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	<title>People first, Technology Second</title>
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	<description>As form follows function, so successful technology design follows people.</description>
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		<title>People first, Technology Second</title>
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		<title>Designing Technology to Enable our Lives</title>
		<link>http://peopletech.wordpress.com/2008/09/04/people-first-technology-second/</link>
		<comments>http://peopletech.wordpress.com/2008/09/04/people-first-technology-second/#comments</comments>
		<pubDate>Thu, 04 Sep 2008 05:23:21 +0000</pubDate>
		<dc:creator>dcrumbine</dc:creator>
				<category><![CDATA[user experience design]]></category>
		<category><![CDATA[information architecture]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[software design]]></category>
		<category><![CDATA[technology design]]></category>
		<category><![CDATA[user experience]]></category>

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		<description><![CDATA[Note: If you&#8217;re reading this in a browser, having come to my main blog address (http://peopletech.wordpress.com), you need to click here to get to the blog entry in a mode where you can leave comments at the end of the entry. The need to do this is a great example of what I&#8217;m writing about [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=peopletech.wordpress.com&#038;blog=4718524&#038;post=7&#038;subd=peopletech&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em>Note: If you&#8217;re reading this in a browser, having come to my main blog address (http://peopletech.wordpress.com), you need to <a class="wp-caption-dd" title="People First, Technology Second" href="http://peopletech.wordpress.com/2008/09/04/people-first-technology-second/" target="_self">click here</a> to get to the blog entry in a mode where you can leave comments at the end of the entry.  The need to do this is a great example of what I&#8217;m writing about below.</em></p>
<p>In considering what to name this blog (and not mildly hampered by the unavailability of names, like finding a good URL these days), I came back to first purposes: why had I finally felt compelled to write a blog in the first place?  I want to convey the core of my view of technology design (and by &#8220;my&#8221; view I of course don&#8217;t presume to have invented it; but I have embraced it and done a great deal of thinking and work with it), and of technology&#8217;s potential to profoundly improve our lives when it is designed correctly.  The more I think about it, the simpler, more obvious, profound, and especially <em>useful</em> this view becomes to me: just as enabling the lives of people was the origin of technology, it remains our most effective guide to its design.</p>
<p>Originally, &#8220;enabling the lives of people&#8221; simply meant survival: technology meant tools, and those with the tools (and the requisite brain evolution to create them) prevailed.  In many far more serious ways today, it unfortunately means the same thing.  I was reminded of this by a series of beautiful documentaries Discovery Science (<a class="wp-caption-dd" title="Science Discovery" href="http://science.discovery.com/" target="_blank">SciHD</a>) is running called &#8220;Discovery Project Earth.&#8221;  It is all about very large ways to save our planet, remove carbon dioxide from the environment, and find alternatives to fossil fuels.  When I switched it on, a shot of Earth from space in HD literally made me gasp for breath.</p>
<p>Beyond the necessity of saving Earth from our own monumental and long-wrought short-sightedness, we also have the luxury of designing technology which enables us as human beings to make our visions into reality on a daily basis.  My home music studio now rests almost entirely inside a 15&#8243; MacBook Pro.  Finally anything I can conceive of musically I can create in my studio to a certain point (and frequently beyond) &#8211; enough that it can be used to communicate the idea to &#8220;real&#8221; musicians who can breathe more life into it.  Smartphones (especially, of course, the much-lauded iPhone) let us do so much more than phones, that David Pogue <a class="wp-caption-dd" title="David Pogue iPhone Intro" href="http://pogue.blogs.nytimes.com/2008/03/13/hello-blackberry-meet-the-iphone/" target="_blank">was exactly right</a>: &#8220;You’re witnessing the birth of a third major computer platform: Windows, Mac OS X, iPhone.&#8221;  And that platform is a joy to use (a phone?! a joy to use?!).  Technology design is finally yielding products which are beautiful and enjoyable, because designers (and their employers!) are understanding the power of user-centered design to create fantastic products.  And all we as lucky consumers of that technology need to do is reach out and enjoy it.</p>
<p>For those of us involved in technology design, as we pursue this slowly less elusive field, let&#8217;s not forget that what we are actually designing is the experience that a human being has when interacting with their environment, and with the product we are designing as a part of that environment.  There is a living, breathing person who will learn how to use our product, come to a (hopefully) comfortable and enjoyable day-to-day use experience with it, and perhaps become a creative &#8220;power user&#8221;.  Most importantly, that human being will be <em>experiencing</em> the product during all of that time.  That&#8217;s the key.  <em>If you design as if you were the person experiencing your product</em> (which is not by any means an easy thing to do, and usually requires data collection, synthesis, and a &#8220;letting go&#8221; of being <em>you</em> as the person using the product) you will be that much closer to the mindset of the person whose life you hope to make just a little bit better.</p>
<p>People first, technology second.</p>
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		<media:content url="http://1.gravatar.com/avatar/f97e9fc44b1121257d1dfc2349f98441?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">Dennis Crumbine</media:title>
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