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	<title>VGiko</title>
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	<link>http://vgiko.com</link>
	<description>Video Game Reviews, News, Videos and More!</description>
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		<title>BRINK shows us it&#8217;s guns</title>
		<link>http://vgiko.com/2011/01/brink-shows-us-its-guns/</link>
		<comments>http://vgiko.com/2011/01/brink-shows-us-its-guns/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 18:52:18 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Brink]]></category>
		<category><![CDATA[splash damage]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1744</guid>
		<description><![CDATA[Brink has guns and this is a trailer showing some of them.]]></description>
			<content:encoded><![CDATA[<p><video class="sublime" width="624" height="350" poster="http://vgiko.com/wp-content/uploads/2011/01/brink_shooty.jpg" preload="none"><br />
  <source src="http://x1.vgiko.com/bethesda/Brink_Gameplay1-Weapons_US.mp4" /><br />
</video></p>
<p>Brink has guns and this is a trailer showing some of them. </p>
]]></content:encoded>
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		<title>Sneaky new L.A. Noire Screenshots</title>
		<link>http://vgiko.com/2011/01/sneaky-new-l-a-noire-screenshots/</link>
		<comments>http://vgiko.com/2011/01/sneaky-new-l-a-noire-screenshots/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 20:36:48 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[LA Noire]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Team Bondi]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1741</guid>
		<description><![CDATA[A few new screenshots for Team Bondi&#8217;s, L.A. Noire. As you&#8217;d probably have expected they look fantastic. Check them out after the bump.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1742 colorbox-1741" title="la_noire" src="http://vgiko.com/wp-content/uploads/2011/01/la_noire.jpg" alt="" width="630" height="200" /></p>
<p>A few new screenshots for Team Bondi&#8217;s, L.A. Noire. As you&#8217;d probably have expected they look fantastic. Check them out after the bump.</p>
<p><span id="more-1741"></span>
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		<title>Bulletstorm &#8211; Dev Diary &#8211; Weapons</title>
		<link>http://vgiko.com/2011/01/bulletstorm-dev-diary-weapons/</link>
		<comments>http://vgiko.com/2011/01/bulletstorm-dev-diary-weapons/#comments</comments>
		<pubDate>Sat, 15 Jan 2011 21:49:19 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bulletstorm]]></category>
		<category><![CDATA[Developer Diary]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[Weapons]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1737</guid>
		<description><![CDATA[Check out the dev diary trailer for Bulletstorm. Crazy weapons and all.]]></description>
			<content:encoded><![CDATA[<p><video class="sublime" width="624" height="352" poster="http://vgiko.com/wp-content/uploads/2011/01/bulletstorm_weapons.jpg" preload="none"><br />
  <source src="http://x1.vgiko.com/ea/bulletstorm/Bulletstorm_WEAPONS_ECHOES_ANARCHY_MODE.mp4" /><br />
</video></p>
<p>Check out the dev diary trailer for Bulletstorm. Crazy weapons and all.</p>
]]></content:encoded>
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		<title>Dead Space 2 scares us with its launch trailer</title>
		<link>http://vgiko.com/2011/01/dead-space-2-scares-us-with-its-launch-trailer/</link>
		<comments>http://vgiko.com/2011/01/dead-space-2-scares-us-with-its-launch-trailer/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 15:23:17 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Trailer]]></category>
		<category><![CDATA[Visceral Games]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1730</guid>
		<description><![CDATA[You pretty much know you&#8217;re going to be jumping out of your chair playing Dead Space 2 and EA has released a trailer so you can look forward to doing just that. The trailer has a nice mix of Smashing Pumpkins and decapitations.]]></description>
			<content:encoded><![CDATA[<p><video class="sublime" width="624" height="352" poster="http://vgiko.com/wp-content/uploads/2011/01/desp2_launch.jpg" preload="none"><br />
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</video></p>
<p>You pretty much know you&#8217;re going to be jumping out of your chair playing Dead Space 2 and EA has released a trailer so you can look forward to doing just that. The trailer has a nice mix of Smashing Pumpkins and decapitations. </p>
]]></content:encoded>
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		<item>
		<title>S.T.A.L.K.E.R. 2 Devs Answer FAQ on Facebook</title>
		<link>http://vgiko.com/2011/01/s-t-a-l-k-e-r-2-devs-answer-faq-on-facebook/</link>
