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		<title>Digital Tutors: Unity Mobile Game Development – Sound Effects</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/s5pCKdfRHbU/digital-tutors-unity-mobile-game-development-sound-effects_88198.html</link>
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		<pubDate>Sat, 04 Feb 2012 09:31:45 +0000</pubDate>
		<dc:creator>facebook</dc:creator>
				<category><![CDATA[Video Training]]></category>

		<guid isPermaLink="false">http://www.netbks.us/?p=88198</guid>
		<description><![CDATA[Digital Tutors: Unity Mobile Game Development &#8211; Sound Effects English &#124; flv &#124; 796 kbps &#124; 1280&#215;720 15fps &#124; mp3 96 kbps &#124; 520 MB Genre: Video Training Throughout these lessons, we&#8217;ll add all of the audio used in this game. We&#8217;ll start out by adding the weapon firing and reload sound effects to our [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i32.fastpic.ru/big/2012/0204/f6/33c77a373d3b4b7ef4fd0722d1df1af6.jpg" width="250" /><br />
<b>Digital Tutors: Unity Mobile Game Development &#8211; Sound Effects</b><br />
English | flv | 796 kbps | 1280&#215;720 15fps | mp3 96 kbps | 520 MB<br />
Genre: Video Training<br />
<span id="more-88198"></span><br />
Throughout these lessons, we&#8217;ll add all of the audio used in this game.<br />
We&#8217;ll start out by adding the weapon firing and reload sound effects to our game weapons.<br />
Then we&#8217;ll add the necessary audio to our character like footsteps, groans of pain, and his death sound effect.<br />
After that we&#8217;ll get into adding audio to the enemies.<br />
We&#8217;ll create their ambient crawling sound, their splatter and death scream.<br />
Then we&#8217;ll wrap it all up by adding our music track to play while we are playing our game.</p>
<p><b>Download</b></p>
<p><a href="http://ul.to/409zpci0/Unity-MobileGameDevelopment-SoundEffects.part2.rar">http://ul.to/409zpci0/Unity-MobileGameDevelopment-SoundEffects.part2.rar</a><br />
<a href="http://ul.to/d8tjlq9i/Unity-MobileGameDevelopment-SoundEffects.part1.rar">http://ul.to/d8tjlq9i/Unity-MobileGameDevelopment-SoundEffects.part1.rar</a></p>

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		<item>
		<title>Digital Tutors: Introduction to Scripting in Unity</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/4lULjHjISxI/digital-tutors-introduction-to-scripting-in-unity_88194.html</link>
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		<pubDate>Sat, 04 Feb 2012 09:30:38 +0000</pubDate>
		<dc:creator>facebook</dc:creator>
				<category><![CDATA[Video Training]]></category>

		<guid isPermaLink="false">http://www.netbks.us/?p=88194</guid>
		<description><![CDATA[Digital Tutors: Introduction to Scripting in Unity English &#124; flv &#124; 796 kbps &#124; 1280&#215;720 15fps &#124; mp3 96 kbps &#124; 1.11 GB Genre: Video Training In this Unity tutorial we&#8217;ll discuss the major foundations of scripting with javascript in Unity. Then we will take what we&#8217;ve learned and apply it to a mini project. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i32.fastpic.ru/big/2012/0204/f6/33c77a373d3b4b7ef4fd0722d1df1af6.jpg" width="250" /><br />
<b>Digital Tutors: Introduction to Scripting in Unity</b><br />
English | flv | 796 kbps | 1280&#215;720 15fps | mp3 96 kbps | 1.11 GB<br />
<span id="more-88194"></span>Genre: Video Training</p>
<p>In this Unity tutorial we&#8217;ll discuss the major foundations of scripting with javascript in Unity.<br />
Then we will take what we&#8217;ve learned and apply it to a mini project.<br />
We&#8217;ll look at several of the terms and techniques that are found when scripting in Unity such as creating and manipulating variables,<br />
understanding the different types of operators, and how we can create instructions for our game objects using functions.<br />
We&#8217;ll also jump into creating logic with conditional statements, and loops.<br />
We&#8217;ll even learn how to use basic arrays.<br />
Finally, we&#8217;ll take what we&#8217;ve learned and apply it to creating a movement and animation script.</p>
<p><b>Download</b></p>
