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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><!--Generated by Squarespace V5 Site Server v5.13.161 (http://www.squarespace.com) on Fri, 31 May 2013 13:17:37 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Reallusion Blog</title><link>http://blog.reallusion.com/imported-data/</link><description /><lastBuildDate>Tue, 23 Apr 2013 03:12:10 +0000</lastBuildDate><copyright /><language>en-US</language><generator>Squarespace V5 Site Server v5.13.161 (http://www.squarespace.com)</generator><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/reallusionblog" /><feedburner:info uri="reallusionblog" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><title>GDC 2013 - iClone Animation for Indie Game Developers</title><dc:creator>Reallusion</dc:creator><pubDate>Tue, 23 Apr 2013 01:42:14 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/Gr_n2mF_kzY/gdc-2013-iclone-animation-for-indie-game-developers.html</link><guid isPermaLink="false">394541:4284650:33423506</guid><description>&lt;p style="text-align: center;"&gt;&lt;span class="full-image-inline ssNonEditable"&gt;&amp;nbsp;&lt;img style="text-align: center; font-size: 12px; width: 640px;" src="http://blog.reallusion.com/storage/GDC-2013-logo.jpg?__SQUARESPACE_CACHEVERSION=1366684107231" alt="" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;img src="http://blog.reallusion.com/storage/photo%202.JPG?__SQUARESPACE_CACHEVERSION=1366684253999" alt="" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 12px;"&gt;The 2013 GDC (Game Developers Conference) brought indie and indusrty developers from around the world to see the latest in game development technology and watch the best Indie games battle it out for in the &lt;/span&gt;&lt;a style="font-size: 12px;" href="http://www.igf.com/"&gt;Independent Games Festival&lt;/a&gt;&lt;span style="font-size: 12px;"&gt;. &amp;nbsp;Reallusion was among 300 exhibitors at this year's event that drew over 25,000 attendees. &amp;nbsp;The surge in mobile and handheld device games is apparent with over 70% of conference goers stating that they are primarily developing for handheld devices gaming. &amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The show floor had plenty to see from Autodesk, Unity, Intel, Nvidia, Xbox and more. Inside Reallusion's booth (#2031), visitors saw the iClone Animation Pipeline working to create custom character facial animation and body motions on-the-fly for use in Unity. &amp;nbsp; iClone 5.5 demonstrated to developers how to import an FBX, characterize it for iClone and then use iClone's tools for auto lip-synch, &amp;nbsp;facial animation and body motion, then export to Unity, Max &amp;amp; Maya. &amp;nbsp;&lt;span style="font-size: 12px;"&gt;Visitors also learned about importing DAZ Genesis characters and the simplified retageting via HumanIK to make virtually any FBX ready to animate in minutes with iClone.&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span style="font-size: 12px;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 640px;" src="http://blog.reallusion.com/storage/croc01.jpg?__SQUARESPACE_CACHEVERSION=1366686109111" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 400px;" src="http://blog.reallusion.com/storage/girlcat.jpg?__SQUARESPACE_CACHEVERSION=1366684894479" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 12px;"&gt;Reallusion gave a sneak peek of CrazyTalk7 for iOS to GDC attendees. &amp;nbsp;All the fun and animation from CrazyTalk on your iPad or iPhone including voice recording, lip-synch, interactive animmation and sharing to Youtube &amp;amp; Facebook.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 12px;"&gt;To learn more about iClone animation tools for Unity game development:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 12px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;a style="font-size: 80%;" href="http://www.reallusion.com/event/12-icloneforgame/"&gt;http://www.reallusion.com/event/12-icloneforgame/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;To learn more about Reallusion's complete line of animation software and solutions: &lt;a href="http://www.Reallusion.com"&gt;www.Reallusion.com&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img src="http://blog.reallusion.com/storage/photo 4 2.JPG?__SQUARESPACE_CACHEVERSION=1366685238527" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 640px;" src="http://blog.reallusion.com/storage/kai01.jpg?