<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;AkUDRX0-eyp7ImA9WhBaFU0.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422</id><updated>2013-05-25T14:57:54.353-04:00</updated><category term="slender man" /><category term="oscar nominations" /><category term="thekeynote" /><category term="Streets of Sim City" /><category term="Alabaster" /><category term="nature" /><category term="new year's eve" /><category term="Dragon Age: The World of Thedas" /><category term="Buffyverse" /><category term="Comedy" /><category term="Harry Dresden" /><category term="True Blood" /><category term="anchorman" /><category term="academic mage" /><category term="comic review" /><category term="Vampire Slayer" /><category term="R. A. Salvatore" /><category term="steam summer sale" /><category term="White Witch" /><category term="Wild Rover" /><category term="followup" /><category term="Villain House" /><category term="Dark World" /><category term="Tokyo Babylon" /><category term="kids" /><category term="chris brown" /><category term="Firefly" /><category term="Angel" /><category term="Peter Lenkov" /><category term="Snow White and the Huntsman" /><category term="Space Chimps 2: Zartog Strikes Back" /><category term="The Kids Movie" /><category term="Stephen King" /><category term="Ron Marz" /><category term="The Search" /><category term="interview" /><category term="Counter Logic Gaming" /><category term="comix" /><category term="Olympic Games" /><category term="grammys" /><category term="Brotherhood of Evil" /><category term="Zelda" /><category term="Karl Moline" /><category term="Undertaker" /><category term="Pete Travis" /><category term="fps" /><category term="Venusaur" /><category term="power" /><category term="King Lear" /><category term="Hybrid Theory" /><category term="Lostprophets" /><category term="Cyrax" /><category term="Paul Giamatti" /><category term="Julius Caesar" /><category term="once upon a time" /><category term="Multi-shot" /><category term="Glossary" /><category term="list" /><category term="Scotland Yard" /><category term="Earthsiege" /><category term="superhero comics" /><category term="Harry Potter" /><category term="Tournament of Champions" /><category term="Cabin in the Woods" /><category term="art design" /><category term="sallad" /><category term="#2" /><category term="Reinventing Comics" /><category term="too many games to count" /><category term="gifts" /><category term="beginners" /><category term="April" /><category term="Supernatural" /><category term="My Backlog and Me" /><category term="my little pony" /><category term="Luke Cage" /><category term="New Renaissance Pictures" /><category term="Dragons" /><category term="art book" /><category term="Raccoons" /><category term="trailer" /><category term="Obama" /><category term="Cyrus" /><category term="#1" /><category term="prometheus" /><category term="Frozone" /><category term="ABC" /><category term="Inheritance" /><category term="paranorman" /><category term="roguealikes" /><category term="Ninja" /><category term="Spongebob" /><category term="Wrath of Khan" /><category term="Marcus Fenix" /><category term="devil's work" /><category term="Clark Colins" /><category term="user rating" /><category term="Hulk" /><category term="anthology" /><category term="Jimmy Palmiotti" /><category term="VLOG" /><category term="Piracy" /><category term="Winona Ryder" /><category term="Ghost in the Shell" /><category term="Oglaf" /><category term="friendship is magic" /><category term="discipline" /><category term="steampunk" /><category term="Aaron Walker" /><category term="Marisa Tomei" /><category term="team" /><category term="The Ides of March" /><category term="Sidewinder" /><category term="Jonathan Case" /><category term="finals" /><category term="circle of magic" /><category term="SoundCloud" /><category term="Cliche" /><category term="Henry IV" /><category term="BBC" /><category term="Dragon Collection" /><category term="Stephanie Meyers" /><category term="Meteora" /><category term="funny" /><category term="American McGee" /><category term="Skiffy Movies" /><category term="Finding Dory" /><category term="Shrek" /><category term="WWE" /><category term="Mike Shevdon" /><category term="Psycho" /><category term="Gimli" /><category term="Starz" /><category term="Disney Princesses" /><category term="Least I Could Do" /><category term="Dark Paranormal Romance" /><category term="quantum mechanics" /><category term="robyn" /><category term="War Machine" /><category term="Justice League" /><category term="concert" /><category term="Kafka on the Shore" /><category term="tv" /><category term="aboriginal masks" /><category term="Fabio Moon" /><category term="Preview" /><category term="Black Dawn" /><category term="Hulu" /><category term="katniss" /><category term="Matthew Allison" /><category term="Exetera" /><category term="robot unicorn attack" /><category term="Gambit Gaming" /><category term="Bane" /><category term="Kennedy" /><category term="Buffy the Vampire Slayer" /><category term="Mass Effect 3" /><category term="Magic Knight Rayearth" /><category term="Creative Assembly" /><category term="Purple Heart for Courage" /><category term="Commander Shepard" /><category term="Herbert West" /><category term="Mordor" /><category term="The New Book" /><category term="PS4" /><category term="Fish Police" /><category term="Abraham van Helsing" /><category term="rock music" /><category term="James Buckley" /><category term="Uwe Boll" /><category term="heroes of might and magic II" /><category term="Chris Griesinger" /><category term="MPAA" /><category term="retro games" /><category term="Mass Effect 2" /><category term="Scarlet Witch" /><category term="guster" /><category term="Sony Animation" /><category term="rap" /><category term="Gettysburg" /><category term="Brit Marling" /><category term="Ozymandias" /><category term="Yu-Gi-Oh" /><category term="competitions" /><category term="Angelic Layer" /><category term="writing style" /><category term="PhillyD" /><category term="Wii U" /><category term="Bryan Konietzko" /><category term="PS3" /><category term="mediocre" /><category term="raywilliamjohnson" /><category term="heroes of might and magic" /><category term="Otakon" /><category term="Shawn Michaels" /><category term="comics" /><category term="11/22/63" /><category term="British movies" /><category term="Ben Stenbeck" /><category term="pixar" /><category term="2012" /><category term="Julian Totino Tedesco" /><category term="Yeoman America" /><category term="Into Darkness" /><category term="megapost" /><category term="Victor Santos" /><category term="Cards Against Humanity" /><category term="Half-Life" /><category term="Romeo and Juliet" /><category term="Dragon Age: The Silent Grove" /><category term="Majin Buu" /><category term="light novels" /><category term="Pan's Labyrinth" /><category term="League of Legends" /><category term="Grand Theft Auto" /><category term="joe Thomas" /><category term="Fantasy Flight" /><category term="Abe Sapien" /><category term="Kill Bill Vol. 2" /><category term="ThingsOngoing" /><category term="Cloudy with a Chance of Meatballs" /><category term="Pete Doree" /><category term="children's card game" /><category term="originality" /><category term="Vanessa Redgrave" /><category term="parenting advice" /><category term="jean dujardin" /><category term="Sid Meier" /><category term="Extraordinarily Deep and Lyrical LIterary Novel" /><category term="nanowrimo" /><category term="Prelude" /><category term="James Bond" /><category term="Batman: the Dark Knight" /><category term="The Bourne Legacy" /><category term="poetry" /><category term="Dark Fantasy" /><category term="Bethesda" /><category term="Arbiter" /><category term="Simon Pegg" /><category term="diagnosis" /><category term="MaristPlayBoy" /><category term="Forest Born" /><category term="Ray Muzyka" /><category term="against All authority" /><category term="Skiffy" /><category term="mark ronson" /><category term="muggle" /><category term="Urbal" /><category term="books" /><category term="Frieza" /><category term="Everything Everything" /><category term="Zombie Week" /><category term="noomi rapace" /><category term="glee" /><category term="Green Lantern" /><category term="ATS" /><category term="F2P" /><category term="Doc Ock" /><category term="Story" /><category term="free verse" /><category term="sneak peek" /><category term="Orgone" /><category term="memes" /><category term="Edgar Wright" /><category term="Pit" /><category term="Ulysses" /><category term="Week Three" /><category term="Captain Olimar" /><category term="Nintendo 64" /><category term="North America" /><category term="TeamFourStar" /><category term="Assassin" /><category term="John Jackson Miller" /><category term="Criminal Macabre" /><category term="Mac Walters" /><category term="lego" /><category term="Eru Ilúvatar" /><category term="video review" /><category term="Shaun Manning" /><category term="Xbox" /><category term="girl with the dragon tattoo" /><category term="High Fantasy" /><category term="Danijel Zezelj" /><category term="Nite Owl" /><category term="witches" /><category term="Battleship" /><category term="Ending DLC" /><category term="[Witty SciFi Pun]" /><category term="Martin Sheen" /><category term="kardashian" /><category term="ringtones" /><category term="Please" /><category term="Novels" /><category term="Talisman" /><category term="The Oval Portrait" /><category term="president" /><category term="Amerzone" /><category term="emma stone" /><category term="Fully Automatic" /><category term="Arcade Boy" /><category term="Quick Hits" /><category term="Gus" /><category term="magic" /><category term="reboot" /><category term="Alien" /><category term="ultimate game" /><category term="online comics" /><category term="music of 2011" /><category term="mashups" /><category term="F-Zero" /><category term="Escapist" /><category term="adult swim" /><category term="Bobby Petrino" /><category term="game reviewers" /><category term="PinDippy" /><category term="mystery game" /><category term="Shaun of the Dead" /><category term="Isabela" /><category term="Scorpion" /><category term="Manga" /><category term="Merry Christmas" /><category term="pro-bending" /><category term="Judge Dredd" /><category term="mika" /><category term="Nintendo" /><category term="Cage the Elephant" /><category term="The Hunger Games" /><category term="pokedex" /><category term="Spanish" /><category term="learning" /><category term="Conventions" /><category term="The Muppets" /><category term="Band Review" /><category term="LCS" /><category term="Nerf" /><category term="lady gaga" /><category term="foster the people" /><category term="JJ Abrams" /><category term="The Crewbies" /><category term="Mark Byers" /><category term="Minecraft" /><category term="Muse" /><category term="Skyler" /><category term="hyperblade" /><category term="Ray Bradbury death" /><category term="Deadpool" /><category term="tf2" /><category term="Todd Harris" /><category term="aggregate scoring" /><category term="The Rock" /><category term="indie" /><category term="HULKGAMECRIT" /><category term="pokemon black and white" /><category term="Tony Hawk Pro Skater 2" /><category term="Season Nine" /><category term="rihanna" /><category term="Rapid Fire" /><category term="concept art" /><category term="CliffyB" /><category term="Greg" /><category term="Archie Goodwin" /><category term="Pope Benedict XVI" /><category term="Star Wars" /><category term="RTS" /><category term="Kickass 2" /><category term="Michael Dialynas" /><category term="Dave Stewart" /><category term="katy perry" /><category term="perceptual existentialism" /><category term="Spread the Word" /><category term="Burning Wheel" /><category term="Wasp" /><category term="trial game" /><category term="Blake Harrison" /><category term="The Walking Dead" /><category term="Brian Fargo" /><category term="Panda Hat Girl" /><category term="Caitlin Kiernan" /><category term="november" /><category term="Megamind" /><category term="Vosa Wong" /><category term="Comic" /><category term="TMNT" /><category term="roleplaying" /><category term="Nicole Fury" /><category term="Casey Jones" /><category term="Carla McNeil" /><category term="The Sacrifice" /><category term="In Time" /><category term="free games" /><category term="American Ninja Warrior" /><category term="Optimus Prime" /><category term="robert mezey" /><category term="Beta" /><category term="Comfortably Grim" /><category term="nerds" /><category term="Hagrid" /><category term="The Dresden Files" /><category term="David Gaider" /><category term="Brendan" /><category term="elf" /><category term="Save the Supers" /><category term="God of War" /><category term="Blood Bowl" /><category term="Kyle Martinak" /><category term="Lucas Marangon" /><category term="ending" /><category term="Thorangutan" /><category term="Skyrim" /><category term="animated movies" /><category term="Big Bang Theory" /><category term="republic commando" /><category term="#10" /><category term="NFL" /><category term="samurai" /><category term="prognosis" /><category term="u st. music hall" /><category term="Zombies review" /><category term="m night shyamalan" /><category term="European Dragons" /><category term="lonley island" /><category term="lessons" /><category term="Lin Zhang" /><category term="neil gaiman" /><category term="my week with marilyn" /><category term="Hunter Hunted" /><category term="Angry Joe" /><category term="Indraklyr" /><category term="Thanks" /><category term="post-apocalyptic" /><category term="Alchemicals" /><category term="John Arcudi" /><category term="reservoir" /><category term="Penny Arcade" /><category term="NewDarkCloud" /><category term="vcu" /><category term="CEO" /><category term="Indiana Jones" /><category term="Ode to a Grecian Urn" /><category term="Curse Gaming" /><category term="Luigi" /><category term="Clea DuVall" /><category term="Link" /><category term="Team MRN" /><category term="adam levine" /><category term="young adult" /><category term="Tank" /><category term="Dave Wilkins" /><category term="Erfan Fajar" /><category term="dinosaurs" /><category term="Alan Moore" /><category term="Adventures into the Unknown" /><category term="Aleksi Briclot" /><category term="research" /><category term="ZMD" /><category term="animated movie review" /><category term="medic" /><category term="#12" /><category term="Hellboy" /><category term="Yoshitaka Amano" /><category term="Pre-Order Bonuses" /><category term="indie rock" /><category term="Virtuality" /><category term="Menzoberranzan" /><category term="John Cena" /><category term="video podcast" /><category term="Keanu Reeves" /><category term="Gabriel Ba" /><category term="Geof Darrow" /><category term="mice" /><category term="Grey Carter" /><category term="Liara T'Soni" /><category term="bracket" /><category term="Taking Back Sunday" /><category term="wake up" /><category term="new girl" /><category term="golden globes" /><category term="Gearbox" /><category term="Fools" /><category term="Sherlock Holmes: A Game of Shadows" /><category term="Fallout: New Vegas" /><category term="satire" /><category term="artifacts" /><category term="Square Enix" /><category term="Urbal gro-Dushnikh" /><category term="Pirates" /><category term="fairy tales" /><category term="Lucario" /><category term="ranking" /><category term="Scott Pilgrim" /><category term="consumers" /><category term="Macbeth" /><category term="Jaws" /><category term="Mass Effect Ending" /><category term="Michel Koch" /><category term="Battle Royale" /><category term="Doctor Strange" /><category term="Epimetheus" /><category term="Chimera" /><category term="game review" /><category term="Power Rankings" /><category term="racing" /><category term="Leonardo" /><category term="Pandemic Studios" /><category term="Sheamus" /><category term="IMAX" /><category term="Fire Emblem" /><category term="d20" /><category term="George Lucas" /><category term="Temper Trap" /><category term="thresh" /><category term="The Avengers" /><category term="Christmas" /><category term="Mad Men" /><category term="The Amazing Spider-Man" /><category term="Brothers Grimm" /><category term="Nosferatu" /><category term="Chushingura" /><category term="Anathem" /><category term="Happy Birthday" /><category term="vocals" /><category term="tropes" /><category term="Pokemon" /><category term="eSport" /><category term="lucasarts" /><category term="The Matrix" /><category term="Guide" /><category term="Pokemon Stadium" /><category term="Civil War" /><category term="time travel" /><category term="Lucas" /><category term="Darren Lynn Bousman" /><category term="Lobster Johnson" /><category term="Melkor" /><category term="Clark Kent" /><category term="cat girl" /><category term="technology" /><category term="Retake Mass Effect" /><category term="Microsoft" /><category term="Out of the Wilderness" /><category term="decemberists" /><category term="alternate history" /><category term="Rue" /><category term="House of Gold and Bones" /><category term="Assassin's Creed" /><category term="Film Brain" /><category term="The Widow and the Tank" /><category term="jack's mannequin" /><category term="The Ship Who Sang" /><category term="bruno mars" /><category term="Tetris" /><category term="adaptations" /><category term="Journeyman" /><category term="Rojaz" /><category term="john green" /><category term="Reapers" /><category term="Felicia Day" /><category term="direct-to-dvd movies" /><category term="Oishi" /><category term="update" /><category term="Olivia Thirlby" /><category term="Will Eisner" /><category term="Tim Siedell" /><category term="tricks" /><category term="Junior Varsity" /><category term="best songs" /><category term="Nerf Praxis" /><category term="Doctor Doom" /><category term="Mike Shinoda" /><category term="Kratos" /><category term="The Guild" /><category term="music" /><category term="Pikachu" /><category term="J.K. Rowling" /><category term="Lord Baltimore" /><category term="Whoopi Goldberg" /><category term="Survey of Magical Worlds" /><category term="digital distribution" /><category term="Legends of the Wulin" /><category term="Satan Smells a Rat" /><category term="beyonce" /><category term="DeVir" /><category term="Sam" /><category term="electric light orchestra" /><category term="Hardware" /><category term="Nick Frost" /><category term="Thor" /><category term="Nick Fury" /><category term="writing" /><category term="Hyrule" /><category term="Huge 8itch" /><category term="Critical Miss" /><category term="Comic Code Authority" /><category term="combat" /><category term="Monday Night Combat" /><category term="RPG" /><category term="Nerf Vortex" /><category term="genre" /><category term="Ron Randall" /><category term="DLC" /><category term="Sakurai" /><category term="Bubsy" /><category term="controversy" /><category term="terrorist" /><category term="senses" /><category term="Favorite" /><category term="Twilight" /><category term="Chernobyl Diaries" /><category term="Cena" /><category term="Saw" /><category term="Donny Cates" /><category term="Chester Bennington" /><category term="Abney Park" /><category term="fantasy" /><category term="bookstores" /><category term="Tribes" /><category term="bon iver" /><category term="Master Thief" /><category term="Comedy of Errors" /><category term="Borderlands" /><category term="William Blake" /><category term="review" /><category term="vol. 1" /><category term="Nitron" /><category term="Brian Clevinger" /><category term="Arena" /><category term="Kernel Sanders" /><category term="Rick Baker" /><category term="Mike Mignola" /><category term="Indie games" /><category term="Falling in Reverse" /><category term="Tony Akins" /><category term="metaphors" /><category term="Quantum Conundrum" /><category term="Truequest" /><category term="the undead and you" /><category term="scary" /><category term="Justin Aclin" /><category term="taylor swift" /><category term="Developers" /><category term="Caroling" /><category term="suspense" /><category term="iron and wine" /><category term="game publishers" /><category term="Cliffy B" /><category term="Quentin Tarantino" /><category term="Shrek franchise" /><category term="Polygon" /><category term="The Devil's Carnival" /><category term="Brawl" /><category term="MUD" /><category term="Microtransactions" /><category term="Eureka" /><category term="Guillermo del Toro" /><category term="Sidewinder 2: Ecstasy of Gold" /><category term="Tony Parker" /><category term="dragonvale" /><category term="Introduction" /><category term="Arda" /><category term="Minutes to Midnight" /><category term="Wario" /><category term="Master Chief" /><category term="360" /><category term="slender" /><category term="London 2012" /><category term="The King of Limbs" /><category term="CM Punk" /><category term="free to play" /><category term="crime" /><category term="analysis" /><category term="christina" /><category term="Back in Your Head" /><category term="celebrities" /><category term="book series" /><category term="Blue" /><category term="Shakespeare" /><category term="football" /><category term="Moulin Rouge" /><category term="mods" /><category term="musical" /><category term="Winter's Bone" /><category term="Card Captor Sakura" /><category term="Kani" /><category term="experience" /><category term="wizards" /><category term="The Inbetweeners" /><category term="Dark Deco" /><category term="Tali'Zorah" /><category term="character generation" /><category term="Spoon" /><category term="The Victories" /><category term="Travis Clevenger" /><category term="D" /><category term="tabletop" /><category term="jonah hill" /><category term="Ninja Warrior" /><category term="Order 66" /><category term="attack of the clones" /><category term="Registration" /><category term="Darth Maul" /><category term="Citadels" /><category term="Skyfall" /><category term="CLAMP" /><category term="Gary Erskine" /><category term="skins" /><category term="anime" /><category term="Ctrl + Alt + Del" /><category term="Mario" /><category term="computer game" /><category term="A Thousand Suns" /><category term="Kristen Britain" /><category term="turtle" /><category term="Sledgehammer 44 #1" /><category term="easy a" /><category term="The Day the Earth Stood Still" /><category term="Bowser" /><category term="Jeremy Barlow" /><category term="movies" /><category term="Modding" /><category term="Simon Bird" /><category term="Batman" /><category term="theatre" /><category term="horror" /><category term="Oblivion" /><category term="Mike Z" /><category term="Doctor Mario" /><category term="Crazy Stupid Love" /><category term="Copenhagen Wolves" /><category term="meryl streep" /><category term="Jai Nitz. Greg Smallwood" /><category term="Neal Stephenson" /><category term="video" /><category term="Indoctrination Theory" /><category term="Game Design" /><category term="literary review" /><category term="Great Pokemon War" /><category term="Nobilis" /><category term="Slipknot" /><category term="Video Game Industry" /><category term="tron" /><category term="Xenomorph" /><category term="11Bit Studios" /><category term="GameRx" /><category term="Jekyll" /><category term="online games" /><category term="Repo the Genetic Opera" /><category term="Metacritic" /><category term="international" /><category term="Saint's Row" /><category term="platformer" /><category term="bottom ten" /><category term="Science Whyzard" /><category term="Tatooine" /><category term="learning card game" /><category term="alternative rock" /><category term="Grimm" /><category term="national novel writing month" /><category term="Valkyrie" /><category term="psych" /><category term="Bioware" /><category term="Two Door Cinema Club" /><category term="top music album" /><category term="combat styles" /><category term="Gravemind" /><category term="Let England Shake" /><category term="Coriolanus" /><category term="Star Trek" /><category term="Jason Latour" /><category term="No Right Answer" /><category term="Ouya" /><category term="Libby" /><category term="Jurassic Park 3" /><category term="reflection" /><category term="Robert Downey Jr." /><category term="Civ" /><category term="George Clooney" /><category term="Creative Writing" /><category term="English" /><category term="post-modernist music" /><category term="Fury Fire" /><category term="Pre-Orders" /><category term="Thanksgiving" /><category term="AMC" /><category term="Arsenal" /><category term="Confessions of a Covert Nerd" /><category term="Party Mix" /><category term="Avatar" /><category term="Plants vs Zombies" /><category term="hl2" /><category term="Super Mario" /><category term="comic reviews" /><category term="Randy Emberlin" /><category term="Dark Horse" /><category term="BPRD 1948" /><category term="Neil Patrick Harris" /><category term="DJ" /><category term="Jigglypuff" /><category term="magic schoolbus" /><category term="Sentai" /><category term="Hunger Games" /><category term="Colonization" /><category term="Publishers" /><category term="Anne McCaffery" /><category term="Aliens" /><category term="Yellow" /><category term="egoraptor" /><category term="Superheroes" /><category term="Capitol" /><category term="Ezio Auditore" /><category term="Randy Stradley" /><category term="Snow Angel" /><category term="Mark Wahlberg" /><category term="Metroid" /><category term="Veterans" /><category term="arcade fire" /><category term="drums" /><category term="LOST" /><category term="Part 1" /><category term="Sargasso Spectre" /><category term="Cosmic Encounter" /><category term="Hey you Pikachu" /><category term="Dark Horse Presents" /><category term="Ganakagok" /><category term="Alphas" /><category term="Charizard" /><category term="popularity" /><category term="annoying" /><category term="blacksmith" /><category term="Ben Kingsley" /><category term="world inferno friendship society" /><category term="Enna Burning" /><category term="Rage Month" /><category term="christopher plummer" /><category term="moneyball" /><category term="Karl Urban" /><category term="adele" /><category term="Kirby" /><category term="Buffy" /><category term="SSB" /><category term="soundtrack" /><category term="Dawn of the Dead" /><category term="Mass Effect" /><category term="comics theory" /><category term="always" /><category term="first post" /><category term="Super Happy Awesome Month" /><category term="Team Dignitas" /><category term="PC" /><category term="History" /><category term="bill hader" /><category term="Matt Kindt" /><category term="soldier" /><category term="roses" /><category term="game shows" /><category term="Dream Thief" /><category term="the fault in our stars" /><category term="new movies" /><category term="reviews" /><category term="Dead End Thrills" /><category term="video games" /><category term="aesthetics" /><category term="customer service" /><category term="Iron Fist" /><category term="geek" /><category term="Machine Gun" /><category term="musical experiments" /><category term="mythology" /><category term="The Last Airbender" /><category term="Looking for Group" /><category term="madame spiceosis" /><category term="Man Alive" /><category term="Michael Bay" /><category term="P. .J. Harvey" /><category term="Mind MGMT" /><category term="town guard" /><category term="fun" /><category term="Dreamworks Animation" /><category term="Death Race" /><category term="Dreamworks" /><category term="M*" /><category term="deus ex machina" /><category term="Disney" /><category term="Sierra" /><category term="Terrance Zdunich" /><category term="The Mummy" /><category term="rules" /><category term="player agency" /><category term="Falcon" /><category term="A Dull Day in Korea" /><category term="Female Gamers" /><category term="Sim City" /><category term="Mary Sue" /><category term="The Illusive Man" /><category term="detective shows" /><category term="shame" /><category term="Melee" /><category term="couples" /><category term="Banner" /><category term="Extended Cut DLC" /><category term="Roadrunner Records" /><category term="ellie kemper" /><category term="Gears of War" /><category term="Skullgirls" /><category term="worst songs" /><category term="Sporcle" /><category term="meet the team" /><category term="translation" /><category term="Garry Brown" /><category term="Battlestar Galactica" /><category term="andrew bird" /><category term="Bigmacd101" /><category term="Perseus" /><category term="Team Vulcan" /><category term="Curse Theory" /><category term="Ben Dewey" /><category term="television" /><category term="International movies" /><category term="Hayley Williams" /><category term="John Rhys-Davies" /><category term="multiverse theory" /><category term="Damon Lindelof" /><category term="pyro" /><category term="hugo" /><category term="Premise" /><category term="Crest Animation" /><category term="Kill Puppies for Satan" /><category term="music festival" /><category term="eoin colfer" /><category term="Strategos" /><category term="EA Games" /><category term="product placement" /><category term="Alpha Centauri" /><category term="SSBB" /><category term="interesting" /><category term="activision" /><category term="tribute" /><category term="ms frizzle" /><category term="tabletop RPG" /><category term="Piccolo" /><category term="Alpha and Omega" /><category term="Doc Watson" /><category term="Books of Bayern" /><category term="the hangover" /><category term="Valve" /><category term="the girl with the dragon tattoo" /><category term="Ike" /><category term="Evil Geniuses" /><category term="EA" /><category term="Usagi Yojimbo" /><category term="arbaro" /><category term="american gods" /><category term="Georges Jeanty" /><category term="Maiar" /><category term="Dredd" /><category term="Gurihiru" /><category term="The Fightstick" /><category term="Spring Playoffs" /><category term="Super Jew" /><category term="Mister X" /><category term="Sebastian Fiumara" /><category term="Inception" /><category term="Left4Dead" /><category term="Nicolas Cage" /><category term="Guarded" /><category term="vlogcast" /><category term="Thank You" /><category term="Chris Pranger" /><category term="Giovanni Ribisi" /><category term="alternate realities" /><category term="Vigilantes" /><category term="Hollywood" /><category term="Vanguard Animation" /><category term="unity" /><category term="Contraband" /><category term="Dean Winchester" /><category term="Electronic Arts" /><category term="X/1999" /><category term="prequels" /><category term="The Casualty" /><category term="Orson Scott Card" /><category term="Husbands" /><category term="Anima Prime" /><category term="Cthulhu" /><category term="Wonderworld Animation" /><category term="The Art of the Mass Effect Universe" /><category term="tv review" /><category term="Awards" /><category term="Farragut North" /><category term="Incredible Hulk" /><category term="Iron Man 3" /><category term="#21" /><category term="dungeon keeper" /><category term="Black Widow" /><category term="The Legend of Korra" /><category term="web series" /><category term="Mayans" /><category term="Nerf Snapfire" /><category term="Reanimation" /><category term="Twelth Night" /><category term="Martian Manhunter" /><category term="turn-based strategy" /><category term="SitD" /><category term="EmTrack2" /><category term="Magneto" /><category term="James Vega" /><category term="King Peter" /><category term="dhamphirs" /><category term="Tim Burton" /><category term="RottenTomatoes" /><category term="comic books" /><category term="xxxHolic" /><category term="Victoria" /><category term="frankenweenie" /><category term="Alyson Hannigan" /><category term="racing game" /><category term="meet the" /><category term="young man" /><category term="HBO" /><category term="Marvel" /><category term="parsec productions" /><category term="fame" /><category term="Ganondorf" /><category term="film" /><category term="Rusty Hearts" /><category term="Davy Jones" /><category term="Vampire the Masquerade" /><category term="Metal Gear" /><category term="21 jump street" /><category term="Nerf Wars" /><category term="underwhelming" /><category term="relationships" /><category term="I'm Just Saying" /><category term="Michael Crichton" /><category term="Chad Hardin" /><category term="survival" /><category term="Halo" /><category term="Disney Animation" /><category term="Battle Royale 2" /><category term="How I Met Your Mother" /><category term="oscars" /><category term="John Howe" /><category term="Games" /><category term="Modern Family" /><category term="Red Hot Chili Peppers" /><category term="Brad Bell" /><category term="zombie" /><category term="Consumerist" /><category term="Look" /><category term="songwriting" /><category term="Hawkeye" /><category term="Doctor Who" /><category term="Remake" /><category term="cranberries" /><category term="Ryan Gosling" /><category term="greek mythology" /><category term="fleet foxes" /><category term="Clip Loaded" /><category term="FATE" /><category term="Angel in the Mirror" /><category term="Richard Clark" /><category term="Brian Wood" /><category term="Iron Lantern" /><category term="space jockey" /><category term="Alexander Pope" /><category term="toby turner" /><category term="Week Two" /><category term="Trade" /><category term="Understanding Comics" /><category term="Firaxis" /><category term="Medical Bay" /><category term="tinker tailor soldier spy" /><category term="Bioshock Infinite" /><category term="Legend" /><category term="super sceince" /><category term="City of the Damned" /><category term="movie quotes" /><category term="vcu skiffy" /><category term="the descendants" /><category term="Fire Carrier" /><category term="Dungeons of Dremor" /><category term="rooms filled with light" /><category term="Greg Davies" /><category term="Peter V Brett" /><category term="The Strike" /><category term="Michael Dante DiMartino" /><category term="SNL" /><category term="network television" /><category term="billboard hot 100" /><category term="cut copy" /><category term="nothing" /><category term="recording" /><category term="Joss Whedon" /><category term="real-time strategy" /><category term="Gundam" /><category term="paddling out" /><category term="Moon Knight" /><category term="download" /><category term="broadway" /><category term="Corey Taylor" /><category term="Colin Farrell" /><category term="NPC" /><category term="Volume 19" /><category term="age" /><category term="Nerdy Girls Diaries" /><category term="carbon leaf" /><category term="katawa shoujo" /><category term="obstacle course" /><category term="X-Men" /><category term="Sixty-One Nails" /><category term="Dumbledore" /><category term="Iron Man" /><category term="mission impossible" /><category term="Major Laser" /><category term="Freddie Williams II" /><category term="cain" /><category term="Laura Via" /><category term="Warner Brothers" /><category term="selling out" /><category term="Amazing Spider-Man" /><category term="Ghost Rider" /><category term="Nerf N-Strike Elite" /><category term="Batman Rises" /><category term="X" /><category term="Zot" /><category term="Roy Pulsipher" /><category term="Christopher Paolini" /><category term="tree of life" /><category term="manga reviews" /><category term="the voice" /><category term="Jedi" /><category term="article" /><category term="Jake Kurzer" /><category term="Jim Butcher" /><category term="John Riccitiello" /><category term="scandal" /><category term="GIANTS Gaming" /><category term="princess diaries" /><category term="mayer hawthorne" /><category term="Dracula" /><category term="Pokemon Nuclear War Theory" /><category term="popular culture" /><category term="Christopher Golden" /><category term="Planet of the Apes" /><category term="meet the crew" /><category term="nerd franchises" /><category term="The Last Guardian" /><category term="&quot;The King of Limbs&quot;" /><category term="Robert Penn Warren" /><category term="Great Emu War" /><category term="Varric" /><category term="speculation" /><category term="Weapons of the Gods" /><category term="CakeVsDeath" /><category