<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-5756759613210407987</atom:id><lastBuildDate>Fri, 01 Nov 2024 10:36:48 +0000</lastBuildDate><category>Fails</category><category>Trailers</category><category>Notícias</category><category>Análises</category><category>Previews</category><category>Dark Biohazard</category><category>Testes</category><category>Dicas</category><category>Fan Art</category><category>Gameplay</category><category>Reviews</category><category>Wallpaper&#39;s</category><category>Zumbis</category><category>Dicas - PC</category><category>Dowloads</category><category>Emuladores</category><category>Epic Fail</category><category>F.A.Q</category><category>Game music</category><title>..::Rank - S::..</title><description>&lt;big&gt;Reviews, Previews, Roms, Emuladores,Vídeos, Imagens, Fan art, Fails, HQs e Muito Mais!!!&lt;/big&gt;</description><link>http://rank-s.blogspot.com/</link><managingEditor>noreply@blogger.com (The Joker. Há !)</managingEditor><generator>Blogger</generator><openSearch:totalResults>48</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-5267121344081352811</guid><pubDate>Thu, 20 Oct 2011 17:23:00 +0000</pubDate><atom:updated>2011-10-20T15:23:18.041-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Fails</category><category domain="http://www.blogger.com/atom/ns#">Fan Art</category><title>Fail : E se os colossus fossem garotas ?</title><description>E se os colossus do jogo Shadow Of Colossus, fossem mulheres ? Vamos ver abaixo como seria xD&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwxgEleMRWXlXJWughSWuyXzGKpFsy5UcnBBOBmca777FzoYOsfHyWg3bd0YqmoUuVobgIQ-d9tNQ8i8GU_I0jlGaTMCITZ16ZbG6q2YJ1Ff_N_ecaWjkmxvP1Zg6WzyFvXXKf1VAR8isB/s1600/Version+Girl+Colossus+16.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwxgEleMRWXlXJWughSWuyXzGKpFsy5UcnBBOBmca777FzoYOsfHyWg3bd0YqmoUuVobgIQ-d9tNQ8i8GU_I0jlGaTMCITZ16ZbG6q2YJ1Ff_N_ecaWjkmxvP1Zg6WzyFvXXKf1VAR8isB/s1600/Version+Girl+Colossus+16.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/fail-e-se-os-colossus-fossem-garotas.html</link><author>noreply@blogger.com ({Igor Ds64})</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRe-dM1H00xWsZwZOAiTnHXPMIq7nGwSB4XS8YYeXCOsj1ZZJ05V9DFqhNHy8-HO2Dy2M5G3OhOcyCEl1GzU761LyFLd8bS-evVq9k7E9flykQuHv-JmNtxJtdQxP2ZWK4zqk4e7hFND75/s72-c/Version+Girl+Colossus+01.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-5719953380402201358</guid><pubDate>Tue, 18 Oct 2011 17:30:00 +0000</pubDate><atom:updated>2011-10-18T15:30:16.784-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><title>Novo Postador do Rank - S !</title><description>Yoo, agora temos um novo postador no blog Rank - S !&lt;br /&gt;
O nome dele é Gabriel Moura - Nick : NBA Records&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOj5IooFT_kdQICwbPxEJHgPB1jc3prhHlerrM6LKs4JKZUKW1ipKNF2QrUVykrKBr_A1AsaCcWElAxTtfTmi0RSYzmJDIKWVxN0aJ6q_rMNPbGllXwvx26Dx9A40yN3_FnGkJFg_Ah601/s1600/Games+02+-+Pirates+Of+The+Caribbean+02+1600.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOj5IooFT_kdQICwbPxEJHgPB1jc3prhHlerrM6LKs4JKZUKW1ipKNF2QrUVykrKBr_A1AsaCcWElAxTtfTmi0RSYzmJDIKWVxN0aJ6q_rMNPbGllXwvx26Dx9A40yN3_FnGkJFg_Ah601/s640/Games+02+-+Pirates+Of+The+Caribbean+02+1600.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;NBA records - Gabriel Moura&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;Mais informações sobre nosso novo redator em breve.</description><link>http://rank-s.blogspot.com/2011/10/novo-postador-do-rank-s.html</link><author>noreply@blogger.com ({Igor Ds64})</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOj5IooFT_kdQICwbPxEJHgPB1jc3prhHlerrM6LKs4JKZUKW1ipKNF2QrUVykrKBr_A1AsaCcWElAxTtfTmi0RSYzmJDIKWVxN0aJ6q_rMNPbGllXwvx26Dx9A40yN3_FnGkJFg_Ah601/s72-c/Games+02+-+Pirates+Of+The+Caribbean+02+1600.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-1678904769000696434</guid><pubDate>Tue, 18 Oct 2011 16:47:00 +0000</pubDate><atom:updated>2011-10-18T15:22:57.622-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Análises</category><category domain="http://www.blogger.com/atom/ns#">Gameplay</category><title>Review Especial : Batman - A história do cavaleiro das trevas nos videogames</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: arial, helvetica, freesans, sans-serif;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;materia-conteudo entry-content&quot; id=&quot;materia-letra&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 620px;&quot;&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Nesta terça feira, milhares de pessoas irão se acotovelar nas lojas dos EUA para um dos lançamentos mais importantes do ano – e não estamos falando de um novo gadget da Apple: dia 18 de outubro será marcado como a data em que Batman espreitará novamente nos consoles com um novo game,&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Arkham City&lt;/strong&gt;, sequência do popular&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Batman Arkham Asylum&lt;/strong&gt;, lançado em 2009.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-620&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;Batman: Arkham Asylum chega em 14 de outubro para a plataforma Mac (Foto: Divulgação)&quot; height=&quot;349&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2011/09/16/batman.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Batman: Arkham Asylum chega em 14 de outubro para a plataforma Mac (Foto: Divulgação)&quot; width=&quot;620&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;-webkit-transition-delay: initial; -webkit-transition-duration: 200ms; -webkit-transition-property: color; -webkit-transition-timing-function: ease-out; background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; outline-color: initial; outline-style: initial;&quot;&gt;Batman: Arkham Asylum&lt;/span&gt;&amp;nbsp;chega em 14 de outubro&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;O jogo tem tudo para ser um dos grandes de 2011. Porém, vale lembrar que este sucesso do homem morcego nos games não é um fenômeno recente: ao contrário de outros super heróis, o cavaleiro das trevas sempre teve uma carreira sólida nos consoles. Claro que houveram deslizes no caminho, mas no geral as empresas que licenciaram a imagem do Batman fizeram um bom trabalho de caracterização do personagem na mídia eletrônica.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Por isso, vamos relembrar a trajetória do personagem nos games, ressaltando os melhores momentos – e também alguns tropeços – do herói diante dos joysticks.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Santa estréia, Batman!&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman&lt;/strong&gt;&amp;nbsp;chegou aos videogames 47 anos após Bob Kane e Bill Finger terem publicado o personagem pela primeira vez na edição 27 da revista Detective Comics. O primeiro game do vigilante de Gotham foi lançado em 1986 pela&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Ocean&lt;/strong&gt;&amp;nbsp;para computadores&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;ZX Spectrum&lt;/strong&gt;,&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Amstrad&lt;/strong&gt;&amp;nbsp;e no saudoso&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;MSX&lt;/strong&gt;. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-300&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;Caped Crusader (Foto: Divulgação)&quot; height=&quot;200&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2011/10/17/batman.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Caped Crusader (Foto: Divulgação)&quot; width=&quot;300&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;Caped Crusader&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Neste game de perspectiva isométrica (que simulava um ambiente tridimensional), o herói explorava a Batcaverna para juntar as partes de um hovercraft para poder salvar o ajudante Robin, que havia sido seqüestrado. Apesar do enredo absurdo (você imagina um personagem metódico como Batman perdendo alguma coisa, e dentro da sua própria casa?), o jogo tinha mecânicas interessantes, como um sistema de checkpoints baseado na coleta de bat-pedras (nos anos 80, qualquer coisa com “bat” no nome poderia virar equipamento do homem morcego) e foi aclamado pela crítica da época.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Com o sucesso do primeiro game, o personagem ganhou outro título para as mesmas plataformas dois anos depois:&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman: The Caped Crusader&lt;/strong&gt;&amp;nbsp;chegou aos computadores domésticos de oito bits em 1988, sendo distribuído em discos removíveis e fitas cassete.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;The Caped Crusader&lt;/strong&gt;&amp;nbsp;contava a história através de painéis animados, como em uma história em quadrinhos, colocando o personagem contra dois de seus maiores inimigos: o Pinguim e o Coringa. Porém, o jogo enfatizava labirintos e resolução de quebra-cabeças, decepcionando jogadores que desejavam quebrar cabeças de forma literal, já que o foco da aventura não era bater nos bandidos.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Pegando carona no cinema&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Em 1989 o diretor Tim Burton levou para as telas a primeira adaptação convincente do homem morcego, já que o filme de 1966 adotava a estética “campy” do seriado de TV estrelado por Adam West e Burt Ward. O filme marcou uma geração, e logicamente foi adaptado para os games. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-640&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;Batman Returns no SNes (Foto: Divulgação)&quot; height=&quot;480&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2011/10/17/batman-returns-snes.png&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Batman Returns no SNes (Foto: Divulgação)&quot; width=&quot;640&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;Batman Returns no Snes&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Porém, ao contrário da maioria dos jogos licenciados,&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Batman&lt;/strong&gt;&amp;nbsp;era um game divertido no&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nintendinho&lt;/strong&gt;, seguindo com competência o formato de franquias estabelecidas como Ninja Gaiden, mas trocando shurikens por batrangs. Dois anos depois, este game ganhou uma sequência chamada&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Return of the Joker&lt;/strong&gt;, desta vez contando uma história original, sem ligação com o filme estrelado por Michael Keaton.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;O&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman&lt;/strong&gt;&amp;nbsp;das telonas também teve versões para&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Mega Drive&lt;/strong&gt;, aclamada pelos seus gráficos, e para os arcades em 1990 – uma época em que os jogos de luta ainda não dominavam os fliperamas, e era possível ver games de progressão lateral comendo fichas dos freqüentadores destes locais. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Outras adaptações do primeiro filme também foram feitas para diversos computadores de oito e 16 bits da época, como o&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;PC Engine&lt;/strong&gt;, que transformou&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman&lt;/strong&gt;&amp;nbsp;em uma espécie de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Pac Man&amp;nbsp;&lt;/strong&gt;ao colocá-lo percorrendo labirintos com visão de cima atrás de itens para passar de fase.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;media_embed&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; line-height: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/goog_1340784660&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: black; font-family: inherit;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;450&quot; src=&quot;http://www.youtube.com/embed/g0fGwxEMjh0&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; width=&quot;620&quot;&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/goog_1340784660&quot;&gt;&lt;br style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Em 1992 o personagem voltou aos cinemas com&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman Returns&lt;/strong&gt;, que também chegou aos consoles com sucesso, apesar de não contar com a sensualidade da mulher gato interpretada por Michelle Pfeiffer.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Nos videogames da&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Sega&lt;/strong&gt;, o game (feito pela própria fabricante) era um jogo de plataforma.&amp;nbsp;Nos consoles da&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Nintendo&lt;/strong&gt;, o game foi desenvolvido pela&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Konami&lt;/strong&gt;&amp;nbsp;e contou com elementos de beat’em ups como o popular&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Final Fight&lt;/strong&gt;. O jogo também saiu para o&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Lynx&lt;/strong&gt;, o portátil obscuro da&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Atari,&lt;/strong&gt;&amp;nbsp;lançado quando a empresa tentou retornar ao mercado de consoles no começo da década de 90.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Forever Alone&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Porém, a qualidade dos games do homem morcego declinou conforme a franquia cinematográfica perdeu força. As adaptações de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman Forever&lt;/strong&gt;&amp;nbsp;para&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Snes&lt;/strong&gt;&amp;nbsp;e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Mega Drive&lt;/strong&gt;eram tão estranhas quanto o filme que originou o game. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-300&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;Batman Forever (Foto: Divulgação)&quot; height=&quot;200&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2011/10/17/batman_.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Batman Forever (Foto: Divulgação)&quot; width=&quot;300&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;Batman Forever&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Com gráficos digitalizados e uma jogabilidade semelhante a&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Mortal Kombat&lt;/strong&gt;, o game desenvolvido pela&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Acclaim&lt;/strong&gt;&amp;nbsp;(que, não por acaso, era responsável pelos ports de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;MK&lt;/strong&gt;para consoles) tinha fases sem graça e inimigos esquisitos. Era possível jogar como Batman ou Robin, mas só tendo uma super paciência para levar os personagens ao final do game, que ainda por cima era mal programado: apesar de ser em cartucho, o jogo apresentava telas de Loading.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman Forever&amp;nbsp;&lt;/strong&gt;também foi adaptado para&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Game Boy&amp;nbsp;&lt;/strong&gt;e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Game Gear&lt;/strong&gt;, além de ganhar uma versão carnavalesca para&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;PC, Playstation&lt;/strong&gt;&amp;nbsp;e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Sega Saturno&lt;/strong&gt;&amp;nbsp;chamada&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman Forever Arcade&lt;/strong&gt;, que tinha uma pegada mais beat’em up e menos mano a mano.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Em 1997,&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman e Robin&lt;/strong&gt;&amp;nbsp;foi lançado para&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Playstation&lt;/strong&gt;&amp;nbsp;e&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Game Cube&lt;/strong&gt;, mas ao contrário do filme homônimo, conseguiu sucesso comercial nestes consoles apostando em um formato relativamente inovador para a época de seu lançamento: controlando Batman, Robin ou a Batgirl, você explorava Gotham em busca de pistas para impedir crimes dos vilões do filme.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-576&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;Batman Begins (Foto: Divulgação)&quot; height=&quot;432&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2011/10/17/batman-begins.