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Life</category><category>blog</category><category>book</category><category>pineapple</category><category>Phone</category><category>illusion</category><category>Layton</category><category>motorstorm</category><category>Secret World</category><category>monogamer</category><category>arrow to the knee</category><category>Starcraft</category><category>Nintento</category><category>3D</category><category>BF3</category><category>avengers</category><category>Ventrillo</category><category>Max Payne 3</category><category>z68</category><category>gaming hole</category><category>cs go</category><category>psp</category><category>strangers</category><category>ADDICTION</category><category>publishers</category><category>RRP</category><category>ablegamers</category><category>profile</category><title>Quest Hard!</title><description>&lt;center&gt;? - New Quest - Awesome or Death.&lt;/center&gt;</description><link>http://www.questhard.com/</link><managingEditor>noreply@blogger.com (Hex DSL)</managingEditor><generator>Blogger</generator><openSearch:totalResults>658</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/questhard/posts" /><feedburner:info uri="questhard/posts" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-3178001580849375329</guid><pubDate>Fri, 24 May 2013 06:44:00 +0000</pubDate><atom:updated>2013-05-24T07:44:34.727+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">listening</category><category domain="http://www.blogger.com/atom/ns#">Xbox One</category><category domain="http://www.blogger.com/atom/ns#">Xbone</category><title>I am afraid in the future we may all be (X)boned</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-6q6-_6Exco4/UZ8JH7rZqEI/AAAAAAAAChw/IsdqGswgLA4/s1600/was-listening-to-&amp;amp;039always-be-my-baby&amp;amp;039-and-thought-of-oag.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-6q6-_6Exco4/UZ8JH7rZqEI/AAAAAAAAChw/IsdqGswgLA4/s320/was-listening-to-&amp;amp;039always-be-my-baby&amp;amp;039-and-thought-of-oag.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-5146065a-d534-83f4-b5d1-a0fd21f595c7" style="font-weight: normal;"&gt;&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-5146065a-d534-83f4-b5d1-a0fd21f595c7" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;﻿I, like I suspect many of you, was distinctly underwhelmed by the Xbox One (can we please make Xbone it's proper nickname). While it showed the tech, which seemed pretty decent, it didn't really show many exciting games. However I am not going to write a blog moaning about the presentation, which was clearly for Joe Average, and plenty has been talk of this elsewhere, and talk about a feature that bothered me about the new console.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;As you are probably aware the kinect is now an integral part of the console, coming bundled as standard. In the presentation it clearly showed the console turning on via voice command. This was confirmed by Microsoft that the console and kinect is always on in a low power state, ready to respond to the command to come on. You know what I took away from that? That the Xbone (seriously lets make it a thing), and in turn Microsoft, is always listening to your conversations, regardless of whether your console is on or off.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I don't want to seem paranoid, but the current generation of Xbox has become somewhat notorious already for advertising. But just imagine if they could, unbeknownst to you, pick up on your casual conversations and next time you turn on your Xbone, there front and centre is an ad for whatever you were talking about. Hell it is feasible that they could programme your xbox to come on at mention of various words. Imagine mentioning pizza and, as if by magic an ad for Domino's magically pops up on the TV. Not too many steps away from the sci-fi shopping world portrayed in the Minority Report.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Hell to take the paranoia one step further, Microsoft are asking their consumers to put a listening device into their living room. Something that could easily put to nefarious use by either companies, governments and perhaps even a clever hacker. Living in a connected world is fine, but I don't fancy having a console, and potentially someone else, listening to my, admittedly largely inane, conversation.&lt;/span&gt;&lt;/b&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=2y6I6IhiGkE:NH6tXSiIaM4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=2y6I6IhiGkE:NH6tXSiIaM4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/2y6I6IhiGkE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/2y6I6IhiGkE/i-am-afraid-in-future-we-may-all-be.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://3.bp.blogspot.com/-6q6-_6Exco4/UZ8JH7rZqEI/AAAAAAAAChw/IsdqGswgLA4/s72-c/was-listening-to-&amp;039always-be-my-baby&amp;039-and-thought-of-oag.gif" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.questhard.com/2013/05/i-am-afraid-in-future-we-may-all-be.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-3715725556603890584</guid><pubDate>Tue, 21 May 2013 21:33:00 +0000</pubDate><atom:updated>2013-05-21T22:33:47.775+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">lol</category><category domain="http://www.blogger.com/atom/ns#">MCM</category><category domain="http://www.blogger.com/atom/ns#">League of Legends</category><category domain="http://www.blogger.com/atom/ns#">esport</category><title>Finally found a (e)Sport I like</title><description>&lt;br /&gt;
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&lt;a href="http://3.bp.blogspot.com/-WyxYM3vMGow/UZvnZmh493I/AAAAAAAAChg/mYdIToJjRrs/s1600/League_Of_Legends.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-WyxYM3vMGow/UZvnZmh493I/AAAAAAAAChg/mYdIToJjRrs/s400/League_Of_Legends.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-14f84754-c8f1-d7c6-d2dc-4f37be57a70e" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-14f84754-c8f1-d7c6-d2dc-4f37be57a70e" style="font-weight: normal;"&gt;&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-14f84754-c8f1-d7c6-d2dc-4f37be57a70e" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;﻿I don't watch sport, or partake for that matter. Being a male this somehow makes me in a minority with my gender, for reasons that I don't quite understand. However I am going to MCM Expo again this year, they are having a LoL tournament finals there. Given my recent attempt to play the game, we thought that we would watch the livestream of the quarter finals over the weekend, with the semi's and final on the con weekend. Given my relative inexperience with LoL (I know the basics principle but not the interagency, much like real sport I suppose), it was fascinating and exciting to watch, in a way that I have never found sport to be.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Given the small amount of LoL I had played I couldn't help but being impressed with the players, and almost found myself up on my feet at exciting moments. I could really see me watching replays of matches. So why was this exciting to me in a way that I never found "real" sports to me. I guess it is because I can understand the skill and organisation of a LoL team facing off against each other. However with sport, like our national sport football, it just looks like a couple of dozen people running around after a ball. Hell I know football fans that would willingly agree that a lot of matches are boring, with not much happening.&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I think that is the trick with something like LoL, there is always something happening. Surprise &amp;nbsp;ganking, teasing opposing players and snagging the dragons from the opposite team. With so much of what is happening tactics and strategy as well as reacting to the opposite team. It puts me in awe of the players, as with my limited experience, I can't fathom how I would ever be that good. Humm maybe that's why people seem to worship sports player, for being able to do things they never can.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;It is odd that recently Hex tried to get me into NHL, without a lot of success. Heh, it was again people on a areana chasing after a thing, only this time they were on ice and after a puck not a ball. Wow I am bored with the whole idea, though I am looking forward to spectating a live LoL match, there is a good chance I will be on my feet.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;b style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Oh and these are the quarterfinals I watched if you are interested.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;a href="http://www.twitch.tv/mcmesports/b/405541479"&gt;http://www.twitch.tv/mcmesports/b/405541479&lt;/a&gt;&lt;br /&gt;
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&lt;a href="http://www.twitch.tv/mcmesports/c/2301321"&gt;http://www.twitch.tv/mcmesports/c/2301321&lt;/a&gt;&lt;br /&gt;
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&lt;a href="http://www.twitch.tv/mcmesports/c/2305766"&gt;http://www.twitch.tv/mcmesports/c/2305766&lt;/a&gt;&lt;br /&gt;
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&lt;a href="http://www.twitch.tv/mcmesports/c/2301080"&gt;http://www.twitch.tv/mcmesports/c/2301080&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=ysZhtfUhzpc:cRlO0uQDv2o:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=ysZhtfUhzpc:cRlO0uQDv2o:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/ysZhtfUhzpc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/ysZhtfUhzpc/finally-found-esport-i-like.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://3.bp.blogspot.com/-WyxYM3vMGow/UZvnZmh493I/AAAAAAAAChg/mYdIToJjRrs/s72-c/League_Of_Legends.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.questhard.com/2013/05/finally-found-esport-i-like.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-1210277841306778254</guid><pubDate>Sun, 19 May 2013 07:16:00 +0000</pubDate><atom:updated>2013-05-19T08:17:49.061+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">guild wars 2</category><category domain="http://www.blogger.com/atom/ns#">skyrim</category><category domain="http://www.blogger.com/atom/ns#">mmorpg</category><category domain="http://www.blogger.com/atom/ns#">LotRO</category><category domain="http://www.blogger.com/atom/ns#">hex</category><title>Got the competitive itch for Guild Wars 2</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-qtGsxKKAtCg/UZh73BzpgKI/AAAAAAAAChQ/7kyijRrMj5E/s1600/lUEGTxc.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="315" src="http://1.bp.blogspot.com/-qtGsxKKAtCg/UZh73BzpgKI/AAAAAAAAChQ/7kyijRrMj5E/s400/lUEGTxc.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-7a4cbd46-bb91-d595-701c-179accd87843" style="font-weight: normal;"&gt;&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-7a4cbd46-bb91-d595-701c-179accd87843" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Following a conversation with my co-blogger Hex I decided to start playing Guild Wars 2 again. I have always had a great deal of affection for GW2, but I haven’t touched it in months. This was down to a mixture of other things to play and it being fun but uncompelling. But when Hex tells me that he is now level 75 (of 80), I think, “wow I need to get back into this”.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b id="docs-internal-guid-7a4cbd46-bb91-d595-701c-179accd87843" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;
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&lt;b id="docs-internal-guid-7a4cbd46-bb91-d595-701c-179accd87843" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I have to confess that the urge to play GW2 again has little to do with the game, though I have had fun playing it again, it is down to the urge to beat, or at least catch up with Hex. I am far from a competitive gamer, however when me and my BFF Hex are concerned, I have always been, if not better, then at least ahead of the curve. Take Skyrim for an example, he only started playing it a couple of months ago, I finished it a year ago. The only exception really being LOTRO, which he is much further along in, but I don’t really like, so I can ignore.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;And I understand the reasoning behind me usually having played more than him, because he is a proper grown up with responsibilities, and I am a douche who spends most of his spare time gaming. So for the first time that I can think of, Hex is much further along in a game we both like. And the asshole in me kicks in, thinking that I need to get a shift on, I can’t let him get to max level before me. I am a little ashamed of this. I know that gaming is meant to be a competitive thing, but usually leaderboards and achievements and other such trite methods of getting a rise out of me usually fail to get a reaction. However finding out my best friend is much higher level than my characters in GW2 prompts me to action.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I guess this is not a bad thing, I have been meaning to get around to playing it again, and I do really like it. Guess I just feel like a scumbag because of my motivations.&lt;/span&gt;&lt;/b&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=Eq7v5jrqKjI:YP2pOykydYQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=Eq7v5jrqKjI:YP2pOykydYQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/Eq7v5jrqKjI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/Eq7v5jrqKjI/got-competitive-itch-for-guild-wars-2.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://1.bp.blogspot.com/-qtGsxKKAtCg/UZh73BzpgKI/AAAAAAAAChQ/7kyijRrMj5E/s72-c/lUEGTxc.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.questhard.com/2013/05/got-competitive-itch-for-guild-wars-2.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-5260552405831171160</guid><pubDate>Sun, 12 May 2013 05:55:00 +0000</pubDate><atom:updated>2013-05-12T06:55:13.235+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cryptic</category><category domain="http://www.blogger.com/atom/ns#">Dungeons and dragon</category><category domain="http://www.blogger.com/atom/ns#">mmorpg's</category><category domain="http://www.blogger.com/atom/ns#">Neverwinter</category><category domain="http://www.blogger.com/atom/ns#">D and D</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>I am happy that Winter is Never coming</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://img.youtube.com/vi/D_Uzka-2Mz8/0.jpg"&gt;&lt;param name="movie" value="http://youtube.googleapis.com/v/D_Uzka-2Mz8&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://youtube.googleapis.com/v/D_Uzka-2Mz8&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-3ab1ab3f-9748-1ad4-8988-13e3245cfd2e" style="font-weight: normal;"&gt;&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-3ab1ab3f-9748-1ad4-8988-13e3245cfd2e" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;﻿Cryptic aren't a great developer, I really truly believe this. Champions Online was mediocre, especially after the starting zone and Star Trek Online is so unappealing that I never even bothered. They are trite and unoriginal, and I have no enthusiasm for their games. So I am now really confused. Why do I like Neverwinter, the new mmo based on the D&amp;amp;D system, and to a lesser extent the pc games Neverwinter nights. It makes no sense, they are journeyman developers at best, but they have crafted such an amazing world (and tools, more on that later), that I really don't understand.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b id="docs-internal-guid-3ab1ab3f-9748-1ad4-8988-13e3245cfd2e" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Neverwinter is currently in open beta, so everyone can try it, and there is a free to play store that you can buy the usual xp potions and such from. At the moment at least it has not been very money grabbing, though this may change as I get further into it. In many respects it is very similar to a lot of mmo's there are traditional roles like clerics, mages and rogues, who level up gaining skills. This is unsurprising given the fact that all mmo's and rpg's generally owe a debt to D&amp;amp;D. However the combat is a little different. Rather than tab targeting, you hit what you are pointed at, with a third person shooter style reticle, with no power bars aside from cooldowns and a dodge power bar similar to GW2's. As you level you get points to unlock new skills or improve existing ones. Interestingly to give the game a more action feel, attacks are keyed to mouse buttons and the Q, E, and R buttons, to make using them and moving easier. It is such a simple idea it is amazing more games don't do it. The number keys are for potions and daily abilities (which confusingly can be used more than once a day). These are super attacks that you build up resources to us.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;All This leads to some fairly simple but quite satisfying combat. This in conjunction with some fairly heavy use of instancing leads to some quite dramatic and exciting gameplay. Playing with my wife there are open areas but many of the story quests take you into instanced area's for just your party. This gives them an almost dungeon like quality I rather enjoy (though I suspect there are those who will be put off by the fact that it isn't really an open game world).