		<comments>http://vgiko.com/2011/01/s-t-a-l-k-e-r-2-devs-answer-faq-on-facebook/#comments</comments>
		<pubDate>Tue, 11 Jan 2011 23:02:16 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[GSC Game World]]></category>
		<category><![CDATA[Stalker]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1727</guid>
		<description><![CDATA[GSC Game World has answered a plethora of meaty questions over on their Facebook page. One of the things that say is that if you&#8217;re going to want the best visuals of a desolate Chernobyl you&#8217;ll want to be playing on the PC, along with DX11 support in the new engine. They also said they hope to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1728 colorbox-1727" title="stalker2" src="http://vgiko.com/wp-content/uploads/2011/01/stalker2.jpg" alt="" width="630" height="160" /></p>
<p>GSC Game World has answered a plethora of meaty questions over on their Facebook page. One of the things that say is that if you&#8217;re going to want the best visuals of a desolate Chernobyl you&#8217;ll want to be playing on the PC, along with DX11 support in the new engine.</p>
<p>They also said they hope to expand on the survival element of S.T.A.L.K.E.R. Check out the Facebook <a rel="nofollow" href="http://www.facebook.com/topic.php?uid=111521215540469&amp;topic=254#topic_top">page </a>for more information.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Telltale&#8217;s Jurassic Park inspired by Heavy Rain</title>
		<link>http://vgiko.com/2011/01/telltales-jurassic-park-inspired-by-heavy-rain/</link>
		<comments>http://vgiko.com/2011/01/telltales-jurassic-park-inspired-by-heavy-rain/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 15:27:31 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[jurassic park]]></category>
		<category><![CDATA[telltale]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1722</guid>
		<description><![CDATA[After the release of Telltale&#8217;s Back to the Future story it seems they&#8217;re not wasting any time. They&#8217;re  already pushing out details of a game based on the Jurassic Park franchise. The new Jurassic Park-based game is said to take inspiration from Quantic Dreams&#8217;s Heavy Rain with puzzles, Quick Time Events. The QTE will have an [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1723 colorbox-1722" title="telltale_jp" src="http://vgiko.com/wp-content/uploads/2011/01/telltale_jp.jpg" alt="" width="630" height="200" /></p>
<p>After the release of Telltale&#8217;s Back to the Future story it seems they&#8217;re not wasting any time. They&#8217;re  already pushing out details of a game based on the Jurassic Park franchise.</p>
<p>The new Jurassic Park-based game is said to take inspiration from Quantic Dreams&#8217;s Heavy Rain with puzzles, Quick Time Events. The QTE will have an impact on the story, not just for kicks.</p>
<p>If you&#8217;re hoping to fill Dr Grant&#8217;s shows you better stop, right now as it seems as though it&#8217;s throwing out all the main characters of the film and carving out a story for themselves as it&#8217;s rumored you&#8217;ll be part of the park staff.</p>
<p>It&#8217;s also been said that the game will follow a more realistic art style. Whether this is further away from the Back to the Future title, we&#8217;ll have to wait and see as it&#8217;s scheduled for a Spring 2011 release.</p>
]]></content:encoded>
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		<item>
		<title>Fiery New Uncharted 3 Screenshots</title>
		<link>http://vgiko.com/2011/01/fiery-new-uncharted-3-screenshots/</link>
		<comments>http://vgiko.com/2011/01/fiery-new-uncharted-3-screenshots/#comments</comments>
		<pubDate>Sun, 09 Jan 2011 22:46:41 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Drake]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Uncharted 3]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1713</guid>
		<description><![CDATA[We&#8217;ve got a few new-ish screenshots from Uncharted 3. These new screens show both the fiery gameplay which has been shown off on numerous shows as well as a few new screenshots from a jungle setting. Hit the jump to see the screenshots.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1720 colorbox-1713" title="uncharted3_drake" src="http://vgiko.com/wp-content/uploads/2011/01/uncharted3_drake.jpg" alt="" width="630" height="160" /></p>
<p>We&#8217;ve got a few new-ish screenshots from Uncharted 3. These new screens show both the fiery gameplay which has been shown off on numerous shows as well as a few new screenshots from a jungle setting.</p>
<p>Hit the jump to see the screenshots.</p>
<p><span id="more-1713"></span></p>

