety is key for 67% of mobile brand advertisers</title>
		<link>https://www.businessofapps.com/news/brand-safety-is-key-for-67-of-mobile-brand-advertisers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 10 Mar 2023 11:39:55 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85276</guid>

					<description><![CDATA[<p>As consumers increasingly prioritize values such as privacy, transparency, and sustainability when making purchase decisions, it’s more critical for brands to prioritize these concerns in their marketing strategies. Today 67% of digital advertisers agree that brand safety is a key priority in mobile and app marketing, according to the latest survey by IAB Europe. Let’s take a look. An industry gets serious about brand safety Based on the answers of over 150 industry professionals, the majority believe that more must be done to ensure brand safety. Roughly half (53%) said that the industry had done a good job at tackling safety issues over the last 12 months, up from 36% in 2019.  What’s fuelling these changes is, in the first instance, technological innovation (71%).  “The</p>
<p>The post <a href="https://www.businessofapps.com/news/brand-safety-is-key-for-67-of-mobile-brand-advertisers/" data-wpel-link="internal">Brand safety is key for 67% of mobile brand advertisers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone  wp-image-40956" src="https://www.businessofapps.com/wp-content/uploads/2017/11/brand-safety.jpg" alt="" width="777" height="422" /></p>
<p class="p1">As consumers increasingly prioritize values such as privacy, transparency, and sustainability when making purchase decisions, it’s more critical for brands to prioritize these concerns in their marketing strategies. Today 67% of digital advertisers agree that brand safety is a key priority in mobile and app marketing, according to the latest <a href="https://iabeurope.eu/knowledge-hub/iab-europes-2023-brand-safety-poll/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">survey</span></a> by <a href="https://iabeurope.eu/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">IAB Europe</span></a>. Let’s take a look.</p>
<h2 class="p1">An industry gets serious about brand safety</h2>
<p class="p1">Based on the answers of over 150 industry professionals, the majority believe that more must be done to ensure <a href="https://www.businessofapps.com/insights/how-will-recent-privacy-and-brand-safety-changes-affect-advertisers-across-digital-media/" target="_blank" rel="noopener" data-wpel-link="internal">brand safety</a>. Roughly half (53%) said that the industry had done a good job at tackling safety issues over the last 12 months, up from 36% in 2019.<span class="Apple-converted-space"> </span></p>
<p class="p1">What’s fuelling these changes is, in the first instance, technological innovation (71%).<span class="Apple-converted-space"> </span></p>
<blockquote>
<p class="p1"><em>“The poll results highlight how seriously the digital advertising industry takes the safety of brand advertising investments and how improvements have been made in tackling this over the past couple of years,” said Helen Mussard, CMO, IAB Europe.</em></p>
<p class="p1"><em><b>“</b>Furthermore, it is encouraging to see stakeholders recognise the importance that technology plays in tackling brand safety and suitability. We will continue to work with our members to highlight advances and best practices in this area, to enable brand-safe experiences for both advertisers and consumers.”  </em></p>
</blockquote>
<p><em><strong>Brand safety is a key priority</strong></em></p>
<p><img decoding="async" class="alignnone  wp-image-85277" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-10-at-11.32.41-1024x687.jpg" alt="" width="817" height="548" /></p>
<p><em>Source: IAB Europe</em></p>
<h2 class="p1">From safety to suitability</h2>
<p class="p1">However, the challenges in brand safety have, by and large, remained the same according to 50% of respondents.<span class="Apple-converted-space"> </span></p>
<p class="p1">They include privacy, transparency and sustainability. 57% said that privacy posed a greater challenge in 2022 while 44% found transparency and sustainability to be tougher than previously (39%).</p>
<p><strong><em>Brands use suitability alongside safety measures</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85278" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-10-at-11.33.31-1024x700.jpg" alt="" width="813" height="555" /></p>
<p><em>Source: IAB Europe</em></p>
<p class="p1">What emerges is that brands are ramping up demand for brand suitability (78%) versus safety. Over 80% of respondents said brand safety required a bespoke approach to client needs.<span class="Apple-converted-space"> </span></p>
<p class="p1">In the future, this may mean new rules for creators, and tighter safety guidelines for customer privacy and content control.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">For 67% of digital advertisers brand safety is a key priority in mobile and app marketing</li>
<li class="li1">Brand safety has by and large remained the same according to 50%</li>
<li class="li1">57% said that privacy posed a greater challenge in 2022</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/brand-safety-is-key-for-67-of-mobile-brand-advertisers/" data-wpel-link="internal">Brand safety is key for 67% of mobile brand advertisers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>UK mobile game maker Tripledot Studios tops FT 1000</title>
		<link>https://www.businessofapps.com/news/uk-mobile-game-maker-tripledot-studios-tops-ft-1000/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 07 Mar 2023 08:56:25 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85202</guid>

					<description><![CDATA[<p>A UK mobile games maker topped the latest Financial Times / Statista FT 1000 of the seven fastest-growing European companies. But what’s all the more apparent from the survey is the impact of Covid-19 and Russia’s war in Ukraine.  Mobile games are on a roll It’s hardly a secret that the mobile gaming market saw a significant boost during the pandemic as users hunkered down at home and turned to game apps to entertain themselves. By the end of 2021, the mobile game market generated $7.5 billion in player spending from the two app stores.  Gamers spent 7.3% more in games in 2021 compared to 2020 with emerging markets such as Argentina, Vietnam and Brazil contributing heavily to the growth.  Tripledot Studios, a game maker based</p>
<p>The post <a href="https://www.businessofapps.com/news/uk-mobile-game-maker-tripledot-studios-tops-ft-1000/" data-wpel-link="internal">UK mobile game maker Tripledot Studios tops FT 1000</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-85205" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-07-at-08.53.26-1024x534.jpg" alt="" width="1024" height="534" /></p>
<p class="p1">A UK mobile games maker topped the latest <a href="https://www.ft.com/ft1000-2023?shareType=nongift" data-wpel-link="external" rel="nofollow external noopener">Financial Times / Statista FT 1000</a> of the seven fastest-growing European companies. But what’s all the more apparent from the survey is the impact of Covid-19 and Russia’s war in Ukraine.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Mobile games are on a roll</h2>
<p class="p1">It’s hardly a secret that the mobile gaming market saw a significant boost during the pandemic as users hunkered down at home and turned to game apps to entertain themselves. By the end of 2021, the mobile game market <a href="https://www.businessofapps.com/news/mobile-games-generated-7-5-billion-in-revenues-last-month/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">generated $7.5 billion</span></a> in player spending from the two app stores.<span class="Apple-converted-space"> </span></p>
<p class="p1">Gamers <a href="https://www.businessofapps.com/news/mobile-gamers-spent-7-3-more-in-games-during-q2-2021/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">spent 7.3% more in games</span></a> in 2021 compared to 2020 with <a href="https://www.businessofapps.com/news/games-education-and-entertainment-apps-saw-massive-growth-in-2020/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">emerging markets </span></a>such as Argentina, Vietnam and Brazil contributing heavily to the growth.<span class="Apple-converted-space"> </span></p>
<p class="p1">Tripledot Studios, a game maker based in the UK, just topped the list of the FT 1000 of Europe’s fastest-growing businesses at a CAGR of 795%. The seventh annual FT 1000 ranking lists the top European companies that achieved a top annual growth rate between 2018 and 2021.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Top 10 companies in the FT 1000 2022</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-85204" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-07-at-08.44.17-1024x377.jpg" alt="" width="1024" height="377" /></p>
<p><em>Source: FT</em></p>
<p class="p1">Launched as recently as 2017, the game maker focuses on single-player card games.<span class="Apple-converted-space"> </span></p>
<p class="p1">It was followed by Marshmallow, a UK insure-tech business (CAGR of 660%) and lithium battery maker WeCo of Italy (CAGR of 433%).<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Digitalisation of our lives</h2>
<p class="p1">Besides the ongoing pressures of the war and Covid-19, the list reveals the ongoing digitalisation of our lives. IT, fintech and mobile or digital entertainment services all ranked in the top 10 of the FT 1000.<span class="Apple-converted-space"> </span></p>
<p class="p1">According to <a href="https://www.businessofapps.com/news/growing-number-of-mobile-users-activate-fintech-apps/" target="_blank" rel="noopener" data-wpel-link="internal"><span class="s1">data from Liftoff</span></a>, over half of users who downloaded fintech apps in 2022 activated an account.<span class="Apple-converted-space"> </span></p>
<p class="p1">Major game companies are shifting their focus to mobile-first games. Mobile gaming generated some $80 billion in 2020 compared to $37 billion on PCs and $45 billion for consoles.</p>
<p><strong><em>Downloads of mobile games rose dramatically during the pandemic years</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85203" src="https://www.businessofapps.com/wp-content/uploads/2023/03/image001.png" alt="" width="752" height="417" /></p>
<p><em>Source: data.ai</em></p>
<p class="p1">Three-quarters of Tencent’s $33 billion in 2021 revenues came from mobile alone. And though it’s true that multi-platform releases are becoming popular, mobile penetration of games far outstrips that of PC and console and there seems to be no stopping it.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Tripledot Studios topped the list of the FT 1000 of Europe’s fastest-growing businesses at a CAGR of 795%</li>
<li class="li1">Mobile gaming generated $80 billion in 2020 compared to $37 billion on PCs and $45 billion for consoles</li>
<li class="li1">Gamers <span class="s2">spent 7.3% more in games</span> in 2021 compared to 2020</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/uk-mobile-game-maker-tripledot-studios-tops-ft-1000/" data-wpel-link="internal">UK mobile game maker Tripledot Studios tops FT 1000</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>38% of customers made purchase after receiving WhatsApp or text message</title>
		<link>https://www.businessofapps.com/news/38-of-customers-made-purchase-after-receiving-whatsapp-or-text-message/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 06 Mar 2023 10:44:02 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85175</guid>

					<description><![CDATA[<p>Text and WhatsApp messaging may seem like an outdated mode of marketing. However, almost a fifth of respondents list SMS as their preferred brand communication channel and 16% would ideally like to receive these messages from brands up to three times a week. Why is that? Data quality expert Validity sought to find out. Texts influences purchases SMS marketing has become a widely adopted practice. But how successful is it really in driving sales and purchase intent? Based on a survey of over 1,200 customers late last year, promo messages reminding customers of abandoned carts and SMS marketing drove 38% of customers to make a purchase and 50% were influenced to purchase a product.  However, the line between a positive and negative brand experience is</p>
<p>The post <a href="https://www.businessofapps.com/news/38-of-customers-made-purchase-after-receiving-whatsapp-or-text-message/" data-wpel-link="internal">38% of customers made purchase after receiving WhatsApp or text message</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-85179" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-06-at-10.38.26-1024x822.jpg" alt="" width="1024" height="822" /></p>
<p class="p1">Text and WhatsApp messaging may seem like an outdated mode of marketing. However, almost a fifth of respondents list SMS as their preferred brand communication channel and 16% would ideally like to receive these messages from brands up to three times a week. Why is that? Data quality expert <a href="http://validity.com/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Validity</span></a> sought to find out.</p>
<h2 class="p1">Texts influences purchases</h2>
<p class="p1">SMS marketing has become a widely adopted practice. But how successful is it really in driving sales and purchase intent? Based on a survey of over 1,200 customers late last year, promo messages reminding customers of abandoned carts and SMS marketing drove 38% of customers to make a purchase and 50% were influenced to purchase a product.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, the line between a positive and negative brand experience is thin.<span class="Apple-converted-space"> </span></p>
<p class="p1">Lack of purchase history and a disregard for customer preferences means that marketers risk losing customers and revenues.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Preferred channels for receiving marketing messages</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-85176" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-06-at-10.37.40-869x1024.jpg" alt="" width="531" height="626" /></p>
<p><em>Source: Validity</em></p>
<p class="p1">A whopping 96% of customers find themselves occasionally annoyed with SMS marketing, particularly when messages aren’t relevant to their needs or the products they purchased.</p>
<h2 class="p1">What brands can do</h2>
<p class="p1">Brands risk losing customers who feel irritated by brand communication. In fact, 28% who felt annoyed stopped doing business with a company and another 28% stopped purchasing from a brand they received annoying messages from.<span class="Apple-converted-space"> </span></p>
<p class="p1">Another 14% also left a negative review of a company due to irritation.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Reasons why shoppers get annoyed with brands</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-85178" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-06-at-10.37.59-1024x715.jpg" alt="" width="810" height="566" /></p>
<p><em>Source: Validity</em></p>
<blockquote>
<p class="p1"><em>“With bleak economic conditions projected for the coming months, it is increasingly critical to reach customers where they’re at &#8211; which in today’s world is via SMS,” said Kate Adams, SVP of Marketing at Validity. </em></p>
<p class="p1"><em>“Marketers who’ve mastered the art of SMS are able to create campaigns that increase customer engagement and satisfaction, and ultimately drive revenue for their business. But the findings of this report are also a cautionary tale because the opposite is equally true. When SMS is done poorly, businesses risk alienating large swaths of customers. Unfortunately, many marketers don’t know how to incorporate SMS effectively, and often attempt to apply age-old email marketing tactics &#8211; which aren’t effective in this medium. It’s crucial that businesses invest in training for their marketing teams so they are able to effectively adjust how, where, and with what frequency to employ SMS messaging tactics.”</em></p>
</blockquote>
<p class="p1">To overcome these challenges, brands can consider giving customers the ability to adjust the frequency of their messages. 97% of customers said they would prefer such a feature and 81% feel it would make them purchase more.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Customers prefer to receive these types of notifications</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-85177" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-06-at-10.37.47-1024x667.jpg" alt="" width="738" height="481" /></p>
<p><em>Source: Validity</em></p>
<p class="p1">Data privacy worries a whopping 70% of respondents with 66% worried brands are selling their data. So it’s important for companies to reassure customers.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">38% of customers make a purchase and 50% were influenced to purchase a product after receiving a text message</li>
<li class="li1">96% get annoyed with SMS marketing<span class="Apple-converted-space"> </span></li>
<li class="li1">28% who felt annoyed stopped doing business with a company and another 28% stopped purchasing from a brand they received annoying messages from</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/38-of-customers-made-purchase-after-receiving-whatsapp-or-text-message/" data-wpel-link="internal">38% of customers made purchase after receiving WhatsApp or text message</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Social apps turn to in-app purchases to make up for lost ad revenues</title>
		<link>https://www.businessofapps.com/news/social-apps-turn-to-in-app-purchases-to-make-up-for-lost-ad-revenues/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 03 Mar 2023 08:49:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85151</guid>

					<description><![CDATA[<p>Many social apps start out by offering their services for free. They begin to monetise by offering ads and building their own advertising platforms. But with Apple’s app tracking transparency, marketers have turned to alternatives to grow profits. Social media apps compensated by building their own products and services available as in-app purchases (IAP). But how are their IAP efforts performing now? App experts Apptopia sought to find out.  IAP revenues jump Combined, the top social apps including TikTok, Facebook, Instagram, Snapchat, and Twitter saw their quarter IAP revenues rise 91% since Apple rolled out ATT. Snapchat+ stands out with an average 20% more daily IAP revenue than Facebook.  The company’s subscription service costs $3.99 per month and has now brought in around $25 million</p>
<p>The post <a href="https://www.businessofapps.com/news/social-apps-turn-to-in-app-purchases-to-make-up-for-lost-ad-revenues/" data-wpel-link="internal">Social apps turn to in-app purchases to make up for lost ad revenues</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><img decoding="async" class="alignnone size-full wp-image-60474" src="https://www.businessofapps.com/wp-content/uploads/2020/08/iStock-1173494845.jpg" alt="" width="724" height="483" /></p>
<p class="p1">Many social apps start out by offering their services for free. They begin to monetise by offering ads and building their own advertising platforms. But with Apple’s app tracking transparency, marketers have turned to alternatives to grow profits. Social media apps compensated by building their own products and services available as in-app purchases (IAP).</p>
<p class="p1">But how are their IAP efforts performing now? App experts <a href="https://blog.apptopia.com/big-social-apps-turn-toward-in-app-purchases" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Apptopia</span></a> sought to find out.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">IAP revenues jump</h2>
<p class="p1">Combined, the top social apps including TikTok, Facebook, Instagram, Snapchat, and Twitter saw their quarter IAP revenues rise 91% since Apple rolled out ATT.</p>
<p class="p1">Snapchat+ stands out with an average 20% more daily IAP revenue than Facebook.<span class="Apple-converted-space"> </span></p>
<p class="p1">The company’s subscription service costs $3.99 per month and has now brought in around $25 million since it launched.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Snapchat+ revenue grows again</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85152" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-03-at-08.43.18-1024x688.jpg" alt="" width="786" height="528" /></p>
<p><em>Source: Apptopia</em></p>
<p class="p1">Even though Facebook’s revenue is more consistent in terms of daily fluctuations, <a href="https://www.businessofapps.com/data/snapchat-statistics/" target="_blank" rel="noopener" data-wpel-link="internal">Snapchat</a>’s daily revenue has trended higher than Facebook’s as of February.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Twitter Blue grows slowly</h2>
<p class="p1">Twitter rolled out Blue back in November 2022 for an average $8 per month. The feature lets users edit tweets and prioritize conversations. The company has now generated $25 million via the feature which is still low.</p>
<p class="p1">There’s also a massive disparity between iOS and Android revenues at an average monthly gap is 2,859%.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Twitter Blue revenues on iOS and Android</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85153" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-03-at-08.43.33-1024x687.jpg" alt="" width="760" height="510" /></p>
<p><em>Source: Apptopia</em></p>
<p class="p1">Compare that to Snapchat&#8217;s 902%, Instagram&#8217;s 293%, and Facebook&#8217;s at just 52%.</p>
<p class="p1">Twitter has some work to do to get Android users on board.</p>
<h2 class="p1">It’s all about fans on Meta and TikTok</h2>
<p class="p1">Meta app IAPs and those on <a href="https://www.businessofapps.com/data/tik-tok-statistics/" data-wpel-link="internal">TikTok </a>are largely focused on driving revenues through fans of creators.<span class="Apple-converted-space"> </span></p>
<p><strong><em>No slowing down for TikTok</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-85154" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-03-at-08.43.43-1024x692.jpg" alt="" width="785" height="530" /></p>
<p><em>Source: Apptopia</em></p>
<p class="p1">Facebook generated $56 million in IPAs while Instagram took home just $3.6 million. TikTok revenues came in at a whopping $1.5 billion last year. The company has long focused on fan-driven IAPs and continues to growth app revenues quarter by quarter (up 13.6% in Q4 2022).<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Top social apps quarter IAP revenues rise 91% since Apple rolled out ATT</li>
<li class="li1">Snapchat+ attracts 20% more daily IAP revenue than Facebook</li>
<li class="li1">Massive disparity between iOS and Android revenues at an average monthly gap of 2,859% on Twitter and 902% on Snapchat</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/social-apps-turn-to-in-app-purchases-to-make-up-for-lost-ad-revenues/" data-wpel-link="internal">Social apps turn to in-app purchases to make up for lost ad revenues</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Apple Search Ads is now second-largest network for user acquisition on iOS</title>
		<link>https://www.businessofapps.com/news/apple-search-ads-is-now-second-largest-network-for-user-acquisition-on-ios/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 01 Mar 2023 11:47:01 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85109</guid>

					<description><![CDATA[<p>Apple Search Ads is now the second-largest network for user acquisition on iOS, according to the Singular ROI Index 2023 released today. That’s by comparison with platforms using analytics from SKAdNetwork. But smaller networks tied to Google and Meta are growing too. Let’s take a closer look.  Ad spending on iOS continues to grow When considering dollar volume and the number of conversions, Apple Search Ads is now the second-biggest ad network for iOS for app marketing. Brands which may have previously struggled with new attribution methods learned to use Apple’s privacy-focused SKAN and boosted spending on iOS. Following a drop in 2021, Apple ad spending jumped from 36% in January to 47% in December.  Among the reasons for the growth in iOS ad spending</p>
<p>The post <a href="https://www.businessofapps.com/news/apple-search-ads-is-now-second-largest-network-for-user-acquisition-on-ios/" data-wpel-link="internal">Apple Search Ads is now second-largest network for user acquisition on iOS</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-72921" src="https://www.businessofapps.com/wp-content/uploads/2022/02/searchads_boost_growth_tab_1.png" alt="" width="696" height="758" /></p>
<p class="p1">Apple Search Ads is now the second-largest network for user acquisition on iOS, according to the <a href="https://www.singular.net/lp/roi-index-2023/" data-wpel-link="external" rel="nofollow external noopener">Singular ROI Index 2023</a> released today. That’s by comparison with platforms using analytics from SKAdNetwork. But smaller networks tied to Google and Meta are growing too. Let’s take a closer look.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Ad spending on iOS continues to grow</h2>
<p class="p1">When considering dollar volume and the number of conversions, Apple Search Ads is now the second-biggest ad network for iOS for app marketing. Brands which may have previously struggled with new attribution methods learned to use Apple’s privacy-focused SKAN and boosted spending on iOS. Following a drop in 2021, Apple ad spending jumped from 36% in January to 47% in December.<span class="Apple-converted-space"> </span></p>
<p class="p1">Among the reasons for the growth in iOS ad spending are key markets such as North America and Western Europe, but also Apple’s growing global market share which is now at 22%. iPhone users also tend to spend more than Android users which makes them more attractive acquisition targets.<span class="Apple-converted-space"> </span></p>
<p><strong><em>iOS versus Android ad spend</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-85111" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-01-at-11.30.55-1024x496.jpg" alt="" width="834" height="404" /></p>
<p><em>Source: Singular</em></p>
<p class="p1">Brands using Appel benefit from managing a high-intent search marketing platform in Apple Search Ads and operating app advertising as a first-party data operation, enabling better targeting while ensuring privacy.</p>
<blockquote>
<p class="p1"><em>“2022 saw Apple Search Ads spending reaching record-high for apps across different categories,” said Emre Kavaloglu, Head of Marketing at MobileAction &amp; <span class="s1">SearchAds.com</span>.<span class="Apple-converted-space"> </span></em></p>
<p class="p1"><em>“This year will be no different as advertisers can now create more relevant ad experiences with custom product pages and tap into new ad placements introduced by Apple in late 2022.”</em></p>
</blockquote>
<h2 class="p1">Smaller ad networks may disrupt Meta – Google duopoly</h2>
<p class="p1">While Meta and Google are still massive given their installed base and global scale of audiences and advertisers, smaller ad networks are challenging the duopoly in the era of privacy. The top ad networks by percentage growth in ad spending on Singular were:</p>
<ol class="ol1">
<li class="li1">Moloco</li>
<li class="li1">TikTok for Business</li>
<li class="li1">Twitter</li>
<li class="li1">Google Ads</li>
<li class="li1">Unity Ads</li>
<li class="li1">AppLovin</li>
<li class="li1">Snapchat</li>
<li class="li1">ironSource</li>
<li class="li1">Apple Search Ads</li>
<li class="li1">Liftoff</li>
</ol>
<p class="p1">Another interesting point from the report is that we seem to have entered a time of persistent, lasting, and widespread loss of deterministic marketing signal. iOS was first; the web and Android are up next. This means a shift to hybrid measurement which includes a unified data infrastructure, multiple measurement methods and reporting and insights that serve various purposes drawing on first-party data, GAID and Privacy Sandboxes as well as media mix modelling.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Measurement is turning hybrid</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-85110" src="https://www.businessofapps.com/wp-content/uploads/2023/03/Screenshot-2023-03-01-at-11.30.34-1024x676.jpg" alt="" width="817" height="539" /></p>
<p><em>Source: Singular</em></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Apple Search Ads becomes the second largest network for user acquisition on iOS</li>
<li class="li1">Apple ad spending jumped from 36% in January to 47% in December</li>
<li class="li1">Smaller ad networks begin to challenge Meta and Google duopoly</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/apple-search-ads-is-now-second-largest-network-for-user-acquisition-on-ios/" data-wpel-link="internal">Apple Search Ads is now second-largest network for user acquisition on iOS</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Brands posting short video content see higher engagement</title>
		<link>https://www.businessofapps.com/news/brands-posting-short-video-content-see-higher-engagement/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 28 Feb 2023 09:39:45 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=85007</guid>

					<description><![CDATA[<p>TikTok has the highest engagement rate among social media apps according to new benchmark report from RivalIQ. The analysis is based on 5 million posts and 9 billion comments and favourites on Facebook, Instagram, Twitter and TikTok from top global brands. Let’s take a closer look. Short video has highest engagement rate TikTok engagement rates topped almost 6% per post even thought the app had the lowest activity rate at 1.75. Meanwhile, Instagram engagement dropped by 30% to 0.5% year on year while Twitter’s fell just slightly to 0.04% and Facebook remained stable at 0.06%. Engagement rates over time Source: RivalIQ Overall, brands saw less organic engagement in 2022 compared to the previous years. Higher education was the engagement winner on Instagram despite below-median posting</p>
<p>The post <a href="https://www.businessofapps.com/news/brands-posting-short-video-content-see-higher-engagement/" data-wpel-link="internal">Brands posting short video content see higher engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-85008" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screen-Shot-2023-02-27-at-17.37.05-1024x810.jpg" alt="" width="1024" height="810" /></p>
<p class="p1">TikTok has the highest engagement rate among social media apps according to new benchmark <a href="https://www.rivaliq.com/blog/social-media-industry-benchmark-report/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">report from RivalIQ.</span></a> The analysis is based on 5 million posts and 9 billion comments and favourites on Facebook, Instagram, Twitter and TikTok from top global brands. Let’s take a closer look.</p>
<h2 class="p1">Short video has highest engagement rate</h2>
<p class="p1">TikTok engagement rates topped almost 6% per post even thought the app had the lowest activity rate at 1.75. Meanwhile, Instagram engagement dropped by 30% to 0.5% year on year while Twitter’s fell just slightly to 0.04% and Facebook remained stable at 0.06%.</p>
<p><strong><em>Engagement rates over time</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-85011" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screen-Shot-2023-02-27-at-17.37.18-1024x796.jpg" alt="" width="850" height="661" /></p>
<p><em>Source: RivalIQ</em></p>
<p class="p1">Overall, brands saw less organic engagement in 2022 compared to the previous years.</p>
<p class="p1">Higher education was the engagement winner on Instagram despite below-median posting frequency. On TikTok, higher education saw some epic engagement rates.</p>
<h2 class="p1">Brands are posting less frequently</h2>
<p class="p1">Interestingly, the report found that posting frequency was on decline. Instagram posting frequency was flat while Facebook and Twitter saw a 20% dive.</p>
<p class="p1">However, during the holiday season engagement rates were higher across most hashtagged posts while contests and giveaways were less popular.</p>
<p><em><strong>TikTok video vs engagement</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-85009" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screen-Shot-2023-02-27-at-17.37.12-1024x803.jpg" alt="" width="802" height="629" /></p>
<p><em>Source: RivalIQ</em></p>
<p class="p1">Reels are the most popular format on Instagram now and saw top performance for food and beverage brands. The format is also working well for beauty brands but possibly underused for home brands.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">TikTok engagement rates topped almost 6% per post even thought the app had the lowest activity rate at 1.75</li>
<li class="li1">Instagram engagement dropped by 30% to 0.5% year on year</li>
<li class="li1">Instagram posting frequency was flat while Facebook and Twitter saw a 20% dive</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/brands-posting-short-video-content-see-higher-engagement/" data-wpel-link="internal">Brands posting short video content see higher engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>80% of mobile shoppers say reviews have biggest impact</title>
		<link>https://www.businessofapps.com/news/80-of-mobile-shoppers-say-reviews-have-biggest-impact/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 24 Feb 2023 09:22:01 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=84919</guid>

					<description><![CDATA[<p>Mobile has changed the way shoppers interact with brands and online retailers. But what’s really important when trying to engage shoppers and what has the biggest impact on their purchasing decisions? Customer engagement platform Emplifi just released a new report based on the answers of 2,000 shoppers in the US and UK to find out. User-generated content is trusted Not all reviews are equal. According to the survey, 87% of customers said that real-life customer reviews and ratings had a much higher impact on their purchasing decision compared to influencer or celebrity reviews at 50%. When researching products online, reviews are the most influential factor that drives purchases, ahead of price, return policies or delivery costs. Reviews, rating and interactions impact on purchasing decisions Source:</p>
<p>The post <a href="https://www.businessofapps.com/news/80-of-mobile-shoppers-say-reviews-have-biggest-impact/" data-wpel-link="internal">80% of mobile shoppers say reviews have biggest impact</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-84920" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Q2_Social_media_benchmarks___625x417_____3.png" alt="" width="728" height="486" /></p>
<p class="p1">Mobile has changed the way shoppers interact with brands and online retailers. But what’s really important when trying to engage shoppers and what has the biggest impact on their purchasing decisions? Customer engagement platform <a href="https://emplifi.io/home" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Emplifi</span></a> just released a new report based on the answers of 2,000 shoppers in the US and UK to find out.</p>
<h2 class="p1">User-generated content is trusted</h2>
<p class="p1">Not all reviews are equal. According to the survey, 87% of customers said that real-life customer reviews and ratings had a much higher impact on their purchasing decision compared to <a href="https://www.businessofapps.com/news/quarter-of-gen-z-trust-influencers-more-than-product-page-reviews/" data-wpel-link="internal">influencer or celebrity</a> reviews at 50%.</p>
<p class="p1">When researching products online, reviews are the most influential factor that drives purchases, ahead of price, return policies or delivery costs.</p>
<p><strong><em>Reviews, rating and interactions impact on purchasing decisions</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-84921" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screen-Shot-2023-02-23-at-12.34.28-817x1024.jpg" alt="" width="657" height="823" /></p>
<p><em>Source: Emplify</em></p>
<p class="p1">According to Chief of Strategy Kyle Wong at Emplify:</p>
<blockquote>
<p class="p1">“There&#8217;s no better way to demonstrate brand authenticity than by putting organic customer experiences front and center. Brands that are already leveraging UGC are seeing measurable results. The key is to make this content easily accessible on your product pages so customers can conduct their research right on your website without having to visit other sites to find authentic customer reviews.</p>
<p class="p1">Celebrity testimonials are costly and, ironically, don&#8217;t have the same impact as content from a real-life customer which is great news for brands. Marketers are able to maximize their budget by doubling down on content customers are creating free of charge that significantly impacts purchasing decisions.”</p>
</blockquote>
<h2 class="p1">Shoppers visit multiple websites before making purchasing decision</h2>
<p class="p1">The vast majority (95%) of <a href="https://www.businessofapps.com/news/mobile-shopping-app-visits-up-22-this-holiday-season/" data-wpel-link="internal">mobile shoppers</a> research low-cost products of up to $20 on various sites. Marketplaces are a popular source of information. However, search engines are preferred for more expensive products priced at over $100.</p>
<p class="p1">The trend is in part driven by budget-conscious shopping due to the recession and inflation. Brands can leverage product reviews and pictures to ensure shoppers have all the information they need to make a purchase.</p>
<p><strong><em>Search behaviours of online shoppers</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-84922" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screen-Shot-2023-02-23-at-12.34.46.jpg" alt="" width="812" height="517" /></p>
<p><em>Source: Emplify</em></p>
<p class="p1">Interestingly, things aren’t vastly different across the various generations with Gen X, millennials and Gen Z customers all researching products online in a similar manner. They spend up to 15 minutes looking at different product websites for cheaper items.</p>
<p class="p1">As the cost of the item increases, the number of websites visited goes up.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">87% of customers say real-life customer reviews have a much higher impact on their purchasing decision compared to influencer or celebrity reviews</li>
<li class="li1">95% of shoppers research low-cost products of up to $20 on various sites</li>
<li class="li1">Research trends are similar across generations</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/80-of-mobile-shoppers-say-reviews-have-biggest-impact/" data-wpel-link="internal">80% of mobile shoppers say reviews have biggest impact</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Number of abandoned apps in app stores climbs another 6%</title>
		<link>https://www.businessofapps.com/news/number-of-abandoned-apps-in-app-stores-climbs-another-6/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 17 Feb 2023 08:19:57 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=84766</guid>

					<description><![CDATA[<p>While creating an app is no easy feat, keeping it alive and going is even harder. When apps on the App Store and Google Play Store go without updates for at least 2 years, they’re referred to as “abandoned” apps and the latest Abandoned Mobile Apps Report from Pixalate shows: abandoned apps are on the rise.  Outdated apps on the rise The number of abandoned apps on app stores rose 6% from 1.76 million to 1.86 million in Q3 2022 according to the report. The number of super abandoned apps – those that haven’t received an update in over 5 years – climbed to 348,000. That’s a considerable number of wasted apps.  The Play Store has around 1.3 million abandoned apps, up 9% in Q4</p>
<p>The post <a href="https://www.businessofapps.com/news/number-of-abandoned-apps-in-app-stores-climbs-another-6/" data-wpel-link="internal">Number of abandoned apps in app stores climbs another 6%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p class="p1"><img decoding="async" class="alignnone  wp-image-84767" src="https://www.businessofapps.com/wp-content/uploads/2023/02/number-of-abandoned-mobile-apps-pixalate.png.webp" alt="" width="748" height="540" /></p>
<p class="p1">While creating an app is no easy feat, keeping it alive and going is even harder. When apps on the App Store and Google Play Store go without updates for at least 2 years, they’re referred to as “abandoned” apps and the latest <a href="https://www.pixalate.com/q4-2022-abandoned-apps-report-mobile" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Abandoned Mobile Apps Report</span></a> from Pixalate shows: abandoned apps are on the rise.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Outdated apps on the rise</h2>
<p class="p1">The number of abandoned apps on app stores rose 6% from 1.76 million to 1.86 million in Q3 2022 according to the report. The number of super abandoned apps – those that haven’t received an update in over 5 years – climbed to 348,000. That’s a considerable number of wasted apps.<span class="Apple-converted-space"> </span></p>
<p class="p1">The Play Store has around 1.3 million abandoned apps, up 9% in Q4 2022, while the App Store accounts for the other 496,000, down 2%.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Google may have some cleaning up to do</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-84768" src="https://www.businessofapps.com/wp-content/uploads/2023/02/number-of-abandoned-apps-on-play-store-vs-app-store-pixalate.png.webp" alt="" width="688" height="488" /></p>
<p><em>Source: Pixalate</em></p>
<p class="p1">Interestingly, 15,000 apps with programmatic ads were abandoned in Q4.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, around a third of apps on both stores can still be downloaded. The problem with outdated apps is that they pose a major security threat because they’re no longer being updated in line with new fraud protection measures.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">And the highest percentage of abandoned apps is registered in…</h2>
<p class="p1">Of all the apps registered in Russia, 45% are abandoned (22,000), followed by China at 40% (35,000). The US has the highest number of registered abandoned apps at 128,000 (38%).<span class="Apple-converted-space"> </span></p>
<p class="p1">The report also noted that apps with over 100 million downloads are more likely to be updated than those with less than 10,000 installs. The app business is tough and in the midst of trying to gain users, many developers give up and abandon their apps. Keeping an app updated that doesn’t seem to deliver any real returns can be a real drag. Another reason for app abandonment was a lack of privacy policy.</p>
<p><em><strong>Ad spend on abandoned apps</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-84769" src="https://www.businessofapps.com/wp-content/uploads/2023/02/estimated-ad-spend-on-abandoned-apps-2022-pixalate.png.webp" alt="" width="691" height="496" /></p>
<p><em>Source: Pixalate</em></p>
<p class="p1">Indeed, 97% of App Store apps and 61% of Play Store apps that didn’t have a privacy policy were abandoned.</p>
<p class="p1">The Huawei Mobile Services app is a bit of a standout here. It has 500 million downloads but hasn’t been updated in at least 2 years.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Number of abandoned apps on app stores rose 6% in Q3 2022<span class="Apple-converted-space"> </span></li>
<li class="li1">Play Store has around 1.3 million abandoned apps, while the App Store accounts for the other 496,000</li>
<li class="li1">97% of App Store apps and 61% of Play Store apps that didn’t have a privacy policy were abandoned</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/number-of-abandoned-apps-in-app-stores-climbs-another-6/" data-wpel-link="internal">Number of abandoned apps in app stores climbs another 6%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>96% spend 13 hours using social and video-sharing apps</title>
		<link>https://www.businessofapps.com/news/96-spend-13-hours-using-social-and-video-sharing-apps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 16 Feb 2023 09:02:19 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=84733</guid>

					<description><![CDATA[<p>Mobile is now the dominant platform for media consumption with users spending over 4 hours a day on their mobile devices compared with 3 hours on PCs and TVs. That’s according to the latest ’A New Era of Engagement in Media &#38; Entertainment report from mobile experts Newzoo which surveyed over 2,500 consumers in the US to find out how the different generations engage with media and entertainment.  In engagement, social reigns supreme We are social beings and the report backs this up. A whopping 96% of respondents said they spent 13 hours a week engaging with social media and video-sharing apps such as Instagram and TikTok.  Social and broadcasting apps highest for engagement time Source: Newzoo But entertainment is just as important with 94%</p>
<p>The post <a href="https://www.businessofapps.com/news/96-spend-13-hours-using-social-and-video-sharing-apps/" data-wpel-link="internal">96% spend 13 hours using social and video-sharing apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-60474" src="https://www.businessofapps.com/wp-content/uploads/2020/08/iStock-1173494845.jpg" alt="" width="724" height="483" /></p>
<p class="p1">Mobile is now the dominant platform for media consumption with users spending over 4 hours a day on their mobile devices compared with 3 hours on PCs and TVs. That’s according to the latest ’<a href="https://newzoo.com/insights/trend-reports/a-new-era-of-engagement-in-media-entertainment-industry-report" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">A New Era of Engagement in Media &amp; Entertainment</span></a> report from mobile experts Newzoo which surveyed over 2,500 consumers in the US to find out how the different generations engage with media and entertainment.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">In engagement, social reigns supreme</h2>
<p class="p1">We are social beings and the report backs this up. A whopping 96% of respondents said they spent 13 hours a week engaging with social media and video-sharing apps such as Instagram and TikTok.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Social and broadcasting apps highest for engagement time</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-84736" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screenshot-2023-02-16-at-08.57.07-1024x792.jpg" alt="" width="724" height="560" /></p>
<p><em>Source: Newzoo</em></p>
<p class="p1">But entertainment is just as important with 94% saying they spent almost 14 hours in broadcast TV and subscription services while 87% use podcasts and music apps for 11 hours per week. Video gaming apps attract 84% of users at almost 12 hours a week. The findings point to a growing trend of our active engagement with entertainment as we’re reading, playing and creating more digital content than ever before.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">It’s all about mobile</h2>
<p class="p1">Most engagement (60%) takes place on mobile devices. Social is a category driver with 73% of engagement time happening on mobile apps versus other devices. Only for broadcast TV, respondents tend to favour TV over mobile (46%).<span class="Apple-converted-space"> </span></p>
<p><strong><em>Mobile for social and audio entertainment</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-84737" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screenshot-2023-02-16-at-08.57.13-1024x781.jpg" alt="" width="747" height="570" /></p>
<p><em>Source: Newzoo</em></p>
<p class="p1">The study also noted that video gaming apps command some of the most active engagement hours (72%) followed by books and comics (62%) and sports and fitness apps (60%).</p>
<p class="p1">But consuming content is just one side of the content. Users are becoming more involved with their apps and want to share their own content with others. That’s particularly true for younger generations. Here, 69% of Gen Z spend almost 7 hours a week creating digital content versus 46% of Gen X who spend 6 hours per week uploading photos or creating videos.</p>
<p><strong><em>Younger users share more of their own content</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-84734" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screenshot-2023-02-16-at-08.56.54-1024x578.jpg" alt="" width="802" height="452" /></p>
<p><em>Source: Newzoo</em></p>
<p class="p1">Taken together the report shows that apps aren’t just about media consumption but increasingly are vying for user engagement.<span class="Apple-converted-space"> </span></p>
<h2>Key takeaways</h2>
<ul class="ul1">
<li class="li1">96% of respondents said they spent 13 hours a week engaging with social media and video sharing apps</li>
<li class="li1">Most engagement (60%) takes place on mobile devices</li>
<li class="li1">69% of Gen Z spend almost 7 hours a week creating digital content</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/96-spend-13-hours-using-social-and-video-sharing-apps/" data-wpel-link="internal">96% spend 13 hours using social and video-sharing apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>90% of users prefer their banking apps and here&#8217;s why</title>
		<link>https://www.businessofapps.com/news/90-of-users-prefer-their-banking-apps-and-heres-why/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 03 Feb 2023 09:09:22 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=84323</guid>