&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Once you are out of the tutorial bit you get access to all the usual pvp and dungeon stuff, and perhaps more importantly the user created content. We plumped for a highly rated quest and played it out, and without spoilers, we were very impressed. An action pack, interesting multi tiered quest set in an instance area of a normally shared environment.If this was an indication of what can be done in a relatively short period of time, then I think the community may end up generating some very special stuff for this game.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;As you can tell I am fairly enamoured with this game, considering it is still in beta (not sure that even means much these days) it seems pretty rock solid and we have not suffered any significant problems. I, very much to my surprise, urge you all to check it out, because a generic D&amp;amp;D mmo from a mediocre developer is pretty damn exciting.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=7B4XguJS42I:M8Lvo6arhSs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=7B4XguJS42I:M8Lvo6arhSs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/7B4XguJS42I" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/7B4XguJS42I/i-am-happy-that-winter-is-never-coming.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s72-c/fish%255B2%255D.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="http://feedproxy.google.com/~r/questhard/posts/~5/KaHlkei-jxg/D_Uzka-2Mz8&amp;source=uds" fileSize="1332" type="application/x-shockwave-flash" /><feedburner:origLink>http://www.questhard.com/2013/05/i-am-happy-that-winter-is-never-coming.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/questhard/posts/~5/KaHlkei-jxg/D_Uzka-2Mz8&amp;source=uds" length="1332" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://youtube.googleapis.com/v/D_Uzka-2Mz8&amp;source=uds</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-6903539904951827441</guid><pubDate>Tue, 30 Apr 2013 19:17:00 +0000</pubDate><atom:updated>2013-04-30T20:17:59.254+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">lol</category><category domain="http://www.blogger.com/atom/ns#">games. videogames</category><category domain="http://www.blogger.com/atom/ns#">World Of Warcraft</category><category domain="http://www.blogger.com/atom/ns#">League of Legends</category><category domain="http://www.blogger.com/atom/ns#">MOBA</category><category domain="http://www.blogger.com/atom/ns#">WoW</category><title>Played League of Legends, there were no lol's</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-8i_Da7jx6Ug/UYAYaRccf2I/AAAAAAAACWg/DbzuOpRDENg/s1600/funny-League-of-Legends-players.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-8i_Da7jx6Ug/UYAYaRccf2I/AAAAAAAACWg/DbzuOpRDENg/s1600/funny-League-of-Legends-players.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b id="docs-internal-guid-4cfda100-5c5b-a876-6b16-ca2103f7abd6" style="font-weight: normal;"&gt;&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-4cfda100-5c5b-a876-6b16-ca2103f7abd6" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;﻿League of Legends is pretty popular, or so the numbers say. 40 million odd accounts and &amp;nbsp;a million people playing at any given time. I have always been a bit put off from trying it though, for two reasons. One being that it has a notoriously abrasive player base, and that there is a lot to learn and master in the game (these two are probably related). However, at Hex's urging, we gave it a go. We took the wussy option and set up a &amp;nbsp;5v5 game versus the AI bots, with three random players on our side, with the difficulty firmly set to beginner.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Suffice to say that 20 minutes later and me and Hex are struggling to hold our own, let alone win. Face with another 20 minutes or so of slowly losing, and being quite bored by this time, we reach the decision, quite easily, to log out and play Diablo 3 instead. On exiting we get a severe warning from the game, stating quitting a match results in a temporary ban. We have no problem with this, as it seems pretty damn unlikely we play it again.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;It is safe to say they we have both given up on LoL and Moba's in general. I certainly don't have the patience to play (and lose) potentially hundred of games in order to get good. That is a lot of time, literally days of play. It does make me wonder how so many people managed to get into it in the first place. It takes a certain type of determination to overcome the odds and become good, hell even just competitive.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Then it hits me, I have seen that kind of determination before, in World of Warcraft. I have seen people in raids try and try to defeat bosses, and get killed time and time again and keep on trying. And as my recent final (probably, not guaranteeing anything) WoW quitting shows, I don't have the patience for it. But I also get why people do it. I have felt the wave of joy and satisfaction that finally bringing down a hard boss brings. It is a feeling that not many non gamers would experience. I would imagine that winning your first competitive LoL match would bring on a similar joygasm. Perhaps that is why the occasional very difficult game always finds a following, the harder the game the greater the climax. Hence the abrasive nature of LoL's players, if you mess up and your side loses, you are depriving your team mates of their hit. &lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Wow I have implied that gaming is addictive and used them to metaphor sex, nice.&lt;/span&gt;&lt;/b&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=es3av-XwhUk:BRLdhBOzRnA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=es3av-XwhUk:BRLdhBOzRnA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/es3av-XwhUk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/es3av-XwhUk/played-league-of-legends-there-were-no.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://1.bp.blogspot.com/-8i_Da7jx6Ug/UYAYaRccf2I/AAAAAAAACWg/DbzuOpRDENg/s72-c/funny-League-of-Legends-players.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/04/played-league-of-legends-there-were-no.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-6003227814684654258</guid><pubDate>Mon, 29 Apr 2013 11:46:00 +0000</pubDate><atom:updated>2013-04-29T12:46:30.133+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">games</category><category domain="http://www.blogger.com/atom/ns#">Retro</category><category domain="http://www.blogger.com/atom/ns#">Gaming</category><category domain="http://www.blogger.com/atom/ns#">voodoo 2</category><category domain="http://www.blogger.com/atom/ns#">linus</category><category domain="http://www.blogger.com/atom/ns#">linustechtips</category><category domain="http://www.blogger.com/atom/ns#">OLD</category><category domain="http://www.blogger.com/atom/ns#">3DFX</category><title>A walk down hardware memory lane... </title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://i.imgur.com/E485Dws.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img alt="E485Dws.jpg" border="0" class="bbc_img" height="159" src="http://i.imgur.com/E485Dws.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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After a morning coffee conversation with&amp;nbsp;&lt;a class="bbc_url" href="http://linustechtips.com/main/user/16281-bapesta/" style="color: #0f72da;" title=""&gt;BAPEsta&amp;nbsp;&lt;/a&gt;on IRC about old hardware I sat and remembered my hardware wins over the years. Those moments when my hardware was totally pimp and buddies looked on in envy! (or not, lol)&lt;/div&gt;
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After I got my first job out of school I managed to afford two, not one but 2 3DFX Voodoo 2 cards! I had 24MB of graphics memory and my buddies were blown away! I had to have a silly pass through VGA cable hanging out the back and it got SUPER hot at times! eventually I threw in this thing that&amp;nbsp;didn't&amp;nbsp;even have a monitor connector on the back called a POWER GRAPHICS card. It worked along side a regular card and offered as much of a boost as a single 3DFX card. It was pants but did awesome things with smoke effects. I kept both my Voodoo's AND the power graphics card in there at the same time and switched between them. My rig was crammed full and all running off a 400W power supply that at the time was pretty cool!&lt;/div&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
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I can't really remember much else about the rig but it was an AMD FX chip (super socket 7 lol!) and i had like 64MB of RAM! I was running windows NT and Suse linux 2.0 (or was it Redhat... cant remember)&amp;nbsp;&lt;/div&gt;
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&lt;span style="font-size: 14px;"&gt;Tomb Raider 2 on it ALL the time!&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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That was pretty much the only time that my hardware blew people away and it was all in an old school case. i printed out the pattern from the Borg cube in star trek and covered my FULL &amp;nbsp;tower in it (the tower actually had a leather handle on the top lol.) I assure you at the time that was modding at its best! (that episode had literally JUST come out!)&amp;nbsp;&lt;/div&gt;
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Even now i have fond&amp;nbsp;memory's&amp;nbsp;of actually calling a friend with my external 56K modem and playing duke nukem 3D one on one like it was cutting edge!&amp;nbsp;&lt;/div&gt;
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anyway i probably have ll these&amp;nbsp;memory's&amp;nbsp;jumbled up and it may have been two different rigs but either way, just thought i would share. I wish i had taken some pictures of that beast!&amp;nbsp;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div style="background-color: white; padding: 0px;"&gt;
&lt;span style="color: #282828; font-family: helvetica, arial, sans-serif; line-height: 17.600000381469727px;"&gt;&lt;span style="font-size: xx-small;"&gt;&lt;i&gt;BTW if anyone wants to join me on IRC I hang out on:&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; padding: 0px;"&gt;
&lt;span style="color: #282828; font-family: helvetica, arial, sans-serif; font-size: xx-small;"&gt;&lt;span style="line-height: 17.600000381469727px;"&gt;&lt;i&gt;Server: Rizon (irc.rizon.net)&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; padding: 0px;"&gt;
&lt;span style="color: #282828; font-family: helvetica, arial, sans-serif; line-height: 17.600000381469727px;"&gt;&lt;span style="font-size: xx-small;"&gt;&lt;i&gt;Channel: #linustechtips&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; padding: 0px;"&gt;
&lt;span style="color: #282828; font-family: helvetica, arial, sans-serif; line-height: 17.600000381469727px;"&gt;&lt;span style="font-size: xx-small;"&gt;&lt;i&gt;User: HexDSL (registered. So you cant have it, lol)&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=VRZjiRbKdJk:KH_HztxDhlA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=VRZjiRbKdJk:KH_HztxDhlA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/VRZjiRbKdJk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/VRZjiRbKdJk/a-walk-down-hardware-memory-lane.html</link><author>noreply@blogger.com (Hex DSL)</author><media:thumbnail url="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s72-c/hex+.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/04/a-walk-down-hardware-memory-lane.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-3824417534506167281</guid><pubDate>Sun, 28 Apr 2013 22:08:00 +0000</pubDate><atom:updated>2013-04-28T23:08:47.804+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cs go</category><category domain="http://www.blogger.com/atom/ns#">Valve</category><category domain="http://www.blogger.com/atom/ns#">Global Offensive</category><category domain="http://www.blogger.com/atom/ns#">Payback</category><title>CS:GO you want my wallet? </title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-vrHbrsqh_V0/UX2dK1ez05I/AAAAAAAAaB8/U-6E4LWW01c/s1600/csgo-pb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="102" src="http://4.bp.blogspot.com/-vrHbrsqh_V0/UX2dK1ez05I/AAAAAAAAaB8/U-6E4LWW01c/s320/csgo-pb.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="color: #222222; font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14.399999618530273px;"&gt;
I play a lot of&amp;nbsp;Counter-Strike: Global Offensive an am happy in general to pay for DLC if I want it. I do try to stay out of the debates about content pricing when it comes to shooters, its not like they charge a subscription. For me its a s simple as 'so I want that? is that price reasonable?' so when I saw the new 'Payback' map playlists for CS:GO I reached for my wallet. Imagine my&amp;nbsp;surprise&amp;nbsp;when I clicked it and was not taken to the usual checkout but instead to select a value to put into my steam wallet.&amp;nbsp;&lt;/div&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="color: #222222; font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14.399999618530273px;"&gt;
What?&amp;nbsp;&lt;/div&gt;
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&lt;div style="color: #222222; font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14.399999618530273px;"&gt;
Steam wallet?&amp;nbsp;&lt;/div&gt;
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&lt;div style="color: #222222; font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14.399999618530273px;"&gt;
why?&lt;/div&gt;
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&lt;div style="color: #222222; font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14.399999618530273px;"&gt;
I am happy top spent money on games but I already have a wallet. I want to spent the £2.49 they want for these maps but why do I have to pay £4 just to keep a few quid in a steam wallet that I have never used? this is the sort of irritation that I try to avoid by using a PC to game on. &amp;nbsp;I&amp;nbsp;honestly&amp;nbsp;don't get why they are trying to get me to use a steam wallet system. Just show me a PayPal window!&amp;nbsp;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=yScfWYzA5NA:LL-eLvu20dE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=yScfWYzA5NA:LL-eLvu20dE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/yScfWYzA5NA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/yScfWYzA5NA/csgo-you-want-my-wallet.html</link><author>noreply@blogger.com (Hex DSL)</author><media:thumbnail url="http://4.bp.blogspot.com/-vrHbrsqh_V0/UX2dK1ez05I/AAAAAAAAaB8/U-6E4LWW01c/s72-c/csgo-pb.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/04/csgo-you-want-my-wallet.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-7173567227084406835</guid><pubDate>Sat, 27 Apr 2013 17:10:00 +0000</pubDate><atom:updated>2013-04-27T18:10:34.126+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Hitman Absolution</category><category domain="http://www.blogger.com/atom/ns#">Walking Dead</category><category domain="http://www.blogger.com/atom/ns#">Aliens Colonial Marines</category><category domain="http://www.blogger.com/atom/ns#">assassins creed</category><category domain="http://www.blogger.com/atom/ns#">Star Trek</category><category domain="http://www.blogger.com/atom/ns#">Crysis</category><title>Oh good, this looks crap</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://img.youtube.com/vi/3z2qVebxlUo/0.jpg"&gt;&lt;param name="movie" value="http://youtube.googleapis.com/v/3z2qVebxlUo&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://youtube.googleapis.com/v/3z2qVebxlUo&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
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&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;I may not
have been entirely honest with you regarding my lack of&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;excitement&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;with new
games. There is a small section of games that I have found pretty exciting
recently. It seems lately that if developers/publishers put a decent amount of
time and effort into a game, chances are you will end up with something pretty
decent.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;Obviously&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;there will always be games that turn out to be a bit crap, but
it is not usually from bigger companies. Hell even the bigger games I didn't
really like, such as Hitman Absolution and&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;Assassin's&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;Creed 3, were polished and
smooth experiences, I just didn't like the gameplay.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;So I have
become a little obsessed with playing the high profile failures. I have already
played Aliens Colonial Marines and Walking Dead Survival Instinct (I rent them,
no way am I buying them), and played them with a morbid&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;fascination&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp; With Aliens