term="Predator" /><category term="Justin Gray" /><category term="Repeaters" /><category term="web series review" /><category term="Halloween" /><category term="song rankings" /><category term="gamers" /><category term="rooney mara" /><category term="Han Solo" /><category term="Girl Interrupted" /><category term="peter bjorn and john" /><category term="Zombies" /><category term="Despicable Me" /><category term="bronies" /><category term="twinkies" /><category term="Hyrule Historia" /><category term="Telltale Games" /><category term="Das Racist" /><category term="Bruce Jones" /><category term="Marth" /><category term="Akaneiro #1" /><category term="Origin" /><category term="Gray Anderson" /><category term="Golden Compass" /><category term="Donatello" /><category term="Red Riding Hood" /><category term="twenty joe woods under the sea" /><category term="Aliens: Colonial Marines" /><category term="Shrek the Third" /><category term="mtv" /><category term="brave" /><category term="Fahrenheit 451" /><category term="Steve Niles" /><category term="Stan Sakai" /><category term="Total Recall" /><category term="the artist" /><category term="final concert" /><category term="AMPAS" /><category term="MMOs" /><category term="Starsiege" /><category term="The Sopranos" /><category term="Pre-Ordering" /><category term="Capturepoint" /><category term="Jean-Maxime Moris" /><category term="Winter Soldier" /><category term="webcomics" /><category term="Men in Black III" /><category term="erasure" /><category term="A Midsummer Night's Dream" /><category term="White Tiger" /><category term="Zachary Paleozogt" /><category term="solitude" /><category term="studiopolis" /><category term="ponies" /><category term="Southern Vampire" /><category term="Ben Templesmith" /><category term="SSBM" /><category term="Alistair" /><category term="gilgamesh" /><category term="summer movie" /><category term="one shot" /><category term="Game of Thrones" /><category term="Transformers" /><category term="Amala's Blade" /><category term="Brent Spiner" /><category term="Doctor Cat" /><category term="Drizzt" /><category term="Wizard of Oz" /><category term="Bonaroo" /><category term="Schwarzenegger" /><category term="Uncharted" /><category term="BPRD" /><category term="Christos Gage" /><category term="The Nightmare Before Christmas" /><category term="Megan Fox" /><category term="Shane Black" /><category term="Hard Duty" /><category term="Dragon Age" /><category term="Wasteland" /><category term="Here We Go Magic" /><category term="free shit" /><category term="brokeback mountain" /><category term="dystopia" /><category term="From the Armory" /><category term="tamora pierce" /><category term="RSC" /><category term="Valar" /><category term="Space Chimps" /><category term="e-books" /><category term="New Nerf" /><category term="Charlize Theron" /><category term="Irrational Games" /><category term="Scar" /><category term="literature" /><category term="Bill Nighy" /><category term="J. J. Abrams" /><category term="mean girls" /><category term="identity" /><category term="Red Hulk" /><category term="Low Fantasy" /><category term="steam" /><category term="miike snow" /><category term="rock raiders" /><category term="Willow" /><category term="Yellowcard" /><category term="Ballance" /><category term="Happyville" /><category term="family guy" /><category term="Vulcan" /><category term="Thieves" /><category term="Saturday Morning Breakfast Cereal" /><category term="Shang-Chi" /><category term="Weapons" /><category term="Christopher Pine" /><category term="top ten" /><category term="Faerie Queene" /><category term="text based games" /><category term="Catwoman" /><category term="mage" /><category term="Week One" /><category term="Red Shirt Crew" /><category term="Patrick Alexander" /><category term="Rorschach" /><category term="Resident Evil" /><category term="Wasteland 2" /><category term="Shuheisha" /><category term="Girls with Slingshots" /><category term="Uncanny X-men" /><category term="DragonBorns" /><category term="John Keats" /><category term="Mortal Kombat" /><category term="Double Fine" /><category term="Spider Woman" /><category term="sports" /><category term="Michael Vick" /><category term="Frozen Synapse" /><category term="science fiction" /><category term="Dragon Age: Until We Sleep" /><category term="Civilization" /><category term="Mack" /><category term="Monsters" /><category term="Vasilis Lolos" /><category term="blogs" /><category term="AVP" /><category term="Gods and Kings" /><category term="Big Show" /><category term="Good Game University" /><category term="narrative" /><category term="Joker" /><category term="On Battleship Hill" /><category term="Avengers" /><category term="The Periphery" /><category term="musicals" /><category term="Eliot Rahal" /><category term="gameplay" /><category term="foreign films" /><category term="Summer Glau" /><category term="Watchmen" /><category term="Wrap Up" /><category term="Vampire Hunter D" /><category term="Jim Pranger" /><category term="Rachel Wood" /><category term="Spirit of Frankenstein" /><category term="N64" /><category term="Dennis Hopeless" /><category term="Shia LaBeouf" /><category term="animal" /><category term="Spiderman" /><category term="alternate universes" /><category term="book review" /><category term="mecha" /><category term="Pokemon Coliseum" /><category term="happy to you" /><category term="Week Four" /><category term="making blogs" /><category term="production reel" /><category term="Playstation" /><category term="Heroes" /><category term="Michelle Williams" /><category term="Friends" /><category term="Avatar: the Last Airbender" /><category term="The Crew" /><category term="In a Wicked Age" /><category term="top 5" /><category term="video game review" /><category term="collection" /><category term="light sabers" /><category term="Video Game Ideas" /><category term="Trekker" /><category term="1984" /><category term="In the Name of the King: A Dungeon Siege Tale" /><category term="zombie research society" /><category term="foo fighters" /><category term="franchise" /><category term="Ammo" /><category term="SNES" /><category term="flashback" /><category term="North American" /><category term="Mercenary Road" /><category term="The Promise" /><category term="LittleKuriboh" /><category term="Villainman" /><category term="Radiohead" /><category term="Predictions" /><category term="J'onn" /><category term="Dr. No" /><category term="Fnatic" /><category term="rick perry" /><category term="Coyote Run" /><category term="Last Day in Vietnam" /><category term="Fox" /><category term="That Deaf Guy" /><category term="clones" /><category term="Steve Ditko" /><category term="Triple H" /><category term="Tactical Assault Vest" /><category term="Tangled" /><category term="Steve Horton" /><category term="Two Worlds II" /><category term="Osmosis Jones" /><category term="Quicksilver" /><category term="Ray Bradbury" /><category term="languages" /><category term="flight simulator" /><category term="MMORPG" /><category term="My Dog Tulip" /><category term="Dark Times #2" /><category term="Marvel Universe" /><category term="kanye west" /><category term="fiction" /><category term="Training" /><category term="Mouse Guard" /><category term="Kristian Donaldson" /><category term="Deep Sea" /><category term="R.O.B." /><category term="Declan Shalvey" /><category term="Hydra" /><category term="Mass Effect 3 ending" /><category term="Tiger Lung" /><category term="Qui-Gon Jinn" /><category term="Narnia" /><category term="collaborations" /><category term="Royal Flush Gang" /><category term="Shamus Young" /><category term="From the Archives" /><category term="The Double" /><category term="Carbine" /><category term="Melancholia" /><category term="Elena" /><category term="video game music" /><category term="The Massive" /><category term="adorable" /><category term="Middle Earth" /><category term="movie review" /><category term="letters" /><category term="&quot;Thank You Happy Birthday&quot;" /><category term="Much Ado About Nothing" /><category term="rant" /><category term="Disks" /><category term="B.P.R.D. Vampire" /><category term="Let's Play" /><category term="Wrestling" /><category term="Ray Lewis" /><category term="The Divide" /><category term="names" /><category term="grimdark" /><category term="Steve Moncuse" /><category term="Blood on the Dance Floor" /><category term="criminal minds" /><category term="Princess Academy" /><category term="Metaphysical Physicist" /><category term="ks" /><category term="Mansions of Madness" /><category term="Techno Kitten Adventure" /><category term="UK" /><category term="Ness" /><category term="blake shelton" /><category term="Another Earth" /><category term="Kickstarter" /><category term="Spanish movies" /><category term="Dark Times" /><category term="music albums" /><category term="Green Rider" /><category term="plague" /><category term="Renimator" /><category term="blogging" /><category term="sxephil" /><category term="SOPA" /><category term="The Frozen Sky" /><category term="Arcade" /><category term="Dart Gun" /><category term="matt and kim" /><category term="Nerf Nitron" /><category term="The Order of the Phoenix" /><category term="New Zealand" /><category term="Zombie movies" /><category term="garage rock" /><category term="Jurassic Park" /><category term="apocalypse novels" /><category term="Edgar Allen Poe" /><category term="first person shooter" /><category term="meet the soldier" /><category term="Mike Richardson" /><category term="Verbal Abuse" /><category term="Cylons" /><category term="piano" /><category term="Station to Station" /><category term="brony" /><category term="William Mapother" /><category term="wargaming" /><category term="Making Comics" /><category term="Doug Walker" /><category term="Benedict Cumberbatch" /><category term="Gaston" /><category term="The Words that Maketh Murder" /><category term="roleplaying game" /><category term="Legend of Drizzt" /><category term="Wolverine" /><category term="Ronin" /><category term="hole in the wall" /><category term="Xander" /><category term="River Secrets" /><category term="Action Movie" /><category term="Beauty and the Beast" /><category term="Gabriel Guzman" /><category term="Classic Science Fiction" /><category term="Angelina Jolie" /><category term="fighting tournament" /><category term="humanity" /><category term="Nate Piekos" /><category term="White Noise" /><category term="Call of Duty" /><category term="card game" /><category term="mmo" /><category term="Michael Atiyeh" /><category term="classic" /><category term="Noir" /><category term="Fall of the House of Usher" /><category term="purpleeyeswtf" /><category term="Wendigo" /><category term="transhumanism" /><category term="Hugh Jackman" /><category term="Kate Ashfield" /><category term="Sharks" /><category term="Alan Wake" /><category term="Kid Icarus" /><category term="characters" /><category term="TARDIS" /><category term="Scott McCloud" /><category term="art" /><category term="Short stories" /><category term="TokyoPop" /><category term="indie movie" /><category term="Hogwarts" /><category term="MLP" /><category term="andy samberg" /><category term="Robot Design" /><category term="channing tatum" /><category term="family" /><category term="Social Network" /><category term="Cole Train" /><category term="smith mage" /><category term="Faith" /><category term="Hostess" /><category term="Vampires" /><category term="Scott Allie" /><category term="hardcover" /><category term="Legend of Korra" /><category term="clone wars" /><category term="Quickdraw Kiddo" /><category term="Portal" /><category term="cult classic" /><category term="Megalodon" /><category term="Assassin's Creed 3" /><category term="Marvel Movie Universe" /><category term="Superman" /><category term="nerdfighters" /><category term="Stone Sour" /><category term="gaming" /><category term="American Idol" /><category term="Papers" /><category term="Nerf N-Strike" /><category term="Prana Studios" /><category term="Timeline" /><category term="Tournament" /><category term="47 Ronin" /><category term="Jane Espenson" /><category term="gift certificates" /><category term="RCA Records" /><category term="Mary Celeste" /><category term="Sniper" /><category term="SK Gaming" /><category term="Mischlings" /><category term="peeta" /><category term="moves like jagger" /><category term="MovieBob" /><category term="infinite jest" /><category term="Homeland" /><category term="Peter Bigge" /><category term="Arstotzka" /><category term="Sigourney Weaver" /><category term="Comic book movies" /><category term="Twitter" /><category term="songs" /><category term="Incredibles" /><category term="Playstation 4" /><category term="Chase" /><category term="Awake" /><category term="Dan Braun" /><category term="Mike Norton" /><category term="youtube" /><category term="Site News" /><category term="Space Odyssey" /><category term="Scout" /><category term="special guests" /><category term="Shannon Wheeler" /><category term="Fitz and the Tantrums" /><category term="Samus" /><category term="x-wing" /><category term="st. vincent" /><category term="side-scroller" /><category term="The Silmarillion" /><category term="Kelley Jones" /><category term="Shrek Forever After" /><category term="backlogs" /><category term="Hocus Pocus" /><category term="driving" /><category term="Linkin Park" /><category term="Necromancer" /><category term="Jadis" /><category term="Watson" /><category term="Blastoise" /><category term="david foster wallace" /><category term="Baltimore" /><category term="superhero" /><category term="magical realism" /><category term="Jeremy Renner" /><category term="Darth Vader and the Ninth Assassin" /><category term="coraline" /><category term="culture" /><category term="Creepy" /><category term="Othello" /><category term="Misfits" /><category term="Mother Gothel" /><category term="Darth Sidious" /><category term="Gameboy Color" /><category term="Lizard" /><category term="Adventure Game" /><category term="establishing an audience" /><category term="baker street holmes" /><category term="bloopers" /><category term="art deco" /><category term="Earthbound" /><category term="Altair" /><category term="tie fighter" /><category term="How to Train Your Dragon" /><category term="Nathan Drake" /><category term="Overanalyzing" /><category term="references" /><category term="Meta Knight" /><category term="sucker punch" /><category term="Fringe" /><category term="The Goose Girl" /><category term="tower defense" /><category term="Beta Ray Bill" /><category term="Tactics" /><category term="Wrestlemania" /><category term="immigration" /><category term="Aladdin" /><category term="Drew Z Greenberg" /><category term="Cory Rydell" /><category term="20th Century Fox" /><category term="The Art of Bioshock Infinite" /><category term="pc gaming" /><category term="Hyde" /><category term="Sly Cooper" /><category term="Movie" /><category term="Season 9" /><category term="Stay Alive" /><category term="Rob Balder" /><category term="GalaxyQuest" /><category term="Goku" /><category term="Kira" /><category term="pop songs" /><category term="Dawn" /><category term="match-ups" /><category term="Don't be a Dick" /><category term="IHOP" /><category term="Jack Sparrow" /><category term="Terminator" /><category term="Cal McDonald" /><category term="Setting" /><category term="Dragon Age: Those Who Speak" /><category term="Lyan Zhang" /><category term="The Answer #2" /><category term="Protect the President" /><category term="plot" /><category term="last minute" /><category term="Press Start to Discuss" /><category term="ezra pound" /><category term="playthrough" /><category term="Harrison Ford" /><category term="Stephen Thompson" /><category term="Andrew Chambliss" /><category term="Civilization V" /><category term="Huey Long" /><category term="Alice in Wonderland" /><category term="Merantau" /><category term="Syfy" /><category term="D.I.C.E." /><category term="Makoto Nagano" /><category term="Emily Head" /><category term="Tootsie Friedkin" /><category term="Jeff Carlson" /><category term="Vans Warped Tour" /><category term="Deus Ex: Human Revolution" /><category term="Garrus Vakarian" /><category term="The Answer" /><category term="CCA" /><category term="Gort" /><category term="Arkham Horror" /><category term="Kanto" /><category term="Villains" /><category term="Voldemort" /><category term="pink" /><category term="lovecraft" /><category term="Lion King" /><category term="Fantastic Four" /><category term="Macross" /><category term="ESRB" /><category term="Platinum Entertainment" /><category term="Podcast" /><category term="Dresden Files" /><category term="Childish Gambino" /><category term="Immortality" /><category term="Rebekah Isaacs" /><category term="Remember Me" /><category term="ice cube" /><category term="Captain Barbossa" /><category term="Carnage" /><category term="fanfarlo" /><category term="David Chelsea" /><category term="Jafar" /><category term="rating system" /><category term="competitive" /><category term="ColinandConnor" /><category term="Kevin Nowlan" /><category term="Laura Marling" /><category term="not as many games but still quite a few" /><category term="Championship" /><category term="Fakemon" /><category term="norse mythology" /><category term="Richard Corben" /><category term="Nerf Vigilon" /><category term="DC comics" /><category term="perspective" /><category term="mutant" /><category term="Smash" /><category term="need for speed" /><category term="Red Shirts" /><category term="Arcania IV" /><category term="wreck-it ralph" /><category term="Aesop's Fables" /><category term="Quidditch" /><category term="ChoiceOfGames" /><category term="Richard P. Clark" /><category term="Questionable Content" /><category term="Lena Headey" /><category term="Redheaded Para-Medic" /><category term="Mirror's Edge" /><category term="Jennifer Lawrence" /><category term="Season 3" /><category term="zombiology" /><category term="Europe" /><category term="All the King's Men" /><category term="1Q84" /><category term="superpowers" /><category term="Dungeons and Dragons" /><category term="Artemis Fowl" /><category term="Idlewild" /><category term="Bob Chipman" /><category term="Gen Luen Lang" /><category term="Dogs in the Vineyard" /><category term="cyberpunk" /><category term="Rest In Peace Department" /><category term="Eric Nguyen" /><category term="Single Shot" /><category term="TPB" /><category term="Lord of the Rings" /><category term="Walking Dead" /><category term="New Yorker Films" /><category term="Diana Wynne Jones" /><category term="Cowboys and Aliens" /><category term="Michael Oeming" /><category term="responses" /><category term="psychology" /><category term="River Tam" /><category term="Pop music" /><category term="Free Comic Book Day" /><category term="Super Smash Bros." /><category term="black keys" /><category term="tips" /><category term="Beiber" /><category term="ambient magic" /><category term="Mother 3" /><category term="PIPA" /><category term="DRM" /><category term="Griffin" /><category term="AoaRD" /><category term="Haruki Murakami" /><category term="Master-at-Arms" /><category term="Snake" /><category term="swedish" /><category term="Aria T'Loak" /><category term="cee-lo" /><category term="advice" /><category term="Mission Impossible IV" /><category term="Sony" /><category term="rock" /><category term="cult film" /><category term="Obi-Wan Kenobi" /><category term="top animated movie" /><category term="spelunky" /><category term="daniel craig" /><category term="Nickelodeon" /><category term="Nerf Proton" /><category term="Zeboyd Games" /><category term="Kate Beckinsale" /><category term="allusions" /><category term="Billy" /><category term="R.I.P.D." /><category term="Black Panther" /><category term="Dragons of Pern" /><category term="music review" /><category term="Chobits" /><category term="Church" /><category term="short story" /><category term="Ghostbusters" /><category term="Japan" /><category term="compLexity Gaming" /><category term="Dune" /><category term="D. D. Mau" /><category term="Michelangelo" /><category term="The Creep" /><category term="broke" /><category term="Exalted" /><category term="tower heist" /><category term="Hildebrandt Brothers" /><category term="Upcoming" /><category term="fighting game" /><category term="Chinese Dragons" /><category term="cyborg horse" /><category term="Cthulhu Saves the World" /><category term="the Punisher" /><category term="Sci-Fi" /><category term="Rundown" /><category term="Michelle Madsen" /><category term="Alex Day" /><category term="Team Fortress 2" /><category term="Jacob Black" /><category term="Dragonball" /><category term="Eragon" /><category term="Fred Van Lente" /><category term="Klaatu" /><category term="Finder" /><category term="Board Games" /><category term="dice mechanics" /><category term="Pierced Beanie" /><category term="Starz Animation" /><category term="dance poetry" /><category term="Omar Francia" /><category term="Howard Chaykin" /><category term="Widow" /><category term="Cyclops" /><category term="Lucas Pope" /><category term="internet" /><category term="Drow" /><category term="Nick Sagan" /><category term="surrealism" /><category term="social critique" /><category term="Mace Windu" /><category term="Season Two" /><category term="the help" /><category term="Titles" /><category term="Angel and Faith" /><category term="objective" /><category term="Dean Motter" /><category term="#4" /><category term="Darth Vader" /><category term="Sandeep Parikh" /><category term="Shane Walsh" /><category term="Ant Man" /><category term="nbc" /><category term="Duane Swierczynski" /><category term="Reverge Labs" /><category term="Apocalypse" /><category term="Megatron" /><category term="communication" /><category term="Science" /><category term="Michiru Yamane" /><category term="Captain America" /><category term="Team SoloMid" /><category term="the arctic" /><category term="Pichu" /><category term="3D" /><category term="Jason Statham" /><category term="religion" /><category term="GameFreak" /><category term="Mewtwo" /><category term="Blue Valentine" /><category term="collections" /><title>The Red Shirt Crew</title><subtitle type="html">Safely Behind the Monitor</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.redshirtcrew.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>449</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/redshirtcrew/xDfP" /><feedburner:info uri="redshirtcrew/xdfp" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;D0EERn8yfCp7ImA9WhBaEkk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-318057974942046637</id><published>2013-05-22T14:00:00.000-04:00</published><updated>2013-05-22T14:00:07.194-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-22T14:00:07.194-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="MaristPlayBoy" /><category scheme="http://www.blogger.com/atom/ns#" term="John Arcudi" /><category scheme="http://www.blogger.com/atom/ns#" term="Kevin Nowlan" /><category scheme="http://www.blogger.com/atom/ns#" term="Lobster Johnson" /><category scheme="http://www.blogger.com/atom/ns#" term="Satan Smells a Rat" /><category scheme="http://www.blogger.com/atom/ns#" term="Mike Mignola" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Hellboy" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="comic reviews" /><title>Review: Lobster Johnson - Satan Smells a Rat</title><content type="html">Lobster Johnson is an important character in the Hellboy Universe. I know this because his &lt;a href="http://hellboy.wikia.com/wiki/Lobster_Johnson_(character)"&gt;wiki page&lt;/a&gt; told me so. In all seriousness, this is a character I've never previously encountered, but this is the &lt;a href="http://hellboy.wikia.com/wiki/Lobster_Johnson_(series)"&gt;thirteenth comic&lt;/a&gt; that Mike Mignola, John Arcudi, and artist Kevin Nowlan have written about him, so he is clearly a character held in high esteem. That said, since I've never experienced him before, I'm going to review this comic as the one shot it is, without taking the character's larger context into account. And for what it is, &lt;i&gt;Lobster Johnson: Satan Smells a Rat&lt;/i&gt;&amp;nbsp;is&amp;nbsp;a very enjoyable comic, albeit not as deep and intellectual as typical fans of the Hellboy Universe have come to expect.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Lobster Johnson: Satan Smells A Rat &lt;/i&gt;begins with a man taking a woman back to his room after a night on the town, only to discover a rotting corpse inside. It becomes clear quickly that someone is after him, and it turns out to be none other than Lobster Johnson himself. But why is Lobster Johnson after him, and what secrets does this man hold?&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-KuQv0BWCyz8/UZxGFe3J5VI/AAAAAAAAANY/XkiF8z80BF4/s1600/19683.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-KuQv0BWCyz8/UZxGFe3J5VI/AAAAAAAAANY/XkiF8z80BF4/s320/19683.jpg" width="207" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
This comic does not tell a deep story. It reads very much like a classic detective story from the 1930s and 40s, which is when this comic takes place in universe, and that's its big advantage. The characters are exactly what you would expect a comic in that genre to discuss; there isn't anything revolutionary about the goon, boss, henchman, or the dynamics between those characters. It's a simple "chase the bad guy, find the hideout, beat up the bad guy" story. But what some see as a weakness, I see as it's greatest strength. It knows what it wants to be, and it executes those measures flawlessly. The atmosphere is really well done, and the comic is really a lot of fun. Yes, the moral it tries to bestow upon the reader is a simplistic one, but a good story well told is always worth dealing with these simplistic moral values, especially when executes as well as this moral is.&lt;br /&gt;
&lt;br /&gt;
What I didn't appreciate as much was the absence of Lobster Johnson in the first third of the book. Instead of following our hero in his attempts to track down these bad guys, thus giving us a reason to want this guy hunted down and these criminals' schemes to be stopped, we follow the henchman himself. This isn't a bad idea in and of itself, but it means that the reader doesn't really know who the main players are or what's at stake until the comic is almost over. And as soon as it's established, the bad guys are dealt with, and its all over. This might not be an issue to some people, but I ended up appreciating the style more than this specific story as a result.&lt;br /&gt;
&lt;br /&gt;
It's worth mentioning that &lt;a href="http://kevinnowlan.blogspot.com/"&gt;Kevin Nowlan&lt;/a&gt;'s art here is incredible. It's hard to point out what specifically is done so well, but that's only because it's basically all of it. The shading is great. The colouring is really well executed. And the attention to detail on things like bullet wounds is just superb. It's exactly the kind of art that a comic of this genre needs, and Nowlan deserves some major kudos for it.&lt;br /&gt;
&lt;br /&gt;
I know this review is rather short, but that's because there's not much to say about it. It lacks the depth that one might expect from a Mignola/Arcudi team-up, and the story could have used a little more Lobster Johnson in it, but what's here is executed perfectly for the genre it wants to create, and sometimes, a bit of fun is all you need from a comic. For $3.50, you can do a lot worse than this comic, and for that, it gets a recommendation. That said, if you pass it by, I wouldn't hold it against you, as there's already so much great Hellboy out there, and money is sadly not an unlimited resource. At least not yet...&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. He admits that sometimes, you just need to turn of your critical side and enjoy something&lt;/i&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&lt;i&gt;. But don't worry; that day isn't coming anytime soon.&lt;/i&gt;&lt;/span&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&amp;nbsp;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/cki2M7wARZw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/318057974942046637/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-lobster-johnson-satan-smells-rat.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/318057974942046637?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/318057974942046637?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/cki2M7wARZw/review-lobster-johnson-satan-smells-rat.html" title="Review: Lobster Johnson - Satan Smells a Rat" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-KuQv0BWCyz8/UZxGFe3J5VI/AAAAAAAAANY/XkiF8z80BF4/s72-c/19683.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-lobster-johnson-satan-smells-rat.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UFQ3wyeyp7ImA9WhBaEk4.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-4250994788139474590</id><published>2013-05-22T10:00:00.000-04:00</published><updated>2013-05-22T10:00:12.293-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-22T10:00:12.293-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Eliot Rahal" /><category scheme="http://www.blogger.com/atom/ns#" term="Caitlin Kiernan" /><category scheme="http://www.blogger.com/atom/ns#" term="Ron Randall" /><category scheme="http://www.blogger.com/atom/ns#" term="Donny Cates" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="Villain House" /><category scheme="http://www.blogger.com/atom/ns#" term="comic review" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="Alabaster" /><category scheme="http://www.blogger.com/atom/ns#" term="Trekker" /><category scheme="http://www.blogger.com/atom/ns#" term="Fred Van Lente" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse Presents" /><title>Review: Dark Horse Presents #24</title><content type="html">I always look forward to a new issue of Dark Horse Presents. &amp;nbsp;Most of the stories are excellent, and even when a story goes wrong here and there, there are enough in each issue that they are greatly outweighed by the successful ones. &amp;nbsp;This is no different: a couple flops, but all in all a pretty solid issue. To get a glimpse of which stories are in this issue, follow the jump!&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images.darkhorse.com/covers/300/21/21690.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://images.darkhorse.com/covers/300/21/21690.jpg" width="206" /&gt;&lt;/a&gt;&lt;/div&gt;
Chapter 1 of &lt;i&gt;Blackout&lt;/i&gt;&amp;nbsp;introduces us to a fascinating character, a thrill seeker with a suit that allows him to create portals to... I don't really understand where he goes. &amp;nbsp;A phase shifted version of the current setting I guess? &amp;nbsp;It's like the flash game, &lt;a href="http://armorgames.com/play/751"&gt;Shift&lt;/a&gt;, except gravity doesn't reverse. &amp;nbsp;The main character, Scott, is on the cover to the right. &amp;nbsp;Cool, right?&lt;br /&gt;
&lt;br /&gt;
Chapter 6 of &lt;i&gt;Alabaster: Boxcar Tales&lt;/i&gt;&amp;nbsp;is back, after not appearing in last month's Dark Horse Presents, not that I'd know they were part of the same story from the plot. &amp;nbsp;We left off with a raven telling the story of a half crazy albino girl in the&amp;nbsp;bayou. &amp;nbsp;This story is about the strange events aboard a broken down spaceship. &amp;nbsp;No raven and no bible verse narration this time, so I doubt it's the same narrator. &amp;nbsp;The same creative team of &lt;a href="http://www.caitlinrkiernan.com/"&gt;Caitlin Kiernan&lt;/a&gt; and &lt;a href="http://www.stevelieber.com/"&gt;Steve Lieber&lt;/a&gt; is about the only consistent element, but they do a good job, and this story is arguably more interesting, so I can't complain. &amp;nbsp;This one will have to prove itself next time, me thinks.&lt;br /&gt;
&lt;br /&gt;
Chapter 2 of &lt;i&gt;Bloodhound: Plain Sight&lt;/i&gt;&amp;nbsp;is in this issue too, and other than Clevenger still being a really dumb name for a character, I'm really starting to enjoy this series (Ed. note: Don't tell &lt;a href="http://www.redshirtcrew.com/2012/03/in-december-2011-i-interviewed-brian.html"&gt;friend of the blog&lt;/a&gt; &lt;a href="http://www.nuklearpower.com/"&gt;Brian Clevinger&lt;/a&gt; that :P). &amp;nbsp;Why? &amp;nbsp;A good balance of superpowers, real science, and "I made up this science so I could have a cool story". &amp;nbsp;If any of those is too light, the story comes out unintelligible or uninteresting. &amp;nbsp;Also, great pacing! &amp;nbsp;As of this point, clues are starting to reveal themselves: Clev is starting to figure out what's causing the mysterious string of deaths, but there are still plenty of things left to wrap up in the final chapter.&lt;br /&gt;
&lt;br /&gt;
Chapter 2 of &lt;i&gt;Brain Boy&lt;/i&gt;&amp;nbsp;is my favorite from this series, but I'm biased by my love for superheroes. &amp;nbsp;Following the previous chapter's massacre, Matthew "Brain Boy" Price panics. &amp;nbsp;I loved that&amp;nbsp;&lt;a href="http://www.fredvanlente.com/" style="background-color: white; color: #ad4c4f; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px; text-decoration: none;"&gt;Fred Van Lente&lt;/a&gt;&amp;nbsp;takes us on the whole range of reactions: first we're worried because we're not used to superheroes having panic attacks, then Van Lente changes to an almost playful tone, and then we see his true power! &amp;nbsp;MUAHAHAHAHAHAHAHA! &amp;nbsp;But we also learn that Brain Boy isn't the only superpowered individual. &amp;nbsp;I can't wait for the next issue.&lt;br /&gt;
&lt;br /&gt;
Chapter 1 of &lt;i&gt;Trekker: The Train to Avalon Bay&lt;/i&gt;&amp;nbsp;is a great story set in the 23rd century about a female bounty hunter, Mercy St. Claire. &amp;nbsp;St. Claire is actually not new to Dark Horse Presents, appearing back in the '80s in Dark Horse Presents #4. &amp;nbsp;Props to &lt;a href="http://ronrandall.com/blog/"&gt;Ron Randall&lt;/a&gt; for creating an engaging female lead who is strong and capable, without detracting from her strengths by dressing her in skimpy clothing or giving her&amp;nbsp;ridiculous&amp;nbsp;proportions.&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-MtcfhEt_LTM/UZvKWO8BRiI/AAAAAAAAANI/VA1twff9qjU/s1600/dhp2no24p1.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-MtcfhEt_LTM/UZvKWO8BRiI/AAAAAAAAANI/VA1twff9qjU/s320/dhp2no24p1.jpg" width="210" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Taken from http://www.darkhorse.com&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Chapter 2 of &lt;i&gt;King's Road: The Long Way Home&lt;/i&gt;&amp;nbsp;was a bit of a let down, mostly because the first chapter was action packed and really worked at establishing the strange setting. &amp;nbsp;This chapter is less involved; there are about two pages which elaborate the situation, while the rest is spent introducing the reader to the fact that the main characters have kids. &amp;nbsp;I was bored, then intrigued as the situation was explained/expanded in the middle, then bored again.&lt;br /&gt;
&lt;br /&gt;
Chapter 5 of &lt;i&gt;Crime Does Not Pay: City of Roses&lt;/i&gt;&amp;nbsp;is really confusing. &amp;nbsp;First of all, I have no idea when the last chapter was, but it hasn't been in the past four months that I've been reading Dark Horse Presents. &amp;nbsp;Not only that, but&amp;nbsp;&lt;i&gt;this&lt;/i&gt;&amp;nbsp;chapter is basically 8 pages of the characters running around screaming "We're corrupt cops!" at the top of their lungs. &amp;nbsp;There doesn't seem to be any character development or plot, just "La dee da, we like drugs!"&lt;br /&gt;
&lt;br /&gt;
