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		<title>I&#8217;ve moved (a while ago)</title>
		<link>https://pawnstorm.wordpress.com/2020/05/29/ive-moved-a-while-ago/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Sat, 30 May 2020 04:39:31 +0000</pubDate>
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		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=198</guid>

					<description><![CDATA[If you&#8217;re reading this, that probably means that you are still subscribed to my old RSS feed. A while back I moved this site to pawnstorm.net but never got around to shutting this iteration down. Over the past couple of weeks I&#8217;ve been changing things again. In any case, you should go check out the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>If you&#8217;re reading this, that probably means that you are still subscribed to my old RSS feed. A while back I moved this site to <a href="http://pawnstorm.net/">pawnstorm.net</a> but never got around to shutting this iteration down. Over the past couple of weeks I&#8217;ve been <a href="http://pawnstorm.net/2020/05/29/a-fresh-start.html">changing things</a> again. In any case, you should go check out the new site.</p>
<p>Unfortunately, if you are subscribed to this site by email, I&#8217;m not seeing a way of switching your subscription over to the new location (which is probably for the best, really, I wouldn&#8217;t want someone subscribing me to some random feed). If you want to keep hearing from me, subscribe to <a href="https://feedburner.google.com/fb/a/mailverify?uri=PawnstormDigitalPress&amp;amp;loc=en_US">email updates at the new location</a> or point your RSS reader to pawnstorm.net.</p>
<p>To simplify things, I&#8217;ll shut this site down sometime in the next month or so. See you at the new place.</p>
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		<title>Moral Complexity</title>
		<link>https://pawnstorm.wordpress.com/2010/05/18/moral-complexity/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Tue, 18 May 2010 23:58:46 +0000</pubDate>
				<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=193</guid>

					<description><![CDATA[So, after recommendations by a couple of my coworkers, I read The The Warded Man by Peter V. Brett this last weekend.  The book was good, but not great.  The concept is good, post-apocalyptic fantasy setting in which demons come out each night.  What this means is that the humans as a species are barely [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>So, after recommendations by a couple of my coworkers, I read The <a href="http://www.amazon.com/gp/product/0345518705?ie=UTF8&amp;tag=pawnstorm03-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0345518705">The Warded Man</a><img style="border:none!important;margin:0!important;" src="http://www.assoc-amazon.com/e/ir?t=pawnstorm03-20&amp;l=as2&amp;o=1&amp;a=0345518705" border="0" alt="" width="1" height="1" /> by Peter V. Brett this last weekend.  The book was good, but not great.  The concept is good, post-apocalyptic fantasy setting in which demons come out each night.  What this means is that the humans as a species are barely holding on, only able to be out during the day, and everything is scarce.  Good so far.</p>
<p>Then we come to the wards.  Apparently, there are wards that can be used to keep out demons (the old combat wards that would allow humans to fight demons on an even footing are lost).  I don&#8217;t have a problem with the wards themselves, but rather how they are implemented.  I was hoping for something like David Farland&#8217;s <a href="http://www.amazon.com/gp/product/0812541626?ie=UTF8&amp;tag=pawnstorm03-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0812541626">Runelords</a> series (where runes are very powerful, but require scarce materials, knowledge, and a donor to work), but instead I get a book where all that is required to create wards is knowledge and time (Arlen, one of the central characters, can do it by instinct before his teens).</p>
<p>This leads to all sort of problems (such as why the wards aren&#8217;t tattooed on people at birth), but the problem that I&#8217;m interested in is that it is one-sided, there is no sacrifice.  If power can be had without sacrifice, you can rest assured that humans will have exploited it to within an inch of its life.  More importantly, when you have magic that requires sacrifice, it creates moral complexity, and that is one of the things that differentiates between a good story and a great one.</p>
<p>Ultimately, I believe that all storytelling is based on conflict, and that the conflict that we like is the conflict that we can relate to.  You may be asking what relatability has to do with Fantasy.  Well, in this case, I would say that one of the central aspects of every single person&#8217;s life is the concept of sacrifice and trade-offs, which we encounter virtually every time we make a choice.  Combined with speculative fiction&#8217;s ability to take issues and allow us to examine them without the baggage that we have in reality, you can tell a very powerful story.  In short, when you are creating a fantasy setting, magic needs to be balanced with sacrifice if it is to be at all relevant.</p>
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		<title>For the Win</title>
		<link>https://pawnstorm.wordpress.com/2010/05/13/for-the-win/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Thu, 13 May 2010 13:45:40 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=191</guid>

