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<channel>
<title>PolyCast</title>
<itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle>
<description>PolyCast is made up of two bi-weekly Civilization podcasts from Apolyton Civilization Site (ACS), the most comprehensive Civilization website on the Internet. PolyCast with co-hosts DanQ, Makahlua, Imran Siddiqui and Cartimandua cover game strategy; ModCast with co-hosts Locutus, Impaler[WrG], GarretSidzaka and Elhoim cover Civ modding. If it's about Civilization, it's on Apolyton.</description>
<itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords>
<itunes:author>Daniel Quick</itunes:author>

<managingEditor>polycast@apolyton.net (PolyCast Team)</managingEditor>
<webMaster>locutus@apolyton.net (Wouter Snijders)</webMaster>
<link>http://polycast.apolyton.net/</link>
<itunes:image href="http://polycast.apolyton.net/images/polycast_logo.jpg" />
<image>
	<url>http://polycast.apolyton.net/images/polycast_logo140.jpg</url>
	<title>PolyCast</title>
	<link>http://polycast.apolyton.net/</link>
	<width>144</width>
	<height>91</height>
	<description>PolyCast</description>
</image>

<language>en-us</language>
<copyright>2007 Apolyton Civilization Site</copyright>
<itunes:explicit>no</itunes:explicit>
<pubDate>Wed, 23 Jul 2008 21:15:53 -0500</pubDate>

<media:copyright>2007 Apolyton Civilization Site</media:copyright><media:thumbnail url="http://polycast.apolyton.net/images/polycast_logo.jpg" /><media:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Video Games</media:category><itunes:owner><itunes:email>dan@apolyton.net</itunes:email><itunes:name>Daniel Quick</itunes:name></itunes:owner><itunes:summary>PolyCast is the official bi-weekly podcast of Apolyton Civilization Site (ACS), the most comprehensive Civilization website on the internet. Co-hosts Dan Quick (DanQ), Wouter Snijders (Locutus), Imran Siddiqui and Makahlua bring you up to speed with all things Civ: news, hot issues in the forums, game strategy, game concepts and ideas, interviews, community member questions and more. Primary game series covered are Civilization, Galactic Civilizations, Call to Power, Rise of Nations, Alpha Centauri, Colonization and Master of Orion.</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/polycast" type="application/rss+xml" /><item>
	<title>PolyCast 'Yak Civilization: Revolution'</title>
	<description>Some winners in a 'Civilization: Revolution' contest agree to be contacted by telephone for winning and on the understanding that the resulting conversation could be used in an upcoming podcast production -- this is the end result. The in-turn interviewees are Akash (01m26s), Galen 'Cybexx' Ryder (12m03s), Craig 'Fadingbeano' (14m43s), Joe 'joebreeves' Reeves (21m24s), Steven 'jsilvrs' Silvers (28m45s), 'UnOrthOdOx' (33m38s) and someone who wishes to remain anonymous (39m56s).</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:46:34</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 23 Jul 2008 21:15:53 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/yak_civrev.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/344150515/yak_civrev.mp3" fileSize="22357976" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Some winners in a 'Civilization: Revolution' contest agree to be contacted by telephone for winning and on the understanding that the resulting conversation could be used in an upcoming podcast production -- this is the end result. The in-turn interviewees are Akash (01m26s), Galen 'Cybexx' Ryder (12m03s), Craig 'Fadingbeano' (14m43s), Joe 'joebreeves' Reeves (21m24s), Steven 'jsilvrs' Silvers (28m45s), 'UnOrthOdOx' (33m38s) and someone who wishes to remain anonymous (39m56s).</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/344150515/yak_civrev.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/yak_civrev.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/344150515/yak_civrev.mp3" length="22357976" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/yak_civrev.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #14: Kung-fu Zombies</title>
	<description>In the Code Corner (03m12s), we looked at Conquerer's Delight by Dom Pedro II. In the Artist Sketchpad (12m36s), we looked at Survivor Crossbows by Refar, Pegasus by The_Coyote, Zombies by seZereth and WW2 AT Infantry by bernie14. In the Spotlight (23m47s), we spoke with Ruff_hi about the B.U.G. Mod, and about a whole lot more!</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:45:16</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sun, 20 Jul 2008 21:41:23 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode14.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/341150520/episode14.mp3" fileSize="21636336" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the Code Corner (03m12s), we looked at Conquerer's Delight by Dom Pedro II. In the Artist Sketchpad (12m36s), we looked at Survivor Crossbows by Refar, Pegasus by The_Coyote, Zombies by seZereth and WW2 AT Infantry by bernie14. In the Spotlight (23m47s), we spoke with Ruff_hi about the B.U.G. Mod, and about a whole lot more!</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/341150520/episode14.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode14.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/341150520/episode14.mp3" length="21636336" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode14.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast 'Extra: Focus AC'</title>
	<description>A supplementary to the discussion with four representatives from the fiction and modding sectors of the 'Alpha Centauri' community. Topics are an examination of a couple of pieces of game fiction and some specification gameplay modifications.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:10:15</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 16 Jul 2008 20:00:09 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/extra-focus_smac.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/337659948/extra-focus_smac.mp3" fileSize="4929705" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>A supplementary to the discussion with four representatives from the fiction and modding sectors of the 'Alpha Centauri' community. Topics are an examination of a couple of pieces of game fiction and some specification gameplay modifications.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/337659948/extra-focus_smac.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/extra-focus_smac.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/337659948/extra-focus_smac.mp3" length="4929705" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/extra-focus_smac.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #48: Orange Jello's Just Too Powerful</title>
	<description>In the 'Interview' (03m24s), we speak with recent Novice play champion Ken 'Carch' Baudicher about the Civilization IV: Beyond the Sword Tri-League Tournament in the first of a two-part interview. Over in the 'News' (13m21s) Six is the number of first patch previews for the stand-alone expansion Civilization IV: Colonization to be released for PCs this fall. 'Forum Talk' (22m01s) looks at armoured units having their ability to inflict collateral damage removed in the new 3.17 patch for Beyond the Sword, and is the Barrage promotion indeed broken. Then in the 'Senate' (30m18s), switching to the Free Religion civic as soon as it available and to research Feudalism or Engineering first.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 12 Jul 2008 20:53:02 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode48.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/333933900/episode48.mp3" fileSize="21596118" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'Interview' (03m24s), we speak with recent Novice play champion Ken 'Carch' Baudicher about the Civilization IV: Beyond the Sword Tri-League Tournament in the first of a two-part interview. Over in the 'News' (13m21s) Six is the number of first patch previews for the stand-alone expansion Civilization IV: Colonization to be released for PCs this fall. 'Forum Talk' (22m01s) looks at armoured units having their ability to inflict collateral damage removed in the new 3.17 patch for Beyond the Sword, and is the Barrage promotion indeed broken. Then in the 'Senate' (30m18s), switching to the Free Religion civic as soon as it available and to research Feudalism or Engineering first.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/333933900/episode48.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode48.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/333933900/episode48.mp3" length="21596118" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode48.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #13: Civs Getting Brutalized</title>
	<description>
In the News (02m22s), we talk about Soren Johnson discussing ModCast and mod mods in his blog, which quickly evolves into a discussion about Spore and its recently-released Creature Creator. In the Vault (08m16s), we have a segment with Dale that was cut from episode 12 for legal concerns about the upcoming Civilization IV: Colonization which both Dale and Kenneth have/are working on. In Upcoming Modders (17m52s), we discuss davidlallen's post-apocalyptic Mad Max Fury Road mod (which includes the Unit Fuel Mod by Grey Fox discussed in Episode 7). In the Artist Sketchpad (20m25s), we have artwork for said Mad Max mod: Mad Max by GarretSidzaka, Motorcycles by Refar and Fire-Fighter by seZereth (including Chuggi's Punks and asioasioasio's Truck). In Code Corner(27m29s) we look at classicthunder's Civilization Specific Tech Trees and the Gross Happiness Mod by cephalo (in between the discussion spirals widely off-topic towards difficulty levels and the Civ4 Vanilla Democracy Game). Finally, in the outro (38m10s), we briefly discuss Blake's involvement in Civ4: Colonization and his future plans (which don't involve Civ).</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:42:17</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 09 Jul 2008 19:29:03 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode13.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/331292140/episode13.mp3" fileSize="20302640" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary> In the News (02m22s), we talk about Soren Johnson discussing ModCast and mod mods in his blog, which quickly evolves into a discussion about Spore and its recently-released Creature Creator. In the Vault (08m16s), we have a segment with Dale that was cut from episode 12 for legal concerns about the upcoming Civilization IV: Colonization which both Dale and Kenneth have/are working on. In Upcoming Modders (17m52s), we discuss davidlallen's post-apocalyptic Mad Max Fury Road mod (which includes the Unit Fuel Mod by Grey Fox discussed in Episode 7). In the Artist Sketchpad (20m25s), we have artwork for said Mad Max mod: Mad Max by GarretSidzaka, Motorcycles by Refar and Fire-Fighter by seZereth (including Chuggi's Punks and asioasioasio's Truck). In Code Corner(27m29s) we look at classicthunder's Civilization Specific Tech Trees and the Gross Happiness Mod by cephalo (in between the discussion spirals widely off-topic towards difficulty levels and the Civ4 Vanilla Democracy Game). Finally, in the outro (38m10s), we briefly discuss Blake's involvement in Civ4: Colonization and his future plans (which don't involve Civ).</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/331292140/episode13.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode13.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/331292140/episode13.mp3" length="20302640" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode13.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #47: Stranger Than Others</title>