being very bland and unattractive, with some truly hilarious animations and
voice acting. Walking Dead actually had some nice idea's, which were terribly
implemented, was dull as hell and pretty damn broken. Yet in each case when i
found out they are on the way, I have a little jolt of&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;excitement&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp; The same jolt
I got last night when I found out the new Star Trek game was on the way,
apparently it's fucking awful. I can barely wait. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;


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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I never get
this excited feeling when a decent new game turns up, Crysis 3 was on my desk
for a couple of days before I even loaded it. I am so accustomed to good, that
it doesn't get my (gaming) juices flowing. And I never play these crap games
for very long, Aliens being the longest at 3 or 4 hours. Just enough to get a
stong taste of the shittyness. For so many years I have just played good stuff
I don't even know what crap games are like. Hell, stuff I didn't even take to,
like fighting games, I realised they were good games, just not my cup of gaming
tea.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;So you look
forward to the new consoles and the next Battlefield, I will look forward to
the next trite movie game tie in.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=8IKa9qyf194:EattAgzNmBA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=8IKa9qyf194:EattAgzNmBA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/8IKa9qyf194" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/8IKa9qyf194/oh-good-this-looks-crap.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s72-c/fish%255B2%255D.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="http://feedproxy.google.com/~r/questhard/posts/~5/UPB6NLLUlwE/3z2qVebxlUo&amp;source=uds" fileSize="1406" type="application/x-shockwave-flash" /><feedburner:origLink>http://www.questhard.com/2013/04/oh-good-this-looks-crap.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/questhard/posts/~5/UPB6NLLUlwE/3z2qVebxlUo&amp;source=uds" length="1406" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://youtube.googleapis.com/v/3z2qVebxlUo&amp;source=uds</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-8674566654068242484</guid><pubDate>Sun, 21 Apr 2013 07:30:00 +0000</pubDate><atom:updated>2013-04-21T08:30:27.056+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">bioshock</category><category domain="http://www.blogger.com/atom/ns#">yakuza</category><category domain="http://www.blogger.com/atom/ns#">Gears of War</category><category domain="http://www.blogger.com/atom/ns#">Binary Domain</category><category domain="http://www.blogger.com/atom/ns#">god of war</category><category domain="http://www.blogger.com/atom/ns#">Crysis</category><category domain="http://www.blogger.com/atom/ns#">bioshock infinite</category><title>Games no longer excite me</title><description>&lt;br /&gt;
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&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class="CharAttribute1"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;Over the last few months a&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;weird&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;thing has&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;happened&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;to me. I no longer get excited about new games. Don't get me wrong I
still love playing games and it is my overriding passion, however&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;I&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;no longer
wait with bated breath for the big new releases. Take
the new Bioshock for instance, I didn't pre-order it, and didn't really intend to
pick it up when it came out. The only reason I caved was because literally
everyone on twitter was talking about it.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 12pt; line-height: 130%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div class="ParaAttribute0"&gt;
&lt;span class="CharAttribute1"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;And I enjoyed it very much, playing it pretty
much constantly until I finished it. It was very good, but not that exciting. The game plays quite similarly to previous Bioshock games and the plot does some very clever (if perhaps&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;nonsensical&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;) things. But that is what I expected. I expected the game to be&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;reliably&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;excellent, and it was. Maybe I am becoming a jaded old man but reliably &amp;nbsp;excellent is not that excited any more. So why buy games brand new when I can wait and get good games cheap within months (sometimes weeks) of release. Perhaps this is why I rent a lot of games rather than buy them, because I can play a good but unexciting game, like Crysis 3 which I currently going through. And I reward those games that I rent and do excite me by buying them, like Yakuza and Binary&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;Domain.&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class="CharAttribute1"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="ParaAttribute0"&gt;
&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;I am sure that there are those that would argue that as the current console generation is on it's last legs, a lack of&amp;nbsp;enthusiasm&amp;nbsp;is to be expected. I think that is not the case, I think that people are lacking&amp;nbsp;excitement&amp;nbsp;because of the lack of new ideas. Recently new Gears of War and God of War games were released and both sold pretty poorly. I genuinely believe this was not because they are bad games, just &amp;nbsp;because they are very familiar ones. Hell I think had Bioshock Infinite had not had the big marketing push, people would have actually been put off by yet another Bioshock&amp;nbsp;sequel, despite the fact that aside from the name, infinite has very little in common with 1 and 2.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;I think that is why the indie market is going from strength to strength, as people latch onto innovation. When the new consoles come out, I think that the same problem with continue. Big games, particularly sequels, will cost a fortune to make and will fail to ignite any massive passion in the game buying public. I think there will still be a market for big sequels, things like Skyrim and Bioshock show that, but I &amp;nbsp;think there will not be the margin for anything less than excellent (I really hope that COD starts to suffer).&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="ParaAttribute0"&gt;
&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="ParaAttribute0"&gt;
&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;So will I buy a new console? Yeah probably a PS4, and I will keep renting games and only occasionally buying games that turn out to be exciting.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=jSLBDqV1EvI:awmZGbYbUms:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=jSLBDqV1EvI:awmZGbYbUms:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/jSLBDqV1EvI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/jSLBDqV1EvI/games-no-longer-excite-me.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://1.bp.blogspot.com/-QsqhoXdoFL8/UXOVNgbu_jI/AAAAAAAACWQ/_HElCyCXYvE/s72-c/ku-xlarge.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/04/games-no-longer-excite-me.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-3352961571704165057</guid><pubDate>Sun, 21 Apr 2013 06:31:00 +0000</pubDate><atom:updated>2013-04-21T07:31:28.096+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Dragon's Dogma</category><category domain="http://www.blogger.com/atom/ns#">Battlefield</category><category domain="http://www.blogger.com/atom/ns#">Far cry</category><category domain="http://www.blogger.com/atom/ns#">Spec Ops</category><category domain="http://www.blogger.com/atom/ns#">multiplayer</category><category domain="http://www.blogger.com/atom/ns#">dishonored</category><category domain="http://www.blogger.com/atom/ns#">Call of Duty</category><category domain="http://www.blogger.com/atom/ns#">XCOM</category><title>Battleyawn 4</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://img.youtube.com/vi/U8HVQXkeU8U/0.jpg"&gt;&lt;param name="movie" value="http://youtube.googleapis.com/v/U8HVQXkeU8U&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://youtube.googleapis.com/v/U8HVQXkeU8U&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
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&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="ParaAttribute1" style="line-height: 130%;"&gt;
&lt;span class="CharAttribute0"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%; mso-fareast-font-family: Batang;"&gt;Watching the Battlefield 4 trailer I had one
overriding thought, aside from that is the prettiest construction site I have
ever seen, was how completely lacking in choice it is. Essentially pushing
forwards and shooting things that pop up, much like many modern day shooters,
or indeed those light gun games you get in arcades. The only choice you have is
what you shoot them with, in the case of the video an assault rifle or shotgun,
or assault rifle or grenade launchers. You know what, it looked boring. Despite
all the explosions and beautifully rendered debris, hell despite the
amputations and Bonnie Tyler, it looked dull.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="ParaAttribute1" style="line-height: 130%;"&gt;
&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%;"&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;


&lt;div class="ParaAttribute1" style="line-height: 130%;"&gt;
&lt;span class="CharAttribute0"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%; mso-fareast-font-family: Batang;"&gt;It looked dull because it looked like a film.
As previously blogged, my attention span for films is pretty terrible, however
I can enjoyed a good action movie as much as the next guy. However that is where
games like Battlefield and Call of Duty fail as action movies. A good action
movie, like Die Hard (one of the best) works because the hero is likeable and
the bad guy is evil, and you find yourself routing for the good guys. However
in a lot of shooters this gets very muddled and you find yourself playing
multiple protagonists and having no connection or liking of any of them (this
is an expectation that Spec Ops brilliantly subverts). So when the terrible
things happen you feel no connection because they are all happening to bland
army men, like Modern Warfare 2 which kills the guy you are playing on more
than one occasion. This is meant to prompt an emotional response but doesn't.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class="CharAttribute0"&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;Good games get around this by offering choice,
I am fond of my Far Cry 3 character not because he is likeable in cut scenes. I
like him because he has a habit of sniping enemies from a far then getting
close with his bow. I like that because it is my choice. I could go in all guns
blazing, I could plant explosives and mines all over the place, but I don't
because that is not my choice. All the games I have loved recently, like XCOM,
Dishonored and Dragon's Dogma, have offered me a wide range of choices and left
me up to how I play, the polar opposite of what BF4 looked like. Hell choice is
one of the defining features of Battflefield&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;multi-player&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial, sans-serif; font-size: 12pt; line-height: 130%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="ParaAttribute1" style="line-height: 130%;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="ParaAttribute1" style="line-height: 130%;"&gt;
&lt;span class="CharAttribute0"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%; mso-fareast-font-family: Batang;"&gt;So while some might be impressed with the bombastic
trailer for BF4, I find this significant more enticing.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="ParaAttribute1" style="line-height: 130%;"&gt;
&lt;span class="CharAttribute0"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; line-height: 130%; mso-fareast-font-family: Batang;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://img.youtube.com/vi/0dofacvjRkc/0.jpg"&gt;&lt;param name="movie" value="http://youtube.googleapis.com/v/0dofacvjRkc&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://youtube.googleapis.com/v/0dofacvjRkc&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=s6zWq7UVhxc:lCsEjDaiRrY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=s6zWq7UVhxc:lCsEjDaiRrY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/s6zWq7UVhxc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/s6zWq7UVhxc/battleyawn-4.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s72-c/fish%255B2%255D.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="http://feedproxy.google.com/~r/questhard/posts/~5/VKUVJjE7760/U8HVQXkeU8U&amp;source=uds" fileSize="1426" type="application/x-shockwave-flash" /><feedburner:origLink>http://www.questhard.com/2013/04/battleyawn-4.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/questhard/posts/~5/VKUVJjE7760/U8HVQXkeU8U&amp;source=uds" length="1426" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://youtube.googleapis.com/v/U8HVQXkeU8U&amp;source=uds</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-5537007464965650546</guid><pubDate>Sat, 30 Mar 2013 11:57:00 +0000</pubDate><atom:updated>2013-03-30T11:57:57.473Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">thoughts</category><category domain="http://www.blogger.com/atom/ns#">Gaming</category><category domain="http://www.blogger.com/atom/ns#">peripheral</category><category domain="http://www.blogger.com/atom/ns#">mouse</category><category domain="http://www.blogger.com/atom/ns#">M65</category><category domain="http://www.blogger.com/atom/ns#">M60</category><category domain="http://www.blogger.com/atom/ns#">shop</category><category domain="http://www.blogger.com/atom/ns#">review</category><category domain="http://www.blogger.com/atom/ns#">purchase</category><category domain="http://www.blogger.com/atom/ns#">Corsair</category><title>Thoughts: Corsair M65 Mouse.</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-HbKP1tU3N3U/UVbSXb_ivMI/AAAAAAAAZFA/scqymSOcAZs/s1600/url.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="149" src="http://2.bp.blogspot.com/-HbKP1tU3N3U/UVbSXb_ivMI/AAAAAAAAZFA/scqymSOcAZs/s200/url.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" /&gt;&lt;/a&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;A Manually Operated User Selection Equipment, or a Mouse as its more commonly known is 50% of the way you interact with everything you do on a desktop computer (don't start with me about touch) so it is important (for me at least) to get an even build quality and experience in each hand. There's nothing worse than a great mouse in one hand and a £2 keyboard under the other or the reverse.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;And so, After recently buying a Ducky 9087 keyboard I quickly realised just how plasticy (that's a word I'm sure) my Razer Lachesis was. I had also had a few problems with it occasionally 'stopping' and needing to be unplugged and reconnected to bring it back to an operational state. With it being pay-day I figured it was time for a change.&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;I wanted a mouse that was of a comparable build quality to my keyboard to give me an even experience with each hand, this was my main requirement, the rest of my criteria for a mouse was simple.&lt;/span&gt;&lt;ul style="background-color: #ebf4f9; border: 0px; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px; list-style: none; margin: 1em 1em 1em 2em; padding: 0px; vertical-align: baseline;"&gt;
&lt;li style="border: 0px; list-style: disc outside; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;At least 4000 DPI (I know its 'wrong' but I like to game at this DPI)&lt;/li&gt;
&lt;li style="border: 0px; list-style: disc outside; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;No fiddly 'gamer' buttons that would never get used.&lt;/li&gt;
&lt;li style="border: 0px; list-style: disc outside; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;A sensor that wouldn't go insane if there was dust on my mat (as Razer owner this happened a lot.)&lt;/li&gt;
