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						<title>Pxleyes.com: 3DS-Max Video Tutorials</title>
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						<link>http://feeds.feedburner.com/pxleyes-3ds-max-video-tutorials</link>
						<description>All the latest 3ds-max video tutorials on pxleyes.</description>
						<language>en-us</language>
						<pubDate>Fri, 01 Aug 2025 23:20:15 CEST</pubDate>
						<lastBuildDate>Fri, 01 Aug 2025 23:20:15 CEST</lastBuildDate>
						<docs>http://www.pxleyes.com</docs>
						<managingEditor>support@pxleyes.com (Pxleyes Support)</managingEditor>
						<webMaster>support@pxleyes.com (Pxleyes Support)</webMaster>
				<item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/16172/The-Making-of-a-Basic-Rope.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: The Making of a Basic Rope]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/16172/The-Making-of-a-Basic-Rope.html</link> <description><![CDATA[In this video tutorial we will  demonstrates a range of techniques in 3DS Max, including modeling, pelt-unwrapping, texturing and path deforming.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/16171/Create-a-Building-Collapsing-using-Pflow.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Create a Building Collapsing using Pflow]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/16171/Create-a-Building-Collapsing-using-Pflow.html</link> <description><![CDATA[In this 3 minutes video tutorial, Toufik Mekbel will show you how to create a building collapsing, using pflow toolbox 2. 

There is no sound in the video, but the visual explanations are clear enough.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/16023/Toy-Plane-Rendering.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Toy Plane Rendering]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/16023/Toy-Plane-Rendering.html</link> <description><![CDATA[This tutorial is going to focus on creating a material for a toy plane, and will also look at setting up the lights and preparing the scene for rendering. 

The little toy plane featured here was modeled by Han Cun Zhi, as an excuse to introduce some of the mental ray techniques in 3DS Max. ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/16022/Learn-about-Glass-Material.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Learn about Glass Material]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/16022/Learn-about-Glass-Material.html</link> <description><![CDATA[This 3DS Max video tutorial explains how to create a glass material through Arch&amp;Design and Raytrace materials. ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/16007/Poly-Modeling-in-Archviz.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Poly Modeling in Archviz]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/16007/Poly-Modeling-in-Archviz.html</link> <description><![CDATA[Here is a one hour video tutorial on architectural subject. For this tutorial we used 3DS Max for the polygonal modeling, and V-ray for final look.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15972/Modelling-a-Complete-Car-Wheel.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Modelling a Complete Car Wheel]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15972/Modelling-a-Complete-Car-Wheel.html</link> <description><![CDATA[Have you ever wanted to model you own car? Well you going to need wheels for it. 

In this 7 part video tutorial we explain how to model this wheel from start to finish. We have tried to explain as much as possible. This is very simple but at the end you going to get very nice results.

Let's begin then!]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15797/How-to-Make-3D-Wheel-and-Rim.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: How to Make 3D Wheel and Rim]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15797/How-to-Make-3D-Wheel-and-Rim.html</link> <description><![CDATA[This tutorial explains the 3D model processing of Wheel in very detailed approach. This modeling is not difficult we are making this with very basic and common techniques. 

Hopefully you will like this and learn from this.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15685/How-to-Make-Road-on-Terrain.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: How to Make Road on Terrain]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15685/How-to-Make-Road-on-Terrain.html</link> <description><![CDATA[In this tutorial, we will show you how to place road on top of terrain, in way that road partially follows terrain, and in places where sheâ€™s not, there we will have slopes on terrain.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15555/The-Soviet-Machine.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: The Soviet Machine]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15555/The-Soviet-Machine.html</link> <description><![CDATA[The â€˜Soviet Machineâ€™ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series, we will show you how to create accurate, highly detailed objects with almost no measurements. Using only several reference images. 

This is a great and easy to follow tutorial for both beginner and intermediate 3DS Max users alike. We know youâ€™re going to love it!]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15687/Modelling-of-the-Undead-Rogue---multiple-parts.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Modelling of the Undead Rogue - multiple parts]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15687/Modelling-of-the-Undead-Rogue---multiple-parts.html</link> <description><![CDATA[This is a multiple part video tutorial by <a href='http://www.dtuts.com'>DTuts</a> that will teach you how to model "The Undead Rogue", using a variety of techniques in several digital manipulation software. 

A lot of patience is needed, because this will take a while, but the result is definitely worth it!


Details:
# Skill Level: intermediate - advanced
# Used Software: 3DS MAX, Zbrush, Photoshop]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15518/Coding-a-Blueprint-Manager.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Coding a Blueprint Manager]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15518/Coding-a-Blueprint-Manager.html</link> <description><![CDATA[This three part tutorial requires basic previous scripting experience, however, a good working knowledge of 3DS Max is required to make the most of this series and so is best tackled by intermediate users.

