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<channel>
	<title>Mostly Gaming</title>
	
	<link>http://www.mostlygaming.com</link>
	<description>Pretty much what the title says. Games, and a little bit of other stuff. Focuses on video games, but also covers a lot of news that would interest a wide variety of nerds, dorks, and geeks.</description>
	<pubDate>Sun, 17 May 2009 01:02:15 +0000</pubDate>
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		<copyright>©Mostly Gaming </copyright>
		<managingEditor>ben@mostlygaming.com (Mostly Gaming)</managingEditor>
		<webMaster>ben@mostlygaming.com(Mostly Gaming)</webMaster>
		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>videos,games,computer,comics,etc</itunes:keywords>
		<itunes:subtitle>Videogames, etc.</itunes:subtitle>
		<itunes:summary>Bi-weekly (when we're on the ball) show about video games - what we're excited about, where the industry is going, and what you ought to be playing.</itunes:summary>
		<itunes:author>David and Ben</itunes:author>
		


		
		<itunes:block>No</itunes:block>
		<itunes:explicit>yes</itunes:explicit>
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			<title>Mostly Gaming</title>
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		<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/mostlygaming" /><feedburner:info uri="mostlygaming" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:copyright>©Mostly Gaming</media:copyright><media:thumbnail url="http://mostlygaming.com/wp-content/images/logo_v1.png" /><media:keywords>videos,games,computer,comics,etc</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Video Games</media:category><itunes:owner><itunes:email>ben@mostlygaming</itunes:email><itunes:name>David and Ben</itunes:name></itunes:owner><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item>
		<title>Thankfully podcasts don’t have ‘Best By’ dates</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/FWIG_lKYeNU/</link>
		<comments>http://www.mostlygaming.com/podcast/david/thankfully-podcasts-dont-have-best-by-dates/#comments</comments>
		<pubDate>Sun, 17 May 2009 01:00:58 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[Podcast]]></category>

		<category><![CDATA[Bionic Commando]]></category>

		<category><![CDATA[demos]]></category>

		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/podcast/david/thankfully-podcasts-dont-have-best-by-dates/</guid>
		<description><![CDATA[Ok, so funny story. I edited this podcast, and just fell one step short of actually posting it. Must have gotten distracted by something. Good news for you that thanks to the wonders of modern technology this podcast still has the same great taste of when we made it last weekend. Enjoy!
]]></description>
			<content:encoded><![CDATA[<p>Ok, so funny story. I edited this podcast, and just fell one step short of actually posting it. Must have gotten distracted by something. Good news for you that thanks to the wonders of modern technology this podcast still has the same great taste of when we made it last weekend. Enjoy!</p>
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<itunes:duration>50:03</itunes:duration>
		<itunes:subtitle>Ok, so funny story. I edited this podcast, and just fell one step short of actually posting it. Must have gotten distracted by something. Good ...</itunes:subtitle>
		<itunes:summary>Ok, so funny story. I edited this podcast, and just fell one step short of actually posting it. Must have gotten distracted by something. Good news for you that thanks to the wonders of modern technology this podcast still has the same great taste of when we made it last weekend. Enjoy!</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Mostly Gaming</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>No</itunes:block>
	<media:content url="http://feedproxy.google.com/~r/mostlygaming/~5/iaYuNuC5hrw/Mostly%20Gaming%205.10.09.mp3" fileSize="48049867" type="audio/mpeg" /><feedburner:origLink>http://www.mostlygaming.com/podcast/david/thankfully-podcasts-dont-have-best-by-dates/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/mostlygaming/~5/iaYuNuC5hrw/Mostly%20Gaming%205.10.09.mp3" length="48049867" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.mostlygaming.com/podpress_trac/feed/221/0/Mostly%20Gaming%205.10.09.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>Almost an hours worth of words, FREE!</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/VSby7BTOxEM/</link>
		<comments>http://www.mostlygaming.com/podcast/david/almost-an-hours-worth-of-words-free/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 07:45:12 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[Podcast]]></category>

