<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Psdtuts+</title><link>http://psd.tutsplus.com</link><description>Photoshop Tutorials</description><language>en</language><generator>http://wordpress.org/?v=2.7.1</generator><sy:updatePeriod xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">hourly</sy:updatePeriod><sy:updateFrequency xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">1</sy:updateFrequency><image><link>http://psdtuts.com</link><url>http://envato.s3.amazonaws.com/rss_images/psdtuts.jpg</url><title>PSDTUTS</title></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/psdtuts" type="application/rss+xml" /><feedburner:emailServiceId>psdtuts</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><title>Adam Spizak Interview</title><link>http://feedproxy.google.com/~r/psdtuts/~3/s7sldXxxojs/</link><category>Inspiration</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Emil</dc:creator><pubDate>Sat, 04 Jul 2009 04:20:12 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3723</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Adam Spizak is a unique breed of designer, from the first glance at his work you will be engulfed by very strong emotions that are just pouring out of his art. He prides himself on creating art that is visually stimulating that will make you feel something you&#8217;ve never felt as well.</p>
<p>Each one of his illustrations has it&#8217;s own personal background story along with a whole group of emotions that are meant to be expressed. Adam also gives us a great tip on how to efficiently store all your idea&#8217;s and then use them when the time is right. Let&#8217;s have a chat with Adam!</p>
<p><span id="more-3723"></span></p>
<h4>1.  Welcome to Psdtuts+, please introduce yourself. Could you tell us where you&#8217;re from and how you got started in the field?</h4>
<p>My name is Adam Spizak, I’m a polish illustrator and designer living in London, UK. I started my adventure when I was 15-16 years old on my Amiga computer. I was very impressed with Amiga’s art scene and I wanted to try for myself. I started by working on The X-Files and Metallica themed wallpapers for friends and I found it very enjoyable; now after almost 14 years I still do.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/1.jpg" border="0" width="600" height="838" /></p>
<p><a href="http://www.behance.net/gallery/sulfur/214989">Sulfur</a></p>
</div>
<h4>2. All of your art looks extremely cinematic and compelling because of the scenes depicted in your work. Do you usually write or create a back story to your illustrations?</h4>
<p>Yes, the story is the only thing that gets me going &#8211; I also work as web designer and interactive developer so if I wouldn&#8217;t put story in my illustrations I wouldn&#8217;t probably enjoy making them.</p>
<p>Most of the time there are two paths of how I start &#8211; either I got a backbone of the story, an idea e.g what if I would have a guy in flames in place that looks like a prison cell etc. Once I start working on image I will build the story. The other path is when I got the story in place and all the important aspects of the image are planed &#8211; then just the execution.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/2.jpg" border="0" width="600" height="736" /></p>
<p><a href="http://www.behance.net/gallery/the-fanboy/155922">The Fanboy</a></p>
</div>
<h4>3. You have a unique talent for creating art that when complete screams with emotion. Most of your work has strong emotion when you look at it. Is this your intention when designing? And if so why?</h4>
<p>Thanks, I try to be honest with what I do &#8211; the first idea after the story is there is: build something that I as a viewer would enjoy looking at, something with emotion and story to boost it up. There is a great number of very skilled designers who design rubbish, pointless designs just because they got the skills &#8211; that&#8217;s what I&#8217;m trying to avoid. I don&#8217;t have the best skills so I try to have the story.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/3.jpg" border="0" width="600" height="909" /></p>
<p><a href="http://www.behance.net/gallery/the-hunt-for-red-dwarf/154197">The Hunt For Red Dwarf</a></p>
</div>
<h4>4. Are you a self taught designer or have you been to a design school?</h4>
<p>I do have a multimedia design degree, but that was long after I started working as a designer and was more about programming and internet broadcast so very different to what I do.</p>
<p>I&#8217;m a self taught illustrator. When I started there was no digital art magazines, no Psdtuts+, etc. I didn&#8217;t read or own any Photoshop books (even now, the only book I can say I&#8217;ve read was &#8220;Macromedia Flash 8 for professionals&#8221;) &#8211; so everything you see is what came from experiments and many failures. </p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/4.jpg" border="0" width="600" height="401" /></p>
<p><a href="http://www.behance.net/gallery/the-twilight-surfer/151712">The Twilight Surfer</a></p>
</div</p>
<h4>5. Since every one of your illustrations is one of a kind, what advice would you give other designers who have problems coming up with original idea&#8217;s for their artwork?</h4>
<p>When you get an idea &#8211; write it down, even if you think it&#8217;s overcooked and might be a cheesy one &#8211; still it can be useful somehow. I have a folder on my hard drive with ideas with sub folders named after a single idea (these folder are used as a base to store images useful for that illustration).  It sound simple but it does help a lot &#8211; you can cross over two/five/ten sub folders and get really crazy ideas for an image.</p>
<p>Get inspired &#8211; look at other people work and try to think: what if I take that and put it in a different setting &#8211; what would change? Etc. Asking questions about the design or even just about the idea can help you develop ten new more ideas, etc. Write them down. I know that these are very simple rules &#8211; but I work with junior designers in my day job and for many that&#8217;s the biggest problem. It&#8217;s not the technical side, but the managing of an idea &#8211; often they have to many thoughts and struggle to bind them into one cohesive idea, that simple managing can save you.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/5.jpg" border="0" width="600" height="881" /></p>
<p><a href="http://www.behance.net/gallery/pin-up-3000/210826">Pin Up 3000</a></p>
</div</p>
<h4>6. &#8220;Eraser&#8221; is arguably the strongest piece in your portfolio. Can you please walk us through the creation of this design and also what do you intend the viewer to feel when they look at it? </h4>
<p>I don&#8217;t think that this is the strongest piece to be honest, someone told me that it looks like scene from &#8220;Heroes&#8221; TV show. I wanted to have an illustration with two main characters and conflict/emotion between them. The first draft was based more on the idea of one guy holding hands around the other guys head and erasing his memory, but once I done some sketches and basic mock-up I thought it looked clich&eacute; and so typical.</p>
<p>Back to the sketch board &#8211; quick <em>Q &amp; A</em> (as mentioned in question 4) &#8211; what if the first character would be in movement, that if the second if so powerful that he can erase your memory by sending high voltage lighting?</p>
<p>Once I knew I wanted to keep the scene dynamic I thought: what if the first character is passing the camera, how will that look &#8211; if he gets electrocuted will the viewer see tears and saliva, skin pores? I can just hope that the viewer is enjoying both the technical craft (most of the CG elements in this one are hand painted eg. lightings, saliva) but also the sense of action.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/6.jpg" border="0" width="600" height="837" /></p>
<p><a href="http://www.behance.net/gallery/eraser/213707">Eraser</a></p>
</div</p>
<h4>7. No two pieces of yours are ever directed in the same route, so what is your source of inspiration that provides for endless amounts of great ideas?</h4>
<p>I start my day with coffee and browsing all big design and painting portals &#8211; that&#8217;s my first hour, just that can be great source of mixed ideas for images. I love reading books and listening to some good music that&#8217;s a great source of inspiration for me (one of my first images, done back in the old days on my Amiga was Stilgar, a freemen from Frank&#8217;s Herbert &#8220;Dune&#8221;). I always had a vast imagination so sometimes I need to say <em>stop</em>, so I don&#8217;t wonder off to far. People that work with me every day can provide you (hello to my fellow colleagues) with some funny stories of how many really silly jokes and ideas I can produce in five minutes <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/7.jpg" border="0" width="600" height="961" /></p>
<p><a href="http://www.behance.net/gallery/broken/213167">Broken</a></p>
</div</p>
<h4>8. Thanks again for providing Psdtuts+ with this opportunity to interview you. Any final thoughts for our readers?</h4>
<p>Thank you. Don&#8217;t be afraid to experiment and fail. The comments to my work that get me really angry are: &#8220;you could do something more in the style of the previous one.&#8221; The only reason why I still enjoy doing what I do is because I don&#8217;t listen to comments like that (but make sure you listen to constructive feedback).</p>
<p>Experiment, do what you feels needs to be done &#8211; not what someone is saying you should do, be brave, and don&#8217;t force yourself to mimic someone else&#8217;s style because it&#8217;s popular. Peace, Thanks.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/8.jpg" border="0" width="600" height="866" /></p>
<p><a href="http://www.behance.net/gallery/the-heart-of-darkness/212799">The Heard of Darkness</a></p>
</div>
<h4>Where to find Adam on the Web</h4>
<ul>
<li><a href="http://www.spizak.com/">Adam&#8217;s Portfolio</a></li>
<li><a href="http://www.behance.net/spizak">Adam&#8217;s Behance Portfolio</a></li>
</ul>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/9.jpg" border="0" width="600" height="864" /></p>
<p><a href="http://www.behance.net/gallery/the-touch-of-necima/214382">The Touch Of Necima</a></p>
</div>

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</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/s7sldXxxojs" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtutsarticles.s3.amazonaws.com/interivew_Adam_Spizak/p.jpg" border="0"  /&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/articles/inspiration/adam-spizak-interview/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/articles/inspiration/adam-spizak-interview/</feedburner:origLink></item><item><title>How to Make a Menu Interface for a Fantasy Themed iPhone Game</title><link>http://feedproxy.google.com/~r/psdtuts/~3/hMdd9EnG4k4/</link><category>Interface</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chris Karling</dc:creator><pubDate>Fri, 03 Jul 2009 07:43:33 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3920</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>First off, props to <a href="http://www.danwiersema.com">Dan Wiersema</a> (my friend and Creative Director at <a href="http://www.guifx.com">Guifx</a>) for being the brains behind this tutorial. Concept and wireframe were both developed by him. He also helped me iron out the creases in terms of rating my work from beginning to end.</p>
<p>In this tutorial, we&#8217;ll create a main menu interface for a fictional iPhone game. We&#8217;ll go through setting up Photoshop to accurately display target screen size, setting up a wire frame for the project, creating a background, making a logo, creating rock texture for the sidebar, and wood texture for the saved games-box and buttons. We&#8217;ll also add creating greenery for detail and good measure. This is gonna be a long one, so patience is a virtue. Also, coffee helps!</p>
<p><span id="more-3920"></span></p>
<h3>Final Image Preview</h3>
<p>Take a look at the image we&#8217;ll be creating. Want access to the full PSD files and downloadable copies of every tutorial, including this one? Join <a href="http://tutsplus.com/plus-program/psd-plus/">Psd Plus</a> for just $9/month. You can view the final image preview below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/final.jpg" width="480" height="320" border="0" /></div>
<h3>Step 1</h3>
<p>Head over to <a href="http://www.pxcalc.com">pxcalc.com</a> and follow the instructions. Doing this will allow you to view the design in it&#8217;s final size - The real life size of the actual iPhone screen - on your own computer.</p>
<p>Create a new document with a 480px width by 320px height, with a 164.83 pixels/inch resolution. Set color mode to RGB 8bit.</p>
<h3>Step 2</h3>
<p>I recommend creating a wireframe for your project like the one in the image below. The best way to do this is  right clicking with your Zoom Tool selected and chose print size. If you followed Step 1, you will now be looking at your document at the exact size the end user will on his/her iPhone. This helps you determine how big the buttons should be in order to work sufficiently on a touch screen device. <em>Note: Try physically clicking on the screen, and remember to take thick fingers into account.</em></p>
<p>Use the Rectangle Tool and drag out rough placement guides for the various elements. Keep the color of the shapes white and add a black 1px inner stroke. It&#8217;s also a good idea to mock the concept up using pencil and paper. Even if you&#8217;re not a good freehand artist (I&#8217;m not, but I still do it), napkin sketches help you keep your eyes on the prize!</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/01.jpg" alt="" width="600" height="941" border="0" /></div>
<h3>Step 3</h3>
<p>Create a new layer and name it &quot;Background.&quot; Set your foreground color to #5e1114 and your background to #140306. Select the Gradient Tool, and with the settings pictured below drag from top to bottom like the arrow indicates.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/02.jpg" width="600" height="463" border="0" /></div>
<h3>Step 4</h3>
<p>To the &quot;Background&quot; layer, apply the following layer styles.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/03.jpg" width="600" height="750" border="0" /></div>
<h3>Step 5</h3>
<p>Reset your foreground and background colors to black and while by clicking the D key on your keyboard. Create a new layer and name it &quot;bg_clouds.&quot; Now go to Filter &gt; Render &gt; Clouds. Set this layer&#8217;s blending mode to Overlay. Dab at it in random areas with the eraser tool, set to a 30-50% Opacity with a soft brush to create interesting highlights. Try to match my result below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/05.jpg" width="600" height="406" border="0" /></div>
<h3>Step 6</h3>
<p>Download <a href="http://www.sxc.hu/photo/1182579">this image</a> from sxc.hu (Thank you Javier Gonz&aacute;lez). Call the layer &quot;castle,&quot; resize it and place it roughly in the top-center of the stage. Set the layer&#8217;s blending mode to Multiply and the Opacity to 60%. Use the Eraser Tool to erase any harsh edges. Below is my result after this step.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/06.jpg" width="600" height="406" border="0" /></div>
<h3>Step 7</h3>
<p>Okay, so far so good. Let&#8217;s start creating our logo. Grab your Pen Tool and create the outline of a dragon&#8217;s head. To do this you can either trace a random dragon image, or make up your own. This one will however end up with some heavy duty layer style effects, so try to keep the shape fairly simple.</p>
<p>There&#8217;s a wide variety of free shapes and dingbats you could use instead, if you don&#8217;t wanna spend time tracing or coming up with a dragons head. Where there&#8217;s a will, there&#8217;s a way.</p>
<p>Duplicate your shape 2 times (layer &gt; duplicate layer&#8230;), so that you have 3 dragonhead layers. Name the bottom one &quot;dragon_1,&quot; the middle one &quot;dragon_2,&quot; and the top one &quot;dragon_3.&quot;</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/07.jpg" width="600" height="406" border="0" /></div>
<h3>Step 8</h3>
<p>Time to make our dragon shine. This technique is heavily based on Elliot AKA TrueLovePrevails&#8217; tutorial on how to replicate the warcraft logo style, so a huge thanx goes out to him for developing this fantastic technique, and for letting me use it.  <a href="http://trueloveprevails.deviantart.com/art/Style-Tut-for-WarCraft-Font-93631954">Click here</a> to visit the original tutorial.)</p>
