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		<title>Size of Armies Part 2</title>
		<link>https://mythicscribes.com/miscellaneous/size-of-armies-part-2/</link>
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		<dc:creator><![CDATA[Featured Author]]></dc:creator>
		<pubDate>Thu, 11 Apr 2024 09:49:00 +0000</pubDate>
				<category><![CDATA[Miscellaneous]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=10189</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/miscellaneous/size-of-armies-part-2/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2024/04/Uccello-150x150.jpg" alt="Size of Armies Part 2" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a><p><strong>Advice for Fantasy Writers</strong></p>
<p><em>This article is by Toni Šušnjar.</em><br /><em>Note: This is Part Two of a two-part essay. Here is the link to Part One.</em></p>
<p><em><strong>Feudal Army</strong></em></p>
<p>Feudal army is a complex beast: it may include landed troops, mercenaries, town militias, conscripted peasants, or any combination of these. Thus estimating size of a feudal army will require estimating size of each element of the listed, and the size of field army will never be an exact proportion of the total military force available – or often even able to be estimated.</p>
<p>Landed troops are perhaps easiest to estimate – but even that is not simple. In 15th century Germany, it was generally held that 20 hufen (plots) were required to support a man-at-arms (armored cavalryman) while 10 hufen were required for a lightly armored cavalryman (typically a mounted crossbowman). Hufe was a single peasant&#8217;s plot or 121 406 m2. In theory, a state with million men and 85% rural population should have been able to raise 12 750 cavalry, as per the calculation below:</p>
<ul class="wp-block-list">
<li>1 000 000 men * 0,85 = 850 000 men = 170 000 plots;</li>
<li>lance (gleve) = 1 man at arms + 2 light cavalrymen (note that historically size of lance varied – this is just an example) = 40 plots</li>
<li>170 000 plots = 4 250 lances = 4 250 men-at-arms + 8 500 light cavalrymen</li>
</ul>
<p>This gives a total of 1,275% of population.</p>
<p><a href="https://mythicscribes.com/miscellaneous/size-of-armies-part-2/" rel="nofollow">Continue reading Size of Armies Part 2 at Mythic Scribes.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">10189</post-id>	</item>
		<item>
		<title>Size of Armies</title>
		<link>https://mythicscribes.com/miscellaneous/size-of-armies/</link>
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		<dc:creator><![CDATA[Featured Author]]></dc:creator>
		<pubDate>Thu, 04 Apr 2024 21:55:08 +0000</pubDate>
				<category><![CDATA[Miscellaneous]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=10187</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/miscellaneous/size-of-armies/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2024/04/Uccello-150x150.jpg" alt="Size of Armies" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a><p><strong>Advice for Fantasy Writers</strong></p>
<p><em>This article is by Toni Šušnjar.</em></p>
<p>One of basic elements of fantasy warfare is fantasy army. And one of basic elements of army is its <em>size</em>, which will affect organization and logistics, as well as strategies and tactics it can employ. Thus, prospective fantasy writers should understand factors which limit the size of premodern militaries. But to understand that, it is first to understand differences in what writers mean when they talk of <em>armies</em>.</p>
<p>Army vs Field Army</p>
<p>Basic difference one has to understand is that of <em>military</em> versus <em>army</em> versus <em>field army</em>. Latter distinction is especially important, and often difficult, as both can be described as simply &#8220;army&#8221; in sources and thus it is necessary to rely on contextual clues.</p>
<p><strong>Military</strong> is the overall armed forces of the country. It can include</p>
<p><strong>Army</strong> or <strong>ground forces</strong> is the overall land-based forces that the state can control.</p>
<p><strong>Field army</strong> is a formation of land forces, that is, a portion of land forces deployed as a coherent force under single commander with the aim of achieving a goal.</p>
<p><a href="https://mythicscribes.com/miscellaneous/size-of-armies/" rel="nofollow">Continue reading Size of Armies at Mythic Scribes.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">10187</post-id>	</item>
		<item>
		<title>Questions for Worldbuilding the Concept of Wisdom</title>
		<link>https://mythicscribes.com/world-building/questions-for-worldbuilding-the-concept-of-wisdom/</link>
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		<dc:creator><![CDATA[Roel Twen Karstenberg]]></dc:creator>
