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	<title type="text">Touch</title>
	<subtitle type="text">User-centred applications for RFID and Near Field Communication.</subtitle>

	<updated>2008-05-08T17:32:00Z</updated>
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		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Magnetic Movie]]></title>
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		<id>http://www.nearfield.org/?p=296</id>
		<updated>2008-05-08T17:32:00Z</updated>
		<published>2008-05-08T17:29:43Z</published>
		<category scheme="http://www.nearfield.org" term="Visual design" /><category scheme="http://www.nearfield.org" term="animation" /><category scheme="http://www.nearfield.org" term="EMF" /><category scheme="http://www.nearfield.org" term="fields" /><category scheme="http://www.nearfield.org" term="film" /><category scheme="http://www.nearfield.org" term="infovis" /><category scheme="http://www.nearfield.org" term="Radio" /><category scheme="http://www.nearfield.org" term="Visualisation" /><category scheme="http://www.nearfield.org" term="visualization" />		<summary type="html"><![CDATA[In the same vein as the Bubbles of Radio work from last year, Magnetic Movie is a film that explores visible and audible manifestations of radio fields. The film is by Ruth Jarman &#38; Joe Gerhardt of Semiconductor and commissioned by Animate Projects that remains on the forefront of &#8220;exploring the relationship between art and [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/05/magnetic-movie">&lt;p&gt;In the same vein as the &lt;a href="http://www.nearfield.org/2007/12/fictional-radio-spaces"&gt;Bubbles of Radio&lt;/a&gt; work from last year, &lt;a href="http://www.animateprojects.org/films/by_date/2007/mag_mov"&gt;Magnetic Movie&lt;/a&gt; is a film that explores visible and audible manifestations of radio fields. The film is by Ruth Jarman &amp;#38; Joe Gerhardt of &lt;a href="http://www.semiconductorfilms.com/"&gt;Semiconductor&lt;/a&gt; and commissioned by &lt;a href="http://www.animateprojects.org"&gt;Animate Projects&lt;/a&gt; that remains on the forefront of &lt;em&gt;&amp;#8220;exploring the relationship between art and animation&amp;#8221;&lt;/em&gt;.&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/mag_movie_3_0.jpg" alt="" title="mag_movie_3_0" width="500" height="281" class="alignnone size-full wp-image-298" /&gt;&lt;/p&gt;
	&lt;p&gt;&lt;em&gt;&amp;#8220;Natural magnetic fields are revealed as chaotic, ever-changing geometries&amp;#8230; Are we observing a series of scientific experiments, the universe in flux, or a documentary of a fictional world?&amp;#8221;&lt;/em&gt; The &lt;a href="http://www.animateprojects.org/films/by_date/2007/mag_mov/stills"&gt;stills&lt;/a&gt; don&amp;#8217;t do the pulsing, crackling, moving visuals justice, I highly recommend that you go and watch &lt;a href="http://www.animateprojects.org/films/by_date/2007/mag_mov"&gt;the film&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/mag_movie_1_0.jpg" alt="" title="mag_movie_1_0" width="500" height="281" class="alignnone size-full wp-image-297" /&gt;&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/mag_movie_5_0.jpg" alt="" title="mag_movie_5_0" width="500" height="281" class="alignnone size-full wp-image-299" /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/286224198" height="1" width="1"/&gt;</content>
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			<name>Timo</name>
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		<title type="html"><![CDATA[Thoughts on Nokia&#8217;s NFC developments]]></title>
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		<id>http://www.nearfield.org/?p=281</id>
		<updated>2008-05-07T20:41:00Z</updated>
		<published>2008-05-07T20:41:34Z</published>
		<category scheme="http://www.nearfield.org" term="Interaction design" /><category scheme="http://www.nearfield.org" term="Mobile" /><category scheme="http://www.nearfield.org" term="News" /><category scheme="http://www.nearfield.org" term="Product design" /><category scheme="http://www.nearfield.org" term="Technicalities" /><category scheme="http://www.nearfield.org" term="6212 NFC" /><category scheme="http://www.nearfield.org" term="design" /><category scheme="http://www.nearfield.org" term="industrial design" /><category scheme="http://www.nearfield.org" term="Near Field Communication" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="Nokia" /><category scheme="http://www.nearfield.org" term="products" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="technology" />		<summary type="html"><![CDATA[On April 15th Nokia announced the 6212 &#8216;classic&#8217; phone that incorporates Near Field Communication technology. This phone is the fourth NFC-capable phone from Nokia in as many years and it is the first NFC device that supports 3G data connections.
	
	This is a simple &#8216;classic&#8217; or &#8216;candybar&#8217; design like the earliest NFC models. Nokia has a [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments">&lt;p&gt;On April 15th Nokia &lt;a href="http://press.nokia.com/PR/200804/1209331_5.html"&gt;announced&lt;/a&gt; the &lt;a href="http://europe.nokia.com/A4991363"&gt;6212 &amp;#8216;classic&amp;#8217; phone&lt;/a&gt; that incorporates &lt;a href="http://www.nfc-forum.org/aboutnfc/"&gt;Near Field Communication&lt;/a&gt; technology. This phone is the fourth &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt;-capable phone from Nokia in as many years and it is the first &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; device that supports 3G data connections.&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia_6212_nfc_rfid_phone.jpg" alt="" title="Nokia 6212 NFC phone" width="500" height="426" class="alignnone size-full wp-image-282" /&gt;&lt;/p&gt;
	&lt;p&gt;This is a simple &amp;#8216;classic&amp;#8217; or &amp;#8216;candybar&amp;#8217; design like the earliest &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; models. Nokia has a history of basing its &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; devices on existing models (see the &lt;a href="http://europe.nokia.com/A4144100"&gt;5140 from 2004&lt;/a&gt;, the &lt;a href="http://europe.nokia.com/A4397259"&gt;3220 from 2005&lt;/a&gt;, and &lt;a href="http://europe.nokia.com/A4307094"&gt;6131 from 2007&lt;/a&gt;). The 6212 looks like it is based on the &lt;a href="http://www.forum.nokia.com/devices/3120_classic"&gt;3120 classic&lt;/a&gt; (announced in February 2008) with the addition of an &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; module and a slightly simplified physical design. Compared with the most recent &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; phone, &lt;a href="http://www.forum.nokia.com/devices/6131_NFC"&gt;the 6131&lt;/a&gt;, the 6212 is slightly smaller and lighter with a smaller display at the same resolution. More notes on the design details below.&lt;/p&gt;
	&lt;h3&gt;The demo &lt;/h3&gt;
	&lt;p&gt;This interview with Jeremy Belostock – Nokia&amp;#8217;s &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; Sales &amp;#38; Marketing Director – has a number of cutaways that show some of the new &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; features in action.&lt;/p&gt;
	&lt;p&gt;&lt;object width="500" height="400"&gt;&lt;param name="movie" value="http://www.youtube.com/v/BoOH7AtCT_E&amp;#38;hl=en&amp;#38;rel=0&amp;#38;color1=0x3a3a3a&amp;#38;color2=0x999999"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/BoOH7AtCT_E&amp;#38;hl=en&amp;#38;rel=0&amp;#38;color1=0x3a3a3a&amp;#38;color2=0x999999" type="application/x-shockwave-flash" wmode="transparent" width="500" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;
	&lt;p&gt;There is a discussion about the path towards the mass market: whether to focus on user acceptance or building infrastructural &amp;#8216;ecosystems&amp;#8217;. &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; is discussed as being immediately suitable for developed markets where there is infrastructure already in place (such as &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; ticketing and credit card systems such as Oyster and Visa Wave). Although emerging markets are interesting, there is a particular emphasises on Western Europe and Asia in &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; transport and payment, because of the immediate benefits in these areas. The interview ends with a brief (and rather odd) discussion of the environmental benefits of &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt;. I&amp;#8217;m not sure replacing a stack of plastic cards with a mobile phone is necessarily an improvement towards sustainability (most of my credit and debit cards outlast my mobile phones by a factor of 2 or 3).&lt;/p&gt;
	&lt;h3&gt;Interaction design notes&lt;/h3&gt;
	&lt;p&gt;Nokia is attempting to focus on features such as sharing content through touch-interactions and using tags as a way of controlling phone functions. Nokia seems to call these emerging interactions &amp;#8220;tapping and sharing&amp;#8221;. In the demo we see:&lt;/p&gt;
	&lt;ul&gt;
		&lt;li&gt;Tag access to the system functions: we see a tag setting an alarm&lt;/li&gt;
		&lt;li&gt;Tag access to files on the system: we see loading and playing of music files&lt;/li&gt;
		&lt;li&gt;Peer to peer exchange of content: we see the &amp;#8216;sharing&amp;#8217; of files&lt;/li&gt;
	&lt;/ul&gt;
	&lt;p&gt;The specifications also note that it&amp;#8217;s possible to &amp;#8220;&lt;em&gt;share business cards, bookmarks, calendar notes, images, profiles, and more&lt;/em&gt;&amp;#8221; so there is clearly a deeper integration between the Series 40 system and the &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; functions here than with earlier devices (we &lt;a href="http://www.elasticspace.com/2005/12/nokia-3220-nfc"&gt;called for this&lt;/a&gt; in 2005 when we had the first look at the 3220). What is not shown is the before/after interactions that are required to set up these sharing actions. How do I set up the transfer? What happens if we simply touch phones together? What are the default events? Where and how are these actions phrased within the menu system? Without seeing these we cannot yet assess the quality of these new &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; interactions.&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/6212-interactions.jpg" alt="" title="Nokia 6212 NFC interactions" width="500" height="187" class="alignnone size-full wp-image-291" /&gt;&lt;/p&gt;
	&lt;p&gt;Touch-based interactions are super-simple, orders of magnitude less button clicks and less security hassles than a technology like Bluetooth. This simplicity stems from the physical proximity required when interacting with tiny &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; fields. The demo shows &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; pairing between two devices working in various physical ways: two phones are tapped &lt;em&gt;side to side&lt;/em&gt;, &lt;em&gt;face to face&lt;/em&gt; and &lt;em&gt;face to back&lt;/em&gt;. Previously these interactions were imagined to work &lt;a href="http://flickr.com/photos/timo/1599953882/"&gt;back to back&lt;/a&gt; but since &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; works through electromagnetic induction, which creates a field that encompasses both sides of the antenna, other physical gestures are possible. &lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nfc-phone-interaction-affordances.gif" alt="Discrete interaction points versus a phone surrounded by an interaction \&amp;#039;aura\&amp;#039;" title="NFC phone interaction affordances" width="500" height="123" class="alignnone size-full wp-image-293" /&gt;&lt;/p&gt;
	&lt;p&gt;When the &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; chip is given enough power and when the interaction involves &lt;em&gt;two readers&lt;/em&gt; rather than a &lt;em&gt;reader powering a passive tag&lt;/em&gt;, phone-to-phone interactions will work in many configurations around the device. Although this seems to be a technical reality, I wonder if it makes sense to visualise and explain &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; in this way? Should there be an &lt;em&gt;active point of connection&lt;/em&gt; on the phone that is more like a button rather than an &lt;em&gt;active aura&lt;/em&gt; surrounding the entire phone? There is an interesting study to be created here about the user&amp;#8217;s mental models formed by these subtly different interaction types. More on touch-interaction affordances later.&lt;/p&gt;
