<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-6336550713843553179</atom:id><lastBuildDate>Wed, 04 Sep 2024 21:00:24 +0000</lastBuildDate><title>mytechself</title><description></description><link>http://ginola-x.blogspot.com/</link><managingEditor>noreply@blogger.com (syahpian)</managingEditor><generator>Blogger</generator><openSearch:totalResults>27</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-5711638556993078290</guid><pubDate>Thu, 11 Aug 2011 11:17:00 +0000</pubDate><atom:updated>2011-08-11T19:17:40.661+08:00</atom:updated><title>playstation 4 is coming</title><description>&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.ps4forums.org/wp-content/uploads/2008/07/playstation-4-a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear:left; float:left;margin-right:1em; margin-bottom:1em&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;333&quot; width=&quot;410&quot; src=&quot;http://www.ps4forums.org/wp-content/uploads/2008/07/playstation-4-a.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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When it comes to rumours about the next Xbox, there&#39;s some wild speculation to get your teeth into.&lt;br /&gt;
But on the PlayStation 4 rumour mill, things were, until recently, turning much slower. As Kaz Hirai said earlier in the year: &quot;we&#39;re not deliberating on a PS4 or a next generation machine, whatever you call it.&quot;&lt;br /&gt;
But on 26 May 2011, that stance appeared to change when Sony&#39;s executive vice president and chief financial officer Masaru Kato seemingly confirmed that Sony is working on the PS4. The revelation took place during a conference call to investors where he was asked about increased R&amp;D costs.&lt;br /&gt;
&quot;This is a platform business, so for the future platform - when we&#39;ll be  introducing what product I cannot discuss that - but our development  work is already under way, so the costs are incurred there,&quot; Eurogamer reported him as saying.&lt;br /&gt;
However, in an interview with the Wall Street Journal on 31 May 2011, Kato denied that he was specifically referring to the PS4, saying &quot;Some people misread what I said.&quot;&lt;br /&gt;
So what can we expect from the PlayStation 4?&lt;br /&gt;
The PS4 specs could abandon the Cell processor and return to x86…&lt;br /&gt;
In February, there were rumours of a failed Sony/IBM research project to develop a PowerPC chip for future PlayStations. Going forward, Sony will surely stick with the advanced, multi-core, bitch-to-develop-for Cell processor that it dropped $3 billion on. Here are three reasons why:&lt;br /&gt;
1. Easy backwards compatibility with the PlayStation 3&lt;br /&gt;
2. A familiar development environment. By 2015 (or whenever a PS4 comes out), games developers will have had much more experience working with Cell and its software tools&lt;br /&gt;
3. Toshiba recently sold its Cell factory in Nagasaki back to Sony for £400 million. Sony is hardly going to abandon the chip now it owns the means to manufacture it in bulk&lt;br /&gt;
What are the PS4 features we&#39;d most like to see?&lt;br /&gt;
PS4info dreams of a next-gen PlayStation with a 32nm Cell processor an up to 16 SPEs, double the number in the PlayStation 3. While over on gamrConnect, there&#39;s talk of a greater partnership with Google. Sony&#39;s new fondness for Android on the Xperia Play is an interesting strategy.&lt;br /&gt;
Blu-ray on the PlayStation 4 is a dead cert. While digital distribution is undoubtedly the way forward, not every PlayStation owner has access to a fast broadband connection.&lt;br /&gt;
As Kaz Hirai told Develop, &quot;we do business in parts of the world where network infrastructure isn&#39;t as robust as one would hope. There&#39;s always going to be requirement for a business of our size and scope to have a physical medium.&quot;&lt;br /&gt;
As for the PlayStation 4 controller, Dr. Richard Marks (Sony Computer Entertainment&#39;s US R&amp;D manager of special projects) says that &quot;anything that lets us get the player&#39;s intent into the system more&quot; is technology they&#39;ll be looking at. No brain wave gaming just yet.&lt;br /&gt;
Could there be a redesign of the PlayStation network too?&lt;br /&gt;
According to Reg Hardware, Sony has a PlayStation Network design upgrade in the works to compete with Xbox Live - could it eventually launch alongside the PS4?&lt;br /&gt;
What about a PS4 release date?&lt;br /&gt;
Tricky. If you side with the likes of ITProPortal, you might believe that &quot;the whole concept of a single lounge-bound gaming device may become obsolete&quot;. The future of gaming may well lie in a more portable device/controller that you can play on the move or plug into your TV. Epic&#39;s Mark Rein has some interesting thoughts on this here.&lt;br /&gt;
Sony claims that the PS3 will have a 10 year lifecycle, suggesting the next PlayStation will arrive by the end of 2016 at the latest. Or we might not get a PlayStation 4 at all. Developers haven&#39;t yet maxed out the potential of the PS3, while the release of PlayStation Move has given it an extra dimension…&lt;br /&gt;
Senior execs for a big US retailer told their shareholders  that they don&#39;t expect the Xbox 720 and PlayStation 4 til 2014.&lt;br /&gt;
However, according to Digitimes, Sony is to start production of PS4 at the end of 2011 with Kinect-like body control. Though we&#39;re not sure how accurate that can possibly be.&lt;br /&gt;
&quot;Where we go after this is an interesting one,&quot; says Sony Computer Entertainment UK boss Ray Maguire. &quot;The online side is very interesting and is a big part of our business going forward. But in terms of what sort of technology we&#39;ll be using, it&#39;s far too early to say yet because we&#39;re only half way through the lifecycle of PS3 - there are many years to come on that machine.&quot;&lt;br /&gt;
Long live PlayStation 3.&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/08/playstation-4-is-coming.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-1513543376198227997</guid><pubDate>Mon, 04 Apr 2011 14:00:00 +0000</pubDate><atom:updated>2011-04-04T22:00:46.553+08:00</atom:updated><title></title><description>&lt;h1&gt;Job Interview Tips&lt;/h1&gt;&lt;p&gt;Job interviews in many organizations are getting sophisticated these  days. Psychological tests, role plays, and challenges to one&#39;s &quot;quick  intelligence&quot; and street smarts are often part of the package. While  it&#39;s impossible to anticipate everything you may encounter, here are ten  tips that will help you negotiate the interview process successfully. &lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;ol type=&quot;1&quot;&gt;&lt;li&gt;&lt;strong&gt;Prepare and over-prepare&lt;/strong&gt;&lt;br /&gt; It is assumed that you don&#39;t go in with egg on your tie, spinach in your  teeth, or without a thorough knowledge of the organization and position  for which you are interviewing. Beyond that, there&#39;s an important  principle that will enable you to be much more confident. It&#39;s called,  &quot;over-preparing.&quot; It goes like this: Plan your strategy--your answers to  all the possible questions you may be asked or the challenges that may  be thrown at you--and then practice, practice, practice. Role play and  repeat your best responses until they are entirely natural, until they  simply roll off your tongue with the apparent spontaneity that comes  only with successive repetition. &lt;br /&gt;&lt;br /&gt; &lt;/li&gt; &lt;li&gt;&lt;strong&gt;Be particularly clear on what you know and what you want to achieve&lt;/strong&gt;&lt;br /&gt; If your interview is resume-based (you&#39;ve had to supply a resume either  before or concurrently), have the facts of your stated objective,  relevant experience, education, etc. thoroughly memorized and mentally  supported. As to your job objective, be clear on what you want, as well  as what you don&#39;t want. There&#39;s little room in the job market for the  applicant who&#39;s willing to take anything; he or she will usually get  nothing! &lt;br /&gt;&lt;br /&gt; &lt;/li&gt; &lt;li&gt;&lt;strong&gt;Make sure your responses match your claims&lt;/strong&gt;&lt;br /&gt; If, for example, you&#39;ve taken extra coursework to qualify for a  particular position, license, or certification, tie it into your  narrative, e.g., &quot;When I took my coursework for my CPA, I learned that  ...&quot; Build on your resume, but don&#39;t refer directly to it (assuming the  interviewer has it in his or her possession); make sure the connections  are there, but do it subtly. &lt;br /&gt;&lt;br /&gt; &lt;/li&gt; &lt;li&gt;&lt;strong&gt;Be clear about your strengths&lt;/strong&gt;&lt;br /&gt; You&#39;re almost certain to be hit with questions pertaining to your  strengths and weaknesses. Know your strengths and emphasize those that  relate specifically to the position for which you&#39;re being considered.  If, for example, you&#39;re applying for a sales position, you might  describe&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/04/job-interview-tips-job-interviews-in.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-5495856645566817593</guid><pubDate>Mon, 04 Apr 2011 10:18:00 +0000</pubDate><atom:updated>2011-04-04T18:18:31.701+08:00</atom:updated><title></title><description>&lt;p&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;dating tips for men and woman &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;for woman &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;No need to be wistful, though, if you can&#39;t afford to hire a matchmaker  of this caliber. We&#39;ve asked Brooks and three other exclusive  matchmakers for their best tips on how to find love. Here&#39;s what they  have to say:&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;1. Be realistic.&lt;/strong&gt; &quot;If you look like Roseanne, don&#39;t  fixate on finding a Tom Cruise look-alike,&quot; says Brooks. &quot;I also tell  women who seem to be on a money hunt&lt;/p&gt;&lt;div&gt;-- that is, looking exclusively for men with big bucks --  they&#39;ll have to change their attitude if their goal is a long-term  relationship. Men can sense right away if you&#39;re out for their wallet,  not their personality.&quot; In the long run, the most priceless attributes  you should want in a mate are not looks and/or money but a loving heart,  dependable nature and commitment to you.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;2. Be a hot mama, not a prospective mama&lt;/strong&gt;. &quot;Men have a  radar for detecting women who are baby hungry,&quot; warns Christie Kelleher,  director of the New York office of Kelleher &amp;amp; Associates, an  upscale matchmaking service for successful professionals. Kelleher,  whose service has brought together about 6,000 marriages in 19 years,  adds, &quot;He&#39;s thinking, &#39;Whoa -- I don&#39;t even know your  middle name, and I already know the colors you want to paint your kid&#39;s  nursery.&#39;&quot; Your best bet: no baby talk!&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;3. Make dating a priority&lt;/strong&gt;. Janis Spindel, the  self-described &quot;cupid in a Chanel suit&quot; and president of the New  York-based Janis Spindel Serious Matchmaking service, suggests that  clients approach finding the right man as they would a job hunt. The key  is to always be prepared because you never know when or where you&#39;ll  meet someone. Wear clothes that make you feel attractive and plan ahead  for interesting conversation. &quot;You also need to change your routine,&quot;  adds Spindel, who in the last 10 years has brought together more than  300 marriages and 400 monogamous couples. &quot;Don&#39;t get your newspaper  delivered. You might meet someone at the newsstand.&quot;&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;4. Nix the ex talk&lt;/strong&gt;. On the first few dates, Brooks  advises her clients to ex-cise the desire to tell the new man all about  the previous boyfriend. If your ex was fabulous, your date will feel he  can&#39;t measure up. But if you bash your ex too much, your date could  think, Whoops -- she might be talking about me that way in a  few months! Similarly, you should be wary of a man who can&#39;t stop  talking about his former paramour. If he&#39;s still hung up on her, his  heart has no room for you.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;5. Neurotics needn&#39;t apply&lt;/strong&gt;. You both need to be  emotionally healthy to forge a successful relationship, says Neil Clark  Warren, Ph.D., who founded a cyber matchmaking service called  eHarmony.com in 2000. For instance, it&#39;s not a good sign if you&#39;re in  the&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/04/dating-tips-for-men-and-woman-for-woman.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-9195030874343803533</guid><pubDate>Thu, 31 Mar 2011 04:51:00 +0000</pubDate><atom:updated>2011-03-31T12:51:30.510+08:00</atom:updated><title>how to be love by everybody</title><description>&lt;div id=&quot;&quot; class=&quot;article-content article-type--text&quot;&gt;&lt;p style=&quot;margin-top: 0pt;&quot;&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;how to be love&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;margin-top: 0pt;&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;margin-top: 0pt;&quot;&gt;Sometimes we have the attitude of, &quot;I don&#39;t need anybody else. I can do it alone!&quot;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Ahuv&lt;/em&gt; literally means &quot;being beloved.&quot; Because whether with  family relationships, business partners or friends, the human need to be  loved is deep and natural. We need it like oxygen.&lt;/p&gt;&lt;p&gt;Of course, that love has to be earned. King Solomon said: &quot;As water  reflects a face, so does a person&#39;s heart.&quot; In other words, if you  project coldness, you will attract coldness; if you give out warmth, you  will attract warmth.&lt;/p&gt;&lt;p&gt;When people love you, they want to help you become wise and wealthy.  They&#39;ll invite you to social functions, and patronize your business.  They&#39;ll give you good advice -- and eagerly accept yours. You will  succeed in all areas of life.&lt;/p&gt;&lt;p&gt;&lt;big&gt;&lt;strong&gt;WHAT DO YOU LOVE ABOUT OTHERS?&lt;/strong&gt;&lt;/big&gt;&lt;/p&gt;&lt;p&gt;Let&#39;s start with a definition of love: &quot;Taking pleasure in another&#39;s  virtues.&quot; Hence the expression &quot;to know him is to love him.&quot;&lt;/p&gt;&lt;p&gt;Make a list of the people you love. Study it and ask yourself: What  about them do I take pleasure in? After you see the virtues, you have  the basis for a true love relationship.&lt;/p&gt;&lt;p&gt;In return, to be loved by others, you must become virtuous in their  eyes. Do for them what you&#39;d want them to do for you. This will identify  you as a source of pleasure -- and everyone loves those who bring them  pleasure!&lt;/p&gt;&lt;p&gt;A general rule is to be happy and upbeat. It&#39;s a drain to be around  people who mope and complain about every little thing. Be full of joy  and vitality -- and you&#39;ll be well-loved!&lt;/p&gt;&lt;p&gt;&lt;big&gt;&lt;strong&gt;COMMUNICATING LOVE&lt;/strong&gt;&lt;/big&gt;&lt;/p&gt;&lt;p&gt;All parents love their children. So why is it that many children feel  rejected? Because &quot;feeling&quot; love toward others is only a part of it. We  also have to &quot;communicate&quot; that love. Many children only hear their  parents&#39; anger and criticisms -- and therefore get the wrong message.&lt;/p&gt;&lt;p /&gt;To communicate love, you have to show you understand, appreciate and  take pleasure in the other person&#39;s essence. Stop and analyze the&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/howtobelove1&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/03/how-to-be-love-by-everybody.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-6173593249169083598</guid><pubDate>Sun, 27 Mar 2011 00:11:00 +0000</pubDate><atom:updated>2011-03-27T08:11:58.967+08:00</atom:updated><title>break ups</title><description>&lt;p&gt;&lt;span style=&quot;font-size: large;&quot;&gt;couple love break up&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Breaking up is never fun. The end of a relationship means the beginning  of a period of mourning and healing for both people. If the break up was  mutual both people will experience a period of adjustment where they  are getting used to no longer being together. If the break up was not  mutual the person who ended things may be dealing with guilt and  feelings that they may have made a mistake. The person being broken up  with will definitely have to adjust, first to being rejected and second  to life without somebody they still care for. How do you get through  those first few weeks? Here we list eight essential things everybody  must do in the early days of a break up to let the healing begin.&lt;/p&gt;&lt;ol&gt;&lt;li&gt; Avoid the former love. Yes, avoid. No, this isn&amp;rsquo;t being immature. Seeing  your former flame can bring out emotions and may cause you do to or say  something you will regret. In the first few weeks the best thing you  can do for yourself is not be where you&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/WhatisCancerWhatCausesCancer1&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/03/break-ups.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-7605923316691089027</guid><pubDate>Mon, 14 Mar 2011 00:21:00 +0000</pubDate><atom:updated>2011-03-14T08:21:05.918+08:00</atom:updated><title>I will help you build 1 blog for 7 days for RM15</title><description>&lt;a href=&quot;http://www.malaysiarr.com/Advertising/41/help-you-build-1-blog-for-7-days?sms_ss=blogger&amp;amp;at_xt=4d7d5f69b27357bd%2C0&quot;&gt;I will help you build 1 blog for 7 days for RM15&lt;/a&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/03/i-will-help-you-build-1-blog-for-7-days.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-7904723569939277928</guid><pubDate>Sun, 27 Feb 2011 17:17:00 +0000</pubDate><atom:updated>2011-02-28T01:17:01.887+08:00</atom:updated><title>Romance Tips for Marriage couple</title><description>&lt;h1 class=&quot;clrg pb15&quot;&gt;Romance Tips for Marriage couple&lt;/h1&gt;&lt;div&gt;&lt;img class=&quot;simg&quot; src=&quot;http://sp.life123.com/bm.pix/kindling-passion-2.s600x600.jpg&quot; alt=&quot;&quot; /&gt;&lt;/div&gt;&lt;p&gt;By:&amp;nbsp;Roxanne Rhoads&lt;/p&gt;&lt;p&gt;Here are some easy romance tips to put the spark back in your relationship. Sometimes romance just takes a little work.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Where to Start?&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;First,  take stock of your marriage. Ask yourself where it stands, how did you  get to this point and what happened? Is it normal stuff like stress,  time, being tired, work schedules and dealing with the kids that have  just sapped the energy from you and your marriage, or is it something  else, something deeper and more serious? Anger, betrayal, resentment?&lt;/p&gt;&lt;p&gt;Do  you have issues with your spouse that need to be resolved, or have your  own feelings gotten in the way? Either way, you need to work it out,  together or by yourself. You can&#39;t bring the romance back until you get  over whatever killed it in the first place. To get back on track for  romance, you have to get over the past, get rid of your hang ups and  just simply let go.&lt;/p&gt;&lt;p /&gt;Try talking calmly to each other without  fighting. Start a journal to pour all your thoughts and feelings out.  Try therapy for yourself or as a couple. Marriage counselors can offer  insight into your issues and give you a chance to look at your  relationship through unbiased eyes. &lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/02/romance-tips-for-marriage-couple.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-7152304828379027380</guid><pubDate>Sun, 27 Feb 2011 17:08:00 +0000</pubDate><atom:updated>2011-02-28T01:10:33.678+08:00</atom:updated><title>Playstation portable 2 (NGP)</title><description>&lt;p&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Playstation portable 2 ( psp NGP )&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div class=&quot;imageInlineCenter&quot; style=&quot;width: 468px;&quot;&gt;&lt;img src=&quot;http://pspmedia.ign.com/psp/image/article/114/1146358/ngp1_inline_1296114423.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;468&quot; height=&quot;276&quot; align=&quot;center&quot; /&gt;&lt;/div&gt;&lt;p&gt;Sony  formally revealed the heavily-rumored PSP2 in Japan today. The device  has been codenamed NGP for &quot;next generation portable.&quot; It is set for  release by the end of 2011. Pricing information was not provided.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div class=&quot;IGNE_header&quot;&gt;Critical Details&lt;/div&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div class=&quot;imageInline&quot; style=&quot;width: 468px;&quot;&gt;&lt;img src=&quot;http://pspmedia.ign.com/psp/image/article/114/1146358/psp2-announced-codenamed-ngp-20110127000640179-000.jpg&quot; border=&quot;0&quot; alt=&quot;She&#39;s a beaut.&quot; width=&quot;468&quot; height=&quot;342&quot; /&gt; &lt;div class=&quot;inlineImageCaption&quot; style=&quot;width: 468px;&quot;&gt;She&#39;s a beaut.&lt;/div&gt;&lt;/div&gt;&lt;p&gt;NGP  will use a new game medium, a small flash memory based card, dedicated  for NGP software titles. The cards will store full game titles and  add-on game content or save data. Sony notes that they&#39;ll be able to  provide higher capacity cards in the future to allow developers to store  more game data. The device also supports PlayStation Network Trophies.&lt;/p&gt;&lt;p&gt;The NGP contains a touch screen on top and a touch pad on the bottom.  This will allow players to interact with games through &quot;touch, grab,  trace, push and pull&quot; moves of the fingers.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div class=&quot;IGNE_header&quot;&gt;The Release Date and Price&lt;/div&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div class=&quot;imageInline&quot; style=&quot;width: 468px;&quot;&gt;&lt;img src=&quot;http://pspmedia.ign.com/psp/image/article/114/1146358/psp2-announced-codenamed-ngp-20110127000617977-000.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;468&quot; height=&quot;327&quot; /&gt;&lt;/div&gt;&lt;p /&gt;Sadly,  the release date and price were not revealed. However, Sony did say  that the NGP would be out &lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/02/playstation-portable-2-ngp.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-1466606697314844837</guid><pubDate>Tue, 22 Feb 2011 18:02:00 +0000</pubDate><atom:updated>2011-02-23T02:02:44.896+08:00</atom:updated><title>Sony Ericsson Xperia Play (PlayStation Phone) preview</title><description>&lt;h4 class=&quot;post_title&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;Sony Ericsson Xperia Play (PlayStation Phone) preview&lt;/span&gt;&lt;/h4&gt;&lt;p&gt;&lt;a href=&quot;http://www.engadget.com/2011/01/26/sony-ericsson-xperia-play-playstation-phone-preview/&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.engadget.com/media/2011/01/xperiaplayhero01252011-1295924690.jpg&quot; border=&quot;1&quot; alt=&quot;&quot; hspace=&quot;4&quot; vspace=&quot;4&quot; /&gt;&lt;/a&gt; Oh yes. After all the unbearable teasing since we unveiled the &lt;a href=&quot;http://www.engadget.com/2010/10/26/the-playstation-phone/&quot; target=&quot;_blank&quot;&gt;first ever&lt;/a&gt; photos of the PlayStation Phone, we&#39;ve finally managed to get hold of  the real deal for an in-depth preview. Honestly, we couldn&#39;t wait any  longer with this thing floating around in China; we&#39;d otherwise have to  wait until &lt;a href=&quot;http://www.engadget.com/tag/MWC&quot; target=&quot;_blank&quot;&gt;MWC&lt;/a&gt;, where we expect the phone to be launched as the &quot;&lt;a href=&quot;http://www.engadget.com/2010/12/21/sony-ericsson-playstation-phone-to-be-called-xperia-play/&quot; target=&quot;_blank&quot;&gt;Xperia Play&lt;/a&gt;&quot;  (and we shall refer to this name henceforth). Before you pop the cork  for us, do bear in mind that what we&#39;re seeing here is subject to  changes, so don&#39;t be alarmed by any missing features or exposed cables  in our preview. When you&#39;re ready, head right past the break to find out  what Sony Ericsson&#39;s cooking up.&lt;/p&gt;&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/sony-ericsson-xperia-play-playstation-phone-preview/&quot; target=&quot;_blank&quot;&gt;Sony Ericsson Xperia Play (PlayStation Phone) preview&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3814568&quot; rel=&quot;sony-ericsson-xperia-play-playstation-phone-preview&quot; href=&quot;http://www.engadget.com/photos/sony-ericsson-xperia-play-playstation-phone-preview/#3814568&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.engadget.com/media/2011/01/xperiaplay2011-01-21-0_103x88.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3814569&quot; rel=&quot;sony-ericsson-xperia-play-playstation-phone-preview&quot; href=&quot;http://www.engadget.com/photos/sony-ericsson-xperia-play-playstation-phone-preview/#3814569&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.engadget.com/media/2011/01/xperiaplay2011-01-21-1_103x88.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3814570&quot; rel=&quot;sony-ericsson-xperia-play-playstation-phone-preview&quot; href=&quot;http://www.engadget.com/photos/sony-ericsson-xperia-play-playstation-phone-preview/#3814570&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.engadget.com/media/2011/01/xperiaplay2011-01-21-2_103x88.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3814571&quot; rel=&quot;sony-ericsson-xperia-play-playstation-phone-preview&quot; href=&quot;http://www.engadget.com/photos/sony-ericsson-xperia-play-playstation-phone-preview/#3814571&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.engadget.com/media/2011/01/xperiaplay2011-01-21-3_103x88.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3814572&quot; rel=&quot;sony-ericsson-xperia-play-playstation-phone-preview&quot; href=&quot;http://www.engadget.com/photos/sony-ericsson-xperia-play-playstation-phone-preview/#3814572&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.engadget.com/media/2011/01/xperiaplay2011-01-21-4_103x88.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;h5&gt;Hardware&lt;/h5&gt;&lt;p&gt;&lt;br /&gt; In case you haven&#39;t been keeping your eyes peeled open for news about  this intriguing device, here&#39;s a little roundup of what we know so far:  various screenshots have revealed the codenames &quot;Zeus&quot; plus &quot;R800i,&quot; and  it&#39;s now clear that this HSDPA phone with Gingerbread will be marketed  under the Xperia brand, with a hint of PlayStation here and there. In  terms of specs, we can confirm that the Xperia Play has a 4-inch  multitouch 854 x 480 LCD, which is what the X10 has as well. In fact,  the LCDs on both phones have similarly good color performance and  viewing angles, but upon closer inspection we noticed that the Xperia  Play&#39;s LCD is brought closer to the glass, which may be why it produces a  slightly darker black. Rumor from the Far East also has it that, like  the &lt;a href=&quot;http://www.engadget.com/tag/xperia+arc&quot; target=&quot;_blank&quot;&gt;Xperia Arc&lt;/a&gt;, the Xperia Play&#39;s screen is powered by a &lt;a href=&quot;http://www.engadget.com/tag/bravia&quot; target=&quot;_blank&quot;&gt;Bravia&lt;/a&gt; engine for improved video playback.&lt;br /&gt; &lt;br /&gt;&lt;/p&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.engadget.com/media/2011/01/xperiaplayback01252011.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; hspace=&quot;4&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Even though we have the actual device with us, we&#39;re still unable to verify our &lt;a href=&quot;http://www.engadget.com/2010/10/26/the-playstation-phone/&quot; target=&quot;_blank&quot;&gt;original tipster&#39;s&lt;/a&gt; claim that it&#39;s powered by a Qualcomm MSM8655 chipset; even the Chinese &lt;a href=&quot;http://www.engadget.com/2011/01/12/playstation-phone-torn-apart-found-to-not-contain-actual-playst/&quot; target=&quot;_blank&quot;&gt;teardown&lt;/a&gt; struggled to get past the chip&#39;s shield cage to check its ID. Anyhow,  both Quadrant and Android System Info indicate that there&#39;s a  single-core processor inside that clocks from 122.88MHz to 1GHz (and  note that the MSM8655 can even go up to 1.2GHz), and it&#39;s coupled with  an &lt;a href=&quot;http://www.engadget.com/tag/adreno+205&quot; target=&quot;_blank&quot;&gt;Adreno 205&lt;/a&gt; GPU.  This combo, along with Gingerbread and the generous 512MB of RAM, scored  a chart-topping 1,689 on Quadrant and an impressive 59fps on Neocore.  Other benchmark scores include: about 35 MFLOPS on Linpack, and around  43fps on NenaMark (tying with the Tegra 2-packing &lt;a href=&quot;http://www.engadget.com/lg-star/preview/&quot; target=&quot;_blank&quot;&gt;LG Star&lt;/a&gt;).&lt;br /&gt; &lt;br /&gt; Sadly, these numbers fail to reflect one major flaw on our Xperia Play:  WiFi doesn&#39;t work. Hopefully this is simply to do with a faulty driver  for the Broadcom BCM4329 wireless chip (capable of 802.11n WiFi,  Bluetooth 2.1 with EDR, and FM receiver plus transmitter) rather than  the prototype being physically faulty. Touch wood.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt; Before revealing the gamepad underneath the screen, you&#39;d probably first  notice the four shiny Android soft keys below the screen. Yep, all four  of them -- back, menu, home, and search -- are there, although for some  reason the middle two buttons are swapped around in the OS. It could  well be a last minute firmware change that occurred after the device was  manufactured, or maybe SE is still toying with the &lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/02/sony-ericsson-xperia-play-playstation.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-5896454481749383465</guid><pubDate>Fri, 28 Jan 2011 04:41:00 +0000</pubDate><atom:updated>2011-01-28T12:41:00.010+08:00</atom:updated><title></title><description>&lt;p /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Top 10 Ways to Protect Yourself From Counterfeiting and Piracy&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1. Scrutinize labels, packaging, and contents.&lt;br /&gt;&lt;br /&gt;There is no foolproof way to know the difference between a bargain and a fake, but labels and packaging can be revealing indicators. Look for missing or expired &quot;use by&quot; dates, broken or missing safety seals, missing warranty information, or otherwise unusual packaging. For larger purchases, such as mechanical or electronic equipment, seek reputable sellers and check serial numbers with manufacturer databases. If you purchase medicine from a new vendor and it does not match the size, shape, color, taste, and side effects of your usual product, contact your pharmacist or the manufacturer to determine if it came from a legitimate source. You can also verify authenticity by comparing the manufacturer&#39;s contact information with another product&#39;s packaging, as addresses and phone numbers provided with counterfeit goods could be misleading.