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Batman Begins (Foto: Divulgação)&quot; width=&quot;576&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;Batman Begins&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;A mais recente adaptação cinematográfica do homem morcego saiu há seis anos, em 2005, já depois do reboot hollywoodiano:&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman Begins&lt;/strong&gt;&amp;nbsp;saiu para&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Xbox, Game Cube&lt;/strong&gt;&amp;nbsp;e&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;PS2&lt;/strong&gt;, com ports diferenciados para&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Game Boy Advance&lt;/strong&gt;&amp;nbsp;e telefones celulares. Porém, ao contrário do que aconteceu na telona, Begins conseguiu menos sucesso do que&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman e Robin&amp;nbsp;&lt;/strong&gt;por ser linear. Mesmo assim, o jogo tinha méritos: os gráficos eram muito bons, e a história expandia o enredo do filme, mostrando a motivação por trás de algumas ações que foram exibidas apenas brevemente no cinema.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Um game de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dark Knight&amp;nbsp;&lt;/strong&gt;foi anunciado extra oficialmente para 2007. O game seria desenvolvido pelo&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Pandemic Studios&lt;/strong&gt;&amp;nbsp;para o&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;PS3&lt;/strong&gt;&amp;nbsp;e apresentaria o personagem explorando Gotham apresentada como um mundo aberto (conceito semelhante ao de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Arkham City&lt;/strong&gt;, aliás), mas o jogo acabou cancelado. Uma pena, pois o filme&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Cavaleiro das Trevas&lt;/strong&gt;&amp;nbsp;possui elementos que dariam um ótimo game, mesmo que outro ator tivesse que dublar o vilão Coringa, interpretado no cinema pelo falecido Heath Ledger.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Animação Noir&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&amp;nbsp;Como pudemos ver, as adaptações cinematográficas do cavaleiro das trevas tiveram altos e baixos – assim como os próprios filmes. Porém, nas séries animadas o homem morcego sempre foi recebido de asas abertas. Uma destas animações, em particular, foi extremamente importante para o estabelecimento de Batman como uma franquia fora dos quadrinhos: graças ao esforço do artista Bruce Timm,&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman- the Animated Series&lt;/strong&gt;&amp;nbsp;se tornou um sucesso mundial e inspirou vários jogos de videogames excelentes.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;O primeiro deles foi batizado de&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Batman:the Animated Series&lt;/strong&gt;, tal qual o programa de tevê. Desenvolvido pela&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Konami&amp;nbsp;&lt;/strong&gt;e lançado para&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Game Boy&lt;/strong&gt;&amp;nbsp;em 1993, era um grande jogo de plataforma, apesar da pequena tela do console portáril. No ano seguinte, saiu T&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;he Adventures for Batman and Robin&lt;/strong&gt;. No&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Mega Drive&lt;/strong&gt;, o game lembrava o clássico Contra tanto no estilo run and gun quanto na dificuldade. Felizmente, um segundo jogador poderia dar uma mãozinha contra os muitos inimigos do game.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-620&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;The Adventures of Batman and Robin (Foto: Divulgação)&quot; height=&quot;388&quot; src=&quot;http://s.glbimg.com/po/tt/f/620x388/2011/10/17/the-adventures-of-batman-robin-super-nintendo-snes-0561.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;The Adventures of Batman and Robin (Foto: Divulgação)&quot; width=&quot;620&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;The Adventures of Batman and Robin&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;No&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Snes&lt;/strong&gt;, não haviam multiplayer cooperativo, mas o jogo era muito mais bonito graficamente, além de seguir de forma mais fiel o enredo do desenho, já que cada fase era baseada em um episódio do desenho animado, fazendo este um dos melhores games com o personagem até hoje.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;No&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Sega CD&lt;/strong&gt;, o game virou um jogo de combate veicular, onde você pilotava o Batmóvel e pelas ruas de Gotham. Transformar Batman em motorista deixou de lado muito do potencial do personagem, mas o jogo ao menos tinha bons segmentos de animação entre as fases, totalizando 16 minutos de cutscenes inéditas, feita pelo mesmo estúdio que produziu alguns episódios do desenho.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Dando um salto no tempo, no ano 2000 saiu um game estrelado pelo&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman do Futuro&lt;/strong&gt;, Terry McGinnys. O jogo&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman Beyond: Return of the Joker&lt;/strong&gt;&amp;nbsp;foi lançado no vácuo do filme de mesmo nome para&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;N64, Playstation&lt;/strong&gt;&amp;nbsp;e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;GameBoy Color&lt;/strong&gt;. Apesar da mudança de de protagonista, o jogo era interessante pois colocava a disposição do novo herói um arsenal de armaduras futuristas, que ampliavam suas capacidades de várias formas diferentes: havia roupa que dava mais força, outra que conferia mais agilidade, saltos mais altos etc, permitindo que o jogador escolhesse o equipamento mais adequado antes de cada estágio começar.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-640&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;Batman Beyon (Foto: Divulgação)&quot; height=&quot;480&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2011/10/17/beyond.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Batman Beyon (Foto: Divulgação)&quot; width=&quot;640&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;Batman Beyon&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Um ano depois, outro game baseado nos desenhos chegou no&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Game Boy Color&lt;/strong&gt;, mas desta vez com a estética da série animada original. Batman: Chaos in Gotham tinha uma premissa semelhante a&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Arkham City&lt;/strong&gt;, com detentos escapando do manicômio e deixando a cidade sitiada.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;No mesmo ano, o&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Playstation&lt;/strong&gt;&amp;nbsp;recebeu&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Gotham City Racer&lt;/strong&gt;, um jogo de corrida baseado em perseguições onde era possível controlar Batman, Robin, Batgirl e outros 23 personagens, como o Coringa, Mr. Freeze e Killer Croc. Infelizmente, este game ficou devendo no acabamento, e acabou encalhando nas prateleiras – nem as cutscenes animadas salvaram&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;GCR&lt;/strong&gt;&amp;nbsp;do esquecimento.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;A primeira série animada criada por Bruce Timm já havia encerrado em 1995, e ainda inspirou jogos anos depois. Mas em 2001 os consoles da sexta geração de videogames receberam um jogo baseado na nova animação do homem morcego: Batman: Vengeance, que seguia a estética de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;The New Batman Adventures&lt;/strong&gt;, um desenho que também tinha Timm na equipe criativa, mas que atualizava os visuais dos personagens e dava um foco maior para os coadjuvantes da “família Batman”. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;O jogo era interessante, tinha bons gráficos, respeitava a identidade visual do desenho e ainda utilizava mecânicas criativas, como a visão em primeira pessoa para mirar itens especiais como o batgancho, mas mesmo assim a recepção do jogo foi morna.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;media_embed&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; line-height: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/goog_1340784660&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: black; font-family: inherit;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;450&quot; src=&quot;http://www.youtube.com/embed/TlytTV2mzK4&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; width=&quot;620&quot;&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Voltando aos jogos originais&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Depois de uma boa quantidade de jogos baseados em filmes e séries de TV, o cavaleiro das trevas voltou a ter um jogo original em 2003 com&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman: Dark Tomorrow&lt;/strong&gt;, lançando para&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Game Cube&amp;nbsp;&lt;/strong&gt;e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Xbox&lt;/strong&gt;. Porém, o jogo foi tão mal recebido quanto o filme do Joel Schumacher: apesar da história interessante e das animações convincentes, o jogo foi bombardeado pela crítica por conta da jogabilidade desconfortável e missões repetitivas.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Depois das pesadas críticas de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Dark Tomorrow&lt;/strong&gt;, a franquia Batman se voltou para a sua fonte de inspiração mais duradoura: as animações de Bruce Timm, que desta vez contou com uma parceria de peso: o artista Jim Lee, que criou o vilão que deu o título ao game&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman: Rise of Sin Tzu&lt;/strong&gt;. O jogo não tinha nada de extraordinário – era um Beat’em Up onde você podia jogar com Batman, Robin, Batgirl e até Asa Noturna. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;media_embed&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; line-height: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/goog_1340784660&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: black; font-family: inherit;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;450&quot; src=&quot;http://www.youtube.com/embed/dSbKV_Y-ixg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; width=&quot;620&quot;&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/goog_1340784660&quot;&gt;&lt;br style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Para alavancar a popularidade do game, uma HQ foi lançada apresentando o personagem Sin Tzu para o público, mas nem assim ele conseguiu se destacar diante da extensa galeria de inimigos de Batman, o que fez com que o jogo passasse relativamente despercebido.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Após este game, as adaptações de desenhos do homem morcego davam sinais de desgaste. Felizmente o reboot cinematográfico forneceu um novo material de referência para os games, que resultou no lançamento de Batman Begins para os consoles, portáteis e celulares de 2005. Com gráficos de primeira e boa dublagem, o jogo agradou os fãs, apesar da linearidade.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Três anos depois, o cavaleiro das trevas ganhou mais um game, desta vez colorido e engraçado, contrariando a costumeira atmosfera dark de todos os anteriores:&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Lego Batman&lt;/strong&gt;colocou o personagem num universo feito de blocos de montar, fazendo com que a franquia seguisse os passos de outras séries de sucesso como&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Guerra nas Estrelas&lt;/strong&gt;&amp;nbsp;e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Indiana Jones&lt;/strong&gt;.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-620&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; float: left; line-height: 12px; margin-bottom: 1.5em; margin-left: 0px; margin-right: 1.75em; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; zoom: 1;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;img alt=&quot;LEGO: Batman and Robin (Foto: Divulgação)&quot; height=&quot;388&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2011/06/13/lego.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;LEGO: Batman and Robin (Foto: Divulgação)&quot; width=&quot;620&quot; /&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: #eeeeee; background-image: initial; background-origin: initial; display: block; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.67em; padding-left: 0.67em; padding-right: 0.67em; padding-top: 0.67em; text-align: left;&quot;&gt;LEGO: Batman and Robin&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Mas não demorou para as trevas voltarem a ser o lar do homem morcego, pois em 2009 foi lançada aquela que é, até hoje, a melhor adaptação de um personagem de quadrinhos para os videogames:&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman: Arkham Asylum&lt;/strong&gt;&amp;nbsp;saiu para&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;PS3&lt;/strong&gt;,&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Xbox&lt;/strong&gt;&amp;nbsp;e&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;PCs&lt;/strong&gt;, apresentando um sistema de combate cinematográfico (o Free Flow) e uma mistura perfeita de ação, exploração, e furtividade. Nenhum jogo explorou tão bem todas as facetas do personagem: víamos o Batman derrubando bandidos, se esgueirando nas sombras, balançando pelo cenário e até analizando pistas, já que até o aspecto do detetivesco do personagem foi levado em consideração.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;O&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Wii&amp;nbsp;&lt;/strong&gt;também teve seu jogo do Batman, mas adequado ao seu público alvo: em vez da atmosfera sombria do asilo, os donos do console da Nintendo receberam um game baseado na série de TV “&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Os Bravos e Destemidos&lt;/strong&gt;”:&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Batman: The Brave and the Bold - The Videogame&lt;/strong&gt;&amp;nbsp;é um dos jogos menos sérios do personagem (talvez perca apenas para&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Lego Batman&lt;/strong&gt;…), resgatando a atmosfera despretensiosa dos quadrinhos da era de prata. O jogo também ganhou um port para o DS, mas, mesmo sendo divertido, empalidecia diante do impacto cultural causado por&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Arkham Asylum&lt;/strong&gt;&amp;nbsp;meses antes.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;media_embed&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; line-height: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;a href=&quot;http://www.blogger.com/goog_1340784660&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: black; font-family: inherit;&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/wufQAivf7M8&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; width=&quot;620&quot;&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;br style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Outros títulos com o vigilante de Gotham&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Nem sempre o detetive mais famoso dos quadrinhos resolveu os seus problemas na base da violência: dois softwares educativos (&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Unbound Justice&lt;/strong&gt;&amp;nbsp;e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Toxic Chill&lt;/strong&gt;) com o personagem foram lançados para os computadores em 2003, tendo como alvo um público de crianças de sete a 10 anos. O homem morcego também foi licenciado em inúmeros jogos para plataformas móveis, como o shooter&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Guardian of Gotham&lt;/strong&gt;, disponível para donos de celulares desde 2010.&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white;&quot;&gt;Além de seus próprios jogos, o cavaleiro das trevas também participou de aventuras em outros títulos da&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;DC comics&lt;/strong&gt;&amp;nbsp;nos videogames, como Justice League Heroes, lançado nos videogames da geração passada, e&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;DC Universe On Line&lt;/strong&gt;, onde ele é um dos mentores de uma nova geração de heróis.