	&lt;p&gt;This launch is not just about the &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; phone, but points towards a range of &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; appliances: &amp;#8220;&lt;em&gt;pairing with a Bluetooth &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt;-enabled device, like the new &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; variant of the Nokia &lt;a href="http://europe.nokia.com/bh-210"&gt;BH-210&lt;/a&gt; headset, happens with just one touch&lt;/em&gt;&amp;#8221;. &lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia-nfc_bh_210.jpg" alt="" title="Nokia NFC BH 210 headset" width="425" height="284" class="alignnone size-full wp-image-288" /&gt;&lt;/p&gt;
	&lt;p&gt;At first glance this suggests that new Nokia accessories may have embedded &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; tags, but it seems that &amp;#8220;&lt;em&gt;the Bluetooth Headset BH-210 sales package includes a pairing tag that has BH-210 address information in it. Pair the device and headset conveniently by tapping the tag with the device.&lt;/em&gt;&amp;#8221; When suitable Mifare tags are available down to about &lt;a href="http://www.lux-ident.com/en/products/transponders"&gt;10mm&lt;/a&gt; in diameter, why not embed the pairing tag inside the device itself? Perhaps the fear is that pranksters could sneak up to unsuspecting bluetooth-headset-wearing businesspeople and pair with their devices through a sneaky swipe&amp;#8230; &lt;/p&gt;
	&lt;p&gt;Nonetheless, this points in some interesting directions, towards interfaces and control for all sorts of consumer devices. It highlights the possibility of the mobile phone as a &lt;em&gt;ubiquitous controller&lt;/em&gt; where it interacts with a multitude of inputs and outputs from games controllers and sensors to printers and screens, and then perhaps a whole host of other devices that require a rich interface but don&amp;#8217;t have the physical form or price range to justify one. For more on this see our thoughts on the &lt;a href="http://www.nearfield.org/2007/06/the-universal-controller"&gt;universal controller&lt;/a&gt; and &lt;a href="http://www.vs.inf.ethz.ch/publ/papers/rodunerc-MIRW06.pdf"&gt;this research paper&lt;/a&gt; by Christof Roduner.&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia-6212-nfc-teaching-mode.jpg" alt="" title="Nokia 6212 NFC teaching mode" width="500" height="123" class="alignnone size-full wp-image-292" /&gt;&lt;/p&gt;
	&lt;p&gt;The phone is packaged with three tags, one of which is a &amp;#8216;tutorial&amp;#8217; tag that teaches the use of &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; with on-screen tutorials. This learning mode seems to include lots of animations where phones and tags are brought into contact with each other, perhaps the least complicated part of &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; interactions. Without seeing it for ourselves its difficult to say, but the tutorials could perhaps be more useful for explaining the possibilities inherent in putting URLs, phone numbers, etc. onto tags.&lt;/p&gt;
	&lt;h3&gt;Physical design notes&lt;/h3&gt;
	&lt;p&gt;If we are expected to regularly touch our phones against grubby payment terminals, &lt;a href="http://www.flickr.com/photos/tags/touchinterface/"&gt;subway gates&lt;/a&gt; and public advertising, the surfaces and materials both on the phone and in the world must encourage this touching action. A robust and rugged shell is essential.&lt;/p&gt;
	&lt;p&gt;From the very first mobile phones that could be &lt;a href="http://www.amazon.com/Mobile-Usability-Nokia-Changed-Phone/dp/0071385142" title="The book 'Mobile usability' has a number of case studies on the history of the first Nokia mobile designs, including finding out how one might make a phone call while on the bus with heavy shopping"&gt;operated with one hand&lt;/a&gt;, Nokia has traditionally been good at creating robust, over-engineered devices that play well in the messy, physical world. The challenge with &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; is to create natural, basic touch interactions through material, ergonomic or other affordances. What are the physical affordances that would encourage – as &lt;a href="http://www.blackbeltjones.com/work/2007/11/15/lost-futures-unconscious-gestures/" title="and Matt Jones sums up expertly"&gt;Dourish puts it&lt;/a&gt; – &lt;em&gt;&amp;#8216;interacting in the world, participating in it and acting through it, in the absorbed and unreflective manner of normal experience.&amp;#8217;&lt;/em&gt;? So beyond ruggedness and a degree of scratch-proofing, what is necessary for these touch-interaction affordances?&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia-nfc-placement.jpg" alt="" title="NFC reader placement exercise" width="500" height="157" class="alignnone size-full wp-image-290" /&gt;&lt;/p&gt;
	&lt;p&gt;The first consideration is the placement of the reader. The above image is a quick excercise imagining where readers might be placed on various phone models. The 5140 &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; kit and the 3220 &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; shell had a &amp;#8216;classic&amp;#8217; or &amp;#8216;candybar&amp;#8217; form that meant that the &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; reader was placed on the &lt;a href="http://www.flickr.com/photos/timo/226958386/"&gt;lower back&lt;/a&gt; of the device. Apparently this was to separate the various radio antennae (GSM, Bluetooth, etc.) from the &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; antenna, but all of our experiments showed that this was confusing to users. The 6131 solved this by placing the &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; reader at the top of the flip-up screen, away from the other antennae at the hinge. &lt;/p&gt;
	&lt;p&gt;Somehow the &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; reader in the 6212 is at the top of the device. This is a very good place to have an &amp;#8216;active area&amp;#8217;, it&amp;#8217;s outside of the natural hand-grip, and its the part of the phone that most often &lt;em&gt;faces the world&lt;/em&gt;, encouraging intuitive pointing and selecting gestures. With this placement the phone becomes a kind of &amp;#8216;wand&amp;#8217;, that perhaps draws on &lt;a href="http://www.orangecone.com/ambidextrous_i6p36_37.pdf" title="Mike Kuniavsky's exploration of magic metaphors in ubiquitous computing"&gt;the metaphor of magic&lt;/a&gt; in ubiquitous computing. Whatever our thoughts on magic in interaction design, there is no doubt that this gesture is culturally significant and is likely to be a useful model. &lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia_nfc_rfid_comparison.jpg" alt="" title="Nokia NFC active areas comparison" width="500" height="270" class="alignnone size-full wp-image-283" /&gt;&lt;/p&gt;
	&lt;p&gt;More practically, the 6212 features a camera lens in roughly the same position as the reader. This combined with the perforated loudspeaker work against the idea of a robust active area. This is clearly a tradeoff, will scratches and grit getting into these delicate areas hinder touch-based interactions, and will keeping the phone pristine in general be a problem? Would a shiny iPhone ever be suitable for touch-based interactions?&lt;/p&gt;
	&lt;p&gt;The second consideration is signs and symbols. There was a time when Nokia thought it necessary to indicate the active area of &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; phones with a visual icon, starting with two concentric rings and moving on to the &amp;#8216;wireless fingerprint&amp;#8217;:&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/226959908/" title="5140i + RFID by Ti.mo, on Flickr"&gt;&lt;img src="http://farm1.static.flickr.com/77/226959908_a5540f41c9_m.jpg" width="240" height="160" alt="5140i + RFID" /&gt;&lt;/a&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia_icon_3220_nfcshell.jpg" alt="" title="nokia_icon_3220_nfcshell" width="220" height="159" class="alignnone size-full wp-image-289" /&gt;&lt;/p&gt;
	&lt;p&gt;But the 6131 and 6212 have no visible indication whatsoever that they offer any sort of &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; functionality. The clear plastic film that protects the 6131 screen had a diagram of a &lt;a href="http://www.flickr.com/photos/timo/520270806/"&gt;phone-tag interaction&lt;/a&gt; but that of course gets quickly removed. &lt;/p&gt;
	&lt;p&gt;My feeling is that there should be clearer markings for the &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; active areas on these phones, even if it is a change in texture, colour or material, it seems like a functional necessity until &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; is properly accepted and understood in the mass market. It&amp;#8217;s also a particularly easy thing to do. When music phones have &lt;a href="http://europe.nokia.com/5300"&gt;very clearly marked&lt;/a&gt; dedicated buttons devoted to specific media functions, why shouldn&amp;#8217;t a significant functional and interactional surface be clearly marked on the device?&lt;/p&gt;
	&lt;p&gt;&lt;img src="http://www.nearfield.org/wp-content/uploads/2008/05/nfc-phone-icons.jpg" alt="" title="NFC phone icon sketches" width="500" height="72" class="alignnone size-full wp-image-294" /&gt;&lt;/p&gt;
	&lt;p&gt;A few quick sketches using some of the icons from the &lt;a href="http://www.elasticspace.com/2005/11/graphic-language-for-touch"&gt;graphic language for touch&lt;/a&gt;. Whether the possibilities inherent in &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; are indicated through clear affordances or explicit symbology, this is extremely important to get right.&lt;/p&gt;
	&lt;h3&gt;Other technicalities&lt;/h3&gt;
	&lt;p&gt;The 6212 has a slightly better higher resolution camera than the 6131. It also offers a second video camera on the display side (why do they still include these, does anyone actually do video calling? Is there a secondary usage that I&amp;#8217;m missing, YouTube?)&lt;/p&gt;
	&lt;p&gt;The press-release and demos emphasise the new level of integration between &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; and Bluetooth but &lt;a href="http://www.forum.nokia.com/devices/6212_classic"&gt;the specifications&lt;/a&gt; don&amp;#8217;t list &lt;a href="http://www.nearfield.org/2007/03/bluetooth-21-incorporating-nfc"&gt;Bluetooth 2.1&lt;/a&gt;. Of course it supports the standard contactless communication &lt;acronym title="Application Programming Interface"&gt;API&lt;/acronym&gt; (JSR 257) so that 3rd parties like us can develop applications for &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt;. We hope that it gives us more leeway than the implementation on the 6131. Includes MIDP 2.1 and a few other Java APIs.&lt;/p&gt;
	&lt;p&gt;The phone also supports the &lt;a href="http://www.symbianone.com/content/view/5119/31/"&gt;Nokia Software Market&lt;/a&gt; for application discovery and this might be very useful for distributing consumer-focused &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; applications.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/285620769" height="1" width="1"/&gt;</content>
		<link rel="replies" type="text/html" href="http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments#comments" thr:count="0" />
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		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Three papers on mobile payments]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/283921448/three-papers-on-mobile-payments" />
		<id>http://www.nearfield.org/?p=287</id>
		<updated>2008-05-05T13:06:55Z</updated>
		<published>2008-05-05T13:06:55Z</published>
		<category scheme="http://www.nearfield.org" term="Mobile" /><category scheme="http://www.nearfield.org" term="Payments" /><category scheme="http://www.nearfield.org" term="Reading" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="transactions" />		<summary type="html"><![CDATA[The weblog &#8216;Putting people first&#8217; links to three interesting  papers from CHI 2008 on mobile payments.
	From meiwaku to tokushita!
	Lessons for digital money design from Japan. Mainwaring, S., March, W., and Maurer, B. 2008. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems.