Chapter 2: of &lt;i&gt;Nexus: Into the Past&lt;/i&gt;&amp;nbsp;was one of the comics introduced last time for which I was most looking forward to seeing in this issue, other than &lt;i&gt;Brain Boy&lt;/i&gt;. &amp;nbsp;Time travelling to visit Sherlock Holmes! If you have a mystery to solve, he would be the one you'd want for help. &amp;nbsp;Holmes seems a little too willing to accept the time travel explanation, which I felt was uncharacteristic, but Holmes seems to notice something about the time&amp;nbsp;traveler's&amp;nbsp;hands, so maybe his reasoning will be elaborated at the end in true Doyle like style.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Hunter Quaid: Armageddon Outta Here&lt;/i&gt;. &amp;nbsp;I'm not sure how I feel about this comic. &amp;nbsp;On the one hand, the art is gorgeous: I love the ancient chanting at the beginning being on parchment instead of speech bubbles and the &lt;i&gt;SHWOOOSH&lt;/i&gt; of flowing water being worked into the water itself. &amp;nbsp;I even love the horrible puns, as most writers for this site will&amp;nbsp;attest. &amp;nbsp;But it felt like it shouldn't be a one shot, that it should at least be Chapter 1 of something larger. &amp;nbsp;It's like it wanted to be, but &lt;a href="http://123tenstudio.com/"&gt;Donny Cates&lt;/a&gt; and &lt;a href="http://handsomelyalone.blogspot.co.uk/"&gt;Eliot Rahal&lt;/a&gt; couldn't convince Dark Horse their story was worth more than one part, and that's a shame.&lt;br /&gt;
&lt;br /&gt;
Chapter 4 of &lt;i&gt;Villain House&lt;/i&gt;&amp;nbsp;is another of my favorites, but this week, it was very political, and that lost a lot of my interest. &amp;nbsp;Basically it's about how America has a tendency to&amp;nbsp;unnecessarily&amp;nbsp;involve ourselves over vague, perceived threats. &amp;nbsp;Blah, blah, blah politics. &amp;nbsp;Not really my cup of tea and it took a cute, silly, and clever comic series and made it serious and preachy. &amp;nbsp;Hopefully the next one will return to the antics I've come to really appreciate from these series.&lt;br /&gt;
&lt;br /&gt;
While this was not one of the stronger issues of Dark Horse Presents that I've read, if you're a fan of Superheroes and high tech gear, there's enough in here to be worth the &lt;a href="http://www.darkhorse.com/Comics/21-690/Dark-Horse-Presents-24"&gt;$7.99&lt;/a&gt;. &amp;nbsp;6 out of 10 stories I liked a lot though, and only two of the others were actually displeasing rather than disappointing. I'll take that percentage every time.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes, is an editor for the Red Shirt Crew, though he often forgets it. &amp;nbsp;This article is dedicated to all the orphans out there: remember, you probably have the best chance of becoming superheroes. &amp;nbsp;You can find him on twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt; or email him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;&lt;span style="color: blue;"&gt;HMCrazySS@gmail.com&lt;/span&gt;&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/FAO07moQwr8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/4250994788139474590/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-dark-horse-presents-24.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4250994788139474590?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4250994788139474590?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/FAO07moQwr8/review-dark-horse-presents-24.html" title="Review: Dark Horse Presents #24" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-MtcfhEt_LTM/UZvKWO8BRiI/AAAAAAAAANI/VA1twff9qjU/s72-c/dhp2no24p1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-dark-horse-presents-24.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkUEQ306cSp7ImA9WhBaEUs.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-5654803233077047176</id><published>2013-05-21T16:30:00.000-04:00</published><updated>2013-05-21T16:30:02.319-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T16:30:02.319-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Red Riding Hood" /><category scheme="http://www.blogger.com/atom/ns#" term="American McGee" /><category scheme="http://www.blogger.com/atom/ns#" term="Kani" /><category scheme="http://www.blogger.com/atom/ns#" term="Akaneiro #1" /><category scheme="http://www.blogger.com/atom/ns#" term="Comic" /><category scheme="http://www.blogger.com/atom/ns#" term="Justin Aclin" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Mischlings" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="Vasilis Lolos" /><category scheme="http://www.blogger.com/atom/ns#" term="Michael Atiyeh" /><title>Review: Akaneiro #1</title><content type="html">&lt;b id="docs-internal-guid-38bf4247-b94b-61de-c85e-de6b22005875" style="font-weight: normal; line-height: 1.15;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;i&gt;Akaneiro #1&lt;/i&gt; (written by &lt;a href="http://www.aclincorp.com/"&gt;Justin Aclin&lt;/a&gt;, illustrated by &lt;a href="https://twitter.com/vasilislolos"&gt;Vasilis Lolos&lt;/a&gt;) is the first issue of a comic prequel to the video game &lt;i&gt;Akaneiro: Demon Hunters&lt;/i&gt;, itself based on Red Riding Hood as interpreted by American McGee, best known for the video games &lt;i&gt;Alice&lt;/i&gt; and &lt;i&gt;Alice: Madness Returns&lt;/i&gt;. All of that adds up to a rather convoluted backstory if you decide to research the origins of this comic. Ultimately, this background would be much more helpful if I had any knowledge of the Alice games, but since I do not, I can only comment on the comic itself.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b id="docs-internal-guid-38bf4247-b94b-61de-c85e-de6b22005875" style="font-weight: normal;"&gt;&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-38bf4247-b94b-61de-c85e-de6b22005875" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I was pulled in immediately by the cover. Though it's very different in style, it's not false advertising: the art inside is really good. I'm not sure what it is that I love about the art; the best I can tell is that I'm drawn to the style for reasons I can't put my finger on. The one thing that I can say for sure that I love is the coloring, for which I should really give credit to Michael Atiyeh (colorists are very underappreciated in general). The pencils are so detailed that I get the feeling (though I’m not sure) they would be overwhelming alone. By going with bright colors, they bring out the detail instead of allowing it to become a distraction. It’s there if you’re looking for it, but had they gone with more subdued coloring, the same pencils would be muddled and distracting. It’s a choice that many others would be likely to go with, but they avoided that pitfall here to great success.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b id="docs-internal-guid-38bf4247-b94b-61de-c85e-de6b22005875" style="font-weight: normal;"&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-38bf4247-b94b-61de-c85e-de6b22005875" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Getting to the writing, it starts off slow. The beginning is very heavy on unclear exposition. I might understand it better with more knowledge of Japanese mythology and tradition (or it could be fictional for all I know), but it’s still a failing of the book that its scene setting exposition is unclear. Knowing that it’s a prequel to the game, I might get more of that background there, but requiring outside knowledge to understand the story is a huge problem.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b id="docs-internal-guid-38bf4247-b94b-61de-c85e-de6b22005875" style="font-weight: normal;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-GimVAS6yT3A/UZfj6qyxEHI/AAAAAAAAAY0/PH0unO1iZ0I/s1600/Akaneiro+1.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-GimVAS6yT3A/UZfj6qyxEHI/AAAAAAAAAY0/PH0unO1iZ0I/s320/Akaneiro+1.jpg" width="208" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Once it gets going, the story really starts to pick up, and not understanding that exposition doesn’t matter. The tension goes way up and Kani (the protagonist) has some really great lines (at least one will go into my mental registry of awesome quotes), but this isn’t until about the 2/3 mark. Since this is in a single issue, this gives us barely enough time to get excited, and then the issue ends. It makes me want to read the next issue, but the little that is in this issue is underwhelming.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;One more point about the writing, which is probably more a personal pet peeve, is the heavy reliance on narration. It isn’t “describe what we're already looking at” bad, but there are long stretches where we're given almost all of Kani's thoughts in narration. Some of it is needed, but I would much prefer that most of it be done visually. The art is definitely up to the task, but the writing doesn’t let it, which frustrates me. &lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;"&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Would I recommend this book for the $3.99 cover price? I'm not really sure. If I did, it would be on the potential for the future more than what is in this issue. I don't like to make that sort of recommendation, but what is here shows a lot of promise. I’m going to be more cautious and wait to see if the next issue really gets the story going before giving it a full recommendation.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-family: 'Times New Roman'; font-size: medium; font-weight: normal; line-height: normal; white-space: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;i style="font-family: 'Times New Roman'; font-size: medium; white-space: normal;"&gt;Zac Kandell (known mostly on the internet as Mischlings) is caught off guard by a lack of video game knowledge interfering with reading a comic, but knows that he shouldn't be. Follow him on Twitter at&amp;nbsp;&lt;a href="https://twitter.com/Mischlings"&gt;@Mischlings&lt;/a&gt;&amp;nbsp;to read his other thoughts in bite-sized pieces when he actually has any worth sharing.&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/b&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/gFMRy6vmfjg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/5654803233077047176/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-akaneiro-1.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/5654803233077047176?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/5654803233077047176?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/gFMRy6vmfjg/review-akaneiro-1.html" title="Review: Akaneiro #1" /><author><name>Mischlings</name><uri>http://www.blogger.com/profile/14494365766895666608</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-GimVAS6yT3A/UZfj6qyxEHI/AAAAAAAAAY0/PH0unO1iZ0I/s72-c/Akaneiro+1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-akaneiro-1.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8EQ3s6fCp7ImA9WhBaEUs.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-1257133854417617970</id><published>2013-05-21T15:00:00.000-04:00</published><updated>2013-05-21T15:00:02.514-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T15:00:02.514-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Deep Sea" /><category scheme="http://www.blogger.com/atom/ns#" term="Tony Akins" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="alternate history" /><category scheme="http://www.blogger.com/atom/ns#" term="Justin Gray" /><category scheme="http://www.blogger.com/atom/ns#" term="Jimmy Palmiotti" /><category scheme="http://www.blogger.com/atom/ns#" term="comic review" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><title>Review: The Deep Sea</title><content type="html">&lt;i&gt;The Deep Sea&lt;/i&gt;&amp;nbsp;is quite a tale:&amp;nbsp;&lt;i&gt;Rip Van Winkle&lt;/i&gt; meets &lt;i&gt;Fantastic Four #1&lt;/i&gt; meets &lt;i&gt;20,000 Leagues Under the Sea&lt;/i&gt;. &amp;nbsp;A combined work by the likes of Washington Irving, Stan Lee, Jack Kirby, and Jules Verne might seem like an untouchable combination, &amp;nbsp;but if there was ever a team that could pull it off, it would be the writing duo of &lt;a href="http://jimmypalmiotti.blogspot.co.uk/?zx=6dc6717514af6dde"&gt;Jimmy Palmiotti&lt;/a&gt; and &lt;a href="http://www.paperfilms.com/"&gt;Justin Gray&lt;/a&gt; (co-writers for so many things like&amp;nbsp;&lt;i&gt;&lt;a href="https://en.wikipedia.org/wiki/The_Hills_Have_Eyes:_The_Beginning"&gt;The Hills Have Eyes: The Beginning&lt;/a&gt;&lt;/i&gt;, &lt;i&gt;&lt;a href="http://www.comicvine.com/power-girl/4005-4915/"&gt;Powergirl&lt;/a&gt;,&lt;/i&gt; and, most recently,&amp;nbsp;&lt;i&gt;&lt;a href="http://www.comicvine.com/jonah-hex/4005-3614/"&gt;Jonah Hex&lt;/a&gt;&lt;/i&gt;)&amp;nbsp;backed up by dynamo artist &lt;a href="http://tonyakins.blogspot.co.uk/"&gt;Tony Akins&lt;/a&gt; (best known for his work on &lt;i&gt;&lt;a href="http://www.comicvine.com/fables/4050-9723/"&gt;Fables&lt;/a&gt;&lt;/i&gt;, &lt;i&gt;&lt;a href="http://www.comicvine.com/john-constantine-hellblazer-special-papa-midnite/4050-19542/"&gt;Hellblazer&lt;/a&gt;,&lt;/i&gt; and the current run of &lt;i&gt;&lt;a href="http://www.comicvine.com/wonder-woman/4050-42953/"&gt;Wonder Woman&lt;/a&gt;&lt;/i&gt;). &amp;nbsp;Supposedly a one shot, it ends with a cliffhanger and "End. (For now)", leaving plenty of room for a return. &amp;nbsp;I certainly hope so!&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images.darkhorse.com/covers/300/22/22662.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images.darkhorse.com/covers/300/22/22662.jpg" width="206" /&gt;&lt;/a&gt;&lt;/div&gt;
First off, take a second to look at those suits they're wearing on the cover and tell me that you aren't reminded of the Fantastic Four. &amp;nbsp;Go on; I'll wait. &amp;nbsp;Since I can't hear you, I'll assume you agree. &amp;nbsp;I'm still waiting for them to turn out to have superpowers.&lt;br /&gt;
&lt;br /&gt;
The man in the middle is Paul Barry. &amp;nbsp;On the morning that he and his crew were supposed to delve into the &lt;a href="http://en.wikipedia.org/wiki/Challenger_Deep"&gt;Challenger Deep&lt;/a&gt;&amp;nbsp;in 1958, he was injured and unable to join them. &amp;nbsp;That was fifty five years ago, and Paul has never forgotten. &amp;nbsp;It is the day that haunts his dreams, the day that plagues his mind, the day his friends and his lover were lost to the sea. &amp;nbsp;Melodrama. &amp;nbsp;But today, their craft has been recovered, and he will finally get some answers as to what happened on that fateful day. &amp;nbsp;But the deeps have a few more surprises in stock for him than he expected!&lt;br /&gt;
&lt;br /&gt;
I don't know what it is about this comic, but I want more. &amp;nbsp;The plot is unpredictable. &amp;nbsp;Well, some of it is pretty predictable. &amp;nbsp;But there is a massive surprise about halfway through. &amp;nbsp;And it is certainly not a "one shot". &amp;nbsp;There is so much about the events of that day that are left a mystery while test results on the contents of the vessel are&amp;nbsp;tantalizingly&amp;nbsp;dangled in front of the reader's face. &amp;nbsp;We know they're important; we just don't know what they say. &amp;nbsp;And like I said, it ends on a bit of a cliff hanger. &amp;nbsp;Most one shots are structured so that if there is no sequel, the audience will still feel like all is resolved. &amp;nbsp;If there is no sequel to this, everyone who reads it will become a ghost after death due to "unfinished business" on this world.&lt;br /&gt;
&lt;br /&gt;
I love the art in this comic. &amp;nbsp;You get a&amp;nbsp;glimpse&amp;nbsp;of a volcanic vent at the bottom of the ocean that;s just beautiful. &amp;nbsp;There is plenty of detail in the faces, which I always love to see in comics, as well as a good use of shadowing.&amp;nbsp; I also love that the last couple pages have sketches from Akins, with notes explaining his process, which is normally reserved for "making of" specials, personal websites and books specifically about art, like s&lt;a href="http://www.redshirtcrew.com/2013/05/review-art-of-remember-me.html"&gt;ome of the ones&lt;/a&gt; &lt;a href="http://www.redshirtcrew.com/2013/03/needs-editing-review-art-of-bioshock.html"&gt;we review here&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
I give a major recommendation for&amp;nbsp;&lt;a href="http://www.darkhorse.com/Comics/22-662/The-Deep-Sea-one-shot"&gt;this comic&lt;/a&gt;. &amp;nbsp;Unlike many of Dark Horse's comic issues, this is $2.99, so it's an amazing deal. &amp;nbsp;I'd recommend it even if it cost way more. &amp;nbsp;And don't believe the people at Dark Horse: it's not going to end up being a one shot. &amp;nbsp;This is issue #0. &amp;nbsp;They aren't fooling anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes, hopes that he doesn't have to eat those words, especially because he'd really like to see this team come together again. &amp;nbsp;Also, more &lt;span style="background-color: black;"&gt;&amp;nbsp;&amp;nbsp;&lt;span style="color: white;"&gt;[no spoilers allowed] &amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="background-color: white;"&gt;!&amp;nbsp; You can follow him on Twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt;&amp;nbsp;or e-mail him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;HMCrazySS@gmail.com&lt;/a&gt;.&lt;/span&gt;&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/Aw_iloq1pjw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/1257133854417617970/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-deep-sea.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1257133854417617970?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1257133854417617970?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/Aw_iloq1pjw/review-deep-sea.html" title="Review: The Deep Sea" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-deep-sea.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUMEQ3o7fip7ImA9WhBaEUg.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-1839077091384432053</id><published>2013-05-21T13:30:00.000-04:00</published><updated>2013-05-21T13:30:02.406-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T13:30:02.406-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="The Massive" /><category scheme="http://www.blogger.com/atom/ns#" term="the arctic" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="Brian Wood" /><category scheme="http://www.blogger.com/atom/ns#" term="Danijel Zezelj" /><category scheme="http://www.blogger.com/atom/ns#" term="#12" /><category scheme="http://www.blogger.com/atom/ns#" term="comic review" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><title>Review: The Massive #12</title><content type="html">&lt;i&gt;The Massive&lt;/i&gt; is back with issue #12. The crew of &lt;i&gt;The Kapital&lt;/i&gt;&amp;nbsp;have chased the ghost of a signal believed to be from &lt;i&gt;The Massive&lt;/i&gt;&amp;nbsp;all the way to the arctic circle. &amp;nbsp;Captain Callum and his crew have been chasing their sister ship for nearly a year since they were&amp;nbsp;separated&amp;nbsp;in the storm, and it's starting to take its toll on him. &amp;nbsp;Callum's desperate, and beginning to reach the point where he'll do anything to find this lost ship.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://images.darkhorse.com/covers/300/20/20052.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://images.darkhorse.com/covers/300/20/20052.jpg" width="206" /&gt;&lt;/a&gt;&lt;/div&gt;
In the past few issues, we've seen morale aboard &lt;i&gt;The Kapital&lt;/i&gt; take some massive hits (pun intentional). They've lost crew members who want to defend their homelands from internal strife, and the ship's emergency helicopter was destroyed in a crash. &amp;nbsp;And if the other members of the crew feel at all like I do, they're tired of &lt;a href="http://www.redshirtcrew.com/2013/04/review-massive-11.html"&gt;Mary being little miss perfect&lt;/a&gt;. &amp;nbsp;Even Callum is doubting himself. &amp;nbsp;Worse still, the Arctic ice threatens to trap them where they are for who knows how long (likely just this issue), with the signal from &lt;i&gt;The Massive&lt;/i&gt;&amp;nbsp;still just beyond the horizon.&lt;br /&gt;
&lt;br /&gt;
While the series has recently focused on internal rather than external conflicts (see our review of &lt;i&gt;&lt;a href="http://www.redshirtcrew.com/2013/03/review-massive-10-and-massive-vol-1.html"&gt;Massive #10&lt;/a&gt;&lt;/i&gt;), the struggle within Callum in this issue is by far the most interesting. &amp;nbsp;I won't go into the details as it involves spoilers, but I will say it's a very interesting look into Callum's past. &amp;nbsp;This issue combines the man versus self and man versus nature elements of the last two issues, making a nice end to this storyline. &amp;nbsp;The next storyline is already available for pre-order, but I'm torn right now. If issue 13 has them free from the ice that threatens them in this issue, it was too easy of an escape, but if they are still there, I don't know what more there is to tell of the story, unless raiders try to take advantage of their situation and attack the ship. &amp;nbsp;As much as I love these internal issues, there has been very little violence lately, considering how&amp;nbsp;volatile&amp;nbsp;the setting is supposed to be.&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://images.darkhorse.com/common/salestools/previews/massive12/massive12p3.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://images.darkhorse.com/common/salestools/previews/massive12/massive12p3.jpg" width="266" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Found (larger) &lt;a href="http://images.darkhorse.com/common/salestools/previews/massive12/massive12p3.jpg"&gt;here&lt;/a&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
In the last review, I had a problem here and there with the art, but overall it was good. &amp;nbsp;This issue, I was not impressed with the artwork at all. &amp;nbsp;We've seen&amp;nbsp;&lt;a href="http://www.kristiandonaldson.com/" style="background-color: white; color: #ad4c4f; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px; text-decoration: none;"&gt;Kristian Donaldson&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;,&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.garrybrownart.com/" style="background-color: white; color: #ad4c4f; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px; text-decoration: none;"&gt;Garry Brown&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;, &lt;/span&gt;&lt;a href="http://garyerskine.blogspot.com/" style="background-color: white; color: #ad4c4f; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px; text-decoration: none;"&gt;Gary Erskine&lt;/a&gt;&lt;span style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"&gt;&lt;span style="font-size: 14.44444465637207px; line-height: 18.99305534362793px;"&gt;, and&lt;/span&gt;&lt;/span&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;a href="http://dshalv.blogspot.com/" style="background-color: white; color: #ad4c4f; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px; text-decoration: none;"&gt;Declan Shalvey&lt;/a&gt;&amp;nbsp;all lend their art to the last 11 issues of this series, and they've all been good, some of them even quite impressive (Donaldson, I love you!). &amp;nbsp;But I was pretty insulted by the art of&amp;nbsp;&lt;a href="http://dzezelj.com/"&gt;Danijel Zezelj&lt;/a&gt;&amp;nbsp;in this issue. &amp;nbsp;Maybe it's just not my cup of tea, but if I had picked this up in a comic shop without any previous knowledge of the series, I wouldn't have bought it after one look at the art, story quality aside. &amp;nbsp;I'm reminded of a collage of colored paper. &amp;nbsp;There is absolutely no shading. &amp;nbsp;He clearly didn't have paper called "Caucasian&amp;nbsp;skin", so he went with "rotting zombie flesh green" because eh, close enough, right? &amp;nbsp;Garry Brown is back for at least the next three issues, so at least I won't have to look at any more of it.&lt;br /&gt;
&lt;br /&gt;
This comic is &lt;a href="http://www.darkhorse.com/Comics/20-052/The-Massive-12"&gt;$3.50&lt;/a&gt; as always, but I found the art so distractingly bad that I can't in good conscience recommend it. &amp;nbsp;That, however, is just my opinion. &amp;nbsp;If the above art doesn't bother you, enjoy, as it is a worthwhile story.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes, admits that if Callum, Ryan and Lars &lt;/i&gt;were &lt;i&gt;zombies, this series would be a whole different kind of interesting. &amp;nbsp;Lol, zombie&amp;nbsp;pacifist tree huggers! &amp;nbsp;You can follow him on Twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt; or e-mail him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;HMCrazySS@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/KXM_G-Y00dA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/1839077091384432053/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-massive-12.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1839077091384432053?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1839077091384432053?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/KXM_G-Y00dA/review-massive-12.html" title="Review: The Massive #12" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-massive-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcEQn8-fyp7ImA9WhBaEUg.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-130753279261978444</id><published>2013-05-21T12:00:00.000-04:00</published><updated>2013-05-21T12:00:03.157-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-21T12:00:03.157-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="#2" /><category scheme="http://www.blogger.com/atom/ns#" term="Richard Clark" /><category scheme="http://www.blogger.com/atom/ns#" term="Slipknot" /><category scheme="http://www.blogger.com/atom/ns#" term="House of Gold and Bones" /><category scheme="http://www.blogger.com/atom/ns#" term="Roadrunner Records" /><category scheme="http://www.blogger.com/atom/ns#" term="Corey Taylor" /><category scheme="http://www.blogger.com/atom/ns#" term="music albums" /><category scheme="http://www.blogger.com/atom/ns#" term="Stone Sour" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="comic reviews" /><title>Review: House of Gold and Bones #2</title><content type="html">Well, when I reviewed last month's &lt;a href="http://www.redshirtcrew.com/2013/04/review-house-of-gold-and-bones-1.html"&gt;&lt;i&gt;House of Gold and Bones &lt;/i&gt;#1&lt;/a&gt;, I was genuinely sad to have not enjoyed it. &lt;a href="http://en.wikipedia.org/wiki/Corey_Taylor"&gt;Corey Taylor&lt;/a&gt;&amp;nbsp;is a talented musician for a band I really like that seemed really passionate about making a successful comic book, and the passion was all over the pages. Unfortunately, so was the constant narration, unsatisfactory art, and unending slew of questions with no satisfactory answers was &lt;i&gt;also&lt;/i&gt;&amp;nbsp;all over those pages. I was ready to write the series off as a misguided first effort, but the passion he had for the book led me to decide it was worth giving this book another shot. And &lt;i&gt;man&lt;/i&gt;&amp;nbsp;am I glad I did! Click the link to see why I found this book to be such a marked improvement over the previous issue.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
When we last left our hero(?), Zero, he was being chased by a bunch of dark forces screaming, "RU486". Throughout the issue, he must try to escape these dark forces using his cunning and strength. He also works hard trying to decipher what is going on in this strange world in which he now finds himself, while also struggling to remember how he got there in the first place. But he can't focus on that for too long, because the dark forces will not stop coming for him.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-hKkuidXlmjE/UZrfCdMBOlI/AAAAAAAAAMw/syj6B2Dl0F4/s1600/22894.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-hKkuidXlmjE/UZrfCdMBOlI/AAAAAAAAAMw/syj6B2Dl0F4/s320/22894.jpg" width="207" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
In the last review, I spent a lot of time focusing on the negatives of the comic, mostly because they simply overpowered anything positive I had to say on it. That overwhelming narration slowed everything to a crawl, and the protagonist simply wasn't an interesting enough character in his own right. He seemed empty, almost like he was supposed to act as an audience surrogate, which is &lt;i&gt;never&lt;/i&gt;&amp;nbsp;a good idea in comics. In this issue, though, we see him actually display character. Instead of Zero just being some guy the comic happens to follow as things happen around him, he displays actual initiative in this issue. He stands up against the dark forces despite being completely outmatched, and he makes decisions against people like Adam (hurray for Biblical allusions!). This goes a long way towards making him more likable as a character in my eyes, and I found myself rooting for him in a way I simply didn't in the first issue.&lt;br /&gt;
&lt;br /&gt;
There were three main issues I had with the last comic, and all three have been rectified here, at least to some extent. The art is the one with which I still have the most issues, but I think it's really limited to the drawing of the protagonist and Adam, who's being overplayed as evil so much that we actually see him in a knockoff of an SS uniform here. The problem with the human characters presented is one of facial structure. They all end up having too much forehead, and characters without facial hair look equally off on the lower half of their face. Perhaps this is a me thing, but at the very least, what was a major issue in the last comic is now merely a minor one, and it shouldn't get in the way of you buying this comic.&lt;br /&gt;
&lt;br /&gt;
The biggest issue I had was the constant narration, which completely decimated the pacing. This has been fixed almost entirely through the introduction of Peckinpah, a side character that seems to want to help Zero. Well, maybe help is the wrong word, as any time a character in a world in which no one should be trusted is portrayed as kind I immediately get suspicious, but at the very least, he wants to help Zero uncover the mysteries of the world around him. Because the story is presented in mostly dialogue instead of an overlong monologue, there's a lot more characterization presented, and the pace picks up quite nicely, slowing &lt;i&gt;just&lt;/i&gt;&amp;nbsp;enough so the reader can grasp what's going on without bringing everything to a crawl. The material was always well-written, but now that it's matching the medium in which its trying to tell the story, you can honestly enjoy it.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-xvC_kOcObas/UZrfGxoaexI/AAAAAAAAAM4/jYHxuD82mVA/s1600/23514.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-xvC_kOcObas/UZrfGxoaexI/AAAAAAAAAM4/jYHxuD82mVA/s320/23514.jpg" width="207" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
The final problem was an overabundance of mysteries to the point of frustration. A good creepy comic keeps things tense and keeps you guessing until the very end, but it also drops hints now and then while presenting the reader with an idea of what's going on so they're not completely lost and confused. It's a tough balance to walk, and the first issue was definitely too far on the latter side of things. This issue, however, was far more balanced, giving a general idea of what the upcoming conflagration is (though, spoiler alert, a &lt;a href="http://en.wikipedia.org/wiki/Conflagration"&gt;dictionary search&lt;/a&gt; tells me it's not going to be sunshine and rainbows) while still keeping it's ultimate purpose and Zero's role in all this a mystery. It gives us enough reasons to care without spoiling it all for us, and that balance makes this a very compelling comic.&lt;br /&gt;
&lt;br /&gt;
As much as I enjoyed this issue, I'm going to have to give it a conditional recommendation for its $3.99 cover price because of how vastly different in quality I found this issue to be compared to the first one. I honestly think you could drop the first issue and just pick it up here if the series interests you and/or you're a &lt;i&gt;big&lt;/i&gt;&amp;nbsp;Stone Sour fan, but I can't unconditionally recommend this given the potential for it to go off rails again. If the next issue is as good as this one, I'll be able to bump both to a definite recommendation. For now, I'd hold off for one more issue to see where this is going. That said, this issue is a great sign of things to come, so here's hoping it continues down this path.&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. He's really happy this issue worked out far better than the last one, and he definitely hopes this is the sign of a trend&lt;/i&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&lt;i&gt;.&lt;/i&gt;&lt;/span&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&amp;nbsp;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/V2C5Jm5L040" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/130753279261978444/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-house-of-gold-and-bones-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/130753279261978444?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/130753279261978444?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/V2C5Jm5L040/review-house-of-gold-and-bones-2.html" title="Review: House of Gold and Bones #2" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-hKkuidXlmjE/UZrfCdMBOlI/AAAAAAAAAMw/syj6B2Dl0F4/s72-c/22894.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-house-of-gold-and-bones-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkUMRnYzeSp7ImA9WhBaEEg.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-3306955937187101857</id><published>2013-05-18T16:00:00.000-04:00</published><updated>2013-05-20T09:58:07.881-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-20T09:58:07.881-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Into Darkness" /><category scheme="http://www.blogger.com/atom/ns#" term="movie review" /><category scheme="http://www.blogger.com/atom/ns#" term="JJ Abrams" /><category scheme="http://www.blogger.com/atom/ns#" term="Sci-Fi" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Trek" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><title>Counterpoint: Star Trek: Into the Darkness</title><content type="html">&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif; text-align: justify;"&gt;&lt;a href="http://www.redshirtcrew.com/2013/05/review-star-trek-into-darkness.html"&gt;According to my friend, MaristPlayBoy&lt;/a&gt;, Star Trek: Into Darkness is 3.5/5 stars calling it
as he said to me “above average” which I can see where he is coming from
because he has more experience in rating films and has seen considerably more
than I have, so I trust his judgment. When my friend said it was a perfect 5
star rating, I drew the line and knew I had to make a review of it myself. To
be fair, my rating of 2 stars makes the average of all three review a 3.5, thus
validating my previous statement in trusting it as a rating, I just want to get
in my 2 cents on why I gave the film 2 stars.&lt;/span&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://collider.com/wp-content/uploads/star-trek-into-darkness-poster1-405x600.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://collider.com/wp-content/uploads/star-trek-into-darkness-poster1-405x600.jpg" width="216" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;a href="http://www.imdb.com/title/tt1408101/"&gt;http://www.imdb.com/title/tt1408101/&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-indent: 0.5in;"&gt;Before you continue reading,
here is what you need to know: this review will be very subjective and I may
bring up points that you may not notice or even care about. If I were to try
and give a completely objective review from the point of view of what I would
consider to be the “average movie goer” then I would give the film more credit.