__SQUARESPACE_CACHEVERSION=1366685424814" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 640px;" src="http://blog.reallusion.com/storage/gdcmonkey.jpg?__SQUARESPACE_CACHEVERSION=1366685516784" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 640px;" src="http://blog.reallusion.com/storage/photo 5.JPG?__SQUARESPACE_CACHEVERSION=1366686614850" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img src="http://blog.reallusion.com/storage/photo 3.JPG?__SQUARESPACE_CACHEVERSION=1366686655015" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 640px;" src="http://blog.reallusion.com/storage/photo 5 2.JPG?__SQUARESPACE_CACHEVERSION=1366686719668" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/Gr_n2mF_kzY" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-33423506.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2013/4/22/gdc-2013-iclone-animation-for-indie-game-developers.html</feedburner:origLink></item><item><title>CrazyTalk7 wins Macworld 2013 Best of Show [Video]</title><dc:creator>Reallusion</dc:creator><pubDate>Fri, 08 Feb 2013 02:53:48 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/8zBg8DVTx6o/crazytalk7-wins-macworld-2013-best-of-show-video.html</link><guid isPermaLink="false">394541:4284650:32766345</guid><description>&lt;p&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;span&gt;&lt;a href="http://youtu.be/hCUjkEpO3zY"&gt;&lt;img style="width: 420px;" src="http://blog.reallusion.com/storage/Screen%20Shot%202013-02-05%20at%208.45.14%20PM.png?__SQUARESPACE_CACHEVERSION=1360305834774" alt="" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;strong&gt;San Francisco, CA FEB 7th - MACWORLD/iWorld&lt;/strong&gt;,&lt;br /&gt;Reallusion presented CrazyTalk7 in our innagural Macworld. Our booth was inside the Appalooza section exhibiting the newest iOS and OSX apps. &amp;nbsp; The expo featured FaceTime powered robots, the latest from Blue microphones and in the middle of it all was CrazyTalk7 and a talking cat. The cat was quite popular and &amp;nbsp;the most asked question from show attendees was, "Can I do that with my pet?"... Yes and now you can do it on the Mac. &amp;nbsp;We demoed CrazyTalk to a big part of the 25,000 expoers and joined with the other 300 exhibitors to show the latest innovation in software and accessories for the Ultimate iFan. &amp;nbsp;The week was made even better with the news that CrazyTalk7 received "Best of Show".&lt;/p&gt;
&lt;p&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center; padding-left: 30px;"&gt;&lt;span class="full-image-float-left ssNonEditable"&gt;&lt;img src="http://blog.reallusion.com/storage/AwardImg_20130203220238.png?__SQUARESPACE_CACHEVERSION=1360295457294" alt="" /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span style="font-size: 150%;"&gt;Reallusion CrazyTalk7 - &lt;strong&gt;&lt;em&gt;Macworld Best of Show&lt;/em&gt;&lt;/strong&gt; 2013&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 600px;" src="http://blog.reallusion.com/storage/photo%204.JPG?__SQUARESPACE_CACHEVERSION=1360305263866" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center; padding-left: 60px;"&gt;&lt;span class="full-image-float-left ssNonEditable"&gt;&lt;span&gt;&lt;img src="http://blog.reallusion.com/storage/AwardImg_20130204053429.jpg?__SQUARESPACE_CACHEVERSION=1360295577384" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center; padding-left: 30px;"&gt;&lt;span style="font-size: 140%;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;span style="font-size: 140%;"&gt;"The app is incredibly easy to use"&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;em&gt;Cult of Mac &lt;/em&gt;&lt;/strong&gt;&lt;span style="font-size: 140%;"&gt;names CrazyTalk7 &lt;/span&gt;&lt;strong&gt;&lt;em&gt;"Best Mac App"&lt;/em&gt;&lt;/strong&gt;&lt;span style="font-size: 140%;"&gt; at Macworld&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Macworld 2013 Photos Videos &amp;amp; Press&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;iframe width="640" height="480" src="http://www.youtube.com/embed/dVGATjYwubc" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Macworld Live - Best of Show&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/hCUjkEpO3zY" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;MacVoices Podcast&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;&lt;iframe src="http://blip.tv/play/gpsBg43vAgI.x?p=1" width="640" height="360" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#gpsBg43vAgI" style="display:none"&gt;&lt;/embed&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;IDG