	
		&#8220;As an example of ubiquitous computing in the [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/05/three-papers-on-mobile-payments">&lt;p&gt;The weblog &amp;#8216;Putting people first&amp;#8217; &lt;a href="http://www.experientia.com/blog/chi-2008-a-selection-on-mobile-banking/"&gt;links to&lt;/a&gt; three interesting  papers from CHI 2008 on mobile payments.&lt;/p&gt;
	&lt;h3&gt;&lt;a href="http://doi.acm.org/10.1145/1357054.1357058"&gt;From meiwaku to tokushita!&lt;/a&gt;&lt;/h3&gt;
	&lt;p&gt;&lt;strong&gt;Lessons for digital money design from Japan&lt;/strong&gt;. Mainwaring, S., March, W., and Maurer, B. 2008. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems.&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;As an example of ubiquitous computing in the here and now, the adoption of digital money is found to be messy and contingent, shot through with cultural and social factors that do not hinder this adoption but rather constitute its specific character. Adoption is strongly tied to Japanese conceptions of the aesthetic and moral virtue of smooth flow and avoidance of commotion, as well as the excitement at winning something for nothing.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;Reminds me of Bell &amp;#38; Dourish&amp;#8217;s &lt;a href="http://www.ics.uci.edu/~jpd/ubicomp/BellDourish-YesterdaysTomorrows.pdf"&gt;Yesterday&amp;#8217;s tomorrows&lt;/a&gt; where ubicomp is &lt;em&gt;&amp;#8216;highly present, visible, and branded&amp;#8217;&lt;/em&gt;.&lt;/p&gt;
	&lt;h3&gt;&lt;a href="http://doi.acm.org/10.1145/1357054.1357059"&gt;Human-Currency Interaction&lt;/a&gt;&lt;/h3&gt;
	&lt;p&gt;&lt;strong&gt;Learning from virtual currency use in China&lt;/strong&gt;. Wang, Y. and Mainwaring, S. D. 2008. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems. [&lt;a href="http://www.isr.uci.edu/~yangwang/papers/CHI08-AuthorCopy.pdf"&gt;&lt;acronym title="Portable Document Format"&gt;PDF&lt;/acronym&gt;&lt;/a&gt;]&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Virtual and real currencies can interact in complex ways that promote, extend, and/or interfere with the value and character of game worlds. Bringing money into HCI design heightens existing issues of realness, trust, and fairness, and thus presents new challenges and opportunities for user experience innovation.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;I like the way that money as a constraint within HCI research is seen as a way of strengthening research around realness and trust.&lt;/p&gt;
	&lt;h3&gt;&lt;a href="http://doi.acm.org/10.1145/1358628.1358887"&gt;Ubipay&lt;/a&gt;&lt;/h3&gt;
	&lt;p&gt;&lt;strong&gt;Conducting everyday payments with minimum user involvement&lt;/strong&gt;. Lehdonvirta, V., Soma, H., Ito, H., Kimura, H., and Nakajima, T. 2008. In CHI &amp;#8216;08 Extended Abstracts on Human Factors in Computing Systems. [&lt;a href="http://casa.dit.unitn.it/resources/library/CHI2008/docs/p3537.pdf"&gt;&lt;acronym title="Portable Document Format"&gt;PDF&lt;/acronym&gt;&lt;/a&gt;]&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;The aim is to make paying like breathing: something we are only peripherally aware of unless we exert our resources beyond the usual. This idea has powerful implications for business and design.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;Wow, towards true frictionless capitalism.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/283921448" height="1" width="1"/&gt;</content>
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	<feedburner:origLink>http://www.nearfield.org/2008/05/three-papers-on-mobile-payments</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Two Touch projects on show at DogA]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/261311985/two-touch-projects-on-show-at-doga" />
		<id>http://www.nearfield.org/?p=277</id>
		<updated>2008-03-31T18:04:41Z</updated>
		<published>2008-03-31T14:32:38Z</published>
		<category scheme="http://www.nearfield.org" term="Events" /><category scheme="http://www.nearfield.org" term="design" /><category scheme="http://www.nearfield.org" term="doga" /><category scheme="http://www.nearfield.org" term="exhibition" /><category scheme="http://www.nearfield.org" term="norway" /><category scheme="http://www.nearfield.org" term="norwegian design" /><category scheme="http://www.nearfield.org" term="oslo" />		<summary type="html"><![CDATA[Two projects from Touch are on show at the Norwegian Centre for Design and Architecture (DogA) in Oslo for the next month. Sniff and Bowl are part of the Unge Talenter exhibition that runs until 27 April 2008. 
	Both are interactive and are running at the exhibition for you to try them out.
	
	
	Sniff is also [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/03/two-touch-projects-on-show-at-doga">&lt;p&gt;Two projects from Touch are on show at the Norwegian Centre for Design and Architecture (DogA) in Oslo for the next month. &lt;a href="http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff"&gt;Sniff&lt;/a&gt; and &lt;a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children"&gt;Bowl&lt;/a&gt; are part of the &lt;a href="http://www.norskdesign.no/utstillinger/utstilling-merket-for-god-design-og-unge-talenter-2008-article2931-237.html"&gt;Unge Talenter&lt;/a&gt; exhibition that runs until 27 April 2008. &lt;/p&gt;
	&lt;p&gt;Both are interactive and are running at the exhibition for you to try them out.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2377485676/" title="27 March, 15.30 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3254/2377485676_56469b93dd.jpg" width="500" height="334" alt="27 March, 15.30" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2376641959/" title="27 March, 15.19 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3156/2376641959_28ce1416aa.jpg" width="500" height="334" alt="27 March, 15.19" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;Sniff is also featured in the &lt;a href="http://www.norskdesign.no/bestill-designboken/category536.html"&gt;DESIGNBOKEN 2008&lt;/a&gt; from the Norwegian Design Council.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/261311985" height="1" width="1"/&gt;</content>
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	<feedburner:origLink>http://www.nearfield.org/2008/03/two-touch-projects-on-show-at-doga</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[More press for Sniff]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/253583983/more-press-for-sniff" />
		<id>http://www.nearfield.org/2008/03/more-press-for-sniff</id>
		<updated>2008-05-05T14:57:59Z</updated>
		<published>2008-03-18T11:35:53Z</published>
		<category scheme="http://www.nearfield.org" term="News" /><category scheme="http://www.nearfield.org" term="doga" /><category scheme="http://www.nearfield.org" term="Interaction design" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="norge" /><category scheme="http://www.nearfield.org" term="norskdesign" /><category scheme="http://www.nearfield.org" term="norway" /><category scheme="http://www.nearfield.org" term="oslo" /><category scheme="http://www.nearfield.org" term="Product design" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="unge talenter" />		<summary type="html"><![CDATA[Dagens Næringsliv Norway&#8217;s daily business newspaper covered two of the Unge Talenter winners last Friday, including Sniff.
	
	
	Some quotes:
	
		Vinner Design for alle: Kosehunden og spillet Sniff av Sara Johansson
	
	
		&#8220;FOLSOM HUND. -Jeg tenkte litt på å lage en rotte, men da jeg tok kontakt med Tamtbartun kompetansesenter for blinde for feedback i designprosessen, mente de at det [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/03/more-press-for-sniff">&lt;p&gt;&lt;a href="http://www.dn.no/"&gt;Dagens Næringsliv&lt;/a&gt; Norway&amp;#8217;s daily business newspaper covered two of the Unge Talenter winners last Friday, including &lt;a href="http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff"&gt;Sniff&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2343045772/" title="Sniff by Ti.mo, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3090/2343045772_fa98359c8a.jpg" width="500" height="334" alt="Sniff" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2343045256/" title="Sniff by Ti.mo, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3185/2343045256_ae10af49f3.jpg" width="500" height="335" alt="Sniff" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;Some quotes:&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&lt;strong&gt;Vinner Design for alle: Kosehunden og spillet Sniff av Sara Johansson&lt;/strong&gt;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;FOLSOM HUND. -Jeg tenkte litt på å lage en rotte, men da jeg tok kontakt med Tamtbartun kompetansesenter for blinde for feedback i designprosessen, mente de at det var lurt at det var en hund, siden mange av barna skal forholde seg til en hund senere i livet, sier industridesigner Sara Johansson (34), som fullførte studiene på Arkitekthøgskolen i Oslo forrige semester.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Hun har utviklet spillet Sniff, et kosedyr som identifiserer radiofrekvenser. Når Sniff snuser på en gjenstand lager den forskjellige lyder og vibrasjoner. Med denne teknologien har Johansson designet både et Memory-spill og en lek der man kan gjemme klistremerker rundt om i huset. Hunden kan identifisere ulike type stemminger som glede og sinne, takket være &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;-teknologi.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Nå jobber hun med å utvikle prototypen, både for å gjøre hunden mer robust og for å få inn en Mp3-spiller som kan inneholde flere lyder. Foreløpig er det mest blipp og blopp. -Jeg synes ikke det finnes noe verre enn dyr og leker som snakker. Jeg vil heller forsøke å abstrahere noen lyder som passer til sniffs karakter. Finne en stemme som kan gi ham liv, sier designeren.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Johansson, som kommer fra Umeå i Sverige, begynte å sy forskjellige type kosedyr da hun var 10-12 år. Det er med andre ord ikke helt tilfeldig at bullterrieren Sniffs pels består av typisk syttitallsvelur og cordfløyelprikker.  &lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8211; Det var også viktig for meg at ikke kosedyret skulle se ut som en teknologisk leke, sier hun. Da Blindesenteret hjalp Johansson med å finne testpersoner for spillet, var de blinde og svaksynte barnas foreldre opptatt av hundens potensial for å uttrykke følelser.  &lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8211; Noen av foreldrene mente at det kan være vanskelig å snakke om følelser. De kan for eksempel ikke tollke følelser i barnas blikk. Jeg tror Sniffl kan være et nyttig redskap i så måte. Barna var mest opptatt av å kjenne på selve hunden. Det var viktig at den hadde fire ben, hale og snute. Jeg fikk lov til å gjøre noe noe med det, sier Johansson.  &lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8211; Hva betyr det for deg å vinne Unge Talenter?  &lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8211; Det er noe av det fineste du kan vinne her i Norge, men det betyr først og fremst at noen har tro på prosjektet. Nå har jeg en god grunn til å fortsette arbeidet. Jeg håper det kan bli enklere å få spillet i produksjon, eller å skaffe en investor.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;Other press (in Norwegian) includes &lt;a href="http://www.aftenposten.no/kul_und/article2309535.ece"&gt;Aftenposten&lt;/a&gt;, &lt;a href="http://www.ostkantavisa.no/apps/pbcs.dll/article?AID=/20080312/NYHETER/492779117/1018"&gt;Østkantavisa&lt;/a&gt;, &lt;a href="http://www.aho.no/nyheter/2007/presseklipp/Dagbladet_30.12.2007.pdf"&gt;Dagbladet&lt;/a&gt;, &lt;a href="http://www.dinside.no/php/art.php?id=514789"&gt;Dinside&lt;/a&gt; and &lt;a href="http://www.nid.no/default.asp?V_ITEM_ID=4015"&gt;Norske Industridesignere NID&lt;/a&gt;. &lt;a href="http://www.pressenytt.no/default.asp?t=a&amp;#38;v=2711"&gt;Press release&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/253583983" height="1" width="1"/&gt;</content>
		<link rel="replies" type="text/html" href="http://www.nearfield.org/2008/03/more-press-for-sniff#comments" thr:count="0" />
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		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Norwegian Design Council awards Sniff]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/253019175/norwegian-design-council-awards-sniff" />
		<id>http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff</id>
		<updated>2008-03-17T15:00:35Z</updated>
		<published>2008-03-17T14:14:44Z</published>
		<category scheme="http://www.nearfield.org" term="About the project" /><category scheme="http://www.nearfield.org" term="Events" /><category scheme="http://www.nearfield.org" term="Interaction design" /><category scheme="http://www.nearfield.org" term="News" /><category scheme="http://www.nearfield.org" term="Product design" /><category scheme="http://www.nearfield.org" term="Student projects" /><category scheme="http://www.nearfield.org" term="Universal design" /><category scheme="http://www.nearfield.org" term="design" /><category scheme="http://www.nearfield.org" term="design for all" /><category scheme="http://www.nearfield.org" term="ludic" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="norway" /><category scheme="http://www.nearfield.org" term="oslo" /><category scheme="http://www.nearfield.org" term="play" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="toy" /><category scheme="http://www.nearfield.org" term="toys" />		<summary type="html"><![CDATA[Sniff has won the prize for Design for All at Unge Talenter 2008 (Young Talent 2008) from the Norwegian Design Council. The project is acclaimed for its inclusive design that encourages playful activity, particularly for overcoming spoken or physical barriers to communication between people of different ages and abilities. It also gets praised for its [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff">&lt;p&gt;Sniff &lt;a href="http://www.norskdesign.no/design-for-alle/sniff-et-spill-for-alle-basert-paa-memory-prinsippet-article2988-339.html"&gt;has won&lt;/a&gt; the prize for Design for All at &lt;a href="http://www.norskdesign.no/unge-talenter/category555.html"&gt;Unge Talenter 2008&lt;/a&gt; (Young Talent 2008) from the Norwegian Design Council. The project is acclaimed for its inclusive design that encourages playful activity, particularly for overcoming spoken or physical barriers to communication between people of different ages and abilities. It also gets praised for its self-explanatory approach to play and its appropriate use of technology. &lt;/p&gt;