<p><a href="http://ul.to/dg592v02/IntroductionScripting-Unity.part3.rar">http://ul.to/dg592v02/IntroductionScripting-Unity.part3.rar</a><br />
<a href="http://ul.to/3wmhoyfc/IntroductionScripting-Unity.part2.rar">http://ul.to/3wmhoyfc/IntroductionScripting-Unity.part2.rar</a><br />
<a href="http://ul.to/v9d468ma/IntroductionScripting-Unity.part1.rar">http://ul.to/v9d468ma/IntroductionScripting-Unity.part1.rar</a></p>

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		<title>Excel VBA and Macros with MrExcel LiveLessons (video Training) [DVD-ROM]</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/A8siaC6uq90/excel-vba-and-macros-with-mrexcel-livelessons-video-training-dvd-rom_88195.html</link>
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		<pubDate>Sat, 04 Feb 2012 09:30:30 +0000</pubDate>
		<dc:creator>ranxo</dc:creator>
				<category><![CDATA[Video Training]]></category>
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		<guid isPermaLink="false">http://www.netbks.us/?p=88195</guid>
		<description><![CDATA[Excel VBA and Macros with MrExcel LiveLessons (video Training) [DVD-ROM] English &#124; FLV &#124; FLV 1119 kbps 30 fps &#124; 320?180 &#124; MP3 96 kbps 44 KHz &#124; 1h27mns &#124; 3.43 GB Genre: elearning In Excel VBA and Macros with MrExcel, renowned Excel instructor and author Bill Jelen (MrExcel) teaches all the skills you’ll need [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/412BntSCWXL_SL500_AA300_74.jpg" width="250" /><br />
<b>Excel VBA and Macros with MrExcel LiveLessons (video Training) [DVD-ROM]</b><br />
English | FLV | FLV 1119 kbps 30 fps | 320?180 | MP3 96 kbps 44 KHz | 1h27mns | 3.43 GB<br />
<span id="more-88195"></span></p>
<p>Genre: elearning</p>
<p>In Excel VBA and Macros with MrExcel, renowned Excel instructor and author Bill Jelen (MrExcel) teaches all the skills you’ll need to automate virtually any routine task with Excel and build powerful Excel macros!<br />
This package brings together nearly eight hours hours of personalized, expert video training: 50 quick, practical video lessons that demonstrate all the skills you’ll need to successfully use both the Excel macro recorder and the Visual Basic for Applications development environment. You’ll learn one step at a time, at your own pace—using hands-on examples that reflect realistic challenges and showcase Excel’s remarkable capabilities. Along the way, Jelen will take you from the absolute basics through PivotTables and data filtering.<br />
Excel VBA and Macros with MrExcel delivers the power of the best classroom training at a small fraction of the cost. If you don’t have time to read a huge book on Excel macros and scripting, this is exactly what you’ve been searching for!</p>
<p>For all serious Excel users: managers, financial pros, entrepreneurs, marketers, analysts, and more.</p>
<p>Table of Contents</p>
<p>Part I Recording Macros<br />
Lesson 1 Enable the Developer Tab<br />
Lesson 2 Recording Your First Macro<br />
Lesson 3 Running a Macro<br />
Lesson 4 Keys to Successful Recording<br />
Lesson 5 Variable Number of Rows<br />
Lesson 6 Adding Totals<br />
Lesson 7 Opening a Workbook with Macros</p>
<p>Part II Visual Basic Editor<br />
Lesson 8 Introducing the VBA Editor<br />
Lesson 9 VBA Help<br />
Lesson 10 object Browser<br />
Lesson 11 Stepping Through Code<br />
Lesson 12 Immediate Window<br />
Lesson 13 The Watch Window<br />
Lesson 14 Breakpoints</p>
<p>Part III VBA Syntax<br />
Lesson 15 VBA Parts of Speech<br />
Lesson 16 Using Regular Variables<br />
Lesson 17 Using object Variables<br />
Lesson 18 Better Ways to Refer to Cells<br />
Lesson 19 To Declare or Not To Declare?</p>
<p>Part IV Making Decisions<br />
Lesson 21 If…Then…Else<br />
Lesson 22 Select Case</p>
<p>Part V Looping<br />
Lesson 23 Finding the Final Row<br />
Lesson 24 Basic Looping<br />
Lesson 25 Loop Example<br />
Lesson 26 Deleting While Looping<br />
Lesson 27 Every Other Row Loops<br />
Lesson 28 Other Legacy Loops<br />
Lesson 29 For Each Loops<br />
Lesson 30 Creating Worksheets<br />
Lesson 31 Creating Workbooks<br />
Lesson 32 Listing Files in a Folder<br />
Lesson 33 Combining Workbooks</p>
<p>Part VII Formulas<br />