		<pubDate>Fri, 26 Jan 2024 16:00:00 +0000</pubDate>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[World Building]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=10171</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/world-building/questions-for-worldbuilding-the-concept-of-wisdom/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2024/01/Cropped-Image.-Athena-in-Vienna-150x150.png" alt="Questions for Worldbuilding the Concept of Wisdom" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a></p>
<p>Wisdom to my mind is a bit of a paradox. It is subjective and context-dependent, but inherently universal. I say this, because for something to be wise it ought to be applicable across time and space, yet whether the claims are appraised as being &#8220;wise&#8221; hinges on the perception of a past, present or future audience. It is beyond the self, yet dependent upon the self. So that then begs the fantasy writing question: What if the self is not human? If culture already morphs the form and substance of wisdom, what effect might a different state of being have on it?</p>
<p>That would be terribly dull to prescribe, but I can help get some readers&#8217; creativity going. Below I have listed relevant questions with examples you might consider when building your setting, so you may merrily thread into your fantastic realms to shape oddities rich and strange.</p>
<p>I would advise readers of this article to try and let go of their own presumptions on what is wise for the sake of worldbuilding. There are few cultures in our modern, human world whose philosophers deem obtuse narcissists dressed in mink robes as being wise, but why wouldn’t a race of bobcat-folk?</p>
<p><a href="https://mythicscribes.com/world-building/questions-for-worldbuilding-the-concept-of-wisdom/" rel="nofollow">Continue reading Questions for Worldbuilding the Concept of Wisdom at Mythic Scribes.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">10171</post-id>	</item>
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		<title>Lessons from the UFC: How to Keep Blood-Sports Interesting</title>
		<link>https://mythicscribes.com/world-building/lessons-from-ufc/</link>
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		<dc:creator><![CDATA[Roel Twen Karstenberg]]></dc:creator>
		<pubDate>Tue, 30 Nov 2021 21:34:14 +0000</pubDate>
				<category><![CDATA[World Building]]></category>
		<category><![CDATA[Writing Craft & Technique]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=9989</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/world-building/lessons-from-ufc/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2021/11/featured_gladiators-150x150.jpg" alt="Lessons from the UFC: How to Keep Blood-Sports Interesting" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a></p>
<p>It sounds like an oxymoron: “How to keep blood-sports interesting?” You’ve got blood and you’ve got sports, the term does its own advertising! And yet, fighting promotions rise and fall, where Pride and Strikeforce once reigned, now stand One and Bellator, but one promotion stands above all its competitors. The world of MMA knows one promotion which has clawed its way to the international top and established itself as the gold standard upon whose hallowed surface skulls are crushed and blood is poured. I’m talking about none other than the UFC.</p>
<p>Having established itself over the years as a beacon of both quality matches and consistent drama, the UFC attracts the lion’s share of international talent in the MMA world, and with it the eyes and ears of MMA fans everywhere. Having well and truly stroked the ego of the promotion, you might be wondering what on earth any of this has to do with writing or fantasy?</p>
<p>Well, does your world happen to feature prizefighting, ritual combat, or the eternally popular fantasy fixture called the gladiatorial arena? If so, there are a lot of writing and worldbuilding lessons you can learn from observing the biggest promotion in the biggest modern blood-sport of the world.</p>
<p><a href="https://mythicscribes.com/world-building/lessons-from-ufc/" rel="nofollow">Continue reading Lessons from the UFC: How to Keep Blood-Sports Interesting at Mythic Scribes.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">9989</post-id>	</item>
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		<title>Can I? When Doubt Kills Your Ideas</title>
		<link>https://mythicscribes.com/world-building/when-doubt-kills/</link>
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		<dc:creator><![CDATA[Kassan Warrad]]></dc:creator>
		<pubDate>Thu, 28 Oct 2021 17:45:22 +0000</pubDate>
				<category><![CDATA[World Building]]></category>