		<category><![CDATA[Lego Rock Band]]></category>

		<category><![CDATA[Music games]]></category>

		<category><![CDATA[The final countdown]]></category>

		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/uncategorized/david/almost-an-hours-worth-of-words-free/</guid>
		<description><![CDATA[Games we have been playing, Hot Fallout news, Demo round ups, and that&#8217;s just the tip of the iceberg. Also a random 15 min argument about music game bullshit.
Enjoy!
]]></description>
			<content:encoded><![CDATA[<p>Games we have been playing, Hot Fallout news, Demo round ups, and that&#8217;s just the tip of the iceberg. Also a random 15 min argument about music game bullshit.</p>
<p>Enjoy!</p>
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<itunes:duration>53:23</itunes:duration>
		<itunes:subtitle>Games we have been playing, Hot Fallout news, Demo round ups, and that's just the tip of the iceberg. Also a random 15 min argument ...</itunes:subtitle>
		<itunes:summary>Games we have been playing, Hot Fallout news, Demo round ups, and that's just the tip of the iceberg. Also a random 15 min argument about music game bullshit.

Enjoy!</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Mostly Gaming</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>No</itunes:block>
	<media:content url="http://feedproxy.google.com/~r/mostlygaming/~5/2PpnIJltjEU/Mostly%20Gaming%204.26.09.mp3" fileSize="51249344" type="audio/mpeg" /><feedburner:origLink>http://www.mostlygaming.com/podcast/david/almost-an-hours-worth-of-words-free/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/mostlygaming/~5/2PpnIJltjEU/Mostly%20Gaming%204.26.09.mp3" length="51249344" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.mostlygaming.com/podpress_trac/feed/220/0/Mostly%20Gaming%204.26.09.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>Street Fighter 4 - A wedding of style and substance</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/bpTvlioFG2M/</link>
		<comments>http://www.mostlygaming.com/game-reviews/xbox360/david/street-fighter-4-a-wedding-of-style-and-substance/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 06:30:50 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[Game Reviews]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[cammy]]></category>

		<category><![CDATA[fighting]]></category>

		<category><![CDATA[review]]></category>

		<category><![CDATA[ryu]]></category>

		<category><![CDATA[street fighter 4]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/?p=217</guid>
		<description><![CDATA[Back for another round and defiantly not pulling any punches. New challengers, new ideas and a radically different art style are here in spades, without breaking the tried and true Street Fighter formula.
&#160;
&#160;
&#160;
&#160;
&#160;
&#160;
&#160;