&lt;br /&gt;&lt;br /&gt;2. Seek authorized retailers.&lt;br /&gt;&lt;br /&gt;Companies often publish lists of authorized retailers online or in packaging materials. If you are uncertain whether a retailer acquired its products from a legitimate distributor, ask for verifiable information from the retailer about the source of the goods. Familiarize yourself with the suppliers of retail outlets and encourage your favorite stores to secure their supply chain. Trustworthy vendors work within a secure distribution network that follows steps such as those published in the U.S. Chamber&#39;s Supply Chain Tool Kit.&lt;br /&gt;&lt;br /&gt;3. Watch for missing sales tax charges.&lt;br /&gt;&lt;br /&gt;Businesses trading in counterfeit goods often do not report their sales to financial authorities-a difference you may notice in the price you ultimately&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/FindtheElectronicsYouNeedatGreatPricesat&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/top-10-ways-to-protect-yourself-from.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-1950651921935497086</guid><pubDate>Fri, 28 Jan 2011 04:39:00 +0000</pubDate><atom:updated>2011-01-28T12:39:59.407+08:00</atom:updated><title></title><description>&lt;div id=&quot;&quot; class=&quot;module moduleImage&quot;&gt;&lt;div id=&quot;&quot;&gt;&lt;div id=&quot;&quot;&gt;&lt;img class=&quot;full&quot; src=&quot;http://s3.hubimg.com/u/176334_f520.jpg&quot; alt=&quot;&quot; width=&quot;520&quot; height=&quot;346&quot; /&gt;&lt;/div&gt;&lt;div id=&quot;&quot; class=&quot;caption_full&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;modfloat right&quot;&gt;&lt;div id=&quot;&quot; class=&quot;module moduleAdSpot color0&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;h1&gt;Pros and Cons of Telecommuting&lt;/h1&gt;&lt;p&gt;&lt;strong&gt;Telecommute&lt;/strong&gt; (&lt;em&gt;verb&lt;/em&gt;): to work from home, communicating with a central workplace using equipment such as telephones, fax machines, and modems.&lt;/p&gt;&lt;p&gt;Telecommute; the word sounds as though it opposes the freedom that a  freelance writing life should bring, and is therefore in no way  desirable. But in an age when technology and e-commerce is being  embraced by so many organisations, the word &amp;lsquo;telecommute&amp;rsquo; has come to  represent the key to a door of opportunity for freelance writers, more  than any other word in the English dictionary before it.&lt;/p&gt;&lt;p&gt;But like anything else in this world that sounds good, how much of  that should be taken with a pinch of salt? Everything has a cost, so  let&amp;rsquo;s take a look at the pros and cons, from a freelance writer&amp;rsquo;s  perspective, of telecommuting.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;strong&gt;Pros&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Anywhere, Anytime&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Look at the word closely, and immediately you will begin to see what  it has going for it. Tele &amp;ndash; commute: the ability to &amp;ldquo;commute&amp;rdquo; anywhere  in the world, without actually leaving the comfort of your own home. In  other words, the world truly is your oyster.&lt;/p&gt;&lt;p&gt;Being able to work for any company, anywhere in the world, opens up  opportunities for freelance writers that were never dreamt of prior to  the birth of the Internet. Effectively, it means that there are no  longer any barriers to who can work for whom, and thanks to e-mail,  communication between the employer and the employee is faster than it  has ever been.&lt;/p&gt;&lt;p /&gt;Telecommuting cuts out the need for&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/Finallyagreatsitethatwillmakeyouaprofess&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/pros-and-cons-of-telecommuting.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-5079272661479747573</guid><pubDate>Fri, 28 Jan 2011 04:39:00 +0000</pubDate><atom:updated>2011-01-28T12:39:04.285+08:00</atom:updated><title></title><description>&lt;p&gt;&lt;span style=&quot;font-size: medium; color: #ff0000;&quot;&gt;famous &lt;/span&gt;&lt;span class=&quot;fn&quot; style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-size: medium; color: #ff0000;&quot;&gt;Love Quotations for upcoming valentine&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&quot;One word frees us of all the weight and pain of life: That word is love.&quot; - Sophocles&lt;/p&gt;&lt;p&gt;&quot;Attention is the most basic form of love; through it we bless and are blessed.&quot; - John Tarrant&lt;/p&gt;&lt;p&gt;&quot;We love because it&#39;s the only true adventure.&quot; - Nikki Giovanni&lt;/p&gt;&lt;p&gt;&quot;Love is like quicksilver in the hand. Leave the fingers open and it stays. Clutch it, and it darts away.&quot; - Dorothy Parker&lt;/p&gt;&lt;p&gt;&quot;Love is friendship set on fire.&quot; - unknown&lt;/p&gt;&lt;p&gt;&quot;Love is an ideal thing, marriage a real thing.&quot; - Goethe&lt;/p&gt;&lt;p&gt;&quot;To be in love is merely to be in a state of perceptual anesthesia.&quot; - H.L. Mencken&lt;/p&gt;&lt;p&gt;&quot;Love is everything it&#39;s cracked up to be. That&#39;s why people are  so cynical about it...It really is worth fighting for, risking  everything for. And the trouble is, if you don&#39;t risk everything, you  risk even more.&quot; - Erica Jong&lt;/p&gt;&lt;p&gt;&quot;Sometimes love is stronger than a man&#39;s convictions.&quot; - Isaac Bashevis Singer&lt;/p&gt;&lt;p&gt;&quot;Love is the master key that opens the gates of happiness.&quot; - Oliver Wendell Holmes&lt;/p&gt;&lt;p&gt;&quot;Maybe love is like luck. You have to go all the way to find it.&quot; - Robert Mitchum&lt;/p&gt;&lt;p&gt;&quot;Love stretches your heart and makes you big inside.&quot; - Margaret Walker&lt;/p&gt;&lt;p&gt;&quot;Love has no awareness of merit or demerit; it has no scale... Love loves; this is its nature.&quot; - Howard Thurman&lt;/p&gt;&lt;p&gt;&quot;Love is like war: Easy to begin but hard to end.&quot; - Anonymous&lt;/p&gt;&lt;p&gt;&quot;Love consists in this, that two solitudes protect and touch and greet each other.&quot; - Rainer Maria Rilke&lt;/p&gt;&lt;p&gt;&quot;Where love is, no room is too small.&quot; - Talmud&lt;/p&gt;&lt;p&gt;&quot;Loves makes your soul crawl out from its hiding place.&quot; - Zora Neale Hurston&lt;/p&gt;&lt;p&gt;&quot;Love is the irresistible desire to be irresistibly desired.&quot; - Mark Twain&lt;/p&gt;&lt;p&gt;&quot;Love is more than three words mumbled before bedtime. Love is  sustained by action, a pattern of devotion in the things we do for each  other every day.&quot; - Nicholas Sparks&lt;/p&gt;&lt;p&gt;&quot;To love is to receive a glimpse of heaven.&quot; - Karen Sunde&lt;/p&gt;&lt;p&gt;&quot;A love song is just a caress set to music.&quot; - Sigmund Romberg&lt;/p&gt;&lt;p&gt;&quot;Love is an act of endless forgiveness, a tender look which becomes a habit.&quot; - Peter Ustinov&lt;/p&gt;&lt;p&gt;&quot;Love is like a violin. The music may stop now and then, but the strings remain forever.&quot; - unknown&lt;/p&gt;&lt;p&gt;&quot;Love is the only sane and satisfactory answer to the problem of human existence.&quot; - Erich Fromm&lt;/p&gt;&lt;p&gt;&quot;In the final analysis, love is the only reflection of man&#39;s worth.&quot; - Bill Wundram, Iowa Quad Cities Times&lt;/p&gt;&lt;p&gt;&quot;Love doesn&#39;t make the world go round, love is what makes the ride worthwhile.&quot; - Elizabeth Browning&lt;/p&gt;&lt;p&gt;&quot;Oh, life is a glorious cycle of song, &lt;br /&gt;A medley of extemporanea; &lt;br /&gt;And love is a thing that can never go wrong; &lt;br /&gt;And I am Marie of Roumania.&quot; &lt;br /&gt; - Dorothy Parker&lt;/p&gt;&lt;p&gt;&quot;To love is to suffer. To avoid suffering one must not love. But  then one suffers from not loving. Therefore to love is to suffer, not to  love is to suffer. To suffer is to suffer. To be happy is to love. To  be happy then is to suffer. But suffering makes one unhappy. Therefore,  to be unhappy one must love, or love to suffer, or suffer from too much  happiness. I hope you&#39;re getting this down.&quot; &lt;br /&gt; - Woody Allen,&lt;/p&gt;&lt;p&gt;&quot;First romance, first love, is something so special to all of us,  both emotionally and physically, that it touches our lives and enriches  them forever.&quot; - Rosemary Rogers&lt;/p&gt;&lt;p&gt;&quot;First love is a little foolish and a lot of curiosity.&quot;- George Bernard Shaw&lt;/p&gt;&lt;p&gt;&quot;The magic of first love is our ignorance that it can never end.&quot; - Benjamin Disraeli&lt;/p&gt;&lt;p&gt;&quot;We never forget those who make us blush.&quot; - Jean-Fran&amp;ccedil;ois De La Harpe&lt;/p&gt;&lt;p&gt;&quot;Young love is from the earth, and late love is from heaven.&quot; - &lt;em&gt;Turkish Proverb&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&quot;First love is dangerous only when it is also the last.&quot; - Branislav Nusic&lt;/p&gt;&lt;p&gt;&quot;Sex is something I really don&#39;t understand too hot. You never  know where the hell you are. I keep making up these sex rules for  myself, and then I break them right away.&quot; - Holden Caulfield, &lt;em&gt;The Catcher in the Rye&lt;/em&gt;, by J.D. Salinger&lt;/p&gt;&lt;p&gt;&quot;Follow your bliss.&quot; - Joseph Campbell&lt;/p&gt;&lt;p&gt;&quot;For every love there is a heart somewhere to receive it.&quot; - Ivan Panin&lt;/p&gt;&lt;p&gt;&quot;To laugh often and love much... to appreciate beauty, to find  the best in others, to give one&#39;s self... this is to have succeeded.&quot; -  Ralph Waldo Emerson&lt;/p&gt;&lt;p&gt;&quot;Whenever I have knocked, a door has opened. Wherever I have  wandered, a path has appeared. I have been helped, supported, encouraged  and nurtured by people of all races, creeds, colors and dreams.&quot; -  Alice Walker, In Search of Our Mothers&#39; Garden&lt;/p&gt;&lt;p&gt;&quot;To love a person is to learn the song that is in their heart, and to sing it to them when they have forgotten.&quot; - Anonymous&lt;/p&gt;&lt;p /&gt;&quot;The more I give to thee, the more&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/famousbySyahpianLoi&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/famous-love-quotations-for-upcoming.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-7194180280143352175</guid><pubDate>Fri, 28 Jan 2011 04:38:00 +0000</pubDate><atom:updated>2011-01-28T12:38:03.395+08:00</atom:updated><title></title><description>&lt;p&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;valentine days for single tips&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div&gt;&lt;h2 class=&quot;TxtBlue HLineC&quot;&gt;Introduction:&lt;/h2&gt;&lt;div class=&quot;Clear&quot;&gt;&lt;/div&gt;&lt;p&gt;Okay, so Valentine&#39;s Day is not the favorite holiday  for singles, but it doesn&#39;t have to be a funeral either. There are  things a single person can do to make Valentine&#39;s Day much more  enjoyable. Take these tips and avoid watching romance movies in the dark  while eating a whole box of chocolate candy.&lt;/p&gt;&lt;/div&gt;&lt;div id=&quot;&quot; class=&quot;FL W100 MT20&quot;&gt;&lt;span class=&quot;StepClr1&quot;&gt;&amp;nbsp;&lt;/span&gt; &lt;h2 class=&quot;TxtBlue HLineB&quot;&gt;Friends&lt;/h2&gt;&lt;p class=&quot;W356 FR&quot;&gt;Valentine&#39;s Day can be about friends, too. Do you  realize how many single people are out there feeling the same agony over  another &quot;Valentine&#39;s Day&quot; as a single? A recent radio show host said  that people who have a good friend are less likely to get depressed or  sick. So, call up that friend and make Valentine&#39;s Day special for both  of you. Maybe you have more than one friend that would love to get  flowers or a gift, go to  dinner and see a movie.&lt;/p&gt;&lt;/div&gt;&lt;div id=&quot;&quot; class=&quot;FL W100 MT20&quot;&gt;&lt;span class=&quot;StepClr2&quot;&gt;&amp;nbsp;&lt;/span&gt; &lt;h2 class=&quot;TxtBlue HLineB&quot;&gt;Host a Party&lt;/h2&gt;&lt;p class=&quot;W356 FR&quot; /&gt;Valentine&#39;s Day parties can be just as fun with a  bunch of single people that have nothing to do. Ask everyone to bring a  dish to pass and a special sweet treat to&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/valentine-days-for-single-tips_28.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-6468702145469946847</guid><pubDate>Thu, 27 Jan 2011 09:40:00 +0000</pubDate><atom:updated>2011-01-27T17:40:15.459+08:00</atom:updated><title></title><description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;h1&gt;Valentine&#39;s Day Dating Tips&lt;/h1&gt;&lt;div class=&quot;text&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; width=&quot;200&quot; align=&quot;RIGHT&quot;&gt;&lt;tbody&gt; &lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt; &lt;/tr&gt; &lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;img src=&quot;http://www.stvalentinesday.org/gifs/valentines-day-date.jpg&quot; alt=&quot;&quot; width=&quot;180&quot; height=&quot;195&quot; align=&quot;RIGHT&quot; /&gt;&lt;/td&gt; &lt;/tr&gt; &lt;/tbody&gt; &lt;/table&gt;&lt;/div&gt;&lt;div class=&quot;text&quot;&gt;&lt;strong&gt;Going out witth your love one&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;text&quot;&gt;Going for a date with sweetheart is the most popular way of celebrating         Valentine&#39;s Day festival. Those in love start thinking about unique         Valentine&#39;s Day dating ideas days in advance to ensure a romantic and         memorable time with their beloved. However, those without a date start         registering themselves for various online and offline dating services so         that they do not miss out on the fun the couples enjoy on a Valentine&#39;s         Day. In case you are looking for &lt;strong&gt;perfect Valentine&#39;s Day dating idea&lt;/strong&gt;,         here are some tips to inspire the creativity cells in your brain and         heart !!&lt;br /&gt; &lt;br /&gt; &lt;strong class=&quot;wh&quot;&gt;Going for Adventure Sports&lt;/strong&gt;&lt;br /&gt; If you and your partner enjoy adventure sports, plan out a session on         Valentine&#39;s Day !! Go for ice -skating, river-rafting, para sailing or         any other activity that is possible in your vicinity and have a great         time.&lt;br /&gt; &lt;br /&gt; &lt;strong class=&quot;wh&quot;&gt;Cooking Together&lt;/strong&gt;&lt;br /&gt; You must have gone to restaurants many times, but this Valentine&#39;s Day         try cooking a meal with your beloved. It would be great fun! Get a         recipe book in case you need some tips and lay out the table in an         elaborate manner to add joy to the celebrations. &lt;br /&gt; &lt;br /&gt; &lt;strong class=&quot;wh&quot;&gt;Take a Tour of Your City&lt;/strong&gt;&lt;br /&gt; On Valentine&#39;s Day you may plan a tour of your city with your beloved.         You may show each other your favorite spots or places where you grew up         like school, college or office. This would help you get to know each         other better and will therefore strengthen your relationship.         Alternatively, you may visit museums, art galleries, or other spots you         don&#39;t usually visit for lack of time or opportunity. This way you can         create beautiful memories together. &lt;br /&gt; &lt;br /&gt; &lt;strong class=&quot;wh&quot;&gt;Go for Picnics&lt;/strong&gt;&lt;br /&gt; A great Valentine&#39;s Day dating idea would be to go for picnic at your         favorite spot. Plan out activities you can enjoy in that spot. Places         with a river and boating facility are an ideal picnic spot for romantic         dates. &lt;br /&gt; &lt;br /&gt; &lt;strong class=&quot;wh&quot;&gt;Movie and Candle Light Dinner&lt;/strong&gt;&lt;br /&gt; This is an ideal and an all time favorites Valentine&#39;s Day dating idea         amongst lovers. You may also go for concerts or theatre for a change.         Read out a romantic poetry holding your lover&#39;s hand for greater and         more bewitching impact.&lt;/div&gt;&lt;div class=&quot;text&quot;&gt;&lt;div class=&quot;main-right-heading&quot;&gt;&lt;h1&gt;Valentines Day Ideas&lt;/h1&gt;&lt;/div&gt;&lt;div class=&quot;main-right-content&quot;&gt;Valentine&#39;s Day is one of the most romantic days in a year. So it is  natural that each one of us wish to celebrate this day uniquely. But the  question arises as to how to celebrate this wonderful day in a special  way. Your Valentine&#39;s Day must be remarkable and should leave an  unforgettable impression in the mind of your beloved. Use your own  romantic and thoughtful ideas for creating a unique Valentine&#39;s day  celebration. There are ample valentine ideas and tips but the first and  foremost thing to be kept in mind is to create the love ambience around  you and your beloved. Your valentine day gift to your beloved need not  be expensive but it should be straight from the heart.&lt;br /&gt;&lt;br /&gt; &lt;h2&gt;&lt;a href=&quot;http://www.mydearvalentine.com/valentine/idea-tips/romantic-valentine-ideas.html&quot; target=&quot;_blank&quot;&gt;Romantic Valentines Ideas&lt;/a&gt;&lt;/h2&gt;&lt;br /&gt; If you are aspiring for an exquisite Valentine&#39;s Day then just go  through the touching valentine ideas or tips to make an ideal  valentine&#39;s day.&lt;br /&gt;  &lt;ul style=&quot;list-style-position: inside;&quot;&gt;&lt;li&gt;A simple &#39;I Love You&#39; with a kiss can set an awesome mood for a Valentine&#39;s Day. &lt;/li&gt; &lt;li&gt;Decorate his/her house with hearts, bows and ribbons. &lt;/li&gt; &lt;li&gt;Make arrangements &lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/valentines-day-dating-tips-going-out.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-8003702010330409311</guid><pubDate>Thu, 27 Jan 2011 09:39:00 +0000</pubDate><atom:updated>2011-01-27T17:39:14.745+08:00</atom:updated><title></title><description>&lt;p&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;valentine days for single tips&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div&gt;&lt;h2 class=&quot;TxtBlue HLineC&quot;&gt;Introduction:&lt;/h2&gt;&lt;div class=&quot;Clear&quot;&gt;&lt;/div&gt;&lt;p&gt;Okay, so Valentine&#39;s Day is not the favorite holiday  for singles, but it doesn&#39;t have to be a funeral either. There are  things a single person can do to make Valentine&#39;s Day much more  enjoyable. Take these tips and avoid watching romance movies in the dark  while eating a whole box of chocolate candy.&lt;/p&gt;&lt;/div&gt;&lt;div id=&quot;&quot; class=&quot;FL W100 MT20&quot;&gt;&lt;span class=&quot;StepClr1&quot;&gt;&amp;nbsp;&lt;/span&gt; &lt;h2 class=&quot;TxtBlue HLineB&quot;&gt;Friends&lt;/h2&gt;&lt;p class=&quot;W356 FR&quot;&gt;Valentine&#39;s Day can be about friends, too. Do you  realize how many single people are out there feeling the same agony over  another &quot;Valentine&#39;s Day&quot; as a single? A recent radio show host said  that people who have a good friend are less likely to get depressed or  sick. So, call up that friend and make Valentine&#39;s Day special for both  of you. Maybe you have more than one friend that would love to get  flowers or a gift, go to  dinner and see a movie.&lt;/p&gt;&lt;/div&gt;&lt;div id=&quot;&quot; class=&quot;FL W100 MT20&quot;&gt;&lt;span class=&quot;StepClr2&quot;&gt;&amp;nbsp;&lt;/span&gt; &lt;h2 class=&quot;TxtBlue HLineB&quot;&gt;Host a Party&lt;/h2&gt;&lt;p class=&quot;W356 FR&quot; /&gt;Valentine&#39;s Day parties can be just as fun with a  bunch of single people that have nothing to do. Ask everyone to bring a  dish to pass and a special sweet treat to&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://blogs.fanbox.com/ThoughtHacktechReborn&quot;&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/valentine-days-for-single-tips.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-864747815770336347</guid><pubDate>Tue, 18 Jan 2011 21:57:00 +0000</pubDate><atom:updated>2011-01-19T05:57:45.252+08:00</atom:updated><title>AMD Zacate APU review</title><description>&lt;h1&gt;AMD Zacate APU&lt;/h1&gt;&lt;br /&gt;
&lt;div class=&quot;articleImage&quot;&gt;         &lt;img alt=&quot;AMD unveils Zacate APU&quot; height=&quot;250&quot; src=&quot;http://images.bit-tech.net/news_images/2010/09/amd-unveiles-zacate-apu/article_img.jpg&quot; width=&quot;300&quot; /&gt;         The Zacate APU chip will beat Intel&#39;s Core i5 processors at portable gaming, claims AMD.&lt;br /&gt;
&lt;/div&gt;While Intel is grabbing the headlines with its Sandy Bridge line at  IDF, AMD is continuing its tradition of subverting the event with a  little gathering of its own in a nearby hotel - and it&#39;s taken the  opportunity to unveil Zacate, its first Accelerated Processor Unit.&lt;br /&gt;
&lt;br /&gt;
Part of the company&#39;s Fusion range, Zacate combines ATI graphics with an  AMD processor in a single chip - and at a claimed power draw of between  9 and 18 watts under load, it&#39;s a chip which AMD is going to be aiming  at the ultra-slim and portable markets.&lt;br /&gt;
&lt;br /&gt;
Interestingly, the company &lt;i&gt;isn&#39;t&lt;/i&gt; looking to take on Intel&#39;s Atom directly: rather, &lt;a href=&quot;http://www.maximumpc.com/article/home/amd_demos_zacate&quot; target=&quot;_blank&quot;&gt;Maximum PC&lt;/a&gt;  claims that Zacate is designed to compete with Intel&#39;s Core i5 and  provide a low-power solution for gamers on the go.  While that might  seem too good to be true, attendees at the launch were treated to MMORPG  &lt;i&gt;City of Heroes: Going Rogue&lt;/i&gt; running on a Zacate-based system at perfectly playable framerates.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.pcmag.com/article2/0,2817,2369095,00.asp&quot; target=&quot;_blank&quot;&gt;PC Magazine&lt;/a&gt;  claims that the Zacate chip was also put through its paces on the  Internet Explorer 9 hardware acceleration demo, where it beat a Core i5  2.4GHz chip &quot;&lt;i&gt;by an order of magnitude.&lt;/i&gt;&quot;&lt;br /&gt;
&lt;br /&gt;
As proof of its performance chops, AMD has posted a video from amd zacate vs intel i5, showing it managing around ten frames per second higher than the comparison Core i5 chip.&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/eJt1Uv151l4?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Before you get too excited, there is a caveat with these particular  examples: although several attendees attempted to get some firm figures  regarding the actual specifications of the Zacate chip used in the  demonstration, AMD remained tight-lipped and refused to discuss  clockspeeds or features beyond confirming that the chip featured a pair  of Bobcat cores.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.anandtech.com/show/3920/amd-benchmarks-zacate-apu-2x-faster-gpu-performance-than-core-i5&quot; target=&quot;_blank&quot;&gt;AnandTech&lt;/a&gt;  managed to confirm that Zacate will ship towards the end of this year,  and that it will be joined by the Ontario part for netbooks which drops  the power draw even further - despite AMD&#39;s assurance that it isn&#39;t  gunning for the slate market.&lt;br /&gt;
&lt;br /&gt;
While we&#39;ll have to wait for firm details as to actual specifications  and expected volume pricing, it&#39;s clear that Intel&#39;s low-end chips could  have a serious fight on their hands.&lt;br /&gt;
&lt;br /&gt;
Are you excited about the possibilities promised by a low-power  gaming-friendly processor, or will you need to see a proper review with  firm specifications before you give up on i5? what say you?&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/amd-zacate-apu-review.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-9168365825640883392</guid><pubDate>Mon, 17 Jan 2011 07:41:00 +0000</pubDate><atom:updated>2011-01-17T15:41:58.327+08:00</atom:updated><title></title><description>&lt;div class=&quot;pb_blogpost_container&quot; id=&quot;PremiumBlogDisplay1_ContentBody1_PostPage1_ctl00_Post_Text&quot;&gt;&lt;div class=&quot;entry&quot;&gt; &lt;h2&gt;Intel i7 2600K (Sandy Bridge) ReviewThe Sandy Bridge Architecture&lt;/h2&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/SandyBridge_WholeWafer_smaller.jpg&quot; target=&quot;_blank&quot; title=&quot;SandyBridge_WholeWafer_smaller&quot;&gt;&lt;img alt=&quot;Entire Sandy Bridge Wafer&quot; class=&quot;size-medium wp-image-21277&quot; height=&quot;285&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/SandyBridge_WholeWafer_smaller-300x285.jpg&quot; title=&quot;SandyBridge_WholeWafer_smaller&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Entire Sandy Bridge Wafer&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/SandyBridge_Wafer_Angle3-smaller.jpg&quot; target=&quot;_blank&quot; title=&quot;SandyBridge_Wafer_Angle3-smaller&quot;&gt;&lt;img alt=&quot;Sandy Bridge Wafer&quot; class=&quot;size-medium wp-image-21276&quot; height=&quot;200&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/SandyBridge_Wafer_Angle3-smaller-300x200.jpg&quot; title=&quot;SandyBridge_Wafer_Angle3-smaller&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Sandy Bridge Wafer&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;There are already extremely detailed overviews of Sandy Bridge out there, the most notable of which &lt;a href=&quot;http://www.anandtech.com/show/3922/intels-sandy-bridge-architecture-exposed&quot; target=&quot;_blank&quot;&gt;came our way from AnandTech in September&lt;/a&gt;. What we’ll offer today is a shorter version, focused on the details of the desktop enthusiast-level chips.&lt;br /&gt;
From  the start Sandy Bridge is meant to be a mainstream platform.  Aimed  mostly at the average user, all of these new chips have on-die  GPUs  sufficient for non-gaming daily use. They are releasing a new  laptop  series soon with the same features, however, we want desktop   performance and overclocking ability and that’s what we’ll look for   today. Sandy Bridge represents the second generation of Intel’s Core   line of processors, which is why they have a i&lt;em&gt;X&lt;/em&gt; 2&lt;em&gt;xxx&lt;/em&gt; naming scheme. The 2 designates that these are second generation Core iX CPUs.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-ticktock-microarch.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-ticktock-microarch&quot;&gt;&lt;img alt=&quot;Tick Tock!&quot; class=&quot;size-medium wp-image-21232&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-ticktock-microarch-300x225.jpg&quot; title=&quot;slide-ticktock-microarch&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Tick Tock!&lt;/div&gt;&lt;/div&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-2ndgen-cpu-overview.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-2ndgen-cpu-overview&quot;&gt;&lt;img alt=&quot;2nd Generation Overview&quot; class=&quot;size-medium wp-image-21218&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-2ndgen-cpu-overview-300x225.jpg&quot; title=&quot;slide-2ndgen-cpu-overview&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;2nd Generation Overview&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-2ndgen-cpu-features.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-2ndgen-cpu-features&quot;&gt;&lt;img alt=&quot;2nd Generation Features&quot; class=&quot;size-medium wp-image-21217&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-2ndgen-cpu-features-300x225.jpg&quot; title=&quot;slide-2ndgen-cpu-features&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;2nd Generation Features&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Intel  CPU development alternates between “Ticks” (process shrinks)  and  “Tocks” (micro-architecture redesigns): Sandy Bridge is the latest   “Tock”.&amp;nbsp;Intel has been producing 32 nm chips for a little while now and   are working hard to perfect their properties.&lt;br /&gt;
A couple of things  have changed since the last iteration. Arguably  the most important  change is that the chip’s northbridge and GPU are  both on-die with this  new generation. The P55 platform from the previous  generation had both  integrated graphics and northbridge – they were  inside the same CPU  package, but were on a physically separate chip.  This both helps and  hurts.  With the new ring bus, LLC (Last Level  Cache, formerly L3  Cache) is shared amongst all components, including  the GPU.&amp;nbsp;This  doesn’t affect anyone who uses a discrete GPU, but will  potentially  make a difference when using the on-die GPU.&lt;br /&gt;
Speaking of &amp;nbsp;GPUs:  the number of available PCIe lanes remains the  same from the P55  platform to the P67 platform, with 16 in total for use  as either 1×16  or as 2×8 in crossfire / SLI. Additional lanes will  likely come &lt;em&gt;via&lt;/em&gt; an NF200 chip as on boards from both P55 and X58 platforms.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/SNB-QCDie-alternate_smaller.jpg&quot; target=&quot;_blank&quot; title=&quot;SNB-QCDie-alternate_smaller&quot;&gt;&lt;img alt=&quot;Sandy Bridge Die&quot; class=&quot;size-medium wp-image-21280&quot; height=&quot;149&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/SNB-QCDie-alternate_smaller-300x149.jpg&quot; title=&quot;SNB-QCDie-alternate_smaller&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Sandy Bridge Die&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-cpu-architecture.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-cpu-architecture&quot;&gt;&lt;img alt=&quot;CPU Architecture Labeled&quot; class=&quot;size-medium wp-image-21225&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-cpu-architecture-300x225.jpg&quot; title=&quot;slide-cpu-architecture&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;CPU Architecture Labeled&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Turbo  boost gets a re-vamp as well and is branded as Turbo Boost  Technology  2.0. The implementation seems to be more seamless than in the  previous  generation. In fact, this is how you overclock these  processors – at  least on the Intel board used in this review. I could  find no way to  turn off frequency throttling and maintain a constant  frequency.  There  is a maximum non-turbo multiplier (in this case that’s  34) and then  adjustable turbo multipliers. The way to overclock is by  raising the  maximum turbo multiplier on all cores while raising  voltage(s) as  necessary. It’s definitely very different but Turbo 2.0  remains  seamless even with relatively heavy overclocks.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-turbo-2.0.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-turbo-2.0&quot;&gt;&lt;img alt=&quot;Intel Turbo 2.0&quot; class=&quot;size-medium wp-image-21233&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-turbo-2.0-300x225.jpg&quot; title=&quot;slide-turbo-2.0&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel Turbo 2.0&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-turbo-monitor.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-turbo-monitor&quot;&gt;&lt;img alt=&quot;Intel Turbo Monitor&quot; class=&quot;size-medium wp-image-21234&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-turbo-monitor-300x225.jpg&quot; title=&quot;slide-turbo-monitor&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel Turbo Monitor&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Intel  has two new pieces of software for us as well. First is the  Turbo  Monitor pictured above and second is their Extreme Tuning Utility  which  is similar to AMD’s OverDrive. I’m not sure if it will be usable  on  all P67 boards or just Intel-branded ones, but the comment below  about  customizing the plug-in or using Intel’s GUI suggests that it may  be  usable by everyone.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-extreme-tuning-utility.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-extreme-tuning-utility&quot;&gt;&lt;img alt=&quot;Intel Extreme Tuning Utility&quot; class=&quot;size-medium wp-image-21228&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-extreme-tuning-utility-300x225.jpg&quot; title=&quot;slide-extreme-tuning-utility&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel Extreme Tuning Utility&lt;/div&gt;&lt;/div&gt;The  utility is not without its quirks though. Unfortunately, it  requires  the PC to be restarted in order to adjust the turbo  multipliers, so  overclockers using Windows may wish to find something  else to keep them  in the OS while pushing the clocks. Overall, it’s a  pretty useful  tool.&lt;br /&gt;
