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		<title>NCAA Basketball 10 Demo Videos</title>
		<link>http://www.pastapadre.com/2009/11/06/ncaa-basketball-10-demo-videos</link>
		<comments>http://www.pastapadre.com/2009/11/06/ncaa-basketball-10-demo-videos#comments</comments>
		<pubDate>Sat, 07 Nov 2009 02:11:45 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[NCAA]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12903</guid>
		<description><![CDATA[
Yesterday brought the release of the NCAA Basketball 10 demo (at least for those with a 360) and I posted up my initial impressions of the after spending some time with it. You can check out that article here. In addition to the impressions I wanted to get a few HD videos of the demo [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/10/ncaabasketball101030.jpg" alt="" width="480" height="192" /></p>
<p>Yesterday brought the release of the NCAA Basketball 10 demo (at least for those with a 360) and I posted up my initial impressions of the after spending some time with it. You can check out <a href="http://www.pastapadre.com/2009/11/05/ncaa-basketball-10-demo-impressions" target="_self">that article here</a>. In addition to the impressions I wanted to get a few HD videos of the demo up. These are played on All-Conference difficulty controlling Duke and using the default broadcast camera. Continue on to watch the videos and leave your thoughts in the comments.</p>
<p><span id="more-12903"></span></p>
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		<title>EA MMA to Feature Strikeforce</title>
		<link>http://www.pastapadre.com/2009/11/06/ea-mma-to-feature-strikeforce</link>
		<comments>http://www.pastapadre.com/2009/11/06/ea-mma-to-feature-strikeforce#comments</comments>
		<pubDate>Fri, 06 Nov 2009 20:57:14 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[MMA]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12905</guid>
		<description><![CDATA[
Considering the unveiling of EA MMA during the Strikeforce event tomorrow night it comes as little surprise that the Strikeforce organization will be featured as a premier league in the game. In addition to that announcement two new fighters have joined the roster in Brett Rogers and Jake Shields. Those two along with Fedor Emelianenko, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-12908" title="strikeforcelogo" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/11/strikeforcelogo.jpg" alt="strikeforcelogo" width="460" height="192" /></p>
<p>Considering the unveiling of EA MMA during the Strikeforce event tomorrow night it comes as little surprise that the Strikeforce organization will be featured as a premier league in the game. In addition to that announcement two new fighters have joined the roster in Brett Rogers and Jake Shields. Those two along with Fedor Emelianenko, Jason Miller, and Muhammed Lawal will be in main events in the nationally televised event on CBS.</p>
<blockquote><p>With this partnership, the STRIKEFORCE cage and the league’s commentary        team of Frank Shamrock and Mauro Ranallo, as well as ring announcer        Jimmy Lennon Jr., will be incorporated into the game. Legendary mixed        martial arts referee “Big John” McCarthy will preside over the in-ring        action and bring his in-depth knowledge of the sport to help deliver a        truly authentic MMA experience.</p></blockquote>
<p>The structure of the game is starting to shape up nicely now that the roster is filling and organization focus has been set. While there is still the uphill battle of appealing to consumers who are primarily UFC fans it looks like EA Sports is doing everything they can to provide a compelling product.</p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
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		<title>NBA 2K10 Patch (360) Now Available</title>
		<link>http://www.pastapadre.com/2009/11/06/nba-2k10-patch-360-now-available</link>
		<comments>http://www.pastapadre.com/2009/11/06/nba-2k10-patch-360-now-available#comments</comments>
		<pubDate>Fri, 06 Nov 2009 10:18:42 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[NBA 2K]]></category>
		<category><![CDATA[latest news]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12898</guid>
		<description><![CDATA[
The patch for NBA 2K10 on the Xbox 360 has gone live. When starting up the game an auto-prompt will appear stating there is an update available. As long as the console is connected online this should occur. The PS3 patch is still in the certification stage and appears headed towards release sometime next week.