					<description><![CDATA[<p>Consumers are increasingly using their banking apps to make financial transactions according to a new survey from financial services group Chase. The rising interest in financial apps has been driven by the pandemic which restricted access to physical banking and the speed of technological innovation. But convenience has a significant role to play here.  Not without my banking app The survey found that two out of three respondents would not want to live without their banking apps.  From monitoring account balances and credit cards to depositing checks on their phones and taking advantage of rewards and discounts – 90% of consumers said they prefer managing their finances in a single place.  “People are using mobile banking apps more than ever and rely on them to</p>
<p>The post <a href="https://www.businessofapps.com/news/90-of-users-prefer-their-banking-apps-and-heres-why/" data-wpel-link="internal">90% of users prefer their banking apps and here&#8217;s why</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-84331" src="https://www.businessofapps.com/wp-content/uploads/2023/02/chase-1024x768.webp" alt="" width="1024" height="768" /></p>
<p class="p1">Consumers are increasingly using their <a href="https://www.businessofapps.com/data/mobile-banking-app-market/" data-wpel-link="internal">banking apps</a> to make financial transactions according to a new survey from financial services group <a href="https://media.chase.com/news/consumers-rely-more-and-more-on-mobile-banking" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Chase</span></a>. The rising interest in financial apps has been driven by the pandemic which restricted access to physical banking and the speed of technological innovation. But convenience has a significant role to play here.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Not without my banking app</h2>
<p class="p1">The survey found that two out of three respondents would not want to live without their banking apps.<span class="Apple-converted-space"> </span></p>
<p class="p1">From monitoring account balances and credit cards to depositing checks on their phones and taking advantage of rewards and discounts – 90% of consumers said they prefer managing their finances in a single place.<span class="Apple-converted-space"> </span></p>
<blockquote>
<p class="p1">“People are using mobile banking apps more than ever and rely on them to manage their finances, including sending money to family and friends and managing everyday transactions,” said Sonali Divilek, Head of Digital Products and Channels at Chase.</p>
</blockquote>
<p><strong><em>Active banking app users globally</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-84324" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screenshot-2023-02-03-at-08.56.54-1024x471.jpg" alt="" width="795" height="366" /></p>
<p><em>Source: Statista / Enterpriseappstoday</em></p>
<p class="p1">87% of consumers use their banking app at least once a month or more.</p>
<p class="p1">The demographic with the highest preference for mobile banking is millennials with 93% saying they use their banking app at least once a month or more, followed by Gen X (90%), Gen Z (89%) and Boomers (84%).<span class="Apple-converted-space"> </span></p>
<p class="p1">In fact, managing credit is a top priority for millennials.<span class="Apple-converted-space"> </span></p>
<p class="p1">Some of the main tasks consumers use their apps for are card replacements (54%) and paying other people (50%).</p>
<p><strong><em>What banking customers use their apps for</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-84326" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screenshot-2023-02-03-at-08.59.59-1024x495.jpg" alt="" width="770" height="372" /></p>
<p><em>Source: Statista / Truelist</em></p>
<h2 class="p1">Digital payments are up</h2>
<p class="p1">A whopping 82% use digital payments once a month or more and 47% say they pay digitally once a week or more often.<span class="Apple-converted-space"> </span></p>
<p class="p1">Four in five payments to other people involve sending money to family and friends (54%).<span class="Apple-converted-space"> </span></p>
<p class="p1">The digital payment methods that are most often used include tap and pay (60%), peer payments (59%), payments through apps (58%) and in-store mobile wallets (41%).<span class="Apple-converted-space"> </span></p>
<p><strong><em>Consumers prefer digital banking</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-84328" src="https://www.businessofapps.com/wp-content/uploads/2023/02/Screenshot-2023-02-03-at-09.03.47-1024x762.jpg" alt="" width="712" height="530" /></p>
<p><em>Source: Forbes</em></p>
<p class="p1">Chase also found that in 2022 consumers spent more on travel and entertainment compared to 2021 with Gen Z and millennials more likely to increase their spending in that area. However, consumers are looking for ways to save with two in three researching deals and discounts and over half using reward points. <span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">90% of consumers said they prefer managing their finances in a single place</li>
<li class="li1">87% of consumers use their banking app at least once a month or more</li>
<li class="li1">82% use digital payments once a month or more and 47% say they pay digitally once a week or more often</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/90-of-users-prefer-their-banking-apps-and-heres-why/" data-wpel-link="internal">90% of users prefer their banking apps and here&#8217;s why</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Google and Apple fail to remove fraudulent ChatGPT apps from their app stores</title>
		<link>https://www.businessofapps.com/news/google-and-apple-fail-to-remove-fraudulent-chatgpt-apps-from-their-app-stores/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 18 Jan 2023 08:59:16 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=83967</guid>

					<description><![CDATA[<p>Google and Apple have failed yet again to stop dubious apps from entering their app stores, highlighting the failures in the stores’ moderation processes. This time it involves ChatGPT which is a natural language processing tool created by OpenAI, the same company that developed DALL-E. So what’s the problem? ChatGPT apps flood the stores ChatGPT is an important tool that elevates conversational AI, enhancing it for search and everyday work tasks. It’s currently available to use for free via the website. No official app has been launched. But that hasn’t stopped a whole slew of Google Play and App Store developers from posting apps with ChatGPT in their names. These apps include other chatbots that show ads or offer subscriptions. They are either fraudulent or</p>
<p>The post <a href="https://www.businessofapps.com/news/google-and-apple-fail-to-remove-fraudulent-chatgpt-apps-from-their-app-stores/" data-wpel-link="internal">Google and Apple fail to remove fraudulent ChatGPT apps from their app stores</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-83970" src="https://www.businessofapps.com/wp-content/uploads/2023/01/Screenshot-2023-01-18-at-08.54.00-1024x517.jpg" alt="" width="1024" height="517" /></p>
<p class="p1">Google and Apple have failed yet again to stop dubious apps from entering their app stores, highlighting the failures in the stores’ moderation processes. This time it involves <a href="https://openai.com/blog/chatgpt/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">ChatGPT</a> which is a natural language processing tool created by OpenAI, the same company that developed DALL-E. So what’s the problem?</p>
<h2 class="p1">ChatGPT apps flood the stores</h2>
<p class="p1">ChatGPT is an important tool that elevates conversational AI, enhancing it for search and everyday work tasks. It’s currently available to use for free via the website. No official app has been launched.</p>
<p class="p1">But that hasn’t stopped a whole slew of Google Play and App Store developers from posting apps with ChatGPT in their names. These apps include other chatbots that show ads or offer subscriptions. They are either fraudulent or violate OpenAI’s trademark.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Daily installs of ChatGPT apps</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-83968" src="https://www.businessofapps.com/wp-content/uploads/2023/01/Screenshot-2023-01-18-at-08.52.45-1024x346.jpg" alt="" width="1024" height="346" /></p>
<p><em>Source: Appstorespy</em></p>
<p class="p1">The findings have been posted by app market intelligence firm Appstorespy. <span class="Apple-converted-space"> </span></p>
<h2 class="p1">Do Apple and Google care?</h2>
<p class="p1">Appstorespy then reached out to Google and Apple to find out if the companies had done anything about these fraudulent apps. Google removed two dozen of such apps including an unofficial ChatGPT app that had already gotten 138,000 installs. Some developers have been quick to rename their apps such as Open Chat which has 170,000 installs.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, others can still be found. ChatGPT AI Writing Assistant has already generated some $10,000 in revenue by selling supposed credits for ChatGPT.</p>
<p>By mid-January, fake ChatGPT apps attracted a total 67,000 installs per day on Google Play.</p>
<p><strong><em>Daily installs of ChatGPT apps picked up again in January</em></strong></p>
<p><img decoding="async" class="alignnone size-large wp-image-83969" src="https://www.businessofapps.com/wp-content/uploads/2023/01/Screenshot-2023-01-18-at-08.53.01-1024x296.jpg" alt="" width="1024" height="296" /></p>
<p><em>Source: Appstorespy</em></p>
<p class="p1">Meanwhile, Apple has blocked just 4 of the 49 apps with ChatGPT in the title.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">ChatGPT apps are available on the App Store and Google Play even though OpenAI has launched no such app</li>
<li class="li1">Google has taken action to remove some of these apps, Apple removed 4 out of 49 by mid-January</li>
<li class="li1">Fake ChatGPT apps attracted a total 67,000 installs per day on Google Play in January</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/google-and-apple-fail-to-remove-fraudulent-chatgpt-apps-from-their-app-stores/" data-wpel-link="internal">Google and Apple fail to remove fraudulent ChatGPT apps from their app stores</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Telegram Premium hits one million subscribers</title>
		<link>https://www.businessofapps.com/news/telegram-premium-hits-one-million-subscribers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 09 Dec 2022 10:45:42 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=83176</guid>

					<description><![CDATA[<p>Messaging app Telegram this week reported that it now has over one million paying subscribers for its Premium service. The user privacy-focused app only started monetising its service over a year ago which makes the results all the more impressive.  Telegram Premium hits one million subscribers Telegram launched Premium only five months ago, a time frame in which it quickly attracted a milestone subscriber base of one million. While subscribers represent just a small part of the app’s oral revenue, it’s an exciting milestone for Telegram.  One reason for its phenomenal growth is the app’s strong user privacy focus.  Following a change to its data sharing policy in 2021, many WhatsApp users sought alternative messenger apps. Telegram and Signal were quick to snap up some</p>
<p>The post <a href="https://www.businessofapps.com/news/telegram-premium-hits-one-million-subscribers/" data-wpel-link="internal">Telegram Premium hits one million subscribers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-83178" src="https://www.businessofapps.com/wp-content/uploads/2022/12/Screenshot-2022-12-09-at-10.41.56-1024x1017.jpg" alt="" width="1024" height="1017" /></p>
<p class="p1">Messaging app <a href="https://t.me/durov/203" data-wpel-link="external" rel="nofollow external noopener">Telegram</a> this week reported that it now has over one million paying subscribers for its Premium service. The user privacy-focused app only started monetising its service over a year ago which makes the results all the more impressive.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Telegram Premium hits one million subscribers</h2>
<p class="p1">Telegram launched Premium only five months ago, a time frame in which it quickly attracted a milestone subscriber base of one million. While subscribers represent just a small part of the app’s oral revenue, it’s an exciting milestone for Telegram.<span class="Apple-converted-space"> </span></p>
<p class="p1">One reason for its phenomenal growth is the app’s strong user privacy focus.<span class="Apple-converted-space"> </span></p>
<p class="p1">Following a change to its data sharing policy in 2021, many <a href="https://www.prweek.com/article/1704095/whatsapp-users-flock-signal-telegram-light-privacy-concerns" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">WhatsApp users sought alternative messenger apps</span></a>. Telegram and Signal were quick to snap up some of these users. Telegram reached <a href="https://sensortower.com/blog/whatsapp-signal-telegram-install-growth" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">63.5 million downloads</span></a> in January 2021, up 283% from the previous year. Now, the company has over 700 million users globally.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Global downloads of Telegram spike</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-83177 size-large" src="https://www.businessofapps.com/wp-content/uploads/2022/12/Screenshot-2022-12-09-at-10.41.18-e1670582674794-1024x524.jpg" alt="" width="1024" height="524" /></p>
<p><em>Source: Sensor Tower</em></p>
<h2 class="p1">What’s Telegram Premium?</h2>
<p class="p1">Telegram Premium is the app’s monthly subscription service that includes better features and chat download speeds. While many of the app’s previously free features continue to be available at no charge, the Premium option gives users more folders (20), 1,000 channels and four connected accounts. They can also send and download files up to 4GB in size faster. Premium cost between $4 to $6 depending on the country.<span class="Apple-converted-space"> </span></p>
<p class="p1">Telegram plans to use revenues from its subscription feature to pay for its servers, traffic and staff wages as it continues to improve its app features.<span class="Apple-converted-space"> </span></p>
<h2>Key takeaways</h2>
<ul class="ul1">
<li class="li1">Telegram messenger app records one million paying subscribers for its Premium service</li>
<li class="li1">Telegram downloads jumped 283% in 2021</li>
<li class="li1">It now has over 700 million users worldwide</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/telegram-premium-hits-one-million-subscribers/" data-wpel-link="internal">Telegram Premium hits one million subscribers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>The 2022 App Growth Awards winners announced</title>
		<link>https://www.businessofapps.com/news/the-2022-app-growth-awards-winners-announced/</link>
		
		<dc:creator><![CDATA[Emily Hazlewood]]></dc:creator>
		<pubDate>Tue, 06 Dec 2022 12:09:01 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=83076</guid>

					<description><![CDATA[<p>Back in December 2017 we at App Promotion Summit decided to launch the App Growth Awards to recognize companies and individuals that move the app industry forward and fuel app marketing, advertising and monetization with innovation and smart, bold ideas to solve the industry problems. Last week, on December 1st we had the honor of hosting the fifth App Growth Awards ceremony to award teams and app industry professionals in multiple categories. The panel of 15 independent judges decided to award the following companies. App Advertising Platform AppLovin App Analytics Platform Swaarm App Data Platform AppTweak App Engagement Platform OneSignal App Revenue Platform Qonversion MMP of the Year AppsFlyer ASO Tool SplitMetrics ASO Agency  Phiture User Acquisition Company AppAgent App Marketing Agency of the Year Geeklab</p>
<p>The post <a href="https://www.businessofapps.com/news/the-2022-app-growth-awards-winners-announced/" data-wpel-link="internal">The 2022 App Growth Awards winners announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/12/RL01049_7223-scaled.jpg" data-wpel-link="internal"><img decoding="async" class="alignnone size-large wp-image-83078" src="https://www.businessofapps.com/wp-content/uploads/2022/12/RL01049_7223-1024x683.jpg" alt="" width="1024" height="683" /></a></p>
<p>Back in December 2017 we at App Promotion Summit decided to launch the App Growth Awards to recognize companies and individuals that move the app industry forward and fuel app marketing, advertising and monetization with innovation and smart, bold ideas to solve the industry problems.</p>
<p>Last week, on December 1st we had the honor of hosting the fifth <a href="https://apppromotionsummit.com/app-growth-awards/" target="_blank" rel="noopener noreferrer external nofollow" data-wpel-link="external">App Growth Awards </a>ceremony to award teams and app industry professionals in multiple categories.</p>
<p>The panel of 15 independent judges decided to award the following companies.</p>
<p><strong>App Advertising Platform</strong><br />
AppLovin</p>
<p><strong>App Analytics Platform</strong><br />
Swaarm</p>
<p><strong>App Data Platform</strong><br />
AppTweak</p>
<p><strong>App Engagement Platform</strong><br />
OneSignal</p>
<p><strong>App Revenue Platform<br />
</strong>Qonversion</p>
<p><strong>MMP of the Year<br />
</strong>AppsFlyer</p>
<p><strong>ASO Tool</strong><br />
SplitMetrics</p>
<p><strong>ASO Agency </strong><br />
Phiture</p>
<p><strong>User Acquisition Company</strong><br />
AppAgent</p>
<p><strong>App Marketing Agency of the Year</strong><br />
Geeklab</p>
<p><strong>App Growth Innovation</strong><br />
SplashLearn</p>
<p><strong>App Marketer of the Year</strong><br />
Alice Muir, Phiture</p>
<p><strong>App Video</strong><br />
PhotoSì &#8211; App Video</p>
<p><strong>Fastest Growing App</strong><br />
Sweatcoin</p>
<p><strong>Growth Team of the Year</strong><br />
Yodel Mobile</p>
<p><strong>Subscription App Campaign<br />
</strong>Quit Social Media by Hannah Parvaz</p>
<p><strong>Finance App Campaign</strong><br />
ConsultMyApp &#8211; Snoop</p>
<p><strong>Shopping App Campaign</strong><br />
The Hut Group &#8211; Shopping Apps</p>
<p><strong>Entertainment App Campaign</strong><br />
Smule &#8211; adidas Runtastic Challenge</p>
<p><strong>Mobile Games Campaign</strong><br />
G5 Entertainment &#8211; Sherlock</p>
<p><strong>App Store Marketing Campaign<br />
</strong>Admiral Media &#8211; ImmoScout24</p>
<p><strong>Retention Campaign</strong><br />
Shopmium &#8211; Cashback Boost Campaign</p>
<p><strong>Influencer App Campaign</strong><br />
Tatam Digital &#8211; Blinkist Curious Minds</p>
<p><strong>Paid Social App Campaign</strong><br />
Adquantum &#8211; Fitness App</p>
<p><strong>Outstanding Contribution to the App Industry<br />
</strong>Thomas Petit</p>
<p>Our sincere congratulations to all participants and especially the winners. Well done, guys! Keep. It. Up. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f44f.png" alt="👏" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>The post <a href="https://www.businessofapps.com/news/the-2022-app-growth-awards-winners-announced/" data-wpel-link="internal">The 2022 App Growth Awards winners announced</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>62% of consumers now use banking apps regularly but security concerns prevail</title>
		<link>https://www.businessofapps.com/news/62-of-consumers-now-use-banking-apps-regularly-but-security-concerns-prevail/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 18 Nov 2022 11:18:20 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=82555</guid>

					<description><![CDATA[<p>Mobile banking apps revolutionised how we bank today. Some 62% of consumers now conduct most of their regular banking activities on apps. But though users admit there are plenty of benefits to using banking apps, the majority remain concerned about security issues with mobile banking. Banking app users rely on their apps daily According to a survey of 2,000 US adults by NerdWallet, the personal finance company, 33% of respondents said they used their mobile banking apps now more than before the pandemic, highlighting the effect of lockdowns on our shifting consumer behaviours. A majority of 73% of mobile banking app users said their bank’s app was user-friendly and around 62% conduct their regular banking activities via a mobile app. Almost half of users (41%)</p>
<p>The post <a href="https://www.businessofapps.com/news/62-of-consumers-now-use-banking-apps-regularly-but-security-concerns-prevail/" data-wpel-link="internal">62% of consumers now use banking apps regularly but security concerns prevail</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone  wp-image-55280" src="https://www.businessofapps.com/wp-content/uploads/2019/12/Is-Your-Banking-App-as-Safe-as-You-Think-1024x682.jpeg" alt="" width="841" height="560" /></p>
<p class="p1">Mobile banking apps revolutionised how we bank today. Some 62% of consumers now conduct most of their regular banking activities on apps. But though users admit there are plenty of benefits to using banking apps, the majority remain concerned about security issues with mobile banking.</p>
<h2 class="p1">Banking app users rely on their apps daily</h2>
<p class="p1">According to a survey of 2,000 US adults by <a href="https://www.nerdwallet.com/article/banking/most-banking-customers-use-an-app-despite-security-concerns" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">NerdWallet</span></a>, the personal finance company, 33% of respondents said they used their mobile banking apps now more than before the pandemic, highlighting the effect of lockdowns on our shifting consumer behaviours.</p>
<p class="p1">A majority of 73% of mobile banking app users said their bank’s app was user-friendly and around 62% conduct their regular banking activities via a mobile app. Almost half of users (41%) don’t even feel the need to seek out their physical bank branches. In the long run, mobile app banking apps could render physical bank branches obsolete.<span class="Apple-converted-space"> </span></p>
<p class="p1">The shift toward mobile banking is being driven by several advantages such s 24/7 access to their accounts, no wait times, and easy movement of money between accounts. Other advantages include mobile banking apps offering higher interest rates due to their significantly lower overheads.</p>
<h2 class="p1">Security concerns prevail<span class="Apple-converted-space"> </span></h2>
<p class="p1">However, security issues are one of the main reasons for not using banking apps (42%) while 47% just don’t feel the need to use a banking app.<span class="Apple-converted-space"> </span></p>
<div class="moveable_w" data-object-type="particle" data-content-type="maintitle">
<div class="maintitle">
<div class="innertext"><strong><em>Why some banking customers don&#8217;t use mobile apps</em></strong></div>
</div>
</div>
<p><img decoding="async" class="alignnone  wp-image-82557" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-18-at-11.03.48-1024x650.jpg" alt="" width="869" height="551" /></p>
<p><em>Source: NerdWallet</em></p>
<p class="p1">And they’re not the only ones, even existing users are concerned about the security of their banking details (74%). The most troublesome issues include worries about an account being hacked (46%), someone accessing a user account if a phone is stolen (38%) and getting locked out from an account (33%).<span class="Apple-converted-space"> </span></p>
<div class="moveable_w" data-object-type="particle" data-content-type="maintitle">
<div class="maintitle">
<div class="innertext"><em><strong>Concerns app users have about mobile banking</strong></em></div>
</div>
</div>
<p><img decoding="async" class="alignnone  wp-image-82558" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-18-at-11.03.56-1024x572.jpg" alt="" width="841" height="470" /></p>
<p><em>Source: NerdWallet</em></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">62% of users say they now conduct most of their regular banking activities on apps</li>
<li class="li1">33% use their mobile banking apps now more than before the pandemic</li>
<li class="li1">74% are concerned about security issues with banking apps<span class="Apple-converted-space"> </span></li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/62-of-consumers-now-use-banking-apps-regularly-but-security-concerns-prevail/" data-wpel-link="internal">62% of consumers now use banking apps regularly but security concerns prevail</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Instagram Reels dominates engagement with 35% increase in Q3</title>
		<link>https://www.businessofapps.com/news/instagram-reels-dominates-engagement-increase-with-35-increase-in-q3/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 14 Nov 2022 10:28:19 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=82363</guid>

					<description><![CDATA[<p>Social media platforms have proven themselves as useful tools for brand engagement. From Instagram to TikTok to Snapchat, these apps offer a wide range of suitable tools and features for marketers to reach a diverse audience. But when it comes to ad formats the choice can seem a little daunting. New research from customer experience platform Emplifi finds that engagement rates for Instagram Reels saw an uplift during Q3 2022 while median rates for other brands remained the same.  Instagram Reels outperforming other post types Reels engagement rates were 35% higher than other content types, followed by carousels, video and images. Some 80% of brands published at least one Reel on the popular app during the third quarter. That’s an increase of 41%. Reels were</p>
<p>The post <a href="https://www.businessofapps.com/news/instagram-reels-dominates-engagement-increase-with-35-increase-in-q3/" data-wpel-link="internal">Instagram Reels dominates engagement with 35% increase in Q3</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><img decoding="async" class="alignnone size-full wp-image-82364" src="https://www.businessofapps.com/wp-content/uploads/2022/11/PR042_Trends_Report__625x417.png" alt="" width="625" height="417" /></p>
<p class="p1">Social media platforms have proven themselves as useful tools for brand engagement. From Instagram to TikTok to Snapchat, these apps offer a wide range of suitable tools and features for marketers to reach a diverse audience. But when it comes to ad formats the choice can seem a little daunting. New research from customer experience platform Emplifi finds that engagement rates for Instagram Reels saw an uplift during Q3 2022 while median rates for other brands remained the same.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Instagram Reels outperforming other post types</h2>
<p class="p1">Reels engagement rates were 35% higher than other content types, followed by carousels, video and images. Some 80% of brands published at least one Reel on the popular app during the third quarter. That’s an increase of 41%. Reels were the most popular type of format within sports with 92% of sports organisations and event providers and 88% of sporting goods brands boosting engagement with Reels.</p>
<h2 class="p1">Instagram outperforms TikTok</h2>
<p class="p1">Reels outperformed TikTok for median reach by a reasonably broad margin (63% to 37%). Brands said they also saw more interactions and views on Instagram while TikTok scored higher reach engagement, with a 57% to 43% advantage.</p>
<p><strong><em>Median reach of Instagram Reels vs TikTok</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-82366" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-14-at-10.27.19-1024x627.jpg" alt="" width="604" height="370" /></p>
<p><em>Source: Emplifi</em></p>
<p class="p1">Follower growth for brands on TikTok continued to climb, up 200%.</p>
<blockquote>
<p class="p1">&#8220;The biggest takeaway is that short-form video is a vital part of a brand’s marketing mix and is here to stay. This has only been reinforced throughout 2022, and social platforms have continued to increase their video capabilities this year,&#8221; said Zarnaz Arlia, CMO, Emplifi.</p>
<p class="p1">&#8220;Brands have increasingly added Instagram Reels to their content strategies, and just a few years ago, not many had heard of TikTok – now, it’s easily the fastest-growing channel out there. To maximize reach and engagement, brands need to invest their resources in the content formats and on the platforms which resonate with their audience.&#8221;</p>
</blockquote>
<h2 class="p1">Key takeaway</h2>
<ul class="ul1">
<li class="li1">Instagram Reels engagement rates were 35% higher than other content types</li>
<li class="li1">Reels outperformed TikTok for median reach (63% to 37%)</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/instagram-reels-dominates-engagement-increase-with-35-increase-in-q3/" data-wpel-link="internal">Instagram Reels dominates engagement with 35% increase in Q3</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>55% of apps admit to sharing user data</title>
		<link>https://www.businessofapps.com/news/55-of-apps-admit-to-sharing-user-data/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 10 Nov 2022 09:24:18 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=82191</guid>

					<description><![CDATA[<p>Most mobile users are well aware that app developers and companies collect their data. But given the greater focus on enhanced app privacy and security, how much data is being shared exactly? Data removal company Incogni took a closer look at Google Play Store’s data section and the results are shocking. More than half of apps openly share user data. The Google apps sharing the most data Incogni examined 500 free and 500 paid apps and found that 55.2% of apps admitted to sharing user data. After all, user data is gold and trading it has been common practice for many years. However, certain types of apps share data more freely than others. These include shopping, business and food and drinks apps. Social media and</p>
<p>The post <a href="https://www.businessofapps.com/news/55-of-apps-admit-to-sharing-user-data/" data-wpel-link="internal">55% of apps admit to sharing user data</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-82192" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-10-at-09.19.01-1024x861.jpg" alt="" width="1024" height="861" /></p>
<p class="p1">Most mobile users are well aware that app developers and companies collect their data. But given the greater focus on enhanced app privacy and security, how much data is being shared exactly? Data removal company Incogni took a closer look at Google Play Store’s data section and the results are shocking. More than half of apps openly share user data.</p>
<h2 class="p1">The Google apps sharing the most data</h2>
<p class="p1">Incogni examined 500 free and 500 paid apps and found that 55.2% of apps admitted to sharing user data. After all, user data is gold and trading it has been common practice for many years. However, certain types of apps share data more freely than others. These include shopping, business and food and drinks apps. Social media and business apps shared the most data.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Google Play apps collecting the most data points</strong></em></p>
<p><img decoding="async" class="alignnone size-large wp-image-82193" src="https://www.businessofapps.com/wp-content/uploads/2022/11/image10-1-e1668072084840-1024x705.png" alt="" width="1024" height="705" /></p>
<p><em>Source: Incogni</em></p>
<p class="p1">Interestingly, free apps shared 7x more data than paid ones which means users are “paying” for their downloads after all. And apps with over 500k downloads shared data an average 6.15x more often than less popular apps.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Some apps share sensitive information</h2>
<p class="p1">While it’s common practice for app developers to share data such as crash logs and app interactions or even shopping histories to improve marketing, Incogni found that a small percentage apps shared far more sensitive user information including location history (13.4%), email address (6.7%), names (4.7%), addresses and precise locations (3.8%), photos (3.2%) and even in-app messages (1.8%).<span class="Apple-converted-space"> </span></p>
<p><em><strong>Most shared data points across all apps</strong></em></p>
<p><img decoding="async" class="alignnone size-full wp-image-82196" src="https://www.businessofapps.com/wp-content/uploads/2022/11/image4-1-1.png" alt="" width="545" height="817" /></p>
<p><em>Source: Incogni</em></p>
<p class="p1">But who is the data shared with? Typically, the anonymised data is shared with third parties such as marketers or data brokers, but in theory such data could be shared with anyone. What’s more worrying is that there are ways to re-identify even anonymised data.</p>
<h2>Key takeaways</h2>
<ul class="ul1">
<li class="li1">55.2% of apps admit to sharing user data.</li>
<li class="li1">Free apps shared 7x more data than paid ones<span class="Apple-converted-space"> </span></li>
<li class="li1">Sensitive data isn’t safe from sharing: 13.4% of apps shared location history while 6.7% shared email addresses</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/55-of-apps-admit-to-sharing-user-data/" data-wpel-link="internal">55% of apps admit to sharing user data</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App trends: Users are spending 16% more on dating apps</title>
		<link>https://www.businessofapps.com/news/app-trends-users-are-spending-16-more-on-dating-apps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 08 Nov 2022 10:25:15 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=82143</guid>

					<description><![CDATA[<p>Inflation and economic instability had a widespread effect on businesses including the mobile app market. Publishers of apps large and small have been affected by weaker consumer spending and higher ad prices, among others. But a new report from mobile experts data.ai reveals that some app categories have withstood the storm. Not ready to let go of entertainment and dating The report reveals that consumer spending in dating apps reached $17.8 million during H1 2022 compared to the same period the previous year. That’s a 16% increase in spending. Tinder, the biggest dating app in terms of market share, recently reported a 7% increase in subscription revenues, It shows that when it comes to dating, people aren’t ready to stop spending. A crisis is best</p>
<p>The post <a href="https://www.businessofapps.com/news/app-trends-users-are-spending-16-more-on-dating-apps/" data-wpel-link="internal">App trends: Users are spending 16% more on dating apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-52021" src="https://www.businessofapps.com/wp-content/uploads/2019/07/bumble-dating.jpg" alt="" width="800" height="600" /></p>
<p class="p1">Inflation and economic instability had a widespread effect on businesses including the mobile app market. Publishers of apps large and small have been affected by weaker consumer spending and higher ad prices, among others. But a new report from mobile experts <a href="http://data.ai/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">data.ai</span></a> reveals that some app categories have withstood the storm.</p>
<h2 class="p1">Not ready to let go of entertainment and dating</h2>
<p class="p1">The <a href="https://www.data.ai/en/go/identifying-mobile-apps-and-categories-defying-economic-downturn/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s2">report</span></a> reveals that consumer spending in dating apps reached $17.8 million during H1 2022 compared to the same period the previous year. That’s a 16% increase in spending. Tinder, the biggest dating app in terms of market share, recently reported a <a href="https://www.businessofapps.com/news/love-hungry-tinder-users-push-paid-subscription-revenues-up-7/" data-wpel-link="internal">7% increase in subscription revenues</a>, It shows that when it comes to dating, people aren’t ready to stop spending. A crisis is best managed together after all.<span class="Apple-converted-space"> </span></p>
<p class="p1">Social app Be Real hit 2.8 million UK downloads during H1 2022 making it one of the breakout apps of the year.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Who Are The Leaders by Spend on In-App Purchases and Subscriptions?</strong> </em></p>
<p><img decoding="async" class="alignnone size-large wp-image-82144" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-08-at-10.13.45-1024x617.jpg" alt="" width="1024" height="617" /></p>
<p><em>Source: data.ai</em></p>
<p class="p1">Short video apps such as TikTok performed the best in terms of consumer spending overall with users spending close to $606 million on these apps. OTT apps, utility and audio books also performed strongly.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Top apps by consumer spending include TikTok, Audible, HBO Max, Google and LinkedIn</strong></em></p>
<p><img decoding="async" class="alignnone size-large wp-image-82146" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-08-at-10.14.15-1024x708.jpg" alt="" width="1024" height="708" /></p>
<p><em>Source: data.ai</em></p>
<h2 class="p1">Shopping returns to the high street while gaming remains strong</h2>
<p class="p1">On the other hand, UK eCommerce and food delivery app downloads were down 16% and 33% respectively. This is driven by a greater number of consumers returning to eating out and doing their shopping in-store.<span class="Apple-converted-space"> </span></p>
<p class="p1">First-time downloads of game apps were led by hypercasual and puzzle titles. The largest growth was seen among Action and strategy games. Users are also spending more time in simulation games led by Roblox, but are spending less time in shooting games.<span class="Apple-converted-space"> </span></p>
<p><em><strong>Top-performing game genres</strong></em></p>
<p><img decoding="async" class="alignnone size-large wp-image-82145" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-08-at-10.14.08-1024x645.jpg" alt="" width="1024" height="645" /></p>
<p><em>Source: data.ai</em></p>
<h2 class="p1">Signs for cautious optimism</h2>
<p class="p1">While consumers may be squeezed for cash, it seems they’re still happy to spend time on their phones. Time spent in apps worldwide was up 11% year-on-year to an all-time high of over 2 trillion hours on Android phones.</p>
<p class="p1">Global downloads also reached an all-time high of 74.4 billion on iOS and Android, a rise of 13% year-on-year.</p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Consumer spending on dating app was up 16% in H1 2022 compared to the previous year (H1 2021)</li>
<li class="li1">Short video app spending came close to $606 million</li>
<li class="li1">eCommerce and food delivery app downloads were down</li>
<li class="li1">Users spend 11% more time in apps</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/app-trends-users-are-spending-16-more-on-dating-apps/" data-wpel-link="internal">App trends: Users are spending 16% more on dating apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Love-hungry Tinder users push paid subscription revenues up 7%</title>
		<link>https://www.businessofapps.com/news/love-hungry-tinder-users-push-paid-subscription-revenues-up-7/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 04 Nov 2022 09:28:04 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=82019</guid>

					<description><![CDATA[<p>While consumers are reigning in spending on streaming and shopping in light of the cost of living crisis, they’re not quite as eager to pull back on their dating habits. According to Tinder, paid subscriptions on the dating app actually rose 7% over the summer until September.  Still eager to find love Match Group which owns popular dating apps such as Hinge and OKCupid reported sales of $810 million during the last quarter. However, the economic crisis was slowing in-app purchases in apps such as Plenty of Fish which caters for people with lower incomes.  Tinder, on the other hand, saw a rise in sales. According to Statista, in-app revenues were up across APAC, EMEA and NALA, reaching higher levels than even before the pandemic.</p>
<p>The post <a href="https://www.businessofapps.com/news/love-hungry-tinder-users-push-paid-subscription-revenues-up-7/" data-wpel-link="internal">Love-hungry Tinder users push paid subscription revenues up 7%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-82022" src="https://www.businessofapps.com/wp-content/uploads/2022/11/tinder_new_features-1024x683.webp" alt="" width="1024" height="683" /></p>
<p class="p1">While consumers are reigning in spending on streaming and shopping in light of the cost of living crisis, they’re not quite as eager to pull back on their dating habits. According to Tinder, paid subscriptions on the dating app actually rose 7% over the summer until September.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Still eager to find love</h2>
<p class="p1">Match Group which owns popular dating apps such as Hinge and OKCupid <a href="https://www.bbc.co.uk/news/business-63483904" data-wpel-link="external" rel="nofollow external noopener">reported sales</a> of $810 million during the last quarter. However, the economic crisis was slowing in-app purchases in apps such as Plenty of Fish which caters for people with lower incomes.<span class="Apple-converted-space"> </span></p>
<p class="p1">Tinder, on the other hand, saw a rise in sales. According to <a href="https://www.statista.com/statistics/1200334/monthly-iap-revenue-of-tinder-by-region/" data-wpel-link="external" rel="nofollow external noopener">Statista</a>, in-app revenues were up across APAC, EMEA and NALA, reaching higher levels than even before the pandemic. Revenues were highest during July and have been dipping slightly ever since.<span class="Apple-converted-space"> </span></p>
<p><strong><em>In-app sales of Tinder by region</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-82021" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-03-at-16.30.09-1024x653.jpg" alt="" width="787" height="502" /></p>
<p><em>Source: Statista</em></p>
<h2 class="p1">More people are ready to swipe</h2>
<p class="p1">Tinder also reported a rise in user numbers between July and September. Earlier this year, <a href="https://sensortower.com/blog/dating-apps-2022/" data-wpel-link="external" rel="nofollow external noopener">Sensor Tower</a> reported that Tinder&#8217;s monthly active users make up the lion&#8217;s share (73%) of users among the top dating apps.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Share of global monthly active users of top dating apps</em></strong></p>
<p class="p1"><img decoding="async" class="alignnone wp-image-82020 " src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-03-at-16.29.57-e1667493052273-1024x569.jpg" alt="" width="831" height="462" /></p>
<p><em>Source: Sensor Tower</em></p>
<p class="p1">However, both Hinge and Bumble reported higher growth in monthly usage during January 2022 compared to 2019.<span class="Apple-converted-space"> </span></p>
<p class="p1">And while subscriptions on Tinder increased, users are reportedly shelling out less for one-off features such as “Super Likes” to boost their profiles.<span class="Apple-converted-space"> </span></p>
<p class="p1">Match reported it had a total of 16.5 million paying customers during the last quarter up from 16.3 million in the previous quarter of 2022 with the majority of its growth coming from outside of the US and Europe.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">Paid subscriptions on Tinder rose 7% between July and September 2022</li>
<li class="li1">Owner Match Group reported overall sales of $810 million across its dating app portfolio</li>
<li class="li1">Total number of paying customers jumps to 16.5 million up from 16.3 million</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/love-hungry-tinder-users-push-paid-subscription-revenues-up-7/" data-wpel-link="internal">Love-hungry Tinder users push paid subscription revenues up 7%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok plans to add gaming to its app</title>
		<link>https://www.businessofapps.com/news/tiktok-plans-to-add-gaming-to-its-app/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 02 Nov 2022 07:56:05 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=81976</guid>

					<description><![CDATA[<p>TikTok is reportedly launching a dedicated gaming channel within its app, according to the Financial Times and people familiar with the matter. Earlier this year, the company had already touted its ambitions to break into gaming.  What is TikTok gaming? The popular social and video app plans to add a dedicated gaming tab to its app which lets users access various mobile games. Gaming would be ad-supported which could be a major boon for developers and advertisers. But users can also purchase additional content such as gaming lives etc.  When is TikTok gaming coming to Europe? Douyin, which is the Chinese version of TikTok, has offered hypercasual games since 2019 already.  It’s not entirely clear when the new gaming tab is being rolled out in Europe,</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-plans-to-add-gaming-to-its-app/" data-wpel-link="internal">TikTok plans to add gaming to its app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-81977" src="https://www.businessofapps.com/wp-content/uploads/2022/11/Screenshot-2022-11-02-at-07.54.02-1024x508.jpg" alt="" width="1024" height="508" /></p>
<p class="p1">TikTok is reportedly launching a dedicated gaming channel within its app, according to the <a href="https://www.ft.com/content/61d45084-b171-4894-ad3b-ac44ef5d0bf6" data-wpel-link="external" rel="nofollow external noopener"><span class="s1"><i>Financial Times</i></span></a> and people familiar with the matter. Earlier this year, the company had already touted its ambitions to break into gaming.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">What is TikTok gaming?</h2>
<p class="p1">The popular social and video app plans to add a dedicated gaming tab to its app which lets users access various mobile games. Gaming would be ad-supported which could be a major boon for developers and advertisers. But users can also purchase additional content such as gaming lives etc.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">When is TikTok gaming coming to Europe?</h2>
<p class="p1">Douyin, which is the Chinese version of TikTok, has offered hypercasual games since 2019 already.<span class="Apple-converted-space"> </span></p>
<p class="p1">It’s not entirely clear when the new gaming tab is being rolled out in Europe, but there are rumours that TikTok may announce the new channel at TikTok Made Me Play It, the company’s first gaming event on November 2. Guest speakers include Electronic Arts and 2K Games.<span class="Apple-converted-space"> </span></p>
<p><span class="eKN5WNP5S7xtmA3zIuHdh4FmR11cxnW8Je67sckQGCbpdigPKUJlwwZVEtCIakqMDOHBoyih4vFrjZATUrE"></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">TikTok Announces First-Ever Global Gaming Event<br />.<br />TikTok has announced its first-ever global gaming event, with ‘TikTok Made Me Play It’ live-stream showcase to be held on November 2nd.<br />.<br />As explained by TikTok:  </p>
<p>“The future of gaming is here &#8211; and it’s happening on Tik <a href="https://t.co/x09So7TN3w" data-wpel-link="external" rel="nofollow external noopener">pic.twitter.com/x09So7TN3w</a></p>
<p>&mdash; Intuition Media Group (@BlissfulMediaGr) <a href="https://twitter.com/BlissfulMediaGr/status/1585998623367909378?ref_src=twsrc%5Etfw" data-wpel-link="external" rel="nofollow external noopener">October 28, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></span></p>
<blockquote>
<p class="p1">&#8220;The future of gaming is here—and it&#8217;s happening on TikTok. Leading publishers are launching games on our platform as culturally relevant entertainment properties, building communities, and inspiring broader entertainment audiences to discover and play their games,&#8221; the event website reads.</p>
</blockquote>
<h2 class="p1">Could gaming be the next great thing for TikTok?</h2>
<p class="p1">The short-form video app is not the first to try its hand at adding mobile games. Competitors such as Snapchat have previously launched games in 2019 which were shut down again in August 2022. Similarly, Facebook recently closed down its standalone gaming platform.<span class="Apple-converted-space"> </span></p>
<p class="p1">Whether Tiktok can succeed where others haven&#8217;t remains to be seen. The mobile gaming market experienced a slowdown following a 6.3% drop in player spending in 2022.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">TikTok to launch dedicated gaming tab in-app outside of China</li>
<li class="li1">The new tab could be launched at the company’s gaming event on November 2</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-plans-to-add-gaming-to-its-app/" data-wpel-link="internal">TikTok plans to add gaming to its app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Intrinsic in-game ads are least distracting app adverts</title>
		<link>https://www.businessofapps.com/news/intrinsic-in-game-ads-are-least-distracting-app-adverts/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 01 Nov 2022 09:34:58 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=81931</guid>

