<?xml version="1.0" encoding="UTF-8" ?>
				<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
					<channel>
						<title>Pxleyes.com: Carrara Tutorial Directory</title>
						<atom:link href="http://feeds.feedburner.com/pxleyes-carrara-tutorial-directory" rel="self" type="application/rss+xml" />
						<link>http://feeds.feedburner.com/pxleyes-carrara-tutorial-directory</link>
						<description>All the latest carrara tutorials from other top sites.</description>
						<language>en-us</language>
						<pubDate>Fri, 01 Aug 2025 23:24:35 CEST</pubDate>
						<lastBuildDate>Fri, 01 Aug 2025 23:24:35 CEST</lastBuildDate>
						<docs>http://www.pxleyes.com</docs>
						<managingEditor>support@pxleyes.com (Pxleyes Support)</managingEditor>
						<webMaster>support@pxleyes.com (Pxleyes Support)</webMaster>
				<item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10624/Making-a-Goblet.html</guid><title><![CDATA[New Carrara Tutorial: Making a Goblet]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10624/Making-a-Goblet.html</link> <description><![CDATA[In today's tutorial we will be making a goblet in Carrara.
(Vertex modelling)]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10629/Head-Modeling-for-Beginners.html</guid><title><![CDATA[New Carrara Tutorial: Head Modeling for Beginners]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10629/Head-Modeling-for-Beginners.html</link> <description><![CDATA[Carrara 7 â€“ Head Modeling for Beginners.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10622/Making-a-Four-Poster-Bed.html</guid><title><![CDATA[New Carrara Tutorial: Making a Four Poster Bed]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10622/Making-a-Four-Poster-Bed.html</link> <description><![CDATA[Making a four poster bed in Carrara.
Using: Vertex modelling
Spline modelling (including Vector Import)]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10623/One-Way-to-Make-a-Planet.html</guid><title><![CDATA[New Carrara Tutorial: One Way to Make a Planet]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10623/One-Way-to-Make-a-Planet.html</link> <description><![CDATA[This is a tutorial which will show you how to make a planet in Carrara. It will require that you have some maps of your planet and/or clouds outside of Carrara to utilize.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10620/How-to-Apply-a-Shader-on-Hair.html</guid><title><![CDATA[New Carrara Tutorial: How to Apply a Shader on Hair]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10620/How-to-Apply-a-Shader-on-Hair.html</link> <description><![CDATA[With this tutorial you will learn how to apply a shader on a Hair in Carrara.
]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10621/Derelict-or-Under-Construction-Effects.html</guid><title><![CDATA[New Carrara Tutorial: Derelict or Under Construction Effects]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10621/Derelict-or-Under-Construction-Effects.html</link> <description><![CDATA[Derelict or Under Construction effects in Carrara Pro 6.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10618/Scaling-Shaders.html</guid><title><![CDATA[New Carrara Tutorial: Scaling Shaders]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10618/Scaling-Shaders.html</link> <description><![CDATA[This is a very simple method to scale, stretch or rotate shaders in Carrara. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10619/How-to-Add-a-New-Set-in-the-Browser.html</guid><title><![CDATA[New Carrara Tutorial: How to Add a New Set in the Browser]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10619/How-to-Add-a-New-Set-in-the-Browser.html</link> <description><![CDATA[In this tutorial we are working under OS X on a MacIntosh. This tutorial also works the same way under MS Windows (XP and Vista) on our PC. Screen capture is easier under Mac, that's just why... ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10617/Add-Some-Rust.html</guid><title><![CDATA[New Carrara Tutorial: Add Some Rust]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10617/Add-Some-Rust.html</link> <description><![CDATA[This is a tutorial on how to add some rust to corrugated roof in Carrara.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10616/Explosions--Blowing-up-your-Digital-Toys.html</guid><title><![CDATA[New Carrara Tutorial: Explosions: Blowing up your Digital Toys]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10616/Explosions--Blowing-up-your-Digital-Toys.html</link> <description><![CDATA[This tutorial will explain how to use the advanced â€œmodifierâ€ tool in Carrara on your models to add an explosion special effect to your renders.