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						<title>Pxleyes.com: Vue Tutorial Directory</title>
						
						<link>http://feeds.feedburner.com/pxleyes-vue-tutorial-directory</link>
						<description>All the latest vue tutorials from other top sites.</description>
						<language>en-us</language>
						<pubDate>Mon, 28 May 2012 03:37:51 CDT</pubDate>
						<lastBuildDate>Mon, 28 May 2012 03:37:51 CDT</lastBuildDate>
						<docs>http://www.pxleyes.com</docs>
						<managingEditor>support@pxleyes.com (Pxleyes Support)</managingEditor>
						<webMaster>support@pxleyes.com (Pxleyes Support)</webMaster>
				<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/pxleyes-vue-tutorial-directory" /><feedburner:info uri="pxleyes-vue-tutorial-directory" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:browserFriendly></feedburner:browserFriendly><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6676/Making-QTVR-Movies.html</guid><title><![CDATA[New Vue Tutorial: Making QTVR Movies]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6676/Making-QTVR-Movies.html</link> <description><![CDATA[What is a QTVR?
This stands for QuickTime Virtual Reality - it's basically one of those small movies which provides a view that you can pan around, and zoom in and out. They are not animated, but you can change the direction you are looking in.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6675/Create-a-Watersplash.html</guid><title><![CDATA[New Vue Tutorial: Create a Watersplash]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6675/Create-a-Watersplash.html</link> <description><![CDATA[You can create any kind of water splashes. It is easy but needs a bit attention. This is just an example. Read the step by step. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6674/Making-a-Water-Scene.html</guid><title><![CDATA[New Vue Tutorial: Making a Water Scene]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6674/Making-a-Water-Scene.html</link> <description><![CDATA[This tutorial explains step by step how to make a scene where the camera is positioned in such a way that you can see above and below water, as if you were a diver or on edge of a mini submarine. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6673/Creating-a-Rainbow.html</guid><title><![CDATA[New Vue Tutorial: Creating a Rainbow]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6673/Creating-a-Rainbow.html</link> <description><![CDATA[We will try to explain a easy way to do a rainbow with Vue 2.
With this method you do not need any external modeler, just Vue's basic shapes.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6672/Mover-2-Plugin.html</guid><title><![CDATA[New Vue Tutorial: Mover 2 Plugin]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6672/Mover-2-Plugin.html</link> <description><![CDATA[The new Mover 2 Plugin for Vue d'Esprit is a very nice addition to an excellent landscape generator program. Instead of a complicated animation plugin, Mover 2 creates with an easy to learn Wizard interface. Your given a choice of vehicles from airplanes and missiles to cars and pedestrians with options on how the vehicle responds to motion. Speed and repeat settings are available so you can tweak the velocity and if you want the animation to loop, repeat once or create a nice pendulum effect. You create the path for your vehicle in a wireframe view, adding, deleting and editing Waypoints until you get the path you want. After you have your path setup the Wizard will show you your plot of camera altitudes and you can set the amount of seconds you want the animation to run.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6671/How-to-create-and-use-materials.html</guid><title><![CDATA[New Vue Tutorial: How to create and use materials]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6671/How-to-create-and-use-materials.html</link> <description><![CDATA[Create a material from scratch in Vue.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6670/Breaking-Glass.html</guid><title><![CDATA[New Vue Tutorial: Breaking Glass]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6670/Breaking-Glass.html</link> <description><![CDATA[Shatter glass or break up monoliths and pick up the pieces, too!]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6669/Boolean-Objects.html</guid><title><![CDATA[New Vue Tutorial: Boolean Objects]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6669/Boolean-Objects.html</link> <description><![CDATA[Create a boolean object in this tutorial using the difference option. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6668/Realistic-Natural-Scenery.html</guid><title><![CDATA[New Vue Tutorial: Realistic Natural Scenery]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6668/Realistic-Natural-Scenery.html</link> <description><![CDATA[Vue d'Esprit 2 is the hot new tool for natural outdoor scenery. As you will see from this tutorial, it's remarkably easy to use, and packed full of incredible features. Amazingly realistic vegetation are, together with soft shadows and blurred reflections, just some of those features that make for incomparable picture quality. Happy virtual trip! ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6667/Bringing-Objects-into-ZBrush.html</guid><title><![CDATA[New Vue Tutorial: Bringing Objects into ZBrush]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6667/Bringing-Objects-into-ZBrush.html</link> <description><![CDATA[This tutorials will show you how simple it is to bring in your fully textured Vue D'Esprit terrain objects into ZBrush. ]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6666/Custom-Leaves-with-Digarts-Textures.html</guid><title><![CDATA[New Vue Tutorial: Custom Leaves with Digarts Textures]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6666/Custom-Leaves-with-Digarts-Textures.html</link> <description><![CDATA[This tutorial shows how to use the Digarts Jungle DVD products to make custom tree branches materials for Vue. This is a first step in making your own trees.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6665/Making-Realistic-Rocks.html</guid><title><![CDATA[New Vue Tutorial: Making Realistic Rocks]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6665/Making-Realistic-Rocks.html</link> <description><![CDATA[While rocks in Vue seem more varied in shape and look better in their default state than the ones in Bryce, they are generally not suitable for closeups unless you tweak them a bit.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6664/Geocontrol-2---Part-1.html</guid><title><![CDATA[New Vue Tutorial: Geocontrol 2 - Part 1]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6664/Geocontrol-2---Part-1.html</link> <description><![CDATA[This is the first part of a tutorial showing how to use Geocontrol 2 terrains in Vue. It will show you how to export the terrain from Geocontrol and import it back into Vue.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6663/Geocontrol-2---Part-2.html</guid><title><![CDATA[New Vue Tutorial: Geocontrol 2 - Part 2]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6663/Geocontrol-2---Part-2.html</link> <description><![CDATA[This is the second part of this tutorial showing how to use Geocontrol 2 terrains in Vue. Here you will learn how to distribute materials on your terrain in Vue using Geocontrol selectors.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6662/Using-Crazybump.html</guid><title><![CDATA[New Vue Tutorial: Using Crazybump]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6662/Using-Crazybump.html</link> <description><![CDATA[This tutorial will show how to create very realistic bump maps for terrains or other Vue objects with a fascinating application called Crazybump.]]></description></item><item><guid>http://www.pxleyes.com/ext-tutorial/vue/6661/Getting-More-Realistic-Distributions.html</guid><title><![CDATA[New Vue Tutorial: Getting More Realistic Distributions]]></title><link>http://www.pxleyes.com/ext-tutorial/vue/6661/Getting-More-Realistic-Distributions.html</link> <description><![CDATA[Vue ecosystems are a nice feature, but the distribution of items is often too regular. This tutorial shows how to get natural looking clusters of objects in Vue ecosystems.]]></description></item></channel></rss>

