<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" xml:lang="en">

    <title type="text">Jobs</title>
    <subtitle type="text">OpenGL job offerings from third party companies</subtitle>
    <link rel="alternate" type="text/html" href="http://www.opengl.org/jobs/" />
    
    <updated>2009-11-16T15:01:50Z</updated>
    <rights>Copyright (c) 2009, Karen</rights>
    <generator uri="http://www.pmachine.com/" version="1.6.8">ExpressionEngine</generator>
    <id>tag:opengl.org,2009:11:10</id>


    <link rel="self" href="http://feeds.feedburner.com/opengl/nWGM" type="application/atom+xml" /><feedburner:emailServiceId>opengl/nWGM</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><entry>
      <title>Senior Software Developer</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/1F3odxQGVbc/" />
      <id>tag:opengl.org,2009:jobs/2.5999</id>
      <published>2009-11-10T21:56:49Z</published>
      <updated>2009-11-16T15:01:50Z</updated>
      <author>
            <name>Karen</name>
            <email>karen.meresources@yahoo.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;Experienced Software Developer with DICOM, OpenGL, IDL.&lt;/p&gt;

&lt;p&gt;Understanding of software life cycles&lt;/p&gt;

&lt;p&gt;Medical Device experience preferred.&lt;/p&gt;

&lt;p&gt;Risk analysis/ISO14971 exposure.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/1F3odxQGVbc" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/senior-software-developer/</feedburner:origLink></entry>

    <entry>
      <title>Open GL Developer iPhone/Symbian</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/S8MAyUwyd78/" />
      <id>tag:opengl.org,2009:jobs/2.5994</id>
      <published>2009-11-06T16:48:22Z</published>
      <updated>2009-11-16T15:01:24Z</updated>
      <author>
            <name>Adi</name>
            <email>adityars@gmail.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;We are looking for candidates with hands on experience in using OpenGL with iPhone/Symbian.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/S8MAyUwyd78" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/open-gl-developer-iphonesymbian/</feedburner:origLink></entry>

    <entry>
      <title>Software Development Team Lead</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/fQB6GZG5UGI/" />
      <id>tag:opengl.org,2009:jobs/2.5991</id>
      <published>2009-11-02T18:34:18Z</published>
      <updated>2009-11-02T19:57:19Z</updated>
      <author>
            <name>Thomas Pearson</name>
            <email>tpearson@providepeople.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;Software Team Lead &lt;br /&gt;
Software Development Manager &lt;br /&gt;
&amp;#163;55-60K - UK + bonus + shares + benefits + relocation &lt;/p&gt;

&lt;p&gt;I am currently are looking for an experienced and motivated Software Team Leader who can manage and grow a team of individuals developing device drivers and kernel-side components for the Symbian OS. As a team lead you will manage all the technical aspects of the Symbian driver development team. As well as having lead or management experience, you will also work hands on in development. You must be able to develop in C/C++ on embedded platforms as well as having extensive knowledge of the Symbian OS and knowledge of 2D and 3D graphics standards (OpenGL ES, OpenVG, OpenCL). If you are interest or may know someone who could succeed in this role, please do not hesitate to contact me. &lt;/p&gt;

&lt;p&gt;Please send your CV/Resume to tpearson@providepeople.com &lt;/p&gt;

&lt;p&gt;I look forward to hearing from you. &lt;br /&gt;
Thanks &lt;br /&gt;
Tom
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/fQB6GZG5UGI" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/software-development-team-lead/</feedburner:origLink></entry>

    <entry>
      <title>Embedded Software Engineer</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/d4WorrJr_7w/" />
      <id>tag:opengl.org,2009:jobs/2.5990</id>
      <published>2009-11-02T18:29:03Z</published>
      <updated>2009-11-02T19:57:04Z</updated>
      <author>
            <name>Thomas Pearson</name>
            <email>tpearson@providepeople.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;My client develop OpenGL ES 2.0 and OpenVG 1.1 drivers for a number of different operating systems, which include Linux, Symbian and Windows CE.&lt;/p&gt;

&lt;p&gt;I am looking for someone with strong &amp;#8216;C&amp;#8217; skills on embedded and real-time platforms. You must have developed device drivers or kernel-side components for the above operating systems.&lt;/p&gt;

&lt;p&gt;Working for a global organisation you will cover standards definition, development, optimization, integration and debugging.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/d4WorrJr_7w" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/embedded-software-engineer/</feedburner:origLink></entry>

