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        <title>IEEE Software’s "On Architecture" with Grady Booch</title>
        <description>Grady Booch reads from his "On Architecture" column featured in IEEE Software. Grady shares some of his experiences as he continues his work on The Handbook of Software Architecture.</description>
        <link>http://computingnow.computer.org/onarchitecture</link>
        <category domain="">Technology : Software</category>
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        <itunes:subtitle>Grady Booch reads from his "On Architecture" column featured in IEEE Software.</itunes:subtitle>
        <itunes:summary>Grady Booch reads from his "On Architecture" column featured in IEEE Software. Grady shares some of his experiences as he continues his work on The Handbook of Software Architecture.</itunes:summary>
        <itunes:author>IEEE Computer Society</itunes:author>
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            <itunes:name>Scott Roy Smith</itunes:name>
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        <itunes:keywords>IEEE, Computer Society, Grady Booch, software architecture, software development</itunes:keywords>
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            <title>IEEE Software’s "On Architecture" with Grady Booch</title>
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            <description>Grady Booch reads from his "On Architecture" column featured in IEEE Software. Grady shares some of his experiences as he continues his work on The Handbook of Software Architecture.</description>
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            <title>34. On Architecture: The Architecture of Small Things</title>
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            <pubDate>Wed, 8 Feb 2012 17:21:28 -0800</pubDate>
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            <itunes:subtitle>The Architecture of Small Things</itunes:subtitle>
            <itunes:summary>There is complexity, and then there is organized complexity. Pure complexity is chaotic; organized complexity is full of patterns. Naming these patterns and respecting their intention is the essence of architecture.</itunes:summary>
            <itunes:duration>8:56</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>architecture, software-intensive system, pattern, cell structure, mind/brain</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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            <title>33. On Architecture: Unintentional and Unbalanced Transparency</title>
            <description>Security and privacy are interdependent concepts. Each impacts the other, but to say that they are alternatives is a false dichotomy. Both are issues of human concern; their policies and their risks may be made manifest in software-intensive systems. Architecting a system that attends to the needs of security and privacy is possible and desirable, yet there are often unintended and unexpected consequences in so doing.&lt;div class="feedflare"&gt;
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            <pubDate>Thu, 12 Jan 2012 18:06:30 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software's "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Unintentional and Unbalanced Transparency</itunes:subtitle>
            <itunes:summary>Security and privacy are interdependent concepts. Each impacts the other, but to say that they are alternatives is a false dichotomy. Both are issues of human concern; their policies and their risks may be made manifest in software-intensive systems. Architecting a system that attends to the needs of security and privacy is possible and desirable, yet there are often unintended and unexpected consequences in so doing.</itunes:summary>
            <itunes:duration>9:00</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>architecture, software-intensive system, security, privacy, software engineering, standards and best practices</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>32. On Architecture: The Soul of a New Watson</title>
            <description>Watson, IBM's reasoning system, is both new and exploratory, and managing its architecture has considerable payoff.&lt;div class="feedflare"&gt;
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            <pubDate>Tue, 11 Oct 2011 17:11:57 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software's "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Soul of a New Watson</itunes:subtitle>
            <itunes:summary>Watson, IBM's reasoning system, is both new and exploratory, and managing its architecture has considerable payoff.</itunes:summary>
            <itunes:duration>8:03</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>architecture, software-intensive system, software archeology, Watson, documentation, natural language understanding, question-answering, Tracy Kidder, The Soul of a New Machine</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>31. On Architecture: The Architect's Journey</title>
            <description>Architecting a software-intensive system encompasses technical elements and social considerations. Most interesting systems start small and focus on technical concerns, but once they become economically significant, social issues begin looming large.&lt;div class="feedflare"&gt;
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            <pubDate>Wed, 24 Aug 2011 11:08:57 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software's "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Architect's Journey</itunes:subtitle>
            <itunes:summary>Architecting a software-intensive system encompasses technical elements and social considerations. Most interesting systems start small and focus on technical concerns, but once they become economically significant, social issues begin looming large.</itunes:summary>
            <itunes:duration>8:49</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>architecture, software-intensive system, peopleware, software engineering</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>30. On Architecture: Dominant Design</title>
            <description>The architecture of innovative software-intensive systems experience many periods of growth and collapse. Fighting this reality wastes energy; ignoring it is even more disastrous.&lt;div class="feedflare"&gt;
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            <category domain="">Technology : Software</category>
            
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            <pubDate>Tue, 7 Jun 2011 17:28:55 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software's "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Dominant Design</itunes:subtitle>
            <itunes:summary>The architecture of innovative software-intensive systems experience many periods of growth and collapse. Fighting this reality wastes energy; ignoring it is even more disastrous.</itunes:summary>
            <itunes:duration>9:07</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>architecture, software-intensive system, dominant design, punctuated equilibrium, software engineering, history of computing, standards, best practices</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>29. On Architecture: Draw Me A Picture</title>
            <description>Grady explores how we can reconcile the need for drawing diagrams and visualizing ultra-large complex systems. Copyright 2011, IEEE, Inc. All rights reserved.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=_uTTfPOIQ1A:u79tE0cmf9Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=_uTTfPOIQ1A:u79tE0cmf9Q:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=_uTTfPOIQ1A:u79tE0cmf9Q:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=_uTTfPOIQ1A:u79tE0cmf9Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=_uTTfPOIQ1A:u79tE0cmf9Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=_uTTfPOIQ1A:u79tE0cmf9Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=_uTTfPOIQ1A:u79tE0cmf9Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=_uTTfPOIQ1A:u79tE0cmf9Q:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=_uTTfPOIQ1A:u79tE0cmf9Q:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/_uTTfPOIQ1A" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/_uTTfPOIQ1A/onarch-029-p.mp3</link>
            <category domain="">Technology : Software</category>
            