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;O futuro do morcego&amp;nbsp;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Um personagem popular como Batman nunca fica muito tempo sem dar as caras nos consoles, por isso, outro jogo de Batman já está em produção:&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&amp;nbsp;Gotham City Impostors&lt;/strong&gt;, que pega uma idéia interessante do último filme do homem morcego (a dos falsos Batmans) e extrapola este conceito para povoar Gotham com uma série de justiceiros mascarados lutando contra os bandidos das ruas. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; letter-spacing: -0.02em; line-height: 1.45em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;Com uma visão em primeira pessoa, este novo jogo deverá trazer elementos de&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Call of Duty&lt;/strong&gt;para a franquia Batman – uma união que tem tudo para dar certo, se considerarmos a popularidade do personagem e dos jogos de tiro multiplayers na internet.&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Gotham City&lt;/strong&gt;Impostors está previsto para o primeiro quadrimestre de 2012, e felizmente teremos como passar o tempo até o seu lançamento jogando&amp;nbsp;&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Arkham City&lt;/strong&gt;.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white;&quot;&gt;&lt;b&gt;Via &lt;a href=&quot;http://www.techtudo.com.br/&quot;&gt;TechTudo&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/especial-batman-historia-do-cavaleiro.html</link><author>noreply@blogger.com (NBA records)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/g0fGwxEMjh0/default.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-586523184355879735</guid><pubDate>Tue, 18 Oct 2011 16:31:00 +0000</pubDate><atom:updated>2011-10-18T15:25:49.698-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><title>Noticia : DLC de Gran Turismo 5 sofre atraso e só chega aos EUA em 25 de outubro</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #576778; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 19px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;O novíssimo conteúdo para download de&amp;nbsp;Gran Turismo 5&amp;nbsp;sofreu um adiamento em sua data de lançamento nos EUA. O pacote de atualizações que já foi lançado na Asia e também já deveria ter chego na Europa, agora só vai aterrissar em solo americano no dia 25 de outubro próximo.&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://static1.baixakijogos.com.br/images/games/000/001/322/screenshots/264649/img_normal.jpg?016e7e&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;Img_normal&quot; border=&quot;0&quot; src=&quot;http://static1.baixakijogos.com.br/images/games/000/001/322/screenshots/264649/img_normal.jpg?016e7e&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-style: inherit; margin-top: 0px; max-width: 550px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;De acordo com o site&amp;nbsp;CVG, para amenizar a situação, a&amp;nbsp;Polyphony Digital&amp;nbsp;resolveu presentear os jogadores com um “bônus especial”. Maiores detalhes sobre o que o DLC trará de novidades podem ser conferidos clicando&amp;nbsp;aqui. Continuem ligados para mais informações sobre seus games de corrida preferidos!&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Via &lt;a href=&quot;http://baixakijogos.com.br/&quot;&gt;Baixaki Jogos&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/dlc-de-gran-turismo-5-sofre-atraso-e-so.html</link><author>noreply@blogger.com (NBA records)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-6652754798525972850</guid><pubDate>Tue, 18 Oct 2011 16:31:00 +0000</pubDate><atom:updated>2011-10-18T15:21:49.468-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><category domain="http://www.blogger.com/atom/ns#">Trailers</category><title>PSN recebe versão original de Silent Hill na semana que vem</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;text&quot; id=&quot;text&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; line-height: 1.4em; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;img550&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-family: inherit; font-style: inherit; margin-bottom: 10px; margin-left: auto; margin-right: auto; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline; width: 550px;&quot;&gt;&lt;span class=&quot;videobox bgcolor&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-family: inherit; font-style: inherit; margin-bottom: 25px; margin-left: auto; margin-right: auto; margin-top: 10px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; vertical-align: baseline; width: 480px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;A&amp;nbsp;Konami&amp;nbsp;acaba de anunciar que vai lançar o aterrorizante game&amp;nbsp;Silent Hill&amp;nbsp;na PlayStation Network na semana que vem. O título chega mais exatamente no dia 26 de outubro à rede virtual do console da&amp;nbsp;Sony&amp;nbsp;e poderá ser adquirido por €6,99 (o equivalente a R$ 18 na cotação de hoje).&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.baixakijogos.com.br/assets/pictures/000/007/022/content_pic.jpg?1318952324&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.baixakijogos.com.br/assets/pictures/000/007/022/content_pic.jpg?1318952324&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-style: inherit; margin-top: 0px; max-width: 550px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Silent Hill é uma franquia de terror psicológico, que ao contrário de games como&amp;nbsp;Resident Evil, os jogadores são mais influenciados pelo enredo tenebroso e pelo clima horripilante, do que pelas criaturas propriamente ditas. Silent Hill foi originalmente lançado para o primeiro PlayStation e a nova versão vai ser compatível tanto com oPS3 como com o PSP.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;videobox bgcolor&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-family: inherit; font-style: inherit; margin-bottom: 25px; margin-left: auto; margin-right: auto; margin-top: 10px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; vertical-align: baseline; width: 480px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: inherit;&quot;&gt;&lt;object height=&quot;385&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-family: inherit; font-size: 14px; font-style: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; max-width: 480px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline; width: 480px;&quot; width=&quot;480&quot;&gt;&lt;embed allowfullscreen=&quot;true&quot; height=&quot;385&quot; src=&quot;http://www.youtube.com/v/_4O1RsaiuEw&amp;amp;border=0&amp;amp;color1=0x666666&amp;amp;color2=0x666666&amp;amp;fs=1&amp;amp;hd=1&amp;amp;height=385&amp;amp;hl=en&amp;amp;rel=0&amp;amp;width=480&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;480&quot; wmode=&quot;transparent&quot; style=&quot;max-width: 480px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; display: block; width: 480px; &quot;&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Segundo o que a Konami declarou ao site Eurogamer, a intenção do relançamento do Silent Hill original é oferecer aos gamers a possibilidade de voltar a usufruir do jogo de abriu as portas para o sucesso da série. Claro que a jogabilidade já vai ficar de aperitivo para o lançamento&amp;nbsp;Silent Hill: Downpour, que chega em meados de 2012.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/psn-recebe-versao-original-de-silent.html</link><author>noreply@blogger.com (NBA records)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-4986312007529753487</guid><pubDate>Tue, 18 Oct 2011 16:21:00 +0000</pubDate><atom:updated>2011-10-18T15:23:19.894-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><title>Noticia :Comentário de analistas sobre a batalha de Modern Warfare 3 e Battlefild 3</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #576778; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 19px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Em entrevista ao site&amp;nbsp;IGN, John Taylor, da Arcadia Research, comentou que os dois títulos “sugarão todo o ar da sala, exceto para Batman, Skyrim e talvez Asassin’s Creed: Revelations”. Taylor também comenta que, no mesmo período do ano passado, os vendedores ofereciam cerca de 160 propriedades (títulos) diferentes, enquanto, neste ano, temos apenas aproximadamente 90, mostrando a cautela e a confiança nos gigantes que estão chegando.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Já Ted Pollak, da Jon Peddie Research, acredita que a guerra será um benefício para os hardwares. Para ele, MW3 e BF3 ajudarão imensamente nas vendas do Xbox 360 e PlayStation 3. Pollak destaca, ainda, um evento raro no mundo dos games, desta vez causado por BF3: o aumento nas vendas do PC. Pollak acredita que o lançamento de BF3 terá um impacto enorme na indústria do PC, já que boa parte dos fãs da franquia estão nesta plataforma.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Por fim, Michael Pachter, da Wedbush morgan, comentou que a guerra não deve ser tão quente assim, já que 80% dos jogadores de Call of Duty gostam do jogo só por causa do modo multiplayer. Para ele, apenas 20% desse público prefere o single player, que o analista acredita ser um dos pontos fortes do BF3, e então a guerra não deve afetar CoD de maneira significativa.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Battlefield 3 chega às lojas no dia 25 deste mês, enquanto Modern Warfare 3 aterrissa em novembro.&lt;/span&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/comentario-de-analistas-sobre-batalha.html</link><author>noreply@blogger.com (NBA records)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-2715732538064750987</guid><pubDate>Tue, 18 Oct 2011 16:16:00 +0000</pubDate><atom:updated>2011-10-18T15:24:17.192-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><title>Noticia : O lutador convidado de Soul Calibur V</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;O boato emergiu depois de uma grande movimentação de vários sites que teriam recebido uma “dica” anônima, como noticiou o&amp;nbsp;VG24/7. Uma imagem (altamente duvidosa) na qual Ezio aparece como personagem selecionável foi enviada para as páginas da internet, que publicaram a notícia.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #576778; line-height: 19px;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;img550&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-family: inherit; font-style: inherit; margin-bottom: 10px; margin-left: auto; margin-right: auto; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline; width: 550px;&quot;&gt;&lt;a class=&quot;gallery-image&quot; href=&quot;http://www.baixakijogos.com.br/assets/pictures/000/007/018/original_pic.jpg?1318940324&quot; rel=&quot;text_gallery&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: rgb(237, 136, 5) !important; font-style: inherit; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot; target=&quot;_blank&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.baixakijogos.com.br/assets/pictures/000/007/018/content_pic.jpg?1318940324&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-style: inherit; height: 350px; margin-bottom: 0px; margin-left: auto; margin-right: auto; margin-top: 0px; max-width: 550px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline; width: 530px;&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;em style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; display: block; font-style: normal; line-height: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 3px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: right; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Fonte:&amp;nbsp;VG24/7&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Os produtores do game já confirmaram que haverá presença de jogadores convidados, mas ainda não deram nem pistas de quem pode ser.&lt;/span&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/o-lutador-convidado-de-soul-calibur-v.html</link><author>noreply@blogger.com (NBA records)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-4135792620850815740</guid><pubDate>Tue, 18 Oct 2011 16:01:00 +0000</pubDate><atom:updated>2011-10-18T15:25:05.518-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><title>Noticia : Naughty Dog afirma que novo salto gráfico de Uncharted só será possível no PS4</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: Arial, Helvetica, sans-serif; font-size: 16px; line-height: 16px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;text&quot; id=&quot;text&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; line-height: 1.4em; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; vertical-align: baseline;&quot;&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Justin Richmond, diretor de&amp;nbsp;Uncharted 3, revelou que não as diferenças gráficas entre o&amp;nbsp;segundo&amp;nbsp;e terceiro título da franquia não são tão grandes assim. De acordo com o desenvolvedor a margem para melhorias visuais no PS3 estão cada vez mais estreitas e que o próximo salto qualitativo só será possível no PlayStation 4.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Em entrevista para o site SPOnG, Justin Richmond explicou que o apesar de o console da Sony oferecer muito material de trabalho, a exploração do hardware já está chegando ao limite e que os aprimoramentos estão vindo graças às otimizações do sistema. O diretor do título comenta que muitos elementos foram incrementados, mas no quesito visual não haverá um salto tão expressivo quando o evidenciado na última edição da série.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;O designer da&amp;nbsp;Naughty Dog&amp;nbsp;diz que o salto entre o segundo e terceiro Uncharted é curto, mas ainda é um salto à frente. Sempre existem formas melhores de se fazer a mesma operação. No entanto, Justin Richmond deixa claro que grandes melhorias gráficas só serão possíveis em uma nova plataforma, no caso o suposto PS4.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-style: inherit; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Enquanto isso, Uncharted 3: Drake’s Deception inicia sua nova aventura no dia 1 de novembro, com exclusividade no PlayStation 3.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;b&gt;Via &lt;a href=&quot;http://baixakijogos.com.br/&quot;&gt;Baixaki Jogos&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/naughty-dog-afirma-que-novo-salto.html</link><author>noreply@blogger.com (NBA records)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-3172431156986239551</guid><pubDate>Tue, 18 Oct 2011 15:44:00 +0000</pubDate><atom:updated>2011-10-18T15:18:02.285-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><title>Notícia : Confira o que vai ter de novo em Ultimate Marvel vs. Capcom 3</title><description>&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;line-height: 115%;&quot;&gt;O jogo promete ter várias novidades em relação ao original.O jogo não vai ser disponível para download para apena complementar o título original.Confira a lista dos novos personagens confirmados até agora.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;&lt;i&gt;Da Capcom:&lt;/i&gt;&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Strider Hyru&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Firebrand&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Vergil&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Frank West&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Phoenix Wright&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Nemesis&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;&lt;i&gt;Da Marvel:&lt;/i&gt;&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Ghost Rider &lt;/b&gt;&lt;i&gt;(Motoqueiro Fantasma)&lt;/i&gt;&lt;b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Dr. Strange &lt;/b&gt;&lt;i&gt;(Doutor Estranho)&lt;/i&gt;&lt;b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Nova&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Rocket Raccoon&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Hawkeye&lt;i&gt; &lt;/i&gt;&lt;/b&gt;&lt;i&gt;(Gavião Arqueiro)&lt;/i&gt;&lt;b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;b&gt;Iron Fist&lt;i&gt; &lt;/i&gt;&lt;/b&gt;&lt;i&gt;(Punho de Ferro)&lt;/i&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-family: inherit; line-height: 115%;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;line-height: 115%;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;O jogo chega em 15 de Novembro para Xbox 360 e PS3 e deve ter uma versão para PS Vita&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: medium;&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot;&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/confira-o-que-vai-ter-de-novo-em.html</link><author>noreply@blogger.com (NBA records)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-2391571866279028720</guid><pubDate>Mon, 17 Oct 2011 20:16:00 +0000</pubDate><atom:updated>2011-10-20T15:14:29.635-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Emuladores</category><title>Pack De Emuladores</title><description>Yoo, fiz um Pack De Emuladores - Abaixo as Plataformas e o Link para download&lt;br /&gt;