		<category><![CDATA[Writing Craft & Technique]]></category>
		<category><![CDATA[Writing Process]]></category>
		<category><![CDATA[Character design]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[internal logic]]></category>
		<category><![CDATA[Plot]]></category>
		<category><![CDATA[plotting]]></category>
		<category><![CDATA[psychopaths]]></category>
		<category><![CDATA[Questions]]></category>
		<category><![CDATA[Worldbuilding]]></category>
		<category><![CDATA[Writers Block]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=9976</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/world-building/when-doubt-kills/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2021/10/featured_fantasy-when-doubt-kills-your-ideas-150x150.jpg" alt="Can I? When Doubt Kills Your Ideas" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a></p>
<p>Alright! The Muses sing, drawing you to the desk, pump your veins with hot blood and fill your mind with combustible imagination. You’re on fire and ready to write. The idea once tumbling in your mind is bucking with life and wants to breath words on your screen. It’s awesome. You’re awesome. All is good.</p>
<p>Then the passions temper under the cool, steady light of your computer screen. The process of fleshing out your idea with words demands time. So much so, you feel the vibrant energy of your story suffocate under the process. Now you’re using the logical, analytical side of your brain. Each scene or circumstance demands continuity and must fit into the internal logic of your world. Everything must make sense; else the reader will dismiss this pile of junk for amateur hubris.</p>
<p>With logic comes the questions. A train of them, each rumbling down the tracks uncaring of the idea which once bucked in the stables of your mind, eager for freedom, now tied to the rails. All of the doubts can easily be summarized into “Can I?”</p>
<p>Of course, this isn’t the real question haunting the halls of your mind.</p>
<p><a href="https://mythicscribes.com/world-building/when-doubt-kills/" rel="nofollow">Continue reading Can I? When Doubt Kills Your Ideas at Mythic Scribes.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">9976</post-id>	</item>
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		<title>Writing Neurodivergent Characters in Fantasy</title>
		<link>https://mythicscribes.com/character-development/neurodivergent/</link>
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		<dc:creator><![CDATA[Featured Author]]></dc:creator>
		<pubDate>Sun, 12 Sep 2021 21:43:24 +0000</pubDate>
				<category><![CDATA[Character Development]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=9980</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/character-development/neurodivergent/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2021/09/featured_Neurodiversity-150x150.jpg" alt="Writing Neurodivergent Characters in Fantasy" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a><p><em>This article is by Emma Lammers.</em></p>
</p>
<p><em>Author’s note: neurodivergent is term used to refer to people whose neurological functions differ from the norm because of an innate or acquired condition. Examples of these conditions include autism, learning disabilities, mood disorders, traumatic brain injuries, and more. People who do not have any neurodivergent conditions are considered neurotypical.</em></p>
<p>To the delight of many readers, more characters in fantasy literature reflect aspects of real-world people than ever before. Today’s heroes can be people of colour, people of any gender or sexual identity, people of nearly any age. Writers are answering the call for more diversity in their work, and oftentimes they do it well, portraying realistic, nuanced characters from marginalized communities.</p>
<p>Some people, however, aren’t as likely to see themselves accurately reflected in the pages of a fantasy story. I’ve searched long and hard to find literary characters who experience autism, anxiety, and sensory processing disorder as I do, and very few of these characters show up in fantasy – a detriment to my favourite genre. Villainous characters are often portrayed as neurodivergent because writers think that this will make them scarier, and you will encounter the occasional hero with post-traumatic stress disorder, but  these depictions tend to lack accuracy, diversity, and consideration for the people who actually have the conditions used in the story.</p>
<p><a href="https://mythicscribes.com/character-development/neurodivergent/" rel="nofollow">Continue reading Writing Neurodivergent Characters in Fantasy at Mythic Scribes.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">9980</post-id>	</item>