Part of what I didn’t like about the film is that I felt like it was too
melodramatic and I felt like the plot was being spoon fed to me. Was the film
entertaining? I would objectively say yes. Did the film appeal to many
emotions? Again, yes. Did I like? Not as much as I should have. Now I know
there are people out there that say you can judge a science fiction film based
on actual science, but here is what I have to say to you: If part of what makes
a film good is the&amp;nbsp;believably&lt;/span&gt;&lt;span style="text-indent: 0.5in;"&gt;&amp;nbsp;of it, then for me, this film was barely
believable even on the scale of science fiction or the scale of Star Trek
(taking into account both the series, but more importantly, the last film).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-indent: 0.5in;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify; text-indent: .5in;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;I’m
going to start with what turned me off the most, which I recently found out
makes a lot of people angry; being a physics major, I cannot watch a film and
not point out where the science just completely and utterly breaks down. If you
couldn’t give a crap about scientific accuracy, feel free to skip this bit. While
I know the writers and editors could not change much of the traditional Star
Trek mechanics such as warp drive causing accelerations of 10,000,000 times the
acceleration of earth’s gravity and disregarding relativistic effects on time
and space at those speeds, there were parts where basic physics was thrown out
the window for the sake of dramatic effect. First of all, the mass off a ship
in warp drive would make it such that nothing could break off or fall away just
due to the amount of gravity that ship would have (more than a planet depending
on the speeds) nor could they make a ship that would travel 3 times as fast as
warp drive, as warp drive is already near if not at achievable limit. Granted
that is both fairly high level of physics and part of the Star Trek traditional
writing, so I can come to peace with that, reluctantly.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-indent: 0.5in;"&gt;Where dramatic
effect over physics really came into play is near the end. Without giving
anything away, I will try to express what utter rubbish the film tried to sell
me on, and horribly failed. Firstly, the effects of pressure in space was &lt;/span&gt;&lt;b style="text-indent: 0.5in;"&gt;&lt;i&gt;completely&lt;/i&gt;&lt;/b&gt;&lt;span style="text-indent: 0.5in;"&gt;
ignored because it would end up in more complex and near impossible measures
that wouldn’t work on the time scale of the film as well as the causalities of
some audience favorites. While the writing needed that to work as an enjoyable,
marketable film that can be later continued, it took a fair amount of
believability out of the film, whether at the time or in retrospect. I will say
that this is needed for the film, and will give that to the writers.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-indent: 0.5in;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://lithops.as.arizona.edu/~jill/EPO/Solarsystem/weightless.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="209" src="http://lithops.as.arizona.edu/~jill/EPO/Solarsystem/weightless.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;How it should have looked falling&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-indent: 0.5in;"&gt;What really took
the cake is changing gravity in free-fall. Anyone who has taken physics at a
high school level and remembers anything should know the acceleratory, or
“force-like”, effects of gravity do not apply to particles in free-fall. But
they needed that in order to have the ever changing direction in gravity and
severity of allocation and repair capabilities. Taking into the way to fix that
by moving power to “stability”, in a real world situation, there would be no
need for this as no power is stability, or whatever was giving them the
artificial (yes it would have to have been artificial) gravitational force, and
thus could be put towards &lt;/span&gt;&lt;b style="text-indent: 0.5in;"&gt;&lt;i&gt;anything else&lt;/i&gt;&lt;/b&gt;&lt;span style="text-indent: 0.5in;"&gt; that could have helped
the ship and crew to survive.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="text-indent: 0.5in;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="text-indent: 0.5in;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Additionally,
the film was supposed to be primarily plot driven, and because of that, there
was almost no character development, arguably none. The most character
development done was in the long monologues from characters throughout the
film, and giving credit where credit is due, they were well written and well
performed. Needless to say, some of the melodrama surrounding those moments
took away from the flow of the plot and devalued the character development as
there appears to be minimal individual change from the beginning to end. The
points where there is development are short lived and quickly forgotten. While
the story is allowed to make some presumptions from the last film and the main
plot of series, I fail to see how it could be overlooked entirely. A new
character was introduced and her character was so poorly developed that I can’t
say I could tell you much about her at all that was explicitly explained to me.
On top of that, I argue that if she were to return that the staff did that to
make the audience wanting to know more about her. In my mind, she is unjustly
forgettable and I would not care if she were not to return.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="text-indent: 0.5in;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify; text-indent: .5in;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;While
the cast is more than competent (as seen in the first film), there were points
where the actors were being obnoxious in the level they portrayed their
character. There is such a thing as too much of a good thing, and over-acting
where you don’t need it felt like the film belittled my prior knowledge of the
character as well as my ability to come to my own conclusion of what I thought
of each character. Ultimately, I felt like the film was playing to the lowest
common denominator, which I never will find entertaining as a serious work
which this had the potential to be. If they focused less on being predictable,
melodramatic, and at some points gimmicky, they could have improved the film
significantly. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://ghostradio.files.wordpress.com/2009/05/flare_.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="241" src="http://ghostradio.files.wordpress.com/2009/05/flare_.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This was everywhere.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Here’s
the last thing I will say, and to be honest was blissfully ignorant of after
the first film and now painfully aware of: lens flare. While at some points,
lens flare does add a dramatic effect (for example: in the desert to emphasize
heat, or panning past the sun onto a planet) it was either overused or
overlooked because it was everywhere. I wouldn’t have a problem if it didn’t
take away too much from the film itself, but when it is covering a face of
someone speaking, I can no longer say it doesn’t affect the film. Considering
the level of production value I was expecting, I was thoroughly disappointed
that the problem was so out of control to the point it made the film less
enjoyable and took away from the work of the actors, special effects people,
and set designers. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Overall,
I give the film 2 stars, mostly subjective to be fair. It did not meet my
expectations, fell short of last film, and merely perpetuated what was already
set in place while simultaneously setting up the next one. The film was
predictable as well as unbelievable, even amongst films under the same genre. I
will say that I do not regret seeing the film, as there were moments where I
really connected with what was on screen as well certain comedic and realist
action scenes that were enjoyable. Similarly, I would not see this film again
without reason of seeing it with someone else or something similar. I hope that
with many classics made movie, the second movie is just a slump and the third
movie makes the whole series. I don’t mind if you don’t agree, so long as you
have reason to do so. Thank you&lt;/span&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;i&gt;Brendan McDonald, aka bigmacd101, wrote this article after heated debate post-viewing&amp;nbsp;of the movie in question. He hopes that this review will help JJ Abrams make movies like he used to: good. If you would like to be around for more short rantings, follow him on twitter&amp;nbsp;&lt;a href="https://twitter.com/Bigmacd101" target="_blank"&gt;@bigmacd101&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/z6P4jT5AtcQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/3306955937187101857/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/counterpoint-star-trek-into-darkness.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3306955937187101857?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3306955937187101857?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/z6P4jT5AtcQ/counterpoint-star-trek-into-darkness.html" title="Counterpoint: Star Trek: Into the Darkness" /><author><name>Brendan</name><uri>http://www.blogger.com/profile/12046086096901778518</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/counterpoint-star-trek-into-darkness.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEIASX89fip7ImA9WhBbF0k.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-7693546175795723823</id><published>2013-05-16T18:15:00.000-04:00</published><updated>2013-05-16T18:15:48.166-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-16T18:15:48.166-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="mods" /><category scheme="http://www.blogger.com/atom/ns#" term="Vampires" /><category scheme="http://www.blogger.com/atom/ns#" term="NPC" /><category scheme="http://www.blogger.com/atom/ns#" term="crime" /><category scheme="http://www.blogger.com/atom/ns#" term="playthrough" /><category scheme="http://www.blogger.com/atom/ns#" term="AoaRD" /><category scheme="http://www.blogger.com/atom/ns#" term="roleplaying" /><category scheme="http://www.blogger.com/atom/ns#" term="Skyrim" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="Urbal gro-Dushnikh" /><category scheme="http://www.blogger.com/atom/ns#" term="blacksmith" /><category scheme="http://www.blogger.com/atom/ns#" term="Urbal" /><category scheme="http://www.blogger.com/atom/ns#" term="town guard" /><title>AoaRD #4: Guard for a Day</title><content type="html">&lt;i style="color: #222222; font-family: Times, 'Times New Roman', serif; line-height: 18.99305534362793px;"&gt;Every two weeks,&amp;nbsp;&lt;a href="https://www.twitter.com/BStreetHolmes"&gt;Baker Street Holmes&lt;/a&gt;&amp;nbsp;tells the story of Urbal gro-Dushnikh, an orc who just wants to be a blacksmith, even though it seems Skyrim has other plans. You can follow his journey through these journal entries with new entries every two weeks. Enjoy!&lt;/i&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.redshirtcrew.com/2013/05/aoard-35-flashback.html"&gt;Flashback&lt;/a&gt; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href="http://www.redshirtcrew.com/2013/03/aoard-introducing-urbal.html"&gt;Part One&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href="http://www.redshirtcrew.com/2013/04/aoard-2-dragonborn-comes.html#uds-search-results"&gt;Part Two&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href="http://www.redshirtcrew.com/2013/04/aoard-finest-steel-in-all-markarth.html"&gt;Part Three&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
25th of Last Seed, 201&lt;br /&gt;
&lt;br /&gt;
The Jarl's offer turned out to be a selfish one. &amp;nbsp;He wanted someone to attack a Forsworn camp near by, &lt;u&gt;that&lt;/u&gt;&amp;nbsp;is why he offered to make me his Thane. &amp;nbsp;I told him I'd think about it. &amp;nbsp;A raid against a Forsworn camp is not a light task. &amp;nbsp;I believe he may just want me dead. &amp;nbsp;Regardless it's not a task I could take on alone.&lt;br /&gt;
&lt;br /&gt;
I set out before the sun rose yesterday morning, headed towards Falkreath and some known Corundum mines. &amp;nbsp;Walking down from the keep to Markarth's main gate, I heard guards shouting and came upon a vampire and a couple of it's thralls. &amp;nbsp;I saw a vampire the other morning in the wilderness, but with the city walls! &amp;nbsp;Unheard of! &amp;nbsp;I steered clear of the fight and only end up leaving town a little later than expected.&lt;br /&gt;
&lt;br /&gt;
I made for Gloomreach, but I had tapped it out of corundum in my last visit so continued on to Greywater Grotto to the South of Helgen, and made at least a little collection there and in some of the surrounding hills. &amp;nbsp;I passed through Falkreath on the way, but decided to stay at the Sleeping Giant Inn in Riverwood as I had before. &amp;nbsp;It was closer to my final destination of Whiterun and Falkreath is just so grim.&lt;br /&gt;
&lt;br /&gt;
This morning, I made good time to Whiterun and was able to sort out enough small daggers that I should hopefully be able to prove to Ghorza that I'm ready for her next lesson. &amp;nbsp;I even got a chance to sharpen my ax and fix the fitting on my armor a little. &amp;nbsp;Whiterun is charming enough I guess, but ever since the whole thing with the dragon, everyone there is calling me "the Dragonborn". &amp;nbsp;It's obnoxious. &amp;nbsp;This one little kid kept following me around the whole time. &amp;nbsp;I hope I don't have to come back here any time soon.&lt;br /&gt;
&lt;br /&gt;
I'm writing this just after a nice lunch at the Bannered Mare, mercifully hidden away in a backroom away from gawkers, and riding a&amp;nbsp;carriage&amp;nbsp;towards Markarth. &amp;nbsp;Normally I would loath to take a carriage, stupid, lurching things, but at this point in the day it's the only way to reach home by tonight and it is the cheapest way to get there. &amp;nbsp;The driver, a Nord named Bjorlan or Bjorlim or something will not shut up.&lt;br /&gt;
&lt;br /&gt;
Urbal gro-Dushnikh&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; line-height: 18.99305534362793px;"&gt;________________________________________________________________&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
26th of Last Seed, 201&lt;br /&gt;
&lt;br /&gt;
Another vampire attack in Markarth when I got in last night. &amp;nbsp;By the time I came in the main gates, one of the guards had already died, so I did what I could to help. &amp;nbsp;I hate Death Hounds. &amp;nbsp;This morning one of the guards from last night asked if I'd help in finding out why Margaret was attacked in the market. &amp;nbsp;That was nearly a week ago, I was surprised they had not resolved it. &amp;nbsp;They handed me a guards uniform and sent me on my way.&lt;br /&gt;
&lt;br /&gt;
I decided to check the murder's room in the Warrens, and he had a note from someone who called themselves "N". &amp;nbsp;Leaving the warrens a man attacked me, saying to drop the case. &amp;nbsp;Strangely, not only did the same thing happen when I asked around the Silver Blood Inn, but this time the man that accosted me was a guard. &amp;nbsp;All signs pointed to Thoran Silver-Blood and the reclusive Nepo, so I figured I'd pay them a visit in that order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;u&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp;*** &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/u&gt;&lt;/div&gt;
&lt;br /&gt;
Thoran is an ass and in an Orc stronghold, he would have been beheaded years ago. &amp;nbsp;At first he was uncooperative, but a pair of assassins broke in to kill him, and kill his wife when they got in their way. &amp;nbsp;can't say I feel sorry for the man, but at least he was more talkative after he saw it &amp;nbsp;might cost him his life. &amp;nbsp;Turns out he and Nepo work for the "King in Rags" a man they call Madanach who organizes the Forsworn from within Cidhna Mine. &amp;nbsp;Nepo was an ambush, but an Orc nose can smell and ambush a mile away. &amp;nbsp;His head was rolling across the floor before his little Forsworn housemaid could even get off her first spell.&lt;br /&gt;
&lt;br /&gt;
I followed a note Eltrys gave me the night of the murder, saying to meet him in the Temple to Talos, but when I arrived there he was dead. &amp;nbsp;Two guards and the local Imperial Legate, Legate Admand, were waiting for me. &amp;nbsp;They said that I was under arrest for all the murders, as they needed someone to pin it on. &amp;nbsp;They explained that I wasn't really supposed to figure any of this out, they just needed it to look like they were investigating. &amp;nbsp;I am a proud warrior, as all Orcs are, and probably could have taken three random guards on. &amp;nbsp;But with the Legate, I knew resistance meant death, and I was forced to go.&lt;br /&gt;
&lt;br /&gt;
I'm scratching this on my pick ax with a shiv, in case I get out of here. &amp;nbsp;I originally started this journal to tell what it's like for Orcs outside their strongholds. &amp;nbsp;I've been framed for murder. &amp;nbsp;Because I'm green.&lt;br /&gt;
&lt;br /&gt;
Urbal gro-Dushnikh&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; line-height: 18.99305534362793px;"&gt;________________________________________________________________&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"&gt;&lt;span style="line-height: 18.99305534362793px;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"&gt;&lt;span style="line-height: 18.99305534362793px;"&gt;&lt;i&gt;To those familiar with Skyrim: no, I did not officially become part of the town guard, I just took the dead guard's armor. &amp;nbsp;I wanted a reason to investigate, but in character he would have just left it to the professionals. &amp;nbsp;So I made him one of the professionals.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/gNgHpq6WFQg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/7693546175795723823/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/aoard-4-guard-for-day.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7693546175795723823?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7693546175795723823?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/gNgHpq6WFQg/aoard-4-guard-for-day.html" title="AoaRD #4: Guard for a Day" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/aoard-4-guard-for-day.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEBQnc7eip7ImA9WhBbF08.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-1657143580897540235</id><published>2013-05-16T13:00:00.006-04:00</published><updated>2013-05-16T13:00:53.902-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-16T13:00:53.902-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Jean-Maxime Moris" /><category scheme="http://www.blogger.com/atom/ns#" term="Aleksi Briclot" /><category scheme="http://www.blogger.com/atom/ns#" term="art book" /><category scheme="http://www.blogger.com/atom/ns#" term="Ghost in the Shell" /><category scheme="http://www.blogger.com/atom/ns#" term="Science Whyzard" /><category scheme="http://www.blogger.com/atom/ns#" term="cyberpunk" /><category scheme="http://www.blogger.com/atom/ns#" term="Remember Me" /><category scheme="http://www.blogger.com/atom/ns#" term="Michel Koch" /><category scheme="http://www.blogger.com/atom/ns#" term="Deus Ex: Human Revolution" /><category scheme="http://www.blogger.com/atom/ns#" term="Mirror's Edge" /><category scheme="http://www.blogger.com/atom/ns#" term="comic reviews" /><category scheme="http://www.blogger.com/atom/ns#" term="Inception" /><title>Review: The Art of Remember Me</title><content type="html">&lt;i&gt;Remember Me&lt;/i&gt; has me more excited and nervous for a video game
than I can basically ever recall being. By all accounts, it looks to be
everything I love- cyberpunk, female-protagonist (!!!), atypical gameplay, and,
most pertinent to the following, beautiful design. The Art of Remember Me, with
forward by creative direct Jean-Maxime Moris and introductions by art directors
&lt;a href="http://www.aneyeoni.com/news_us.html"&gt;Aleksi Briclot&lt;/a&gt; and &lt;a href="http://www.michelkoch.fr/"&gt;Michel Koch&lt;/a&gt;, has only made my burning want for this game
even stronger, and reminded me why I absolutely adore cyberpunk design so
painfully much.&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://2.bp.blogspot.com/-BRrRapVwyfo/UZQACP4lxNI/AAAAAAAAAIE/MFL1ZwHeGq4/s1600/remember+me+art+book.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-BRrRapVwyfo/UZQACP4lxNI/AAAAAAAAAIE/MFL1ZwHeGq4/s320/remember+me+art+book.jpg" width="240" /&gt;&lt;/a&gt;First off, let me summarize what &lt;i&gt;Remember Me&lt;/i&gt; is about. It
takes place in Neo-Paris (a near-future &lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Ghost_in_the_Shell_(video_game)"&gt;Ghost in the Shell&lt;/a&gt; &lt;/i&gt;more&amp;nbsp;than &lt;i&gt;&lt;a href="http://www.ea.com/uk/mirrors-edge"&gt;Mirror’s Edge&lt;/a&gt;&lt;/i&gt;) where memories can be digitized and then extracted at any given time- in essence,
human memory becomes transferable and externalized. Memory becomes vulnerable
to theft and tampering, thus human nature itself gets open for alteration, as
when our memories are vulnerable our very self-identity is also vulnerable. The
undercurrent of commentary on the role of technology in our lives is
unavoidable; it is the hallmark of good sci-fi and especially cyberpunk, after
all. The protagonist of the game, Nilin, is a hacker (of course) who can
manipulate that digital memory data, but who wakes up to have her own memory hacked
and has to work to regain it and figure out why it was taken in the first
place. &amp;nbsp;As I said, it feels very&lt;i&gt; Ghost in the Shell&lt;/i&gt; meets &lt;i&gt;Inception&lt;/i&gt;
(a parallel Koch referenced himself), and as a fan of both those things I am
just giddy with excitement for it.&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Now, into the art book. Right off the bat you’re greeted
with beautiful nighttime cityscape illustrations, with lots of blue-orange
contrast (it &lt;i&gt;is &lt;/i&gt;cyberpunk, lest we
forget). The design of the book is very crisp and clean, which beautifully
suits the subject matter.&amp;nbsp; Where so many
books succumb to giving it the most frills possible (the Game of Thrones Season
1 companion book comes to mind), this one
knows when to keep it simple. The forward, for example, is just an orange title
with black text on a white page, with a fade to game scenery at the bottom-
simple, effective, appealing. &amp;nbsp;Moris’s foreword sets the stage nicely for the
following concept art, but&amp;nbsp;extolling&amp;nbsp;the virtues and the importance of concept
art itself, citing it as the thing “what sparks imaginations”. It’s a love
letter to creativity, worldbuilding, and the team that made it happen. It’s
always nice to read something that shows just how passionate the artists and
creators of a game are, and the foreword just left me with a really good,
hopeful feeling about this game.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The same good design sense is carried over to Aleksi Briclot’s
introduction. His introduction focuses more on the process of creating a game
and the interplay between concept artists, programmers, writers, and so on. He
really expounded on the creation of not only the game, but the studio that
created it, &lt;a href="http://www.dont-nod.com/"&gt;DONTNOD&lt;/a&gt;, and how&lt;i&gt; Remember Me&lt;/i&gt; really arose from five guys wanting to
make a cool science-fiction game and deciding to go for it rather than just
talk about it. &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i.newsarama.com/images/i/000/105/063/original/Art-of-Remember-Me-013.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://i.newsarama.com/images/i/000/105/063/original/Art-of-Remember-Me-013.jpg" width="240" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif;"&gt;More images&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.newsarama.com/17712-look-inside-art-of-remember-me-ahead-of-capcom-s-thriller.html" style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif;"&gt;here&lt;/a&gt;&lt;span style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Finally, Michel Koch’s introduction. He discusses how cool
he thought the memory theme was and how much creative potential it had. You
really get the feel that he 100% loves the project.&amp;nbsp; We also get a look at how Neo-Paris came to
be, and how the team really wanted to keep it in the near-future and
believable. The foreword and two intros really give the impression that this
was a complete team effort, and that everyone involved is in awe of the others
on the team.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
From there, the book is broken down into chapters that focus
on different aspects of the game. Chapters focus on the setting (Neo-Paris),
the main character Nilin, and then hone in on the different episodes and nitty-gritty details of the
game itself. At the end is a “Deleted Memories” section, where we get to see
the stuff that didn’t quite make it into the game, followed by “Inside the
Studio”, which continues the trend of highlighting the collaborative aspect of&lt;i&gt;
Remember Me&lt;/i&gt; and emphasizing just how awesome this team is.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The first chapter has an introduction that gives insight into how the team approached the specific aspect
of the game about to be delved into. It really helps to get into the minds of
the creators and see what their intentions were, while also giving more info
about the game itself to really get people hyped up. Comments throughout the book continue this trend, letting the reader know what was going on in the minds of the creators at each step of the way.&amp;nbsp;&amp;nbsp;Beautiful concept paintings of Neo-Paris are
accompanied with comments that point out, “look, that’s the Seine!”, or other
such things that give the game a baseline comparison with reality that really
makes the design choices stand out. As one comment stated, “recognizable elements
were established” so that “larger than life elements could be layered on top”.
The scenery looks bright and colorful while retaining the darker edge that a
city at night has, avoiding the muddier “realism” that so many games take
lately.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i.newsarama.com/images/i/000/105/068/original/Art-of-Remember-Me-030.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://i.newsarama.com/images/i/000/105/068/original/Art-of-Remember-Me-030.jpg" width="240" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif; font-size: xx-small;"&gt;More images &lt;a href="http://www.newsarama.com/17712-look-inside-art-of-remember-me-ahead-of-capcom-s-thriller.html"&gt;here&lt;/a&gt;.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
The thought put into every aspect of the setting, from graffiti
to advertisements, is remarkable, and a delight to look at. I was struck,
however, by just how similar certain things were to &lt;i&gt;Ghost in the Shell&lt;/i&gt;; the
Sensen’s neck access points, Senwalls, look almost identical to those used in
&lt;i&gt;GitS&lt;/i&gt;, and one advertisement had to be a direct reference to the show as it used
the title “Bits: Babes in the Shell”.&amp;nbsp;
This isn’t a bad thing- &lt;i&gt;Ghost in the Shell&lt;/i&gt; is one of &lt;i&gt;the &lt;/i&gt;cyberpunk works, and it’s not
surprising to see it referenced here. The problem arises when it’s &lt;i&gt;too &lt;/i&gt;much of a good thing, and we won’t
really know if it crossed that threshold or not until the game comes out, but judging by the art book I don't think this will be a concern.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The next part focuses on Nilin (does her jacket kind of look like
&lt;a href="http://www.linkueiuniverse.net/Doomsday/UNAF/9th/Pics/Kusanagi3.jpg"&gt;Major Kusanagi&lt;/a&gt;'s or am I just in a &lt;i&gt;GitS&lt;/i&gt; rut now?), and the comments about her
genesis are really fascinating and informative. For one, they emphasize that
Nilin is of mixed ethnicity, as she is a woman of the future. Everything about
her was chosen to emphasize this futuristic setting, to which I say well done-
it really does not make sense to have &lt;i&gt;every
&lt;/i&gt;hero be straight-up white, as that is not at all indicative of the world we
live in. Her outfit isn’t sexualized, either- it’s practical, with non-heeled
boots, jeans, a t-shirt and a really damn cool jacket. Her proportions also
aren’t ridiculous. In fact, Nilin reminds me a &lt;i&gt;lot &lt;/i&gt;of my best friend from middle school- tall, slender,
mixed-ethnicity, and kickass.&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
In this chapter we also get a glimpse of gameplay, and learn
that Nilin fights by utilizing her hacker abilities or hand-to-hand rather than
with the usual arsenal of guns. It’s a unique approach, and I’m really quite
excited to see how it pans out.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The rest of the book focus on the scenery from various parts of
the games, enemies found there, and NPCs. They paint a really impressive
picture of just how thought-out every aspect of this game is, ensuring a
cohesive, believable world as a result. And some really, really damn cool
fashions, that aren’t just cool for cool’s sake but serve to create distinctions
between the three parts of Neo-Paris and thus distinctions in class and job. They remind me a bit of&lt;i&gt; &lt;a href="http://www.deusex.com/"&gt;Deus Ex: Human Revolution&lt;/a&gt;&lt;/i&gt;'s fashions a bit, but honestly, done even better.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Rather than just running from some agency that wants to take
you down (a la &lt;i&gt;Mirror’s Edge&lt;/i&gt;), enemies such as the Leapers come into play. They’re
humans that have abused the Sensen technology and mutated accordingly, with
memory and mind issues and something like a hivemind that links them- perhaps a
warning regarding transhumanism? Regardless, they’re creepy-looking buggers, in
no small part because they retain just enough humanity to keep the fact that
they once were humans at the forefront of your mind.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i.newsarama.com/images/i/000/105/065/original/Art-of-Remember-Me-015.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://i.newsarama.com/images/i/000/105/065/original/Art-of-Remember-Me-015.jpg" width="240" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: xx-small;"&gt;&lt;span style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif;"&gt;More images&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.newsarama.com/17712-look-inside-art-of-remember-me-ahead-of-capcom-s-thriller.html" style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif;"&gt;here&lt;/a&gt;&lt;span style="font-family: Verdana, Geneva, Arial, Helvetica, sans-serif;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Another touch I love that came to light via the concept art
is that modernity coexists with history. There’s an absolutely stunning concept
painting of a traditional stone statue of a woman, in traditional-looking room
with a beautiful glass ceiling, but you can clearly see digital,
brightly-colored advertisements in the hallways branching off from the room the
statue is in. So many cyberpunk settings completely ignore historic traditions
and focus on clean, crisp lines and glass and steel everywhere, so it’s
refreshing and fascinating to see traditional materials like stone brought back
into the equation, no matter how slight a role they might serve.&lt;o:p&gt;&lt;/o:p&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Then you get pages of info on Memorize, and valets, and
architects and drones and- there is &lt;i&gt;so
much info here&lt;/i&gt;! I couldn’t do a review that does it all justice, there’s just
that much, and it’s all presented beautifully and with insightful commentary to
help the reader figure out just what it is and why it’s the way that it is.&amp;nbsp;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Everything is clever, logical, and stunningly done, all while keeping in mind
that all this art needs to work well in game (a key point for the creation of
X-Mas, a rival memory hunter of Nilin’s). Really, that’s what hit me most while
reading through this art book; every aspect was designed to make the game have more impact and be more enjoyable to play, without sacrificing the deeper themes the team
wanted to get to.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The team’s goal was to create a believable cyberpunk world
for their story about memory, human nature, and the role of technology in modern
life to take place in, and if the art book is anything to by they achieved this
and then some. The book is a delight, brilliant to read and look at, painfully
clever at times (the chapter that looks at the concept art for the Bastile is
called “Panoptic Icon”- just brilliant), and provides so much insight into the
game that I have no idea how I’m going to be able to wait until June 4&lt;sup&gt;th&lt;/sup&gt;
to play it, I’m so damned excited for it. Seeing how all the concept art was
translated into the game will be another layer of enjoyment to the game. The concept art here
promises a brilliant game, if the mechanics can live up to the ideas. At
&lt;a href="http://www.darkhorse.com/Books/23-113/Art-of-Remember-Me-HC" target="_blank"&gt;$39.99&lt;/a&gt;, if you’re a fan of brilliant design and thoughtful concepts, especially
of the steampunk variety, it’d be a disservice to yourself not to pick it up.