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&lt;b&gt;[XBOX.PS2.PSX.DC.N64.GBA.GB.WS.NGP.SS.SFC.FC.GG.MD.MAME.PC88.PCE]&lt;/b&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;a href=&quot;http://www.4shared.com/file/cJolZwzG/Rank_-_S_Emulator_Pack.html&quot;&gt;Pack de Emuladores.&lt;/a&gt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&lt;/span&gt;</description><link>http://rank-s.blogspot.com/2011/10/yoo-fiz-um-pack-de-emuladores-abaixo-as.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-672685201587984671</guid><pubDate>Mon, 17 Oct 2011 19:56:00 +0000</pubDate><atom:updated>2011-10-17T17:56:59.551-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Análises</category><title>Análise : Ace Combat : Assault Horizon</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17px;&quot;&gt;Quando se procura por um jogo de aviões (fora simuladores), não há muito por onde fugir, a série Ace Combat é a melhor e mais popular dentro do gênero. Depois de uma ausência nos consoles em alta definição após o lançamento de Ace Combat 6, os combates aéreos estão de volta em Assault Horizon.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Esta nova entrada marca uma mudança na série. Ao contrário dos outros Ace Combat, Assault Horizon não tem lugar num mundo fictício (uma visão diferente do nosso planeta conhecido como Strangereal), mas sim no nosso mundo, com os cinco continentes todos nos lugares corretos.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;A única coisa fictícia é a sua história, que acontece num futuro próximo, mais precisamente em 2015, e pode muito bem ser apelidada de clichê. Mais uma vez temos um confronto entre duas das maiores potencias mundiais, os E.U.A. e a Rússia (não a Rússia em si, mas um bando de terroristas desse país). Mesmo sendo clichê, gostei do resultado final. Existem várias reviravoltas e descobertas que mantém o enredo interessante até ao final.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Claro que o ponto de destaque em Assault Horizon é pilotar os aviões, mas surpreendentemente surgem outros aspetos interessantes como os personagens, que são simples, mas memoráveis. Temos o herói, Lieutenant Colonel William Bishop, os seus amigos, um homem e uma loira simpática e bonita, e também o vilão, Andrei &quot;Akula&quot; Markov (que tem um avião badass com uma pintura de dentes de tubarão).&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Durante a campanha visitaremos cidades magníficas como o Dubai, Miami, Washington DC e outras. Os edifícios mais marcantes destas cidades saltam logo à vista, voar em redor do Burj Khalifa (o edifício mais alto do mundo com 828 metros) é uma experiência incrível, ou então olhar para baixo e ver as praias atraentes de Miami. As grandes altitudes tudo parece maravilhoso, mas basta aproximar-nos um pouco do solo para percebermos que existem partes que não são nada mais que uma textura de má qualidade e edifícios sem relevo.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Este último aspeto poderia estar melhor, mas no que é importante, Assault Horizon cumpre. Os aviões apresentam-se em grande quantidade e bem representados, e o melhor de tudo é a sua destruição. Quando a Bandai Namco anunciou o jogo, foi dito que este seria o mais cinematográfico da série, e não é mentira. Quando destruímos os aviões inimigos, somos premiados com uma pequena cena em que vemos o avião em chamas e desfazer-se em pedaços. Há cenas ainda melhores que acompanham de perto os nossos mísseis até os mesmos chocarem com o seu alvo.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Os efeitos climáticos, e outros efeitos como a fumaça, receberam alguma atenção do Project Aces. Há uma parte do jogo que vemos fumaça preta elevando-se ao céu, e se passarmos por entre ela, ficamos sem visão. Quanto aos efeitos climáticos, conseguimos ver o vento batendo e a exercer força contra o avião, e em níveis em que está chovendo, se subirmos acima das nuvens, a chuva desaparece.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;As missões são básicas e de fácil compreensão. O objetivo é apresentado com clareza e sabemos precisamente o que temos de fazer. Quanto à variedade, estamos falando de um jogo de aviões de guerra, não há muito por onde fugir, a maior parte do tempo será destruindo outros aviões ou alvos no solo. No entanto, há missões que fogem à regra. Numa delas temos que permanecer stealth e voar de noite entre os radares inimigos e quase rastejando no solo até chegarmos ao alvo para o bombardear. Noutras, teremos que pilotar helicópteros, uma boa adição para desenjoar dos aviões a jato.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;As características dos diferentes aviões fazem-se sentir na jogabilidade. Antes de avançarem para uma missão, será sempre dada a opção de escolha ao jogador. Não vão encontrar nenhum avião perfeito. Há aqueles que são muito rápidos, mas que sacrificam a agilidade. E depois há aqueles com um grande poder destrutivo, mas que sacrificam uma das características anteriores. O ideal é encontrar aquele mais equilibrado. O tipo de mísseis equipados no avião também pode ser escolhido, embora não haja muita variedade ou tenham tanta relevância como a escolha do avião.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Uma das novidades na jogabilidade é a capacidade de perseguimos de perto um avião inimigo. Para isso, basta estarmos perto dele, esperar que um circulo verde apareça em seu redor e carregar nos gatilhos superiores. Feito isto, o avião fica bloqueado ao nosso campo de visão. Para fugir terá que efetuar manobras bruscas e mudanças de direção rápidas. Não somos os únicos capazes desta habilidade, os nossos inimigos também podem utilizá-la. A melhor forma de escapar e contra-atacar é esperar pelo momento certo e carregar nos gatilhos superiores. Se tiverem sucesso, o avião fará uma pirueta e vai atrás do avião inimigo, ou seja, há uma troca de lugares.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Numa missão nunca estaremos sozinhos. Ao nosso lado teremos sempre aviões aliados. O seu papel deveria ser ajudar-nos sempre que fosse preciso, no entanto, este não é o caso. Em Assault Horizon estamos acompanhados, mas é como se estivéssemos sozinhos. Temos que abater cada um dos aviões inimigos que aparecem, sem qualquer ajuda, mesmo estando acompanhados por aviões aliados. Enquanto que a IA inimiga acaba se ajudando (por exemplo, se estiverem perseguindo um avião inimigo poderá haver outro que se coloque por detrás de vocês e tente abate-lo), a IA aliada não faz nada se formos nós que estivermos nessa situação.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Ainda nas missões, estas têm tendência para se prolongarem e tornarem-se aborrecidas. O que normalmente acontece, é abatermos um grupo de aviões, e logo a seguir aparece logo outro do nada, e assim sucessivamente. Juntem isto com a IA aliada que nada faz para nos ajudar, e têm um jogo que por vezes vai se tornar frustrante.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;No multijogador online, há vários modos para escolher. Para quem apenas estiver interessado em abater tudo o que se mexe, têm o clássico Deathmatch. Depois há os modos Capital Conquest e Domination que são baseados em trabalho de equipe. Em Capital Conquest teremos que destruir o quartel general inimigo (e eles o nosso). Já em Domination, não teremos que destruir, mas sim capturar bases. No online podem ainda optar por jogar as missões da campanha em modo cooperativo e evitar ter que lidar com a IA aliada.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;À medida que forem progredindo no online de Assault Horizon, desbloquearão habilidades (mais ataque, mais velocidade, etc) para equiparem no seu avião. É uma característica já comum entre todos os grandes jogos de renome a nível online. Em relação a esses, Assault Horizon não é muito diferente, a diferença é que pilotamos aviões.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Ace Combat: Assault Horizon já é apelidado por alguns como o Modern Warfare dos céus. Para lá caminha, sem dúvida. Mas antes de ser merecedor desse título, ainda precisa aparar umas arestas. De qualquer forma, reconhecemos que o Project Aces fez aqui um trabalho que merece ser reconhecido e apesar de ainda ser cedo para falar sobre isto, uma sequência seria bem-vinda e uma excelente aposta. Se procura o melhor jogo dentro deste gênero, não procurem mais, está aqui.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;h3 style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0066cc; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; font-style: inherit; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: none; outline-width: initial; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;Fonte:&amp;nbsp;&lt;a class=&quot;novidades&quot; href=&quot;http://www.eurogamer.pt/articles/2011-10-11-ace-combat-assault-horizon-analise&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0066cc; font-family: inherit; font-size: 12px; font-style: inherit; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: none; outline-width: initial; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot; target=&quot;_blank&quot;&gt;Eurogamer.pt&lt;/a&gt;&lt;/h3&gt;</description><link>http://rank-s.blogspot.com/2011/10/analise-ace-combat-assault-horizon.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-7272025486461313170</guid><pubDate>Mon, 17 Oct 2011 19:29:00 +0000</pubDate><atom:updated>2011-10-17T17:29:05.697-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Análises</category><title>Análise : Cockpit Extreme Racing</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17px;&quot;&gt;Você gosta de corrida? Já se imaginou pilotando um carro de Stockcar? Pois foi exatamente esta sensação que sentimos ao analisarmos este produto da Extreme Racing.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Ao abrirmos a caixa, a qualidade do produto já se mostrou nas peças, fortes e de fácil montagem.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Dividimos esta análise em 3 partes: 1º Montagem 1º O que salta os olhos, 2º Qualidade e Durabilidade.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;1º Montagem: A montagem é simples e ele vem quase que pronto. São praticamente 3 encaixadas sem precisar de ferramentas para o Cockpit estar pronto para receber o volante. A Estrutura do banco já vem montada junto coma peça que encaixa a parte dos pedais. Depois só encaixar as 2 peças para a estrutura do volante e a base dos pedais. Pronto. Só isso. Os parafusos e roelas que vem no produto são para parafusar o volante.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;2º O que salta os olhos: Não tem o que falar, ao olhar o produto montado, o banco em couro com detalhes em 2 cores, neste caso, amarelo e preto, é algo que aumenta a vontade de jogar. Não é apenas uma simples cadeira, é um banco de corrida de verdade. Acabamento d eprimeira e adesivos da Stockcar por toda a parte tornam o produto um show a primeira vista.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Falando em logo oficial da Stockcar. Eles se destaca em todos os cantos do cockpit. O bordado atrás do banco, adesivo abaixo na carenagem do Cockpit e na lateral da estrutura do volante aumentam a sensação de estar em um stockcar. Sem falar em alguns detalhes de bandeira quadriculada que se espalhem em alguns lugares do acessório.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;3º Conforto: O banco esportivo é super confortável e nos dá a impressão de sermos abraçados por ele. Um banco mesmo.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Existem 7 opções de regulagem para os pedais e o volante se adequando para qualquer tamanho. A altura do volante também é muito próxima ao de um carro de corrida.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Um detalhe muito legal, é que este é um cockpit personalisado como um Stockcar, ele vem com apoio de volantes G25 ou G27 ao lado do volante. Exatamente como o carro de Stockcar.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Estes detalhes proporciona uma experiência única a bordo deste produto.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;4º Qualidade e Durabilidade: Tudo bem, o aparelho é fácil de montar, lindo, salta os olhos pela qualidade visual e muito conforntável. Mas e a durabilidade? Pois bem, testamos o aparelho em todos os sentidos e concluímos o que já se esperava. Excelente!&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;O material é muito resistente e pesado, o que não permite “derrapagens” em sua sala. Toda a estrutura é construida com material muito forte e aguenta seus amigos mais pesados até 140 kilos.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Uma coisa que é muito importante num cockpit é a qualidade da estrutura que segura o volante e para medir a resistência dessa estrutura, precisamos somar 3 forças: O peso do volante + o peso da sua mão solta sobre o volante (porque pode acreditar, um dia, algum mão-pesada vai na sua casa e você vai precisar de um cockpit como este pra aguentar o tranco) + a trepidação do Force feedback (recursos oferecidos por alguns volantes).&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Explicando em miúdos: Numa pilotagem virtual o volante já possui um peso considerável, normalmente numa reta, o normal é o piloto descançar as máos, principalmente os hardcore que correm em corridas online durante 50 a 70 minutos e quando a reta acaba, o force feed back entra em ação exercendo uma espécie de força-G no volante. Neste momento, o piloto exerce uma pressão maior sobre a estrutura do cockipt (por isso não é muito bom colocar um volante na gaveta do telcado. hehe!!)&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Ao somar esse pesos e aplicá-los no cockpit da Extreme Racing o resultado foi o melhor possível, a estrutura não se mexe, permitindo uma segurança e realismo ao game.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Concluindo, o cockpit analisado está entre os melhores analisados por nossa equipe. Lindo, confortável, e pronto pra briga. Vale a pena investir para passar horas de realismo virtual. Recomendado!&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;h3 style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0066cc; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; font-style: inherit; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: none; outline-width: initial; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;Fonte:&amp;nbsp;&lt;a class=&quot;novidades&quot; href=&quot;http://portaldosgames.click21.com.br/noticias/noticia.php?id=07040&amp;amp;c=&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0066cc; font-family: inherit; font-size: 12px; font-style: inherit; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: none; outline-width: initial; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot; target=&quot;_blank&quot;&gt;Redação PDG&lt;/a&gt;&lt;/h3&gt;</description><link>http://rank-s.blogspot.com/2011/10/analise-cockpit-extreme-racing.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-1893955904455746294</guid><pubDate>Mon, 17 Oct 2011 19:27:00 +0000</pubDate><atom:updated>2011-10-17T17:27:53.880-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Análises</category><title>Análise : Dark Souls</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 17px;&quot;&gt;Com o passar do tempo, os jogos como nós os conhecíamos começaram a ficar gradualmente mais fáceis e acessíveis, as vidas deixaram de existir, os inimigos começaram a ficar mais fáceis e os jogos começaram a ter modos Very Easy. Felizmente ainda há quem resista a todas estas facilidades e tente ser um osso duro de roer, numa era em que morrer num videogame significa apenas ter de esperar por um Loading.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Um dos grandes exemplos dessa corrente foi Demons Souls, um jogo criado pela From Software exclusivo para a PS3, no qual, o jogador não tinha uma vida fácil, de salvar um reino entregue à miséria, caos, peste e criaturas saídas dos confins dos nossos pesadelos. Embora grande parte dos jogadores não acreditassem que Demons Souls fosse vingar, a verdade é que muitos quiseram resistir ao ambiente opressivo e muitas horas de frustração.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Assim, surgiu um novo sucesso e foi criado um sucessor espiritual para Demons Souls, Dark Souls, um novo jogo notoriamente mais aberto à exploração e mais acessível em sua jogabilidade, mas ainda mais difícil e impiedoso no seu âmago.