NEWS&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;&lt;iframe src="http://www.bizu.tv/share/17496" width="640" height="347" frameborder="0" scrolling="no"&gt;&lt;/iframe&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: left;"&gt;&lt;strong&gt;ABC 7News&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;&lt;object id="otvPlayer" width="640" height="360"&gt;&lt;param name="movie" value="http://cdn.abclocal.go.com/static/flash/embeddedPlayer/swf/otvEmLoader.swf?version=fw1000&amp;station=kgo&amp;section=&amp;mediaId=8976377&amp;parentId=null&amp;cdnRoot=http://cdn.abclocal.go.com&amp;webRoot=http://abclocal.go.com&amp;configPath=/util/&amp;site=" &gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;param name="allowNetworking" value="all"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed id="otvPlayer" width="640" height="360" type="application/x-shockwave-flash"	allowscriptaccess="always" allownetworking="all" allowfullscreen="true"	src="http://cdn.abclocal.go.com/static/flash/embeddedPlayer/swf/otvEmLoader.swf?version=fw1000&amp;station=kgo&amp;section=&amp;mediaId=8976377&amp;parentId=null&amp;cdnRoot=http://cdn.abclocal.go.com&amp;webRoot=http://abclocal.go.com&amp;configPath=/util/&amp;site="&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: left;"&gt;&lt;strong&gt;Associated Press&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/ooEFnA6axVA" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: left;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: left;"&gt;&lt;strong&gt;The Daily App Show&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/cBKpX66OHRY" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/8zBg8DVTx6o" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-32766345.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2013/2/7/crazytalk7-wins-macworld-2013-best-of-show-video.html</feedburner:origLink></item><item><title>VOTE for CrazyTalk7 and enter to win an iPad Mini</title><dc:creator>Reallusion</dc:creator><pubDate>Mon, 14 Jan 2013 10:00:25 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/ushwicLdxT0/vote-for-crazytalk7-and-enter-to-win-an-ipad-mini.html</link><guid isPermaLink="false">394541:4284650:32543231</guid><description>&lt;p&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;img style="float: right;" src="https://s3.amazonaws.com/com.offerpop.datastore/266728/dfFCkt.png?__SQUARESPACE_CACHEVERSION=1358160020824" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;Macworld's Favorite App Contest is underway and our very own CrazyTalk7 is currently in the top 5. &amp;nbsp;We need your VOTE on Facebook to put us over the top!&lt;/p&gt;
&lt;p&gt;Thank you and GO CRAZYTALK!&lt;/p&gt;
&lt;p&gt;Here's How to Vote:&lt;/p&gt;
&lt;p&gt;&lt;span&gt;1. Enter: &lt;a href="http://bit.ly/13lmQTw" target="_blank"&gt;http://bit.ly/13lmQTw&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;2. Find CrazyTalk7 and click on "Vote"&lt;br /&gt;3. leave a comment and vote. (you will be asked to fill in your email address and name, so that they may contact you if you win the prize)&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Thanks! ~ John&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/ushwicLdxT0" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-32543231.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2013/1/14/vote-for-crazytalk7-and-enter-to-win-an-ipad-mini.html</feedburner:origLink></item><item><title>3D models &amp; animation ready for Unity</title><dc:creator>Reallusion</dc:creator><pubDate>Mon, 14 Jan 2013 08:45:52 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/pVZ72oPRE0E/3d-models-animation-ready-for-unity.html</link><guid isPermaLink="false">394541:4284650:32543045</guid><description>&lt;p&gt;&lt;span&gt;Unity3D Asset Store now browser-viewable - See what Reallusion content is currently game-ready and available in the Unity Asset Store.&amp;nbsp;&lt;/span&gt;&lt;a rel="nofollow nofollow" href="https://www.assetstore.unity3d.com/#/search/reallusion" target="_blank"&gt;https://www.assetstore.unity3d.com/#/search/reallusion&lt;/a&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;span&gt;&lt;a href="https://www.assetstore.unity3d.com/#/search/reallusion"&gt;&lt;img src="http://blog.reallusion.com/storage/Screen Shot 2013-01-14 at 2.47.37 AM.png?__SQUARESPACE_CACHEVERSION=1358153312890" alt="" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/pVZ72oPRE0E" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-32543045.