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            <pubDate>Fri, 22 Apr 2011 14:41:18 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Draw Me A Picture</itunes:subtitle>
            <itunes:summary>Grady explores how we can reconcile the need for drawing diagrams and visualizing ultra-large complex systems.</itunes:summary>
            <itunes:duration>8:21</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software visualization, systems architecture, development process</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-029-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/_uTTfPOIQ1A/onarch-029-p.mp3" length="8232960" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-029-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>28. On Architecture: The Elephant and The Blind Programmers</title>
            <description>The architecture of a software-intensive system is best reasoned about through multiple, nearly independent views. Here Grady examines Kruchten's 4+1 model view in a new light. Copyright 2011, IEEE, Inc. All rights reserved.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=o57QueCSbkE:_yCZG07YxQk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=o57QueCSbkE:_yCZG07YxQk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=o57QueCSbkE:_yCZG07YxQk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=o57QueCSbkE:_yCZG07YxQk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=o57QueCSbkE:_yCZG07YxQk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=o57QueCSbkE:_yCZG07YxQk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=o57QueCSbkE:_yCZG07YxQk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=o57QueCSbkE:_yCZG07YxQk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=o57QueCSbkE:_yCZG07YxQk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/o57QueCSbkE" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/o57QueCSbkE/onarch-028-p.mp3</link>
            <category domain="">Technology : Software</category>
            
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            <pubDate>Fri, 8 Apr 2011 08:49:12 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Elephant and The Blind Programmers</itunes:subtitle>
            <itunes:summary>The architecture of a software-intensive system is best reasoned about through multiple, nearly independent views. Here Grady examines Kruchten's 4+1 model view in a new light.</itunes:summary>
            <itunes:duration>8:21</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software architecture, view model, 4+1, Kruchten</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-028-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/o57QueCSbkE/onarch-028-p.mp3" length="8052736" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-028-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>27. On Architecture: An Architectural Oxymoron</title>
            <description>To some, the phrase "agile architecture" is an oxymoron. Grady explores why we view the meaning behind the phrase to be a very good idea, helping a team attend to building the right software at the right time with the right amount of resources. Copyright 2010, IEEE, Inc. All rights reserved.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=MwSbAr1oXnQ:r3mZnsgyszk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=MwSbAr1oXnQ:r3mZnsgyszk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=MwSbAr1oXnQ:r3mZnsgyszk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=MwSbAr1oXnQ:r3mZnsgyszk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=MwSbAr1oXnQ:r3mZnsgyszk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=MwSbAr1oXnQ:r3mZnsgyszk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=MwSbAr1oXnQ:r3mZnsgyszk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=MwSbAr1oXnQ:r3mZnsgyszk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=MwSbAr1oXnQ:r3mZnsgyszk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/MwSbAr1oXnQ" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/MwSbAr1oXnQ/onarch-027-p.mp3</link>
            <category domain="">Technology : Software</category>
            
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            <pubDate>Mon, 10 Jan 2011 10:30:32 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>An Architectural Oxymoron</itunes:subtitle>
            <itunes:summary>To some, the phrase "agile architecture" is an oxymoron. Grady explores why we view the meaning behind the phrase to be a very good idea, helping a team attend to building the right software at the right time with the right amount of resources.</itunes:summary>
            <itunes:duration>9:01</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software architecture, agile software development</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-027-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/MwSbAr1oXnQ/onarch-027-p.mp3" length="8687616" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-027-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>26. On Architecture: Systems Architecture</title>
            <description>All complex systems fail, by some measure of the word "fail," with consequences ranging from benign to catastrophic. Grady  examines the process of to triage in the face of a failing system. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2010.107&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ZjWg3Q_YAMU:LVLtImoEnlM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ZjWg3Q_YAMU:LVLtImoEnlM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=ZjWg3Q_YAMU:LVLtImoEnlM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ZjWg3Q_YAMU:LVLtImoEnlM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=ZjWg3Q_YAMU:LVLtImoEnlM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ZjWg3Q_YAMU:LVLtImoEnlM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ZjWg3Q_YAMU:LVLtImoEnlM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ZjWg3Q_YAMU:LVLtImoEnlM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=ZjWg3Q_YAMU:LVLtImoEnlM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/ZjWg3Q_YAMU" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/ZjWg3Q_YAMU/onarch-026-p.mp3</link>
            <category domain="">Technology : Software</category>
            
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            <pubDate>Mon, 15 Nov 2010 07:52:24 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Systems Architecture</itunes:subtitle>
            <itunes:summary>All complex systems fail, by some measure of the word "fail," with consequences ranging from benign to catastrophic. Grady  examines the process of to triage in the face of a failing system.</itunes:summary>
            <itunes:duration>9:23</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software engineering, systems, software, architecture, INCOSE</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-026-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/ZjWg3Q_YAMU/onarch-026-p.mp3" length="9048064" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-026-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>25. On Architecture: Architecture Reviews</title>
            <description>An architectural review serves several purposes: to gain confidence in the design, to reason about alternatives, to attend to architectural rot. The process of such a review involves the interplay of design decisions, scenarios, and forces on the system. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2010.68&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=vNOqA5zGZpU:DAQv8JoD5Xo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=vNOqA5zGZpU:DAQv8JoD5Xo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=vNOqA5zGZpU:DAQv8JoD5Xo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=vNOqA5zGZpU:DAQv8JoD5Xo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=vNOqA5zGZpU:DAQv8JoD5Xo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=vNOqA5zGZpU:DAQv8JoD5Xo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=vNOqA5zGZpU:DAQv8JoD5Xo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=vNOqA5zGZpU:DAQv8JoD5Xo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=vNOqA5zGZpU:DAQv8JoD5Xo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/vNOqA5zGZpU" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/vNOqA5zGZpU/onarch-025-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-025-p.mp3</guid>
            <pubDate>Wed, 7 Jul 2010 10:39:40 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Architecture Reviews</itunes:subtitle>