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Após criarem o seu personagem (já falaremos mais sobre isto), Dark Souls coloca-nos num dos calabouços do Undead Asylum, uma prisão preparada para albergar os mortos vivos até ao fim dos tempos.Vocês são apenas mais um dos muitos mortos vivos enclausurados nesta zona decrépita, mas o destino muda drasticamente quando um guerreiro lança um corpo para dentro da nossa cela, e nas vestes deste, encontram a chave da nossa porta. Claro que em Dark Souls nada é uma vitória, e assim que abandonam a cela, é fácil imaginar que muitos preferiam ficar dentro desta até ao fim dos dias.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;O &quot;passeio&quot; feito pelo Undead Asylum serve um pouco como um tutorial de como é jogar Dark Souls. Pelo caminho, vão apanhar o primeiro escudo, a primeira arma, perceber como se ataca, como se defende, como podem equipar as armas e os objetos, correr, rebolar, usar as armas com uma ou duas mãos, etc. Tudo isto é explicado através das muitas marcas deixadas pelo chão, que podem ser feitas pelo jogo em si, ou por outros seres humanos através do modo online.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;A jogabilidade que vão encontrar depende em muito da personalização que fazem ao personagem. Embora seja possível jogar com um homem ou mulher e mudar o aspecto visual em alguns parâmetros, a nossa classe é que vai definir todo o resto, havendo estilos que vão do Warrior (Guerreiro) normal, passando pelo Sorcerer (Feiticeiro) típico, e outras classes mais ágeis, sem esquecer o Thief (Ladrão) e o Ranger (Arqueiro).&amp;nbsp;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Cada uma destas classes é jogada de formas ligeiramente diferentes e como seria de prever, têm valores ligeiramente diferentes nas suas estatísticas, o que vai influenciar o estilo de combate e as armas que podem e devem usar.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Quando acabam saindo do Undead Asylum em direcção à mítica terra de Lordran, percebem que a From Software deixou para trás a zona de um Lobby ao estilo do Nexus de Demons Souls, no qual podiam comprar magias, armas, evoluir o personagem e aceder às diferentes zonas do mundo.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Em Dark Souls, a exploração é feita de uma forma diferente. Aqui, vão encontrar um mundo aberto, que podem percorrer de diversas formas e por caminhos bem diversos. Embora o objetivo seja praticamente o mesmo, existem várias formas de o atingir, e podem sempre contar com uma forte oposição, ao bom e velho estilo de bosses gigantescos ou grandes vagas de inimigos.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Embora tenha vários cenários para explorar, a progressão é ajudada gradualmente através de Bonefires, fogueiras colocadas em determinadas zonas do mapa, as quais permitem que recuperem vida, evoluam o personagem ou voltem à vida após terem sido derrotados, entre outras mais-valias.&amp;nbsp;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;A vida é algo essencial em Dark Souls e vão aprender a utilizar humanidade por várias vezes, a qual permite que “tomem forma humana”, fiquem mais fortes e tenham um aumento significativo nas estatísticas, porém, caso acabem morrendo, o processo é revertido e regressam à forma putrefata.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;De resto, praticamente tudo o que é feito em Dark Souls requer o uso das muito desejadas Souls. Souls é algo que abunda neste universo, mas podem acabar por perdê-las tão depressa como as ganham. Quando encontram uma alma abandonada, ou cada vez que matam um inimigo, este liberta uma quantidade de Souls (ou certos itens), no entanto, quando vocês acabam por sucumbir, também as nossas almas ficam perto do local da morte, e só conseguem recupera-las, se voltarem ao mesmo lugar sem morrer, por isso cada movimento tem de ser bem medido e cada Soul bem aproveitada.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Isto seria tudo muito mais simples e fácil se Dark Souls não fosse brutalmente difícil. A quantidade de vezes que vão acabar morrendo é totalmente absurda, seja contra um boss que surge na sala seguinte e nos mata em dois golpes, ou através de um inimigo que nos apanha numa emboscada quando a nossa vida já está a menos de meio. A pressa é inimiga da perfeição e este é um daqueles jogos que castigam de forma cruel e fria todos aqueles que forem descuidados ou arrisquem mais do que devem. Por isso, preparem-se para morrer muitas vezes, mesmo depois de várias horas de experiência.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Embora não seja difícil de jogar, Dark Souls é um jogo que exige muita paciência, dedicação e horas incontáveis de esforço. Existe sempre alguma espécie de estratégia ideal para derrubar um inimigo, e na maior parte das vezes, podem usar uma parte do cenário para ganhar vantagem sobre um boss, mas por mais que aprendam e jogue, este é o jogo que exige que estudem o inimigo, percebam as suas fraquezas e ataquem na altura exata, mesmo que para isso tenham de morrer várias vezes.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Como já deu para perceber, vão morrer por diversas vezes ao longo da aventura, mas isso não quer dizer que não tenham algum tipo de ajuda ao longo desta demanda. Não estou falando necessariamente dos NPCs, que acabam também por ser tão obscuros como o universo que os rodeia, mas sim de outros jogadores que podem convidar a entrar no vosso mundo, como auxílio para matar um inimigo mais forte. Porém, isto também pode resultar no inverso e um jogador pode sempre invadir o nosso mundo com o objetivo de nos matar e roubar alguma humanidade para si, pode ser algo injusto para alguns, mas também é uma forma interessante de interação entre os jogadores que pode ter desfechos inesperados para ambas as partes.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Embora percorra um caminho muito próprio dentro do seu gênero e tome decisões algo diferente do que é comum, Dark Souls não está isento de pequenos erros, defeitos ou omissões que podiam fazer dele um jogo muito melhor. Para começar, os NPCs são normalmente vagos e poucas ou nenhumas vezes têm algo de importante para nos contar, o que transforma Dark Souls num jogo de procura ao estilo &quot;take a wild guess&quot; tal como nos RPGs à moda antiga. A isto podem juntar um tutorial que cobre os básicos, mas que podia ser mais &quot;amigável&quot; a início, antes de nos atirar de imediato para a boca dos lobos.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Por fim, e embora tenha um visual impressionante, os personagens continuam não tendo direito a movimentos labiais quando falam, ou movimentos &quot;bem articulados&quot;, ao contrário dos que acontece com os bosses, que se movem de forma bem mais credível.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Relativamente ao compêndio visual, Dark Souls está muito melhor do que Demons Souls, com texturas muito mais polidas e limpas, cenários deslumbrantes e massivos e alguns dos inimigos mais impressionantes e imponentes que já vimos nesta geração. Claro que não existe como fugir à presença de inúmeros bugs, especialmente no que toca à colisão entre personagem ou com o cenário.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Algo a ter em conta é também todo o trabalho depositado no que toca à construção do mundo. Todo o mundo de Lordran é realmente majestoso, embora sejam poucos os locais onde existem coisas &quot;agradáveis&quot; para ver, afinal estamos falando de um mundo desolado e com uma aura terrivelmente opressiva, o que faz aumentar a desconfiança e o clima de tensão.&amp;nbsp;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Vão sentir sempre que existe uma armadilha ou inimigo ao espreitar da esquina, e a pressão é tanta que não será de estranhar que se sintam por vezes mal dispostos após uma longa sessão de jogo.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Quanto à música, esta é algo rara ao longo de toda a aventura, sendo dado maior destaque aos soberbos sons do ambiente envolvente, mas cada vez que é necessário que a música entre em ação, podem contar com composições épicas, recheadas de cânticos femininos pesados, que voltam a vincar mais uma vez a sensação de desespero e pressão que o jogo tanto faz passar.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Como já devem ter percebido, à partida, Dark Souls não é um jogo para todos, aliás, Dark Souls é um jogo que poucos vão realmente apreciar. A sua dificuldade extrema e o desafio que oferece consegue desmoralizar qualquer um bem depressa. Porém, os verdadeiros puristas de videogames vão constatar que existe muito para ver e fazer em Dark Souls e o seu conteúdo e jogabilidade acabam estando muito bem consolidados, sendo uma das experiências mais sólidas deste ano no que toca a esforço/recompensa.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;Resumindo, Dark Souls podia ser utilizado como uma forma de tortura para punir alguém. A sua dificuldade é digna de masoquistas e a paciência necessária para acompanhar a linha de aprendizagem constante é digna de um santo, mas a recompensa que oferece após cada obstáculo é sem dúvida o que faz com que queiram continuar a jogar. Não pensem neste jogo como diversão, mas sim como um desafio, e a nossa grande recompensa será poder dizer que o terminaram, embora tenham sofrido muito pelo caminho.&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;br style=&quot;outline-color: initial; outline-style: none; outline-width: initial;&quot; /&gt;&lt;h3 style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0066cc; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; font-style: inherit; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: none; outline-width: initial; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;&quot;&gt;Fonte:&amp;nbsp;&lt;a class=&quot;novidades&quot; href=&quot;http://ez.mygames.pt/ps3/rpg/dark-souls/analise/dark-souls-2544/&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0066cc; font-family: inherit; font-size: 12px; font-style: inherit; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: none; outline-width: initial; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot; target=&quot;_blank&quot;&gt;Mygames&lt;/a&gt;&lt;/h3&gt;&lt;/span&gt;</description><link>http://rank-s.blogspot.com/2011/10/analise-dark-souls.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-8891838699134209446</guid><pubDate>Mon, 17 Oct 2011 18:52:00 +0000</pubDate><atom:updated>2011-10-17T17:08:42.737-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Dicas</category><category domain="http://www.blogger.com/atom/ns#">Dicas - PC</category><title>Dicas - Plataforma : PC</title><description>&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;Dicas de games de PC.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;a href=&quot;http://rank-s.blogspot.com/2011/10/dicas-gta-san-andreas-pc.html&quot;&gt;GTA San Andreas&lt;/a&gt;&lt;br /&gt;
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&lt;b&gt;R&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;V&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;W&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;X&lt;/b&gt;&lt;br /&gt;
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&lt;b&gt;Z&lt;/b&gt;</description><link>http://rank-s.blogspot.com/2011/10/dicas-plataforma-pc.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-2159088655503484834</guid><pubDate>Mon, 17 Oct 2011 18:39:00 +0000</pubDate><atom:updated>2011-10-17T16:39:39.791-02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Dicas</category><title>Dicas GTA San Andreas - PC</title><description>Dicas do game GTA San Andreas para PC.&lt;br /&gt;
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&lt;br /&gt;
&lt;div class=&quot;MsoPlainText&quot;&gt;&lt;i&gt;&lt;b&gt;Enviadas por - Pablo Resende.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;LXGIWYL = Pack de armas 1, Thugs Tools&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;KJKSZPJ = Pack de armas 2, Professional Tools&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;UZUMYMW = Pack de armas 3, Nutter Tools&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;HESOYAM = Saúde, Armadura e $250 mil dólares (que roubo de cheat!) &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;OSRBLHH = Aumenta o nível de procurado em 2 estrelas&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;ASNAEB = Limpa o nível de procurado. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AFZLLQLL = Céu limpo&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;ICIKPYH = Céu muito limpo. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;ALNSFMZO = Tempo nublado&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AUIFRVQS = Tempo chuvoso&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;CFVFGMJ = Neblina&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;YSOHNUL = O tempo passa mais rápido. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;PPGWJHT = Todo o jogo anda mais rápido&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;LIYOAAY = Todo o jogo fica mais lento&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AJLOJYQY = Pedestres se atacam, todos com tacos de golf&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;&lt;span lang=&quot;EN-US&quot;&gt;BAGOWPG = Have a bounty on your head&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;FOOOXFT = Todo mundo armado&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AIWPRTON = Materializar o Rhino&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;CQZIJMB = Materializar o Bloodring Banger&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;JQNTDMH = Materializar o Rancher&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;PDNEJOH = Materializar o Racecar&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;VPJTQWV = Materializar outro Racecar&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AQTBCODX = Materializar o Romero&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;KRIJEBR = Materializar o Stretch&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;UBHYZHQ = Materializar o Trashmaster (carro do lixo) &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;RZHSUEW = Materializar o Caddy (carrinho de golfista) &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;CPKTNWT = Explodir todos os carros&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;XICWMD = Carro invisível&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;PGGOMOY = Direção perfeita&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;SZCMAWO = Suicídio&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;ZEIIVG = Todas as luzes verdes&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;YLTEICZ = Motoristas agressivos&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;LLQPFBN = Todo o tráfego fica rosa&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;IOWDLAC = Todo o tráfego fica negro&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AFSNMSMW = Barcos voadores&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BTCDBCB = Gordo. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;JYSDSOD = Maximizar os músculos&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;KVGYZQK = Magrelo&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;ASBHGRB = Todo mundo igual ao Elvis&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BGLUAWML = Pedestres lhe atacam com armas, lança-foguetes. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;CIKGCGX = Todo mundo vestido de roupa de praia&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;MROEMZH = Todo mundo é membro de gangue&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BIFBUZZ = As gangues controlam as ruas&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AFPHULTL = Tema Ninja&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BEKKNQV = Atrair as prostitutas&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BGKGTJH = Todo o tráfego é formado por carros batatos&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;GUSNHDE = Todo o tráfego é formado por carros rápidos&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;RIPAZHA = Carros foadores&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;JHJOECW = Salto gigante da BMX &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;JUMPJET = Materializar a Hydra&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;KGGGDKP = Materializar o Vortex&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;JCNRUAD = Smash não Boom&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;COXEFGU = Todos os carros têm nitro&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BSXSGGC = Os carros flutuam quando atingidos. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;XJVSNAJ = Sempre é meia-noite&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;OFVIAC = 21:00 - Céu laranja. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;MGHXYRM = Temporal&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;CWJXUOC = Tempestade de areia&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;LFGMHAL = Mega salto&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BAGUVIX = Saúde infinita&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;CVWKXAM = Oxigênio infinito&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AIYPWZQP = Você tem um pára-quedas&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;YECGAA = Você tem um Jetpack&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AEZAKMI = Você nunca será procurado&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;LJSPQK = Nível de procurad 6 &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;IAVENJQ = Mega soco&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AEDUWNV = Nunca mais sentir fome&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;IOJUFZN = Perturbação da ordem pública&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;PRIEBJ = Funhouse Theme&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;MUNASEF = Modo Adrenalina (tudo em câmera lenta) &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;WANRLTW = Munição infinita, sem recarregar as armas&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;OUIQDMW = Mira total enquanto você dirige&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;THGLOJ = Tráfego reducido. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;FVTMNBZ = Todo o tráfego é formado por veículos do campo&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;SJMAHPE = Recrutar qualquer um (9mm) &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;BMTPWHR = Veículos e pedestres do campo, roupa de caminhoneiro ZSOXFSQ = Recrutar qualquer um (Foguetes) &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;OGXSDAG = Valor máximo de respeito&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;EHIBXQS = Valos máximo de Sex Appeal&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;VKYPQCF = Os táxis têm nitro, buzinar para saltar. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;NCSGDAG = Nivel Hitman (Assassino) em todas as armas. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;VQIMAHA = Maximizar todas as skills de todos os veículos. &lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;OHDUDE = Materializar o Hunter&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AKJJYGLC = Materializar o Quad&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;AMOMHRER = Materializar o Tanker Truck&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;EEGCYXT = Materializar o Dozer&lt;/div&gt;&lt;div class=&quot;MsoPlainText&quot;&gt;URKQSRK = Materializar o Stunt Plane&lt;/div&gt;&lt;span style=&quot;font-family: &amp;quot;Courier New&amp;quot;; font-size: 10.0pt; mso-ansi-language: PT-BR; mso-bidi-language: AR-SA; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;AGBDLCID = Materializar o Monst&lt;/span&gt;</description><link>http://rank-s.blogspot.com/2011/10/dicas-gta-san-andreas-pc.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-1716786395696668133</guid><pubDate>Tue, 11 Oct 2011 19:25:00 +0000</pubDate><atom:updated>2011-10-11T16:25:58.280-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">F.A.Q</category><title>F.A.Q</title><description>&lt;i&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit; font-size: large;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;Frequently Asked Questions - Perguntas frequentes&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Oque é F.A.Q ?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;F.A.Q&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;é um&amp;nbsp;acrónimo&amp;nbsp;da expressão&amp;nbsp;inglesa&amp;nbsp;&lt;i&gt;Frequently Asked Questions&lt;/i&gt;, que significa&amp;nbsp;Perguntas freqüentes. Um FAQ, quando usado num contexto pluralista, significa uma compilação de perguntas frequentes acerca de determinado tema, Basicamente são perguntas frequentes.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit; font-size: large;&quot;&gt;&lt;b&gt;Oque é &quot;Fail&quot; ?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Fail é uma falha, no caso do nosso blog é a parte de humor, fazendo piadas sobre certos jogos. Para ver mais visite nossa sessão de &lt;a href=&quot;http://rank-s.blogspot.com/search/label/Fails&quot;&gt;Fails&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Oque é &quot;Fan Art&quot; ?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Fan Art são imagens feitas por fãns. Para vê-las visite nossa &lt;a href=&quot;http://www.flickr.com/photos/rank-s/sets/72157627526499124/&quot;&gt;Galeria De Fan Art&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Oque é Preview ?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Previews são matérias sobre jogos ainda não lançados, dizemos nos Previews tudo oque o jogo terá, basicamente informações de jogos ainda não lançados. Visite nossa sessão de &lt;a href=&quot;http://rank-s.blogspot.com/search/label/Previews&quot;&gt;Previews&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Oque é Review ?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Review são matérias sobre jogos já lançados, dizemos nos Reviews tudo oque eles já tiveram e oque fez eles terem ou não terem sucesso, basicamente informações de jogos já lançados. Visite nossa sessão de &lt;a href=&quot;http://rank-s.blogspot.com/search/label/Reviews&quot;&gt;Reviews&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Oque é Análise ?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Análise é oque nós vemos do jogo, seria como uma informação de fãn pra fãn, tanto de jogos já lançados ou não lançados, fazemos nas analises criticas e elogios, dizemos pontos fortes e ruins basicamente informação de fãn pra fãn. Visite nossa sessão de&amp;nbsp;&lt;a href=&quot;http://rank-s.blogspot.com/search/label/An%C3%A1lises&quot;&gt;Análise&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Oque é GamePlay ?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;GamePlay são vídeos mostranod pessoas testando ou jogando os jogos, sem ser divulgados por empresas, no caso seriam Gamers, jogando jogos apenas não desenvolvedores, basicamente jogadores jogando games. Visite nossa sessão &lt;a href=&quot;http://rank-s.blogspot.com/search/label/Gameplay&quot;&gt;Gameplay&lt;/a&gt;&lt;/b&gt;</description><link>http://rank-s.blogspot.com/2011/10/faq.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-3735205107476561417</guid><pubDate>Sun, 09 Oct 2011 18:32:00 +0000</pubDate><atom:updated>2011-10-09T16:18:11.959-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Fails</category><category domain="http://www.blogger.com/atom/ns#">Testes</category><title>Teste Fail : Sobrevivência zumbi²</title><description>Esse é um teste, que ao mesmo tempo é um fail xD, é só uma imagem por onde vai tomando decisões parecido com o &lt;a href=&quot;http://rank-s.blogspot.com/2011/10/teste-de-sobrevivencia-zumbi.html&quot;&gt;ultimo teste&lt;/a&gt;, quando você perceber o &quot;humor real&quot; do teste você vai ficar literalmente &lt;b&gt;&quot;FUUUU&quot;&lt;/b&gt; XD&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;      &amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;a href=&quot;http://www.sedentario.org/wp-content/uploads/2010/03/zombieapocalypse-copy.jpg&quot;&gt;TESTE AQUI&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt; &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;&lt;img src=&quot;http://proxy01.heello.com/full/feyk.jpg?1313489224&quot; /&gt;&lt;/b&gt;&lt;/span&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; &gt;Obs : Não é nada como vírus ou algo prejudicial ao PC.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/teste-fail-sobrevivencia-zumbi.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-5321668521557726197</guid><pubDate>Sun, 09 Oct 2011 18:05:00 +0000</pubDate><atom:updated>2011-10-09T15:05:16.113-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Notícias</category><title>CS: Global Offensive - Beta chega no início de outubro</title><description>&lt;span class=&quot;img-fc&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;img-fc&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;A&amp;nbsp;Valve&amp;nbsp;planeja lançar um período de testes Beta para o seu&amp;nbsp;Counter-Strike: Global Offensive&amp;nbsp;no início do mês que vem. Em entrevista ao site&amp;nbsp;Thereticule, o roteirista Chet Faliszek que o período estará disponível para os participantes que receberam códigos de acesso durante o evento Eurogamer Expo, bem como para a comunidade de jogadores profissionais.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://ibxk.com.br/materias/13644/684273.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://ibxk.com.br/materias/13644/684273.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px;&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Entretanto, Faliszek revela que a ideia é aumentar gradualmente o número de ingressos, de forma que, ao final de 2011, os testes estejam abertos a todos os jogadores. Counter-Strike: Global Offensive deve ser lançado em algum momento de 2012. Fique ligado no Baixaki Jogos para mais novidades.&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Via&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;http://www.baixakijogos.com.br/noticias/18431-cs-global-offensive-beta-chega-no-inicio-de-outubro&quot; style=&quot;font-family: inherit; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Baixaki Jogos&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;</description><link>http://rank-s.blogspot.com/2011/10/cs-global-offensive-beta-chega-no.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-7476820747908487762</guid><pubDate>Sun, 09 Oct 2011 18:04:00 +0000</pubDate><atom:updated>2011-10-09T15:04:35.372-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Fails</category><title>Fail : E se os personagens de jogos envelhecessem {ATUALIZADO}</title><description>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Trazendo devolta o fail dos personagens de games envelhecidos mas desta vez com as &quot;histórias&quot; deles, antes eu só tinha achado as imagens, mas segue abaixo o fail já atualizado xD&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;h2 style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Nhô Mario Mario&lt;/span&gt;&lt;/h2&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Depois de muitos anos pulando e dando socos em tijolos, a carreira do Mario Mario (irmão de Luigi Mario) entrou pelo cano. Por não usar calçados com o devido sistema de amortecimento, o herói da Nintendo acabou sofrendo muito com problemas no joelho e não consegue mais andar sem o auxílio de uma bengala.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;img-fc&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://ibxk.com.br/materias/13425/54529.jpg&quot; rel=&quot;artigo&quot; style=&quot;text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://ibxk.com.br/materias/13425/54529.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px;&quot; width=&quot;580&quot; /&gt;&lt;span class=&quot;bt-zoom&quot;&gt;Ampliar&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Atualmente, ele só consegue andar normalmente quando toma seus polivitamínicos de estrela e cogumelo. Mas se você acha que ele está deprimido em sua velhice, está muito enganado. Mario está sempre tranquilo, sorrindo em sua cadeira de balanço na varanda de casa. Depois que a paz foi instaurada no reino, ele não precisou mais se preocupar com a violência.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Para não ficar muito entediado, Mario comprou um sítio para cuidar junto com sua esposa, a princesa Peach. Lá ele cultiva flores de fogo e também cria diversos tipos de animais, que foram domesticados com trabalho duro. Famílias inteiras de Goombas, Koopas Troopas e Blarggs são criadas e vendidas para proteção de residências e castelos.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Às vezes (muito raramente), o vilão Bowser resolve ir à casa do Super Mario para tentar sequestrar a princesa. Mas como ele também não está mais no auge de sua forma física, agora as lutas entre eles se resumem a partidas de damas e dominó.&lt;/span&gt;&lt;br /&gt;
&lt;h2 style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Seu Kratos&lt;/span&gt;&lt;/h2&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;O&amp;nbsp;&lt;a href=&quot;http://www.baixakijogos.com.br/search/juegos?q=god+of+war&amp;amp;exact_search=0&quot; style=&quot;text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Deus da Guerra&lt;/a&gt;&amp;nbsp;também se aposentou. Depois de anos lutando contra deuses, titãs e enviados do Olimpo, Kratos finalmente conseguiu armazenar riquezas suficientes para uma velhice confortável e segura. É lógico que ele não é o velhinho mais simpático de seu bairro, mas já faz quase três meses que ele não deixa nenhum vizinho chato pendurado pelo pescoço.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;img-fc&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://ibxk.com.br/materias/13425/54530.jpg&quot; rel=&quot;artigo&quot; style=&quot;text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://ibxk.com.br/materias/13425/54530.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px;&quot; width=&quot;580&quot; /&gt;&lt;span class=&quot;bt-zoom&quot;&gt;Ampliar&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Muitas crianças moram perto dele e o medo delas ao derrubar bolas ou pipas no quintal de Seu Kratos é enorme. Isso sem falar no número de lendas que foram espalhadas pela região do “Vale dos Cachorros Mitológicos Adestrados”. Se você puder ir para lá um dia, vai se surpreender com as histórias.&lt;/span&gt;&lt;br /&gt;
&lt;ul style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;li&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span&gt;“O Seu Kratos tem um cachorro de três cabeças no quintal!”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span&gt;“Uma vez, um bandido tentou entrar na casa dele. O sujeito está até hoje preso numa masmorra que o Seu Kratos montou no porão!”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span&gt;“Seu Kratos não possui um queixo embaixo do cavanhaque, apenas uma terceira Blade of Chaos.”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span&gt;“Uma vez o povo de Atlântida ofendeu Seu Kratos.”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span&gt;“Seu Kratos perdeu todos os amigos de infância quando, brincando de “estátua”, petrificou todos eles com Meduza’s Gaze e os destruiu com quadrado, quadrado, triângulo.”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Essas são algumas das frases que as pessoas que moram perto de Kratos vivem dizendo. Ninguém sabe se todas elas são verdades, mas com certeza eles devem ter seus motivos para dizer isso. Como já dissemos, o grego não deve ser o tipo de pessoa que costuma ser muito simpática.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Mas isso tem uma explicação muito simples. Quem é que seria bonzinho se tivesse passado a vida correndo atrás de monstros mitológicos, deuses querendo sua morte (e algumas vezes conseguindo) e longas jornadas por reinos distantes?&lt;/span&gt;&lt;br /&gt;
&lt;h2 style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Vô Sonic&lt;/span&gt;&lt;/h2&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;“Ele é veloz!&amp;nbsp;&lt;a href=&quot;http://www.baixakijogos.com.br/search/juegos?q=sonic&amp;amp;exact_search=0&quot; style=&quot;text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Sonic ouriço&lt;/a&gt;! Já foi! Já passou por nós! Sonic ouriço! Sonic é o raio azul”. Quem assistia ao desenho animado do porco-espinho azul, nas manhãs de sábado, deve se lembrar da música de abertura. Mas infelizmente o tempo passou tão rápido quanto o herói da SEGA, fazendo a música perder um pouco do sentido.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Depois de muitos anos correndo por Green Hill, Sonic acabou perdendo as articulações dos joelhos e passou por várias cirurgias nos meniscos. Atualmente, ele só consegue andar com a ajuda de um andador, mas, fora isso, sua saúde está perfeita. Como sempre praticou muitos exercícios físicos, os pulmões dele são melhores do que os de muitos jovens.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;img-fc&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://ibxk.com.br/materias/13425/54531.jpg&quot; rel=&quot;artigo&quot; style=&quot;text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://ibxk.com.br/materias/13425/54531.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px;&quot; width=&quot;580&quot; /&gt;&lt;span class=&quot;bt-zoom&quot;&gt;Ampliar&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Sonic está morando junto com seu companheiro de aventuras, Tails. Os dois passam suas tardes assistindo a documentários sobre corridas e, para garantir um dinheiro extra, fazem presença VIP em eventos. Robotnik cansou de querer transformar todas as criaturas em robôs e, depois de um longo tratamento psiquiátrico, agora participa de grupos ambientalistas.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Como o porco-espinho é muito simpático, cada vez que ele sai de casa, perde pelo menos duas horas distribuindo autógrafos e tirando fotografias com seus fãs. Todos o chamam de “Vovô Sonic” e é muito comum encontrá-lo contando piadas na praça da cidade. Quando o chamam de “Raio Azul”, Sonic logo retruca: “Mas só se for uma faísca, meu jovem!”. E cai na gargalhada.&lt;/span&gt;&lt;br /&gt;