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2013/1/14/3d-models-animation-ready-for-unity.html</feedburner:origLink></item><item><title>3D World Magazine: iClone Pre-viz &amp; Free Offer</title><dc:creator>Reallusion</dc:creator><pubDate>Thu, 03 Jan 2013 02:37:24 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/KnIB5YCXExQ/3d-world-magazine-iclone-pre-viz-free-offer.html</link><guid isPermaLink="false">394541:4284650:32318513</guid><description>&lt;p style="text-align: center;"&gt;&lt;strong style="font-size: 80%;"&gt;&lt;span style="font-size: 130%;"&gt;3DWorld issue #165 - iClone4 Free Full-Version + Alan Marques reveals how to make a 3D movie in just a few hours&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 60%;"&gt;&lt;a style="font-size: 120%;" href="http://www.3dworldmag.com/2013/01/02/free-iclone-software-and-digital-tutors-video-training-in-the-latest-3d-world-magazine/"&gt;&lt;span style="font-size: 120%;"&gt;http://www.3dworldmag.com/2013/01/02/free-iclone-software-and-digital-tutors-video-training-in-the-latest-3d-world-magazine/&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;span class="full-image-block ssNonEditable"&gt;&lt;a href="http://www.3dworldmag.com/2013/01/02/free-iclone-software-and-digital-tutors-video-training-in-the-latest-3d-world-magazine/"&gt;&lt;img src="http://www.3dworldmag.com/files/2012/12/Spread_iclone.jpg?__SQUARESPACE_CACHEVERSION=1357180708305" alt="" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/KnIB5YCXExQ" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-32318513.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2013/1/2/3d-world-magazine-iclone-pre-viz-free-offer.html</feedburner:origLink></item><item><title>3D World Magazine: iClone 5.3 Review</title><dc:creator>Reallusion</dc:creator><pubDate>Thu, 03 Jan 2013 02:19:11 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/hE7qJWMOhk4/3d-world-magazine-iclone-53-review.html</link><guid isPermaLink="false">394541:4284650:32318449</guid><description>&lt;img src="http://www.3dworldmag.com/files/2012/12/3dw164reviclone.jpg?__SQUARESPACE_CACHEVERSION=1357179829620" alt="" /&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/hE7qJWMOhk4" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-32318449.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2013/1/2/3d-world-magazine-iclone-53-review.html</feedburner:origLink></item><item><title>The Electric Playground jives iClone and Microsoft Kinect Motion Capture</title><dc:creator>Reallusion</dc:creator><pubDate>Wed, 31 Oct 2012 00:42:50 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/GIFX7iNAhEY/the-electric-playground-jives-iclone-and-microsoft-kinect-mo.html</link><guid isPermaLink="false">394541:4284650:30174272</guid><description>&lt;p&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;span&gt;&lt;a href="http://epdaily.tv/all/type-of/features/mocapping-with-kinect-and-iclone/"&gt;&lt;img style="width: 320px;" src="http://blog.reallusion.com/storage/epdailystory.JPG?__SQUARESPACE_CACHEVERSION=1351644962083" alt="" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;Miri joins John and the Reallusion gang at SIGGRAPH for a look into iClone and the mocap wonders of Kinect for Windows.&lt;/p&gt;
&lt;p&gt;&lt;span&gt;EP Daily is North America's only daily videogame and entertainment series on television and the web. Since EP's inception in 1995, we&amp;rsquo;ve been covering videogames on location from around the world, featuring developer behind-the-scenes interviews.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;EP covers all the stuff you're interested in, from the latest industry news and technology, to movies and television, to comic books and collectibles.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;a href="http://epdaily.tv/all/type-of/features/mocapping-with-kinect-and-iclone/"&gt;http://epdaily.tv/all/type-of/features/mocapping-with-kinect-and-iclone/&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/GIFX7iNAhEY" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-30174272.