Efficiency per clock is a big thing with Sandy Bridge’s  release.  We’ll show our own results in a bit, but here are Intel’s own  benches  against the Core i7 870 from the previous generation.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-bench-productivity.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-bench-productivity&quot;&gt;&lt;img alt=&quot;Productivity Comparison&quot; class=&quot;size-medium wp-image-21223&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-bench-productivity-300x225.jpg&quot; title=&quot;slide-bench-productivity&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Productivity Comparison&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-bench-contentcreation.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-bench-contentcreation&quot;&gt;&lt;img alt=&quot;Content Creation Comparison&quot; class=&quot;size-medium wp-image-21222&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-bench-contentcreation-300x225.jpg&quot; title=&quot;slide-bench-contentcreation&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Content Creation Comparison&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;This  is not a bad show. We’ll be comparing our review sample to an i7  870  as well so we’ll see how things work out in our benchmark suite.&lt;br /&gt;
Now  we get to the most interesting point: overclocking. Just a few  years  ago, nobody would officially acknowledge overclocking occurred,  yet now  almost every manufacturer produces parts specifically designed  for it.  How times have changed!&lt;br /&gt;
In the slide on the left below, you can  see that the CPU Core, RAM  ratio and current limiters are all unlocked  on the K-series CPUs. There  are only two of these at launch so our  choices are limited but with the  flexibility it offers, maybe that’s  not too bad.  The slide on the right  is the kicker for extreme  overclockers; specifically the box to the  left in that slide. I’ll give  that a minute to sink in.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-unlocked-cpu_mem_current.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-unlocked-cpu_mem_current&quot;&gt;&lt;img alt=&quot;Unlocked CPU, Memory and Current&quot; class=&quot;size-medium wp-image-21235&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-unlocked-cpu_mem_current-300x225.jpg&quot; title=&quot;slide-unlocked-cpu_mem_current&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Unlocked CPU, Memory and Current&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-unlocked-limitedto57x.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-unlocked-limitedto57x&quot;&gt;&lt;img alt=&quot;The Other Side of the Coin - Multi Limit&quot; class=&quot;size-medium wp-image-21236&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-unlocked-limitedto57x-300x225.jpg&quot; title=&quot;slide-unlocked-limitedto57x&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;The Other Side of the Coin - Multi Limit&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Yep,  there is a physical limit to how far these CPUs can overclock.  The  farthest you will get with an i7 2600K is a multiplier of 57x, or  5.7  GHz at the base clock of 100 MHz. If you are able to push the BCLK  up  to, say, 106 MHz, than right at 6.0 GHz is where you’d end up. This  is a  limit “defined by the microarchitecture”, so I’m not sure  motherboard  manufacturers will be able to do anything about it. Our only  hope is  that someone comes up with a way to separate the BCLK itself  from the  remainder of the CPU’s mechanisms, and based on how things look  that’s  unlikely.&lt;br /&gt;
All of that said, the “limitation” affects a very small  subset of  overclockers, who are themselves a small subset of users.  Not many  people have access to or even try to overclock with extreme  cooling so  that limitation is one only a few of us will come up  against. For a  normal, ambient-cooled overclocker it’s likely to be a  non-issue.  Last,  but certainly not least, we’ll see how these things  are priced!&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-cpu-lineup-with-prices.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-cpu-lineup-with-prices&quot;&gt;&lt;img alt=&quot;Sandy Bridge Lineup With Prices&quot; class=&quot;size-medium wp-image-21226&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-cpu-lineup-with-prices-300x225.jpg&quot; title=&quot;slide-cpu-lineup-with-prices&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Sandy Bridge Lineup With Prices&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-cpu-lineup-with-prices-2.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-cpu-lineup-with-prices-2&quot;&gt;&lt;img alt=&quot;Sandy Bridge Lineup With Prices&quot; class=&quot;size-medium wp-image-21227&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-cpu-lineup-with-prices-2-300x225.jpg&quot; title=&quot;slide-cpu-lineup-with-prices-2&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Sandy Bridge Lineup With Prices&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;It  turns out that the pricing is very reasonable. Remember that these  are  price-per-thousand numbers, but even so a price of $317 for the   highest-end unlocked Sandy Bridge CPU isn’t bad at all. It’s even better   when you compare the K-series to the non-unlocked brethren. The i5   2500K is only $11 more than the i5 2500 and the i7 2600K is only $23more   than its locked counterpart.&lt;br /&gt;
&lt;h2&gt;The P67 Platform Controller Hub (PCH)&lt;/h2&gt;There  are two PCH’s coming out to for consumer-level Sandy Bridge –  H67 and  P67. The biggest addition is native support for SATA 6Gb/s but  only two  out of the six ports are capable of that speed. The other four  retain  the SATA II specification of 3Gb/s. According to this chart P67  only  allows you to use discrete graphics cards and doesn’t allow use of  the  on-die graphics at all.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-6series-block-diagrams.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-6series-block-diagrams&quot;&gt;&lt;img alt=&quot;6-Series Chipset Diagrams&quot; class=&quot;size-medium wp-image-21219&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-6series-block-diagrams-300x225.jpg&quot; title=&quot;slide-6series-block-diagrams&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;6-Series Chipset Diagrams&lt;/div&gt;&lt;/div&gt;One  glaring omission here is support for USB 3.0, which still  requires a  third-party controller. Presumably (and purely speculatively)  this may  be Intel attempting to help pave the way for its &lt;a href=&quot;http://techresearch.intel.com/ProjectDetails.aspx?Id=143&quot; target=&quot;_blank&quot;&gt;Light Peak technology&lt;/a&gt;. Ostensibly, they “&lt;a href=&quot;http://news.cnet.com/8301-13924_3-20021658-64.html&quot; target=&quot;_blank&quot;&gt;…are absolutely committed to USB 3.0 and beyond that&lt;/a&gt;,”   but with lots of enthusiast boards already coming with USB 3.0  support,  it does seem conspicuously missing with the 6-series chips.   Enough of  my assumptions though: here are the comparison and feature  charts for  the new chipsets.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-6series-comparison-chart.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-6series-comparison-chart&quot;&gt;&lt;img alt=&quot;6-Series Comparison Chart&quot; class=&quot;size-medium wp-image-21220&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-6series-comparison-chart-300x225.jpg&quot; title=&quot;slide-6series-comparison-chart&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;6-Series Comparison Chart&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-6series-features.jpg&quot; target=&quot;_blank&quot; title=&quot;slide-6series-features&quot;&gt;&lt;img alt=&quot;6-Series Features&quot; class=&quot;size-medium wp-image-21221&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/slide-6series-features-300x225.jpg&quot; title=&quot;slide-6series-features&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;6-Series Features&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;h2&gt;Intel DP67BG -&amp;nbsp;Specifications and Features&lt;/h2&gt;Feature  packed is a good word for this one: for all the details,  check out the  feature and specification charts. There will most likely  be a raft of  new boards from the usual suspects, however this  Intel-branded board  ticks most of the boxes.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/01/sb-board-features.jpg&quot; target=&quot;_blank&quot; title=&quot;sb-board-features&quot;&gt;&lt;img alt=&quot;Board Features&quot; class=&quot;size-medium wp-image-21577&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/01/sb-board-features-300x225.jpg&quot; title=&quot;sb-board-features&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Board Features&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/01/sb-board-specifications.jpg&quot; target=&quot;_blank&quot; title=&quot;sb-board-specifications&quot;&gt;&lt;img alt=&quot;Board Specifications&quot; class=&quot;size-medium wp-image-21578&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/01/sb-board-specifications-300x225.jpg&quot; title=&quot;sb-board-specifications&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Board Specifications&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Notable features include:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Support for DDR3 RAM (dual channel)&lt;/li&gt;
&lt;li&gt;Support for 1×16 lane PCIe or 2×8 lane (for crossfire or SLI)&lt;/li&gt;
&lt;li&gt;Two SATA ports support 6 Gb/s and four run at up to 3 Gb/s&lt;/li&gt;
&lt;li&gt;RAID 0, 1, 5, 10 support&lt;/li&gt;
&lt;li&gt;Infra-red receiver/transmitter built in&lt;/li&gt;
&lt;li&gt;Two USB 3.0 ports and eight USB 2.0 ports (plus six USB 2.0 ports &lt;em&gt;via&lt;/em&gt; headers)&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;First Impressions and Tour&lt;/h2&gt;Intel  isn’t known for boards about which overclockers jump up and  down  excitedly. That said, this looks like a relatively solid offering  for  the casual overclocker or gamer.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/DP67BG-Box.jpg&quot; target=&quot;_blank&quot; title=&quot;DP67BG-Box&quot;&gt;&lt;img alt=&quot;Intel DP67BG Box&quot; class=&quot;size-medium wp-image-21273&quot; height=&quot;293&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/DP67BG-Box-300x293.jpg&quot; title=&quot;DP67BG-Box&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel DP67BG Box&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 257px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-11.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-11&quot;&gt;&lt;img alt=&quot;Intel DP67BG First Look&quot; class=&quot;size-medium wp-image-21247&quot; height=&quot;300&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-11-247x300.jpg&quot; title=&quot;sandybridge-11&quot; width=&quot;247&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel DP67BG First Look&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-26.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-26&quot;&gt;&lt;img alt=&quot;Intel DP67BG&quot; class=&quot;size-medium wp-image-21262&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-26-300x225.jpg&quot; title=&quot;sandybridge-26&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel DP67BG&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-27.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-27&quot;&gt;&lt;img alt=&quot;Intel DP67BG&quot; class=&quot;size-medium wp-image-21263&quot; height=&quot;202&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-27-300x202.jpg&quot; title=&quot;sandybridge-27&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel DP67BG&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-28.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-28&quot;&gt;&lt;img alt=&quot;Intel DP67BG&quot; class=&quot;size-medium wp-image-21264&quot; height=&quot;203&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-28-300x203.jpg&quot; title=&quot;sandybridge-28&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel DP67BG&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-25.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-25&quot;&gt;&lt;img alt=&quot;Intel DP67BG&quot; class=&quot;size-medium wp-image-21261&quot; height=&quot;207&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-25-300x207.jpg&quot; title=&quot;sandybridge-25&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel DP67BG&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;You  can see the features of the board in the charts above; we’ll just  show  some highlights that overclockers would find appealing. One nice   feature is status LEDs, similar to what you’ll find on ASUS boards.   They’ll tell you where your boot is failing if you run into problems.&lt;br /&gt;
Very welcome features for overclockers and benchmarkers (who often  forgo a case) are onboard power and reset buttons. Also photographed are  the BIOS chip and the POST code indicator, for further troubleshooting  if necessary.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-21.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-21&quot;&gt;&lt;img alt=&quot;Status LEDs&quot; class=&quot;size-medium wp-image-21257&quot; height=&quot;170&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-21-300x170.jpg&quot; title=&quot;sandybridge-21&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Status LEDs&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 212px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-22.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-22&quot;&gt;&lt;img alt=&quot;Onboard Switches&quot; class=&quot;size-medium wp-image-21258&quot; height=&quot;300&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-22-202x300.jpg&quot; title=&quot;sandybridge-22&quot; width=&quot;202&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Onboard Switches&lt;/div&gt;&lt;/div&gt;A  cool thing if you’re into lights and such: the skull image  (emblematic  of Intel’s Extreme motherboards) actually blinks red with  HDD  activity. It can be switched on and off &lt;em&gt;via&lt;/em&gt; the BIOS. It doesn’t help with performance but it looks rather cool.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 235px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-23.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-23&quot;&gt;&lt;img alt=&quot;Skull&quot; class=&quot;size-medium wp-image-21259&quot; height=&quot;300&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-23-225x300.jpg&quot; title=&quot;sandybridge-23&quot; width=&quot;225&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Skull&lt;/div&gt;&lt;/div&gt;Last, but not least the reason we’re all here – the i7 2600K CPU!&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-17.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-17&quot;&gt;&lt;img alt=&quot;i7 2600K &quot; class=&quot;size-medium wp-image-21253&quot; height=&quot;225&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-17-300x225.jpg&quot; title=&quot;sandybridge-17&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;i7 2600K&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-19.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-19&quot;&gt;&lt;img alt=&quot;i7 2600K Rear&quot; class=&quot;size-medium wp-image-21255&quot; height=&quot;275&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-19-300x275.jpg&quot; title=&quot;sandybridge-19&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;i7 2600K Rear&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Functionally  the board is pretty decent overall. My only beef is with  the BIOS  (which is not UEFI, by the way). It really needs an updated  BIOS to  address some quirks. Four big ones come to mind.&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;First,  getting into the BIOS can be a pain. You absolutely must tap  F2  continuously from the get-go just to try and get in. Even then it  might  ignore you and boot to the OS.&lt;/li&gt;
&lt;li&gt;Second is the way it  overclocks. You can’t just increase the  multiplier. You have to leave  the base non-turbo multiplier alone (it  won’t allow greater than 34).  To overclock, EIST and turbo must remain  enabled and you increase the  turbo multipliers to overclock. It’s ok  once you get used to it, but  lots of people would prefer to just raise  the normal multiplier, as can  be done with the previous generation of  chips. This is not how other  boards implement overclocking.&lt;/li&gt;
&lt;li&gt;Third: memory overclocking. The  available memory multipliers aren’t  very useful if you can’t use them. I  was using DDR3-2400 RAM for this  review and it would not boot at any  setting greater than DDR3-1600 with  any timing combination. The BIOS  was re-flashed just to make sure  nothing had gone awry and there was no  improvement. After plugging the  same CPU and RAM into another board  (ASRock) and booting up at  DDR3-2133, I think it’s safe to conclude the  BIOS needs some tweaking.&lt;/li&gt;
&lt;li&gt;Last, there was an odd phenomenon  with booting to the OS. From a  cold boot, or from one where the board  had to reset itself after  changing overclock settings, the system would  stall booting into the OS.  Only from a state where the board  physically powered down (for a second  or hours) did this happen. Any  other time it booted right into the OS  in seconds. This is another  quirk not experienced on another board, so  like the other issues this  is not platform-related.&lt;/li&gt;
&lt;/ul&gt;This may be stating the obvious,  but this isn’t a board for extreme  overclockers. With the BIOS quirks  (you don’t want to be sitting below  zero waiting for the OS to load)  and the smaller power section (I count  six chokes) extreme benchmarkers  will want to go with another solution.  However, assuming the BIOS gets  ironed out, this one would be a decent  choice for overclockers and  gamers looking for reasonable everyday  overclocks and a good feature  set.&lt;br /&gt;
&lt;h2&gt;“Stock” Cooler&lt;/h2&gt;Since the chip and board didn’t come  in a retail packages, Intel sent  one of their more stout coolers: the  XTS100H. It seems half-way decent  so it was used throughout this  review.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-01.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-01&quot;&gt;&lt;img alt=&quot;XTS100H Box&quot; class=&quot;size-medium wp-image-21237&quot; height=&quot;279&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-01-300x279.jpg&quot; title=&quot;sandybridge-01&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;XTS100H Box&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-03.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-03&quot;&gt;&lt;img alt=&quot;XTS100H Box Rear&quot; class=&quot;size-medium wp-image-21239&quot; height=&quot;283&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-03-300x283.jpg&quot; title=&quot;sandybridge-03&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;XTS100H Box Rear&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;This  is definitely not what one would expect Intel to send, but it is  a  pleasant surprise nonetheless. The base had a respectable mirror  finish  and the backplate, while plastic, seems solid enough for the job.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 258px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-06.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-06&quot;&gt;&lt;img alt=&quot;Intel XTS100H Unboxed&quot; class=&quot;size-medium wp-image-21242&quot; height=&quot;300&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-06-248x300.jpg&quot; title=&quot;sandybridge-06&quot; width=&quot;248&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Intel XTS100H Unboxed&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-07.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-07&quot;&gt;&lt;img alt=&quot;Quiet / Performance Switch&quot; class=&quot;size-medium wp-image-21243&quot; height=&quot;283&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-07-300x283.jpg&quot; title=&quot;sandybridge-07&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Quiet / Performance Switch&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-09.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-09&quot;&gt;&lt;img alt=&quot;XTS100H Base / Mounting Bracket&quot; class=&quot;size-medium wp-image-21245&quot; height=&quot;288&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sandybridge-09-300x288.jpg&quot; title=&quot;sandybridge-09&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;XTS100H Base / Mounting Bracket&lt;/div&gt;&lt;/div&gt;It  turns out that this cooler actually has some pretty decent cooling   ability as you’ll see below. This was on a rather slow auto setting   too: the Intel BIOS control wasn’t so johnny on the spot. When cranked   on another (non-Intel) test board, the fan can get rather loud and is   roughly equivalent to the 5870′s fan turned all the way up. Based on   past experience, I’d assess it overall as similar to an Arctic Cooling   Freezer 7 Pro: it’s not record setting, but not bad in its own right.&lt;br /&gt;
&lt;h2&gt;Overclocking for Stability&lt;/h2&gt;Like  most new platforms, there was a small learning curve when   overclocking. If you’re going from an earlier iX platform to this one   it’s not very steep and is a breeze once you figure it out. There are   essentially three items you need to increase – Vcore, current limit and   multiplier. There are more items that be tweaked but those are the   basics. With this Intel board there is really no way to turn off EIST /   C-states and retain overclocking ability because you must use the turbo   multipliers to overclock.&lt;br /&gt;
As mentioned, there is no increasing  the base multiplier. On this  board, it is called the “Maximum Non-Turbo  Ratio”&amp;nbsp;and it tops out at 34.  To overclock you must increase the &lt;em&gt;turbo&lt;/em&gt;  multipliers, of which  there are four – one for each core. On other  boards the base multiplier  can be used instead. To keep results  consistent across single- and  multi- threaded benchmarks, I went with  the same multiplier across all  cores.What’s impressive is how far this  thing went with relatively small  voltage increase.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/4300-stressing-linx-1.312v-cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;4300-stressing-linx-1.312v-cwm&quot;&gt;&lt;img alt=&quot;LinX Stressing at 4.3 GHz / 1.312 v&quot; class=&quot;size-medium wp-image-21270&quot; height=&quot;259&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/4300-stressing-linx-1.312v-cwm-300x259.jpg&quot; title=&quot;4300-stressing-linx-1.312v-cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;LinX Stressing at 4.3 GHz / 1.312 v&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/4300-passed-linx-1.312v-cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;4300-passed-linx-1.312v-cwm&quot;&gt;&lt;img alt=&quot;LinX Passed at 4.3 GHz with 1.312 v&quot; class=&quot;size-medium wp-image-21269&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/4300-passed-linx-1.312v-cwm-300x261.jpg&quot; title=&quot;4300-passed-linx-1.312v-cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;LinX Passed at 4.3 GHz with 1.312 v&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-01.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-BIOS-01&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;aligncenter size-thumbnail wp-image-21790&quot; height=&quot;70&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-01-70x70.jpg&quot; title=&quot;sandybridge-BIOS-01&quot; width=&quot;70&quot; /&gt;&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-11.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-BIOS-11&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;aligncenter size-thumbnail wp-image-21791&quot; height=&quot;70&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-11-70x70.jpg&quot; title=&quot;sandybridge-BIOS-11&quot; width=&quot;70&quot; /&gt;&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-12.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-BIOS-12&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;aligncenter size-thumbnail wp-image-21792&quot; height=&quot;70&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-12-70x70.jpg&quot; title=&quot;sandybridge-BIOS-12&quot; width=&quot;70&quot; /&gt;&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-13.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-BIOS-13&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;aligncenter size-thumbnail wp-image-21793&quot; height=&quot;70&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-13-70x70.jpg&quot; title=&quot;sandybridge-BIOS-13&quot; width=&quot;70&quot; /&gt;&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-14.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-BIOS-14&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;aligncenter size-thumbnail wp-image-21794&quot; height=&quot;70&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-14-70x70.jpg&quot; title=&quot;sandybridge-BIOS-14&quot; width=&quot;70&quot; /&gt;&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-15.jpg&quot; target=&quot;_blank&quot; title=&quot;sandybridge-BIOS-15&quot;&gt;&lt;img alt=&quot;&quot; class=&quot;aligncenter size-thumbnail wp-image-21795&quot; height=&quot;70&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sandybridge-BIOS-15-70x70.jpg&quot; title=&quot;sandybridge-BIOS-15&quot; width=&quot;70&quot; /&gt;&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;That’s  right: 4.3 GHz, using an Intel air cooler no less.  Temperatures did  get a bit warm, but improving the cooling would  decrease those  substantially. If Core Temp is accurate, these CPUs don’t  throttle  until 98° C, so there’s still more headroom for those more   daring.&amp;nbsp;Regardless, such speed on a small air cooler yields a completely   stable machine with reasonable temperatures for a 24/7 overclock,  which  is really impressive. Even if extreme benchmarkers pass this  generation  up, those who want strong daily drivers certainly shouldn’t.&lt;br /&gt;
&lt;h2&gt;Test System, Opponents and Methodology&lt;/h2&gt;We’ve  got some stiff competition lined up for today’s review in order  to  find out exactly how good this CPU is. For all benches except PoVRay   and 7-zip (which were all added after the other chips had come and   gone), there are two AMD and three Intel entries.&lt;br /&gt;
The i7 870,  Phenom II x4 965 BE and Phenom II x6 1100T BE were all  run at stock and  with their 24/7 overclocks of 4.0 Ghz. This speed was  determined in  part because of thermal concerns. Additionally, the i7 870  was not  stable at the 4.3 GHz that the Sandy Bridge chip reached, so  results  were displayed at its stable overclock. The same applies to the  Phenom  II chips.&lt;br /&gt;
Also included in the result charts are benches of an i5  655K (whose  24/7 overclock was a respectable 4.5 GHz) and a Xeon W3570  (thanks to  Overclockers.com writer &lt;a href=&quot;http://www.overclockers.com/author/EarthDog&quot; target=&quot;_blank&quot;&gt;EarthDog&lt;/a&gt;).   The W3570 is the Xeon equivalent to an i7 960 and runs on an X58   platform. For a head-to-head platform comparison, it was run at 4.3 GHz,   just like the Sandy Bridge chip.&lt;br /&gt;
So, all laid out next to each other (in two charts due to width/formatting issues), here is the competition:&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;1&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;Processor&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;i7 2600K&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;W3570&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;i7 870&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;Stock / Overclocked Speeds (GHz)&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;3.4 / 4.3&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;OC only @ 4.3&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;3.2 / 4.0&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;Motherboard&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Intel DP67BG&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;EVGA FTW3&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;EVGA P55 FTW&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;RAM&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Patriot DDR3-2400&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;G.Skill Pi DDR3-2400&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;RAM Speed&amp;nbsp;(overclocked)&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;DDR3-1600&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;DDR3-1600&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;DDR3-2400&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;RAM Timings&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;8-8-8-24&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;8-8-8-24&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;9-11-9-28&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;GPU (for total&amp;nbsp;3DMark Score Only)&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;ASUS Matrix 5870 Platinum&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;n/a&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;ASUS Matrix 5870 Platinum&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;Operating System&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Windows 7 x64&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Windows 7 x64&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Windows 7 x64&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;hr /&gt; &lt;table align=&quot;center&quot; border=&quot;1&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;Processor&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;i5 655K&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;X4 965BE&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;X6 1100T&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;Stock / Overclocked Speeds (GHz)&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;3.2 / 4.5&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;3.4 / 4.0&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;3.3 / 3.7&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;Motherboard&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;EVGA P55 FTW&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;ASUS Crosshair IV Formula&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;ASUS Crosshair IV Formula&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;RAM&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;G.Skill Pi DDR3-2400&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;G.Skill Pi DDR3-2400&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;G.Skill Flare DDR3-2000&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;RAM Speed&amp;nbsp;(overclocked)&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;DDR3-1600&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;DDR3-1600&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;DDR3-1600&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;RAM Timings&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;8-8-8-24&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;9-9-9-24&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;9-9-9-24&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;text-align: left;&quot;&gt;&lt;strong&gt;GPU (for total&amp;nbsp;3DMark Score Only)&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Gigabyte 5870 SOC&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;ASUS Matrix 5870 Platinum&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;ASUS Matrix 5870 Platinum&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;strong&gt;Operating System&lt;/strong&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Windows 7 x64&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Windows 7 x64&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot;&gt;Windows 7 x64&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;All benches at stock speed were run three times with the average displayed in the results. Overclocked benches were run once.&lt;br /&gt;