            <itunes:summary>An architectural review serves several purposes: to gain confidence in the design, to reason about alternatives, to attend to architectural rot. The process of such a review involves the interplay of design decisions, scenarios, and forces on the system. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2010.68</itunes:summary>
            <itunes:duration>8:27</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software engineering, software, architecture review, architectural governance</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-025-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/vNOqA5zGZpU/onarch-025-p.mp3" length="8155136" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-025-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>24. On Architecture: Enterprise Architecture and Technical Architecture</title>
            <description>Enterprise architecture and technical architecture are related yet different: whereas EA focuses on the architecture of a business that uses software-intensive systems, TA focuses on the architecture of the software-intensive systems that are used by a business to makes its mission manifest. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2010.42&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ioZCv6QCoyw:MKiSCrHnUTU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ioZCv6QCoyw:MKiSCrHnUTU:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=ioZCv6QCoyw:MKiSCrHnUTU:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ioZCv6QCoyw:MKiSCrHnUTU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=ioZCv6QCoyw:MKiSCrHnUTU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ioZCv6QCoyw:MKiSCrHnUTU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ioZCv6QCoyw:MKiSCrHnUTU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=ioZCv6QCoyw:MKiSCrHnUTU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=ioZCv6QCoyw:MKiSCrHnUTU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/ioZCv6QCoyw" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/ioZCv6QCoyw/onarch-024-p.mp3</link>
            <category domain="">Technology : Software</category>
            
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            <pubDate>Wed, 14 Apr 2010 16:27:14 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Enterprise Architecture and Technical Architecture</itunes:subtitle>
            <itunes:summary>Enterprise architecture and technical architecture are related yet different: whereas EA focuses on the architecture of a business that uses software-intensive systems, TA focuses on the architecture of the software-intensive systems that are used by a business to makes its mission manifest. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2010.42</itunes:summary>
            <itunes:duration>7:59</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>enterprise architecture, technical architecture, software-intensive systems</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>23. On Architecture: Architecture as a Shared Hallucination</title>
            <description>Architecture is just a collective hunch, a shared hallucination, an assertion by a set of stakeholders on the nature of their observable world, be it a world that is or a world as they wish it to be. This article examines the technical and social factors that give rise to the value of 
architecture-as-artifact. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2010.4&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lcGElJHg1Po:93r8I-k1hCA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lcGElJHg1Po:93r8I-k1hCA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=lcGElJHg1Po:93r8I-k1hCA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lcGElJHg1Po:93r8I-k1hCA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=lcGElJHg1Po:93r8I-k1hCA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lcGElJHg1Po:93r8I-k1hCA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lcGElJHg1Po:93r8I-k1hCA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lcGElJHg1Po:93r8I-k1hCA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=lcGElJHg1Po:93r8I-k1hCA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/lcGElJHg1Po" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/lcGElJHg1Po/onarch-023-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-023-p.mp3</guid>
            <pubDate>Wed, 14 Apr 2010 16:03:01 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Architecture as a Shared Hallucination</itunes:subtitle>
            <itunes:summary>Architecture is just a collective hunch, a shared hallucination, an assertion by a set of stakeholders on the nature of their observable world, be it a world that is or a world as they wish it to be. This article examines the technical and social factors that give rise to the value of 
architecture-as-artifact. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2010.4</itunes:summary>
            <itunes:duration>8:21</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software engineering, architecture, software architecture, modeling, stakeholders</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>22. On Architecture: Software Abundance in the Face of Economic Scarcity, Part 2</title>
            <description>Software-intensive systems are an inescapable and necessary element in helping us operate, innovate, and even thrive in the face of lean economic times. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.187&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=f11n0AQrIhQ:sgBjFyka-ps:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=f11n0AQrIhQ:sgBjFyka-ps:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=f11n0AQrIhQ:sgBjFyka-ps:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=f11n0AQrIhQ:sgBjFyka-ps:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=f11n0AQrIhQ:sgBjFyka-ps:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=f11n0AQrIhQ:sgBjFyka-ps:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=f11n0AQrIhQ:sgBjFyka-ps:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=f11n0AQrIhQ:sgBjFyka-ps:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=f11n0AQrIhQ:sgBjFyka-ps:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/f11n0AQrIhQ" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/f11n0AQrIhQ/onarch-022-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-022-p.mp3</guid>
            <pubDate>Fri, 11 Dec 2009 11:02:29 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Software Abundance in the Face of Economic Scarcity, Part 2</itunes:subtitle>
            <itunes:summary>Software-intensive systems are an inescapable and necessary element in helping us operate, innovate, and even thrive in the face of lean economic times. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.187</itunes:summary>
            <itunes:duration>8:53</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, economics, software engineering, innovation, economic scarcity</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-022-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/f11n0AQrIhQ/onarch-022-p.mp3" length="8560640" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-022-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>21. On Architecture: Software Abundance in the Face of Economic Scarcity, Part 1</title>
            <description>Software-intensive systems are an inescapable and necessary element in helping us operate, innovate, and even thrive in the face of lean economic times. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.139&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=El7g8p9Scm8:bLdSq80T3ss:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=El7g8p9Scm8:bLdSq80T3ss:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=El7g8p9Scm8:bLdSq80T3ss:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=El7g8p9Scm8:bLdSq80T3ss:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=El7g8p9Scm8:bLdSq80T3ss:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=El7g8p9Scm8:bLdSq80T3ss:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=El7g8p9Scm8:bLdSq80T3ss:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=El7g8p9Scm8:bLdSq80T3ss:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=El7g8p9Scm8:bLdSq80T3ss:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/El7g8p9Scm8" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/El7g8p9Scm8/onarch-021-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-021-p.mp3</guid>