Lesson 34 A1-style Formulas<br />
Lesson 35 R1C1-style Formulas<br />
Lesson 36 Using Excel Functions in Code<br />
Lesson 37 Adding Functions to Excel</p>
<p>Part VIII Power Tools<br />
Lesson 38 Advanced Filter<br />
Lesson 39 Filter Instead of Looping<br />
Lesson 40 Pivot Tables<br />
Lesson 41 Charts<br />
Lesson 42 Event Handler Macros</p>
<p>Part IX Interacting<br />
Lesson 43 Interacting<br />
Lesson 44 Getting File Names<br />
Lesson 45 Userforms<br />
Lesson 46 Error Handling<br />
Lesson 47 Suppressing alerts<br />
Lesson 48 Faster Code<br />
Lesson 49 Separating Code and Data<br />
Lesson 50 Cleaning Recorded Code</p>
<p>Product details<br />
DVD-ROM: 144 pages<br />
Publisher: QUE; 1 edition (9 April 2009)<br />
Language English<br />
ISBN-10: 0789739380<br />
ISBN-13: 978-0789739384<br />
DVD includes:<br />
7+ HOURS OF VIDEO INSTRUCTION<br />
50 TIPS &#038; TECHNIQUES<br />
SKILLS YOU CAN LEARN IN Fifteen MINUTES OR LESS</p>
<p>About the Author</p>
<p>Bill Jelen is the host of MrExcel.com and the author of 24 books on Microsoft Excel, including Special Edition Using Microsoft Office Excel 2007, Pivot Table Data Crunching for Microsoft Office Excel 2007, VBA and Macros for Microsoft Excel, Excel Gurus Gone Wild, Excel for Marketing Managers, and Guerilla Data Analysis Using Microsoft Excel. He has made more than 60 guest appearances on TechTV with Leo Laporte and was voted guest of the year on the<br />
Computer America radio show. He has produced more than 900 episodes of his daily video podcast “Learn Excel from MrExcel.” Bill will entertain you while showing you the powerful tricks in Excel. Before founding MrExcel.com in 1998, Jelen spent 12 years in the trenches as a financial analyst for the accounting, finance, marketing, and operations departments of a publicly held company.<br />
Since then, his company has automated Excel reports for hundreds of clients around the world. The website answers more than 30,000 questions a year–for free–for readers all over the world. Jelen joins us from Akron, Ohio.</p>
<p><b>Screenshot</b><br />
<img src="http://s1189.photobucket.com/albums/z431/reevn/sevnotraining/3b917a0ed2ixl.jpg" width="250"/><br />
<b>Download</b><br />
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		<item>
		<title>Digital Tutors: Unity Mobile Game Development – Game State</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/OVAwolD9l3Y/digital-tutors-unity-mobile-game-development-game-state_88192.html</link>
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		<pubDate>Sat, 04 Feb 2012 09:29:26 +0000</pubDate>
		<dc:creator>facebook</dc:creator>
				<category><![CDATA[Video Training]]></category>

		<guid isPermaLink="false">http://www.netbks.us/?p=88192</guid>
		<description><![CDATA[Digital Tutors: Unity Mobile Game Development &#8211; Game State English &#124; flv &#124; 796 kbps &#124; 1280&#215;720 15fps &#124; mp3 96 kbps &#124; 958 MB Genre: Video Training In this Unity tutorial, we’ll learn how to code a game&#8217;s state or logic to keep track of things like timers, kills and rounds. Through these lessons, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i32.fastpic.ru/big/2012/0204/f6/33c77a373d3b4b7ef4fd0722d1df1af6.jpg" width="250" /><br />
<b>Digital Tutors: Unity Mobile Game Development &#8211; Game State</b><br />
English | flv | 796 kbps | 1280&#215;720 15fps | mp3 96 kbps | 958 MB<br />
Genre: Video Training<br />
<span id="more-88192"></span><br />
In this Unity tutorial, we’ll learn how to code a game&#8217;s state or logic to keep track of things like timers, kills and rounds.<br />
Through these lessons, we’ll examine our game design doc and build game-play functionality.<br />
We&#8217;ll begin with creating a simple count-down timer and how to let other scripts cleanly access it.<br />
Then we&#8217;ll learn how to start and end our game with a splash screen to hide the level.<br />
Next we&#8217;ll create functions for the various parts of a game, like winning a round, pausing the game,<br />
killing an enemy, saving our data, resetting our game, and game over.<br />
Finally we&#8217;ll take a quick look at randomly spawning our player.<br />