The tutorials will walk you through the creation of a MAXScript tool from scratch and will explain how to use the 3ds Maxâ€™s Listener, the MAXScript Help and the MAXScript Editor to your advantage, how to create interface elements, how to work with geometry and materials, and will show programming concepts like loops, functions and error trapping. 

The completed script will allow you to automate the creation of blueprint plane set-ups for modelling and will provide the tools to properly manage them during the modelling process.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15340/Shattering-Glass-with-Rayfire.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Shattering Glass with Rayfire]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15340/Shattering-Glass-with-Rayfire.html</link> <description><![CDATA[In todayâ€™s awesome tutorial, we show you how to make the most of the amazing Rayfire plugin for 3DsMax, by destroying a pane of glass in a very sci-fi themed way! 

Letâ€™s get started!]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15337/How-to-Make-Tennis-Ball.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: How to Make Tennis Ball]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15337/How-to-Make-Tennis-Ball.html</link> <description><![CDATA[Here is another tutorial for you regarding 3D Studio Max series. 
It is a video tutorial in which you are going to make a greenish Tennis Ball. Simple but useful, you will learn Spherify, Editable Poly, Mesh Smooth etc. techniques.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15326/Learn-about-the-Lume-Effect.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Learn about the Lume Effect]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15326/Learn-about-the-Lume-Effect.html</link> <description><![CDATA[Today we are going to tell you some techniques in which you can add some Visual Effects in your Scene, like Glare, Lume, Night Effect etc. using 3D Studio Max. 

It is a video tutorial and having some useful techniques, hopefully you will like it.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15249/How-To-Make-An-F16-Fighter-Jet.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: How To Make An F16 Fighter Jet]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15249/How-To-Make-An-F16-Fighter-Jet.html</link> <description><![CDATA[This tutorial is a modeling tutorial of how to model an F 16 Fighter Jet as you can see in the final result. 

The extra fuel tanks and missiles are not explained, but you can purchase the final model online at the end of this tutorial.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15184/Modeling-a-Ford-Shelby-Series.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Modeling a Ford Shelby Series]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15184/Modeling-a-Ford-Shelby-Series.html</link> <description><![CDATA[Hi guys! This is a video tutorial series by Mattias van camp covering the modeling workflow of a Ford Mustang Shelby GT500, with some additions. 

Over the course of 9 videos in total we will explain to you how to get started, prepare to get to the modeling, what to look for and what to watch out for.

We will be giving a lot of general tips, and some of those we will be repeating a lot.  That's because they're so important.

Let's begin!]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15167/Creating-Hair.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Creating Hair]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15167/Creating-Hair.html</link> <description><![CDATA[In this Video tutorial for 3DS Max 2010, weâ€™ll start talking about how we can use Hair and Fur module to create hair stuffs. 

Weâ€™ll follow some basic steps to understand how we can create hair just over some polys, and then weâ€™ll see how to control hair density, length, shading. Weâ€™ll add some splines, and weâ€™ll follow right pipeline to use multiple splines as hair guides, and weâ€™ll see how to control it in real time to adjust the hair look. 

Then weâ€™ll take a look at various parameters to control the stylish, the color, and how to add more chaos and realism to it, as mutant color variation, frizz, kink and multi strand effect. Just to finalize this tutorial, weâ€™ll see a little bit of lighting and rendering parameters to understand how to create shadows and how to optimize global illumination look over the hair.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/15166/Adding-Visual-Effects-in-your-Scenes.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Adding Visual Effects in your Scenes]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/15166/Adding-Visual-Effects-in-your-Scenes.html</link> <description><![CDATA[Today we are going to tell you some techniques in which you can add some Visual Effects in your Scene, like Glare, Lume, Night Effect etc. using 3D Studio Max. 

It is a video tutorial and having some useful techniques, hopefully you will like it.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/14768/The-Lantern.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: The Lantern]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/14768/The-Lantern.html</link> <description><![CDATA[In this first part of the tutorial we'll walk you through the modelling process, taking a look at not only traditional poly-modelling, but also how we can use splines to speed up your workflow when tackling more complex geometry. Letâ€™s get started!]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/3ds-max/14121/Modeling-Dunes-with-Patchgrids.html</guid><title><![CDATA[New 3DS-Max Video Tutorial: Modeling Dunes with Patchgrids]]></title><link>http://www.pxleyes.com/video-tutorial/3ds-max/14121/Modeling-Dunes-with-Patchgrids.html</link> <description><![CDATA[In this video tutorial we'll talk about modeling and mapping 3D dunes in 3DS Max. You will learn about patch grids, using the smooth modifier, setting up a blend material that blends 2 textures by vertexcolor and also setting up a simply fog for rendering.]]></description></item></channel></rss>