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						<title>Pxleyes.com: Poser Tutorial Directory</title>
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						<description>All the latest poser tutorials from other top sites.</description>
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						<pubDate>Fri, 01 Aug 2025 23:58:49 CEST</pubDate>
						<lastBuildDate>Fri, 01 Aug 2025 23:58:49 CEST</lastBuildDate>
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				<item><guid>http://www.pxleyes.com/ext-tutorial/poser/11680/Create-a-Stunning-3D-Liquid-Explosion-Artwork.html</guid><title><![CDATA[New Poser Tutorial: Create a Stunning 3D Liquid Explosion Artwork]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/11680/Create-a-Stunning-3D-Liquid-Explosion-Artwork.html</link> <description><![CDATA[3D renders are often combined with vector elements and photostock elements to create stunning visual effects.  While some artworks can be created merely in Photoshop, most designers are forced to call upon other programs in order to achieve truly brilliant effects.  In this tutorial, youâ€™ll learn how to create a Poser figure, create a shatter effect and render it in 3DStudio Max, then use Photoshop and some simple stock images to create a brilliant and visually stunning water explosion effect.  Even if you donâ€™t have Poser or 3DSMax, weâ€™ve included the render in a PNG format for you to play with, and youâ€™ll still learn valuable techniques.

This tutorial covers many advanced techniques, but not to fear, as we will walk you through step-by-step how to create it.  Youâ€™ll learn rendering, depth of field, dispersion, photomanipulation, and how to add the tiny details that all combine for a brilliant artwork.  So, letâ€™s get started!]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7213/Cloth-Parameters-and-Their-Effects.html</guid><title><![CDATA[New Poser Tutorial: Cloth Parameters and Their Effects]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7213/Cloth-Parameters-and-Their-Effects.html</link> <description><![CDATA[Explanation of Cloth Parameters - for Poser version 5 or later.

Poser's Cloth Room has the ability to create extremely realistic cloth effects. Its simulations however use many parameters whose exact effect on the behavior of the cloth items is not always obvious. This tutorial should help clear up some of the most common questions and provides settings for some common fabric types. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7212/Wrap-It-Up.html</guid><title><![CDATA[New Poser Tutorial: Wrap It Up]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7212/Wrap-It-Up.html</link> <description><![CDATA[For use with Poser 7 as well as Posers 5 or 6

In this tutorial we'll explore two little-used features of the Cloth Room- constrained and choreographed groups- to wrap a bath towel around our model. Although this tutorial was built using Poser 6, it will work for Poser 5 or 7 as well, since the Cloth Room interface didn't change particularly from 5 to 6 to 7. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7211/Introduction-to-Dynamic-Cloth.html</guid><title><![CDATA[New Poser Tutorial: Introduction to Dynamic Cloth]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7211/Introduction-to-Dynamic-Cloth.html</link> <description><![CDATA[ For Poser 7 as well as Posers 5 or 6.

Poser's Dynamic Clothing provides a great deal of realism for either still images or animations, but it can be a bit intimidating to get started using it. This tutorial provides an introduction to the Dynamic Cloth functions of Poser.There are three types of clothing that Poser uses. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7210/Dynamic-Cloth-and-the-Walk-Designer.html</guid><title><![CDATA[New Poser Tutorial: Dynamic Cloth and the Walk Designer]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7210/Dynamic-Cloth-and-the-Walk-Designer.html</link> <description><![CDATA[Dynamic Cloth and the Walk Designer - for use with Poser 7 as well as Posers 5 or 6.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7209/Getting-Started---Basics.html</guid><title><![CDATA[New Poser Tutorial: Getting Started - Basics]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7209/Getting-Started---Basics.html</link> <description><![CDATA[For Poser 7- also applicable to Poser versions 4-6 and Pro Pack.

Poser allows you to quickly and easily pose and animate people (and animals!)- but getting started can be just a bit tricky. This tutorial will describe how to use Poser's tools, Library and cameras to set up and render a scene.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7208/Grouping-Objects.html</guid><title><![CDATA[New Poser Tutorial: Grouping Objects]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7208/Grouping-Objects.html</link> <description><![CDATA[For use with Poser 7 and previous versions back to Poser 4.

People who are new to Poser often ask why it is that they can't group several objects together with the Grouping tool. A valid question, however the Grouping tool is utilized specifically for grouping polygons on props and body parts. Why and how one would do this is covered in other tutorials. Here we are talking about making an actual group of objects! Yes, it is possible to &quot;group&quot; objects in Poser. This group can then be scaled, rotated, and translated as though it were a single object. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7207/Creating-the-Hair-Image.html</guid><title><![CDATA[New Poser Tutorial: Creating the Hair Image]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7207/Creating-the-Hair-Image.html</link> <description><![CDATA[Creating the &quot;Hair&quot; Image Using Poser And Photoshop. For use with Poser 6 or 7 and Photoshop CS, CS2 or CS31.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7206/How-To-Create-Block-Figures.html</guid><title><![CDATA[New Poser Tutorial: How To Create Block Figures]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7206/How-To-Create-Block-Figures.html</link> <description><![CDATA[For Poser 5, 6 or 7 and Photoshop CS, CS2 or CS3My series of block figures deals with themes on the disintegration and integration of man. The human form is portrayed within a series of blocks.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7205/Simulating-Isometric-Cameras.html</guid><title><![CDATA[New Poser Tutorial: Simulating Isometric Cameras]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7205/Simulating-Isometric-Cameras.html</link> <description><![CDATA[For use with Poser 7 as well as Posers 5 or 6.