A game&#8217;s internal logic is one of the most important parts of any game&#8217;s development.<br />
By learning how to deal with many common game states, we can extend them to fit our own game&#8217;s needs.</p>
<p><b>Download</b></p>
<p><a href="http://ul.to/hz0at00u/Unity-MobileGameDevelopment-GameState.part3.rar">http://ul.to/hz0at00u/Unity-MobileGameDevelopment-GameState.part3.rar</a><br />
<a href="http://ul.to/qu2fsxo6/Unity-MobileGameDevelopment-GameState.part2.rar">http://ul.to/qu2fsxo6/Unity-MobileGameDevelopment-GameState.part2.rar</a><br />
<a href="http://ul.to/6dyxxhwj/Unity-MobileGameDevelopment-GameState.part1.rar">http://ul.to/6dyxxhwj/Unity-MobileGameDevelopment-GameState.part1.rar</a></p>

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		<title>Lynda.com – Flash CS4 Professional Essential Training (2008)</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/pQHWqZRrTnU/lynda-com-flash-cs4-professional-essential-training-2008_88190.html</link>
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		<pubDate>Sat, 04 Feb 2012 09:28:20 +0000</pubDate>
		<dc:creator>facebook</dc:creator>
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		<description><![CDATA[Lynda.com &#8211; Flash CS4 Professional Essential Training (2008) &#124; ISO &#124; 690 MB Flash is a powerful multimedia creation tool that can be used to build simple animations, full-featured applications, and everything in between. In Flash CS4 Professional Essential Training, Todd Perkins offers new Flash users a thorough explanation of the interface, tools, and techniques [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://3.bp.blogspot.com/_7x5aIxs79sk/TEGCRcMG7EI/AAAAAAAAAJs/Sf3NxJK1dwM/s1600/Lynda.com+Flash+CS4+Professional+Essential+Training.jpg" width="250" /><br />
<b>Lynda.com &#8211; Flash CS4 Professional Essential Training (2008) | ISO | 690 MB</b></p>
<p>Flash is a powerful multimedia creation tool that can be used to build simple animations, full-featured applications, and everything in between. In Flash CS4 Professional Essential Training, Todd Perkins offers new Flash users a thorough explanation of the interface, tools, and techniques at the heart of any project.<span id="more-88190"></span> He shows how to use the latest iteration of the Flash drawing tools and timeline, work with text and symbols, and create tweens and other simple animations. Todd also explores multimedia elements like bitmap graphics, sound, and video. He shows how to use Actionscript 3.0 to add interactivity to Flash projects, discusses integration with other Adobe applications, and more. Exercise files accompany the course.<br />
Topics include:</p>
<p>Understanding vector graphics and other key concepts<br />
Optimizing the Flash workspace<br />
Creating and transforming shapes and gradients<br />
Animating a bone system<br />
Working with 3D elements<br />
Applying filters and blend modes<br />
Publishing Flash projects for web (HTML) or desktop (AIR)</p>
<p><b>Download</b></p>
<p><a href="http://shareflare.net/download/10606.1f904b34235bcac11d0f120cd804/lynda.comflashcs4professionalessentialtraining.part1.rar.html">http://shareflare.net/download/10606.1f904b34235bcac11d0f120cd804/lynda.comflashcs4professionalessentialtraining.part1.rar.html</a><br />
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		<item>
		<title>Lynda.com – Dreamweaver CS4 Dynamic Development (2008)</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/FvJ9uglyBzI/lynda-com-dreamweaver-cs4-dynamic-development-2008_88188.html</link>
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		<pubDate>Sat, 04 Feb 2012 09:27:06 +0000</pubDate>
		<dc:creator>facebook</dc:creator>
				<category><![CDATA[Video Training]]></category>

		<guid isPermaLink="false">http://www.netbks.us/?p=88188</guid>
		<description><![CDATA[Lynda.com &#8211; Dreamweaver CS4 Dynamic Development (2008) &#124; ISO &#124; 348 MB Dreamweaver CS4 Dynamic Development takes users to the next level in their understanding of the application. David Gassner demonstrates the installation of Apache, MySQL, and PHP for Mac OS X and Windows. He also shows how to define sites, integrate ColdFusion and PHP, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cheapest-software-store.com/product_images/x/638/Lynda.com_Dreamweaver_CS4_Dynamic_Development__52222.jpg" alt="" width="250" /><br />