	<description>In the 'News' (04m06s), the long awaited and anticipated Civilization IV: Beyond the Sword 3.17 patch has arrived and a Colonization sequel set in the Civ IV universe is announced. Over in the 'Senate' (18m39s), how to use the National Park National Wonder in Civ IV: BtS and when founding a religion, adopt immediately or wait. In the bustling 'Forum Talk' what to have less of in future Civs, the BtS-introduced religious victory deemed too easy, the Khmer Ballista Elephant being the 'crappiest' Unique Unit, an alternate effect for the Commando promotion and bringing back multi-level/layer maps to the series. Then in the 'Research Lab' (37m12s) the presence of thieves, bandits and other like units to increase pillaging's profitability.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 28 Jun 2008 15:01:55 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode47.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/322231426/episode47.mp3" fileSize="21597372" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (04m06s), the long awaited and anticipated Civilization IV: Beyond the Sword 3.17 patch has arrived and a Colonization sequel set in the Civ IV universe is announced. Over in the 'Senate' (18m39s), how to use the National Park National Wonder in Civ IV: BtS and when founding a religion, adopt immediately or wait. In the bustling 'Forum Talk' what to have less of in future Civs, the BtS-introduced religious victory deemed too easy, the Khmer Ballista Elephant being the 'crappiest' Unique Unit, an alternate effect for the Commando promotion and bringing back multi-level/layer maps to the series. Then in the 'Research Lab' (37m12s) the presence of thieves, bandits and other like units to increase pillaging's profitability.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/322231426/episode47.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode47.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/322231426/episode47.mp3" length="21597372" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode47.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Promo 8</title>
	<description>This first sampler from the second season gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the thirty-fifth through forty-fifth episodes and mixed together.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:04:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 25 Jun 2008 21:22:08 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/promo8.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/320188716/promo8.mp3" fileSize="2401888" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>This first sampler from the second season gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the thirty-fifth through forty-fifth episodes and mixed together.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/320188716/promo8.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/promo8.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/320188716/promo8.mp3" length="2401888" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/promo8.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #12: Crikey</title>
	<description>In the Code Corner (02m05s), looking at the the Combat Engineers Mod by Kailric. In the Artist Sketchpad (08m27a), going over the BtS Great Person Mod Artpack by Amra and then Final Fantasy 6 Flying Armor by Dual. In the Cartography Room (14m00s), the Ringworld Script by ruff_hi is front and centre. In the Spotlight (18m23s), it's Dale Dale Kent on his MOD work and even his future projects planned for Civilization IV: Colonization.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:39:29</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Mon, 23 Jun 2008 21:13:47 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode12.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/318556775/episode12.mp3" fileSize="18960752" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the Code Corner (02m05s), looking at the the Combat Engineers Mod by Kailric. In the Artist Sketchpad (08m27a), going over the BtS Great Person Mod Artpack by Amra and then Final Fantasy 6 Flying Armor by Dual. In the Cartography Room (14m00s), the Ringworld Script by ruff_hi is front and centre. In the Spotlight (18m23s), it's Dale Dale Kent on his MOD work and even his future projects planned for Civilization IV: Colonization.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/318556775/episode12.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode12.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/318556775/episode12.mp3" length="18960752" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode12.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #46: Sound Effects</title>
	<description>In the 'News' (03m26s) GameSpot releases the demo for Civilization: Revolution, Electronic Arts extends their deadline on their offer for Take-Two Interactive and no Civilization IV: Beyond the Sword expansion expected for the Mac. On the 'Theatre' (17m10s) stage is Chris 'Pinchak', Jon 'CanuckSoldier' Ryder and Cartimandua relaying recent CivIV triumphs and disappointments. 'Forum Talk' (23m39s) goes over how the defensive bonus with culture in CivIV is a sticking point for one of the co-hosts and adding a limit on the era of Vassals. The 'Research Lab' (30m23s) experiments with splitting civilizations in-game and the concept of a megaopolis. Then in the 'Senate', the importance of blockades in CivIV with the BtS expansion.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 14 Jun 2008 18:46:07 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode46.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/312104401/episode46.mp3" fileSize="21597918" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (03m26s) GameSpot releases the demo for Civilization: Revolution, Electronic Arts extends their deadline on their offer for Take-Two Interactive and no Civilization IV: Beyond the Sword expansion expected for the Mac. On the 'Theatre' (17m10s) stage is Chris 'Pinchak', Jon 'CanuckSoldier' Ryder and Cartimandua relaying recent CivIV triumphs and disappointments. 'Forum Talk' (23m39s) goes over how the defensive bonus with culture in CivIV is a sticking point for one of the co-hosts and adding a limit on the era of Vassals. The 'Research Lab' (30m23s) experiments with splitting civilizations in-game and the concept of a megaopolis. Then in the 'Senate', the importance of blockades in CivIV with the BtS expansion.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/312104401/episode46.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode46.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/312104401/episode46.mp3" length="21597918" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode46.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #11: Kael Spectacular</title>
	<description>In the Code Corner (02:40), we talked about Kael's Speed Mod. In the Artists Sketchpad (05:42), we looked at the Darkelf Black Guard by Ploeperpengel and the Shinto Mod by Dual. In the Cartography Room (14:02), we looked at Fractal Arboria and BtS Creation Mapscripts, both by Junuxx. In the Spotlight (20:17), we featured Derek Paxton and talked alot about the development of FfH2 and too much more to even list here!</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:48:32</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 10 Jun 2008 17:23:19 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode11.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/309166120/episode11.mp3" fileSize="23191472" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the Code Corner (02:40), we talked about Kael's Speed Mod. In the Artists Sketchpad (05:42), we looked at the Darkelf Black Guard by Ploeperpengel and the Shinto Mod by Dual. In the Cartography Room (14:02), we looked at Fractal Arboria and BtS Creation Mapscripts, both by Junuxx. In the Spotlight (20:17), we featured Derek Paxton and talked alot about the development of FfH2 and too much more to even list here!</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/309166120/episode11.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode11.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/309166120/episode11.mp3" length="23191472" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode11.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #45: Answer to Everything</title>
	<description>In the 'News' (03m26s) Apple is now profiling Sid Meier. The 'Research Lab' (05m17s) investigates an argument for random religion by event, responds to a Corporate victory condition by listener request and reviews some player wishlists for a Civilization V. 'Forum Talk' (21m54s) considers the position that since the Beyond the Sword expansion, space sabotage is 'outrageous' in Civilization IV. Over in the 'Senate' (25m46s), countering archery units effectively and best offenses and defenses for nuclear weapons. Accessing the 'Vault' (34m52s) has the Christmas Special 2007 panelists relating their relatives' gameplay experiences with the Civilization franchise. Then in the 'Mailbag' (38m49s), going over the first known mention of the podcast in print in a special CivIV edition of a French-language strategy gaming magazine.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 30 May 2008 20:22:38 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode45.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/301696544/episode45.mp3" fileSize="21600216" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (03m26s) Apple is now profiling Sid Meier. The 'Research Lab' (05m17s) investigates an argument for random religion by event, responds to a Corporate victory condition by listener request and reviews some player wishlists for a Civilization V. 'Forum Talk' (21m54s) considers the position that since the Beyond the Sword expansion, space sabotage is 'outrageous' in Civilization IV. Over in the 'Senate' (25m46s), countering archery units effectively and best offenses and defenses for nuclear weapons. Accessing the 'Vault' (34m52s) has the Christmas Special 2007 panelists relating their relatives' gameplay experiences with the Civilization franchise. Then in the 'Mailbag' (38m49s), going over the first known mention of the podcast in print in a special CivIV edition of a French-language strategy gaming magazine.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/301696544/episode45.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode45.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/301696544/episode45.mp3" length="21600216" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode45.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #10: Code-tards</title>
	<description>In the Code Corner (02m30s), we talked about AIAutoplay by jdog5000, Enhanced City Size by Mylon, and Holy Wars by Kailric. In the Artists Sketchpad (19m20s), we looked at the International Space Station by The_Coyote. In the Spotlight (25m45s), we featured John Palcheck and talked with him about his Nextwar Mod Mod and his Random Events mod and much more.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:48:47</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 27 May 2008 17:35:07 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode10.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/299394683/episode10.mp3" fileSize="23426480" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the Code Corner (02m30s), we talked about AIAutoplay by jdog5000, Enhanced City Size by Mylon, and Holy Wars by Kailric. In the Artists Sketchpad (19m20s), we looked at the International Space Station by The_Coyote. In the Spotlight (25m45s), we featured John Palcheck and talked with him about his Nextwar Mod Mod and his Random Events mod and much more.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/299394683/episode10.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode10.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/299394683/episode10.mp3" length="23426480" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode10.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast 'Focus: Alpha Centauri'</title>