					<description><![CDATA[I just finished reading Cory Doctorow's new Young Adult Novel, For the Win, yesterday.  The book covers a very possible future in which gamers (especially those working within the game, gold farmers) unionize and the consequences of that action.]]></description>
										<content:encoded><![CDATA[<p>I just finished reading Cory Doctorow&#8217;s new Young Adult Novel, <a href="http://www.amazon.com/gp/product/0765322161?ie=UTF8&amp;tag=pawnstorm03-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0765322161">For the Win</a><img style="border:none!important;margin:0!important;" src="http://www.assoc-amazon.com/e/ir?t=pawnstorm03-20&amp;l=as2&amp;o=1&amp;a=0765322161" border="0" alt="" width="1" height="1" />, yesterday.  The book covers a very possible future in which gamers (especially those working within the game, <a href="http://en.wikipedia.org/wiki/Gold_farming" target="_blank">gold farmers</a>) unionize and the consequences of that action. It was good, very good, even considering that it has a lot to do with MMOs (think World of Warcraft), which I simply don&#8217;t play.  One of the interesting parts about the book, however, was the use of sections that were just straight exposition, with no characters or plot, just Cory talking to you directly about economic principles.</p>
<p>I know that it violates the rule about infodumps (the recieved wisdom is that they are bad), but the conversational and engaging style kept them from being annoying.  What was weird, though, was that he didn&#8217;t put in any sort of framework for them, such as Econ 101 articles from the Webblies web site or entries in Ashok&#8217;s notebook, and since there was no single central character (like in Scott Westerfeld&#8217;s <a href="http://www.amazon.com/gp/product/1595140832?ie=UTF8&amp;tag=pawnstorm03-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1595140832">Peeps</a><img style="border:none!important;margin:0!important;" src="http://www.assoc-amazon.com/e/ir?t=pawnstorm03-20&amp;l=as2&amp;o=1&amp;a=1595140832" border="0" alt="" width="1" height="1" />, where the main character has a fascinating section at the beginning of each chapter on parasites), every time they came up, I was pulled out of the story a bit.  Fortunately, the rest of thes story was strong enough that it didn&#8217;t matter, I tore through it anyway.</p>
<p>Overall, I would say that the book is both good and important, although how good would depend on the degree that the target audience feels they are being preached to.  At first, I was worried about how his short story, <a href="http://www.salon.com/technology/feature/2004/11/15/andas_game/" target="_blank">Anda&#8217;s Game</a> would translate to novel form, but it made the jump quite well.</p>
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		<title>Site News</title>
		<link>https://pawnstorm.wordpress.com/2010/05/12/site-news/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Thu, 13 May 2010 02:58:32 +0000</pubDate>
				<category><![CDATA[announcement]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=182</guid>

					<description><![CDATA[As you can probably guess from the fact that my last post was from 2009, I haven&#8217;t been doing much on this site, instead focusing my energies on pawnstorm.net. I do have a purpose for this site again, however. I have started to keep track of thoughts that come to me while I am reading [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>As you can probably guess from the fact that my last post was from 2009, I haven&#8217;t been doing much on this site, instead focusing my energies on <a href="http://pawnstorm.net">pawnstorm.net</a>.  I do have a purpose for this site again, however.</p>
<p>I have started to keep track of thoughts that come to me while I am reading or watching TV, and I figure that those thoughts might have value to people out in the greater world, so I&#8217;m going to go ahead and post them here.</p>
<p>It&#8217;ll probably take a week or two for me to get the website into any sort of shape, but then again, I&#8217;m sure that you can wait.</p>
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		<title>Published!</title>
		<link>https://pawnstorm.wordpress.com/2009/02/14/published/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Sat, 14 Feb 2009 19:53:13 +0000</pubDate>
				<category><![CDATA[announcement]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[sale]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[valentine]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=179</guid>