<strong>Lynda.com &#8211; Dreamweaver CS4 Dynamic Development (2008) | ISO | 348 MB</strong></p>
<p>Dreamweaver CS4 Dynamic Development takes users to the next level in their understanding of the application. David Gassner demonstrates the installation of Apache, MySQL, and PHP for Mac OS X and Windows.<span id="more-88188"></span> He also shows how to define sites, integrate ColdFusion and PHP, implement AJAX-style pages with the Spry framework, add visual effects, and present XML-formatted data. David explores Dreamweaver&#8217;s new features, Live View and Live Code, showing how they can be used to build and test web pages before they go live. Exercise files accompany the course.<br />
Topics include:</p>
<p>Installing software<br />
Authenticating users<br />
Integrating websites with ColdFusion and PHP<br />
Layering web pages with the Spry framework<br />
Adding visual effects to a web page<br />
Building data-entry systems<br />
Testing web pages with Live View and Live Code</p>
<p><strong>Download</strong></p>
<p><a href="http://shareflare.net/download/88658.8cf04773681791141df712682ea3/lynda.comdreamweavercs4dynamicdevelopment.part1.rar.html">http://shareflare.net/download/88658.8cf04773681791141df712682ea3/lynda.comdreamweavercs4dynamicdevelopment.part1.rar.html</a><br />
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		<item>
		<title>ATPL Aircraft Piston Engines CD-ROM</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/ilYvG4HKyXo/atpl-aircraft-piston-engines-cd-rom_88185.html</link>
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		<pubDate>Sat, 04 Feb 2012 08:12:37 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Science & Engineering]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[-ROM]]></category>
		<category><![CDATA[Aircraft]]></category>
		<category><![CDATA[ATPL]]></category>
		<category><![CDATA[Engines]]></category>
		<category><![CDATA[Piston]]></category>

		<guid isPermaLink="false">http://www.netbks.us/?p=88185</guid>
		<description><![CDATA[ATPL Aircraft Piston Engines CD-ROM Uploaded &#8211; 350 MB An interactive, multi-media Computer Based Training (CBT) CD-ROM about aircraft piston engines. The CD-ROM covers the whole of the JAR/EASA ATPL theoretical knowledge syllabus for Piston Engines, and more besides, (the CBT includes a lesson on aircraft diesel engines). There are over 250 JAR/EASA ATPL-style questions [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/51hf-PIVVxLo6.jpg" width="250" /><br />
<b>ATPL Aircraft Piston Engines CD-ROM </b><br />
Uploaded &#8211; 350 MB<br />
An interactive, multi-media Computer Based Training (CBT) CD-ROM about aircraft piston engines. The CD-ROM covers the whole of the JAR/EASA ATPL theoretical knowledge syllabus for Piston Engines, and more besides, (the CBT includes a lesson on aircraft diesel engines).<span id="more-88185"></span><br />
 There are over 250 JAR/EASA ATPL-style questions and answers in the self-assessment section of the CD-ROM. The CBT is also aimed at those General Aviation pilots who predominantly fly piston- engine powered aircraft and who wish to learn about how their powerplant functions in a little more depth. For the GA pilot, the diesel engines lesson will be particularly topical.<br />
Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://ul.to/dnqcoe2l/sevno.org_Aircraft Piston Engines.part3.rar">http://ul.to/dnqcoe2l/sevno.org_Aircraft Piston Engines.part3.rar</a><br />
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		<item>
		<title>TTC Video – Discovering the middle ages</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/4SWLwjIGOjM/ttc-video-discovering-the-middle-ages_88181.html</link>
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		<pubDate>Sat, 04 Feb 2012 04:26:34 +0000</pubDate>
		<dc:creator>facebook</dc:creator>
				<category><![CDATA[Video Training]]></category>

		<guid isPermaLink="false">http://www.netbks.us/?p=88181</guid>