	&lt;p&gt;Previously Sniff won &lt;a href="http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all"&gt;AHO&amp;#8217;s prize for Design for all&lt;/a&gt;, and has been included as one of &lt;a href="http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008"&gt;Dagbladet&amp;#8217;s trends for 2008&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2008/03/ungetalenter_sniff.jpg' alt='ungetalenter_sniff.jpg' /&gt;&lt;/p&gt;
	&lt;p&gt;Here is the feedback from the jury, in Norwegian:&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Sniff er et veldig morsomt spill som inkluderer alle. Det er lett å forstå, og stiller krav til barna uten å kreve forkunnskaper eller stigmatisere. Bruk av &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;-teknologi, som sender ut et signal og skaper kommunikasjon mellom kosedyret og figurene, gjør spillet til en innovasjon på sitt område.&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Tilgang til forskjellige brikker med ulike lyder og funksjoner, gir spillet imponerende mange variasjonsmuligheter. Det fins også &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;-klistremerker, som man kan gjemme rundt i huset og lage enda en ny lek med. Sniff er rett og slett en kjempegod idé, som på en nyskapende måte tar i bruk ny og spennende teknologi.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Utformingen er tydelig rettet mot barn, men spillet kan utmerket godt brukes av alle mennesker i alle aldersgrupper. Det egner seg svært godt som en døråpner mellom mennesker når språkbarrierer eller fysiske begrensninger hindrer dem i å kommunisere.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;If you want to try out Sniff for yourself, the exhibition will be open from 27 March until 27 April at &lt;a href="http://www.norskdesign.no/om-norsk-designraad/kontakt-oss-article309-222.html"&gt;DogA&lt;/a&gt; in Oslo. The &lt;a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children"&gt;Bowl&lt;/a&gt; project will also be exhibited.&lt;/p&gt;
	&lt;p&gt;If you like Sniff you will be happy to hear that &lt;a href="http://sniff.sarades.no/"&gt;Sara Johansson&lt;/a&gt; and the Touch project are &lt;a href="http://sniff.sarades.no/"&gt;developing Sniff 2.0&lt;/a&gt; that includes a revised physical design, new feedback and interactional possibilities.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/253019175" height="1" width="1"/&gt;</content>
		<link rel="replies" type="text/html" href="http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff#comments" thr:count="2" />
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	<feedburner:origLink>http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[The EU on the visibility of RFID]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/249415727/the-eu-on-the-visibility-of-rfid" />
		<id>http://www.nearfield.org/2008/03/the-eu-on-the-visibility-of-rfid</id>
		<updated>2008-03-11T10:13:29Z</updated>
		<published>2008-03-11T10:13:29Z</published>
		<category scheme="http://www.nearfield.org" term="News" /><category scheme="http://www.nearfield.org" term="Visual design" /><category scheme="http://www.nearfield.org" term="consultation" /><category scheme="http://www.nearfield.org" term="data protection" /><category scheme="http://www.nearfield.org" term="EU" /><category scheme="http://www.nearfield.org" term="European Union" /><category scheme="http://www.nearfield.org" term="graphic design" /><category scheme="http://www.nearfield.org" term="iconography" /><category scheme="http://www.nearfield.org" term="icons" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="privacy" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="security" /><category scheme="http://www.nearfield.org" term="visibility" />		<summary type="html"><![CDATA[The EU is conducting a new online consultancy on privacy, data protection and information security principles in RFID applications.
	
	I am happy to see that in Article 5 they begin to address the invisible nature of RFID readers in public space: 
	
		&#8220;RFID applications can technically operate without any visible or otherwise perceivable action [...]&#8221;
	
	They go further [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/03/the-eu-on-the-visibility-of-rfid">&lt;p&gt;The EU is conducting a new &lt;a href="http://ec.europa.eu/yourvoice/ipm/forms/dispatch?form=RFIDRec"&gt;online consultancy&lt;/a&gt; on privacy, data protection and information security principles in &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; applications.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/629216171/" title="Untitled by Ti.mo, on Flickr"&gt;&lt;img src="http://farm2.static.flickr.com/1164/629216171_d7918ba7fd.jpg" width="500" height="334" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;I am happy to see that in Article 5 they begin to address the invisible nature of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; readers in public space: &lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; applications can technically operate without any visible or otherwise perceivable action [...]&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;They go further to recommend that there be mandated signage for &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; applications:&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;Where &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; applications are implemented in public places, &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; application operators should inform individuals on the use of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; by providing at least a clear sign, accessible by all, that signifies the presence of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; readers. Information should include, where appropriate, that &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; tags and readers may broadcast information without an individual engaging in any active action, a reference to the policy governing the use of the &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; application and a point of contact for individuals to obtain additional information.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;While this sounds like a lot of information to get across in a sign, there may be ways of creating recognisable levels of security, various levels of private data use, and visible indications of the ways in which that data is stored or used (something along the lines of better food labelling examples). The success of this depends on creating a useful, &lt;em&gt;user-oriented&lt;/em&gt; taxonomy of risks.&lt;/p&gt;
	&lt;p&gt;See also my work on the &lt;a href="http://www.elasticspace.com/2005/11/graphic-language-for-touch"&gt;graphic language for &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;&lt;/a&gt; (&lt;a href="http://www.hcilab.org/events/mirw2006/pdf/mirw2006_arnall.pdf"&gt;paper&lt;/a&gt;, &lt;a href="http://www.nearfield.org/2007/05/a-graphic-language-for-rfid"&gt;design brief&lt;/a&gt;).&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/249415727" height="1" width="1"/&gt;</content>
		<link rel="replies" type="text/html" href="http://www.nearfield.org/2008/03/the-eu-on-the-visibility-of-rfid#comments" thr:count="1" />
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		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[RFID and unique physical form]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/238842289/rfid-and-unique-physical-form" />
		<id>http://www.nearfield.org/2008/02/rfid-and-unique-physical-form</id>
		<updated>2008-02-21T15:10:17Z</updated>
		<published>2008-02-21T15:05:47Z</published>
		<category scheme="http://www.nearfield.org" term="Interaction design" /><category scheme="http://www.nearfield.org" term="Product design" /><category scheme="http://www.nearfield.org" term="Visual design" /><category scheme="http://www.nearfield.org" term="design" /><category scheme="http://www.nearfield.org" term="objects" /><category scheme="http://www.nearfield.org" term="physical computing" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="things" /><category scheme="http://www.nearfield.org" term="toys" />		<summary type="html"><![CDATA[Lisa Smith is a Masters of Design student at the School of the Art Institute of Chicago / Designed objects. I first encountered her work through pictures of her project &#8216;Cuteness generator&#8217; on Flickr. This looks like a lovely project dealing with many issues through visual, physical and interactional material.
	One of the key aspects of [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/02/rfid-and-unique-physical-form">&lt;p&gt;&lt;a href="http://lisasmith.org/"&gt;Lisa Smith&lt;/a&gt; is a Masters of Design student at the &lt;a href="http://www.saic.edu/"&gt;School of the Art Institute of Chicago&lt;/a&gt; / &lt;a href="http://www.saic.edu/degrees_resources/gr_degrees/mdesob/index.html#overview"&gt;Designed objects&lt;/a&gt;. I first encountered her work through &lt;a href="http://www.flickr.com/photos/chromahi5/sets/72157603385376307/"&gt;pictures&lt;/a&gt; of her project &amp;#8216;Cuteness generator&amp;#8217; on Flickr. This looks like a lovely project dealing with many issues through visual, physical and interactional material.&lt;/p&gt;
	&lt;p&gt;One of the key aspects of the project for me is the translation of the unique identity of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; into a unique physical form. Each object in the project has a visual appearance and shape that is generated uniquely for each user. This reflects the unique identity contained in the &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; chip. This is an interesting approach to the visual and physical affordances of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; technology.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/chromahi5/2136466907/in/set-72157603385376307/"&gt;&lt;img src="http://farm3.static.flickr.com/2400/2136466907_2b4324f201.jpg"&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;The object above (photo by Lisa Smith) is a rapid prototyped object that has a unique shape:&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;They&amp;#8217;re designed to be artifacts for schoolkids (K-12) that slowly gather informational histories as the kids interact with each other and grow. It&amp;#8217;s part of a larger project about turning a school and its artifacts into its own yearbook while also encouraging the development of criticality through annotation.&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;The unique form emerged from what looks like a parametric model that generates unique shapes:&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;The cuteness generator is a visual language for &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;. The project uses identity, legibility, and desirability in order to help us sort through the large amounts of information that can be represented by &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; and spatial annotation. &lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/chromahi5/2072423377/in/set-72157603385376307/"&gt;&lt;img src="http://farm3.static.flickr.com/2419/2072423377_b0f796c938.jpg"&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt; The forms are generated with a small piece of front end software, with partial control from the user (for example, there is a cuteness&lt;-&gt;grossness slider, and they can specify the number of eyes, but the form is also linked to their age and other friends/family in the system, etc). It pulls from sticker/graffiti culture, urban toy culture, and also heraldry (allows for the visual expression of human relationships and room for a visual subculture to emerge in the system).&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/chromahi5/2088554053/in/set-72157603385376307/"&gt;&lt;img src="http://farm3.static.flickr.com/2315/2088554053_78600fdbba_m.jpg"&gt;&lt;/a&gt;&lt;a href="http://www.flickr.com/photos/chromahi5/2089343524/in/set-72157603385376307/"&gt;&lt;img src="http://farm3.static.flickr.com/2241/2089343524_02e1c34a89_m.jpg"&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;This project shows one way in which fundamentals of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; technology such as uniqueness, identifiability, recognition and personalisation can be explored through visual and physical affordances.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/238842289" height="1" width="1"/&gt;</content>
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		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Teaching Touch II]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/233745601/teaching-touch-ii" />
		<id>http://www.nearfield.org/2008/02/teaching-touch-ii</id>
		<updated>2008-02-17T17:41:31Z</updated>
		<published>2008-02-12T13:28:33Z</published>
		<category scheme="http://www.nearfield.org" term="About the project" /><category scheme="http://www.nearfield.org" term="Interaction design" /><category scheme="http://www.nearfield.org" term="Student projects" /><category scheme="http://www.nearfield.org" term="course" /><category scheme="http://www.nearfield.org" term="design" /><category scheme="http://www.nearfield.org" term="industrial design" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="teaching" /><category scheme="http://www.nearfield.org" term="ubicomp" /><category scheme="http://www.nearfield.org" term="Ubiquitous computing" />		<summary type="html"><![CDATA[
	For the second year we are teaching an MA interaction design course called Tangible Interactions that is driven by the Touch project at AHO. Last year the course was largely successful both for students and for our research interests. It resulted in such projects as Sniff and The Bubbles of Radio. 
