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						<title>Pxleyes.com: Mudbox Tutorial Directory</title>
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						<link>http://feeds.feedburner.com/pxleyes-mudbox-tutorial-directory</link>
						<description>All the latest mudbox tutorials from other top sites.</description>
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						<pubDate>Fri, 01 Aug 2025 23:45:17 CEST</pubDate>
						<lastBuildDate>Fri, 01 Aug 2025 23:45:17 CEST</lastBuildDate>
						<docs>http://www.pxleyes.com</docs>
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				<item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/16229/Making-Of-Emanuel-Da-Silva-Luz--Talos--image.html</guid><title><![CDATA[New Mudbox Tutorial: Making Of Emanuel Da Silva Luz 'Talos' image]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/16229/Making-Of-Emanuel-Da-Silva-Luz--Talos--image.html</link> <description><![CDATA[Emanuel Da Silva Luz gives us a comprehensive look into the creation process behind this wicked demon centaur sculpt.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/14840/Mudbox-Techniques-for-Props-by-Sascha-Henrichs.html</guid><title><![CDATA[New Mudbox Tutorial: Mudbox Techniques for Props by Sascha Henrichs]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/14840/Mudbox-Techniques-for-Props-by-Sascha-Henrichs.html</link> <description><![CDATA[Any Mudbox enthusiasts out there? Then be sure to check out these great video tutorials about Mudbox sculpting techniques from Sascha Henrichs.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/14836/Making-of-Francois-Conradie-s--The-Last-Nutcracker--image.html</guid><title><![CDATA[New Mudbox Tutorial: Making of Francois Conradie's &quot;The Last Nutcracker&quot; image]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/14836/Making-of-Francois-Conradie-s--The-Last-Nutcracker--image.html</link> <description><![CDATA[Francois Conradie shares with us the making of process for his image &quot;The Last Nutcracker&quot;, which he created using Softimage XSI, Mudbox and Adobe Photoshop.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/11491/Sculpting-a-Modular-Stone-Staircase.html</guid><title><![CDATA[New Mudbox Tutorial: Sculpting a Modular Stone Staircase]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/11491/Sculpting-a-Modular-Stone-Staircase.html</link> <description><![CDATA[In this tutorial you will learn the fundamentals of sculpting hi-poly environment art. We will cover the process of creating an optimized base mesh in 3ds Max, and then export it into Autodesk Mudbox to sculpt in the details, starting with the larger forms, eventually working our way down to the smaller details, and finally using alphas to add surface detail.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9540/Very-Useful-Glossary.html</guid><title><![CDATA[New Mudbox Tutorial: Very Useful Glossary]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9540/Very-Useful-Glossary.html</link> <description><![CDATA[Topics in this tutorial:

    * Glossary A to M
    * Glossary N to Z

]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9539/Keyboard-Shortcuts.html</guid><title><![CDATA[New Mudbox Tutorial: Keyboard Shortcuts]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9539/Keyboard-Shortcuts.html</link> <description><![CDATA[Many features within Mudbox are accessible via keyboard shortcuts called hotkeys. Keyboard shortcuts can be created and edited using Mudbox's Hotkey editor (Windows &gt; Hotkeys). ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9538/Reference---Windows.html</guid><title><![CDATA[New Mudbox Tutorial: Reference - Windows]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9538/Reference---Windows.html</link> <description><![CDATA[Topics in this section:

    * Image Browser window
    * Sculpt Layers window menu
    * Paint Layers window menu
    * Create New Paint Layer window
    * Object List window menu
    * Preferences window
    * Trays window menu
    * Log]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9537/Reference---Menus.html</guid><title><![CDATA[New Mudbox Tutorial: Reference - Menus]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9537/Reference---Menus.html</link> <description><![CDATA[Topics in this section