<p>Apply the following layer styles to each layer respectively, beginning with the &#8220;dragon_1&#8243; layer</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/08.jpg" width="600" height="920" border="0" /></div>
<p>Now apply the following layers styles to &#8220;dragon_2&#8243; and set this layer&#8217;s fill Opacity to 0%.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/09.jpg" width="600" height="801" border="0" /></div>
<p>And again to &#8220;dragon_3&#8243; and set this layer&#8217;s fill Opacity to 0%.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/10.jpg" width="600" height="1010" border="0" /></div>
<h3>Step 9</h3>
<p>Right, dragon looks good - check! Next up is the text.</p>
<p>Head over to Fontcraft.com and download or purchase <a href="http://www.fontcraft.com/Merchant2/merchant.mv?Screen=PROD&amp;Product_Code=scurlock&amp;Category_Code=">Scurlock</a>. Scurlock is free as a demo font, so make sure to read the terms of use, and do purchase a license if you wish to use this font for commercial purposes.</p>
<p>Select your Type Tool and set the size to 60pt. Type out the text &quot;Dragon.&quot; Right-click the layer and select Convert To Shape. The reason for this is that we want to remove the underline of the &#8220;o.&#8221; To do this we use the Direct Selection Tool. Activate the vector mask by clicking the thumbnail and select all the nodes of the underline, then hit delete on the keyboard. If you can&#8217;t get them all in one go, hold down Shift to add to the selection.</p>
<p>Next, grab the Path Selection Tool and click the &#8220;o.&#8221; Go to edit &gt; Free transform and drag the bottom center node down so the &#8220;o&#8221; looks like it belongs with the rest of the text. Now duplicate the layer twice, just like we did with the dragonhead. Name the layers from the bottom one and up &quot;dragontext_1,&quot; &quot;dragontext_2,&quot; and dragontext_3&quot; respectively.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/11.jpg" width="600" height="560" border="0" /></div>
<h3>Step 10</h3>
<p>Let&#8217;s hide the &quot;castle&quot; layer for now, since it&#8217;s of little importance to the layout, and mainly causing a bit of a distraction while designing.</p>
<p>Right-click the layer &quot;dragon_1&quot; and select &quot;copy layer style.&quot; Now right-click the &quot;dragontext_1&quot; layer and select Paste Layer Style. Right-click the layer &quot;dragon_2&quot; and select Copy Layer Style. Now right-click &quot;dragontext_2&quot; layer and select Paste Layer Style. Change the shadow mode opacity under bevel and emboss to 43%.</p>
<p>Select &quot;dragontext_3&quot; and set the fill Opacity to 0%. Then apply the styles shown in the image below. When finished, repeat Steps 9 and 10 for the &quot;Storm&quot; text (naming the layers stormtext_#) and place the text roughly as shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/12.jpg" width="600" height="1399" border="0" /></div>
<h3>Step 11</h3>
<p>Command-cick  the vector mask thumbnail of &quot;dragontext_2&quot; layer to load the selection. You&#8217;ll see the marching ants appear around your text. Make sure &quot;dragontext_2&quot; is your active layer, as this will make sure we place the adjustment layer we are about to create just above &quot;dragontext_2.&quot;</p>
<p>Now click the Create New Fill Or Adjustment Layer button located below your layers palette. From the list select Color Balance and apply the settings  below. Afterwards, click Command + D to deselect. Now do the same for the &quot;swordtext_2&quot; layer.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/13.jpg" width="600" height="1215" border="0" /></div>
<h3>Step 12</h3>
<p>Details speak for themselves, so lets throw in some more text for added effect. Type out &quot;Scroll of the Wicked&quot; using the Scurlock font again, at a size of 18.5 pt. For the &quot;Scroll&quot; and &quot;Wicked&quot; text, set the text size to  14.5 pt. For &quot;of the&quot; text, use #C9C9C9 as the text color and apply the following layer styles.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/14.jpg" width="600" height="1010" border="0" /></div>
<h3>Step 13</h3>
<p>Hopefully you&#8217;re still with me. Let&#8217;s move on to the sidebar.</p>
<p>Using your Pen Tool, create a block-like shape like the one in the image below. Be creative here. There is no right or wrong when making stuff like this, so just throw a shape together without paying too much attention to detail. Duplicate this layer and call the the top one &quot;sidebar_base.&quot; Name the bottom one &quot;sidebar_perspective.&quot; Now apply the following layer styles To the layer &quot;sidebar_base.&quot;</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/15.jpg" width="600" height="1025" border="0" /></div>
<h3>Step 14</h3>
<p>Nudge the &quot;sidebar_perspective&quot; layer 6px to the left, right-click it and select Rasterize Layer.</p>
<p>Set the Burn Tool up using the settings below, and paint the perspective edge - keeping the light source from the concept sketch in mind - where the light is least likely to hit it. With the Dodge Tool, paint the opposite areas. When doing this for stone textures, I find that it&#8217;s effective to dab rather than stroke, as this creates the illusion of a rough surface. Finally, give the layer a drop shadow.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/16.jpg" width="600" height="732" border="0" /></div>
<h3>Step 15</h3>
<p>Download <a href="http://darkvortexx.deviantart.com/art/DVX-Grunge-2-27200204">this brush set</a> by Lee Richardson. Create a new layer above &quot;sidebar_base&quot; and name it &quot;sidebar_texture_1.&quot; Now, Command-click the &quot;sidebar_base&quot; layer to load the shape selection. Without releasing  Command press Shift to add to the selection and click the &quot;sidebar_perspective&quot; layer. Next Grab your Brush Tool and select the second brush of the set you just downloaded. With your foreground color set to black, click once inside the selection and hit Command + D on your keyboard. Set this layer&#8217;s Opacity to 50%.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/17.jpg" width="600" height="495" border="0" /></div>
<h3>Step 16</h3>
<p>Set your foreground color to #160A02 and create another layer. Name this one - you guessed it - &quot;sidebar_texture_2.&quot; Repeat the process from Step 15, this time using the fourth brush of the set. It&#8217;s smaller, so you&#8217;ll need two clicks to cover the entire surface. With this layer selected, go to Filter &gt; Blur &gt; Gaussian Blur. Set it to a radius of 1.5 then click OK. You should have something like the image below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/18.jpg" width="600" height="495" border="0" /></div>
<h3>Step 17</h3>
<p>Let&#8217;s add some imperfections to the rock surface. Create a new layer and name it &quot;cracks.&quot; Select the Brush Tool and vary between a master radius of 2px to 5px, Hardness 60% to 80%, and keep the brush Opacity at 55%. Try not to worry about getting it <em>right</em>. The layer style will do most of the work, and the weirdest shape may turn out great. When you are happy with the cracks, apply the following layer style and become even happier.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/19.jpg" width="600" height="800" border="0" /></div>
<h3>Step 18</h3>
<p>Create yet another layer, this one above the &quot;cracks&quot; layer, and call it &quot;edge_bumps.&quot; Select the Pencil Tool with a master diameter of 1px and draw in some imperfections in black color along the highlighted line below. set the layer Opacity to 76%, then apply the following layer style to the layer.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/20.jpg" width="600" height="820" border="0" /></div>
<h3>Step 19</h3>
<p>Create a new layer above the &quot;edge_bumps&quot; layer. Command-click the &quot;sidebar_perspective&quot; layer. Grab any one of Photoshop&#8217;s default spatter brushes and dab here and there down the edge, while still keeping the brush Opacity at 55%. Copy the layer style from the &quot;edge_bumps&quot; layer and paste on to this layer. Set the layers Opacity to 55%.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/21.jpg" width="600" height="413" border="0" /></div>
<h3>Step 20</h3>
<p>Let&#8217;s move on to creating the wood. Make a shape like the one below for our big wooden saved games board. Set the color of the shape to #463118. Call the layer &quot;saved_games_base&quot; and apply the following styles to it.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/22.jpg" width="600" height="1675" border="0" /></div>
<h3>Step 21</h3>
<p>Using your Pen Tool, try to replicate the shape you see below, and place it below the &quot;saved_games_base&quot; layer. The important edges are highlighted in red. Name it &quot;saved_games_perspective&quot; and set the color of this shape to #14100D. Also, apply a drop shadow as shown.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/23.jpg" width="600" height="558" border="0" /></div>
<h3>Step 22</h3>
<p>Download the first texture from <a href="http://cgtextures.com/texview.php?id=9253&amp;PHPSESSID=d3acc09a034d089d546fad652d2a716a">this texture set</a> by cgtextures.com. Drop it onto your stage and resize/rotate it until you like how it looks. Place it above and over the layer &quot;saved_games_base&quot; and rename it &quot;wood_texture_1&quot;. Command-click &quot;saved_games_base,&quot; then Command + Shift-click &quot;saved_games_perspective&quot; to add to the selection. Select &quot;wood_texture_1&quot; and click the add layer mask button, located underneath the layers palette. Set this layers blending mode to Soft Light.</p>
<p>Duplicate this layer once, name it &quot;wood_texture_2,&quot; set the blending mode to Overlay and Opacity to 15%.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/24.jpg" width="600" height="511" border="0" /></div>
<h3>Step 23</h3>
<p>Repeat Steps 20-22 for the buttons. Try to vary the gradient a bit, and use reflected instead of radial. To keep track of your layers, you may want to add the button layers to a group. Try to match the results shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/25.jpg" width="600" height="378" border="0" /></div>
<h3>Step 24</h3>
<p>Let&#8217;s lighten things up a bit. select the top layer of the document, and click the Create New Fill Or Adjustment Layer, just like we did in Step 11 for the text. This time select levels from the list, and drag the center node to 1.39, which is a little to the left.</p>
<p>Command-click the &quot;stormtext_1&quot; layer, now press Command-shift and click both the &quot;dragontext_1&quot; and &quot;dragon_1&quot; layers. Select the levels layer thumbnail and go to Edit &gt; Fill, and fill the selection with black. Now the text and dragonhead won&#8217;t be affected by the levels layer.</p>
<p>Next we are going to add a brightness/contrast adjustment layer, using the exact same method we used for levels, including making sure the &#8220;Dragon Storm&#8221; <em>TEXT ONLY</em> this time is not affected by this layer by masking it out. Set the Brightness to 25 and Contrast to 35.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/26.jpg" width="600" height="458" border="0" /></div>
<h3>Step 25</h3>
<p>With your Rectangle Tool, above the &quot;wood_texture_2&quot; layer, create a square shape like in the images below. Name this layer &quot;inset_rim,&quot; now duplicate this layer and call the top one &quot;inset_base.&quot;</p>
<p>Apply the following styles respectively, starting with &#8220;inset_rim&#8221; and using a Fill Opacity of 0%.</P></p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/27.jpg" width="600" height="697" border="0" /></div>
<p>For &#8220;inset_base,&#8221; use the same settings and a Fill Opacity of 60%.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/28.jpg" width="600" height="697" border="0" /></div>
<p>Duplicate both &#8220;inset_rim&#8221; and &#8220;inset_base&#8221; twice and place as shown in the bottom of the below images.</P></p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/29.jpg" width="600" height="750" border="0" /></div>
<h3>Step 26</h3>
<p>Download <a href="http://www.dafont.com/search.php?psize=m&amp;q=livingstone">&quot;Livingstone&quot; by PrimaFont</a> from dafont.com. Type out all the text you see below, using #ECDECB as the text color. Size isn&#8217;t too important, just try to match roughly what is shown below. Then apply the following style to all of these text layers.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/30.jpg" width="600" height="811" border="0" /></div>
<h3>Step 27</h3>
<p>Set your foreground color to #636363 and create a new layer below the buttons. Using your brush tool set to 85% Hardness with a master diameter of 1px, paint a <em>O</em> shape, like in the image below. See the marching ant selection. Duplicate it, and place the copies as shown.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/31.jpg" width="600" height="565" border="0" /></div>
<h3>Step 28</h3>
<p>Do the above step for all the areas in the image below that has chains and apply the following style to all layers. It&#8217;s going to be many layers, so use groups to keep track of them.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/32.jpg" width="600" height="1000" border="0" /></div>
<h3>Step 29</h3>
<p>Let&#8217;s make the &quot;castle&quot; layer visible again. Since we&#8217;re moving in to the detailing stage of this project it&#8217;s nice to get a clear view of what the end result will be.</p>
<p>Now, using your pen tool again, with black set to your foreground color, create a shape like the one inside the saved games box below. Make it mainly square, but cut the corners to give it a more interesting shape. Call this layer &quot;tablet&quot;. Apply the following layer styles:</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/33.jpg" width="600" height="1900" border="0" /></div>
<h3>Step 30</h3>
<p>Using the font Livingstone again, type out the text you see in the saved games stone tablet below, and apply the following layer styles. When finished, duplicate the whole tablet and place it in the second box, as shown in the image below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/34.jpg" width="600" height="1833" border="0" /></div>
<h3>Step 31</h3>
<p>Set your foreground color to #2E343A, and with your Pen Tool create a small diamond shape (about 10px by 10px). This is going to be the base of our rivets. Name the layer &quot;rivet_inset,&quot; and duplicate it twice. Name the middle rivet layer &quot;rivet_base&quot; and the top one &quot;rivet_style.&quot; Add the following styles respectively, beginning with &#8220;rivet_inset.&#8221;</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/35.jpg" width="600" height="789" border="0" /></div>
<p>Now apply the following layer styles to the &#8220;rivet_base&#8221; layer.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/36.jpg" width="600" height="695" border="0" /></div>
<p>Now apply the following layer styles to the &#8220;rivet_style&#8221; layer.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/37.jpg" width="600" height="467" border="0" /></div>
<p>Now duplicate the whole rivet three times and place one in each corner of the saved game box, just like in the image below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/38.jpg" width="600" height="394" border="0" /></div>
<h3>Step 32</h3>
<p>Create 4 small circles (about 4px by 4px) at the base of the saved games box, using the ellipse tool and #CCB55A as your foreground color. These will be the page indicators often found in iPhone applications. To the first three, apply these styles.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/39.jpg" width="600" height="600" border="0" /></div>
<p>Change the color of the fourth circle to #FFA200 by double-clicking the shape color thumbnail. Then apply the following style.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/40.jpg" width="600" height="600" border="0" /></div>
<h3>Step 33</h3>
<p>Time to dive into the last and probably the most difficult step. This could in fact be a whole other tutorial in itself, but I&#8217;ll try to keep it basic. I&#8217;m gonna try to explain this to the best of my ability using images, but it&#8217;s gonna be a learning by doing experience for anyone new to this technique.</p>
<ul>