&lt;strong&gt;Important notes regarding the results below; please read!&lt;/strong&gt;  There is a change from my previous reviews. After feedback about the   range-adjusted result graphs, I’ve taken a new approach. All of the   graphs are now based on relative performance.&lt;br /&gt;
The 100.00% point in each graph &lt;em&gt;is the score or time obtained by the i7 2600K at stock&lt;/em&gt;.   Every other result is expressed as a percentage of that result. For   scored benchmarks, above 100% means the score was better than the stock   i7 2600K result and below means it was worse. For timed benchmarks,   below 100% means the time was faster (better) and above means it was   slower (worse).&lt;br /&gt;
In parenthesis below the benchmark name inside  the graphs, you will  see what the benchmark measures (i.e. seconds,  scored, MIPS, etc) as  well as whether a higher or lower percentage is  better. &amp;nbsp;The actual  scores / times are displayed in tables below the  graphs.&lt;br /&gt;
&lt;h2&gt;Benchmark Results&lt;/h2&gt;Up first, we’ll explore some real-world productivity benchmarks.&lt;br /&gt;
&lt;strong&gt;Rendering Performance&lt;/strong&gt;&lt;br /&gt;
Cinebench  is a solid rendering benchmark. R10 isn’t quite as precise  as R11.5  with some variation between runs but it’s still a good tool to  show  rendering comparisons.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/cb10-graph1.jpg&quot; target=&quot;_blank&quot; title=&quot;cb10-graph&quot;&gt;&lt;img alt=&quot;Cinebench R10&quot; class=&quot;size-medium wp-image-21271&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/cb10-graph1-300x261.jpg&quot; title=&quot;cb10-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Cinebench R10&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/cb115-graph1.jpg&quot; target=&quot;_blank&quot; title=&quot;cb115-graph&quot;&gt;&lt;img alt=&quot;Cinebench R11.5&quot; class=&quot;size-medium wp-image-21272&quot; height=&quot;260&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/cb115-graph1-300x260.jpg&quot; title=&quot;cb115-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Cinebench R11.5&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;130&quot;&gt;&lt;/col&gt; &lt;col span=&quot;2&quot; width=&quot;64&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td colspan=&quot;3&quot; style=&quot;text-align: center;&quot; width=&quot;258&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Cinebench R10 and Cinebench R11.5&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;R10&lt;/span&gt;&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;R11.5&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;14090&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;4.04&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;16268&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;4.67&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;19014&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5.89&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;22779&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;7.05&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;10076&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;2.67&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;14024&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;3.76&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;18547&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5.49&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;23260&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;6.85&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;25192&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;7.46&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;23120&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;6.92&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;28817&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;strong&gt;8.54&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;What  a comparison it is, too! Overclocked, the 2600K trounces the  X58-based  competition by over 15%. At stock it performs equally as good  as the  overclocked i7 870 and overclocked 1100T. This is what you call   starting off on the right foot.&lt;br /&gt;
PoV Ray is a new addition to the rendering suite. As this was a late addition not all CPUs made it into this comparison.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/povray-graph.jpg&quot; target=&quot;_blank&quot; title=&quot;povray-graph&quot;&gt;&lt;img alt=&quot;PoV Ray 3.7 Beta 40&quot; class=&quot;size-medium wp-image-21520&quot; height=&quot;260&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/povray-graph-300x260.jpg&quot; title=&quot;povray-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;PoV Ray 3.7 Beta 40&lt;/div&gt;&lt;/div&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;130&quot;&gt;&lt;/col&gt; &lt;col width=&quot;64&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td style=&quot;text-align: right;&quot; width=&quot;132&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;PoV Ray 3.7 beta 40&lt;/span&gt;&lt;/td&gt; &lt;td width=&quot;64&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;PPS&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;4887.10&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5934.89&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;4271.19&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5353.26&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5447.37&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;6597.64&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Same  story, different bench. This thing renders like mad compared to  its  predecessor. The 1100T performed more admirably this time when   overclocked but still can’t touch the 2600K when it raises the bar.&lt;br /&gt;
&lt;strong&gt;File Compression&lt;/strong&gt;&lt;br /&gt;
One  more real world test and we’ll move on. Compression is important  to  any computer user, and with files/programs growing as quickly as they   are, compression and decompression are an every day fact of life. No   one wants to sit around and wait while their processor, well,   processes.&amp;nbsp;Like PoV Ray, this was the other late addition and doesn’t   have all CPUs featured.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/7zip-graph.jpg&quot; target=&quot;_blank&quot; title=&quot;7zip-graph&quot;&gt;&lt;img alt=&quot;7zip Compression Benchmark&quot; class=&quot;size-medium wp-image-21518&quot; height=&quot;260&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/7zip-graph-300x260.jpg&quot; title=&quot;7zip-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;7zip Compression Benchmark&lt;/div&gt;&lt;/div&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;131&quot;&gt;&lt;/col&gt; &lt;col width=&quot;64&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; width=&quot;195&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;7-zip Compression Bench&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;MIPS&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;18239&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;22472&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;18420&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;23344&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;20684&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;24868&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Rendering  it is not; with stock results being out-paced by the  overclocked  Thuban and Lynnfield. It still walks away handily by 12% and  8%,  respectively when overclocked.&lt;br /&gt;
&lt;strong&gt;3D Performance&lt;/strong&gt;&lt;br /&gt;
&lt;strong&gt; &lt;/strong&gt;Real  world is important considering that’s how most  of us use our  computers, but for a lot of us it’s not as fun as  benchmarking! So  let’s get on with it. First up, 3D benches starting  with 3DMark  Vantage.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dmvantage-total-graph.jpg&quot; target=&quot;_blank&quot; title=&quot;3dmvantage-total-graph&quot;&gt;&lt;img alt=&quot;3DMark Vantage - Total Score&quot; class=&quot;size-medium wp-image-21268&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dmvantage-total-graph-300x261.jpg&quot; title=&quot;3dmvantage-total-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;3DMark Vantage - Total Score&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dmvantage-cpuonly-graph.jpg&quot; target=&quot;_blank&quot; title=&quot;3dmvantage-cpuonly-graph&quot;&gt;&lt;img alt=&quot;3DMark Vantage - CPU Only&quot; class=&quot;size-medium wp-image-21267&quot; height=&quot;258&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dmvantage-cpuonly-graph-300x258.jpg&quot; title=&quot;3dmvantage-cpuonly-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;3DMark Vantage - CPU Only&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;137&quot;&gt;&lt;/col&gt; &lt;col width=&quot;72&quot;&gt;&lt;/col&gt; &lt;col width=&quot;74&quot;&gt;&lt;/col&gt; &lt;col width=&quot;137&quot;&gt;&lt;/col&gt; &lt;col width=&quot;72&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td width=&quot;137&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;72&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;115&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;3DMark Vantage&lt;/span&gt;&lt;/td&gt; &lt;td width=&quot;137&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;72&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Total Score&lt;/span&gt;&lt;/td&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;CPU Score&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;15621&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;11692&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;16791&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;13595&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;17462&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;17021&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;18891&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;20350&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;14688&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;9252&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;17336&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i5 655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;12725&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;20988&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;19864&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;20348&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;24613&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;21494&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;26616&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;23781&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;29236&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Yet again it beats out &lt;em&gt;every&lt;/em&gt;  competitor. Only the  overclocked i7 870 and W3570 beat the 2600K at  stock. Overclocked, Sandy  Bridge beats everything. Clock for clock, it  scored 11% over the  X58-based competition’s CPU score. &amp;nbsp;The Thuban  didn’t stand a chance.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dm06-total-graph.jpg&quot; target=&quot;_blank&quot; title=&quot;3dm06-total-graph&quot;&gt;&lt;img alt=&quot;3DMark06 - Total Score&quot; class=&quot;size-medium wp-image-21266&quot; height=&quot;264&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dm06-total-graph-300x264.jpg&quot; title=&quot;3dm06-total-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;3DMark06 - Total Score&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dm06-cpuonly-graph1.jpg&quot; target=&quot;_blank&quot; title=&quot;3dm06-cpuonly-graph&quot;&gt;&lt;img alt=&quot;3DMark06 - CPU Only&quot; class=&quot;size-medium wp-image-21265&quot; height=&quot;262&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/3dm06-cpuonly-graph1-300x262.jpg&quot; title=&quot;3dm06-cpuonly-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;3DMark06 - CPU Only&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;137&quot;&gt;&lt;/col&gt; &lt;col width=&quot;72&quot;&gt;&lt;/col&gt; &lt;col width=&quot;74&quot;&gt;&lt;/col&gt; &lt;col width=&quot;137&quot;&gt;&lt;/col&gt; &lt;col width=&quot;72&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td width=&quot;137&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;72&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot; width=&quot;115&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;3DMark06&lt;/span&gt;&lt;/td&gt; &lt;td width=&quot;137&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;72&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Total Score&lt;/span&gt;&lt;/td&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;CPU Score&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;18920&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;4768&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;21405&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5475&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;20470&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5978&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;22864&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;7041&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;17322&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;3367&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;22773&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i5 655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;4668&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;24380&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;5440&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;24394&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;6479&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;27847&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;7501&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;6707&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;8197&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;The  results of 3DMark06 are very similar, but with the overclocked  1100T  trading places with the overclocked i7 870. Again, the overclocked   2600K beats the W3570′s CPU score by 11%.&lt;br /&gt;
&lt;strong&gt;2D Performance&lt;/strong&gt;&lt;br /&gt;
Pifast is a fun 2D bench. It’s quick and it tends to complete runs around the same clocks as SuperPi 1M.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/pifast-graph.jpg&quot; target=&quot;_blank&quot; title=&quot;pifast-graph&quot;&gt;&lt;img alt=&quot;PiFast&quot; class=&quot;size-medium wp-image-21275&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/pifast-graph-300x261.jpg&quot; title=&quot;pifast-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;PiFast&lt;/div&gt;&lt;/div&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;132&quot;&gt;&lt;/col&gt; &lt;col width=&quot;77&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td style=&quot;text-align: right;&quot; width=&quot;132&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;PiFast&lt;/span&gt;&lt;/td&gt; &lt;td style=&quot;text-align: center;&quot; width=&quot;77&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Seconds&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;25.62&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;22.23&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1090T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;24.42&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 10900T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;21.99&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;27.89&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;20.63&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;24.77&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;21.82&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;19.82&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;19.87&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;17.02&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Talk  about a strong performance! The only thing that beats the 2600K  at  stock is the overclocked W3570, and even then only by 0.25%. After   being overclocked it simply trounces the competition.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp1m-graph1.jpg&quot; target=&quot;_blank&quot; title=&quot;sp1m-graph&quot;&gt;&lt;img alt=&quot;SuperPi 1M&quot; class=&quot;size-medium wp-image-21282&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp1m-graph1-300x261.jpg&quot; title=&quot;sp1m-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;SuperPi 1M&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp32m-graph1.jpg&quot; target=&quot;_blank&quot; title=&quot;sp32m-graph&quot;&gt;&lt;img alt=&quot;SuperPi 32M&quot; class=&quot;size-medium wp-image-21284&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp32m-graph1-300x261.jpg&quot; title=&quot;sp32m-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;SuperPi 32M&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;132&quot;&gt;&lt;/col&gt; &lt;col width=&quot;77&quot;&gt;&lt;/col&gt; &lt;col width=&quot;64&quot;&gt;&lt;/col&gt; &lt;col width=&quot;132&quot;&gt;&lt;/col&gt; &lt;col width=&quot;84&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td width=&quot;132&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;77&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;64&quot;&gt;SuperPi&lt;/td&gt; &lt;td width=&quot;132&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td width=&quot;84&quot;&gt;&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;SuperPi 1M&lt;/span&gt;&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;SuperPi 32M&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;20.322&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;20:07.603&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;17.441&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;17:37.260&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;18.861&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;18:50.128&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;17.250&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;17:06.291&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;13.104&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;12:36.063&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;9.344&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;655k @ 4.5GHz&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;9:25.515&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;12.063&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;10:41.453&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;10.477&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;9:21.789&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;9.500&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;8:42.320&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;10.041&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;9:05.741&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;strong&gt;8.595&lt;/strong&gt;&lt;/span&gt;&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;7:57.736&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Ahh,  SuperPi, how Intel loves ye. AMD hasn’t even been in the  ballpark  since the Core 2 range of chips with this bench. What I  definitely  didn’t expect was almost breaking 10 seconds in SiperPi 1M at  stock, or  actually breaking 8 minutes at SuperPi 32M at a 24/7  overclock!&amp;nbsp;The  655K comes closest here with a 200 MHz advantage but  still loses by  just under 8%.&lt;br /&gt;
So Intel continues to improve its already substantial lead in single-threaded 2D benchmarks. What about multi-threaded?&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/wp32m-graph1.jpg&quot; target=&quot;_blank&quot; title=&quot;wp32m-graph&quot;&gt;&lt;img alt=&quot;WPrime 32M&quot; class=&quot;size-medium wp-image-21287&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/wp32m-graph1-300x261.jpg&quot; title=&quot;wp32m-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;WPrime 32M&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/wp1024m-graph1.jpg&quot; target=&quot;_blank&quot; title=&quot;wp1024m-graph&quot;&gt;&lt;img alt=&quot;WPrime 1024M&quot; class=&quot;size-medium wp-image-21288&quot; height=&quot;261&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/wp1024m-graph1-300x261.jpg&quot; title=&quot;wp1024m-graph&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;WPrime 1024M&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;&lt;table align=&quot;center&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;colgroup&gt; &lt;col width=&quot;132&quot;&gt;&lt;/col&gt; &lt;col width=&quot;85&quot;&gt;&lt;/col&gt; &lt;col width=&quot;64&quot;&gt;&lt;/col&gt; &lt;col width=&quot;132&quot;&gt;&lt;/col&gt; &lt;col width=&quot;100&quot;&gt;&lt;/col&gt; &lt;/colgroup&gt;  &lt;tbody&gt;
&lt;tr&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;WPrime&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;WPrime 32M&lt;/span&gt;&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Processor&lt;/span&gt;&lt;/td&gt; &lt;td style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;WPrime 1024M&lt;/span&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td style=&quot;text-align: left;&quot;&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;11.414&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x4 965&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;357.934&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;9.824&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x4 965 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;309.052&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;8.019&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;Phenom II x6 1100T&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;242.581&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;6.619&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;x6 1100T @4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;199.051&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;15.413&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i5 655K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;428.208&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;10.971&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;655k @ 4.5GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;343.043&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;8.063&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;241.904&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;6.378&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 870 @ 4GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;193.383&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;6.148&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;W3570 @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;178.681&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;7.337&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;220.967&lt;/td&gt; &lt;/tr&gt;
&lt;tr&gt; &lt;td&gt;i7  2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;5.769&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;td&gt;&lt;br /&gt;
&lt;/td&gt; &lt;td&gt;i7 2600K @ 4.3GHz&lt;/td&gt; &lt;td align=&quot;right&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;178.044&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Well,  it didn’t walk away with this one as easily as the  single-threaded  benches but it didn’t lose by any stretch. Overclocked,  it does retain a  5% advantage against the best competitor in WPrime 32M.  The closest  competition of the day (but with the 2600K still coming out  on top) was  in WPrime 1024M. Only the W3570 was within striking  distance though,  with all others falling 7% and more behind.&lt;br /&gt;
&lt;h2&gt;Memory Subsystem&lt;/h2&gt;With  a maximum allowable memory speed (if you don’t take small BCLK   adjustments into account) of DDR3-2133, it makes you wonder how memory   bandwidth and latencies compare with the previous generation, which can   run DDR3-2400 as a 24/7 setting. First up, stock performance with both   CPUs at DDR3-1600 and 8-8-8-28. Rather than graphs, let’s let the   screenshots to do the talking.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/870-maxxmem-stock_cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;870-maxxmem-stock_cwm&quot;&gt;&lt;img alt=&quot;Maxxmem - i7 870 / DDR3-1600&quot; class=&quot;size-medium wp-image-21753&quot; height=&quot;296&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/870-maxxmem-stock_cwm-300x296.jpg&quot; title=&quot;870-maxxmem-stock_cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Maxxmem - 870 Stock / DDR3-1600&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/maxxmem-stock_cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;maxxmem-stock_cwm&quot;&gt;&lt;img alt=&quot;Maxxmem - 2600K Stock / DDR3-1600&quot; class=&quot;size-medium wp-image-21751&quot; height=&quot;293&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/maxxmem-stock_cwm-300x293.jpg&quot; title=&quot;maxxmem-stock_cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Maxxmem - 2600K Stock / DDR3-1600&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;It’s barely even a contest. Over five GB(that’s &lt;em&gt;gigabytes&lt;/em&gt;)-per-second   faster with lower latency. How about when you overclock them both? On   the left below is the 870 at 4.0 GHz and its memory at DDR3-2400 with   timings of 9-11-9-28. On the right is the 2600K (on an ASRock board   because the Intel board didn’t like faster memory settings) at 4.3 GHz   and its memory at DDR3-2133 and 9-11-9-27.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/870-maxxmem-2400_cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;870-maxxmem-2400_cwm&quot;&gt;&lt;img alt=&quot;Maxxmem - 870 @ 4.0 GHz / DDR3-2400&quot; class=&quot;size-medium wp-image-21752&quot; height=&quot;296&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/870-maxxmem-2400_cwm-300x296.jpg&quot; title=&quot;870-maxxmem-2400_cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Maxxmem - 870 @ 4.0 GHz / DDR3-2400&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/maxxmem-oced-to-4300-2133mem_cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;maxxmem-oced to 4300-2133mem_cwm&quot;&gt;&lt;img alt=&quot;Maxxmem - 2600K @ 4.3 GHz / DDR3-2133&quot; class=&quot;size-medium wp-image-21749&quot; height=&quot;297&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/maxxmem-oced-to-4300-2133mem_cwm-300x297.jpg&quot; title=&quot;maxxmem-oced to 4300-2133mem_cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Maxxmem - 2600K @ 4.3 GHz / DDR3-2133&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Not  only does the Sandy Bridge chip overtake the Lynnfield when the  latter  has a higher memory overclock (though it didn’t quite catch the   latency), you might want to jump back to the stock 2600K screenshot. The   latency is a little slower, but the &lt;em&gt;stock&lt;/em&gt; 2600K has higher memory bandwidth, with much lower memory and CPU clocks. Intel really outdid themselves this time.&lt;br /&gt;
&lt;h2&gt;Pushing the Envelope&lt;/h2&gt;While  there isn’t a sub-zero component to this review (though one is  planned  for a future motherboard review), I wanted to push this Intel  cooler  for all it’s worth.  We already have a stellar 24/7 stable  overclock at  4.3 GHz, but benchers are never satisfied for long. A clock  speed of 5  GHz was the goal, and what do you know? It &lt;a href=&quot;http://valid.canardpc.com/show_oc.php?id=1545403&quot; target=&quot;_blank&quot;&gt;made it without much fuss&lt;/a&gt;!&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sb-cpuz-5ghz.jpg&quot; target=&quot;_blank&quot; title=&quot;sb-cpuz-5ghz&quot;&gt;&lt;img alt=&quot;CPUz Valid at 5.0 GHz&quot; class=&quot;size-medium wp-image-21755&quot; height=&quot;288&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sb-cpuz-5ghz-300x288.jpg&quot; title=&quot;sb-cpuz-5ghz&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;CPUz Valid at 5.0 GHz&lt;/div&gt;&lt;/div&gt;While  toying around, with questions surrounding the bclk limitations I   checked to see the maximum that would boot, which turned out to be &lt;a href=&quot;http://valid.canardpc.com/show_oc.php?id=1568417&quot; target=&quot;_blank&quot;&gt;106 MHz in BIOS (105.76 in Windows)&lt;/a&gt;.   If you’re able to make it to 106 bclk at the maximum multiplier of 57,   that’s a 6042 MHz absolute maximum overclock. Not too many will make  it  quite that far though.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sb-cpuz-106bclk.jpg&quot; target=&quot;_blank&quot; title=&quot;sb-cpuz-106bclk&quot;&gt;&lt;img alt=&quot;Maximum Bclk @ 106 MHz&quot; class=&quot;size-medium wp-image-21756&quot; height=&quot;288&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2011/01/sb-cpuz-106bclk-300x288.jpg&quot; title=&quot;sb-cpuz-106bclk&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Maximum Bclk @ 106 MHz&lt;/div&gt;&lt;/div&gt;Back to the matter at hand though, let’s see how 5 GHz looks in few benchmarks.&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/pifast-5ghz-cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;pifast-5ghz-cwm&quot;&gt;&lt;img alt=&quot;Pifast @ 5 Ghz&quot; class=&quot;size-medium wp-image-21274&quot; height=&quot;266&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/pifast-5ghz-cwm-300x266.jpg&quot; title=&quot;pifast-5ghz-cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;Pifast @ 5 Ghz&lt;/div&gt;&lt;/div&gt;First  up, PiFast, which came in at a very respectable 14.73 seconds.  As of  12/30/10, &amp;nbsp;that was the 220th fastest PiFast time in the world on   HWBot, which should net about 8.2 global points.&lt;br /&gt;