&lt;li style="border: 0px; list-style: disc outside; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;No driver or software requirements, I'm always switching between windows and Linux.&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;Amazon product reviews are fantastic for getting a mix of thoughts on any product as they range from average PC users to high end enthusiasts and the occasional crazy super attentive reviewers who pick the product to pieces. Still, if you take an average you get a good feel for the product you are looking at. After some Amazon research time I found some mice that I liked the look of and didn't have bad reviews.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;Then it was time to check You-tube. The mice I was looking at all had both user reviews and unboxing video's from many users. Again narrowing down my choices.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;Next on my list was hardware review websites. Hardware review websites are my least trusted source of opinions as they can be very bias as often don't give you 'real world' usage thoughts. Finally though I found the mouse that would be perfect for me (in theory anyway) the Corsair M65.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The only difference between the M65 and M60 seems to be the DPI, the M65 offers 8200 DPI against 5700 DPI and the buttons (it is claimed) on the M65 are of a higher quality offering a longer life to the mouse.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;I visited my local computer retailer (the big one in Coventry, England. If you wondered) and snagged the last M65 they had in black (to match everything else on my desk) and after two days of use here are my thoughts on the device.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;b style="background-color: #ebf4f9; border: 0px; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;Design:&lt;/b&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The design of the mouse is deceiving at first glance it looks like an open design and you expect to be able to see the 'guts' through the metal fins at the back and the 'gap' in the front but thankfully its actually all sealed away in plastic housing.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The mouse has a blue light emitting from the front (the underside of the wheel) and blue lights on the top that indicate DPI setting (and the buttons to change it.) The forward and back buttons are thin on the side and at a glance can be missed but they are very obvious when you hold the mouse (in a good way) the only design choice I don't like is that the 'sniper button' is red spoiling the black and blue motif of the device. There is the usual Corsair logo on the rear in grey, very tasteful.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-nUoCw72frL0/UVbSldxFAJI/AAAAAAAAZFI/GbGJEptufQk/s1600/2013-03-30+10.11.08.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="179" src="http://1.bp.blogspot.com/-nUoCw72frL0/UVbSldxFAJI/AAAAAAAAZFI/GbGJEptufQk/s320/2013-03-30+10.11.08.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b style="background-color: #ebf4f9; border: 0px; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;Build Quality:&lt;/b&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The base of the mouse is a solid piece of metal with a brushed look and an open fin look to the rear. The five 'feet' are a very 'slippy' material and they work great on my Razer Sphex gaming surface (thinking of changing that to one of the plastic Corsair MM400, thought's welcome) The main two buttons are very sold and have a large operational area. The Wheel is just great its heavy and bears a rubber band for excellent gripping.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The mouse's cord is braided and thing. Compared to my old Razer mouse it's also a very light weight cord.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The sides of the mouse are a very grippy feeling rough plastic that I much prefer to the rubber that other mice I have owned have had. The plastic does not get slippy as rubber does if you get a little 'moist' while playing.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;My only criticism when it comes to actual build choices is that the forward and back buttons are a lot lighter than I am used to and has caused many a miss click but this is not to say that they are bad, just not what I am accustomed to.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The actual sensor on the mouse is set in a clean hole in that solid mental base and has no silly plastic ending that could gather dust of fluff (again like my previous mouse)&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The mouse has three adjustable weights (two front, one rear) that allow it to range from solid feeling to 'a little heavy', personally I took out the two front weights and its just about perfect but this is very much personal preference.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;b style="background-color: #ebf4f9; border: 0px; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;Software:&lt;/b&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;As I said, I didn't really want software as a requirement but as with most mice you need the software to set up those DPI and polling choices. The software works well and gives you options to change the 'lift cut off ' I set mine to the lest possible so my mouse only has to leave the surface and my cursor stops responding. I assume that this is for fine tuning operation against surface. There are three DPI settings that can be altered and the sniper button separately. The software also offers a firmware update tool (that I used but am not sure what improvements it made.) Once set-up the software can be ignored and I presume removed but I'll leave it on my windows install as its not really intrusive in any way.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;b style="background-color: #ebf4f9; border: 0px; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;Usage:&lt;/b&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;The mouse is nice. I really like it and its exactly what I was after. Its responsive and comfortable to use. None of the buttons have been an issue but I doubt I'll ever even touch that sniper button, maybe its my play style but I don't really see its value.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;Its hard to say much more about a mouse really. It works as expected and does not have any really odd button choices. I have had no pain or discomfort while using it and it 'feels' nice and high quality. The sensor seems rock solid and it doesn't suffer from overly loud buttons (not that it would really matter as I use an MX Blue keyboard)&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;b style="background-color: #ebf4f9; border: 0px; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;Criticisms:&lt;/b&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;I don't have any actual criticism as such but Corsair could improve the right most side buy adding a pinky guard as there is no ridge to rest it on. This wouldn't usually be something I would notice but as it has a thumb rest it seems odd not to look after the little fella too.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;I would also have liked slightly firmer forward and back buttons but again, design choices on the part of Corsair shouldn't really be critisisms. Everything operates excellently and at this point I really am just picking faults.&lt;/span&gt;&lt;br style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;" /&gt;&lt;br /&gt;&lt;b style="background-color: #ebf4f9; border: 0px; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px; margin: 0px; padding: 0px; vertical-align: baseline;"&gt;Final thoughts:&lt;/b&gt;&lt;br /&gt;&lt;span style="background-color: #ebf4f9; color: #252c2f; font-family: Helvetica, Arial, Verdana, sans-serif; font-size: 13px;"&gt;Its a great mouse for around £50 and is a substantial step up from my Razer Lachesis that cost substantially more at the time of purchase.&lt;/span&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=3NfRh9FWp6Y:P01CHqE8t00:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=3NfRh9FWp6Y:P01CHqE8t00:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/3NfRh9FWp6Y" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/3NfRh9FWp6Y/thoughts-corsair-m65-mouse.html</link><author>noreply@blogger.com (Hex DSL)</author><media:thumbnail url="http://2.bp.blogspot.com/-HbKP1tU3N3U/UVbSXb_ivMI/AAAAAAAAZFA/scqymSOcAZs/s72-c/url.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/03/thoughts-corsair-m65-mouse.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-8675568341974922926</guid><pubDate>Wed, 27 Mar 2013 22:02:00 +0000</pubDate><atom:updated>2013-03-27T22:02:25.901Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">bugs</category><category domain="http://www.blogger.com/atom/ns#">Diablo 3</category><category domain="http://www.blogger.com/atom/ns#">hex</category><title>The tale of Crazy Joe</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-_zH0bXtjgRQ/UVNsWj71CMI/AAAAAAAACM0/nAW5JFfqJQk/s1600/Diablo+III+Logo+SMALL.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="265" src="http://1.bp.blogspot.com/-_zH0bXtjgRQ/UVNsWj71CMI/AAAAAAAACM0/nAW5JFfqJQk/s400/Diablo+III+Logo+SMALL.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;Hex has
been getting back into Diablo 3, so last night I joined him, me playing my
Witch Doctor and him his Wizard, both about level 35 playing nightmare
difficultly. We get the point where you meet the Scoundrel, a recruitable henchman,
who is trying to fleece a farmers daughter of a prized&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;artefact&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp; We are set
about by bandits, which we deal with quickly, including their boss. It is at
this point that I notice a lone bandit was stood there, stabbing me, fairly
ineffectually, with his little knife. So I hit him with a couple of firebombs,
and he kept standing there stabbing me, seemingly unfazed.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;


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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;It was at
this point I squealed for hex, whose lightening bolts proved equally useless.
At this point we started running around being chasing by a guy in a green tunic
brandishing a small blade, whilst we waited for the gate to open. It looked
very much like Blizzard's take on Benny Hill (if you don't know Benny Hill,
youtube is your friend). The gate opened an we ran through, more terrified of
Crazy Joe, as we had now named the unkillable bloke, than any of the other
monstrosities we had seen in the game. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;He
followed, we made it to a quick travel point and zapped back to town and
safety. We took our breath, sold sold stuff and ported back. Joe was waiting
for us, his maddened eyes and pathetic blade glinting in the moonlight. We
ploughed on entering dungeons and forest but Joe was always waiting when we
came out. We finally went back to town and let out a breath of relief. We were
safe, and more importantly the next section takes us in the opposite direction
to Crazy Joe. Still I am a little afraid to play Diablo 3 again, I can't shake
the feeling he will be waiting for us, possibly sharpening his blade.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;A little
tale of how a bug in a game changed the way we played. Would love to hear any
stories you might have of bugs breaking your games, but, y'know, in a good way.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=OLcB7V5nalo:jqKsrojcfow:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=OLcB7V5nalo:jqKsrojcfow:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/OLcB7V5nalo" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/OLcB7V5nalo/the-tale-of-crazy-joe.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://1.bp.blogspot.com/-_zH0bXtjgRQ/UVNsWj71CMI/AAAAAAAACM0/nAW5JFfqJQk/s72-c/Diablo+III+Logo+SMALL.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.questhard.com/2013/03/the-tale-of-crazy-joe.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-303597784245038249</guid><pubDate>Wed, 27 Mar 2013 21:38:00 +0000</pubDate><atom:updated>2013-03-27T21:38:11.723Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Monster hunter</category><category domain="http://www.blogger.com/atom/ns#">Lego City</category><category domain="http://www.blogger.com/atom/ns#">Wii U</category><category domain="http://www.blogger.com/atom/ns#">Vita</category><category domain="http://www.blogger.com/atom/ns#">PS4</category><category domain="http://www.blogger.com/atom/ns#">ni no kuni</category><category domain="http://www.blogger.com/atom/ns#">dragons Dogma</category><category domain="http://www.blogger.com/atom/ns#">Zombie U</category><title>I think I have a problem</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-bQ7fhhfbDUY/UVNlnCvYd-I/AAAAAAAACMs/0aTWk3BYU0U/s1600/joke.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="391" src="http://4.bp.blogspot.com/-bQ7fhhfbDUY/UVNlnCvYd-I/AAAAAAAACMs/0aTWk3BYU0U/s400/joke.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;Ever since
the Sony PS4 reveal, I have been tempted to pick up a PS Vita. I was pretty
impressed with the remote play and it was&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;enough&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;nudge the Vita into the
"I want one." section of my brain. And then yesterday I see that HMV
are selling Wii U premium for £200 with Zombie U, and again my brain interrupts
with constant chants of "Want one". I am force to look at this
practically. I have dozens of pc games I haven't even scratched, I am barely
half way through Ni No Kuni and Dragons Dogma. And here I am looking at buying
more games machines, one with nothing I especially want to play (the vita) and
one with literally 3 interesting titles (Zombie U, Monster Hunter and Lego
City).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;What is
wrong with me, I have loads of cool stuff to play, yet I am always looking at
new stuff, like it is somehow better. I know it is not, and yet this doesn't
stop me from wanting it. If I played each game that I haven't even touched yet
for 5 hours each, then I probably looking at 50 odd hours. Maybe I am just hard
wired to go after the&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;shiny&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;new stuff, not sure that this is a good thing. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal" style="line-height: 130%;"&gt;
&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;


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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;Maybe it is
just an achievement thing. I don't get any joy from getting&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;achievements&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;in
game, but when I get a new game, or especially a device, I get a wave of
satisfaction and joy which I guess is what people get from achievements. Maybe I am so addicted to it that I need a bigger hit. Heh I recently teased my
co-blogger Hex about his new comic obsession, and the fact that he can't miss a
single issue of an event or run. But it occurs to me that maybe I am just as
bad with games, always looking for the new purchase (or hit I suppose),
regardless of whether it is required or not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal" style="line-height: 130%;"&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;This is why
I&amp;nbsp; tend to be interested in all games,
regardless of what they are. I don't want to miss out on anything. Sometimes
this is a boon, ending up with an awesome game like XCOM, and sometimes ending
up with stuff I never touch, like that copy of Street Fighter 2 I have on
steam. I DON'T EVEN LIKE FIGHTING GAMES! Regardless of whether I love the games
in the end, I still enjoy buying them. Humm if I was a shitty stand up comic I
would make a gag about women buying shoes right now.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=qQp_ourpYw8:JkpHyfm6s20:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=qQp_ourpYw8:JkpHyfm6s20:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/qQp_ourpYw8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/qQp_ourpYw8/i-think-i-have-problem.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://4.bp.blogspot.com/-bQ7fhhfbDUY/UVNlnCvYd-I/AAAAAAAACMs/0aTWk3BYU0U/s72-c/joke.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/03/i-think-i-have-problem.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-458217951434713631</guid><pubDate>Wed, 27 Mar 2013 21:33:00 +0000</pubDate><atom:updated>2013-03-27T21:33:08.548Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">noob</category><category domain="http://www.blogger.com/atom/ns#">newcomer</category><category domain="http://www.blogger.com/atom/ns#">gamers</category><category domain="http://www.blogger.com/atom/ns#">news</category><category domain="http://www.blogger.com/atom/ns#">outcast</category><category domain="http://www.blogger.com/atom/ns#">skyrim</category><category domain="http://www.blogger.com/atom/ns#">hardcore</category><category domain="http://www.blogger.com/atom/ns#">pc. silly</category><category domain="http://www.blogger.com/atom/ns#">New</category><title>A Rant about PC gamers. </title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-LH40n52ZvQU/UVNjtIhTOtI/AAAAAAAAYxU/8TQT_Z8Rb0s/s1600/url.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="187" src="http://4.bp.blogspot.com/-LH40n52ZvQU/UVNjtIhTOtI/AAAAAAAAYxU/8TQT_Z8Rb0s/s320/url.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