					<description><![CDATA[<p>Around one in three gamers say adverts negatively impact their gaming experience. But it doesn’t have to be that way. Often the ad is not to blame but instead, it’s the ad type that disrupts gameplay. Intrinsic or native in-game adverts are the least distracting types of ads, according to a brand new survey by mobile app ad specialist Frameplay. Based on the answers of 1,200 mobile gamers, the survey reveals user preferences for ads during gameplay. But why do intrinsic ads come out on top?  Ads can negatively impact the gaming experience Intrinsic in-game advertising, previously referred to as native advertising, has rapidly become one of the top choices among app marketers. Some 62% of gamers said they had previously experienced the ad type</p>
<p>The post <a href="https://www.businessofapps.com/news/intrinsic-in-game-ads-are-least-distracting-app-adverts/" data-wpel-link="internal">Intrinsic in-game ads are least distracting app adverts</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-59070" src="https://www.businessofapps.com/wp-content/uploads/2020/06/app-store-games-1024x640.jpg" alt="" width="1024" height="640" /></p>
<p class="p1">Around one in three gamers say adverts negatively impact their gaming experience. But it doesn’t have to be that way. Often the ad is not to blame but instead, it’s the ad type that disrupts gameplay.</p>
<p class="p1">Intrinsic or native in-game adverts are the least distracting types of ads, according to a brand new survey by mobile app ad specialist <a href="https://www.frameplay.gg/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Frameplay</span></a>. Based on the answers of 1,200 mobile gamers, the survey reveals user preferences for ads during gameplay. But why do intrinsic ads come out on top?<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Ads can negatively impact the gaming experience</h2>
<p class="p1">Intrinsic in-game advertising, previously referred to as native advertising, has rapidly become one of the top choices among app marketers. Some 62% of gamers said they had previously experienced the ad type during gaming.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Gamers prefer intrinsic ads</em></strong></p>
<p class="p1"><img decoding="async" class="alignnone  wp-image-81932" src="https://www.businessofapps.com/wp-content/uploads/2022/10/Screenshot-2022-10-31-at-14.30.37-1024x594.jpg" alt="" width="840" height="487" /></p>
<p><em>Source: Frameplay</em></p>
<p class="p1">However, it’s not yet the dominant type of ad. 45% of respondents said they had previously seen interstitial ads the most compared to 23% saying they saw more intrinsic in-game ads.<span class="Apple-converted-space"> </span></p>
<p class="p1">Interstitial ads pause gameplay which may disrupt the gaming experience and leave users with a negative brand perception.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Intrinsic in-game ads are effective and preferred</h2>
<p class="p1">Users rated intrinsic ads as their preferred in-game ad type, followed by adjacent, interstitial and audio ads. Over a third of respondents (34%) said the ad type was the most effective and made them take action more than other ad types.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Gamers take more action with intrinsic ads</em></strong></p>
<p><img decoding="async" class="alignnone  wp-image-81933" src="https://www.businessofapps.com/wp-content/uploads/2022/10/Screenshot-2022-10-31-at-14.30.48-1024x516.jpg" alt="" width="807" height="407" /></p>
<p><em>Source: Frameplay</em></p>
<p class="p1">Intrinsic ads are also the least distracting (24%) compared to interstitial ads (54%), adjacent (43%) or audio ads (42%).</p>
<blockquote>
<p class="p1">“Intrinsic ads are not only preferred, but an ad that doesn&#8217;t stop the gameplay and enhances it may lengthen sessions and support the retention of players, improving monetization,” said Cary Tilds, Chief Strategy and Operations Officer for Frameplay.</p>
<p class="p1">“The good news is that industry-wide viewability standards have finally been established for ads that appear within gameplay, validating these claims and helping brands and advertisers across all industries clearly understand why they should invest in reaching consumers within video games.”</p>
</blockquote>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">54% prefer intrinsic mobile in-game ads because they’re less disruptive</li>
<li class="li1">Intrinsic ads are also the least distracting (24%)</li>
<li class="li1">Intrinsic in-game ads are the most effective (34%)</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/intrinsic-in-game-ads-are-least-distracting-app-adverts/" data-wpel-link="internal">Intrinsic in-game ads are least distracting app adverts</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>BeReal secures $60 million in Series B funding round</title>
		<link>https://www.businessofapps.com/news/bereal-secures-60-million-in-series-b-funding-round/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 24 Oct 2022 12:04:32 +0000</pubDate>
				<category><![CDATA[App Deals]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=81727</guid>

					<description><![CDATA[<p>Popular photo-sharing app BeReal just closed a funding round of $60 million in a series B pushing its valuation to €600 million. It follows a $30 million Series A in June 2021. The latest valuation brings the app value to $100 per daily active user. So what’s the hype all about? MAUs and DAUs on the rise  BeReal has been popular with Gen Z in particular with monthly active users (MAUs) growing 315% between April 2021 and April 2022.  The app is simple to use sending users prompts to share photos once a day. The idea is that users connect via image and check in on one another regularly in this way rather than via text. Images disappear within 24 hours.  BeReal installs continue to</p>
<p>The post <a href="https://www.businessofapps.com/news/bereal-secures-60-million-in-series-b-funding-round/" data-wpel-link="internal">BeReal secures $60 million in Series B funding round</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-81447" src="https://www.businessofapps.com/wp-content/uploads/2022/10/BeReal-1-1024x683.jpeg" alt="" width="1024" height="683" /></p>
<p class="p1">Popular photo-sharing app BeReal just closed a funding round of $60 million in a series B pushing its valuation to €600 million. It follows a $30 million Series A in June 2021. The latest valuation brings the app value to $100 per daily active user. So what’s the hype all about?</p>
<h2 class="p1">MAUs and DAUs on the rise<span class="Apple-converted-space"> </span></h2>
<p class="p1">BeReal has been popular with Gen Z in particular with <a href="https://blog.apptopia.com/social-app-of-the-moment-bereal-grows-users-315-ytd" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">monthly active users</span></a> (MAUs) growing 315% between April 2021 and April 2022.<span class="Apple-converted-space">  </span>The app is simple to use sending users prompts to share photos once a day. The idea is that users connect via image and check in on one another regularly in this way rather than via text. Images disappear within 24 hours.<span class="Apple-converted-space"> </span></p>
<p><strong><em>BeReal installs continue to climb month-on-month</em></strong></p>
<p><img decoding="async" class="alignnone size-full wp-image-81729" src="https://www.businessofapps.com/wp-content/uploads/2022/10/418325346.png" alt="" width="660" height="446" /></p>
<p><em>Source: Apptopia</em></p>
<p class="p1">A source told <a href="https://techcrunch.com/2022/10/20/sources-bereal-raised-60m-in-its-series-b-earlier-this-year-now-has-20m-daus/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">TechCrunch</span></a> the app now had 20 million daily active users (DAUs). It had almost 8 million users as of July 2022.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">What’s behind BeReal’s success</h2>
<p class="p1">While the app has been around for a couple of years, 65% of its lifetime downloads happened this year, according to <a href="https://blog.apptopia.com/social-app-of-the-moment-bereal-grows-users-315-ytd" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">Apptopia</span></a>. France and US are the countries where installs are the highest at 20.5% and 19.7%, respectively.<span class="Apple-converted-space"> </span></p>
<p class="p1">Much of the app’s growth has been attributed to word-of-mouth, the app’s college ambassador program and widgets and features. The college program is a paid marketing initiative that <a href="https://www.businessinsider.com/new-social-media-app-bereal-used-campus-ambassadors-to-grow-2022-4?r=US&amp;IR=T" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">pays ambassadors</span></a> for promoting the app by handing out vouchers for slices of pizza in return for downloads, for example. Rates per download are between $6 to $8.<span class="Apple-converted-space"> </span></p>
<p><strong><em>College ambassadors linked to BeReal&#8217;s success</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-81728" src="https://www.businessofapps.com/wp-content/uploads/2022/10/bereal@2x-1-1024x784.png" alt="" width="811" height="621" /></p>
<p><em>Source: Apptopia</em></p>
<h2 class="p1">Installs drive calls for monetisation<span class="Apple-converted-space"> </span></h2>
<p class="p1">As installs grow, investors will likely turn to the app’s ambitions to generate revenues. For now, BeReal says it plans to avoid advertising and will focus on premium features to avoid becoming another Instagram. Paid-for features would not be launched until 2023. At the same time, it’s unlikely the app will rule out advertising.</p>
<blockquote>
<p class="p1">&#8220;The best way for [BeReal] to monetize would be through ad placements and marketing challenges and competitions,&#8221; <a href="https://www.spglobal.com/marketintelligence/en/news-insights/latest-news-headlines/bereal-explores-monetization-strategies-amid-challenges-from-competitors-72210701" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><span class="s1">said</span></a> Ashleigh Millar, production manager at MIDia Research. &#8220;It will have to stick to its unique selling point of authenticity and being a friends-first app when monetizing, so keeping ads to the discovery page and not interrupting the flow of the Friends page is very important.&#8221;</p>
</blockquote>
<h2>Key takeaways</h2>
<ul class="ul1">
<li class="li1">BeReal secures $60 million in a series B funding round</li>
<li class="li1">Current valuation at €600 million</li>
<li class="li1">Daily Active users are now 20 million<span class="Apple-converted-space"> </span></li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/bereal-secures-60-million-in-series-b-funding-round/" data-wpel-link="internal">BeReal secures $60 million in Series B funding round</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>YouTube Shorts ads drive the most traffic</title>
		<link>https://www.businessofapps.com/news/youtube-shorts-ads-drive-the-most-traffic/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 18 Oct 2022 10:19:14 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=81590</guid>

					<description><![CDATA[<p>Short video ads have taken the app marketing world by storm and there are plenty of good reasons for developers and brands to be optimistic. From platforms such as YouTube to Instagram and Pinterest – with so many platforms to choose from, which performs the best? Creatopy, the ad design automation experts, put them to the test, running the same short video ad creative at a budget of $3,000 across TikTok, Instagram Reels, YouTube Shorts, and Pinterest at the same time.  YouTube drives the most traffic YouTube Shorts drove the most traffic, i.e. users, to Creatopy’s website. TikTok ranked second followed by Instagram Reels while Pinterest Idea ads scored lowest for traffic.  Although the quality of traffic was highest for Instagram Reels with engagement rates</p>
<p>The post <a href="https://www.businessofapps.com/news/youtube-shorts-ads-drive-the-most-traffic/" data-wpel-link="internal">YouTube Shorts ads drive the most traffic</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-81591" src="https://www.businessofapps.com/wp-content/uploads/2022/10/Screenshot-2022-10-18-at-11.03.53-1024x641.jpg" alt="" width="751" height="470" /></p>
<p class="p1">Short video ads have taken the app marketing world by storm and there are plenty of good reasons for developers and brands to be optimistic. From platforms such as YouTube to Instagram and Pinterest – with so many platforms to choose from, which performs the best? Creatopy, the ad design automation experts, put them to the test, running the same short video ad creative at a budget of $3,000 across TikTok, Instagram Reels, YouTube Shorts, and Pinterest at the same time.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">YouTube drives the most traffic</h2>
<p class="p1">YouTube Shorts drove the most traffic, i.e. users, to Creatopy’s website. TikTok ranked second followed by Instagram Reels while Pinterest Idea ads scored lowest for traffic.<span class="Apple-converted-space"> </span></p>
<p class="p1">Although the quality of traffic was highest for Instagram Reels with engagement rates of over 41%, YouTube Shorts ranked second with 22%, followed by Pinterest Idea (20%) and TikTok (16%) ads.<span class="Apple-converted-space"> </span></p>
<p class="p1">This means that both Instagram and YouTube are doing a good job at showing ads to users who may be more interested in downloading an app or trialling a product.</p>
<p>The results of the test also unveiled that Instagram Reels ads skewed male than any other platform.</p>
<p><strong><em>Traffic breakdown by gender on each platform</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-81595" src="https://www.businessofapps.com/wp-content/uploads/2022/10/Screenshot-2022-10-18-at-11.15.59-1024x298.jpg" alt="" width="721" height="210" /></p>
<p><em>Source: Creatopy</em></p>
<h2 class="p1">CPM influences impressions</h2>
<p class="p1">However, TikTok ads scored the highest number impressions at over 150k, followed by Pinterest at 91k and YouTube Shorts at over 56k.<span class="Apple-converted-space"> </span></p>
<p class="p1">This is driven by the cost of ads with CPMs being the lowest on TikTok at $4.74. Instagram Reels had the highest CPM at $16.67, followed by YouTube Shorts at $13.50 and Pinterest Idea at $7.15.<span class="Apple-converted-space"> </span></p>
<p class="p1">It’s an interesting finding that, in combination with Creatopy’s traffic and quality results, highlights that lower costs may not always lead to the desired outcomes for app marketers.<span class="Apple-converted-space"> </span></p>
<p><strong><em>Results breakdown of study</em></strong></p>
<p><img decoding="async" class="alignnone wp-image-81593" src="https://www.businessofapps.com/wp-content/uploads/2022/10/Screenshot-2022-10-18-at-11.04.38-882x1024.jpg" alt="" width="771" height="895" /></p>
<p><em>Source: Creatopy</em></p>
<h2 class="p1">Know the platform</h2>
<p class="p1">No matter how creative your ads are, for the best results, it’s worth taking a closer look at individual ad platforms and typical outcomes. For example, TikTok offers considerably fewer targeting features than other platforms. It’s best for spontaneous, non-exclusive content. The report also noted that there was a strong correlation between landing page and ads as users expect to find similar elements of an ad on a landing page. YouTube Shorts are best when they capture viewer attention within the first few seconds.<span class="Apple-converted-space"> </span></p>
<h2 class="p1">Key takeaways</h2>
<ul class="ul1">
<li class="li1">YouTube Shorts drive the highest traffic</li>
<li class="li1">Instagram Reels have the highest engagement rates of over 41%</li>
<li class="li1">TikTok ads score the highest number impressions at over 150k</li>
<li class="li1">CPMs are lowest on TikTok at $4.74 and highest on Instagram Reels at $16.67</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/youtube-shorts-ads-drive-the-most-traffic/" data-wpel-link="internal">YouTube Shorts ads drive the most traffic</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mobile video ads achieve up to 88% in viewability rates, but ad fraud still an issue</title>
		<link>https://www.businessofapps.com/news/mobile-video-ads-achieve-up-to-88-in-viewability-rates-but-ad-fraud-still-an-issue/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 16 Sep 2022 09:36:36 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=80766</guid>

					<description><![CDATA[<p>Video ad impressions reached higher viewability rates (76% and more) than display (66% and more) during the first half of 2022, according to the latest Media Quality Report from Integral Ad Science (IAS). Across Europe, Italy had the highest viewability rate for video ads at 88% on mobile.  The study also found that brand risk in digital and mobile ads dropped during H1 2022 compared to the previous year, remaining below 2.5% globally. Display and video ads on desktop were safer than on mobile at 1.6% versus 2.4%, respectively. Despite these improvements, Germany (4.3%) and France (3.7%) reported the highest levels of brand risk for video ads on mobile. IAS considers adult, alcohol, hate speech, illegal downloads and drugs, offensive language and controversial content and</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-video-ads-achieve-up-to-88-in-viewability-rates-but-ad-fraud-still-an-issue/" data-wpel-link="internal">Mobile video ads achieve up to 88% in viewability rates, but ad fraud still an issue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-80767" src="https://www.businessofapps.com/wp-content/uploads/2022/09/Ad-completion-.png" alt="" width="904" height="506" /></p>
<p class="p1">Video ad impressions reached higher viewability rates (76% and more) than display (66% and more) during the first half of 2022, according to the latest <a href="https://go.integralads.com/neu-mqr-17th-edition.html?utm_campaign=UK+MQR+H1+2022&amp;utm_source=PR&amp;utm_content=media-quality&amp;utm_term=UK-MQR-H2-2022" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">Media Quality Report</span></a> from Integral Ad Science (IAS).</p>
<p class="p1">Across Europe, Italy had the highest viewability rate for video ads at 88% on mobile.<span class="Apple-converted-space"> </span></p>
<p class="p1">The study also found that brand risk in digital and mobile ads dropped during H1 2022 compared to the previous year, remaining below 2.5% globally. Display and video ads on desktop were safer than on mobile at 1.6% versus 2.4%, respectively.</p>
<p class="p1">Despite these improvements, Germany (4.3%) and France (3.7%) reported the highest levels of brand risk for video ads on mobile.</p>
<p><img decoding="async" class="alignnone size-full wp-image-80768" src="https://www.businessofapps.com/wp-content/uploads/2022/09/Brand-Risk-.png" alt="" width="904" height="506" /></p>
<p class="p1">IAS considers adult, alcohol, hate speech, illegal downloads and drugs, offensive language and controversial content and violence as unsafe content.<span class="Apple-converted-space"> </span></p>
<p class="p1">The percentage of content related to violence doubled from 2021 increasing from 24.9% to 47.9% for display impressions and from 24.3% to 45.6% for video impressions.<span class="Apple-converted-space"> </span></p>
<p class="p1">Csaba Szabo, Managing Director, EMEA, Integral Ad Science, said:</p>
<blockquote>
<p class="p2">“It’s highly significant that brand risk has decreased globally, even under geopolitical upheaval and severe economic challenges. It is a testament to the robustness of context-based and pre-bid brand safety solutions that advertisers employ.”</p>
<p class="p2">“However, we live in a time of unpredictability, and the Media Quality Report highlights the importance of ad campaigns that hold consumers&#8217; attention. Advertisers must ensure that their spend is as effective as possible, and optimising for attention will remain a key metric.”</p>
</blockquote>
<p class="p1">Time-in-view levels for display ads remained on par with those of the previous year (14.5 seconds for mobile web and 17.7 seconds for mobile in-app).<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-full wp-image-80769" src="https://www.businessofapps.com/wp-content/uploads/2022/09/Viewability.png" alt="" width="904" height="506" /></p>
<p class="p1">Overall, ad completion for video ads was much higher at 73.8% on mobile web.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, ad fraud continues to increase with desktop levels generally higher than mobile (1.4% versus 0.5%, respectively).<span class="Apple-converted-space"> </span></p>
<p class="p1">Germany saw some of the highest rates of ad fraud at 1.9% across mobile environments.</p>
<p>The post <a href="https://www.businessofapps.com/news/mobile-video-ads-achieve-up-to-88-in-viewability-rates-but-ad-fraud-still-an-issue/" data-wpel-link="internal">Mobile video ads achieve up to 88% in viewability rates, but ad fraud still an issue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>79% of mobile app downloads come from top 1% of publishers</title>
		<link>https://www.businessofapps.com/news/79-of-mobile-app-downloads-come-from-top-1-of-publishers/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 12 Sep 2022 08:45:46 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=80567</guid>

					<description><![CDATA[<p>The top 1% of app publishers generated 79% of downloads on the Apple App Store and Google Play during H1 2022 according to the latest data from Sensor Tower. An analysis of over 900k game and non-game app publishers found that 9,000 of them saw 72 billion installs globally across the two app stores.  The remaining publishers had 15 billion unique installs combined, which represents a market share of 21%. Meta and Google saw more than 1 billion downloads during the first half of the year, which is a 92% difference to the third-largest publisher.  Top game publishers included AppLovin, Embracer Group and SuperSonic Studios which collectively accumulated over 5 billion downloads, accounting for 22 percent of all top gaming publishers installs. The top 1,800</p>
<p>The post <a href="https://www.businessofapps.com/news/79-of-mobile-app-downloads-come-from-top-1-of-publishers/" data-wpel-link="internal">79% of mobile app downloads come from top 1% of publishers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-80573" src="https://www.businessofapps.com/wp-content/uploads/2022/09/global-app-downloads-1h22-1024x593.jpeg" alt="" width="1024" height="593" /></p>
<p class="p1">The top 1% of app publishers generated 79% of downloads on the Apple App Store and Google Play during H1 2022 according to the latest data from <a href="https://sensortower.com/blog/top-one-percent-downloads-1h-2022" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">Sensor Tower</span></a>.</p>
<p class="p1">An analysis of over 900k game and non-game app publishers found that 9,000 of them saw 72 billion installs globally across the two app stores.<span class="Apple-converted-space"> </span></p>
<p class="p1">The remaining publishers had 15 billion unique installs combined, which represents a market share of 21%.</p>
<p class="p1">Meta and Google saw more than 1 billion downloads during the first half of the year, which is a 92% difference to the third-largest publisher.<span class="Apple-converted-space"> </span></p>
<p class="p1">Top game publishers included AppLovin, Embracer Group and SuperSonic Studios which collectively accumulated over 5 billion downloads, accounting for 22 percent of all top gaming publishers installs.</p>
<p class="p1">The top 1,800 publishers had a 91% market share of total revenues at around $42 billion during H1 2022.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-80574" src="https://www.businessofapps.com/wp-content/uploads/2022/09/global-app-rev-1h22-1024x593.jpeg" alt="" width="1024" height="593" /></p>
<p class="p1">The remaining 183k publishers shared 9% or $4 billion.</p>
<p class="p1">Tencent came out on top at revenues of $3.3 billion which was 153% more than the second-highest performing publisher ByteDance at $1.3 billion.</p>
<p class="p1">Tencent generated over 7% of consumer spending globally with its app portfolio.</p>
<p class="p1">Mobile game publishers were responsible for 93% of revenues in H1 2022 at a total $27 billion. The remaining publishers generated revenues of $2 billion.</p>
<p class="p1">Overall, the data reveals a decline in the share of top publishers which is a consequence of a drop in monthly active users.<span class="Apple-converted-space"> </span></p>
<p class="p1">Apps from top publishers Facebook and YouTube saw no growth in monthly active users during Q2 2022.</p>
<p>The post <a href="https://www.businessofapps.com/news/79-of-mobile-app-downloads-come-from-top-1-of-publishers/" data-wpel-link="internal">79% of mobile app downloads come from top 1% of publishers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>BeReal pulls ahead of Instagram in US weekly downloads</title>
		<link>https://www.businessofapps.com/news/bereal-pulls-ahead-instagram-in-weekly-downloads/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Thu, 01 Sep 2022 06:00:48 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[BeReal]]></category>
		<category><![CDATA[Instagram]]></category>
		<category><![CDATA[social apps]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=80211</guid>

					<description><![CDATA[<p>Photo-sharing app BeReal has surpassed Instagram in weekly downloads and is on track to be the most downloaded app in the United States for August, passing TikTok as well. BeReal got ahead of Instagram in weekly downloads by early July and has held that lead for eight weeks, according to data supplied by AppMagic. In July, BeReal was downloaded 1.1 million more times than Instagram, and is on track to be downloaded 2.5 million times more than Instagram in August. BeReal vs Instagram: weekly US downloads (mm) In the first week of August, BeReal also surpassed TikTok to become the most downloaded app of the week in the US, and has maintained first place. The app, which styles itself as a more authentic way of</p>
<p>The post <a href="https://www.businessofapps.com/news/bereal-pulls-ahead-instagram-in-weekly-downloads/" data-wpel-link="internal">BeReal pulls ahead of Instagram in US weekly downloads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/08/bereal-instagram.jpg" data-wpel-link="internal"><img decoding="async" class="alignnone size-large wp-image-80270" src="https://www.businessofapps.com/wp-content/uploads/2022/08/bereal-instagram-1024x563.jpg" alt="" width="1024" height="563" /></a></p>
<p>Photo-sharing app BeReal has surpassed Instagram in weekly downloads and is on track to be the most downloaded app in the United States for August, passing <a href="https://www.businessofapps.com/data/tik-tok-statistics/" data-wpel-link="internal">TikTok</a> as well.</p>
<p><a href="https://www.businessofapps.com/data/bereal-statistics/" data-wpel-link="internal">BeReal</a> got ahead of Instagram in weekly downloads by early July and has held that lead for eight weeks, according to data supplied by <a href="https://appmagic.rocks/project-deck" data-wpel-link="external" rel="nofollow external noopener">AppMagic</a>. In July, BeReal was downloaded 1.1 million more times than <a href="https://www.businessofapps.com/data/instagram-statistics/" data-wpel-link="internal">Instagram</a>, and is on track to be downloaded 2.5 million times more than Instagram in August.</p>
<h3>BeReal vs Instagram: weekly US downloads (mm)</h3>
<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/08/bereal-vs-instagram-downloads.png" data-wpel-link="internal"><img decoding="async" class="alignnone size-full wp-image-80264" src="https://www.businessofapps.com/wp-content/uploads/2022/08/bereal-vs-instagram-downloads.png" alt="" width="700" height="544" /></a></p>
<p>In the first week of August, BeReal also surpassed TikTok to become the most downloaded app of the week in the US, and has maintained first place.</p>
<p>The app, which styles itself as a more authentic way of connecting with friends, has been <a href="https://www.telegraph.co.uk/business/2022/08/29/inside-rise-bereal-gen-zs-new-favourite-app/" data-wpel-link="external" rel="nofollow external noopener">described by some</a> as the anti-Instagram. Users post one photo a day, and there is no algorithm dictating what the user should see next.</p>
<p>Partly in response to BeReal&#8217;s growth and partly due to backlash from celebrities and Instagram users, the Instagram team has been <a href="https://www.theguardian.com/technology/2022/jul/28/instagram-rolls-back-some-changes-to-app" data-wpel-link="external" rel="nofollow external noopener">forced to slow down</a> the roll-out of its latest update, intended to make Instagram more like TikTok with full-screen video and content from smaller creators.</p>
<p>Instagram has also launched a filter similar to BeReal, which lets users post from the front and back cameras simultaneously. Snapchat has <a href="https://techcrunch.com/2022/08/29/snapchat-brings-the-dual-camera-front-and-center/" data-wpel-link="external" rel="nofollow external noopener">launched a similar filter</a> as well.</p>
<p>BeReal has an opportunity with the growing dislike of Instagram to be the new social app that focuses entirely on friends, although it has had serious server issues arising from every user accessing the app at the same time and uploading a photo. There are also questions about how the app will generate revenue if it is marketing itself as an authentic experience.</p>
<p>The revenue question does not need to be answered any time soon however, as a hot new social app won&#8217;t be struggling for venture capital funding. <a href="https://www.businessofapps.com/data/clubhouse-statistics/" data-wpel-link="internal">Clubhouse</a>, the last social app to show promise, received a $4 billion valuation and $110 million funding from Andreessen Horowitz before it made any revenue.</p>
<p>The post <a href="https://www.businessofapps.com/news/bereal-pulls-ahead-instagram-in-weekly-downloads/" data-wpel-link="internal">BeReal pulls ahead of Instagram in US weekly downloads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>YouTube and TikTok among top social apps used by teens</title>
		<link>https://www.businessofapps.com/news/youtube-and-tiktok-among-top-social-apps-used-by-teens/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 12 Aug 2022 09:37:55 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=79767</guid>

					<description><![CDATA[<p>TikTok is now one of the top social media apps among teenagers while Facebook usage has been dropping sharply. That’s according to new research from Pew Research Centre based on a survey of 13 to 17 year-old app users in the US.  The survey found that 67% of them previously used TikTok with 16% using it constantly.  Meta’s Facebook has been declining in favour among youngsters for quite some time, but Pew’s findings confirm this fact with usage dropping from 71% in 2015 to 32%.  However, it was YouTube that performed the best with 95% of teens using the video platform with 19% using it constantly. It is followed by TikTok, Instagram and Snapchat.  Facebook ranks fifth, trailed by Twitter, Twitch, WhatsApp, Reddit and Tumblr. </p>
<p>The post <a href="https://www.businessofapps.com/news/youtube-and-tiktok-among-top-social-apps-used-by-teens/" data-wpel-link="internal">YouTube and TikTok among top social apps used by teens</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-79768" src="https://www.businessofapps.com/wp-content/uploads/2022/08/Screenshot-2022-08-11-at-10.39.21-1024x587.jpg" alt="" width="1024" height="587" /></p>
<p class="p1">TikTok is now one of the top social media apps among teenagers while Facebook usage has been dropping sharply.</p>
<p class="p1">That’s according to new research from <a href="https://www.pewresearch.org/internet/2022/08/10/teens-social-media-and-technology-2022/" data-wpel-link="external" rel="nofollow external noopener">Pew Research Centre</a> based on a survey of 13 to 17 year-old app users in the US.<span class="Apple-converted-space"> </span></p>
<p class="p1">The survey found that 67% of them previously used TikTok with 16% using it constantly.<span class="Apple-converted-space"> </span></p>
<p class="p1">Meta’s Facebook has been declining in favour among youngsters for quite some time, but Pew’s findings confirm this fact with usage dropping from 71% in 2015 to 32%.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, it was YouTube that performed the best with 95% of teens using the video platform with 19% using it constantly. It is followed by TikTok, Instagram and Snapchat.<span class="Apple-converted-space"> </span></p>
<p class="p1">Facebook ranks fifth, trailed by Twitter, Twitch, WhatsApp, Reddit and Tumblr.<span class="Apple-converted-space"> </span></p>
<p class="p1">There are some differences between teen boys and girls with boys more likely to use YouTube, Twitch and Reddit, while girls favour TikTok, Instagram and Snapchat.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-79769" src="https://www.businessofapps.com/wp-content/uploads/2022/08/Screenshot-2022-08-11-at-10.39.32-1024x756.jpg" alt="" width="1024" height="756" /></p>
<p class="p1">More than a third (35%) of teens said they used one of the top five social apps “almost constantly”.</p>
<p class="p1">Some 36% admit they spend too much time in social media while 55% of teens believe to be spending the right amount of time and 8% saying they spend too little time using these platforms.</p>
<p class="p1">At least half of teens admitted that it would be hard to give up social media apps.<span class="Apple-converted-space"> </span></p>
<p>The findings offer some interesting insights as to where marketers should focus their advertising effort if they plan to reach the teenage segment.</p>
<p>The post <a href="https://www.businessofapps.com/news/youtube-and-tiktok-among-top-social-apps-used-by-teens/" data-wpel-link="internal">YouTube and TikTok among top social apps used by teens</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Shein downloads jump 13% surpassing Amazon</title>
		<link>https://www.businessofapps.com/news/shein-downloads-jump-13-surpassing-amazon/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 09 Aug 2022 08:45:50 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=79650</guid>

					<description><![CDATA[<p>Installs of fashion shopping app Shein surpassed Amazon for the first time in the US, according to Sensor Tower data for Q2 2022.  Shein downloads were up 13% to 6.8 million compared to Amazon’s 6.3 million, which is a drop of 7%.  During the second quarter of the year, the popular fashion retailer saw a spike in downloads due to higher consumer demand.  Installs more than tripled over Q2 2019.  While US adoption of Amazon’s app was down, the commerce giant still has triple the monthly active users compared to Shein.  But Shein is catching up fast with its number of active installs in the US growing a whopping 436% compared to Q2 2019. The US is Shein’s single largest market by lifetime installs, with</p>
<p>The post <a href="https://www.businessofapps.com/news/shein-downloads-jump-13-surpassing-amazon/" data-wpel-link="internal">Shein downloads jump 13% surpassing Amazon</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-79651" src="https://www.businessofapps.com/wp-content/uploads/2022/08/shein-amazon-quarterly-installs-q2-2022-1024x593.jpeg" alt="" width="1024" height="593" /></p>
<p class="p1">Installs of fashion shopping app Shein <a href="https://sensortower.com/blog/shein-amazon-installs-q2-2022" data-wpel-link="external" rel="nofollow external noopener">surpassed</a> Amazon for the first time in the US, according to Sensor Tower data for Q2 2022.<span class="Apple-converted-space"> </span></p>
<p class="p1">Shein downloads were up 13% to 6.8 million compared to Amazon’s 6.3 million, which is a drop of 7%.<span class="Apple-converted-space"> </span></p>
<p class="p1">During the second quarter of the year, the popular fashion retailer saw a spike in downloads due to higher consumer demand.<span class="Apple-converted-space"> </span></p>
<p class="p1">Installs more than tripled over Q2 2019.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-79652" src="https://www.businessofapps.com/wp-content/uploads/2022/08/shein-mau-growth-q2-2022-1024x593.jpeg" alt="" width="1024" height="593" /></p>
<p class="p1">While US adoption of Amazon’s app was down, the commerce giant still has triple the monthly active users compared to Shein.<span class="Apple-converted-space"> </span></p>
<p class="p1">But Shein is catching up fast with its number of active installs in the US growing a whopping 436% compared to Q2 2019.</p>
<p class="p1">The US is Shein’s single largest market by lifetime installs, with US consumers responsible for 14% of the app’s global downloads.<span class="Apple-converted-space"> </span></p>
<p class="p1">In Brazil, the app recorded 10.7 million installs, up 15% from 9.3 million<span class="Apple-converted-space"> </span></p>
<p class="p1">Its total lifetime installs were up 13% in the country.</p>
<p>The post <a href="https://www.businessofapps.com/news/shein-downloads-jump-13-surpassing-amazon/" data-wpel-link="internal">Shein downloads jump 13% surpassing Amazon</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok publishes insights into emerging gaming trends and opportunities for marketers</title>
		<link>https://www.businessofapps.com/news/79645/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 08 Aug 2022 09:03:30 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=79645</guid>

					<description><![CDATA[<p>TikTok just published new insights into how gaming publishers and marketers can boost messaging on the app.  TikTok is already a popular destination for gamers to view short video content and engage in gameplay.  On average, TikTok’s gaming audience follows 12 business accounts.  The majority of users (61%) see brands more favourably if they create or participate in a TikTok trend. For organic brand personas on the app, followers are 191% more likely to comment than non-followers which means it’s worth focusing on existing audiences.  The popular video app said that users could find trending hashtags, creators and sounds in the Creative Center to mix different types of elements for sound and text overlays.  Behind-the-scenes insights were suitable for short-form video ads alongside in-game elements. </p>
<p>The post <a href="https://www.businessofapps.com/news/79645/" data-wpel-link="internal">TikTok publishes insights into emerging gaming trends and opportunities for marketers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone wp-image-79647" src="https://www.businessofapps.com/wp-content/uploads/2022/08/Screenshot-2022-08-08-at-09.04.22-853x1024.jpg" alt="" width="771" height="926" /></p>
<p class="p1">TikTok just published new <a href="https://www.tiktok.com/business/en-US/blog/gaming-marketers-ultimate-guide-tiktok-content" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">insights</span></a> into how gaming publishers and marketers can boost messaging on the app.<span class="Apple-converted-space"> </span></p>
<p class="p1">TikTok is already a popular destination for gamers to view short video content and engage in gameplay.<span class="Apple-converted-space"> </span></p>
<p class="p1">On average, TikTok’s gaming audience follows 12 business accounts.<span class="Apple-converted-space"> </span></p>
<p class="p1">The majority of users (61%) see brands more favourably if they create or participate in a TikTok trend.</p>
<p><img decoding="async" class="alignnone size-large wp-image-79646" src="https://www.businessofapps.com/wp-content/uploads/2022/08/Screenshot-2022-08-08-at-09.03.56-1024x290.jpg" alt="" width="1024" height="290" /></p>
<p class="p1">For organic brand personas on the app, followers are 191% more likely to comment than non-followers which means it’s worth focusing on existing audiences.<span class="Apple-converted-space"> </span></p>
<p class="p1">The popular video app said that users could find trending hashtags, creators and sounds in the Creative Center to mix different types of elements for sound and text overlays.<span class="Apple-converted-space"> </span></p>
<p class="p1">Behind-the-scenes insights were suitable for short-form video ads alongside in-game elements.<span class="Apple-converted-space"> </span></p>
<blockquote>
<p class="p1">“An effective organic strategy serves as a solid foundation game brand marketing, which in turn strengthens the effectiveness of paid activity. Striking the right balance between paid and organic is key! Game developers can use organic content to supercharge the performance of paid campaigns, and vice versa, driving more success on TikTok.”</p>
</blockquote>
<p class="p1">There’s many more insights in the <a href="https://www.tiktok.com/business/en-US/blog/gaming-marketers-ultimate-guide-tiktok-content" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">full report</span></a>.</p>
<p>The post <a href="https://www.businessofapps.com/news/79645/" data-wpel-link="internal">TikTok publishes insights into emerging gaming trends and opportunities for marketers</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Abhishek Nema, COO of KMS Solutions talks winning strategies for digital transformation</title>
		<link>https://www.businessofapps.com/news/abhishek-nema-coo-of-kms-solutions-talks-digital-transformation/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Tue, 02 Aug 2022 12:01:51 +0000</pubDate>
				<category><![CDATA[App Development]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=79506</guid>

					<description><![CDATA[<p>Founded in 2019 as an extended arm of the US-based technology consulting firm &#8211;  KMS Group, KMS Solutions establishes itself as a leading provider of software development, quality assurance, and digital consulting within the APAC market. Throughout three years of operation, KMS Solutions has recorded a remarkable growth rate of 260.35% &#8211; ranked 9th spot on Clutch’s Top 100 Fastest-Growing B2B Providers and won the ‘’Fast Enterprise’’ award at APEA 2021. The company is also a trusted partner with multiple tech giants, including AWS, Katalon, GoodData, Microsoft, Thermo Fisher Scientific, and many more. The company provides IT consulting and services with a key focus on digital transformation with a mission of developing innovative digital apps and platforms for businesses.  In today’s interview, we welcome KMS</p>
<p>The post <a href="https://www.businessofapps.com/news/abhishek-nema-coo-of-kms-solutions-talks-digital-transformation/" data-wpel-link="internal">Abhishek Nema, COO of KMS Solutions talks winning strategies for digital transformation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://kms-solutions.asia" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-79505 size-full" src="https://www.businessofapps.com/wp-content/uploads/2022/08/kms_solutions_digit_platform_cover.png" alt="" width="750" height="400" /></a></p>
<p>Founded in 2019 as an extended arm of the US-based technology consulting firm &#8211;<span class="Apple-converted-space">  </span>KMS Group, KMS Solutions establishes itself as a leading provider of software development, quality assurance, and digital consulting within the APAC market.</p>
<p>Throughout three years of operation, KMS Solutions has recorded a remarkable growth rate of 260.35% &#8211; ranked 9th spot on Clutch’s Top 100 Fastest-Growing B2B Providers and won the ‘’Fast Enterprise’’ award at APEA 2021. The company is also a trusted partner with multiple tech giants, including AWS, Katalon, GoodData, Microsoft, Thermo Fisher Scientific, and many more. The company provides IT consulting and services with a key focus on digital transformation with a mission of developing innovative digital apps and platforms for businesses.<span class="Apple-converted-space"> </span></p>
<p>In today’s interview, we welcome <b>KMS Solutions’ COO &#8211; Mr.Abhishek Nema</b> &#8211; to explore trending topics revolving around digital platforms and how enterprises can deploy them to scale faster.<span class="Apple-converted-space"> </span></p>
<h2>Digital platforms have been around for a while. Most industry leaders have had at least one digital platform for themselves. Yet, not all executives fully understand the term or why they might need one. Do you mind explaining to us the term and its importance?</h2>
<p>Conceptually, a digital platform is a combination of hardware (e.g. a server) and software (e.g. an operating system) that the company uses to connect interests with users. Uber, for instance, is a service-oriented platform that brings together a driver who wants to work and a customer who needs transport from point A to B. Digital platforms come in various forms, depending on the company’s business model and the specific purposes they aspire to deliver.<span class="Apple-converted-space"> </span></p>
<p>Given the current rising digital transformation wave, online platforms have been at the forefront of the business agenda lately. Our clients also recorded increased brand exposure, improved customer experience, and sales boost through this tech-enabled business model. As more and more clients are switching to digital, there is no doubt that the number of online platforms will spike in upcoming years.</p>
<h2>Considering the digital world we live in today, digital platforms are no longer a strategy for digital natives but rather an absolute necessity for any company. However, not every digital platform launch is a success. What challenges do businesses usually deal with when building an online platform?</h2>
<p>In my experience, a strong launch often needs persuasive early adopters to join before the platform gains popularity. The risk is significantly greater for multisided platforms, which require not just a large number of users but a diverse group of users. A ride-sharing platform, for instance, needs a considerable consumer base who want to book cabs through smartphones and drivers willing to take those bookings to operate effectively. Getting a massive sign-up from the start can pretty much terminate unpredictability about a platform’s outlook since it productively generates vital scale into the platform’s network.<span class="Apple-converted-space"> </span></p>
<p>For your product to stand out and attract new customers, it will need to have a distinct feature to differentiate itself from competitors. This requires enterprises to conduct extensive market research to explore unmet and undiscovered consumer needs. Nevertheless, these are no easy tasks, especially in today’s saturated market.</p>
<p><img decoding="async" class="alignnone size-full wp-image-79507" src="https://www.businessofapps.com/wp-content/uploads/2022/08/abhi_quote_750x400.png" alt="" width="750" height="400" /></p>
<h2>Do you have any advice to help organizations alleviate these problems?</h2>
<p>There are heaps of ways to acquire new users for digital platforms, from referral programs and influencer campaigns to affiliate and partner marketing. With that being said, firms have to develop a unique and memorable brand identity in the hope of getting customers hooked. Maintaining a consistent and compelling brand message across marketing channels is also recommended to increase engagement.<span class="Apple-converted-space"> </span></p>
<p>If signing up a huge amount of users is not attainable, business leaders should search for ways to deliver value to individual consumers. I’d advise entrepreneurs to clearly define their industry niche to determine what kind of stand-alone value to provide and to whom they should offer it. For some platforms, targeting clients in a comparatively narrow market where the platform can more promptly acquire traction is a good strategy. Instead of building a platform that accommodates everyone’s needs, companies can stay focused on a small sector until it has drawn a committed following and produced higher-quality content to pave the way for future success.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-full wp-image-79508" src="https://www.businessofapps.com/wp-content/uploads/2022/08/kms_solutions_3_people_750x400.png" alt="" width="750" height="400" /></p>
<p>You would also need to convince clients that your platform is worth joining, particularly if doing so requires a considerable investment, as is the case with game consoles. A way to entice initial users is to recruit a marquee platform contributor. For example, an e-commerce platform needs to illustrate that highly sought-after brands will be available. In turn, they would have to pay well-known brands to have their products displayed on the platform. For maximum impact, the participation of the marquee contributor should be exclusive. Platform creators can pay brands a premium to offer their items exclusively. Thus, if devoted consumers want those merchandise, they have no choice but to use the platform.<span class="Apple-converted-space"> </span></p>
<h2>What are the criteria businesses should take into account when building a digital platform?</h2>
<p>A mistake I usually see in enterprises is that they don’t have a clear vision and expectations for the project. A digital platform is a long-term, multiphase project that relies on consistent iteration to scale and enhance to stay relevant. Before heading to the implementation phases, I always advise my clients to first decide on the capabilities they will build, the sequence in which they’ll do so, and the timeline over which they’ll progress. We also suggest clients develop and deploy a minimum viable product (MVP) to help demonstrate progress and accelerate time-to-market.<span class="Apple-converted-space"> </span></p>
<p>For software development processes, the majority of corporations partner with IT service providers to get help with choosing technology, outlining digital ambition, and establishing long-term development and maintenance. Hence, selecting the right technology partner is extremely important as it vastly influences the project’s success. Price, experience, portfolio, customer services &amp; support are crucial vendor selection criteria you should consider.</p>
<p>Culture and change management is other critical aspect that determines project success. With IT outsourcing, especially offshore vendors, cultural differences are inevitable. Hence, companies should anticipate cultural gaps and generate strategies to manage cultural diversity effectively. Despite detailed prior planning, changes can always be made during the project development. For efficient change management, project managers need to clearly define the change, and craft a new thorough, and realistic plan. Throughout the change management process, a framework should be established to monitor the changes’ effects on the project and measure their effectiveness.</p>
<p><img decoding="async" class="alignnone size-full wp-image-79509" src="https://www.businessofapps.com/wp-content/uploads/2022/08/kmss_750x400.png" alt="" width="750" height="400" /></p>
<h2>With a mission of developing transformative digital platforms for APAC companies, how will KMS Solutions plan to achieve this goal?</h2>
<p>We offer technology consulting sessions for each project to create a product roadmap tailored to consumers’ needs. Having the latest IT infrastructure and dedicated IT teams with diverse skill sets, KMS Solutions strives to develop world-class solutions that help companies scale faster and enhance user experience. To ensure a smooth development process, KMS Solutions developer teams will accompany clients through every stage of Digital Transformation, from Requirement, Implementation to Testing and Production Deployment.</p>
<p>Furthermore, we assist businesses in adopting Agile methodology to accelerate time-to-market and increase productivity. Over the years, we’ve delivered multiple projects for corporate giants like Accenture, Prudential, Circle K, Tricentis, etc. Hopefully, this year we will have the chance to collaborate with even more enterprises, helping to bring their visions into reality.<span class="Apple-converted-space"> </span></p>
<p><em>You can learn more about our service <a href="https://kms-solutions.asia/services/digital-applications/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/abhishek-nema-coo-of-kms-solutions-talks-digital-transformation/" data-wpel-link="internal">Abhishek Nema, COO of KMS Solutions talks winning strategies for digital transformation</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok expands inappropriate content filtering options</title>
		<link>https://www.businessofapps.com/news/tiktok-expands-inappropriate-content-filtering-options/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 15 Jul 2022 09:36:56 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=78799</guid>