The [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/09/2k10amare1.jpg" alt="" width="480" height="192" /></p>
<p>The patch for NBA 2K10 on the Xbox 360 has gone live. When starting up the game an auto-prompt will appear stating there is an update available. As long as the console is connected online this should occur. The PS3 patch is still in the certification stage and appears headed towards release sometime next week.</p>
<p>The patch is intended to address many of the common issues with the game such as the framerate drops and My Player mode glitches. The full list of adjustments made with the patch can be <a href="http://www.pastapadre.com/2009/10/20/nba-2k10-patch-details" target="_self">found here</a> with a few additions to that original list <a href="http://www.pastapadre.com/2009/10/24/additions-to-the-nba-2k10-patch" target="_self">here</a>. Feel free to leave your thoughts on the changes made and effectiveness of the patch in the comments!</p>
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		<slash:comments>61</slash:comments>
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		<title>Online Franchise Super Bowl Preview</title>
		<link>http://www.pastapadre.com/2009/11/05/online-franchise-super-bowl-preview</link>
		<comments>http://www.pastapadre.com/2009/11/05/online-franchise-super-bowl-preview#comments</comments>
		<pubDate>Fri, 06 Nov 2009 04:34:24 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[Madden]]></category>
		<category><![CDATA[online franchise]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12888</guid>
		<description><![CDATA[
The Pastapadre Online Franchise has now reached the pinnacle of the season. The Super Bowl will see the AFC representative Oakland Raiders face off against the best of the NFC in the Arizona Cardinals. For those of you interested in joining into the franchise for season two please drop your info in this forum thread. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-12893 aligncenter" title="ppofsuperbowl1" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/11/ppofsuperbowl1.jpg" alt="ppofsuperbowl1" width="480" height="192" /></p>
<p>The Pastapadre Online Franchise has now reached the pinnacle of the season. The Super Bowl will see the AFC representative Oakland Raiders face off against the best of the NFC in the Arizona Cardinals. For those of you interested in joining into the franchise for season two please drop your info in <a href="http://pastapadre.com/forum/showthread.php?t=6122" target="_blank">this forum thread</a>. Selections will be made in the coming days before the start of the free agency process and draft.</p>
<p><span id="more-12888"></span></p>
<p>In the AFC Championship the #1 Raiders topped the #3 Ravens with relative ease 41-17. Oakland jumped ahead 17-0 in the first quarter and never looked back. Darren McFadden scored the two TDs on long runs of 71 and 56 yards and he finished the game with 169 yards. They didn&#8217;t need much else as Joe Flacco threw four picks and there was no way the Raiders were going to be beat by a team that made any mistakes let alone five total turnovers.</p>
<p>The NFC Championship saw the #1 Cardinals top the #3 Eagles 28-14. The Cards took a 13-0 lead into the fourth quarter where a couple scores were exchanged but the outcome was never in doubt. Donovan McNabb threw for 352 yards while Arizona moved the ball primarily on the ground with both Frank Gore and Beanie Wells going for over 100 yards.</p>
<p>So the Super Bowl matches up the two best teams in the online franchise as everyone would hope for. The 16-2 Cardinals will be the underdog against the 18-0 Raiders. The two teams did not play each other in the regular season.</p>
<p>Mentioned throughout the playoff previews has been the Cardinals ability to score on special teams. Dominique Rodgers-Cromartie led the league in return TDs and he had a 100 yard kick return TD in the NFC Championship. They will likely need to get a score from special teams or with their defense in order to have a chance against the Raiders.</p>
<p>Oakland has proven that they will not beat themselves. They have a good ground game and an efficient though unspectacular passing attack. They limit turnovers and jump on opportunities to bury teams by capitalizing on theirs.</p>
<p>With the exception of acquiring Frank Gore for Anquan Boldin the core of these teams were not changed significantly. That Gore trade though gives the Cardinals a dual-headed rushing attack. If they fall behind early and have to abandon that they may be doomed. It&#8217;ll be important that they can keep offensive balance and if they get a lead they are structured to hold a team off by consistently moving the chains.</p>