	<description>A feature discussion with four representatives from the fiction and modding sectors of the 'Alpha Centauri' community on this turn-based, space-set strategy game released more than nine years ago. Topic headings are 'Introductions' (01m41s), 'Style' (04m51s), 'Gameplay' (21m08s), 'Fiction' (39m10s), 'Modding' (54m31s) and 'Remarks' (67m51s).</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>01:19:54</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 20 May 2008 19:59:20 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/focus_smac.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/294780261/focus_smac.mp3" fileSize="38359753" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>A feature discussion with four representatives from the fiction and modding sectors of the 'Alpha Centauri' community on this turn-based, space-set strategy game released more than nine years ago. Topic headings are 'Introductions' (01m41s), 'Style' (04m51s), 'Gameplay' (21m08s), 'Fiction' (39m10s), 'Modding' (54m31s) and 'Remarks' (67m51s).</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/294780261/focus_smac.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/focus_smac.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/294780261/focus_smac.mp3" length="38359753" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/focus_smac.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #44: Holy Mackerel</title>
	<description>In the 'News' (03m41s) Infogrames is set to buy the outstanding shares of Atari, and the prospects of online validation for games every 10 days. In the 'Research Lab' (13m19s), considering scrapping the Fat-X city radius in the Civilization series and the testing ground that will be Revolution in this respect. Over in the 'Senate' (18m43s) is warfare, and indeed warmongering, too important in Civ IV. In 'Forum Talk' (24m09s), removing or at least modifying global warming and its effects, on hydro power and such, and what's new to know that's coming in Civ Rev. Then in opening the 'Vault', THG being set to by Brian Reynolds' Big Huge Games and a Top 10 list for 'Things I Learned About the Science of Warfare' through Civ IV.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 16 May 2008 23:56:45 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode44.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/292739767/episode44.mp3" fileSize="21600297" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (03m41s) Infogrames is set to buy the outstanding shares of Atari, and the prospects of online validation for games every 10 days. In the 'Research Lab' (13m19s), considering scrapping the Fat-X city radius in the Civilization series and the testing ground that will be Revolution in this respect. Over in the 'Senate' (18m43s) is warfare, and indeed warmongering, too important in Civ IV. In 'Forum Talk' (24m09s), removing or at least modifying global warming and its effects, on hydro power and such, and what's new to know that's coming in Civ Rev. Then in opening the 'Vault', THG being set to by Brian Reynolds' Big Huge Games and a Top 10 list for 'Things I Learned About the Science of Warfare' through Civ IV.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/292739767/episode44.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode44.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/292739767/episode44.mp3" length="21600297" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode44.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #09: FfH The Movie</title>
	<description>In the 'Artist's Sketchpad' (02m29s), two units from seZereth are profiled, the WWI Infantry and Elven Female, and lastly Idi Amin by Ekmek. Next in the 'Cartography Room' (20m58s), detailing the Full of Resources Map Script by Sto with discussion led by GarretSidzaka. Then in the 'Spotlight' (29m08s), Stephan 'seZereth' Weiss from the Fall from Heaven MOD team on his artwork and the past, present and future of FfH itself.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:47:29</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 14 May 2008 19:46:21 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode09.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/290562717/episode09.mp3" fileSize="22800224" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'Artist's Sketchpad' (02m29s), two units from seZereth are profiled, the WWI Infantry and Elven Female, and lastly Idi Amin by Ekmek. Next in the 'Cartography Room' (20m58s), detailing the Full of Resources Map Script by Sto with discussion led by GarretSidzaka. Then in the 'Spotlight' (29m08s), Stephan 'seZereth' Weiss from the Fall from Heaven MOD team on his artwork and the past, present and future of FfH itself.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/290562717/episode09.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode09.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/290562717/episode09.mp3" length="22800224" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode09.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #43: Mouth to Mouth</title>
	<description>In the 'News' (01m49s), there's not just one or even two new previews of Civilization Revolution but three. Then there are the release date changes. In 'Forum Talk' (06m15s), exploring after initial expansion and enabling wineries in Civilization IV. Over in the 'Senate' (15m35s) are Courthouses worth building and how are Paratroopers useful in the game. Featured in the 'Interview' (29m15s) once more is Bruce 'Beta' Hynes in the second of a two-parter about the CivIV Beyond the Sword Democracy Game (BtSDG) whose start is all but imminent on Apolyton. Then in the 'Research Lab' (37m15s), how to make colonies sensible in CivIV.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 03 May 2008 20:04:42 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode43.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/283071440/episode43.mp3" fileSize="21596954" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (01m49s), there's not just one or even two new previews of Civilization Revolution but three. Then there are the release date changes. In 'Forum Talk' (06m15s), exploring after initial expansion and enabling wineries in Civilization IV. Over in the 'Senate' (15m35s) are Courthouses worth building and how are Paratroopers useful in the game. Featured in the 'Interview' (29m15s) once more is Bruce 'Beta' Hynes in the second of a two-parter about the CivIV Beyond the Sword Democracy Game (BtSDG) whose start is all but imminent on Apolyton. Then in the 'Research Lab' (37m15s), how to make colonies sensible in CivIV.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/283071440/episode43.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode43.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/283071440/episode43.mp3" length="21596954" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode43.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #08: Nice Nipples</title>
	<description>In the News (02m28s), we talk about Brad Wardell, of Stardock and Galactic Civilizations II fame, being interviewed on GFW Radio (show of 04/02/2008). In the Artist Sketchpad (12m31s), we discuss NikNaks93's Meso-American and Native American Explorers, the Tuskaloosa leaderhead by johny smith (as well as a different version by mourndraken), and Ekmek's Akbar the Great leader and Venetian civilization. In the Code Corner (31m51s), we're looking at a new map making tool called simply Civ4 Map Maker by sarysa and Shype's Vicinity Bonus mod (as well as the pronunciation of his name). Unfortunately due to loss of net connection by our guest James `NikNaks93` Nicholls, the Spotlight on his modding work (which includes the World of Civilization Project) had to be canceled. We promise we'll try to get him back on the show soon!</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:46:03</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sun, 27 Apr 2008 20:07:33 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode08.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/279082659/episode08.mp3" fileSize="22107434" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the News (02m28s), we talk about Brad Wardell, of Stardock and Galactic Civilizations II fame, being interviewed on GFW Radio (show of 04/02/2008). In the Artist Sketchpad (12m31s), we discuss NikNaks93's Meso-American and Native American Explorers, the Tuskaloosa leaderhead by johny smith (as well as a different version by mourndraken), and Ekmek's Akbar the Great leader and Venetian civilization. In the Code Corner (31m51s), we're looking at a new map making tool called simply Civ4 Map Maker by sarysa and Shype's Vicinity Bonus mod (as well as the pronunciation of his name). Unfortunately due to loss of net connection by our guest James `NikNaks93` Nicholls, the Spotlight on his modding work (which includes the World of Civilization Project) had to be canceled. We promise we'll try to get him back on the show soon!</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/279082659/episode08.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode08.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/279082659/episode08.mp3" length="22107434" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode08.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #42: Mix It Up</title>
	<description>In 'Forum Talk' (03m07s), why build farms at all and why no 'building' Espionage in Civilization IV. Featured in the 'Interview' (10m13s) is Bruce 'Beta' Hynes speaking about the Civ IV Beyond the Sword Democracy Game (BtSDG) about to get underway on Apolyton. The first of a two-parter, includes the greater history of DGs in the community. Over in the 'Research Lab' (16m28s), the case for a withdrawal equivalent for defense in the Civ series. Seated in the 'Senate (25m51s) is what is a reasonable gift request and a new Top 10 list by request: Unique Units in Civ IV. Then in the 'Mailbag' (37m16s), feedback o'plenty from Apolyton's 2008 April Fools joke, the launch of a third PolyCast podcast.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 18 Apr 2008 23:58:38 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode42.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/273907212/episode42.mp3" fileSize="21599461" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In 'Forum Talk' (03m07s), why build farms at all and why no 'building' Espionage in Civilization IV. Featured in the 'Interview' (10m13s) is Bruce 'Beta' Hynes speaking about the Civ IV Beyond the Sword Democracy Game (BtSDG) about to get underway on Apolyton. The first of a two-parter, includes the greater history of DGs in the community. Over in the 'Research Lab' (16m28s), the case for a withdrawal equivalent for defense in the Civ series. Seated in the 'Senate (25m51s) is what is a reasonable gift request and a new Top 10 list by request: Unique Units in Civ IV. Then in the 'Mailbag' (37m16s), feedback o'plenty from Apolyton's 2008 April Fools joke, the launch of a third PolyCast podcast.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/273907212/episode42.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode42.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/273907212/episode42.mp3" length="21599461" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode42.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #07: The Zoo</title>
	<description>In the Artist Sketchpad (03m53s), we discuss NikNak93`s Explorers, Francis I by Ekmek, snafusmith`s Modern Vehicles Pack, asioasioasio`s Industry Factory, an American Civ by Strategyonly and Tony`s own Barack Obama leaderhead. In the Code Corner (23m48s), we look at Grey Fox`s innovative SDK component Unit Fuel Mod. In the Spotlight (30m50s), we interview two of the most prolific Civ4 modders and artists about their work, background and how they learned their skills. Lukasz `asioasioasio` Mackowiak talks about his Polish Empire Mod, Polish Tribes Mod, Map of Poland and of course his massive World War II 1939 Mod, which is still under development for Beyond the Sword. Luke `snafusmith` Smith tell us about his vast catalog of artwork and his Modern Warfare Mod for Warlords and the WWI mod Blood and Iron which he`s currently working on for BtS (which among other things will include the Revolution mod by jdog5000).</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:48:05</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sun, 13 Apr 2008 10:58:52 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode07.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/269510663/episode07.mp3" fileSize="23083981" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the Artist Sketchpad (03m53s), we discuss NikNak93`s Explorers, Francis I by Ekmek, snafusmith`s Modern Vehicles Pack, asioasioasio`s Industry Factory, an American Civ by Strategyonly and Tony`s own Barack Obama leaderhead. In the Code Corner (23m48s), we look at Grey Fox`s innovative SDK component Unit Fuel Mod. In the Spotlight (30m50s), we interview two of the most prolific Civ4 modders and artists about their work, background and how they learned their skills. Lukasz `asioasioasio` Mackowiak talks about his Polish Empire Mod, Polish Tribes Mod, Map of Poland and of course his massive World War II 1939 Mod, which is still under development for Beyond the Sword. Luke `snafusmith` Smith tell us about his vast catalog of artwork and his Modern Warfare Mod for Warlords and the WWI mod Blood and Iron which he`s currently working on for BtS (which among other things will include the Revolution mod by jdog5000).</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/269510663/episode07.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode07.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/269510663/episode07.mp3" length="23083981" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode07.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast 'Focus: Civilization IV: War of Two Cities'</title>