					<description><![CDATA[<p>TikTok is making it easier for users to filter videos that could be deemed unsafe for younger audiences.  Addressing criticism over security and user exposure to potentially harmful content, the company has already added parental controls. But the latest addition means users themselves can decide if recommended content is suitable for them or not.  While the For You feed was designed to enable users to explore new content from creators they already follow or like, they can now use the “not interested” tool to skip videos from a creator. TikTok is also developing ways for users to auto-filter videos with words or hashtags they prefer not to see. For example, a user who may be on a diet may not want to see videos relating</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-expands-inappropriate-content-filtering-options/" data-wpel-link="internal">TikTok expands inappropriate content filtering options</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-78803" src="https://www.businessofapps.com/wp-content/uploads/2022/07/Screenshot-2022-07-14-at-11.38.21-776x1024.jpg" alt="" width="776" height="1024" /></p>
<p class="p1">TikTok is making it easier for users to filter videos that could be deemed unsafe for younger audiences.<span class="Apple-converted-space"> </span></p>
<p class="p1">Addressing criticism over security and user exposure to potentially harmful content, the company has already added <a href="https://www.tiktok.com/safety/en/guardians-guide/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">parental controls</span></a>.</p>
<p class="p1">But the latest addition means users themselves can decide if recommended content is suitable for them or not.<span class="Apple-converted-space"> </span></p>
<p class="p1">While the For You feed was designed to enable users to explore new content from creators they already follow or like, they can now use the “not interested” tool to skip videos from a creator.</p>
<p class="p1">TikTok is also developing ways for users to auto-filter videos with words or hashtags they prefer not to see. For example, a user who may be on a diet may not want to see videos relating to “ice cream” and could hide these by using the new feature.<span class="Apple-converted-space"> </span></p>
<p class="p1">The app has been working on ways to filter down on content that could be potentially harmful such as extreme fitness or dieting videos.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-78801" src="https://www.businessofapps.com/wp-content/uploads/2022/07/30918d558916dc28e8738862d53b4400-1024x1024.gif" alt="" width="1024" height="1024" /></p>
<blockquote>
<p class="p1">“We&#8217;re also training our systems to support new languages as we look to expand these tests to more markets in the coming months. Our aim is for each person&#8217;s For You feed to feature a breadth of content, creators, and topics they&#8217;ll love,” TikTok <a href="https://newsroom.tiktok.com/en-us/more-ways-for-our-community-to-enjoy-what-they-love" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">wrote</span></a>.<span class="Apple-converted-space"> </span></p>
</blockquote>
<p class="p1">Over the next few weeks, it also plans to launch a system to organise content based on thematic maturity. In other words, users aged 13 to 17 will not be shown certain mature-themed videos, either because it is too frightening or sexualised or otherwise inappropriate.<span class="Apple-converted-space"> </span></p>
<p class="p1">TikTok said it’s also working on ways to offer more detailed content filtering for its community.</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-expands-inappropriate-content-filtering-options/" data-wpel-link="internal">TikTok expands inappropriate content filtering options</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>YouTube has highest potential ad reach compared to Instagram and TikTok</title>
		<link>https://www.businessofapps.com/news/youtube-has-highest-potential-ad-reach-compared-to-instagram-and-tiktok/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 12 Jul 2022 08:34:05 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=78601</guid>

					<description><![CDATA[<p>Video is now an important part of a brand’s marketing strategy, but advertisers often struggle to know where to focus their efforts.  It’s predicted that 12 trillion hours are expected to surf the net this year and much of this is being attributed to social media use on platforms like YouTube, TikTok and Instagram.  But while TikTok is being touted as the video platform of choice, the highest number of monthly active users are still over on YouTube according to an infographic from Shortstack.  YouTube has some 2.5 billion monthly active users compared to 1.5 billion on Instagram and 1 billion on TikTok. While YouTube still scores highest for engagement (around 24 hours per month), Instagram falls short at just 11 hours a month.  TikTok</p>
<p>The post <a href="https://www.businessofapps.com/news/youtube-has-highest-potential-ad-reach-compared-to-instagram-and-tiktok/" data-wpel-link="internal">YouTube has highest potential ad reach compared to Instagram and TikTok</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-78604" src="https://www.businessofapps.com/wp-content/uploads/2022/07/Screenshot-2022-07-11-at-10.11.35-1024x518.jpg" alt="" width="1024" height="518" /></p>
<p class="p1">Video is now an important part of a brand’s marketing strategy, but advertisers often struggle to know where to focus their efforts.<span class="Apple-converted-space"> </span></p>
<p class="p1">It’s predicted that 12 trillion hours are expected to surf the net this year and much of this is being attributed to social media use on platforms like YouTube, TikTok and Instagram.<span class="Apple-converted-space"> </span></p>
<p class="p1">But while TikTok is being touted as the video platform of choice, the highest number of monthly active users are still over on YouTube according to an infographic from <a href="https://www.shortstack.com/blog/the-best-social-media-platform-for-your-brands-video-marketing-infographic/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">Shortstack</span></a>.<span class="Apple-converted-space"> </span></p>
<p class="p1">YouTube has some 2.5 billion monthly active users compared to 1.5 billion on Instagram and 1 billion on TikTok.</p>
<p><img decoding="async" class="alignnone size-large wp-image-78602" src="https://www.businessofapps.com/wp-content/uploads/2022/07/Screenshot-2022-07-11-at-10.11.21-1024x487.jpg" alt="" width="1024" height="487" /></p>
<p class="p1">While YouTube still scores highest for engagement (around 24 hours per month), Instagram falls short at just 11 hours a month.<span class="Apple-converted-space"> </span></p>
<p class="p1">TikTok users spent almost 20 hours scrolling and viewing videos on the platform each month.<span class="Apple-converted-space"> </span></p>
<p class="p1">When it comes to demographics, TikTok has the largest gap between male and female users with women making up 56% of its active users. The app also has some of the youngest users.<span class="Apple-converted-space"> </span></p>
<p class="p1">Instagram and YouTube are more similar when it comes to gender and age range.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-78603" src="https://www.businessofapps.com/wp-content/uploads/2022/07/Screenshot-2022-07-11-at-10.11.32-1024x780.jpg" alt="" width="1024" height="780" /></p>
<p class="p1">The potential ad reach on YouTube is huge at around 32% of the population. Instagram ranked second at 19% while TikTok scores lowest at 11%.<span class="Apple-converted-space"> </span></p>
<p>The post <a href="https://www.businessofapps.com/news/youtube-has-highest-potential-ad-reach-compared-to-instagram-and-tiktok/" data-wpel-link="internal">YouTube has highest potential ad reach compared to Instagram and TikTok</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Contextually relevant ads boost purchase intent by 14%</title>
		<link>https://www.businessofapps.com/news/contextually-relevant-ads-boost-purchase-intent-by-14/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 28 Jun 2022 08:45:31 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=77757</guid>

					<description><![CDATA[<p>Contextually relevant ads drive significantly better outcomes and improve brand favourability and consumer purchasing intent, according to the latest results of a study by Integral Ad Science. In collaboration with eye-tracking firm Tobii, the digital media expert examined how display ads performed in and out of context.  The findings show that contextual targeting strategies result in greater consumer attention. The in-context advert was the first-page element consumers noticed. On average it took just 4 seconds for consumers to notice the in-context ad while out-of-context ads took 10 seconds to notice.  Purchase intent was 14% higher in those viewing in-context ads and brand favourability increased 5% compared to consumers viewing out-of-context ads.  “With a cookieless future on the horizon, marketers are seeking alternatives to maintain and</p>
<p>The post <a href="https://www.businessofapps.com/news/contextually-relevant-ads-boost-purchase-intent-by-14/" data-wpel-link="internal">Contextually relevant ads boost purchase intent by 14%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-77760" src="https://www.businessofapps.com/wp-content/uploads/2022/06/Screenshot-2022-06-27-at-10.26.32-1024x598.jpg" alt="" width="1024" height="598" /></p>
<p class="p1">Contextually relevant ads drive significantly better outcomes and improve brand favourability and consumer purchasing intent, according to the latest results of a study by Integral Ad Science.</p>
<p class="p1">In collaboration with eye-tracking firm Tobii, the digital media expert examined how display ads performed in and out of context.<span class="Apple-converted-space"> </span></p>
<p class="p1">The findings show that contextual targeting strategies result in greater consumer attention.</p>
<p><img decoding="async" class="alignnone size-large wp-image-77759" src="https://www.businessofapps.com/wp-content/uploads/2022/06/Screenshot-2022-06-27-at-10.26.20-1024x325.jpg" alt="" width="1024" height="325" /></p>
<p class="p1">The in-context advert was the first-page element consumers noticed.</p>
<p class="p1">On average it took just 4 seconds for consumers to notice the in-context ad while out-of-context ads took 10 seconds to notice.<span class="Apple-converted-space"> </span></p>
<p class="p1">Purchase intent was 14% higher in those viewing in-context ads and brand favourability increased 5% compared to consumers viewing out-of-context ads.<span class="Apple-converted-space"> </span></p>
<blockquote>
<p class="p1">“With a cookieless future on the horizon, marketers are seeking alternatives to maintain and improve their advertising ROI. Our new report shows that desired outcomes can be significantly influenced through contextually relevant ad placements, which have the capacity to influence audience recall and overall response,” said Tony Marlow, CMO, IAS. “There is a massive opportunity for brands to use tools like IAS’s Context Control to amp up the power of their campaigns and affect the bottom line.”</p>
</blockquote>
<p class="p1">The study also showed that in-context ads were more memorable and boosted brand recall and awareness among consumers.<span class="Apple-converted-space"> </span></p>
<p class="p1">Consumers were 4x more likely to remember a brands after seeing an in-context ad.</p>
<p class="p1">The ads were also considered to be more interesting and easier to read.</p>
<p><img decoding="async" class="alignnone size-large wp-image-77761" src="https://www.businessofapps.com/wp-content/uploads/2022/06/Screenshot-2022-06-27-at-10.26.48-1024x499.jpg" alt="" width="1024" height="499" /></p>
<p>The post <a href="https://www.businessofapps.com/news/contextually-relevant-ads-boost-purchase-intent-by-14/" data-wpel-link="internal">Contextually relevant ads boost purchase intent by 14%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Snapchat adds Story sharing option</title>
		<link>https://www.businessofapps.com/news/snapchat-adds-story-sharing-option/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 30 May 2022 09:21:21 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=76305</guid>

					<description><![CDATA[<p>Snapchat recently launched an option that lets users Share their Stories.  The feature allows users to invite others to add to their Stories sharing their comments, likes or dislikes more easily.  Users simply create a Shared Story and select the people they want to be able to contribute.  The Story will then be visible across the chosen connections but also their followers, which would boost their reach. As with all Stories, they disappear after 24 hours. According to Snap: “Shared Stories is a new iteration of Custom Stories, a product that previously allowed Snapchatters to create a Story and add friends to view and contribute. Now, with our new and improved Shared Stories, Snapchatters who’ve been added to the group can add their friends as</p>
<p>The post <a href="https://www.businessofapps.com/news/snapchat-adds-story-sharing-option/" data-wpel-link="internal">Snapchat adds Story sharing option</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-76306" src="https://www.businessofapps.com/wp-content/uploads/2022/05/Screenshot-2022-05-30-at-08.19.53-1024x631.jpg" alt="" width="1024" height="631" /></p>
<p class="p1">Snapchat recently launched an option that lets users Share their Stories.<span class="Apple-converted-space"> </span></p>
<p class="p1">The feature allows users to invite others to add to their Stories sharing their comments, likes or dislikes more easily.<span class="Apple-converted-space"> </span></p>
<p class="p1">Users simply create a Shared Story and select the people they want to be able to contribute.<span class="Apple-converted-space"> </span></p>
<p class="p1">The Story will then be visible across the chosen connections but also their followers, which would boost their reach. As with all Stories, they disappear after 24 hours.</p>
<p><span class="jea3lWBQk6twmYZg6JlIu4StrMnnqSicf7pBg4sRqLToycXDhYPTHbVMdLWxh9PV7u"><iframe title="Shared Stories, Now On Snapchat" width="500" height="281" src="https://www.youtube.com/embed/-rPmPa8e_nY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></span></p>
<p class="p1">According to Snap:</p>
<blockquote>
<p class="p1">“Shared Stories is a new iteration of Custom Stories, a product that previously allowed Snapchatters to create a Story and add friends to view and contribute. Now, with our new and improved Shared Stories, Snapchatters who’ve been added to the group can add their friends as well, making it easier for the whole soccer team, camp squad, or group of new coworkers to get in on the fun.”</p>
</blockquote>
<p class="p1">While Custom Stories was somewhat location-restricted, Shared Stories mean anyone can contribute.<span class="Apple-converted-space"> </span></p>
<p class="p1">We’ve seen similar features on TikTok and Instagram where cross-collaboration is becoming an ever bigger pillar of app success.</p>
<p>The post <a href="https://www.businessofapps.com/news/snapchat-adds-story-sharing-option/" data-wpel-link="internal">Snapchat adds Story sharing option</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Pinterest launches TV Studio app for creators</title>
		<link>https://www.businessofapps.com/news/pinterest-launches-tv-studio-app-for-creators/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 09 May 2022 09:52:58 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=75419</guid>

					<description><![CDATA[<p>Pinterest just launched a new app to make live-streaming even easier for creators.  The Pinterest TV Studio app lets creators stream live on Pinterest using multiple devices to get different camera angles.  However, the company hasn’t made a big deal of the app launch, in part because it’s not widely available just yet.  To access the app’s tools, creators must enter a barcode provided by Pinterest. While competitors such as Facebook and Instagram have been pushing their own TikTok alternatives to attract creators to share live content, Pinterest launched Idea Pins.  The format is a video-based format of short-form video and Stories.  Users now save Idea Pins 25% more than previously and the company’s research shows that users who follow multiple creators on the platform</p>
<p>The post <a href="https://www.businessofapps.com/news/pinterest-launches-tv-studio-app-for-creators/" data-wpel-link="internal">Pinterest launches TV Studio app for creators</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-75420" src="https://www.businessofapps.com/wp-content/uploads/2022/05/Screenshot-2022-05-09-at-08.53.14-1024x703.jpg" alt="" width="1024" height="703" /></p>
<p class="p1"><a href="https://business.pinterest.com/creators/" data-wpel-link="external" rel="nofollow external noopener">Pinterest</a> just launched a new app to make live-streaming even easier for creators.<span class="Apple-converted-space"> </span></p>
<p class="p1">The Pinterest TV Studio app lets creators stream live on Pinterest using multiple devices to get different camera angles.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, the company hasn’t made a big deal of the app launch, in part because it’s not widely available just yet.<span class="Apple-converted-space"> </span></p>
<p class="p1">To access the app’s tools, creators must enter a barcode provided by Pinterest.</p>
<p class="p1">While competitors such as Facebook and Instagram have been pushing their own TikTok alternatives to attract creators to share live content, Pinterest launched Idea Pins.<span class="Apple-converted-space"> </span></p>
<p class="p1">The format is a video-based format of short-form video and Stories.<span class="Apple-converted-space"> </span></p>
<p class="p1">Users now save Idea Pins 25% more than previously and the company’s research shows that users who follow multiple creators on the platform also tend to visit Pinterest more often.<span class="Apple-converted-space"> </span></p>
<p class="p1">Pinterest TV Studio went live in early May on the App Store and Google Play and is currently available in the US, Canada, Australia, the UK and Germany.<span class="Apple-converted-space"> </span></p>
<p class="p1">It’s not the app’s first foray into video. Last year, Pinterest added Pinterest TV to showcase stoppable videos by creators. However, the launch of a dedicated Studio for creators highlights that the company is serious about its live-streaming efforts.</p>
<p>The post <a href="https://www.businessofapps.com/news/pinterest-launches-tv-studio-app-for-creators/" data-wpel-link="internal">Pinterest launches TV Studio app for creators</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App usage grew 36% over the last two years</title>
		<link>https://www.businessofapps.com/news/app-usage-grew-36-over-the-last-two-years/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 27 Apr 2022 09:34:54 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=74819</guid>

					<description><![CDATA[<p>App growth in the UK peaked at 52% in January 2021 compared to other countries.  That’s according to new research from Amplitude which shows that overall app usage jumped 36% between the start of 2020 and the end of 2021 while website usage grew 57%. Overall, more users are now on apps (54%) but website use is still going strong (46%). Food ordering app usage jumped 164% since January 2020, and 77% of all users accessing banking products used mobile apps. By December 2021, 88% of users accessing B2B SaaS products did so via websites.  App MAUs grew 36% over the two-year period while website MAUs grew 57%.  The number of MAUs on apps made up 54% of all end users but that growth was</p>
<p>The post <a href="https://www.businessofapps.com/news/app-usage-grew-36-over-the-last-two-years/" data-wpel-link="internal">App usage grew 36% over the last two years</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-74834" src="https://www.businessofapps.com/wp-content/uploads/2022/04/Amplitude-Labs-App-vs-Web-Report_Chart1_Digital_Product_Growth-1024x589.png" alt="" width="1024" height="589" /></p>
<p class="p1">App growth in the UK peaked at 52% in January 2021 compared to other countries.<span class="Apple-converted-space"> </span></p>
<p class="p1">That’s according to new research from <a href="https://amplitude.com/2022-app-vs-website-report" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">Amplitude</span></a> which shows that overall app usage jumped 36% between the start of 2020 and the end of 2021 while website usage grew 57%.</p>
<p class="p1">Overall, more users are now on apps (54%) but website use is still going strong (46%).</p>
<p class="p1">Food ordering app usage jumped 164% since January 2020, and 77% of all users accessing banking products used mobile apps.</p>
<p class="p1">By December 2021, 88% of users accessing B2B SaaS products did so via websites.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-74835" src="https://www.businessofapps.com/wp-content/uploads/2022/04/Amplitude-Labs-App-vs-Web-Report_Chart3_App_Website_by_Industry-1024x589.png" alt="" width="1024" height="589" /></p>
<p class="p1">App MAUs grew 36% over the two-year period while website MAUs grew 57%.<span class="Apple-converted-space"> </span></p>
<p class="p1">The number of MAUs on apps made up 54% of all end users but that growth was slower and steadier.</p>
<p class="p1">Food ordering habits have changed greatly over the last two years in light of the COVID pandemic.<span class="Apple-converted-space"> </span></p>
<p class="p1">By December 2021, the number of MAUs shopping for food on apps grew 162% compared to 68% for web.<span class="Apple-converted-space"> </span></p>
<p class="p1">Similarly, app usage of banking services experienced a steady surge in the last two years, growing at an even more impressive rate of 92%.</p>
<p class="p1">The findings highlight that brands and digital companies now have an even wider variety of potential touchpoint to engage with customers.</p>
<p>The post <a href="https://www.businessofapps.com/news/app-usage-grew-36-over-the-last-two-years/" data-wpel-link="internal">App usage grew 36% over the last two years</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Netflix rival streaming apps now represent combined 61% of market share</title>
		<link>https://www.businessofapps.com/news/netflix-rival-streaming-apps-now-represent-combined-61-of-market-share/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 25 Apr 2022 09:44:30 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=74758</guid>

					<description><![CDATA[<p>While Netflix still commands the majority of monthly active users in the US at a 39% market share, its rivals are catching up representing a combined 61%. As the video-on-demand market is becoming more crowded with new entrants such as Disney+, Netflix has seen its user numbers drop since 2018. Rival Disney+ has been one of the fastest growing streaming apps and now ranks third among the top US apps for MAUs. It’s market share grew 17% behind Hulu which grew by 18%. Meanwhile, HBO Max grew its market share 4.5% in 2020 to 10% by 2022. US downloads for HBO Max surged as it released the second second of Euphoria.  Combined, Netflix, Hulu and Amazon Prime Video took just 37% of downloads. Disney+ ranked</p>
<p>The post <a href="https://www.businessofapps.com/news/netflix-rival-streaming-apps-now-represent-combined-61-of-market-share/" data-wpel-link="internal">Netflix rival streaming apps now represent combined 61% of market share</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-74759" src="https://www.businessofapps.com/wp-content/uploads/2022/04/Screenshot-2022-04-25-at-08.44.45-1024x786.jpg" alt="" width="1024" height="786" /></p>
<p class="p1">While Netflix still commands the majority of monthly active users in the US at a 39% market share, its rivals are catching up representing a combined 61%.</p>
<p class="p1">As the video-on-demand market is becoming more crowded with new entrants such as Disney+, Netflix has seen its user numbers drop since 2018.</p>
<p class="p1">Rival Disney+ has been one of the fastest growing streaming apps and now ranks third among the top US apps for MAUs. It’s market share grew 17% behind Hulu which grew by 18%.</p>
<p class="p1">Meanwhile, HBO Max grew its market share 4.5% in 2020 to 10% by 2022.</p>
<p class="p1">US downloads for HBO Max surged as it released the second second of Euphoria.<span class="Apple-converted-space"> </span></p>
<p class="p1">Combined, Netflix, Hulu and Amazon Prime Video took just 37% of downloads.</p>
<p class="p1">Disney+ ranked second for US downloads at 17%. Both apps have been busy expanding their offering and diversifying their portfolio of streaming content.<span class="Apple-converted-space"> </span></p>
<p class="p1">And its in the content where streaming apps are seeing some of the biggest drivers for growth. New releases, events, and exclusive deals are ultimately what’s driving users to flock to some platforms over others.</p>
<p>The post <a href="https://www.businessofapps.com/news/netflix-rival-streaming-apps-now-represent-combined-61-of-market-share/" data-wpel-link="internal">Netflix rival streaming apps now represent combined 61% of market share</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Community mobile games are favoured and 46% of revenues come from in-game ads</title>
		<link>https://www.businessofapps.com/news/community-mobile-games-are-favoured-and-46-of-revenues-come-from-in-game-ads/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 22 Apr 2022 08:45:12 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=74706</guid>

					<description><![CDATA[<p>While the rest of the world appears to be playing fewer mobile games, usage in Africa continues to increase with the average user spending between 7 and 26 minutes per day playing their favourite mobile games.  That’s according to a new report from Adjoe which also found that hardcore gaming apps such as multiplayer and online community games are favoured because of their community-building approach.  However, the latest Mobile Game Index also reveals that gamers do no longer just want to play but want to create. That’s where simulation games have seen a huge surge in popularity as part of the midcore game category. In terms of time spent, however, casual games were still the most popular in Europe at 24 minutes compared to 20</p>
<p>The post <a href="https://www.businessofapps.com/news/community-mobile-games-are-favoured-and-46-of-revenues-come-from-in-game-ads/" data-wpel-link="internal">Community mobile games are favoured and 46% of revenues come from in-game ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-74707" src="https://www.businessofapps.com/wp-content/uploads/2022/04/Screenshot-2022-04-21-at-11.00.55-1024x583.jpg" alt="" width="1024" height="583" /></p>
<p class="p1">While the rest of the world appears to be playing fewer mobile games, usage in Africa continues to increase with the average user spending between 7 and 26 minutes per day playing their favourite mobile games.<span class="Apple-converted-space"> </span></p>
<p class="p1">That’s according to a new report from <a href="https://adjoe.io/mobile-games-index-2nd-edition/" data-wpel-link="external" rel="nofollow external noopener">Adjoe</a> which also found that hardcore gaming apps such as multiplayer and online community games are favoured because of their community-building approach.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, the latest Mobile Game Index also reveals that gamers do no longer just want to play but want to create. That’s where simulation games have seen a huge surge in popularity as part of the midcore game category.</p>
<p class="p1">In terms of time spent, however, casual games were still the most popular in Europe at 24 minutes compared to 20 minutes for social casino and hardcore, 18 minutes on midcore and 7 minutes in hypercasual games.</p>
<p class="p1">China is the winner when it comes to mobile game revenues, bringing in almost $90 billion last year, while the US and Japan scored $60 billion and $50 billion, respectively.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-74708" src="https://www.businessofapps.com/wp-content/uploads/2022/04/Screenshot-2022-04-21-at-11.00.34-1024x709.jpg" alt="" width="1024" height="709" /></p>
<p class="p1">Overall, revenues of mobile games grew 57% during the COVID-19 pandemic years from 2019 to 2021.</p>
<p class="p1">Some 46% of revenues were generated from in-game advertising in 2021. In-app purchases and in-game advertising were the dominant sources of revenue which is predicted to climb 20%.</p>
<p class="p1">In terms of downloads, India and China are leading the charts at 7 billion followed by the US.<span class="Apple-converted-space"> </span></p>
<p>The post <a href="https://www.businessofapps.com/news/community-mobile-games-are-favoured-and-46-of-revenues-come-from-in-game-ads/" data-wpel-link="internal">Community mobile games are favoured and 46% of revenues come from in-game ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Almost half of mobile gamers drink alcohol weekly</title>
		<link>https://www.businessofapps.com/news/almost-half-of-mobile-gamers-drink-alcohol-weekly/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 11 Apr 2022 08:43:32 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=74405</guid>

					<description><![CDATA[<p>The connection between mobile gaming and drinking alcohol may not be obvious, but now a new study shows that 45% of mobile gamers say they consume alcohol at least once a week.  Male (55%) and female (45%) gamers are drinking weekly, finds AdColony research. Almost all mobile gamers drink alcohol at home which may be attributed to lockdowns shutting down bars and pubs during the pandemic.  Of those who drink at home, 97% do so where they live and 75% drink at a friend’s or relative’s house. There may also be a connection between alcohol drinkers and eating fast food with 32% of those who drink also eating fast food.  These findings could signal an opportunity for marketers to reach out to their target audiences</p>
<p>The post <a href="https://www.businessofapps.com/news/almost-half-of-mobile-gamers-drink-alcohol-weekly/" data-wpel-link="internal">Almost half of mobile gamers drink alcohol weekly</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-67135" src="https://www.businessofapps.com/wp-content/uploads/2021/05/game_750x400_she_1.png" alt="" width="750" height="400" /></p>
<p class="p1">The connection between mobile gaming and drinking alcohol may not be obvious, but now a new study shows that 45% of mobile gamers say they consume alcohol at least once a week.<span class="Apple-converted-space"> </span></p>
<p class="p1">Male (55%) and female (45%) gamers are drinking weekly, finds <a href="https://www.adcolony.com/blog/2022/04/07/new-report-mobile-games-adult-beverages/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">AdColony research</span></a>.</p>
<p class="p1">Almost all mobile gamers drink alcohol at home which may be attributed to lockdowns shutting down bars and pubs during the pandemic.<span class="Apple-converted-space"> </span></p>
<p class="p1">Of those who drink at home, 97% do so where they live and 75% drink at a friend’s or relative’s house.</p>
<p class="p1">There may also be a connection between alcohol drinkers and eating fast food with 32% of those who drink also eating fast food.<span class="Apple-converted-space"> </span></p>
<p class="p1">These findings could signal an opportunity for marketers to reach out to their target audiences on mobile gaming platforms.<span class="Apple-converted-space"> </span></p>
<p class="p1">Puzzle and Word games were the most popular among weekly drinkers who said they played games for fun or to pass the time.<span class="Apple-converted-space"> </span></p>
<p class="p1">Weekly drinkers are slightly less likely to play games or relax compared to those drinking monthly.</p>
<p class="p1">The study also found that a third of mobile gamers have previously clicked on a mobile ad with nine out of 10 mobile gamers drinking monthly recalling a brand ad and a third of them clicking on ads.</p>
<p>The post <a href="https://www.businessofapps.com/news/almost-half-of-mobile-gamers-drink-alcohol-weekly/" data-wpel-link="internal">Almost half of mobile gamers drink alcohol weekly</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Language learning app installs rise 71% in Europe</title>
		<link>https://www.businessofapps.com/news/language-learning-app-installs-rise-71-in-europe/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 04 Apr 2022 08:17:58 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=74187</guid>

					<description><![CDATA[<p>Installs of language learning apps jumped to 71 million in Europe in 2021, according to data from Sensor Tower.  The multilingual and kids category were the categories with the highest downloads.  Duolingo, Babbel and Mondly were the top grossing language learning apps in Europe last year.  Consumer spending for the category rose over 60% over a 12-month period driven by growing interest due to the pandemic.  Duolingo accounted for over 40% of all consumer spending. Overall spending is predicted to reach almost $100 million in the second half of 2022 or $400 per minute. The Duolingo app saw nearly 30,000 installs per day among Europeans with the UK being its largest market.  It controls two-thirds of the language app space, followed by Turkey. The Busuu</p>
<p>The post <a href="https://www.businessofapps.com/news/language-learning-app-installs-rise-71-in-europe/" data-wpel-link="internal">Language learning app installs rise 71% in Europe</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-74189" src="https://www.businessofapps.com/wp-content/uploads/2022/04/europeans-spend-record-400-per-minute-q1-2022-e1649060257750-1024x908.jpeg" alt="" width="1024" height="908" /></p>
<p class="p1">Installs of language learning apps jumped to 71 million in Europe in 2021, according to data from <a href="https://sensortower.com/blog/state-of-language-apps-europe-2022" data-wpel-link="external" rel="nofollow external noopener">Sensor Tower</a>.<span class="Apple-converted-space"> </span></p>
<p class="p1">The multilingual and kids category were the categories with the highest downloads.<span class="Apple-converted-space"> </span></p>
<p class="p1">Duolingo, Babbel and Mondly were the top grossing language learning apps in Europe last year.<span class="Apple-converted-space"> </span></p>
<p class="p1">Consumer spending for the category rose over 60% over a 12-month period driven by growing interest due to the pandemic.<span class="Apple-converted-space"> </span></p>
<p class="p1">Duolingo accounted for over 40% of all consumer spending.</p>
<p><img decoding="async" class="alignnone size-large wp-image-74188" src="https://www.businessofapps.com/wp-content/uploads/2022/04/duolingo-popular-among-young-europeans-e1649060243416-1024x918.jpeg" alt="" width="1024" height="918" /></p>
<p class="p1">Overall spending is predicted to reach almost $100 million in the second half of 2022 or $400 per minute.</p>
<p class="p1">The Duolingo app saw nearly 30,000 installs per day among Europeans with the UK being its largest market.<span class="Apple-converted-space"> </span></p>
<p class="p1">It controls two-thirds of the language app space, followed by Turkey.</p>
<p class="p1">The Busuu app is more popular among those aged 35+ years while Babbel is favoured among those over 45 years.</p>
<p class="p1">Language learning advertisers made use of more Facebook and display ads last year, accounting for 41% to 44% of budgets, respectively.<span class="Apple-converted-space"> </span></p>
<p>The post <a href="https://www.businessofapps.com/news/language-learning-app-installs-rise-71-in-europe/" data-wpel-link="internal">Language learning app installs rise 71% in Europe</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Food waste apps add 14 million new Android users</title>
		<link>https://www.businessofapps.com/news/food-waste-apps-add-14-million-new-android-users/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 01 Apr 2022 08:34:46 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=74073</guid>

					<description><![CDATA[<p>European food waste apps added 14 million new Android users during the last 12 months, according to app marketing and analytics platform App Radar. Between March 2021 and February 2022, top European food waste apps such as FoodCloud grew their Android user base by 36%. In conjunction with iOS downloads this could amount to around 75 million users or one in ten adults in Europe.  Food waste apps became popular during the pandemic, highlighting consumer demand for more sustainable options.  Though downloads have fallen slightly, apps still gained 3.1 million users during Q1 2022 compared to 3.6 million in Q1 2021. “Apps are driving many people to live more sustainably. Almost 14 million app downloads in the past 12 months is a huge number when</p>
<p>The post <a href="https://www.businessofapps.com/news/food-waste-apps-add-14-million-new-android-users/" data-wpel-link="internal">Food waste apps add 14 million new Android users</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-74075" src="https://www.businessofapps.com/wp-content/uploads/2022/03/Copy-of-Social-Media-branding-for-articles-2021-11-16T161831.920-900x471-1.webp" alt="" width="900" height="471" /></p>
<p class="p1">European food waste apps added 14 million new Android users during the last 12 months, according to app marketing and analytics platform <a href="https://appradar.com/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">App Radar</span></a>.</p>
<p class="p1">Between March 2021 and February 2022, top European food waste apps such as FoodCloud grew their Android user base by 36%.</p>
<p class="p1">In conjunction with iOS downloads this could amount to around 75 million users or one in ten adults in Europe.<span class="Apple-converted-space"> </span></p>
<p class="p1">Food waste apps became popular during the pandemic, highlighting consumer demand for more sustainable options.<span class="Apple-converted-space"> </span></p>
<p class="p1">Though downloads have fallen slightly, apps still gained 3.1 million users during Q1 2022 compared to 3.6 million in Q1 2021.</p>
<blockquote>
<p class="p1">“Apps are driving many people to live more sustainably. Almost 14 million app downloads in the past 12 months is a huge number when you consider that each download represents an individual wanting to make a step change in their lifestyle,” explained Silvio Peruci, Managing Director at App Radar.</p>
</blockquote>
<blockquote>
<p class="p1">“It’s important to remember that this is a new market. Many of the leading apps were actually launched just before or during the pandemic. As a result, we’re very much at the start of the journey. Undoubtedly, we will see a lot of experimentation in approach &#8211; everything from what they offer and how they market it through to, crucially, their expansion strategies. At the moment, there are some clear winners emerging who are building sizable customer base leads and creating tough competition for new entrants. However, these leads are by no means unassailable.”</p>
</blockquote>
<p><img decoding="async" class="alignnone size-large wp-image-74074" src="https://www.businessofapps.com/wp-content/uploads/2022/03/Screenshot-2022-03-30-at-09.19.04-1024x639.jpg" alt="" width="1024" height="639" /></p>
<p class="p1">Too Good To Go saw some of the highest growth, adding 9.8 million new downloads on Android, followed by Olio with 2.5 million, and Phenix with 1.3 million. All three companies also lead the way in terms of lifetime downloads.</p>
<p>The post <a href="https://www.businessofapps.com/news/food-waste-apps-add-14-million-new-android-users/" data-wpel-link="internal">Food waste apps add 14 million new Android users</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Installs of cryptocurrency apps jump 902%</title>
		<link>https://www.businessofapps.com/news/installs-of-cryptocurrency-apps-jump-902/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 22 Mar 2022 09:27:54 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73886</guid>

					<description><![CDATA[<p>Cryptocurrency apps skyrocketed in popularity with new installs of the top 20 apps rising a whopping 902% year-on-year during Q4 2021. That’s according to new data shared by app experts Apptopia. In terms of app installs by countries, the US saw a rate of 645%, while APAC noted 475% installs, followed dy EMEA at 284% and LATAM at 182%. Interest in crypto apps have gone through an interesting development with numbers of apps rising between 2017 and 2018, dropping in the two years that followed and then picking up again last year. This coincides with Apple’s revised cryptocurrency guidelines in the App Store in 2018 which saw many crypto mining apps banned for iOS devices.  The most downloaded crypto app was Binance. Around 20% of</p>
<p>The post <a href="https://www.businessofapps.com/news/installs-of-cryptocurrency-apps-jump-902/" data-wpel-link="internal">Installs of cryptocurrency apps jump 902%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/03/crypto-app-downloads.webp" data-wpel-link="internal"><img decoding="async" class="alignnone size-large wp-image-73887" src="https://www.businessofapps.com/wp-content/uploads/2022/03/crypto-app-downloads-1024x538.webp" alt="" width="1024" height="538" /></a></p>
<p class="p1">Cryptocurrency apps skyrocketed in popularity with new installs of the top 20 apps rising a whopping 902% year-on-year during Q4 2021.</p>
<p class="p1">That’s according to <a href="https://engage.apptopia.com/fintech-deep-dive-2022" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">new data</span></a> shared by app experts Apptopia.</p>
<p class="p1">In terms of app installs by countries, the US saw a rate of 645%, while APAC noted 475% installs, followed dy EMEA at 284% and LATAM at 182%.</p>
<p class="p1">Interest in crypto apps have gone through an interesting development with numbers of apps rising between 2017 and 2018, dropping in the two years that followed and then picking up again last year.</p>
<p><img decoding="async" class="alignnone size-large wp-image-73888" src="https://www.businessofapps.com/wp-content/uploads/2022/03/number-of-live-crypto-apps-1024x541.webp" alt="" width="1024" height="541" /></p>
<p class="p1">This coincides with Apple’s revised cryptocurrency guidelines in the App Store in 2018 which saw many crypto mining apps banned for iOS devices.<span class="Apple-converted-space"> </span></p>
<p class="p1">The most downloaded crypto app was Binance.</p>
<p class="p1">Around 20% of the app’s downloads came from Turkey and 9% from the US.</p>
<p class="p1"><span class="s1">Cyrpto.com</span> and Coinbase were the second and third most downloaded apps.</p>
<p>The post <a href="https://www.businessofapps.com/news/installs-of-cryptocurrency-apps-jump-902/" data-wpel-link="internal">Installs of cryptocurrency apps jump 902%</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Hopper surpassed Airbnb in active US users in 2021</title>
		<link>https://www.businessofapps.com/news/hopper-surpassed-airbnb-in-active-users/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Tue, 15 Mar 2022 07:00:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[Airbnb]]></category>
		<category><![CDATA[Hopper]]></category>
		<category><![CDATA[online travel agencies app]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73734</guid>

					<description><![CDATA[<p>Canadian travel app Hopper surpassed Airbnb and Booking.com in downloads and active users in the United States in 2021, with 494 percent year-on-year app session growth. It was the most downloaded online travel agency (OTA) app in the US in 2021 with 15 million downloads, an 183 percent increase on 2020 figures. This data and more on the travel industry came from app intelligence firm Apptopia&#8217;s 2021 travel trendlines report. Hopper markets itself as a tool to save travelers money on flights, hotels and car rentals through the use of predictive analytics, which suggest the cheapest time to go on a vacation. Hopper introduced a few products aimed at better protecting the user from cancellations and last-minute issues in 2019. Price Freeze, Cancel for Any</p>
<p>The post <a href="https://www.businessofapps.com/news/hopper-surpassed-airbnb-in-active-users/" data-wpel-link="internal">Hopper surpassed Airbnb in active US users in 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/03/1920x1080_iOS_Home_Flights.png" data-wpel-link="internal"><img decoding="async" class="alignnone wp-image-73748 size-large" src="https://www.businessofapps.com/wp-content/uploads/2022/03/1920x1080_iOS_Home_Flights-e1647280648826-1024x535.png" alt="" width="1024" height="535" /></a></p>
<p>Canadian travel app Hopper surpassed Airbnb and Booking.com in downloads and active users in the United States in 2021, with 494 percent year-on-year app session growth.</p>
<p>It was the most downloaded online travel agency (OTA) app in the US in 2021 with 15 million downloads, an 183 percent increase on 2020 figures.</p>
<p>This data and more on the travel industry came from app intelligence firm Apptopia&#8217;s <a href="https://blog.apptopia.com/travel-trendlines-2021" data-wpel-link="external" rel="nofollow external noopener">2021 travel trendlines report</a>.</p>
<p>Hopper markets itself as a tool to save travelers money on flights, hotels and car rentals through the use of predictive analytics, which suggest the cheapest time to go on a vacation.</p>
<p>Hopper introduced a few products aimed at better protecting the user from cancellations and last-minute issues in 2019. Price Freeze, Cancel for Any Reason and Flight Disruption Guarantee were just a few of those, and the use of these products skyrocketed in response to the pandemic.</p>
<p>According to Hopper chief strategy officer, Dakota Smith, <a href="https://blog.apptopia.com/worldwide-and-us-download-leaders-2021" data-wpel-link="external" rel="nofollow external noopener">almost half</a> of the app&#8217;s revenue came from these fintech insurance products in 2021.</p>
<p>It hasn&#8217;t all been plain sailing however, with Hopper&#8217;s iOS and Android apps <a href="https://techcrunch.com/2020/12/18/unicorn-travel-startup-hopper-is-facing-a-pandemic-fueled-customer-service-nightmare/" data-wpel-link="external" rel="nofollow external noopener">review bombed</a> throughout 2020 for lackluster customer support.</p>
<p>It has also launched Homes in 2022, which is aimed squarely at Airbnb&#8217;s corner of the market in short-term rentals.</p>
<p>In the OTA market, it is rare to see an app that isn&#8217;t apart of Booking.com, Expedia Group or TripAdvisor Inc. That may be why Hopper is performing so well, as its introducing products that the old guard might not deem as valuable or important to the consumer.</p>
<p>The post <a href="https://www.businessofapps.com/news/hopper-surpassed-airbnb-in-active-users/" data-wpel-link="internal">Hopper surpassed Airbnb in active US users in 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gaming apps spent big on user acquisition in 2021 as 10% of budgets shifted from iOS to Android</title>
		<link>https://www.businessofapps.com/news/gaming-apps-spent-big-on-user-acquisition-in-2021-as-10-of-budgets-shifted-from-ios-to-android/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 25 Feb 2022 09:34:13 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73320</guid>