Something Old
All your favorites are here. Yeah yeah, a few of the characters from old games didn&#8217;t make it. But to be honest, [...]]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.mostlygaming.com/wp-content/uploads/2009/03/sfiv-x360-final-pack-front.jpg" class="lightview" rel="gallery[217]"><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="244" alt="sfiv_-_x360_final_pack_front" src="http://www.mostlygaming.com/wp-content/uploads/2009/03/sfiv-x360-final-pack-front-thumb.jpg" width="174" align="right" border="0"></a>Back for another round and defiantly not pulling any punches. New challengers, new ideas and a radically different art style are here in spades, without breaking the tried and true Street Fighter formula.</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div></div>
<div>
<span id="more-217"></span>
</div>
<div><strong>Something Old</strong></div>
<div>All your favorites are here. Yeah yeah, a few of the characters from old games didn&#8217;t make it. But to be honest, no one would call T-Hawk or Necro a favorite character. Playstyle and controls feel decidedly like Street Fighter 2. Gone are the parries and air blocks of the latest games. Could you throw a fireball back in the 90&#8217;s? Guess what you still can.</div>
<div><strong></strong>&nbsp;</div>
<div><strong>Something New</strong></div>
<div>The game has abandoned it&#8217;s 2D sprite based heritage for shinny new 3D graphics. Thankfully the game sticks to a single plane for all the action. You&#8217;ll get some nice camera angles and effects for super and ultra moves that really show off the top notch animation in a great way. Characters faces contort and twist with nice over the top expressions. It&#8217;s a nice touch to see someones eyes open wide in fear as a massive fireball is launched into their face. Also new are a few new fighters. Able, a French MMA fighter, feels like the best new addition playing like a mix of Zangief and Balrog. Crimson Viper, the super spy, also brings some new tricks to the table and feels pretty fresh. Rufus and El Fuerte are defiantly the strangest additions, and as such feel a bit out of place.</div>
<div><strong></strong>&nbsp;</div>
<div><strong>Something borrowed</strong></div>
<div>SF4 cribs a few notes from other games and adds them to it&#8217;s arsenal of tricks. The addition of a second special bar, the Ultra combo, is similar to Guilty Gear. As you take damage this meter fills, take more damage the meter gets higher. Unlike Guilty Gear where this is used as a quick small counter attack when you activate this gauge in Street Fighter 4 you will unleash an Ultra Combo. Dealing massive damage in an elaborate stunning animation. This gives you, essentially, a come from behind super move. The fuller that gauge is the more damage the attack will deal.</div>
<div><strong></strong>&nbsp;</div>
<div><strong>Something Blue</strong></div>
<div>Seth. Screw this guy. Street Fighter 4&#8217;s boss is super cheap, even by fighting game standards. Teleports, strong throws, Dragon punches and stretchy limbs are just a few of his dirty tricks.</div>
<div>&nbsp;</div>
<div><strong>The Honeymoon</strong></div>
<div>The one thing i skipped over above and perhaps the most important is the inclusion of online play. The online for the most part seems pretty good. Of course i ran into some laggy matches, but no game in this day and age is lag free. Sadly 80% of the players are playing as Ken and it can be get a bit tired fighting those matches over and over. But every once in a while someone will pick an off beat character Dhalsim or Able and just destroy you. It&#8217;s never fun to get beat but there is something enjoyable about someone going against the grain and doing it well that brings a smile to my face.</div>
<div>&nbsp;</div>
<div>I could go on for hours about ever little detail in the game but I&#8217;m gonna let you discover that stuff for yourself. Street Fighter 4 is easily one of the best 2D fighting games to come out in years. Perfectly mixing all the above mentioned things into a meaty stew that old and new fans will keep coming back to for more. It&#8217;s hard to do better then Street Fighter 4, even if they did screw up Cammy&#8217;s inputs.</div>
<div>&nbsp;</div>
<div>+ Online that for the most part works</div>
<div>+ Great over the top presentation</div>
<div>+ Refreshing update to old Street Fighter formula</div>
<div>-Training mode a bit lacking</div>
<div>Grade: A</div>
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		<item>
		<title>Fallout 3 DLC Reviewstravaganza</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/UIkatTNIM74/</link>
		<comments>http://www.mostlygaming.com/game-reviews/pc/ben/fallout-3-dlc-reviewstravaganza/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 23:01:10 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[Fallout 3]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[DLC]]></category>