	<description>A feature interview with representatives of 'Civilization IV: War of Two Cities'' developer Floodgate Entertainment and publisher Oasys Mobile on this mobile-based title. Topic headings are 'Introductions' (01m01s), 'General' (06m10s), 'Technology' (15m06s), 'Setup' (21m48s), 'Civilizations' (25m04s), 'Units' (30m22s), 'Availability' (39m48s), 'Storage' (43m47s) and 'Miscellaneous' (46m20s).</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:52:17</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 08 Apr 2008 19:27:01 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/focus_wotc.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/266689744/focus_wotc.mp3" fileSize="25102923" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>A feature interview with representatives of 'Civilization IV: War of Two Cities'' developer Floodgate Entertainment and publisher Oasys Mobile on this mobile-based title. Topic headings are 'Introductions' (01m01s), 'General' (06m10s), 'Technology' (15m06s), 'Setup' (21m48s), 'Civilizations' (25m04s), 'Units' (30m22s), 'Availability' (39m48s), 'Storage' (43m47s) and 'Miscellaneous' (46m20s).</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/266689744/focus_wotc.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/focus_wotc.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/266689744/focus_wotc.mp3" length="25102923" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/focus_wotc.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #41: The Evil Empire</title>
	<description>In the 'News' (03m50s) Take-Two Interactive asking shareholders not to sell to Electronic Arts, the official Civilization: Revolution website has been launched and patterns of videogame user with survey. Over in the 'Research Lab' (22m59s), in a detailed follow-up from a related discussion on the show previously, whether to extend the Medieval period in Civilization and if so how. Then in the 'Senate' (30m21s) defending against amphibious attack in Civ IV and specialist use: before or after full population?</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 04 Apr 2008 23:55:13 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode41.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/264782122/episode41.mp3" fileSize="21598127" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (03m50s) Take-Two Interactive asking shareholders not to sell to Electronic Arts, the official Civilization: Revolution website has been launched and patterns of videogame user with survey. Over in the 'Research Lab' (22m59s), in a detailed follow-up from a related discussion on the show previously, whether to extend the Medieval period in Civilization and if so how. Then in the 'Senate' (30m21s) defending against amphibious attack in Civ IV and specialist use: before or after full population?</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/264782122/episode41.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode41.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/264782122/episode41.mp3" length="21598127" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode41.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>April Fools 2008: OTCast #01 -- A Bit Chippy</title>
	<description>April Fools 2008 saw the supposed premiere episode of a podcast based within Apolyton's Off-Topic forum! Co-hosts Imran Siddiqui, Ming, rah and notyoueither run through a number of 'News' (02m14s/23m25s/36m03s), 'Time Machine' (15m25s), 'Mailbag' (22m05s) and -- most certainly -- 'Forum Talk'ish (19m31s/29m55s/39m27s) topics. Reverent? Irreverent? Somewhere in between? It's within the ears of the auditor.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:51:41</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Mon, 31 Mar 2008 23:07:17 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/aprilfools2008-otcast_episode01.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/262427746/aprilfools2008-otcast_episode01.mp3" fileSize="24815576" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>April Fools 2008 saw the supposed premiere episode of a podcast based within Apolyton's Off-Topic forum! Co-hosts Imran Siddiqui, Ming, rah and notyoueither run through a number of 'News' (02m14s/23m25s/36m03s), 'Time Machine' (15m25s), 'Mailbag' (22m05s) and -- most certainly -- 'Forum Talk'ish (19m31s/29m55s/39m27s) topics. Reverent? Irreverent? Somewhere in between? It's within the ears of the auditor.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/262427746/aprilfools2008-otcast_episode01.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/aprilfools2008-otcast_episode01.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/262427746/aprilfools2008-otcast_episode01.mp3" length="24815576" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/aprilfools2008-otcast_episode01.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #06: Where are my Robots?</title>
	<description>
In the News (02m23s), we discuss CFC's server getting hacked and a lot of mods and artwork being deleted. In the Artist Sketchpad (10m39s), we look at a Generic Middle Eastern Leader by Amra, Bakuel's Incan Industrial Age Unit Pack, the Fairey Swordfish by The_Coyote and  an Evil Lizard Palace by woodelf and winddelay. In the Code Corner (22m10s), we talk about Leonardo's Workshop by GIR and Shqype's Route Restricter (similar to Zebra 9's zRoutes mod as discussed in episode 2). In the Cartography Room (28m47s), we focus on Lokolus's Earth 1643 AD scenario. And in the Spotlight (39m06s), we dig into the Next War scenario that shipped with Civilization IV: Beyond the Sword, to lay a foundation for future discussions on Next War-based mods.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:51:16</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 29 Mar 2008 23:08:05 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode06.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/260557103/episode06.mp3" fileSize="24616167" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary> In the News (02m23s), we discuss CFC's server getting hacked and a lot of mods and artwork being deleted. In the Artist Sketchpad (10m39s), we look at a Generic Middle Eastern Leader by Amra, Bakuel's Incan Industrial Age Unit Pack, the Fairey Swordfish by The_Coyote and an Evil Lizard Palace by woodelf and winddelay. In the Code Corner (22m10s), we talk about Leonardo's Workshop by GIR and Shqype's Route Restricter (similar to Zebra 9's zRoutes mod as discussed in episode 2). In the Cartography Room (28m47s), we focus on Lokolus's Earth 1643 AD scenario. And in the Spotlight (39m06s), we dig into the Next War scenario that shipped with Civilization IV: Beyond the Sword, to lay a foundation for future discussions on Next War-based mods.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/260557103/episode06.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode06.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/260557103/episode06.mp3" length="24616167" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode06.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #40: They Do Have Bananas</title>
	<description>In the 'News' (06m27s), what Sid says are the three most important moments in gaming and many-a-preview of Civilization: Revolution. On 'Forum Talk' (12m51s), do you change the espionage slider in Civilization IV: Beyond the Sword, do Permanent Alliances make games too easy and what Civ series unit do you miss the most. In the 'Senate' (25m35s), do you place a Forge in every CivIV city, what to do about 'rat traps' and choosing between building Grenadiers and Riflemen. Playing in the 'Theatre' (34m31s) are some of the biggest blunders in CivIV, led off by a tale from Civilization III.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 21 Mar 2008 23:52:42 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode40.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/256155845/episode40.mp3" fileSize="21599043" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (06m27s), what Sid says are the three most important moments in gaming and many-a-preview of Civilization: Revolution. On 'Forum Talk' (12m51s), do you change the espionage slider in Civilization IV: Beyond the Sword, do Permanent Alliances make games too easy and what Civ series unit do you miss the most. In the 'Senate' (25m35s), do you place a Forge in every CivIV city, what to do about 'rat traps' and choosing between building Grenadiers and Riflemen. Playing in the 'Theatre' (34m31s) are some of the biggest blunders in CivIV, led off by a tale from Civilization III.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/256155845/episode40.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode40.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/256155845/episode40.mp3" length="21599043" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode40.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #05: Chuck Norris</title>
	<description>In the Artist Sketchpad (02m45s), we discuss King Hiram of Tyre by Amra, Metal Chariot and Witches by sakhr, Chugginator's Dwarfs, new Palaces from The Navy Seal and Bolsheviks and Chuck Norris by GarretSidzaka. In the Code Corner (21m45s), we talk about Dale's Unique Names Fix, GIR's KGB mod and hacking Civilization onto a mobile phone. In the Spotlight (28m00s), to Follow up on last episode's Code Corner, we invited Steven Jiminez a.k.a. esemjay on as our first-ever guest to talk more about his KFM Converter.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:45:54</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 18 Mar 2008 17:22:27 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode05.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/253902000/episode05.mp3" fileSize="22037117" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the Artist Sketchpad (02m45s), we discuss King Hiram of Tyre by Amra, Metal Chariot and Witches by sakhr, Chugginator's Dwarfs, new Palaces from The Navy Seal and Bolsheviks and Chuck Norris by GarretSidzaka. In the Code Corner (21m45s), we talk about Dale's Unique Names Fix, GIR's KGB mod and hacking Civilization onto a mobile phone. In the Spotlight (28m00s), to Follow up on last episode's Code Corner, we invited Steven Jiminez a.k.a. esemjay on as our first-ever guest to talk more about his KFM Converter.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/253902000/episode05.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode05.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/253902000/episode05.mp3" length="22037117" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode05.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #39: No Sarcasm There at All</title>