After a somewhat intense&amp;nbsp;You-tube&amp;nbsp;based evening&amp;nbsp;I&amp;nbsp;stumbled across &lt;a href="https://www.youtube.com/watch?v=kmJ4VDSOFQw"&gt;this video&lt;/a&gt; from a man who calls himself &amp;nbsp;'BaldAtGames' he basically bashed PC gamers who use Steam for being 'soft' and claims that some how his gaming time is more&amp;nbsp;relevant&amp;nbsp;than other&amp;nbsp;because&amp;nbsp;he used to download patches from websites and presumably remembers Frontier: Elite 2.&lt;br /&gt;
&lt;br /&gt;
This is a single video that aptly covers a certain opinion that I keep running into as I wonder around the internet aimlessly. There seems to be quite a few console gamers coming to PC at the moment. This happens whenever there is a large gap in the release cycles of consoles. Many gamers simply gravitate to the the PC for better graphics and when they begin to immerse themselves in PC&amp;nbsp;communities&amp;nbsp;they begin to get 'told off' for being a new comer to the platform. People appear to resent them&amp;nbsp;because&amp;nbsp;they have good rigs and no idea how to use them.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
The obvious argument to have is that if we're not nice to new comers then we'll drive them away but I think it goes a little deeper than this. I remember when a game came out a long time ago called &lt;a href="https://en.wikipedia.org/wiki/Outcast_(video_game)"&gt;outcast&lt;/a&gt;, the game was pretty good but one of the strange things about it was that there was a bug in the installer that would cause it to appear to install the game then at &amp;nbsp;the very end crash and you would find no game on your hard drive. Back then you would have to&amp;nbsp;manually&amp;nbsp;unpack the game, if you were lucky enough to have&amp;nbsp;access&amp;nbsp;to the&amp;nbsp;internet&amp;nbsp;at the time you&amp;nbsp;could&amp;nbsp;easily&amp;nbsp;find information on how to do this. I have many memories of gaming leading to learning and at times some pretty hard core tinkering. One of those things for me was learning to use the &lt;a href="http://www.computerhope.com/substhlp.htm"&gt;subst &lt;/a&gt;command to get a game to run from a hard drive because my CD-ROM was only single speed and it slow as hell.&lt;br /&gt;
&lt;br /&gt;
Flashing forwards to 2013 I can buy a game on Steam or a box copy and install it with fully automatic patching and if something does go wrong I simply ask Google how to fix it. I learn less this way but I have more time to actually play the games I buy. The teenage me envies Steam and even Origin to certain extent. In many ways gamers are less 'hardcore' than they used to be but who cares. Think about a console gamer experiencing&amp;nbsp;a fully modded PC Skyrim install for the first time, then come back a hundred hours of game play later while the console gathers dust and tell me he's not hardcore.&lt;br /&gt;
&lt;br /&gt;
Hardcore is a stupid word. If we insist on using it we have to remember that its not what rig we have, not what&amp;nbsp;peripherals&amp;nbsp;we use but its how deeply we soak ourselves in the actual games. If you don't want to talk to the newcomers then don't but don't tell them they are too late just because you feel too old.&lt;br /&gt;
&lt;br /&gt;
/Rant over.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=YsX1j1L4G3Y:2F4qUpTA0Jk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=YsX1j1L4G3Y:2F4qUpTA0Jk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/YsX1j1L4G3Y" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/YsX1j1L4G3Y/a-rant-about-pc-gamers.html</link><author>noreply@blogger.com (Hex DSL)</author><media:thumbnail url="http://4.bp.blogspot.com/-LH40n52ZvQU/UVNjtIhTOtI/AAAAAAAAYxU/8TQT_Z8Rb0s/s72-c/url.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/03/a-rant-about-pc-gamers.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-568038227508165085</guid><pubDate>Wed, 27 Mar 2013 20:53:00 +0000</pubDate><atom:updated>2013-03-27T20:53:07.981Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Lara Croft</category><category domain="http://www.blogger.com/atom/ns#">Tomb Raider</category><category domain="http://www.blogger.com/atom/ns#">Rhiana Pratchett</category><title>Lara could use a little less raiding</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-AOiMQ-jse2A/UVNbku3VjEI/AAAAAAAACMk/LsoLjXTCKhM/s1600/Lara_Croft_-_2013.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="292" src="http://4.bp.blogspot.com/-AOiMQ-jse2A/UVNbku3VjEI/AAAAAAAACMk/LsoLjXTCKhM/s400/Lara_Croft_-_2013.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Given my
last post about which was, in part, inspired by the writer of Tomb Raider (the
2013 one), now seemed to be an excellent time to talk about that game. As one
of the very few game series featuring a lead female character (the only other
franchises I could think of with more than a couple of titles to their name was
Metroid, and she is in an armour suit most of the time). Lara Croft has been
through many adventures and the games have all been at least pretty decent
(except the terrible mis-step of Angel of Darkness). So how does this stack up?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal" style="line-height: 130%;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;It is an
odd game, as there is the game that it thinks it is, and the game it actually
is. It starts out being pretty damn harrowing. Lara is alone, injured and freezing
on a mysterious island following a shipwreck, and it turns out that the island
has plenty of people on it that would happily kill her. This is a young&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;Lara&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;that has not yet explored tombs and gunned down thousands of animals and men
alike. She is has never had to be violent in any way, and at the&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;beginning&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;she
finds a bow and kills a deer so she can eat and survive. It soon becomes clear
that there are bad man who are out to get and this&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;culminates&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;in a scene where
she has to kill or be killed (not raped as you may have heard).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal" style="line-height: 130%;"&gt;
&lt;span style="font-size: 12.0pt; line-height: 130%; mso-bidi-font-size: 10.0pt;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;


&lt;div align="left" class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;This is a
pretty emotional part that takes place about an hour or so into this game.
Unfortunately, much like the needing to eat, the&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;emotional&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;punch of killing is
soon forgotten as half hour later Lara had killed another 10 men without
batting an eyelid. The game then turns into, a pretty good, action game in the
tomb raider/uncharted mode, with Lara happily murdering&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;hundreds&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;of men. And as
a game it is fine, despite some annoying quick time events and instant death
sections, and I finished it having quite enjoyed.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal" style="line-height: 130%;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;But the
more I thought about it, the more I wanted to play the game it seemed to think
it was. I wanted to play an open world Tomb Raider where I had to avoid enemies
by climbing trees, where I had to kill and eat animals to restore health, were
sneaking and distraction were more important than&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;head-shots&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp; An most
importantly I wanted the game to only let me kill people as a very last resort.
For it to be messy and brutal and hard to kill someone. The Tomb Raider I
played was decent, the one I describe would have been amazing.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=sVn1hwkCJrk:u-NDDxxY25U:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=sVn1hwkCJrk:u-NDDxxY25U:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/sVn1hwkCJrk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/sVn1hwkCJrk/lara-could-use-little-less-raiding.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://4.bp.blogspot.com/-AOiMQ-jse2A/UVNbku3VjEI/AAAAAAAACMk/LsoLjXTCKhM/s72-c/Lara_Croft_-_2013.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/03/lara-could-use-little-less-raiding.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-5151670156911525667</guid><pubDate>Sun, 24 Mar 2013 22:09:00 +0000</pubDate><atom:updated>2013-03-24T22:12:31.100Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Blue</category><category domain="http://www.blogger.com/atom/ns#">hipster</category><category domain="http://www.blogger.com/atom/ns#">Cherry</category><category domain="http://www.blogger.com/atom/ns#">quality</category><category domain="http://www.blogger.com/atom/ns#">good</category><category domain="http://www.blogger.com/atom/ns#">keyboard</category><category domain="http://www.blogger.com/atom/ns#">uk</category><category domain="http://www.blogger.com/atom/ns#">Mechanical</category><category domain="http://www.blogger.com/atom/ns#">kustompcs</category><category domain="http://www.blogger.com/atom/ns#">Ducky</category><category domain="http://www.blogger.com/atom/ns#">WSAD</category><category domain="http://www.blogger.com/atom/ns#">Blues</category><category domain="http://www.blogger.com/atom/ns#">MX</category><title>A keyboard with a Duck on it.</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-86lxUg6weww/UU9xp0KxPKI/AAAAAAAAYFo/rAKcNJTdffE/s1600/2013-03-21+20.34.38.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" height="102" src="http://3.bp.blogspot.com/-86lxUg6weww/UU9xp0KxPKI/AAAAAAAAYFo/rAKcNJTdffE/s320/2013-03-21+20.34.38.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;a href="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-yqHtvVTJiOw/T2svuWsrUNI/AAAAAAAAHOk/Cy0fyRq7qKQ/s1600/hex+.jpg" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: #252c2f; font-family: inherit;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #252c2f;"&gt;&lt;span style="color: #252c2f; font-family: inherit;"&gt;For those who don't know, the keyboard you are using on your PC is&amp;nbsp;probably using a rubber membrane with individual keys on top. Even if its a gaming keyboard there is a pretty good chance that its one of these membrane keyboards. The&amp;nbsp;elegant&amp;nbsp;alternative to this rather squishy style is a &lt;a href="https://en.wikipedia.org/wiki/Keyboard_technology#Mechanical-switch_keyboard"&gt;mechanical keyboard&lt;/a&gt;. A mechanical keyboard uses individual switches for each key giving a very solid typing experience.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;span style="color: #252c2f; font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;I&amp;nbsp;decided&amp;nbsp;I wanted a mechanical&amp;nbsp;keyboard&lt;/span&gt;&lt;span style="color: #252c2f;"&gt;&amp;nbsp;after using an old buckling spring keyboard at work. I also wanted something a little smaller on my desk, finally, as the back light on my G19 was very washed out looking I figured it was time to spend some pounds.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="color: #252c2f;"&gt;Looking for a mechanical keyboard in the UK is a pain in the proverbial&amp;nbsp;posterior. You can't go anywhere to try one (outside of some pretty high end stores in London as far as I can tell) and when you do find a place that will even sell you one you have to wait because they don't keep them in stock at all, maybe the mechanical craze has not yet hit our fair tea drinking nation.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br style="color: #252c2f;" /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-1Lh7Y5s0NnM/UU9x3Yk9cGI/AAAAAAAAYFw/X-Sq8dkzpsk/s1600/url.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" height="196" src="http://1.bp.blogspot.com/-1Lh7Y5s0NnM/UU9x3Yk9cGI/AAAAAAAAYFw/X-Sq8dkzpsk/s200/url.jpg" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="color: #252c2f; font-family: inherit;"&gt;I went with &lt;a href="http://www.kustompcs.co.uk/"&gt;Kustompcs.com &lt;/a&gt;for my order. I knew that I wanted MX Blue keys (I love clicks damn it!) and I wanted a blue back light (to match the theme of my gaming hole) after some browsing I realised that the Ducky brand made solid and reliable keyboards, there were other options obviously but it was the Ducky that had had the most&amp;nbsp;positive&amp;nbsp;reviews overall (100% mechanical design, very good build quality, bright light, high quality plastics on the keys) - I opted for a TKL ('tenkeyless', that's a keyboard with no number pad) to save on desk space as well as have a more portable board in case I get hooked on blues and have to take the little fella everywhere with me... also, and lets be honest who uses the number pad on a home PC? - not me.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br style="color: #252c2f;" /&gt;
&lt;span style="color: #252c2f;"&gt;Moments after placing my order I received an e-mail telling me that I would be in for a wait because they don't keep them in stock (hummm) they did offer me a board with Blue keys and a pink backlight... oddly, being a 32 year old man with an all black and blue rig I decided&amp;nbsp;to wait for my ideal board.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br style="color: #252c2f;" /&gt;
&lt;span style="color: #252c2f;"&gt;After what seems like a lifetime of waiting (it was a month just about) my board finally arrived.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br style="color: #252c2f;" /&gt;
&lt;span style="color: #252c2f;"&gt;&lt;b&gt;FIRST IMPRESSIONS, and pictures follow....&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;span style="color: #252c2f;"&gt;The board is small, I know, keys are standard sizes but it's&amp;nbsp;strikingly&amp;nbsp;small compared to the G19 that was sitting on my desk. The build quality of this board is pretty striking as well. It's sturdy, heavy and is quality to behold.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br style="color: #252c2f;" /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-x7Dv9q8nmVk/UU9yLZPVU-I/AAAAAAAAYF4/yo0SLMandWk/s1600/2013-03-21+20.14.04.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" height="177" src="http://4.bp.blogspot.com/-x7Dv9q8nmVk/UU9yLZPVU-I/AAAAAAAAYF4/yo0SLMandWk/s400/2013-03-21+20.14.04.jpg" width="400" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;The Duckly weighs about the same as the G19, which is crazy when you see the size of the G19 in comparison. I think this speaks a lot about the materials used in its construction. &amp;nbsp;&lt;/span&gt;&lt;span style="color: #252c2f;"&gt;The USB cable is very nice but I would have liked a braided cable bit its instead a high quality rubber coated one. I'll&amp;nbsp;probably&amp;nbsp;change it for a braided one if I can find one as its totally detachable and very standard (mini USB)&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;span style="color: #252c2f;"&gt;The Media keys are alternate functions of the F keys, not a problem at all, I knew this before buying but one thing I will miss is my G19's volume roller. Saying that, the media keys are easy to get to and I dare say that after a few days I'll get used to them.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="color: #252c2f;"&gt;As someone with a love of alternative Operating Systems its nice that the keyboard comes with alternate windows key caps, no windows logo for me but instead little Duck Logo's. very hipster.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-RZBYr5EGPVA/UU9yXzU2cjI/AAAAAAAAYGA/NT960x1yHdY/s1600/2013-03-21+19.27.57.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/-RZBYr5EGPVA/UU9yXzU2cjI/AAAAAAAAYGA/NT960x1yHdY/s320/2013-03-21+19.27.57.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;After plugging it in the next thing I noticed was that the lights are like car headlight. On full brightness they are &amp;nbsp;blinding in a darkened room, lets face it though, this&amp;nbsp;isn't&lt;/span&gt;&lt;span style="color: #252c2f;"&gt;&amp;nbsp;a bad thing. You can turn them down at night and on a summers day its still going to be seen and look nice. Most lighting modes are okay but when the keyboards not in use the 'breathing' mode is the one I think I'll leave it on. when I'm using it I switch to 100% of keys lit at about a&amp;nbsp;quarter&amp;nbsp;intensity.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;span style="color: #252c2f;"&gt;The MX Blue keys are everything I expected, boldly loud and satisfyingly&amp;nbsp;tactile! - my only real&amp;nbsp;&lt;/span&gt;&lt;span style="color: #252c2f;"&gt;criticism&lt;/span&gt;&lt;span style="color: #252c2f;"&gt;&amp;nbsp;about the keys are that the larger ones (Space, Backspace, capslock, tab, shift) all feel a little heavier than the rest of the keys. Maybe it's me&amp;nbsp;just&amp;nbsp;not being used to it but they do feel heavier to me.