<li>Create a shape, using the Pen Tool, that somewhat resembles a leaf. Doing this in a separate document is a good idea (see image 1 below).</li>
<li>Rasterize the shape you just made, and grab the Burn Tool.</li>
<li>Vary the settings for the brush (size and exposure) and try to replicate my result (picture 2).</li>
<li>Grab the Dodge Tool and try to replicate the results shown, again varying the settings of the brush (picture 3).</li>
<li>For good measure, also draw a line down the center of the leaf using the Burn Tool (picture 3).</li>
<li>Use the Eraser Tool, set to a Hard Brush to further shape the leaf (picture 4).</li>
<li>Zoom in and add additional detail using dodge and burn (picture 4).</li>
<li>Go to Filter &gt; Noise &gt; Add Noise, and use the following settings: Amount of 1%, select Gaussian and check Monochromatic (picture 5).</li>
<li>Resize the leaf to the actual size you need it to be, and create a new layer above it. Now with a soft 1px black brush, draw in the veins. set this layers Opacity to 20% (picture 6).</li>
<li>Change the foreground color to white and the brush Opacity to 70%, and draw in some highlighted areas around the veins (picture 7).</li>
<li>Add a simple drop shadow using layer styles, and merge the whole leaf into one layer (picture 7).</li>
</ul>
<p>Optionally you can also add an unsharp mask to the leaf if you want crisper detail. Settings would be along the lines of Amount 50%, Radius 0.5px and threshold of 0 levels.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/41.jpg" width="600" height="900" border="0" /></div>
<h3>Conclusion</h3>
<p>Add greenery, here and there to make it look more interesting. You could go even further than I did and add some on the saved games box as well. Thanks a lot for following along with this tutorial and I hope you learned some new techniques. Below is the finished result.</p>
<div class="tutorial_image"><a href="final_large.jpg"><img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/final.jpg" width="480" height="320" border="0" /></a></div>
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</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/hMdd9EnG4k4" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtuts.s3.amazonaws.com/289_Game_Menu/preview.jpg" alt="Preview" width="200" height="200" border="0" /&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/tutorials/interface-tutorials/how-to-make-a-menu-interface-for-a-fantasy-themed-iphone-game/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/tutorials/interface-tutorials/how-to-make-a-menu-interface-for-a-fantasy-themed-iphone-game/</feedburner:origLink></item><item><title>How To Create An Abstract Body Portrait - Part I</title><link>http://feedproxy.google.com/~r/psdtuts/~3/qFUj63pIHsY/</link><category>News</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Beltechi</dc:creator><pubDate>Wed, 01 Jul 2009 07:30:37 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3638</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>We have another <a href="http://tutsplus.com/plus-program/psd-plus/">Psd Plus</a> tutorial exclusively available to <a href="http://tutsplus.com/">Plus members</a> today. If you want to take your illustrative compositional skills to the next level, then we have an exciting tutorial for you. Discover how to use numerous photo and design elements, then combine them to create an effective free flowing digital illustration. As usual, loads of great tips and techniques in this two part tutorial! You&#8217;ll see Part II come out next week.</p>
<p><span id="more-3638"></span></p>
<h3>Learn to Combine Techniques in this Psd Plus Tutorial</h3>
<p>In this two part Psd Plus tutorial, we&#8217;ll take a look at another popular web topic. While the entire piece will be build around the main subject, we&#8217;ll add lots of eye-catching detail by using self made photos, free online resources, and hand drawn ornaments.</p>
<p>Plus members can <a href="http://tutsplus.com/">Log in and Download!</a>  If you&#8217;re not a member, you can of course <a href="http://tutsplus.com/plus-program/psd-plus/">join today</a>! Below is the final image after both tutorial parts.</p>
<div class="tutorial_image"><a href="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/final_large.jpg"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/final_small.jpg" border="0" /></a></div>
<p>For now though, we&#8217;ll get this far in this first part of this two part series.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/42.jpg" border="0" /></div>
<h3>Precise and Detailed Instructions Inside</h3>
<p>Plus members can <a href="http://tutsplus.com/">Log in and Download!</a> Otherwise, <a href="http://tutsplus.com/plus-program/psd-plus/">Join Now!</a> Below are some sample images from the tutorial.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/5.jpg" alt="5" width="600" height="424"/></div>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/13.jpg" alt="13" width="600" height="481"/></div>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/23.jpg" alt="23" width="600" height="429"/></div>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/36.jpg" alt="36" width="600" height="424"/></div>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/38.jpg" alt="38" width="600" height="424"/></div>
<h3>PSD Plus Membership</h3>
<p>As you know, we run a premium membership system here called &#8216;Plus&#8217; that costs $9 a month (or $22 for 3 months!) which gives members access to the Source files for tutorials as well as periodic extra tutorials, like this one! You&#8217;ll also get access to Net Plus and Vector Plus, too. If you&#8217;re a Plus member, you can <a href="http://tutsplus.com/">log in and download the tutorial</a>. If you&#8217;re not a member, you can of course <a href="http://tutsplus.com/plus-program/psd-plus/">join today</a>!</p>
<p>Also, don&#8217;t forget to subscribe to the <a href="http://feeds.feedburner.com/PSDTUTS">Psdtuts+ RSS Feed</a> to stay up to date with the latest Photoshop tutorials and articles.</p>

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</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/qFUj63pIHsY" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_05_24/preview.jpg" alt="preview" width="200" height="200"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/articles/news/how-to-create-an-abstract-body-portrait-part-i/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/articles/news/how-to-create-an-abstract-body-portrait-part-i/</feedburner:origLink></item><item><title>Best of the Web - June 2009</title><link>http://feedproxy.google.com/~r/psdtuts/~3/OWEvhoxh4Q4/</link><category>Web Roundups</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Emil</dc:creator><pubDate>Tue, 30 Jun 2009 06:46:51 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=4013</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>With another month in the books comes the roundup of the best content on the net for June. The tutorials featured this month explain basic and advanced techniques for Photo-Manipulation, as well as two types of digital painting tutorials - that each have very different<br />
results.</p>
<p>There were also some very interesting and informative articles featured this month, for example who knew that Twitter could make you a better designer? Read along and find out how. Finally, we have a set of freebies that will keep you busy downloading all day!</p>
<p><span id="more-4013"></span></p>
<h2 style="margin-top:20px; margin-bottom:20px;">Tutorial Wrap</h2>
<ul class="webroundup">
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/1.jpg" border="0" width="165" height="165" /></div>
<h4>Super Cool Water Color Effects</h4>
<p>Our first tutorial of the month focuses on using watercolor brushes as well as textures to create a nice looking design that gives off the effect that it is being painted with watercolor brushes. The effect is very easy to achieve and the author of the tutorial also gives us the brushes he used as well as the texture. This was inspired by more complicated and intricate versions of this type of style, but if you are into it this, then it&#8217;s a great start to mastering this type of design.</p>
<p><a href="http://abduzeedo.com/super-cool-watercolor-effect-10-steps-photoshop">Visit Tutorial</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/2.jpg" border="0" width="165" height="165" /></div>
<h4>Digitally Painting Portraits in Photoshop</h4>
<p>This tutorial focuses on digital painting techniques that would be associated with comics. The final product is a cross of<br />
    realism and comic book art, so this if you have a tablet and are willing to sit down and paint, then you should check this tutorial out. It is very detailed, 6 pages worth of information. Everything that you would need to do this is included in the tutorial, so this is really something every aspiring digital painter should check out. </p>
<p><a href="http://www.digitalartsonline.co.uk/tutorials/index.cfm?featureID=1863&#038;pn=1">Visit Tutorial</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/3.jpg" border="0" width="165" height="165" /></div>
<h4>Self Initiated Abstract Art Tutorial</h4>
<p>This tutorial focuses on something called <em>Self Initiated</em> art. This type of art comes about from low time and budget situations. And the author of this tutorial will show you how to take advantage of a bad situation and make something abstract and new. The author also promises that by the end of the  tutorial you&#8217;ll have two new libraries of elements to use in your future art. A very interesting tutorial with a creative and abstract result that is worth checking out.</p>
<p><a href="http://www.computerarts.co.uk/tutorials/2d__and__photoshop/self-initiated_abstract_art">Visit Tutorial</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/4.jpg" border="0" width="165" height="165" /></div>
<h4>Creating an Abstract Floral Explosion</h4>
<p>This is another fairly simple Photoshop tutorial that focuses on the use of stocks. Eight different elements are used in this tutorial to create a nice visual effect of an abstract floral explosion. The techniques used here aren&#8217;t very advanced, so this tutorial is geared for more of the novices to Photoshop. None the less every step is explained in good detail, so check this one out.</p>
<p><a href="http://www.tutorial9.net/photoshop/how-to-create-an-abstract-floral-explosion-in-photoshop/">Visit Tutorial</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/5.jpg" border="0" width="165" height="165" /></div>
<h4>You Will Stand Alone Photo manipulation</h4>
<p>Like our last tutorial this one also doesn&#8217;t boast an amazing final product. What is does do is show the newcomers to Photoshop how to<br />
    properly blend stocks together. The use of filters is also a big part of this tutorial, showing how filters can bring all the different stocks you have<br />
    together. There is also a good attention to detail which makes this tutorial a good read for the<br />
    beginners. </p>
<p><a href="http://psdessential.com/photomanipulation/you-will-stand-alone-photomanipulation/">Visit Tutorial</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/6.jpg" border="0" width="165" height="165" /></div>
<h4>Design a Space Dancer Scene with Nebula Textures</h4>
<p>This tutorial is a little more advanced then the last two. In this tutorial you will learn how to use textures to bring an immense<br />
    amount of color to your artwork, in this case a Nebula texture is used. And after reading the tutorial you will see why they are great to use. On top of all of that the author focuses on explaining the importance of layer masks and filters. </p>
<p><a href="http://www.psdvault.com/photo-effect/design-an-awesome-space-dancer-scene-with-nebula-texture-in-photoshop/">Visit Tutorial</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/7.jpg" border="0" width="165" height="165" /></div>
<h4>Drawing Fairy Tale Characters in Photoshop</h4>
<p>This tutorial will teach you how to draw and paint a character in Photoshop. You can say this would be the novice version to the Digital Painting tutorial we just featured. The author will teach you how to use the Dodge and Burn tools to color your character. This tutorial gets very detailed by explaining how to color different types of fabric on the character as well as facial features.  </p>
<p><a href="http://www.grafpedia.com/tutorials/draw-fairy-tale-characters-in-photoshop">Visit Tutorial</a></p>
</li>
</ul>
<div style="clear:both"></div>
<h2 style="margin-top:20px; margin-bottom:20px;">(FREE!) Download Picks</h2>
<ul class="webroundup">
<li>
<div>
    <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/8.jpg" border="0" width="165" height="165" /></div>
<h4>Furry Monster Icon Set</h4>
<p>This icon set comes from the Spoon Graphics Blog, they feature a set of four furry multi-colored monsters. The icons are compatible with both Macs and PCs. Along with the icons comes a <a href="http://www.blog.spoongraphics.co.uk/tutorials/create-a-cute-furry-vector-monster-in-illustrator">tutorial showing how to create these furry monsters yourself</a>. So download these icons or make your own and personalize it with all the features you want.</p>
<p><a href="http://www.blog.spoongraphics.co.uk/freebies/free-cute-furry-monster-icons-for-mac-pc-and-web">Visit Download Site</a></p>
</li>
<li>
<div>
    <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/9.jpg" border="0" width="165" height="165" /></div>
<h4>Twitter Icons For your Blog</h4>
<p>We all know the immense amount of popularity that twitter has right now. A lot of the most popular blogs have links to their twitter accounts, so if you want to do the same then these icons are for you. You will get a set of twelve icons varying in different sizes, and varying in context. Some of the birds have clever Twitter sayings like &#8220;Follow Me&#8221; or &#8220;Tweet It.&#8221;</p>
<p><a href="http://www.smashingmagazine.com/2009/06/24/birdies-cute-free-twitter-icons-for-your-blog/">Visit Download Site</a></p>
</li>
<li>
<div>
    <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/10.jpg" border="0" width="165" height="165" /></div>
<h4>Grass Texture</h4>
<p>Here are some more textures from Bittbox&#8217;s popular texture Tuesdays. This week&#8217;s pick is a set of high-resolution grass textures. There are five different textures in the pack and each one is a different type of grass. The textures range from freshly cut vibrant green grass to dull old grass. Each texture is around 3000px by 2000px so they are massive and can be used for plenty of things.</p>
<p><a href="http://www.bittbox.com/freebies/free-texture-tuesday-grass/">Visit Download Site</a></p>
</li>
<li>
<div>
    <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/11.jpg" border="0" width="165" height="165" /></div>
<h4>50 new and Beautiful Wordpress Themes</h4>
<p>If you are looking to start a new blog, then you must check this set of freebies out. It&#8217;s a set of 50 brand new Wordpress themes. There is a large variety of themes ranging from gaming to business. Each one of these themes has a very sleek design that is sure to be an eye catcher. So download a theme of your choosing and start blogging.</p>
<p><a href="http://www.crazyleafdesign.com/blog/50-new-and-beautiful-free-wordpress-themes/">Visit Download Site</a></p>
</li>
<li>
<div>
    <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/12.jpg" border="0" width="165" height="165" /></div>
<h4>Fresh Free Fonts</h4>
<p>This is a very cool freebie filled with four awesome looking fonts. The styles range from a grunge army font to a <em>poker-face</em> font, and more. There isn&#8217;t much to say about this, so check it out for yourself. </p>
<p><a href="http://abduzeedo.com/friday-fresh-free-fonts-3">Visit Download Site</a></p>
</li>
<li>
<div>
    <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/13.jpg" border="0" width="165" height="165" /></div>
<h4>87 Mind Blowing Nature Wallpapers</h4>
<p>The title says it all. These are really mind blowing scenery shots that will definitely be on a lot of desktops soon enough. We all know the beauty of nature, and now we have a small reminder about some of the wonders in this world. From animals, to<br />
  beautiful sunsets, to flowers, everything is covered in this great wallpaper pack.</p>
<p><a href="http://www.presidiacreative.com/87-mind-blowing-must-see-nature-wallpapers/">Visit Download Site</a></p>
</li>
<li>
<div>
    <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/14.jpg" border="0" width="165" height="165" /></div>