	<description>In the 'News' (04m06s), Electronic Arts says that they'll buy Take-Two Interactive, but are told maybe later. Then there's the making of Civilization IV with Lead Designer Soren Johnson. On 'Forum Talk' (14m10s) a greater use for Artillery, particularly defensively, is explored prompted by a listener's suggestion, what to do about the Stealth Destroyer the Civ IV expansion Beyond the Sword introduced, and addressing the obsolescence of Castles in-game. The 'Research Lab' (26m35s) looks at what allure civilization-specific events hold. Then in the 'Senate' (30m36s), is it necessary to improve every tile and does razing make Civ games too easy.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 07 Mar 2008 21:25:58 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode39.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/247718265/episode39.mp3" fileSize="21595410" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (04m06s), Electronic Arts says that they'll buy Take-Two Interactive, but are told maybe later. Then there's the making of Civilization IV with Lead Designer Soren Johnson. On 'Forum Talk' (14m10s) a greater use for Artillery, particularly defensively, is explored prompted by a listener's suggestion, what to do about the Stealth Destroyer the Civ IV expansion Beyond the Sword introduced, and addressing the obsolescence of Castles in-game. The 'Research Lab' (26m35s) looks at what allure civilization-specific events hold. Then in the 'Senate' (30m36s), is it necessary to improve every tile and does razing make Civ games too easy.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/247718265/episode39.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode39.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/247718265/episode39.mp3" length="21595410" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode39.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast 'Focus: Civilization Revolution'</title>
	<description>A feature interview with the 2K Community Manager Elizabeth '2K Elizabeth' Tobey on 'Civilization: Revolution' which the company is to publish in June 2008. Topic headings are 'Introduction' (01m03s), 'Reception' (16m07s), 'General' (23m02s), 'Multiplayer' (29m51s), 'Modding' (32m38s), 'Industry' (33m55s) and 'Miscellaneous' (42m09s).</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:52:27</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 04 Mar 2008 22:06:20 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/focus_civrev.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/245867430/focus_civrev.mp3" fileSize="25180455" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>A feature interview with the 2K Community Manager Elizabeth '2K Elizabeth' Tobey on 'Civilization: Revolution' which the company is to publish in June 2008. Topic headings are 'Introduction' (01m03s), 'Reception' (16m07s), 'General' (23m02s), 'Multiplayer' (29m51s), 'Modding' (32m38s), 'Industry' (33m55s) and 'Miscellaneous' (42m09s).</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/245867430/focus_civrev.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/focus_civrev.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/245867430/focus_civrev.mp3" length="25180455" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/focus_civrev.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #04: Now With 87.5 Percent Less Ken</title>
	<description>In the News (01m52s), the Civilization: Revolution release date comes up and the start of a how-to modding video series from 'Fall from Heaven''s Derek 'Kael' Paxton. In the Artist's Sketchpad (12m38s), three items of interest this time around: Clockwork Golem by seZereth, SMAC Spartan Cityset by woodelf and Modern Paratrooper v2.0 by the show's very own GarretSidzaka. In the Code Corner (21m03s), the KFM Converter by Esemjay and answering what a KFM file is in the first place. In the Cartography Room (30m12s), the Spiral Galaxy Mapscript by Cephalo is examined. Lastly, in our first Mailbag (37m48s) segment ever we respond to a listener wondering about our covering Galactic Civilizations II works in the future.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:45:23</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 01 Mar 2008 22:47:51 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode04.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/244150166/episode04.mp3" fileSize="21786640" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the News (01m52s), the Civilization: Revolution release date comes up and the start of a how-to modding video series from 'Fall from Heaven''s Derek 'Kael' Paxton. In the Artist's Sketchpad (12m38s), three items of interest this time around: Clockwork Golem by seZereth, SMAC Spartan Cityset by woodelf and Modern Paratrooper v2.0 by the show's very own GarretSidzaka. In the Code Corner (21m03s), the KFM Converter by Esemjay and answering what a KFM file is in the first place. In the Cartography Room (30m12s), the Spiral Galaxy Mapscript by Cephalo is examined. Lastly, in our first Mailbag (37m48s) segment ever we respond to a listener wondering about our covering Galactic Civilizations II works in the future.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/244150166/episode04.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode04.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/244150166/episode04.mp3" length="21786640" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode04.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #38: This One Time, in Band Camp</title>
	<description>In the 'News' (04m04s), a Civilization: Revolution preview on the Xbox360 platform hold. On 'Forum Talk' (09m34s), going over the unofficial 3.13 patch for Civilization IV: Beyond the Sword at length and why some human players want to be a vassal too. The 'Senate' (21m56s) examines being a technology whore, the merits of Harbours in every coastal city and the zany application of a thief economy. Meanwhile, the 'Research Lab' (32m36s) experiments with natural wonders that's more a la CiVRev than CivIV: BtS's random events and the reincarnated 'Theatre' (38m15s) gives Michael and Dan a platform to discuss a recent Civ IV gameplay experience.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 22 Feb 2008 23:54:01 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode38.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/239858591/episode38.mp3" fileSize="21598630" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (04m04s), a Civilization: Revolution preview on the Xbox360 platform hold. On 'Forum Talk' (09m34s), going over the unofficial 3.13 patch for Civilization IV: Beyond the Sword at length and why some human players want to be a vassal too. The 'Senate' (21m56s) examines being a technology whore, the merits of Harbours in every coastal city and the zany application of a thief economy. Meanwhile, the 'Research Lab' (32m36s) experiments with natural wonders that's more a la CiVRev than CivIV: BtS's random events and the reincarnated 'Theatre' (38m15s) gives Michael and Dan a platform to discuss a recent Civ IV gameplay experience.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/239858591/episode38.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode38.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/239858591/episode38.mp3" length="21598630" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode38.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #03: The Fat, the Hairy and the Ugly</title>
	<description>In the News (01m53s), we talk about some &lt;em&gt;Civilization: Revolution&lt;/em&gt; screenshots, discussing how moddable that game will be and the future of modding in general. In the Artist Sketchpad (13m29s), we look at Simon Bolivar by Ekmek, Lech Walesa by bernie14, the Lockheed U-2 by asioasioasio, a Flamethrower by AlazkanAssassin and an Avro Vulcan by snafusmith. In the Cartography Room (27m45s), a mapscript this week: Continents and Islands by jam3. In the Spotlight (32m29s), we focus on LDiCesare's Tectonics, one of the most sophisticated map scripts available for Civ4, of which v3.15 was recently released.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:49:41</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 16 Feb 2008 08:24:03 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode03.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/236088263/episode03.mp3" fileSize="23855104" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the News (01m53s), we talk about some Civilization: Revolution screenshots, discussing how moddable that game will be and the future of modding in general. In the Artist Sketchpad (13m29s), we look at Simon Bolivar by Ekmek, Lech Walesa by bernie14, the Lockheed U-2 by asioasioasio, a Flamethrower by AlazkanAssassin and an Avro Vulcan by snafusmith. In the Cartography Room (27m45s), a mapscript this week: Continents and Islands by jam3. In the Spotlight (32m29s), we focus on LDiCesare's Tectonics, one of the most sophisticated map scripts available for Civ4, of which v3.15 was recently released.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/236088263/episode03.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode03.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/236088263/episode03.mp3" length="23855104" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode03.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #37: One Way to Look At It</title>
	<description>In the 'News' (03m57s), a Civilization: Revolution preview on the Nintendo DS and Wii port on indefinite hold; then, asking is Civilization IV: Beyond the Sword a commercial failure with extension on North American PC sales tracking. On 'Forum Talk' (14m13s), governments or civics in a Civ V, desirability for a naval unit (or units) between frigates and destroyers in Civ IV and building Warriors and other outdated units past their obsolescence. The 'Vault' (29m30s) contains an interlude on the 'I'm So Bad at Civ IV that...' list, while the 'Senate' examines the appeal of Civ IV's Marathon and Epic game speeds and 'divine' intervention through WorldBuilder.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 08 Feb 2008 23:56:30 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode37.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/232330706/episode37.mp3" fileSize="21597999" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (03m57s), a Civilization: Revolution preview on the Nintendo DS and Wii port on indefinite hold; then, asking is Civilization IV: Beyond the Sword a commercial failure with extension on North American PC sales tracking. On 'Forum Talk' (14m13s), governments or civics in a Civ V, desirability for a naval unit (or units) between frigates and destroyers in Civ IV and building Warriors and other outdated units past their obsolescence. The 'Vault' (29m30s) contains an interlude on the 'I'm So Bad at Civ IV that...' list, while the 'Senate' examines the appeal of Civ IV's Marathon and Epic game speeds and 'divine' intervention through WorldBuilder.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/232330706/episode37.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode37.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/232330706/episode37.mp3" length="21597999" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode37.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #02: Accent Support Group</title>
	<description>In the News (01m13s), we call on modders to be guest co-hosts on the show. In the Artist Sketchpad (04m43s), we discuss the Pierre Trudeau leaderhead (or is it Christopher Walken?) by bernie14, Grave's Saddam Hussein leaderhead (based on work of Iloveplayciv) and the Villistas unit by C. Roland. In Code Corner (18m57s) a segment on Zebra 9's zRoutes mod, which turns into a Python vs C++ debate, and we talk about the Civ Changer SDK component by Dale. In the Spotlight (30m12s), we discuss the Defense mod that came with Beyond the Sword. In the Mailbag (40m10s), we go through the feedback we got for Episode #1.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:47:34</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 02 Feb 2008 11:09:08 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode02.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/227917180/episode02.mp3" fileSize="22839296" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the News (01m13s), we call on modders to be guest co-hosts on the show. In the Artist Sketchpad (04m43s), we discuss the Pierre Trudeau leaderhead (or is it Christopher Walken?) by bernie14, Grave's Saddam Hussein leaderhead (based on work of Iloveplayciv) and the Villistas unit by C. Roland. In Code Corner (18m57s) a segment on Zebra 9's zRoutes mod, which turns into a Python vs C++ debate, and we talk about the Civ Changer SDK component by Dale. In the Spotlight (30m12s), we discuss the Defense mod that came with Beyond the Sword. In the Mailbag (40m10s), we go through the feedback we got for Episode #1.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/227917180/episode02.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode02.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/227917180/episode02.mp3" length="22839296" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode02.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #36: Too Much Information</title>