            <pubDate>Mon, 16 Nov 2009 11:27:41 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Software Abundance in the Face of Economic Scarcity, Part 1</itunes:subtitle>
            <itunes:summary>Software-intensive systems are an inescapable and necessary element in helping us operate, innovate, and even thrive in the face of lean economic times. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.139</itunes:summary>
            <itunes:duration>8:15</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, economics, software engineering, innovation, economic scarcity</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-021-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/El7g8p9Scm8/onarch-021-p.mp3" length="7958528" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-021-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>20. On Architecture: The Defenestration of Superfluous Architectural Accoutrements</title>
            <description>Simple architectures have conceptual integrity and are better than more complex ones. Continuous architectural refactoring helps to converge a system to its practical and optimal simplicity. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.105&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=83blA4o0AKk:oCrOYB6Pu1I:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=83blA4o0AKk:oCrOYB6Pu1I:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=83blA4o0AKk:oCrOYB6Pu1I:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=83blA4o0AKk:oCrOYB6Pu1I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=83blA4o0AKk:oCrOYB6Pu1I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=83blA4o0AKk:oCrOYB6Pu1I:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=83blA4o0AKk:oCrOYB6Pu1I:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=83blA4o0AKk:oCrOYB6Pu1I:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=83blA4o0AKk:oCrOYB6Pu1I:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/83blA4o0AKk" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/83blA4o0AKk/onarch-020-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-020-p.mp3</guid>
            <pubDate>Tue, 15 Sep 2009 09:17:38 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Defenestration of Superfluous Architectural Accoutrements</itunes:subtitle>
            <itunes:summary>Simple architectures have conceptual integrity and are better than more complex ones. Continuous architectural refactoring helps to converge a system to its practical and optimal simplicity. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.105</itunes:summary>
            <itunes:duration>8:56</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, refactoring, conceptual integrity</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-020-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/83blA4o0AKk/onarch-020-p.mp3" length="6467584" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-020-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>19. On Architecture: Like a River</title>
            <description>The metaphor of software development as building construction is an old one. Here is a fresh perspective, considering the life cycle of a software-intensive system as a river. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.74&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=zgdrMQvNEqg:-1ld9qlk5pM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=zgdrMQvNEqg:-1ld9qlk5pM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=zgdrMQvNEqg:-1ld9qlk5pM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=zgdrMQvNEqg:-1ld9qlk5pM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=zgdrMQvNEqg:-1ld9qlk5pM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=zgdrMQvNEqg:-1ld9qlk5pM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=zgdrMQvNEqg:-1ld9qlk5pM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=zgdrMQvNEqg:-1ld9qlk5pM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=zgdrMQvNEqg:-1ld9qlk5pM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/zgdrMQvNEqg" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/zgdrMQvNEqg/onarch-019-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-019-p.mp3</guid>
            <pubDate>Mon, 15 Jun 2009 13:52:16 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Like a River</itunes:subtitle>
            <itunes:summary>The metaphor of software development as building construction is an old one. Here is a fresh perspective, considering the life cycle of a software-intensive system as a river. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.74</itunes:summary>
            <itunes:duration>8:54</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>life cycle, software-intensive systems</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-019-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/zgdrMQvNEqg/onarch-019-p.mp3" length="6447104" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-019-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>18. On Architecture: The Resting Place of Innovation</title>
            <description>Grady discusses software-intensive systems and why innovation must proceed simultaneously at many levels to ensure system vibrancy and relevance. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.53&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=B2OWFG-0a4A:31AbjNI_dbY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=B2OWFG-0a4A:31AbjNI_dbY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=B2OWFG-0a4A:31AbjNI_dbY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=B2OWFG-0a4A:31AbjNI_dbY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=B2OWFG-0a4A:31AbjNI_dbY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=B2OWFG-0a4A:31AbjNI_dbY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=B2OWFG-0a4A:31AbjNI_dbY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=B2OWFG-0a4A:31AbjNI_dbY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=B2OWFG-0a4A:31AbjNI_dbY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/B2OWFG-0a4A" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/B2OWFG-0a4A/onarch-018-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-018-p.mp3</guid>
            <pubDate>Tue, 2 Jun 2009 14:55:25 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Resting Place of Innovation</itunes:subtitle>
            <itunes:summary>Grady discusses software-intensive systems and why innovation must proceed simultaneously at many levels to ensure system vibrancy and relevance. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.53</itunes:summary>
            <itunes:duration>9:18</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software design, software engineering, innovation, software architecture, beauty</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-018-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/B2OWFG-0a4A/onarch-018-p.mp3" length="6733824" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-018-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>17. On Architecture: Not With a Bang</title>
            <description>Grady talks about two patterns and one antipattern that can help architects address the systemic issues that, left unattended, may lead to the collapse of software-intensive systems. 
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.18&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=GDZh0SaMpLE:ZpSmPYmSN8U:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=GDZh0SaMpLE:ZpSmPYmSN8U:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=GDZh0SaMpLE:ZpSmPYmSN8U:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=GDZh0SaMpLE:ZpSmPYmSN8U:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=GDZh0SaMpLE:ZpSmPYmSN8U:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=GDZh0SaMpLE:ZpSmPYmSN8U:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=GDZh0SaMpLE:ZpSmPYmSN8U:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=GDZh0SaMpLE:ZpSmPYmSN8U:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=GDZh0SaMpLE:ZpSmPYmSN8U:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/GDZh0SaMpLE" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/GDZh0SaMpLE/onarch-017-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-017-p.mp3</guid>
            <pubDate>Tue, 19 May 2009 11:22:38 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Back to the Future</itunes:subtitle>
            <itunes:summary>Grady talks about two patterns and one antipattern that can help architects address the systemic issues that, left unattended, may lead to the collapse of software-intensive systems. 