<h4>Watercolor Icon Pack</h4>
<p>This is a unique set of icons that are brought to us by Tutorial9. They are cleverly designed so that the background of wherever you place them will seep through, giving it a real water color painted effect. The set contains 36 icons varying from the all popular Twitter to other things like mail and RSS.</p>
<p><a href="http://www.tutorial9.net/resources/watercolor-free-icon-pack/">Visit Download Site</a></p>
</li>
</ul>
<div style="clear:both"></div>
<h2 style="margin-top:20px; margin-bottom:20px;">Article Wrap</h2>
<ul class="webroundup">
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/15.jpg" border="0" width="165" height="165" /></div>
<h4>How Twitter Helps Designers</h4>
<p>This is an interesting read because most Twitter users don&#8217;t associates it with becoming a better designer. But the author of this article begs to differ, he lists six solid reasons why the networking giant helps designers learn more about their work and become better.</p>
<p><a href="http://www.logodesignlove.com/how-twitter-helps-logo-designers">Visit Article</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/16.jpg" border="0" width="165" height="165" /></div>
<h4>Hardest Part of Being a Graphic Designer</h4>
<p>Since our last article focused on the positives of being a designer, I figured it would only be right to shed some light on the negatives of being one. This article is an interesting because you get the answers from several designers, each giving their two cents about the topic.</p>
<p><a href="http://www.thedesigncubicle.com/2009/05/hardest-part-of-being-a-graphic-designer/">Visit Article</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/17.jpg" border="0" width="165" height="165" /></div>
<h4>Web Design Polishing</h4>
<p>This article focuses on turning bland websites into something more vivid and attractive to the perspective customer. The author breaks it down into 10 different things you need to focus on, and he gives links to informative websites that focus on perfecting web design. So for the web designers out there, this one is a must read for you.</p>
<p><a href="http://justcreativedesign.com/2009/05/19/web-design-polishing-tutorial/">Visit Article</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/18.jpg" border="0" width="165" height="165" /></div>
<h4>18 Fresh Font Designs</h4>
<p>Here we have a little inspiration article for all the devoted typography nuts out there. This article features 18 fresh and new-age font designs that are catching the eye of many people right now. The type of font designs mentioned in this list are sure to inspire you, so check out all of the designs as well as their creators.</p>
<p><a href="http://www.youthedesigner.com/2009/06/10/18-fresh-font-designs/">Visit Article</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/19.jpg" border="0" width="165" height="165" /></div>
<h4>Taking Design From Good to Great with Gradients</h4>
<p>This article focuses on the use of gradients to turn a bland design into something a lot more appealing to the eye. The author gives seven great examples of good gradient use, and also highlights the type of gradient used in the design. Along with all of that, the author gives her own demonstration of making a design and showing how much a gradient benefited the illustration.</p>
<p><a href="http://creativecurio.com/2009/06/taking-design-from-good-to-great-with-gradients/">Visit Article</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/20.jpg" border="0" width="165" height="165" /></div>
<h4>Improve Usability On Your Site On A Low Budget</h4>
<p>This article gives ten really great tips for the struggling website owner who needs to better their sites interface on a low budget. The ten solutions that are given are paired websites you can visit to learn more about the idea that is introduced in the article. Every website owner should check this out because everyone could make their blogs or websites a little more efficient, and who wouldn&#8217;t want to save money while doing it?</p>
<p><a href="http://www.webdesignerdepot.com/2009/06/10-tools-to-improve-your-site%E2%80%99s-usability-on-a-low-budget/">Visit Article</a></p>
</li>
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<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/21.jpg" border="0" width="165" height="165" /></div>
<h4>Common Mistakes in Logo Design</h4>
<p>All of the logo designers should really read through this one because the author points out ten of the most common mistakes that a designer can make when creating a logo for a client. All of us probably have made these mistakes once or twice and the article shows us a simple and easy solution to these common issues. Some of the common mistakes include making overly complex logos and relying too much on color. Each mistake listed is illustrated with a logo so the readers can get a visual example of what went wrong.</p>
<p><a href="http://www.smashingmagazine.com/2009/06/25/10-common-mistakes-in-logo-design/">Visit Article</a></p>
</li>
<li>
<div>
      <img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/22.jpg" border="0" width="165" height="165" /></div>
<h4>Designers Favorite Fonts and Why?</h4>
<p>Our last article of the month focuses on the favorite fonts of different designers. Jacob Cass, the author of this article sent out a &#8220;tweet&#8221; on Twitter asking designers what their favorite font is and why. And in this article the results are posted. 19<br />
    different fonts are mentioned by a lot of different designers. So check this article out and see why you should be using some of these fonts.</p>
<p><a href="http://justcreativedesign.com/2009/06/23/designers-favourite-fonts-why/">Visit Article</a></p>
</li>
</ul>
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<a href="http://feedads.g.doubleclick.net/~a/t3e5RQNP53CyhTzeVsfLSxfYDRE/1/da"><img src="http://feedads.g.doubleclick.net/~a/t3e5RQNP53CyhTzeVsfLSxfYDRE/1/di" border="0" ismap="true"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/psdtuts?a=OWEvhoxh4Q4:qlyP6U8PVjM:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/psdtuts?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/psdtuts?a=OWEvhoxh4Q4:qlyP6U8PVjM:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/psdtuts?i=OWEvhoxh4Q4:qlyP6U8PVjM:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/psdtuts?a=OWEvhoxh4Q4:qlyP6U8PVjM:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/psdtuts?i=OWEvhoxh4Q4:qlyP6U8PVjM:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/psdtuts?a=OWEvhoxh4Q4:qlyP6U8PVjM:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/psdtuts?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/OWEvhoxh4Q4" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtutsarticles.s3.amazonaws.com/roundup_2009_06_24/p.jpg" border="0" width="200" height="200" /&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/articles/web/best-of-the-web-june-2009/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/articles/web/best-of-the-web-june-2009/</feedburner:origLink></item><item><title>How to Mold Paint Splatter to a Face in Photoshop - Screencast</title><link>http://feedproxy.google.com/~r/psdtuts/~3/Vuylao5gfiY/</link><category>Screencasts</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gavin Steele</dc:creator><pubDate>Mon, 29 Jun 2009 17:03:04 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=4022</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>&#8220;In this tutorial, we&#8217;ll learn how to take splattered paint Photoshop brushes and apply them to the contours of a model&#8217;s face. This is a relatively simple technique, which yields excellent artistic results. Let&#8217;s get to it!&#8221; <strong>Justin Van Genderen</strong></p>
<p><span id="more-4022"></span></p>
<p>Here is a link to the written version of the tutorial <a href="http://psd.tutsplus.com/tutorials/tutorials-effects/how-to-mold-paint-splatter-to-a-face-in-photoshop/">How to Mold Paint Splatter to a Face in Photoshop </a> and the video version is below.</p>
<div class="tutorial_image">
<embed src="http://blip.tv/play/gv5UgY2UDgA" type="application/x-shockwave-flash" width="600" height="394" allowscriptaccess="always" allowfullscreen="true"></embed></div>

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<a href="http://feedads.g.doubleclick.net/~a/hIjXowS-P1lsrn7rUBIpAfbVwDw/1/da"><img src="http://feedads.g.doubleclick.net/~a/hIjXowS-P1lsrn7rUBIpAfbVwDw/1/di" border="0" ismap="true"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/psdtuts?a=Vuylao5gfiY:GjbjoOVfMjg:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/psdtuts?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/psdtuts?a=Vuylao5gfiY:GjbjoOVfMjg:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/psdtuts?i=Vuylao5gfiY:GjbjoOVfMjg:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/psdtuts?a=Vuylao5gfiY:GjbjoOVfMjg:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/psdtuts?i=Vuylao5gfiY:GjbjoOVfMjg:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/psdtuts?a=Vuylao5gfiY:GjbjoOVfMjg:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/psdtuts?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/Vuylao5gfiY" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtuts.s3.amazonaws.com/Videos/272_Paint_Splat.jpg"&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/videos/screencasts/how-to-mold-paint-splatter-to-a-face-in-photoshop-screencast/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/videos/screencasts/how-to-mold-paint-splatter-to-a-face-in-photoshop-screencast/</feedburner:origLink></item><item><title>How to Create a Fantasy Atmosphere Style Car Ad</title><link>http://feedproxy.google.com/~r/psdtuts/~3/3PzAfFL5AW0/</link><category>Illustration</category><category>Photo Effects</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rodrigo Seroiska</dc:creator><pubDate>Mon, 29 Jun 2009 07:23:32 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3688</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>The initial concept was the creation of an &#8216;atmosphere&#8217; - a background for the car. Using images and some painting techniques over that images I made a fantasy scene. This tutorial will explain some of those techniques and how various Photoshop tools work. Let&#8217;s get started!</p>
<p><span id="more-3688"></span></p>
<h3>Final Image Preview</h3>
<p>Take a look at the image we&#8217;ll be creating. Want access to the full PSD files and downloadable copies of every tutorial, including this one? Join <a href="http://tutsplus.com/plus-program/psd-plus/">Psd Plus</a> for just $9/month. You can view the final image preview below or view a <a href="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/final_large.jpg">larger version here</a>.</p>
<div class="tutorial_image"><a href="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/final_large.jpg"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/final.jpg" /></a></div>
<h3>Resources Used</h3>
<h4>Stock Images:</h4>
<ul>
<li>Creation and 3D modeling <a href="http://www.clicheria.com">Clicheria</a></li>
<li><a href="http://www.sxc.hu/photo/277018">Tikal Temple</a> by <a href="http://www.sxc.hu/profile/ryanweis">ryanweis</a></li>
<li><a href="http://www.sxc.hu/photo/396389">Seagulls</a>  by <a href="http://www.sxc.hu/profile/dtmiRRor">dtmiRRor</a></li>
<li><a href="http://www.sxc.hu/photo/424005">Fernando de Noronha por</a> by <a href="http://www.sxc.hu/profile/Baltar">Baltar</a></li>
<li><a href="http://www.sxc.hu/photo/759374">Thailand</a> by <a href="http://www.sxc.hu/profile/devers01">devers01</a></li>
<li><a href="http://www.sxc.hu/photo/897303">Irish Abbey</a>  by <a href="http://www.sxc.hu/profile/annsam">annsam</a></li>
<li><a href="http://www.sxc.hu/photo/970257">Ruin</a> by <a href="http://www.sxc.hu/profile/liesie">liesie</a></li>
<li><a href="http://www.flickr.com/photos/macieklew/1234489796/in/set-72157594457836121/">Dunnottar Castle</a> by <a href="http://www.flickr.com/photos/macieklew/" title="Link to macieklew's photostream">macieklew</a></li>
<li><a href="http://www.flickr.com/photos/djwudi/1696965099/in/set-72157602123685258/">Looking East-Northeast</a>  by <a href="http://www.flickr.com/photos/djwudi/" title="Link to djwudi's photostream">djwudi</a>.</li>
<li><a href="http://www.flickr.com/photos/brothergrimm/430830158/">Ocean Lake and Alamere Falls</a>  by <a href="http://www.flickr.com/photos/brothergrimm/" title="Link to brothergrimm's photostream">brothergrimm</a></li>
</ul>
<h4>Brushes:</h4>
<ul>
<li><a href="http://katikut.deviantart.com/art/Grass-brushes-2-55041076">Grass brushes 2</a> by <a href="http://katikut.deviantart.com/">*Katikut</a> </li>
<li><a href="http://scully7491.deviantart.com/art/Hair-Brushes-III-20844094">Hair Brushes III</a> by <a href="http://scully7491.deviantart.com/">Scully7491</a></li>
<li><a href="http://darkresources.deviantart.com/art/Hair-Brushes-32651632">Hair Brushes </a> by <a href="http://darkresources.deviantart.com/">Darkresources</a></li>
<li><a href="http://wcs-wildcat.deviantart.com/art/hair-brushes-82150638">hair brushes</a> by <a href="http://wcs-wildcat.deviantart.com/">WCS-Wildcat</a></li>
</ul>
<h3>Step 1</h3>
<p>Usually before I start to do a manipulation, I go through an initial process: sketches, looking for references, images, stocks, inspiration&#8230;I recommend that you do two things before you start to do the manipulation itself: </p>
<ul>
<li>Define what you will do, and how you will do. I recommend sketching, but some people are abler to only keep what they want to do in their mind, and work from that.</li>
<li>Search some references: all kind of things related to your initial concept. That will help so much.</li>
</ul>
<p>These steps, are extremely important, principally the sketch. Try to define the sources of illumination in the sketch, you will need it.<br />
About the references, I searched specifically for car ads, and I found the website of <a href="http://www.6bestudio.com.br/">6B Est&uacute;dio</a>. I found some awesome references that served as inspiration for this illustration.</p>
<h3>Step 2</h3>
<p>Now I start a <em>quest</em> for stocks that fit with the initial idea that I had. I started searching for the <em>platform</em> where the car will rest. I started searching on <a href="http://www.sxc.hu">stock.xchng</a> for some <em>cliff edges</em>, but didn&#8217;t find anything that was flat enough or with a compatible perspective.</p>
<p>I started looking on Flickr, and found some really good images and made a preliminary collage. One thing: <em>make sure the owner of the image allow the use of the photo</em>. I continue to find each image individually and just put them together. The sketch help so much on this step&#8230;</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/01.jpg" width="600" height="400" /></div>
<h3>Step 3</h3>
<p>Now we&#8217;ll start to collage our images together. As the name suggests, it&#8217;s about cutting and pasting each stock into our work. Each kind of image is a different type of render after cutting. Mainly, I use the Pen Tool, but I&#8217;ll show some others too.</p>
<h4>Pen Tool</h4>
<p>I think that is the best cutting tool, because it uses paths, so the final result becomes more anti-aliased and more smooth. The Pen Tool can be used to render any non-organic material, I mean: we can render cars, motorcycles, clothes&#8230; But the Pen Tool doesn&#8217;t work well for organic images like peoples, animals, landscapes, trees (these are really difficult to get good results with the pen tool).</p>
<p>You can access the Pen Tool (P) in the Tools Menu. Also, enable the Path option, so when you trace with the Pen Tool, you will not create a Shape layer.</p>
<p>The last resource that I like to turn on is the Rubber Band. To enable it, you click on the arrow after the Custom Shape Tool icon, then a box will be opened.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/PenTool_c.jpg" width="115" height="58" /></div>
<p>When you&#8217;re rendering with the Pen Tool, you need to trace a little inside the original stroke of the image. This avoids the <em>leftover</em> bits from the background of the image.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/02e.png" width="322" height="421" /></div>
<p>After tracing, you just need to click with the right button and select the Make Selection option.</p>
<p><em>Tip: if you pressing Shift after you closed your trace, you may then create more selections.</em></p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/03.jpg" width="159" height="178" /></div>
<h4>Eraser Tool</h4>