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		<title>Building a Fantasy Army — Weapons &#038; Tactics</title>
		<link>https://mythicscribes.com/world-building/fantasy-army-weapons-tactics/</link>
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		<dc:creator><![CDATA[Featured Author]]></dc:creator>
		<pubDate>Thu, 01 Jul 2021 21:47:58 +0000</pubDate>
				<category><![CDATA[World Building]]></category>
		<category><![CDATA[Building a Fantasy Army]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=9965</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/world-building/fantasy-army-weapons-tactics/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2021/07/featured_weapons-tactics-150x150.jpg" alt="Building a Fantasy Army — Weapons &#038; Tactics" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a><p><em>This article is by Toni Šušnjar.</em></p>
</p>
<p>In Antiquity and early the Middle Ages, the main weapon was the spear. Only a few exceptions appeared: Roman legions, which used javelins instead, and Macedonian pike phalanx with its sarissa. In the later Middle Ages, the main weapon could be a pike or a polearm (such as polehammer, poleaxe, halberd etc.), before the pike made its return in early modernity. Ranged weapons were not used to cause casualties, but rather to inconvenience the enemies and break up their formation.</p>
<p>Weapons and tactics will adapt to each other, as well as to the terrain and the enemies faced – but adaptations will be done within the boundaries of the society. A society without a significant tradition of horse archery will not counter horse archers with their own, but rather with foot archers. Horse archery was important for nomadic societies, because they could not afford the casualties which resulted from the shock and attrition tactics of the settled societies.</p>
<p>Weapons and armour likewise have a relationship, but since armour is the more difficult to produce of the two, it is developments in armour which typically drive the adaptation of weapons, rather than the other way around.</p>
<p><a href="https://mythicscribes.com/world-building/fantasy-army-weapons-tactics/" rel="nofollow">Continue reading Building a Fantasy Army — Weapons &#038; Tactics at Mythic Scribes.</a></p>
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		<title>Building a Fantasy Army — Recruitment &#038; Logistics</title>
		<link>https://mythicscribes.com/world-building/fantasy-army-recruitment/</link>
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		<dc:creator><![CDATA[Featured Author]]></dc:creator>
		<pubDate>Sat, 19 Jun 2021 23:42:51 +0000</pubDate>
				<category><![CDATA[World Building]]></category>
		<category><![CDATA[Building a Fantasy Army]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=9957</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/world-building/fantasy-army-recruitment/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2021/06/featured_Duguesclin_Cocherel-150x150.jpg" alt="Building a Fantasy Army — Recruitment &#038; Logistics" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a><p><em>This article is by Toni Šušnjar.</em></p>
</p>
<p>Recruitment and Numbers</p>
<p>The most basic style of recruitment is that of a local militia – rural or urban – where a portion or all of the free men take up arms. Militiamen are usually not highly trained, but they make up for lack of training with motivation: fleeing not only carries social stigma, but is also harshly punished. As such, militias were more effective than what would be expected of &#8220;civilians in arms&#8221;. Militias almost always depended on relatively cheap and easy to use weapons, though urban militias might have access to more expensive weapons – such as hoplite panoply or crossbows. Tribal militias typically used weapons that were also used for hunting and sport. Peasant levy however was only ever used in a support and harassment role, and often had weapons modified from agricultural implements. Only urban militias could have heavy equipment. A common disadvantage of militia armies is the inability to deploy over long distances and time-frames due to soldiers having a day job; thus, focus on long-term warfare (be it conquest or defence) typically brings about the professionalization of the army. This also means that militias are best used in cases with high political fragmentation – such as city-states.</p>
<p><a href="https://mythicscribes.com/world-building/fantasy-army-recruitment/" rel="nofollow">Continue reading Building a Fantasy Army — Recruitment &#038; Logistics at Mythic Scribes.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">9957</post-id>	</item>