    <entry>
      <title>Programador Avanzado en OpenGL</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/Fzgcv0vufJI/" />
      <id>tag:opengl.org,2009:jobs/2.5987</id>
      <published>2009-10-23T19:03:24Z</published>
      <updated>2009-10-26T12:35:25Z</updated>
      <author>
            <name>benidorm software</name>
            <email>juan@benidormsoft.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;Buscamos un programador avanzado con conocimientos de VisualC y OpenGL.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/Fzgcv0vufJI" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/programador-avanzado-en-opengl/</feedburner:origLink></entry>

    <entry>
      <title>3D Graphics Software Engineer - Games Dev. Lab</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/mzm3mN3u6p8/" />
      <id>tag:opengl.org,2009:jobs/2.5981</id>
      <published>2009-10-19T23:57:54Z</published>
      <updated>2009-10-26T12:34:55Z</updated>
      <author>
            <name>bobgo</name>
            <email>Bob@ResourceMgmt.net</email>
                  </author>

      <content type="html">
        &lt;p&gt;Looking for something new and different in games development?&amp;nbsp; How about a low-stress, research-oriented environment using the most state-of-the-art tools to build high-end demos that show off the industry&amp;#8217;s leading 3D graphics hardware?&amp;nbsp; &lt;/p&gt;

&lt;p&gt;Real-time 3D graphics hardware is triggering a new wave of creative application development and research.&amp;nbsp; My client&amp;#8217;s Game Computing Applications group is leading this wave and is actively researching and developing state-of-the-art demos.&amp;nbsp; Currently we are seeking experienced Software Developers to work on the development of novel, leading-edge real-time graphics techniques which will establish the foundation for the next wave of commercial and entertainment applications. &lt;/p&gt;

&lt;p&gt;As a software developer in the Games Computing Applications group, your role will be to expand the boundaries of real-time graphics through the development of new techniques or extension of existing ones. The focus will be on gaming, entertainment, GPGPU and other commercial applications. Using new products such as DX11 hardware you will be part of a team creating technique samples to demonstrate depth of field, OIT and other highly creative graphics display software.&lt;/p&gt;

&lt;p&gt;Skills you will need:&lt;/p&gt;

&lt;p&gt; - 3+ years in development of C/C++ software.&lt;/p&gt;

&lt;p&gt; - A strong practical background in 3D computer graphics, extensive knowledge of graphics APIs (DirectX or OpenGL) and graphics algorithms. &lt;/p&gt;

&lt;p&gt; - Ability to innovate and drive a project to completion, with a strong balance between research and software engineering skills. &lt;/p&gt;

&lt;p&gt; - Ability to communicate with and to technical and non-technical audiences. &lt;/p&gt;

&lt;p&gt;If you are a 3D graphics software professional in areas other than games, we are still very interested although it will be most helpful if you are interested in the game development process.&amp;nbsp; A BS in Computer Science, Math or related is expected, graduate degree is an advantage.&lt;/p&gt;

&lt;p&gt;My client is a well-established chip vendor located in Silicon Valley.&amp;nbsp; They provide a diversity of hardware and software solutions which address a wide variety of markets including consumer, industrial and general purpose computing.&amp;nbsp; &lt;/p&gt;

&lt;p&gt;For more information contact Bob@RMGrecruiting.com.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/mzm3mN3u6p8" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/3d-graphics-software-engineer-games-dev.-lab/</feedburner:origLink></entry>

    <entry>
      <title>Open GL Contract engineer</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/QYvNYJJ8jNw/" />
      <id>tag:opengl.org,2009:jobs/2.5979</id>
      <published>2009-10-16T20:52:45Z</published>
      <updated>2009-10-26T12:34:46Z</updated>
      <author>
            <name>Jared Messinger</name>
            <email>jmessinger@compass-eng.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;We are seeking an OPENGL device driver engineer with 3-5 years assembly knowledge and 3D graphics background to join our team for a 6 month conrractual period.&amp;nbsp; &lt;/p&gt;

&lt;p&gt;We are seeking people from game makers or film studios.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/QYvNYJJ8jNw" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/open-gl-contract-engineer/</feedburner:origLink></entry>