					<description><![CDATA[My first piece of fiction has been published!  It is called Valentine, and you can check it out over at Flash Scribe.  I won&#8217;t say too much more, other than to thank my awesome wife, without whom this never would have happened.  Enjoy]]></description>
										<content:encoded><![CDATA[<p>My first piece of fiction has been published!  It is called <a title="Valentine" href="http://flashscribe.net/?p=217">Valentine</a>, and you can check it out over at <a href="http://flashscribe.net/">Flash Scribe</a>.  I won&#8217;t say too much more, other than to thank my awesome wife, without whom this never would have happened.  Enjoy</p>
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		<title>First Sale!</title>
		<link>https://pawnstorm.wordpress.com/2009/02/01/first-sale/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Sun, 01 Feb 2009 18:06:25 +0000</pubDate>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[flash]]></category>
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		<category><![CDATA[submission]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=176</guid>

					<description><![CDATA[I have officially sold my first story!  It is a piece of flash fiction that is slated to run on Valentine&#8217;s Day, over at Flash Scribe, which should be officially launching today.  In any case, they seem to be an awesome group of people (AND they bought a story from me), so you should definitely [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I have officially sold my first story!  It is a piece of flash fiction that is slated to run on Valentine&#8217;s Day, over at <a href="http://flashscribe.net" target="_blank">Flash Scribe</a>, which should be officially launching today.  In any case, they seem to be an awesome group of people (AND they bought a story from me), so you should definitely go and check them out.</p>
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		<title>Goals</title>
		<link>https://pawnstorm.wordpress.com/2009/01/27/goals/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Wed, 28 Jan 2009 03:24:52 +0000</pubDate>
				<category><![CDATA[announcement]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=173</guid>

					<description><![CDATA[My 27th birthday was about a week ago, so this is as good a time as any to do a quick assessment of my goals, and how they are coming along.  Without further ado, here we go: Write Fiction &#8211; I think that this one is an obvious yes. Sell Fiction &#8211; Two stories of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>My 27th birthday was about a week ago, so this is as good a time as any to do a quick assessment of my goals, and how they are coming along.  Without further ado, here we go:</p>
<ol>
<li>Write Fiction &#8211; I think that this one is an obvious yes.</li>
<li>Sell Fiction &#8211; Two stories of mine have been accepted in the last week, so yes.  More on that later.</li>
<li>Finish Novel &#8211; Working on it.</li>
<li>Sell Novel &#8211; What do I look like, a banker?  I need to finish it before I can sell it.</li>
<li>Woman of My Dreams &#8211; I married her.</li>
<li>Socialist Revolution &#8211; One day.</li>
<li><strong>Free  Crab!!!</strong> &#8211; Provided by woman from #5.  And it was delicious.</li>
<li>Everything Else &#8211; It can wait, I have crab.</li>
</ol>
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		<title>Faith In Publishing</title>
		<link>https://pawnstorm.wordpress.com/2009/01/09/faith-in-publishing/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Sat, 10 Jan 2009 01:37:17 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Fiction]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Flash Fiction]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[industry]]></category>
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		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=171</guid>