		<category><![CDATA[operation anchorage]]></category>

		<category><![CDATA[operation: anchorange]]></category>

		<category><![CDATA[the pitt]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/?p=216</guid>
		<description><![CDATA[Holy mother of God&#8230; A review? From Ben? Believe it or not, it&#8217;s real. This time I&#8217;ll be tackling the two recent DLC packs for one of the best games ever, Fallout 3—specifically the PC version—although which version shouldn&#8217;t come into play too much here. We&#8217;ll do this thing chronologically, so I&#8217;ll start with Operation: [...]]]></description>
			<content:encoded><![CDATA[<p>Holy mother of God&#8230; A review? From Ben? Believe it or not, it&#8217;s real. This time I&#8217;ll be tackling the two recent DLC packs for one of the best games <em>ever</em>, Fallout 3—specifically the PC version—although which version shouldn&#8217;t come into play too much here. We&#8217;ll do this thing chronologically, so I&#8217;ll start with Operation: Anchorage, and don&#8217;t worry kids—I&#8217;ll be sure to give you ample warning should spoilers appear.</p>
<p><span id="more-216"></span></p>
<p><strong>Operation: Anchorage<br />
</strong></p>
<p>Concept here is pretty simple, and you probably already know it: climb into a simulator, kill some Red Chinese, get some loot when you get back to the Capitol Wasteland. Easy as pie, and truthfully, I agree with most of the other stuff that&#8217;s been said about this particular expansion (see, that&#8217;s what we called these thing back in the old days; in the dark times, before the Empire), namely that it eschews a great deal of the Role-Playing part of the Role-Playing Game in favor of shooting dudes up. Which is more or less OK by me, since Fallout 3&#8217;s combat system is, in a word (OK, two words) Fucking Awesome. Still, even if the thought of doing a minimum of that talk-y shit and a maximum of slaying gets you hot, Operation: Anchorage does run into its share of problems.</p>
<p><strong>Problem 1:</strong> No looting. <img src='http://www.mostlygaming.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> Every RPG <em>EVER</em> has at least some sort of a looting mechanic. Perhaps you don&#8217;t literally loot the still-warm corpses of your fallen enemies, but you at least get some gil and a phoenix down or two when the victory music starts to play. Looting is a blast in Fallout 3, especially because of things like the repair mechanic, which encourages you to pick shit up off dead dudes to replace and repair your own junk. Unfortunately, when the Red Chinese fall to your onslaught in Operation: Anchorage, they get all blue and shimmery, and disappear with a noise like flanged static, leaving behind a fat load of <em>nothing</em>. This means that you have to wait until you get to these sort of checkpoint things before you can get more ammo, which brings us to&#8230;</p>
<p><strong>Problem 2: </strong>Health/ammo dispensers and checkpoints. They&#8217;re not actually called &#8220;checkpoints&#8221; as far as I know—in fact, I don&#8217;t think the game gives them any sort of name at all—but every so often you get a chance to take a break from the slaughter and refill your health and ammo at convenient little stations scattered throughout the level. Each one will also have a couple &#8220;special&#8221; ammo units scattered around—some microfusion cells for your Gauss rifle, some missiles for your, uh, missile launcher, and some frag mines and grenades. In a way, the decision to place these ammo items here only highlights what&#8217;s wrong with the whole ammo/health dispenser idea to begin with: part of the fun of the game, at least when you start out or get your ammo and gear taken away, is finding ammo, weapons, and health, and then taking care to use them effectively. When you just have an ammo spigot and an Everfull Can of Health, some of the fun is lost. It&#8217;s not about survival anymore—it&#8217;s about slogging through enemies until you reach the next heal and re-arm station. I realize that, once you get to a certain point in the game proper, you are in effectively the same situation, where your ammo is so plentiful that it might as well be unlimited, but by then you&#8217;ve had plenty of fun hoarding it, and in the back of your mind you know that it COULD run out—and with some of the cooler, rarer ammo types it still does. Operation: Anchorage throws this out the window with the ammo/health dispensers in concert with the No Looting policy. I&#8217;m fine with doing nothing but shooting dudes—just give me the opportunity to loot their fresh corpses, OK?</p>
<p><strong>Problem 3: </strong>Walls. And not the invisible or cleverly-disguised kind either. Big, shimmery, blue walls prevent you from veering too far off the beaten path, and constantly remind you that you&#8217;re in a simulation in a game, which is very post-modern but still kind of irritating. When the game area is pretty small to begin with, throwing these things in is frustrating and just seems lazy. Just dump me in a ravine, or something, OK? I realize you can&#8217;t build a whole Alaska for me to wander through, but at least TRY and make me thing there&#8217;s a good reason I can&#8217;t go Over There instead of just throwing up a blue fucking wall.</p>
<p>There are a few other problems, but they mostly have to do with scale, and this is just DLC, not a whole new game, so I&#8217;m going to let that sleeping dog lie. Of course, this thing isn&#8217;t all bad. If it was, why would I bother writing this?</p>
<p><strong>Awesome Thing 1: </strong>Gauss Rifle. Near as I can tell, this thing is just a portable railgun. It uses an entire micro fusion cell for one shot, which should give you some idea as to its power. It makes an awesome noise kind of like an old-fashioned cash register (trust me, it works) when it fires, and it creates a nice little ripple effect in the air when it hits. Did I mention it&#8217;s a one-hit kill on pretty much all infantry, including guys in power armor? Yes, it is nice. It gets my stamp of approval.</p>
<p><strong>Awesome Thing 2: </strong>Snow. Well, maybe not the snow itself, but even though it&#8217;s bleak enough in its own way, the snow-covered fields and windswept mountains of Anchorage make for a nice change of scenery from the dry, cracked Capitol Wasteland.</p>