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			<wfw:commentRss>http://vgiko.com/2011/01/fiery-new-uncharted-3-screenshots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Bionic Commando Rearmed 2 Release Date Confirmed</title>
		<link>http://vgiko.com/2011/01/bionic-commando-rearmed-2-release-date-confirmed/</link>
		<comments>http://vgiko.com/2011/01/bionic-commando-rearmed-2-release-date-confirmed/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 16:23:56 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bionic Commando]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Release date]]></category>
		<category><![CDATA[Screenshots]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1709</guid>
		<description><![CDATA[If you&#8217;re in the mood for some class side-scrolling, arm grappling action, you&#8217;ll be happy to hear Capcom has put an end to your wait. They&#8217;ve confirmed today that you can expect to be playing Bionic Commando Rearmed 2 on February 2nd. The title will be available on both the PSN and Xbox Marketplace and will set [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1710 colorbox-1709" title="bionic_commando_2" src="http://vgiko.com/wp-content/uploads/2011/01/bionic_commando_2.jpg" alt="" width="630" height="160" /></p>
<p>If you&#8217;re in the mood for some class side-scrolling, arm grappling action, you&#8217;ll be happy to hear Capcom has put an end to your wait. They&#8217;ve confirmed today that you can expect to be playing Bionic Commando Rearmed 2 on February 2nd.</p>
<p>The title will be available on both the PSN and Xbox Marketplace and will set you back either 14.99 Euro or 1200 MSPoints.</p>
]]></content:encoded>
			<wfw:commentRss>http://vgiko.com/2011/01/bionic-commando-rearmed-2-release-date-confirmed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Killzone 3&#8242;s latest trailer shows key characters</title>
		<link>http://vgiko.com/2011/01/killzone-3s-latest-trailer-shows-key-characters/</link>
		<comments>http://vgiko.com/2011/01/killzone-3s-latest-trailer-shows-key-characters/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 02:03:26 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Killzone 3]]></category>
		<category><![CDATA[Malcolm McDowell]]></category>
		<category><![CDATA[Ray Winstone]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1704</guid>
		<description><![CDATA[We&#8217;re back from our little break over the Holidays and while not at 100% yet, news will start flowing. The first of 2011 from us is a new trailer for Killzone 3. It shows a few of the characters you&#8217;ll cross paths with along with some impressive voice acting from the likes of Malcolm McDowell [...]]]></description>
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<p>We&#8217;re back from our little break over the Holidays and while not at 100% yet, news will start flowing. The first of 2011 from us is a new trailer for Killzone 3. It shows a few of the characters you&#8217;ll cross paths with along with some impressive voice acting from the likes of Malcolm McDowell of Clock Work Orange and Ray Winstone of Sexy Beast.</p>
]]></content:encoded>
			<wfw:commentRss>http://vgiko.com/2011/01/killzone-3s-latest-trailer-shows-key-characters/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Homefront Developers Talk About Multiplayer</title>
		<link>http://vgiko.com/2010/12/homefront-developers-talk-about-multiplayer/</link>
		<comments>http://vgiko.com/2010/12/homefront-developers-talk-about-multiplayer/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 20:50:13 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Developer Diary]]></category>
		<category><![CDATA[Homefront]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://vgiko.com/?p=1696</guid>
		<description><![CDATA[We&#8217;ve seen Homefront&#8217;s developers the story of Homefront but now we&#8217;ve got a brand new Developer Diary which focuses purely on the multiplayer side of the game. In it they discuss what makes Homefront&#8217;s take on multiplayer gaming unique with things like rewarding players not with XP but new military hardware and how they&#8217;re going [...]]]></description>
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<p>We&#8217;ve seen Homefront&#8217;s developers <a href="http://vgiko.com/2010/11/homefront-backstory-developer-diary/">talk about</a> the story of Homefront but now we&#8217;ve got a brand new Developer Diary which focuses purely on the multiplayer side of the game.</p>
<p>In it they discuss what makes Homefront&#8217;s take on multiplayer gaming unique with things like rewarding players not with XP but new military hardware and how they&#8217;re going to be keeping the battlefield fresh.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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