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10614/Jets-and-Muzzle-Flashes--Playing-with-Fire.html</guid><title><![CDATA[New Carrara Tutorial: Jets and Muzzle Flashes: Playing with Fire]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10614/Jets-and-Muzzle-Flashes--Playing-with-Fire.html</link> <description><![CDATA[This tutorial will show how to use Carrara 6â€™s â€œFireâ€ tool for special flame effects on jet engines and gun muzzles.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10615/Procedural-Shader-for-Watered-Silk.html</guid><title><![CDATA[New Carrara Tutorial: Procedural Shader for Watered Silk]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10615/Procedural-Shader-for-Watered-Silk.html</link> <description><![CDATA[This tutorial will provide the user with steps to create a procedural shader in Carrara 6.1. Watered silkis deep and rich in color and texture. Carrara's shading tools are perfect for creating a procedural shader that mimics the richness and beauty of this gorgeous silk. This can be altered to any color with the same rich results.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10611/Adding-Text-on-Shader-Domains.html</guid><title><![CDATA[New Carrara Tutorial: Adding Text on Shader Domains]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10611/Adding-Text-on-Shader-Domains.html</link> <description><![CDATA[You have applied text over a shader domain in Carrara before using layer list. But sometimes it is very hard to apply the layers tool on some curved surfaces, so we will cover about the process of using shader domains to do that. Looks a little strange but this is a way to create labels with transparency very easy.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10612/Intermediate-Skin-Shaders.html</guid><title><![CDATA[New Carrara Tutorial: Intermediate Skin Shaders]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10612/Intermediate-Skin-Shaders.html</link> <description><![CDATA[This tutorial is designed to teach you to add more advanced settings to your skin shaders and how to save some overhead when using Daz/Poser Characters.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10613/V4-got-you-Seeing-Blue---C6-version-.html</guid><title><![CDATA[New Carrara Tutorial: V4 got you Seeing Blue? (C6 version)]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10613/V4-got-you-Seeing-Blue---C6-version-.html</link> <description><![CDATA[This is a tutorial on how to get good basic skin in Carrara 6 easily and quickly.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10610/Tree-with-Fruits.html</guid><title><![CDATA[New Carrara Tutorial: Tree with Fruits]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10610/Tree-with-Fruits.html</link> <description><![CDATA[The overall idea is how to build a simple fruit tree using only Daz Carrara. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10608/Texturing-a--20-Bill-Using-Shading-Domains.html</guid><title><![CDATA[New Carrara Tutorial: Texturing a $20 Bill Using Shading Domains]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10608/Texturing-a--20-Bill-Using-Shading-Domains.html</link> <description><![CDATA[Learn how to apply different textures to the front and back of an object through the use of shading domains.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10609/Manipulating-Transposer-Easier-via-Groups.html</guid><title><![CDATA[New Carrara Tutorial: Manipulating Transposer Easier via Groups]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10609/Manipulating-Transposer-Easier-via-Groups.html</link> <description><![CDATA[When you import Poser figures using Transposer, you might notice anything that is a figure becomes it's own object. A big hassle to manage inside the 3d view. So this tutorial is going to show you how to use groups to change that.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10606/Distribution-Mapping-and-Surface-Replication.html</guid><title><![CDATA[New Carrara Tutorial: Distribution Mapping and Surface Replication]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10606/Distribution-Mapping-and-Surface-Replication.html</link> <description><![CDATA[Use distribution maps to define where the surface replicator should place objects in our scene.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/carrara/10607/V4-Got-You-Seeing-Blue-.html</guid><title><![CDATA[New Carrara Tutorial: V4 Got You Seeing Blue?]]></title><link>http://www.pxleyes.com/ext-tutorial/carrara/10607/V4-Got-You-Seeing-Blue-.html</link> <description><![CDATA[Bringing in V4 using Transposer gives you a blue tinged skin. This shows you a way to get a more realistic skin tone for your V4.]]></description></item></channel></rss>