<p><strong>Awesome Thing 3</strong>:<strong> </strong>Shooting dudes. It&#8217;s pretty much all you do, but if you like Fallout 3&#8217;s combat, here&#8217;s some more. Plus there are little exploding drones to shoot.</p>
<p>So in the final analysis, what&#8217;s it like? Well, it&#8217;s more Fallout 3, which means I&#8217;m automatically sold, but for anyone else, you might want to weigh your options. If you like Fallout 3&#8217;s combat, there&#8217;s plenty more of it here, and the Gauss rifle is loads of fun—I never get tired of just firing it. The whole place is nice and pretty, and it is nice to go somewhere that isn&#8217;t completely worn-down and destroyed. The first portion of the game, where you&#8217;re tooling around in the mountains, is especially visually impressive, and quite a bit different from what you&#8217;ve seen in the game so far. The story is pretty weak (you shoot dudes) with no surprises (spoiler: America wins), but at least you get a couple new characters to talk to, and it&#8217;s interesting to get a look at the inside of the war that shaped pretty much the entire Fallout universe. In the end, I&#8217;m not sad I bought it, but it would have been nice to get a little bit more.</p>
<p>I played through to the end of the main storyline, but didn&#8217;t do all of the side stuff (i.e., collect all the pieces of Intel).</p>
<p><strong>The Pitt</strong></p>
<p>As you probably know, the concept for this one is that there are slaves in Pittsburgh, and the place really blows. A guy wants you to help him make it blow less. There&#8217;s plenty of killing to be done in this installment too, but there&#8217;s also plenty of story, or at least a lot more than you&#8217;ll find in Operation: Anchorage. So let&#8217;s get started!</p>
<p><strong>Problem 1: </strong>The Pitt is kind of small. I&#8217;ve never been to Pittsburgh, so maybe it&#8217;s actually like that, but the Pitt seemed&#8230;tiny. There&#8217;s only one house in Downtown for you to visit (at least as far as I could tell), and there are no shops or much interesting to do aside from the main plot. There are a few side things you can do—tell a snitch what&#8217;s going on, tell a girl you&#8217;ll find her friend (one guess as to whether you find him dead or alive)—but not much, and the things you can do aren&#8217;t very interesting. Again, I know this is just DLC, but I would have really liked to see a larger city to explore and more people to interact with.</p>
<p><strong>Problem 2:</strong> Easy. I&#8217;ll admit, I was playing on Normal, but it still seemed easier than it should have been. In playing through the entire DLC, I think I died&#8230;once? They go to the trouble of <span style="color: #ff0000;">[POSSIBLE SPOILER]</span> taking away all your gear the moment you arrive at the Pitt, but it doesn&#8217;t take very long at all to build up a VERY impressive array of weaponry that makes the rest of the thing more or less a cakewalk. <span style="color: #ff0000;">[END POSSIBLE SPOILER]</span></p>
<p>To be honest, I didn&#8217;t have a lot of beef with this particular chunk of DLC, so we&#8217;ll just move on to what was awesome, shall we?</p>
<p><strong>Awesome Thing 1:</strong> Plot. I&#8217;m not going to go into too much detail, &#8217;cause of, you know, <em>spoilers</em>, but the story in The Pitt surprised me a couple of times, and in a good way. One of the decisions you have to make near the end of the story probably gave me the most pause, in terms of morality, of anything I&#8217;ve run into in Fallout 3 up to this point. I probably spent fully ten minutes trying to decide what would be the right thing to do, and even then I went back later and re-loaded my save to do it the other way and see what happened. Actually forcing me to <em>think</em> about my choice is something I don&#8217;t see very often in videogames that tout themselves as &#8220;allowing you to choose between good and evil&#8221;.</p>
<p><strong>Awesome Thing 2:</strong> New stuff. Trogs are basically ghouls, but with new models, and I always like new models. There are a couple new armors that look pretty damn awesome as well, and the Infiltrator gun is a badass piece of steel.</p>
<p><strong>Awesome Thing 3:</strong> New look. Not as extreme a change of scenery as Operation: Anchorage, the Pitt still has a very distinctive look that differentiates it from the Capitol Wasteland. Smoke and grime fill the air, and the sun is permanently covered by the haze pumped out by the steel mill. Fire belches from damaged pipes in the steelyard. The Capitol Wasteland feels like the surface of a dead world where people have to struggle desperately to survive—the Pitt feels like a Hell made of smoke and steel.</p>
<p>So what&#8217;s the final analysis? The Pitt is pretty great. Sure it&#8217;s a little small, but for what&#8217;s essentially a single quest string, it works fine. It looks good, and, perhaps more importantly, looks subtly different enough to make it clear that you aren&#8217;t in the Wasteland anymore. The new weapons and armor you acquire are cool-looking, dangerous, and have some nice names (&#8221;The Man-opener&#8221; being my favorite). Unfortunately, it is still cut off from the Wasteland in much the same way as Operation: Anchorage in the sense that once you enter, you can&#8217;t leave until you&#8217;ve completed the story, and you can&#8217;t just walk to it from the Wasteland—you have to take a handcart along abandoned train tunnels. Still, I&#8217;m darn glad I picked it up. It gave me a weekend of good fun.</p>
<p>So there you are. Hopefully I&#8217;ve informed your purchase or soothed your buyer&#8217;s remorse. If not, well, hopefully  you just enjoyed reading all of that.</p>
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		<item>
		<title>SkypeCast #1</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/cL4QQr5JxEU/</link>
		<comments>http://www.mostlygaming.com/podcast/david/skypecast-1-2/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 09:15:30 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[PC]]></category>

