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<channel>
	<title>Richard Carey &gt; Digital Media Solutions</title>
	
	<link>http://www.richardcarey.net</link>
	<description>Richard Carey's Blog on Games, Social Media and Educational Technology</description>
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		<title>Sometimes the Future Doesn’t Disappoint</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/kAqUunffD0Y/</link>
		<comments>http://www.richardcarey.net/2010/01/27/sometimes-the-future-doesnt-disappoint/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 19:17:47 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Next Tech]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3030</guid>
		<description><![CDATA[For more than a year the rumors have been swirling, reaching a frenzy each time Apple gathered the faithful for their semi-annual product announcements.
Finally the future has come. This morning the curtains parted, revealing Moses with the Tablets Jobs with the iPad and the crowds oooohhhed and again, the future looks good for developers, publishers, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter size-full wp-image-3031" style="border: 1px solid black;" title="ipad" src="http://www.richardcarey.net/wp-content/uploads/2010/01/ipad.jpg" alt="ipad" width="538" height="360" />For more than a year the rumors have been swirling, reaching a frenzy each time Apple gathered the faithful for their semi-annual product announcements.</p>
<p style="text-align: left;">Finally the future has come. This morning the curtains parted, revealing <span style="text-decoration: line-through;">Moses with the Tablets</span> Jobs with the iPad and the crowds oooohhhed and again, the future looks good for developers, publishers, game players and just about anyone who finds it useful to have the whole wide digital world in their hands.</p>
<p style="text-align: left;">Follow <strong><a href="http://www.wired.com/gadgetlab/2010/01/apple-tablet-event/" target="_blank">Wired coverage of the blessed event here</a></strong> or just go for it, grab your sleeping bag and camp out in line at the Apple Store to be the first on your block. See you on the cue!</p>
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		<item>
		<title>Augmenting Reality Before Breakfast</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/4HuiDNj2EK8/</link>
		<comments>http://www.richardcarey.net/2010/01/21/augmenting-reality-before-breakfast/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 04:00:17 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Business & Marketing]]></category>
		<category><![CDATA[Next Tech]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[emerging technologies]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2984</guid>
		<description><![CDATA[The panel discussion on Augmented Reality I moderated for Sobel Media&#8217;s executive breakfast series was eye-opening — and not just because the early hour allowed for watching the sun rise down Central Park South or Bouchon Bakery&#8217;s excellent java augmentation (though the latter surely helped).
Before we seated the panel, Esquire&#8217;s Creative Director David Curcurito led [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2985" class="wp-caption aligncenter" style="width: 570px"><img class="size-full wp-image-2985       " style="border: 1px solid black;" title="augmented-reality-panel" src="http://www.richardcarey.net/wp-content/uploads/2010/01/arpanel.png" alt="David Polinchock, Adam Broitman, Doug Dimon, Richard Carey, David Curcurito &amp; Bill Sobel (Photo © Tim Dwight www.dwightphoto.com)" width="560" height="195" /><p class="wp-caption-text">David Polinchock, Adam Broitman, Doug Dimon, Richard Carey, David Curcurito &amp; Bill Sobel - Photo © Tim Dwight</p></div>
<p>The panel discussion on Augmented Reality I moderated for Sobel Media&#8217;s executive breakfast series was eye-opening — and not just because the early hour allowed for watching the sun rise down Central Park South or Bouchon Bakery&#8217;s excellent java augmentation (though the latter surely helped).</p>
<p>Before we seated the panel, Esquire&#8217;s Creative Director David Curcurito led off with a demonstration of the magazine&#8217;s augmented reality issue on Samsung&#8217;s high-definition video wall, showing<strong> <a href="http://www.esquire.com/video/#v49644376001" target="_blank">Gillian Jacobs: Funny Joke from a Beautiful Woman</a></strong> and other segments of the A/R issue as examples.</p>
<div id="attachment_2993" class="wp-caption aligncenter" style="width: 570px"><img class="size-full wp-image-2993" style="border: 1px solid black;" title="esquirewoman" src="http://www.richardcarey.net/wp-content/uploads/2010/01/esquirewoman.jpg" alt="esquirewoman" width="560" height="370" /><p class="wp-caption-text">David Curcurito demonstrates the December 2009 A/R Esquire - Photo © Tim Dwight</p></div>
<p>Some call it a gimmick – as admittedly I did when I picked up a copy of Esquire off the news stand in December – but seeing it demonstrated properly left me feeling that print isn&#8217;t dead, it&#8217;s only hibernating. I can imagine using marker-based A/R in any number of print applications, from marketing communications to news, non-fiction (textbooks?) and fiction as well –  any print that would benefit from an overlay of real-time multimedia information.</p>
<p>Our discussion spanned the beginnings of A/R more than twenty years ago, the emergence of heads up displays, marker-based A/R, location-based A/R and its myriad applications for advertising, marketing, entertainment and more. Though the Foursquare and Yelp iPhone apps didn&#8217;t get much love from the panel, location-based A/R is one of the richest area for this technology (IMHO) and there&#8217;s huge potential in using A/R as a game mechanic as well – in fact I already am – but I&#8217;ll save that for another post.</p>