	
	This year we are [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/02/teaching-touch-ii">&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2260522366/" title="11 February, 14.43-2 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2199/2260522366_6584d3ee51.jpg" width="500" height="334" alt="11 February, 14.43-2" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;For the second year we are teaching an MA interaction design course called &lt;em&gt;Tangible Interactions&lt;/em&gt; that is driven by the Touch project at &lt;a href="http://www.aho.no"&gt;AHO&lt;/a&gt;. Last year &lt;a href="http://www.nearfield.org/2007/04/teaching-touch"&gt;the course&lt;/a&gt; was largely successful both for students and for our research interests. It resulted in such projects as &lt;a href="http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all"&gt;Sniff&lt;/a&gt; and &lt;a href="http://www.nearfield.org/2007/12/fictional-radio-spaces"&gt;The Bubbles of Radio&lt;/a&gt;. &lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2238296811/" title="01 February, 10.42 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2271/2238296811_8794189f97.jpg" width="500" height="334" alt="01 February, 10.42" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;This year we are building on our experience and creating both a better formal framework and a more focused environment for industrial, product and interaction design with &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;. The course plan can be downloaded &lt;a href="http://tangibletouch.wordpress.com/2008/02/12/course-plan-for-download/"&gt;here&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;For the framework we have created a &lt;a href="http://tangibletouch.wordpress.com/2008/01/21/course-reading/"&gt;course compendium&lt;/a&gt; that introduces themes from ubiquitous, mobile and tangible computing as well as products and methods. Practically we have taken &lt;a href="http://www.nearfield.org/2007/04/rfid-form-factors"&gt;the &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; platforms&lt;/a&gt; from last year and are using them to get the students into interactive prototyping at a much earlier stage. We are also lucky enough to have &lt;a href="http://thisplacement.com/"&gt;Einar Sneve Martinussen&lt;/a&gt; working on Touch, and he is supporting much of the practical and theoretical side of the course alongside Mosse Sjaastad.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2188198808/" title="10 January, 17.44 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2350/2188198808_a981910154.jpg" width="500" height="334" alt="10 January, 17.44" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;For the first four weeks the students received &lt;a href="http://tangibletouch.wordpress.com/2008/02/01/one-week-tasks/"&gt;four short design briefs&lt;/a&gt; that explored both the context of mobile, ubiquitous and tangible computing and the detail of with interactions with &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;. This has created great momentum and resulted in various &lt;a href="http://www.carlssondesign.no/ti08/dictionary/"&gt;vocabularies&lt;/a&gt;, &lt;a href="http://gubo.wordpress.com/2008/01/27/task-o2-finished/"&gt;material explorations&lt;/a&gt;, &lt;a href="http://kyrriel.wordpress.com/2008/01/29/developing-task-3/"&gt;evidence&lt;/a&gt; and &lt;a href="http://www.carlssondesign.no/ti08/2008/02/08/task-4-presentations/"&gt;paper prototypes&lt;/a&gt; amongst other things.&lt;/p&gt;
	&lt;p&gt;The students now start a &lt;a href="http://tangibletouch.wordpress.com/2008/02/12/major-project-iteration-one/"&gt;major project&lt;/a&gt; based on the &lt;a href="http://www.nearfield.org/2007/05/touch-design-briefs"&gt;Touch design briefs&lt;/a&gt;, where they work through a number of iterations in research, ideation, concepting, sketching, prototyping and evaluating.&lt;/p&gt;
	&lt;p&gt;The students have weblogs again this year: &lt;a href="http://creativeexperiencesnorway.blogspot.com/"&gt;Alice&lt;/a&gt;, &lt;a href="http://www.carlssondesign.no/ti08"&gt;Christer&lt;/a&gt;, &lt;a href="http://ffinaho.blogspot.com/"&gt;Fan Fan&lt;/a&gt;, &lt;a href="http://guddisblogg.blogspot.com/"&gt;Gudmund&lt;/a&gt;, &lt;a href="http://gubo.wordpress.com"&gt;Gunnar&lt;/a&gt;, &lt;a href="http://learninghumanbehaviour.blogspot.com/"&gt;Ingrid&lt;/a&gt;, &lt;a href="http://blog.bareknut.no/"&gt;Knut&lt;/a&gt;, &lt;a href="http://kyrriel.wordpress.com/"&gt;Kyrre&lt;/a&gt;, &lt;a href="http://marrol.wordpress.com"&gt;Marianne&lt;/a&gt;, &lt;a href="http://martinsan-interactiondesign.blogspot.com/"&gt;Martin&lt;/a&gt;,  &lt;a href="http://processingofthoughts.blogspot.com/"&gt;Natacha&lt;/a&gt; and &lt;a href="http://siljesofting.blogspot.com/"&gt;Silje&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;More photos in the &lt;a href="http://www.flickr.com/groups/ahointeraction"&gt;AHO interaction design pool&lt;/a&gt; at Flickr.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2238298539/" title="01 February, 10.46 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2304/2238298539_4669afb95e.jpg" width="500" height="334" alt="01 February, 10.46" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2260376352/" title="11 February, 12.51 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2251/2260376352_987621de5e.jpg" width="500" height="334" alt="11 February, 12.51" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2259582585/" title="11 February, 14.37 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2397/2259582585_58287f044b.jpg" width="500" height="334" alt="11 February, 14.37" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/2221104848/" title="25 January, 09.53 by Ti.mo, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2355/2221104848_35d3297deb.jpg" width="500" height="334" alt="25 January, 09.53" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/233745601" height="1" width="1"/&gt;</content>
		<link rel="replies" type="text/html" href="http://www.nearfield.org/2008/02/teaching-touch-ii#comments" thr:count="0" />
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	<feedburner:origLink>http://www.nearfield.org/2008/02/teaching-touch-ii</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[50 things, places and people for 2008]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/217155719/50-things-places-and-people-for-2008" />
		<id>http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008</id>
		<updated>2008-01-15T18:01:18Z</updated>
		<published>2008-01-15T17:50:39Z</published>
		<category scheme="http://www.nearfield.org" term="News" /><category scheme="http://www.nearfield.org" term="Projects" /><category scheme="http://www.nearfield.org" term="Student projects" /><category scheme="http://www.nearfield.org" term="Universal design" /><category scheme="http://www.nearfield.org" term="design" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="tangible interface" /><category scheme="http://www.nearfield.org" term="toy" /><category scheme="http://www.nearfield.org" term="toy design" />		<summary type="html"><![CDATA[On the last day of 2007 Dagbladet rounded up the 50 things, places and people they tip for 2008 (50 ting, steder og mennesker vi tror på i 2008). 
	
	Sara Johansson is tipped at number 19 with her Sniff project also featured in Making Things Talk.]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008">&lt;p&gt;On the last day of 2007 &lt;a href="http://www.dagbladet.no/"&gt;Dagbladet&lt;/a&gt; rounded up the 50 things, places and people &lt;a href="http://www.dagbladet.no/tekstarkiv/artikkel.php?id=5001070098952&amp;#38;tag=tit&amp;#38;words=50%3Bting%3Bsteder%3Bog%3Bmennesker"&gt;they tip&lt;/a&gt; for 2008 (50 ting, steder og mennesker vi tror på i 2008). &lt;/p&gt;
	&lt;p&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2008/01/sniff_dagbladet_large.jpg' title='sniff_dagbladet_large.jpg'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2008/01/sniff_dagbladet.jpg' alt='sniff_dagbladet.jpg' alt='Sniff in Dagbladet' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.sarades.no/"&gt;Sara Johansson&lt;/a&gt; is tipped at number 19 with her &lt;a href="http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all"&gt;Sniff project&lt;/a&gt; also featured in &lt;a href="http://www.nearfield.org/2007/11/making-things-talk"&gt;Making Things Talk&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/217155719" height="1" width="1"/&gt;</content>
		<link rel="replies" type="text/html" href="http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008#comments" thr:count="1" />
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	<feedburner:origLink>http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Fictional radio-spaces]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/195737614/fictional-radio-spaces" />
		<id>http://www.nearfield.org/2007/12/fictional-radio-spaces</id>
		<updated>2007-12-07T07:25:32Z</updated>
		<published>2007-12-05T21:41:39Z</published>
		<category scheme="http://www.nearfield.org" term="Interaction design" /><category scheme="http://www.nearfield.org" term="Projects" /><category scheme="http://www.nearfield.org" term="Student projects" /><category scheme="http://www.nearfield.org" term="Visual design" /><category scheme="http://www.nearfield.org" term="Bluetooth" /><category scheme="http://www.nearfield.org" term="DAB" /><category scheme="http://www.nearfield.org" term="Drawing" /><category scheme="http://www.nearfield.org" term="Electromagnetic Waves" /><category scheme="http://www.nearfield.org" term="EMF" /><category scheme="http://www.nearfield.org" term="GSM" /><category scheme="http://www.nearfield.org" term="Illustration" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="Pervasive computing" /><category scheme="http://www.nearfield.org" term="Radio" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="Spectrum" /><category scheme="http://www.nearfield.org" term="ubicomp" /><category scheme="http://www.nearfield.org" term="Ubiquitous computing" /><category scheme="http://www.nearfield.org" term="Visualisation" /><category scheme="http://www.nearfield.org" term="Waves" /><category scheme="http://www.nearfield.org" term="Wireless" /><category scheme="http://www.nearfield.org" term="Zigbee" />		<summary type="html"><![CDATA[In spring 2007 interaction design students at AHO participated in a research-driven course called Tangible interactions that investigated themes around RFID, NFC and the Touch project. This is one of the projects that emerged from the course.