		<category><![CDATA[Podcast]]></category>

		<category><![CDATA[Castle Crashers]]></category>

		<category><![CDATA[Game fuel]]></category>

		<category><![CDATA[Skype]]></category>

		<category><![CDATA[team fortress 2]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/podcast/david/skypecast-1-2/</guid>
		<description><![CDATA[The premier, collector&#8217;s, limited edition of our foray into Skype. With Ben  fresh in a new apartment, we are testing out some brand new methods to get you all the games, and random chatter you desire.
First up on the docket? The Prodigal Son returns, Game Fuel, part deux!
Make sure to send us an email and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mostlygaming.com/wp-content/uploads/2009/03/dsc0009-2.jpg" class="lightview" rel="gallery[215]"><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" src="http://www.mostlygaming.com/wp-content/uploads/2009/03/dsc0009-2-thumb.jpg" border="0" alt="dsc0009_2" width="244" height="165" align="right" /></a>The premier, collector&#8217;s, limited edition of our foray into Skype. With Ben  fresh in a new apartment, we are testing out some brand new methods to get you all the games, and random chatter you desire.</p>
<p>First up on the docket? The Prodigal Son returns, Game Fuel, part deux!</p>
<p>Make sure to send us an email and tell us what you think of the new format. <a href="mailto:David@mostlygaming.com">David@mostlygaming.com</a></p>
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<itunes:duration>38:17</itunes:duration>
		<itunes:subtitle>The premier, collector's, limited edition of our foray into Skype. With Bennbsp; fresh in a new apartment, we are testing out some brand new methods ...</itunes:subtitle>
		<itunes:summary>The premier, collector's, limited edition of our foray into Skype. With Bennbsp; fresh in a new apartment, we are testing out some brand new methods to get you all the games, and random chatter you desire.

First up on the docket? The Prodigal Son returns, Game Fuel, part deux!

Make sure to send us an email and tell us what you think of the new format. David@mostlygaming.com</itunes:summary>
		<itunes:keywords>PC,,Podcast</itunes:keywords>
		<itunes:author>Mostly Gaming</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>No</itunes:block>
	<media:content url="http://feedproxy.google.com/~r/mostlygaming/~5/kO23qCzYxqw/mg-skypecast-01.mp3" fileSize="36756609" type="audio/mpeg" /><feedburner:origLink>http://www.mostlygaming.com/podcast/david/skypecast-1-2/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/mostlygaming/~5/kO23qCzYxqw/mg-skypecast-01.mp3" length="36756609" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.mostlygaming.com/podpress_trac/feed/215/0/mg-skypecast-01.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>New  . . . Umm . . . Something!</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/ChoCipo3M-k/</link>
		<comments>http://www.mostlygaming.com/uncategorized/david/new-umm-something/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 19:25:15 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/uncategorized/david/new-umm-something/</guid>
		<description><![CDATA[Yeah no idea what this is yet. All we know is it&#8217;s from The Behemoth. They guys behind one of our favorite games last year Castle Crashers.
The Behemoth - Game #3 Trailer from The Behemoth on Vimeo.
Quick run down of what I&#8217;m seeing here. 