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2009.18</itunes:summary>
            <itunes:duration>9:58</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, collapse, patterns, antipatterns</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-017-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/GDZh0SaMpLE/onarch-017-p.mp3" length="7208960" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-017-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>16. On Architecture: Back to the Future</title>
            <description>Grady talks about why we’ve made advances in software design, and why it still requires careful thought. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.144&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=jA5p0-BCmPA:5WfhlzH6Hg0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=jA5p0-BCmPA:5WfhlzH6Hg0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=jA5p0-BCmPA:5WfhlzH6Hg0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=jA5p0-BCmPA:5WfhlzH6Hg0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=jA5p0-BCmPA:5WfhlzH6Hg0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=jA5p0-BCmPA:5WfhlzH6Hg0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=jA5p0-BCmPA:5WfhlzH6Hg0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=jA5p0-BCmPA:5WfhlzH6Hg0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=jA5p0-BCmPA:5WfhlzH6Hg0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/jA5p0-BCmPA" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/jA5p0-BCmPA/onarch-016-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-016-p.mp3</guid>
            <pubDate>Wed, 6 May 2009 15:10:35 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Back to the Future</itunes:subtitle>
            <itunes:summary>Grady talks about why we’ve made advances in software design, and why it still requires careful thought. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.144</itunes:summary>
            <itunes:duration>7:48</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software design, software engineering, Smalltalk, assembly language, test-driven development</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-016-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/jA5p0-BCmPA/onarch-016-p.mp3" length="5636096" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-016-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>15. On Architecture: Nine Things You Can Do with Old Software</title>
            <description>Grady gives suggestions on what to do with legacy software. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.139&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lirp4JlG6qc:ZDnOr8TiGkI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lirp4JlG6qc:ZDnOr8TiGkI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=lirp4JlG6qc:ZDnOr8TiGkI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lirp4JlG6qc:ZDnOr8TiGkI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=lirp4JlG6qc:ZDnOr8TiGkI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lirp4JlG6qc:ZDnOr8TiGkI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lirp4JlG6qc:ZDnOr8TiGkI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=lirp4JlG6qc:ZDnOr8TiGkI:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=lirp4JlG6qc:ZDnOr8TiGkI:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/lirp4JlG6qc" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/lirp4JlG6qc/onarch-015-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-015-p.mp3</guid>
            <pubDate>Mon, 13 Apr 2009 10:14:26 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Nine Things You Can Do with Old Software</itunes:subtitle>
            <itunes:summary>Grady gives suggestions on what to do with legacy software. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.139</itunes:summary>
            <itunes:duration>9:27</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, software architecture economics, software development life cycle</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-015-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/lirp4JlG6qc/onarch-015-p.mp3" length="6832128" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-015-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>14. On Architecture: Measuring Architectural Complexity</title>
            <description>Grady discusses complex software-intensive systems and how they become increasingly irregular and chaotic over time. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.91&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=9WC2nAXpx6Q:uu3ut7t3n8Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=9WC2nAXpx6Q:uu3ut7t3n8Q:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=9WC2nAXpx6Q:uu3ut7t3n8Q:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=9WC2nAXpx6Q:uu3ut7t3n8Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=9WC2nAXpx6Q:uu3ut7t3n8Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=9WC2nAXpx6Q:uu3ut7t3n8Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=9WC2nAXpx6Q:uu3ut7t3n8Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=9WC2nAXpx6Q:uu3ut7t3n8Q:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=9WC2nAXpx6Q:uu3ut7t3n8Q:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/9WC2nAXpx6Q" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/9WC2nAXpx6Q/onarch-014-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-014-p.mp3</guid>
            <pubDate>Tue, 31 Mar 2009 18:17:10 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Measuring Architectural Complexity</itunes:subtitle>
            <itunes:summary>Grady discusses complex software-intensive systems and how they become increasingly irregular and chaotic over time. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.91</itunes:summary>
            <itunes:duration>7:07</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, complexity, complexity measurement, decomposition, architecture model, design pattern</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-014-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/9WC2nAXpx6Q/onarch-014-p.mp3" length="5144576" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-014-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>13. On Architecture: Architectural Organizational Patterns</title>
            <description>Grady discusses how a software development organization can preserve its stories in a system's written architecture and make evolving that system materially easier. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.52&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Y9iD6dbOq4k:uQes1pQDBag:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Y9iD6dbOq4k:uQes1pQDBag:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=Y9iD6dbOq4k:uQes1pQDBag:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Y9iD6dbOq4k:uQes1pQDBag:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=Y9iD6dbOq4k:uQes1pQDBag:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Y9iD6dbOq4k:uQes1pQDBag:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Y9iD6dbOq4k:uQes1pQDBag:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Y9iD6dbOq4k:uQes1pQDBag:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=Y9iD6dbOq4k:uQes1pQDBag:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/Y9iD6dbOq4k" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/Y9iD6dbOq4k/onarch-013-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-013-p.mp3</guid>
            <pubDate>Tue, 17 Mar 2009 16:48:39 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Architectural Organizational Patterns</itunes:subtitle>
            <itunes:summary>Grady proposes five overarching organizational patterns. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.56</itunes:summary>
            <itunes:duration>9:05</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, organizational pattern, architectural patterns, risk confrontation</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-013-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/Y9iD6dbOq4k/onarch-013-p.mp3" length="6561792" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-013-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>12. On Architecture: Tribal Memory</title>