	<description>In the 'News' (03m49s), reflecting on Sid Meier set to receive a Lifetime Achievement Award. On 'Forum Talk' (08m44s), the 'slow' Civilization IV and 'fast' Alpha Centauri when it comes to combat and how could a Civilization be better than Civ IV. Over in the 'Research Lab' (28m13s), nine proposed tenets for Civ IV's religions, using patrolling to beef up the sentry system and a place for tribal villages of the sea.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:49:58</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 25 Jan 2008 23:55:45 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode36.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/224317715/episode36.mp3" fileSize="21589734" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the 'News' (03m49s), reflecting on Sid Meier set to receive a Lifetime Achievement Award. On 'Forum Talk' (08m44s), the 'slow' Civilization IV and 'fast' Alpha Centauri when it comes to combat and how could a Civilization be better than Civ IV. Over in the 'Research Lab' (28m13s), nine proposed tenets for Civ IV's religions, using patrolling to beef up the sentry system and a place for tribal villages of the sea.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/224317715/episode36.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode36.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/224317715/episode36.mp3" length="21589734" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode36.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>ModCast #01: The Personification of Evil</title>
	<description>Welcome to the inaugural episode of a new Civilization podcast, devoted entirely to modding the series. Topics: In the News (00m57s), we have a detailed discussion about ModCast: what will it be, how did it come about and who's making it? Includes a big announcement by Kenneth. Finally (at 19m22s), we discuss the Firaxis modding contest for Civ4. In the Artist Sketchpad (26m16s), we talk about Tony's Realistic George Bush leaderhead and a Necromancer unit for Civilization III by Plotinus. In the Code Corner (35m09s) we focused on the first release of Dales Combat Mod for Beyond the Sword, which include the Civ Customiser, Scorched Earth and Bombing Missions SDK component mods (please mind that two major updates were released between our recording and this episode's release, some of the things discussed are already out of date).</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:43:53</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 19 Jan 2008 22:28:30 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/modcast/season1/episode01.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/219724558/episode01.mp3" fileSize="21068151" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Welcome to the inaugural episode of a new Civilization podcast, devoted entirely to modding the series. Topics: In the News (00m57s), we have a detailed discussion about ModCast: what will it be, how did it come about and who's making it? Includes a big announcement by Kenneth. Finally (at 19m22s), we discuss the Firaxis modding contest for Civ4. In the Artist Sketchpad (26m16s), we talk about Tony's Realistic George Bush leaderhead and a Necromancer unit for Civilization III by Plotinus. In the Code Corner (35m09s) we focused on the first release of Dales Combat Mod for Beyond the Sword, which include the Civ Customiser, Scorched Earth and Bombing Missions SDK component mods (please mind that two major updates were released between our recording and this episode's release, some of the things discussed are already out of date).</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/219724558/episode01.mp3</link><feedburner:origLink>http://polycast.apolyton.net/modcast/season1/episode01.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/219724558/episode01.mp3" length="21068151" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/modcast/season1/episode01.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #35: By Popular Request</title>
	<description>In the News (06m05s), 'Wreaking Havoc' on our Children's Education and Roman History 'The Civilized Way'. Over in Forum Talk (14m51s), post-Beyond the Sword Favourite Traits and Leaders and Criticizing Alternate Traits as Requested. Then in Mailbag (35m54s), feedback on 2007 Christmas Special.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 11 Jan 2008 23:58:34 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season2/episode35.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215368963/episode35.mp3" fileSize="21596418" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>In the News (06m05s), 'Wreaking Havoc' on our Children's Education and Roman History 'The Civilized Way'. Over in Forum Talk (14m51s), post-Beyond the Sword Favourite Traits and Leaders and Criticizing Alternate Traits as Requested. Then in Mailbag (35m54s), feedback on 2007 Christmas Special.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215368963/episode35.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season2/episode35.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215368963/episode35.mp3" length="21596418" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season2/episode35.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Promo 7</title>
	<description>This sampler gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the thirty-first episode through the 2007 Christmas Special mixed together.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:02:00</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 08 Jan 2008 23:49:45 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/promo7.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387369/promo7.mp3" fileSize="964076" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>This sampler gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the thirty-first episode through the 2007 Christmas Special mixed together.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387369/promo7.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/promo7.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387369/promo7.mp3" length="964076" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/promo7.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Bloopers Volume 7</title>
	<description>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes thirty-one to the 2007 Christmas Special.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:04:13</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 04 Jan 2008 20:24:42 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/bloopers_volume7.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387370/bloopers_volume7.mp3" fileSize="2030710" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes thirty-one to the 2007 Christmas Special.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387370/bloopers_volume7.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume7.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387370/bloopers_volume7.mp3" length="2030710" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume7.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Christmas Special 2007: Girls Playing Civ</title>
	<description>It's true that girls other than MAKI play Civ and this is the proof. First-time guest co-hosts ANNALEE, GLORIA and KELLY round out an all-female panel special. As the show's Christmas edition, it's 50% longer than your standard episode. As the four play into the stereotype that women hop topics every few minutes, the combination allows them to discuss dozens of topics on the venerable game series. Their secrets are out!</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>01:29:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Mon, 24 Dec 2007 00:57:33 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/christmas2007.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387371/christmas2007.mp3" fileSize="43196778" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>It's true that girls other than MAKI play Civ and this is the proof. First-time guest co-hosts ANNALEE, GLORIA and KELLY round out an all-female panel special. As the show's Christmas edition, it's 50% longer than your standard episode. As the four play into the stereotype that women hop topics every few minutes, the combination allows them to discuss dozens of topics on the venerable game series. Their secrets are out!</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387371/christmas2007.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/christmas2007.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387371/christmas2007.mp3" length="43196778" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/christmas2007.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Cut!: Episode 14</title>
	<description>Features snippets that did not make it into the final run of the fourteenth episode 'Much Rambling' released in May of 2007.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:19:35</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 21 Dec 2007 23:42:51 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/cut_episode14.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387372/cut_episode14.mp3" fileSize="9407265" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Features snippets that did not make it into the final run of the fourteenth episode 'Much Rambling' released in May of 2007.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387372/cut_episode14.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/cut_episode14.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387372/cut_episode14.mp3" length="9407265" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/cut_episode14.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #34: Don't Drink and Civ</title>
	<description>METHOS is back and in need of some direction. He also displays behaviour that reminds DAN, WOUTER and MAKI of their absent colleague and point it out several times over. DAN asks WOUTER to provide details on some feedback he gave in response to the last episode and vaguely alludes to something different coming in the next. WOUTER and MAKI also hint at it, but METHOS is still not certain what they're getting at.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 14 Dec 2007 23:47:02 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode34.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387373/episode34.mp3" fileSize="28793050" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>METHOS is back and in need of some direction. He also displays behaviour that reminds DAN, WOUTER and MAKI of their absent colleague and point it out several times over. DAN asks WOUTER to provide details on some feedback he gave in response to the last episode and vaguely alludes to something different coming in the next. WOUTER and MAKI also hint at it, but METHOS is still not certain what they're getting at.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387373/episode34.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode34.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387373/episode34.mp3" length="28793050" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode34.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Cut!: Episode 13</title>