	
	In this project called &#8220;the bubbles of radio&#8221; Ingeborg Marie Dehs Thomas used critical, visual design as a way [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2007/12/fictional-radio-spaces">&lt;p&gt;&lt;em&gt;In spring 2007 interaction design students at AHO participated in a research-driven course called &lt;a href="http://www.nearfield.org/2007/04/teaching-touch"&gt;Tangible interactions&lt;/a&gt; that investigated themes around &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;, &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; and the Touch project. This is one of the projects that emerged from the course.&lt;/em&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_gsm.jpg' title='Visualisation of GSM'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_gsm_500.gif' alt='Visualisation of GSM' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;In this project called &amp;#8220;the bubbles of radio&amp;#8221; &lt;a href="http://immelie.wordpress.com/"&gt;Ingeborg Marie Dehs Thomas&lt;/a&gt; used critical, visual design as a way of exploring the perception of many kinds of electromagnetic fields. The project answered the brief &lt;a href="http://www.nearfield.org/2007/07/fields-and-seams"&gt;Fields and Seams&lt;/a&gt; that asks &lt;em&gt;&amp;#8220;How can we use the increasingly radio-saturated landscape for creative or functional purposes?&amp;#8221;&lt;/em&gt;&lt;/p&gt;
	&lt;p&gt;Inspired by &lt;a href="http://www.dunneandraby.co.uk/designing/hertzian/hertzian.html"&gt;Hertzian Tales&lt;/a&gt; by Dunne and Raby as well as other projects including &lt;a href="http://www.cellphonedisco.org/"&gt;Cell Phone Disco&lt;/a&gt;, Ingeborg explored many critical design products or services that would engage with the landscape of radio. Some of these early concepts can be seen on &lt;a href="http://immelie.wordpress.com/2007/05/25/tutorial-on-tuesday-the-22nd-of-may/"&gt;her weblog&lt;/a&gt;. &lt;/p&gt;
	&lt;p&gt;Using inspiration from richly illustrated books on botany, zoology and natural history, Ingeborg arrived at the concept of an &lt;em&gt;encyclopeadia of radio waves&lt;/em&gt; that contains a selection of fictional radio &amp;#8216;species&amp;#8217;. Armed with a well researched and advanced knowledge of the use, application and technicalities of each radio technology she created fictional visualisations of the ways in which radio waves inhabit space. These are creative expressions based as much on personal creativity as on technical or scientific data like range and signal strength. Six contemporary radio technologies were visualised: &lt;a href="http://en.wikipedia.org/wiki/Bluetooth"&gt;Bluetooth&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Digital_Multimedia_Broadcasting"&gt;DMB&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Gsm"&gt;GSM&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Rfid"&gt;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Wifi"&gt;Wifi&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Zigbee"&gt;Zigbee&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;Like all good scientific guides, the bubbles of radio includes a visual scale:&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_bubbles_scale.gif' alt='Scales, from phone to architecture' /&gt;&lt;/p&gt;
	&lt;p&gt;The scale of radio is usefully measured at the scale of the device, at the scale of the body and at the scale of the building (see also &lt;a href="http://future.iftf.org/2006/06/adam_greenfield.html"&gt;Everyware&lt;/a&gt; on scale). The visualisations are thus placed in this context and we are left with the drawings themselves, where the shape, texture, direction and density gives us a sense of each technology. &lt;em&gt;Click on the following for full size images:&lt;/em&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_bluetooth.jpg' title='Bluetooth visualisation'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_bluetooth.thumbnail.jpg' alt='Bluetooth visualisation' /&gt;&lt;/a&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_dmb.jpg' title='Visualisation of DMB'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_dmb.thumbnail.jpg' alt='Visualisation of DMB' /&gt;&lt;/a&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_gsm.jpg' title='Visualisation of GSM'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_gsm.thumbnail.jpg' alt='Visualisation of GSM' /&gt;&lt;/a&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_rfid.jpg' title='Visualisation of RFID'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_rfid.thumbnail.jpg' alt='Visualisation of RFID' /&gt;&lt;/a&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_wifi.jpg' title='Visualisation of Wifi'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_wifi.thumbnail.jpg' alt='Visualisation of Wifi' /&gt;&lt;/a&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_zigbee.jpg' title='Visualisation of Zigbee'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_visualisation_zigbee.thumbnail.jpg' alt='Visualisation of Zigbee' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;These visualisations are not intended to be technically accurate or to offer actionable information. Instead they provide a playful cue to reflect and consider radio as something tangible and physical to be experienced by other senses, not just through a screen. &lt;/p&gt;
	&lt;p&gt;Just for fun, here are the latin names of each field:&lt;/p&gt;
	&lt;p&gt;&lt;strong&gt;Bluetooth&lt;/strong&gt; : &lt;em&gt;Nevrotis Dentus Aquarae&lt;/em&gt;&lt;br /&gt;
&lt;strong&gt;DMB&lt;/strong&gt; : &lt;em&gt;Spherum Elektrum Multanum&lt;/em&gt;&lt;br /&gt;
&lt;strong&gt;GSM&lt;/strong&gt; : &lt;em&gt;Spherum Magnea Globalum&lt;/em&gt;&lt;br /&gt;
&lt;strong&gt;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;&lt;/strong&gt; : &lt;em&gt;Raptus Arphadus&lt;/em&gt;&lt;br /&gt;
&lt;strong&gt;Wifi&lt;/strong&gt; : &lt;em&gt;Videus Fidelus&lt;/em&gt;&lt;br /&gt;
&lt;strong&gt;Zigbee&lt;/strong&gt; : &lt;em&gt;Nevrotis&lt;/em&gt;&lt;/p&gt;
	&lt;p&gt;Ingeborg then hand-crafted a pocket field-guide from these illustrations, in a physical form that even smells like an age-old dusty guide to flora and fauna.&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_bubbles_bluetooth2.jpg' alt='Bubbles of radio' /&gt;&lt;/p&gt;
	&lt;p&gt;This book also included pattern samples; a mixture of wallpaper, fabric and textile patterns that could act as ways of identifying wirelessly augmented spaces or objects. Here is a pattern for RFID:&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_bubbles_rfid2.jpg' alt='RFID pattern' /&gt;&lt;/p&gt;
	&lt;p&gt;And here is a pattern for Bluetooth:&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_bubbles_bluetooth3.jpg' alt='Bluetooth pattern' /&gt;&lt;/p&gt;
	&lt;p&gt;This project explored radio in a unique way. Ingeborg has created visual expressions of radio that are immediately accessible and beautiful. Although their usefulness is harder to define they have provided us with many opportunities to discuss and reflect on these intangible technologies.&lt;/p&gt;
	&lt;p&gt;Download a poster (&lt;acronym title="Portable Document Format"&gt;PDF&lt;/acronym&gt;) of all the radio visualisations &lt;a href="http://www.nearfield.org/downloads/Bubbles_of_radio.pdf"&gt;here&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://www.nearfield.org/downloads/Bubbles_of_radio.pdf' title='The Bubbles of Radio poster (PDF)'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/radio_bubbles_poster.gif' alt='The Bubbles of Radio poster (PDF)' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;em&gt;See more &lt;a href="http://www.nearfield.org/theme/student-projects/"&gt;student work&lt;/a&gt; from the Touch project.&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/195737614" height="1" width="1"/&gt;</content>
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		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Bowl: Token-based media for children]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/194414216/bowl-token-based-media-for-children" />
		<id>http://www.nearfield.org/2007/12/bowl-token-based-media-for-children</id>
		<updated>2007-12-03T15:19:28Z</updated>
		<published>2007-12-03T15:19:28Z</published>
		<category scheme="http://www.nearfield.org" term="Interaction design" /><category scheme="http://www.nearfield.org" term="Product design" /><category scheme="http://www.nearfield.org" term="Projects" /><category scheme="http://www.nearfield.org" term="Service design" /><category scheme="http://www.nearfield.org" term="Student projects" /><category scheme="http://www.nearfield.org" term="children" /><category scheme="http://www.nearfield.org" term="interaction" /><category scheme="http://www.nearfield.org" term="interface" /><category scheme="http://www.nearfield.org" term="media" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="social media" /><category scheme="http://www.nearfield.org" term="technology" /><category scheme="http://www.nearfield.org" term="television" /><category scheme="http://www.nearfield.org" term="tv" />		<summary type="html"><![CDATA[In spring 2007 interaction design students at AHO participated in a research-driven course called Tangible interactions that investigated themes around RFID, NFC and the Touch project. This is one of the projects that emerged from the course.
	Bowl is a project by Einar Sneve Martinussen, Jørn Knutsen and Timo Arnall and investigated two design briefs: RFID [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">&lt;p&gt;&lt;em&gt;In spring 2007 interaction design students at AHO participated in a research-driven course called &lt;a href="http://www.nearfield.org/2007/04/teaching-touch"&gt;Tangible interactions&lt;/a&gt; that investigated themes around &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;, &lt;acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)"&gt;NFC&lt;/acronym&gt; and the Touch project. This is one of the projects that emerged from the course.&lt;/em&gt;&lt;/p&gt;
	&lt;p&gt;Bowl is a project by Einar Sneve Martinussen, Jørn Knutsen and Timo Arnall and investigated two design briefs: &lt;a href="http://www.nearfield.org/2007/07/rfid-and-the-everyday"&gt;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; and the everyday&lt;/a&gt; and &lt;a href="http://www.nearfield.org/2007/07/playful-rfid"&gt;Playful &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;&lt;/a&gt;. The concept, technicalities, process and results are described in detail in the paper at the end of this post, read on for a summary.&lt;/p&gt;
	&lt;h3&gt;Simple access to media&lt;/h3&gt;
	&lt;p&gt;The Bowl is a simple media player that can be used by people of all ages, particularly young children. A bowl sits on the living room table and range of physical objects can be placed within it. When an object is placed in the bowl related media is played back on the TV. &lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/534908565_4fc70ade66-1.jpg' alt='The Bowl and TV' /&gt;&lt;/p&gt;
	&lt;p&gt;For example a physical &lt;a href="http://en.wikipedia.org/wiki/Moomins"&gt;Moomin&lt;/a&gt; character like &lt;a href="http://en.wikipedia.org/wiki/Little_My"&gt;Little My&lt;/a&gt; will play a sequence from the Moomin cartoon where she is featured. Through this simple interface, Bowl encourages new, engaging and &lt;em&gt;playful&lt;/em&gt; activities around the media experience.&lt;/p&gt;
	&lt;h3&gt;Background&lt;/h3&gt;
	&lt;p&gt;The project draws on a long history of research into &amp;#8216;tangible interfaces&amp;#8217; for media (&lt;a href="http://tangible.media.mit.edu/papers/"&gt;some examples&lt;/a&gt;). But it is distinct from other projects in that it applies the idea of &lt;em&gt;tangible manipulation of media&lt;/em&gt; to the very specific context of the home. It also disregards complex editing, browsing or manipulation of media in favour of providing simple interactions that work for young children. &lt;/p&gt;
	&lt;p&gt;There are very few products which allow access to media in a way that can be used by children younger than four. Although it might be argued that children under four shouldn&amp;#8217;t have access to media, there is no doubt that they do and in fact there is an enormous amount of content designed exclusively for this audience (see &lt;a href="http://en.wikipedia.org/wiki/Teletubbies"&gt;Teletubbies&lt;/a&gt;). &lt;/p&gt;
	&lt;p&gt;Existing media interfaces are overly complex, allow access to unsuitable content and encourage extended viewing habits. By creating a space for physical and playful engagement where screen-media is only a part of the experience, the Bowl intends to create constrained but self-directed activities that are not only passive, lean-back experiences.&lt;/p&gt;
	&lt;h3&gt;Testing&lt;/h3&gt;
	&lt;p&gt;Einar&amp;#8217;s daughter, Anna – who features as our main user in this project – was 2 years old at the start of the project. We saw an opportunity here to design, evaluate and iterate an interface aimed particularly at children of that age.&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/bowl_testing_play.jpg' alt='Playful activities around the TV' /&gt;&lt;/p&gt;