            <description>Grady discusses how a software development organization can preserve its stories in a system's written architecture and make evolving that system materially easier. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.52&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=6R6Y8CEtWGE:jsHJCu9wuH0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=6R6Y8CEtWGE:jsHJCu9wuH0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=6R6Y8CEtWGE:jsHJCu9wuH0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=6R6Y8CEtWGE:jsHJCu9wuH0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=6R6Y8CEtWGE:jsHJCu9wuH0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=6R6Y8CEtWGE:jsHJCu9wuH0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=6R6Y8CEtWGE:jsHJCu9wuH0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=6R6Y8CEtWGE:jsHJCu9wuH0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=6R6Y8CEtWGE:jsHJCu9wuH0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/6R6Y8CEtWGE" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/6R6Y8CEtWGE/onarch-012-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-012-p.mp3</guid>
            <pubDate>Tue, 3 Mar 2009 18:28:56 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Tribal Memory</itunes:subtitle>
            <itunes:summary>Grady discusses how a software development organization can preserve its stories in a system's written architecture and make evolving that system materially easier. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.52</itunes:summary>
            <itunes:duration>9:30</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, system architecture, legacy code, stakeholder dialogue</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-012-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/6R6Y8CEtWGE/onarch-012-p.mp3" length="6864896" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-012-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>11. On Architecture: Morality and the Software Architect</title>
            <description>Should software architects have a professional code of ethics? There is a moral dimension to developing software, another force to consider when engineering a reasonably optimal software-intensive solution. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.13&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pBQMxqAakIM:2e_aslf0e1c:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pBQMxqAakIM:2e_aslf0e1c:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=pBQMxqAakIM:2e_aslf0e1c:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pBQMxqAakIM:2e_aslf0e1c:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=pBQMxqAakIM:2e_aslf0e1c:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pBQMxqAakIM:2e_aslf0e1c:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pBQMxqAakIM:2e_aslf0e1c:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pBQMxqAakIM:2e_aslf0e1c:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=pBQMxqAakIM:2e_aslf0e1c:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/pBQMxqAakIM" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/pBQMxqAakIM/onarch-011-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-011-p.mp3</guid>
            <pubDate>Tue, 17 Feb 2009 16:18:35 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Morality and the Software Architect</itunes:subtitle>
            <itunes:summary>Should software architects have a professional code of ethics? There is a moral dimension to developing software, another force to consider when engineering a reasonably optimal software-intensive solution. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2008.13</itunes:summary>
            <itunes:duration>8:46</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, architecture, building, software development, ethics, code of ethics</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-011-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/pBQMxqAakIM/onarch-011-p.mp3" length="6340608" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-011-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>10. On Architecture: Artifacts and Process</title>
            <description>Grady’s comparison of building architecture and software architecture reveals the differences, congruences, and commonalities between the two. There are differences in cost estimation, but there are similarities in divisions of labor or knowledge, degrees of formality, and the use of different viewpoints, use cases, an incremental design, and a particular style.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.159&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mnXoC2jcHaE:GlQXcg-VC3E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mnXoC2jcHaE:GlQXcg-VC3E:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=mnXoC2jcHaE:GlQXcg-VC3E:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mnXoC2jcHaE:GlQXcg-VC3E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=mnXoC2jcHaE:GlQXcg-VC3E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mnXoC2jcHaE:GlQXcg-VC3E:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mnXoC2jcHaE:GlQXcg-VC3E:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mnXoC2jcHaE:GlQXcg-VC3E:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=mnXoC2jcHaE:GlQXcg-VC3E:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/mnXoC2jcHaE" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/mnXoC2jcHaE/onarch-010-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-010-p.mp3</guid>
            <pubDate>Wed, 4 Feb 2009 08:42:26 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Artifacts and Process</itunes:subtitle>
            <itunes:summary>Grady’s comparison of building architecture and software architecture reveals the differences, congruences, and commonalities between the two. There are differences in cost estimation, but there are similarities in divisions of labor or knowledge, degrees of formality, and the use of different viewpoints, use cases, an incremental design, and a particular style.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.159</itunes:summary>
            <itunes:duration>7:32</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, architecture, building, software, style, cost estimation, use case</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-010-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/mnXoC2jcHaE/onarch-010-p.mp3" length="5468160" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-010-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>9. On Architecture: The Economics of Architecture-First</title>
            <description>The architect, either as an individual, a role, or a team, lovingly crafts, grows, and governs that architecture as it emerges from the thousands of individual design decisions of which it's composed. Grady discusses how an architecture-first approach appears to be a reflection of sound development practices.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.146&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=7rrhnLfv64o:Mkn2dqeTazs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=7rrhnLfv64o:Mkn2dqeTazs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=7rrhnLfv64o:Mkn2dqeTazs:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=7rrhnLfv64o:Mkn2dqeTazs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=7rrhnLfv64o:Mkn2dqeTazs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=7rrhnLfv64o:Mkn2dqeTazs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=7rrhnLfv64o:Mkn2dqeTazs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=7rrhnLfv64o:Mkn2dqeTazs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=7rrhnLfv64o:Mkn2dqeTazs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/7rrhnLfv64o" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/7rrhnLfv64o/onarch-009-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-009-p.mp3</guid>
            <pubDate>Mon, 19 Jan 2009 14:57:54 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Economics of Architecture-First</itunes:subtitle>
            <itunes:summary>The architect, either as an individual, a role, or a team, lovingly crafts, grows, and governs that architecture as it emerges from the thousands of individual design decisions of which it's composed. Grady discusses how an architecture-first approach appears to be a reflection of sound development practices.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.146</itunes:summary>
            <itunes:duration>10:43</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, software architecture, software economics, best practices</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-009-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/7rrhnLfv64o/onarch-009-p.mp3" length="7716864" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-009-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>8. On Architecture: The Well-Tempered Architecture</title>