Wouldn't it be great to be able to create isometric images or sprites from with Poser? Even though Poser lacks isometric camera settings, now, by following the steps in this tutorial, you can create them from within Poser.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7204/Applying-Displacement-Maps.html</guid><title><![CDATA[New Poser Tutorial: Applying Displacement Maps]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7204/Applying-Displacement-Maps.html</link> <description><![CDATA[For use with Poser 5 and Poser 6.

This is a simple tutorial showing how to apply a displacement map. Along the way you will also learn a little about texture nodes, saving materials, and applying them.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7203/Firefly-Rendering-Tips.html</guid><title><![CDATA[New Poser Tutorial: Firefly Rendering Tips]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7203/Firefly-Rendering-Tips.html</link> <description><![CDATA[For use with Poser 5 and Poser 6.

The Firefly render engine, introduced in Poser 5, provides Poser users with a high-quality micropolygon rendering engine capable of extremely accurate, photorealistic output. Firefly is a sensitive beast, however, and its many settings and options can be somewhat daunting to the beginning user.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7202/Rendering-with-Depth-of-Field.html</guid><title><![CDATA[New Poser Tutorial: Rendering with Depth of Field]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7202/Rendering-with-Depth-of-Field.html</link> <description><![CDATA[For use with Poser 5, 6 or 7.

Poser's Depth of Field setting can provide a 'photographic' look to your renders, allowing you to create subtle or dramatic focus effects to emphasize particular parts of your images. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7201/Shading-Polygon-Groups.html</guid><title><![CDATA[New Poser Tutorial: Shading Polygon Groups]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7201/Shading-Polygon-Groups.html</link> <description><![CDATA[For use with Poser 7 as well as Posers 5 or 6

In this tutorial we will use Poser's Grouping Tool to apply textures to specific parts of an imported 3D model.One of Poser's useful features is its ability to import a wide variety of props created in other applications. However, many factors, including file format and the amount of detail created by the original modeler, can affect the look of the prop once it gets into Poser. In this tutorial we'll go through the steps needed to create polygon groups within a prop and then apply individual textures to just those groups in the Material Room.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7200/Working-With-Image-Maps.html</guid><title><![CDATA[New Poser Tutorial: Working With Image Maps]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7200/Working-With-Image-Maps.html</link> <description><![CDATA[For use with Poser 6 or 7.

Poser's Simple Material Room provides an easy-to-manage interface that allows users to quickly apply basic surface textures to objects and figures. This tutorial will walk through the process of applying an image map in the Simple Material Room.Poser 5 introduced the Material Room, a powerful new tool to manage surface textures and image maps.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7199/Creating-a-Scene.html</guid><title><![CDATA[New Poser Tutorial: Creating a Scene]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7199/Creating-a-Scene.html</link> <description><![CDATA[Today we demonstrate how Poser, Vue and Photoshop create the ideal toolset for any imaginable illustration. Poser's render engine provides the detail he needs for foreground characters and objects, Vue allows him to create an atmosphere for his scene that is highly realistic, and Photoshop enables him to composite and finesse the final illustration.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7198/Integrating-Figures-Into-LightWave.html</guid><title><![CDATA[New Poser Tutorial: Integrating Figures Into LightWave]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7198/Integrating-Figures-Into-LightWave.html</link> <description><![CDATA[For use with Poser Pro Pack

This tutorial can be used as the basis for creating animated storyboards, animatics or for final rendered scenes in your own comic book or action movies using Poser 4/Artist and ProPack.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7197/Installing-New-Content.html</guid><title><![CDATA[New Poser Tutorial: Installing New Content]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7197/Installing-New-Content.html</link> <description><![CDATA[For Poser versions 5 and greater.

One of the most common things that new Poser users want to do is to install a new figure (or prop, or pose set) to add a little variety to their scenes. While this is not a terribly complicated process, it helps to have a little guidance...]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7196/Transferring-Files-from-Shade.html</guid><title><![CDATA[New Poser Tutorial: Transferring Files from Shade]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7196/Transferring-Files-from-Shade.html</link> <description><![CDATA[For use with Shade 7 or 8 and Poser versions 5 through 7.

The wealth of ready-made content for Shade brings up the question, 'How do I get all this into Poser?' ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/poser/7195/Image-Based-Lighting.html</guid><title><![CDATA[New Poser Tutorial: Image Based Lighting]]></title><link>http://www.pxleyes.com/ext-tutorial/poser/7195/Image-Based-Lighting.html</link> <description><![CDATA[For use with Poser 6 or 7.

One of the exciting features in Poser 6 is its ability to use image-based lighting, in which the lighting values for the scene are computed based on the brightness values of an image which is &quot;wrapped&quot; around the scene. This allows a realistic lighting model to be applied quickly and easily without having to place and fine-tune multiple lights in a scene. Poser 7 expands on this capability with support for HDRI, high dynamic range images, which give even more detailed, realistic shadowing.]]></description></item></channel></rss>