<div id="attachment_3002" class="wp-caption aligncenter" style="width: 570px"><img class="size-full wp-image-3002 " style="border: 1px solid black;" title="panel" src="http://www.richardcarey.net/wp-content/uploads/2010/01/panel.png" alt="Photo © Tim Dwight" width="560" height="245" /><p class="wp-caption-text">David Polinchock describes an A/R experience at Disney World - Photo © Tim Dwight</p></div>
<p>Since I was serving up the questions there was no way to take notes on everything we talked about, but several media bloggers in attendance were more diligent in capturing the key points:</p>
<ul>
<li><strong><a href="http://www.digidaydaily.com/stories/augmented_reality_is_ready_for_its_close_up/" target="_blank">Digi-Day Daily</a></strong></li>
<li><strong><a href="http://www.mediapost.com/publications/?fa=Articles.showArticle&amp;art_aid=121058" target="_blank">Media Post</a></strong></li>
<li><strong><a href="http://blog.unthinkmedia.com/?p=355" target="_blank">Unthink Media</a></strong></li>
<li><strong><a href="http://nycppnews.com/2010/01/21/augmented-reality%E2%80%94just-a-flash-in-the-pan-for-ad-agencies/" target="_blank">NYC Production News</a><br />
</strong></li>
</ul>
<p>And for more on Augmented Reality in general:</p>
<ul>
<li><strong><a href="http://computer.howstuffworks.com/augmented-reality.htm" target="_blank">How Augmented Reality Works</a></strong></li>
<li><strong><a href="http://laboratory4.com/2010/01/the-reality-of-augmented-reality/" target="_blank">The Reality of Augmented Reality</a></strong></li>
<li><strong><a href="http://mashable.com/2009/08/27/yelp-augmented-reality/" target="_blank">Easter Egg: Yelp Brings A/R to the iPhone</a></strong></li>
<li><a href="http://layar.com/" target="_blank"><strong>Layar Technologies A/R Apps for Android &amp; iPhone</strong></a></li>
<li><strong><a href="http://www.esquire.com/video/#v49407280001" target="_blank">Esquire editor-in-chief David Granger demo of the entire A/R issue </a></strong></li>
<li><strong><a href="http://mashable.com/search-results/?cx=partner-pub-9942038924324175%3Acm4mfi-xpfs&amp;cof=FORID%3A11&amp;ie=ISO-8859-1&amp;q=augmented+reality#1324" target="_blank">Augmented Reality Posts on Mashable</a><br />
</strong></li>
</ul>
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		<item>
		<title>Screen Time or Face Time?</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/kjoA4RZ11Bo/</link>
		<comments>http://www.richardcarey.net/2010/01/20/screen-time-or-face-time/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 13:13:50 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2970</guid>
		<description><![CDATA[Are you seeing less of your kids these days? According to a new study from the Kaiser Family Foundation that was reported in The New York Times this morning in If Your Kids Are Awake, They’re Probably Online, the average young American spends practically every waking minute — except for the time in school — [...]]]></description>
			<content:encoded><![CDATA[<p>Are you seeing less of your kids these days? According to a <strong><a href="http://www.kff.org/entmedia/mh012010pkg.cfm" target="_blank">new study</a></strong> from the Kaiser Family Foundation that was reported in The New York Times this morning in <strong><a href="http://www.nytimes.com/2010/01/20/education/20wired.html" target="_blank">If Your Kids Are Awake, They’re Probably Online</a></strong>, the average young American spends <em>practically every waking minute — except for the time in school — using a smart phone, computer, television or other electronic device</em>.</p>
<p>According to the study, &#8220;With technology allowing nearly 24-hour media access, the amount of time young people spend with entertainment media has risen dramatically, especially among minority youth.  Today, 8-18 year-olds devote an average of 7 hours and 38 minutes (7:38) to using entertainment media across a typical day (more than 53 hours a week).  And because they spend so much of that time ‘media multitasking’ (using more than one medium at a time), they actually manage to pack a total of 10 hours and 45 minutes (10:45) worth of media content into those 7½ hours.&#8221;</p>
<p>There also appears to be a social effect at work: as the number of children using mobile devices increases, the amount of time they spend using them increases as well.</p>
<p><img class="alignleft size-full wp-image-2971" title="raisedonscreens" src="http://www.richardcarey.net/wp-content/uploads/2010/01/raisedonscreens.png" alt="raisedonscreens" width="542" height="426" /></p>
<p>&#8220;Dr. Michael Rich, a pediatrician at Children’s Hospital Boston who directs the Center on Media and Child Health, said that with media use so ubiquitous, it was time to stop arguing over whether it was good or bad and accept it as part of children’s environment, “like the air they breathe, the water they drink and the food they eat.”</p>
<p>As I&#8217;ve long suggested, this is causing a new kind of generation gap larger than the one boomers like me faced with our parents. If you&#8217;re an educator or media producer the implications and the impact on your audience are equally enormous. For more, read <strong><a href="http://www.nytimes.com/2010/01/20/education/20wired.html" target="_blank">the Times article</a></strong> or <strong><a href="http://www.kff.org/entmedia/upload/8010.pdf">download the full report here</a></strong> (pdf).</p>
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		<title>What is (Augmented) Reality?</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/PBemy0bJAV4/</link>
		<comments>http://www.richardcarey.net/2010/01/11/what-is-augmented-reality/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 17:49:36 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Business & Marketing]]></category>
		<category><![CDATA[Next Tech]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2933</guid>
		<description><![CDATA[Otherwise sensible people already differ on the meaning of &#8220;reality,&#8221; so when you preface that word with &#8220;augmented&#8221; the fun really starts.