&lt;h2 style=&quot;margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Tio Link&lt;/span&gt;&lt;/h2&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Salvar o mundo de Hyrule, proteger a princesa Zelda e guardar a Triforce são tarefas de Link Junior. Isso mesmo, é o filho do Link que cuida de toda a proteção do mundo, desde que o herói da série de jogos eletrônicos entrou com o pedido de aposentadoria no IHPS (Instituto Hyluriano de Previdência Social).&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;img-fc&quot;&gt;&lt;a class=&quot;lightbox&quot; href=&quot;http://ibxk.com.br/materias/13425/54532.jpg&quot; rel=&quot;artigo&quot; style=&quot;text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://ibxk.com.br/materias/13425/54532.jpg&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px;&quot; width=&quot;580&quot; /&gt;&lt;span class=&quot;bt-zoom&quot;&gt;Ampliar&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Atualmente, Link só levanta espadas para brincar com seus sobrinhos no Nintendo Wii, pois ele mesmo diz que as guerras só o levariam para a morte. Isso porque seus reflexos já não são os mesmos e a força de outrora já não existe com tamanho vigor. Mas se você quer ver Link irritado, é muito fácil. Basta chamá-lo de elfo ou duende.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;object data=&quot;http://www.youtube.com/v/7aWBIvdEGOA?version=3&amp;amp;hl=pt_BR&amp;amp;rel=0&quot; height=&quot;410&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;560&quot;&gt;&lt;/object&gt;&lt;br /&gt;
Tio Link, como é conhecido no vilarejo em que está morando, gosta muito de contar as histórias de suas aventuras. Logicamente ele costuma aumentar um pouco os fatos, mas quem é que não faria isso? Ele conta para todo mundo que uma cicatriz gigantesca que está em sua perna foi resultado de uma luta contra um gigante. Mas todos sabem que a verdade é que ele foi atacado por galinhas (temos a prova, cenas fortes no vídeo postado abaixo).&lt;br /&gt;
Mas tudo isso nós relevamos. É inegável que o Tio Link tenha sido um dos maiores heróis do mundo e isso dá crédito para ele dizer o que quiser. E, convenhamos, não é nada difícil ouvir as histórias que ele conta sobre como salvava a princesa Zelda o tempo inteiro quando era jovem.&lt;br /&gt;
&lt;br /&gt;
Agora que achei o conteudo completo sei que o autor foi o &lt;a href=&quot;http://www.tecmundo.com.br/&quot;&gt;Tecmundo&lt;/a&gt;&lt;/span&gt;</description><link>http://rank-s.blogspot.com/2011/10/fail-e-se-os-personagens-de-jogos.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-4039752581137265223</guid><pubDate>Sun, 09 Oct 2011 17:52:00 +0000</pubDate><atom:updated>2011-10-09T14:52:59.758-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Testes</category><title>Teste : Você é realmente um Gamer ?</title><description>Bom, se você está nesse blog é porque obviamente você curte jogos certo ? Então você aí, se considera um Gamer de verdade ? Ou se considera só uma pessoa que joga ocasionalmente ou somente para se destrair ?&lt;br /&gt;
Está em duvida ?...Hum...vamos fazer um teste então ! Abaixo segue o link com um quiz de 4 perguntas simples para você responder, no final clique em &quot;See My results&quot; e você terá seu resultado ! Coloque o resultado nos comentários.&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: red;&quot;&gt;&lt;a href=&quot;http://www.youthink.com/quiz.cfm?action=go_detail&amp;amp;sub_action=take&amp;amp;obj_id=141565&amp;amp;take_again=yes&quot;&gt;TESTE AQUI&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&lt;/b&gt;&lt;/span&gt;</description><link>http://rank-s.blogspot.com/2011/10/teste-voce-e-realmente-um-gamer.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-6371501907667755258</guid><pubDate>Sun, 09 Oct 2011 17:37:00 +0000</pubDate><atom:updated>2011-10-09T14:37:52.047-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Testes</category><category domain="http://www.blogger.com/atom/ns#">Zumbis</category><title>Teste de sobrevivência zumbi !</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Yoo, achei um teste de sobrevivencia zumbi em forma de vídeo ! Para os facinados de zumbi igual eu isso pode ser muito divertido e legal, o teste é interessante porque é feito de escolhas, e de acordo com suas escolhas você avança no vídeo, oque pode resultar na sua salvação ou na sua morte, bom aproveitem o vídeo-teste.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&amp;nbsp;&lt;b&gt;&lt;i&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Recomendo deixar a 480P. assim pode visualizar melhor.&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object style=&quot;height: 390px; width: 640px;&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/rBS5Gv3BPvE?version=3&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/rBS5Gv3BPvE?version=3&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; allowScriptAccess=&quot;always&quot; width=&quot;640&quot; height=&quot;360&quot;&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Não sei de qual site ou o criador que fez o vídeo, achei no Youtube, então não colocarei creditos a autores.&lt;/div&gt;</description><link>http://rank-s.blogspot.com/2011/10/teste-de-sobrevivencia-zumbi.html</link><author>noreply@blogger.com ({Igor Ds64})</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-8630888644794122043</guid><pubDate>Sun, 09 Oct 2011 17:24:00 +0000</pubDate><atom:updated>2011-10-09T15:36:50.507-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Epic Fail</category><category domain="http://www.blogger.com/atom/ns#">Fails</category><category domain="http://www.blogger.com/atom/ns#">Zumbis</category><title>Fail : Apocalipse Zumbi</title><description>&lt;b&gt;Esse é para os fãns de zumbi igual a mim, esse fail é o melhor (e maior) que eu coloquei até hoje !&lt;/b&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_LhIfxTE4UgpVztVSDB05VS9S5jyYWdRHOoGPv1uhQt8MuHKaPXuxgEeWyqwyd_ktXB_rB0nYeIF3DlqqnkrwsKpaD6DMTetLf2RCptgqaOYZKgOu1CdXcgD0Svs90HtZfibpf_cHGlSn/s1600/Zumbiapocalipse.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_LhIfxTE4UgpVztVSDB05VS9S5jyYWdRHOoGPv1uhQt8MuHKaPXuxgEeWyqwyd_ktXB_rB0nYeIF3DlqqnkrwsKpaD6DMTetLf2RCptgqaOYZKgOu1CdXcgD0Svs90HtZfibpf_cHGlSn/s1600/Zumbiapocalipse.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;img alt=&quot;Zumbi-apocalipse&quot; src=&quot;http://desmorto.com/wp-content/uploads/2010/10/Zumbiapocalipse1.jpg&quot; /&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbJxaJwm1enGQVtRSBklG9JOzAg1wOe3jMfN90GJZJ_NogmIfMfR3Y4NSSP-P6CSu9_6skK1RDdmS8_Zfv4RqrDD95EQ7YD-VTrXx0ELJ5ayl5pE86OTD3z6vEx0bOLjoFmRZWwqW0-oiA/s1600/desmorto.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbJxaJwm1enGQVtRSBklG9JOzAg1wOe3jMfN90GJZJ_NogmIfMfR3Y4NSSP-P6CSu9_6skK1RDdmS8_Zfv4RqrDD95EQ7YD-VTrXx0ELJ5ayl5pE86OTD3z6vEx0bOLjoFmRZWwqW0-oiA/s1600/desmorto.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 14px; line-height: 22px;&quot;&gt;&lt;img alt=&quot;desmorto&quot; border=&quot;0&quot; height=&quot;4081&quot; src=&quot;http://desmorto.com/wp-content/uploads/2010/08/desmorto1.jpg&quot; style=&quot;border-bottom-style: none; border-bottom-width: 0px; border-color: initial; border-left-style: none; border-left-width: 0px; border-right-style: none; border-right-width: 0px; border-top-style: none; border-top-width: 0px; display: block; float: none; height: auto; margin-bottom: 0px; margin-left: auto; margin-right: auto; margin-top: 0px; max-width: 662px;&quot; title=&quot;desmorto&quot; width=&quot;600&quot; /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
Via&amp;nbsp;&lt;a href=&quot;http://desmorto.com/&quot;&gt;Desmorto&lt;/a&gt;</description><link>http://rank-s.blogspot.com/2011/10/fail-apocalipse-zumbi.html</link><author>noreply@blogger.com ({Igor Ds64})</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_LhIfxTE4UgpVztVSDB05VS9S5jyYWdRHOoGPv1uhQt8MuHKaPXuxgEeWyqwyd_ktXB_rB0nYeIF3DlqqnkrwsKpaD6DMTetLf2RCptgqaOYZKgOu1CdXcgD0Svs90HtZfibpf_cHGlSn/s72-c/Zumbiapocalipse.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-1911914923361130718</guid><pubDate>Sun, 09 Oct 2011 17:02:00 +0000</pubDate><atom:updated>2011-10-09T14:02:37.323-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Fails</category><title>Double fail : Pacman e Bomberman</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Voltando a nossa série de games fails, trazemos dois abaixo, Pacman e Bomberman, clássicos que podiam irritar.......Irritar muito..... XD&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz0cK_hbKuj1jlV_8_Tq6BU9h6-IyFeqwW9eDVCn4NvEYVrH-uF3Q4NGGsYrC-rqaQp7Lqh9e-uqzVzxNimUFbc2Z7oQhLdccXpWjYrjtMYbiYwCJMq1BScpaWv5ZVsSV18DWfjX8v3qYs/s1600/hardplis_pacman.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz0cK_hbKuj1jlV_8_Tq6BU9h6-IyFeqwW9eDVCn4NvEYVrH-uF3Q4NGGsYrC-rqaQp7Lqh9e-uqzVzxNimUFbc2Z7oQhLdccXpWjYrjtMYbiYwCJMq1BScpaWv5ZVsSV18DWfjX8v3qYs/s1600/hardplis_pacman.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Eu consigo... eu consigo... FILHO DA PUTA EU MORRI ! Ò.Ó&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6IbKdYIZtsjVE65JQY4DkDTGLOy-AhByeG-2P8_dQCtyy387VHaG_sE1l-e3EeAlzs_ciY20WitD5ZeyMLSsrQHd3ADZQHhpuTPDy_cpc3YWDiTijPxm0Y3622slJmX27P8-TJ8ktC76e/s1600/hardplis_bomberman.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6IbKdYIZtsjVE65JQY4DkDTGLOy-AhByeG-2P8_dQCtyy387VHaG_sE1l-e3EeAlzs_ciY20WitD5ZeyMLSsrQHd3ADZQHhpuTPDy_cpc3YWDiTijPxm0Y3622slJmX27P8-TJ8ktC76e/s1600/hardplis_bomberman.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Você acaba é morrendo no tempo porque não matou todos os monstros XD&lt;/div&gt;&lt;b&gt;Como os outros fails : Via&amp;nbsp;&lt;a href=&quot;http://www.lobolimao.com.br/&quot;&gt;Lobo limão&lt;/a&gt;&lt;/b&gt;</description><link>http://rank-s.blogspot.com/2011/10/double-fail-pacman-e-bomberman.html</link><author>noreply@blogger.com ({Igor Ds64})</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz0cK_hbKuj1jlV_8_Tq6BU9h6-IyFeqwW9eDVCn4NvEYVrH-uF3Q4NGGsYrC-rqaQp7Lqh9e-uqzVzxNimUFbc2Z7oQhLdccXpWjYrjtMYbiYwCJMq1BScpaWv5ZVsSV18DWfjX8v3qYs/s72-c/hardplis_pacman.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-8401318293634770138</guid><pubDate>Sun, 09 Oct 2011 16:51:00 +0000</pubDate><atom:updated>2011-10-09T13:51:36.061-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Análises</category><category domain="http://www.blogger.com/atom/ns#">Trailers</category><title>Análise : Devil May Cry 5</title><description>Yo galera, vim&amp;nbsp;trazendo&amp;nbsp;trailers do novo jogo da série Devil May Cry, Devil May cry 5 que conta com Dante muito mais jovem, antes mesmo de ficar com seus cabelos branco, não se sabe muito ainda a respeito do game abaixo os trailers.&lt;br /&gt;
&lt;br /&gt;
&lt;object style=&quot;height: 390px; width: 640px;&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/02aqgp-nGdw?version=3&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/02aqgp-nGdw?version=3&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; allowScriptAccess=&quot;always&quot; width=&quot;640&quot; height=&quot;360&quot;&gt;&lt;/object&gt;&lt;br /&gt;
&lt;i&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Dante arrebentando quando mais jovem !&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;br /&gt;
Bom, nesse trailer vemos um jovem que no caso é dante, mesmo muito diferente por estar com o cabelo e o corpo bem diferente, mas podemos afirmar com certeza que ele é Dante !&lt;br /&gt;
Outra coisa interessante que notei nesse trailers é que no vídeo na parte da gravação em preto e branco que ele está amarrado é que no canto inferior direito do&amp;nbsp;vídeo&amp;nbsp;aparece &quot;Area CH-8&quot; eu diria que por esse nome ele está mantido no exército e como vou colocar no&amp;nbsp;próximo&amp;nbsp;vídeo, parece que ele estava lá para ver seu perfil&amp;nbsp;psicológico&amp;nbsp;então eu diria que é porque ele quando jovem era muito agressivo e não se importava de que os outros o vissem como &quot;superdotado&quot;, assim o exército o capturou para fazer uma analise&amp;nbsp;psicológica&amp;nbsp;em dante.&lt;br /&gt;
Inicialmente perguntam o nome de Dante, e ele se recusa a responder (oque pode provar o quão ele era rebelde), assim sempre que não respondia levava pelo jeito uma especie de choque, para responder no final do vídeo ele responde &quot;My name is Dante !&quot;&lt;br /&gt;
E vemos ele também lutando contra as criaturas de sempre, na minha&amp;nbsp;opinião&amp;nbsp;depois do exército leva-ló para a &quot;AREA CH-8&quot; e ver que ele poderia ser &quot;útil&quot; o usaram como uma espécie de &quot;Super soldado&quot; para combater esses monstros e&amp;nbsp;demônios.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;u&gt;OBS : Tudo dito acima é apenas minha opinião ! Nada oficial ou realmente confirmado !&amp;nbsp;&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;u&gt;&lt;br /&gt;
&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Abaixo algumas imagens do novo game.&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #222222; font-family: Arial, &#39;Century gothic&#39;, verdana, sans-serif; font-size: 13px; font-weight: normal;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDf35oTc33tqX4mdAvTQXhVl-ENFkeUrm5XQv49pFuxedQ3tyHywjcntC_Wper8jlg58y-Ijodqow3MAp3wU9trDGL9reCcySRsNT2QyueW1YxhyljuHd7Am1zH3rLIwUCQZ8lWDZiDdYQ/s1600/185330_188861141179925_175325335866839_489051_4474863_n.jpg&quot; style=&quot;color: #fbb100; text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5641885821979209778&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDf35oTc33tqX4mdAvTQXhVl-ENFkeUrm5XQv49pFuxedQ3tyHywjcntC_Wper8jlg58y-Ijodqow3MAp3wU9trDGL9reCcySRsNT2QyueW1YxhyljuHd7Am1zH3rLIwUCQZ8lWDZiDdYQ/s400/185330_188861141179925_175325335866839_489051_4474863_n.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; border-bottom-color: rgb(34, 34, 34); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-left-color: rgb(34, 34, 34); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(34, 34, 34); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(34, 34, 34); border-top-style: solid; border-top-width: 1px; cursor: pointer; height: 226px; margin-bottom: 5px; margin-left: 0px; margin-right: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; width: 400px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Andar enquanto atira continuará valido no novo game !&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #222222; font-family: Arial, &#39;Century gothic&#39;, verdana, sans-serif; font-size: 13px; font-weight: normal;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf4XQINnTJx5jKvQl_1Hv0USdNbFe-T7mD9jhetS6U6LAMRqlQrKch34QDSf8UvrLoc-JdIPIWcHIpTpAaGWXGT2CYAs7GtpWRhJKMb0qUGovP-mMJVUABm3z5JoC9DG4pok34f4CtMb5C/s1600/294752_188861551179884_175325335866839_489053_5261950_n.jpg&quot; style=&quot;color: #fbb100; text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5641885850010203842&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf4XQINnTJx5jKvQl_1Hv0USdNbFe-T7mD9jhetS6U6LAMRqlQrKch34QDSf8UvrLoc-JdIPIWcHIpTpAaGWXGT2CYAs7GtpWRhJKMb0qUGovP-mMJVUABm3z5JoC9DG4pok34f4CtMb5C/s400/294752_188861551179884_175325335866839_489053_5261950_n.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; border-bottom-color: rgb(34, 34, 34); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-left-color: rgb(34, 34, 34); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(34, 34, 34); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(34, 34, 34); border-top-style: solid; border-top-width: 1px; cursor: pointer; height: 225px; margin-bottom: 5px; margin-left: 0px; margin-right: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; width: 400px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Uma foice...será que ele inicia com ela, ou ele pode roubar armas ?