Co-op platforming
Something akin to Graffiti mode in the Tony Hawk games
Soccer
Dudes [...]]]></description>
			<content:encoded><![CDATA[<p>Yeah no idea what this is yet. All we know is it&#8217;s from The Behemoth. They guys behind one of our favorite games last year Castle Crashers.</p>
<p><embed src="http://vimeo.com/moogaloop.swf?clip_id=3606103&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" width="400" height="225" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed><br /><a href="http://vimeo.com/3606103">The Behemoth - Game #3 Trailer</a> from <a href="http://vimeo.com/user397300">The Behemoth</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Quick run down of what I&#8217;m seeing here. </p>
<ul>
<li>Co-op platforming</li>
<li>Something akin to Graffiti mode in the Tony Hawk games</li>
<li>Soccer</li>
<li>Dudes with silly heads</li>
<li>Drama</li>
<li>Mad huge gems</li>
<li>Crazy Opera</li>
</ul>
<p>Yep, sounds like something from The Behemoth alright.</p>
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		<media:content url="http://feedproxy.google.com/~r/mostlygaming/~5/TAkZ-o9wJLM/moogaloop.swf" type="application/x-shockwave-flash" /><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Videogames, etc.</itunes:subtitle><itunes:author>David and Ben</itunes:author><itunes:summary>Pretty much what the title says. Games, and a little bit of other stuff. Focuses on video games, but also covers a lot of news that would interest a wide variety of nerds, dorks, and geeks.</itunes:summary><itunes:keywords>videos,games,computer,comics,etc</itunes:keywords><feedburner:origLink>http://www.mostlygaming.com/uncategorized/david/new-umm-something/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/mostlygaming/~5/TAkZ-o9wJLM/moogaloop.swf" length="-1" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://vimeo.com/moogaloop.swf?clip_id=3606103&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1</feedburner:origEnclosureLink></item>
		<item>
		<title>It’s Here!</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/BEU8-HUuXpA/</link>
		<comments>http://www.mostlygaming.com/news/david/its-here/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 09:52:46 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/news/david/its-here/</guid>
		<description><![CDATA[ Scout Update hit for TF2 today. New maps, new achievements, new weapons, what other reason do you need? Hmm no new &#8216;Meet the Class&#8217; video yet, very strange indeed.
&#160;
Usually I would take some more time and write about it but I need to get me some unlocks. Sorry Braid, back to the neglected games [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mostlygaming.com/wp-content/uploads/2009/02/shamwow-scout.png" class="lightview" rel="gallery[209]"><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="244" alt="shamwow_scout" src="http://www.mostlygaming.com/wp-content/uploads/2009/02/shamwow-scout-thumb.png" width="244" align="right" border="0"></a> Scout Update hit for TF2 today. New maps, new achievements, new weapons, what other reason do you need? Hmm no new &#8216;Meet the Class&#8217; video yet, very strange indeed.</p>
<p>&nbsp;</p>
<p>Usually I would take some more time and write about it but I need to get me some unlocks. Sorry Braid, back to the neglected games pile you go.</p>
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		<item>
		<title>Podcast for 2.15.08</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/DoR87CVWRN8/</link>
		<comments>http://www.mostlygaming.com/podcast/david/podcast-for-21508/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 20:20:24 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[Podcast]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[looking forward]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/?p=206</guid>
		<description><![CDATA[OK so it has been a slow month or so for all of us. The year is just getting started. We managed to scrape together the scraps of news to video game world has seen this month and form them into one nutritious delicious podcast. Stuff is gonna pick up, I promise.  Don&#8217;t believe me?  [...]]]></description>
			<content:encoded><![CDATA[<p>OK so it has been a slow month or so for all of us. The year is just getting started. We managed to scrape together the scraps of news to video game world has seen this month and form them into one nutritious delicious podcast. Stuff is gonna pick up, I promise.  Don&#8217;t believe me?  Street Fighter IV is next week. &#8216;Nuff said</p>
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</div><img src="http://feeds.feedburner.com/~r/mostlygaming/~4/DoR87CVWRN8" height="1" width="1"/>]]></content:encoded>
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<itunes:duration>36:50</itunes:duration>
		<itunes:subtitle>OK so it has been a slow month or so for all of us. The year is just getting started. We managed to scrape together ...</itunes:subtitle>
		<itunes:summary>OK so it has been a slow month or so for all of us. The year is just getting started. We managed to scrape together the scraps of news to video game world has seen this month and form them into one nutritious delicious podcast. Stuff is gonna pick up, I promise.nbsp; Don't believe me?nbsp; Street Fighter IV is next week. 'Nuff said</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Mostly Gaming</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>No</itunes:block>
	<media:content url="http://feedproxy.google.com/~r/mostlygaming/~5/XFkxjspH-10/Mostly%20Gaming%202.15.09.mp3" fileSize="35353938" type="audio/mpeg" /><feedburner:origLink>http://www.mostlygaming.com/podcast/david/podcast-for-21508/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/mostlygaming/~5/XFkxjspH-10/Mostly%20Gaming%202.15.09.mp3" length="35353938" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.mostlygaming.com/podpress_trac/feed/206/0/Mostly%20Gaming%202.15.09.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>The undead are no match for the power of love!</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/xq-d_XFfk34/</link>
		<comments>http://www.mostlygaming.com/news/david/the-undead-are-no-match-for-the-power-of-love/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 19:27:13 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/uncategorized/david/the-undead-are-no-match-for-the-power-of-love/</guid>
		<description><![CDATA[ 
Just a head&#8217;s up up there cheap video game fans. Left 4 Dead, our 2008 game of the year, is now half off via Steam.
Deal ends this Sunday night. So make sure to jump on this on ASAP.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mostlygaming.com/wp-content/uploads/2009/02/survivorvalentine.jpg" class="lightview" rel="gallery[204]"><img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="191" alt="survivorvalentine" src="http://www.mostlygaming.com/wp-content/uploads/2009/02/survivorvalentine-thumb.jpg" width="244" align="left" border="0"></a> </p>
<p>Just a head&#8217;s up up there cheap video game fans. Left 4 Dead, our 2008 game of the year, is now half off via Steam.</p>
<p>Deal ends this Sunday night. So make sure to jump on this on ASAP.</p>
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		<item>
		<title>Zombie Gladiators ready?</title>
		<link>http://feedproxy.google.com/~r/mostlygaming/~3/aEa9gLmqA_0/</link>
		<comments>http://www.mostlygaming.com/uncategorized/david/where-is-zombie-elvis/#comments</comments>
		<pubDate>Sat, 07 Feb 2009 20:29:15 +0000</pubDate>
		<dc:creator>ben@mostlygaming (David and Ben)</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[Capcom]]></category>