&lt;table align=&quot;center&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp1m-5ghz-cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;sp1m-5ghz-cwm&quot;&gt;&lt;img alt=&quot;SuperPi 1M @ 5 Ghz&quot; class=&quot;size-medium wp-image-21281&quot; height=&quot;262&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp1m-5ghz-cwm-300x262.jpg&quot; title=&quot;sp1m-5ghz-cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;SuperPi 1M @ 5 Ghz&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;td&gt; &lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp32m-5ghz-cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;sp32m-5ghz-cwm&quot;&gt;&lt;img alt=&quot;SuperPi 32M @ 5 Ghz&quot; class=&quot;size-medium wp-image-21283&quot; height=&quot;259&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/sp32m-5ghz-cwm-300x259.jpg&quot; title=&quot;sp32m-5ghz-cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;SuperPi 32M @ 5 Ghz&lt;/div&gt;&lt;/div&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;Wow  this thing is fast: 5.0 GHz, on air and coming in at 7.426 sec  and 7  min 02.605 sec for 1 M and 32 M is just insane. That’s 282nd in  the  world for 5.5 global points and 279th in the world for 5.4 points,   respectively. While it’s not setting records, those results are in there   amongst dry ice, liquid nitrogen and cascade scores. This is on air in   an un-tweaked install of Windows 7 x64 – and only at 5.0 GHz!&lt;br /&gt;
&lt;div class=&quot;wp-caption aligncenter&quot; id=&quot;&quot; style=&quot;width: 310px;&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/wp32m-5ghz-cwm.jpg&quot; target=&quot;_blank&quot; title=&quot;wp32m-5ghz-cwm&quot;&gt;&lt;img alt=&quot;WPrime 32M @ 5 Ghz&quot; class=&quot;size-medium wp-image-21286&quot; height=&quot;251&quot; src=&quot;http://www.overclockers.com/wp-content/uploads/2010/12/wp32m-5ghz-cwm-300x251.jpg&quot; title=&quot;wp32m-5ghz-cwm&quot; width=&quot;300&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;wp-caption-text&quot;&gt;WPrime 32M @ 5 Ghz&lt;/div&gt;&lt;/div&gt;This  one I was especially happy to do – break the five second  barrier.  While not as impressive as far as ranking on HWBot (especially  against  Intel hex-cores), for an air cooled CPU to compete at that level  is  impressive in and of itself.&lt;br /&gt;
&lt;h2&gt;Final Thoughts &amp;amp; Conclusion&lt;/h2&gt;Sandy  Bridge is an impressive microarchitecture to say the least. It  beats  the platform it’s replacing in every benchmark, humbling the Intel  i7  870. Even better, clock-for-clock it beat an X58 setup in &lt;em&gt;every&lt;/em&gt; benchmark!&lt;br /&gt;
Extreme  benchmarkers might want to take a pass (though a lot won’t –  few of  them can resist playing with a new platform). According to &lt;a href=&quot;http://www.xtremesystems.org/forums/showthread.php?t=264300&quot; target=&quot;_blank&quot;&gt;this post at Xtreme Systems&lt;/a&gt;, which has been verified by overclockers I know and trust, it seems taking these sub-zero doesn’t necessarily improve results.&lt;br /&gt;
&lt;blockquote&gt; &lt;strong&gt;Q:&lt;/strong&gt; How does it do Under Liquid Nitrogen?&lt;br /&gt;
&lt;strong&gt; A:&lt;/strong&gt;  As the Core frequency scaling capability is  inversely proportional  with respect to the change of temperature when  the CPU temperature goes  down too low, the overclock capability of the  CPU actually reduces  dramatically when it reaches below zero degrees.  For example, a CPU may  do 5.0GHz @ 0C, but only 4.9GHz @ -40C. The ideal  temperature for  overclocking the Sandy Bridge processor under the P67  platform is  around 15~20 degrees.&lt;br /&gt;
&lt;/blockquote&gt;That doesn’t mean I’m not  going to find out for myself, but it does  temper expectations. It’s  also somewhat frustrating that overclockers  are limited to only two  processors out of an entire lineup. No K  designation means no  overclocking with those chips, period. There’s no  getting around it.  However, when looking at the full lineup, only the  i3′s don’t come with  an unlocked chip. Both i5 and i7 Sandy Bridge chips  have unlocked  options. Two out of six chips isn’t too bad. (Two out of  eight if you  count i3.) Plus the premium you pay for the unlocked  privilege isn’t  very steep to begin with; a welcome change when talking  about Intel.&lt;br /&gt;
Anyone  that doesn’t focus solely on extreme clocks and is in need of  an  upgrade would be well served to give the Sandy Bridge platform a good   hard look. Efficiency per clock is out of this world. Add to that the   potential for 24/7 overclocks easily in excess of 4 GHz and you have a   winning combination on your hands. Everything except sub-zero   performance is absolutely stellar. Sandy bridge beats out its P55   predecessor handily. It also beats a &amp;nbsp;quad-core X58 setup clock for   clock (Intel hex-cores will still have an advantage in multi-threaded   programs and benchmarks) and anything AMD has to offer to date   (bulldozer, bulldozer; wherefore art thou bulldozer?).&lt;br /&gt;
Considering  the reasonable price of $317 for the top-of-the-line i7  2600K, this  one is hard to beat. AMD’s hex-cores come in about $50  cheaper, but if  you have the extra cash to spare, the advantages Sandy  Bridge offer in  productivity and benchmarking are tough to pass up.  Without a doubt,  Sandy Bridge (K-series only!) is definitely  Overclockers Approved.&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/intel-i7-2600k-sandy-bridge-reviewthe.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-1404948860876233910</guid><pubDate>Mon, 17 Jan 2011 04:19:00 +0000</pubDate><atom:updated>2011-01-17T12:19:33.106+08:00</atom:updated><title>what should i do today?</title><description>&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/what-should-i-do-today.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-6106996380235126044</guid><pubDate>Mon, 17 Jan 2011 04:14:00 +0000</pubDate><atom:updated>2011-01-17T12:14:38.330+08:00</atom:updated><title>what is love?</title><description>What is love? It is one of the most difficult questions for the mankind. Centuries have passed by, relationships have bloomed and so has love. But no one can give the proper definition of love. To some Love is friendship set on fire for others Maybe love is like luck. You have to go all the way to find it. No matter how you define it or feel it, love is the eternal truth in the history of mankind.  &lt;br /&gt;
&lt;br /&gt;
Love is patient, love is kind. It has no envy, nor it boasts itself and it is never proud. It rejoices over the evil and is the truth seeker. Love protects; preserves and hopes for the positive aspect of life. Always stand steadfast in love, not fall into it. It is like the dream of your matter of affection coming true.   heart: what is loveLove can occur between two or more individuals. It bonds them and connects them in a unified link of trust, intimacy and interdependence. It enhances the relationship and comforts the soul. Love should be experienced and not just felt. The depth of love can not be measured. Look at the relationship between a mother and a child. The mother loves the child unconditionally and it can not be measured at all.   A different dimension can be attained between any relationships with the magic of love. Love can be created. You just need to focus on the goodness of the other person. If this can be done easily, then you can also love easily. And remember we all have some positive aspect in us, no matter how bad our deeds maybe. And as God said �Love all� &lt;br /&gt;
&lt;br /&gt;
Depending on context, love can be of different varieties. Romantic love is a deep, intense and unending. It shared on a very intimate and interpersonal and sexual relationship.  The term Platonic love, familial love and religious love are also matter of great affection. It is more of desire, preference and feelings. The meaning of love will change with each different relationship and depends more on its concept of depth, versatility, and complexity. But at times the very existence of love is questioned. Some say it is false and meaningless. It says that it never exist, because there has been many instances of hatred and brutality in relationships. The history of our world has witnessed many such events. There has been hatred between brothers, parents and children, sibling rivalry and spouses have failed each other. Friends have betrayed each other; the son has killed his parents for the throne, the count is endless. Even the modern generation is also facing with such dilemmas everyday. But �love� is not responsible for that. It is us, the people, who have forgotten the meaning of love and have undertaken such gruesome apathy.&lt;br /&gt;
&lt;br /&gt;
In the past the study of philosophy and religion has done many speculations on the phenomenon of love. But love has always ruled, in music, poetry, paintings, sculptor and literature. Psychology has also done lot of dissection to the essence of love, just like what biology, anthropology and neuroscience has also done to it. &lt;br /&gt;
&lt;br /&gt;
Psychology portrays love as a cognitive phenomenon with a social cause. It is said to have three components in the book of psychology: Intimacy, Commitment, and Passion. Also, in an ancient proverb love is defined as a high form of tolerance. And this view has been accepted and advocated by both philosophers and scholars.   Love also includes compatibility. But it is more of journey to the unknown when the concept of compatibility comes into picture. Maybe the person whom we see in front of us, may be least compatible than the person who is miles away. We might talk to each other and portray that we love each other, but practically we do not end up into any relationship. Also in compatibility, the key is to think about the long term successful relationship, not a short journey. We need to understand each other and must always remember that no body is perfect. &lt;br /&gt;
&lt;br /&gt;
Be together, share your joy and sorrow, understand each other, provide space to each other, but always be there for each others need. And surely love will blossom to strengthen your relationship with your matter of affection.&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/what-is-love.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-3559168571286945780</guid><pubDate>Mon, 17 Jan 2011 01:57:00 +0000</pubDate><atom:updated>2011-01-17T09:57:29.509+08:00</atom:updated><title>a secret ingredient makes hamburgers taste like steakburgers</title><description>&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/secret-ingredient-makes-hamburgers.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-8183441717954137529</guid><pubDate>Sun, 16 Jan 2011 08:40:00 +0000</pubDate><atom:updated>2011-01-16T19:42:27.271+08:00</atom:updated><title>malaysia broadband provider do not care about their own customer</title><description>The state of internet provision in Malaysia is an ongoing hot topic.  Broadband penetration rate is low,bandwidth is slow and cost per  megabyte speed is higher than other countries in the region. The  adoption of the internet in Malaysia however is a crucial element in its  next phase of economic growth. The government is banking on the High  Speed Broadband project, which is the flagship of the National Broadband  Initiative, to help Malaysia catch up with advanced countries such as  Japan, Korea and Singapore, which have offered high speed broadband at  relatively low prices for the past several years.&lt;br /&gt;
&lt;br /&gt;
Internet provision in Malaysia is increasingly competitive as the number  of service providers increases. In the last 12 months, prices have  dropped significantly, which is great for customers. However, one issue  upon which there is a deadly silence amidst all the bellowing of lower  prices by internet service providers is the issue of customer  satisfaction.&lt;br /&gt;
&lt;br /&gt;
None of the internet providers is touting customer satisfaction as their  strongpoint. However, the poor quality of internet provision in  Malaysia is the topic of choice for customers. Forums, webpage, blogs,  clever youtube ads (you will have to patient while it downloads) on the  topic can be found if you search the internet. Ask anyone in Malaysia  today and you will be hard pressed to find someone having anything good  to say about any of the internet providers.&lt;br /&gt;
&lt;br /&gt;
One person complemented a provider as being “best among the worse”!&lt;br /&gt;
&lt;br /&gt;
I must declare an interest here in that I am an unhappy customer. I was a  subscriber of mobile broadband for over a year. When it works, it’s  great. But you’ve got to get your downloads done by 10 a.m. because it  slows to a crawl after! I’ve got the customer service line on speed dial  on my phone. I call and diagnose the problem for them because  disconnection happens on a regular basis and it is a technical fault on  their side. During the year as a subscriber, I’ve had many surprises  that I was never told about when I signed up.&lt;br /&gt;
&lt;br /&gt;
For example, no one told me of monthly capping and bandwidth throttling.  And last week, when I decided to cancel my subscription, I was told I  couldn’t cancel over the phone but had to go to a customer service  centre and to bring along the USB modem. When I finally got to the  customer service centre, they asked me if I brought the box and a cable  which came with the USB modem. I said, I was not asked to do so. He  replied that he would have to charge me RM60! I protested but he said  “It’s in the fine print”. Oh yes, Malaysian internet users are also  familiar with other fine print such as “Best effort” and “Expected  Speed”. We’re tired of being ripped off.&lt;br /&gt;
&lt;br /&gt;
So do providers take customer engagement and complaints seriously? Where  do consumers sit as part of their CSR strategy? A review of disclosure  by the top three internet providers in Malaysia finds that all three  tout community investment, human capital and nation building as core to  their CSR initiatives.&lt;br /&gt;
&lt;br /&gt;
Customers however do not seem to be high on their agenda judging by the lack of disclosure in this area.&lt;br /&gt;
&lt;br /&gt;
The country’s largest internet provider understands that customers are  one of its most important stakeholders. On its website, under CSR  marketplace initiatives, the company states it has a special focus  group, customer advisory panel, customer satisfaction survey, and online  feedback. Its annual report states that the company conducts a face to  face survey every quarter, based on which it calculates its customer  satisfaction index, which is one of the Group’s major Key Performance  Indicator. It is even “committed to spending at least 5% of revenue per  annum for improvement in quality of customer experience”.&lt;br /&gt;
&lt;br /&gt;
These are all great initiatives and I applaud them. However, nowhere in  their Annual Report or website do they disclose what the current level  of customer satisfaction is, how has this varied over the years, what  their KPIs are, and areas of complaints and initiatives that will lead  to “service excellence and operational efficiencies to continually  enrich their lifestyles and experiences”.&lt;br /&gt;
&lt;br /&gt;
The other two providers are relatively new internet providers with a  strong mobile phone customer base. One emphasises their “Excellent  Customer Experience” and highlights the number of customers switching  over soon after the introduction of the mobile portability number as a  sign of the markets confidence in its customer service. The other  company recently listed on the stock exchange. It has a very strong  community investment initiative, but does not include customer  satisfaction as part of its stated corporate responsibility initiatives.&lt;br /&gt;
&lt;br /&gt;
The Global Reporting Initiative (GRI) database provides a benchmark of  CSR disclosure by telecommunication companies. Companies such as British  Telecom and Telecom Italia have customer satisfaction and experience at  the core of their CSR strategy. They disclose their targets and  performance in relation to customer service, access to service, and  service quality in clear and transparent manner. It informs investors  and customers areas where there are issues and targets for improvement.  The GRI is developing a telecommunication sector supplement which is  currently at a pilot stage.&lt;br /&gt;
&lt;br /&gt;
Why should Malaysia’s internet providers care about what customers  think? It’s simple. Prices of broadband will reach a saturation point  where internet providers will be charging approximately the same price.  To differentiate from others in a crowded market, internet providers  will have to focus on improving and disclose quality of service. On this  front, internet providers are clearly behind as consumers are already  clamouring for this. Internet providers who can back up the quality of  their service with facts and data to show how they are improving users  experience will be prepared to battle on this front and gain larger  market share.&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/malaysia-broadband-provider-do-not-care.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-1069489800233877805</guid><pubDate>Sun, 16 Jan 2011 08:23:00 +0000</pubDate><atom:updated>2011-01-16T16:23:11.036+08:00</atom:updated><title>Nintendo DSi XL review</title><description>&lt;h4 class=&quot;post_title&quot;&gt;Nintendo DSi XL review&lt;/h4&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.engadget.com/2010/03/26/nintendo-dsi-xl-review/&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreviewinline01.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Since Nintendo first asserted sole domination over the handheld gaming market with the release of the paperback-sized &lt;a href=&quot;http://www.engadget.com/2009/04/23/nintendos-game-boy-turns-20/&quot;&gt;Game Boy&lt;/a&gt;  in 1989, the company has striven time and again to make its pocket  systems smaller, meeting fantastic financial success along the way.  Nintendo did it with the &lt;a href=&quot;http://www.engadget.com/2009/01/02/game-boy-pocket-fitted-with-backlit-screen-one-mans-life-now-c/&quot;&gt;Game Boy Pocket&lt;/a&gt;, the &lt;a href=&quot;http://www.engadget.com/2009/07/17/video-gba-sp-gets-touchscreen-hack-turns-concept-into-reality/&quot;&gt;Advance SP&lt;/a&gt;, the &lt;a href=&quot;http://www.engadget.com/2005/05/19/game-boy-micro-vs-game-boy-advance-sp/&quot;&gt;Micro&lt;/a&gt;, the &lt;a href=&quot;http://www.engadget.com/2006/05/04/ds-lite-us-launch-june-11-for-129-99/&quot;&gt;DS Lite&lt;/a&gt; and again ever so slightly with the &lt;a href=&quot;http://www.engadget.com/2009/04/02/nintendo-dsi-unboxing-and-hands-on/&quot;&gt;DSi&lt;/a&gt;  -- the last even at the expense of backwards compatibility and battery  life. Now, for the first time in the company&#39;s history, it&#39;s made an  existing platform &lt;i&gt;bigger&lt;/i&gt;, with questionable reasons as to why.  Does the Nintendo DSi XL squash its predecessors flat? Or is Nintendo  compensating for something? Find out inside. &lt;br /&gt;
&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/nintendo-dsi-xl-ll-unboxing-and-hands-on/&quot;&gt;Nintendo DSI XL / LL unboxing and hands-on&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;2837400&quot; href=&quot;http://www.engadget.com/photos/nintendo-dsi-xl-ll-unboxing-and-hands-on/#2837400&quot; rel=&quot;nintendo-dsi-xl-ll-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreview600-01-1269628332_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;2837401&quot; href=&quot;http://www.engadget.com/photos/nintendo-dsi-xl-ll-unboxing-and-hands-on/#2837401&quot; rel=&quot;nintendo-dsi-xl-ll-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreview600-02-1269628333_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;2837402&quot; href=&quot;http://www.engadget.com/photos/nintendo-dsi-xl-ll-unboxing-and-hands-on/#2837402&quot; rel=&quot;nintendo-dsi-xl-ll-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreview600-03-1269628335_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;2837403&quot; href=&quot;http://www.engadget.com/photos/nintendo-dsi-xl-ll-unboxing-and-hands-on/#2837403&quot; rel=&quot;nintendo-dsi-xl-ll-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreview600-04-1269628337_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;2837404&quot; href=&quot;http://www.engadget.com/photos/nintendo-dsi-xl-ll-unboxing-and-hands-on/#2837404&quot; rel=&quot;nintendo-dsi-xl-ll-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreview600-05-1269628339_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/span&gt; &lt;h6&gt;Form&lt;/h6&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_2837465&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreviewinline02.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;There&#39;s a reason Nintendo calls it the DSi XL, and it doesn&#39;t have  anything to do with your sweater size. At 6.3-inches long and 3.6-inches  wide, it&#39;s both taller &lt;em&gt;and&lt;/em&gt; wider (closed and held upright) than that 1989 Game Boy, and at two-thirds of a pound it&#39;s heftier than either the &lt;a href=&quot;http://www.engadget.com/2004/12/08/psp-vs-ds/&quot;&gt;original DS or PSP&lt;/a&gt;.  Less than an inch thin, the handheld is still slender enough to slip  into your pocket -- assuming you wear cargo pants -- but the thought is  daunting enough we don&#39;t expect most to even try. &lt;br /&gt;
&lt;br /&gt;
Of course, Nintendo isn&#39;t letting that heft go to waste -- every ounce  contributes to the DSi XL&#39;s phenomenal design. Though practically every  port, light and button from the original DSi is duplicated here in its  entirety (down to the power jack -- you can use the DSi charger),  Nintendo has crammed in a pair of crisp, clear 4.2-inch LCD screens with  nearly double the original real estate, and further rounded the corner  grips so they no longer dig into our palms during extended play. It&#39;s  the comfiest DS we&#39;ve held, and the most durable -- the unit barely  flexes even when twisted, and closed we felt completely comfortable &lt;em&gt;sitting &lt;/em&gt;on the thing. (&lt;a href=&quot;http://www.engadget.com/2010/02/07/watch-nexus-one-get-built-then-beaten-mercilessly/&quot;&gt;Stress testing&lt;/a&gt;, anyone?) The only missteps are the two &lt;a href=&quot;http://www.engadget.com/2010/02/24/nintendos-oversized-dsi-xl-heading-to-the-us-on-march-28th-for/&quot;&gt;oh-so-dull colors&lt;/a&gt; available (which, &lt;a href=&quot;http://www.engadget.com/search/?q=nintendo+color&quot;&gt;knowing Nintendo&lt;/a&gt;,  will soon see remedy), and the glossy plastic fingerprint magnet  Nintendo inexplicably affixed to the top of the unit -- which developed  hundreds of smudges and miniature scratches well before review time.  Please don&#39;t fix what ain&#39;t broke, Nintendo; you got it right with the  matte finish DSi. &lt;br /&gt;
&lt;br /&gt;
&lt;h6&gt;Function&lt;/h6&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_2837466&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreviewinline04.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;Sadly, where it really counts -- actually playing games -- the XL has  scarcely seen improvement. The software&#39;s exactly the same, warts and  all; we still had to wade through menus to set up WPA2 security, even as  cartridge-based games forced us back to &lt;a href=&quot;http://www.engadget.com/2007/04/04/wep-security-gets-busted-yet-again/&quot;&gt;easily-cracked WEP&lt;/a&gt;  for their WiFi. The larger screens are a nice touch and do, as Nintendo  claims, support wider viewing angles and make text easier on the eyes,  but since they are the exact same 256 x 192 resolution, what Nintendo&#39;s  done is effectively up the size of each pixel. In games that already  looked pixelated (especially 3D titles like Mario Kart) the additional  aliasing drove us to distraction, and even games with little motion were  noticeably made up of tiny squares on occasion. Buttons were similarly a  mixed bag; while we liked the additional give on the shoulder triggers,  the XL&#39;s clicky D-pad and face buttons are even slightly tighter than  that of a new DSi, and gave us stiff thumbs after only a single 3-lap  race in Mario Kart. The DSi XL is still not a system you&#39;ll be playing  in a sunny park, also -- a hair brighter than its predecessors, perhaps,  but unplayable is unplayable, and as you&#39;ll see in our gallery, the  XL&#39;s a good bit dimmer than an iPhone. Indoors, though, expect to play  quite a while; with a 3.7v, 1050mAh lithium-ion battery (compared to &lt;a href=&quot;http://www.engadget.com/2009/04/08/nintendo-dsi-torn-asunder-sized-up-against-ds-lites-innards/&quot;&gt;the 840mAh in the DSi&lt;/a&gt;)  we got a solid 5.5 hours of battery on max brightness -- ahead of  Nintendo&#39;s estimate of 5 -- which means you can reliably eke out double  that duration with the backlight turned up halfway.&lt;br /&gt;
&lt;br /&gt;
The one undeniable improvement in the DSi XL experience is audio  quality. We&#39;re not sure what Nintendo&#39;s done to the unit&#39;s speakers  other than provide larger grills, but where previous DS units provided  only a sizable sound bubble, the XL&#39;s two speakers can fill an entire  living room with clean audio on max volume. Believe it or not, it&#39;s the  first Nintendo portable where we&#39;d recommend &lt;em&gt;against&lt;/em&gt; using headphones. &lt;br /&gt;
&lt;br /&gt;
&lt;h6&gt;Wrap-up&lt;/h6&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_2837467&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/03/3-25-10-dsixlreviewinline05.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;The Nintendo DSi XL is a solid handheld; without a doubt, one of the  most solid Nintendo&#39;s ever offered. But at $190, we&#39;re not sure exactly  who the system is for. If you&#39;ve already got a DSi (or even a Lite) it&#39;s  not a worthwhile upgrade; for every point in its favor, there&#39;s a  trade-off. We&#39;d recommend it as a fantastic first DS, if the &lt;a href=&quot;http://www.engadget.com/2010/03/23/nintendo-announces-3ds-the-glasses-free-3d-successor-to-the-d/2&quot;&gt;stereoscopic 3DS&lt;/a&gt;  wasn&#39;t just around the corner. For those looking for the latest and  greatest, it&#39;s an interesting choice, but though portable, it&#39;s far too  big a bulge in the pants pocket to show off without embarrassment. In  the end, the only ones we can think of are those who Nintendo marketing &lt;a href=&quot;http://www.engadget.com/2009/10/27/nintendo-dsi-with-larger-screens-coming-this-year-to-japan/&quot;&gt;originally identified&lt;/a&gt;;  old folks and those with eyestrain who simply can&#39;t do without the  larger screens. Them -- and the younger version of ourselves.&lt;br /&gt;
&lt;br /&gt;
When we were 15, we crammed our shiny new Game Boy Advance into our  overloaded school backpack -- but one day we dropped it, only to hear a  sickening crunch. If we could travel back in time and stick a sturdy DSi  XL in there instead, we never would have had to cry over that cracked,  inky black LCD screen.&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/nintendo-dsi-xl-review.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-5640735639781633413</guid><pubDate>Sun, 16 Jan 2011 08:21:00 +0000</pubDate><atom:updated>2011-01-16T16:21:09.678+08:00</atom:updated><title>samsung Nexus S review</title><description>&lt;h4 class=&quot;post_title&quot;&gt;Nexus S review&lt;/h4&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.engadget.com/2010/12/10/nexus-s-review/&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss60037-1292027060.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/a&gt;&lt;/div&gt;It can be difficult to review a phone like Google&#39;s &lt;a href=&quot;http://www.engadget.com/tag/NexusS/&quot;&gt;Nexus S&lt;/a&gt;  in a world already populated by so many outstanding Android devices.  Not only does the manufacturer of this phone make a series of handsets  that are all essentially the same (the &lt;a href=&quot;http://www.engadget.com/tag/GalaxyS/&quot;&gt;Galaxy S&lt;/a&gt;  line), but countless other OEMs are cranking away on hardware for the  platform. Of course, the Nexus S is a decidedly different phone  altogether. Picking up where the company&#39;s &lt;a href=&quot;http://www.engadget.com/tag/NexusOne/&quot;&gt;Nexus One&lt;/a&gt;  left off, the S continues Google&#39;s legacy of creating standalone, &quot;pure  Android&quot; phone experiences, seemingly aimed less at the mainstream and  more towards developers. Unlike the failed experiment of the Nexus One,  Google appears to be taking a more realistic approach to the S; the  phone will be sold through Best Buy (and Carphone Warehouse across the  pond), which suggests that the company has bigger plans for this device.&lt;br /&gt;
&lt;br /&gt;
And what a device it is -- the Nexus S boasts a 1GHz Hummingbird CPU, 512MB of RAM, a 4-inch, 800 x 480 &lt;em&gt;curved&lt;/em&gt; &lt;a href=&quot;http://www.engadget.com/tag/SuperAMOLED/&quot;&gt;Super AMOLED&lt;/a&gt;  display (dubbed the Contour Display), 16GB of storage, a 5 megapixel  rear and VGA front-facing camera, and near field communication  capabilities. But hardware is only half the story here -- the big news  is that the Nexus S showcases the next major evolution of the Android  OS, namely, &lt;a href=&quot;http://www.engadget.com/tag/Gingerbread/&quot;&gt;Gingerbread&lt;/a&gt;  (or version 2.3). The update comes with a slew of new features  alongside some UI improvements that show Google isn&#39;t slowing down when  it comes to pushing its mobile operating system forward. So is the Nexus  S a real standout in the Android world, or is it more of the &quot;me too&quot;  tech we&#39;ve seen lately? Read on after the break for the full Engadget  review to find out!&lt;br /&gt;