					<description><![CDATA[<p>The number of gaming app installs on Android rose 22% last year according to new data released by app experts AppsFlyer. The report finds that gaming app marketers struggled to measure non-organic installs in the wake of Apple’s App Tracking Transparency framework.  Adoption of Apple’s SKAdNetwork rose by 5x and gaming apps adopted SKAN faster than non-gaming apps, with 67% of iOS non-organic installs coming from SKAN.  Marketers spent $14.5 billion on game app user acquisition last year, with the US responsible for half these budgets.  Android ad spending surged 35%. The limited data to measure game app installs on iOS led a 6% drop.  Marketer’s heavy reliance on user level data is also evident in the 21% and 25% increase in non-gaming apps for</p>
<p>The post <a href="https://www.businessofapps.com/news/gaming-apps-spent-big-on-user-acquisition-in-2021-as-10-of-budgets-shifted-from-ios-to-android/" data-wpel-link="internal">Gaming apps spent big on user acquisition in 2021 as 10% of budgets shifted from iOS to Android</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-73321" src="https://www.businessofapps.com/wp-content/uploads/2022/02/Screenshot-2022-02-24-at-11.19.36-1024x812.jpg" alt="" width="1024" height="812" /></p>
<p class="p1">The number of gaming app installs on Android rose 22% last year according to new data released by app experts <a href="http://ec2-34-221-130-80.us-west-2.compute.amazonaws.com/x/d?c=19634164&amp;l=63908ac2-11cc-495f-897d-9190daa63e31&amp;r=30caea4f-0357-4f60-9f1a-45ae949eee09" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">AppsFlyer</span></a>.</p>
<p class="p1">The <a href="https://www.appsflyer.com/resources/reports/gaming-app-marketing/" data-wpel-link="external" rel="nofollow external noopener">report</a> finds that gaming app marketers struggled to measure non-organic installs in the wake of Apple’s App Tracking Transparency framework.<span class="Apple-converted-space"> </span></p>
<p class="p1">Adoption of Apple’s SKAdNetwork rose by 5x and gaming apps adopted SKAN faster than non-gaming apps, with 67% of iOS non-organic installs coming from SKAN.<span class="Apple-converted-space"> </span></p>
<p class="p1">Marketers spent $14.5 billion on game app user acquisition last year, with the US responsible for half these budgets.<span class="Apple-converted-space"> </span></p>
<p class="p1">Android ad spending surged 35%.</p>
<p class="p1">The limited data to measure game app installs on iOS led a 6% drop.<span class="Apple-converted-space"> </span></p>
<p class="p1">Marketer’s heavy reliance on user level data is also evident in the 21% and 25% increase in non-gaming apps for iOS and Android, respectively.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone size-large wp-image-73322" src="https://www.businessofapps.com/wp-content/uploads/2022/02/Screenshot-2022-02-24-at-11.19.43-1024x763.jpg" alt="" width="1024" height="763" /></p>
<p class="p1">In-app purchase revenues in games fell 35% since June 2021 when iOS 14.5 changes gained traction.<span class="Apple-converted-space"> </span></p>
<blockquote>
<p class="p1">“We currently find ourselves in the golden era of mobile Gaming. The rate of acceleration of mobile adoption paired with the ongoing investment in original Gaming content has made mobile Gaming a lucrative business,&#8221; said Shani Rosenfelder, Head of Content &amp; Mobile Insights, AppsFlyer.</p>
<p class="p1">&#8220;That being said, since Apple’s implementation of the ATT framework in 2021, it’s gotten more challenging, and since marketing plays a major role in mobile gaming, the impact on overall downloads and revenue has been significant. Going into 2022, marketers must find new ways to effectively reach high value users in the new reality of data privacy.”</p>
</blockquote>
<p class="p1">In the UK, gaming installs dropped 18% between September and November last year, but jumped in Decumber by 28%u</p>
<p class="p1">Hyper casual games and hardcore titles rose 62% on Android (29% iOS) and 26% on Android (6% iOS), respectively.<span class="Apple-converted-space"> </span></p>
<p class="p1">Users were also more keen on making in-app purchases in hardcore games (+17%) while in-app ad revenues doubled in these titles throughout much of 2021.</p>
<blockquote>
<p class="p1">“Data privacy changes &#8211; specifically limitations around access to user-level data &#8211; have had a big impact on gaming marketers in the United Kingdom,” said Adam Smart, Director of Product, Gaming, AppsFlyer.</p>
<p class="p1">“Current opt-in rates of Apple’s ATT framework sit below the global average at 43%, and as a result, we’re seeing marketers explore new ways of acquiring and engaging users, and measuring campaigns. An increased focus on contextual advertising, diversifying traffic sources, and re-thinking measurement KPIs should be on the agenda for gaming marketers looking to succeed in 2022.”</p>
</blockquote>
<p>The post <a href="https://www.businessofapps.com/news/gaming-apps-spent-big-on-user-acquisition-in-2021-as-10-of-budgets-shifted-from-ios-to-android/" data-wpel-link="internal">Gaming apps spent big on user acquisition in 2021 as 10% of budgets shifted from iOS to Android</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Clash app that lets creators earn cash with their videos marks 3.5 millionth Drop shared</title>
		<link>https://www.businessofapps.com/news/clash-app-that-lets-creators-earn-cash-with-their-videos-marks-3-5-millionth-drop-shared/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 24 Feb 2022 09:50:11 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73276</guid>

					<description><![CDATA[<p>Clash, the platform for short-form video creators and their fans, just announced a new milestone of 3.5 million drops being shared with Creators in three months.  Drops are digital tips that empower fans to show their appreciation and support for creators. The can be redeemed by creators in exchange for payment.  Some 3,500 creators have been earning drops on the platform with one of them cashing out $1.5k in just one month of using Clash. The average earning for creators who already have a substantial TikTok following was $204 per month.  The findings show that fans are happy to support their favourite creators.  “The initial reaction from Clash Creators and fans has been tremendous. The sheer number of drops that have been circulated alone is positive</p>
<p>The post <a href="https://www.businessofapps.com/news/clash-app-that-lets-creators-earn-cash-with-their-videos-marks-3-5-millionth-drop-shared/" data-wpel-link="internal">Clash app that lets creators earn cash with their videos marks 3.5 millionth Drop shared</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-73277" src="https://www.businessofapps.com/wp-content/uploads/2022/02/Screenshot-2022-02-23-at-10.50.35-1024x529.jpg" alt="" width="1024" height="529" /></p>
<p class="p1"><span class="s1"><a href="http://www.clashapp.co/" data-wpel-link="external" rel="nofollow external noopener">Clash</a></span>, the platform for short-form video creators and their fans, just announced a new milestone of 3.5 million drops being shared with Creators in three months.<span class="Apple-converted-space"> </span></p>
<p class="p1">Drops are digital tips that empower fans to show their appreciation and support for creators. The can be redeemed by creators in exchange for payment.<span class="Apple-converted-space"> </span></p>
<p class="p1">Some 3,500 creators have been earning drops on the platform with one of them cashing out $1.5k in just one month of using Clash. The average earning for creators who already have a substantial TikTok following was $204 per month.<span class="Apple-converted-space"> </span></p>
<p class="p1">The findings show that fans are happy to support their favourite creators.<span class="Apple-converted-space"> </span></p>
<blockquote>
<p class="p1">“The initial reaction from Clash Creators and fans has been tremendous. The sheer number of drops that have been circulated alone is positive proof that fans are willing to support creators who are doing what they love, without the need for the creators to have millions of followers and over-produced content,” said Brendon McNerney, Co-Founder and CEO of Clash.</p>
<p class="p1">“Everyone is a Creator on Clash, and everyone can earn. It is so rewarding to see this idea and concept take flight and watch as people make money doing what they love. As a former Creator, all I aim to do is make other Creators&#8217; lives easier, and this is a remarkable benchmark on our journey.”</p>
</blockquote>
<p class="p1">The app which launched in October 2021, integrates features for FanMail that creators can use to send personalised messages and Subscriptions that allow them to receive recurring fan support.<span class="Apple-converted-space"> </span></p>
<p>The post <a href="https://www.businessofapps.com/news/clash-app-that-lets-creators-earn-cash-with-their-videos-marks-3-5-millionth-drop-shared/" data-wpel-link="internal">Clash app that lets creators earn cash with their videos marks 3.5 millionth Drop shared</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Uber&#8217;s food delivery business was bigger than ride-hailing in 2021</title>
		<link>https://www.businessofapps.com/news/uber-eats-bigger-ride-hailing-in-2021/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Fri, 18 Feb 2022 08:00:05 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[food delivery]]></category>
		<category><![CDATA[ride-hailing]]></category>
		<category><![CDATA[Uber Eats]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73168</guid>

					<description><![CDATA[<p>Uber generated more revenue from food delivery than from its ride hailing platform in 2021, with Uber Eats responsible for 45 percent of the company&#8217;s total revenues. The pandemic elevated Uber Eats to a new level of importance, as mobility revenue declined 68 percent in the second quarter of 2020. Uber mobility vs delivery revenue While Uber has added more riders each quarter since summer 2020, mobility revenue has not returned to pre-pandemic levels. Uber made $10.4 billion in 2019 from mobility, in 2021 the segment generated a total of $7.3 billion. At the same time, Uber Eats has grown from $1.9 billion to $8 billion revenue. That puts it ahead of Delivery Hero, DoorDash and Just Eat Takeaway in overall revenues, although Uber Eats</p>
<p>The post <a href="https://www.businessofapps.com/news/uber-eats-bigger-ride-hailing-in-2021/" data-wpel-link="internal">Uber&#8217;s food delivery business was bigger than ride-hailing in 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/02/uber-eats-e1645119530514.jpg" data-wpel-link="internal"><img decoding="async" class="alignnone size-large wp-image-73169" src="https://www.businessofapps.com/wp-content/uploads/2022/02/uber-eats-1024x683.jpg" alt="" width="1024" height="683" /></a></p>
<p>Uber generated more revenue from food delivery than from its ride hailing platform in 2021, with Uber Eats responsible for 45 percent of the company&#8217;s total revenues.</p>
<p>The pandemic elevated <a href="https://www.businessofapps.com/data/uber-eats-statistics/" data-wpel-link="internal">Uber Eats</a> to a new level of importance, as mobility revenue declined 68 percent in the second quarter of 2020.</p>
<h2><strong>Uber mobility vs delivery revenue</strong></h2>
<div class="infogram-embed" data-id="81a74ad2-e0ac-4f28-9e9d-b54a7736d0bc" data-type="interactive" data-title="Uber mobility vs delivery revenue"></div>
<p><script>!function(e,i,n,s){var t="InfogramEmbeds",d=e.getElementsByTagName("script")[0];if(window[t]&&window[t].initialized)window[t].process&&window[t].process();else if(!e.getElementById(n)){var o=e.createElement("script");o.async=1,o.id=n,o.src="https://e.infogram.com/js/dist/embed-loader-min.js",d.parentNode.insertBefore(o,d)}}(document,0,"infogram-async");</script></p>
<p>While <a href="https://www.businessofapps.com/data/uber-statistics/" data-wpel-link="internal">Uber</a> has added more riders each quarter since summer 2020, mobility revenue has not returned to pre-pandemic levels. Uber made $10.4 billion in 2019 from mobility, in 2021 the segment generated a total of $7.3 billion.</p>
<p>At the same time, Uber Eats has grown from $1.9 billion to $8 billion revenue. That puts it ahead of Delivery Hero, <a href="https://www.businessofapps.com/data/doordash-statistics/" data-wpel-link="internal">DoorDash</a> and Just Eat Takeaway in overall revenues, although Uber Eats is available in more countries.</p>
<p>Even though it still failed to reach profitability for the year, in the fourth quarter it had a $892 million profit, with its mobility and delivery segments reporting a profit.</p>
<p>Uber also made $2.1 billion revenue from its Freight segment, an increase of $1.2 billion on 2020.</p>
<p>The future for Uber looks to be focused on delivery, with expansions into grocery delivery in Europe and North America in 2022.</p>
<p>In comparison, its mobility segment might be bogged down by further regulations, akin to the <a href="https://www.bbc.co.uk/news/business-56123668" data-wpel-link="external" rel="nofollow external noopener">decision by the UK Supreme Court</a> that Uber has to consider its drivers employees, not independent contractors.</p>
<p>The post <a href="https://www.businessofapps.com/news/uber-eats-bigger-ride-hailing-in-2021/" data-wpel-link="internal">Uber&#8217;s food delivery business was bigger than ride-hailing in 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Annie is now data.ai</title>
		<link>https://www.businessofapps.com/news/app-annie-is-now-data-ai/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 17 Feb 2022 08:39:53 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73131</guid>

					<description><![CDATA[<p>App Annie has changed its name to data.ai to focus on “unified data AI”. With the name change, the company aims to solidify its vision to drive digital performance through consumer and market data insights powered by AI technology.  Research by PwC shows that 60% of executives cite digital transformation as a top driver of growth in 2022. At the same time, the digital ecosystem remains fragmented, relying too heavily on in-house resources.  Digital performance benefits from a single point of control that unifies disparate datasets illuminating mission-critical metrics like customer acquisition cost, lifetime value, and ROI. &#8220;Today we are the mobile standard which is the tip of the spear and where the market is going. However, we see a blue ocean opportunity to assemble</p>
<p>The post <a href="https://www.businessofapps.com/news/app-annie-is-now-data-ai/" data-wpel-link="internal">App Annie is now data.ai</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-73132" src="https://www.businessofapps.com/wp-content/uploads/2022/02/Screenshot-2022-02-17-at-08.38.52-1024x414.jpg" alt="" width="1024" height="414" /></p>
<p class="p1">App Annie has changed its name to <a href="https://www.data.ai/en/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">data.ai</span></a> to focus on “unified data AI”.</p>
<p class="p1">With the name change, the company aims to solidify its vision to drive digital performance through consumer and market data insights powered by AI technology.<span class="Apple-converted-space"> </span></p>
<p class="p1">Research by PwC shows that 60% of executives cite digital transformation as a top driver of growth in 2022. At the same time, the digital ecosystem remains fragmented, relying too heavily on in-house resources.<span class="Apple-converted-space"> </span></p>
<p class="p1">Digital performance benefits from a single point of control that unifies disparate datasets illuminating mission-critical metrics like customer acquisition cost, lifetime value, and ROI.</p>
<blockquote>
<p class="p1">&#8220;Today we are the mobile standard which is the tip of the spear and where the market is going. However, we see a blue ocean opportunity to assemble a broader variety of digital datasets and activate artificial intelligence so that enterprises can compete at a higher level,&#8221; said Theodore  Krantz, CEO, data.ai. &#8220;We are proud to be the first data company to offer these unique data science capabilities.&#8221;</p>
</blockquote>
<p class="p1">At the same time, data.ai also announced a reseller agreement with Similarweb that provides the first unified mobile and web market dataset.</p>
<p>The post <a href="https://www.businessofapps.com/news/app-annie-is-now-data-ai/" data-wpel-link="internal">App Annie is now data.ai</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Tinder retains highest market share in dating apps reaching 72% of MAUs</title>
		<link>https://www.businessofapps.com/news/tinder-retains-highest-market-share-in-dating-apps-reaching-72-of-maus/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 15 Feb 2022 10:45:08 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73035</guid>

					<description><![CDATA[<p>Tinder continues to lead the app charts in terms of market share in the US in 2021. According to new data from Sensor Tower, the popular dating app reaches 72% of monthly active users among the most popular dating apps.  Bumble’s MAUs are about 13% of Tinder’s while Hinge has just 3%. However, both of its competitors continue to attract new users.  In January 2022, Hinge MAUs reached four times those of January 2019 (+344%) and Bumble grew its MAUs by a whopping 96%. By comparison, Tinder usage has remained fairly fast (-1%). Combined, the three apps reached 106.4 million of first-time installs in 2021, a 17% rise over 2019. First-time installs of Bumble jumped to 21.6 million in 2021, up 19% from 2020. Hinge</p>
<p>The post <a href="https://www.businessofapps.com/news/tinder-retains-highest-market-share-in-dating-apps-reaching-72-of-maus/" data-wpel-link="internal">Tinder retains highest market share in dating apps reaching 72% of MAUs</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-73036" src="https://www.businessofapps.com/wp-content/uploads/2022/02/market-share-top-dating-apps-jan-2022-1024x593.png" alt="" width="1024" height="593" /></p>
<p class="p1">Tinder continues to lead the app charts in terms of market share in the US in 2021. According to new data from <a href="https://sensortower.com/blog/dating-apps-2022/" data-wpel-link="external" rel="nofollow external noopener">Sensor Tower</a>, the popular dating app reaches 72% of monthly active users among the most popular dating apps.<span class="Apple-converted-space"> </span></p>
<p class="p1">Bumble’s MAUs are about 13% of Tinder’s while Hinge has just 3%. However, both of its competitors continue to attract new users.<span class="Apple-converted-space"> </span></p>
<p class="p1">In January 2022, Hinge MAUs reached four times those of January 2019 (+344%) and Bumble grew its MAUs by a whopping 96%.</p>
<p><img decoding="async" class="alignnone size-large wp-image-73037" src="https://www.businessofapps.com/wp-content/uploads/2022/02/monthly-usage-growth-top-dating-apps-jan-2022-1024x593.png" alt="" width="1024" height="593" /></p>
<p class="p1">By comparison, Tinder usage has remained fairly fast (-1%).</p>
<p class="p1">Combined, the three apps reached 106.4 million of first-time installs in 2021, a 17% rise over 2019.</p>
<p class="p1">First-time installs of Bumble jumped to 21.6 million in 2021, up 19% from 2020.</p>
<p class="p1">Hinge grew installs by 50% in 2020 but only 2% in 2021.<span class="Apple-converted-space"> </span></p>
<p class="p1">Tinder installs were 76.2 million worldwide in 2021, which presents a slight of 4% over 2020.</p>
<p class="p1">In light of lockdowns and the challenges over the past two years, dating apps remain popular for many users.</p>
<p>The post <a href="https://www.businessofapps.com/news/tinder-retains-highest-market-share-in-dating-apps-reaching-72-of-maus/" data-wpel-link="internal">Tinder retains highest market share in dating apps reaching 72% of MAUs</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Join &#8220;How App User Behaviors Are Changing&#8221; webinar hosted by Airship</title>
		<link>https://www.businessofapps.com/news/join-how-app-user-behaviors-are-changing-webinar-hosted-by-airship/</link>
		
		<dc:creator><![CDATA[James Cooper]]></dc:creator>
		<pubDate>Tue, 15 Feb 2022 09:29:34 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=73066</guid>

					<description><![CDATA[<p>Today we&#8217;re living in the moment when mobile advertising is going through a radical shift. Powered by the user controls from Apple and Google and empowered by privacy regulations, people become more selective about what brands to allow to track their personal information. No doubt &#8211; it has a significant impact on mobile ad campaigns targeting precision. On February 24th join the Business of Apps webinar to hear from one of the leaders in the mobile space &#8211; Airship’s Chief Strategy &#38; Marketing Officer, Thomas Butta, reveal insights from Airship’s latest global consumer survey report, &#8220;The Mobile Customer Imperative.&#8221; The Airship&#8217;s report brings up information gathered from 9,000 respondents from all corners of the world. It shows unequivocally that apps quickly become the number one</p>
<p>The post <a href="https://www.businessofapps.com/news/join-how-app-user-behaviors-are-changing-webinar-hosted-by-airship/" data-wpel-link="internal">Join &#8220;How App User Behaviors Are Changing&#8221; webinar hosted by Airship</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.crowdcast.io/e/How-App-User-Behaviors-are-Changing/register" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-73068 size-full" src="https://www.businessofapps.com/wp-content/uploads/2022/02/blog_post.jpeg" alt="" width="750" height="369" /></a></p>
<p>Today we&#8217;re living in the moment when mobile advertising is going through a radical shift. Powered by the user controls from Apple and Google and empowered by privacy regulations, people become more selective about what brands to allow to track their personal information. No doubt &#8211; it has a significant impact on mobile ad campaigns targeting precision.</p>
<p>On February 24th <a href="https://www.crowdcast.io/e/How-App-User-Behaviors-are-Changing/register" target="_blank" rel="noopener nofollow external" data-wpel-link="external">join the Business of Apps webinar</a> to hear from one of the leaders in the mobile space &#8211; Airship’s Chief Strategy &amp; Marketing Officer, Thomas Butta, reveal insights from Airship’s latest global consumer survey report, &#8220;The Mobile Customer Imperative.&#8221;</p>
<p>The Airship&#8217;s report brings up information gathered from 9,000 respondents from all corners of the world. It shows unequivocally that apps quickly become the number one destination for transparent and functional value exchange with brands, including preferences for how they wish to gain greater value from their mobile app experiences.</p>
<p><a href="https://www.crowdcast.io/e/How-App-User-Behaviors-are-Changing/register" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Joining the webinar</a> you will learn:</p>
<ul>
<li class="" dir="ltr"><span class="">The reasons consumers opt-in or out of brand communications</span></li>
<li class="" dir="ltr"><span class="">Consumer preferences for the timing and frequency of receiving brand messages</span></li>
<li class="" dir="ltr"><span class="">The personal information consumers are willing to share with brands, and for what reasons</span></li>
<li class="" dir="ltr"><span class="">Why and how consumers are increasingly ignoring emails from brands </span></li>
<li class="" dir="ltr"><span class="">Consumer demand to integrate digital and physical experiences</span></li>
</ul>
<p>Leverage the report&#8217;s insight to adapt your business to the new mobile customer imperative.</p>
<p><strong>DATE</strong>: Thursday, 24th February 2022<br class="" /><strong>TIME</strong>:  <strong>USA</strong> &#8211; 8:30am PST/11:30am EST. <strong>UK/Europe</strong> &#8211; 4:30pm GMT / 5:30pm CET<br />
<strong>SPEAKER</strong>: Thomas Butta, Chief Strategy &amp; Marketing Officer, Airship<br class="" /><br class="" /><em>If you can&#8217;t join the webinar in time, don’t worry – just <a href="https://sokomedia.acemlnb.com/lt.php?s=89820410deae91a778f918c74da1ac0d&amp;i=2365A3591A6A63768" target="_blank" rel="noopener nofollow external" data-ac-default-color="1" data-wpel-link="external">register anyway</a> and we’ll send you the recording.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/join-how-app-user-behaviors-are-changing-webinar-hosted-by-airship/" data-wpel-link="internal">Join &#8220;How App User Behaviors Are Changing&#8221; webinar hosted by Airship</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Bumble acquires dating app Fruitz to tap Gen Z audience</title>
		<link>https://www.businessofapps.com/news/bumble-acquires-dating-app-fruitz-to-tap-gen-z-audience/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 09 Feb 2022 10:45:38 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=72876</guid>

					<description><![CDATA[<p>Dating app Bumble just made its first major acquisition with French dating app Fruitz. Financial details of the transaction were not disclosed. Bumble hopes the addition will boost its popularity with Gen Z audiences.  Fruitz uses different types of fruit to assign to relationships making it easier for users to find like-minded individuals. For example, a watermelon stands for friends with benefits, while cherry stands for finding one’s other half and grapes signify a one-night stand.  Users then answer question prompts as ice breakers.  Founded by Julian Kabab (CEO), Fabrice Bascoulergue (CTO) and Arnaud Ruols (CFO)in 2017, the idea for the app came to Kabab when trying to match with someone on a dating app who had very different intentions.  This fits in well with</p>
<p>The post <a href="https://www.businessofapps.com/news/bumble-acquires-dating-app-fruitz-to-tap-gen-z-audience/" data-wpel-link="internal">Bumble acquires dating app Fruitz to tap Gen Z audience</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-72877" src="https://www.businessofapps.com/wp-content/uploads/2022/02/Screenshot-2022-02-08-at-10.20.26-1024x523.jpg" alt="" width="1024" height="523" /></p>
<p class="p1">Dating app Bumble just made its first major acquisition with French dating app <a href="https://fruitz.io/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">Fruitz</span></a>. Financial details of the transaction were not disclosed.</p>
<p class="p1">Bumble hopes the addition will boost its popularity with Gen Z audiences.<span class="Apple-converted-space"> </span></p>
<p class="p1">Fruitz uses different types of fruit to assign to relationships making it easier for users to find like-minded individuals. For example, a watermelon stands for friends with benefits, while cherry stands for finding one’s other half and grapes signify a one-night stand.<span class="Apple-converted-space"> </span></p>
<p class="p1">Users then answer question prompts as ice breakers.<span class="Apple-converted-space"> </span></p>
<p class="p1">Founded by Julian Kabab (CEO), Fabrice Bascoulergue (CTO) and Arnaud Ruols (CFO)in 2017, the idea for the app came to Kabab when trying to match with someone on a dating app who had very different intentions.<span class="Apple-converted-space"> </span></p>
<p class="p1">This fits in well with Bumble which allows users to set their dating intentions on their profile.<span class="Apple-converted-space"> </span></p>
<p class="p1">Fruitz has now been downloaded 5.6 million times worldwide and ranked fourth in the iOS Lifestyle category in France in February 2022.<span class="Apple-converted-space"> </span></p>
<p class="p1">However, it’s not the unique features Bumble is after, but the app’s huge Gen Z audience.<span class="Apple-converted-space"> </span></p>
<p class="p1">In a <a href="https://ir.bumble.com/node/7386/pdf" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">statement</span></a>, Bumble CEO Whitney Wolfe Herd, wrote:</p>
<blockquote>
<p class="p1">“Fruitz is a brand and leadership team that I’ve been following for years. Julian, Fabrice, and Arnaud are dynamic and brilliant leaders who have built a unique product that has struck a powerful chord with consumers in France and across Europe. By plugging the app into our technology platform, community support, brand and growth marketing, we can accelerate Fruitz’s growth. The acquisition of Fruitz allows us to expand our product offering for consumers in line with our focus on empowering relationships.”</p>
</blockquote>
<p class="p1">As part of the deal, Fruitz will join the Bumble portfolio of dating apps that already includes Badoo and benefit from Bumble’s huge pool of resources and technologies. Bumble did not state any plans for rebranding Fruiz.</p>
<p>The post <a href="https://www.businessofapps.com/news/bumble-acquires-dating-app-fruitz-to-tap-gen-z-audience/" data-wpel-link="internal">Bumble acquires dating app Fruitz to tap Gen Z audience</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Consumers spending in Health and Fitness apps to grow 140% in Q1 2022</title>
		<link>https://www.businessofapps.com/news/consumers-spending-in-health-and-fitness-apps-to-grow-140-in-q1-2022/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 07 Feb 2022 11:35:13 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=72827</guid>

					<description><![CDATA[<p>Health and Fitness apps saw a significant spike in downloads and user interest during 2020 as the pandemic raged.  Interest has continued with installs of apps in the category reaching 290 million in 2021, up 14% from 2019.  According to new data from Sensor Tower, health and fitness app consumer spending rose to $66 million on the App Store and $35 million on Google Play in Q2 2021. Among the top-grossing apps were Headspace and Calm. In Europe, consumer spending in 2021 was up 16% over the previous year to $382 million which shows that users have warmed to the idea of using digital fitness tools to further their health goals.  For 2022, spending is expected to surpass $110 million in Q1 alone, a rise</p>
<p>The post <a href="https://www.businessofapps.com/news/consumers-spending-in-health-and-fitness-apps-to-grow-140-in-q1-2022/" data-wpel-link="internal">Consumers spending in Health and Fitness apps to grow 140% in Q1 2022</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone  wp-image-72829" src="https://www.businessofapps.com/wp-content/uploads/2022/02/Screenshot-2022-02-06-at-10.36.12-1024x823.jpg" alt="" width="789" height="635" /></p>
<p class="p1">Health and Fitness apps saw a significant spike in downloads and user interest during 2020 as the pandemic raged.<span class="Apple-converted-space"> </span></p>
<p class="p1">Interest has continued with installs of apps in the category reaching 290 million in 2021, up 14% from 2019.<span class="Apple-converted-space"> </span></p>
<p class="p1">According to new data from <a href="https://sensortower.com/blog/state-of-health-and-fitness-europe-report-2022/" data-wpel-link="external" rel="nofollow external noopener">Sensor Tower</a>, health and fitness app consumer spending rose to $66 million on the App Store and $35 million on Google Play in Q2 2021.</p>
<p class="p1">Among the top-grossing apps were Headspace and Calm.</p>
<p class="p1">In Europe, consumer spending in 2021 was up 16% over the previous year to $382 million which shows that users have warmed to the idea of using digital fitness tools to further their health goals.<span class="Apple-converted-space"> </span></p>
<p class="p1">For 2022, spending is expected to surpass $110 million in Q1 alone, a rise of 140%.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone  wp-image-72828" src="https://www.businessofapps.com/wp-content/uploads/2022/02/Screenshot-2022-02-06-at-10.36.15-1024x805.jpg" alt="" width="729" height="574" /></p>
<p class="p1">What’s interesting is that despite installs dropping during 2021, consumer spending appears to have maintained momentum.<span class="Apple-converted-space"> </span></p>
<p class="p1">Fitness apps such as Strava and Nike Run Club or Fitbit have also upped their digital ad budgets on Facebook and mobile.<span class="Apple-converted-space"> </span></p>
<p class="p1">UK ad spend for Facebook, Mobile Display, and Mobile Video respectively saw a 103%, 71% and 66% increase.<span class="Apple-converted-space"> </span></p>
<p>The post <a href="https://www.businessofapps.com/news/consumers-spending-in-health-and-fitness-apps-to-grow-140-in-q1-2022/" data-wpel-link="internal">Consumers spending in Health and Fitness apps to grow 140% in Q1 2022</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Asian shopping apps dominated shopping landscape in 2021</title>
		<link>https://www.businessofapps.com/news/asian-shopping-apps-dominate-retail-2021/</link>
		
		<dc:creator><![CDATA[David Curry]]></dc:creator>
		<pubDate>Mon, 07 Feb 2022 09:00:41 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[retail app market]]></category>
		<category><![CDATA[shopping apps]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=72804</guid>

					<description><![CDATA[<p>Shein, Shopee and Meesho led the way in the shopping app market in 2021, with all three surpassing Amazon in global downloads for the year. Shopee received the most downloads, at 211 million, 97 percent of which came from Latin America and Southeast Asia. Shein came second with 193 million downloads, but its regional downloads were split more evenly, with 23 million in Europe and 32 million in the US, according to data from Apptopia. Meesho, an Indian e-commerce app, was third with 162 million downloads. Almost all of Meesho&#8217;s downloads came from India. In every region apart from the United States, Amazon has been knocked off the top spot. In Southeast Asia and Latin America, Amazon did not register in the top five of</p>
<p>The post <a href="https://www.businessofapps.com/news/asian-shopping-apps-dominate-retail-2021/" data-wpel-link="internal">Asian shopping apps dominated shopping landscape in 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/02/iStock-1151038205.jpg" data-wpel-link="internal"><img decoding="async" class="alignnone size-large wp-image-72807" src="https://www.businessofapps.com/wp-content/uploads/2022/02/iStock-1151038205-1024x512.jpg" alt="" width="1024" height="512" /></a></p>
<p>Shein, Shopee and Meesho led the way in the shopping app market in 2021, with all three surpassing Amazon in global downloads for the year.</p>
<p>Shopee received the most downloads, at 211 million, 97 percent of which came from Latin America and Southeast Asia.</p>
<p>Shein came second with 193 million downloads, but its regional downloads were split more evenly, with 23 million in Europe and 32 million in the US, according to <a href="https://blog.apptopia.com/benchmarking-the-global-mobile-retailing-landscape" data-wpel-link="external" rel="nofollow external noopener">data from Apptopia</a>.</p>
<p><a href="https://www.businessofapps.com/wp-content/uploads/2022/02/apptopia-top-10-shopping.png" data-wpel-link="internal"><img decoding="async" class="alignnone size-large wp-image-72805" src="https://www.businessofapps.com/wp-content/uploads/2022/02/apptopia-top-10-shopping-1024x502.png" alt="" width="1024" height="502" /></a></p>
<p>Meesho, an Indian e-commerce app, was third with 162 million downloads. Almost all of Meesho&#8217;s downloads came from India.</p>
<p>In every region apart from the United States, Amazon has been knocked off the top spot. In Southeast Asia and Latin America, Amazon did not register in the top five of shopping apps downloaded.</p>
<p>This does not bode well for Amazon, which has focused on expanding its e-commerce platform and Prime subscription service outside of the US, where it currently makes the majority of its revenue.</p>
<p>Even in Europe, where Amazon is the largest e-commerce app by usage, vintage clothing reseller Vinted and Shein surpassed it in downloads.</p>
<p>This may be partly due to Amazon already being installed on hundreds of millions of devices worldwide, the market for new users is much lower than an app like Shein or Shopee.</p>
<p>However, in Latin America and Southeast Asia, Amazon is still building up its infrastructure and userbase, so these Asian apps are a definite threat to the e-commerce giant&#8217;s hold in those regions.</p>
<p>The post <a href="https://www.businessofapps.com/news/asian-shopping-apps-dominate-retail-2021/" data-wpel-link="internal">Asian shopping apps dominated shopping landscape in 2021</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>81% of social media users concerned about privacy</title>
		<link>https://www.businessofapps.com/news/81-of-social-media-users-concerned-about-privacy/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 24 Jan 2022 09:45:07 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=72425</guid>

					<description><![CDATA[<p>A growing number of people (81%) are concerned about their social privacy, according to research from Go Verizon. The survey finds that reports of data misuse and privacy violations have left social media increasingly weary of the information they submit online.  Over half of social media users (53%) said they use unique passwords for each of their social accounts and 69% previously deleted a social media account because of a breach of their data.  As the infographic below shows when it comes to sharing data publicly, US respondents are the most private on Facebook.  Around 42% of them set their social accounts to public in hopes of becoming influencers.  A fifth also don’t mind sharing their personal lives on social media while 1 in 10</p>
<p>The post <a href="https://www.businessofapps.com/news/81-of-social-media-users-concerned-about-privacy/" data-wpel-link="internal">81% of social media users concerned about privacy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-72427" src="https://www.businessofapps.com/wp-content/uploads/2022/01/Screenshot-2022-01-23-at-12.00.48-1024x733.jpg" alt="" width="1024" height="733" /></p>
<p class="p1">A growing number of people (81%) are concerned about their social privacy, according to research from <a href="https://go.verizon.com/residential" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">Go Verizon</span></a>.</p>
<p class="p1">The survey finds that reports of data misuse and privacy violations have left social media increasingly weary of the information they submit online.<span class="Apple-converted-space"> </span></p>
<p class="p1">Over half of social media users (53%) said they use unique passwords for each of their social accounts and 69% previously deleted a social media account because of a breach of their data.<span class="Apple-converted-space"> </span></p>
<p class="p1">As the infographic below shows when it comes to sharing data publicly, US respondents are the most private on Facebook.<span class="Apple-converted-space"> </span></p>
<p class="p1">Around 42% of them set their social accounts to public in hopes of becoming influencers.<span class="Apple-converted-space"> </span></p>
<p class="p1">A fifth also don’t mind sharing their personal lives on social media while 1 in 10 set their accounts to private over privacy concerns.<span class="Apple-converted-space"> </span></p>
<p class="p1">Importantly, 66% of respondents make an effort to stay up to date on data breaches and 62% also use two-factor authentication.<span class="Apple-converted-space"> </span></p>
<p class="p1">A whopping 90% are at least somewhat concerned about social media companies monetising their data.<span class="Apple-converted-space"> </span></p>
<p><img decoding="async" class="alignnone wp-image-72426 size-full" src="https://www.businessofapps.com/wp-content/uploads/2022/01/social_safety_info.png" alt="" width="680" height="6104" /></p>
<p>The post <a href="https://www.businessofapps.com/news/81-of-social-media-users-concerned-about-privacy/" data-wpel-link="internal">81% of social media users concerned about privacy</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>And the top downloaded apps in 2021 were&#8230;</title>
		<link>https://www.businessofapps.com/news/and-the-top-downloaded-apps-in-2021-were/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 12 Jan 2022 09:48:10 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=72082</guid>

					<description><![CDATA[<p>The chart of the top 10 most downloaded apps globally in 2021 was led by TikTok, Instagram and Facebook, according to the latest data from mobile app insights experts Apptopia. For anyone following app rankings throughout the year, these findings will come as little surprise. But a glance at the charts revealed that ByteDance managed to secure a top spot for two of its apps in 2021 with TikTok and Capcut. Among the most downloaded games worldwide were Subway Surfers, Roblox and Bridge Race. Among Us was a breakout hit during the pandemic but has since dropped a few spots in the ranking, showing that it’s hard to remain at the top. Apptopia also released an overview of the top downloaded entertainment apps with Netflix,</p>
<p>The post <a href="https://www.businessofapps.com/news/and-the-top-downloaded-apps-in-2021-were/" data-wpel-link="internal">And the top downloaded apps in 2021 were&#8230;</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-72083" src="https://www.businessofapps.com/wp-content/uploads/2022/01/Overall_WW-2-1024x644.png" alt="" width="1024" height="644" /></p>
<p class="p1">The chart of the top 10 most downloaded apps globally in 2021 was led by TikTok, Instagram and Facebook, according to the latest data from mobile app insights experts <a href="https://www.businessofapps.com/marketplace/apptopia/?rwpurid=rwp_rating_5cee5066d4d3c" data-wpel-link="internal"><span class="s1">Apptopia</span></a>.</p>
<p class="p1">For anyone following app rankings throughout the year, these findings will come as little surprise. But a glance at the charts revealed that ByteDance managed to secure a top spot for two of its apps in 2021 with TikTok and Capcut.</p>
<p class="p1">Among the most downloaded games worldwide were Subway Surfers, Roblox and Bridge Race. Among Us was a breakout hit during the pandemic but has since dropped a few spots in the ranking, showing that it’s hard to remain at the top.</p>
<p class="p1">Apptopia also released an overview of the top downloaded entertainment apps with Netflix, YouTube and Google Play Games securing the top three spots.</p>
<p><img decoding="async" class="alignnone size-large wp-image-72084" src="https://www.businessofapps.com/wp-content/uploads/2022/01/Ent_WW-2-1024x644.png" alt="" width="1024" height="644" /></p>
<p class="p1">Adam Lewinson, CCO of Tubi which came sixth explained that free streaming had seen massive growth in 2021.</p>
<blockquote>
<p class="p1">“We’re thrilled to be a part of this list, due in part to Tubi Originals debuting earlier in the year and experiencing tremendous success with these popular titles […] Tubi’s original titles complement our growing library of 35,000 premium movies and television series across Black Cinema, Spanish language, kids and family, LGBTQ+, thriller, horror, sci-fi, romance and Western genres, making it a streaming destination that has something for everyone.”</p>
</blockquote>
<p class="p1">Shopee, SHEIN and Meesho led the charts for top shopping apps pushing Amazon into the fourth spot.</p>
<p><img decoding="async" class="alignnone size-large wp-image-72085" src="https://www.businessofapps.com/wp-content/uploads/2022/01/Shop_WW-3-1024x644.png" alt="" width="1024" height="644" /></p>
<p class="p1">The full breakdown of apps including entertainment, travel, delivery and more can be viewed <a href="https://blog.apptopia.com/worldwide-and-us-download-leaders-2021" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">here</span></a>.</p>
<p>The post <a href="https://www.businessofapps.com/news/and-the-top-downloaded-apps-in-2021-were/" data-wpel-link="internal">And the top downloaded apps in 2021 were&#8230;</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok adds Repost button</title>
		<link>https://www.businessofapps.com/news/tiktok-adds-repost-button/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 23 Dec 2021 09:31:05 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=71702</guid>