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		<title>Building a Fantasy Army — Strategy &#038; Organization</title>
		<link>https://mythicscribes.com/world-building/fantasy-army-strategy/</link>
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		<dc:creator><![CDATA[Featured Author]]></dc:creator>
		<pubDate>Sun, 06 Jun 2021 20:13:34 +0000</pubDate>
				<category><![CDATA[World Building]]></category>
		<category><![CDATA[Building a Fantasy Army]]></category>
		<guid isPermaLink="false">https://mythicscribes.com/?p=9949</guid>

					<description><![CDATA[<a href="https://mythicscribes.com/world-building/fantasy-army-strategy/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2021/06/featured_Army-Organization-150x150.jpg" alt="Building a Fantasy Army — Strategy &#038; Organization" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a><p><em>This article is by Toni Šušnjar.</em></p>
</p>
<p>Strategy and Enemies</p>
<p>The structure of an army will depend on the strategy, as strategy will determine the army&#8217;s role and tasks. A state which carries out expansion through outright territorial conquest will have large numbers of heavy infantry, combat engineers and artillery, and possibly some heavy cavalry as well (e.g. Roman Empire, 10th century Byzantine Empire). If conquest is done by slowly destroying an opponent&#8217;s economic and social structures through constant raiding (such as <em>chevauchee</em> or <em>razzia / ghazw</em>), then majority of the army will be light cavalry, with some heavy cavalry support (e.g. Seljuk and Ottoman Empires), and light infantry will be used if terrain is unsuitable for cavalry. If a state is defending against cavalry raids, then light cavalry will be dominant (e.g. 15th century Hungary), whereas heavy cavalry will predominate if enemy raiders are primarily infantry. If enemy armies are too powerful to face in the field, light and heavy cavalry will be used to harass the invading army and cut off its supplies and foraging. In terrain unsuitable for cavalry operations, heavy infantry will be used instead.</p>
<p>Raiding — as a strategy — is generally preferred against a peer opponent, especially if a state cannot have a developed logistical support system.</p>
<p><a href="https://mythicscribes.com/world-building/fantasy-army-strategy/" rel="nofollow">Continue reading Building a Fantasy Army — Strategy &#038; Organization at Mythic Scribes.</a></p>
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		<title>Building a Fantasy Army — Environment &#038; Society</title>
		<link>https://mythicscribes.com/world-building/fantasy-army-environment/</link>
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		<dc:creator><![CDATA[Featured Author]]></dc:creator>
		<pubDate>Sun, 30 May 2021 19:26:53 +0000</pubDate>
				<category><![CDATA[World Building]]></category>
		<category><![CDATA[Building a Fantasy Army]]></category>
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					<description><![CDATA[<a href="https://mythicscribes.com/world-building/fantasy-army-environment/"><img width="150" height="150" src="https://mythicscribes.com/wp-content/uploads/2021/05/featured_Battle-of-Ascalon-150x150.jpg" alt="Building a Fantasy Army — Environment &#038; Society" align="left" style="margin: 0 20px 20px 0;max-width:100%" /></a><p><em>This article is by Toni Šušnjar.</em></p>
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<p>Warfare and military are an integral part of much of ancient and medieval fantasy. This is no surprise: warfare was a key element in development of society and of history, and much of mythology is also about it. As such, it is difficult for fantasy writers and readers alike to avoid war and military matters in general. And if you are going to do something, try to do it well. Army does not spring from the ground like the <i>spartoi</i> of Jason.</p>
<p>Environment and Geography</p>
<p>Environmental conditions include terrain, climate and resources. All three influence how an army will fight and which weapons it will use.</p>
<p>Terrain can be highly varied, but I will divide it into three categories: mountainous, rolling hills and flat. Mountains and forests – and especially forested mountains – are conductive to infantry warfare. Depending on other conditions (such as society, climate etc.), this can mean either light infantry with focus on ambushes, raiding and guerilla warfare; or heavy infantry, with focus on direct confrontation. Both of these were, at different points, in evidence in Spain and Greece.</p>
<p><a href="https://mythicscribes.com/world-building/fantasy-army-environment/" rel="nofollow">Continue reading Building a Fantasy Army — Environment &#038; Society at Mythic Scribes.</a></p>
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