It shot up to the top of my to-buy list, and if you’re at all excited for
&lt;i&gt;Remember Me&lt;/i&gt; do yourself a favor and pick this up- it’ll make the wait a bit
more bearable. A word of warning, though, the art book does include some mild
spoilers, so avoid &lt;b&gt;Chapter 10&lt;/b&gt; if you really don’t want that at all.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The afterward by Oskar Guilbert includes a line that sums up
my feelings after reading this book: “If the quality of this game can be at the
same level as the concept art, then we must never give up.” It’s true. If the
game is even half so good as the concept art, &lt;i&gt;Remember Me&lt;/i&gt; promises to be a
brilliant, fascinating game, and I wait, eager and hopeful, to see if it
achieves that.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;Jeni “Science Whyzard”
Hackett loves all things cyberpunk and cannot contain her excitement for
Remember Me, because cyberpunk and female leads and STUNNING DESIGN and oh
goodness she needs a moment to compose herself. She also really loved the quotes
at the beginning of each chapter and the clear philosophical influences on the
game- is it June 4&lt;sup&gt;th&lt;/sup&gt; yet?&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; line-height: 18px;"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;You can find her on twitter under the name&amp;nbsp;&lt;a href="https://twitter.com/allonsyjeni" style="color: #ad4c4f; text-decoration: none;" target="_blank"&gt;&lt;span style="color: blue;"&gt;@allonsyjeni&lt;/span&gt;&lt;/a&gt;,&amp;nbsp;email her at&amp;nbsp;&lt;a href="mailto:jeni.is.a.geek@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;&lt;span style="color: blue;"&gt;jeni.is.a.geek@gmail.com&lt;/span&gt;&lt;/a&gt;, or find her on tumblr at&lt;span style="color: blue;"&gt;&amp;nbsp;&lt;a href="http://hellomynameisgeek.tumblr.com/" style="color: #ad4c4f; text-decoration: none;" target="_blank"&gt;hellomynameisgeek&lt;/a&gt;&lt;/span&gt;.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/7CWHpt_vcAQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/1657143580897540235/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-art-of-remember-me.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1657143580897540235?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1657143580897540235?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/7CWHpt_vcAQ/review-art-of-remember-me.html" title="Review: The Art of Remember Me" /><author><name>Science Whyzard</name><uri>http://www.blogger.com/profile/15500997353826980817</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://1.bp.blogspot.com/-Z2VtA8Y645k/T2lHtgR_UFI/AAAAAAAAAEg/Q_JGED0reaY/s220/Image33.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-BRrRapVwyfo/UZQACP4lxNI/AAAAAAAAAIE/MFL1ZwHeGq4/s72-c/remember+me+art+book.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-art-of-remember-me.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUAFRXc6cCp7ImA9WhBbFkk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-5254361184029303289</id><published>2013-05-15T14:48:00.001-04:00</published><updated>2013-05-15T14:48:34.918-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-15T14:48:34.918-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mass Effect" /><category scheme="http://www.blogger.com/atom/ns#" term="Aria T'Loak" /><category scheme="http://www.blogger.com/atom/ns#" term="Omar Francia" /><category scheme="http://www.blogger.com/atom/ns#" term="Garrus Vakarian" /><category scheme="http://www.blogger.com/atom/ns#" term="The Illusive Man" /><category scheme="http://www.blogger.com/atom/ns#" term="Mac Walters" /><category scheme="http://www.blogger.com/atom/ns#" term="Mass Effect 3" /><category scheme="http://www.blogger.com/atom/ns#" term="Tali'Zorah" /><category scheme="http://www.blogger.com/atom/ns#" term="Mass Effect 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Science Whyzard" /><category scheme="http://www.blogger.com/atom/ns#" term="Liara T'Soni" /><category scheme="http://www.blogger.com/atom/ns#" term="John Jackson Miller" /><category scheme="http://www.blogger.com/atom/ns#" term="#1" /><category scheme="http://www.blogger.com/atom/ns#" term="comic reviews" /><category scheme="http://www.blogger.com/atom/ns#" term="James Vega" /><title>Review: Mass Effect Library #1</title><content type="html">The &lt;i&gt;Mass Effect Library&lt;/i&gt; Vol. 1 lives up to its name, including four
comics in one - a great deal for someone like me who got into Mass Effect quite
late in the game (I didn’t start the trilogy until well after the third game
came out, which turned out to be a lucky fluke of fate, but that’s another
article for another time). It's attributed to Mac Walters, Omar Francia, and John Jackson Miller, but a slew of other creators had a hand in the comics it compiles. The four comics and the included one-shot stories delve more into things hinted at
in-game but never got the chance to take center stage. They all focus on squadmates or side-characters, including everyone from Liara T'Soni to Captain Bailey of C-Sec. Like all good supplementary materials to
the source, they’re non-essential to enjoy the game, but they definitely add
some enjoyable flavor to it. Now buckle up, people; this review goes over four full comic arcs and a bunch of short-stories, so it's gonna get &lt;i&gt;long.&lt;/i&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i&gt;&lt;/i&gt;&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://1.bp.blogspot.com/--vKw9VWuxYI/UZMr3UkZUdI/AAAAAAAAAH0/x-l7BlB74sE/s1600/Mass+Effect+Library.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/--vKw9VWuxYI/UZMr3UkZUdI/AAAAAAAAAH0/x-l7BlB74sE/s320/Mass+Effect+Library.jpg" width="240" /&gt;&lt;/a&gt;Before I get into reviewing the four comics included, I’ll
make a quick note of some overall things about the Library (and, by extension, the Mass Effect comics) that I enjoy. The
main thing is that it lets the creators add comments to pages at the bottom -
like a commentary track you’d find on a DVD, but in comic form. It’s fun seeing
what the artists' and writers’ thought processes were in translating the
game to the page, providing insights on everything from making biotics still
look awesome without the glow to illustrating parts of Omega that hadn’t been
revealed in-game yet but would be, thus necessitating a careful hand in order
to avoid rendering a canon supplementary materially inaccurate later on
(something fans would surely notice). &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The other touch I quite liked and found to be essential that ran through the
comics was a more personal one - Shepard is not only never depicted, but also
never assigned a pronoun. In a game like Mass Effect, where creating your own Shepard
is a big aspect of the game (to the point where myself and many of my friends
have elaborate backstories and pretty strong emotional attachments to our
various Sheps), it is vital to not lock in one singular canon Shepard. We all
know Jane and John Shepard, sure, but mercifully they don’t even risk choosing
between those two - Shepard is Shepard, and while it may make for some clunky dialogue
at times (say “Shepard” one more time, Illusive Man, I &lt;b&gt;dare&lt;/b&gt; you) I much prefer
a panel of awkward to raging that my female Shepards are suddenly forever
rendered as non-canon. There are even some moments where the writers
intentionally lampshade this planned ambiguity (“hard to tell if it’s even a
man or a woman, blown to hell like that”), and they make for some quality
comedic moments while recognizing the importance of gamers' attachment to the character.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
(Anyone even thinking about creating a &lt;a href="http://masseffect.wikia.com/wiki/Mass_Effect_(film)" target="_blank"&gt;Mass Effect&lt;/a&gt; &lt;a href="http://kotaku.com/hey-hollywood-listen-to-what-this-mass-effect-writer-472195804" target="_blank"&gt;movie,&lt;/a&gt;
take note:&amp;nbsp;&lt;i&gt;you’re gonna piss
everyone off.&lt;/i&gt; There’s a reason the comics and the anime series, &lt;i&gt;Paragon
Lost&lt;/i&gt;, do not include Shepard and never assign Shepard pronouns. It fundamentally changes the narrative, and people don't want that. Seriously, you already smacked your fans in the face with the ending; you really don't want to try your luck by creating a canon Shepard that will invalidate our own personal stories.)&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Anyway, more to the point, the comics. &lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://3.bp.blogspot.com/-zHiBOWBkyIM/UZPTMgKA1VI/AAAAAAAAAMQ/FwplYvkBNr4/s1600/masseffect1p1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-zHiBOWBkyIM/UZPTMgKA1VI/AAAAAAAAAMQ/FwplYvkBNr4/s320/masseffect1p1.jpg" width="207" /&gt;&lt;/a&gt;First off is Redemption, a Liara-centric story that looks at
what happened between Shepard’s death in the beginning of Mass Effect 2 and the
delivery of Shepard’s body to Cerberus. Now, it being Liara-centric is either a
cause for delight or dismay, but hear me out. I did not like Liara
in ME1. She weirded me out a bit, as she was just &lt;i&gt;way too into me.&lt;/i&gt; However, I found her to be much improved in Mass
Effect 2, and once I’d played through the Lair of the Shadow Broker DLC, I was
sold on her because damn, I don’t think I’ve ever laughed as hard at a game
sequence as I did during the &lt;a href="http://www.youtube.com/watch?v=oz9PgOgERi8"&gt;chase scene of that DLC.&lt;/a&gt; If you’re like me
and Liara had to grow on you, fear not - the Liara of this comic is the Liara of
the Shadow Broker DLC, in no small part because this is where that story began.
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Related to that, we get to see a lot of Feron, which makes
me really, absurdly happy. It’s good to know more about the guy Liara wanted to save so badly. Feron himself is just a
quick-talking, snark bucket of delight with solid motivations. Seriously, I did
not expect to love him as much as I do. &amp;nbsp;Overall,
Redemption was a solid read that I feel contributes well to the canon,
as it gives you more insight into how Shepard’s body got to Cerberus and for
what reasons, while also setting up Liara for her information broker role in
Mass Effect 2. It also very neatly sets up the Lair of the Shadow Broker DLC to
have even more impact, to the point where, excuse me, I really want to go replay
that now.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
The next is Evolution. It utilizes a more realistic, mature
art style compared to Redemption, and takes a very interesting story arc. It
starts with Shanxi, which fans will know as a place highly relevant to Ashley
Williams’ grandfather, and it follows the person who will become The Illusive Man
while also providing insight into the First Contact War. Quite a few
familiar-ish faces show up, making this read both highly informative in regards
to the making of the Illusive Man and fascinating in terms of how all the
components of the Mass Effect story intertwine. &amp;nbsp;I do wish they’d let Eva zip her suit up,
though. Seriously, that gratuitous cleavage just isn’t necessary. I’m
accustomed to the Ass Effect, but I don’t need that!&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
While Redemption felt light-hearted and comedic at times,
Evolution is straight-up serious exposition and narrative, and it &lt;i&gt;works&lt;/i&gt;. It suits the creation story of
the Illusive Man, informs his choice to create Cerberus, and sets up a really
fascinating parallel between him and Saren. I already rather liked TIMmy, and
honestly, this just made me like him more because I got to understand him more.
Always a good thing.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Moving right along, we have Invasion. Continuing the trend
of following characters from the game, this one focuses on Omega and Aria T’Loak.
While I love Aria, this one dragged for me a bit, mainly because it was mostly
space dogfights and lots of bickering. I loved Redemption and Evolution for
their backstory and the light they shed on certain in-game events, and that isn’t
as center-stage in Invasion. It’s still damn pretty, though, and not
necessarily a bad read; it just doesn’t hold up to the previous two in my
opinion. Although I did rather enjoy Petrovsky, particularly his Russian
literature references, and the abundant military history references spoke to my
history major in a rather pleasant manner. It ends more strongly than it starts, I will
give it that. Just get through the first bit, and it becomes just as good as the
previous two.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;a href="http://3.bp.blogspot.com/-fG8V75WCZ_s/UZPWFvriq3I/AAAAAAAAAMg/K2XhTVa4AOc/s1600/masseffect1p2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-fG8V75WCZ_s/UZPWFvriq3I/AAAAAAAAAMg/K2XhTVa4AOc/s320/masseffect1p2.jpg" width="207" /&gt;&lt;/a&gt;(Being fair, Invasion sets up the Omega DLC, a DLC I haven’t
yet played. Maybe this would be more meaningful to me if I had. I’ll come back
and update this if I find it fundamentally changes my stance.)&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Next, there’s Homeworlds. These are quicker, one-issue
stories that show us the personal history of some of the squaddies. Vega’s goes
into how he entered the military; Tali’s opens with her struggling to get to
Dr. Michele (all the way back in ME1 - we get to see how she got that intel on
Saren!); Garrus's tale is framed by him recalling his life while making his stand on
Omega (the Archangel recruitment mission from ME2. His is probably my favorite
one, right in the feels), and Liara’s explains how she ended up on Mars
(beginning of ME3). I enjoyed all of them, and I felt them to be very true to the
characters they depicted, although I did find myself wishing for more. I
suppose I shouldn’t be greedy; my two favorites (Tali and Garrus) did get
issues, but I would’ve killed for a Kaidan, Ashley, Thane, or Mordin-centric
one.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Following Homeworlds is Incursion, a quick, one-shot comic
following Aria on Omega. It was, well, quick. Pretty, but didn’t really do
much. Although it is always nice to see Aria being badass.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
Next up: Inquisition. This follows an unexpected side
character--Bailey, the C-Sec officer turned Commander--and shows how he got his
promotion. And, again, this story hits you in the feels. Remember how you and Bailey talk
about contacting loved ones on Earth? Yeah, we see him lose his chance to take
some leave to Earth to see his daughter at the hands of Udina in the name of a
promotion. Like I said, feels.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
And now we come to Conviction, the final tale in the book called a Library
for a damn good reason. This one follows Vega, reacting negatively to news
reports painting Shepard as a terrorist after Shepard takes down the Batarian
system (I think that was also a DLC. There seems to be a trend of comics setting up or
responding to DLC). Not much else to say, it’s quick.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
That does it for the comics, although there’s a fun
sketchbook-type component at the end where we get to see concept work from
artist Omar Francia. Always nice to see some concept work, especially since,
honestly, the ones he illustrated were my favorites in terms of art style, as
it felt the truest to the game while still being remarkably beautiful.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
… This review got &lt;i&gt;long&lt;/i&gt;,
and that’s a testament to the amount of content it had to cover. There are 400+
pages of comics and art in this Library, including all four series and all the
one-shot stories published elsewhere around the web. It’s a bit pricey at
&lt;a href="http://www.darkhorse.com/Books/22-500/Mass-Effect-Library-Edition-Volume-1-HC" target="_blank"&gt;$59.99&lt;/a&gt;, but considering each of the four series in it would run about $16 each,
it’s a hard-cover, and it includes one-shot stories that haven’t been published
elsewhere (and honestly, while they’re not bad, wouldn’t really merit buying on
their own in my opinion), it still seems like a reasonable price. Also, the
cover art is gorgeous, which is a check in its favor. If you haven’t been
following the comics and want to get your hands on all of the already published
ones in one go, this is your best bet. This is a collection that won’t
disappoint and will look mighty pretty on a bookshelf.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;i style="background-color: white;"&gt;&lt;span style="color: #222222; font-family: Times, Times New Roman, serif;"&gt;&lt;span style="font-size: 14px; line-height: 18px;"&gt;Jeni "Science Whyzard" Hackett was really&amp;nbsp;pleasantly&amp;nbsp;surprised by how much she loved these comics, particularly the four full series. She supposes she's lucky she found The Illusive Man really fascinating, although she does wish there had been more of other squadmates like Wrex, Kaidan, Ashley, Jack, and so on. Oh, well, can't get everything, she supposes, and there is always time for more. When playing herself, she ends up going pure Paragon and romances Kaidan, in part because she really, painfully ships Tali/Garrus and couldn't bear to break them up- on a related note, she is currently working on a Tali cosplay, cosplay gods save her soul.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 18px;"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;You can find her on twitter under the name&amp;nbsp;&lt;a href="https://twitter.com/allonsyjeni" style="color: #ad4c4f; text-decoration: none;" target="_blank"&gt;&lt;span style="color: blue;"&gt;@allonsyjeni&lt;/span&gt;&lt;/a&gt;,&amp;nbsp;email her at&amp;nbsp;&lt;a href="mailto:jeni.is.a.geek@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;&lt;span style="color: blue;"&gt;jeni.is.a.geek@gmail.com&lt;/span&gt;&lt;/a&gt;, or find her on tumblr at&lt;span style="color: blue;"&gt;&amp;nbsp;&lt;a href="http://hellomynameisgeek.tumblr.com/" style="color: #ad4c4f; text-decoration: none;" target="_blank"&gt;hellomynameisgeek&lt;/a&gt;&lt;/span&gt;.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/gdF0E_5MiDY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/5254361184029303289/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-mass-effect-library-1.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/5254361184029303289?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/5254361184029303289?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/gdF0E_5MiDY/review-mass-effect-library-1.html" title="Review: Mass Effect Library #1" /><author><name>Science Whyzard</name><uri>http://www.blogger.com/profile/15500997353826980817</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://1.bp.blogspot.com/-Z2VtA8Y645k/T2lHtgR_UFI/AAAAAAAAAEg/Q_JGED0reaY/s220/Image33.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/--vKw9VWuxYI/UZMr3UkZUdI/AAAAAAAAAH0/x-l7BlB74sE/s72-c/Mass+Effect+Library.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-mass-effect-library-1.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEEQH4-fip7ImA9WhBbFk4.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-4827356301223964199</id><published>2013-05-15T12:00:00.000-04:00</published><updated>2013-05-15T12:00:01.056-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-15T12:00:01.056-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="City of the Damned" /><category scheme="http://www.blogger.com/atom/ns#" term="MaristPlayBoy" /><category scheme="http://www.blogger.com/atom/ns#" term="Jeremy Barlow" /><category scheme="http://www.blogger.com/atom/ns#" term="Michelle Madsen" /><category scheme="http://www.blogger.com/atom/ns#" term="Peter Lenkov" /><category scheme="http://www.blogger.com/atom/ns#" term="Hollywood" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="Tony Parker" /><category scheme="http://www.blogger.com/atom/ns#" term="Comic book movies" /><category scheme="http://www.blogger.com/atom/ns#" term="R.I.P.D." /><category scheme="http://www.blogger.com/atom/ns#" term="comic reviews" /><category scheme="http://www.blogger.com/atom/ns#" term="Roy Pulsipher" /><title>Review: R.I.P.D.: City of the Damned TPB</title><content type="html">As you might remember from &lt;a href="http://www.redshirtcrew.com/2013/03/review-ripd-vol-1-2nd-edition.html"&gt;my review&lt;/a&gt; of the first R.I.P.D. trade, the Rest in Peace Department is God's police force, helping to expunge demons and other dark forces that just won't stay in hell where they belong. In that trade, our protagonist Nick Cruz teamed up with Roy Pulsipher to find out who killed him. The comic wasn't all that original in its presentation, but it made up for that lack of originality with strong characters and a hell of a lot of fun. &lt;i&gt;R.I.P.D.: City of the Damned&lt;/i&gt;, however, was written just this year, thirteen years after the original series, with none of the writers or artists coming back to work on it. Reviving the series without any of the main creators doesn't make a lot of sense...until you remember there's a movie based on the series&amp;nbsp;&lt;a href="http://www.youtube.com/watch?v=X07xNrVd7DU"&gt;coming out in July&lt;/a&gt;. Yep, it's a cash-in. So let's look at what they've done and get this over with.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
The first series was written and created by Peter Lenkov, and it appeared by all rights to be a self-contained story. At the very least, there was little chance of Roy coming back, since that mission was his last; he'd hit his hundred years of service required to move onto the afterlife, so his adventures in the R.I.P.D. should be over. But I guess someone looked at the original series and decided Roy was the far superior character (he was), so new writer Jeremy Barlow had to come up with a reason to make the series about him.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-XnZGcVtrKfo/UZJW2F_6PNI/AAAAAAAAAL4/Cms8DGwP9LI/s1600/22526.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-XnZGcVtrKfo/UZJW2F_6PNI/AAAAAAAAAL4/Cms8DGwP9LI/s320/22526.jpg" width="206" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
So, instead of progressing the story, we get a flashback, ensuring that no tension is had throughout the book since we know Roy survives in the end anyway. Oof. Not a great start. Especially when it means the back of the trade explicitly lies to you, as Nick Cruz...wait, apparently it's Nick Walker now, in a bizarre retcon that lazily gets rid of any racial traits the original character had so that Ryan Reynolds could be cast as the lead. UGH. Thanks for ensuring the hispanic and Latin American communities who would so desperately love to finally have a leading man in a movie like this won't get the chance, Hollywood. Anyway, he's in about ten pages of the four issue collection despite being mentioned multiple times on the back cover. Gotta love false advertising.&lt;br /&gt;
&lt;br /&gt;
Before I go into the multiple problems with this book, I should point out that the art is not one of them. Tony Parker (no, not &lt;i&gt;that&lt;/i&gt;&amp;nbsp;&lt;a href="http://espn.go.com/nba/player/_/id/1015/tony-parker"&gt;Tony Parker&lt;/a&gt;, &lt;i&gt;this &lt;/i&gt;&lt;a href="http://tonyparkerart.com/"&gt;Tony Parker&lt;/a&gt;) and Michelle Madsen (best known for her work in the Buffyverse) are more that capable of picking up where original artists Lucas Mrangon and Randy Emberlin left off. The art is definitely different than the original, going for something more realistic than cartoony, but the change is not necessarily for the worse. Also, the design for the villain is absolutely incredible. It's not necessarily all that original, but it's sinister in all the right ways, and it deserves to be in a better comic.&lt;br /&gt;
&lt;br /&gt;
If a story is going to take away from the action by setting it in a flashback until the very end, then it has to be a piece that opens one's eyes to the character, helping us learn who he really is and why he behaves the way he does. It has to be well told and well executed through and through, really working as an exploration of the themes of the original more than anything else. So, one must ask: what do we learn about Roy Pulsipher, the R.I.P.D., or any of the relevant characters in the series? Why, absolutely nothing! There's no character development or deep symbolism or thematic exploration; instead, it's just one big action set piece after the next. You don't even really get to rest to take in what just happened, since the series had to be finished before the movie came out and they could only fit in four issues if they wanted this on shelves in time. And the side characters are so forgettable that I've read this trade twice and still can't remember anyone's name.&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Jwmt_58w858/UZJW6cT_qGI/AAAAAAAAAMA/wnWWtP3yTNw/s1600/ripd2no1p1.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-Jwmt_58w858/UZJW6cT_qGI/AAAAAAAAAMA/wnWWtP3yTNw/s320/ripd2no1p1.jpg" width="216" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Image taken from &lt;br /&gt;http://www.darkhorse.com&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Worst of all, at the very end, we finally break out of flashback and have a chance to see events that can truly change the course of the R.I.P.D. universe. The weight of this encounter has been building throughout the entire series. Supposedly everything that happened, the entire bland ride from action scene to action scene, was meant to set up tension for this exact encounter. And right when you finally think that perhaps they've really been building up to something this entire time, it just ends. Seriously. They spend almost ninety pages building up to this scene, only to end it in less than ten panels. I didn't even know you could kill dramatic tension that quickly. It's clear that the series was badly rushed at this point, so I understand they had to wrap everything up, but when the plot of the flashback is so dumb that even the &lt;i&gt;writer&lt;/i&gt;&amp;nbsp;points out how silly this all is, I can't help but feel like the ending deserved more respect than it got.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;R.I.P.D.: City of the Damned&lt;/i&gt;&amp;nbsp;will not be seen as anyone on this creative team's finest hour. Then again, being forced to work with a universe you didn't create and have no ties to that also fits the image some Hollywood company wants to create for their movie adaptation all while on a strict deadline could &lt;i&gt;not&lt;/i&gt;&amp;nbsp;have been fun. I'm going to give the creative team all of the benefit of the doubt and assume the bureaucracy behind this sunk the project before it could even launch. Still, if it isn't obvious, this is $14.99 you should spend elsewhere.&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. He's hoping beyond hope the movie will be enjoyable, but this is most assuredly not a good sign&lt;/i&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&lt;i&gt;.&lt;/i&gt;&lt;/span&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&amp;nbsp;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/_gDotRRUyZM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/4827356301223964199/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-ripd-city-of-damned-tpb.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4827356301223964199?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4827356301223964199?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/_gDotRRUyZM/review-ripd-city-of-damned-tpb.html" title="Review: R.I.P.D.: City of the Damned TPB" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-XnZGcVtrKfo/UZJW2F_6PNI/AAAAAAAAAL4/Cms8DGwP9LI/s72-c/22526.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-ripd-city-of-damned-tpb.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEINSH48eSp7ImA9WhBbFUo.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-934543270928105190</id><published>2013-05-14T16:00:00.000-04:00</published><updated>2013-05-14T19:03:19.071-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T19:03:19.071-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="aboriginal masks" /><category scheme="http://www.blogger.com/atom/ns#" term="MaristPlayBoy" /><category scheme="http://www.blogger.com/atom/ns#" term="Jai Nitz. Greg Smallwood" /><category scheme="http://www.blogger.com/atom/ns#" term="crime" /><category scheme="http://www.blogger.com/atom/ns#" term="Dream Thief" /><category scheme="http://www.blogger.com/atom/ns#" term="superhero" /><category scheme="http://www.blogger.com/atom/ns#" term="#1" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="comic reviews" /><title>Review: Dream Thief #1</title><content type="html">&lt;i&gt;Dream Thief &lt;/i&gt;#1 is a new comic series written by Jai Nitz and drawn by &lt;a href="http://www.gregsmallwoodtheartist.com/"&gt;Greg Smallwood&lt;/a&gt;. As I haven't read anything by either creator before, all I had to go on was the premise of the comic. A man steals an Aboriginal mask that somehow gives him superpowers that have a dark bent to them. Ok, sounds interesting enough, but where do you take that premise from there? Well, in the case of Jai Nitz, apparently you take that comic to a rather dark and hateful place, making it difficult to read, yet still making the reader want to keep going. Why am I so conflicted about this comic? Well, follow the link to learn more.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;i&gt;Dream Thief&lt;/i&gt;&amp;nbsp;#1 introduces our protagonist, John Lincoln, while providing the origin story necessary to get the comic started quickly. The first half of the comic is very well paced, introducing a few side characters that are sure to become more relevant later while also giving us a glimpse into John's mind. By the end of this comic, we have a very good idea of who John is and what he cares about (more on this later), and we've learned the origins of his powers that will dictate the course of the rest of the series.&lt;br /&gt;
&lt;br /&gt;
Now that you understand the base of this comic, it's time to answer one simple question: why read &lt;i&gt;Dream Thief &lt;/i&gt;#1? You would think this question would be self-explanatory, but as this review progresses, you're likely to understand why I find this question so difficult.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-PHHewsWvx-8/UZJK2XCXJaI/AAAAAAAAALg/eqWVCc6KnFQ/s1600/22444.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-PHHewsWvx-8/UZJK2XCXJaI/AAAAAAAAALg/eqWVCc6KnFQ/s320/22444.jpg" width="207" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Let's start with the art. It's pretty good. It's not something like &lt;i&gt;&lt;a href="http://www.redshirtcrew.com/2013/05/review-dragon-resurrection.html#more"&gt;Dragon Resurrection&lt;/a&gt;&lt;/i&gt;&amp;nbsp;where the art is enough to blow you away, but it more than gets the job done, using clever colouring combinations to highlight what's important. It can a little lazy with the backgrounds sometimes, but that's forgivable. Less forgivable are the spelling errors. Seriously don't know how you screwed that up, Smallwood (responsible for both art and lettering on this issue), but I appreciate the laughs at being told that one shouldn't smoke weed in a "musem". Also, using a facebook like symbol to show a woman is interested in another guy? Yeah, I don't know who's idea that was, but it was a tacky one at best.&lt;br /&gt;
&lt;br /&gt;
Well, what about our protagonist? Dear God I hope you're not reading this book for a likable protagonist. John Lincoln is one of the most misogynistic, lazy, good for nothings that we're supposedly rooting for that I've seen in a long time. Openly cheating on your girlfriend while she's traumatized after a break-in during which she was held hostage at gunpoint? Classy. Also, he repeatedly refuses to take responsibility for his actions, and acts like a jerk whenever someone tells him to grow up. I can't tell you how many times I wanted to slap him across the face. Unless you're a bigger jerk than he is, you're not going to end up rooting for the guy in the end.&lt;br /&gt;
&lt;br /&gt;
Also, I should mention there's a scene towards the end about which I can't really talk because it'd be a spoiler that I found downright offensive. The powers of the mask are established as being directed towards those who deserve it, and there's no context given as to why it goes after the second group of people in this comic. You know what is given? Their sexual orientation and profession. Either the rules of this mask are poorly explained to add suspense that doesn't really work the way they planned, or the writer is truly a despicable person. Either way, I shouldn't have to be wondering which is the case, and given there were a thousand different ways they could have achieved the same effect, it's mind boggling that they chose one this inherently gross. I'm giving benefit of the doubt because I want to believe that no mainstream comic could be published that's &lt;i&gt;that&lt;/i&gt;&amp;nbsp;hateful, but the explanation of the mask's powers better explain that one sooner rather than later.&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-T47wSOWSdS8/UZJK7XCJ_1I/AAAAAAAAALo/3N8kWNfJL70/s1600/drthf1p1.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-T47wSOWSdS8/UZJK7XCJ_1I/AAAAAAAAALo/3N8kWNfJL70/s320/drthf1p1.jpg" width="207" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Image taken from http://www.darkhorse.com&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
So the protagonist is a twat and there's some offensive bits at the end; what about the rest of the story? Well, after that first half that was well executed, things go off rails once the power-granting mask is found. The whole thing is incredibly rushed, leaving me feeling like Nitz could have used two issues to tell this particular story. In its rush, the comic took a couple shortcuts that largely undermine the issue. First, it assume that the audience is mind-numbingly stupid. Quick pop quiz: do you think that watching crime shows gives you enough knowledge to commit a murder? If you answered "Of course not; that'd be silly," then congratulations! You are officially smarter than this comic thinks you are. Given there were so many other ways to explain that knowledge, it's still strange to me that that was what they picked. Also, the comic gets rid of a character a move that feels like it should be bigger than it is before the audience can make any emotional connection with that character. And the moral superiority with which the book claims that move is justified is laughable at best and downright aggravating at worst.&lt;br /&gt;
&lt;br /&gt;
In conclusion, there's pretty much nothing about this comic that should justify its $3.99 cover price. Objectively, the thing is a mess that manages to infuriate, insult, and offend me more than any book I've read while I've been reviewing comics.&lt;br /&gt;
&lt;br /&gt;
And I can't wait to read more.&lt;br /&gt;
&lt;br /&gt;
I know that makes absolutely no sense, but come with me on this. Yes, the story is badly paced, but the dialogue and exposition is well written and displays a lot of great characterization, even if those characters aren't necessarily likable. The premise is poorly explained, but it's an interesting one that creates the potential for a lot of really great stories. And with the exception of a few bad artistic choices, the art is fun to look at.&lt;br /&gt;
&lt;br /&gt;