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2012/10/30/the-electric-playground-jives-iclone-and-microsoft-kinect-mo.html</feedburner:origLink></item><item><title>"Touch Animation is Here!" Intel Inside Scoop on CrazyTalk and Ultrabook</title><dc:creator>Reallusion</dc:creator><pubDate>Thu, 25 Oct 2012 05:03:06 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/taUXK3isyYQ/touch-animation-is-here-intel-inside-scoop-on-crazytalk-and.html</link><guid isPermaLink="false">394541:4284650:30043219</guid><description>&lt;p&gt;&lt;strong&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;a href="http://scoop.intel.com/the-intel%C2%AE-inspired-ultrabook%E2%84%A2-brings-touch-enabled-emotions-to-life/"&gt;&lt;br /&gt;&lt;img style="width: 320px;" src="http://blog.reallusion.com/storage/intelcta.JPG?__SQUARESPACE_CACHEVERSION=1351142073428" alt="" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;h1 class="entry-title"&gt;&lt;span style="font-size: 80%;"&gt;&lt;br /&gt;The Intel&amp;reg; Inspired Ultrabook&amp;trade; brings Touch-Enabled Emotions to Life&lt;/span&gt;&lt;/h1&gt;
&lt;p&gt;&lt;strong&gt;Touch Animation is here. &amp;nbsp;Even kids can use it.&lt;br /&gt; [&lt;a href="http://scoop.intel.com/the-intel%C2%AE-inspired-ultrabook%E2%84%A2-brings-touch-enabled-emotions-to-life/"&gt;read full article...&lt;/a&gt;]&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Optimizing CrazyTalk Animator for the Ultrabook&amp;trade; Device.&lt;/p&gt;
&lt;p&gt;John Martin, vice president of product marketing for&amp;nbsp;&lt;a href="http://bit.ly/OYRE3Q" target="_blank"&gt;Reallusion&lt;/a&gt;, was nothing but smiles when describing the Ultrabook&amp;trade;. &amp;ldquo;The Ultrabook is fantastic. There&amp;rsquo;s so much power in such a small form factor,&amp;rdquo; he said. &amp;nbsp;Animation software developer, Reallusion, is in the smiles, frowns and any other emotion business with its CrazyTalk Animator, which allows users to create actors using any photo or illustration and animate these actors in 2-D.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://scoop.intel.com/the-intel%C2%AE-inspired-ultrabook%E2%84%A2-brings-touch-enabled-emotions-to-life/"&gt;read full article here...&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/taUXK3isyYQ" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-30043219.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2012/10/25/touch-animation-is-here-intel-inside-scoop-on-crazytalk-and.html</feedburner:origLink></item><item><title>"Elaborate and Ingenious" Animation Magazine Reviews iClone Animation Pipeline</title><dc:creator>Reallusion</dc:creator><pubDate>Mon, 22 Oct 2012 13:15:53 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/xaBpxJr_XrQ/elaborate-and-ingenious-animation-magazine-reviews-iclone-an.html</link><guid isPermaLink="false">394541:4284650:30002854</guid><description>&lt;h2&gt;&lt;span style="font-size: 80%;"&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;span&gt;&lt;a href="https://www.dropbox.com/s/1xh71j27xdl1ny1/AniMag1112.jpg"&gt;&lt;img style="width: 320px;" src="http://blog.reallusion.com/storage/AniMag1112.jpg?__SQUARESPACE_CACHEVERSION=1350914150423" alt="" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;"Reallusion may have opened the creative floodgates"&lt;/span&gt;&lt;/h2&gt;
&lt;div id="_mcePaste"&gt;&lt;/div&gt;
&lt;p&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;h3&gt;&lt;span style="font-size: 110%;"&gt;&lt;br /&gt;"...a whole motion capture studio at your fingertips."&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;&lt;br /&gt;Animation Magazine's Todd Sheridan Perry spent time with us during SIGGRAPH and writes about his hands-on experience with iClone and the Kinect for Windows motion capture.&amp;nbsp;&lt;/p&gt;
&lt;h3&gt;&lt;span style="font-size: 110%;"&gt;&amp;nbsp;"...a sophisticated motion capture device to create animation for your own projects, previz for your low-budget film or even develop your prototype iPad game through Unity."&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;/h3&gt;
&lt;div id="_mcePaste"&gt;&lt;/div&gt;
&lt;div id="_mcePaste"&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://www.duckyamuck.com/tsp/v1/index.html"&gt;Todd Sheridan Perry&lt;/a&gt; is an award-winning vfx supervisor and artist whose numerous industry credits include Lord of the Rings: The Two Towers, Sherlock Holmes, &amp;nbsp;The Kite Runner and Final Destination 5.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;Subscribe for the Full Issue (&lt;a href="http://www.animationmagazine.net"&gt;digital available&lt;/a&gt;)&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/xaBpxJr_XrQ" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-30002854.