					<description><![CDATA[<p>TikTok is testing a new feature that lets users Repost clips to their own followers. The Repost button, which appears in the sharing options of only some select users so far, can be clicked to reshare a clip to a user’s feed for their own connections to see the video. Comments added to a clip by the sharing user are also cross-posted. While other social apps are getting rid of such straightforward sharing mechanisms, it seems TikTok is using it to boost engagement across the app. It’s not clear when the button will launch to the wider public and if distrust in the app grows the company may need to scale back some of its engagement features a little more to align with other social</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-adds-repost-button/" data-wpel-link="internal">TikTok adds Repost button</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-71703" src="https://www.businessofapps.com/wp-content/uploads/2021/12/Screen-Shot-2021-12-22-at-11.34.37-924x1024.jpg" alt="" width="924" height="1024" /></p>
<p class="p1">TikTok is testing a new feature that lets users Repost clips to their own followers.</p>
<p class="p1">The Repost button, which appears in the sharing options of only some select users so far, can be clicked to reshare a clip to a user’s feed for their own connections to see the video. Comments added to a clip by the sharing user are also cross-posted.</p>
<p><span class="2HNxoErbCtdFMGkKB"></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Only shows to your followers I think</p>
<p>&mdash; Matt Navarra (@MattNavarra) <a href="https://twitter.com/MattNavarra/status/1472926855003049990?ref_src=twsrc%5Etfw" data-wpel-link="external" rel="nofollow external noopener">December 20, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></span></p>
<p class="p1">While other social apps are getting rid of such straightforward sharing mechanisms, it seems TikTok is using it to boost engagement across the app.</p>
<p class="p2">It’s not clear when the button will launch to the wider public and if distrust in the app grows the company may need to scale back some of its engagement features a little more to align with other social apps.</p>
<p class="p2">According to a <a href="https://thehill.com/policy/technology/586901-poll-finds-distrust-of-facebook-tiktok-and-instagram" data-wpel-link="external" rel="nofollow external noopener">recent poll</a>, 72% of Americans said they distrusted Facebook while 60% distrust Instagram compared to 63% not trusting TikTok.</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-adds-repost-button/" data-wpel-link="internal">TikTok adds Repost button</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>ConsoliAds launches immersive Ads™️: the future of mobile game advertising</title>
		<link>https://www.businessofapps.com/news/consoliads-launches-immersive-adstm-the-future-of-mobile-game-advertising/</link>
		
		<dc:creator><![CDATA[James Cooper]]></dc:creator>
		<pubDate>Wed, 15 Dec 2021 16:55:32 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=71546</guid>

					<description><![CDATA[<p>The global gaming industry is evolving regardless of the medium and device. From consoles, PCs, tablets, smartphones and now to the metaverse, the gaming industry is thriving at a dramatic pace. The pandemic evidently added an extra spark to the growing gaming industry. Where the world was confined to their homes, many among us became game players. People eventually started exploring various mediums of socializing and gaming to find leisure and pass time such as AR, VR and now the Metaverse.  The gamer’s community grew with every passing day not just adding value to the industry but demanding more and better options. Gamers around the world eventually started exploring new games with better-embedded technologies. This is when more and more 3D games became popular. Not</p>
<p>The post <a href="https://www.businessofapps.com/news/consoliads-launches-immersive-adstm-the-future-of-mobile-game-advertising/" data-wpel-link="internal">ConsoliAds launches immersive Ads™️: the future of mobile game advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-71547" src="https://www.businessofapps.com/wp-content/uploads/2021/12/consoliads_ads_tm_release_cover.jpeg" alt="" width="750" height="388" /></p>
<p>The global gaming industry is evolving regardless of the medium and device. From consoles, PCs, tablets, smartphones and now to the metaverse, the gaming industry is thriving at a dramatic pace. The pandemic evidently added an extra spark to the growing gaming industry. Where the world was confined to their homes, many among us became game players. People eventually started exploring various mediums of socializing and gaming to find leisure and pass time such as AR, VR and now the Metaverse.<span class="Apple-converted-space"> </span></p>
<p>The gamer’s community grew with every passing day not just adding value to the industry but demanding more and better options. Gamers around the world eventually started exploring new games with better-embedded technologies. This is when more and more 3D games became popular. Not just this, people started shifting from consoles and PCs to far more handy options i.e. the smartphones.<a href="https://venturebeat.com/2021/07/04/newzoo-game-market-will-hit-200b-in-2024/" data-wpel-link="external" rel="nofollow external noopener"> The global gaming industry today consists of 51% mobile gaming</a> which clearly depicts human dependency on smartphones.</p>
<h2>The mobile gaming industry today</h2>
<p>According to Newzoo, the <a href="https://venturebeat.com/2021/07/04/newzoo-game-market-will-hit-200b-in-2024/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">global gaming industry is expected to generate a revenue of $175.8 billion</a> out of which mobile gaming is expected to bag $90.7 billion. <a href="https://www.gamesindustry.biz/articles/2021-07-01-mobile-gamers-have-spent-nearly-usd45bn-in-2021-so-far" target="_blank" rel="noopener nofollow external" data-wpel-link="external">The global consumer spending by mobile gamers</a> during the first half of 2021 alone was $44.7 billion. These stats reveal how rapidly the mobile gaming industry is growing every year opening multiple opportunities for mobile game publishers.</p>
<p><img decoding="async" class="alignnone size-full wp-image-71549" src="https://www.businessofapps.com/wp-content/uploads/2021/12/consoliads_ads_tm_release_1.png" alt="" width="750" height="400" /></p>
<p>Besides, the 3D mobile industry is also blooming alongside the rest. The <a href="https://www.mordorintelligence.com/industry-reports/mobile-3d-market" target="_blank" rel="noopener nofollow external" data-wpel-link="external">highest growth rate of the 3D mobile market was reported in the APAC region.</a></p>
<p>Alongside 3D mobile games breathing into the mobile gaming ecosystem, Metaverse is now making waves. Where the technology giants silently kept working on creating Metaverse and fostering it, Facebook introduced itself as becoming a Metaverse company.<span class="Apple-converted-space"> </span></p>
<p>Mobile gaming has given birth to the need for mobile game monetization. Mobile game publishers today look for greater opportunities for mobile game growth and revenue generation. PUBG was declared as the highest-grossing mobile game in 2021, with a revenue of $832.12 million. The <a href="https://consoliads.com/wp-content/uploads/2021/11/Highest-Grossing-mobile-games-worldwide-2021.pdf" target="_blank" rel="noopener nofollow external" data-wpel-link="external">highest-grossing mobile games worldwide 2021: monetization analysis</a> reveals how top games of the year earned handsome revenue.</p>
<p>These games, alongside thousands of others today, monetize. Most mobile apps and games today, however, look for easy ways of boosting in-app revenue. The most common and easy way of monetizing is in-app advertising. The <a href="https://www.statista.com/statistics/1240471/mobile-game-ad-spend-market-value/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">global mobile game ad spending today is expected to hit $46.7 billion</a>. Mobile game publishers today are actively in search of powerful mobile app monetization platforms and mobile ad networks for monetization. However, to make mobile app monetization even more fruitful in-app advertising, game publishers look forward to choosing the best ad mediation platform.</p>
<p>The mobile gaming industry is growing and so is the need for seamless monetization. It is high time now that the mobile gaming world witnesses a revolution like never before. An ad that game publishers choose without any fear of spoiling user experience or affecting the gameplay. Mobile game advertising needs an ads revolution that fits perfectly into 2D and 3D game environments while accelerating revenues at most. ConsoliAds has always addressed the needs of mobile app and game publishers by bringing the best growth solutions.</p>
<h2>Immersive Ads<sup>TM</sup> by ConsoliAds, the future of mobile in-game advertising</h2>
<p>ConsoliAds is here with a remarkable solution for mobile game growth, the <a href="https://consoliads.com/immersive-ads/?utm_source=BOA-Immersive+Article&amp;utm_medium=Article&amp;utm_campaign=BOA-Immersive+Article" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Immersive Ads<sup>TM</sup></a>. These blended in-game mobile ads are designed to perfectly fit the 2D and 3D game environment without affecting the gameplay. The immersive ad is developed in compliance with the IAB (Interactive Advertising Bureau) standards.</p>
<p><img decoding="async" class="alignnone size-full wp-image-71550" src="https://www.businessofapps.com/wp-content/uploads/2021/12/consoliads_ads_tm_release_2.gif" alt="" width="750" height="400" /></p>
<p>These ads silently get served within the game and are displayed in a highly non-intrusive manner. However, the immersive ads become audible and clickable as soon as the game subject reaches a close enough distance. This feature amplifies the power of immersive ads making them highly engaging and interactive. The ad is designed to perfectly align with the needs of game publishers who want to monetize without spoiling gameplay for their audience.</p>
<p>Immersive Ads<sup>TM</sup> by ConsoliAds generates higher eCPMs due to their highly non-intrusive and engaging nature. An immersive ad placeholder allows game publishers to serve both video and audio ads one after another. This doesn’t just add to the eCPMs but gives a greater revenue boost. Mobile game publishers using immersive ads can enjoy the ease of placing one placeholder and enjoying ad serving of both types as the ad refreshes.</p>
<p>This ad type is highly adaptive, scalable, non-intrusive and easy to use. You must be surprised, how come blended in-game ads can harness the power of so many dynamic features? But this is real and this is happening! ConsoliAds’ Immersive Ads<sup>TM </sup>can be placed on any in-game object regardless of the size or position. Not just this, the ads placement does not require any hard pieces of coding. Just a single drag n drop can enable ad serving for game publishers at ease!</p>
<p><img decoding="async" class="alignnone size-full wp-image-71551" src="https://www.businessofapps.com/wp-content/uploads/2021/12/consoliads_ads_tm_release_3.png" alt="" width="750" height="400" /></p>
<p>The ads look no different from the natural game environment but adapt to it effortlessly. A game publisher can monetize by not just displaying ads but also promoting in-app features while using this ad. This means Immersive Ads<sup>TM </sup>can be used to frequently promote in-game features and accelerate revenue.</p>
<p>Adding to the power of Immersive Ads<sup>TM</sup>, ConsoliAds lets game publishers control the replication of ad placement. A game publisher can conveniently replicate ads while setting up others for sole attention based on uniqueness. This ad is perfectly developed to grow revenue for game publishers as well as mobile advertisers.</p>
<h2>Replicate real life advertising campaigns in mobile games with Immersive Ads<sup>TM</sup></h2>
<p>Immersive Ads<sup>TM</sup> by ConsoliAds opens an unparalleled opportunity for mobile advertisers to promote and acquire users hassle-free. Advertisers get complete control and power to replicate real-life advertising campaigns into mobile games. With Immersive Ads<sup>TM</sup>, advertisers can easily extend their promotional campaigns into mobile games.</p>
<p>Besides, this blended in-game ad has power beyond the game’s interface. But how?</p>
<p>Immersive Ads<sup>TM </sup>targets hyper-focused mobile game players who spare no second of attention while playing their game. These mobile gamers absorb every bit of information that they are being exposed to. The Immersive Ad campaigns add to the subliminal effect making gamers retain information for longer. A mobile game player might not directly respond to the ad but will remember what was displayed.</p>
<p><img decoding="async" class="alignnone size-full wp-image-71552" src="https://www.businessofapps.com/wp-content/uploads/2021/12/consoliads_ads_tm_release_4.jpg" alt="" width="750" height="400" /></p>
<p>This, however, does not limit the potential of Immersive Ads<sup>TM</sup>, this ad has a significant CTR that adds to the advertiser’s revenue. Thus, these ads do not bother game players, neither make things tough for game publishers but rather grow revenue for both, mobile advertisers and publishers.</p>
<h2>Conclusion</h2>
<p>ConsoliAds has changed the face of the mobile gaming in-app advertising industry with the launch of Immersive Ads<sup>TM</sup>. An ads management platform that brings the best monetization and user acquisition solution for the mobile app industry. ConsoliAds has yet again managed to bring the best forward!</p>
<p>The Immersive Ads<sup>TM </sup>lets game publishers monetize and enable advertisers to upsell and acquire users seamlessly. So what are you waiting for? Open new avenues of non-disruptive monetization and creative advertising beyond reality. <a href="https://consoliads.com/?utm_source=BOA-Immersive+Article&amp;utm_medium=Article&amp;utm_campaign=BOA-Immersive+Article" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Sign Up with ConsoliAds Now!</a> <sup><span class="Apple-converted-space"> </span></sup></p>
<p>The post <a href="https://www.businessofapps.com/news/consoliads-launches-immersive-adstm-the-future-of-mobile-game-advertising/" data-wpel-link="internal">ConsoliAds launches immersive Ads™️: the future of mobile game advertising</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>YouTube tests Shorts redirects to dedicated app</title>
		<link>https://www.businessofapps.com/news/youtube-tests-shorts-redirects-to-dedicated-app/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 09 Nov 2021 10:52:54 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=70726</guid>

					<description><![CDATA[<p>YouTube is testing a feature that opens short-form videos in its Shorts app rather than the YouTube mobile app if a user previously used Shorts. The company previously announced it was testing access to Shorts to make it easier to be dropped directly into the app and experience other relevant content. Tests had been run on iOS but are now to be extended to Android. YouTube Shorts was initially launched in India but has since expanded to the US where it’s set to rival market leaders like TikTok. Users can upload their own 60-second clips to audio or music using content from YouTube. Shorts includes its own video cartoon tools and formatting options for creativity to edit and combine clips and make them pop through</p>
<p>The post <a href="https://www.businessofapps.com/news/youtube-tests-shorts-redirects-to-dedicated-app/" data-wpel-link="internal">YouTube tests Shorts redirects to dedicated app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-70727" src="https://www.businessofapps.com/wp-content/uploads/2021/11/shorts-1024x682.jpg" alt="" width="1024" height="682" /></p>
<p class="p1">YouTube is testing a feature that opens short-form videos in its Shorts app rather than the YouTube mobile app if a user previously used Shorts.</p>
<p class="p1">The company previously <a href="https://support.google.com/youtube/thread/18138167/youtube-test-features-and-experiments?hl=en" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">announced</span></a> it was testing access to Shorts to make it easier to be dropped directly into the app and experience other relevant content.</p>
<p class="p1">Tests had been run on iOS but are now to be extended to Android.</p>
<p class="p1">YouTube Shorts was initially launched in India but has since expanded to the US where it’s set to rival market leaders like TikTok.</p>
<p class="p1">Users can upload their own 60-second clips to audio or music using content from YouTube.</p>
<p class="p1">Shorts includes its own video cartoon tools and formatting options for creativity to edit and combine clips and make them pop through addition of effects.</p>
<p class="p1">While YouTube may be testing the feature right now to see if it offers user benefits, it could become a serious threat to TiKTok in the long run.</p>
<p class="p1">YouTube already announced creator funds worth $100 million to incentivise its community to get creating.</p>
<p class="p1">Shorts recently <a href="https://www.fool.com/earnings/call-transcripts/2021/07/27/alphabet-inc-googl-q2-2021-earnings-call-transcrip/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">reached</span></a> over 15 billion daily views in Q2.</p>
<p>The post <a href="https://www.businessofapps.com/news/youtube-tests-shorts-redirects-to-dedicated-app/" data-wpel-link="internal">YouTube tests Shorts redirects to dedicated app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Zedosh lets app users earn cash by viewing mobile ads</title>
		<link>https://www.businessofapps.com/news/zedosh-lets-app-users-earn-cash-by-viewing-mobile-ads/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 13 Sep 2021 08:36:48 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=69477</guid>

					<description><![CDATA[<p>Zedosh, the app that pays consumers for viewing mobile ads until completion, just announced that it’s now open for brand advertisers after securing £400k in funding. The company recently came out of a successful beta testing round. Zedosh wants to target younger audiences that may be harder to reach by letting advertisers run hyper-targeted campaigns. In order to do this, the company is using financial transaction data that users have consented to be used. It confirmed that it’s both GDPR-compliant and sticks to Open Banking Regulations. The app doesn’t have a time limit on the number of ads users can see. Campaigns typically range between 15 seconds to 2 minutes and the average completion rate is 92%. Users are notified as soon as there’s a new</p>
<p>The post <a href="https://www.businessofapps.com/news/zedosh-lets-app-users-earn-cash-by-viewing-mobile-ads/" data-wpel-link="internal">Zedosh lets app users earn cash by viewing mobile ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-69478" src="https://www.businessofapps.com/wp-content/uploads/2021/09/Screen-Shot-2021-09-12-at-15.37.03-957x1024.jpg" alt="" width="957" height="1024" /></p>
<p class="p1"><span class="s1"><a href="https://zedosh.com/" data-wpel-link="external" rel="nofollow external noopener">Zedosh</a></span>, the app that pays consumers for viewing mobile ads until completion, just announced that it’s now open for brand advertisers after securing £400k in funding.</p>
<p class="p1">The company recently came out of a successful beta testing round.</p>
<p class="p1">Zedosh wants to target younger audiences that may be harder to reach by letting advertisers run hyper-targeted campaigns.</p>
<p class="p1">In order to do this, the company is using financial transaction data that users have consented to be used.</p>
<p class="p1">It confirmed that it’s both GDPR-compliant and sticks to Open Banking Regulations.</p>
<p class="p1">The app doesn’t have a time limit on the number of ads users can see. Campaigns typically range between 15 seconds to 2 minutes and the average completion rate is 92%.</p>
<p class="p1">Users are notified as soon as there’s a new ad to view and can earn between 15 to 25 pence per view. The only caveat: they need to watch the entire ad and adverts cannot be rerun. So if they were to rerun an ad, they wouldn’t be paid twice for it.</p>
<p class="p1">In the future, the company may adjust its offering depending on the brand value whereby higher value brands such as car makers would pay out more.</p>
<p class="p1">But the app isn’t just a way for consumers to watch ads and earn a little extra. It offers promotions and discounts on featured products.</p>
<blockquote>
<p class="p1">“With the end of third-party cookies in sight and consumers levelling up on data privacy, there is a real opportunity to take digital advertising to the next level,” said Zedosh Founder and CEO, Guillaume Kendall. “Zedosh provides brands with a much-needed solution by instantly rewarding consumers for watching relevant, targeted content in a distraction-free, brand safe app. In that way, advertisers get to use uninterrupted, quality time with their target audiences to grow their brands.”</p>
</blockquote>
<p>The post <a href="https://www.businessofapps.com/news/zedosh-lets-app-users-earn-cash-by-viewing-mobile-ads/" data-wpel-link="internal">Zedosh lets app users earn cash by viewing mobile ads</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<link>https://www.businessofapps.com/news/69303/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 03 Sep 2021 10:00:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=69303</guid>

					<description><![CDATA[<p>Daily active users on dating apps are at the highest they’ve ever been. According to estimates by app experts Apptopia, while downloads of the top 50 dating apps were similar to the previous year, usage had skyrocketed. In July 2021, 1.2 million more people in the US used the top 50 dating apps and usage was up by 5.4 million globally during the month. Tinder and Bumble represent 58% of the daily active users. In-app purchases were up 12.6% worldwide and 9.5% in the US during the summer month which is traditionally a quieter time as users tend to travel. However, it’s likely that continued COVID-19 restrictions had an effect and that mobile usage for dating overall is becoming more normalised. The top 10 most</p>
<p>The post <a href="https://www.businessofapps.com/news/69303/" data-wpel-link="internal"></a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-69304" src="https://www.businessofapps.com/wp-content/uploads/2021/09/USDL-1024x692.png" alt="" width="1024" height="692" /></p>
<p class="p1">Daily active users on dating apps are at the highest they’ve ever been. <br />According to estimates by app experts <a href="https://blog.apptopia.com/top-dating-apps-h1-2021-niche-dating-apps-growing" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">Apptopia</span></a>, while downloads of the top 50 dating apps were similar to the previous year, usage had skyrocketed.</p>
<p class="p1">In July 2021, 1.2 million more people in the US used the top 50 dating apps and usage was up by 5.4 million globally during the month.</p>
<p class="p1">Tinder and Bumble represent 58% of the daily active users.</p>
<p class="p1">In-app purchases were up 12.6% worldwide and 9.5% in the US during the summer month which is traditionally a quieter time as users tend to travel.</p>
<p class="p1">However, it’s likely that continued COVID-19 restrictions had an effect and that mobile usage for dating overall is becoming more normalised.</p>
<p class="p1">The top 10 most downloaded dating apps during the first half of 2021 included Plenty of Fish, Hinge, Grindr, and Badoo, among others.</p>
<p><img decoding="async" class="alignnone  wp-image-69305" src="https://www.businessofapps.com/wp-content/uploads/2021/09/Screen-Shot-2021-09-02-at-11.18.13-1024x686.jpg" alt="" width="592" height="397" /></p>
<p class="p1">Tinder is the highest grossing dating app with $260 million for H1 2021, followed by Bumble ($71.8 million) and Pairs ($44.1 million) during the same period.</p>
<p class="p1">The data also shows that niche dating apps are on the rise. Bristl, an app specifically for beard lovers and Loosid for non-drinkers are two such examples.</p>
<p class="p1">Eden was the fasted growing niche dating app, which caters specifically to Christians.</p>
<p><img decoding="async" class="alignnone  wp-image-69306" src="https://www.businessofapps.com/wp-content/uploads/2021/09/Screen-Shot-2021-09-02-at-11.18.23-1024x420.jpg" alt="" width="614" height="252" /></p>
<p>The post <a href="https://www.businessofapps.com/news/69303/" data-wpel-link="internal"></a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>53% increase in use of medical and health apps</title>
		<link>https://www.businessofapps.com/news/53-increase-in-use-of-medical-and-health-apps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 23 Aug 2021 09:30:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=69079</guid>

					<description><![CDATA[<p>Medical and finances category apps surged 53% and 36% in usage in Q2 2021 according to the latest figures by SensorTower. US smartphone users were interacting with around 46 apps each month during the first half of 2021, which is slightly more than during the same period in 2019 (44 apps). As expected, the number of apps used peaked during Q2 2020 with the start of the COVID-19 pandemic when consumers interacted with an average 48 apps each month. Mobile became a core focus for many consumers globally during the last 12 months. But as customers returned to pre-pandemic levels the aver of 47 apps used each month in H1 2020 dropped slightly in H1 2021. US smartphone users engaged with around 0.71 apps from</p>
<p>The post <a href="https://www.businessofapps.com/news/53-increase-in-use-of-medical-and-health-apps/" data-wpel-link="internal">53% increase in use of medical and health apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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<p><img decoding="async" class="alignnone size-large wp-image-69081" src="https://www.businessofapps.com/wp-content/uploads/2021/08/average-apps-per-user-category-growth-1024x660.png" alt="" width="1024" height="660" /></p>
<p class="p1">Medical and finances category apps surged 53% and 36% in usage in Q2 2021 according to the latest figures by SensorTower.</p>
<p class="p1">US smartphone users were interacting with around 46 apps each month during the first half of 2021, which is slightly more than during the same period in 2019 (44 apps).</p>
<p class="p1">As expected, the number of apps used peaked during Q2 2020 with the start of the COVID-19 pandemic when consumers interacted with an average 48 apps each month.</p>
<p class="p1">Mobile became a core focus for many consumers globally during the last 12 months.</p>
<p class="p1">But as customers returned to pre-pandemic levels the aver of 47 apps used each month in H1 2020 dropped slightly in H1 2021.</p>
<p><img decoding="async" class="alignnone size-large wp-image-69080" src="https://www.businessofapps.com/wp-content/uploads/2021/08/average-apps-per-user-category-breakdown-1024x660.png" alt="" width="1024" height="660" /></p>
<p class="p1">US smartphone users engaged with around 0.71 apps from the business category monthly in 2019, but with 0.97 by Q2 2020, which is a rise of 37%. This growth is driven in part by video conferencing apps such as Zoom.</p>
<p class="p1">Mobile games made up the biggest share of the 45 apps users used in June 2019. However, this has dropped to 33% in 2021.</p>
<p>The post <a href="https://www.businessofapps.com/news/53-increase-in-use-of-medical-and-health-apps/" data-wpel-link="internal">53% increase in use of medical and health apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>LinkedIn adds video calling to its app</title>
		<link>https://www.businessofapps.com/news/linkedin-adds-video-calling-to-its-app/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 19 Aug 2021 08:34:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=69020</guid>

					<description><![CDATA[<p>LinkedIn is making it easier for users to connect via the app and recently added native video. The option is part of its messaging functionality in the app and allows users to chat to one another via video calling without having to use a third-party app. LinkedIn said it paid particular attention to building a video conferencing tool that was specifically made for its members, could be scalable and be expanded upon. “By adding video conferencing as a part of the messaging experience, members can connect virtually while maintaining the context of their existing conversation. Now, members can easily schedule free video meetings with their network without the need to download a client or sign up to any service. We’ve also included LinkedIn-specific profile information,</p>
<p>The post <a href="https://www.businessofapps.com/news/linkedin-adds-video-calling-to-its-app/" data-wpel-link="internal">LinkedIn adds video calling to its app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-full wp-image-69021" src="https://www.businessofapps.com/wp-content/uploads/2021/08/nativevideo1.gif" alt="" width="626" height="624" /></p>
<p class="p1">LinkedIn is making it easier for users to connect via the app and recently <a href="https://engineering.linkedin.com/blog/2021/building-microsoft-powered-native-video-meetings-on-linkedin" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">added native video</span></a>.</p>
<p class="p1">The option is part of its messaging functionality in the app and allows users to chat to one another via video calling without having to use a third-party app.</p>
<p class="p1">LinkedIn said it paid particular attention to building a video conferencing tool that was specifically made for its members, could be scalable and be expanded upon.</p>
<blockquote>
<p class="p1">“By adding video conferencing as a part of the messaging experience, members can connect virtually while maintaining the context of their existing conversation. Now, members can easily schedule free video meetings with their network without the need to download a client or sign up to any service. We’ve also included LinkedIn-specific profile information, which provides members with useful context about their conversation partners,” LinkedIn said in a <a href="https://engineering.linkedin.com/blog/2021/building-microsoft-powered-native-video-meetings-on-linkedin" data-wpel-link="external" rel="nofollow external noopener">blog post</a>.</p>
</blockquote>
<p class="p1">The feature can be accessed via the ‘Create Video Meeting’ option in the chat window.</p>
<p><img decoding="async" class="alignnone size-full wp-image-69022" src="https://www.businessofapps.com/wp-content/uploads/2021/08/nativevideo2.png" alt="" width="700" height="762" /></p>
<p class="p1">LinkedIn also added prompts to chat windows so when a user mentions video conferencing or other relevant terms, LinkedIn will prompt them to open the new native video chat.</p>
<p class="p1">The company said it was developing several features for its video calls including a calendar integration to schedule meetings, a messaging chat alongside the video call, and screen sharing as well as virtual backgrounds.</p>
<p class="p1">Right now, the video tool only supports one-to-one video calling, but the platform plans on making group calls available soon.</p>
<p>The post <a href="https://www.businessofapps.com/news/linkedin-adds-video-calling-to-its-app/" data-wpel-link="internal">LinkedIn adds video calling to its app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App marketers concerned about iOS move to Android</title>
		<link>https://www.businessofapps.com/news/app-marketers-concerned-about-ios-move-to-android/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 12 Jul 2021 09:45:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=68361</guid>

					<description><![CDATA[<p>2020 has been an unprecedented year for mobile apps and app marketers with installs rising rapidly due to pandemic lockdowns. That also means that mobile publishers faced growing competition in the app space and as Apple continued to adapt its acquisition and privacy standards many user acquisition marketers and publishers have adapted their marketing strategies. According to a survey by AdColony, 54% of marketing experts said they were moving toward Android. That’s a 20% jump over the previous year and highlights the effect Apple iOS privacy chances have had on marketers. Over half of respondents said they were also more focused on CPI. Some 64% were concerned about low opt-in rates on iOS. Most marketers (66%) said they were not planning to work with ad</p>
<p>The post <a href="https://www.businessofapps.com/news/app-marketers-concerned-about-ios-move-to-android/" data-wpel-link="internal">App marketers concerned about iOS move to Android</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-68362" src="https://www.businessofapps.com/wp-content/uploads/2021/07/chart-2-bg-rev-1024x527.png" alt="" width="1024" height="527" /></p>
<p class="p1">2020 has been an unprecedented year for mobile apps and app marketers with installs rising rapidly due to pandemic lockdowns.</p>
<p class="p1">That also means that mobile publishers faced growing competition in the app space and as Apple continued to adapt its acquisition and privacy standards many user acquisition marketers and publishers have adapted their marketing strategies.</p>
<p class="p1">According to a survey by AdColony, 54% of marketing experts said they were moving toward Android. That’s a 20% jump over the previous year and highlights the effect Apple iOS privacy chances have had on marketers.</p>
<p class="p1">Over half of respondents said they were also more focused on CPI.</p>
<p><img decoding="async" class="alignnone size-large wp-image-68364" src="https://www.businessofapps.com/wp-content/uploads/2021/07/Screen-Shot-2021-07-12-at-08.14.21-1024x541.jpg" alt="" width="1024" height="541" /></p>
<p class="p1">Some 64% were concerned about low opt-in rates on iOS.</p>
<p class="p1">Most marketers (66%) said they were not planning to work with ad networks or methods that wouldn’t support SKAdNetwork.</p>
<p class="p1">At the time the survey was conducted, 37% of respondents had adopted SKAdNetwork and 48% said they would join soon.</p>
<p class="p1">Video accounted for 42% of all campaign spending with display ads attracting 23% of budgets. That’s not a major change from the previous year.</p>
<p class="p1">A majority of publishers (75%) are spending their budgets on using ad networks through self-serve or managed accounts.</p>
<p><img decoding="async" class="alignnone size-large wp-image-68365" src="https://www.businessofapps.com/wp-content/uploads/2021/07/Screen-Shot-2021-07-12-at-08.14.25-1024x556.jpg" alt="" width="1024" height="556" /></p>
<p class="p1">Video ads are generally the most effective app install method for marketers. Playable ad uptake increased by 5% with 29% of marketers saying they’re very effective.</p>
<p>They survey also found that Google Analytics is by far the most used tool to track performance (64%).</p>
<p>The post <a href="https://www.businessofapps.com/news/app-marketers-concerned-about-ios-move-to-android/" data-wpel-link="internal">App marketers concerned about iOS move to Android</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Yubo adds digital currency to Gen Z social app</title>
		<link>https://www.businessofapps.com/news/yubo-adds-digital-currency-to-gen-z-social-app/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 07 Jul 2021 08:02:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=68235</guid>

					<description><![CDATA[<p>Yubo, the platform where young people can socialise free from ads or influencers, just launched YuBucks, a virtual currency. The feature can be used to pay other users on the network, much like in-app gifts are traceable between users. The app said that since it launched YuBucks in beta mode, it noticed a higher turnover of more than 20% and the number of users who made at least one purchase rose 10%. Yubo saw a 550% growth in 2020 attracting some 50 million users in 40 countries. In the UK alone, it reached 74% more users since December 2020. “The launch of YuBucks and upcoming launch of Pixels, is another step forward in strengthening our unique business model that montezises through social commerce as well</p>
<p>The post <a href="https://www.businessofapps.com/news/yubo-adds-digital-currency-to-gen-z-social-app/" data-wpel-link="internal">Yubo adds digital currency to Gen Z social app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-full wp-image-68236" src="https://www.businessofapps.com/wp-content/uploads/2021/07/Blog_06.21_Pixels_1.png" alt="" width="1024" height="683" /></p>
<p class="p1"><span class="s1"><a href="https://newsroom.yubo.live/yubo-launches-virtual-online-currency-yubucks-and-debuts-collectible-digital-art-pixels/" data-wpel-link="external" rel="nofollow external noopener">Yubo</a>,</span> the platform where young people can socialise free from ads or influencers, just launched YuBucks, a virtual currency.</p>
<p class="p1">The feature can be used to pay other users on the network, much like in-app gifts are traceable between users.</p>
<p class="p1">The app said that since it launched YuBucks in beta mode, it noticed a higher turnover of more than 20% and the number of users who made at least one purchase rose 10%.</p>
<p class="p1">Yubo saw a 550% growth in 2020 attracting some 50 million users in 40 countries. In the UK alone, it reached 74% more users since December 2020.</p>
<blockquote>
<p class="p2">“The launch of YuBucks and upcoming launch of Pixels, is another step forward in strengthening our unique business model that montezises through social commerce as well as enhances the in-app experience for our users,” said Sacha Lazimi, Co-founder and CEO of Yubo.</p>
<p class="p2">“Our freemium business models allow us to keep our users&#8217; data safe and protected, which is a top priority for us and our users. We are carving a new path in social media &#8211; at Yubo, we believe you shouldn&#8217;t have to sell your personal data in order to enjoy and experience a platform.” </p>
</blockquote>
<p class="p2">For mid-July, the app has another paid-for feature planned: so-called Pixels. They’ve been created in collaboration with Banfan.</p>
<p class="p2">Pixels are essentially a collection of digital art to show how a user feels or highlight their personality.</p>
<p class="p2">Yubo users can collect Pixels and then send them to friends.</p>
<p>The post <a href="https://www.businessofapps.com/news/yubo-adds-digital-currency-to-gen-z-social-app/" data-wpel-link="internal">Yubo adds digital currency to Gen Z social app</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Branded Hashtag Challenges on TikTok among most successful for brands</title>
		<link>https://www.businessofapps.com/news/branded-hashtag-challenges-on-tiktok-among-most-successful-for-brands/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 15 Apr 2021 10:33:00 +0000</pubDate>
				<category><![CDATA[Influencer]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=66386</guid>

					<description><![CDATA[<p>According to TikTok over a third of its users now take part in Branded Hashtag Challenges. These are hashtag competitions usually sponsored by brands and companies to bolster their recognition and awareness. New research from Mediakix has found that the average Branded Hashtag Challenge generates 6.1 billion views. Samsung’s #VideoSnapChallenge is the single largest challenge to date with some 27 billion views. Based on an analysis of over 100 such hashtag challenges, the findings reveal that the most popular types of TikTok Branded Hashtag Challenges are sponsored challenges, contests, and Hashtag Challenge Plus. The average duration of a sponsored banner on TikTok’s Discovery page was 3 to 4 days. And an average of 14 brands advertise on TikTok via a Branded Hashtag Challenge every month. What’s</p>
<p>The post <a href="https://www.businessofapps.com/news/branded-hashtag-challenges-on-tiktok-among-most-successful-for-brands/" data-wpel-link="internal">Branded Hashtag Challenges on TikTok among most successful for brands</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-66389" src="https://www.businessofapps.com/wp-content/uploads/2021/04/Screen-Shot-2021-04-14-at-15.32.29-1024x714.jpg" alt="" width="1024" height="714" /></p>
<p class="p1">According to TikTok over a third of its users now take part in Branded Hashtag Challenges. These are hashtag competitions usually sponsored by brands and companies to bolster their recognition and awareness.</p>
<p class="p1">New research from <a href="https://www.businessofapps.com/marketplace/mediakix/" data-wpel-link="internal">Mediakix</a> has found that the average Branded Hashtag Challenge generates 6.1 billion views.</p>
<p class="p1">Samsung’s #VideoSnapChallenge is the single largest challenge to date with some 27 billion views.</p>
<p class="p1">Based on an analysis of over 100 such hashtag challenges, the findings reveal that the most popular types of TikTok Branded Hashtag Challenges are sponsored challenges, contests, and Hashtag Challenge Plus.</p>
<p class="p1">The average duration of a sponsored banner on TikTok’s Discovery page was 3 to 4 days. And an average of 14 brands advertise on TikTok via a Branded Hashtag Challenge every month.</p>
<p class="p1">What’s interesting is that of the brands using the app to advertise through these challenges, 84% have posted fewer than 100 videos.</p>
<p><img decoding="async" class="alignnone size-large wp-image-66388" src="https://www.businessofapps.com/wp-content/uploads/2021/04/Screen-Shot-2021-04-14-at-15.32.18-1024x655.jpg" alt="" width="1024" height="655" /></p>
<p class="p1">Around 11% of brands advertising on TikTok do not have an official user account on TikTok.</p>
<p class="p1">A brand analysis found that food and beverage companies were the most frequent industries to advertise on the app using a Branded Hashtag Challenge.</p>
<p class="p1">In doing so, brands tend to collaborate with anywhere between 1 to 25 influencers.</p>
<p class="p1">Among the 540 influencers who participates across the 100 compaigns measured, 68% were mega-influencers with over one million followers. Mid-tier influencers represented 16% of influencers in Branded Hashtag Challenges.</p>
<p><img decoding="async" class="alignnone size-large wp-image-66387" src="https://www.businessofapps.com/wp-content/uploads/2021/04/Screen-Shot-2021-04-14-at-15.32.08-1024x654.jpg" alt="" width="1024" height="654" /></p>
<p>The post <a href="https://www.businessofapps.com/news/branded-hashtag-challenges-on-tiktok-among-most-successful-for-brands/" data-wpel-link="internal">Branded Hashtag Challenges on TikTok among most successful for brands</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok adds Playlist feature</title>
		<link>https://www.businessofapps.com/news/tiktok-adds-playlist-feature/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 31 Mar 2021 09:49:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=66010</guid>

					<description><![CDATA[<p>TikTok launched a new Playlist feature that allows selected creators to group their clips into separate themes. The addition shared by social media guru Matt Navarra lets creators share their videos as part of collections. Users set the name of a collection with up 15 characters. Right now, only invited influencers are able to use the function. It’s as simple as it sounds. A user taps on “Sort videos into playlists”, names their playlist and then selects the videos that should go into it. Once the playlist is saved, it is added to the creator’s profile. TikTok plans to roll out the feature to its wider community and business accounts. But users will only be able to add public videos to playlists. It hopes that</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-adds-playlist-feature/" data-wpel-link="internal">TikTok adds Playlist feature</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-66013" src="https://www.businessofapps.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-30-at-13.48.06-1-1024x730.jpg" alt="" width="1024" height="730" /></p>
<p class="p1">TikTok launched a new Playlist feature that allows selected creators to group their clips into separate themes.</p>
<p class="p1">The addition shared by social media guru Matt Navarra lets creators share their videos as part of collections. Users set the name of a collection with up 15 characters.</p>
<p><span class="Pyfjzgks19FzDAaSFDT6QsdruEM7okeqbBHtILjnJYX5pxUZwCi8WWE4AGdu0yCgaOMZGhwP"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr"><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f525.png" alt="🔥" class="wp-smiley" style="height: 1em; max-height: 1em;" /> BIG NEWS FOR TIKTOK CREATORS<br><br>TikTok has started to rollout a Playlists feature!<br><br>It allows users to create themed playlists for their videos…<br><br>…Making it easier for others to find and “watch part 2” of series of videos <a href="https://t.co/oxGg7oZqp1" data-wpel-link="external" rel="nofollow external noopener">pic.twitter.com/oxGg7oZqp1</a></p>&mdash; Matt Navarra (@MattNavarra) <a href="https://twitter.com/MattNavarra/status/1375625722568511488?ref_src=twsrc%5Etfw" data-wpel-link="external" rel="nofollow external noopener">March 27, 2021</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></span></p>
<p class="p1">Right now, only invited influencers are able to use the function.</p>
<p class="p1">It’s as simple as it sounds.</p>
<p class="p1">A user taps on “Sort videos into playlists”, names their playlist and then selects the videos that should go into it.</p>
<p class="p1">Once the playlist is saved, it is added to the creator’s profile.</p>
<p class="p1">TikTok plans to roll out the feature to its wider community and business accounts.</p>
<p class="p1">But users will only be able to add public videos to playlists.</p>
<p class="p1">It hopes that the addition could boost engagement across the app as users will be able to view similar content more easily.</p>
<p class="p1">Brands and retailers could stand to benefit by launching tutorials and product features as episodes in the future.</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-adds-playlist-feature/" data-wpel-link="internal">TikTok adds Playlist feature</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Majority of mobile games during lockdown were casual games</title>
		<link>https://www.businessofapps.com/news/65632/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 18 Mar 2021 09:30:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=65632</guid>

					<description><![CDATA[<p>During 2020, there were 218 billion new app downloads, a rise of 7% from the previous year, according to new data from AdColony. A whopping 78% of all games were casual games and users spent 4.2 hours on average using their mobile devices each day. The latest report highlights a significant shift in consumer behaviour during the COVID-19 pandemic. Mobile gaming quickly took off as a fun form of stress relief during unprecedented times and lockdowns. Almost half (45%) of all apps used in Q1 2021 were games and 36% of mobile gamers are playing more than before the pandemic. Around a fifth (21%) made a product discovery from an ad seen on a mobile app which shows that advertising strategies are working. According to</p>
<p>The post <a href="https://www.businessofapps.com/news/65632/" data-wpel-link="internal">Majority of mobile games during lockdown were casual games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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<p><img decoding="async" class="alignnone size-large wp-image-59070" src="https://www.businessofapps.com/wp-content/uploads/2020/06/app-store-games-1024x640.jpg" alt="" width="1024" height="640" /></p>
<p class="p1">During 2020, there were 218 billion new app downloads, a rise of 7% from the previous year, according to <a href="https://www.adcolony.com/insights/blog/" data-wpel-link="external" rel="nofollow external noopener">new data</a> from <a href="https://www.businessofapps.com/ads/adcolony/" data-wpel-link="internal">AdColony</a>.</p>
<p class="p1">A whopping 78% of all games were casual games and users spent 4.2 hours on average using their mobile devices each day.</p>
<p class="p1">The latest report highlights a significant shift in consumer behaviour during the COVID-19 pandemic. Mobile gaming quickly took off as a fun form of stress relief during unprecedented times and lockdowns.</p>
<p class="p1">Almost half (45%) of all apps used in Q1 2021 were games and 36% of mobile gamers are playing more than before the pandemic.</p>
<p><img decoding="async" class="alignnone size-full wp-image-65633" src="https://www.businessofapps.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-17-at-10.49.05.jpg" alt="" width="910" height="454" /></p>
<p class="p1">Around a fifth (21%) made a product discovery from an ad seen on a mobile app which shows that advertising strategies are working.</p>
<p class="p1">According to AdColony, consumers spent 8% more time in mobile games than watching live TV.</p>
<p class="p1">18% also paid for mobile apps in 2020 and 14% of gamers made in-app purchases.</p>
<p class="p1">Consumer spending in mobile gaming is expected to reach $120 billion in 2021.</p>
<p class="p1">Time spent in mobile apps grew 16% for Gen Z and 18% among millennials and a whopping 30% for Gen X and Baby Boomers.</p>
<p><img decoding="async" class="alignnone size-large wp-image-65634" src="https://www.businessofapps.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-17-at-10.49.17-1024x319.jpg" alt="" width="1024" height="319" /></p>
<p class="p1">The reasons for playing games on mobile devices include passing time (48%), relaxing (44%), keeping the mind active (33%) and doing brand research (27%).</p>
<p>The post <a href="https://www.businessofapps.com/news/65632/" data-wpel-link="internal">Majority of mobile games during lockdown were casual games</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Average mobile game file size increased 76% over last five years</title>
		<link>https://www.businessofapps.com/news/average-mobile-game-file-size-increased-76-over-last-five-years/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 10 Mar 2021 09:33:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=65341</guid>