    <entry>
      <title>Open GL Developer Mac OSX &amp;amp; iPhone</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/wu3JnALk1DQ/" />
      <id>tag:opengl.org,2009:jobs/2.5968</id>
      <published>2009-10-10T00:48:27Z</published>
      <updated>2009-10-14T12:30:29Z</updated>
      <author>
            <name>stephanium</name>
            <email>studio@vandam.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;Create a Software to provide a virtual and 3D cartographic experience primarily intended for&amp;#160;operation on the Apple iPhone and iPod Touch which will provide guidance and routing functionality such as locating street addresses, attractions and points of interest (POI) and&amp;#160;directions between two points. POIs will be interacted with through pop-up flag icons and links&amp;#160;to a separate&amp;#160;informational page with relevant location and POI information and images. The&amp;#160;Software will utilize the Open GL ES (Embedded Systems) Application Programming Interface&amp;#160;(API) offering two&amp;#160;dimensional renderings of truly three dimensional space.&lt;/p&gt;

&lt;p&gt;Required skill set:&amp;#160;Open GL (ES) API, Apple iPhone SDK, Cocoa,&amp;#160;Apple Mac OSX,&amp;#160;PHP, KML, GML, GML Database &amp;amp; Scripts, C Functions &amp;amp; Libraries.&lt;/p&gt;

&lt;p&gt;Helpful to know:&amp;#160;Adobe Photoshop, Adobe Illustrator,&amp;#160;SQL Scripts &amp;amp; Databases, FileMaker Pro Databases, GDAL, OGR, POV-Ray, Purdue MultiSpec, Visual Computing Lab MeshLab, Kitware Inc. ParaView, PostgreSQL, PgAdmin, phpPgAdmin, S,&amp;#160;Shell Scripts, Perl Scripts, SQL Scripts&amp;#160;&lt;/p&gt;

&lt;p&gt;Join our team to invent the future of immersive mapping.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/wu3JnALk1DQ" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/open-gl-developer-mac-osx-iphone/</feedburner:origLink></entry>

    <entry>
      <title>OpenGL Engineer</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/_UbtTByn3_o/" />
      <id>tag:opengl.org,2009:jobs/2.5965</id>
      <published>2009-10-09T14:04:08Z</published>
      <updated>2009-10-09T12:07:09Z</updated>
      <author>
            <name>muvee_sg</name>
            <email>chetan@muvee.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;muvee is the global leader in a dynamic new field: Instant Personal Video.&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
Our patented software revolutionizes the process of video editing, allowing users to create and share professional-quality instant home movies out of unedited video, digital pictures and music. Our revolutionary products and services are redefining how the world uses video in our daily lives, and our global customers include HP, Dell, Nokia, LG, Sony, Olympus, Nikon and Creative Technology.&lt;/p&gt;

&lt;p&gt;We&amp;#8217;ve got a great team and there isn&amp;#8217;t a cooler and more fun place to work.&lt;/p&gt;

&lt;p&gt;Software Engineer - OpenGL Video Processing&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
muvee is looking for an exceptional software engineer to join our team working on next generation video editing software. You will work in the Media Technology team on the core technology behind muvee&amp;#8217;s flagship PC product, muvee Reveal, and our online media sharing and video creation service, Shwup.&lt;/p&gt;

&lt;p&gt;Requirements:&lt;br /&gt;
- Bachelor&amp;#8217;s degree in Computer Science, Electrical Engineering, or related field.&lt;br /&gt;
- Solid programming in C++, preferably on Windows&lt;br /&gt;
- Experience with OpenGL&lt;/p&gt;

&lt;p&gt;Preferred:&lt;br /&gt;
- Familiarity with image &amp;amp; video processing techniques, e.g. edge detection, color-space conversion, motion detection, face detection, shot boundary detection.&lt;br /&gt;
- Experience developing commercial video, audio, or games software.&lt;br /&gt;
- Experience with Intel Performance Primitives and/or OpenCV an advantage.&lt;br /&gt;
- Exposure to other programming languages - e.g. Lisp, Python, Java.&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
Additional notes&lt;/p&gt;

&lt;p&gt;This is a staff post based in our friendly Singapore office near Bugis/City Hall MRT. Interested applicants please email your resume to recruit@muvee.com&lt;/p&gt;

&lt;p&gt;Please put the post you are applying &amp;#8220;MET-20090925&amp;#8221; in the subject line. We regret that only short-listed candidates will be notified.&lt;/p&gt;

&lt;p&gt;Do your research! Take a look at our website, maybe try our product. If you are keen to join us, you would want to find out what we do.&lt;/p&gt;



&lt;p&gt;www.muvee.com
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/_UbtTByn3_o" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/opengl-engineer/</feedburner:origLink></entry>