	<description>Features snippets that did not make it into the final run of the thirteenth episode 'Set to Vibrate' released in April of 2007.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:09:26</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 07 Dec 2007 23:09:07 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/cut_episode13.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387374/cut_episode13.mp3" fileSize="4534910" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Features snippets that did not make it into the final run of the thirteenth episode 'Set to Vibrate' released in April of 2007.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387374/cut_episode13.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/cut_episode13.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387374/cut_episode13.mp3" length="4534910" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/cut_episode13.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Promo 6</title>
	<description>This sampler gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the twenty-sixth through thirtieth episodes and mixed together.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:02:00</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 04 Dec 2007 23:57:14 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/promo6.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387375/promo6.mp3" fileSize="963867" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>This sampler gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the twenty-sixth through thirtieth episodes and mixed together.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387375/promo6.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/promo6.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387375/promo6.mp3" length="963867" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/promo6.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #33: Send In the Dancing Girls</title>
	<description>DAN gives IMRAN pause to think that MAKI may be looking to change her nickname while returning guest ALEX dares to confirm a reality other than the one they're in. There is also a significant-and-not-so-significant point as to why this episode's number is worth noting. Something about the rarest resource combo makes it into the chatter and then someone learns that the no singing rule is a bit of an exclusive club.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:45</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Mon, 03 Dec 2007 01:48:04 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode33.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387376/episode33.mp3" fileSize="28682720" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>DAN gives IMRAN pause to think that MAKI may be looking to change her nickname while returning guest ALEX dares to confirm a reality other than the one they're in. There is also a significant-and-not-so-significant point as to why this episode's number is worth noting. Something about the rarest resource combo makes it into the chatter and then someone learns that the no singing rule is a bit of an exclusive club.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387376/episode33.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode33.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387376/episode33.mp3" length="28682720" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode33.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Cut!: Episode 12</title>
	<description>Features snippets that did not make it into the final run of the twelfth episode 'Beyond the Dozen' released in April of 2007.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:14:43</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 23 Nov 2007 22:59:11 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/cut_episode12.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387377/cut_episode12.mp3" fileSize="7072135" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Features snippets that did not make it into the final run of the twelfth episode 'Beyond the Dozen' released in April of 2007.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387377/cut_episode12.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/cut_episode12.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387377/cut_episode12.mp3" length="7072135" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/cut_episode12.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #32: Quite Enough of That</title>
	<description>After guest co-hosts MATT and LEE become acquainted, IMRAN does not wait another moment to talk about a comparison between an in-game leader and a commercial entity. The two guests, DAN, WOUTER and MAKI let him take the lead after which DAN provides a similar example. A quickly becoming popular screenshot from an upcoming game makes a verbal appearance, and how long to play a turn is explored in humourous depth.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:30</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 16 Nov 2007 23:49:33 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode32.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387378/episode32.mp3" fileSize="28568608" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>After guest co-hosts MATT and LEE become acquainted, IMRAN does not wait another moment to talk about a comparison between an in-game leader and a commercial entity. The two guests, DAN, WOUTER and MAKI let him take the lead after which DAN provides a similar example. A quickly becoming popular screenshot from an upcoming game makes a verbal appearance, and how long to play a turn is explored in humourous depth.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387378/episode32.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode32.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387378/episode32.mp3" length="28568608" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode32.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Bloopers Volume 6</title>
	<description>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes twenty-sixth to thirty.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:05:27</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 10 Nov 2007 00:24:07 -0500</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/bloopers_volume6.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387379/bloopers_volume6.mp3" fileSize="2621285" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes twenty-sixth to thirty.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387379/bloopers_volume6.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume6.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387379/bloopers_volume6.mp3" length="2621285" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume6.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #31: Is This Where I Hit Mute?</title>
	<description>JOE makes a noise that catches the attention of first IMRAN, then MAKI, and also apparently WOUTER by association. DAN has a ditty for WOUTER and his admirer, though IMRAN has a theory about their identity that is very much his own. A bit of barbarian obsession ensues on religion founding and vassalization, but DAN also raises a topic that leaves all others speechless.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:40</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 02 Nov 2007 23:52:50 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode31.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387380/episode31.mp3" fileSize="1540096" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>JOE makes a noise that catches the attention of first IMRAN, then MAKI, and also apparently WOUTER by association. DAN has a ditty for WOUTER and his admirer, though IMRAN has a theory about their identity that is very much his own. A bit of barbarian obsession ensues on religion founding and vassalization, but DAN also raises a topic that leaves all others speechless.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387380/episode31.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode31.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387380/episode31.mp3" length="1540096" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode31.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #30: Let There Be Shiny</title>
	<description>OSCAR dares question the shiny KEN identifies and DAN acknowledges while TONY and WOUTER stay out of it. DAN and OSCAR later get serious about interpreting a forum thread title in a manner other than was intended but TONY just has to take it one step too far. He is then one to bring up a topic for its title that is taken more literally to which OSCAR is desperate to find a solution for.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:53</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 26 Oct 2007 23:50:43 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode30.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387381/episode30.mp3" fileSize="28748117" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>OSCAR dares question the shiny KEN identifies and DAN acknowledges while TONY and WOUTER stay out of it. DAN and OSCAR later get serious about interpreting a forum thread title in a manner other than was intended but TONY just has to take it one step too far. He is then one to bring up a topic for its title that is taken more literally to which OSCAR is desperate to find a solution for.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387381/episode30.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode30.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387381/episode30.mp3" length="28748117" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode30.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #29: Can of Worms</title>
	<description>KEN prompts TONY and OSCAR to admit that they already knew of each other, followed by WOUTER calling for a quick change of subject after DAN alludes to a taboo subject. OSCAR brings up not one but two luscious leaders in which TONY partakes, and then DAN asks OSCAR just how well he knew what he had gotten himself into now.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:40</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 19 Oct 2007 23:54:04 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode29.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387382/episode29.mp3" fileSize="28642779" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>KEN prompts TONY and OSCAR to admit that they already knew of each other, followed by WOUTER calling for a quick change of subject after DAN alludes to a taboo subject. OSCAR brings up not one but two luscious leaders in which TONY partakes, and then DAN asks OSCAR just how well he knew what he had gotten himself into now.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387382/episode29.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode29.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387382/episode29.mp3" length="28642779" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode29.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Bloopers Volume 5</title>
	<description>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes twenty-one to twenty-five.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:05:38</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 12 Oct 2007 23:45:10 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/bloopers_volume5.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387383/bloopers_volume5.mp3" fileSize="2707802" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes twenty-one to twenty-five.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387383/bloopers_volume5.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume5.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387383/bloopers_volume5.mp3" length="2707802" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume5.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #28: CivJunction, What's Your Function?</title>