					<description><![CDATA[<p>Mobile games are becoming larger. According to research from SensorTower, the average file size of mobile games increased by 76% in the US since 2016. Based on an assessment of the top 100 revenue generating mobile games in the US App Store, the experts found that the average game file size was 264MB in 2016 compared to 465MB in 2020. Median file size increased 103% over the past five years. Among the top grossing games on the US App Store was Roblox which had a 74% higher file size in 2020 compared to 2016. The title with the largest file size was CSR Racing 2 at almost 4GB. DoubleDown scored the largest increase in file size by 107% to 99MB year-on-year, followed by Fortnite. The</p>
<p>The post <a href="https://www.businessofapps.com/news/average-mobile-game-file-size-increased-76-over-last-five-years/" data-wpel-link="internal">Average mobile game file size increased 76% over last five years</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
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<p><img decoding="async" class="alignnone size-large wp-image-65343" src="https://www.businessofapps.com/wp-content/uploads/2021/03/average-file-size-top-us-ios-games-by-year-1024x579.jpg" alt="" width="1024" height="579" /></p>
<p class="p1">Mobile games are becoming larger. According to <a href="https://sensortower.com/blog/ios-game-size-growth-2020" data-wpel-link="external" rel="nofollow external noopener">research</a> from SensorTower, the average file size of mobile games increased by 76% in the US since 2016.</p>
<p class="p1">Based on an assessment of the top 100 revenue generating mobile games in the US App Store, the experts found that the average game file size was 264MB in 2016 compared to 465MB in 2020.</p>
<p class="p1">Median file size increased 103% over the past five years.</p>
<p class="p1">Among the top grossing games on the US App Store was Roblox which had a 74% higher file size in 2020 compared to 2016.</p>
<p class="p1">The title with the largest file size was CSR Racing 2 at almost 4GB.</p>
<p><img decoding="async" class="alignnone size-large wp-image-65342" src="https://www.businessofapps.com/wp-content/uploads/2021/03/file-size-growth-top-us-ios-games-2019-2020-1024x551.jpg" alt="" width="1024" height="551" /></p>
<p class="p1">DoubleDown scored the largest increase in file size by 107% to 99MB year-on-year, followed by Fortnite.</p>
<p class="p1">The increase in mobile game size goes hand in hand with increasing storage capacities of devices and mobile developers packing ever more content into a single game.</p>
<p>The post <a href="https://www.businessofapps.com/news/average-mobile-game-file-size-increased-76-over-last-five-years/" data-wpel-link="internal">Average mobile game file size increased 76% over last five years</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>These are the best times to post on social media</title>
		<link>https://www.businessofapps.com/news/the-best-times-to-post-on-social-media/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 18 Jan 2021 10:16:00 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=63882</guid>

					<description><![CDATA[<p>Social media forms part of most apps and brands marketing toolbox these days. But knowing when the publish can be challenging. Now, Blog2Social have shared a new infographic based on the analysis of over 60,000 social media posts that determines what the best times are for sharing your updates on Facebook, Twitter, Instagram and Co. With the average lifetime of a tweet being just 20 minutes before it gets drowned in other content, it’s important to hit the sweet spot if you want the maximum in user reaction. Most content that is shared is buried under a stream of content. So what are the best times for social posting? The graphic shows that on Facebook, a posting frequency of twice daily is best, but users</p>
<p>The post <a href="https://www.businessofapps.com/news/the-best-times-to-post-on-social-media/" data-wpel-link="internal">These are the best times to post on social media</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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<p><img decoding="async" class="alignnone size-large wp-image-63883" src="https://www.businessofapps.com/wp-content/uploads/2021/01/best-social-media-times-schedule-765x1024.png" alt="" width="765" height="1024" /></p>
<p class="p1">Social media forms part of most apps and brands marketing toolbox these days. But knowing when the publish can be challenging.</p>
<p class="p1">Now, <a href="https://www.blog2social.com/en/blog/best-times-to-post-on-social-media/" data-wpel-link="external" rel="nofollow external noopener">Blog2Social</a> have shared a new infographic based on the analysis of over 60,000 social media posts that determines what the best times are for sharing your updates on Facebook, Twitter, Instagram and Co.</p>
<p class="p1">With the average lifetime of a tweet being just 20 minutes before it gets drowned in other content, it’s important to hit the sweet spot if you want the maximum in user reaction. Most content that is shared is buried under a stream of content.</p>
<p class="p1">So what are the best times for social posting?</p>
<p class="p1">The graphic shows that on Facebook, a posting frequency of twice daily is best, but users should avoid the morning. Top days for posting were Tuesday and Thursday to Sunday.</p>
<p><img decoding="async" class="alignnone size-full wp-image-63885" src="https://www.businessofapps.com/wp-content/uploads/2021/01/best-social-media-times-facebook.png" alt="" width="1001" height="1000" /></p>
<p class="p1">Tweets can be scheduled a little more often (3x daily) but not after 7pm. The best days for posting are Monday to Friday, but weekends aren’t very popular.</p>
<p><img decoding="async" class="alignnone size-full wp-image-63884" src="https://www.businessofapps.com/wp-content/uploads/2021/01/best-social-media-times-twitter.png" alt="" width="1001" height="1000" /></p>
<p class="p1">Meanwhile, on Instagram posts should be restricted to just one per day between 11am-1pm and 7pm-9pm. Monday, Wednesday and Thursday generated the most interaction.</p>
<p><img decoding="async" class="alignnone size-full wp-image-63886" src="https://www.businessofapps.com/wp-content/uploads/2021/01/best-social-media-times-instagram.png" alt="" width="1001" height="1000" /></p>
<p>The post <a href="https://www.businessofapps.com/news/the-best-times-to-post-on-social-media/" data-wpel-link="internal">These are the best times to post on social media</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Cameo app hits growth and download milestones in 2020</title>
		<link>https://www.businessofapps.com/news/cameo-app-hits-growth-and-download-milestones-in-2020/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 08 Jan 2021 09:15:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=63680</guid>

					<description><![CDATA[<p>Cameo, the app that lets people share personalised videos featuring stars, announced that 2020 was a record year for the company. It generated $100 million in GMV and grew at a rate of more than 4.5x year-on-year. The idea surrounding Cameo is simple: people can pay for celebrities to record personalised messages to their fans. The average order value rose by around 25% to $70. In May 2020, the app hit its one millionth Cameo. Undoubtedly driven by lockdowns, the app fulfilled more Cameos than ever before last year at around 1.3 million in total. Bookings grew by over 350% showing that demand for the app rose sharply. In addition, the app said that more than 10,000 new talent joined the app to produce a</p>
<p>The post <a href="https://www.businessofapps.com/news/cameo-app-hits-growth-and-download-milestones-in-2020/" data-wpel-link="internal">Cameo app hits growth and download milestones in 2020</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-63683" src="https://www.businessofapps.com/wp-content/uploads/2021/01/Screen-Shot-2021-01-07-at-16.15.27-1024x474.jpg" alt="" width="1024" height="474" /></p>
<p class="p1">Cameo, the app that lets people share personalised videos featuring stars, <a href="https://cameoblog.medium.com/celebrating-a-blockbuster-2020-expanded-c-suite-b66ccb0d561d" data-wpel-link="external" rel="nofollow external noopener">announced</a> that 2020 was a record year for the company.</p>
<p class="p1">It generated $100 million in GMV and grew at a rate of more than 4.5x year-on-year.</p>
<p class="p1">The idea surrounding Cameo is simple: people can pay for celebrities to record personalised messages to their fans.</p>
<p class="p1">The average order value rose by around 25% to $70.</p>
<p><img decoding="async" class="alignnone size-large wp-image-63681" src="https://www.businessofapps.com/wp-content/uploads/2021/01/Screen-Shot-2021-01-07-at-16.15.18-1024x829.jpg" alt="" width="1024" height="829" /></p>
<p class="p1">In May 2020, the app hit its one millionth Cameo.</p>
<p class="p1">Undoubtedly driven by lockdowns, the app fulfilled more Cameos than ever before last year at around 1.3 million in total.</p>
<p class="p1">Bookings grew by over 350% showing that demand for the app rose sharply.</p>
<p class="p1">In addition, the app said that more than 10,000 new talent joined the app to produce a whopping 30,000 hours of content.</p>
<p><img decoding="async" class="alignnone size-large wp-image-63682" src="https://www.businessofapps.com/wp-content/uploads/2021/01/Screen-Shot-2021-01-07-at-16.15.22-1024x695.jpg" alt="" width="1024" height="695" /></p>
<p class="p1">Over 150 Cameo talent earned at least $100,000 by the end of the year.</p>
<p class="p1">Meanwhile, mobile usage rose by over 450% with more than 2 million app downloads.</p>
<p class="p1">App-based orders jumped 17%,</p>
<p class="p1">Despite the pandemic, Cameo doubled its employee base and grew its team to almost 100 people.</p>
<p>The post <a href="https://www.businessofapps.com/news/cameo-app-hits-growth-and-download-milestones-in-2020/" data-wpel-link="internal">Cameo app hits growth and download milestones in 2020</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>TikTok was the most downloaded app of 2020</title>
		<link>https://www.businessofapps.com/news/tiktok-was-the-most-downloaded-app-of-2020/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 15 Dec 2020 10:45:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=63101</guid>

					<description><![CDATA[<p>And the most downloaded app of the year is…TikTok, according to Appfigures data. That’s hardly surprising giving that TikTok adoption grew five times in 2020 compared to 2019, bolstered by COVID-19 lockdowns. The app was installed 63 million times in August alone. As more users were locked up at home, a growing number flocked to app stores to download the popular short-form video app to keep themselves entertained. Facebook, WhatsApp and Instagram all featured among the top 10. Unsurprisingly, Zoom was another dominant app during 2020 as more people spoke video conferencing apps. The video chat platform has become the communication standard of the year. It now boasts almost 500 million downloads and grew rapidly in 2020. Zoom was not the only popular video chat</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-was-the-most-downloaded-app-of-2020/" data-wpel-link="internal">TikTok was the most downloaded app of 2020</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
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<p><img decoding="async" class="alignnone size-large wp-image-63102" src="https://www.businessofapps.com/wp-content/uploads/2020/12/most-downloaded-mobile-apps-2020-1024x800.png" alt="" width="1024" height="800" /></p>
<p class="p1">And the most downloaded app of the year is…TikTok, according to <a href="https://appfigures.com/resources/insights/most-downloaded-mobile-apps-2020" data-wpel-link="external" rel="nofollow external noopener">Appfigures data</a>. That’s hardly surprising giving that TikTok adoption <a href="https://www.businessofapps.com/news/tiktok-ad-adoption-jumped-5x-yoy/" data-wpel-link="internal"><span class="s1">grew five times in 2020</span></a> compared to 2019, bolstered by COVID-19 lockdowns.</p>
<p class="p1">The app was <a href="https://www.businessofapps.com/news/tiktok-was-installed-over-63-million-times-in-august/" data-wpel-link="internal"><span class="s1">installed 63 million times</span></a> in August alone.</p>
<p class="p1">As more users were locked up at home, a growing number flocked to app stores to download the popular short-form video app to keep themselves entertained.</p>
<p class="p1">Facebook, WhatsApp and Instagram all featured among the top 10. Unsurprisingly, Zoom was another dominant app during 2020 as more people spoke video conferencing apps. The video chat platform has become the communication standard of the year.</p>
<p class="p1">It now boasts almost 500 million downloads and grew rapidly in 2020.</p>
<p class="p1">Zoom was not the only popular video chat app. Google Meet saw downloads spike to over 272 million in 2020.</p>
<p class="p1">Meanwhile, Telegram added 353 million downloads.</p>
<p>The post <a href="https://www.businessofapps.com/news/tiktok-was-the-most-downloaded-app-of-2020/" data-wpel-link="internal">TikTok was the most downloaded app of 2020</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>WhatsApp launches disappearing messages to auto-delete images and GIFs</title>
		<link>https://www.businessofapps.com/news/whatsapp-launches-disappearing-messages-to-auto-delete-images-and-gifs/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 05 Nov 2020 10:43:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=62282</guid>

					<description><![CDATA[<p>WhatsApp has rolled out a new feature that makes it easier to delete media such as images, GIFs and videos automatically. The rationale is that it could improve the messaging experience for users and prevent device memory being clogged with images and other files. Called ‘Disappearing Messages’, users can select the chats where their texts and media vanish within a week after they sent them. However, disappearing messages may still be accessible via screenshots or backups. In addition, the company updated its storage management tools making it easier for users to delete content that they’ve previously stored but aren’t actively using. It avoids auto-downloading forwarded images and videos. These items can be reviewed first and then downloaded if a user chooses to do so. The</p>
<p>The post <a href="https://www.businessofapps.com/news/whatsapp-launches-disappearing-messages-to-auto-delete-images-and-gifs/" data-wpel-link="internal">WhatsApp launches disappearing messages to auto-delete images and GIFs</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-62283" src="https://www.businessofapps.com/wp-content/uploads/2020/11/whatsapp-1024x576.jpg" alt="" width="1024" height="576" /></p>
<p class="p1">WhatsApp has rolled out a new feature that makes it easier to delete media such as images, GIFs and videos automatically.</p>
<p class="p1">The rationale is that it could improve the messaging experience for users and prevent device memory being clogged with images and other files.</p>
<p class="p1">Called ‘Disappearing Messages’, users can select the chats where their texts and media vanish within a week after they sent them.</p>
<p class="p1">However, disappearing messages may still be accessible via screenshots or backups.</p>
<p class="p1">In addition, the company updated its storage management tools making it easier for users to delete content that they’ve previously stored but aren’t actively using.</p>
<p class="p1">It avoids auto-downloading forwarded images and videos. These items can be reviewed first and then downloaded if a user chooses to do so.</p>
<p class="p1">The feature is available via the ‘Manage Storage’ tab within the WhatsApp Settings. Users can also check how much storage space is taken up by individual chats and clear them.</p>
<p>The post <a href="https://www.businessofapps.com/news/whatsapp-launches-disappearing-messages-to-auto-delete-images-and-gifs/" data-wpel-link="internal">WhatsApp launches disappearing messages to auto-delete images and GIFs</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Nike App downloads jump 150% during Q1 2020</title>
		<link>https://www.businessofapps.com/news/nike-app-downloads-jump-150-during-q1-2020/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 30 Sep 2020 10:25:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=61237</guid>

					<description><![CDATA[<p>During its latest earnings call, Nike confirmed that demand for its Nike App had jumped 150% during the first quarter of 2020. Its commerce app downloads rose 200% during the same period. The company posted a monthly active user growth in the triple digits. Over half of members used the Nike Training Club app for a workout. The app provides access to virtual yoga and fitness classes and nutrition tips. At the same time, the Nike Run Club app was downloaded over one million times – the fourth consecutive month in a row. And for the first time, more women than men completed runs using the app. According to the company, mobile apps and experiences are now an integral part of Nike’s strategy. While active</p>
<p>The post <a href="https://www.businessofapps.com/news/nike-app-downloads-jump-150-during-q1-2020/" data-wpel-link="internal">Nike App downloads jump 150% during Q1 2020</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-61238" src="https://www.businessofapps.com/wp-content/uploads/2020/09/nike-1024x576.jpeg" alt="" width="1024" height="576" /></p>
<p class="p1">During its <a href="https://seekingalpha.com/article/4375826-nike-inc-s-nke-ceo-john-donahoe-on-q1-2021-results-earnings-call-transcript?part=single" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">latest earnings call</span></a>, Nike confirmed that demand for its Nike App had jumped 150% during the first quarter of 2020.</p>
<p class="p1">Its commerce app downloads rose 200% during the same period.</p>
<p class="p1">The company posted a monthly active user growth in the triple digits.</p>
<p class="p1">Over half of members used the Nike Training Club app for a workout. The app provides access to virtual yoga and fitness classes and nutrition tips.</p>
<p class="p1">At the same time, the Nike Run Club app was downloaded over one million times – the fourth consecutive month in a row. And for the first time, more women than men completed runs using the app.</p>
<p class="p1">According to the company, mobile apps and experiences are now an integral part of Nike’s strategy.</p>
<p class="p1">While active members rose 60%, buying members also increased. This has bolstered digital product sales by 82%.</p>
<p class="p1">Nike provides a premium bundle for its app called NTC Premium which combines all its apps. During lockdowns, the company waived its subscription fee boosting sign-ups.</p>
<p class="p1">The results are testament to the spike in health app downloads driven by coronavirus lockdown changes.</p>
<p>The post <a href="https://www.businessofapps.com/news/nike-app-downloads-jump-150-during-q1-2020/" data-wpel-link="internal">Nike App downloads jump 150% during Q1 2020</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Food delivery apps have a customer service issue</title>
		<link>https://www.businessofapps.com/news/food-delivery-apps-have-a-customer-service-issue/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 02 Sep 2020 10:27:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=60642</guid>

					<description><![CDATA[<p>Although food delivery apps such as Uber Eats and DoorDash saw a surge during COVID-19 lockdowns, app developers should not rest on their laurels. New research by First Orion reveals that 62% of around 2,000 survey respondents said they had missed calls about issues with their deliveries because they did not recognise a phone number. This caused dissatisfaction among 80% and left some disgruntled customers hungry. A majority of customers (80%) said that they want to get a phone call when there are issues with the delivery. Another 93% expect issues to be resolved in less than 10 minutes. For 81% identifying a phone number was very important and they preferred not to answer otherwise. “It’s clear from our research that food delivery has a</p>
<p>The post <a href="https://www.businessofapps.com/news/food-delivery-apps-have-a-customer-service-issue/" data-wpel-link="internal">Food delivery apps have a customer service issue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-full wp-image-60643" src="https://www.businessofapps.com/wp-content/uploads/2020/09/First_Orion_Food-Delivery-CX-Infographic.jpg" alt="" width="2550" height="10207" /></p>
<p class="p1">Although food delivery apps such as Uber Eats and DoorDash saw a surge during COVID-19 lockdowns, app developers should not rest on their laurels.</p>
<p class="p1">New research by <a href="https://firstorion.com/company/" data-wpel-link="external" rel="nofollow external noopener">First Orion</a> reveals that 62% of around 2,000 survey respondents said they had missed calls about issues with their deliveries because they did not recognise a phone number.</p>
<p class="p1">This caused dissatisfaction among 80% and left some disgruntled customers hungry.</p>
<p class="p1">A majority of customers (80%) said that they want to get a phone call when there are issues with the delivery.</p>
<p class="p1">Another 93% expect issues to be resolved in less than 10 minutes.</p>
<p class="p1">For 81% identifying a phone number was very important and they preferred not to answer otherwise.</p>
<blockquote>
<p class="p1">“It’s clear from our research that food delivery has a ways to go before improving answer rates and customer satisfaction. Right now, too many customers are hangry when there is a potential issue with their order,” said Viki Zabala, chief marketing and product officer at First Orion.</p>
<p class="p1">“Consumers are willing to answer the phone when they see a brand’s logo or name, driving greater engagement, loyalty and a positive experience overall. We have seen this firsthand with another on-demand service. In just nine months after adopting First Orion ENGAGE, they saw a 92% answer rate, which dramatically increased their customer satisfaction and experience. It meant that drivers were no longer waiting outside for 10</p>
</blockquote>
<p class="p1">15 minutes and customers were not wondering where they were, but instead at the ring of their phone, it notified the customer they had arrived.”</p>
<p class="p1">Among the most common problems customers complained about were:</p>
<ul class="ul1">
<li class="li1">Late deliveries (50%)</li>
<li class="li1">Wrong order (37%)</li>
<li class="li1">Cold food or food that was not fresh (36%)</li>
<li class="li1">Driver needing directions (33%)</li>
<li class="li1">Food not arriving (26%)</li>
<li class="li1">Bad attitude of driver (14%)</li>
</ul>
<p>The post <a href="https://www.businessofapps.com/news/food-delivery-apps-have-a-customer-service-issue/" data-wpel-link="internal">Food delivery apps have a customer service issue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Google rolls out Rewarded Interstitial and other in-app ad formats</title>
		<link>https://www.businessofapps.com/news/google-rolls-out-rewarded-interstitial-and-other-in-app-ad-formats/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 11 Aug 2020 10:00:00 +0000</pubDate>
				<category><![CDATA[App Marketing]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=60068</guid>

					<description><![CDATA[<p>Although Google Play users spend 1.4 trillion minutes playing mobile games per month, in-app purchases are still not a dominant part of developers’ revenue streams. Some 96% of app users will never make an in-app purchase on a mobile game. To address this shortcoming, Google recently introduced Rewarded Interstitials at the Think Games China event. The new advertising format aims to help developers increase in-app engagement by showing rewarded ads while they play games. Interstitial ads tend to be lower in engagement but also CPMs, while rewarded ads have higher CPMs but lower impression volumes. Rewarded interstitials promise to combine the best of both worlds. According to beta testing by Ilyon Games, the new format boosted growth in eCPM by 3x, while revenues shot of</p>
<p>The post <a href="https://www.businessofapps.com/news/google-rolls-out-rewarded-interstitial-and-other-in-app-ad-formats/" data-wpel-link="internal">Google rolls out Rewarded Interstitial and other in-app ad formats</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-60072" src="https://www.businessofapps.com/wp-content/uploads/2020/08/rewarded-inter-1024x501.png" alt="" width="1024" height="501" /></p>
<p class="p1">Although Google Play users spend 1.4 trillion minutes playing mobile games per month, in-app purchases are still not a dominant part of developers’ revenue streams.</p>
<p class="p1">Some 96% of app users will never make an in-app purchase on a mobile game.</p>
<p class="p1">To address this shortcoming, Google recently introduced Rewarded Interstitials at the Think Games China event. The new advertising format aims to help developers increase in-app engagement by showing rewarded ads while they play games.</p>
<p class="p1">Interstitial ads tend to be lower in engagement but also CPMs, while rewarded ads have higher CPMs but lower impression volumes.</p>
<p class="p1">Rewarded interstitials promise to combine the best of both worlds.</p>
<p class="p1">According to beta testing by Ilyon Games, the new format boosted growth in eCPM by 3x, while revenues shot of 2.5x and ARPDAU increased 80%.</p>
<p class="p1">Google also revealed updates to tis App Open Ads including new branding, the option to clear ad content and simplify the user interface.</p>
<p class="p1">At the same time, Google launched Open Bidding, an in-app bidding function that will roll out on AdMob later this year.</p>
<p><span class="DlJ2oG4w760MpXnRjOSrfPZiqCImu9AgbLUxFevQyhTWBNKz3H"><iframe title="Amplify your business growth with easy to use ads strategies - Think Games 2020" width="500" height="281" src="https://www.youtube.com/embed/9tzWxGT_6so?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></span></p>
<p class="p1">While waterfall mediation uses historical CPMs, Open Bidding relies on real-time pricing through auctions which means ad networks get the highest revenue for an impression.</p>
<p class="p1">During initial testing, game maker CookApps saw a 26% increase in ad revenues and eCPMs using the tools.</p>
<p><img decoding="async" class="alignnone size-full wp-image-60074" src="https://www.businessofapps.com/wp-content/uploads/2020/08/open-bidding.gif" alt="" width="960" height="540" /></p>
<p class="p1">The LTV Pinkback option will offer real-time estimates of impression values.</p>
<p class="p1">Another exciting campaign tools recently unveiled by Google are App campaigns for pre-registration. These can be used by app developers top promote their apps on Google Play before they go live. This creates anticipation and demand.</p>
<p class="p1">FunPlus said that it generated 93,000 pre-registrations in nine days using the campaign tool which will launch later in 2020.</p>
<p class="p1">Google has also made budgeting easier by installing target cost per install and target ROAS bidding.</p>
<p class="p1">But acquiring users is just one part of the equation, retaining them is quite another.</p>
<p class="p1">App Campaigns for Engagement have been created to reach users across the lifecycle and FunPlus increased the return of high-value players by almost 34%. Day 3 retention in re-engaged users grew 10.3%.</p>
<p>The post <a href="https://www.businessofapps.com/news/google-rolls-out-rewarded-interstitial-and-other-in-app-ad-formats/" data-wpel-link="internal">Google rolls out Rewarded Interstitial and other in-app ad formats</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>These are the top 10 hashtag categories on TikTok</title>
		<link>https://www.businessofapps.com/news/these-are-the-top-10-hashtag-categories-on-tiktok/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 10 Aug 2020 10:15:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=60050</guid>

					<description><![CDATA[<p>TikTok is among the most popular and fastest growing apps globally, having reported two billion downloads in May 2020. As the popular short-video platform continues to expand its products and services for marketers and advertisers, MediaKix has analysed the top hashtags according to views. The findings are particularly useful for influencer marketing campaigns. The largest category in terms of views was entertainment with 535 billion views; combining hashtags such as comedy, entertainment and special effects, the category features popular accounts by TikTokers Zach King, Liza Koshy and Brittany Brooks. Dance ranked second at 181 billion views followed by pranks (79 billion) and fitness and sports (57 billion). Meanwhile, DIY and home renovation categories attracted 39 billion from users, ranking ahead of beauty (33 billion) and</p>
<p>The post <a href="https://www.businessofapps.com/news/these-are-the-top-10-hashtag-categories-on-tiktok/" data-wpel-link="internal">These are the top 10 hashtag categories on TikTok</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-full wp-image-60051" style="font-size: inherit;" src="https://www.businessofapps.com/wp-content/uploads/2020/08/TikTok-Categories-Hashtags-Chart-961x1024-1.jpg" alt="" width="961" height="1024" /></p>
<p><span style="font-size: inherit;">TikTok is among the most popular and fastest growing apps globally, having reported</span><a style="font-size: inherit;" href="https://www.businessofapps.com/news/tiktok-hits-2-million-in-app-downloads/" data-wpel-link="internal"><span class="s1"> two billion downloads</span></a><span style="font-size: inherit;"> in May 2020.</span></p>
<p class="p1">As the popular short-video platform continues to expand its products and services for marketers and advertisers, MediaKix has analysed the top hashtags according to views.</p>
<p class="p1">The findings are particularly useful for influencer marketing campaigns.</p>
<p class="p1">The largest category in terms of views was entertainment with 535 billion views; combining hashtags such as comedy, entertainment and special effects, the category features popular accounts by TikTokers Zach King, Liza Koshy and Brittany Brooks.</p>
<p class="p1">Dance ranked second at 181 billion views followed by pranks (79 billion) and fitness and sports (57 billion).</p>
<p class="p1">Meanwhile, DIY and home renovation categories attracted 39 billion from users, ranking ahead of beauty (33 billion) and fashion (27 billion), cooking (18 billion) and life hacks (13 billion). Pets rounded out the top 10 at 10 billion views.</p>
<p class="p1">The breakdown is useful for marketers looking to engage with specific audiences.</p>
<p class="p1">MediaKix also recently launched an overview of the <a href="https://mediakix.com/blog/top-tiktok-influencers/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">top influencers on TikTok</span></a>.</p>
<p>The post <a href="https://www.businessofapps.com/news/these-are-the-top-10-hashtag-categories-on-tiktok/" data-wpel-link="internal">These are the top 10 hashtag categories on TikTok</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Top 10 German grocery apps highlight COVID effect</title>
		<link>https://www.businessofapps.com/news/top-10-german-grocery-apps-highlight-covid-effect/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 30 Jul 2020 09:00:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=59826</guid>

					<description><![CDATA[<p>App Annie’s latest LevelUp app charts reveal emerging trends among different app categories and countries. During Q2 2020, the top 10 German grocery store apps were led by Lidl, followed by beauty chain Mein dm Deutschland and NettoApp. The results may pinpoint to a greater number of monthly active users downloading and installing grocery apps during the coronavirus pandemic. Indeed, research by CivicScience publishing in March found that more consumers were using digital shopping channels as the US went into lockdown (+37% said they were digital grocery shopping). A whopping 62% of consumers were more likely to purchase food and drinks online because of pandemic fears. Meanwhile, a study by Bizrate Insights noted that Amazon was leading the digital grocery arena with 62% of US</p>
<p>The post <a href="https://www.businessofapps.com/news/top-10-german-grocery-apps-highlight-covid-effect/" data-wpel-link="internal">Top 10 German grocery apps highlight COVID effect</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-59827" src="https://www.businessofapps.com/wp-content/uploads/2020/07/LevelUp-Q2_Ranks_03-EMEA_DE_Top-10_Grocers_FINAL-927x1024.png" alt="" width="927" height="1024" /></p>
<p class="p1"><a href="https://www.businessofapps.com/marketplace/app-annie/" target="_blank" rel="noopener noreferrer" data-wpel-link="internal">App Annie</a>’s latest LevelUp app charts reveal emerging trends among different app categories and countries.</p>
<p class="p1">During Q2 2020, the top 10 German grocery store apps were led by Lidl, followed by beauty chain Mein dm Deutschland and NettoApp.</p>
<p class="p1">The results may pinpoint to a greater number of monthly active users downloading and installing grocery apps during the coronavirus pandemic.</p>
<p class="p1">Indeed, <a href="https://www.emarketer.com/content/five-charts-how-coronavirus-has-impacted-digital-grocery" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">research</span></a> by CivicScience publishing in March found that more consumers were using digital shopping channels as the US went into lockdown (+37% said they were digital grocery shopping).</p>
<p class="p1">A whopping 62% of consumers were more likely to purchase food and drinks online because of pandemic fears.</p>
<p class="p1">Meanwhile, a study by Bizrate Insights noted that Amazon was leading the digital grocery arena with 62% of US digital shoppers buying from the site.</p>
<blockquote>
<p class="p1">“Retailers can manage inventory by placing purchase limits on high-demand products in-store and online, monitoring real-time inventory at the store level, and adjusting online inventory accordingly,” Sylvain Perrier, president and CEO of retail software company Mercatus previously <a href="https://www.emarketer.com/content/what-grocery-retailers-can-learn-from-the-past-weeks" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">said</span></a>.</p>
<p class="p1">“Additionally, they can communicate inventory and purchase limits quickly and efficiently with third-party delivery partners or delivery-provider marketplaces. This will help reduce order issues related to inventory.</p>
</blockquote>
<p>The post <a href="https://www.businessofapps.com/news/top-10-german-grocery-apps-highlight-covid-effect/" data-wpel-link="internal">Top 10 German grocery apps highlight COVID effect</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Mental health app Reflectly raises $4.3 million amid sharp user growth</title>
		<link>https://www.businessofapps.com/news/mental-health-app-reflectly-raises-4-3-million-amid-sharp-user-growth/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 12 Jun 2020 09:39:00 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=58831</guid>

					<description><![CDATA[<p>Danish mental health app start-up Reflectly has just secured an investment of around $4.3 million (DKK 28 million). The investment follows the company boosting its user numbers from 2 million to 10 million within just 12 months. Within that time, the app launched in 2017 quadrupled its paying users to 250,000 subscribers. Reflectly uses artificial intelligence to measure mental well-being of users after they reflect on their daily thoughts. Although the company admits that it could have grown organically, Reflectly chose to raise capital anyway to develop the product and potentially use the funds for further acquisitions. “We have been offered several offers, but we will try to take it all the way ourselves. We got the opportunity to raise money on some attractive terms because</p>
<p>The post <a href="https://www.businessofapps.com/news/mental-health-app-reflectly-raises-4-3-million-amid-sharp-user-growth/" data-wpel-link="internal">Mental health app Reflectly raises $4.3 million amid sharp user growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><img decoding="async" class="alignnone size-large wp-image-58832" src="https://www.businessofapps.com/wp-content/uploads/2020/06/reflectly-1024x758.jpg" alt="" width="1024" height="758" /></p>
<p class="p1">Danish mental health app start-up <a href="https://reflectly.app/" data-wpel-link="external" rel="nofollow external noopener">Reflectly</a> has just secured an investment of around $4.3 million (DKK 28 million).</p>
<p class="p1">The investment follows the company boosting its user numbers from 2 million to 10 million within just 12 months.</p>
<p class="p1">Within that time, the app launched in 2017 quadrupled its paying users to 250,000 subscribers.</p>
<p class="p1">Reflectly uses artificial intelligence to measure mental well-being of users after they reflect on their daily thoughts.</p>
<p class="p1">Although the company admits that it could have grown organically, Reflectly chose to raise capital anyway to develop the product and potentially use the funds for further acquisitions.</p>
<blockquote>
<p class="p1">“We have been offered several offers, but we will try to take it all the way ourselves. We got the opportunity to raise money on some attractive terms because we have a lot of momentum right now, and the time seemed right. At the same time, founders have taken some money off the table, because the company has reached a value of several hundred million kroner now,” said Jakob Brøgger-Mikkelsen, CEO and co-founder of Reflectly.</p>
</blockquote>
<p class="p1">The company recently acquired an app called Done that is used to track and change habits. This ties in neatly with Reflectly’s own product and could solidify its user base over time.</p>
<blockquote>
<p class="p1">“It&#8217;s no secret that it&#8217;s been three really good years for us,” he added. “What we almost didn&#8217;t even think was possible has happened. But it also feels like it has taken more than three years. It is really strange, but it is because you look every day &#8211; and there you do not feel that much change. But, of course, it has changed our lives on all heads and edges &#8211; for example, educationally and financially.”</p>
</blockquote>
<p class="p1">Reflectly has plans to reach the Asian market and initiate an IPO within the next two to three years.</p>
<p>The post <a href="https://www.businessofapps.com/news/mental-health-app-reflectly-raises-4-3-million-amid-sharp-user-growth/" data-wpel-link="internal">Mental health app Reflectly raises $4.3 million amid sharp user growth</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Bolt integrates with Google Maps for ride planning</title>
		<link>https://www.businessofapps.com/news/bolt-integrates-with-google-maps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Tue, 25 Feb 2020 11:10:47 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=56769</guid>

					<description><![CDATA[<p>Ride-hailing app Bolt has just integrated with Google Maps which means that Google’s journey planner feature will now be available on Bolt rides. Users can view the planner via the services tab when they’re planning a trip. Estimated costs of a trip and vehicle categories are also shown through the planner. “Today, we’re making it even easier to travel in and around London with the integration of Bolt into Google Maps,” said Sam Raciti, Bolt UK country manager. “Whether it is for all or part of their journey, having access to drivers on the Bolt platform through Google’s popular route-finding service empowers users to make better informed decisions about the quickest and most efficient way to reach their destination. Our mission has always been to</p>
<p>The post <a href="https://www.businessofapps.com/news/bolt-integrates-with-google-maps/" data-wpel-link="internal">Bolt integrates with Google Maps for ride planning</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-56770" src="https://www.businessofapps.com/wp-content/uploads/2020/02/bolt-1024x527.jpg" alt="" width="1024" height="527" /></p>
<p class="p1">Ride-hailing app Bolt has just integrated with Google Maps which means that Google’s journey planner feature will now be available on Bolt rides.</p>
<p class="p1">Users can view the planner via the services tab when they’re planning a trip.</p>
<p class="p1">Estimated costs of a trip and vehicle categories are also shown through the planner.</p>
<blockquote>
<p class="p1">“Today, we’re making it even easier to travel in and around London with the integration of Bolt into Google Maps,” said Sam Raciti, Bolt UK country manager. “Whether it is for all or part of their journey, having access to drivers on the Bolt platform through Google’s popular route-finding service empowers users to make better informed decisions about the quickest and most efficient way to reach their destination. Our mission has always been to make urban mobility simple, seamless and safe, and we are delighted that this integration will take us closer to reaching that goal.”</p>
</blockquote>
<p class="p1">The update follows Bolt’s launch of a multi-destination feature which lets customers request rides with up to three stops in between at a fixed estimated fare.</p>
<p class="p1">From the Bolt app, additional stops can be selected by clicking the plus sign on the right side of the address field.</p>
<p class="p1">Bolt now has over 35,000 licensed drivers in London and has reported rapid growth in Europe and Africa as it published a €50 million funding agreement with the European Investment Bank.</p>
<p>The post <a href="https://www.businessofapps.com/news/bolt-integrates-with-google-maps/" data-wpel-link="internal">Bolt integrates with Google Maps for ride planning</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gen Z mobile app users are heavily engaged with non-gaming apps</title>
		<link>https://www.businessofapps.com/news/gen-z-mobile-app-users-are-heavily-engaged-with-non-gaming-apps/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Thu, 31 Oct 2019 11:37:10 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=54419</guid>

					<description><![CDATA[<p>App Annie As Gen Z grows in spending power, marketers are still trying to understand this age group in terms of their consumption habits and brand loyalty on mobile. 98% of Gen Z own a smartphone and on average receive their devices by the age of 10 years. That makes them an important generation for many mobile marketers to target. In the US, spending power of Gen Z is estimated at $44 billion per year. But the generation has different expectations and 71% believe that brands and corporations should help them achieve their personal goals. “Gen Z is the first generation to grow up on mobile,” said Ted Krantz, CEO of App Annie. “They already influence $600B in spend in the US alone—companies need to aim for</p>
<p>The post <a href="https://www.businessofapps.com/news/gen-z-mobile-app-users-are-heavily-engaged-with-non-gaming-apps/" data-wpel-link="internal">Gen Z mobile app users are heavily engaged with non-gaming apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.businessofapps.com/marketplace/app-annie/" target="_blank" rel="noopener noreferrer" data-wpel-link="internal">App Annie</a><img decoding="async" class="alignnone size-large wp-image-54420" src="https://www.businessofapps.com/wp-content/uploads/2019/10/app-annie-1024x589.png" alt="" width="1024" height="589" /></p>
<p class="p1">As Gen Z grows in spending power, marketers are still trying to understand this age group in terms of their consumption habits and brand loyalty on mobile.</p>
<p class="p1">98% of Gen Z own a smartphone and on average receive their devices by the age of 10 years.</p>
<p class="p1">That makes them an important generation for many mobile marketers to target. In the US, spending power of Gen Z is estimated at $44 billion per year.</p>
<p class="p1">But the generation has different expectations and 71% believe that brands and corporations should help them achieve their personal goals.</p>
<blockquote>
<p class="p1">“Gen Z is the first generation to grow up on mobile,” said Ted Krantz, CEO of App Annie. “They already influence $600B in spend in the US alone—companies need to aim for them now or risk missing the target tomorrow.”</p>
</blockquote>
<p class="p1">The latest report by <a href="_wp_link_placeholder" data-wplink-edit="true" data-wpel-link="internal">App Annie</a> “<a href="https://www.appannie.com/en/insights/reports/how-to-win-gen-z-on-mobile/" data-wpel-link="external" rel="nofollow external noopener"><span class="s1">How to Win Gen Z</span></a>” highlights that Gen Z engagement with non-gaming apps runs deeper. They have 55% more sessions per user among the top non-gaming apps.</p>
<p class="p1">Gen Z are spending less time with their most-used games compared to users aged above 25 years.</p>
<p class="p1">But gaming behaviours differ by country, with Japanese Gen Z mobile users spending twice the time in games compared to the global average.</p>
<p class="p1">However, attracting users in mature markets like Japan is notoriously difficult and publishers will have to be more creative and possibly offer rewards.</p>
<p><img decoding="async" class="alignnone size-large wp-image-54421" src="https://www.businessofapps.com/wp-content/uploads/2019/10/app-annie2-1024x782.png" alt="" width="1024" height="782" /></p>
<p class="p1">Across Asia, Gen Z engagement with non-gaming apps was still high at two hours per month.</p>
<p class="p1">Unlike millennials, Gen Z grew up with social media. Instagram, Snapchat and co. are a core part of their daily lives. Publishers and marketers will need to utilise these platforms in an entertaining and engaging manner to reach Gen Z users.</p>
<p class="p1">Twitch stood out as a top app among Gen Z users in seven out of the 10 markets analysed. Brands could focus on partnerships with Twitch to reach users on the app.</p>
<p class="p1">Mobile is an extremely important platform for gaming with consumer spending expected to reach a 60% market share in 2019. The most popular game in France, Germany, Indonesia, and South Korea was Brawl Stars by Supercell.</p>
<p class="p1">Wish was identified as a top shopping app among Gen Z whilst finance apps are more localised depending on country.</p>
<p class="p1">The top social apps that Gen Z are using include Snapchat (UK, US and Japan) and Everytime (South Korea).</p>
<p>The post <a href="https://www.businessofapps.com/news/gen-z-mobile-app-users-are-heavily-engaged-with-non-gaming-apps/" data-wpel-link="internal">Gen Z mobile app users are heavily engaged with non-gaming apps</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Promotion Summit Berlin has got MOMENTUM</title>
		<link>https://www.businessofapps.com/news/app-promotion-summit-berlin-has-got-momentum/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Wed, 09 Oct 2019 10:12:40 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[APS Berlin]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=53991</guid>