	&lt;p&gt;The prototype has been developed through an extensive user-driven process where the product was tested and developed in-situ. The interface has been refined and the content re-edited as we learnt about problems and opportunities through a series of tests.&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/bowl_prototype.jpg' alt='Bowl prototype.' /&gt;&lt;/p&gt;
	&lt;p&gt;A standard platform was built very early in the project, from which many bowls and tokens could be evaluated. It was important for this set-up to be lightweight and dynamic so that important interaction parameters could be tweaked and altered. The early prototype was constructed in wood from a simple 2&amp;#215;4 with existing bowls as the interface. This allowed rapid modifications to the setup and although not aesthetically pleasing, didn&amp;#8217;t disrupt the home environment or introduce any explicit new &amp;#8216;gadget&amp;#8217; to the living room.&lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/bowl_rfid_tokens.jpg' alt='Some tokens and objects with RFID tags' /&gt;&lt;/p&gt;
	&lt;p&gt;Through the development of the physical prototype the technical possibilities and challenges were rapidly discovered. Interestingly many technical limitations inherent in the &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; system that we used for prototyping turned out to be non-issues. Some of these limitations actually turned out to be opportunities in the interaction design of the interface. See the paper below for more details.&lt;/p&gt;
	&lt;h3&gt;Conclusions&lt;/h3&gt;
	&lt;p&gt;This study has been rich in both the details of physical interactions and conceptual possibilities. We have come a long way towards realising a suitable home media interface for children, using everyday objects and containers. The interaction is simple, natural and works seamlessly as a media experience. The interface can be immediately satisfying without guidance or instruction. As a simple interface rather than a ‘gadget’, it doesn’t depend on changing media infrastructures, standards or platforms. We have designed it as a ‘front-end’ that can be adapted to any kind of home-media system, thus its requirements are likely to stay the same over the lifetime of it’s use and even be adaptable to future technologies. &lt;/p&gt;
	&lt;p&gt;The initial planning involved five user-test tasks but due to the richness of the process, we ended up conducting about ten discrete topics and twenty different tests. We regard this sustained, rich access to relevant people and contexts and essential part of developing new interactive products.&lt;/p&gt;
	&lt;p&gt;One of our goals was to examine the effects of the changing role of digital technology and content in the home as a result of new interfaces. The long-term testing has offered us an insight into this changing television-based experience. We see increasing connection between &lt;em&gt;playing&lt;/em&gt; and watching and more &lt;em&gt;physical activity&lt;/em&gt; around media usage.&lt;/p&gt;
	&lt;h3&gt;Further work&lt;/h3&gt;
	&lt;p&gt;Beyond this testing process we are in the process of building the next prototype. It has been designed as a durable product that fits within the home context by using standard components and high quality materials. &lt;/p&gt;
	&lt;p&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/bowl_prototype2.jpg' alt='Second generation bowl' /&gt;&lt;/p&gt;
	&lt;p&gt;Here the project is being extended to look at how it might be turned into a product. How it might be &amp;#8216;shelf explanatory&amp;#8217; and how it might relate to existing media products and services. &lt;/p&gt;
	&lt;h3&gt;More about Bowl&lt;/h3&gt;
	&lt;p&gt;Einar has &lt;a href="http://www.thisplacement.com/2007/11/12/bowl-tokene-based-media-for-children-at-dux-2007/"&gt;posted more pictures and information&lt;/a&gt; about his design case study presentation at DUX 07 including an annotated &lt;acronym title="Portable Document Format"&gt;PDF&lt;/acronym&gt; of his very accessible &lt;a href="http://www.thisplacement.com/wp-content/uploads/2007/11/bowl_martinussen_dux07_presentation.pdf"&gt;presentation&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://www.nearfield.org/downloads/Bowl_token_based_media_DUX2007.pdf' title='Bowl paper'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/12/paper.jpg' alt='Bowl paper' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;This paper contains a full account of the background, the design process, the testing, technicalities and a discussion of the results. &lt;a href="http://www.nearfield.org/downloads/Bowl_token_based_media_DUX2007.pdf"&gt;Download the full &lt;acronym title="Portable Document Format"&gt;PDF&lt;/acronym&gt; here.&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;em&gt;See more &lt;a href="http://www.nearfield.org/theme/student-projects/"&gt;student work&lt;/a&gt; from the Touch project.&lt;/em&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/194414216" height="1" width="1"/&gt;</content>
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	<feedburner:origLink>http://www.nearfield.org/2007/12/bowl-token-based-media-for-children</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Making things talk]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/178186168/making-things-talk" />
		<id>http://www.nearfield.org/2007/11/making-things-talk</id>
		<updated>2007-11-01T12:25:30Z</updated>
		<published>2007-11-01T11:37:21Z</published>
		<category scheme="http://www.nearfield.org" term="News" /><category scheme="http://www.nearfield.org" term="Reading" /><category scheme="http://www.nearfield.org" term="Student projects" /><category scheme="http://www.nearfield.org" term="Technicalities" /><category scheme="http://www.nearfield.org" term="book" /><category scheme="http://www.nearfield.org" term="networked objects" /><category scheme="http://www.nearfield.org" term="pcomp" /><category scheme="http://www.nearfield.org" term="physical computing" /><category scheme="http://www.nearfield.org" term="reference" /><category scheme="http://www.nearfield.org" term="ubicomp" />		<summary type="html"><![CDATA[
	Tom Igoe&#8217;s new book Making things talk arrived today, full of lovely projects and code examples. Tom&#8217;s previous book Physical computing has been the definitive reference for all hardware hacking that goes on at AHO and in the Touch project. Making things talk is structured into specific projects, and covers technology as part of practical [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2007/11/making-things-talk">&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/1813719324/" title="Photo Sharing"&gt;&lt;img src="http://farm3.static.flickr.com/2353/1813719324_7d60247c80.jpg" width="500" height="334" alt="01 November, 12.44" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;Tom Igoe&amp;#8217;s new book &lt;a href="http://www.oreilly.com/catalog/9780596510510/"&gt;Making things talk&lt;/a&gt; arrived today, full of lovely projects and code examples. Tom&amp;#8217;s previous book &lt;a href="http://itp.nyu.edu/~dbo3/physical/physical.html"&gt;Physical computing&lt;/a&gt; has been the definitive reference for all hardware hacking that goes on at AHO and in the Touch project. Making things talk is structured into specific projects, and covers technology as part of practical examples.&lt;/p&gt;
	&lt;p&gt;The section on &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; uses the ever-useful &lt;a href="http://www.nearfield.org/2007/08/sparkfun-now-selling-id12-readers"&gt;ID12 &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;&lt;/a&gt; readers with project examples created using &lt;a href="http://www.processing.org/"&gt;Processing&lt;/a&gt;.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/1812963277/" title="Photo Sharing"&gt;&lt;img src="http://farm3.static.flickr.com/2397/1812963277_915842df70.jpg" width="500" height="335" alt="Making things talk: RFID in processing" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;The processing code was developed with &lt;a href="http://www.sarades.no/"&gt;Sara Johansson&lt;/a&gt; as part of the &lt;a href="http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all"&gt;Sniff&lt;/a&gt; project in our &lt;a href="http://www.nearfield.org/2007/04/teaching-touch"&gt;tangible interactions&lt;/a&gt; course earlier this year, and it is great to see Sniff in a double page spread:&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/1812963751/" title="Photo Sharing"&gt;&lt;img src="http://farm3.static.flickr.com/2302/1812963751_471b61a576.jpg" width="500" height="334" alt="Making things talk: Sniff" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;From our initial reading the book looks like an excellent introduction to creating physical networked things, using a very wide diversity of technologies. The project examples are well designed and extremely useful in order to move beyond conceptually simple networked things. As a place to start prototyping with &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; this is a great complement to some of the other &lt;a href="http://www.nearfield.org/2006/08/rfid-books-weblogs-and-resources"&gt;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; books&lt;/a&gt; out there.&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/1813052231/" title="Photo Sharing"&gt;&lt;img src="http://farm3.static.flickr.com/2366/1813052231_b0c7e423d2.jpg" width="500" height="335" alt="Making things talk: Sniff / Identification" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/178186168" height="1" width="1"/&gt;</content>
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	<feedburner:origLink>http://www.nearfield.org/2007/11/making-things-talk</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Future (NFC) phone is talk of festival!]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/177231898/future-nfc-phone-is-talk-of-festival" />
		<id>http://www.nearfield.org/2007/10/future-nfc-phone-is-talk-of-festival</id>
		<updated>2007-10-31T11:37:46Z</updated>
		<published>2007-10-30T15:39:04Z</published>
		<category scheme="http://www.nearfield.org" term="Events" /><category scheme="http://www.nearfield.org" term="Mobile" /><category scheme="http://www.nearfield.org" term="News" /><category scheme="http://www.nearfield.org" term="dott" /><category scheme="http://www.nearfield.org" term="dott07" /><category scheme="http://www.nearfield.org" term="exhibition" /><category scheme="http://www.nearfield.org" term="nfc" /><category scheme="http://www.nearfield.org" term="rfid" /><category scheme="http://www.nearfield.org" term="social objects" /><category scheme="http://www.nearfield.org" term="thinglink" />		<summary type="html"><![CDATA[
	The Green Touch installation at DOTT07 in Newcastle that we created with Helsinki-based Thinglink was a great success. There are a few photos of the event from Ulla-Maaria Mutanen. The local newspaper Evening Chronicle wrote a story on the exhibition:
	 
	Expect a write-up of the experience soon.]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2007/10/future-nfc-phone-is-talk-of-festival">&lt;p&gt;&lt;a href="http://www.flickr.com/photos/96937689@N00/1733251132/"&gt;&lt;img src="http://farm3.static.flickr.com/2237/1733251132_8fd73699fc.jpg" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;The &lt;a href="http://www.nearfield.org/2007/10/green-touch-at-dott07"&gt;Green Touch&lt;/a&gt; installation at DOTT07 in Newcastle that we created with Helsinki-based &lt;a href="http://www.thinglink.org/"&gt;Thinglink&lt;/a&gt; was a great success. There are a few &lt;a href="http://www.flickr.com/photos/96937689@N00/with/1733252246/"&gt;photos of the event&lt;/a&gt; from Ulla-Maaria Mutanen. The local newspaper Evening Chronicle wrote a story on the exhibition:&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://www.nearfield.org/wp-content/uploads/2007/10/dott_chronicle.jpg' title='dott_chronicle2.jpg'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/dott_chronicle2.jpg' alt='dott_chronicle2.jpg' /&gt;&lt;/a&gt; &lt;/p&gt;
	&lt;p&gt;Expect a write-up of the experience soon.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/177231898" height="1" width="1"/&gt;</content>
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	<feedburner:origLink>http://www.nearfield.org/2007/10/future-nfc-phone-is-talk-of-festival</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Mapping RFID]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/177157050/mapping-rfid" />
		<id>http://www.nearfield.org/2007/10/mapping-rfid</id>
		<updated>2007-10-30T12:21:48Z</updated>
		<published>2007-10-30T12:21:48Z</published>
		<category scheme="http://www.nearfield.org" term="Events" /><category scheme="http://www.nearfield.org" term="Visual design" /><category scheme="http://www.nearfield.org" term="Workshops" />		<summary type="html"><![CDATA[RFID: Mapping Future Histories was a workshop that took place at the recent Recalling RFID conference in Amsterdam. The workshop attempted to visually map some of the issues around RFID by using various methods to extract language, location, time and ranking from various web services.