&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/nexus-s-review/&quot;&gt;Nexus S review&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668404&quot; href=&quot;http://www.engadget.com/photos/nexus-s-review/#3668404&quot; rel=&quot;nexus-s-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss6006_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668405&quot; href=&quot;http://www.engadget.com/photos/nexus-s-review/#3668405&quot; rel=&quot;nexus-s-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss6007_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668406&quot; href=&quot;http://www.engadget.com/photos/nexus-s-review/#3668406&quot; rel=&quot;nexus-s-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss6008_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668407&quot; href=&quot;http://www.engadget.com/photos/nexus-s-review/#3668407&quot; rel=&quot;nexus-s-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss6009_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668408&quot; href=&quot;http://www.engadget.com/photos/nexus-s-review/#3668408&quot; rel=&quot;nexus-s-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss60010-1292026895_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;h5&gt;Hardware&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668389&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss60010.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;As you can tell by the photos in the gallery, the Nexus S isn&#39;t a  plain-Jane slab. Sure, it&#39;s got similar design leanings as the other  devices in the Galaxy S line, but it&#39;s also slightly... freaky. For  starters, the shape of the ultra-gloss, stipple-graphic black plastic  housing curves and pops in all kinds of unusual ways, with a kind of  reverse &quot;chin&quot; sprouting out of the lower half, and a very slight  curvature to the front of the phone. You&#39;ve probably heard the fuss over  this, but yes, the screen and front glass of the device have a minor,  concave curve which sits nicely when nuzzled against your face. It&#39;s not  a dramatic difference, but it gives the phone a fairly unique look. In  general, however, the design doesn&#39;t feel wildly different from other  Galaxy S phones -- particularly when it comes to materials. Samsung  seems focused on using light (and somewhat cheap feeling) plastic for  its housings, though they deviated on the &lt;a href=&quot;http://www.engadget.com/tag/Captivate/&quot;&gt;Captivate&lt;/a&gt;, which we felt was an improvement.&lt;br /&gt;
&lt;br /&gt;
The front of the device is obviously all screen, save for the earpiece.  You can see the proximity and light sensors peeking out from behind the  glass, as well as that VGA camera. On the left side of the phone you&#39;ve  got a volume rocker, on the right is the power / sleep button, and along  the bottom is the Micro USB and headphone jack. The latter has been the  cause of some concern amongst potential buyers, but we actually like  having the headphone jack access down below. Overall, the design of the  phone is sleek and frankly odd enough to make it stand out amongst  contemporaries, but we wish that Samsung had utilized more inspiring  materials on this model.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Internals&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668504&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nfc.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;As we mentioned, the Nexus S packs in a formidable amount of tech into  its small frame (2.48 inches by 4.87 inches, and 0.42 inches thick, in  case you were wondering). Any device loaded up with a 1GHz Hummingbird  CPU is sure to get our attention, and the performance we&#39;ve been seeing  with the S is nothing short of awesome. On a Neocore benchmark, we  scored a terrific 55.6fps, and general use of the OS is lightning fast  with nary a hiccup in sight. We also haven&#39;t run into any memory issues,  and though having 16GB of storage onboard is nice, we would have liked  to see a microSD option here as well. Still, the method which  Gingerbread utilizes the installed flash memory is excellent, and for  those of you who can live with a finite amount of space, this won&#39;t be  an issue.&lt;br /&gt;
&lt;br /&gt;
Besides the storage and CPU, the device sports a Super AMOLED display at  800 x 480 (235 ppi) which looks gorgeous (if slightly yellowish) to our  eyes. The device also has its fair share of wireless radios, including  tri-band HSPA (900, 2100, and 1700MHz), and quad-band GSM / EDGE (850,  900, 1800, 1900MHz), WiFi 802.11b/g/n, Bluetooth 2.1+EDR, A-GPS, and  that NFC chip you&#39;ve been hearing all about. There&#39;s also a gyroscope,  accelerometer, and digital compass inside. We were a little disappointed  to discover that Samsung didn&#39;t include a notification light on the  device -- we like the reassuring blip telling us we&#39;ve got an email  waiting.&lt;br /&gt;
&lt;br /&gt;
As far as that &lt;a href=&quot;http://www.engadget.com/tag/NFC/&quot;&gt;NFC&lt;/a&gt; chip  is concerned (pictured above), right now there&#39;s not a lot to test it  with, though Google is hoping that devs will find all kinds of uses for  it. Right now it&#39;s read only, so you can&#39;t write to the device from a  target -- that&#39;s a security measure right now. When we spoke to reps,  they told us that there were three methods of using NFC: read, write,  and exchange. Exchange sounds interesting, because it would (in theory)  allow you to simply swipe your phone against or near another NFC device  and swap contacts (or other info).&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668399&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss6001.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;We did see some strange issues with the display -- while it does look  handsome in most settings, we noticed some strange inconsistencies in  the panel against certain colors or tones. It was particularly  pronounced on solid gray backgrounds (as you can see above). We&#39;re not  sure the cause of the problem (or if it was simply an issue with the  device we had), but it was somewhat troubling. One other thing of note  -- we noticed a few missed or latent presses on the touchscreen which  occasionally led to stuttery behavior or an opened item that we didn&#39;t  mean to tap. It&#39;s hard to say if this was a software or hardware issue  (and we know that sometimes Android devices can be particularly finicky  when syncing). It wasn&#39;t a deal-breaker by any means, but we saw the  issue rear its head a handful of times, and felt it was worth  mentioning.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Speakerphone / earpiece / call quality / network&lt;/h5&gt;&lt;br /&gt;
The sound quality on the Nexus S is right up there with some of the best  phones we&#39;ve tested. Speakerphone calls and music came through loud and  clear over the external speaker, and we were downright wowed with how  loud and clear the earpiece sounded. Even when we were having a  conversation in a crowded room, the Nexus S pumped out audio that was  crystalline to our ears. Coupled with excellent service on T-Mobile&#39;s  network, we were not only able to make calls where our iPhone failed,  but the clarity and volume of those calls were superb.&lt;br /&gt;
&lt;br /&gt;
Connections on T-Mobile&#39;s network were excellent in most places,  allowing us to make calls where AT&amp;amp;T&#39;s network couldn&#39;t, though we  did see EDGE data crop up on the Nexus S more than our AT&amp;amp;T devices  -- and there&#39;s no HSPA+ to be found here (unlike T-Mobile&#39;s other  flagship Android phones), just in case you were wondering. Still, speed  certainly wasn&#39;t a &lt;em&gt;major&lt;/em&gt; issue, and network throughput was  decently strong (though not mind-blowing) when we were on T-Mobile&#39;s 3G.  We averaged about 1.5 Mbps down and up on T-Mobile with the Nexus S,  and a slightly higher 2 Mbps down and 1.5 up on AT&amp;amp;T devices in the  wilds of Brooklyn.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Camera&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668492&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexccamm.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;We&#39;re impressed by the shooter on the Nexus S, but there is something in  the quality of its photos that still feel very phone-like to us. In  particular, we felt that images looked washed out and grainy even in  well lit situations. It could be a fault of the auto white balance or  ISO settings, but we certainly were able to produce better results with  other phones in this class.&lt;br /&gt;
&lt;br /&gt;
On the bright side, the Nexus S camera seems to excel at low-light  images, pulling impressive detail in situations where we expected much  less. In fact, we can&#39;t say that we&#39;ve seen a smartphone recently with  better low light performance. We&#39;re not sure what this is attributable  to, but we&#39;re certainly happy about it.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for video, the Nexus S is still a slouch -- we&#39;re guessing  this doesn&#39;t have to be the case, but there&#39;s no true HD option here.  The highest quality video you can shoot is 720 x 480. Kind of a bummer.&lt;br /&gt;
&lt;br /&gt;
As far as the front-facing camera goes, it&#39;s pretty standard VGA fare,  which mean low-res, grainy, and artifacted. Maybe we&#39;re spoiled by all  these high resolution shooters, but no matter how you slice it, 640 x  480 is tough to take. We really wish Google would include a native video  chat feature with its phones -- we&#39;re all for third-party apps, but a  dedicated, codified piece of software from the mothership would go a  long way to making the presence of this camera more useful. Also,  remember how you guys make Google Talk with video chat? It&#39;s pretty  cool. Obviously this is coming in Honeycomb (Andy Rubin kind of let it  slip during his Dive Into Mobile chat), but it would be great to have  right now.&lt;br /&gt;
&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/nexus-s-camera-shots/&quot;&gt;Nexus S camera shots&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668460&quot; href=&quot;http://www.engadget.com/photos/nexus-s-camera-shots/#3668460&quot; rel=&quot;nexus-s-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexcam1_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668461&quot; href=&quot;http://www.engadget.com/photos/nexus-s-camera-shots/#3668461&quot; rel=&quot;nexus-s-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexcam2_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668462&quot; href=&quot;http://www.engadget.com/photos/nexus-s-camera-shots/#3668462&quot; rel=&quot;nexus-s-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexcam3_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668464&quot; href=&quot;http://www.engadget.com/photos/nexus-s-camera-shots/#3668464&quot; rel=&quot;nexus-s-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexcam4_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3668465&quot; href=&quot;http://www.engadget.com/photos/nexus-s-camera-shots/#3668465&quot; rel=&quot;nexus-s-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexcam5_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Battery life&lt;/h5&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668450&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss60023-1292027108.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;The Nexus S&#39; 1500mAh battery showed impressive signs of life in our  short period of testing. In heavy use (though not tons of calling), we  sustained about 20 hours of life before the phone was crying for its  charger. We suspect that amount would be slightly lower if we&#39;d spent a  bit more time on calls, but it&#39;s still a solid showing considering the  amount of downloading apps, screen testing, and general messing around  we did with the device.&lt;br /&gt;
&lt;br /&gt;
You&#39;ll certainly be able to make it through a day with the Nexus S, but  if you&#39;re a heavy talker or plan on doing a lot of gaming, you may want  to consider a second battery.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Software&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668400&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss60026.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;The big story with the Nexus S isn&#39;t really about the hardware. While  there are some notable upgrades and changes on the front, what the phone  really represents is a gateway to the next stage of Android, version  2.3 -- otherwise known as Gingerbread. For those expecting a sea change  in the OS, we&#39;ll tell you up front that you&#39;ll be disappointed. When we  say evolution, we mean it. This is kind of the Snow Leopard of Android  updates -- a lot of motion behind the scenes, but not a load of cosmetic  and navigational changes. There isn&#39;t a ton here that&#39;s dramatically  different than &lt;a href=&quot;http://www.engadget.com/tag/Froyo/&quot;&gt;Froyo&lt;/a&gt;, but there are some notable additions that are worth taking a deeper look at.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;User interface&lt;/h5&gt;&lt;br /&gt;
Coming from Froyo, you won&#39;t see massive changes to the look and feel of  Gingerbread, but there are nice tweaks and some cleanup that shows  Google is moving in the right direction. For starters, the status bar  icons, window shade, dialer, and some applications (and their icons)  have gotten a fresh coat of paint. By the looks of things, Google is  moving away from the colorful, almost cartoonish look of previous OSs,  and dipping into a more somber a sophisticated palette, mostly featuring  shaded grays and blacks with green highlights. The company has made  some thoughtful choices in terms of user experience as well -- if you&#39;re  synced with a Google account, your status bar icons go from white to  green, and instead of obscuring menus on the camera app, there&#39;s now a  row of contextual items at your disposal while shooting.&lt;br /&gt;
&lt;br /&gt;
Other little updates include a new orange burst of color which happens  when you reach the end of a long list, and added transparency in menus,  giving the OS a glassy feel. Additionally, the battery use and task  manager have new views to graphically depict usage on the phone.  Speaking of task managers, Google has now seen fit to add a proper menu  option to the task manager right from the home screen menu. We&#39;re  guessing the popularity of third-party killers was enough to convince  the company that confronting the issue head on wasn&#39;t such a bad thing  after all. It&#39;s a welcome addition here, and we found ourselves reaching  for it fairly often (not due to performance issues... just because  we&#39;re fastidious when it comes to application management).&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668401&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss60029.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;Google has also updated some of its live wallpapers (which look nice,  but we&#39;re not that fond of). We will say that this time around, whether  it&#39;s the new OS or that Hummingbird CPU, we didn&#39;t see the kind of  performance issues when running the wallpapers that we saw on the Nexus  One. Still, we prefer to use the phone with static backdrops.&lt;br /&gt;
&lt;br /&gt;
The biggest change you&#39;ll notice, however, comes in the form of the new  keyboard. Not only has the company cleaned up and refined the look of  the onscreen QWERTY, but it&#39;s added new functionality for word  suggestions, copy, paste, and selection. Additionally, the keyboard  finally exhibits more expected multitouch behavior, thanks in part to  new threading that the company has added. Those changes allow you to do  things like tap the punctuation key and then slide your finger to the  character you want. We&#39;d be gushing about what a great addition that is,  except Google forgot one important thing -- when you lift your finger  off of your selected character, the keyboard should then flip back to  the ABCs. It does not. Instead, you&#39;re left stranded in the punctuation  menu, meaning you&#39;ve got to tap the toggle again to get back to your  QWERTY. What kind of sense does that make? The whole point of being able  to slide your finger to another character is to save clicks and time --  but having to click back out defeats the purpose. The intention is  good, but the way Apple has it working on the iPhone is a much better,  smoother method. Another gripe we have about the keyboard is that Google  seems to have shrunk the height of the keys, making the keyboard on the  Nexus S&#39;s 4-inch display feel cramped. We&#39;re not sure of this, but it  definitely seems like the company has reduced the keys in size.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a slightly brighter note, there are big improvements in word  suggestion and selection, including new markers which you can use to  grab selections of text. Well, let&#39;s be clear -- Google still has major  issues with text selection and editing on Android devices. The first  striking problem is that there is not a consistent method of selecting  text on the device. None. At all. In the browser, you long press on text  to bring up your anchors, then drag and tap the center of your  selection -- boom, copied text. In text editing fields, however, in  order to select a word you must long press on the word, wait for a  contextual menu to pop up, and then select &quot;select word&quot; -- a completely  counterintuitive process. In the message app you can long press to  select only the entire message, and in Google Reader? You can&#39;t select  any text at all. Even worse, Gmail has a different method for selecting  text from an email you&#39;re reading, and it&#39;s far more obnoxious than any  of the others. There, selecting text goes from being mildly annoying to  downright silly. Want to grab some text out of an email? Here&#39;s your  process: hit the menu key, hit &quot;more,&quot; hit &quot;select text,&quot; and then  finally drag your anchors out. Funnily enough, a little cursor appears  when you start selecting -- a holdover from Linux? To have this many  options and discrepancies over something as simple as copy and paste  should be embarrassing to Google. What it mostly is, however, is a pain  to the end user.&lt;br /&gt;
&lt;br /&gt;
And that&#39;s kind of the crux of our problem with Android in its current  state. We don&#39;t question the power of the OS, but the fit, finish, and  ease of use simply is still not there. There is something disconcerting  about an operating system that changes its rules from app to app -- for a  mobile interface to work well, it has to be approached holistically and  organically. There is something cohesive in OSs like webOS and iOS -- a  language that you can easily learn to speak and feel confident about  using to get what you want -- that just seems to be missing here.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;New apps&lt;/h5&gt;&lt;br /&gt;
There aren&#39;t a ton of new pieces inside 2.3, but there are a few notable  new additions to the app lineup. The first one is Tags, which is an NFC  app which records all of the links you&#39;ve gathered using the new tech  in one easy to locate bag. You can star and delete these links much like  Google Reader or Gmail. The second app which is notable is Downloads.  This collects anything you&#39;ve pulled down from the browser in one easy  to reach spot. It certainly makes identifying where specific apps or  files came from much easier, though it doesn&#39;t offer a ton of day-to-day  utility.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Under the hood&lt;/h5&gt;&lt;br /&gt;
Besides all the front-end stuff you can see, there&#39;s a lot that&#39;s less  obvious happening in Gingerbread. Firstly, Google has added integrated  support for VoIP / SIP calling, which means you can plug in your  favorite service and access it through the native menus in the OS. This  won&#39;t appeal to everyone, but there&#39;s definitely a certain segment of  users that will be stoked to see this feature.&lt;br /&gt;
&lt;br /&gt;
What really gets our juices flowing, however, is the fact that Google  seems to be going full tilt on making Android a gaming platform. The  company has enriched the OS with a handful of new APIs and dev tools  which improve native code support and set the stage for faster, better  looking games (and other graphics-heavy applications as well). It will  be exciting to finally see developers taking advantage of the formidable  hardware inside a lot of these devices. We don&#39;t know if the Nexus S is  already utilizing some of these new tools, but as we said before, the  OS seems blazingly fast and silky smooth when it comes to animations and  transitions.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Wrap-up&lt;/h5&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3668402&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/12/nexuss60014.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;It seems like every couple of weeks we&#39;re saying something along the  lines of &quot;x is the best Android smartphone on the market right now.&quot;  We&#39;d like to tell you differently when it comes to the Nexus S, but the  truth is, it really &lt;em&gt;is&lt;/em&gt; the best Android device available right  now. Sure, we&#39;d prefer it was on Verizon, and yes, there are some issues  with the phone and OS that detract from the good bits... but there are  also &lt;em&gt;a lot&lt;/em&gt; of good bits. We&#39;d been longing for a Galaxy S device that wasn&#39;t burdened by Samsung&#39;s sometimes-clunky &lt;a href=&quot;http://www.engadget.com/tag/TouchWiz/&quot;&gt;TouchWiz&lt;/a&gt;, and in joining forces with Google, the company has more than delivered.&lt;br /&gt;
&lt;br /&gt;
There&#39;s no shortage of great phones available right now, and there&#39;s no  question that 2011 will usher in a flood of devices that make 2010&#39;s  offerings seem forgettable. Like we said earlier, this isn&#39;t a perfect  device -- and in fact a lot of what&#39;s exciting about this phone is  what&#39;s happening behind the scenes. It&#39;s as if the stage is set for the  arrival of Honeycomb along with a slew of features. Still, when it comes  to state of the art for Android right now, the buck stops here.&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/samsung-nexus-s-review.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-2237327857364958143</guid><pubDate>Sun, 16 Jan 2011 08:15:00 +0000</pubDate><atom:updated>2011-01-16T16:15:12.787+08:00</atom:updated><title>iPhone 4 review</title><description>&lt;h4 class=&quot;post_title&quot;&gt;iPhone 4 review&lt;/h4&gt;&lt;div class=&quot;post_info&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.engadget.com/2010/06/22/iphone-4-review/&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4main.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/a&gt;&lt;/div&gt;The iPhone 4 is no small thing to review. As most readers of Engadget  are well aware, in the gadget world a new piece of Apple hardware is a  major event, preceded by rumors, speculation, an over-the-top  announcement, and finally days, weeks, or months of anticipation from an  ever-widening fan base. The iPhone 4 is certainly no exception -- in  fact, it may be Apple&#39;s most successful launch yet, despite some bumps  on the road. We&#39;ve already seen Apple and AT&amp;amp;T&#39;s &lt;a href=&quot;http://www.engadget.com/2010/06/15/iphone-4-pre-orderers-overwhelm-servers-world-on-the-brink-of-e/&quot;&gt;servers overloaded&lt;/a&gt; on the first day of pre-orders, the ship date for the next set of phones &lt;a href=&quot;http://www.engadget.com/2010/06/15/apple-iphone-4-pre-orders-now-sold-out/&quot;&gt;pushed back&lt;/a&gt; due to &lt;a href=&quot;http://www.engadget.com/2010/06/16/600-000-iphone-4s-pre-ordered-apple-apologizes-for-issues/&quot;&gt;high demand&lt;/a&gt;, and &lt;a href=&quot;http://www.engadget.com/2010/06/17/first-iphone-4-camper-spotted-one-week-early/&quot;&gt;die-hard fans in line&lt;/a&gt;  outside of Apple locations a week before the phone is actually  available. It&#39;s a lot to live up to, and the iPhone 4 is doing its best  -- with features like a super-fast A4 CPU, a new front-facing camera and  five megapixel shooter on the back, a completely new industrial design,  and that outrageous Retina Display, no one would argue that Apple has  been asleep at the wheel. So the question turns to whether or not the  iPhone 4 can live up to the intense hype. Can it deliver on the promises  Steve Jobs made at WWDC, and can it cement Apple&#39;s position in the  marketplace in the face of mounting competition from the likes of Google  and Microsoft? We have the answers to those questions -- and many more  -- in our full review, so read on to find out!&lt;br /&gt;
&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/iphone-4-review-hands-on/&quot;&gt;iPhone 4 review hands-on&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108246&quot; href=&quot;http://www.engadget.com/photos/iphone-4-review-hands-on/#3108246&quot; rel=&quot;iphone-4-review-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review80013_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108247&quot; href=&quot;http://www.engadget.com/photos/iphone-4-review-hands-on/#3108247&quot; rel=&quot;iphone-4-review-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review80014_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108248&quot; href=&quot;http://www.engadget.com/photos/iphone-4-review-hands-on/#3108248&quot; rel=&quot;iphone-4-review-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review80015_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108253&quot; href=&quot;http://www.engadget.com/photos/iphone-4-review-hands-on/#3108253&quot; rel=&quot;iphone-4-review-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review80020_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108232&quot; href=&quot;http://www.engadget.com/photos/iphone-4-review-hands-on/#3108232&quot; rel=&quot;iphone-4-review-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review8001_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;h3&gt;Hardware&lt;/h3&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108152&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60021.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;Perhaps the most notable change with the new iPhone is the drastic  industrial design overhaul -- Apple seems to have completely rethought  its strategy on how the phone should look and feel, and the results are  nothing if not striking.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Industrial design&lt;/h5&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108156&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60037.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;In his WWDC keynote, Steve Jobs likened the design of the iPhone 4 to  that of a &quot;beautiful, old Leica camera,&quot; and as we&#39;ve said before, he  wasn&#39;t off the mark. Instead of hewing to the curved, plasticky,  silver-bezeled look of the iPhone 3G and 3GS, the company has turned the  casing and face of the device into something decidedly more detailed  and sophisticated. From the design aesthetic through to the actual build  process, Jony Ive and his team have reset what we expect in an iPhone,  coming up with something that clearly harkens back to the retro-future  Braun designs of Dieter Rams. The iPhone 4 is made up of three basic  parts: two pieces of smooth, strengthened glass, and a stainless steel  band which wraps around the sides, top, and bottom of the phone. The  effect is clean but not simple, and Apple has added little details, like  altered volume buttons (what used to be a rocker is now separated into  circular clickers labeled + and -), and notches in that metal band which  serve to improve radio connections (more on that in a minute). The  phone is noticeably thinner than the 3GS at .37 inches compared to .48  inches, but it weighs the same 4.8 ounces, making the whole package seem  tighter and denser. It feels great in your hand, with good heft,  although it might take a little time to get used to the lack of a  rounded back if you&#39;re coming from the 3G or 3GS.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108670&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60060.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;We can&#39;t overstate how high-end the design of the iPhone 4 is. The 3GS  now feels cheap and chubby by comparison, and even a phone like the HTC  Droid Incredible -- which just came out -- seems last-generation.&lt;br /&gt;
&lt;br /&gt;
As we said, there are three main pieces of the phone, which together  create an effect not wildly dissimilar to that of an ice cream sandwich.  You know, but far pricier... and not edible. The face of the device is  made up of extremely strong glass which Jony Ive says is &quot;comparable in  strength to sapphire crystal, but about 30 times harder than plastic.&quot; A  small slit for the earpiece and the front-facing camera are embedded in  the glass above the display, with the familiar home button towards the  bottom -- a button we should note feels much clickier than on our 3GS.  On the left side of the phone you&#39;ve got the new volume buttons, a  redesigned mute switch, and a small notch towards the base of the unit.  On the right side is the Micro SIM slot and another notch in the band at  the bottom, and up top there&#39;s the power / sleep button, headphone  jack, another notch, and new noise-canceling microphone. Along the  bottom is a speaker, microphone, and the 30-pin dock connector port. The  backside of the phone is made from the same kind of ultra-strong glass  as the front, interrupted only by the new five megapixel camera, its LED  flash companion and, of course, the Apple logo.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108164&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60025.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;Overall, the iPhone 4 outclasses pretty much every smartphone on the  market in terms of industrial design. It just comes off like a far more  expensive device, like a &lt;a href=&quot;http://www.engadgetmobile.com/tag/mobiado&quot;&gt;Mobiado&lt;/a&gt; or &lt;a href=&quot;http://www.engadget.com/tag/vertu&quot;&gt;Vertu&lt;/a&gt; -- but better designed. And it&#39;s not just the way the phone looks; the materials &lt;em&gt;feel&lt;/em&gt;  good -- premium -- in your hands. The first few days we had our test  unit, we were definitely freaked out about dropping or losing the phone,  and some of that had to do with the fact that it&#39;s just a really  beautiful device to use and hold.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Internals&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; hspace=&quot;4&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/01/a4-apple-chip-top-1.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;It&#39;s not just the face of the phone that&#39;s undergone a transformation --  the iPhone 4 is all new inside as well. For starters, Apple has moved  on from the Samsung-built ARM Cortex-A8-based CPU used in the 3GS to its  custom A4 chip used in the iPad, which funnily enough... is an ARM  Cortex-A8-based CPU. While the company hasn&#39;t yet said what the clock  speed of the processor is, we&#39;re guessing it&#39;s something below the 1GHz  touted for its tablet cousin. The phone is definitely snappier than the  3GS, so we&#39;re not about to volley complaints just yet -- in particular,  graphics seemed to render faster, and overall responsiveness was  slightly higher, though admittedly, it wasn&#39;t blowing the doors off the  joint. It&#39;s certainly faster, but the 3GS wasn&#39;t hurting on speed to our  eyes, so it&#39;s not as wildly noticeable a leap as the 3G to the 3GS.&lt;br /&gt;
&lt;br /&gt;