<p>The Eraser Tool (E) is very useful to render irregular surfaces or blurred images. Also there are a lot of specific brushes to render grass, hair, and some others. These brushes can be downloaded on the resources list at the beginning of the tutorial. They save work and your work will look more realistic and professional.</p>
<p>The Eraser Tool combined with a Graphic Tablet can be very useful, because the pressure sensor of the tablet will make for more precise traces. Let review how this works.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/04.jpg" width="600" height="400" /></div>
<p>I used a background with a different color, this way I didn&#8217;t leave leftovers on the image. I don&#8217;t care about the cut quality because I can correct it later.</p>
<p><em>Tip: you can expand your workspace by pressing the Tab key. This will hide anything and you&#8217;ll only see the image workspace. To make them appear again you just need to press Tab again. Also, if the brush tip disappears, make sure Caps Lock isn&#8217;t turned on.</em></p>
<h4>Other Methods</h4>
<p>There are a lot of another methods to render images, like masks, plugins, selections by color and the Magic Wand Tool too! This tool, I bet you already tried to use, but maybe you are unhappy with the final result. This tool would be the perfect solution to rendering, but the final quality of the cut-out render is too bad. See the result of a render with the Magic Wand Tool below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/05.jpg" width="600" height="400" /></div>
<p>Observe that it left white parts and it is really <em>serrated</em>. One solution for this is the Defringe Tool. It is found by going to Layer &gt; Matting &gt; Defringe. It will fix the white issues on the image a little. But I really recommend that you don&#8217;t use these methods for objects that stay too close. I mean, you can use the Magic Wand Tool to render minor images that stay far away in the illustration, but not for large images and especially not those that are the focal point.</p>
<h4>Further Resources</h4>
<p>For more information on Selection Methods visit the Psdtuts+ tutorial <a href="http://psd.tutsplus.com/tutorials/tools-tips/a-comprehensive-introduction-to-photoshop-selection-techniques/">A Comprehensive Introduction to Photoshop Selection Techniques</a>.</p>
<h3>Step 4</h3>
<p>After you found all stock images you will need to do a collage, cut-out every image using your preferred method and put them together. This step shows how important the initial sketch is, because you can lose yourself when you&#8217;re doing the collage. Don&#8217;t worry about realism for now. Just put them together, on some areas I need to use the Clone Tool (S) to fill it. See the screenshot below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/06.jpg" width="600" height="400" /></div>
<h3>Step 5</h3>
<p>Using the Clone Tool is quite easy. I don&#8217;t cover the details of how to use it here, so I recommend you read <a href="http://psd.tutsplus.com/tutorials/tools-tips/useful-applications-for-the-clone-stamp-tool/">this clone stamp tutorial</a>. The collage steps don&#8217;t need to be perfect, you really don&#8217;t need perfect realism at this stage.</p>
<p><em>Tip: keep every image on a separate layer. It&#8217;s really recommended because sometimes you will need to edit one thing separate of the others and if you keep everything on the same layer you will had some problems.</em></p>
<p>The process was quite simple, I just clone some parts of the original image in another layer, and use the Pen and the Eraser tools to cut and make the continuity of the image. See the original images (I deleted some parts to fill better with the cloned layer).
</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/07.jpg" width="600" height="400" />
</div>
<p>Below is my semi-finalized image, I just put the images in their respective places and cut/cloned some areas.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/08.jpg" width="600" height="400" /></div>
<h3>Step 6</h3>
<p>Each photograph was taken under different circumstances, places, lighting, and times. In other words, it&#8217;s very hard (maybe impossible) to find different images with the same exact characteristics. That was one of the hardest things on this job, because the two images that I found of the ocean had so many differences.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/10.jpg" width="600" height="214" border="0" /></div>
<p>To give the same tone to both, I used some adjustment tools. I think it will be easier and will create a better effect if I edit the right image.<br />
I think it&#8217;s very unnecessary to show a lot of values that don&#8217;t necessarily apply to other images. So, I&#8217;ll show some of the tools I used and I&#8217;ll leave to you the task of making the images match as closely as possible.<br />
There&#8217;s no secret to it, you just need to observe and experiment with the different tools. I&#8217;ll show some tools, their functions, and use:</p>
<h4>Levels</h4>
<p>Access Levels via Command + L or Image &gt; Adjustments &gt; Levels. This tool controls shadows, midtones and highlights individually. Take a look at the diagram below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/13.png" width="600" height="600" /></div>
<p>This diagram shows three tones: all images had darker or highlighted areas and some of of them are mid tones. In our case, the first image is too saturated, in other words: the image has few midtones and many shadows and highlights.</p>
<p>The predominance of <em>extreme</em> tones causes an impact. But the second image is completely desaturated, all the image are in the same lightness and midtones. The shadows and desaturated image aren&#8217;t too far as the highlights ones.</p>
<p>If you don&#8217;t have much experience with manipulations, then  I think it will be hard to see these details, but as the time pass unconsciously you will start to see that better. So don&#8217;t be hurried and calm down, they are abilities that come with time. See some functions of these tools below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/14e.png" width="582" height="352" /></div>
<h4>Color Balance</h4>
<p>We saw how edition the lightness of images works. We can control if the image will be more dark or clear, but how do we adjust the image&#8217;s colors?<br />
There is a specific tool for it, it&#8217;s Color Balance. This tool allow us to change the balance to darker, mids and brighter colors. Let review the functions of these tools.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/15e.png" width="572" height="373" /></div>
<h4>Gradient Map</h4>
<p>One of my favorite tools. The Gradient Map gives a gradient for certain tones. It&#8217;s hard to explain how it work, I made a diagram to try to explain it. This tool can make some really nice effects if you play with the Blending Modes. I hope you understood how these very useful tools works.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/16e.png" width="579" height="347" /></div>
<h3>Step 7</h3>
<p>After I did the background collage, I started to find some stock images for the sky. Normally I try find some images on <a href="http://www.sxc.hu">sxc.hu</a> or on <a href="http://www.deviantart.com">DeviantART</a>, but this time the  size of the final work was very large, so I looked for images in <a href="http://www.cgtextures.com/">CGTextures</a>. This site has high-resolution images. There are many great stocks on the site.</p>
<p>Again, I just did some collage here, and didn&#8217;t worry about the differences between the images. I just took care to create a visual logic between the images. I create clouds that seemed more distant and the others were made to appear closer. The tools I used were basically the Clone Tool and the Eraser Tool with brushes set to Hardness of 0. After I made the collage, all I needed was to apply the tips of the sixth step to <em>standardize</em> the lighting, shadows, contrast, etc. The final manipulation of the clouds is shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/17.jpg" width="600" height="400" /></div>
<h3>Step 8</h3>
<p>One of my references was <a href="http://rodrigoseroiska.deviantart.com/art/Old-Work-Fantasy-121594983">this old job</a> (please don&#8217;t laugh, he he). I took the floating island idea from this work, but after I put the island on the manipulation, I had the impression that something was missing.</p>
<p>So I had  the idea of making the island emerge from the water. For this I painted water dripping with a tablet. The island was made separately  from the rest, and for <a href="http://tutsplus.com/plus-program/psd-plus/">Psd Plus</a> members you can review how this was made closely in the included PSD files. The final manipulation of the island is shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/18.jpg" width="600" height="400" /></div>
<h3>Step 9</h3>
<p>I used three images for the island. I used a stock of two mountains as  the base and an image from another island for the top of the island.<br />
I made a preliminary collage, just rendering and pasting the images defining the composition of the island.</p>
<p>The base of the island was made using only one of the mountains. It seemed very  empty to me, so I used both mountains to mount the base of the floating island. The idea from the temple that was designed after I had placed the  island in the original image and the island looked too empty for me. My idea would  be to maintain the island as it has always been there, floating on the  ocean.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/19.jpg" width="600" height="400" /></div>
<h3>Step 10</h3>
<p>My preliminary island looks like the image below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/20.jpg" width="600" height="400" /></div>
<h3>Step 11</h3>
<p>Now we&#8217;ll work on the lighting. I had in mind that it came from a point on the horizon of the image. So the back of the island will be the lighter side. If you look for some references, you will see that in images where illuminated source come from behind, the borders look more illuminated then the rest of image.</p>
<p>On the image below, the red arrow represents the original illumination of the <em>top</em> of the island. The blue ones shows the original illumination of the <em>base</em> of the island. The orange part shows the <em>desired</em> illumination.</p>
<p>To make the illumination I usually create Layers normally set to the Screen or Color Dodge Blending Modes and paint using brushes with a light color. I just use the Burn/Dodge Tools to do a quick correction. But don&#8217;t worry, use whatever tool you want, it&#8217;s just a correction. We&#8217;ll improve it later&#8230;</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/21.jpg" width="600" height="400" /></div>
<h3>Step 12</h3>
<p>Having finalized the island, I placed it in the manipulation, but thought it  lacked something. I had the idea that the island could have simply emerged from the ocean, something more impressive. Water is one of the easiest elements to  paint, at least in my opinion. I made a small guide to explain how I painted the water.</p>
<h4>References</h4>
<p>They always help in the case of paintings: details and texture can be  observed in reference images. You can find references in any site, a  simple search for images on the web will bring you many images to review, but  remember, you cannot use them in the picture, just observe them, respect other peoples works.</p>
<h4>Brushes and Settings</h4>
<p>To the water, I generally use a Hard Brush (with Hardness at 100%). You can decrease this value if you need. Keep the opacity low (around 20% in light areas and dark areas at 5%).</p>
<h4>Painting</h4>
<p>Painting water is not difficult, however, is easy and even pleasurable, but we must maintain a logic when painting. In this case, as the island had already emerged from the ocean the water was dripping back to the sea.</p>
<p>Note the <em>track</em> that water makes to fall into the sea. In places with  greater volumes of water I formed waterfalls, where there is little volume of water. It flows only to fall. The arrows in red show the track  made by the island. The water follows the opposite, attracted by  gravity.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/22.jpg" width="600" height="400" border="0" /></div>
<p>Note when the water falls in the sea  it forms waves and will be expanding, lose strength, and go away. See the painting without many  details and the water is only a variation between shades of white with more or less opacity.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/23.jpg" width="600" height="400" border="0" /></div>
<p>In this diagram, you can see (again) the <em>track</em> of water. In relation to  the volume of water there is a greater volume at the beginning of  the <em>waterfall</em> and when it fall in some area, there is shock and water is <em>thrown</em> about.</p>
<p>In regards to the lighting, instead of using shadows (I showed the  image shadows, but for better viewing) in the areas of lighting, the opacity can be increased, contrary to the darker areas, where the  opacity must be less . In the figure of the previous step you can see this with  better clarity.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/24e.jpg" width="593" height="429" /></div>
<h3>Step 13</h3>
<p>After finish painting the water, I decided on some details. This is another element that is easy to paint, and follows almost the same  logic of the water. I just fixed some details such as lighting, cracks and some patches in the images, my images (semi) final was that shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/25.jpg" width="600" height="400" /></div>
<h3>Step 14</h3>
<p>You must have noticed (or maybe not) that I didn&#8217;t mentioned the stock of the car. It is because it is a special case.  As I said, the initial idea was the creation an atmosphere for the car.  That car used is a 3D render, in my opinion it&#8217;s easier to work with 3D  images in some cases.</p>
<p>The first difficulty  was the  perspective of the car, which was in a very bad angle. This hindered my  search for stocks, then instead of looking for something to adapt to  the car, I had to make the car fit the background.<br />
Notice how the car&#8217;s angle is completely different from  the  image.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/26.jpg" width="600" height="400" /></div>
<h3>Step 15</h3>
<p>Using the Perspective Tool (Edit &gt; Transform &gt; Perspective) you can adjust the angle and perspective of the image. Another tool I used was the Warp Tool (Edit &gt; Transform&gt; Warp), but  we must be more careful with Warp because it may distort the image too much. I leave a picture as reference for the perspective. I recommend that you use guide lines to help.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/27.jpg" width="600" height="400" /></div>
<h3>Step 16</h3>
<p>Okay, placing the car at the right perspective was relatively easy. Now the problems&#8230;the first one is the shadow. Indeed, it is not a problem but a matter of finding good references. Analyzing the reference images is one of the first steps, after all,  we don&#8217;t record all the details in our minds.</p>
<p>You can search for reference images by using Google, Flickr, deviantART and even sites of paid stocks, or the free ones. But you should never use the reference images. Respecting the work of others is  the first step to being respected. But finally, search  some images for the shadow of the car, you can use any source you find, I used Google Images.</p>
<p>I see on the references  that the  shadow of the cars is almost straight, square or a rectangle a little unfocused. When the shadow is more straight, I like to work with Shapes.  I do the initial form of the shadow using the Pen Tool, and I  blur and delete what is necessary.</p>
<p><em>Another good tip is to make multiple layers with different opacities alternating the Blending Mode of each layer.</em></p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/28.jpg" width="600" height="400" /></div>
<h3>Step 17</h3>
<p>But finally, do not go on deleting everything. We need to keep the logic in place. The parts with higher incidence of light are those that have less shadows. The thought here is that the main point of light comes from the horizon.</p>
<p>I made an example showing the main points of illumination of the finished image to use as reference for the shadow. In the diagram <em>+</em> is the intensity of illumination and <em>-</em> represents the intensity of shade.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/29.jpg" width="600" height="400" /><br />