Do I recommend this comic? Of course not; there's absolutely nothing about this comic that makes it worthy of a recommendation when there are so many other, better books coming out this week. But I'm going to keep reading it simply to see where it goes. Perhaps I'm just one of those people who can't turn away from slow-motion train wrecks. Or maybe this is just an issue where everything went wrong, and the clear talent the team presents will conjure an issue that does everything right. Either way, stay far, &lt;i&gt;far&lt;/i&gt;&amp;nbsp;away until I figure out which of these two things is actually propelling me forward.&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. He's wonders if the Dark Horse editors were on vacation last week, as this is &lt;a href="http://www.redshirtcrew.com/2013/05/review-dragon-resurrection.html#more"&gt;the &lt;/a&gt;&lt;/i&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&lt;a href="http://www.redshirtcrew.com/2013/05/review-dragon-resurrection.html#more"&gt;second&lt;/a&gt;&lt;i&gt;&lt;a href="http://www.redshirtcrew.com/2013/05/review-dragon-resurrection.html#more"&gt;&amp;nbsp;book&lt;/a&gt; with significant editing mishaps this week.&lt;/i&gt;&lt;/span&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;&amp;nbsp;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14.44444465637207px; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/X4i_FOA-80g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/934543270928105190/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-dream-thief-1.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/934543270928105190?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/934543270928105190?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/X4i_FOA-80g/review-dream-thief-1.html" title="Review: Dream Thief #1" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-PHHewsWvx-8/UZJK2XCXJaI/AAAAAAAAALg/eqWVCc6KnFQ/s72-c/22444.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-dream-thief-1.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMEQ3g6fip7ImA9WhBbFUg.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-4843749552532460253</id><published>2013-05-14T14:00:00.000-04:00</published><updated>2013-05-14T14:00:02.616-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T14:00:02.616-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Chinese Dragons" /><category scheme="http://www.blogger.com/atom/ns#" term="Lyan Zhang" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="Nate Piekos" /><category scheme="http://www.blogger.com/atom/ns#" term="Erfan Fajar" /><category scheme="http://www.blogger.com/atom/ns#" term="Lin Zhang" /><category scheme="http://www.blogger.com/atom/ns#" term="super sceince" /><category scheme="http://www.blogger.com/atom/ns#" term="Mark Byers" /><category scheme="http://www.blogger.com/atom/ns#" term="comic review" /><category scheme="http://www.blogger.com/atom/ns#" term="Vosa Wong" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><title>Review: Dragon Resurrection</title><content type="html">Mutated animal hybrids? &amp;nbsp;Check. &amp;nbsp;Dragons? &amp;nbsp;Check. &amp;nbsp;Badass fight scenes? &amp;nbsp;Gratuitous check. &amp;nbsp;Dragon Resurrection is a comic by co-writers&amp;nbsp;&lt;a href="http://www.imdb.com/name/nm0125830/?ref_=fn_al_nm_1"&gt;Mark Byers&lt;/a&gt;, Lin Zhang, and Lyan Zhang (who seem conspicuously absent from the internet) about a girl and her twin brother who are working together to unlock the ancient potential of dragons with the modern science of genetics. &amp;nbsp;But, as always with any such story, there is an evil, grey haired military general looking to raise an army of dragon warriors. &amp;nbsp;We'll talk about everything I loved, and the few things that made me shudder in horror.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://images.darkhorse.com/covers/300/22/22262.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images.darkhorse.com/covers/300/22/22262.jpg" width="205" /&gt;&lt;/a&gt;The art is the first thing that MUST be mentioned for this comic. &amp;nbsp;It's fabulous. &amp;nbsp;The cover (left) is just a taste of the delicious art in this comic. &amp;nbsp;Admittedly, the cover is by Vosa Wang, but&amp;nbsp;&lt;a href="http://erufan.deviantart.com/"&gt;Erfan Fajar&lt;/a&gt;'s work in the main body of the comic is no less impressive. &amp;nbsp;In the first couple pages, we get a brief history of the legend of dragons used in this world, and there is some armor that has such beautiful, graceful details that I want every D&amp;amp;D character I ever play to have their own set. The genetic experiments, both failed and successful, are beautifully done. &amp;nbsp;The scenery is gorgeous as well, which usually receives minimal effort from an artist. &amp;nbsp;I would buy this book just to stare at the art.&lt;br /&gt;
&lt;br /&gt;
That's not to say the story isn't good. &amp;nbsp;In fact, I found it very compelling with characters having understandable motivations. Even the somewhat unusual goals of the bad guy are reasonably explained. &amp;nbsp;I do wish more was explained about the twin's father, because he is a&amp;nbsp;decently&amp;nbsp;significant character and yet, I'm not even 100% what his job is (Archeologist? Historian? Maybe?). &amp;nbsp;That being said, I feel like we do get a working understanding of the twins' background, and they are of course the main characters, Jesse somewhat more than Jack.&lt;br /&gt;
&lt;br /&gt;
I think it's also very interesting how they touch on a key point of perspective: modern (or rather somewhat futuristic) technology is actually much more of a match for ancient mystical powers than we usually portray it. &amp;nbsp;Think of it this way: one thing that got people declared witches centuries ago was their ability to heal others with unexplained concoctions, yet these same brews would be no match for modern medicine and a typical hospital. &amp;nbsp;At the time, it seemed potent, but that was compared to what was available at the time. &amp;nbsp;The comic becomes a grand battle between a man with super high tech gadgets and one with ancient dragon powers. It's a fairly even match, which I think is a more realistic portrayal of how such things would really play out.&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-kmvdabWtU84/UZIuxZ5heGI/AAAAAAAAALQ/CAJV1s2BzE0/s1600/dragres1p1.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-kmvdabWtU84/UZIuxZ5heGI/AAAAAAAAALQ/CAJV1s2BzE0/s320/dragres1p1.jpg" width="216" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Taken from http://www.darkhorse.com&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
I have to complain about, well, words. &amp;nbsp;The letting is done by Nate Piekos, who runs a &lt;a href="http://www.blambot.com/"&gt;digital font site&lt;/a&gt;, and yet, his lettering is often hard to read, and letters will sometimes run together. &amp;nbsp;It's not as bad with English words, because with the familiarity of being a native speaker, er... reader, one can figure out what's being said pretty easily. But with Chinese names and words that are&amp;nbsp;sprinkled&amp;nbsp;throughout by the Jesse and Jack, as well as their father, it can get a little confusing, and it inadvertently slows down the reading process. &amp;nbsp;But all in all, it's not &lt;i&gt;that&lt;/i&gt; bad of lettering; it just has a few hang ups. &lt;br /&gt;
&lt;br /&gt;
On the other hand, each time the action shifts locations, the latitude and longitude are marked, along with the name of the location. &amp;nbsp;And after about half way through, they're wrong. &amp;nbsp;Part of Alaska is marked somewhere out past Hawaii, a city in Malawi is placed south of the Cape of Good Hope. &amp;nbsp;Hell, they put the U.S. Pentagon in Quebec! That's a pretty big screw up, considering that the person who wrote those coordinates got it wrong, &lt;i&gt;and&lt;/i&gt;&amp;nbsp;it was then missed by (roughly) at least three other people in the editing/review process. &amp;nbsp;If had happened once, I could understand and say "You know, sometimes thing slip through." &amp;nbsp;But it happens &lt;i&gt;four&lt;/i&gt; times. &amp;nbsp;That's careless, and on a project this big, they should really be ashamed of themselves.&lt;br /&gt;
&lt;br /&gt;
Despite it's flaws, it is still a very good read. &amp;nbsp;&lt;a href="http://www.darkhorse.com/Books/22-262/Dragon-Resurrection-TPB"&gt;The comic&lt;/a&gt; goes for $17.99, which is a great price. &amp;nbsp;Like I said earlier, this is worth the eighteen bucks just for the art alone, but it's a pretty good story to boot. &amp;nbsp;A well deserved pat on the back for Mark, Lin and Lyan, a bottle of our finest for Erfan, and a stern, disappointed look for Nate.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes, is excited that this series will apparently be coming to theaters in Fall 2014, despite the lack on an IMDB page. &amp;nbsp;He loves animated movies. &amp;nbsp;And dragons. &amp;nbsp;And Legends. &amp;nbsp;And boats (unrelated). &amp;nbsp;You can find him on Twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt; or e-mail him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;&lt;span style="color: blue;"&gt;&lt;u&gt;HMCrazySS@gmail.com&lt;/u&gt;&lt;/span&gt;&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/Zh_ERV5cqq0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/4843749552532460253/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-dragon-resurrection.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4843749552532460253?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4843749552532460253?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/Zh_ERV5cqq0/review-dragon-resurrection.html" title="Review: Dragon Resurrection" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-kmvdabWtU84/UZIuxZ5heGI/AAAAAAAAALQ/CAJV1s2BzE0/s72-c/dragres1p1.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-dragon-resurrection.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUUFQXs9fip7ImA9WhBbFUk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-1505274483704882732</id><published>2013-05-14T12:00:00.000-04:00</published><updated>2013-05-14T12:00:10.566-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T12:00:10.566-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Richard Corben" /><category scheme="http://www.blogger.com/atom/ns#" term="The Oval Portrait" /><category scheme="http://www.blogger.com/atom/ns#" term="Fall of the House of Usher" /><category scheme="http://www.blogger.com/atom/ns#" term="Comic" /><category scheme="http://www.blogger.com/atom/ns#" term="#1" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Mischlings" /><category scheme="http://www.blogger.com/atom/ns#" term="Edgar Allen Poe" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><title>Review: The Fall of the House of Usher #1</title><content type="html">&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal; line-height: 1.15;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;i&gt;The Fall of the House of Usher&lt;/i&gt; #1 (written and illustrated by &lt;/span&gt;&lt;a href="http://www.corbenstudios.com/" style="text-decoration: none;"&gt;&lt;span style="color: #1155cc; font-family: Arial; font-size: 15px; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap;"&gt;Richard Corben&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;) is the first part of a two part adaptation of the short story by Edgar Allen Poe. &lt;/span&gt;&lt;/b&gt;&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal; line-height: 1.15;"&gt;&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I’m familiar with the original short story, which I read long enough ago to remember the general story but to have forgotten a lot of the details. That led to a lot of confusion when I read this book, since Corben doesn’t just adapt &lt;i&gt;The Fall of the House of Usher&lt;/i&gt;, but also merges it with elements of &lt;i&gt;The Oval Portrait&lt;/i&gt;, a Poe story with which I was unfamiliar. Until I read both stories for this review, I couldn’t tell which elements were taken from each, which really speaks to Corben’s writing.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;An adaptation of something by Poe in comic format is probably not something that I'd expect to work completely. He deals with very internal stories, while a visual medium like comics are better dealing with external stories. There’s enough going on in this story that it can be heavily event focused, but the tone that Poe had in the original story still needs to be conveyed, which is where the art comes in.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;The art for this book is very interesting and essential to the story. With it, Corben manages to convey the creepy tone necessary to pull this off. The house, while still habitable, is highly dilapidated, looking just like a house where someone that crazy would live, and that doesn’t even get into the Ushers themselves. They’re drawn with deformed features, both accentuating that they’re related and adding even more to the creepy tone throughout.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;a href="http://3.bp.blogspot.com/-i56LHn7zYlQ/UZA7IPANzfI/AAAAAAAAAYk/d_4P3-OximE/s1600/houseofusher.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-i56LHn7zYlQ/UZA7IPANzfI/AAAAAAAAAYk/d_4P3-OximE/s320/houseofusher.jpg" width="208" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;There are a couple places that the layout of the panels is confusing and not intuitive. I don't see any deeper purpose to it - it really just feels like an incompetent layout, which luckily only happens a couple times and not throughout the book, otherwise it might be a major problem. &lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;There's also an odd flow of time throughout the book. Unlike the panel issue, this fits right at home here. Poe had a tendency to play around with perception, and having days elapsing between panels with only subtle indications feels much like that. The long period of time over which the story takes place also accentuates just how creepy everything really is. Things like that make the writing hard to really talk about without delving into specifics - it's mostly in setting the tone that the writing works, and it's hard to convey in this review without just telling you that it works. &lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;This issue also has a few pages at the end of extra features, which I've noted before that I am a real sucker for. This is especially surprising since this is a single issue and not a trade. It has quite a few sketches and includes some of the ideas that Corben had while deciding how to adapt this material. I love these, especially since his methods are definitely those of a perfectionist who wants to find just the right feel and look for everything. &lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Overall, would I recommend this for $3.99? Yes, so long as you realize that this isn't a standalone story and will need the second part. If that bothers you, you might want to wait for the second issue to come out. It leaves me really wanting to know what he's doing with the second half since it's changed significantly from the source, but the fact that an adaptation of something I'm already familiar with leaves me not knowing what's coming next and really wanting to know is probably the best recommendation I can give. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b id="docs-internal-guid-79c4fe02-9423-b70c-6e71-8018059a5c4b" style="font-weight: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;i style="font-family: 'Times New Roman'; font-size: medium; white-space: normal;"&gt;Zac Kandell (known mostly on the internet as Mischlings) has had an odd fascination with Poe ever since using a flashlight to read The Raven in a dark room in the middle of the night, which seemed like a better idea at the time. Follow him on Twitter at&amp;nbsp;&lt;a href="https://twitter.com/Mischlings"&gt;@Mischlings&lt;/a&gt;&amp;nbsp;to read his other thoughts in bite-sized pieces when he actually has any worth sharing.&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/7luQqJR3mBk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/1505274483704882732/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-fall-of-house-of-usher-1.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1505274483704882732?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1505274483704882732?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/7luQqJR3mBk/review-fall-of-house-of-usher-1.html" title="Review: The Fall of the House of Usher #1" /><author><name>Mischlings</name><uri>http://www.blogger.com/profile/14494365766895666608</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-i56LHn7zYlQ/UZA7IPANzfI/AAAAAAAAAYk/d_4P3-OximE/s72-c/houseofusher.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-fall-of-house-of-usher-1.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkcEQn44fSp7ImA9WhBbFUk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-3649827687023643125</id><published>2013-05-14T10:00:00.000-04:00</published><updated>2013-05-14T10:00:03.035-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T10:00:03.035-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tim Siedell" /><category scheme="http://www.blogger.com/atom/ns#" term="Stephen Thompson" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="Assassin" /><category scheme="http://www.blogger.com/atom/ns#" term="Darth Vader and the Ninth Assassin" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars" /><category scheme="http://www.blogger.com/atom/ns#" term="comic review" /><category scheme="http://www.blogger.com/atom/ns#" term="Darth Vader" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><title>Review: Darth Vader and the Ninth Assassin #2</title><content type="html">So, in &lt;a href="http://www.redshirtcrew.com/2013/04/review-darth-vader-and-ninth-assassin-1.html"&gt;my last review&lt;/a&gt; of Darth Vader and the Ninth Assassin, I was a little hesitant to recommend the comic, as it was unclear where it was going. &amp;nbsp;Reading the second issue has cleared up some of my questions, but I'm still less than thrilled with it. &amp;nbsp;What went wrong now? &amp;nbsp;Check it out after the jump.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://images.darkhorse.com/covers/300/22/22257.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images.darkhorse.com/covers/300/22/22257.jpg" width="206" /&gt;&lt;/a&gt;Despite my uncertainty last time, the comic &lt;i&gt;did&lt;/i&gt;&amp;nbsp;shift focus from the assassin to Darth Vader, which I think makes the comic a more compelling read, since the main character isn't expected to fail anymore. &amp;nbsp;And we see an attempt on the Emperor's life that lures Darth Vader out into the open, so they've at least started the true action of the story. &amp;nbsp;Even the star destroyer that gets attacked, teased on the &lt;a href="http://www.darkhorse.com/Comics/22-257/Star-Wars-Darth-Vader-and-the-Ninth-Assassin-2"&gt;Dark Horse page&lt;/a&gt; for the comic, is pretty spectacular. &amp;nbsp;But as I noted last time, I still have trouble getting really excited about anything from this time period in the canon, particularly in regards to Vader, because we know he lives to see the original trilogy.&lt;br /&gt;
&lt;br /&gt;
I also feel like there are a lot of wasted frames in this comic. &amp;nbsp;The attempt on the&amp;nbsp;Emperor's&amp;nbsp;life is about two pages too long. The conversation the two of them have at the end could also have been more concise. &amp;nbsp;It felt sort of like the &lt;a href="http://timsiedell.com/"&gt;Tim Siedell&lt;/a&gt; had a three comic story in mind, but Dark Horse gave him more than that (up to &lt;a href="http://www.darkhorse.com/Comics/22-260/Star-Wars-Darth-Vader-and-the-Ninth-Assassin-5"&gt;issue #5&lt;/a&gt; can be pre-ordered on Dark Horse already) and he went "Oh, um, okay, I guess I can leave some blank pages for &lt;a href="http://stephenthompson.deviantart.com/"&gt;Stephen Thompson&lt;/a&gt; to draw on then..." &amp;nbsp;Overall, it just hinders the pacing, and the whole thing feels kind of slow.&lt;br /&gt;
&lt;br /&gt;
As much as I'm complaining, it is not all bad. I still like the art; Thompson does a great job. &amp;nbsp;There is also a bit of mystery to the story, as the assassin is never actually said to be behind either of the attacks, and in fact, the attack on the star destroyer doesn't even really help his cause much, but seems to be perpetrated by the same people who tried to kill the emperor. &amp;nbsp;Is one of the other eight assassins going to make an appearance? &amp;nbsp;The first comic did say they weren't all accounted for. &amp;nbsp;Or is the ninth assassin really behind that too? &amp;nbsp;Maybe he has his own&amp;nbsp;agenda. &amp;nbsp;Honestly, it's my curiosity&amp;nbsp;over these minor matters that are keeping me reading for at least one more comic, not the main plot.&lt;br /&gt;
&lt;br /&gt;
I still can only give a "so-so" recommendation, because I just find it so hard getting drawn into this time period in Star Wars with anything less than an enthralling plot hook. &amp;nbsp;But if you want it, &lt;a href="http://www.darkhorse.com/Comics/22-257/Star-Wars-Darth-Vader-and-the-Ninth-Assassin-2"&gt;it's $3.50&lt;/a&gt;. I'll be back in a month with &lt;a href="http://www.darkhorse.com/Comics/22-258/Star-Wars-Darth-Vader-and-the-Ninth-Assassin-3"&gt;issue 3&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes, just learned that not only might Jar Jar make a return in Episode VII, Robert&amp;nbsp;Pattinson has &lt;a href="http://en.wikipedia.org/wiki/Jar_Jar_Binks#Episode_VII"&gt;expressed interest&lt;/a&gt; in lending his voice to the role. &amp;nbsp;Holmes would love to see Binks die a horrible, painful death more than ever. &amp;nbsp;You can follow Holmes on Twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt; or e-mail him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;HMCrazySS@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/HeiBwJBW3d4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/3649827687023643125/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-darth-vader-and-ninth-assassin-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3649827687023643125?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3649827687023643125?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/HeiBwJBW3d4/review-darth-vader-and-ninth-assassin-2.html" title="Review: Darth Vader and the Ninth Assassin #2" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-darth-vader-and-ninth-assassin-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0ECQX85eSp7ImA9WhBbFUk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-7101287649793889922</id><published>2013-05-13T17:53:00.000-04:00</published><updated>2013-05-14T10:27:40.121-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T10:27:40.121-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Preview" /><category scheme="http://www.blogger.com/atom/ns#" term="immigration" /><category scheme="http://www.blogger.com/atom/ns#" term="gameplay" /><category scheme="http://www.blogger.com/atom/ns#" term="Indie games" /><category scheme="http://www.blogger.com/atom/ns#" term="Please" /><category scheme="http://www.blogger.com/atom/ns#" term="Arstotzka" /><category scheme="http://www.blogger.com/atom/ns#" term="MaristPlayBoy" /><category scheme="http://www.blogger.com/atom/ns#" term="Lucas Pope" /><category scheme="http://www.blogger.com/atom/ns#" term="Papers" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="Beta" /><title>Preview: Papers, Please</title><content type="html">I'll be honest; I don't usually look at games before they're released. As a general rule, I actively try to not get too excited about games &lt;a href="https://www.google.com/url?sa=t&amp;amp;rct=j&amp;amp;q=&amp;amp;esrc=s&amp;amp;source=web&amp;amp;cd=1&amp;amp;cad=rja&amp;amp;ved=0CDEQFjAA&amp;amp;url=http%3A%2F%2Fwww.redshirtcrew.com%2F2013%2F02%2Fon-kickstarter-pre-ordering-and-11-bit.html&amp;amp;ei=HkCRUcayF8HcPcu_gIgH&amp;amp;usg=AFQjCNGBtbL1MEoh9pihDUteJoBiYAXyWw&amp;amp;sig2=FkDNhQlOb8FSOWMbnI1YUQ&amp;amp;bvm=bv.46340616,d.ZWU"&gt;before they come out&lt;/a&gt; as...yeah, that happens. However, every once in a while, a game will cross my radar that grabs my attention, made by an indie developer who deserves recognition that I just HAVE to talk about. In today's case, I've played the Beta twice &lt;i&gt;and&lt;/i&gt;&amp;nbsp;passed it on to multiple friends. It's that good. So, let's take a look at the upcoming &lt;i&gt;&lt;a href="http://dukope.com/"&gt;Papers, Please&lt;/a&gt;&lt;/i&gt;.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-rRTYU47aw0Q/UZFgIm3zvWI/AAAAAAAAAKw/zn7zqw8qVOM/s1600/PNpnIbI.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-rRTYU47aw0Q/UZFgIm3zvWI/AAAAAAAAAKw/zn7zqw8qVOM/s1600/PNpnIbI.png" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;i&gt;Papers, Please &lt;/i&gt;hopes to corner a market I didn't even know existed. The site lists it as a "dystopian document thriller", and that's actually the best way to describe it. You play as a man who's been forced to run the new border patrol gate in the communist state of Arstotzka. Each day, citizens and foreigners alike will attempt to get through, and it's your job to determine whether they should be allowed into the country. You'll examine passports and other important documents, conduct fingerprint scanning, and, if necessary, send people away with the police in tow to ensure no damage is done to your wonderful country. Oh, and you better work quickly, because your daily wages are directly based on how many people you successfully process, and if you can't keep up, your family back home will be the ones to suffer in the cold, dark, and hungry apartment the state so kindly forced you to live in.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;
Now, one might look at this and immediately be fearful of a strong political undercurrent. After all, immigration in a country that looks and acts like a member of the former Soviet bloc could easily turn into a politically charged soapbox of a game. Luckily, Lucas Pope, the sole designer of the game, is aware of that risk and seeks to avoid it entirely. "&lt;span style="background-color: white; color: #222222;"&gt;My main goal is just to create an interesting and entertaining game with somewhat original mechanics." said Pope. "Beyond experiencing some empathy for the tough job that immigration inspectors have, there are no deep political aspects." A focus on the gameplay over preaching a political agenda? Awesome.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white; color: #222222;"&gt;So, if it's not a political game, what is it? Well, it's a tightly made game with a heavy emphasis on technical gameplay. You're constantly scanning documents looking for the most minute discrepancies, as the safety of the country--and your wallet--depends on your ever sharp eye ensuring only those who deserve to get in are able to do so. Every time you screw up, the state sends you a warning letting you know what you did wrong. The first two times are purely warnings, but from that point forward, it results in docked pay. Which, in all reality, neither you or your family can afford.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/span&gt;&lt;a href="http://1.bp.blogspot.com/-Vd0S4PJwZvQ/UZFgOTFq4rI/AAAAAAAAAK4/uBsa2gurq2s/s1600/images.jpeg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" height="144" src="http://1.bp.blogspot.com/-Vd0S4PJwZvQ/UZFgOTFq4rI/AAAAAAAAAK4/uBsa2gurq2s/s320/images.jpeg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif;"&gt;The result is a frantic, fast-paced game that's constantly pushing you to move more quickly while also requiring you to look at more and more things. The state will constantly be reacting to the events happening around you, forcing you to be more strict with certain countries or changing the type of pass a foreigner needs to work there. As such, you are constantly having to check your rulebook to see what's in effect and using it to point out any discrepancies that may exist. But don't forget to watch that clock, as after 6:00 P.M., any work you do is unpaid. Ouch.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="color: #222222;"&gt;This is the kind of unique idea that keeps the indie market going strong while the AAA industry is poised to crash. So where does an idea like this come from? Pope said, "&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;Although I'm American, I live outside the US now and have done a good amount of international traveling in the last few years. Going through airport immigration enough times, I slowly got the impression that whatever the inspector was doing could be fun. Once that was marinating in my head I started to see elements of current events and popular fiction that could work well within the concept."&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;As someone who's currently living in the UK, I can assure you that he's on the money with that one; if nothing else, the life of an immigration checkpoint worker must be colourful and interesting.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white; color: #222222;"&gt;There are two features that I feel need to be discussed before I wrap this preview up. The first is a beautiful use of moral choices that actually &lt;i&gt;feel&lt;/i&gt;&amp;nbsp;like choices. There isn't a tangible benefit to these actions, nor is there commentary presented. The ones presented in the Beta are rather straightforward, but Pope tells me that there will be longer stories later in the game that span multiple days. Despite being simple on the surface, there's a lot that goes into it. Using an example from the Beta, let's say an old woman wants to see her son, who she hasn't seen in over twenty years. That seems reasonable, and the idea of her reuniting with her son has to make you feel all warm and fuzzy on the inside. But what's this? Her documents are not in order, and the odds are good that if she doesn't get in now, she'll never get the chance. Do you let her in, knowing that you'll get a warning for it? And what if you've already gotten your warnings for the day? Then it will be a dock in pay, and you run the risk of your family going cold and hungry yet again. You need that money. Do you keep her away from her son?&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white; color: #222222;"&gt;It's a tough call, but the decision is entirely up to you. As Pope explained, "t&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;he moral choices are a natural extension of the 'threads' that define the story. Like a real checkpoint, the player meets everyone in passing and each person may have a small story to tell. Including moral choices lets the player experience the tough situations that I imagine a real inspector often finds themselves in. Keeping the dialog brief and the choices commentary-free allows the player to project more of their own feelings onto the interaction and makes the game more interesting for me." Take note, other game developers: this is how morality should work. Not with outlandish moral choice systems that have me either slaughtering fields of babies or picking flowers to give to the elderly, with tangible gameplay benefits for being all the way good or all the way evil. It should be difficult life choices presented straight-forwardly, leaving the player the freedom to act as he or she genuinely would in that situation. Now &lt;i&gt;that&lt;/i&gt;&amp;nbsp;is interesting.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white; color: #222222;"&gt;The other factor I loved is one I've mentioned a couple times already: the use of family as a sign of progress. When things are going well, the family will be well fed, warm, and generally happy. Well, as happy as one could be in a cramped apartment in a communist state in the 1980s. However, if you start slipping up and getting docked for pay, or simply move too slowly, things will start going poorly. Food won't make it to the table, the heating bill won't be paid, and worse, people will start getting sick. As Pope explains, "&lt;/span&gt;&lt;span style="background-color: white; color: #222222;"&gt;Once I decided on the basic style of narrative, it was clear the player needed influences outside their job. The nighttime screen is a way to motivate the player and apply pressure to the decisions they make during the day. It also nicely inserts the player into the same world as the immigrants they're approving and denying. Just like the real world, everyone's got problems." A genuinely interesting mechanic that both increases the pressure on the player while also increasing their immersion? Yeah, I'm sold.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/span&gt;&lt;a href="http://1.bp.blogspot.com/-JVgDGA9C6iA/UZFgjQ1u49I/AAAAAAAAALA/JZbozNlS2Hc/s1600/images-1.jpeg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-JVgDGA9C6iA/UZFgjQ1u49I/AAAAAAAAALA/JZbozNlS2Hc/s1600/images-1.jpeg" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif;"&gt;I'm not going to pretend the game is perfect. A lot of times, I end up finding myself knowing something is wrong, but having no idea how to prove it. The in game tutorial isn't great at telling you exactly what you need to use to point out each discrepancy (I didn't even know there was an audio transcript until I started searching for images for this post), and it's going to take some trial and error to figure out what you need to do. And then there are bugs. In my playthrough, I experienced an issue where I'd be warned for letting someone through with false fingerprints, even though the game seemed to tell me the names matched who they were supposed to be. Pope is aware of that and is actively working to fix these bugs. But see, these bugs are forgivable because the game is still available as a free Beta. This is what Betas are &lt;i&gt;for&lt;/i&gt;,&amp;nbsp;after all.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: white; color: #222222;"&gt;So, at the end of the day, you have a clever concept with tight gameplay mechanics that are able to provide an interesting storyline with moral choices that don't feel forced upon you...what more do you need? I'm not a person to hype games before they've been released (I keep quiet on my Kickstarter donations for that very reason), but this is a game I truly enjoyed from start to finish. If your interest is piqued, check out the Beta for free &lt;a href="http://dukope.com/"&gt;here&lt;/a&gt;&amp;nbsp;for both Windows and Mac. Pope is aiming for a summer release, though no definite date has been given. Check it out for yourself, and let me know what you think in the comments below!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="background-color: white; color: #222222;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;i style="background-color: white; color: #222222; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. He sincerely regretted turning the old woman away after her son's building burned down the next day, but at least his family was fed, right?...Right?&amp;nbsp;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;/span&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/kjaJy2WC1eg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/7101287649793889922/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/preview-papers-please.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7101287649793889922?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7101287649793889922?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/kjaJy2WC1eg/preview-papers-please.html" title="Preview: Papers, Please" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-rRTYU47aw0Q/UZFgIm3zvWI/AAAAAAAAAKw/zn7zqw8qVOM/s72-c/PNpnIbI.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/preview-papers-please.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUcEQHY8fip7ImA9WhBbEk0.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-1337165960609615105</id><published>2013-05-10T13:30:00.000-04:00</published><updated>2013-05-10T13:30:01.876-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-10T13:30:01.876-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="originality" /><category scheme="http://www.blogger.com/atom/ns#" term="Fakemon" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="Pokemon" /><category scheme="http://www.blogger.com/atom/ns#" term="Video Game Ideas" /><category scheme="http://www.blogger.com/atom/ns#" term="GameFreak" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><title>Shaking up Pokemon</title><content type="html">If you are like me, you are snob when it comes to Pokemon. &amp;nbsp;You know that the original Pokemon were the best and that no matter what anyone says, it's not just nostalgia talking. &amp;nbsp;Lately, "new" Pokemon are just the old ones with slight redesigns or type changes. &amp;nbsp;Tell me this: what does GameFreak&amp;nbsp;&lt;i&gt;do&lt;/i&gt; with all it's time if they're just rehashing their old work? &amp;nbsp;After the break, I'll expend my point about the recent failing in&amp;nbsp;Pokemon&amp;nbsp;creativity and even offer some new, unique concepts.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