		<category><![CDATA[dead rising]]></category>

		<category><![CDATA[dead rising 2]]></category>

		<category><![CDATA[Dead RIsing 2 teaser]]></category>

		<category><![CDATA[Dead Rising 2 Trailer]]></category>

		<category><![CDATA[Frank West]]></category>

		<category><![CDATA[Las Vegas]]></category>

		<category><![CDATA[trailer]]></category>

		<category><![CDATA[undead]]></category>

		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.mostlygaming.com/uncategorized/david/where-is-zombie-elvis/</guid>
		<description><![CDATA[This leaked out to the Internet this week, and early consensus seems to agree it&#8217;s some kind of teaser for Dead Rising 2.  Maybe they are going to go a little viral with DR2&#8217;s ads? Frankly I don&#8217;t care, because it looks like one of my favorite American Gladiators evens will live on with you [...]]]></description>
			<content:encoded><![CDATA[<p>This leaked out to the Internet this week, and early consensus seems to agree it&#8217;s some kind of teaser for Dead Rising 2.  Maybe they are going to go a little viral with DR2&#8217;s ads? Frankly I don&#8217;t care, because it looks like one of my favorite American Gladiators evens will live on with you being able to use the Giant Atlas Spheres, aka human hamster balls, to run over zombies. Capcom continues to have an absolutely amazing year lined up.</p>
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</div>
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	<media:credit role="author">David and Ben</media:credit><media:rating>adult</media:rating><media:description type="plain">Videogames, etc.</media:description></channel>
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