<img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/30e.png" width="450" height="150" /></div>
<h3>Step 18</h3>
<p>In the example above notice that there are two main points of illumination. The circle in  red and the other in blue.</p>
<p>The main light comes from the red circle, and reaches the car  and the <em>platform</em> where the car is. The blue one reaches only  part of the ocean and the coast on the right side. There are still some  points with a third source of lighting - very low. This is the case of a  space in the clouds, in the rear of the car and all other places are <em>painted</em> in pink.</p>
<p>There is also a part where the shadows are prominent. You may notice how the car is a visible part and relatively light. The car is the main  focus. This is a concept that always applies to every type of work, but  in ads a special care must be taken because the emphasis  should be on the product. Sometimes you exaggerated a composition, leaving the main product to the side, then the final result is not good.</p>
<p>I do not like the color of the car.  This was the first of a series of changes that I do on the car. To change the color of the car, I only duplicated the layer of the car  and and use the Hue/Saturation adjustment. To select it go to Image &gt;  Adjustments Hue/Saturation  (Command + U). As its  name suggests, this tool changes the Hue/Saturation  of the  image.</p>
<p>Additionally, you can change the lighting (<em>Lightness</em>). It is  almost like a merge of the Color Balance Tool and the Levels Tool, but  it is so much simpler. The Color Balance can also be used, but I particularly think it  is easier to use the Hue/Saturation. Anyway, let&#8217;s see how it works below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/31e.png" width="600" height="300" /></div>
<h3>Step 19</h3>
<p>In this case, I just changed the values of Hue. The concept that I had  is that the lighting would be predominantly orange, giving a <em>volcanic feel</em> in the image. But the red car was <em>breaking</em> this uniformity. So I  decided to leave the car with a tone closer to the orange lighting.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/32.jpg" width="600" height="400" /></div>
<h3>Step 20</h3>
<p>Now let&#8217;s fix the lighting of the car. Based on the diagram of level of  lighting, I&#8217;ll provide a guide to create the lighting of the car. Note  that the original lighting of the picture is completely different from  the lighting required.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/33e.JPG" width="600" height="400" /></div>
<h3>Step 21</h3>
<p>To do this I used light brushes with Hardness set to 0, and four main  colors: white (#FFFFFF), black (#000000) and two variations of orange  (#E6BC72), and brown (#5B3B13).</p>
<p>Using a low opacity, I did the most lightening of the car on the front. And the back was made darker. I put that layer in a Clipping Mask, so it will only occupy the limits of  transparency of the image. That is, all effects will only reach the  car. Note in the picture, the front looks pretty desaturated, but I&#8217;ll fix that later.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/34.jpg" width="600" height="400" /></div>
<p>Now I did a series of adjustments in the car.</p>
<h4>A. Painting the Brake</h4>
<p>The brake of the original image was in a gray almost without emphasis, therefore, decided to paint it in red. The process is very easy. With a brush in red (#ff0000), I began to paint the area of the brake in another layer. Then I put a layer on Soft Light after the regular opaque one, then delete the parts that remain.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/35.jpg" width="600" height="400" /></div>
<h4>B. Adjustments in the Wheels and Lighting</h4>
<p>I decided to give a  greater emphasis on the wheels, therefore I used the Burn Tool (O) in  the area of the wheels on the Layer that was setting the color of the car.</p>
<p>The Burn Tool is an interesting and useful tool, though I do not use it much. It edits specifically one of three tones in a simple and easy way through brushes. Like most of the tools in Photoshop, you can  select which tone will be modified (shadows, midtones and light tones). The Burn Tool darkens each desired tone in the layer you&#8217;re working with.</p>
<p>Now I decided to correct the lighting of the car (so the car seems more  saturated than before). A tip on the Burn Tool and Dodge Tool is to change in tone extremes (Shadows/Highlights) generates a more  impressive effect. The Midtones soften the impact between the extremes  of tone, remove the image results in alleviating much more impressive. But beware, you can&#8217;t exaggerate, also you cannot do this with very realistic work, for example.<br />
Using the Burn Tool, alternating between editing the Highlights and Shadows came to the result shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/36.jpg" width="600" height="400" /></div>
<h4>C. Reflections of Car</h4>
<p>Some surfaces reflect the environment around them. I advise you to  look for references, because when this reflection happens there is often a distortion as well. The references helps in the creation of any reflective  object: water, metal, glass, mirrors, while taking into account how each  object reflects. It is impossible for a wood floor, for example to reflect the same as a mirror.</p>
<p>To create the reflection, I used parts of the backgrounded, cropped them, always keeping them in the separated layers, and putting them into the Clipping Mask of the Car Layer. Also, I distorted these images using the  Warp Tool (Edit &gt; Transform &gt; Warp) and Eraser Tool to delete some areas. Note that the reflection will occur mainly in places near the  ground and to a lesser intensity on the roof, windows, lamps, and other&#8230;</p>
<p>The image shows the <em>pieces</em> of the copied file (each <em>piece</em> is on separate Layers). The next step is to define what Blending Mode to put the Layers. I had better  results with the Blending Modes of Lighten and Screen with an opacity at  70% or less. There is no a basic rule for  Blending Modes which is better, but I recommend you experiment until you find a good combination.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/37.jpg" width="600" height="400" /></div>
<h4>D. Chroming</h4>
<p>I am particularly a fan of chromed details. I decided to chrome some areas of the car, only the details. To do this, use the Pen Tool to create shapes in the  places you want the chrome. I chose the color #D9D9D9 to draw the  shapes with.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/38.jpg" width="600" height="400" /></div>
<p>Having made this shape with the Pen Tool, I duplicated the layer and change the Blending  Mode. I put the first one in Saturation and the another on Overlay.</p>
<p>Now you  ask, why? Simple, one layer will clear the saturation of the original  image, and keep the same lighting, but will leave that area completely  without color. The other layer simply adds luster to the chrome. With a few  minor adjustments, we have finalized our car.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/39.jpg" width="600" height="400" /></div>
<h3>Step 22</h3>
<p>Relax, this huge tutorial is coming to the end. After making the whole  composition, I look at all the locations of the images to add detail. I  really think that everything is in the details.</p>
<p>If you take a picture  of a house, it&#8217;s not just a house, many years of events, might be a reform, or anything that has left marks in that house,  and those are the details that make the difference in photo manipulations. After searching  some places of the image, I found this part shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/40.jpg" width="600" height="400" border="0" /></div>
<h3>Step 23</h3>
<p>I decided to paint over the image to add improvements. When painting, I often use small brushes with the Hardness set between 60% and 100%, with low  opacity, and use just using black and white.</p>
<p>It is difficult to explain the process of how to painting. In fact, I don&#8217;t know for sure how I do it. The only thing I take into account is the position of the main lighting. I tried to make it a more detailed and interesting mountain by playing with the brushes, and came to the result shown.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/41.jpg" width="600" height="400" border="0" /></div>
<h3>Step 24</h3>
<p>This step is more a reference to details that you can add to its  manipulation then a guide in itself. But at a certain point, references  and good sources of inspiration are almost as important as tutorials  and guides.</p>
<p>As part of the island, I made a few cracks and the effect of <em>wet</em> areas on the island. To make the cracks is relatively easy.  I used a dark color with high opacity and other high-clear with low opacity.  After making the cracks using the dark, you must clear one of the edges,  using as reference the lighting of the main image. For the wet, I painted the water with a low opacity brush with white color, and just highlighted the borders.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/42.jpg" width="600" height="400" /></div>
<h3>Step 25</h3>
<p>Finally, after cutting and pasting the images, adjusting levels, colors,  creating effects,  shadows, and all of the previous steps, we arrive  at the step that will impact the work the most. This part is the most important of all because it changes the overall look of the work. To see the difference, review the before and after images below. Let&#8217;s go ahead and go through the steps that move us from the left image over to the right result.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/43.jpg" width="600" height="200" /></div>
<h4>A. Focus</h4>
<p>Our initial focus is on the car, I think you are tired of  knowing that, but I do not think we talk about our secondary focus, which is the  Island.<br />
After all, it is what makes the image so fanciful and  incredible. To create the focus generally dim less important parts and try  to lighten the most important. Usually the layer of focus is more or less like this.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/44.jpg" width="600" height="400" /></div>
<p>You may have noticed, both the areas of the island and the car are in evidence (white),  the other areas are darker. This layer was in Soft Light with a low opacity. It may not seem like much, but the subtle effects are what make the difference.</p>
<h4>B. Lighting</h4>
<p>The lighting is nothing more than to create something that fits with the initial concept. Always try to keep in mind the points of light. As  explained in Step 17, this diagram was <em>in my head</em>, I knew where they  came from each source of illumination.</p>
<p>Creating lighting is not difficult, it just requires a little attention.<br />
I usually work with Color Dodge and Linear Dodge to create the lighting, but also use other Blending Modes.</p>
<p>A Long time ago, just when I started using Photoshop, I read a  tutorial that basically explains lighting of signatures for forums. I  do not know if you had contact with this type of work, but by that line  that I stated. And this tutorial was a very valuable tip that I never  stopped using it.</p>
<p>I just paint a layer background with black, and put it to Color  Dodge, or Linear Dodge, and use a light color, which gives a very nice effect as shown below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/45.jpg" width="600" height="400" /></div>
<p>You can see that the places where it is painted in orange are places of  strong lighting. The effect generated by the Color Dodge is below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/46.jpg" width="600" height="400" /></div>
<h4>C. Final Effects</h4>
<p>The final effects basically transform the image.  At this stage I adjust lighting, color, brightness and other things,  not individually as before, but now the whole image will be edited. I  recommend you play with all the tools in Photoshop adjustments, changing the Blending Mode, creating and experimenting with new ways and effects.</p>
<p>The following is a guide and not a rule. Play with the colors of the gradients, using filters. Experiment and see the result you will understand what is behind this effect.  There are theories that point, everything can be done, without  exaggeration. I got these result with some Blank and White Gradient Maps set to Multiply. The final image is below.</p>
<div class="tutorial_image"><img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/final.jpg"/></div>
<h3>Conclusion</h3>
<p>I really hope you liked and learn from this tutorial. I focused myself to explain the tools, not just putting values and more values, so can understand the methods used in this tutorial. You can see a final version <a href="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/final_large.jpg">with a larger resolution here</a>.</p>
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</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/3PzAfFL5AW0" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtuts.s3.amazonaws.com/278_Car_Fantasy/preview.jpg" width="200" height="200" /&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/tutorials/photo-effects-tutorials/how-to-create-a-fantasy-atmosphere-style-car-ad/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/tutorials/photo-effects-tutorials/how-to-create-a-fantasy-atmosphere-style-car-ad/</feedburner:origLink></item><item><title>Floral Scribble Photoshop Brushes - Psd Plus Pack</title><link>http://feedproxy.google.com/~r/psdtuts/~3/Joa2zjZUj44/</link><category>News</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sean Hodge</dc:creator><pubDate>Sun, 28 Jun 2009 10:11:18 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3993</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>This is a new pack of Photoshop brushes available exclusively from Psdtuts+ for <a href="http://tutsplus.com/plus-program/psd-plus/">Psd Plus Members</a>. We have a new set of Floral Scribble Brushes for you. They are great for adding an artistic and chaotic touch to your next project. This set of high quality brushes is available for Psd Plus members to download today!</p>
<p><span id="more-3993"></span></p>
<h3>New Exclusive High Resolution Photoshop Brushes</h3>
<p>This new CS4 Photoshop Brushes Pack is created by <a href="http://aiburn.com">Sean Hodge</a> and is available for Psd Plus members today. This is a set of 18 Brushes, which are all high resolution at around 2500 pixels by 2500 pixels. This set of Scribbly Ink Floral Brushes were designed in Illustrator, but have an organic feel, and some have a bit of a Rorschach inkblot test feel to them. If you put these brushes to use, feel free to leave a link to the work in the comments below. Enjoy!</p>
<p><em>
<p>Note: Along with the brushes, EPS files of each design are included, and for those of you with Illustrator CS4 I&#8217;ve included the AI source file as well, in case you want to experiment with the Scribble settings, or export the designs at different resolutions. These brushes are made for large scale high-resolution work. You may want to create a set at a lower resolution for use in your own collection. Big thanks to <a href="http://psd.tutsplus.com/author/alvaro-guzman/">Alvaro</a> for reviewing these brushes and for the tips!</p>
<p></em></p>
<p>Members can <a href="http://psdtutsplus.com/">Log in and Download!</a> Otherwise, <a href="http://tutsplus.com/plus-program/psd-plus/">Join Now!</a> A preview of the brushes are below.</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_06_28/brushes.jpg" /></div>
<h3>See the Brushes in Action Below</h3>
<p>Members can <a href="http://psdtutsplus.com/">Log in and Download!</a> Otherwise, <a href="http://psdtuts.com/join-psdtuts-plus/">Join Now!</a></p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_06_28/sampled.jpg" /></div>
<h3>Psd Plus Membership</h3>
<p>As you know, we run a premium membership system here called Psdtuts+ Plus that costs $9 a month (or $22 for 3 months!) which gives members access to the PSD files for tutorials as well as periodic extra tutorials, like this one! If you&#8217;re a member you can <a href="http://psdtutsplus.com/">log in and download the tutorial</a>. If you&#8217;re not a member, you can of course <a href="http://tutsplus.com/plus-program/psd-plus//">join today</a>!