As usual, Apple isn&#39;t fessing up about the RAM situation, though we have  on very good authority that the iPhone 4 has 512MB onboard, a big step  up from the 256MB in the previous model and the iPad. We would have  liked to see it futureproofed with something like 1GB, but then again,  Apple&#39;s got to sell a new phone in a year. As far as internal storage  goes, you can buy the new iPhone in either 16GB ($199 on contract) or  32GB ($299 on contract) capacity -- fine for now, but since the company  has just introduced 30FPS 720p video recording, you could find yourself  outgrowing that number pretty quickly. It&#39;s a little odd, in fact, that  the company didn&#39;t double down here and bump the capacity to 64GB, as  it&#39;s recently done with the iPod touch. In terms of wireless, the iPhone  4 is packed with an 802.11n WiFi radio, as well as a quad-band HSUPA  chip and Bluetooth 2.1.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3109178&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60022.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;The redesigned housing allows for a much larger lithium-ion battery on  the inside, providing improved numbers for Apple&#39;s life ratings (more on  that in a moment), though it&#39;s still not easily replaceable.  Additionally, the new phone has those two new cameras (VGA up front,  five megapixels with LED flash around back), a new second microphone  used to combat background noise while on calls (similar to the Nexus  One), a gyroscope in addition to the standard accelerometer, a light  sensor, and a proximity sensor. As with the 3GS, an AGPS chip and  compass are bundled somewhere in that tiny frame as well.&lt;br /&gt;
&lt;br /&gt;
Of course, the big internal story is what has become external: namely,  the UMTS, GPS, WiFi, and Bluetooth antennas. Apple has made the  stainless band around the phone essentially a couple of big antennae,  and they seem to be doing a pretty good job at hanging onto radio  signals. The big question is obviously whether or not this fixes or  helps with the constant dropped calls iPhone users on AT&amp;amp;T&#39;s network  have gotten used to. Well in our testing, we had far, &lt;em&gt;far&lt;/em&gt;  fewer dropped calls than we experienced on our 3GS. Let&#39;s just say that  again: yes, the iPhone 4 does seem to alleviate the dropped call issue.  It wasn&#39;t perfect, and we had some connection issues in downtown New  York City in particular, though it&#39;s tough to say if it was the fault of  our phone, the cluster of buildings we were near, or the person we were  speaking to, who was on a 3GS in the same location.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Display&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108336&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/upclose.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;By now you should know that iPhone 4 has an all-new display, as well.  Apple is calling the LED backlit, 960 x 640 IPS screen the &quot;Retina  Display&quot; due to its high resolution and pixel density. At the same  3.5-inches as the older screens, the new display manages an insane  326ppi pixel density along with an 800:1 contrast ratio. Steve made a  huge point about the science behind this technology during his keynote,  claiming that the resolution of the screen essentially tops what is  perceivable by the human eye. There have been &lt;a href=&quot;http://www.engadget.com/2010/06/10/iphone-4s-retina-display-claim-put-under-the-math-microscope/&quot;&gt;some debates&lt;/a&gt;  as to whether or not this argument holds water, but we can tell you  this: to our eyes, there has never been a more detailed, clear, or  viewable screen on any mobile device. &lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108204&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/iconcompare.jpg&quot; vspace=&quot;4&quot; /&gt; &lt;br /&gt;
&lt;small&gt;&lt;em&gt;iPhone 3GS on the left, iPhone 4 on the right&lt;br /&gt;
&lt;/em&gt;&lt;/small&gt;&lt;/div&gt;&lt;br /&gt;
Not only are the colors and blacks deep and rich, but you simply cannot  see pixels on the screen. Okay, if you take some macro camera shots or  get right up in there you can make them out, but in general use, the  screen is free of jaggies of any type, unless you&#39;re looking at a  last-gen app that hasn&#39;t had its artwork updated. Text rendering is  incredibly clear and clean -- webpages that would be line after line of  pixelated content when zoomed out on a 3GS (say, Engadget or the &lt;em&gt;New York Times&lt;/em&gt;)  are completely readable on the iPhone 4, though the text is beyond  microscopic. It&#39;s impressive, and doubly impressive when you look at  higher-res graphics or watch 720p video on the phone -- the detail in  moving images is particularly striking. What&#39;s nice is that most apps  with text in them will benefit from this tech whether or not they&#39;ve  been updated, as long as they&#39;re using Apple&#39;s font rendering. Text in  the Engadget app, for instance, looks cleaner, clearer, and much easier  to read on the new iPhone.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108660&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/n1ip4.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;br /&gt;
&lt;small&gt;&lt;em&gt;Nexus One up top, iPhone 4 below&lt;/em&gt;&lt;/small&gt;&lt;/div&gt;&lt;br /&gt;
Because Apple is using IPS and LED technology for its screen, the iPhone  4 is mercifully visible in full sunlight, and performance in low light  and at extreme viewing angles are favorable. Overall, you simply won&#39;t  find a better display on a phone, and that&#39;s not just lip service.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Cameras&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108413&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/pennyip4.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;The cameras on the new iPhone are going to be a topic of much debate,  since this has been an area where Apple has been slow to innovate. The  3GS sported a measly three megapixel shooter with few bells and whistles  (and no flash), and while it was fine for quick snaps, it wasn&#39;t an  artist&#39;s tool by any means. The company finally seems to be listening to  a public that&#39;s interested in leaving the point-and-shoot at home in  favor of a phone with a capable camera, by adding a five megapixel  shooter to the backside of the iPhone 4 and a VGA camera up front.&lt;br /&gt;
&lt;br /&gt;
Let&#39;s first take a look at the higher-res main camera. At his WWDC  keynote, Jobs said that getting great looking images wasn&#39;t just about  upping the camera&#39;s megapixels, but had more to do with grabbing more  photons. Increase the photon count, let more light in, and your images  will look better, the thought goes. So Apple&#39;s using a newer  backside-illuminated sensor that&#39;s more sensitive to light in addition  to upping those megapixels -- and we must say, pictures on the iPhone 4  look stunning. Our shots looked good right out of the gate, with few  problems when it came to focusing or low light. With the flash on, we  managed decent if somewhat blown out results (fairly common with smaller  LED flashes) though impressively, the iPhone 4 was usually able to take  completely useable and even handsome photos in fairly low light without  the flash. It seems like that photon situation is definitely in play,  because even shots taken in fairly dark lighting came out looking good.  Autofocus worked well in most situations, and we were actually able to  get some impressive looking macro shots (see the flowers and Penny  below). In general, we&#39;d have no trouble using the iPhone 4&#39;s camera as a  stand-in for a dedicated camera. Not only did it take beautiful shots,  but the A4 and iOS 4 combo have considerably sped up the time it takes  to snap pictures -- it&#39;s now almost instantaneous. Otherwise, you have  options for a 5x digital zoom (which produces results that look like a  digital zoom) and basic on / off / auto settings for the flash. It&#39;s  pretty bare bones, and we wouldn&#39;t have minded a few basic options like  white balance settings -- but c&#39;mon, this is Apple we&#39;re talking about.  Luckily, the App Store is chock full of applications that improve upon  the stock camera app -- we expect to see a handful of new ones that take  advantage of the new sensor soon.&lt;br /&gt;
&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/iphone-4-camera-shots/&quot;&gt;iPhone 4 camera shots&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108438&quot; href=&quot;http://www.engadget.com/photos/iphone-4-camera-shots/#3108438&quot; rel=&quot;iphone-4-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4snapshots11_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108439&quot; href=&quot;http://www.engadget.com/photos/iphone-4-camera-shots/#3108439&quot; rel=&quot;iphone-4-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4snapshots12_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108440&quot; href=&quot;http://www.engadget.com/photos/iphone-4-camera-shots/#3108440&quot; rel=&quot;iphone-4-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4snapshots13_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108442&quot; href=&quot;http://www.engadget.com/photos/iphone-4-camera-shots/#3108442&quot; rel=&quot;iphone-4-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4snapshots15_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3108443&quot; href=&quot;http://www.engadget.com/photos/iphone-4-camera-shots/#3108443&quot; rel=&quot;iphone-4-camera-shots&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4snapshots16_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
As far as video goes, we were definitely impressed by the 720p capture,  though there are stability issues with the lens and the all-too-familiar  &quot;jellyvision&quot; CMOS issues that tend to rear their head if you&#39;re not  holding the phone very steady. Still, we can&#39;t see carrying around a  Flip HD instead of just keeping this in our pocket (though as we said,  we&#39;d like to see a higher storage capacity). Everything we shot looked  crisp and mostly artifact-free, and we didn&#39;t see any hiccups in the 30  FPS rate Apple claims, even in lower light. Adding iMovie to the mix for  on-the-fly editing is a nice touch too (more on that in the software  section). The video below was shot and edited completely in-phone, so  enjoy -- and &lt;a href=&quot;http://podcasts.aolcdn.com/engadget/files/walking_around.mov&quot;&gt;here&#39;s the raw output to download&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Around front, the VGA camera is... well, a VGA camera. It actually does a  fine job of capturing your face during video calls, and worked  surprisingly well in low light, but it&#39;s not going to win any prizes for  being the most advanced shooter on a handset. It does provide for some  interesting angle options when it comes to video shooting, and we expect  a lot of people will be taking advantage of the weirdly video game-like  perspective. All in all, it looks good, but it&#39;s pretty utilitarian.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Speaker / earpiece&lt;/h5&gt;&lt;br /&gt;
We&#39;ve never had a particular problem with the speaker or earpiece on  previous iPhones (well, the speakerphone has never been loud enough for  our taste), but it&#39;s obvious that Apple has done some work on getting  both call quality and speakerphone quality up. Beyond making the phone  considerably and consistently louder in both places, the clarity of the  iPhone 4 is noticeably improved from the previous generation. If you  read our review, then you know that we thought Motorola&#39;s original Droid  had some of the best sounding components we&#39;ve heard on a phone, and  the new iPhone definitely gives them a run for the money. The first time  we took a call on the device we were walking down New York&#39;s extremely  noisy Fifth Avenue, and right away it was obvious that the secondary,  noise-canceling mic was doing some heavy lifting, at least on the other  end of the line. Even though sirens were wailing behind us and we were  surrounded by chatty shoppers, it was easy to hear our party on the  other end, and they could hear us perfectly (unless we were lied to).  There&#39;s clearly a difference between the sound in the earpiece on the  new phone versus the 3GS, and it ranks highly against newer competition  like the EVO. As far as the speakerphone goes, it gets loud without  distorting or producing cutting midrange, a problem we&#39;ve noticed on  quite a few recent phones. We&#39;d liken the iPhone 4 in quality to  something along the lines of the BlackBerry Bold -- a bearable tone even  when it gets hot.&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;Software&lt;/h3&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; height=&quot;550&quot; hspace=&quot;4&quot; id=&quot;vimage_3108549&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/sftwre.jpg&quot; vspace=&quot;4&quot; width=&quot;367&quot; /&gt;&lt;/div&gt;As with the other revisions to Apple&#39;s phone line, the hardware is only half of the story. Along with the iPhone 4 comes &lt;a href=&quot;http://www.engadget.com/tag/ios4&quot;&gt;iOS 4&lt;/a&gt;,  the re-branded iPhone OS which boasts loads of new features, most  notably a very Apple-ized version of smartphone multitasking, a video  calling feature dubbed FaceTime, folders so you can organize your apps,  enhanced Mail, and lots of other nips and tucks -- both big and small --  that refine the company&#39;s growing operating system. Additionally, Apple  has ported the iPad&#39;s iBooks to the smaller screen, and has created a  new version of its popular iMovie just for the iPhone 4. Overall, the OS  is still very much the same as it&#39;s always been, but there are some big  changes here that bear investigation.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Multitasking&lt;/h5&gt;This is a big one, and more than just a little controversial. Since the  dawn of apps for the iPhone (remember, way back in 2008?), people have  been up in arms about the lack of third-party backgrounding for  applications. Sure, you could keep Mail, Safari, iPod, and a few other  Apple programs cranking while you used your phone, but those privileges  were strictly off limits for third-party devs working on the device.  It&#39;s arguable that one of the driving forces behind the jailbreaking  movement was a desire for this feature -- something a phone as powerful  as the iPhone was clearly capable of. Apple&#39;s argument has always been  that multitasking causes an undue amount of battery drain from phones,  and had to be approached with caution, lest we all end up with juiceless  phones at high noon. Recently, however, that tune has changed. Apple  has -- in true Apple fashion -- &quot;figured out&quot; how to &quot;do multitasking  right&quot; -- namely, the company isn&#39;t allowing full backgrounding as much  as it&#39;s allowing a handful of APIs that mimic backgrounding. Things like  holding onto a GPS signal, letting music play in the background,  staying connected to VoIP calls (or receiving them), and fast switching  (basically a way for you to return quickly to exactly where you left off  in an app).&lt;br /&gt;
&lt;br /&gt;
So, does Apple pull it off? Can this scarce handful of APIs makeup for true backgrounding? In a word: yep.&lt;br /&gt;
&lt;br /&gt;
Here&#39;s the thing -- this may not be &quot;true&quot; multitasking for a lot of us, but it amounts to multitasking for &lt;em&gt;most&lt;/em&gt;  of us. That is, it looks, feels, and acts like multitasking, so it&#39;s  pretty tough to complain about it. In fact: we&#39;re not going to complain  about it, especially given the fact that some of our favorite apps --  the IRC client Colloquy being one of them -- do just about exactly what  we need them to do, all according to Apple&#39;s rules and regulations.  Previous to the new OS, we&#39;d been jailbreaking our phone just to keep an  IRC session running in the background. Now, utilizing some of those new  APIs, the Colloquy developers have created an elegant and useful  solution that pleases both users and the Cupertino Cops. The point is:  it works, it does so bug free, and without a major drain on battery life  (quite the contrary... more on that in a moment). We&#39;re not saying we  liked waiting for this kind of thing to come around, and yes, we&#39;d  prefer something more open and flexible -- but this works, and works  well.&lt;br /&gt;
&lt;br /&gt;
So how is Apple making this magic happen? Here&#39;s a breakdown of just  exactly what multitasking really means (and feels like) on the new  iPhone (and the 3GS):&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Fast app switching:&lt;/strong&gt; You know how you can leave  off in Mail halfway through writing a response and go back to exactly  where you were? Well that happens everywhere now. When you leave the  app, you go back in &lt;em&gt;exactly&lt;/em&gt; the same place. And it happens  quickly. Fast app switching is essentially like toggling between  &quot;paused&quot; applications. This combined with Apple&#39;s new app switcher  (double tap the home button to bring up your most recently used apps)  destroys that annoying iPhone feeling of going in and out and in and  out. It just doesn&#39;t exist anymore, provided all your apps are up to  date, which is going to take some time. It&#39;s amazing how much this  single feature counts -- it&#39;s definitely one of the prime movers here,  and it&#39;s so simple it&#39;s stupid. We would have liked to see options for  &quot;favorite&quot; apps or some way to prioritize what you&#39;re switching to, but  once you get used to this system -- which just puts whatever you&#39;ve used  most recently to the far left -- it makes some sense.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Task completion:&lt;/strong&gt; Basically, task completion  lets an app do its thing even if you leave it. So if you&#39;re uploading or  downloading a picture in Evernote or Dropbox, or saving an article in  the &lt;em&gt;New York Times&lt;/em&gt; app, even if you navigate away, the job is  done when you get back to the app. This accounts for a lot of what we  think of as multitasking. Most of your apps are just idling -- it&#39;s only  when you interact with them that it counts. We don&#39;t know the  boundaries for this API, though it seems to leave a lot of room for  creative use. We know it&#39;s not just big jobs, it&#39;s little ones too --  Colloquy uses this feature to keep you connected to your IRC host. To be  honest, that kind of behavior is one thing we thought we &lt;em&gt;wouldn&#39;t &lt;/em&gt;see  in iOS 4, and here it is. Hopefully Twitter app devs and other instant  messaging clients will utilize the API in a similar manner.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Background audio and VoIP:&lt;/strong&gt; These two are  straightforward. The first allows for music playing apps to keep their  stream running in the background (and even gives them little widget  controls in the app switcher), and the second allows VoIP connections to  stay active. That means you can stay on a Skype call and go check your  mail, but it also means that the VoIP connection will be aware of  incoming calls when you&#39;re not actively using an app. Additionally, this  API can be used to allow for recording even if you exit an app, as  demonstrated effectively in the new version of Evernote.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Background GPS:&lt;/strong&gt; Basically, GPS apps can keep  running in the background... for obvious reasons. This one will drain  your battery if you&#39;re not docked -- but who&#39;s using a GPS app and not  plugging that thing in? Okay, we might be a little guilty of that.  Regardless, this will keep your navigation software afloat if you have  to take a call, and apparently will let GPS-centric apps like FourSquare  check in even if you&#39;re not running it in the foreground.&lt;/li&gt;
&lt;/ul&gt;Apple combines these heavy hitters with more familiar tricks, like push  notifications, to excellent effect. We know that the hardcore users will  cry foul because a lot of this doesn&#39;t amount to &quot;true&quot; multitasking,  but we also know that often solutions to problems come in different  colors. Apple found a way in iOS 4 to solve a pretty good amount of its  major problems in this department, and so far what we&#39;ve seen is very  promising. If it&#39;s only going to get better from here, we don&#39;t mind  coming along for the ride. But it better &lt;em&gt;only get better&lt;/em&gt;, Apple.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;FaceTime&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; height=&quot;550&quot; hspace=&quot;4&quot; id=&quot;vimage_3108588&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/facetime1.jpg&quot; vspace=&quot;4&quot; width=&quot;367&quot; /&gt;&lt;/div&gt;If you didn&#39;t know anything about video calling, Apple would definitely  have you convinced that they just up and invented the concept based on  never-aired Jetsons footage judged too futuristic for TV. Of course, the  truth is that in lots of other places (and even in the US to an  extent), smartphone video calling isn&#39;t exactly a new thing. In fact, in  much of Europe and Asia, this technology is old hat. But Apple isn&#39;t  going to let a little thing like facts get in the way of a good  marketing play, and in their (slight) defense, no one&#39;s effectively  brought video calling to the masses just yet. (One of our European  editors says that he&#39;s gone ten years without seeing anyone make a video  call in his neck of the woods.) While this may be an unscientific  perspective, it suggests that it&#39;s not enough to just have the tech --  the feature needs to be sold to people.&lt;br /&gt;
&lt;br /&gt;
So has Apple done it? Maybe, and maybe not. We&#39;re certainly impressed by  the concept and Apple&#39;s willingness to open up their &quot;FaceTime  standard&quot; to anyone who wants to get in on the party. That means that  developers on any platform -- provided they can meet all the necessary  requirements -- can create applications that talk via the protocol (or  set of protocols, really). We&#39;re also impressed with the tech itself,  which feels polished and slick out of the gate. But right now, there&#39;s  only one way to do FaceTime calls, and that&#39;s via the iPhone 4... and  only over WiFi, which means that the opportunity to make these calls is  pretty limited for now. Additionally, in our testing, we found that you  really need to have a good, strong, &lt;em&gt;nearby&lt;/em&gt; WiFi signal to hang  onto a connection. More than once we had video freeze on us, and we had  one fully dropped call because someone went out of the WiFi range, but  hey... you need to be in range for even the most basic tasks, so we  can&#39;t fault Apple too much for that. It does seem clear that the iPhone  video chats are moving quite a few bits around, however. What&#39;s nice  about FaceTime is that unlike Qik or other third-party options for  something like the EVO, there&#39;s no setup here and it&#39;s completely  integrated into the dialer of the phone -- meaning the only hangup is  whether or not you have decent WiFi.&lt;br /&gt;
&lt;br /&gt;
But what is it &lt;em&gt;like&lt;/em&gt;? Well in truth, it&#39;s actually a teensy bit  amazing. Yes, we&#39;re a little numb to the PR speak about how game  changing it is, but there&#39;s still something deeply sci-fi about dialing  up a friend and being able to hold this thing in your hand and have a  video chat. We did a call with Apple&#39;s Greg Joswiak while he was in  Paris (see the image above), and when he walked outside and flipped the  camera to show us the Eiffel Tower, it was a legitimately weird  experience -- a &quot;you are there&quot; moment. As you can see in the call below  with &lt;em&gt;USA Today&lt;/em&gt;&#39;s Ed Baig (his take on the iPhone 4 is &lt;a href=&quot;http://www.usatoday.com/tech/columnist/edwardbaig/2010-06-22-iphone4-review_N.htm&quot;&gt;right here&lt;/a&gt;),  it&#39;s a pretty new way to talk to someone, at least for us. Having a  random face-to-face conversation with a kid about what he&#39;s having for  lunch is just the tip of the iceberg -- we can definitely see this  feature coming into play in all sorts of ways in our lives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Technically speaking, actually making calls is straightforward; you can  switch to a FaceTime chat while you&#39;re already connected, or you&#39;re  given to option to launch right into a FaceTime connection. We were a  little surprised by the fact that you can only mute the audio on your  calls; if you want the video off, you need to cover the lens in the old  fashioned way -- with your hands.&lt;br /&gt;
&lt;br /&gt;
All said, it&#39;s a fascinating inclusion, and we&#39;ve got a sneaking  suspicion that Apple intends to do more than just basic calls with this.  Obviously the addition of conference FaceTime sessions would be huge,  and we&#39;re also looking forward to using the function on a 3G network --  it&#39;s nice to have a chat from your house, but what would really be great  is taking these kinds of conversations out into the wide world. We  think &lt;em&gt;that&lt;/em&gt; coupled with active development for clients on lots  of platforms (not just the iPhone) will make FaceTime much more  interesting -- it&#39;s a curiosity right now, but it could be something  else entirely with a little time and elbow grease.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Folders&lt;/h5&gt;&lt;br /&gt;
What can you really say about folders? Basically: it&#39;s about time. We&#39;re  happy that Apple has seen the light and included something like this in  iOS 4, and the implementation is elegant enough, but it would have been  nice to store more than 12 items at a time. As it stands, if you have a  lot of one kind of app, you&#39;re going to end up with a group of folders  in the same category. We have a second &quot;Games&quot; folder, but some of you  out there will have more like six or seven of those. That helps the  problem, but doesn&#39;t solve it completely. We get why Apple made this  decision -- likely a desire to keep it simple -- but it would be nice to  be able to make the room if you wanted it.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Mail improvements&lt;/h5&gt;&lt;br /&gt;
For a lot of us, the new tweaks to the iPhone&#39;s Mail app have seriously  been a long time coming. Among the major improvements in iOS 4 are a  unified inbox and threaded messaging (finally!) -- both of which have  made dealing with email on the iPhone a considerably more enjoyable  experience. We still think that the mail client is lacking in comparison  to Gmail, but that has more to do with our addiction to Gmail than  anything else, we suspect. Overall, Mail feels much more complete now,  and Apple has solved the same problem in Mail that it had with app  switching -- that feeling of constantly jumping into and out of your  inboxes.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;iBooks / iMovie&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108701&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/imovieiphone.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;This isn&#39;t a barnstormer, but it&#39;s a nice inclusion. If you&#39;ve used  iBooks for the iPad, the experience is about the same... just smaller.  There&#39;s not a ton to say about it, except that in addition to lots of  other great book apps on the iPhone, Apple has now given you its own. We  still don&#39;t think it stacks up to Amazon or Barnes &amp;amp; Noble in terms  of selection, though the presentation is better in many ways, and it  will sync your notes and bookmarks across platforms.&lt;br /&gt;
&lt;br /&gt;
iMovie, on the other hand, is something new entirely. We can&#39;t say we  didn&#39;t see this one coming since Apple just added video recording and  editing to its arsenal with the introduction of iPhone OS 3 and the 3GS  -- but this takes things one step further. The $4.99 app gives you  access to more advanced features, like a (very) limited selection of  transitions between clips, the option to add audio to your videos, plus a  handful of themes and titling effects. We found it to be extremely  capable for fast edits, though everything is pretty sandboxed here, so  while you do have the most basic editing tools, things like splitting a  clip can be a little bit of a hassle. Since you can only edit the  beginning and end of a snippet, if you want to split something into  multiple parts you have to drag the clip into your edit repeatedly and  then scale the start and finish points for each one. It can be a pain if  you&#39;re doing lots of jump cuts -- though we don&#39;t expect everyone to be  making the next &lt;em&gt;Casino&lt;/em&gt; on this thing... though, someone  probably will, right? For a few bucks, it&#39;s definitely worth having, and  we expect that after a few people start using the thing, Apple might be  prompted to add a few more options.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;What&#39;s not in the new OS&lt;/h5&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108779&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/screen-shot-2010-06-22-at-4.00.47-pm.png&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;It&#39;s not all wine and roses as far as we&#39;re concerned. While Apple has  made huge strides in many areas here, this wouldn&#39;t be an Engadget  review if we didn&#39;t have our nitpicks. In particular, we still cannot  understand or accept the company&#39;s approach to notifications. We&#39;re at  version 4 of this OS, and we&#39;re still plagued by these intrusive,  productivity-freezing alerts. If you&#39;re as busy as we are, then you know  what it&#39;s like to get invite after invite for your calendar, text  messages, and push notifications that just stall the phone out. While  every other modern OS-maker has figured out an elegant way to deal with  notifications (including the forthcoming &lt;a href=&quot;http://www.engadget.com/tag/WindowsPhone7/&quot;&gt;Windows Phone 7&lt;/a&gt;),  Apple clings to this broken system. Why? We can&#39;t really say. We find  it hard to believe that there aren&#39;t folks in Cupertino who feel the way  we do -- in fact, we&#39;re sure of it. Maybe that explains &lt;a href=&quot;http://www.engadget.com/2010/06/09/palm-loses-webos-notifications-architect-to-apple/&quot;&gt;the hiring of Palm&#39;s &quot;notification guru&quot;&lt;/a&gt; Rich Dellinger. We sure hope!&lt;br /&gt;
&lt;br /&gt;