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2012/10/22/elaborate-and-ingenious-animation-magazine-reviews-iclone-an.html</feedburner:origLink></item><item><title>Unity and iClone Video Training: 3D Characters, Animation, Props &amp; Motion Capture for Games</title><dc:creator>Reallusion</dc:creator><pubDate>Thu, 04 Oct 2012 04:42:46 +0000</pubDate><link>http://feedproxy.google.com/~r/reallusionblog/~3/9ywzjUZFNL4/unity-and-iclone-video-training-3d-characters-animation-prop.html</link><guid isPermaLink="false">394541:4284650:29628914</guid><description>&lt;p style="text-align: center;"&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/_QE88Gfz8Xg" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;Reallusion announces a new Unity and iClone video training tutorial series. &amp;nbsp;Create characters, animation, motion capture with Kinect for Windows and customize motions for use in Unity. &amp;nbsp;Build actors, props, stages and more with FBX and OBJ. &amp;nbsp;Export models and motions from iClone to Unity via the &lt;a href="http://www.reallusion.com/iclone/pipeline/default.aspx"&gt;iClone Animation Pipeline.&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;Unity &amp;amp; iClone - Create Amazing Content for Games&lt;/h2&gt;
&lt;p&gt;&lt;br /&gt;&lt;span class="full-image-float-right ssNonEditable"&gt;&lt;span&gt;&lt;img style="width: 400px;" src="http://blog.reallusion.com/storage/302176_10151081420323008_463609083_n.jpg?__SQUARESPACE_CACHEVERSION=1349372836457" alt="" /&gt;&lt;/span&gt;&lt;/span&gt;The&amp;nbsp;&lt;a href="http://unity3d.com/"&gt;Unity&lt;/a&gt;&amp;nbsp;game-engine is a dynamic entry for indie game developers with the ability to easily get to developing their game without the need to be a mega-brain, although it would be helpful. &amp;nbsp;I like Unity because it is developed with a similar mission to iClone and that is to take the process of creativity and not let the technology stifle the momentum. &amp;nbsp;Unity's visual scripting and upcoming&amp;nbsp;&lt;a href="http://video.unity3d.com/video/6428539/unity-4-using-mecanim"&gt;Mecanim&lt;/a&gt;&amp;nbsp;in Unity 4 are great examples of how the Unity tools are delivering complex interactivity without the programming and further opening game design with deep control to storytellers of all levels. &amp;nbsp;iClone is the same for animation, character creation and scene assets. &amp;nbsp;The tools for anyone to learn game design are available from Unity as a&amp;nbsp;&lt;a href="http://unity3d.com/unity/download/"&gt;free download&lt;/a&gt;&amp;nbsp;and many quickstart tutorials. &amp;nbsp;&lt;/p&gt;
&lt;h2&gt;Building scenes and props for Unity games:&lt;/h2&gt;
&lt;p&gt;This tutorial will basically show you how you can easily preview a scene in iClone and recreate the same type of scene in Unity, complete with animated props.&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/0OK4Z8oSP0U?list=UUgigyhFYBO-trin-NBtJWeQ&amp;amp;hl=en_US" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;h2&gt;Creating character motion for Unity games:&lt;/h2&gt;
&lt;p&gt;In this tutorial, you'll learn how iClone can help you to create your own custom animated content in minutes using a variety of iClone's simple yet comprehensive motion tools and combining them with motions from the expansive content library.&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/yPUVmBqR0S8?list=UUgigyhFYBO-trin-NBtJWeQ&amp;amp;hl=en_US" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;h2&gt;Exporting iClone Characters and Props for Unity&lt;/h2&gt;
&lt;p&gt;&lt;span&gt;iClone has a huge collection of both character avatars and prop models that can used for your next game project using Unity 3D. In this tutorial, you'll learn how to import 3 different types of iClone content into the Unity game engine.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/9BRBMEMIRq4" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;h2&gt;Exporting Motions for characters in Unity&lt;/h2&gt;
&lt;p&gt;&lt;span&gt;This is an essential tutorial for users who wish to take any motions from iClone and use them with Unity characters.&lt;/span&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/BPtxmIALNek" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/reallusionblog/~4/9ywzjUZFNL4" height="1" width="1"/&gt;</description><wfw:commentRss>http://blog.reallusion.com/imported-data/rss-comments-entry-29628914.xml</wfw:commentRss><feedburner:origLink>http://blog.reallusion.com/imported-data/2012/10/4/unity-and-iclone-video-training-3d-characters-animation-prop.html</feedburner:origLink></item></channel></rss>