    * Mudbox menu
    * File menu
    * Edit menu
    * Create menu
    * Mesh menu
    * Curves menu
    * Display menu
    * Maps menu
    * Windows menu
    * Help menu]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9536/Reference---Properties.html</guid><title><![CDATA[New Mudbox Tutorial: Reference - Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9536/Reference---Properties.html</link> <description><![CDATA[Topics in this section:

    * Sculpt Tool properties
    * Paint properties
    * Camera properties
    * Curve properties
    * Mesh properties
    * Point light properties
    * Directional light properties
    * Image-based light properties
    * Image Plane properties
    * Material properties
    * Viewport Filter properties
    * Selection Set properties
    * Stencil properties
    * Extract Texture Maps properties
    * Sculpt Model Using Displacement Map properties
    * Extract Ambient Occlusion Maps properties]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9535/Extract-Ambient-Occlusion-Maps-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: Extract Ambient Occlusion Maps Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9535/Extract-Ambient-Occlusion-Maps-Properties.html</link> <description><![CDATA[Extract Ambient Occlusion Maps properties - Mudbox tutorial.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9534/Extract-Texture-Maps-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: Extract Texture Maps Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9534/Extract-Texture-Maps-Properties.html</link> <description><![CDATA[Extract Texture Maps properties - Mudbox tutorial.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9533/Viewport-Filter-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: Viewport Filter Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9533/Viewport-Filter-Properties.html</link> <description><![CDATA[Viewport Filter properties - Mudbox tutorial.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9532/The-Material-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: The Material Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9532/The-Material-Properties.html</link> <description><![CDATA[The following sections describe the properties for the material types provided with Mudbox. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9531/Directional-Light-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: Directional Light Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9531/Directional-Light-Properties.html</link> <description><![CDATA[A directional light source simulates a very distant point light source. Its light rays are parallel to each other, as if emitted perpendicular from an infinitely large plane. 
Let's talk about some important properties here. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9530/Camera-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: Camera Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9530/Camera-Properties.html</link> <description><![CDATA[Properties: camera properties - Mudbox tutorial.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9529/The-Paint-Tools-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: The Paint Tools Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9529/The-Paint-Tools-Properties.html</link> <description><![CDATA[The following describes the properties for the items that appear on the Paint Tools tray (that is: Paint Brush, Projection, Airbrush, Pencil, and Erase Paint). ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9528/The-Sculpt-Tool-Properties.html</guid><title><![CDATA[New Mudbox Tutorial: The Sculpt Tool Properties]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9528/The-Sculpt-Tool-Properties.html</link> <description><![CDATA[The following section describes the properties for items on the Sculpt Tools tray (that is, Sculpt, Smooth, Grab, Pinch, Flatten, Foamy, Spray, Repeat, Imprint, Wax, Scrape, Fill, Wax, Smear, Bulge, Contrast, Freeze, Mask, and Erase).]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9527/Troubleshoot-Texture-Extraction.html</guid><title><![CDATA[New Mudbox Tutorial: Troubleshoot Texture Extraction]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9527/Troubleshoot-Texture-Extraction.html</link> <description><![CDATA[Texture extraction: troubleshoot texture extraction Mudbox guide.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9526/Extract-an-Ambient-Occlusion-Map.html</guid><title><![CDATA[New Mudbox Tutorial: Extract an Ambient Occlusion Map]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9526/Extract-an-Ambient-Occlusion-Map.html</link> <description><![CDATA[Ambient occlusion is a shading effect that calculates the attenuation and occlusion of light between surface details and other objects in the scene and then adds realistic shading to models. 
Let's learn more about it, shall we?]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/mudbox/9525/View-Normal-Maps-on-a-Model.html</guid><title><![CDATA[New Mudbox Tutorial: View Normal Maps on a Model]]></title><link>http://www.pxleyes.com/ext-tutorial/mudbox/9525/View-Normal-Maps-on-a-Model.html</link> <description><![CDATA[View Normal Maps on a Model - Mudbox tutorial.]]></description></item></channel></rss>