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<title>Mundorare | News + Updates</title>
<link>http://www.webmaster-source.com</link>
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<language>en-us</language> 




<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/Mundorare" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
<title>Goldeneye 2010 for Wii?</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_g007_03.gif" alt="Update" align="left" /&gt;
		A week ago, reports of a GoldenEye title for Nintendo’s console hit the shores of the internet... but &lt;a href="http://mundorare.com/news/2009/11/goldeneye-2010-is-coming-to-the-wii/"&gt;it won't be Rare's XBLA remake&lt;/a&gt;.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


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<title>Goldeneye 2010 is coming to the Wii</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/yaKNFH7h0GY/</link>
<description>Ah, GoldenEye. Even though we know the chances of getting the remake are akin to a bat’s chance in a Mount Everest-like hell, the news regarding the 1997 video game classic just keeps on coming. This month’s GoldenEye mention comes straight from an animator named Craig Peck. His curricilum vitae, among other things, mentions “Goldeneye [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/yaKNFH7h0GY" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/11/goldeneye-2010-is-coming-to-the-wii/</feedburner:origLink></item>


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<title>PD XBLA: Area 51</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_pd_25.gif" alt="Update" align="left" /&gt;
		Here we go with &lt;a href="http://mundorare.com/imgs/content/games/perfect-dark-xbla/screenshots/ss-perfect-dark-xbla-009.jpg"&gt;the third PD XBLA screenshot&lt;/a&gt; in a row! This time, enjoy the entrance to Area 51.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


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<title>PD XBLA: Elvis</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_pd_24.gif" alt="Update" align="left" /&gt;
		Elvis is back! Another shiny new &lt;a href="http://mundorare.com/imgs/content/games/perfect-dark-xbla/screenshots/ss-perfect-dark-xbla-008.jpg"&gt;PD XBLA screenshot&lt;/a&gt; today, starring our fave Grey folk.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


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<title>PD XBLA: FarSight XR-20</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_pd_23.gif" alt="Update" align="left" /&gt;
		Discover the polished new look of &lt;a href="http://mundorare.com/imgs/content/games/perfect-dark-xbla/screenshots/ss-perfect-dark-xbla-007.jpg"&gt;Perfect Dark's FarSight XR-20&lt;/a&gt; in the first PD XBLA screenshot of this week. Rare promises another one on Tuesday and Wednesday!&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


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<title>Kameo 2 Canceled?</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_kam_16.gif" alt="Update" align="left" /&gt;
		A few days ago, &lt;a href="
http://mundorare.com/news/2009/10/kameo-2-was-purportedly-canceled-in-2007/"&gt;proof that a Kameo sequel was in development&lt;/a&gt; hit the internet. As usual, there is more inside.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


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<title>Kameo 2 was purportedly canceled in 2007</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/_ukdvGWDVwE/</link>
<description>Canceled Rare sequels bring out mixed reactions. It’s a known fact that MundoRare’s founder died a little inside when there were plans to bring out a sequel to Blast Corps at one point, according to Rare’s Scribes page. Fans of Battletoads probably found the few seconds of discovered GBA footage to be so radically different [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/_ukdvGWDVwE" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/10/kameo-2-was-purportedly-canceled-in-2007/</feedburner:origLink></item>


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<title>Stop 'n' Swop's expectations</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_bk_42.gif" alt="Update" align="left" /&gt;
		As with all of MR’s polls, Rare has &lt;a href="http://mundorare.com/news/2009/10/rare-comments-on-what-we-expected-stop-n-swop-to-be/"&gt;commented on the latest one&lt;/a&gt;. And, of course, we propose you a new poll as well!&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


<item>
<title>Rare comments on what we expected Stop ‘n’ Swop to be</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/r3BaaKPaMQg/</link>
<description>With Tooie’s release earlier this year on XBLA finally doing Stop &amp;#8216;n&amp;#8217; Swop the way it was meant to be (except, of course, for the Dashboard and Live rewards; I don’t think Nintendo or Rare could see that far ahead in the future), we got ahead to asking a question to fans: knowing what Stop [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/r3BaaKPaMQg" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/10/rare-comments-on-what-we-expected-stop-n-swop-to-be/</feedburner:origLink></item>


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<title>360 can fight Heart Disease</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_xbox_02.gif" alt="Update" align="left" /&gt;
		Admittedly, this sounds way out of the ordinary for a videogame fansite, yet apparently, &lt;a href="http://mundorare.com/news/2009/10/a-little-shooter-game-from-rare-evolved-to-a-lifesaver/"&gt;this revelation stems back to a possible Rare prototype&lt;/a&gt;. More inside.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