    <entry>
      <title>C++/OpenGL Engineer</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/ZWvHjICkS8c/" />
      <id>tag:opengl.org,2009:jobs/2.5964</id>
      <published>2009-10-09T03:42:40Z</published>
      <updated>2009-10-09T12:06:41Z</updated>
      <author>
            <name>DAMAGENT</name>
            <email>jason@damagents.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;OpenGL Engineer is needed in the Southern California Area.&lt;/p&gt;

&lt;p&gt;Extend and create image processing algorithms to provide unique depth, shape and perspective to individual objects on a pixel or even sub-pixel level&lt;/p&gt;

&lt;p&gt;Required skills:&lt;br /&gt;
*Strong experience C++ and MFC&lt;br /&gt;
*Mastery and expertise with OpenGL&lt;br /&gt;
*Real-time rendering&lt;br /&gt;
*Strong math and geometry skills&lt;br /&gt;
Added experience:&lt;br /&gt;
GPU level coding&lt;br /&gt;
*Scientific research or professional *Eexperience with image processing&lt;br /&gt;
*Advanced degree is a plus&lt;/p&gt;

&lt;p&gt;Sorry: No Visa sponsorship or transfers are available.&amp;nbsp; No relocation, candidate must be located in Southern California or willing to move without assistance.&lt;br /&gt;
Only qualified candidates will be considered, please send .doc or .pdf resume for review.&lt;/p&gt;

&lt;p&gt;This is an immediate position with an established company with over 10 years in business.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/ZWvHjICkS8c" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/copengl-engineer/</feedburner:origLink></entry>

    <entry>
      <title>OpenGL 3D Graphics Developer ASAP</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/upKAyIiVTxM/" />
      <id>tag:opengl.org,2009:jobs/2.5961</id>
      <published>2009-10-07T12:44:07Z</published>
      <updated>2009-10-09T12:06:08Z</updated>
      <author>
            <name>3dshaystudio</name>
            <email>blue_shay@hotmail.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;Hello, we are looking for someone who knows openGL to help us on our projects, and gets paid for each project.&lt;/p&gt;

&lt;p&gt;More details will provide with email.&lt;/p&gt;

&lt;p&gt;Thanks for reading&lt;/p&gt;

&lt;p&gt;Kind Regards&lt;br /&gt;
M.Shay
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/upKAyIiVTxM" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/opengl-3d-graphics-developer-asap/</feedburner:origLink></entry>

    <entry>
      <title>C++, 3D (OpenGL), GUI Contractor</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/S_tNn6pthNI/" />
      <id>tag:opengl.org,2009:jobs/2.5954</id>
      <published>2009-09-30T03:54:36Z</published>
      <updated>2009-09-30T14:01:37Z</updated>
      <author>
            <name>kevinpierpoint</name>
            <email>kevin_pierpoint@oxfordcorp.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;I have a client who needs a strong C++, GUI developer, but they require 3D experience, specifically using OpenGL. This is a 6 month (contract-to-hire) job, and must be done completely onsite. Please contact me directly if this is something you guys might be qualified interested in, and available for. &lt;/p&gt;

&lt;p&gt;I look forward to hearing from you,&lt;/p&gt;

&lt;p&gt;Kevin Pierpoint&lt;br /&gt;
kevin_pierpoint@oxfordcorp.com&lt;br /&gt;
(408) 245-3915 x111
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/S_tNn6pthNI" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/c-3d-opengl-gui-contractor/</feedburner:origLink></entry>

    <entry>
      <title>OpenGL 3D Graphics Developer</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/x64JJU0Lea0/" />
      <id>tag:opengl.org,2009:jobs/2.5953</id>
      <published>2009-09-29T03:08:27Z</published>
      <updated>2009-09-30T14:01:28Z</updated>
      <author>
            <name>KyleV</name>
            <email>autglass@gmail.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;We have a unique opportunity for a skilled developer who can work remotely from anywhere in the U.S.&amp;nbsp; We are creating some truly amazing solutions around an online collaborative platform.&amp;nbsp; Interest in how we want to implement such a platform will be with a very unique, game-like experiences centered on interactive 3D graphics  and other highly rich interfaces.&amp;nbsp; While this experience is intended to be loaded with graphic visualizations, they are meant to have true functional purpose to allow users to use this application as an engaging collaboration and analytical tool for geolocation, collaboration and animations.&lt;/p&gt;

&lt;p&gt;Responsibilities&lt;/p&gt;