		<description><![CDATA[TTC Video &#8211; Discovering the middle ages DVDRip &#124; English &#124; AVI &#124; 640 x 480 &#124; DivX 5 ~780 kbps &#124; 29.970 fps MP3 &#124; 128 kbps &#124; 48.0 KHz &#124; 2 channels &#124; 12 lectures of 30 minutes &#124; 2.36 GB Genre: eLearning / Education lectures By creating things as large as whole [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1124.photobucket.com/albums/l562/client54/Movies/00203b84.jpg" width="250" /><br />
<b>TTC Video &#8211; Discovering the middle ages</b><br />
DVDRip | English | AVI | 640 x 480 | DivX 5 ~780 kbps | 29.970 fps<br />
MP3 | 128 kbps | 48.<span id="more-88181"></span>0 KHz | 2 channels | 12 lectures of 30 minutes | 2.36 GB<br />
Genre: eLearning / Education lectures</p>
<p>By creating things as large as whole cities and as small as illuminated letters in hand-copied books, the Europeans of the Middle Ages crafted a still-visible, symbolic landscape that conveys a powerful, moving vision of humanity, its spiritual drama, and its place in the universe.</p>
<p>Includes 12 lectures of 30 minutes:<br />
1. Medieval and Modern<br />
2. Monastery and Castle<br />
3. Cities and Towns<br />
4. The Church and the Clergy<br />
5. Knights and Peasants<br />
6. The Classical Heritage<br />
7. The Biblical Heritage<br />
8. The Medieval Synthesis<br />
9. The Presentness of the Past<br />
10. Surface and Depth—Medieval Aesthetics<br />
11. The Language of Icons<br />
12. Seeing by Opposition</p>
<p><b>Download</b></p>
<p><a href="http://shareflare.net/download/61497.6c7c01dbbd448876e2d18e612a06/TTC.Discovering.the.middle.ages.part1.rar.html">http://shareflare.net/download/61497.6c7c01dbbd448876e2d18e612a06/TTC.Discovering.the.middle.ages.part1.rar.html</a><br />
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		<item>
		<title>FXPHD MAX202 – Visual Effects Techniques with 3DSMax</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/cQBkT_6OfiI/fxphd-max202-visual-effects-techniques-with-3dsmax_88179.html</link>
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		<pubDate>Sat, 04 Feb 2012 04:25:14 +0000</pubDate>
		<dc:creator>facebook</dc:creator>
				<category><![CDATA[Video Training]]></category>

		<guid isPermaLink="false">http://www.netbks.us/?p=88179</guid>
		<description><![CDATA[FXPHD MAX202 &#8211; Visual Effects Techniques with 3DSMax English &#124; h264 yuv420p 1152&#215;720 30.00 fps &#124; aac 44100 Hz mono &#124; 2.02 GB Genre: Video Training The course goes into the techniques used in doing visual effects work with 3DS Max and its plugins &#8211; Thinking Particles, Rayfire, and FumeFX. Coming from a feature film [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i29.fastpic.ru/big/2012/0204/d5/74aca5559ca8f3b4f34e75233e7655d5.jpg" width="250" /><br />
<b>FXPHD MAX202 &#8211; Visual Effects Techniques with 3DSMax</b><br />
English | h264 yuv420p 1152&#215;720 30.00 fps | aac 44100 Hz mono | 2.02 GB<br />
<span id="more-88179"></span>Genre: Video Training</p>
<p>The course goes into the techniques used in doing visual effects work with 3DS Max and its plugins &#8211; Thinking Particles, Rayfire, and FumeFX. Coming from a feature film production background, the focus is on quality and efficiency. It is a holistic view of the process &#8211; from planning, through fragmentation, rigid bodies, particles, fire / smoke, down to management and assembly.<br />
Content<br />
Class 1: Modeling for Dynamics &#8211; We&#8217;ll go through the Needs and pecularities of Modeling for Effects &#8211; Which the FX Artist Needs to Either do or supervise, to get the Necessary assets.</p>
<p>Class 2: Previz and layout &#8211; The power and importance of composing effects scenes in the previs and layout stage is one of the big lessons in FX. How we&#8217;ll get INTO rough sketches, simple animation and Particle Effects are Used to plan a shot, laying ITS Foundations and setting IT on the right course.</p>
<p>Class 3: Fragmentation &#8211; We&#8217;ll go over the techniques used to fragment and prepare the assets for dynamics. The treatment of different types of materials like wood, concrete, glass, etc. Fitting the Level of Detail INTO the plan of the shot.</p>