					<description><![CDATA[<p>App Promotion Summit returns to Berlin in 8 weeks’ time and we’re building up some serious MOMENTUM. We’d love for you to join us at the event. But why should you register and what exactly do we mean by MOMENTUM? Allow us to explain. 🚀 224 attendees from over 100 different organisations are already confirmed to attend, so we are on track to hit the 500 attendees mark (we welcomed 454 people last year) 🚀 App marketers from companies like BMW, GetYourGuide, Onefootball, Hugo Boss, BILD, Sixt, Clue, IDAGIO, StepStone, Badoo and N26 have registered to attend 🚀 We’ve confirmed 50+ speakers from major brands and the hottest app startups and scale-ups including TikTok, CLARK, SoundCloud, Runtastic, Delivery Hero and LogMeIn 🚀 There will be</p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-berlin-has-got-momentum/" data-wpel-link="internal">App Promotion Summit Berlin has got MOMENTUM</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/BERLIN/" data-wpel-link="external" rel="nofollow external noopener"><img decoding="async" class="alignnone size-full wp-image-53992" src="https://www.businessofapps.com/wp-content/uploads/2019/10/aps_berlin_2019_momentum.jpg" alt="" width="750" height="500" /></a></p>
<p>App Promotion Summit <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1097" target="_blank" rel="noopener nofollow external" data-wpel-link="external">returns to Berlin</a> in 8 weeks’ time and we’re building up some serious MOMENTUM.</p>
<p>We’d love for you to join us at the event. But why should you register and what exactly do we mean by MOMENTUM? Allow us to explain.</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 224 attendees from over 100 different organisations are already confirmed to attend, so we are on track to hit the 500 attendees mark (we welcomed 454 people last year)</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> App marketers from companies like BMW, GetYourGuide, Onefootball, Hugo Boss, BILD, Sixt, Clue, IDAGIO, StepStone, Badoo and N26 have registered to attend</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> We’ve confirmed <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1107" target="_blank" rel="noopener nofollow external" data-wpel-link="external">50+ speakers</a> from major brands and the hottest app startups and scale-ups including TikTok, CLARK, SoundCloud, Runtastic, Delivery Hero and LogMeIn</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> There will be 4 rooms of cutting edge app marketing content including the <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1108" target="_blank" rel="noopener nofollow external" data-wpel-link="external">main conference</a> and <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1109" target="_blank" rel="noopener nofollow external" data-wpel-link="external">3</a> <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1110" target="_blank" rel="noopener nofollow external" data-wpel-link="external">rooms</a> of <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1111" target="_blank" rel="noopener nofollow external" data-wpel-link="external">workshops</a>; the agendas are now almost complete</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> The <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1112" target="_blank" rel="noopener nofollow external" data-wpel-link="external">App Growth Awards</a> have received hundreds of entries and we&#8217;ll be announcing all the category finalists shortly</p>
<p><img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f680.png" alt="🚀" class="wp-smiley" style="height: 1em; max-height: 1em;" /> The <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=78A231A4A1113" target="_blank" rel="noopener nofollow external" data-wpel-link="external">exhibition area</a> is filling up with the industry’s best app marketing &amp; engagement platforms and agencies</p>
<p>So as you can see, App Promotion Summit Berlin 2019 is set to be our biggest and best event ever.</p>
<p><em>Want to join us on Thursday 5th December? Got questions? Just <a href="https://apppromotionsummit.com/BERLIN/contact/" data-wpel-link="external" rel="nofollow external noopener">contact us</a>.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-berlin-has-got-momentum/" data-wpel-link="internal">App Promotion Summit Berlin has got MOMENTUM</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Growth Awards entries close THIS THURSDAY</title>
		<link>https://www.businessofapps.com/news/app-growth-awards-entries-close-this-thursday/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Mon, 23 Sep 2019 09:47:52 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[APS Berlin]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=53705</guid>

					<description><![CDATA[<p>It’s all systems go with the App Growth Awards 2019 – THE DEADLINE FOR ENTRIES IS THIS THURSDAY, which means you have less than 80 hours to get your entry in. Why should you enter? Simple: It’s completely free It’s easy – you only have to answer 5 simple questions You and your company are going to look like absolute superstars when you win You can guarantee that at least one of your competitors has entered (so they could walk away with the prize, not you) We&#8217;ve received entries spanning 5 continents and more than 20 countries, from leading publishers, brands, platforms and agencies. The entire app growth ecosystem is fully represented. Don’t you want to make sure your company is on that list, especially</p>
<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-entries-close-this-thursday/" data-wpel-link="internal">App Growth Awards entries close THIS THURSDAY</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://apppromotionsummit.com/app-growth-awards" data-wpel-link="external" rel="nofollow external noopener"></a><a href="https://apppromotionsummit.com/app-growth-awards" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-53707 size-full" src="https://www.businessofapps.com/wp-content/uploads/2019/09/growth_awards_last_call_cover.jpg" alt="" width="750" height="500" /></a></p>
<p>It’s all systems go with the <a class="" href="https://apppromotionsummit.com/app-growth-awards/" target="_blank" rel="noopener" data-ac-default-color="1">App Growth Awards 2019</a> – <strong>THE DEADLINE FOR ENTRIES IS THIS THURSDAY</strong>, which means you have less than 80 hours to get your entry in. Why should you enter? Simple:</p>
<ul>
<li>It’s completely <strong>free</strong></li>
<li>It’s easy – you only have to answer <strong>5 simple questions</strong></li>
<li>You and your company are going to look like absolute superstars when you win</li>
<li>You can guarantee that <strong>at least one of your competitors has entered</strong> (so they could walk away with the prize, not you)</li>
</ul>
<p>We&#8217;ve received entries spanning 5 continents and more than 20 countries, from leading publishers, brands, platforms and agencies. The entire app growth ecosystem is fully represented. Don’t you want to make sure your company is on that list, especially as it’sfree to enter?<br class="" /><br class="" />These are the 16 categories for you to choose from:</p>
<ul>
<li><strong>App Advertising Platform</strong></li>
<li><strong>Analytics Platform</strong></li>
<li><strong>App Engagement Platform</strong></li>
<li><strong>ASO Company</strong></li>
<li><strong>App Growth Innovation</strong></li>
<li><strong>Fastest Growing App</strong></li>
<li><strong>App Video</strong></li>
<li><strong>New App Launch Campaign</strong></li>
<li><strong>Paid User Acquisition Campaign</strong></li>
<li><strong>Social &amp; Influencer App Campaign</strong></li>
<li><strong>Retention Campaign</strong></li>
<li><strong>Marketing Agency of the Year</strong></li>
<li><strong>Influencer Marketing Company of the Year</strong></li>
<li><strong>Growth Team of the Year</strong></li>
<li><strong>App Marketer of the Year</strong></li>
<li><strong>Outstanding Contribution to the App Industry</strong></li>
</ul>
<p>Simply put – IF YOU DON’T ENTER, YOU CANNOT WIN. Take ten minutes before the deadline this Thursday to <a class="" href="https://www.judgify.me/appgrowthawards19" target="_blank" rel="noopener" data-ac-default-color="1">submit your entry at no cost</a>, and then you can start planning your victory speech. Any questions or issues? Please just hit reply and we’ll sort it for you.</p>
<p><em>P.S. This week is also the last chance to grab Super Early Bird tickets for App Promotion Summit Berlin. Get yours here: <a href="https://apppromotionsummit.com/BERLIN/register" target="_blank" rel="noopener nofollow external" data-ac-default-color="1" data-wpel-link="external">https://apppromotionsummit.com/BERLIN/register/</a></em></p>
<p>The post <a href="https://www.businessofapps.com/news/app-growth-awards-entries-close-this-thursday/" data-wpel-link="internal">App Growth Awards entries close THIS THURSDAY</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>“We rang in the digital age at Adidas,” Runtastic founder Florian Gschwandtner</title>
		<link>https://www.businessofapps.com/news/we-rang-in-the-digital-age-at-adidas-runtastic-founder-florian-gschwandtner/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Mon, 01 Apr 2019 10:49:11 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[OMR Festival]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=49891</guid>

					<description><![CDATA[<p>How Runtastic came out flying without investors. Florian Gschwandtner is one of the most prominent founders and entrepreneurs in Austria. In 2009,  he launched what would become one of the world’s most heavily used sports apps&#8211;Runtastic. In 2015, he landed a massive EUR 220m exit when Adidas came calling. He recently sat down with Philipp Westermeyer, Founder of OMR (Online Marketing Rockstars), for the OMR Podcast, to discuss why he decided to sell Runtastic to the German sports apparel brand, which levers Runtastic employed to generate 160,000 organic downloads in a single day and how it came to be that an Austrian farmer’s son became Austria’s most famous founder. Philipp made the trek to Vienna for a live podcast recording in front of a live</p>
<p>The post <a href="https://www.businessofapps.com/news/we-rang-in-the-digital-age-at-adidas-runtastic-founder-florian-gschwandtner/" data-wpel-link="internal">“We rang in the digital age at Adidas,” Runtastic founder Florian Gschwandtner</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em><img decoding="async" class="alignnone size-full wp-image-49896" src="https://www.businessofapps.com/wp-content/uploads/2019/04/omr_festival_2019_cover.jpg" alt="" width="750" height="500" /></em></p>
<p><em>How Runtastic came out flying without investors.</em></p>
<p>Florian Gschwandtner is one of the most prominent founders and entrepreneurs in Austria. In 2009,<span class="Apple-converted-space">  </span>he launched what would become one of the world’s most heavily used sports apps&#8211;Runtastic. In 2015, he landed a massive EUR 220m exit when Adidas came calling. He recently sat down with Philipp Westermeyer, Founder of OMR (Online Marketing Rockstars), for the OMR Podcast, to discuss why he decided to sell Runtastic to the German sports apparel brand, which levers Runtastic employed to generate 160,000 organic downloads in a single day and how it came to be that an Austrian farmer’s son became Austria’s most famous founder.</p>
<p>Philipp made the trek to Vienna for a live podcast recording in front of a live audience. Gschwandtner jumped right into details on his app’s success story. &#8220;The road to success does not need to be perfectly smooth to get to where you want to go. Every time there was a major bump in the road, whenever someone told me “no,” it just served to further fuel my motivation.&#8221; And there were plenty of bumps in the road there initially, as Gschwandtner and his three co-founders were constantly met by skeptical Austrian investors.</p>
<blockquote><p><em>“No one wanted to invest a dime in the jogging app Runtastic in 2009. The only thing investors were certain of is that it would never work,&#8221; says Gschwandtner. Fast-forward four years, however, and Runtastic sold a majority stake to Axel Springer and then, in 2015, the app was sold in its entirety to<span class="Apple-converted-space"> </span> Adidas for EUR 220m. Gschwandtner stayed on board until the end of 2018.</em></p></blockquote>
<p><span style="font-size: 18pt;"><b>Viral Start</b></span></p>
<p>But even without the sought-after venture capital, Runtastic got off to a flying start in 2009. &#8220;Within the first couple of days, we notched downloads in the thousands,&#8221; says Gschwandtner. At the time, he was so hands on that he physically would install the app on friends’ phones. In 2009—right before the launch of the Apple App Store—climbing up the charts was a simple numbers game of downloads and 5-star reviews. In addition to word-of-mouth, access to Facebook’s API was the second factor essential to Runtastic’s rapid growth. Users could log in directly with their Facebook account and quickly and easily share fitness graphs, routes and distances. &#8220;We wanted to embed the route and activity sharing in the app intelligently, and that helped propel the app further,&#8221; says Gschwandtner.</p>
<p><em><strong>Philipp Westermeyer and Florian Gschwandtner</strong></em></p>
<p><img decoding="async" class="alignnone wp-image-49898 size-full" src="https://www.businessofapps.com/wp-content/uploads/2019/04/omr_podcast_festival_2019.jpg" alt="" width="750" height="563" /></p>
<p>Today, the app has over 80 million users and well over 100,000 downloads per day. However, the app’s organic growth has tapered off considerably in recent years. &#8220;At our peak, we had 160,000 downloads per day. Today, you have to invest heavily to achieve visibility and, consequently, downloads,&#8221; says Gschwandtner. He says that, at the moment, Runtastic has the most success via paid campaigns on Facebook and Instagram. Google just never worked for them and influencer marketing was too cost prohibitive.</p>
<p><span style="font-size: 18pt;"><b>Digitalize Adidas</b></span></p>
<p>Gschwandtner says that Adidas didn’t acquire Runtastic for its revenue or download figures (the app, he says, generates an annual revenue in the 8-figure range), as much as it was Adidas’ desire to bring a new culture into the company. &#8220;Our acquisition represented the beginning of a new digital age at Adidas,&#8221; he says. &#8220;The company had to show shareholders its vision moving forward and where it was headed.&#8221; Operationally, Adidas was essential in more effectively addressing Runtastic clients and better understanding its users. Furthermore, every runner receives a shoe recommendation after 500 kilometers (the brand of which, should be clear to us all).</p>
<p><span class="Apple-converted-space"> </span>Gschwandtner went on to discuss how a single fail nearly drove him to scrap his entire business plan right at the get-go, as well as that the challenges of growing an app on major platforms as Facebook, Instagram and Youtube has become more and more expensive.</p>
<p>Success stories like Florian Gschwandtner’s and Runtastic’s are just one of many that will be on display at the OMR Festival 2019 in Hamburg, Germany. The two-day event takes place on May 7-8 and provides a platform for 400 international speakers to share their stories to an audience of 50K. Florian will be speaking on the 7th in our mobile cluster about the topic, “How to maintain sustainable success in the changing app ecosystem.” Other key speakers include Headspace Founder Andy Puddicombe; Gimlet Media Founder Matt Lieber; Pepsi, Apple Beats, and Uber brand guru Bozoma Saint John; international best-selling author Yuval Noah Harari, and many others.</p>
<p><em>Get your ticket now to <a href="https://omr.com/festival2019/en/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">OMR19</a>.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/we-rang-in-the-digital-age-at-adidas-runtastic-founder-florian-gschwandtner/" data-wpel-link="internal">“We rang in the digital age at Adidas,” Runtastic founder Florian Gschwandtner</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>App Promotion Summit returns to NYC</title>
		<link>https://www.businessofapps.com/news/app-promotion-summit-returns-to-nyc/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Tue, 19 Mar 2019 12:36:06 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<category><![CDATA[APS NYC]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=49632</guid>

					<description><![CDATA[<p>We just wanted to give you a quick heads-up. App Promotion Summit returns to NYC on Thursday June 27th. https://apppromotionsummit.com/NYC Once again we will host the event at the Stewart Hotel in Midtown Manhattan. We’ll be bringing together speakers from some of the world’s fastest growing FinTech, On-Demand, eCommerce and entertainment apps. There will be multiple rooms of talks, panels, workshops and interactive sessions covering topics across the app funnel. You’ll meet some of the leading practitioners and thought leaders in User Acquisition, App Store Optimization, App Analytics and Influencer Marketing for apps. As always, we’ll be offering the finest 5* food and drink in a super-friendly atmosphere, including our legendary cocktail roundtables. You can book tickets here. If you’re interested in taking part as</p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-returns-to-nyc/" data-wpel-link="internal">App Promotion Summit returns to NYC</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=41A149A4A564" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-49633 size-full" src="https://www.businessofapps.com/wp-content/uploads/2019/03/aps_2019_nyc_cover.png" alt="" width="750" height="392" /></a></p>
<p>We just wanted to give you a quick heads-up.</p>
<p>App Promotion Summit returns to NYC on Thursday June 27th.</p>
<p><a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=41A149A4A563" target="_blank" rel="noopener nofollow external" data-wpel-link="external">https://apppromotionsummit.com/NYC</a></p>
<p>Once again we will host the event at the Stewart Hotel in Midtown Manhattan.</p>
<p>We’ll be bringing together speakers from some of the world’s fastest growing FinTech, On-Demand, eCommerce and entertainment apps.</p>
<p>There will be multiple rooms of talks, panels, workshops and interactive sessions covering topics across the app funnel.</p>
<p>You’ll meet some of the leading practitioners and thought leaders in User Acquisition, App Store Optimization, App Analytics and Influencer Marketing for apps.</p>
<p>As always, we’ll be offering the finest 5* food and drink in a super-friendly atmosphere, including our legendary cocktail roundtables.</p>
<p>You can book tickets <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=41A149A4A564" target="_blank" rel="noopener nofollow external" data-wpel-link="external">here</a>.</p>
<p>If you’re interested in taking part as a speaker <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=41A149A4A565" target="_blank" rel="noopener nofollow external" data-wpel-link="external">fill in this short form</a>.</p>
<p>If you’d like to become a partner or exhibitor you can <a href="https://1936media.acemlna.com/lt.php?notrack=1&amp;s=081f3aa3c8f1a87cde6b1bc363a3a2cb&amp;i=41A149A4A566" target="_blank" rel="noopener nofollow external" data-wpel-link="external">get in touch here</a>.</p>
<p>The post <a href="https://www.businessofapps.com/news/app-promotion-summit-returns-to-nyc/" data-wpel-link="internal">App Promotion Summit returns to NYC</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Gender bias: 49% of women play mobile games, but few games are made for women</title>
		<link>https://www.businessofapps.com/news/gender-bias-49-of-women-play-mobile-games-but-few-games-are-made-for-women/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Fri, 08 Feb 2019 11:56:32 +0000</pubDate>
				<category><![CDATA[App Development]]></category>
		<category><![CDATA[Mobile Advertising]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=48734</guid>

					<description><![CDATA[<p>Women love playing mobile games with at least 49% of all mobile gamers being female. That’s according to a survey by Newzoo commissioned by Google Play among 3,300 respondents in the US. The results provide evidence that 64% of women also prefer mobile games over other platforms compared to just 38% of men. Women tend to play games five times or more often during the week for a variety of reasons including entertainment or as stress relief. Meanwhile, 60% of them said that mobile gaming makes them feel good. However, mobile game developers and publishers have not caught on to that trend just yet. The majority of women think that 30% or fewer mobile games are actually made for women with 44% of the top</p>
<p>The post <a href="https://www.businessofapps.com/news/gender-bias-49-of-women-play-mobile-games-but-few-games-are-made-for-women/" data-wpel-link="internal">Gender bias: 49% of women play mobile games, but few games are made for women</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-large wp-image-48735" src="https://www.businessofapps.com/wp-content/uploads/2019/02/google-play-1024x680.jpg" alt="" width="1024" height="680" /></p>
<p>Women love playing mobile games with at least 49% of all mobile gamers being female. That’s according to a <a href="https://services.google.com/fh/files/misc/changethegame_white_paper.pdf" data-wpel-link="external" rel="nofollow external noopener">survey</a> by Newzoo commissioned by Google Play among 3,300 respondents in the US.</p>
<p>The results provide evidence that 64% of women also prefer mobile games over other platforms compared to just 38% of men.</p>
<p>Women tend to play games five times or more often during the week for a variety of reasons including entertainment or as stress relief.</p>
<p>Meanwhile, 60% of them said that mobile gaming makes them feel good.</p>
<p>However, mobile game developers and publishers have not caught on to that trend just yet. The majority of women think that 30% or fewer mobile games are actually made for women with 44% of the top grossing games on Google Play featuring male characters.</p>
<p><img decoding="async" class="alignnone  wp-image-48736" src="https://www.businessofapps.com/wp-content/uploads/2019/02/Screen-Shot-2019-02-08-at-08.06.05-1024x583.png" alt="" width="774" height="441" /></p>
<p>This disparity may stem from the fact that just 27.8% of the gaming industry is female or transgender.</p>
<p>The existing gender bias has a negative impact on the gaming industry. Indeed, the majority of women play just 2-3 games, whilst men play 3 or more. Men also talk more frequently about the games they play and tend to pay for games more often (52%) than women (33%). The majority of men (57%) playing mobile games identified as gamers, whilst just 29% of women agreed.</p>
<blockquote><p>“I think that women just don’t feel that the space is meant for them,” said Shira Chess, author of Ready Player Two: Women Gamers and Designed Identity. “They might think that one small part is meant for them. But not all of it. That’s why social games worked. It was so easy to see which one of my friends was playing those games. You knew &#8211; if my aunt is playing that game, then it can’t be completely not for me. It gives me sort of a safe space to know that it’s probably at least a little bit for me.”</p></blockquote>
<p>In an effort to change up the industry, Google Play previously committed to highlighting strong female characters within its “Indie Corner” on the Google Play Store and opening the doors to female tech and gaming innovators.</p>
<p>The post <a href="https://www.businessofapps.com/news/gender-bias-49-of-women-play-mobile-games-but-few-games-are-made-for-women/" data-wpel-link="internal">Gender bias: 49% of women play mobile games, but few games are made for women</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Use of mobile phones to shop on rise as security becomes less of an issue</title>
		<link>https://www.businessofapps.com/news/use-of-mobile-phones-to-shop-on-rise-as-security-becomes-less-of-an-issue/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 03 Dec 2018 08:45:11 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=47335</guid>

					<description><![CDATA[<p>Almost half of consumers are now using their smartphones to make purchases online, according to a new infographic released by mobile ad specialist AdColony. And it’s not just Millennials who are hitting the small screen, instead 70% of holiday shoppers were between 45 to 70 years old. The rise in mobile shoppers comes at a time when security levels on mobile devices have improved significantly compared to desktop. Indeed, 70% of survey respondents found that mobile shopping was no more or less secure than using desktops. However, roughly a quarter of shoppers (22%) still consider mobile devices to be less secure, whilst 8% found them to be more secure than desktop devices. Among the items most frequently purchases on mobile devices were clothes, home items</p>
<p>The post <a href="https://www.businessofapps.com/news/use-of-mobile-phones-to-shop-on-rise-as-security-becomes-less-of-an-issue/" data-wpel-link="internal">Use of mobile phones to shop on rise as security becomes less of an issue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Almost half of consumers are now using their smartphones to make purchases online, according to a new infographic released by mobile ad specialist AdColony.</p>
<p>And it’s not just Millennials who are hitting the small screen, instead 70% of holiday shoppers were between 45 to 70 years old.</p>
<p>The rise in mobile shoppers comes at a time when security levels on mobile devices have improved significantly compared to desktop.</p>
<p>Indeed, 70% of survey respondents found that mobile shopping was no more or less secure than using desktops. However, roughly a quarter of shoppers (22%) still consider mobile devices to be less secure, whilst 8% found them to be more secure than desktop devices.</p>
<p>Among the items most frequently purchases on mobile devices were clothes, home items and books.</p>
<p>However, shoppers also use their smartphones to find better deals and offers and browse item prices whilst in store.</p>
<p>It doesn’t really matter whether shoppers are using apps or browsers, but 35% preferred in-app experiences. Most importantly, customers want easy-to-navigate apps and mobile websites.</p>
<p>When it comes to mobile ads, 66% said they would make a purchase from a mobile ad if the product was relevant to them. However, 57% have not actually done so.</p>
<p>A third of shoppers like to shop both online and offline, whilst 25% preferred shopping online versus 25% shopping mostly offline.</p>
<p><img decoding="async" class="alignnone wp-image-47337 size-full" src="https://www.businessofapps.com/wp-content/uploads/2018/12/AdColony-Holiday-Shopping-Survey-Infographc.jpg" alt="" width="1812" height="3605" /></p>
<p>The post <a href="https://www.businessofapps.com/news/use-of-mobile-phones-to-shop-on-rise-as-security-becomes-less-of-an-issue/" data-wpel-link="internal">Use of mobile phones to shop on rise as security becomes less of an issue</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Bumble to use notifications to help stop &#8216;ghosting&#8217;</title>
		<link>https://www.businessofapps.com/news/bumble-to-use-notifications-to-help-stop-ghosting/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Wed, 31 Oct 2018 09:29:19 +0000</pubDate>
				<category><![CDATA[App Business]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=46549</guid>

					<description><![CDATA[<p>Dating app Bumble is attempting to curb the increase in a behavior known as, “Ghosting,” where a match is ignored by the other person after speaking or going on a date. The issue is causing users to stop using the app, or to delete their accounts. Bumble says it will send notifications to users that have not replied to messages. However, unlike regular notification on matches, it will request that users either continue the conversation, or to bring it to a close politely. Badoo is also implementing a similar strategy, and even includes message suggestions, including those that bring the conversation to a close. Bumble’s Kate Leaver said: “I think it’s driving people to delete their dating apps. If we can address this sort of</p>
<p>The post <a href="https://www.businessofapps.com/news/bumble-to-use-notifications-to-help-stop-ghosting/" data-wpel-link="internal">Bumble to use notifications to help stop &#8216;ghosting&#8217;</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-43991" src="https://www.businessofapps.com/wp-content/uploads/2018/08/Bumble-Logo-e1538908119235.jpg" alt="" width="750" height="500" /></p>
<p>Dating app Bumble is attempting to curb the increase in a behavior known as, “Ghosting,” where a match is ignored by the other person after speaking or going on a date. The issue is causing users to stop using the app, or to delete their accounts.</p>
<p>Bumble says it will send notifications to users that have not replied to messages. However, unlike regular notification on matches, it will request that users either continue the conversation, or to bring it to a close politely. Badoo is also implementing a similar strategy, and even includes message suggestions, including those that bring the conversation to a close.</p>
<p><strong><a href="https://www.telegraph.co.uk/news/2018/10/29/dating-apps-crack-ghosting-epidemic-ignoring-partners-puts-users/" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Bumble’s Kate Leaver</a> said:</strong></p>
<blockquote><p>“I think it’s driving people to delete their dating apps. If we can address this sort of behaviour in the app itself, or make it less likely to happen, then hopefully people will feel more hopeful and comfortable continuing to use them.”</p></blockquote>
<p>The post <a href="https://www.businessofapps.com/news/bumble-to-use-notifications-to-help-stop-ghosting/" data-wpel-link="internal">Bumble to use notifications to help stop &#8216;ghosting&#8217;</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>Facebook updates map feature to show location of friends nearby and bolster user engagement</title>
		<link>https://www.businessofapps.com/news/facebook-updates-map-feature-to-show-location-of-friends-nearby-and-bolster-user-engagement/</link>
		
		<dc:creator><![CDATA[Nayden Tafradzhiyski]]></dc:creator>
		<pubDate>Mon, 08 Oct 2018 08:24:54 +0000</pubDate>
				<category><![CDATA[Mobile Advertising]]></category>
		<category><![CDATA[facebook map]]></category>
		<category><![CDATA[facebook nearby friends]]></category>
		<category><![CDATA[mobile ad news]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=45902</guid>

					<description><![CDATA[<p>Facebook has revised its map feature to include the location of friends nearby. The “Nearby Friends” tool is designed to allow Facebook users to share their own location and start a conversation with friends in their area. Previously, the social media network had shown locations of friend groups on a map, but the latest addition now resembles “Snap Maps”. With Snap Maps, users can share their location with friends in real time. However, Nearby Friends does not include the exact location of a Facebook friend and instead shows approximate coordinates. Nearby users are shown on the map with their profile photo on the map. The feature is now active, but can be turned off via the Nearby Friends bookmark. For marketers, the addition could provide</p>
<p>The post <a href="https://www.businessofapps.com/news/facebook-updates-map-feature-to-show-location-of-friends-nearby-and-bolster-user-engagement/" data-wpel-link="internal">Facebook updates map feature to show location of friends nearby and bolster user engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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										<content:encoded><![CDATA[<p><img decoding="async" class="alignnone size-full wp-image-45904" src="https://www.businessofapps.com/wp-content/uploads/2018/10/facebook_snap_maps_twitter_jongmjane_1538652417263.jpg" alt="" width="800" height="450" /></p>
<p>Facebook has <a href="https://techcrunch.com/2018/10/03/facebook-nearby-map/" data-wpel-link="external" rel="nofollow external noopener">revised</a> its map feature to include the location of friends nearby. The “Nearby Friends” tool is designed to allow Facebook users to share their own location and start a conversation with friends in their area.</p>
<p>Previously, the social media network had shown locations of friend groups on a map, but the latest addition now resembles “<a href="https://www.businessofapps.com/snapchat-now-lets-users-share-their-locations-privately/" data-wpel-link="internal">Snap Maps</a>”. With Snap Maps, users can share their location with friends in real time.</p>
<p>However, Nearby Friends does not include the exact location of a Facebook friend and instead shows approximate coordinates.</p>
<p>Nearby users are shown on the map with their profile photo on the map.</p>
<p>The feature is now active, but can be turned off via the Nearby Friends bookmark.</p>
<p>For marketers, the addition could provide superior tracking options to drive in-store visits once the tool gains traction.</p>
<p>It demonstrates just how desperate Facebook is to engage younger users, many of whom have <a href="https://www.businessofapps.com/facebook-to-lose-millions-of-us-teens-to-snapchat-this-year/" data-wpel-link="internal">flocked to Snapchat</a> in recent years. However, it remains to be seen if Nearby Friends will take off.</p>
<p>The post <a href="https://www.businessofapps.com/news/facebook-updates-map-feature-to-show-location-of-friends-nearby-and-bolster-user-engagement/" data-wpel-link="internal">Facebook updates map feature to show location of friends nearby and bolster user engagement</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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		<title>How to Develop a Healthcare App or a Medical Mobile App</title>
		<link>https://www.businessofapps.com/news/how-to-develop-a-healthcare-app-or-a-medical-mobile-app/</link>
		
		<dc:creator><![CDATA[Artem Dogtiev]]></dc:creator>
		<pubDate>Mon, 01 Oct 2018 11:07:25 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app business news]]></category>
		<category><![CDATA[Octal IT Solutions]]></category>
		<guid isPermaLink="false">https://www.businessofapps.com/?p=45776</guid>

					<description><![CDATA[<p>The world is going mobile. Right from food ordering to online shopping, people have started using their smartphones for their day-to-day tasks. In such, the medical industry could not remain unaffected of the mobile arena. Today, we can see a large number of medical applications contributing to the well-being of people. Be it tracking their physical activities to keeping a track of their medicine regime, people have started depending upon their mobile app. Contributing to this trend, many hospitals, medical institutes and doctors have started building their own applications. These apps do not just help the patients in staying healthy, but also help these medical professionals in reaching out more and more people, conveniently.  But before we go deep into the industry trends and the</p>
<p>The post <a href="https://www.businessofapps.com/news/how-to-develop-a-healthcare-app-or-a-medical-mobile-app/" data-wpel-link="internal">How to Develop a Healthcare App or a Medical Mobile App</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.octalsoftware.com/healthcare-solutions" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><img decoding="async" class="alignnone wp-image-45777 size-full" src="https://www.businessofapps.com/wp-content/uploads/2018/10/octal_medical_cover.jpg" alt="" width="750" height="400" /></a></p>
<p>The world is going mobile. Right from food ordering to online shopping, people have started using their smartphones for their day-to-day tasks. In such, the medical industry could not remain unaffected of the mobile arena.</p>
<p>Today, we can see a large number of medical applications contributing to the well-being of people. Be it tracking their physical activities to keeping a track of their medicine regime, people have started depending upon their mobile app. Contributing to this trend, many hospitals, medical institutes and doctors have started building their own applications. These apps do not just help the patients in staying healthy, but also help these medical professionals in reaching out more and more people, conveniently.<span class="Apple-converted-space"> </span></p>
<p>But before we go deep into the industry trends and the scenario of developing healthcare mobile apps, it’s important to realize the current market stats. Also, we need to figure out why most of the applications cannot make a ground in this highly competitive marketplace. Here are a few questions that every app development company and medical professional must address before investing in healthcare mobile applications:</p>
<ul>
<li><b></b><b>Why are mobile health apps useful? Why did they fail?</b></li>
<li><b></b><b>What are the common types of medical applications on the market? What features do they have?</b></li>
<li><b></b><b>Tips and functions generated from medical applications.</b></li>
</ul>
<p>How do you develop your own healthcare mobile apps and why are medical apps so popular in the marketplace? Here we talk about the current trends in medical mobile app development and find out what is needed to be successful in today&#8217;s healthcare.</p>
<p>Do you remember the hand-held gizmos that Dr. McCoy employed to treat Star Trek&#8217;s wounds? We do not have such powerful gadgets yet, but the medical industry is being digitally upgraded. New technologies are being introduced and new gadgets are being developed. Considering this, the day is not away when we will have the magical devices able to cure everything within moments.</p>
<p><img decoding="async" class="alignnone size-full wp-image-45778" src="https://www.businessofapps.com/wp-content/uploads/2018/10/octal_Medical-Mobile-App-Development-stats.png" alt="" width="750" height="487" /></p>
<p>As Elon Musk proved, technology has taken a big step in recent human development. Now you can do a lot of work with your smartphone and an Internet connection, complete your shopping and serve your food. The same procedure now applies to the Healthcare industry.</p>
<p>The App Store is full of healthcare apps, all for different purposes. According to Flurry analysis, the number of people using health applications increased by 62% over the past four years, and the overall <a href="https://www.raconteur.net/healthcare/smartphone-apps-are-key-for-patient-health" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><b>application usage increased by 33%</b></a>.</p>
<p>Why are people interested in developing medical applications? Okay, we have a bigger agenda in mind for those apps, more specifically:</p>
<ul>
<li>Provide nutritional advice to help you make better choices in your daily eating regime.</li>
<li>Plan an online workout to maintain your appearance.</li>
<li>Make it easier for you to communicate with your doctor.</li>
<li>Send an online report on the patient&#8217;s perception and health (eg, the diabetes patient&#8217;s glucose level is passed on to the PCP)</li>
<li>Maintain accurate online medical records and access and mobilize all your data 24 hours a day.</li>
<li>Call your doctor or emergency room.</li>
<li>If necessary, remind about the prescription and refill it.</li>
<li>You can book a visit to your doctor online, based on information you can see, such as photos, qualifications, and work experience.</li>
<li>Directions to hospitals and clinics</li>
<li>You can see the results of your laboratory analysis on your mobile phone.</li>
</ul>
<p>Despite many of the features described above, most software development has failed. Medical IT news research shows that only two-percent of healthcare applications are released. More importantly, every <a href="https://www.healthcareitnews.com/news/poor-healthcare-apps-could-cost-hospitals-100-million-year-accenture-says" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><b>failure will cost the hospital $100 million</b></a>.</p>
<p><img decoding="async" class="alignnone size-full wp-image-45779" src="https://www.businessofapps.com/wp-content/uploads/2018/10/octal_Medical-Mobile-App-Development.png" alt="" width="750" height="488" /></p>
<h3>Why is this often happening and trying to create a healthcare application for patients often fails?</h3>
<p>There are several possible reasons for why mobile apps fail to succeed. These are:</p>
<p><b>The user experience is poor</b></p>
<p>There are many indications that the user experience is not appropriate. Availability Geek lists the top 10 most common items. It&#8217;s important to realize that there&#8217;s a &#8220;ghost house&#8221; app on the shelf of the mobile app market that no one already uses. Avoiding at least useless content, complicated user flows, and inconspicuous CTAs can leave a lot of potential customers in the product.</p>
<p><b>Lack of expertise and industry knowledge</b></p>
<p>The most important aspect of a healthcare application&#8217;s success is its expertise. If the doctor&#8217;s opinion is not enough, people will not be faithful to it. It is widely known that people believe people, not an artificial intelligence device that suggests them to do something. Even if your application provides better suggestions and guides, people will have a tough time believing its recommendations. Therefore, it becomes necessary to include the expert advices of a person, a doctor.</p>
<p><b>No specific problems have been solved</b></p>
<p>The problem that most healthcare applications cannot solve is the requirement to meet certain needs, especially what the user cannot do without the product. Every application should be meant to solve a problem. Since there are thousands of applications covering the whole spectrum of healthcare and are not focused on a certain pain, people generally avoid them since no one is interested in reading useless, clichéd suggestions. This one is the main reason why the QPG state application will fail and many similar things are also true. If the application addresses a certain pain-point, a disease or an ailment, the chances of its success are way higher than a generic application.</p>
<p><b>You have not followed the privacy regulations</b></p>
<p>All medical applications are subject to <a href="https://www.hhs.gov/hipaa/for-professionals/privacy/laws-regulations/index.html" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><b>HIPPA regulations</b></a>. However, many applications can not satisfy these rules.</p>
<p>To use the application successfully, it must be visible and should be used for other purposes. The following are some examples of successful cases of electronic records systems or other kinds of medical applications, depending on the service provided.</p>
<p><em><a href="https://www.octalsoftware.com/blog/medical-mobile-app-development" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Related Article</a>: Healthcare-Medical Mobile Apps – Types, Benefits &amp; Development</em></p>
<h3>Types of health care applications can be divided into three categories.</h3>
<p><b>Daily health application</b></p>
<p>Some applications keep track of daily activities (such as nutrition/sleep) and helps maintain body shape.</p>
<p>Every day-to-day application should have the following specific features:</p>
<ul>
<li>Sleep (Quantity and Stage) / Run / Step Tracker according to the goals of the application. Optional tracker may include heartbeat / BP / pulse, fluid consumption, and tilt swing (important when calculating exact steps or kilometers). A more complex and selective calorie counter.</li>
<li>Analysis. Based on information gathered from user activity, an application should be able to measure metrics and make specific conclusions.</li>
<li>Encourage users to work on data applications through push notifications.</li>
</ul>
<p>These types of applications typically generate revenue from prepaid service subscriptions. For example, the Headspace app is subscribed to every month or every year like many people. Your ad may also be able to monetize your app, but it can reduce your ownership.</p>
<p><b>Hospital and EHR applications</b></p>
<p>The first type of hospital application was created when a hospital needed an application that met the brand and digital monetization requirements. When you create an app for a clinic, there are a few essential features.</p>
<ul>
<li>Every day is like a tracker for health apps<span class="Apple-converted-space"> </span></li>
<li>Analyze the algorithm to use the data.</li>
<li>Notify the user to see the clinic&#8217;s opinion based on data received.</li>
<li>Elected appointment feature, optional &#8211; In-app subscription billing</li>
<li>Save EMR for all records</li>
<li>Access EMR online for a limited time to comply with privacy limitations.</li>
<li>Calendar app to set reminders to receive medications prescribed by your doctor</li>
<li>Optional: Ability to schedule medications through the app</li>
</ul>
<p><b>EHR App</b></p>
<p>The other type of app is often an EMR (Electronic Medical Record) application, in which specific clinics are not referenced and users can choose from multiple hospitals. Except for this &#8220;diversity&#8221; function, all other functions are almost identical. This type of application is more beneficial as a system customer and has no obligation to a specific organization.</p>
<p>One of the additional features of the EHR app is that it can be an online video / audio consultation with a doctor because telemedicine can observe the patient&#8217;s condition and the reduction of disease. Another major impact on user acquisition is the implementation of artificial intelligence algorithms to diagnose underlying diseases. Microsoft has done well in this area. The current Windows Genius InnerEye project is a project that makes use of innovative cutting-edge machine learning techniques to create innovative tools for 3D automated quantitative analysis. Basically, the research is trying to reconstruct healthy anatomy structures in 3D radiographs.</p>
<p>Emergency mode can also be a good add-on, and if a patient loses power, each parlor needs access to emergency blood pressure and chronic disease history reports as well as his blood group and RH factor data Can save lives. The Medical ID app provides this service. In an emergency, the mobile app gives you quick access to the important things listed above so that they can take action.</p>
<p><img decoding="async" class="alignnone size-full wp-image-45780" src="https://www.businessofapps.com/wp-content/uploads/2018/10/octal_medical-mobile-app.png" alt="" width="750" height="563" /></p>
<p><b>Medical Software</b></p>
<p>The third type of software-related healthcare software faces more complex tasks such as symptom description and algorithms such as diagnosis, diagnosis and X-ray operation. Developing such a system requires a medical professional to follow it, abide by many rules and regulations, and build a specific test team. This is because the test cases are performed by real people and living people.</p>
<p><b>How to write applications for patients or EMR systems</b></p>
<ul>
<li>If you choose to use an EMR or medical software development firm, make sure you have legal rights to start medical care. Globally recognized HIPAA is required, and you can apply for a different certificate depending on your local application. Here you can read the main regulations of the biggest countries.</li>
<li>An important step in EHR software development is to integrate your app with all your smart coaches, smart watches, Apple Watches, and other devices to help you track user activity more prominently.</li>
<li>Provide an appropriate monetization model for the application. Usually, subscription models are the most practical option, but in-app ads can be effective from the beginning, because they require a solid user base.</li>
<li>If you want to hire an electronic health record development company, iOS is a smart choice. Because Apple supports the health care plan (because it even develops <a href="https://www.apple.com/researchkit/" target="_blank" rel="noopener nofollow external" data-wpel-link="external"><b>research and treatment kits</b></a>, the app&#8217;s funds and promotions bring it to you.</li>
</ul>
<p>If you want to build apps for patients, you may need to calculate funds. Approximate Indicators of Medical Application Costs: Approximately 1400 to 2200 hours are required for daily health applications and 2500 to 3000 hours for hospital or EMR product applications (one platform). Other firms have different costs, but they find one thing in common, and the price of a medical product starts at a price of $40/hour on the platform.</p>
<p>So, it is clear that building a medical mobile application is a costly venture but a profitable investment. However, one should not forget that more than 98-percent of the medical mobile apps fail to register. Therefore, it is important that you come with an excellent idea, something which is good enough to create a revolution in the medical industry. At the same time, you must be very careful while hiring the mobile app development company. This is because a good development firm may convert your potential failure into certain success.</p>
<p><em>At <a href="https://www.octalsoftware.com/healthcare-solutions" target="_blank" rel="noopener nofollow external" data-wpel-link="external">Octal IT Solution</a>, we have huge experience in developing medical app, so that can benefit you immensely. <a href="mailto:enquiry@octalsoftware.com" target="_blank" rel="noopener">You can reach them at the following email</a>.</em></p>
<p>The post <a href="https://www.businessofapps.com/news/how-to-develop-a-healthcare-app-or-a-medical-mobile-app/" data-wpel-link="internal">How to Develop a Healthcare App or a Medical Mobile App</a> appeared first on <a href="https://www.businessofapps.com" data-wpel-link="internal">Business of Apps</a>.</p>
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