</p>
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</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/Joa2zjZUj44" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_06_28/preview.jpg" alt="preview" width="200" height="200"/&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/articles/news/floral-scribble-photoshop-brushes-psd-plus-pack/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/articles/news/floral-scribble-photoshop-brushes-psd-plus-pack/</feedburner:origLink></item><item><title>Interview with the Founder of Envato, Collis Ta’eed</title><link>http://feedproxy.google.com/~r/psdtuts/~3/bSHMWEyPHVg/</link><category>News</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Emil</dc:creator><pubDate>Sun, 28 Jun 2009 09:07:00 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3949</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Collis Ta&#8217;eed founded a little company called <a href="http://envato.com">Envato</a> back in 2006, and three years later it has flourished into a corporation with 18 extremely successful subsidiaries that employ writers and designers from all over the world. Its diversity ranges from tutorial blogs covering almost every topic in the design world, to successful marketplaces that provide you with all the design materials you will ever need.</p>
<p>With the entrepreneurial genius of Collis and assistance from his talented staff, they have turned <a href="http://envato.com">Envato</a> into a giant in the world of design that acquires at least 11 million hits a month across it&#8217;s network of sites. Now pose those burning questions you have always wanted to ask Collis today!</p>
<p><span id="more-3949"></span></p>
<h3>Pose Your Questions in the Comments</h3>
<p>In the near future, I will be interviewing <a href="http://psd.tutsplus.com/author/admin/">Collis</a>. We want to make it as informative to our readers as possible, this is why we want <em>you</em> (the reader) to post a question for Collis in the comments below.</p>
<p>For those of you not familiar with Collis, he started Psdtuts+ and the <a href="http://tutsplus.com">Tuts+ network</a>, has a tremendous amount of blogging, design, web design, and business building knowledge. He is the <a href="http://envato.com/company/the-team/">CEO of Envato</a>. So this will be a great interview!</p>
<h3>About the Coming Interview</h3>
<p>Since our <a href="http://psd.tutsplus.com/articles/inspiration/interview-with-psdtuts-and-vectortuts-editor-sean-hodge/">last interview with our editor Sean</a> was so successful, we figured that the next step should be to interview the creator of <a href="http://envato.com">Envato</a> Collis Ta&#8217;eed. The procedure will be exactly the same as the previous interview only the questions will now be directed towards Collis now.</p>
<p>Feel free to ask any type of questions ranging from the business end of the company, to design, or anything large or small that you would like to know about Collis. It&#8217;s time to pick his brain a bit!</p>
<p>We want this interview to be successful, so we once again need your help. Post your questions in the comments. I&#8217;ll then go through and pick out some questions that will make this interview interesting as well as informative.</p>
<p>Subscribe to the <a href="http://feeds.feedburner.com/PSDTUTS">Psdtuts+ RSS Feed</a> for the best Photoshop tuts and articles on the web.</p>

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</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/bSHMWEyPHVg" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_06_24/preview.jpg" border="0"  /&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/articles/news/interview-with-the-founder-of-envato-collis-taeed/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/articles/news/interview-with-the-founder-of-envato-collis-taeed/</feedburner:origLink></item><item><title>Interview with Vlad Gerasimov</title><link>http://feedproxy.google.com/~r/psdtuts/~3/T0Yizrc5nRw/</link><category>Inspiration</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sonali Vora</dc:creator><pubDate>Fri, 26 Jun 2009 07:31:33 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3683</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>I&#8217;m sure some of you might have heard his name, seen his awesome wallpapers, or are already using one of them. Psdtuts+ is pleased to bring you an interview with this digital artist, Vlad Gerasimov, who is from  Irkutsk, Russia. He runs Vladstudio which specializes in creating wallpapers for computers and mobile devices.</p>
<p>In this interview, Vlad shares with us his humble beginnings as a designer and how he got started with creating wallpapers as full-time self-employment. He also shares his ideas, inspirations, and future plans. Vlad has a unique style of illustration, with simple lines and shapes. His work has great themes, which promises to win the hearts of viewers and make them happy! So let&#8217;s move on to have a digital chat with him!</p>
<p><span id="more-3683"></span></p>
<h4>1. Hello Vlad, how are you today? What are you working on at this moment?</h4>
<p>Hi! I&#8217;m very well as always, thanks! <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> Right now, I am having my  morning coffee and finishing my new wallpaper, &#8220;The Traveling Tree.&#8221; The  artwork itself is completed, and I&#8217;m busy saving JPG files for all possible formats (for 2,3 monitors, mobile phones, etc).</p>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/2009-04-16-0017.jpg" width="600" height="415" /></p>
<p>Vlad Gerasimov</p>
</div>
<p></p>
<h4>2. Tell us about your background, where are you from? How is a typical day for you?</h4>
<p>I was born and have always lived in Irkutsk, Russia. It is located near lake Baikal, the deepest lake in the world by the way. I received  economical education, but never spent a minute working as an economist! I  also play piano and guitar, and dreamed to become a rock star.</p>
<p>My typical day may seem not so interesting. I spend most of day at  home, sitting with my MacBook Pro (because I am a home-based worker). I  reply to e-mails of my website visitors and clients, maintain and improve my website, and of course, I always draw something in Photoshop.</p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?running_horse"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_running_horse_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?running_horse">The Running Horse</a></p>
</div>
<p></p>
<h4>3. How did you get started in graphics and the digital art field? Please  describe the evolution of your work, from your first project to the  present day. Do you freelance full-time?</h4>
<p>My father and older brother are programmers, so I had access to very  early computers since my birth in 1981. But I did not use computers for  design until my brother needed designing help in 1999 - he needed  custom &quot;skins&quot; to replace standard Windows controls (such as buttons,  scrollbar, etc). So I learned Photoshop a bit and started making  interfaces (skins, icons, other graphics for software). Over time, I  also learned HTML and PHP, then started making web sites.</p>
<p>I worked as  a designer in a small company for some time, then I decided to try  working for myself, and started my own website - <a href="http://vladstudio.com">Vladstudio</a>.  It was only a designer portfolio at first. While working for various  clients, I played with Photoshop and created <em>artworks</em>, just for fun.  The idea to publish these artworks as wallpapers was very lucky for me - over time, my wallpaper were more and more popular. So a year ago, I  decided to stop working as a freelance designer, and try to make my  living only with wallpapers. So far, it works!</p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?pawn_takes_queen"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_pawn_takes_queen_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?pawn_takes_queen">Pawn takes Queen</a></p>
</div>
<p></p>
<h4>4. How do you mainly produce your art?  Can you give us an insight into your creative process?  Do you sketch your works out by hand first?</h4>
<p>I actually have many tutorials<a href="http://www.vladstudio.com/photoshoptutorials/"> that show typical workflow</a>. Yes, I start with pencil sketch of a wallpaper most of the time. Then I scan it, open it in Photoshop, create basic shapes with vector tools. Then I add shadows and highlights with large, soft brushes, then add all the little details.</p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?tarsier"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_tarsier_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?tarsier">Tarsier</a></p>
</div>
<p></p>
<h4>5. I love how you design the beautiful wallpapers. They have great themes, lovely colors, they are detailed and proportionate. How did  you develop this simple yet appealing style?</h4>
<p>Hmm, I think it was not intentional, this style developed itself. <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Maybe part of the reason is that I spent a lot of time making icons,  and therefore my art inherited some of icon design principles - clear lines and details, pseudo-3D, etc. Other reason is that I like to draw  things that skip your brain and go straight to your heart. This style  of drawing helps me to achieve that.</p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?theystolethemoon_2008"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_theystolethemoon_2008_1280x1024.jpg" width="600" height="480" /></a></p>
<p> <a href="http://www.vladstudio.com/wallpaper/?theystolethemoon_2008">They Stole The Moon</a></p>
</div>
<p></p>
<h4>6. When did you launch your website and what is the most important  thing that you accomplished with it? Why did you choose to distribute  your artwork as wallpapers?</h4>
<p>Hmm, I will need to check with my archives, I don&#8217;t remember! <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> My first website was art.softshape.com (not online now) and was a subdomain of my brother&#8217;s website, <a href="http://www.softshape.com">www.softshape.com</a>. My current website, <a href="http://www.vladstudio.com">vladstudio.com</a>, is very important to me - because it is actually my only source of income now!</p>
<p> I distributed my artworks as wallpapers because I wanted people to  <em>use</em> my art, not only look at it, then close and forget. Wallpaper  design has some limitations (should be dark and not too busy), but I am  OK with that. I also believe that the huge part of my success is many  extra features. Right now, my website visitors can:</p>
<ul>
<li>Set my art as a desktop background, or background of mobile phone (almost 70 screen sizes are supported)</li>
<li>send my art as e-cards</li>
<li>buy posters, t-shirts, mugs, etc</li>
<li>learn from design tutorials</li>
<li>change wallpapers randomly with a Companion program</li>
<li>have my art with a clock on their desktop (<a href="http://www.vladstudio.com/wallpaperclock">wallpaper clock</a>)</li>
<li>I am working on making blog templates (including Wordpress themes) from some of my artworks.</li>
</ul>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?dolphins"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_dolphins_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?dolphins">Dolphins</a></p>
</div>
<p></p>
<h4>7. Most of your works has animal or nature themes. How does nature  influence your creativity? What are your main sources of inspiration,  any particular artist(s) or website(s)?</h4>
<p>Yes, many of my recent works look like they are designed for children (many  adults like them too though). There are too many artists that inspire me.  Often, I stumble upon another artist on the Internet that draws so much  better that me! That challenges me, and I try to constantly improve. As  for particular websites, I find a lot of good art at <a href="http://www.deviantart.com">deviantart.com</a>, and I always check out russian photo site, <a href="http://www.photosight.ru">photosight.ru</a>. General inspiration-related sites, such as <a href="http://www.smashingmagazine.com">smashingmagazine.com</a>, are good too.</p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?learningtofly"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_learningtofly_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?learningtofly">Learning To Fly</a></p>
</div>
<p></p>
<h4>8. Of all the work you&#8217;ve created, can you name a couple of them that you have a special love for or connection to?</h4>
<p>Every artwork is as a child, you know ;-). I think the most special for me are:</p>
<ul>
<li><a href="http://www.vladstudio.com/wallpaper/?learningtofly">Learning to Fly</a> - don&#8217;t know why, but it resonates with me</li>
<li><a href="http://www.vladstudio.com/wallpaper/?worldinversed">Planet Earth - Inversed</a> - that&#8217;s my most popular artwork ever <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </li>
</ul>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?worldinversed"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_worldinversed_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?worldinversed">Planet Earth - Inversed</a></p>
</div>
<p></p>
<h4>9. Aside from your design work you also seem to enjoy writing Photoshop  tutorials, can you share with us your favorite Photoshop trick or technique?</h4>
<p>I would be careful picking a trick just <em>for the sake of</em> a trick. The  worst you can do in Photoshop is to design something that says &quot;Look  how I can do it!&quot;</p>
<p>Always use tools and tricks that help you tell the  story, not only because they&#8217;re cool. Sorry, that was necessary to say  <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> and replying to your question, I think my favorite small trick is  <a href="http://www.vladstudio.com/photoshoptutorials/tutorial.php?fast_hair">fast hair</a>,<br />
because I invented it myself, without any advice.</p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/photoshoptutorials/tutorial.php?fast_hair"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/33-11.jpg" width="415" height="287" /></a></p>
<p> <a href="http://www.vladstudio.com/photoshoptutorials/tutorial.php?fast_hair">Fast hair</a></p>
</div>
<p></p>
<h4>10. Since your artworks and illustrations mostly have vector style, why not choose to design them in Illustrator instead of Photoshop, or maybe start them with Illustrator and polish them up in Photoshop?</h4>
