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						<title>Pxleyes.com: Mudbox Video Tutorials</title>
						<atom:link href="http://feeds.feedburner.com/pxleyes-mudbox-video-tutorials" rel="self" type="application/rss+xml" />
						<link>http://feeds.feedburner.com/pxleyes-mudbox-video-tutorials</link>
						<description>All the latest mudbox video tutorials on pxleyes.</description>
						<language>en-us</language>
						<pubDate>Fri, 01 Aug 2025 23:56:22 CEST</pubDate>
						<lastBuildDate>Fri, 01 Aug 2025 23:56:22 CEST</lastBuildDate>
						<docs>http://www.pxleyes.com</docs>
						<managingEditor>support@pxleyes.com (Pxleyes Support)</managingEditor>
						<webMaster>support@pxleyes.com (Pxleyes Support)</webMaster>
				<item><guid>http://www.pxleyes.com/video-tutorial/mudbox/14118/Techniques-for-Props---Tileable-Stone.html</guid><title><![CDATA[New Mudbox Video Tutorial: Techniques for Props - Tileable Stone]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/14118/Techniques-for-Props---Tileable-Stone.html</link> <description><![CDATA[This is a video tutorial about creating tileable stone normals with Mudbox and Photoshop ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/14117/Techniques-for-Props---Stone.html</guid><title><![CDATA[New Mudbox Video Tutorial: Techniques for Props - Stone]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/14117/Techniques-for-Props---Stone.html</link> <description><![CDATA[This Mudbox video tutorial covers:
- sculpting a stone from a box using using scrape, sculpt, grab and foamy brushes;
- sculpting high details with stamp images.
]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/14116/Techniques-for-Props---Wood.html</guid><title><![CDATA[New Mudbox Video Tutorial: Techniques for Props - Wood]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/14116/Techniques-for-Props---Wood.html</link> <description><![CDATA[This Mudbox video tutorial covers:

- sculpting cracks and medium details into old woodplanks using scrape, sculpt, grad and contrast brushes;
- sculpting high details with stencil.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9577/Modeling-Showcase---part-4.html</guid><title><![CDATA[New Mudbox Video Tutorial: Modeling Showcase - part 4]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9577/Modeling-Showcase---part-4.html</link> <description><![CDATA[In this tutorial, we will explore how to present your model on the web as a 2D image.
We start by exporting our Model from Mudbox into Maya along with its associated channels such as color, displacement, AO, and normal map.
In Maya we use these channels to match the original Mudbox file, and render it with mental ray.
Finally we export the image components out of Maya into Photoshop for color correction and adding Depth of filed. ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9576/Modeling-Showcase---part-3.html</guid><title><![CDATA[New Mudbox Video Tutorial: Modeling Showcase - part 3]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9576/Modeling-Showcase---part-3.html</link> <description><![CDATA[In this tutorial, we will explore how to present your model on the web as a 2D image.
We start by exporting our Model from Mudbox into Maya along with its associated channels such as color, displacement, AO, and normal map.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9575/Modeling-Showcase---part-2.html</guid><title><![CDATA[New Mudbox Video Tutorial: Modeling Showcase - part 2]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9575/Modeling-Showcase---part-2.html</link> <description><![CDATA[In this tutorial, we will explore how to present your model on the web as a 2D image.
We start by exporting our Model from Mudbox into Maya along with its associated channels such as color, displacement, AO, and normal map.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9574/Modeling-Showcase.html</guid><title><![CDATA[New Mudbox Video Tutorial: Modeling Showcase]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9574/Modeling-Showcase.html</link> <description><![CDATA[In this series of tutorials we'll be showcasing different ways to present your models.
We start by showing an interesting way of making an object appear as if its being constructed from the ground up. ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9573/Maya-Mudbox-Workflow---p6.html</guid><title><![CDATA[New Mudbox Video Tutorial: Maya Mudbox Workflow - p6]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9573/Maya-Mudbox-Workflow---p6.html</link> <description><![CDATA[This is a step by step tutorial illustrating the workflow between Maya and Mudbox
1-Mesh preparation
2-UV alignment
3-OBJ Export
4-Sculpting tools
5-Displacement Map Extraction
6-Mental ray setup
7-Approximation editor
8-Render]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9572/Maya-Mudbox-Workflow---p5.html</guid><title><![CDATA[New Mudbox Video Tutorial: Maya Mudbox Workflow - p5]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9572/Maya-Mudbox-Workflow---p5.html</link> <description><![CDATA[This is a step by step tutorial illustrating the workflow between Maya and Mudbox
1-Mesh preparation
2-UV alignment
3-OBJ Export
4-Sculpting tools
5-Displacement Map Extraction
6-Mental ray setup
7-Approximation editor
8-Render ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9571/Maya-Mudbox-Workflow---p4.html</guid><title><![CDATA[New Mudbox Video Tutorial: Maya Mudbox Workflow - p4]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9571/Maya-Mudbox-Workflow---p4.html</link> <description><![CDATA[This is a step by step tutorial illustrating the workflow between Maya and Mudbox
1-Mesh preparation
2-UV alignment
3-OBJ Export
4-Sculpting tools
5-Displacement Map Extraction
6-Mental ray setup
7-Approximation editor
8-Render ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9570/Maya-Mudbox-Workflow---p3.html</guid><title><![CDATA[New Mudbox Video Tutorial: Maya Mudbox Workflow - p3]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9570/Maya-Mudbox-Workflow---p3.html</link> <description><![CDATA[This is a step by step tutorial illustrating the workflow between Maya and Mudbox
1-Mesh preparation
2-UV alignment
3-OBJ Export
4-Sculpting tools
5-Displacement Map Extraction
6-Mental ray setup
7-Approximation editor
8-Render]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9569/Maya-Mudbox-Workflow---p2.html</guid><title><![CDATA[New Mudbox Video Tutorial: Maya Mudbox Workflow - p2]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9569/Maya-Mudbox-Workflow---p2.html</link> <description><![CDATA[This is a step by step tutorial illustrating the workflow between Maya and Mudbox
1-Mesh preparation
2-UV alignment
3-OBJ Export
4-Sculpting tools
5-Displacement Map Extraction
6-Mental ray setup
7-Approximation editor
8-Render ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9568/Maya-Mudbox-Workflow.html</guid><title><![CDATA[New Mudbox Video Tutorial: Maya Mudbox Workflow]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9568/Maya-Mudbox-Workflow.html</link> <description><![CDATA[This is a step by step tutorial illustrating the workflow between Maya and Mudbox
1-Mesh preparation
2-UV alignment
3-OBJ Export
4-Sculpting tools
5-Displacement Map Extraction
6-Mental ray setup
7-Approximation editor
8-Render ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9567/Importing-to-Maya---Multi-Channel-MEL.html</guid><title><![CDATA[New Mudbox Video Tutorial: Importing to Maya - Multi Channel MEL]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9567/Importing-to-Maya---Multi-Channel-MEL.html</link> <description><![CDATA[Not only Mudbox 2009 can generate displacement and normal maps, but also it has the ability to paint other channels such ads color, special, reflection etc.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9566/Lit-Sphere-Material.html</guid><title><![CDATA[New Mudbox Video Tutorial: Lit Sphere Material]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9566/Lit-Sphere-Material.html</link> <description><![CDATA[Lit sphere Material is one of the most over looked feature in Mudbox 2009. This tutorial is aimed to shed some light on how to use it properly within Mudbox.  
]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9564/Making-a-Next-Gen-Rock-Wall-7.html</guid><title><![CDATA[New Mudbox Video Tutorial: Making a Next Gen Rock Wall 7]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9564/Making-a-Next-Gen-Rock-Wall-7.html</link> <description><![CDATA[Making a &quot;Next gen&quot; Rock Wall 7.]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9563/Making-a-Next-Gen-Rock-Wall-6--Partial-Texturing.html</guid><title><![CDATA[New Mudbox Video Tutorial: Making a Next Gen Rock Wall 6: Partial Texturing]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9563/Making-a-Next-Gen-Rock-Wall-6--Partial-Texturing.html</link> <description><![CDATA[Rock wall tutorial Part 6.