	The workshop was initiated by the Digital Methods Initiative that specialises [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2007/10/mapping-rfid">&lt;p&gt;&lt;a href="http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID"&gt;RFID: Mapping Future Histories&lt;/a&gt; was a workshop that took place at the recent &lt;a href="http://www.debalie.nl/recallingrfid/"&gt;Recalling &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; conference&lt;/a&gt; in Amsterdam. The workshop attempted to visually map some of the issues around &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; by using various methods to extract language, location, time and ranking from various web services.&lt;/p&gt;
	&lt;p&gt;The workshop was initiated by the &lt;a href="http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/WebHome"&gt;Digital Methods Initiative&lt;/a&gt; that specialises in online research methods:&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8220;The Digital Methods Initiative is a contribution to doing research into the &amp;#8220;natively digital&amp;#8221;. [...] How does one do research online? What are the new objects of study, and how do they alter pre-existing methods? [...] Which digital methods innovate with and also critically display the recommender culture that is at the heart of new media information environments?&amp;#8221; &lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;They have developed a very extensive set of &lt;a href="http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/DmiTools"&gt;tools&lt;/a&gt; that can be used to scrape, crawl and otherwise interrogate online data:&lt;/p&gt;
	&lt;blockquote&gt;
		&lt;p&gt;&amp;#8221;[A] set of allied tools and independent modules have been made to extend the research into the blogosphere, online newssphere, discussion lists and forums, folksonomies as well as search engine behavior. These tools include scripts to scrape web, blog, news, image and social bookmarking search engines, as well as simple analytical machines that output data sets as well as graphical visualizations.&amp;#8221;&lt;/p&gt;
	&lt;/blockquote&gt;
	&lt;p&gt;The workshop resulted in five visualisations:&lt;/p&gt;
	&lt;h3&gt;The Substantive Composition of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; According to Folksonomy and the Web&lt;/h3&gt;
	&lt;p&gt;This project asked the question: &lt;em&gt;&amp;#8220;which issue language is significantly associated with &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;?&amp;#8221;&lt;/em&gt; by looking at both del.icio.us tags and Google results.&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#The_Substantive_Composition_of_R' title='rfidvis_rfid_compostition_folksonom.jpg'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/rfidvis_rfid_compostition_folksonom.jpg' alt='rfidvis_rfid_compostition_folksonom.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#The_Substantive_Composition_of_R'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/rfidvis_rfid_compostition_web.jpg' alt='rfidvis_rfid_compostition_web.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#The_Substantive_Composition_of_R'&gt;More&amp;#8230;&lt;/a&gt;&lt;/p&gt;
	&lt;h3&gt;Wikipedia Anonymous Authorship Cartogram&lt;/h3&gt;
	&lt;p&gt;This project simply asks: &lt;em&gt;&amp;#8220;Where do anonymous Wikipedia edits for &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; originate&amp;#8221;&lt;/em&gt; by using a specialised Wikipedia edit scraper. &lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#Wikipedia_Anonymous_Authorship_C'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/rfidvis_wikipedia_rfidentry_cartogram.jpg' alt='rfidvis_wikipedia_rfidentry_cartogram.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#Wikipedia_Anonymous_Authorship_C'&gt;More&amp;#8230;&lt;/a&gt;&lt;/p&gt;
	&lt;h3&gt;Drama in Search Space: &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; and Arphid Queries Over Time&lt;/h3&gt;
	&lt;p&gt;This project looks at the relative rankings of sites in Google over time, to find when and what issues emerged or disappeared.&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#Drama_in_Search_Space_RFID_and_A'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/rfidvis_drama_rfid.jpg' alt='rfidvis_drama_rfid.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#Drama_in_Search_Space_RFID_and_A'&gt;More&amp;#8230;&lt;/a&gt;&lt;/p&gt;
	&lt;h3&gt;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; Imagery: &amp;#8216;Wet&amp;#8217; and &amp;#8216;Dry&amp;#8217; Associations Compared&lt;/h3&gt;
	&lt;p&gt;This project asks &lt;em&gt;&amp;#8220;Is &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; in its imagery (according to Google Images) largely associated with technonature or technoculture&amp;#8221;&lt;/em&gt; by visually analysing the results of Google image searches.&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#RFID_Imagery_Wet_and_Dry_Associa'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/rfidvis_rfid_imagery_dry.jpg' alt='rfidvis_rfid_imagery_dry.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#RFID_Imagery_Wet_and_Dry_Associa'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/rfidvis_rfid_imagery_wet.jpg' alt='rfidvis_rfid_imagery_wet.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#RFID_Imagery_Wet_and_Dry_Associa'&gt;More&amp;#8230;&lt;/a&gt;&lt;/p&gt;
	&lt;h3&gt;Issue Packaging on the Web: Style Sheets for &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; Sites by Site Type&lt;/h3&gt;
	&lt;p&gt;Looking at the colors and styles on &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;-related websites and trying to cluster them. What patterns emerge?&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#Issue_Packaging_on_the_Web_Style'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/rfidvis_issue_packaging2.jpg' alt='rfidvis_issue_packaging2.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href='http://wiki2.issuecrawler.net/twiki/bin/view/Dmi/FutureHistoriesRFID#Issue_Packaging_on_the_Web_Style'&gt;More&amp;#8230;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;It&amp;#8217;s fantastic to have such visual material emerging from a one-day workshop. All of these visualisations feel like they would benefit from some dynamic or interactive elements: representing some variable in time for instance, so that we could see shifts and changes in the landscape.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/177157050" height="1" width="1"/&gt;</content>
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	<feedburner:origLink>http://www.nearfield.org/2007/10/mapping-rfid</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[RFID as material in design]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/174830242/rfid-as-material-in-design" />
		<id>http://www.nearfield.org/2007/10/rfid-as-material-in-design</id>
		<updated>2007-10-25T16:14:01Z</updated>
		<published>2007-10-25T12:46:36Z</published>
		<category scheme="http://www.nearfield.org" term="Events" /><category scheme="http://www.nearfield.org" term="Workshops" />		<summary type="html"><![CDATA[
	Here I am presenting at Recalling RFID (photo by Anne Helmond). I talked about the ways in which Touch is exploring RFID interactions from a design perspective. In particular I looked at the physicality of RFID readers and tags and the ways in which we can visualise RFID fields and applications.
	Here is my presentation from [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2007/10/rfid-as-material-in-design">&lt;p&gt;&lt;a href="http://www.flickr.com/photos/silvertje/1672381706/"&gt;&lt;img src="http://farm3.static.flickr.com/2326/1672381706_1d90f35635.jpg" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;Here I am presenting at &lt;a href="http://www.debalie.nl/recallingrfid/"&gt;Recalling &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;&lt;/a&gt; (photo by &lt;a href="http://www.annehelmond.nl/"&gt;Anne Helmond&lt;/a&gt;). I talked about the ways in which Touch is exploring &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; interactions from a design perspective. In particular I looked at the physicality of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; readers and tags and the ways in which we can visualise &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; fields and applications.&lt;/p&gt;
	&lt;p&gt;Here is my presentation from the conference, with notes on each slide. &lt;/p&gt;
	&lt;p&gt;&lt;a href='http://www.nearfield.org/downloads/RFIDmaterialdesign.pdf' title='recalling_rfid_presentation.jpg'&gt;&lt;img src='http://www.nearfield.org/wp-content/uploads/2007/10/recalling_rfid_presentation.jpg' alt='recalling_rfid_presentation.jpg' /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;Download presentation: &lt;a href="http://www.nearfield.org/downloads/RFIDmaterialdesign.pdf"&gt;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; as material in design [pdf]&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;Anne has a &lt;a href="http://www.annehelmond.nl/2007/10/25/recalling-rfid-timo-arnall-on-increasing-the-visibility-of-rfid/"&gt;great summary&lt;/a&gt;, and there are more notes on the talk &lt;a href="http://mastersofmedia.hum.uva.nl/2007/10/25/recalling-rfid-full-report/"&gt;here&lt;/a&gt; and &lt;a href="http://www.virtueelplatform.nl/article-5896-en.html"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/nearfield/~4/174830242" height="1" width="1"/&gt;</content>
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	<feedburner:origLink>http://www.nearfield.org/2007/10/rfid-as-material-in-design</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Timo</name>
					</author>
		<title type="html"><![CDATA[Recalling RFID]]></title>
		<link rel="alternate" type="text/html" href="http://feeds.feedburner.com/~r/nearfield/~3/173410977/recalling-rfid" />
		<id>http://www.nearfield.org/2007/10/recalling-rfid</id>
		<updated>2007-10-25T17:12:28Z</updated>
		<published>2007-10-22T17:52:27Z</published>
		<category scheme="http://www.nearfield.org" term="Events" /><category scheme="http://www.nearfield.org" term="Workshops" />		<summary type="html"><![CDATA[
	Recalling RFID was exceptionally successful at creating a space where diverse viewpoints on RFID were expressed, shared and debated. The level of understanding of the issues from all sides was very high. This resulted in a measured sense of agreement, rather than opposition. I found this rather refreshing and even managed to concentrate through lengthy [...]]]></summary>
		<content type="html" xml:base="http://www.nearfield.org/2007/10/recalling-rfid">&lt;p&gt;&lt;a href="http://www.flickr.com/photos/timo/1651946123/" title="Photo Sharing"&gt;&lt;img src="http://farm3.static.flickr.com/2201/1651946123_313944831f.jpg" width="500" height="334" alt="19 October, 11.55" /&gt;&lt;/a&gt;&lt;/p&gt;
	&lt;p&gt;&lt;a href="http://www.debalie.nl/recallingrfid/"&gt;Recalling &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;&lt;/a&gt; was exceptionally successful at creating a space where diverse viewpoints on &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; were expressed, shared and debated. The level of understanding of the issues from all sides was very high. This resulted in a measured sense of agreement, rather than opposition. I found this rather refreshing and even managed to concentrate through lengthy discussions of privacy, security, freedom and control.&lt;/p&gt;
	&lt;p&gt;Here are my raw notes from the first day conference.&lt;/p&gt;
	&lt;h3&gt;Rob van Kranenberg: intro&lt;/h3&gt;
	&lt;p&gt;You cannot see &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; unless you have an opinion on the ways in which smart / ubiquitous environments work. &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; is like the glue that sticks all these things together.&lt;/p&gt;
	&lt;p&gt;Today there are many diverse viewpoints: pro, against, and people attempting to re-write the map of &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt;.&lt;/p&gt;
	&lt;h3&gt;Christian van &amp;#8216;t Hof: &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; and police investigation&lt;/h3&gt;
	&lt;p&gt;&lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; is digitalising public space: we use rfid in daily life, for transactions, identifying, etc. Every time we access these public everyday services there is some registering of your action: time, date, place, and in many cases, your personal details.&lt;/p&gt;
	&lt;p&gt;Leaving digital footprints on public transport (most people choose personalised cards, so your data is being linked to your actions). As soon as this data is collected, you can start to profile, pattern match, etc.: all of the stuff that is possible with data mining.&lt;/p&gt;
	&lt;p&gt;Public support for using personal travel data is very high: over 70% support using the chip card to track suspects.&lt;/p&gt;
	&lt;p&gt;Is exploring how &lt;acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)"&gt;RFID&lt;/acronym&gt; works in practice, legal issues, etc. Moving towards total internet of ubiquitous network society. Rathenau instituut: www.rathenau.nl&lt;/p&gt;
	&lt;p&gt;&lt;acronym title="Radio Frequency IDentification (A method of identify