	<description>From a change in expectations to what forum threads he really likes to see, METHOS makes an impression though his pronunciation of MAKI's handle has to be heard to be believed. The two along with DAN, WOUTER and IMRAN aim to differentiate between three easily familiar terms and IMRAN sings a song with an eerily familiar ring to it. Elsewhere DAN asks METHOS many questions and WOUTER clarifies his names.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:57</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 05 Oct 2007 22:47:01 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode28.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387384/episode28.mp3" fileSize="28780332" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>From a change in expectations to what forum threads he really likes to see, METHOS makes an impression though his pronunciation of MAKI's handle has to be heard to be believed. The two along with DAN, WOUTER and IMRAN aim to differentiate between three easily familiar terms and IMRAN sings a song with an eerily familiar ring to it. Elsewhere DAN asks METHOS many questions and WOUTER clarifies his names.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387384/episode28.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode28.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387384/episode28.mp3" length="28780332" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode28.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #27: Don't Say Simplified (Part 2)</title>
	<description>No rest for the weird and wired. DORIAN gets a refreshment while BARRY is ready to continue; this prompts IMRAN to render assistance and MAKI to offer the response. MATT's speechless, DAN may have found a new means through which to get sponsorship for the show, and WOUTER gets a one-worded answer to a many-worded question.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 28 Sep 2007 21:05:54 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode27.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387385/episode27.mp3" fileSize="28796840" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>No rest for the weird and wired. DORIAN gets a refreshment while BARRY is ready to continue; this prompts IMRAN to render assistance and MAKI to offer the response. MATT's speechless, DAN may have found a new means through which to get sponsorship for the show, and WOUTER gets a one-worded answer to a many-worded question.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387385/episode27.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode27.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387385/episode27.mp3" length="28796840" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode27.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Promo 5</title>
	<description>This sampler gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the twenty-first through twenty-fifth episodes and mixed together.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:02:00</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 25 Sep 2007 23:11:26 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/promo5.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387386/promo5.mp3" fileSize="963867" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>This sampler gives would-be and current listeners a sense of the content and atmosphere of the show. Select moments are excerpted from the twenty-first through twenty-fifth episodes and mixed together.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387386/promo5.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/promo5.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387386/promo5.mp3" length="963867" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/promo5.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #26: Catch the Civolution (Part 1)</title>
	<description>DAN credits WOUTER but sets him up in the process, IMRAN suggests why BARRY and DORIAN may really be present while MAKI and MATT undoubtedly shake their heads in amazement. After a shot is made at a mode of multiplayer, why one person wants to swear and another would not be offended by it. It also appears as though a warning while acknowledged went unheeded.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 21 Sep 2007 23:57:41 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode26.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387387/episode26.mp3" fileSize="28797876" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>DAN credits WOUTER but sets him up in the process, IMRAN suggests why BARRY and DORIAN may really be present while MAKI and MATT undoubtedly shake their heads in amazement. After a shot is made at a mode of multiplayer, why one person wants to swear and another would not be offended by it. It also appears as though a warning while acknowledged went unheeded.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387387/episode26.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode26.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387387/episode26.mp3" length="28797876" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode26.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #25: One List to Guide Them All</title>
	<description>It's the show's silver episode anniversary, so the main topic of conversation is as extensive as it is extended. DANQ, MAKI, IMRAN, MING, SOLVER and DANT are back where two of them introduce this outing. Several other co-hosts make cameo appearances of a sort as previously unpublished clips of them are vaulted forward where a theme may or may not play a part. Here's to still being forever suggestively young!</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:59</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 14 Sep 2007 23:58:31 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode25.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387388/episode25.mp3" fileSize="28795154" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>It's the show's silver episode anniversary, so the main topic of conversation is as extensive as it is extended. DANQ, MAKI, IMRAN, MING, SOLVER and DANT are back where two of them introduce this outing. Several other co-hosts make cameo appearances of a sort as previously unpublished clips of them are vaulted forward where a theme may or may not play a part. Here's to still being forever suggestively young!</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387388/episode25.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode25.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387388/episode25.mp3" length="28795154" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode25.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #24: Let's Get It On</title>
	<description>IMRAN is so distracted by where MAKI has been that he doesn't quite get MING's introduction right. He reluctantly greets DANQ, optimistically DANT, and nudges SOLVER to say hello. Phone ringing reminds IMRAN of a certain intro, and DANQ gets him back in focus by leading in doing something MAKI would rather forget. MING then rubs it in. IMRAN can't bring himself to insult as usual but takes another low road instead.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:49</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 07 Sep 2007 23:58:31 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode24.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387389/episode24.mp3" fileSize="28718645" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>IMRAN is so distracted by where MAKI has been that he doesn't quite get MING's introduction right. He reluctantly greets DANQ, optimistically DANT, and nudges SOLVER to say hello. Phone ringing reminds IMRAN of a certain intro, and DANQ gets him back in focus by leading in doing something MAKI would rather forget. MING then rubs it in. IMRAN can't bring himself to insult as usual but takes another low road instead.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387389/episode24.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode24.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387389/episode24.mp3" length="28718645" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode24.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Cut!: Episode 11</title>
	<description>Features snippets that did not make it into the final run of the eleventh episode 'Full Screen Mode' released in March of 2007.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:07:44</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 31 Aug 2007 21:01:10 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/cut_episode11.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387390/cut_episode11.mp3" fileSize="3718012" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Features snippets that did not make it into the final run of the eleventh episode 'Full Screen Mode' released in March of 2007.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387390/cut_episode11.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/cut_episode11.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387390/cut_episode11.mp3" length="3718012" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/cut_episode11.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #23: Falling Off the Dragon</title>
	<description>Guest co-hosts outnumber regular panelists with DAN and WOUTER joined by first-timers DEREK, TONY and the returning MARK. DEREK talks about how not to romance a woman and his colourful gaming roots which has TONY scared, DAN and WOUTER speechless and MARK proposing a drastic solution. They all take a moment to also reflect on the atmosphere of the show and who will regret missing out on all the fun.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:59:58</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 24 Aug 2007 23:56:53 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/episode23.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387391/episode23.mp3" fileSize="28790757" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Guest co-hosts outnumber regular panelists with DAN and WOUTER joined by first-timers DEREK, TONY and the returning MARK. DEREK talks about how not to romance a woman and his colourful gaming roots which has TONY scared, DAN and WOUTER speechless and MARK proposing a drastic solution. They all take a moment to also reflect on the atmosphere of the show and who will regret missing out on all the fun.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387391/episode23.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/episode23.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387391/episode23.mp3" length="28790757" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/episode23.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast Bloopers Volume 4</title>
	<description>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes sixteen to twenty.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:05:01</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 17 Aug 2007 22:18:23 -0400</pubDate>
	
	<guid isPermaLink="false">http://polycast.apolyton.net/polycast/season1/bloopers_volume4.mp3</guid>
<author>dan@apolyton.net (Daniel Quick)</author><media:content url="http://feeds.feedburner.com/~r/polycast/~5/215387392/bloopers_volume4.mp3" fileSize="2411678" type="audio/mpeg" /><itunes:subtitle>The official podcast of Apolyton Civilization Site</itunes:subtitle><itunes:summary>Select snippets of co-hosts flubbing, dubbing and more in the way of making mistakes during recording from episodes sixteen to twenty.</itunes:summary><itunes:keywords>Civilization,Civ1,Civ2,Civ3,Civ4,Civ5,Warlords,GalCiv,RoN,SMAC,MoO,Turn,Based,Strategy</itunes:keywords><link>http://feeds.feedburner.com/~r/polycast/~3/215387392/bloopers_volume4.mp3</link><feedburner:origLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume4.mp3</feedburner:origLink><enclosure url="http://feeds.feedburner.com/~r/polycast/~5/215387392/bloopers_volume4.mp3" length="2411678" type="audio/mpeg" /><feedburner:origEnclosureLink>http://polycast.apolyton.net/polycast/season1/bloopers_volume4.mp3</feedburner:origEnclosureLink></item>

<item>
	<title>PolyCast #22: Going Above and Beyond</title>
	<description>A Firaxian joins the panel for the first time! JON speaks for himself, while he and DAN take turns speaking for an absent party. A dedication for a certain reviewer of and your questions on Civilization IV: Beyond the Sword -- plus those from the regular co-hosts' -- are answered! Ultimately DAN prompts JON into an admission of a secret. WOUTER moans, MAKI runs and IMRAN's holding the door for any