The other thing that&#39;s driving us crazy is the lack of widgets. Apple  almost gets there with its new extensible music player controls, but  there are still no good solutions for glanceable information on the  iPhone. We&#39;ll admit that it&#39;s better now that fast app switching is in  play, but we&#39;d still like that weather icon to actually show us the  temperature where we live. Is that too much to ask? The competition  seems to have this one licked -- we&#39;d really like to see Apple take a  stab at it.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Accessories&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108719&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/bumpers.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;It wouldn&#39;t be a new iPhone without some accessories, but Apple has kept  it tidy. The company is offering a new dock, of course, for twenty-nine  of your US dollars (that&#39;s $29), and a selection of colorful &quot;bumpers&quot;  that protect the phone for the same price. We&#39;ve got a few bumpers  in-house, and while we&#39;re not really big fans of the way they look or  feel, they do seem to protect the phone pretty well. On that note, we&#39;ve  actually seen the iPhone 4 tossed with and without a bumper across a  room (one hit a wall) with no issue, and we dropped ours pretty hard  from about two feet up onto tile with nary a scratch.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Battery life&lt;/h5&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108762&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/batterylife.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;This is a big one for many people, and we have some fairly surprising  news to report. The battery life on the iPhone 4 has been outstanding  thus far, exceeding our expectations for longevity during testing. We&#39;ve  only had a short time to use the phone, but in the week or so we&#39;ve  been carrying the device as our main phone, we&#39;ve had pretty amazing  results under normal to heavy use. In fact, we managed to squeeze more  than 38 hours -- yes, &lt;em&gt;38 hours&lt;/em&gt; -- of life out of a single  charge using the phone as we normally would. We&#39;re talking calls, some  gaming, lots of push email and calendar invites, playing music over  Bluetooth in the car, and just general testing (like downloading new  apps, rearranging icons, tweaking settings). We went from 10:30AM on a  Saturday morning till 1:00AM on Monday without needing to charge the  phone. Of course, it switched itself off just after the clock struck 1,  but it was thrilling -- like that episode of &lt;em&gt;Seinfeld&lt;/em&gt; where  Kramer and the car salesman see how far they can get in a car with the  tank on E. Sitcom references aside, the battery life seems markedly  improved in the iPhone 4, and why not? It&#39;s got a much larger battery  coupled with that iPad-powering A4, which has already shown that it can  sip rather than gulp power.&lt;br /&gt;
&lt;br /&gt;
Once the rest of the team has their iPhones in hand, we&#39;ll do some  hardcore battery life testing and see what we come up with, but we think  under pretty active use, the iPhone 4 blows Apple&#39;s previous generation  phone out of the water, and makes a lot of the competition look  downright needy.&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;Wrap-up&lt;/h3&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3108803&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/06/ip4review60012.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;We&#39;re not going to beat around the bush -- in our approximation, the  iPhone 4 is the best smartphone on the market right now. The combination  of gorgeous new hardware, that amazing display, upgraded cameras, and  major improvements to the operating system make this an extremely  formidable package. Yes, there are still pain points that we want to see  Apple fix, and yes, there are some amazing alternatives to the iPhone 4  out there. But when it comes to the total package -- fit and finish in  both software and hardware, performance, app selection, and all of the  little details that make a device like this what it is -- we think it&#39;s  the cream of the current crop. We won&#39;t argue that a lot of this is a  matter of taste -- some people will just prefer the way Android or  Symbian works to the iPhone, and others will be on the lookout for a  hardware keyboard or a particular asset that the iPhone 4 lacks -- but  in terms of the total picture, it&#39;s tough to deny that Apple has moved  one step past the competition with this phone. Of course, in the  hyper-accelerated smartphone market where the Next Big Thing seems to  always be just around the corner, it&#39;s anyone&#39;s guess how long they keep  that edge.&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/iphone-4-review.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6336550713843553179.post-4676213978837766582</guid><pubDate>Sun, 16 Jan 2011 08:13:00 +0000</pubDate><atom:updated>2011-01-16T16:13:04.372+08:00</atom:updated><title>PlayStation Move review</title><description>&lt;h4 class=&quot;post_title&quot;&gt;PlayStation Move review&lt;/h4&gt;&lt;a href=&quot;http://www.engadget.com/2010/09/01/playstation-move-review/&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-title-shot-rm-eng.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/a&gt; The &lt;a href=&quot;http://www.engadget.com/tag/PlayStationMove/&quot;&gt;PlayStation Move&lt;/a&gt;. It&#39;s funny to think just 15 months have passed since Sony &lt;a href=&quot;http://www.engadget.com/2009/06/02/sony-announces-new-ps3-motion-controller/&quot;&gt;first unveiled&lt;/a&gt;  its motion controller, and now we&#39;re mere weeks away from hitting the  retail market. To be sure, it&#39;s not like the company didn&#39;t have waggle  on the mind already -- &lt;a href=&quot;http://www.engadget.com/2006/12/07/sony-patents-its-own-version-of-the-wiimote-and-sensor-bar/&quot;&gt;patents&lt;/a&gt; dating as far back as 2005 reveal as much, and of course the incredible success of Nintendo&#39;s &lt;a href=&quot;http://www.engadget.com/tag/Wii/&quot;&gt;Wii&lt;/a&gt;  proved there&#39;s a market for more physically exerting gameplay. And it&#39;s  not just PlayStation; Microsoft&#39;s got its controller-free &lt;a href=&quot;http://www.engadget.com/tag/Kinect/&quot;&gt;Kinect&lt;/a&gt;  motion camera system coming this November. So, in the year where all  major game consoles now ask you to get off the couch and earn arm  muscle, how does Move fare? Read on for more! &lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/playstation-move-review/&quot;&gt;PlayStation Move review&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315942&quot; href=&quot;http://www.engadget.com/photos/playstation-move-review/#3315942&quot; rel=&quot;playstation-move-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-02-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315943&quot; href=&quot;http://www.engadget.com/photos/playstation-move-review/#3315943&quot; rel=&quot;playstation-move-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-26-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315945&quot; href=&quot;http://www.engadget.com/photos/playstation-move-review/#3315945&quot; rel=&quot;playstation-move-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-31-52-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315946&quot; href=&quot;http://www.engadget.com/photos/playstation-move-review/#3315946&quot; rel=&quot;playstation-move-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-34-10-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315947&quot; href=&quot;http://www.engadget.com/photos/playstation-move-review/#3315947&quot; rel=&quot;playstation-move-review&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-34-29-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;h5&gt;Hardware&lt;/h5&gt;&lt;br /&gt;
To borrow a bit from our &lt;a href=&quot;http://www.engadget.com/2010/03/11/playstation-move-everything-you-ever-wanted-to-know/&quot;&gt;previous coverage&lt;/a&gt;,  PlayStation Move is a motion controller system with sensors to detect  the player&#39;s movements and translate them into gameplay. The primary  remote is just about the size of the Nintendo Wii remote / attached  MotionPlus combination. Where Move departs from the Wii is that while  the Wii detects movement with its built-in accelerometers, pointing  (with the sensor bar) or even detecting exact orientation (with the  addition of MotionPlus), Move can be tracked precisely within real 3D  space instead of just inferring relative movement based on your previous  position. For gameplay, this means you&#39;ll be performing fewer of those  cute little flicks Wii pros have become so fond of -- most gameplay  motions require a full and complete movement on Move -- but it also  means interesting things for augmented reality. Of course, for AR you  need a camera, and lucky for Sony it has the PlayStation Eye already on  the market. In fact, the Move system is partly based on what the Eye can  detect of those cute colored balls at the end of each Move controller,  which helps the PlayStation know how far away from the camera the  controller is, and map, say, a tennis racket exactly to a user&#39;s hand.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.engadget.com/photos/playstation-move-review/#3315948&quot;&gt;&lt;img align=&quot;left&quot; alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-butt-rm-eng_175x175.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/a&gt;Each wireless Move controller has the &lt;a href=&quot;http://www.engadget.com/2010/08/26/playstation-designer-explains-what-the-controller-symbols-mean/&quot;&gt;four familiar symbol buttons&lt;/a&gt;  surrounding a new &quot;Move&quot; button, which generally functions as the OK /  Accept command input. Under that is the PS button that takes you to the  XMB. There&#39;s a &quot;T&quot; trigger button on the underside, and on the butt  we&#39;ve got two ports: a mini-USB for charging / syncing and an additional  &quot;extension connector&quot; (as it&#39;s called in the accompanying manual). When  we asked SCEA reps what the mystery port was for, all we got in return  was an ominous &quot;TBD.&quot; Perhaps it has something to do with that &lt;a href=&quot;http://www.engadget.com/2010/06/16/playstation-move-shooting-attachment-in-pictures-the-ray-gun-yo/&quot;&gt;1950s style ray gun&lt;/a&gt; we espied back at E3. &lt;br /&gt;
&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/ps-move-navigation-controller-and-eye-unboxing-and-hands-on/&quot;&gt;PS Move navigation controller and Eye, unboxing and hands-on&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315963&quot; href=&quot;http://www.engadget.com/photos/ps-move-navigation-controller-and-eye-unboxing-and-hands-on/#3315963&quot; rel=&quot;ps-move-navigation-controller-and-eye-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-14-22-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315965&quot; href=&quot;http://www.engadget.com/photos/ps-move-navigation-controller-and-eye-unboxing-and-hands-on/#3315965&quot; rel=&quot;ps-move-navigation-controller-and-eye-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-14-30-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315966&quot; href=&quot;http://www.engadget.com/photos/ps-move-navigation-controller-and-eye-unboxing-and-hands-on/#3315966&quot; rel=&quot;ps-move-navigation-controller-and-eye-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-14-43-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315967&quot; href=&quot;http://www.engadget.com/photos/ps-move-navigation-controller-and-eye-unboxing-and-hands-on/#3315967&quot; rel=&quot;ps-move-navigation-controller-and-eye-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-15-16-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315968&quot; href=&quot;http://www.engadget.com/photos/ps-move-navigation-controller-and-eye-unboxing-and-hands-on/#3315968&quot; rel=&quot;ps-move-navigation-controller-and-eye-unboxing-and-hands-on&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3013-15-19-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
The controller itself is really comfortable to hold, the contours  resting perfectly in our hands. Every button is easy to reach, although  the 45-degree counter clockwise twist of the command buttons did confuse  us a bit initially. The Move controller&#39;s not just for games, either --  it can be used to navigate the top menu by holding down the T button to  initiate movement and then tilting in the appropriate direction.  Sensitivity can be adjusted, but we found the default to be very  manageable. We&#39;ve &lt;a href=&quot;http://www.engadget.com/2010/03/18/playstation-move-controller-lag-detected-analyzed/&quot;&gt;discussed lag before&lt;/a&gt;,  and while it does vary from game to game with any controller (motion  and otherwise), overall we can say there wasn&#39;t anything notably jarring  -- although that said, we weren&#39;t playing anything as twitchy as a  first-person shooter.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.engadget.com/photos/ps-move-navigation-controller-and-eye-unboxing-and-hands-on/#3315971&quot;&gt;&lt;img align=&quot;right&quot; alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3316078&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-nav-controller-side-rm-eng_200x180.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/a&gt;Though  not part of any of the bundles, Sony&#39;s also releasing a companion  Navigation Controller (also wireless) that you&#39;ll be able to wield with  your off hand for more traditional analog controls. It&#39;s got a joystick  in the standard position, a directional pad just underneath, as well as  additional &#39;X&#39; and &#39;O&#39; buttons (generally used as &quot;accept&quot; and &quot;cancel&quot;  in most games). Below that is another XMB menu button, and on the  underside are L1 and L2 triggers. Mind you, if you&#39;ve already got a &lt;a href=&quot;http://www.engadget.com/2010/06/17/dualshock-can-be-used-in-lieu-navigation-controller/&quot;&gt;DualShock 3&lt;/a&gt;  lying around, there&#39;s no reason to drop $30 on one of these sticks --  it can be can be used interchangeably -- but comparatively-speaking the  joystick here is a good bit more convenient. &lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/playstation-move-vs-nintendo-wii-remote-fight/&quot;&gt;PlayStation Move vs Nintendo Wii remote... fight!&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315930&quot; href=&quot;http://www.engadget.com/photos/playstation-move-vs-nintendo-wii-remote-fight/#3315930&quot; rel=&quot;playstation-move-vs-nintendo-wii-remote-fight&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3017-26-08-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315931&quot; href=&quot;http://www.engadget.com/photos/playstation-move-vs-nintendo-wii-remote-fight/#3315931&quot; rel=&quot;playstation-move-vs-nintendo-wii-remote-fight&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3017-27-46-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315932&quot; href=&quot;http://www.engadget.com/photos/playstation-move-vs-nintendo-wii-remote-fight/#3315932&quot; rel=&quot;playstation-move-vs-nintendo-wii-remote-fight&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3017-28-30-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315933&quot; href=&quot;http://www.engadget.com/photos/playstation-move-vs-nintendo-wii-remote-fight/#3315933&quot; rel=&quot;playstation-move-vs-nintendo-wii-remote-fight&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3017-29-21-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315934&quot; href=&quot;http://www.engadget.com/photos/playstation-move-vs-nintendo-wii-remote-fight/#3315934&quot; rel=&quot;playstation-move-vs-nintendo-wii-remote-fight&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3017-30-06-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;h5&gt;&lt;em&gt;Sports Champions&lt;/em&gt;&lt;/h5&gt;&lt;br /&gt;
This is the Move&#39;s flagship title -- its &quot;Wii Sports,&quot; if you will, and in more ways than one. &lt;em&gt;Sports Champions&lt;/em&gt; is a collection of titles aimed at showcasing the controller&#39;s potential, culled largely from &lt;a href=&quot;http://www.engadget.com/2009/06/03/video-sonys-ps3-motion-controller-in-action/&quot;&gt;tech demos we&#39;ve seen&lt;/a&gt;  since its initial unveil. We&#39;re looking at six sports in all: Disc  Golf, Gladiator Duel, Beach Volleyball, Archery, Table Tennis, and  Bocce. Each sub-game requires a quick calibration before beginning,  whereby you stand in the appropriate spot (denoted by brackets  overlaying the Eye&#39;s visual monitor) and hold the controller at shoulder  level, down at your side, and then in front of your belt buckle -- or  the general area where one might be. Even if you&#39;re using two motion  controllers at once (more on that later), only the dominant hand is used  for calibration. The process takes seconds, so despite doing it before  every single game, it never really bothered us to have to repeat.&lt;br /&gt;
&lt;br /&gt;
Table tennis was frustrating on the Wii given some of the liberties  Nintendo&#39;s controller takes in 1:1 motion mapping, but here, a number of  us on staff (including &lt;a href=&quot;http://www.engadget.com/tag/engadgetshow&quot;&gt;Show Producer&lt;/a&gt;  and Pong Aficionado™ Chad Mumm) found the system here much more  accurate -- and less frustrating -- than our many experiences using the  Wii remote. Not only does the paddle&#39;s angle look and feel pretty  precise, but the Eye is used to detect which direction you&#39;re facing and  adjusts your virtual character accordingly. Each game has three  difficulty levels -- bronze, silver, and gold. Here, while it felt as if  bronze would let you swing as obnoxiously as possible and still hit the  ball in bounds, gold was far from forgiving. If you put a hard spin on  the ball, it&#39;d fly off the table. Unlike on Wii, however, we never felt  as if it was an inaccurate and frustrating failure -- it was obvious to  us that we had a bad swing. &lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;/center&gt;&lt;br /&gt;
Both Gladiator Duel and Archery give you the option to use two motion  controllers, and if you bought a second one, we highly recommend using  it. In the latter game, the off-handed controller is used to hold the  bow, while the dominant hand grabs an arrow from the quiver, brings it  up to the front of the bow, and then pulls back in preparation for  firing, the combination of the two now used in conjunction for aiming.  The entire motion is wholly fulfilling, and if you get tired, you can  break with trying to feign reality by holding it at your side, something  the in-game tips menu even suggests. &lt;br /&gt;
&lt;br /&gt;
Gladiator Duel follows a similar suit -- shield in one hand, sword in  the other. This isn&#39;t going to compare to the 1:1 lightsaber game of  your dreams -- if you swing through and your in-game sword is blocked,  the motion is deferred despite your arm flailing -- but your initial  angle of attack is matched pretty well. Holding the trigger button on  your shield will instigate your block, and it&#39;ll angle pretty  appropriately with your own hand. Jumping will either get your character  off the ground or, if already poised to attack, initiate an aerial  attack. Enough damage and you&#39;ll be prompted to do a special attack  that, if it connects, will enter your character into a cinematic  quick-time event. What you don&#39;t get to control is your foot movement,  quick dodges notwithstanding, as your character will always stay within  blade&#39;s distance of the opponent. In our opinion, that could easily be  made possible by allowing you to use the joystick-equipped Navigation  Controller, but alas, the companion remote doesn&#39;t seem to be compatible  with this or any other game in the bundle, bummer.&lt;br /&gt;
&lt;br /&gt;
If we had to compare this to the similar motion-centric bundles being offered by the competition -- &lt;em&gt;Wii Sports, &lt;/em&gt;&lt;a href=&quot;http://www.engadget.com/2009/07/23/wii-sports-resort-impressions-and-video-motionplus-killer-ap/&quot;&gt;&lt;em&gt;Sports Resort&lt;/em&gt;&lt;/a&gt;&lt;em&gt;,&lt;/em&gt; and the &lt;a href=&quot;http://www.engadget.com/2010/06/15/kinect-sports-and-joy-ride-previewed-in-brief-video/&quot;&gt;still-in-development &lt;em&gt;Kinect Sports&lt;/em&gt;&lt;/a&gt;  -- right now we&#39;d rank this pretty high on the list. Every title felt  like something worth multiple playthroughs, and we&#39;ll admit, the HD  visuals did feel like a value-add. It&#39;s a pretty fun title for playing  with you friends, and additionally, provides a pretty good showcase for  Move&#39;s capabilities.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Other software&lt;/h5&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3316427&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/eye-pet-review-rm-eng.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;For this review, we had a chance to check out several other titles, to decidedly more mixed results. &lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://www.engadget.com/2009/07/28/sonys-eyepet-beta-hands-on-its-probably-the-most-adorable-thi/&quot;&gt;&lt;strong&gt;&lt;em&gt;EyePet&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;  has come a long way from when we first saw it back in July 2009, but in  its more final form, the frustration definitely outweighed the  cuteness. The actual process of creating your pet takes forever, and  setting up your floor to appropriately play never feels quite right, or  maybe it&#39;s that we&#39;re not used to interacting with an intangible,  three-dimensional furry gremlin. Your Move controller isn&#39;t always used,  but when it is, it turns into an augmented tool -- a hand-held heater, a  milk bottle, a baseball mitt, etc.&lt;/li&gt;
&lt;li&gt;If you ever played &lt;em&gt;Boom Blox&lt;/em&gt; on the Wii -- or even to some extent Jenga in real life -- then you&#39;ve already got a feel for how &lt;strong&gt;&lt;em&gt;Tumble&lt;/em&gt;&lt;/strong&gt;  plays. Stack blocks in a 3D space, make those blocks fall / collapse:  it&#39;s a simple game that teaches you how to use the motion controller in a  three-dimensional space. Fun, but nothing too crazy.&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;strong&gt;R.U.S.E.&lt;/strong&gt;&lt;/em&gt;&lt;strong&gt; &lt;/strong&gt;is Ubisoft&#39;s  upcoming World War II-based real-time strategy game, and one of the few  games we had that was designed to use the Navigation Controller -- in  this case, for screen movement and unit selection. The Move controller  can also pan / tilt the screen and issue commands based on where you&#39;re  pointing. The system is very intuitive and even has some crafty options  for cycling through highlighted units based on their type. However, it  doesn&#39;t quite best a keyboard-and-mouse combination for controlling  larger groups of units -- blame it on the joystick, mostly. Despite  that, it&#39;s still one of the better strategy games we&#39;ve played on a  console.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;em&gt;Heavy Rain&lt;/em&gt;&lt;/strong&gt; actually came out this past  February, but it&#39;s now getting software-patched to work with Move  controls. And we&#39;re not just talking about a few tweaks. Movement has  been mapped to the navigation controller, and all prompts are now  specific swings and orientations that feel contextually appropriate with  the characters&#39; actions. It took us until halfway through the tutorial  section to get accustomed, but once we did, it was fun to just sit back  and enjoy. We can&#39;t say it enhanced the experience in any way when  compared to the old control scheme, but it certainly didn&#39;t &lt;em&gt;lessen&lt;/em&gt; our enjoyment.&lt;/li&gt;
&lt;/ul&gt;&lt;div class=&quot;article_gallery&quot;&gt;&lt;div class=&quot;gallery_info&quot;&gt;&lt;span class=&quot;gallery_title&quot;&gt;&lt;a href=&quot;http://www.engadget.com/photos/heavy-rain-with-playstation-move-patch/&quot;&gt;Heavy Rain (with PlayStation Move patch)&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img_holder&quot;&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315985&quot; href=&quot;http://www.engadget.com/photos/heavy-rain-with-playstation-move-patch/#3315985&quot; rel=&quot;heavy-rain-with-playstation-move-patch&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3100-13-11-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315986&quot; href=&quot;http://www.engadget.com/photos/heavy-rain-with-playstation-move-patch/#3315986&quot; rel=&quot;heavy-rain-with-playstation-move-patch&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3100-15-39-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315987&quot; href=&quot;http://www.engadget.com/photos/heavy-rain-with-playstation-move-patch/#3315987&quot; rel=&quot;heavy-rain-with-playstation-move-patch&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3100-16-06-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315988&quot; href=&quot;http://www.engadget.com/photos/heavy-rain-with-playstation-move-patch/#3315988&quot; rel=&quot;heavy-rain-with-playstation-move-patch&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3100-16-37-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;gallery_img&quot;&gt;&lt;a class=&quot;3315989&quot; href=&quot;http://www.engadget.com/photos/heavy-rain-with-playstation-move-patch/#3315989&quot; rel=&quot;heavy-rain-with-playstation-move-patch&quot; title=&quot;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-review-2010-08-3100-17-11-rm-eng_103x88.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
We also got hands-on time with a few other titles &lt;a href=&quot;http://www.engadget.com/2010/06/16/sony-playstation-move-hands-on-at-e3-these-lollypops-dont-lie/&quot;&gt;this past June at E3&lt;/a&gt;. To recap those:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;strong&gt;&lt;em&gt;SOCOM 4&lt;/em&gt;&lt;/strong&gt; is probably the most eagerly anticipated of the Move games, and it&#39;s easy to see why. &lt;em&gt;SOCOM&lt;/em&gt;  is one of Sony&#39;s most popular franchises, and the Move does  legitimately add some extra immersion to the experience. The game  controls exactly like any of the various Wii shooters and honestly we  didn&#39;t notice anything amazing about the fidelity compared to the  Wiimote, but unlike most of those Wii shooters this one won&#39;t be a  stripped-down port. And it&#39;ll have multiplayer. That&#39;s always good, too.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;em&gt;Fight 3D&lt;/em&gt;&lt;/strong&gt; was not as fluid as we were  hoping. With a Move controller in each hand (no navigation peripherals  here), we stretched our arms all the way out, and then back in to our  chin, for calibration. The lag wasn&#39;t too bad, but the precision and  fluidity were a bit off in this build. That said, points for good 3D  implementation.&lt;/li&gt;
&lt;li&gt;Two golf games will give duffers a change to get their mulligan on minus the greens fees. &lt;strong&gt;&lt;em&gt;Tiger Woods 2011&lt;/em&gt;&lt;/strong&gt; is obviously the premier title in this space, but we only got a chance to try out another competitor: &lt;strong&gt;&lt;em&gt;John Daly&#39;s ProStroke Golf&lt;/em&gt;&lt;/strong&gt;.  It&#39;s a cross-platform game featuring the former most-controversial  figure in golf, and though the game is very early (only allowing hitting  drives at this point) changes in aligning the face of the club were  reflected accurately and instantly, meaning fades and draws were  executed just as we liked. The game will even change your swing type  based on how close you stand to the virtual ball.&lt;/li&gt;
&lt;/ul&gt;&lt;h5&gt;Cost&lt;/h5&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; id=&quot;vimage_3316654&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/09/move-and-navi-together-rm-eng.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;From day one -- again, that&#39;s September 17th -- Sony&#39;s offering several  different price points for opting into Move, largely depending on what  you already have. The most popular one&#39;s gonna be the Starter Bundle,  which includes the motion controller, required PlayStation Eye camera,  and &lt;em&gt;Sports Champions&lt;/em&gt; for just under $100. Conversely, you can  buy all those parts separately -- $40 for the game, $40 for the camera,  $50 for the controller -- but as you can probably figure out yourself,  that&#39;ll set you back an extra $30. A navigation controller is $30, but  given the DualShock 3 can function in the same scenarios (and be used in  traditional games), you might want to stick with what you&#39;ve got or pay  the $55 for a more versatile option. Then again, if you&#39;re a complete  newcomer to the PlayStation 3 -- or really need to slim down your home  theater system -- $399.99 will net you the starter bundle with a  DualShock 3 pad and a new 320GB PS3. &lt;br /&gt;
&lt;br /&gt;
At launch, there&#39;ll also be an option to pick up a charging station for  $29.99, which will charge two controllers (motion or navigation)  simultaneously. That&#39;s certainly not a bad option, but bear in mind a  mini-USB cable will work just fine, at the cost of using something much  more fashionable and decorative.&lt;br /&gt;
&lt;br /&gt;
In our experience, to get the most out of Move, you&#39;re probably going to  want to grab a second Move controller right off the bat, which puts  your ideal cost of entry at $150. It&#39;s worth noting that lines up within  cents of Microsoft&#39;s Kinect sensor, which hits retail a couple months  later on November 4th. When we initially started hearing about the two,  we were hesitant to believe there&#39;d be a price parity between the two --  after all, Kinect&#39;s a camera and Move is a camera plus numerous hand  waving devices. That&#39;s not the case, as it turns out, and Kinect devs  are currently only showing two-player action, drawing similarities even  further. We&#39;ll reserve final judgment on that one when we get a retail  Kinect all our own, but coming out of the gate, Sony&#39;s definitely got  the right stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;h5&gt;Wrap-up&lt;/h5&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;1&quot; hspace=&quot;4&quot; src=&quot;http://www.blogcdn.com/www.engadget.com/media/2010/08/ps-move-art-shot-rm-eng.jpg&quot; vspace=&quot;4&quot; /&gt;&lt;/div&gt;&quot;Exactly as with EyeToy in the PS2 days, it&#39;s a product that needs to be  sampled. You need to get your hands on it. You need to understand it.  You need to try it.&quot; &lt;a href=&quot;http://www.engadget.com/2010/08/26/sony-execs-talk-playstation-move-expectations-ps4-details/&quot;&gt;So says&lt;/a&gt;  SCE&#39;s Senior VP Ray Maguire. And it&#39;s true; motion controls are nothing  new in the games industry, but PlayStation has really learned from its  competitors and delivered a compelling and entertaining experience  complemented by the hardware&#39;s ability to push HD visuals. But like its  rival, the success is going to be largely dependent upon the games that  support it. What we&#39;ve seen so far is very promising, but whether or not  the $100+ cost of entry will dissuade one too many customers remains to  be seen. The traditional console cycle seems to have been eschewed by  all players in favor of new methods of interactions. It&#39;s shaping up to  be one of the most interesting eras in the history o console gaming, and  make no mistake, Sony&#39;s got all the right ingredients here.&lt;div class=&quot;blogger-post-footer&quot;&gt;mytechself&lt;/div&gt;</description><link>http://ginola-x.blogspot.com/2011/01/playstation-move-review.html</link><author>noreply@blogger.com (syahpian)</author><thr:total>0</thr:total></item></channel></rss>