<p>The Raiders will look to grab that early lead and put the Cardinals away before they can get into a groove. It will take a near perfect effort by Arizona to pull this one off.</p>
<p><em>Line: Raiders -6</em></p>
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		<slash:comments>26</slash:comments>
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		<title>NCAA Basketball 10 Demo Impressions</title>
		<link>http://www.pastapadre.com/2009/11/05/ncaa-basketball-10-demo-impressions</link>
		<comments>http://www.pastapadre.com/2009/11/05/ncaa-basketball-10-demo-impressions#comments</comments>
		<pubDate>Thu, 05 Nov 2009 22:05:19 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[NCAA]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12866</guid>
		<description><![CDATA[
Generally it takes a few times through to get a good feel for a sports game from a demo. However because of the similarities to NBA Live 10 the demo for NCAA Basketball 10 comes across as ultra accessible and familiar. Naturally much of what my impressions entail will be comparisons and contrasts between the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-12868 aligncenter" title="ncaabasketball101105" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/11/ncaabasketball101105.jpg" alt="ncaabasketball101105" width="480" height="192" /></p>
<p>Generally it takes a few times through to get a good feel for a sports game from a demo. However because of the similarities to NBA Live 10 the demo for NCAA Basketball 10 comes across as ultra accessible and familiar. Naturally much of what my impressions entail will be comparisons and contrasts between the two EA basketball games. Featured in the demo is a five minute half with North Carolina @ Duke with the CBS presentation package.</p>
<p>The demo is structured well enough to get a good feel for the game. Five consecutive minutes allows for getting in the flow of the action and a handle on any new features. Options wise EA has included the ability to change difficulty levels and camera angles. You can also set the tempo and motion offenses for the team before starting the game.</p>
<p><span id="more-12866"></span></p>
<p>The first thing I noticed is that there is much more spacing in NCAA vs Live. The court feels bigger and the players are smaller. That makes the motion offense and passing in general less frustrating than has been found in Live. The game doesn&#8217;t feel as sloppy because turnovers are a little less prevalent, though forcing the CPU into them happens with relative ease.</p>
<p>I&#8217;ve never been much into running set plays in basketball games however the motion offense makes it much more natural to actually run an offense. Just tapping the LB gets the motion going and the Y button pops up over the players to pass to. Multiple passing options will eventually show up. I didn&#8217;t even need to practice the motion offense. In my first game I was running it and finding it beneficial. That in itself makes motion offense a big success as any new core feature really needs to be accessible to catch on.</p>
<p>Having spent 60% of the development time on the network presentation packages it is immediately evident that it adds to the enjoyment of the games. The presentation provides the feel and the emotion that people associate with the games they&#8217;ve watched on CBS. The commentary is much better in the demo than has come across in the few videos that have been released to date. There is less dead air and the emotion of Gus Johnson translates well when playing the game.</p>
<p>The overlays such as the Top 25 or Conference Records disappear way too quickly though. With how fast they go through them its almost like they were added just to contribute to the feel of the presentation instead of being up for the user to actually take note of.</p>
<p>Surprisingly one aspect of the demo I have come away disappointed with is the crowd noise. Much has been made of the home court advantage but the crowd does not react strongly. While certainly active they don&#8217;t come across exceedingly loud and reactions to events on the court don&#8217;t differentiate enough. A big three or a steal doesn&#8217;t get the roar you would expect compared to the consistent noise they are making. I don&#8217;t feel intimidated by the crowd in the way same way I do when playing Live even with the screen shake in NCAA. Compared to NBA Live 10 where the atmosphere is arguably the best ever for a sports game it just doesn&#8217;t match up.</p>
<p>I&#8217;m finding there to be more fouls on contact than in Live 10 and the players seem to be able to maneuver better to avoid it. However as I got more settled into the game I&#8217;ve been able to force the CPU into many contact influenced shots which severely reduces the likelihood they will go in. While there are some fouls being called and more &#8216;and ones&#8217; on those it still seems to be the best strategy to contest shots by forcing contact.</p>