This tutorial uses Autodesk Maya, Mudbox, Adobe Photoshop and Xnormal, be aware that these probably won't be the most current versions for you but they're what I have so deal with it. ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9562/Making-a-Next-Gen-Rock-Wall-5--Retopologizing-Part-2-and-Baking.html</guid><title><![CDATA[New Mudbox Video Tutorial: Making a Next Gen Rock Wall 5: Retopologizing Part 2 and Baking]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9562/Making-a-Next-Gen-Rock-Wall-5--Retopologizing-Part-2-and-Baking.html</link> <description><![CDATA[Rock wall Part 5
Here we finish the retopologizing and bake out our maps in XNormal.

This tutorial uses Autodesk Maya, Mudbox, Adobe Photoshop and Xnormal, be aware that these probably won't be the most current versions for you but they're what I have so deal with it. ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9561/Making-a-Next-Gen-Rock-Wall-4--Retopologizing-Part-1.html</guid><title><![CDATA[New Mudbox Video Tutorial: Making a Next Gen Rock Wall 4: Retopologizing Part 1]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9561/Making-a-Next-Gen-Rock-Wall-4--Retopologizing-Part-1.html</link> <description><![CDATA[Rock wall tutorial Part 3
In this part we start the retopologizing process using Maya's native tools.

This tutorial uses Autodesk Maya, Mudbox, Adobe Photoshop and Xnormal, be aware that these probably won't be the most current versions for you but they're what I have so deal with it. ]]></description></item><item><guid>http://www.pxleyes.com/video-tutorial/mudbox/9560/Making-a-Next-Gen-Rock-Wall-3--Sculpting-Part-2.html</guid><title><![CDATA[New Mudbox Video Tutorial: Making a Next Gen Rock Wall 3: Sculpting Part 2]]></title><link>http://www.pxleyes.com/video-tutorial/mudbox/9560/Making-a-Next-Gen-Rock-Wall-3--Sculpting-Part-2.html</link> <description><![CDATA[Rock Wall tutorial: Part 3
In this video we continue sculpting.

This tutorial uses Autodesk Maya, Mudbox, Adobe Photoshop and Xnormal, be aware that these probably won't be the most current versions for you but they're what I have so deal with it. ]]></description></item></channel></rss>