            <description>Virtually all well-structured music, music that pleases the ear and moves the spirit, is full of patterns. By comparing musical and software patterns, Grady helps clarify the purposes and forms of patterns. Architectural and design patterns make software-intensive systems easier to understand and adapt to because of their regularity and simplicity.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.122&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=whglhta6eEE:h1HMTmUEv3M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=whglhta6eEE:h1HMTmUEv3M:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=whglhta6eEE:h1HMTmUEv3M:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=whglhta6eEE:h1HMTmUEv3M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=whglhta6eEE:h1HMTmUEv3M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=whglhta6eEE:h1HMTmUEv3M:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=whglhta6eEE:h1HMTmUEv3M:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=whglhta6eEE:h1HMTmUEv3M:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=whglhta6eEE:h1HMTmUEv3M:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/whglhta6eEE" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/whglhta6eEE/onarch-008-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-008-p.mp3</guid>
            <pubDate>Tue, 6 Jan 2009 17:14:19 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Well-Tempered Architecture</itunes:subtitle>
            <itunes:summary>Virtually all well-structured music, music that pleases the ear and moves the spirit, is full of patterns. By comparing musical and software patterns, Grady helps clarify the purposes and forms of patterns. Architectural and design patterns make software-intensive systems easier to understand and adapt to because of their regularity and simplicity.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.122</itunes:summary>
            <itunes:duration>8:22</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, pattern, software pattern, architectural pattern, design pattern</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-008-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/whglhta6eEE/onarch-008-p.mp3" length="6045696" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-008-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>7. On Architecture: The Irrelevance of Architecture</title>
            <description>Grady discusses the architecture of a software-intensive system and its irrelevance to its end users. He says that as long as a system provides the right answers at the right time with all the right other "-ilities" (maintainability, dependability, changeability, and so on), end users couldn't care less about what's behind the curtain making things work.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.93&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=isyonNzxdHs:Ynbeyrkxi7o:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=isyonNzxdHs:Ynbeyrkxi7o:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=isyonNzxdHs:Ynbeyrkxi7o:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=isyonNzxdHs:Ynbeyrkxi7o:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=isyonNzxdHs:Ynbeyrkxi7o:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=isyonNzxdHs:Ynbeyrkxi7o:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=isyonNzxdHs:Ynbeyrkxi7o:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=isyonNzxdHs:Ynbeyrkxi7o:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=isyonNzxdHs:Ynbeyrkxi7o:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/isyonNzxdHs" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/isyonNzxdHs/onarch-007-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-007-p.mp3</guid>
            <pubDate>Mon, 15 Dec 2008 16:35:06 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Irrelevance of Architecture</itunes:subtitle>
            <itunes:summary>Grady discusses the architecture of a software-intensive system and its irrelevance to its end users. He says that as long as a system provides the right answers at the right time with all the right other "-ilities" (maintainability, dependability, changeability, and so on), end users couldn't care less about what's behind the curtain making things work.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.93</itunes:summary>
            <itunes:duration>8:24</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, software architecture, system behavior, stakeholder roles</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-007-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/isyonNzxdHs/onarch-007-p.mp3" length="6074368" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-007-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>6. On Architecture: Speaking Truth to Power</title>
            <description>During an architectural assessment, Booch says, it's important to be truthful as well as gentle. He describes a few pitfalls, promises, complexities, and contradictions he's come across. He also notes the development organization's unique task--to address all the essential concerns of all the important stakeholders and avoid being blindsided by unexpected problems and stakeholders.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.53&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pYZYf8cI0Vo:a5fJ4J2iPHc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pYZYf8cI0Vo:a5fJ4J2iPHc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=pYZYf8cI0Vo:a5fJ4J2iPHc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pYZYf8cI0Vo:a5fJ4J2iPHc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=pYZYf8cI0Vo:a5fJ4J2iPHc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pYZYf8cI0Vo:a5fJ4J2iPHc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pYZYf8cI0Vo:a5fJ4J2iPHc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=pYZYf8cI0Vo:a5fJ4J2iPHc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=pYZYf8cI0Vo:a5fJ4J2iPHc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/pYZYf8cI0Vo" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/pYZYf8cI0Vo/onarch-006-p.mp3</link>
            <category domain="">Technology : Software</category>
            
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            <pubDate>Mon, 1 Dec 2008 14:43:57 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Speaking Truth to Power</itunes:subtitle>
            <itunes:summary>During an architectural assessment, Booch says, it's important to be truthful as well as gentle. He describes a few pitfalls, promises, complexities, and contradictions he's come across. He also notes the development organization's unique task--to address all the essential concerns of all the important stakeholders and avoid being blindsided by unexpected problems and stakeholders.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.53</itunes:summary>
            <itunes:duration>7:30</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>Grady Booch, architecture, architectural assessment, stakeholder prioritization</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>5. On Architecture: It Is What It Is Because It Was What It Was</title>
            <description>Software systems usually have the same basic architectural pattern as their earlier incarnations, manifesting in decreasingly refined forms as we move back in time. Similarly, when a new problem confronts us, we try many different approaches, but over time, for the same kind of problem, solutions tend to converge to the same, more constrained, solution space. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.19&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Jgq7AMIHBg8:6c-3C8NvyFo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Jgq7AMIHBg8:6c-3C8NvyFo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=Jgq7AMIHBg8:6c-3C8NvyFo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Jgq7AMIHBg8:6c-3C8NvyFo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=Jgq7AMIHBg8:6c-3C8NvyFo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Jgq7AMIHBg8:6c-3C8NvyFo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Jgq7AMIHBg8:6c-3C8NvyFo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=Jgq7AMIHBg8:6c-3C8NvyFo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=Jgq7AMIHBg8:6c-3C8NvyFo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/Jgq7AMIHBg8" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/Jgq7AMIHBg8/onarch-005-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-005-p.mp3</guid>
            <pubDate>Tue, 18 Nov 2008 12:39:52 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>It Is What It Is Because It Was What It Was</itunes:subtitle>
            <itunes:summary>Software systems usually have the same basic architectural pattern as their earlier incarnations, manifesting in decreasingly refined forms as we move back in time. Similarly, when a new problem confronts us, we try many different approaches, but over time, for the same kind of problem, solutions tend to converge to the same, more constrained, solution space.
Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2007.19</itunes:summary>
            <itunes:duration>8:40</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>architecture, architectural pattern, software engineering, problem solving</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-005-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/Jgq7AMIHBg8/onarch-005-p.mp3" length="6266880" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-005-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>4. On Architecture: Goodness of Fit</title>
            <description>After a wide-ranging conversation with John Backus, Grady concludes that, for a given domain, even across the decades, forces are at play that are best resolved by a common architectural pattern that allows variants. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.162&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=1bKBn52dYkU:_SMZ074JdVc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=1bKBn52dYkU:_SMZ074JdVc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=1bKBn52dYkU:_SMZ074JdVc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=1bKBn52dYkU:_SMZ074JdVc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=1bKBn52dYkU:_SMZ074JdVc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=1bKBn52dYkU:_SMZ074JdVc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=1bKBn52dYkU:_SMZ074JdVc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=1bKBn52dYkU:_SMZ074JdVc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=1bKBn52dYkU:_SMZ074JdVc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/1bKBn52dYkU" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/1bKBn52dYkU/onarch-004-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-004-p.mp3</guid>
            <pubDate>Tue, 4 Nov 2008 16:23:46 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>Goodness of Fit</itunes:subtitle>
            <itunes:summary>After a wide-ranging conversation with John Backus, Grady concludes that, for a given domain, even across the decades, forces are at play that are best resolved by a common architectural pattern that allows variants. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.162</itunes:summary>
            <itunes:duration>7:59</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software architecture, Grady Booch, software development</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-004-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/1bKBn52dYkU/onarch-004-p.mp3" length="5766953" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-004-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>3. On Architecture: From Small to Gargantuan</title>
            <description>Grady discusses the different forces at work that act to make systems so complex. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.102&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=YubsCCa0Q-U:Cbf6mCkzlMQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=YubsCCa0Q-U:Cbf6mCkzlMQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=YubsCCa0Q-U:Cbf6mCkzlMQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=YubsCCa0Q-U:Cbf6mCkzlMQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=YubsCCa0Q-U:Cbf6mCkzlMQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=YubsCCa0Q-U:Cbf6mCkzlMQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=YubsCCa0Q-U:Cbf6mCkzlMQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=YubsCCa0Q-U:Cbf6mCkzlMQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=YubsCCa0Q-U:Cbf6mCkzlMQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/YubsCCa0Q-U" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/YubsCCa0Q-U/onarch-003-p.mp3</link>
            <category domain="">Technology : Software</category>
            
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            <pubDate>Fri, 24 Oct 2008 08:09:17 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>From Small to Gargantuan</itunes:subtitle>
            <itunes:summary>Grady discusses the different forces at work that act to make systems so complex. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.102</itunes:summary>
            <itunes:duration>8:46</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software architecture, Grady Booch, software development</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-003-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/YubsCCa0Q-U/onarch-003-p.mp3" length="6339736" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-003-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>2. On Architecture: The Accidental Architecture</title>
            <description>Grady discusses the differences between intentional and accidental architecture. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.86&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mIMV22RtzPw:OaoGyrQDpv0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mIMV22RtzPw:OaoGyrQDpv0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=mIMV22RtzPw:OaoGyrQDpv0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mIMV22RtzPw:OaoGyrQDpv0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=mIMV22RtzPw:OaoGyrQDpv0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mIMV22RtzPw:OaoGyrQDpv0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mIMV22RtzPw:OaoGyrQDpv0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/onarchitecture?a=mIMV22RtzPw:OaoGyrQDpv0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/onarchitecture?i=mIMV22RtzPw:OaoGyrQDpv0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/onarchitecture/~4/mIMV22RtzPw" height="1" width="1"/&gt;</description>
            <link>http://feedproxy.google.com/~r/onarchitecture/~3/mIMV22RtzPw/onarch-002-p.mp3</link>
            <category domain="">Technology : Software</category>
            
            <guid isPermaLink="false">http://media.computer.org/sponsored/podcast/onarchitecture/onarch-002-p.mp3</guid>
            <pubDate>Fri, 24 Oct 2008 08:07:06 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>The Accidental Architecture</itunes:subtitle>
            <itunes:summary>Grady discusses the differences between intentional and accidental architecture. Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.86</itunes:summary>
            <itunes:duration>9:44</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software architecture, Grady Booch, Web-centric systems</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        <feedburner:origLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-002-p.mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/onarchitecture/~5/mIMV22RtzPw/onarch-002-p.mp3" length="7027175" type="audio/mpeg" /><feedburner:origEnclosureLink>http://media.computer.org/sponsored/podcast/onarchitecture/onarch-002-p.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title>1. On Architecture</title>
            <description>Grady's inaugural column discusses the growth of software architecture and his Handbook of Software Architecture.Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.52&lt;div class="feedflare"&gt;
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            <category domain="">Technology : Software</category>
            
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            <pubDate>Fri, 24 Oct 2008 07:56:00 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/Audio/onarch.xml">IEEE Software’s "On Architecture" with Grady Booch</source>
            <itunes:subtitle>On Architecture</itunes:subtitle>
            <itunes:summary>Grady's inaugural column discusses the growth of software architecture and his Handbook of Software Architecture.Article link: http://doi.ieeecomputersociety.org/10.1109/MS.2006.52</itunes:summary>
            <itunes:duration>8:54</itunes:duration>
            <itunes:author>Grady Booch</itunes:author>
            <itunes:keywords>software architecture, Grady Booch, Handbook of Software Architecture</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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