<p>Fast breaks seem better represented in NCAA. That may be due to the tempo or the ability to create more backcourt turnovers but whatever the reason it feels like you can force the issue and take advantage of mistakes better. In that regard the game feels slightly more balanced than Live.</p>
<p>While the game does come across less sloppy than Live I did find there to be flurries of turnovers. I was able to nudge the CPU pretty often while near the sidelines to force the animation where they lose the ball. The CPU also on a few occasions committed back court violations on accident and passed to players who were standing out of bounds. I also had trouble distinguishing the difference between a reaction scene to a turnover and anything else such as a timeout. The emotion being displayed doesn&#8217;t always tell the story.</p>
<p>I prefer the outside court in NCAA to the &#8220;Hangar&#8221; in Live for a couple reasons. The first is the loading time which I suspect will be much less in NCAA. The &#8220;Hangar&#8221; caused long load times in Live and it was accessed too often between modes. The outdoor court lacks the video screens which have proven to be more of an annoyance than anything in Live and you only need one player to shoot around with as opposed to the eight that Live includes in the gym.</p>
<p>Because of the familiarity with the controls and mechanics I&#8217;ve found NCAA Basketball 10 to have provided one of the better sports demo experienes I&#8217;ve played. The game really comes across well because of the fresh presentation and accessibility of the motion offenses. It is a shame that the PS3 won&#8217;t see the demo until after release because it is actually good enough to sell the game. While I still have doubts as to long term interest with the absence of an Online Dynasty it looks like NCAA will offer an enjoyable gameplay experience.</p>
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		<title>EA Modifies NCAA Basketball 10 Demo Availability</title>
		<link>http://www.pastapadre.com/2009/11/05/ea-modifies-ncaa-basketball-10-demo-dates</link>
		<comments>http://www.pastapadre.com/2009/11/05/ea-modifies-ncaa-basketball-10-demo-dates#comments</comments>
		<pubDate>Thu, 05 Nov 2009 19:15:56 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[NCAA]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12860</guid>
		<description><![CDATA[
EA Sports has sent out a press release announcing the availability of the NCAA Basketball 10 demo. It is now available for the 360. While it has not shown up in the &#8220;New Arrivals&#8221; section it can be found by going to &#8220;All Game Demos&#8221; and searching by the letter &#8216;N&#8217;.
What is most stunning out [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/10/ncaabasketball101022a.jpg" alt="" width="480" height="192" /></p>
<p>EA Sports has sent out a press release announcing the availability of the NCAA Basketball 10 demo. It is now available for the 360. While it has not shown up in the &#8220;New Arrivals&#8221; section it can be found by going to &#8220;All Game Demos&#8221; and searching by the letter &#8216;N&#8217;.</p>
<p>What is most stunning out of the press release is a change to when the PS3 will be receiving the demo. The NCAA Basketball 10 website has been clearly advertising the release of the demo as November 6th for several weeks. However now it has been revealed that the demo will not make its way to PSN until November 19th. That is two days AFTER the release of the game.</p>
<p>If the demo dates are going to be console specific they need to be advertised that way. Not only is this disappointing news for PS3 owners who are interested in the game but as was seen with NBA Live 10 the demo can result in early community feedback that makes its way into a patch.</p>
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		<slash:comments>21</slash:comments>
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		<title>NBA 2K10 Patch (360) Out Tomorrow</title>
		<link>http://www.pastapadre.com/2009/11/05/nba-2k10-patch-360-out-tomorrow</link>
		<comments>http://www.pastapadre.com/2009/11/05/nba-2k10-patch-360-out-tomorrow#comments</comments>
		<pubDate>Thu, 05 Nov 2009 18:17:31 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[NBA 2K]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12853</guid>
		<description><![CDATA[