<p>Class 4: Rigid body dynamics and procedural fragmentation &#8211; Goes into setting up a solid and extensible structure for ridid ??body dynamics (RBD) in Thinking Particles. Then We Take a Look at Procedural Activation and Fragmentation, How and When to use Them.</p>
<p>Class 5: Structures &#8211; Going further into what can be done with rigid bodies, we&#8217;ll look at different ways to create and destroy interconnected structures of rigid bodies .</p>
<p>Class 6: Additional animation &#8211; Adding Secondary Art-directed animation to enrich the RBD simulations, and Adding Effects That are less an Otherwise Practical to Achieve.</p>
<p>Class 7: Secondaries &#8211; Adding layers of secondary dynamics like chunks, debris, splinters, shrapnel and funny accidentals.</p>
<p>Class 8: Interactions &#8211; Making the existing RBD simulation interact with the Environment, Producing More Elements like some sparks, dust, Mounds of Earth and Secondary Destruction.</p>
<p>Class 9: Fluids &#8211; Fire and smoke are essential in almost every shot. Look at working we&#8217;ll Both Ways &#8211; from the solids to the fluids, and from the fluid to the solids, setting up and Controlling FumeFX simulations.</p>
<p>Class 10: Management &#8211; Looks at the key points of managing the FX process, start to finish . A way to set up a good base for any FX element in the start, and assembling all the pieces of the puzzle together for rendering.</p>
<p><b>Download</b></p>
<p><a href="http://shareflare.net/download/15050.104242f53597d882446c6e611014/MAX202_-_Visual_Effects_Techniques_with_3DSMax.part1.rar.html">http://shareflare.net/download/15050.104242f53597d882446c6e611014/MAX202_-_Visual_Effects_Techniques_with_3DSMax.part1.rar.html</a><br />
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		<item>
		<title>Lynda : Photoshop for Designers: Color 2012</title>
		<link>http://feedproxy.google.com/~r/netbksus/~3/EShaq-9PXdI/lynda-photoshop-for-designers-color-2012_88177.html</link>
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		<pubDate>Sat, 04 Feb 2012 04:24:07 +0000</pubDate>
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		<description><![CDATA[Lynda : Photoshop for Designers: Color 2012 English &#124; mov 263 kb/s &#124; 960&#215;540, 129 kb/s, 15.00 fps(r) &#124; aac 127 kb/s (eng) &#124; 1.49 GB Genre: VideoTraining In Photoshop for Designers: Color, Nigel French focuses on the tools and features in Photoshop designed for choosing, applying, and editing color. The course looks at concepts [...]]]></description>
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<b>Lynda : Photoshop for Designers: Color 2012</b><br />
English | mov 263 kb/s | 960&#215;540, 129 kb/s, 15.00 fps(r) | aac 127 kb/s (eng) | 1.49 GB<br />
<span id="more-88177"></span>Genre: VideoTraining</p>
<p>In Photoshop for Designers: Color, Nigel French focuses on the tools and features in Photoshop designed for choosing, applying, and editing color. The course looks at concepts such as the color wheel and color harmonies as well as the practicalities of using the Color Picker, leveraging the power of color channels, and the characteristics of different color modes in Photoshop. The course includes exercises on correcting color, enhancing color, shifting and replacing colors, working with spot color channels, hand coloring black and white images, and designing with a reduced color palette. Exercise files are included with the course.<br />
Topics include:</p>
<p>* Defining color terms<br />
* Using Kuler to create color palettes<br />
* Understanding additive and subtractive color<br />
* Understanding color management<br />
* Using the Levels, Curves, Auto Tone, and Auto Contrast adjustments<br />
* Color correction<br />
* Selecting color—from the Magic Wand to Color Range<br />
* Neutralizing blacks and whites with blend modes<br />
* Matching colors<br />
* Saturating and de-saturating colors<br />
* Increasing saturation with Vibrance<br />
* Designing with spot color<br />
* Colorizing images</p>
<p><b>Download</b></p>
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