<p>For several reasons. First, I&#8217;m too lazy to learn Illustrator. <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> Then, pure vector drawing is not for me too - I use vectors for basic shapes, but most of work is done later done with pixel tools. And for this purpose, the vector tools of Photoshop are quite enough.</p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/photoshoptutorials/tutorial.php?rainbows_making_of"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/36-24.jpg" width="588" height="431" /></a></p>
<p><a href="http://www.vladstudio.com/photoshoptutorials/tutorial.php?rainbows_making_of">Rainbows - making of</a></div>
<p></p>
<h4>11. Do you have any specific plans for the future direction of your artwork?</h4>
<p>I really hope to keep making art until I am very old and have lots of  grandsons. Also, I find myself more and more interested in illustrating  for children. For example, I just finished a set of 12 artworks for a Czech toy manufacturer. When I improve enough, I plan to start working on  illustrations for &quot;Little Prince&quot; (maybe in 2-4 years I hope!). And of  course all my artworks will be published on my website as wallpapers  for your desktop. <img src='http://psd.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?typographic_rain"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_typographic_rain_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?typographic_rain">Typographic Rain</a></p>
</div>
<p></p>
<h4>12. Thanks for the interview Vlad. Would you like to give any tips or advise to aspiring digital artists?</h4>
<p>Sure! My tips:</p>
<ul>
<li>It&#8217;s better to use less details, but make each detail perfect.</li>
<li>Whatever you design (simple artwork, wallpaper, website, business  card, book), make life better for people who will use your design. You  can do so if people smile when they see your art; or if your design is  easy to use; or if they want to share your design with others.</li>
<li>Improving technical skills is important; but technique is secondary, and message is primary. Always add some magic to your art!</li>
</ul>
<div class="tutorial_image"><a href="http://www.vladstudio.com/wallpaper/?love_knows_no_boundaries"><img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/vladstudio_love_knows_no_boundaries_1280x1024.jpg" width="600" height="480" /></a></p>
<p><a href="http://www.vladstudio.com/wallpaper/?love_knows_no_boundaries">Love Knows No Boundaries</a></p>
</div>
<p></p>
<h4>Where to find Vlad on the Web:</h4>
<ul>
<li><a href="http://www.vladstudio.com/">Vlad&#8217;s Portfolio</a></li>
</ul>
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</div><img src="http://feeds.feedburner.com/~r/psdtuts/~4/T0Yizrc5nRw" height="1" width="1"/>]]></content:encoded><description>&lt;img src="http://psdtutsarticles.s3.amazonaws.com/interview_Vlad_Gerasimov/preview.jpg" width="200" height="200" /&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://psd.tutsplus.com/articles/inspiration/interview-with-vlad-gerasimov/feed/</wfw:commentRss><feedburner:origLink>http://psd.tutsplus.com/articles/inspiration/interview-with-vlad-gerasimov/</feedburner:origLink></item><item><title>53 Crazy-good Digital Photography Tutorials</title><link>http://feedproxy.google.com/~r/psdtuts/~3/0BjB1LxtEUQ/</link><category>Web Roundups</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Danny Outlaw</dc:creator><pubDate>Thu, 25 Jun 2009 06:55:47 PDT</pubDate><guid isPermaLink="false">http://psd.tutsplus.com/?p=3963</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Though Photoshop has grown over time to become a many-armed beast of a program, it was first created with the modest aim of helping users to modify and improve their digital photography. In this post we return to Photoshop&#8217;s roots with a wonderful collection of digital photography and photo editing tutorials.</p>
<p><span id="more-3963"></span></p>
<h4><a href="http://tu-torial.com/view_tut.php?id=165">1.  Make your photo impressive </a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/1.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.sxc.hu/blog/post/747">2.  Creating Dreamy Photos</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/2.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photochopz.com/forum/member-photoshop-tutorials/25200-coloring-black-white-image.html">3.  Coloring a black and white image</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/3.jpg" alt="" /></div>
<p></p>
<h4><a href="http://nicolas.noben.org/blog/photoshop-tutorial-photo-post-processing-digital-film-black-white-effect/">4.  Post processing: Digital to fake Black &#038; White Film</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/4.jpg" alt="" /></div>
<p></p>
<h4><a href="http://tu-torial.com/view_tut.php?id=199">5.  Changing Hair Color in Photos </a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/5.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.layersmagazine.com/nesting-smart-objects-for-multimask-effects-in-photoshop.html">6.  Nesting Smart Objects for Multi-Mask Effects in Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/6.jpg" alt="" /></div>
<p></p>
<h4><a href="http://photo.net/learn/digital-photography-workflow/techniques-tips/image-retouching/advanced-skin-softening/">7.  Image Retouching: Advanced Skin Softening</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/7.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopcafe.com/tutorials/Sunset/sunset.htm">8.  Creating a Sunset Effect in Photoshop Tutorial</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/8.jpg" alt="" /></div>
<p></p>
<h4><a href="http://tutorialblog.org/photo-retouching-change-hair-color/">9.  Change Hair Color Photoshop Tutorial</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/9.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/blog/antiquing-digital-images-in-photoshop-part-1/">10.  Antiquing Digital Images in Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/10.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.showandtell-graphics.com/old_photo_fix.html">11.  Repairing Old Photos</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/11.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.onlyphotoshop.com/Tutorial-Basic-Model-Retouching-c-7.htm">12.  Basic Model Retouching</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/12.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopgurus.com/tutorials/t027.html">13.  Photo Makeover</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/13.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopessentials.com/photo-editing/black-and-white-cs3/">14.  Black And White Conversions In Photoshop CS3</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/14.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopessentials.com/photo-editing/shadow-highlight/">15.  Bringing Out Shadow And Highlight Detail In An Image</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/15.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/blog/hdr-style-results-using-layers-in-photoshop/">16.  HDR-Style Results Using Layers in Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/16.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/category/post-production/page/5">17.  How to Convert an Image to a Duotone in Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/17.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.backingwinds.blogspot.com/2006/10/how-to-create-professional-hdr-images.html">18.  How to Create Professional HDR Images</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/18.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.cambridgeincolour.com/tutorials/high-dynamic-range.htm">19.  Using the HDR Feature in Photoshop CS2/CS3</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/19.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/blog/how-to-make-digital-photos-look-like-lomo-photography/">20.  How to Make Digital Photos Look like Lomo Photography</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/20.jpg" alt="" /></div>
<p></p>
<h4><a href="http://i-love-photoshop.blogspot.com/2009/06/create-digital-makeup.html">21.  Create Digital Makeup</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/21.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/how-to-fix-a-botched-tourist-photo-in-photoshop">22.  How to Fix a Botched Tourist Photo in Photoshop<br />
</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/22.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/understanding-filters-in-photoshop-elements">23.  Understanding Filters in Photoshop Elements</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/23.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/how-to-batch-resize-in-photoshop">24.  How to Batch Resize in Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/24.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopessentials.com/photo-editing/crop-photo/">25.  Cropping Photos Without Changing The Aspect Ratio</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/25.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopessentials.com/photo-effects/infrared-photo/">26.  Infrared Photo Effect in Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/26.jpg" alt="" /></div>
<p></p>
<h4><a href="http://photodoto.com/exposure-blending-tutorial/">27.  Exposure blending tutorial</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/27.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.tuaw.com/2008/10/07/how-to-use-photoshops-lens-blur-tool-for-tilt-shift-fakery-par/">28.  How to Use Photoshop’s Lens Blur Tool for Tilt-Shift Fakery</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/28.jpg" alt="" /></div>
<p></p>
<h4><a href="http://recedinghairline.co.uk/tutorials/vignette/index.html">29.  Vignette 2.0  </a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/29.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopessentials.com/essentials/resizing-vs-resampling.php">30.  Difference Between &#8216;Resizing&#8217; and &#8216;Resampling&#8217; An Image In Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/30.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopsupport.com/elements/tutorials/extract-hair/masking-tutorial.html">31.  Selecting &#038; Extracting Hair - Masking Tutorial </a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/31.jpg" alt="" /></div>
<p></p>
<h4><a href="http://digital-photography-school.com/smart-scaling-with-content-aware-scale-in-photoshop-cs4">32.  Smart Scaling with Content-Aware Scale in Photoshop CS4<br />
</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/32.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopessentials.com/essentials/image-quality/">33.  How Image Resolution Affects Print Quality</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/33.jpg" alt="" /></div>
<p></p>
<h4><a href="http://wipeout44.com/tutorials/gradient_mapping.asp">34.  Gradient Mapping effect in Adobe Photoshop</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/34.jpg" alt="" /></div>
<p></p>
<h4><a href="http://photoshoptutorials.ws/photoshop-tutorials/photo-effects/morning-glow.html">35.  Morning Glow Photoshop Tutorial </a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/35.jpg" alt="" /></div>
<p></p>
<h4><a href="http://www.photoshopsupport.com/tutorials/masking-and-montage/photoshop-masks.html">36.  Using Masks to Improve Landscape Images</a></h4>
<div class="tutorial_image"><img src="http://psdtutsarticles.s3.amazonaws.com/linkb_53digiphototuts/36.jpg" alt="" /></div>
<p></p>
<h4><a href="http://reviews.davidleetong.com/?p=1096">37.  5 Steps to Bolder Colors</a></h4>
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<h4><a href="http://psdtuts.com/tutorials/photo-effects-tutorials/enhance-your-image-with-selective-color-adjustments/">38.  Enhance Your Image with Selective Color Adjustments</a></h4>
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<h4><a href="http://photodoto.com/black-white-is-the-key-to-better-color/">39.  Black and White Is the Key to Better Color</a></h4>
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<h4><a href="http://photocritic.org/unsharp-mask-sharpening-photos-photoshop/">40.  Sharpen Those Photos: Unsharp Mask</a></h4>
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<h4><a href="http://www.photoshopessentials.com/photo-editing/dodge-burn/">41.  Non-Destructive Dodge And Burn</a></h4>
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<h4><a href="http://www.toptut.com/2007/06/07/photoshop-tutorials-turn-a-daylight-photo-into-a-night-shot/">42.  Turn a daylight photo into a night shot</a></h4>
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<h4><a href="http://www.cambridgeincolour.com/tutorials/levels.htm">43. Editing with Photoshop Levels</a></h4>
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<h4><a href="http://digital-photography-school.com/smart-dodge-and-burn-in-photoshop-elements">44.  Smart Dodge and Burn in Photoshop Elements</a></h4>
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<h4><a href="http://www.cambridgeincolour.com/tutorials/unsharp-mask.htm">45.  Sharpening with the Unshap Mask</a></h4>
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<h4><a href="http://www.photoshopessentials.com/photo-editing/crop-images/">46.  Cropping Photos To Specific Frame Sizes</a></h4>
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<h4><a href="http://www.photoshopessentials.com/photo-editing/straighten-photos/">47.  How To Straighten Crooked Photos</a></h4>
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<h4><a href="http://psdtuts.com/tutorials/photo-effects-tutorials/getting-to-grips-with-the-vanishing-point-filter/">48.  Getting a Grip on the Vanishing Point Filter</a></h4>
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<h4><a href="http://www.photoshopsupport.com/tutorials/peter-bowers/how-to-stitch-photos.html">49.  How to Stitch Photos in Photoshop</a></h4>
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<h4><a href="http://psdtuts.com/tutorials/photo-effects-tutorials/awesome-photorealistic-coloring-techniques/">50.  Awesome Photo-Realistic Coloring Techniques</a></h4>
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<h4><a href="http://www.photoshopessentials.com/photo-editing/match-color/">51.  Matching Colors Of Objects Between Photos</a></h4>
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<h4><a href="http://digital-photography-school.com/a-quick-and-effective-way-to-enhance-contrast-in-photoshop">52.  A Quick and Effective Way to Enhance Contrast in Photoshop<br />
</a></h4>
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<h4><a href="http://www.photoshopsupport.com/tutorials/create-a-shadow/photoshop-shadows.html">53.  Working With Shadows In Photoshop - Advanced Shadow Techniques</a></h4>
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