&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTdhjMc3y99Angy_sbBkpATAdOMwqsWMvskpiv4vhEJe0pSiX17_RCWqNrvKajlZyqSP6wIAB-Ag1fwUc_D3tlMaqxZMK7oDUCAD2pB-8p7WFuJyBT6mnE7Gx-HFRVj46ZJX8Voqtyx4_M/s1600/288801_188867884512584_175325335866839_489058_4153569_o.jpg&quot; style=&quot;color: #fbb100; text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5641885845545815154&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTdhjMc3y99Angy_sbBkpATAdOMwqsWMvskpiv4vhEJe0pSiX17_RCWqNrvKajlZyqSP6wIAB-Ag1fwUc_D3tlMaqxZMK7oDUCAD2pB-8p7WFuJyBT6mnE7Gx-HFRVj46ZJX8Voqtyx4_M/s400/288801_188867884512584_175325335866839_489058_4153569_o.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; border-bottom-color: rgb(34, 34, 34); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-left-color: rgb(34, 34, 34); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(34, 34, 34); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(34, 34, 34); border-top-style: solid; border-top-width: 1px; cursor: pointer; height: 225px; margin-bottom: 5px; margin-left: 0px; margin-right: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; width: 400px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Vemos que terá vários combos como nos games anteriores.&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5Po3-s2Klwmrm3IWITh312Bu4nSlPCncg6BaIjPfxYYZEZ8mTv6wcJZY4r6gZ77Hc9HLh7iBvg2BuTcW5fCAImqhl5CV6GCB6o-KMrLvIZKV7_eKE8Kq2x8onShHEAD7mu14OsxxeP9ZN/s1600/288797_188867921179247_175325335866839_489059_4932544_o.jpg&quot; style=&quot;color: #fbb100; text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5641885839914986498&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5Po3-s2Klwmrm3IWITh312Bu4nSlPCncg6BaIjPfxYYZEZ8mTv6wcJZY4r6gZ77Hc9HLh7iBvg2BuTcW5fCAImqhl5CV6GCB6o-KMrLvIZKV7_eKE8Kq2x8onShHEAD7mu14OsxxeP9ZN/s400/288797_188867921179247_175325335866839_489059_4932544_o.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; border-bottom-color: rgb(34, 34, 34); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-left-color: rgb(34, 34, 34); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(34, 34, 34); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(34, 34, 34); border-top-style: solid; border-top-width: 1px; cursor: pointer; height: 225px; margin-bottom: 5px; margin-left: 0px; margin-right: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; width: 400px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Uma arma de cor diferente, pode significar roubar as armas de inimigos.&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_sRtZicy59SZPp5-or8uK4RyxBkTx7AOpl2bBbkdNyHdM6D2A0QNBLktoYJ3vSxENDFuFtcfwXsFGdBxeVYlCGAuEbfmNRQewGUige2_8OmjwYqc2To8mi1UOEsH6Ef1uIAWsrWew57Hm/s1600/296542_188867987845907_175325335866839_489060_7685543_n.jpg&quot; style=&quot;color: #fbb100; text-decoration: none;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5641885852887949666&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_sRtZicy59SZPp5-or8uK4RyxBkTx7AOpl2bBbkdNyHdM6D2A0QNBLktoYJ3vSxENDFuFtcfwXsFGdBxeVYlCGAuEbfmNRQewGUige2_8OmjwYqc2To8mi1UOEsH6Ef1uIAWsrWew57Hm/s400/296542_188867987845907_175325335866839_489060_7685543_n.jpg&quot; style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; border-bottom-color: rgb(34, 34, 34); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-left-color: rgb(34, 34, 34); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(34, 34, 34); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(34, 34, 34); border-top-style: solid; border-top-width: 1px; cursor: pointer; height: 225px; margin-bottom: 5px; margin-left: 0px; margin-right: 5px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; width: 400px;&quot; /&gt;&lt;/a&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #222222; font-family: Arial, &#39;Century gothic&#39;, verdana, sans-serif; font-size: 13px; font-weight: normal;&quot;&gt;Vemos que terá um novo tipo de camêra, oque pode deixar o game mais emocionante.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #222222; font-family: Arial, &#39;Century gothic&#39;, verdana, sans-serif; font-size: 13px; font-weight: normal;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; color: #222222; font-family: Arial, &#39;Century gothic&#39;, verdana, sans-serif; font-size: 13px;&quot;&gt;Abaixo o mesmo primeiro trailer só que com legendas em português, vão entender melhor oque disse lá encima.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;object style=&quot;height: 390px; width: 640px;&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/SUncHWatY2M?version=3&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/SUncHWatY2M?version=3&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; allowScriptAccess=&quot;always&quot; width=&quot;640&quot; height=&quot;360&quot;&gt;&lt;/object&gt;&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;i&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Legendas em português !&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8s2zLSG6taf3QLP4rt1pmY4XdalcSgR4FIIbslgPAa2TKqVpQbGbg5HQq1_P73wauiwwzeh51G2-b4hFESYCkpPGz8kR9R4GgdQl3YiwChS8amIMaQn0OYkL5QTp1ym0lBYHJI8jQib0J/s1600/Devil+May+Cry+5+Rank+A-+B%252B.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8s2zLSG6taf3QLP4rt1pmY4XdalcSgR4FIIbslgPAa2TKqVpQbGbg5HQq1_P73wauiwwzeh51G2-b4hFESYCkpPGz8kR9R4GgdQl3YiwChS8amIMaQn0OYkL5QTp1ym0lBYHJI8jQib0J/s1600/Devil+May+Cry+5+Rank+A-+B%252B.JPG&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;</description><link>http://rank-s.blogspot.com/2011/10/analise-devil-may-cry-5.html</link><author>noreply@blogger.com ({Igor Ds64})</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDf35oTc33tqX4mdAvTQXhVl-ENFkeUrm5XQv49pFuxedQ3tyHywjcntC_Wper8jlg58y-Ijodqow3MAp3wU9trDGL9reCcySRsNT2QyueW1YxhyljuHd7Am1zH3rLIwUCQZ8lWDZiDdYQ/s72-c/185330_188861141179925_175325335866839_489051_4474863_n.jpg" height="72" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5756759613210407987.post-3368645004253827498</guid><pubDate>Sat, 08 Oct 2011 01:44:00 +0000</pubDate><atom:updated>2011-10-07T23:47:20.585-03:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Review : Mortal Kombat &quot;Clássicos&quot;</title><description>Yoo, voltando ao blog depois de um bom tempo vou fazer um Review especial para a série de jogos Mortal Kombat. Mas apenas os &quot;Clássicos&quot; que ainda não usavam tecnologia 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Mortal Kombat I&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
O clássico dos clássicos ! O primeiro Mortal Kombat, &amp;nbsp;foi lançado em 1992, epoca que o grande jogo de luta era o famoso Street Fighter, Mortal Kombat foi pioneiro em muitas coisas, &lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;teve&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&amp;nbsp;rumores, lendas, bugs que foram explorados ao longo do tempo. Durante o tempo que o jogo permaneceu no auge muitas coisas eram descobertas e há quem diga que até hoje pode se descobrir &quot;coisas&quot; em MK I. Mortal Kombat I veio com apenas com 10 personagens, 7&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;jogáveis&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&amp;nbsp;(Rayden, Johnny Cage&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;, Kano, Sonya, Liu kang, Sub-zero e Scorpion), e 3 não&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;jogáveis&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&amp;nbsp;(Shang Tsung, Goro e Reptile)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;img height=&quot;407&quot; src=&quot;http://upload.wikimedia.org/wikipedia/pt/0/09/MK_character_select.png&quot; width=&quot;640&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;i&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; A Clássica tela de seleção de personagens...sensação de nostalgia ?&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Um dos personagens não jogaveis de MK I (Reptile) só podia ser enfrentado com uma condição, &lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&quot;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;ao vencer uma luta do The Pit sem sofrer nenhum dano, não usar botão de bloqueio e aplicar um Fatality no final, podia-se lutar contra Reptile.&quot;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Outra coisa muito interessante que Mortal Kombat tinha eram os &quot;Fatalitys&quot; eram movimentos especiais que podia se aplicar logo após derrotar o oponente na segunda rodada, esses movimentos eram mais brutais doque os outros movimentos aplicados durante os rounds, nos Fatalitys você podia fazer coisas como arrancar a espinha, ou explodir o cranio, arrancar os olhos, pernas, braços etc.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;img height=&quot;406&quot; src=&quot;http://upload.wikimedia.org/wikipedia/pt/8/89/Fatality.png&quot; width=&quot;640&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Sub-zero e seu clássico fatality &quot;Spine-Rip&quot; e também é a fatalidade favorita de Ed Boon.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Mortal Kombat foi criado por Ed Boon e John Tobias&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Baseado no estilo gráfico de&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: initial; background-origin: initial;&quot;&gt;Pit-Fighter&lt;/span&gt;, o jogo exibia gráficos digitalizados de atores reais, tornando-os muito realistas, ao contrário de outro sucesso da época como&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: initial; background-origin: initial;&quot;&gt;Street Fighter 2&lt;/span&gt;. As características mais marcantes do jogo com certeza eram os&amp;nbsp;fatalities&amp;nbsp;e a&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: initial; background-origin: initial;&quot;&gt;violência&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Mortal Kombat II.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 24px;&quot;&gt;Assim como no primeiro jogo da série, as lutas eram divididas em três rounds. O lutador que conseguisse vencer dois rounds teria a possibilidade de executar o oponente usando seu&amp;nbsp;fatality. Foram introduzidas outras finalizações, como os&amp;nbsp;babalities,&amp;nbsp;friendships, e os&amp;nbsp;fatalities&amp;nbsp;do estágio.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 24px;&quot;&gt;Essencialmente,&amp;nbsp;Mortal Kombat II&amp;nbsp;é a continuação do primeiro&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: initial; background-origin: initial;&quot;&gt;Mortal Kombat&lt;/span&gt;, cujo o sistema de jogo foi mantido, com certos adicionais. Alguns personagens ganharam movimentos novos, assim como foram introduzidos múltiplos&amp;nbsp;fatalities&amp;nbsp;e outras finalizações. Assim como seu antecessor, cada personagem possuía características próprias, movimentos especiais e finalizações.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 24px;&quot;&gt;Nesse novo MK, foram adicionados novos personagens sendo 12&amp;nbsp;jogáveis&amp;nbsp;(Liu Kang, Shang Tsung, Sub-Zero, Scorpion, Reptile, Kitana, Millena, Johnny Cage, Jax, Baraka, Kung Lao e Rayden), e 5 não&amp;nbsp;jogáveis&amp;nbsp;(Shao Kahn, Kintaro, Noob Saibot, Jade e Smoke).&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 24px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 24px;&quot;&gt;&lt;img height=&quot;480&quot; src=&quot;http://www.fightersgeneration.com/np/games/mk2sel.png&quot; width=&quot;640&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 24px;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;/span&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 24px;&quot;&gt;Dois dos 3 personagens não&amp;nbsp;jogáveis&amp;nbsp;de MK I entraram na seleção!&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 24px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 24px;&quot;&gt;Os desafios de MK I continuavam no MK II, como o fato de poder lutar contra certos personagens de &lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;acordo com algumas restrições, para lutar contra o personagem noob saibot&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;O Sub-Zero do primeiro Mortal Kombat, que foi morto por Scorpio e Retorna como guerreiro de Outworld porém trabalha secretamente para Quan Chi vigiando&amp;nbsp;Shao Kahn. Para jogar contra ele, é preciso vencer 50 lutas no modo versus (dois jogadores).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Outra curiosidade sobre noob Saibot é seu nome se colocar ao contrário Noob Saibot vira &quot;Tobias Boon&quot;, o sobrenome dos criadores do jogo !&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;img height=&quot;557&quot; src=&quot;http://meialuax.com/wp-content/uploads/2011/05/MK2_noob-saibot.png&quot; width=&quot;640&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;i&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Para algumas pessoas que ainda não acreditam que Noob Saibot está em MK II !&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: white; line-height: 19px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;b&gt;Mortal Kombat III, Ultimate III e Trilogy.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;b&gt;&lt;img height=&quot;480&quot; src=&quot;http://www.tsunamibr.com.br/wp-content/uploads/2010/08/mortalkombat3.jpg&quot; width=&quot;640&quot; /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Esse foi o MK que mais teve alterações !&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Esse particularmente na minha opnião é o melhor MK já lançado, pois ele teve várias modificações e melhorias então eu não quero deixar esse post muito grande então vou falar apenas da versão final, o Mortal Kombat Trilogy.&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: white;&quot;&gt;(meu favorito)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Esse MK teve 32 personagens selecionaveis (podendo alternar entre Rayden de MK III ou MK I, Kano de MK III ou MK I, Jax de MK III ou MK II e Kung Lao de MK III ou MK II), o único personagem secreto nessa versão era Khameleon(na versão de N64) e Chameleon (nas demais versões), Chameleon é um personagem que pode imitar todos os outros ninjas (Sub-zero, Human Smoke, Scorpion etc...) e variando de acordo com o tempo no round, conforme ele muda de cor os movimentos especiais mudam (a cor da roupa é a cor dos movimentos especiais que pode usar no momento) Ex : Se ele estiver com a roupa vermelha só podera usar movimentos de Ermac, roupa amarela movimentos de Scorpion...&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Já Khameleon é a mesma coisa com a única diferença de que não era os ninjas masculinos, mas sim as femininas (Kitana, Jade e Millena), alternando os movimentos especiais de acordo com as roupas.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Nesse MK também é possivel jogar tanto com os chefes quanto com os Sub-chefes (Goro, Kintaro, Motaro e Shao Kahn)&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;img height=&quot;466&quot; src=&quot;http://www.oocities.org/henrique_hhp/mk/mkselect.jpg&quot; width=&quot;640&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;i&gt;&amp;nbsp; &amp;nbsp;Não consegui achar uma imagem com Khameleon ou Chameleon mas é essa a tela de seleção.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Os novos personagens desse MK são, Sheeva, Kabal, Motaro, Sindel, Nightwolf, Stryker, Cyrax, Sektor, Rain e Ermac.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;Outra curiosidade desse MK é que ele possui fundos de cenarios 3D, foi o primeiro game da série a possuir isso.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;MORTAL KOMBAT &amp;nbsp;é certamente um jogo que marcou os consoles, é considerado um dos melhores jogos de luta já lançado, além de quase todos os gamers ja terem jogado ou no minimo ter ouvido falar sobre esse jogo, conquista várias pessoas a todos os dias e por isso fez essa postagem especial de volta ao blog com o tema de Mortal Kombat &quot;Clássicos&quot;, logo mais farei dos mais novos que utilizam tecnologia 3D.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 19px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
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&lt;/span&gt;</description><link>http://rank-s.blogspot.com/2011/10/review-mortal-kombat-classicos.html</link><author>noreply@blogger.com ({Igor Ds64})</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5PIiunMsD9RCArWjx5tHk9OhDNf_DkeOsfpY8kk9TKO5ln5bsQkwOb5E6tOGEXOKBLYX0srKLWLHb9vhmVmGfN_9okNKHGUv75PHtQuGayFlEXElIi54Dq2IzBpkR_RjxenlccQCMs9FF/s72-c/Mortal+Kombat+Cl%25C3%25A1ssicos+RANK+S-.JPG" height="72" width="72"/><thr:total>0</thr:total></item></channel></rss>