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br style="color: #252c2f;" /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-zODIE_YA2IQ/UU9ydo8fY9I/AAAAAAAAYGI/CKwIPTkH3Lg/s1600/2013-03-21+19.32.51.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span style="font-family: inherit;"&gt;&lt;img border="0" height="175" src="http://3.bp.blogspot.com/-zODIE_YA2IQ/UU9ydo8fY9I/AAAAAAAAYGI/CKwIPTkH3Lg/s320/2013-03-21+19.32.51.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="color: #252c2f; font-family: inherit;"&gt;One of the concerns I had about buying a Blue was key return (travel) speed. As a gamer I was worried that they blues would not return to default position fast enough for me when in the heat of action, this turns out to be no problem at all. I'm not even sure why this was in my head in the first place. Blues are so nice for my gaming and&amp;nbsp;typing&amp;nbsp;style.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="color: #252c2f;"&gt;If I had to pick faults with the keyboard I would say that the Cherry&amp;nbsp;Stabilisers&amp;nbsp;on the space bar are a little too stiff and could do with being quieter, the blue keys are find but when the space bar is pushed it sound like I've hit two keys at once (due to the nature of those&amp;nbsp;stabilisers) built saying that it works flawlessly and the illuminated Ducky logo on the front of the bar is a nice touch. Dedicated media keys would have been nice as an extra but not really needed and its a snug board.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="color: #252c2f;"&gt;I would&amp;nbsp;recommend&amp;nbsp;anyone to buy a mechanical keyboard but do some research regarding the MX key types before you do, it would be an expensive mistake to get a key type you ended up hating. if in doubt the Red's and brown's appear to be the more 'standard' key types.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="color: #252c2f;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="color: #252c2f;"&gt;All I have to do now is get some custom key caps for WSAD and an escape button that has the word panic on it.... the options are endless but whatever crazy designs those keys have the Cherry MX Blues under them will still give me a wonderful typing&amp;nbsp;experience.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=d5dp4LQoeiE:mN7e5csPLHU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=d5dp4LQoeiE:mN7e5csPLHU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/d5dp4LQoeiE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/d5dp4LQoeiE/a-keyboard-with-duck-on-it.html</link><author>noreply@blogger.com (Hex DSL)</author><media:thumbnail url="http://3.bp.blogspot.com/-86lxUg6weww/UU9xp0KxPKI/AAAAAAAAYFo/rAKcNJTdffE/s72-c/2013-03-21+20.34.38.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/03/a-keyboard-with-duck-on-it.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-5929693079806988872</guid><pubDate>Sun, 17 Mar 2013 09:01:00 +0000</pubDate><atom:updated>2013-03-17T11:35:49.333Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Sarkeesian</category><category domain="http://www.blogger.com/atom/ns#">fatuglyslutty</category><category domain="http://www.blogger.com/atom/ns#">Pratchett</category><category domain="http://www.blogger.com/atom/ns#">twitter</category><category domain="http://www.blogger.com/atom/ns#">Tropes</category><category domain="http://www.blogger.com/atom/ns#">Tomb Raider</category><title>Male gamers aren't nice (except me of course)</title><description>&lt;br /&gt;
&lt;b id="internal-source-marker_0.9712768183089793" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Lately I have been feeling a little ashamed of being a gamer, not because I play games, but because I am a man. There have been a fair number of high profile news stories lately that have lead to very negative reaction from my fellow gamers. I am talking about sexist asshats who seem to react to anything that suggests women have been put upon or overlooked in the games industry as unworthy of attention. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b id="internal-source-marker_0.9712768183089793" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;There have been backlash of comments on various news articles regarding anything that shows women in video games as a positive. A prime example is the twitter hashtag #1reasontobe, started off by the Tomb Raider scribe Rhianna Pratchett. This was created following some examples on twitter turning up of women in the games industry being treated pretty badly. The fact that women seem to not get equal treatment in the games industry is bad enough, but what really makes me ashamed of being a male gamer is my fellow gamers reaction. Go to any major games website and do a search for this new story. Find it and scroll down to the comments sections. In my case read the comments and find yourself having a sense of revulsion and shame that these commenters are my gaming compatriots.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;b style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;What really brought this thinking to a head was that I watched this last night.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="https://ytimg.googleusercontent.com/vi/X6p5AZp7r_Q/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://youtube.googleapis.com/v/X6p5AZp7r_Q&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://youtube.googleapis.com/v/X6p5AZp7r_Q&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
&lt;span style="vertical-align: baseline;"&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="font-size: 15px; font-weight: normal; white-space: pre-wrap;"&gt;It was quite an interesting look at gaming history and the fact that it has been, literally, objectifying women for years. This is a the start of a series, famously funded by kickstarter, by a woman called Anita Sarkeesian, who has had no end of abuse for simply trying to get her point across. You may notice that the video has had it's comments disabled. However browsing&lt;/span&gt;&lt;span style="font-size: 15px; white-space: pre-wrap;"&gt; &lt;/span&gt;&lt;span style="font-size: 15px; white-space: pre-wrap;"&gt;Reddit&lt;/span&gt;&lt;span style="font-size: 15px; font-weight: normal; white-space: pre-wrap;"&gt; this morning I came across a video, by a man, who had made it purely to disagree and &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="font-size: 15px; white-space: pre-wrap;"&gt;criticise&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="font-size: 15px; white-space: pre-wrap;"&gt; her&lt;b style="font-weight: normal;"&gt;.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="vertical-align: baseline;"&gt;&lt;span style="font-family: Arial;"&gt;&lt;span style="font-size: 15px; white-space: pre-wrap;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style="vertical-align: baseline;"&gt;&lt;span style="font-family: Arial;"&gt;&lt;b style="font-size: 15px; font-weight: normal; white-space: pre-wrap;"&gt;Up until recently I sort of assumed that sexism was no longer an issue, that it was something that had died out 80's like shoulderpads and perms. Now I am faced with the realisation that not only is it still very real, but seemingly those &lt;/b&gt;&lt;span style="font-size: 15px; white-space: pre-wrap;"&gt;I&lt;/span&gt;&lt;b style="font-size: 15px; font-weight: normal; white-space: pre-wrap;"&gt; play games with online are a big part of it. I guess that the stuff found on &lt;a href="http://fatuglyorslutty.com/" target="_blank"&gt;fatuglyslutty&lt;/a&gt; is the rule rather that the exception. Fuck, now I am sad about the state of humanity.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=zNE2osQRm-Y:YSi3dlDl9Nc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=zNE2osQRm-Y:YSi3dlDl9Nc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/zNE2osQRm-Y" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/zNE2osQRm-Y/male-gamers-arent-nice-except-me-of.html</link><author>noreply@blogger.com (Laurence Cook)</author><thr:total>0</thr:total><media:content url="http://feedproxy.google.com/~r/questhard/posts/~5/WwdQX10CCPA/X6p5AZp7r_Q&amp;source=uds" fileSize="1286" type="application/x-shockwave-flash" /><feedburner:origLink>http://www.questhard.com/2013/03/male-gamers-arent-nice-except-me-of.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/questhard/posts/~5/WwdQX10CCPA/X6p5AZp7r_Q&amp;source=uds" length="1286" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://youtube.googleapis.com/v/X6p5AZp7r_Q&amp;source=uds</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-6108149545700690860</guid><pubDate>Mon, 25 Feb 2013 23:00:00 +0000</pubDate><atom:updated>2013-03-17T11:33:37.015Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Hitman Absolution</category><category domain="http://www.blogger.com/atom/ns#">Halo 4</category><category domain="http://www.blogger.com/atom/ns#">halo</category><category domain="http://www.blogger.com/atom/ns#">review</category><category domain="http://www.blogger.com/atom/ns#">xbox</category><title>Reviews are essentially broken</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-xOo0zBrKGys/USvstUwZYdI/AAAAAAAACKc/Pp3Ws03GqA8/s1600/099.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-xOo0zBrKGys/USvstUwZYdI/AAAAAAAACKc/Pp3Ws03GqA8/s400/099.jpg" width="362" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal"&gt;
&lt;span style="font-family: Calibri, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;We here at Quest Hard don't review games. We may occasionally
spout off about how much we might love, or indeed hate, a game, however we
don't rate or recommend games. I have been wondering of late about if game
reviews have any real value any more. A couple of games have kicked off this
thinking. The first being Hitman Absolution, which is a fairly linear stealth
game that is, at best,&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Calibri, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;OK&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Calibri, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp; However it had a strange mix of reviews, some really
high, that loved the stealth and more action approach, along with great visuals
and sound design. And those that bemoaned the lack of freedom and options that
the game has, compared to previous titles. I clearly fall on the disappointed
side, with the linearity boring, with only a couple of levels opening up to the
point where they are interesting. Unfortunately in this case, both review types
are essentially correct.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal" style="line-height: 130%;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="MsoNormal"&gt;
&lt;span style="font-family: Calibri, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;The other game that got me wondering is Halo 4, a game that was
pretty universally praised. I have played a fair amount of the single player
and find myself conflicted. The visuals are very impressive for an Xbox game
and sounds lovely. All the weapons are cool to use, even the new alien ones,
which are very much just reskinned pistol, shotgun, assault rifle and sniper
rifle. And most importantly they have nailed the&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Calibri, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;game-play,&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Calibri, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;it is quick and
meaty in a way that only Halo games are. At it's core it is fun and satisfying
to play. But the story is rubbish (so far at least), the level design hasn't
got the spark that the earlier Halo games did and aside from the shooting the
game is essentially go from point A to point B and press X. Hell on more than
one occasion it asked me to do the clichéd "three of something", in
this case destroy shield and power generators.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Calibri, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;This is why reviews are flawed, because Halo 4 the game is
excellent, smooth, exciting and fun. Halo 4 the overall experience is a bit
rubbish, the plot is hokum, the level design pedestrian and it is linear to a
fault. And a review is an opinion as to whether you should buy a game or not.
It strikes me as a bit of a scary prospect being a game reviewer, as I would
have given Halo 4 a 7, maybe 7.5 out of 10. "Great&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Calibri, sans-serif;"&gt;&lt;span style="line-height: 20px;"&gt;game-play&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Calibri, sans-serif; font-size: small;"&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;barely hides the cracks
in the story and world." Wow that would get me flamed.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=aHF-HsvH1tc:XnMSnjGUYoM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=aHF-HsvH1tc:XnMSnjGUYoM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/aHF-HsvH1tc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/aHF-HsvH1tc/reviews-are-essentially-broken.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://3.bp.blogspot.com/-xOo0zBrKGys/USvstUwZYdI/AAAAAAAACKc/Pp3Ws03GqA8/s72-c/099.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/02/reviews-are-essentially-broken.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-1083358676592222967</guid><pubDate>Sun, 24 Feb 2013 08:52:00 +0000</pubDate><atom:updated>2013-02-24T08:52:30.720Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Playstation</category><category domain="http://www.blogger.com/atom/ns#">Killzone</category><category domain="http://www.blogger.com/atom/ns#">little big planet</category><category domain="http://www.blogger.com/atom/ns#">Project Destiny</category><category domain="http://www.blogger.com/atom/ns#">PS4</category><category domain="http://www.blogger.com/atom/ns#">Watch Dogs</category><category domain="http://www.blogger.com/atom/ns#">Move</category><category domain="http://www.blogger.com/atom/ns#">bungie</category><title>What I thought of the PS4</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-BTy07QyoY4w/USnUej00PMI/AAAAAAAACKE/2Lk_U6xc9OQ/s1600/original.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="258" src="http://2.bp.blogspot.com/-BTy07QyoY4w/USnUej00PMI/AAAAAAAACKE/2Lk_U6xc9OQ/s320/original.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: 130%;"&gt;PS4, that's
officially a thing now, so I guess I should do a blog about it. I watched the
whole presentation and on the whole I was pretty damn impressed. Now I am not
going to go into all the reveals, because if you are reading this, you probably
already know them. I am instead going to take about what excited me. Being
honest I was probably most happy to see the new Killzone game. It looked pretty
damn stunning, and while it didn't seem to offer many new innovations in&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;game-play&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp; it still got my blood pumping. As far as other games go, I am glad
that the Infamous franchise is returning, with a nice new, almost x-men like,
game. Now that I think of it, all stuff I got excited about, not a lot of it
was games. I mean Watch Dogs still looks great, but that would probably be a PC
purchase, same goes for the likes of Project Destiny (Activison may be a
horrible company but they have a strong tradition of bringing IP's to the PC).
Krank looked like fun but was more interesting in that it showed what the PS4
can do with physics.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: 130%;"&gt;In fact
probably the most interesting game (and I use the term very loosely) was what
Media Molecule were doing, using the Move as a 3D sculpting and creation tool.
Little Big Planet already has very inventive audience and I would be fascinated
at what could be created. The fact that they are bigging up the computing power
makes me happy, no, the&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 20px;"&gt;CPU&lt;/span&gt;&lt;span style="line-height: 130%;"&gt;&amp;nbsp;doesn't seem that fast but with clever programming,
you can get the GPU to do things easily. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="line-height: 130%;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I was quite
taken with the pad, more of a refinement than a reinvention. I am certainly
glad that they haven't got to extremes like the Wii U. The touch pad is a nice
addition, though I suspect it will get most use in menus, almost like a cursor.
The motion tracking on the pad is an odd one, but I can see the uses, such as
leaning to the side in a first person shooter. The improved shape and triggers
are a bonus. It took me a long time to get use to the PS3 pad after a 360 one,
and even now the 360 is still, marginally, more comfortable.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="line-height: 130%;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I have to
confess that some of the new features seemed more like obvious stuff that
consoles should do, but don’t at the moment, like the instant restarting. Yes
being able to pick up a game from exactly where you left it is cool; however
this is something the PSP did years ago. The same goes for the behind the
scenes downloading and patching, something Steam has also been doing for years.