					<description><![CDATA[I probably don&#8217;t need to tell you about the dismal state of publishing these days, so I won&#8217;t.  What I do want to tell you about is where I see hope.  Mainly that is the in electronic publishing.  First, let me tell you about what brings this up. I recently submitted a couple of pieces [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I probably don&#8217;t need to tell you about the dismal state of publishing these days, so I won&#8217;t.  What I do want to tell you about is where I see hope.  Mainly that is the in electronic publishing.  First, let me tell you about what brings this up.</p>
<p>I recently submitted a couple of pieces of flash fiction to a new publication called <a href="http://flashscribe.net" target="_blank">Flash Scribe</a>.  Although they do not offer vast sums of money as I would prefer, I really like flash (my favorite piece that I have written is <a title="Employee of the Future" href="http://pawnstorm.net/stories/bob.html" target="_blank">Bob: Employee of the Future</a>) as a format and figured, &#8216;what the heck?&#8217;  So a couple of days go by.  Then I get an e-mail saying that they couldn&#8217;t open one of the files that I sent them.  Two things.  One is that it only took them two days to reply.  I realize that flash is, by definition, very short, but they still have to be on the ball to have that sort of response time.  The second is that they did not automatically reject it, which would have most certainly been much easier.</p>
<p>This is the sort of behavior that I simply would not expect from traditional media.  Why?  Because they are traditional, and therefore, by definition, established.  To them, innovation is not an opportunity, but a threat.  It is innovation that will save the industry, but for innovation to occur, people must take risks (especially on unknown writers like myself :).  In short, I want to say that innovation is a necessary condition for hope, as it is rarely the past that saves the present from the future (quite the opposite, but that is a different debate).  In addition, I want to wish the best of luck to the various people and groups that are making a go of doing things differently.</p>
<p>Disclaimer &#8211; I have yet to get word on my submissions, and I am not writing this as an attempt to flatter my way into anyone&#8217;s good graces, I just thought it needed to be said.</p>
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		<title>Behold . . . BioPunk</title>
		<link>https://pawnstorm.wordpress.com/2008/12/25/behold-biopunk/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Fri, 26 Dec 2008 05:17:22 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[futurism]]></category>
		<category><![CDATA[genetics]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[SciFi]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=169</guid>

					<description><![CDATA[Just read an interesting article about people doing genetics work in their homes.  Imagine tattoos that, instead of injecting ink, inject genes into skin so that it changes texture or color or becomes fluorescent.  Imagine custom bony outcroppings on elbows and knuckles.  Imagine super-ramped metabolism.  The future, if not here, is certainly on its way.  [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Just read an interesting <a href="http://news.yahoo.com/s/ap/20081225/ap_on_sc/do_it_yourself_dna;_ylt=AizdzZ8IboSWpqhDNHN6GasDW7oF" target="_blank">article</a> about people doing genetics work in their homes.  Imagine tattoos that, instead of injecting ink, inject genes into skin so that it changes texture or color or becomes fluorescent.  Imagine custom bony outcroppings on elbows and knuckles.  Imagine super-ramped metabolism.  The future, if not here, is certainly on its way.  Sometimes I feel that as a science fiction writer, the struggle is to keep up with the pace of progress.</p>
]]></content:encoded>
					
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		<title>Adam Smith Hates the RIAA</title>
		<link>https://pawnstorm.wordpress.com/2008/12/19/adam-smith-hates-the-riaa/</link>
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		<dc:creator><![CDATA[Tom Dillon]]></dc:creator>
		<pubDate>Fri, 19 Dec 2008 20:07:37 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[file sharing]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[riaa]]></category>
		<category><![CDATA[wtf]]></category>
		<guid isPermaLink="false">http://pawnstorm.wordpress.com/?p=164</guid>

					<description><![CDATA[Apparently, the RIAA is changing its strategy. Instead of filing lawsuits, it will be trying to get ISPs to cut off people who are making illegal music available online. In short, they are attempting to control demand by controlling supply. These people are lousy capitalists.  Has it worked for the &#8220;war on drugs&#8221;?  No.  Will [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://online.wsj.com/article/SB122966038836021137.html?">Apparently</a>, the RIAA is changing its strategy.  Instead of filing lawsuits, it will be trying to get ISPs to cut off people who are making illegal music available online.  In short, they are attempting to control demand by controlling supply.  These people are lousy capitalists.  Has it worked for the &#8220;war on drugs&#8221;?  No.  Will it work for music?  No.  At least they aren&#8217;t suing dead people anymore, I guess, but still . . .</p>
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