&lt;p&gt;You will be a cornerstone of a dev team building an online game-like platform from the ground up. You will work with artists, designers, developers and testers as well as several external teams.&lt;/p&gt;

&lt;p&gt; Specific focus areas include:&lt;/p&gt;

&lt;p&gt;- Owning new features from end-to-end and start-to-finish&lt;br /&gt;
- Building UI  and community features that are cutting-edge&lt;br /&gt;
- Helping to architect a platform of technology to support multiple feature releases over many years&lt;br /&gt;
- Guiding and mentoring more junior developers&lt;/p&gt;

&lt;p&gt;Skills&lt;br /&gt;
- Strong knowledge in OpenGL&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
Instructions to Apply&lt;br /&gt;
If you are interested, please email recruiter at autglass@gmail.com
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/x64JJU0Lea0" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/opengl-3d-graphics-developer1/</feedburner:origLink></entry>

    <entry>
      <title>OpenGL 3D Graphics Developer</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/Xeoh0n6PPnQ/" />
      <id>tag:opengl.org,2009:jobs/2.5952</id>
      <published>2009-09-29T03:08:12Z</published>
      <updated>2009-09-30T14:01:13Z</updated>
      <author>
            <name>KyleV</name>
            <email>autglass@gmail.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;We have a unique opportunity for a skilled developer who can work remotely from anywhere in the U.S.&amp;nbsp; We are creating some truly amazing solutions around an online collaborative platform.&amp;nbsp; Interest in how we want to implement such a platform will be with a very unique, game-like experiences centered on interactive 3D graphics  and other highly rich interfaces.&amp;nbsp; While this experience is intended to be loaded with graphic visualizations, they are meant to have true functional purpose to allow users to use this application as an engaging collaboration and analytical tool for geolocation, collaboration and animations.&lt;/p&gt;

&lt;p&gt;Responsibilities&lt;/p&gt;

&lt;p&gt;You will be a cornerstone of a dev team building an online game-like platform from the ground up. You will work with artists, designers, developers and testers as well as several external teams.&lt;/p&gt;

&lt;p&gt; Specific focus areas include:&lt;/p&gt;

&lt;p&gt;- Owning new features from end-to-end and start-to-finish&lt;br /&gt;
- Building UI  and community features that are cutting-edge&lt;br /&gt;
- Helping to architect a platform of technology to support multiple feature releases over many years&lt;br /&gt;
- Guiding and mentoring more junior developers&lt;/p&gt;

&lt;p&gt;Instructions to Apply&lt;br /&gt;
If you are interested, please email recruiter at autglass@gmail.com
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/Xeoh0n6PPnQ" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/opengl-3d-graphics-developer/</feedburner:origLink></entry>

    <entry>
      <title>Software Developer (3D Graphics)</title>
      <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/opengl/nWGM/~3/ZD6RDqFMA0w/" />
      <id>tag:opengl.org,2009:jobs/2.5950</id>
      <published>2009-09-25T12:43:03Z</published>
      <updated>2009-09-25T12:07:05Z</updated>
      <author>
            <name>sumer</name>
            <email>sumer.bains@in.bosch.com</email>
                  </author>

      <content type="html">
        &lt;p&gt;The opening is for the position of Software developer in the area of  embedded 3D graphics.&lt;/p&gt;

&lt;p&gt;The work involves pure graphics application development of 3D Maps for  In-car navigation syatems.&lt;/p&gt;

&lt;p&gt;The candidate should have 3-5 years of graphics programming experience.&lt;/p&gt;

&lt;p&gt;Operating System &amp;nbsp;  Any Embedded OS&lt;/p&gt;

&lt;p&gt;Hardware &amp;nbsp;  Experience on any Embedded hardware&lt;/p&gt;

&lt;p&gt;Software: OpenGLES 2.0, &lt;br /&gt;
Programming experience on Vertex and  Fragment shaders,&lt;br /&gt;
OpenGL ,&lt;br /&gt;
OpenGL ES 1.1,&lt;br /&gt;
C/C++&lt;/p&gt;

&lt;p&gt;Additional Skills :Product development experience in the Map application area.
&lt;/p&gt;
      &lt;img src="http://feeds.feedburner.com/~r/opengl/nWGM/~4/ZD6RDqFMA0w" height="1" width="1"/&gt;</content>
    <feedburner:origLink>http://www.opengl.org/jobs/detail/software-developer-3d-graphics/</feedburner:origLink></entry>


</feed>