I think it is a little hard to justify these as cool new features.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="line-height: 130%;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I am less
convinced about all the social sharing stuff, being able to instantly upload
video and screenshots is cool, but not something the vast majority of people
will use. Or at least I won't, but maybe I am an anti-social bastard. I am also
not sure I would like someone on my friends list watching me suck balls at a
game, I sure as hell wouldn't want them to take over playing for me. Still
hopefully this means that the online play and communication has been
significantly improved on the PS3. I know that it mentions you could chat cross
game now, and the inclusion of a mic port in the pad should mean more voice
use.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="line-height: 130%;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;All in all
I remain impressed, but still a lot of questions. What games will be out at
launch. When will it be out? How much will it be? How much hard drive space
does it have? Hell, what does it look like? Still seems like a long way off,
though some companies are already taking pre-orders. I think Microsoft will
have to make a big impact when they do there reveal (rumoured to be in April).
Though for Microsoft to get my attention, they will have to do 1 thing, scrap
the Xbox live subscription.&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=IYwJeRbVEo0:H7fp9M7HfBY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=IYwJeRbVEo0:H7fp9M7HfBY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/IYwJeRbVEo0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/IYwJeRbVEo0/what-i-thought-of-ps4.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://2.bp.blogspot.com/-BTy07QyoY4w/USnUej00PMI/AAAAAAAACKE/2Lk_U6xc9OQ/s72-c/original.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="http://feedproxy.google.com/~r/questhard/posts/~5/FtcvOSsYg2s/aFeLcH6Mivo&amp;fs=1&amp;source=uds" fileSize="1273" type="application/x-shockwave-flash" /><feedburner:origLink>http://www.questhard.com/2013/02/what-i-thought-of-ps4.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/questhard/posts/~5/FtcvOSsYg2s/aFeLcH6Mivo&amp;fs=1&amp;source=uds" length="1273" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://www.youtube.com/v/aFeLcH6Mivo&amp;fs=1&amp;source=uds</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-920296473387675512</guid><pubDate>Tue, 19 Feb 2013 21:45:00 +0000</pubDate><atom:updated>2013-02-19T21:45:52.751Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">mods</category><category domain="http://www.blogger.com/atom/ns#">bethesda</category><category domain="http://www.blogger.com/atom/ns#">skyrim</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>My Return to Skyrim</title><description>&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;a href="http://2.bp.blogspot.com/-fIXYWVSZ5qE/USPyHKoo6uI/AAAAAAAACJk/Ra1YfSz5npk/s1600/Fleata.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="92" src="http://2.bp.blogspot.com/-fIXYWVSZ5qE/USPyHKoo6uI/AAAAAAAACJk/Ra1YfSz5npk/s320/Fleata.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;It’s about this time last year I have finished my first play through or Skyrim, so 12 months on and 1000’s of mods later I am returning to the land of the Nords. I have installed 240+ various mods, mostly at random off the Top Collections on Steam Workshop. Looking through, most are graphical upgrades or enhancements, gameplay and npc tweaks, new quests and mobs etc. So I start a new game, with the new random beginning mod, seen as I have been through the normal beginning a fair few times before.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;I awake in a cave, it’s black as all hell and I can’t see a thing, a quick check of the map shows an exit not far. The only light is the occasional ghost mushroom cluster. I find the exit slowly groping my way through the cave. No mobs so far, thank the 7, as I can’t see shit. I emerge into the beautiful land of Skyrim and OMG! Skyrim was beautiful before, but with the multitude of graphical, flora and fauna enhancements its now f***ing gorgeous. I remember to check my inventory. I have 1 small iron dagger and roughspun clothes. Great! I’m a walking meal waiting to happen.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;br /&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;White writing pops up “A rumour of dragons has emerged, head to Helgen to find out if the rumours are true.” I check the map I’m not that far away. Its bright and sunny and lovely looking, I start my journey, picking lots of flowers along the way. This walk to Helgen is rather uneventful. wolves are easily avoided as they howl as you get close, sneaking and skirting around them works. Its getting late now, shadows are longer. I reach Helgen and a very large Dragon flies over. More white words. “Head to Jarl Balgruff and tell him of that the rumours are true.” Okies I’ve done this trek before, easy enough.&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;It’s getting towards dusk now and I don’t consider this an issue and head out. I easily dispatch some spiderlings along the way thanks to a baby creature mod, and again avoid most of the wolves I come across, things are going well. Then I notice its getting dark, really, really dark. Crap! I’m not even to Riverun and it’s now pitch black. I can’t see the road or the foliage at the sides. Somewhere along the way I lose the road. I check the map and head towards the river. Riverrun is on the river so I deduce heading north west along the river will get me to Riverrun eventually.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;Then there is a growl, Shit! Sounds like a bear, but seen as I can’t see anything now, I have no idea where it is or how close. I edge towards the river. Another growl, Yup definitely a bear. I can say for definite as I hear it come charging, I turn as I see a 500 lb ball of fur and death come at me from behind full speed, a bear paw swipes my face and my lovely 100% health bar gets squished to about 5% I turn and flee towards the river than I can hear but can’t see.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;I wade in praying to Talos that it dosn’t follow. Thankfully it dosn’t. I remain facing it as i back up deeper into the river. That rushing sound is loud. I turn away from the furball of doom and can just about make out spray and mist, a yawning abyss of a waterfall. I can’t see how deep it is or how far it is in front of me. But I can hear it. I try and wade towards the opposite river side, but I’m blind. I find a small rock to perch on. I’m cold, wet and mostly dead. The rock I’m on backs onto what I think its more rock. I can’t see it and nor can I move off my rock. The ball of claws and teeth is still growling from the other side. Bugger, I’m now perched on a rock in the middle of a river on the edge of a waterfall and still can’t see anything, just hear the sounds of my death on the other side awaiting me.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;Then remember I’m half mage. I resto up and wait for magika to return and swap to duel flames. Yey! light. not much but enough to see the rocks behind me and I scramble up them to reach the other side of the river. I AM INVINCIBLE! It is at this point a Giant Frostbite spider spits &amp;nbsp;and lunges at me. I experience my first and probably least grisly death in the this new deadly world of Skyrim.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;The mods have essentially made Skyrim, Dragons Dogma. Mobs are now utterly lethal, dark means dark, night means that if you have no torch, you literally can’t see. It’s suicide to start a journey at night as this is when creatures of the night hunt. Going into a dungeon without a torch means you are blind unless there are braziers and torches already down there. Believe me there is nothing quite as scary as hearing a restless drauger awake and all you can see are two orbs of blue light in the absolute black.....I love it!! 7 help me if I come across a dragon in the night.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;Luckily for my Nord newb I quick saved when I escaped death at the paws of the bear. So now I’m back perched &amp;nbsp;on my small rock looking at the very pretty modded milky-way night sky, cold, wet, in the all consuming darkness, knowing that a giant spider waits above and a devil spawn cave bear awaits me on the other side. …....&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;br /&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;I sit and wait for dawn.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;b style="font-weight: normal;"&gt;&lt;span style="vertical-align: baseline; white-space: pre-wrap;"&gt;This is my first half an hour in my all new modded Skyrim and its amazingly brutal, scary as shit and just what I wanted for my next proper play through. &lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=Wt0pZ9R9LC4:4Pf5Tgd7GJ8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=Wt0pZ9R9LC4:4Pf5Tgd7GJ8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/Wt0pZ9R9LC4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/Wt0pZ9R9LC4/my-return-to-skyrim.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://2.bp.blogspot.com/-fIXYWVSZ5qE/USPyHKoo6uI/AAAAAAAACJk/Ra1YfSz5npk/s72-c/Fleata.jpg" height="72" width="72" /><thr:total>1</thr:total><media:content url="http://feedproxy.google.com/~r/questhard/posts/~5/iZCAmIhpLsA/oufoWTEf-lw&amp;fs=1&amp;source=uds" fileSize="1281" type="application/x-shockwave-flash" /><feedburner:origLink>http://www.questhard.com/2013/02/my-return-to-skyrim.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/questhard/posts/~5/iZCAmIhpLsA/oufoWTEf-lw&amp;fs=1&amp;source=uds" length="1281" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://www.youtube.com/v/oufoWTEf-lw&amp;fs=1&amp;source=uds</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-4812097432708965648</guid><pubDate>Sun, 10 Feb 2013 07:26:00 +0000</pubDate><atom:updated>2013-02-15T02:35:27.882Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">Tera</category><category domain="http://www.blogger.com/atom/ns#">World Of Warcraft</category><category domain="http://www.blogger.com/atom/ns#">The Secret World</category><category domain="http://www.blogger.com/atom/ns#">MMO</category><category domain="http://www.blogger.com/atom/ns#">Kingsmouth</category><category domain="http://www.blogger.com/atom/ns#">mmorpg's</category><category domain="http://www.blogger.com/atom/ns#">Templar</category><category domain="http://www.blogger.com/atom/ns#">WoW</category><title>The yin and yang of mmo's</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Since quitting WoW I have played a total of 2 other mmo's. One of these games actively&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;tries to intrigue the player and get them involved in a dark and interesting world. The&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;other game is Tera. I will do a quick bit about Tera, because that is all it&amp;nbsp;warrants. It&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;went free to play on the 5th February 2013, so I had a play. It is a gorgeous world, with&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;decent combat in, completely ruined by the grindy quests and monotony of play. Oh&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;and the characters (particularly females, including some very uncomfortable little girl&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;analogues) are so under-dress and sexualised that it is borderline softcore porn.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;The "proper" mmo I have been playing is The Secret World, which has really grown&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;on me. Essentially it is set in the world we live in today, but with all the monsters from&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;legend and myth are real. And you play an average Joe given powers by swallowing a&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;magic bee (OK&amp;nbsp;yes I know that bit is stupid). So you side with one of 3 factions, in my&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;case the Templars based in London, and off you go. I have just about finished the starting&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;area, which is full of zombies. I know what you are thinking, "sigh more zombies",&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;which is not unfair, however the game is reasonably complicated and I guess they wanted&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;something very accessible to start with.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://1.gvt0.com/vi/7yMIcKmsbzk/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7yMIcKmsbzk&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/7yMIcKmsbzk&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;So complicated then? Yeah, but in a good way. They famously say that there are no&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;levels in this game, which is only partly true. Your character itself never gets any&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;stronger or faster, however as you go through the game you pick up items that give&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;increases in your core stats. The other levelling aspect is that you get 2 sets of points as you play,&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;skill points which are used to unlock active and passive abilities, of which you can have 7&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;of each at any time, and Ability Points which improve your effectiveness with a weapon.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;It is a system that allows your character to progress in a much more organic way. There are&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;suggested archetypes but you have no obligation to follow then and can use any weapon&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;types and combinations you want (you can have skills for 2 weapons types at a time).&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;The starting area you travel to is call Kingsmouth, which is a New England town full of&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;mystery (and the aforementioned zombies), it is an attractive game, and manages the mix&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;of giant monster and real world very well. The environment reminds me a great deal of&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Alan Wake. Some of the quests are still essentially fetch or kill quests, however many&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;actually ask you to complete puzzles, follow trails or even hack computers. This is the&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;only mmo I have played were I have found myself scribbling down notes on a piece of&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;paper. Special mention must be given to the voice acting. All the main quests are fully&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;voice acted, and it is all really well done, probably some of the best I have heard in&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;gaming, let alone mmo's.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I think I have really taken to it because it feels adult, like this is not a game for&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;everybody, like WoW or LOTRO, but for adults (and not in a Age of Conan "it's got&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;boobies in it" way). It feels like it has a respect for the intelligence of the player, and is&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;happy to let them explore. Hell most of the side quests are found on objects on the floor,&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;and these aren't marked on the map, you have to literally stumble over them.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Another thing I like about it, is the payment model that now exists. Like Guild Wars 2 you&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;buy the game and you are free to play it without a subscription (you can sub if you want).&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;And like GW2 I have found the item store to be unobtrusive and the game has yet to&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;block me off in anyway in order to get some money out of me. Unlike GW2 I am actually&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;considering buying some in game stuff. Because the game is set in the real world (after a fashion), and my character actually looks (a bit) like me, I&amp;nbsp;feel far more inclined to buy&amp;nbsp;cosmetic&amp;nbsp;items for him, as clothes have not bearing on stats at all. Whereas stuff like sunglasses for a Charr in GW2 just felt wrong to me.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I still have concerns about The Secret World, will the world continue to be this interesting? Will the store&amp;nbsp;continue&amp;nbsp;to&amp;nbsp;be&amp;nbsp;as unobtrusive? What happens when you get to the "end game"? I will see, however I have always been more of a leveller and I am finding The Secret World absorbing.&amp;nbsp;Incidentally I think Hex would hate it.&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=WTdBCD30ds4:HuQ08_M070U:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=WTdBCD30ds4:HuQ08_M070U:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/WTdBCD30ds4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/WTdBCD30ds4/the-yin-and-yang-of-mmos.