The patch for NBA 2K10 is scheduled to be released at about 2am PT for the 360 according to 2K Sports. As to the PS3 there is nothing new to share there so it seems likely that will happen sometime next week. The patch is supposed to alleviate framerate problems among other fixes that can [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/10/nba2k101005a.jpg" alt="" width="480" height="192" /></p>
<p>The patch for NBA 2K10 is scheduled to be released at about 2am PT for the 360 according to 2K Sports. As to the PS3 there is nothing new to share there so it seems likely that will happen sometime next week. The patch is supposed to alleviate framerate problems among other fixes that can be <a href="http://www.pastapadre.com/2009/10/20/nba-2k10-patch-details" target="_self">found here</a>.</p>
<p>The ironic thing about this is the 2K10 patch will arrive just 10 days after the NBA Live 10 patch, which had <a href="http://www.pastapadre.com/2009/10/27/2k-calls-out-ea-on-nba-live-10-patch" target="_self">drawn criticism from 2K</a> for how quickly it had been completed. Both companies obviously were working on aspects of the patch before release and both clearly included input from the community.</p>
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		<slash:comments>46</slash:comments>
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		<title>NCAA Basketball 10 Demo Details</title>
		<link>http://www.pastapadre.com/2009/11/05/ncaa-basketball-10-demo-details</link>
		<comments>http://www.pastapadre.com/2009/11/05/ncaa-basketball-10-demo-details#comments</comments>
		<pubDate>Thu, 05 Nov 2009 17:26:25 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[NCAA]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12849</guid>
		<description><![CDATA[
With the demo for NCAA Basketball 10 slated to release tomorrow EA Sports has revealed some details on what to expect out of it. The demo will be a single five minute half and will feature North Carolina @ Duke. The CBS presentation package will be featured.
While five minutes still isn&#8217;t an ideal length for [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.pastapadre.com/wordpress/wp-content/uploads/2009/10/ncaabasketball101021a.jpg" alt="" width="480" height="192" /></p>
<p>With the demo for NCAA Basketball 10 slated to release tomorrow EA Sports has revealed some details on what to expect out of it. The demo will be a single five minute half and will feature North Carolina @ Duke. The CBS presentation package will be featured.</p>
<p>While five minutes still isn&#8217;t an ideal length for a demo at least they didn&#8217;t break it into multiple even shorter segments. With this setup there should be enough consecutive gametime to get into a flow and begin to evaluate it. The demo should arrive tomorrow at about 2am PT for the 360 and 3pm PT for the PS3.</p>
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		<title>NCAA Basketball 10 Fact Sheet</title>
		<link>http://www.pastapadre.com/2009/11/04/ncaa-basketball-10-fact-sheet</link>
		<comments>http://www.pastapadre.com/2009/11/04/ncaa-basketball-10-fact-sheet#comments</comments>
		<pubDate>Thu, 05 Nov 2009 04:26:39 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[NCAA]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12815</guid>
		<description><![CDATA[
EA Sports has released the full fact sheet for NCAA Basketball 10. The fact sheet contains the information provided to retailers and reviewers. While there is nothing new compared to the features list it does go into a little more detail for each area. The most disappointing thing about the fact sheet is the complete [...]]]></description>
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<p>EA Sports has released the full fact sheet for NCAA Basketball 10. The fact sheet contains the information provided to retailers and reviewers. While there is nothing new compared to the <a href="http://www.pastapadre.com/2009/10/28/ncaa-basketball-10-features-list" target="_self">features list</a> it does go into a little more detail for each area. The most disappointing thing about the fact sheet is the complete absence of the &#8220;dynamic updates&#8221; which is the only thing that hasn&#8217;t been detailed to this point.</p>
<p>According to the website the demo for the game will be out on Friday but as <a href="http://www.ncaastrategies.com/utopia/showthread.php?t=71771" target="_blank">ncaaStrategies speculates</a> it may actually show up on Thursday. Continue on to check out the fact sheet and leave your thoughts in the comments.</p>
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<p>NCAA® Basketball 10 brings you the best of EA SPORTS™ basketball, refined and polished for the NCAA fan. NCAA Basketball 10 unearths the core of college basketball – excitement, emotion, intensity, and tradition.  A laser focus on improving and refining core gameplay has resulted in the most fluid college basketball game to date with all the energy, excitement and pageantry of the college game.</p>