In the first generation, Pokemon were interesting. &amp;nbsp;I &lt;i&gt;still&lt;/i&gt; don't know what &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Lapras"&gt;Lapras&lt;/a&gt; is, or what kind of creature &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Electabuzz"&gt;Electabuzz&lt;/a&gt; is supposed to be. &amp;nbsp;&lt;a href="http://bulbapedia.bulbagarden.net/wiki/Jigglypuff"&gt;Jigglypuff&lt;/a&gt; is a singling balloon and &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Farfetch%27d"&gt;Farfetch'd&lt;/a&gt; hits people with a leak for some reason. &amp;nbsp;How did a bunch of eggs get to be psychic? &amp;nbsp;&lt;a href="http://bulbapedia.bulbagarden.net/wiki/Mr._Mime"&gt;Mr. Mime&lt;/a&gt;... well psychic mimes are a little cliche, but you get the idea. &amp;nbsp;For the most part,&amp;nbsp;Pokemon&amp;nbsp;were new. &amp;nbsp;Now? &amp;nbsp;&lt;a href="http://bulbapedia.bulbagarden.net/wiki/Beartic"&gt;Beartic&lt;/a&gt; is just an ice type version of &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Ursaring"&gt;Ursaring&lt;/a&gt;, and &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Liepard"&gt;Liepard&lt;/a&gt; is a dark type &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Persian"&gt;Persian&lt;/a&gt;. &amp;nbsp;&lt;a href="http://bulbapedia.bulbagarden.net/wiki/Bouffalant_(Pok%C3%A9mon)"&gt;Bouffalant&lt;/a&gt; is EXACTLY a &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Tauros"&gt;Tauros&lt;/a&gt;, &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Unfezant"&gt;Unfezant&lt;/a&gt; is a &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Pidgeot"&gt;Pidgeot&lt;/a&gt;, except now it's ACTUALLY a&amp;nbsp;pigeon&amp;nbsp; &amp;nbsp;&lt;a href="http://bulbapedia.bulbagarden.net/wiki/Garbodor"&gt;Garbodor&lt;/a&gt; is &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Muk"&gt;Muk&lt;/a&gt;, &lt;a href="http://excadrill/"&gt;Excadrill&lt;/a&gt; is &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Sandslash"&gt;Sandslash&lt;/a&gt;, &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Conkeldurr"&gt;Conkeldurr&lt;/a&gt; is &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Machamp"&gt;Machamp&lt;/a&gt;; I could go on. &amp;nbsp;But I won't.&lt;br /&gt;
&lt;br /&gt;
Instead, I'd like to prove that Pokemon has not run out of unused ideas; that they don't just have to keep rehashing the same old concepts. &amp;nbsp;Below are four Pokemon concepts I believe to be unique, which is to say that they lack existing Pokemon corollaries. &amp;nbsp;I hope you enjoy them as much as I enjoyed coming up with them. &amp;nbsp;(All art was a custom&amp;nbsp;commission&amp;nbsp;by my friend &lt;a href="http://ravean.deviantart.com/"&gt;Victoria&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://fc02.deviantart.net/fs71/i/2013/119/c/a/fakemon__stalkaffe_by_ravean-d63j5nc.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="170" src="http://fc02.deviantart.net/fs71/i/2013/119/c/a/fakemon__stalkaffe_by_ravean-d63j5nc.png" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Stalkaffe - (grass) - Stage 3 of 5&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
First, something I've been waiting for since the third generation came out: a Pokemon with more than three stages. &amp;nbsp;Imagine this: there is a new Pokemon game, and you have forced yourself not to look at the new Pokemon before playing. &amp;nbsp;In one of the first routes, you encounter a small sprout called Shootly. &amp;nbsp;As it grows, it begins to take the shape of a little bamboo giraffe. &amp;nbsp;you think you've reached its third and thus final form, Stalkaffe. &amp;nbsp;But then, it starts to evolve again! &amp;nbsp;imagine your excitement when you find out it has not three, not four, but &lt;i&gt;five&lt;/i&gt;&amp;nbsp;stages! &amp;nbsp;I love this idea because A) there are no giraffe Pokemon. &amp;nbsp;There are some &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Girafarig"&gt;long necked things&lt;/a&gt;, but they're more like chimeras. &amp;nbsp;B) Giraffes fight by &lt;a href="http://www.youtube.com/watch?v=VDhNutbXpFE#"&gt;whipping their necks at each other&lt;/a&gt;, which would be an awesome signature move. &amp;nbsp;And C) I really want GameFreak to get out of this three stage limit. &amp;nbsp;It's boring.&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://fc04.deviantart.net/fs70/i/2013/119/f/2/fakemon__monitox_by_ravean-d63i4gu.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" src="http://fc04.deviantart.net/fs70/i/2013/119/f/2/fakemon__monitox_by_ravean-d63i4gu.png" width="152" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Monitox - (poison) - Stage 2 of 3&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Next, we have a poison type called Monitox. &amp;nbsp;Pokemon has a number of poisonous plants and many, many poisonous snakes. &amp;nbsp;They even have a &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Qwilfish_(Pok%C3%A9mon)"&gt;poisonous fish&lt;/a&gt;. &amp;nbsp;But they've never done a poisonous lizard. &amp;nbsp;Personally I think Gila monsters and komodo dragons are really cool, and I would love to see a similar creature show up in Pokemon. &amp;nbsp;The color scheme too is very different. So many poison type Pokemon are green or purple that I think the warm orange and reds would really stand out. &amp;nbsp;Another thing that I would really like about a poison type lizard Pokemon is that the evolved form could be a basilisk. &amp;nbsp;Not the basilisk from the Chamber of Secrets, because J. K. Rowling made it a snake just for the whole Slytherin thing. &amp;nbsp;Basilisks were originally &lt;a href="http://wpcontent.answcdn.com/wikipedia/commons/thumb/1/14/Basilisk_aldrovandi.jpg/220px-Basilisk_aldrovandi.jpg"&gt;multi-legged lizards&lt;/a&gt;&amp;nbsp;and incredibly poisonous. &amp;nbsp;It's a fitting final form and GameFreak has never done a poison/dragon type pairing before.&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://fc01.deviantart.net/fs71/i/2013/119/0/d/fakemon__lashrow_by_ravean-d63i4aa.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="191" src="http://fc01.deviantart.net/fs71/i/2013/119/0/d/fakemon__lashrow_by_ravean-d63i4aa.png" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Lashrow - (dark) - Stage 2 of 2&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Then there are Frightle and its evolved form, Lashrow. &amp;nbsp;Dark type Pokemon have almost no creatures that are personifications of shadow itself, excluding &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Darkrai_(Pok%C3%A9mon)"&gt;Darkrai&lt;/a&gt;,&amp;nbsp;who is specifically made near impossible to get in the one generation he's available. &amp;nbsp;All the rest are some kind of malevolent animal. &amp;nbsp;Lashrow builds on moves that ensnare enemies with its shadowy tendrils, lower enemy defenses, and prevent the opponent from fighting back. &amp;nbsp;I also love the pun of giving him a signature move of "clothesline" because of the cloak he has wrapped around himself. &amp;nbsp;I think that it would be an interesting &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Ability"&gt;ability&lt;/a&gt; to have his evasion increase at night, blending him into the darkness. &amp;nbsp;You have to love those day/night cycles, and while pokemon evolution, and wild pokemon appearances have been effected by time of day, they have yet to have abilities that play in at different times of day.&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://fc07.deviantart.net/fs71/i/2013/119/8/c/fakemon__hemoski_by_ravean-d63i3zc.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" src="http://fc07.deviantart.net/fs71/i/2013/119/8/c/fakemon__hemoski_by_ravean-d63i3zc.png" width="190" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Hemoski - (bug/steel) - Stage 1 of 1&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Lastly, I offer Hemoski, a bug/steel type. This type combination has been seen before in Pokemon like &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Scizor"&gt;Scizor&lt;/a&gt; and &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Forretress"&gt;Forretress&lt;/a&gt;, but this is one of the types of bugs I've been amazed they haven't used: mosquitoes. &amp;nbsp;I think of a Hemoski fighting very much like a &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Beedrill"&gt;Beedrill&lt;/a&gt;, using its speed and flight to use hit and run tactics while also using a lot of moves like Leech Life, possibly with its own souped up version. &amp;nbsp;It may not look like a steel type, owing to the lack of silvery hues, but between its blood and the oxygen it carries, I liked the rusty color a lot. &amp;nbsp;It's much darker colored than either steel or bug types typically are, which gives it a fairly unique look. But also I liked the idea of the parallels between the mosquito's proboscis and a hypodermic needle. &amp;nbsp;If you imagine a Hemoski being nearly five feet tall, that's a big needle!&lt;br /&gt;
&lt;br /&gt;
The average new generation of Pokemon adds 125 new species of Pokemon. &amp;nbsp;Between all the stages of the Pokemon presented here, that's 11 Pokemon that I hope you agree are new and unique Pokemon. &amp;nbsp;That doesn't include a swordfish water type, a banshee ghost type, an elephant normal type, and a series of ditto like creatures made from magma (fire), mercury (poison) and mud (ground) that didn't make it into my favorite four, as well as a number of&amp;nbsp;evolutions&amp;nbsp;of existing Pokemon. &amp;nbsp;All in all, I could probably cover a fifth of the new Pokemon for a new generation from the ideas I already have. &amp;nbsp;Come on GameFreak. &amp;nbsp;Step it up a notch.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes, is an avid Pokemon fan, despite the decline in creativity. &amp;nbsp;He is anxiously awaiting the release of &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Pokemon_X_and_Y"&gt;Pokemon X and Y&lt;/a&gt; this Fall. &amp;nbsp;You can follow him on Twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt;&amp;nbsp;or e-mail him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;HMCrazySS@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/RGExpol1Fr8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/1337165960609615105/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/shaking-up-pokemon.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1337165960609615105?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1337165960609615105?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/RGExpol1Fr8/shaking-up-pokemon.html" title="Shaking up Pokemon" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/shaking-up-pokemon.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YERX0_eip7ImA9WhBbEUk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-757660821067462851</id><published>2013-05-09T19:10:00.001-04:00</published><updated>2013-05-09T19:11:44.342-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-09T19:11:44.342-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Into Darkness" /><category scheme="http://www.blogger.com/atom/ns#" term="Wrath of Khan" /><category scheme="http://www.blogger.com/atom/ns#" term="MaristPlayBoy" /><category scheme="http://www.blogger.com/atom/ns#" term="JJ Abrams" /><category scheme="http://www.blogger.com/atom/ns#" term="movies" /><category scheme="http://www.blogger.com/atom/ns#" term="Sam" /><category scheme="http://www.blogger.com/atom/ns#" term="Sci-Fi" /><category scheme="http://www.blogger.com/atom/ns#" term="Benedict Cumberbatch" /><category scheme="http://www.blogger.com/atom/ns#" term="VLOG" /><category scheme="http://www.blogger.com/atom/ns#" term="movie review" /><category scheme="http://www.blogger.com/atom/ns#" term="Christopher Pine" /><category scheme="http://www.blogger.com/atom/ns#" term="Simon Pegg" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Trek" /><category scheme="http://www.blogger.com/atom/ns#" term="video review" /><title>Review: Star Trek: Into Darkness</title><content type="html">Today, Chase (MaristPlayBoy) and his good friend Sam discuss the new Star Trek movie, Star Trek: Into the Darkness. It's actually pretty good, but don't expect to be blown away.&lt;br /&gt;
&lt;br /&gt;
&lt;span id="goog_1248192170"&gt;&lt;/span&gt;&lt;span id="goog_1248192171"&gt;&lt;/span&gt;&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/yeU_LFgUGcs" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. &lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, &amp;nbsp;follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/-QMlTbHuHXk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/757660821067462851/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-star-trek-into-darkness.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/757660821067462851?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/757660821067462851?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/-QMlTbHuHXk/review-star-trek-into-darkness.html" title="Review: Star Trek: Into Darkness" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/yeU_LFgUGcs/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-star-trek-into-darkness.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUUERHY-cCp7ImA9WhBbEEk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-6752782258957547623</id><published>2013-05-08T16:00:00.000-04:00</published><updated>2013-05-08T16:00:05.858-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T16:00:05.858-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Peter Bigge" /><category scheme="http://www.blogger.com/atom/ns#" term="Ron Marz" /><category scheme="http://www.blogger.com/atom/ns#" term="Richard Corben" /><category scheme="http://www.blogger.com/atom/ns#" term="MaristPlayBoy" /><category scheme="http://www.blogger.com/atom/ns#" term="Richard P. Clark" /><category scheme="http://www.blogger.com/atom/ns#" term="Archie Goodwin" /><category scheme="http://www.blogger.com/atom/ns#" term="Dan Braun" /><category scheme="http://www.blogger.com/atom/ns#" term="#12" /><category scheme="http://www.blogger.com/atom/ns#" term="Creepy" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="Steve Ditko" /><category scheme="http://www.blogger.com/atom/ns#" term="John Arcudi" /><category scheme="http://www.blogger.com/atom/ns#" term="anthology" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Julian Totino Tedesco" /><category scheme="http://www.blogger.com/atom/ns#" term="Matthew Allison" /><title>Review: Creepy #12</title><content type="html">Well, the time has finally come for me to review an anthology comic. To be honest, I was rather sad when I first handed over &lt;i&gt;&lt;a href="http://www.redshirtcrew.com/2013/04/review-dark-horse-presents-23.html"&gt;Dark Horse Presents&lt;/a&gt;&lt;/i&gt;&amp;nbsp;to Baker Street Holmes, since Dark Horse's anthologies are known for being among the best the world of comics has to offer. But today, I get to look at another great anthology series, &lt;i&gt;Creepy&lt;/i&gt;&amp;nbsp;#12. With good ole' Uncle Creepy providing some opening and closing narration, &lt;i&gt;Creepy &lt;/i&gt;#12 tells five spooky stories with three cartoons to lighten the mood. Does this issue warrant a purchase, or will it fail to deliver the creeps? Let's find out.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
Since each story features a different creative team, there aren't many overarching points to be made about the comic as a whole. With the exception of the front and back cover, the comics included are black and white. This isn't an issue for most people, but since some people prefer colour comics, I figure it's worth mentioning. But now, let's get into the actual stories.&lt;br /&gt;
&lt;br /&gt;
"Uncle Magnus" by &lt;a href="http://www.corbenstudios.com/"&gt;Richard Corben&lt;/a&gt;&amp;nbsp;is the first story of the bunch. Now usually, I would be ecstatic to see a Richard Corben piece in anything, as his legendary status (he's a member of the Will Eisner Hall of Fame) speaks for itself, but if I learned anything from my &lt;i&gt;&lt;a href="https://www.google.com/url?sa=t&amp;amp;rct=j&amp;amp;q=&amp;amp;esrc=s&amp;amp;source=web&amp;amp;cd=1&amp;amp;cad=rja&amp;amp;ved=0CDQQFjAA&amp;amp;url=http%3A%2F%2Fwww.redshirtcrew.com%2F2013%2F03%2Freview-last-day-in-vietnam.html&amp;amp;ei=hEOKUfTOMsOQ0AXjpIDwCw&amp;amp;usg=AFQjCNHRG5rNaF5levOPVYxDD53pKspisA&amp;amp;sig2=ggmqBqHfItPlur9KSybfMg&amp;amp;bvm=bv.46226182,d.d2k"&gt;Last Day in Vietnam&lt;/a&gt;&lt;/i&gt;&amp;nbsp;review, it's that great creators are capable of mediocre work. "Uncle Magnus" avoids that pitfall by being quite good, if not as fulfilling as it could have been. The art is fantastic, nailing the facial expressions such that the art itself tells the whole story. However, the ending fell a little flat for me. Without giving anything away, a character is punished at the end of the story without anything being presented that would make the reader believe she should be punished. Maybe it's meant to emphasize how terrible things can happen to people without due cause, but I wasn't rooting for that character's demise like I rooted for the demise of the other characters. There's no real moral to be taught from this one, and if there had been, a very good story would have been a great one. Still, it is an enjoyable piece.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-gharnAb24o4/UYpQbzu99_I/AAAAAAAAAJ8/nDz5QZaEc84/s1600/20305.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-gharnAb24o4/UYpQbzu99_I/AAAAAAAAAJ8/nDz5QZaEc84/s320/20305.jpg" width="208" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
"Fishing" by &lt;a href="http://ronmarz.com/"&gt;Ron Marz&lt;/a&gt; (story) and &lt;a href="http://www.zippystudio.com/"&gt;Richard P. Clark&lt;/a&gt; (art) was my favourite piece. The art here is also well done, making the scenes really feel as if they're playing out in front of you. It also really does a good job of handling the horror bits, with injuries looking as gruesome as one would hope they would. What really makes this story great, however, is the irony of the tale. Without giving anything away, the story is able to be terrifying and amusing at the same time, and the whole thing struck me as being incredibly clever. Well done by both artists, and I hope they team up on something else again soon.&lt;br /&gt;
&lt;br /&gt;
Next up is a one page comic called "Role Models" by &lt;a href="http://en.wikipedia.org/wiki/Dan_Braun#Creepy_and_Eerie_relaunch"&gt;Dan Braun&lt;/a&gt; and &lt;a href="http://www.peterbagge.com/"&gt;Peter Bagge&lt;/a&gt;. Not much to say about it, honestly. It's okay. The joke might be funnier if you've read previous issues (I have not), but as it stands, it's simply okay.&lt;br /&gt;
&lt;br /&gt;
"Local Talent" by &lt;a href="http://loafdish.blogspot.co.uk/"&gt;Matthew Allison&lt;/a&gt; is another excellent piece (you might be noticing a trend at this point), focused on a horror movie production gone wrong. When the director, who acts like a complete jerk, loses his make up man and monster actor, a local named Kino promises him some local talent to help complete the movie on time. It's another one of those "be careful what you wish for" stories, but it's executed very well. And the art in this piece is brilliant, really emphasizing the gore in some of the later parts of the story in a truly rewarding way. Well done across the board by Allison.&lt;br /&gt;
&lt;br /&gt;
The next comic is actually a reprint of a classic tale by some of the most legendary creatores in comics. "The Spirit of the Thing" by &lt;a href="http://en.wikipedia.org/wiki/Archie_Goodwin_(comics)"&gt;Archie Goodwin&lt;/a&gt; (story) and &lt;a href="http://www.steveditko.com/"&gt;Steve Ditko&lt;/a&gt; (art) features a very different set up than the rest, having the character involved tell the story of what happened to him instead of showing the events play out in real time. In this way, the reader becomes a member of the group of tenants who searched to see what was going on themselves, and the technique really works. The story is not as scary or amusing as some of the others in this book, but it more than makes up for it with its creativity. The other stories included were somewhat predictable in that they covered tropes that have been cornerstones of horror for quite some time. This story, while not being without its influences, didn't fit into a single trope, and thus actually kept me guessing what would happen next. There's a reason these creators are considered classic, after all.&lt;br /&gt;
&lt;br /&gt;
"Mother's Little Helper" by Peter Bagge is another one page comic. It's pretty funny, but that's all that I cna really say about it, so let's move on.&lt;br /&gt;
&lt;br /&gt;
"Pack Leader" by &lt;a href="http://en.wikipedia.org/wiki/John_Arcudi"&gt;John Arcudi&lt;/a&gt; (story) and &lt;a href="http://totinotedesco.blogspot.co.uk/"&gt;Julian Totino Tedesco&lt;/a&gt; (art) stands out from the other comics in this book, as it doesn't have any opening or closing narration by a member of the Creepy family. The art is also quite experimental, with certain images being so detailed as to be nearly photorealistic, yet other pages have no art whatsoever, existing merely as white pages with narration and dialogue. It's a very different kind of horror story, going more for building a tense and harrowing atmosphere without having to rely on any over the top scares. It's a heartbreaking tale, well told and amazingly executed. This one will stick in your mind long after you've finished reading it. Just...wow.&lt;br /&gt;
&lt;br /&gt;
Finally, there's one more comic from Dan Braun and Peter Bigge; this one's called "Reflections of My Life". My biggest problem with it is that it comes at the end of the comic, when "Pack Leader" provided the perfect end point for the issue. It's actually the funniest comic of the three, but I just wish they'd structured the comic as a whole differently so that we could end on "Pack Leader". This is, admittedly, a nitpick.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Creepy&lt;/i&gt;&amp;nbsp;#12 delivers in every way you could want it to. Each of the five tales is sufficiently scary and entertaining, with a couple that will most assuredly stand out in your mind long after you've read them. "Pack Leader" wins the top prize in this collection, with "Fishing" as a close second, but each story included is worth reading. For $4.99, you're getting more than your money's worth with this collection. Do yourself a favour and go buy it. It's worth every cent and more.&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. "Pack Leader" may have scarred him for life, but it was &lt;/i&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;totally&lt;i&gt;&amp;nbsp;worth it&lt;/i&gt;&lt;/span&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;.&amp;nbsp;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, &amp;nbsp;follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/_zKnmLzcUhI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/6752782258957547623/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-creepy-12.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/6752782258957547623?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/6752782258957547623?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/_zKnmLzcUhI/review-creepy-12.html" title="Review: Creepy #12" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-gharnAb24o4/UYpQbzu99_I/AAAAAAAAAJ8/nDz5QZaEc84/s72-c/20305.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-creepy-12.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEcEQ3w6fyp7ImA9WhBbEE4.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-1997044997444701266</id><published>2013-05-08T14:00:00.000-04:00</published><updated>2013-05-08T14:00:02.217-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T14:00:02.217-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="#21" /><category scheme="http://www.blogger.com/atom/ns#" term="Michelle Madsen" /><category scheme="http://www.blogger.com/atom/ns#" term="Joss Whedon" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="Mischlings" /><category scheme="http://www.blogger.com/atom/ns#" term="Season Nine" /><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="Buffyverse" /><category scheme="http://www.blogger.com/atom/ns#" term="Buffy" /><category scheme="http://www.blogger.com/atom/ns#" term="Willow" /><category scheme="http://www.blogger.com/atom/ns#" term="Vampire Slayer" /><category scheme="http://www.blogger.com/atom/ns#" term="Dawn" /><category scheme="http://www.blogger.com/atom/ns#" term="Georges Jeanty" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Xander" /><category scheme="http://www.blogger.com/atom/ns#" term="Andrew Chambliss" /><title>Review: Buffy the Vampire Slayer Season 9 #21</title><content type="html">&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal; line-height: 1.15;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;a href="http://www.darkhorse.com/Comics/20-435/Buffy-the-Vampire-Slayer-Season-9-21-Phil-Noto-cover"&gt;Buffy the Vampire Slayer Season 9 #21&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt; (written by &lt;a href="https://twitter.com/AndrewChambliss"&gt;Andrew Chambliss&lt;/a&gt;, illustrated by &lt;a href="http://www.kabalounge.com/"&gt;Georges Jeanty&lt;/a&gt;) is the first issue in the final arc of Season Nine, "The Core". If you've read &lt;a href="http://www.redshirtcrew.com/2013/05/review-buffy-vampire-slayer-season-nine.html"&gt;my review&lt;/a&gt; of &lt;i&gt;Buffy Season Nine Volume 3&lt;/i&gt;, you'll know that I don't have the same unbridled enthusiasm for the main series that I do for the &lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;Angel &amp;amp; Faith&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt; series. While I still have my reservations, this issue is a step forward and gives me hope that the end of the season might be able to redeem this otherwise lackluster season.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal;"&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style="font-weight: normal; line-height: 1.15;"&gt;&lt;b style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b style="font-weight: normal; line-height: 1.15;"&gt;&lt;b style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;a href="http://4.bp.blogspot.com/-lBldNyiYe2Q/UYB61pgnuQI/AAAAAAAAAXw/2iphhAeEv8g/s1600/The+Core.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-lBldNyiYe2Q/UYB61pgnuQI/AAAAAAAAAXw/2iphhAeEv8g/s320/The+Core.jpg" width="208" /&gt;&lt;/a&gt;&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;The art in this issue is good, for the same reasons I mentioned in &lt;a href="http://www.redshirtcrew.com/2013/04/review-angel-faith-21.html"&gt;my review of &lt;/a&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;a href="http://www.redshirtcrew.com/2013/04/review-angel-faith-21.html"&gt;Angel &amp;amp; Faith #21&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;. Like I said there, the characters are just slightly abstracted from the actors who played them. This &lt;i&gt;can&lt;/i&gt; be slightly confusing, but only to people who haven't already been following the comics, and if you haven’t, don’t try to jump in at issue #21. The specific thing that jumps out to me in this issue is Dawn. As the storyline of her fading from existence continues, she’s drawn in grayscale instead of full color, reminding the reader what is happening and reiterating how high the stakes are. For this, I have to credit Michelle Madsen, who did colors in this issue and whose work probably does unnoticed most of the time.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;As of this issue, the main three characters are finally reunited, explaining the name of this arc, "The Core". This is important, as these characters were the main reason that people were so invested in the TV show during its run. While the comics aren’t the show, that dynamic was very important for seven seasons of TV. Obviously, something about it worked, and seeing that restored in the comics gives me some hope.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b style="font-weight: normal; line-height: 1.15;"&gt;&lt;b style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;
&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal; line-height: 1.15;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;More importantly from a story standpoint, this issue has finally brought together each of the different storylines in the season. The Big Bads have now been firmly established and are moving forward with their plan from the previous issue. We know what the stakes are, and for the first time this season, we know exactly where the story is going without all of the confusing diversions and side plots that felt like pointless wandering to kill time until the end of the season.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-dJ96oyimflE/UYpuV6It4tI/AAAAAAAAAKY/Yj1osX4UDHk/s1600/20450.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-dJ96oyimflE/UYpuV6It4tI/AAAAAAAAAKY/Yj1osX4UDHk/s320/20450.jpg" width="207" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Georges Jeanty Variant Cover&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Something else of note is the continuing trend established earlier in the season of finally implementing parts of the Angel series into the main Buffy series. Though I can't say what, something very important to the Angel series appears is this issue and becomes a major plot point. This helps make the world feel more cohesive, something which was often lacking both in the TV series and the Season Eight comics. &lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Speaking of crossovers and cohesion, this episode has a mild crossover with &lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;a href="http://www.darkhorse.com/Comics/21-617/Angel-Faith-21-Rebekah-Isaacs-variant-cover"&gt;Angel &amp;amp; Faith #21&lt;/a&gt;.&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt; It’s not something you need to have read that book to understand (but you should because it’s awesome), but it’s there if you need everything to be explained.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;On the execution side, I need to bring up Willow. In her miniseries, she struck me as boring and badly written. In this issue, she's starting to sound like Willow again. While the miniseries focused a bit too much on her otherworldly side, she still grew up in California in the '90s, and she has the speech patterns to match. This issue restores that second bit to her character, which was sorely missing in that series. &lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b id="docs-internal-guid-294384fc-5dc8-33b7-fc87-e74fa108ae58" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-294384fc-5dcc-7942-7cdb-1b93d5a80fed" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I’ll give this a tentative recommendation and say that this issue is worth the $2.99 cover price. They’re moving in the right direction again, which is nice to see. This is a good issue and a good start to the last arc of the season, but I can't make any guarantees that the rest of the arc will live up to the promise with which it starts, hence the tentative recommendation.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;


&lt;i&gt;Zac Kandell (known mostly on the internet as Mischlings) really wants this to get better, but knows much better than to get his hopes up. Follow him on Twitter at&amp;nbsp;&lt;a href="https://twitter.com/Mischlings"&gt;@Mischlings&lt;/a&gt;&amp;nbsp;to read his other thoughts in bite-sized pieces when he actually has any worth sharing.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/DGJ3ZADmBY0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/1997044997444701266/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-buffy-vampire-slayer-season-9-21.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1997044997444701266?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/1997044997444701266?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/DGJ3ZADmBY0/review-buffy-vampire-slayer-season-9-21.html" title="Review: Buffy the Vampire Slayer Season 9 #21" /><author><name>Mischlings</name><uri>http://www.blogger.com/profile/14494365766895666608</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-lBldNyiYe2Q/UYB61pgnuQI/AAAAAAAAAXw/2iphhAeEv8g/s72-c/The+Core.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-buffy-vampire-slayer-season-9-21.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8ERXcycCp7ImA9WhBbEE8.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-3969182541737989165</id><published>2013-05-08T12:00:00.000-04:00</published><updated>2013-05-08T12:00:04.998-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T12:00:04.998-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Season 9" /><category scheme="http://www.blogger.com/atom/ns#" term="Jane Espenson" /><category scheme="http://www.blogger.com/atom/ns#" term="Drew Z Greenberg" /><category scheme="http://www.blogger.com/atom/ns#" term="Guarded" /><category scheme="http://www.blogger.com/atom/ns#" term="Joss Whedon" /><category scheme="http://www.blogger.com/atom/ns#" term="Kennedy" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="Buffy" /><category scheme="http://www.blogger.com/atom/ns#" term="Vampire Slayer" /><category scheme="http://www.blogger.com/atom/ns#" term="Georges Jeanty" /><category scheme="http://www.blogger.com/atom/ns#" term="Ben Dewey" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="Billy" /><category scheme="http://www.blogger.com/atom/ns#" term="Andrew Chambliss" /><category scheme="http://www.blogger.com/atom/ns#" term="Karl Moline" /><title>Review: Buffy the Vampire Slayer: Season Nine Vol. 3 Guarded</title><content type="html">&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal; line-height: 1.15;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;a href="http://www.darkhorse.com/Books/18-869/Buffy-the-Vampire-Slayer-Season-Nine-vol-3-Guarded-TPB"&gt;Guarded&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;, the third volume of Season Nine of &lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;Buffy the Vampire Slayer&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;, collects two separate story arcs: &lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;Guarded&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt; (written by &lt;a href="https://twitter.com/AndrewChambliss"&gt;Andrew Chambliss&lt;/a&gt;, illustrated by &lt;a href="http://www.kabalounge.com/"&gt;Georges Jeanty&lt;/a&gt;) and &lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;Billy the Vampire Slayer&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt; (written by &lt;a href="http://www.janeespenson.com/"&gt;Jane Espenson&lt;/a&gt; and &lt;a href="https://twitter.com/DrewZachary"&gt;Drew Z. Greenberg&lt;/a&gt;, illustrated by Karl Moline and &lt;a href="http://www.benjamindewey.com/index.html"&gt;Ben Dewey&lt;/a&gt;). These are two very different storylines, only included in the same book because they add up to five issues. They even have different writers and artists, so there's even less cohesion between the two stories. Sadly, this is only really an issue because one story is so much better than the other.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;a href="http://3.bp.blogspot.com/--oxfhwiZXvQ/UYB6ldbZhCI/AAAAAAAAAXo/1t_2odoW0IA/s1600/Guarded.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/--oxfhwiZXvQ/UYB6ldbZhCI/AAAAAAAAAXo/1t_2odoW0IA/s320/Guarded.jpg" width="206" /&gt;&lt;/a&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;Guarded&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt; (the story arc) follows Buffy working with Kennedy’s bodyguard service, trying to protect a social networking mogul who’s being threatened by Wolfram and Hart. He’s managed to keep a link to their dimension alive through technology, which is my only major issue with the story. Since the loss of magic, the writers have gone to great lengths to write magic-based stories without using magic instead of embracing such a fundamental change to the universe and using it to tell some really different stories. The constant handwaving and general confusion over what the loss of magic really means is a particular pet peeve of mine, so it might not bother others as much as it bothers me. It’s also not unique to this arc, so I try not to hold it against this arc compared to the good that it does.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;What really sticks out here is Kennedy. It’s not at all a stretch to say that Kennedy is the most hated character from the TV series. She’s so reviled by the fans that general fan opinion on episode quality is inversely related to how many lines she has (no, really -- &lt;a href="http://www.phi-phenomenon.org/buffy/characters.htm"&gt;people have done the math&lt;/a&gt;). The main complaint is that Kennedy is very one-dimensional, something this arc fixes by giving her actual character traits. On the show, she was just Willow’s girlfriend, but since they broke up near the end of Season Eight, she has to define herself in some other way. She’s still a lesbian, but that’s no longer her only defining trait -- she’s now trying to help other Slayers who feel lost in a world without magic, including Buffy. And even though her relationship with Willow is over, she shows an actual attachment to her and still cares for her, even though she knows the relationship is done for good. This character development is far and away the most noteworthy part of this arc, since it made me actually like a character I used to hate -- and even if you still don’t like her, she does get punched in the face at one point, so there is that. &lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;"&gt;Billy the Vampire Slayer&lt;/span&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt; follows Billy, a boy from a small, unnamed California town, who wants to do something about the zompire problem despite having no supernatural powers or abilities. His friend, Devon, serves as his watcher in an attempt to emulate being a Slayer as they actively try to fight zompires the town.