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s72-c/fish%255B2%255D.jpg" height="72" width="72" /><thr:total>0</thr:total><media:content url="http://feedproxy.google.com/~r/questhard/posts/~5/iBzCM8H2D1U/7yMIcKmsbzk&amp;fs=1&amp;source=uds" fileSize="1280" type="application/x-shockwave-flash" /><feedburner:origLink>http://www.questhard.com/2013/02/the-yin-and-yang-of-mmos.html</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/questhard/posts/~5/iBzCM8H2D1U/7yMIcKmsbzk&amp;fs=1&amp;source=uds" length="1280" type="application/x-shockwave-flash" /><feedburner:origEnclosureLink>http://www.youtube.com/v/7yMIcKmsbzk&amp;fs=1&amp;source=uds</feedburner:origEnclosureLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-7321523295564440316</guid><pubDate>Sun, 10 Feb 2013 06:27:00 +0000</pubDate><atom:updated>2013-02-10T20:22:00.037Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">activision</category><category domain="http://www.blogger.com/atom/ns#">pre-order</category><category domain="http://www.blogger.com/atom/ns#">DLC</category><category domain="http://www.blogger.com/atom/ns#">skyrim</category><category domain="http://www.blogger.com/atom/ns#">EA</category><category domain="http://www.blogger.com/atom/ns#">Call of Duty</category><category domain="http://www.blogger.com/atom/ns#">Darksiders</category><category domain="http://www.blogger.com/atom/ns#">borderlands</category><title>DLC ain't going no where</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-urg1WvPLdb4/URc9UhTphkI/AAAAAAAACIQ/8TgoiLed5tg/s1600/dlc_quest.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="218" src="http://4.bp.blogspot.com/-urg1WvPLdb4/URc9UhTphkI/AAAAAAAACIQ/8TgoiLed5tg/s400/dlc_quest.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b id="internal-source-marker_0.7828332933131605" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;I have a serious question about DLC, &amp;nbsp;who is buying it? Chatting to Hex, it becomes apparent that between the two of us, we have brought all of a dozen pieces of DLC. Yet we are now in the position where pretty much every single game released has some form of post release content, hell half the time it is being revealed before the game is even out.&amp;nbsp;For the developers/publishers to keep churning it out, &amp;nbsp;there must surely be a decent market for it. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;Is it a case of optimistic publishers seeing Activision selling over priced map packs for their titan like Call of Duty series, and thinking that they could easily sell as many. &amp;nbsp;I have no real figures to go on but surely the average game DLC isn't going to get picked up by more than 20% of the the people who brought the game. &amp;nbsp;Surely something like the Skyrim DLC is not picking up vast numbers. Maybe I am looking at this the wrong way. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b id="internal-source-marker_0.7828332933131605" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;Let's pick on Skyrim shall we. It has 3 pieces of DLC, &amp;nbsp;with the slightest being Hearthfire, which is essentially a nice house for your character. &amp;nbsp;They we're charging 4 pounds for this. If the mod scene on the PC is anything to go by, this DLC probably took a handful of guys a month or so to make. &amp;nbsp;Even if it only had a 5% take up of the DLC, &amp;nbsp;still assuming they make #3 for every one sold, &amp;nbsp;you are probably still looking at a couple of hundred thousand pounds. &amp;nbsp;The bigger expansions netting in money in the region of millions for 4 or 5 months work. It is easy to see the appeal. &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;Especially when they can use dlc as an incentive to pre-order games, &amp;nbsp;the as in the recently released Borderlands 2. This is them selling stuff that they very clearly had nearly, &amp;nbsp;if not completely finished by the time the game launched. &amp;nbsp;So they pick up a few more &amp;nbsp;pre-order sales, which are good for them and a few people pick up the DLC later on. Humm maybe I am missing the point. Games are expensive to make, and perhaps a couple of hundred grand made from DLC is enough to turn a disappointing result into a success. Hell maybe a good piece of DLC is all that stands between a developer closing and staying open, even if it doesn't make a fortune.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;I suppose looking again at the long road, many games also have a, well soft relaunch, when they release the game of the year (or whatever silly title they give it) edition. Dozens of these come out, with all the DLC and usually a decent price, like Arkham City Game of the Year, and people who may not have thought about buying it will pick up, as it seems like a good deal. Hell I picked up Darksiders 2 in the Steam Sale over Christmas, and I paid an extra couple of quid to include all the DLC. I guess it must be worth doing, with some companies even allowing people to buy DLC in advance, at a small discount. This is something publishing giants like EA and Activision do as standard now.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;Maybe most people don't pick up DLC, it is something that still keeps publishers and developers happy, and I can't see it going away.&lt;/span&gt;&lt;/b&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=3XBFK1tnsdw:fvZY38nOGMU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=3XBFK1tnsdw:fvZY38nOGMU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/3XBFK1tnsdw" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/3XBFK1tnsdw/dlc-aint-going-no-where.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://4.bp.blogspot.com/-urg1WvPLdb4/URc9UhTphkI/AAAAAAAACIQ/8TgoiLed5tg/s72-c/dlc_quest.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/02/dlc-aint-going-no-where.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-4093663746703669863</guid><pubDate>Sat, 09 Feb 2013 20:49:00 +0000</pubDate><atom:updated>2013-02-09T20:50:07.305Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">Gaming</category><category domain="http://www.blogger.com/atom/ns#">gaben</category><category domain="http://www.blogger.com/atom/ns#">Valve</category><category domain="http://www.blogger.com/atom/ns#">future</category><category domain="http://www.blogger.com/atom/ns#">kings</category><category domain="http://www.blogger.com/atom/ns#">Gabe</category><title>Valve Founder Gabe Newell "A View on the Next Steps" </title><description>&lt;div style="text-align: center;"&gt;
I present to you, Gabe... King of the gamers.&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/PeYxKIDGh8I" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=_gZ7vJ-g3bE:X3tEDZfrOBY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=_gZ7vJ-g3bE:X3tEDZfrOBY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/_gZ7vJ-g3bE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/_gZ7vJ-g3bE/valve-founder-gabe-newell-view-on-next.html</link><author>noreply@blogger.com (Hex DSL)</author><media:thumbnail url="http://img.youtube.com/vi/PeYxKIDGh8I/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/02/valve-founder-gabe-newell-view-on-next.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-1772413742230102585</guid><pubDate>Sun, 03 Feb 2013 09:15:00 +0000</pubDate><atom:updated>2013-02-03T09:15:53.761Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">raiding</category><category domain="http://www.blogger.com/atom/ns#">online</category><category domain="http://www.blogger.com/atom/ns#">GW2</category><category domain="http://www.blogger.com/atom/ns#">World Of Warcraft</category><category domain="http://www.blogger.com/atom/ns#">MMO</category><category domain="http://www.blogger.com/atom/ns#">mmorpg's</category><category domain="http://www.blogger.com/atom/ns#">WoW</category><title>I just couldn't take the responsibility</title><description>&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-bBEOEjFsAqA/UQ4qJ_9-c_I/AAAAAAAACHo/bSsVT3BeGVc/s1600/2005+08+01+Just+When+I+Get+Out.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="207" src="http://2.bp.blogspot.com/-bBEOEjFsAqA/UQ4qJ_9-c_I/AAAAAAAACHo/bSsVT3BeGVc/s400/2005+08+01+Just+When+I+Get+Out.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I think I may not have been&amp;nbsp;entirely&amp;nbsp;honest with you, or myself, over why I quit WoW.&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;The more that I think about about it, the more I realise that I was spooked by the&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;responsibility. This&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;goes back to the compulsion to log in on a daily basis, just to&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;essentially do WoW chores. I felt&amp;nbsp;responsible&amp;nbsp;for my character, as if I was letting him&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;down if I didn't log in and do some farming (literally looking after his farm). I realised&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;that I never felt this way in any other mmo, I always log in, have some fun and log out.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I don't feel obligated to play, perhaps this is why I haven't touched GW2 in months.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;But this sense of obligation and responsibility only escalated when I started the raiding.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Not just the raids themselves, but knowing that I had to grind reputation and unlock&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;points to get better items. I am not criticising the game, it grabbed me in a way that very&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;few games have, but I ultimately recoiled from that, well, sense of duty to my character&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;and other players.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Anybody who knows me well would be hard pushed to list responsible high on the list of&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;positive traits. Hell one of the reasons I game is to leave behind the cares of world behind&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;me, and if a game does get too demanding or tense, then you are free to stop playing&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;whenever you want. And for me this is almost always true, except when I got to the end&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;game of WoW, where everyday that you don't log is, is another day that you are behind&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;on everyone else. I just didn't want that, admittedly largely self&amp;nbsp;in-forced, pressure. And&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;so I wussed out and quit. I am sure that there are many out there that happily thrive on&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;that level of&amp;nbsp;responsibility, I am just not one of them.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I suppose this responsibility has moved onto other online games, to a certain extent.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Those that play a lot of online shooters, tend to have the upper hand over those that play&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;a little, as many games have (usually superior) unlocks as you level. However with these&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;games it is usually a case of it has to stay fair otherwise people don't play (sigh ok yes&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;COD breaks the model). However games like WoW trick you into responsibility, you&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;spend so long levelling up this character, that by the time you hit maximum level you&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;already have a strong affection for your little guy. So when it seems viable to log in each&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;and every day for a few hours, to make him better, you feel compelled to do so. And so&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I did for a couple of months, but the responsibility of it became tiresome, and a tedious&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;raid broke through the affection and I lost interest in caring for this digital pet.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Perhaps that's why I have always preferred levelling to end game stuff. You get to see&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;your character expand and improve as you play, but you don't have the same sense of&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;responsibility. The same fun without any of the guilt I guess.&lt;/span&gt;&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=ppYrxeFF7b4:kQMEd9fWYgo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=ppYrxeFF7b4:kQMEd9fWYgo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/ppYrxeFF7b4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/ppYrxeFF7b4/i-just-couldnt-take-responsibility.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://2.bp.blogspot.com/-bBEOEjFsAqA/UQ4qJ_9-c_I/AAAAAAAACHo/bSsVT3BeGVc/s72-c/2005+08+01+Just+When+I+Get+Out.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.questhard.com/2013/02/i-just-couldnt-take-responsibility.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6906237951151921906.post-3884076360510048175</guid><pubDate>Mon, 28 Jan 2013 20:20:00 +0000</pubDate><atom:updated>2013-01-28T20:20:46.714Z</atom:updated><category domain="http://www.blogger.com/atom/ns#">World Of Warcraft</category><category domain="http://www.blogger.com/atom/ns#">mmorpg's</category><category domain="http://www.blogger.com/atom/ns#">Mists of Pandaria</category><category domain="http://www.blogger.com/atom/ns#">WoW</category><title>I let the Mists veil my view for long enough</title><description>&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-fbYTu94JgZY/ULW22zTAwPI/AAAAAAAACEE/38zy9SkffdA/s1600/download.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-fbYTu94JgZY/ULW22zTAwPI/AAAAAAAACEE/38zy9SkffdA/s1600/download.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-w4FTB92Am4o/T2WXvcUwmWI/AAAAAAAABl8/6724NaJRiD8/s1600/fish%255B2%255D.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b id="internal-source-marker_0.6195104990620166" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;Last night I made the choice to quit WoW (sigh yes, &amp;nbsp;I know, &amp;nbsp;again). This was following a ten man raid and prior to that a conversation with the guild leader that my dps was not all it could be. Don't misunderstand me, &amp;nbsp;she was lovely about it and everyone in the guild is really nice, made up of a mixture of people I used to know and new people. However it brought home for me that the underlying problems of WoW (and the genre as a whole I guess) are still there. I can't just log in and play the way I want to and happily continue to progress. &amp;nbsp;Up to this point I had been pretty much just guessing as to what was right, and I certainly find it easy to believe that I had been playing, &amp;nbsp;well wrong. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;But I think that's what bothered me, &amp;nbsp;the idea of playing right or wrong. &amp;nbsp;This was my game and I should play it the way I want. The thought of reading up on theorycrafting and the right enchants and bonuses was not appealing. &amp;nbsp;Of course I could have just taken the step of stopping raiding or playing another character, however I had become a little disenfranchised even prior to last night. &amp;nbsp;I kept feeling compelled to complete daily's, do dungeons and grind reputation, &amp;nbsp;even though I knew that I was literally completing tasks as an excuse to keep logging in. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b id="internal-source-marker_0.6195104990620166" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;And I would keep logging in regardless of being aware of this, there was always another quest to complete, a few more reward points to get and weirdly for me, &amp;nbsp;more achievements to unlock. &amp;nbsp;Normally I couldn't give a rat's ass about achievements, &amp;nbsp;however in WoW each time you get one, &amp;nbsp;it announces it to your entire guild, which would usually lead to a round of "Gratz" from guildmates for even the most mundane of accomplishments. &amp;nbsp;I guess if I had to describe it, I would say the whole thing is hollowly satisfying. &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;I think the raid brought this into focus, &amp;nbsp;as the raid was in no way easy and there was plenty of dying. &amp;nbsp;And it made me realise that in reality this was the meat to the game and the rest is the, well pastry of the WoW pie. &amp;nbsp;I could have kept doing dailies and dungeons and it would have been fun but never satisfying, or I could dive into raiding 3 or 4 nights a week, working on spell rotations and looking at class forums. &amp;nbsp;And potentially the satisfaction of that exists, &amp;nbsp;finally defeating that boss you have been trying for weeks. Well the satisfaction of that is one of the highest you can find in gaming, &amp;nbsp;I know I have been there. &amp;nbsp;But I ultimately decided that neither option held any great appeal, &amp;nbsp;so that's why I quit. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;"&gt;To anybody from my guild that is reading (Release and Run), you are all lovely people and I thank you for the time I spent with you. &lt;/span&gt;&lt;/b&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=y1T4fX5HYbI:W_UiMvsZ7A4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/questhard/posts?a=y1T4fX5HYbI:W_UiMvsZ7A4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/questhard/posts?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/questhard/posts/~4/y1T4fX5HYbI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/questhard/posts/~3/y1T4fX5HYbI/i-let-mists-veil-my-view-for-long-enough.html</link><author>noreply@blogger.com (Laurence Cook)</author><media:thumbnail url="http://2.bp.blogspot.com/-fbYTu94JgZY/ULW22zTAwPI/AAAAAAAACEE/38zy9SkffdA/s72-c/download.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.questhard.com/2013/01/i-let-mists-veil-my-view-for-long-enough.html</feedburner:origLink></item><language>en-us</language><media:rating>nonadult</media:rating></channel></rss>