<p>College basketball is known for its strategic and calculated nature. NCAA Basketball 10 lets you use the unique styles and strategic motion offenses of every NCAA team to reach your full potential on the court. Force your opponent to play on your terms and let your team’s strengths shine.</p>
<p>For the first time, watch your Maui Invitational or March Madness final broadcast with full CBS or ESPN integration; hear the shots being called by real CBS SPORTS and ESPN NCAA Basketball announcers; and witness the spirited crowds roar and mascots dance as you take home the win.</p>
<p><span style="text-decoration: underline;"><strong>Key Features</strong></span><br />
<strong><br />
Gameplay Enhancements:</strong> This year’s game engine has been tuned and refined to bring you the most fluid college basketball experience to date. A new shot control system simplifies shooting to the touch of a button, and new locomotion allows players to move intelligently based on their position. You’ll see all the action in the game that you see on the court – from hustle plays and diving for loose balls to players cutting hard to the hoop on the backdoor pass.</p>
<p><strong>Authentic Broadcast Integration:</strong> Experience complete and authentic broadcast integration for the first time in sports video game history. From the classic CBS presentation of March Madness and animated personalities of Gus Johnson and Bill Raftery, to Dick Vitale’s one liners and ESPN graphics, NCAA Basketball 10 brings you all the excitement and tradition of every NCAA game no matter what time of year.</p>
<p><strong>Signature Motion Offenses:</strong> Each school brings a different flavor to the court in NCAA Basketball 10 with signature motion offences, including the Dribble Drive, Princeton and Zone Motion. Play to your school’s strengths and use ‘motion movement control’ to open up scoring opportunities with the touch of a button.</p>
<p><strong>Toughest Places to Play:</strong> Some arenas are notorious for electric and oppressive crowds, making them the toughest placer to play in the NCAA®. Fans from around the country have chosen the top 20 toughest stadiums, and NCAA Basketball 10 has made scoring on their courts as daunting as it is in real life. Take your team to North Carolina, Clemson, and Xavier, and feel the pressure with camera shaking crowd intensity, tougher free throws, and hostile crowds.</p>
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		<title>NBA and Madden Patch Updates</title>
		<link>http://www.pastapadre.com/2009/11/04/nba-and-madden-patch-updates</link>
		<comments>http://www.pastapadre.com/2009/11/04/nba-and-madden-patch-updates#comments</comments>
		<pubDate>Wed, 04 Nov 2009 20:08:22 +0000</pubDate>
		<dc:creator>pastapadre</dc:creator>
				<category><![CDATA[Madden]]></category>
		<category><![CDATA[NBA 2K]]></category>
		<category><![CDATA[NBA Live]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://www.pastapadre.com/?p=12806</guid>
		<description><![CDATA[
The second patch for Madden 10 is in certification testing with MS and Sony. It is unclear when it started that process but it is reasonable to expect it to arrive by the middle of the month. Some of what is expected in the upcoming patch can be found here.
The patch for NBA 2K10 has [...]]]></description>
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<p>The second patch for Madden 10 is in certification testing with MS and Sony. It is unclear when it started that process but it is reasonable to expect it to arrive by the middle of the month. Some of what is expected in the upcoming patch can be <a href="http://www.pastapadre.com/2009/10/17/some-details-on-madden-10-patch-2" target="_self">found here</a>.</p>
<p>The patch for NBA 2K10 has been submitted to MS and Sony. If it clears through without any hiccups it should be out within the next two weeks. Details on what is expected from the patch can be <a href="http://www.pastapadre.com/2009/10/20/nba-2k10-patch-details" target="_self">found here</a>. (Update: Out as of 11/6)</p>
<p>The first patch for NBA Live 10 that was released last week on the 360 has been approved by Sony and should be out this week (it could come at any time). The patch details can be <a href="http://www.pastapadre.com/2009/10/26/nba-live-10-patch-details" target="_self">found here</a>. (Update: Out as of 11/5) A second patch is in the process of being submitted to MS and Sony. That patch will address some issues that were discovered after the release of the first patch. It sounds as though it will be out mid-late this month.</p>
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