<item>
<title>“A little shooter game” from Rare evolved to a lifesaver</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/BRDAwQkWcas/</link>
<description>There are quite a few things that come to mind when discussing the Xbox 360. Games like Halo and Gears of War are amazingly popular, and fans/dissenters love joking and ranting about what’s become titled as the Red Ring of Death. However, the 360 can add “fighting against heart disease” in its long list of [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/BRDAwQkWcas" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/10/a-little-shooter-game-from-rare-evolved-to-a-lifesaver/</feedburner:origLink></item>


<item>
<title>September Scribes</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_dkr_10.gif" alt="Update" align="left" /&gt;
		Though a bit late, we’ve finally gotten to posting &lt;a href="http://mundorare.com/news/2009/09/goldeneye-xbla-long-past-the-stage-of-agreement/"&gt;the most detailed summarization of Scribes&lt;/a&gt; out there besides that answer related to Goldeneye XBLA. More inside.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


<item>
<title>Goldeneye XBLA “long past the stage” of agreement</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/5t_4OKBVT4w/</link>
<description>As Leigh Loveday hinted at on Rare’s official Twitter page, a Scribes was sent in to approval for the possibility of being posted two Fridays ago or last Monday. It was posted for a few hours on the site, but mysteriously disappeared for the entire weekend before the link became active again. Anyway, back to [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/5t_4OKBVT4w" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/09/goldeneye-xbla-long-past-the-stage-of-agreement/</feedburner:origLink></item>


<item>
<title>PD XBLA Wallpapers</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_pd_23.gif" alt="Update" align="left" /&gt;
		Rare's latest update has Joanna Dark looking better than ever in &lt;a href="http://www.rare.co.uk/games/pdarcade/downloads.html"&gt;two new wallpapers&lt;/a&gt; for an old (yet updated) game.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


<item>
<title>The audience for Rare titles</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_xbox_03.gif" alt="Update" align="left" /&gt;
		&lt;a href="http://mundorare.com/news/2009/08/rare-acknowledges-their-struggle-to-find-the-right-audience-on-xbox/"&gt;Rare finds itself on the same page with Microsoft&lt;/a&gt; for the first time, according to George Andreas.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://feedproxy.google.com/~r/Mundorare-updates/~3/RVXES-3xd4A/</feedburner:origLink></item>


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<title>Rare acknowledges their struggle to find the right audience on Xbox</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/4danT6jqWd0/</link>
<description>It’s been obvious since the 2002 buyout, but both Rare and Microsoft have been resorting to the ‘broadening audience’ standard comment as an euphemism to avoid facing reality over the years: Rare doesn’t spawn the same interest among gamers as they did during their Nintendo era. That is something that has been happening ever since [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/4danT6jqWd0" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/08/rare-acknowledges-their-struggle-to-find-the-right-audience-on-xbox/</feedburner:origLink></item>


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<title>Rare considers Natal will change development approach</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/AGPmLVgIaVE/</link>
<description>In an interview with VideoGamer, Rare’s George Andreas just had the chance to remind us what challenges Natal may present when it comes to playing and designing games in the near future. “We’re learning a lot of stuff about Natal every day, and there are many types of experiences that can be created with that [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/AGPmLVgIaVE" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/08/rare-considers-natal-will-change-development-approach/</feedburner:origLink></item>


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<title>Natal Will Change Development</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_xbox_02.gif" alt="Update" align="left" /&gt;
		George Andreas shares his thoughts about the challenge of &lt;a href="http://mundorare.com/news/2009/08/rare-considers-natal-will-change-development-approach/"&gt;adapting current genres to Natal, including shooters&lt;/a&gt;.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
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<title>Natal provides incentive to investigate Rare classic IP</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/zPPK6MwcOrU/</link>
<description>A few days ago, Design Director George Andreas spoke to Videogamer.com about what Natal means to them. Besides the advertising on Rare’s Twitter, Edge Magazine, and Rare’s own website in terms of programmers, we really haven’t heard much about what they want to do with it.
According to Andreas, it may mean seeing more of Rare’s [...]&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/zPPK6MwcOrU" height="1" width="1"/&gt;</description>
<feedburner:origLink>http://mundorare.com/news/2009/08/natal-provides-incentive-to-investigate-rare-classic-ip/</feedburner:origLink></item>


<item>
<title>Classic Rare IPs on Natal?</title>
<link>http://feedproxy.google.com/~r/Mundorare/~3/NDPrF2714Co/</link>
<description>&lt;img src="http://mundorare.com/imgs/sq/sq_rare_01.gif" alt="Update" align="left" /&gt;
		According to George Andreas, Rare is investigating using &lt;a href="http://mundorare.com/news/2009/08/natal-provides-incentive-to-investigate-rare-classic-ip/"&gt;classic IPs to use with Natal&lt;/a&gt;. More inside.&lt;img src="http://feeds.feedburner.com/~r/Mundorare-updates/~4/RVXES-3xd4A" height="1" width="1" /&gt;&lt;img src="http://feeds.feedburner.com/~r/Mundorare/~4/NDPrF2714Co" height="1" width="1"/&gt;</description>
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