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-gc2bos89dds/UYpmqezvu4I/AAAAAAAAAKM/6CAvNhUNH9o/s1600/buffys9no11p1.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-gc2bos89dds/UYpmqezvu4I/AAAAAAAAAKM/6CAvNhUNH9o/s320/buffys9no11p1.jpg" width="211" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Taken from http://www.darkhorse.com&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;I really want to like this storyline, but there are multiple reasons why this just doesn’t work. The first and simplest reason is, in the middle of the main Buffy series, we’re suddenly taken away and thrown into another story. If that was the only problem, I’d suggest just expanding the story and making it a mini-series, similar to the Willow and Spike miniseries. This type of plotline even has some precedent -- Robin Wood was a demon hunter with no supernatural powers, so it can work.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;The real problem comes from something that I haven’t yet mentioned: Billy is gay. That’s not the problem. The problem is that it's his only defining characteristic. In case you were hoping for subtlety, he’s wearing a “No H8” shirt in the first panel, and that’s just the beginning. Every interaction he has with anyone is either him being bullied for being gay or trying to hide his obvious crush on Devon, who (spoilers)&lt;span style="background-color: white;"&gt;&lt;span style="color: white;"&gt; becomes his boyfriend by the end of the story&lt;/span&gt;&lt;/span&gt;. It feels like the writers are trying harder to make a statement than to tell a good story, and it doesn’t even do a good job at that. I don’t even know how to appraise the story since it’s barely anything more than a few events in the background of a public service announcement. &lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;This confuses me to no end. The writers seemed to figure out that was the problem with Kennedy, and fixed that in the previous story arc. Having Billy’s storyline fall into the same trap right afterwards makes it seem like no one was paying attention. Given that it had different writers, they might not have been paying attention, or just missed the point completely. It’s a really jarring shift in tone that happens when so many different writers tackle a comic series, which doesn’t work in that way like a TV series does.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Related to the shift in tone is a shift in the art. There are different artists for each arc in this book, which isn’t that noticeable right away, due to the shift in characters and location. In a way, the change is fitting, since it’s obvious that they wanted a different feel for that storyline. It’s a little disconcerting at the end, however, when they tie Billy’s story back into the main story and Buffy suddenly looks different than she did earlier in the book. This may be making a big deal about nothing, but it’s really jarring when the main character suddenly looks different. This isn’t a reason not to buy given how insignificant it is (and how big the other problems are), but this is just a warning for when you get to that point yourself.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;The extras in the back of the book are fairly standard: all of the variant covers (interestingly, all drawn by Georges Jeanty, even though he wasn’t the artist on &lt;a href="http://www.darkhorse.com/Comics/20-443/Buffy-the-Vampire-Slayer-Season-9-14-Georges-Jeanty-variant-cover"&gt;#14&lt;/a&gt; and &lt;a href="http://www.darkhorse.com/Comics/20-444/Buffy-the-Vampire-Slayer-Season-9-15-Georges-Jeanty-variant-cover"&gt;#15&lt;/a&gt;), along with some rough sketches to show how they evolved. The most interesting cover to me is &lt;a href="http://www.darkhorse.com/Comics/20-440/Buffy-the-Vampire-Slayer-Season-9-11-Georges-Jeanty-variant-cover"&gt;#11&lt;/a&gt;, which is designed like the old Star Wars posters, and is given a prominent position at the front of the book instead of the back, with all the pencils and rough sketches in the back. My favorite, though, is a script page from issue &lt;a href="http://www.darkhorse.com/Comics/20-441/Buffy-the-Vampire-Slayer-Season-9-12-Georges-Jeanty-variant-cover"&gt;#12&lt;/a&gt;, along with rough sketches of the layout and the final version, showing the process of going from script to finished page -- I’m a sucker for features about the processes of making things. Noticeably absent is a small extra story like was included in both &lt;a href="http://www.darkhorse.com/Books/18-165/Buffy-the-Vampire-Slayer-Season-9-Volume-1-Freefall-TPB"&gt;volumes 1&lt;/a&gt; and &lt;a href="http://www.darkhorse.com/Books/18-868/Buffy-the-Vampire-Slayer-Season-9-Volume-2-On-Your-Own-TPB"&gt;2&lt;/a&gt;. &lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div dir="ltr" style="line-height: 1.15; margin-bottom: 10pt; margin-top: 0pt;"&gt;
&lt;b id="docs-internal-guid-79015a6e-5dd3-800d-8561-d3604bf8dfcb" style="font-weight: normal;"&gt;&lt;b id="docs-internal-guid-79015a6e-5dd3-c846-f8af-afab4d68eac5" style="font-weight: normal; line-height: normal;"&gt;&lt;span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"&gt;Overall, unless you’re a completionist, I’m really not going to recommend this book, especially since it’s releasing for $18. I might be able to recommend it for around $10, but it’s just cheaper to buy the individual issues for Guarded ($3 each for issues &lt;a href="http://www.darkhorse.com/Comics/18-729/Buffy-the-Vampire-Slayer-Season-9-11-Phil-Noto-cover"&gt;11&lt;/a&gt;, &lt;a href="http://www.darkhorse.com/Comics/18-852/Buffy-the-Vampire-Slayer-Season-9-12-Phil-Noto-cover"&gt;12&lt;/a&gt;, and &lt;a href="http://www.darkhorse.com/Comics/18-853/Buffy-the-Vampire-Slayer-Season-9-13-Phil-Noto-cover"&gt;13&lt;/a&gt; physical, $2 each digital) and skip the Billy story -- you won’t miss much, as it’s barely relevant to the rest of the season, and also isn’t good.&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;
&lt;i&gt;Zac Kandell (known mostly on the internet as Mischlings) is amazed that he suddenly likes Kennedy now, and also hates that this story forced him into an awkward, almost political situation. Follow him on Twitter at&amp;nbsp;&lt;a href="https://twitter.com/Mischlings"&gt;@Mischlings&lt;/a&gt;&amp;nbsp;to read his thoughts in bite-sized pieces when he actually has any worth sharing.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/N7Difz0Ku54" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/3969182541737989165/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-buffy-vampire-slayer-season-nine.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3969182541737989165?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3969182541737989165?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/N7Difz0Ku54/review-buffy-vampire-slayer-season-nine.html" title="Review: Buffy the Vampire Slayer: Season Nine Vol. 3 Guarded" /><author><name>Mischlings</name><uri>http://www.blogger.com/profile/14494365766895666608</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/--oxfhwiZXvQ/UYB6ldbZhCI/AAAAAAAAAXo/1t_2odoW0IA/s72-c/Guarded.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-buffy-vampire-slayer-season-nine.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0EERns9fip7ImA9WhBbEE8.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-3025041148362903739</id><published>2013-05-08T10:00:00.000-04:00</published><updated>2013-05-08T10:00:07.566-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T10:00:07.566-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="Dave Wilkins" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="X" /><category scheme="http://www.blogger.com/atom/ns#" term="Eric Nguyen" /><category scheme="http://www.blogger.com/atom/ns#" term="Duane Swierczynski" /><category scheme="http://www.blogger.com/atom/ns#" term="comic review" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><title>Review: X #1</title><content type="html">This week, we get to see X return, and while I was a little trepidatious about what I'd find, it turned out better than expected. &amp;nbsp;When I reviewed &lt;a href="http://www.redshirtcrew.com/2013/04/review-x-0.html"&gt;&lt;i&gt;X&lt;/i&gt; #0&lt;/a&gt;,&amp;nbsp;I enjoyed X's bad-ass rating of over 9000, but I did wonder where they could really go with it. &amp;nbsp;&lt;i&gt;X&lt;/i&gt; #0 was fun in its gratuitous violence, but after a while, nothing but blood and gore would undoubtedly get boring. &amp;nbsp;&lt;i&gt;X &lt;/i&gt;#1&amp;nbsp;shows that writer &lt;a href="http://secretdead.blogspot.co.uk/"&gt;Duane Swierczynski&lt;/a&gt; has more planned than just horrible violent deaths.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://images.darkhorse.com/covers/300/22/22527.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://images.darkhorse.com/covers/300/22/22527.jpg" width="206" /&gt;&lt;/a&gt;I started following X in Dark Horse Presents some months ago, and while the character was a bucket and a half of awesome, there was little to no plot in the zero issue. &amp;nbsp;Bad-ass kills three guys using gratuitous violence. &amp;nbsp;Simple. &amp;nbsp;While I won't spoil the details, we see a lot more happen this time. &amp;nbsp;Things I will mention, because they don't spoil much: the police find the mess X made in the previous issue, a blogger starts investigating, and X has announced his next victim. &amp;nbsp;All of that is just on &lt;a href="http://www.darkhorse.com/Comics/22-527/X-1-Dave-Wilkins-cover"&gt;Dark Horse's page&lt;/a&gt; for the comic, and that doesn't even cover the couple major twists!&lt;br /&gt;
&lt;br /&gt;
I didn't really talk about the art in the last review, but &lt;a href="http://shadedgrey.com/ericnguyen/"&gt;Eric Nguyen&lt;/a&gt; is the artist for both &lt;i&gt;X&lt;/i&gt; #0 and #1, and his art is grungy and dark, which makes it great for this kind of comic. &amp;nbsp;He does a lot of shadow play, covering X's face in the few scenes we get where he's not in costume, and using a lot of darker backgrounds to bring out the action. &amp;nbsp;It's smart: the comic is not about where things are happening; it's &lt;i&gt;what's&lt;/i&gt; happening that holds the emphasis. &amp;nbsp;Also, and I don't know if I just missed it in issue #0 or if this is truly new, but the red X motif exists on far more of his costume than just the big X on his face. &amp;nbsp;Honestly, I don't really like that he does this, as it draws too much attention away from that face and de-emphasizes that mystery a bit. &amp;nbsp;I would just have him in all black, with the X on the face and that awesome torn up cape, but not on the belt, vest, gloves or anything like that. &amp;nbsp;But what do I know? &amp;nbsp;I have trouble drawing a decent bunny.&lt;br /&gt;
&lt;br /&gt;
I really want to comment on a number of other things that are going on, but I don't want to give away any more about the plot. &amp;nbsp;Here's what we'll do: go buy &lt;a href="http://www.darkhorse.com/Comics/22-527/X-1-Dave-Wilkins-cover"&gt;this comic&lt;/a&gt;, and read it. It's good (definitely worth the $2.99 cover price), and I'm very interested in seeing what happens in &lt;a href="http://www.darkhorse.com/Comics/22-528/X-2"&gt;issue 2&lt;/a&gt;. &amp;nbsp;When I review issue 2, I believe many of the points I want to make now will still be relevant, so I can comment on them, referencing this issue. Until then, just trust me on this one: it's worth the read.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes is wondering if next time we'll find out why &lt;a href="http://dave-wilkins.deviantart.com/"&gt;Dave Wilkins&lt;/a&gt; seems to like putting strip joints on the cover. &amp;nbsp;Because there's like two or three this time and a couple next time. &amp;nbsp;This whole series could take a major genre shift. &amp;nbsp;You can follow Holmes on Twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt;&amp;nbsp;or e-mail him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;HMCrazySS@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;a href="http://www.blogger.com/"&gt;&lt;/a&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/HEOGvXFUyaY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/3025041148362903739/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-x-1.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3025041148362903739?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/3025041148362903739?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/HEOGvXFUyaY/review-x-1.html" title="Review: X #1" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-x-1.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8EQHw7eCp7ImA9WhBUFks.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-7105025500622163930</id><published>2013-05-04T08:00:00.000-04:00</published><updated>2013-05-04T08:00:01.200-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-04T08:00:01.200-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Hugh Jackman" /><category scheme="http://www.blogger.com/atom/ns#" term="comics" /><category scheme="http://www.blogger.com/atom/ns#" term="Judge Dredd" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="Superman" /><category scheme="http://www.blogger.com/atom/ns#" term="The Walking Dead" /><category scheme="http://www.blogger.com/atom/ns#" term="Spongebob" /><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars" /><category scheme="http://www.blogger.com/atom/ns#" term="Free Comic Book Day" /><category scheme="http://www.blogger.com/atom/ns#" term="Grimm" /><title>Free Comics?  Free comics!</title><content type="html">As some of you may know tomorrow (Saturday May 4, 2013) is the 11th annual FREE COMIC BOOK DAY! &amp;nbsp;If you no longer care about what I have to say about free comics, because you are too excited and want to get your comic right now, you are free to leave. &amp;nbsp;Free comic book day isn't about you. &amp;nbsp;Free comic book day is all about those who aren't yet comic fans.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.freecomicbookday.com/Ads/3277.gif" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://www.freecomicbookday.com/Ads/3277.gif" /&gt;&lt;/a&gt;We read a lot of comics around the Red Shirt Crew office, in case you didn't notice. &amp;nbsp;Personally, I love that part of our job, because I grew up with comics and comic book characters. &amp;nbsp;But maybe you've never really gotten into them, perhaps you never understood the draw. &lt;br /&gt;
&lt;br /&gt;
That's precisely why Free Comic Book Day exists, so people like yourself have a chance to pick up a comic or two (or five, if you're at a well stocked store) and give it a shot and see what you think. &amp;nbsp;But just because the offer is there, doesn't mean you're necessarily going to take advantage of this opportunity. &amp;nbsp;That's why I want to give you 6 reasons to go out and get a comic tomorrow, if you aren't already a comic fan. &amp;nbsp;If you are a comic reader, some of these will still have useful information for you too so read on!&lt;br /&gt;
&lt;br /&gt;
6. &amp;nbsp;Even if you aren't a big superhero fan, there are still plenty of comics to choose from!&lt;br /&gt;
&lt;br /&gt;
Tomorrow you can get &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK525975_TN.jpg"&gt;Superman&lt;/a&gt; and &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK525516_TN.jpg"&gt;Judge Dredd&lt;/a&gt; comics, sure, but the video game fans can get a &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK525526_TN.jpg"&gt;Mass Effect&lt;/a&gt; or &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK524469_TN.jpg"&gt;Sonic the Hedgehog&lt;/a&gt;&amp;nbsp;comic, Sci Fi fans can get &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK525527_TN.jpg"&gt;Star Wars&lt;/a&gt;. &amp;nbsp;There are even some television show based comics like &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK525514_TN.jpg"&gt;Spongebob&lt;/a&gt;, &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK525977_TN.jpg"&gt;The Waking Dead&lt;/a&gt; and &lt;a href="http://www.freecomicbookday.com/catalogimages/STK_IMAGES_THUMBNAIL/STK520001-540000/STK525450_TN.jpg"&gt;Grimm&lt;/a&gt;. &amp;nbsp;There's over 50 comics in total involved this year, and while not ever comic shop will have every comic, pretty much any comic shop will have something for you. &amp;nbsp;Which brings us to...&lt;br /&gt;
&lt;br /&gt;
5. &amp;nbsp;Participating locations are easy to find, so don't fret if you don't know where your nearest comics book store is and whether or not they are participating.&lt;br /&gt;
&lt;br /&gt;
Just go &lt;a href="http://www.freecomicbookday.com/StoreLocator"&gt;here&lt;/a&gt;, and type in your Zip code (or look up an international location!).&lt;br /&gt;
&lt;br /&gt;
4. &amp;nbsp;Comics are a great way to help kids learn to read.&lt;br /&gt;
&lt;br /&gt;
Maybe you're not there to get a comic for you. &amp;nbsp;Comics are a great place for kids to start to learn to read. &amp;nbsp;They're short, they teach good lessons and even when they aren't free, they're an inexpensive way to get kids to read regularly.&lt;br /&gt;
&lt;br /&gt;
3. &amp;nbsp;It's a great way to get introduced to new writers and new series.&lt;br /&gt;
&lt;br /&gt;
Whether or not you are a comic fan already, Free Comic Book Day is a way that you can find writers and series you didn't know you'd love. &amp;nbsp;Like Neil Gaiman? (note: I don't think any of the comics this year are from Neil Gaiman) &amp;nbsp;You may not keep reading comics, but you might watch his upcoming &lt;a href="http://en.wikipedia.org/wiki/Nightmare_in_Silver"&gt;episode of Doctor Who&lt;/a&gt;&amp;nbsp;or one of his novels, like &lt;i&gt;&lt;a href="http://www.redshirtcrew.com/2012/09/god-of-books-american-gods.html"&gt;American Gods&lt;/a&gt;.&lt;/i&gt; &amp;nbsp;You never know where a single read might take you.&lt;br /&gt;
&lt;br /&gt;
2. &amp;nbsp;Many major comic shops across the United States and around the world are having comic signings by comic writers.&lt;br /&gt;
&lt;br /&gt;
If you're not a comic reader already, this might be a bit of a stretch reason to go to a Free Comic Book Day event, but many places arrange to have comic book authors in their stores to sign comics that day. &amp;nbsp; &amp;nbsp;This is of course in addition to other events such location might arrange around Free Comic Book Day including other kinds of free merchandise or movie viewings of comic book movies.&lt;br /&gt;
&lt;br /&gt;
1. &amp;nbsp;Because Hugh Jackman told you to.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://img.youtube.com/vi/qe-ovhKBHF8/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://youtube.googleapis.com/v/qe-ovhKBHF8&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed width="320" height="266"  src="http://youtube.googleapis.com/v/qe-ovhKBHF8&amp;source=uds" type="application/x-shockwave-flash" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
If you're still not convinced, go pick up a comic anyways (it &lt;i&gt;is&lt;/i&gt;&amp;nbsp;free after all). &amp;nbsp;Give it a shot. &amp;nbsp;Maybe it'll be nothing, but if it is, you haven't lost any money over it and you'll never know unless you try.&lt;/div&gt;
&lt;br /&gt;
&lt;i&gt;Matthew Bryant, aka Baker Street Holmes, will not be participating in Free Comic Book Day only because it's a $28 train ride to the nearest comic shop, and that defeats the point of &lt;u&gt;Free&lt;/u&gt; Comic Book day. &amp;nbsp;But he wants that Grimm comic SO MUCH! &amp;nbsp;You can follow him on Twitter at &lt;a href="http://twitter.com/BStreetHolmes"&gt;@BStreetHolmes&lt;/a&gt; or e-mail him at &lt;a href="mailto:HMCrazySS@gmail.com"&gt;HMCrazySS@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/egqgqHEvx9w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/7105025500622163930/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/free-comics-free-comics.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7105025500622163930?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7105025500622163930?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/egqgqHEvx9w/free-comics-free-comics.html" title="Free Comics?  Free comics!" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/free-comics-free-comics.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkEERHY4fCp7ImA9WhBUFUk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-4456673563684757505</id><published>2013-05-02T22:36:00.001-04:00</published><updated>2013-05-02T22:36:45.834-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-02T22:36:45.834-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="The Victories" /><category scheme="http://www.blogger.com/atom/ns#" term="D. D. Mau" /><category scheme="http://www.blogger.com/atom/ns#" term="MaristPlayBoy" /><category scheme="http://www.blogger.com/atom/ns#" term="Michael Oeming" /><category scheme="http://www.blogger.com/atom/ns#" term="The Strike" /><category scheme="http://www.blogger.com/atom/ns#" term="Comic" /><category scheme="http://www.blogger.com/atom/ns#" term="#1" /><category scheme="http://www.blogger.com/atom/ns#" term="comic review" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Horse Presents" /><title>Review: The Victories #1</title><content type="html">&lt;i&gt;The Victories &lt;/i&gt;#1&amp;nbsp;is truly a rare treat when it comes to comics. Originally having a run in &lt;i&gt;Dark Horse Presents&lt;/i&gt;, Michael Avon Oeming was granted a &lt;a href="http://www.darkhorse.com/Books/21-353/Michael-Avon-Oeming-s-The-Victories-Volume-1-TPB"&gt;miniseries&lt;/a&gt;, the collection of which I'll be reviewing in early June when it's released. Now, it's received its own ongoing, becoming the first real superhero team Dark Horse has seen since &lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/The_End_League"&gt;The End League&lt;/a&gt;&lt;/i&gt;&amp;nbsp;in 2008. Does the story live up to the promise from the miniseries that got it this far? Let's find out after the break.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;Full disclosure: I sadly missed the original miniseries run of &lt;i&gt;The Victories&lt;/i&gt;, so I'm reviewing this comic purely on its own merits. There is a character that appears in the end that &lt;i&gt;feels&lt;/i&gt;&amp;nbsp;like a character that would have appeared earlier in the series, given his lack of proper introduction, so I'm not going to say anything about him that could spoil it for other readers except the power set is awesome and I'm looking forward to seeing where Oeming goes with him.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-i99wR8NJIa8/UYMdK2GIEOI/AAAAAAAAAJc/HCRgDYpIJBo/s1600/22679.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-i99wR8NJIa8/UYMdK2GIEOI/AAAAAAAAAJc/HCRgDYpIJBo/s320/22679.jpg" width="207" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
First, let's talk about the art. If you've read an &lt;a href="http://michaeloeming.com/"&gt;Oeming&lt;/a&gt; comic before, you know what to expect. I for one am a big fan of his style, and am happy to see it appear in a non-diluted form. There's a lot of pressure given the permeance of superheroes in comic culture to create something that matches what one would expect a superhero to look like. And with characters like Metatron, that ends up being the case. Yet Oeming's style helps them stand out, even when using a more traditional template. Look at the cover here to see what I mean. I might not know how to describe it well, but I really do enjoy it.&lt;br /&gt;
&lt;br /&gt;
The story presented here is excellent, and serves as a nice introduction for those, like me, who were unfortunate enough to have missed the initial miniseries run. The Victories are a team of superheroes brought together by Metatron, the most powerful hero of the bunch. At some point in the past, there was an accident that turned everything to shit. The power's gone, people, including villains, are panicking, and no knows if things will ever go back to the way they were before. However, this accident has also granted certain individuals these superpowers, most of which seem to relate to the individual possessing them on a personal level.&lt;br /&gt;
&lt;br /&gt;
The hero on which this particular issue focuses is D.D. Mau, and fortunately for this comic, she doesn't fall into anything you'd usually think of when you think about female superheroes. She's portrayed as strong willed, but quite insecure on the inside. The changes granted to her by the accident are both for the better and worse, as they grant her abilities she's always wanted while also having a downside that preys upon her worst insecurities. I won't spoil anything here, but believe me when I say there's a ton of depth to the character worth exploring, and I look forward to learning more about her and the rest of the cast.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://4.bp.blogspot.com/-KfzLaejk3NI/UYMirIkNF4I/AAAAAAAAAJs/A2vd2fcNPeE/s1600/victorth1p2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-KfzLaejk3NI/UYMirIkNF4I/AAAAAAAAAJs/A2vd2fcNPeE/s320/victorth1p2.jpg" width="215" /&gt;&lt;/a&gt;The other really great positive of this issue is the dialogue presented. If you're anything like me, superhero comics at DC and Marvel can feel &lt;i&gt;way&lt;/i&gt;&amp;nbsp;too wholesome at times. Are we really supposed to believe that Batman doesn't want to drop a few F-bombs when the Joker is causing chaos all over the city? Obviously, those companies are restricted by the audience they want to pursue and the image they hold, but without those restrictions, Oeming has created a far more natural team of superheroes. They're flawed people. They get angry. They fight amongst each other. They even use each other for personal reasons. And they curse as often Louis C. K. does on his standup. But you know what? That's exactly what characters in this situation would do. They want to keep the peace and pursue good, but that doesn't mean they're angels that always do the right thing. And through these characters, there's a lot of natural conflict that can develop, in addition to the standard "hero vs. villain" fare.&lt;br /&gt;
&lt;br /&gt;
Finally, I'd be remiss if I didn't mention The Strike, a former hero that's now...well, I'm not entirely sure, actually? He could just be a druggie, or he could be a new villain just waiting to happen. I honestly can't predict where his story arc will end up (though having a couple friends who partake in...recreational activities on a regular basis, his comments on 'expanding the&amp;nbsp;consciousness&amp;nbsp; were particularly funny to me), but I know I am utterly fascinated by the character, even more so than D. D. Mau. That's not a knock on D. D., mind you, but The Strikes philosophies are utterly fascinating, and touch on the underlying theme of transformation that pervades this issue in a really powerful way. I knew I was going to love this comic after his opening narration, and when he appeared again later in the comic, I found myself being strangely drawn to the guy. I don't know if he appeared before (D. D. seemed to recognize him), but I sure hope this isn't the last we see of him.&lt;br /&gt;
&lt;br /&gt;
I can't honestly remember the last time I rambled this long about a single issue of a comic. It's not that I haven't read great comics before; heck, I read a great comic &lt;a href="http://www.redshirtcrew.com/2013/04/review-abe-sabien-2.html"&gt;earlier this week&lt;/a&gt;. Perhaps its just refreshing to see a true superhero comic done by a writer and artist I really enjoy. Actually, yeah, that and really excellent theming just about sums up why this comic is more than worth the $3.99 cover price. Don't worry if you've haven't read a &lt;i&gt;Victories&lt;/i&gt;&amp;nbsp;comic before. Just makes sure you read this one.&lt;br /&gt;
&lt;br /&gt;
&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;Chase Wassenar, aka MaristPlayBoy, is the Lead Editor and Founder of the Red Shirt Crew. He's always happy when he can add a new superhero team to his list of "must reads", and this certainly ends up on that list.&amp;nbsp;&lt;/i&gt;&lt;i style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 14px; line-height: 19px;"&gt;You can read his other articles at&amp;nbsp;&lt;a href="http://www.toy-tma.com/author/chasew/" style="color: #ad4c4f; text-decoration: none;"&gt;ToyTMA&lt;/a&gt;, &amp;nbsp;follow him on Twitter at&amp;nbsp;&lt;a href="https://www.twitter.com/RedShirtCrew" style="color: #ad4c4f; text-decoration: none;"&gt;@RedShirtCrew&lt;/a&gt;&amp;nbsp;or email him at&amp;nbsp;&lt;a href="mailto:theredshirtcrew@gmail.com" style="color: #ad4c4f; text-decoration: none;"&gt;theredshirtcrew@gmail.com&lt;/a&gt;.&lt;/i&gt;&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/kNhHLw-5q2g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/4456673563684757505/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/review-victories-1.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4456673563684757505?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/4456673563684757505?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/kNhHLw-5q2g/review-victories-1.html" title="Review: The Victories #1" /><author><name>MaristPlayBoy</name><uri>http://www.blogger.com/profile/11185985129128322030</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="24" src="http://3.bp.blogspot.com/-ZZAt61LF118/Tpd9Sf74gII/AAAAAAAAAAU/rF9gykw_fVQ/s220/Photo%2Bon%2B2011-10-13%2Bat%2B20.07.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-i99wR8NJIa8/UYMdK2GIEOI/AAAAAAAAAJc/HCRgDYpIJBo/s72-c/22679.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/review-victories-1.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C04BRH46fyp7ImA9WhBUFUk.&quot;"><id>tag:blogger.com,1999:blog-938456332145596422.post-7260241370941334646</id><published>2013-05-02T20:45:00.001-04:00</published><updated>2013-05-02T20:45:55.017-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-02T20:45:55.017-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Skyrim" /><category scheme="http://www.blogger.com/atom/ns#" term="Urbal gro-Dushnikh" /><category scheme="http://www.blogger.com/atom/ns#" term="baker street holmes" /><category scheme="http://www.blogger.com/atom/ns#" term="Let's Play" /><category scheme="http://www.blogger.com/atom/ns#" term="flashback" /><category scheme="http://www.blogger.com/atom/ns#" term="blacksmith" /><category scheme="http://www.blogger.com/atom/ns#" term="Urbal" /><category scheme="http://www.blogger.com/atom/ns#" term="AoaRD" /><title>AoaRD #3.5: The Flashback</title><content type="html">&lt;i&gt;Every two weeks, Baker Street Holmes tells the tale of Urbal gro-Dushnikh, a blacksmith in Skyrim just trying to make a living. &amp;nbsp;Unfortunately, Holmes is studying for exams and can't devote four hours to video games right now. &amp;nbsp;So here's a flashback. &amp;nbsp;We return to the regularly scheduled plot on May 16th.&lt;/i&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;a href="http://www.redshirtcrew.com/2013/03/aoard-introducing-urbal.html"&gt;Part One&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href="http://www.redshirtcrew.com/2013/04/aoard-2-dragonborn-comes.html#uds-search-results"&gt;Part Two&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;a href="http://www.redshirtcrew.com/2013/04/aoard-finest-steel-in-all-markarth.html"&gt;Part Three&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
5th of Midyear, 198&lt;br /&gt;
&lt;br /&gt;
Today, I left my stronghold home and became a gro-Dushnikh. &amp;nbsp;I was provided with a couple days food, a mace from Gharol and some leather armor. &amp;nbsp;My tribe did not fuss as I left, true to their orc ways. &amp;nbsp;Their stoicism is an honor to Malacath and a credit to our tribe. &amp;nbsp;The armor was of course an insult from Chief Burguk. &amp;nbsp;Leather armor for an orc that wants to be a blacksmith. &amp;nbsp;He only sees it as a woman's job, because he cannot see past the traditions of our people.&lt;br /&gt;
&lt;br /&gt;
My mother was the forge wife of Dushnikh Yal; it's in my blood. &amp;nbsp;She even named me for Urbul, the blacksmith in the Imperial City at the end of the Third Era. &amp;nbsp;Legend says that he armed the very hero who stopped the oblivion crisis. &amp;nbsp;Perhaps one day my own armor will be worn into battles that will be told of for centuries. &amp;nbsp;But I couldn't do it back there.&lt;br /&gt;
&lt;br /&gt;
Ghoral says there is a smithing teacher in Markarth to the North, an Orc by the name Ghorza gra-Bagol, who is looking for an apprentice. &amp;nbsp;I plan to make for Markarth and see if she will take me as her student. &amp;nbsp;So few Orcs leave their strongholds, especially given the prejudice against our kind in the wider world. &amp;nbsp;That is why I plan to keep this journal; to chronicle this experience for those orcs who cannot be spared from their strongholds.&lt;br /&gt;
&lt;br /&gt;
Urbal gro-Dushnikh&lt;br /&gt;
&lt;br /&gt;
________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
31st of Evening Star, 198&lt;br /&gt;
&lt;br /&gt;
Today is a Tamriel Old Life Festival. &amp;nbsp;We celebrate the close of one year and welcome in the new, but we also reflect on our own past. &amp;nbsp;I've been in Markarth for nearly seven months now and I've been doing a lot of looking back lately. &amp;nbsp;Besides myself and Ghorza, there are only four other orcs in the city and I admit feeling over whelmed and Gat's been tamed by city life, so he's practically not even an orc anymore. &amp;nbsp;And working along side this sniveling Tacitus. &amp;nbsp;He's been learning from Ghorza for about a week less than I have and he still can't make a damn nail right. &amp;nbsp;Ghorza's been loosing her temper with him more and more lately, so I doubt he'll be studying with her much longer. &amp;nbsp;If we were in an orc stronghold he would have been given a gash on his arm, some linens and told to play with the children by now.&lt;br /&gt;
&lt;br /&gt;
I've been making progress, despite the frequency with which he distracts Ghorza. &amp;nbsp;She has me making iron helmets now, and the horns sockets have been quite the challenge to shape. &amp;nbsp;Of course, I'd be working shields by now if he wasn't so pathetic.&lt;br /&gt;
&lt;br /&gt;
Still I can't complain about my life here. &amp;nbsp;I spent the first month or so sleeping in the Warrens until Ghorza saw me headed there one day she was working late. &amp;nbsp;He brother put me up in his forge in the keep, not that staying the keep has meant much to the locals. &amp;nbsp;All but the guards shy away from me as I pass, scared the big, mean orc will eat them or something. &amp;nbsp;Naive bigots. &amp;nbsp;But at least I'm not on the streets and despite my former misgivings about living in stone houses being like damp, chilly mines, they are nearly as comfortable as our longhouse back in Dushnikh. &amp;nbsp;I think I'm going to like it here.&lt;br /&gt;
&lt;br /&gt;
Urbal gro-Dushnikh&lt;img src="http://feeds.feedburner.com/~r/redshirtcrew/xDfP/~4/24yGUp8N1UQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.redshirtcrew.com/feeds/7260241370941334646/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.redshirtcrew.com/2013/05/aoard-35-flashback.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7260241370941334646?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/938456332145596422/posts/default/7260241370941334646?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/redshirtcrew/xDfP/~3/24yGUp8N1UQ/aoard-35-flashback.html" title="AoaRD #3.5: The Flashback" /><author><name>Baker Street Holmes</name><uri>http://www.blogger.com/profile/15781875560059463304</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="29" height="32" src="http://4.bp.blogspot.com/-DopgQfna2A8/T_ucD32zuMI/AAAAAAAAAAQ/vOdajb22vlk/s220/Sherlock_Holmes_Portrait_Paget.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.redshirtcrew.com/2013/05/aoard-35-flashback.html</feedburner:origLink></entry></feed>