Never one to shy from what&#8217;s new and what&#8217;s next I&#8217;ve accepted an invitation from Bill Sobel to moderate a Sobel Media breakfast panel on Thursday January 21st with four New Yorker&#8217;s using AR [...]]]></description>
			<content:encoded><![CDATA[<p>Otherwise sensible people already differ on the meaning of &#8220;reality,&#8221; so when you preface that word with &#8220;augmented&#8221; the fun really starts.</p>
<p>Never one to shy from what&#8217;s new and what&#8217;s next I&#8217;ve accepted an invitation from Bill Sobel to moderate a <strong><a href="http://events.constantcontact.com/register/event?oeidk=a07e2ocwvdg4bdf871b" target="_blank">Sobel Media breakfast panel on Thursday January 21st</a></strong> with four New Yorker&#8217;s using AR today: David Curcurcito, Creative Director at Esquire; David Polinchock, former Chief Experience Officer at Brand Experience Lab; Doug Dimon, Creative Director/Broadcast Design at Creative Bubble/NYC; and Adam Broitman, Partner and Ringleader of Circ.us.</p>
<p>So what <em>is</em> reality once it&#8217;s been augmented? <a href="http://en.wikipedia.org/wiki/Augmented_reality" target="_blank">Wikipedia</a> defines Augmented Reality (AR) as &#8220;&#8230;a term for a live direct or indirect view of a physical real-world environment whose elements are merged with (or augmented by) virtual computer-generated imagery – creating a mixed reality.&#8221;  That sounds exactly like <strong><a href="http://layar.com/" target="_blank">Layar Technologies</a></strong> AR browser for Android that I <strong><a href="http://www.richardcarey.net/2009/06/16/the-first-augmented-reality-browser/">posted</a></strong> about last year.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/b64_16K2e08&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/b64_16K2e08&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Since last summer AR has started showing up in several of my iPhone apps &#8212; Yelp&#8217;s <strong><a href="http://mashable.com/2009/08/27/yelp-augmented-reality/" target="_blank">Monocle</a></strong> feature, the <strong><a href="http://foursquare.com/" target="_blank">FourSquare</a></strong> social AR game &#8212; and most recently in Coke ads for James Cameron&#8217;s hit movie <strong><a href="http://www.avatarmovie.com/" target="_blank">Avatar</a></strong>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Jx0IAZkgEco&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/Jx0IAZkgEco&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong><a href="http://articles.sfgate.com/2009-12-16/business/17331841_1_mobile-users-ntt-docomo-application" target="_blank">John Cox writes in Network World</a></strong>, &#8220;Augmented reality is [...] a new interactive relationship between mobile users and their surroundings. It&#8217;s easy to make AR sound like the latest technology in search of an application but an analogy with jet fighter pilots might help.  Pilots look through the cockpit window or a helmet faceplate. The inside of these surfaces is treated to display transparent images of cockpit controls and navigation data a technique called &#8220;head-up display.&#8221; Data images and text overlay a view of the real world.&#8221;</p>
<p>This definition of AR easily encompasses the &#8220;first and 10&#8243; line projected onto the field during televised football, as Bill wrote in the event invitation, and it&#8217;s used in some of the automobile dashboard technologies that I was ranting about a few days ago.</p>
<p style="text-align: center;"><img class="size-full wp-image-2949 aligncenter" style="border: 1px solid black; margin-top: 1px; margin-bottom: 1px;" title="ergonomics_hud" src="http://www.richardcarey.net/wp-content/uploads/2010/01/ergonomics_hud.jpg" alt="ergonomics_hud" width="560" height="215" /></p>
<p>To learn about what&#8217;s coming next and how you might want to consider using AR in your projects, I hope you&#8217;ll <a href="http://events.constantcontact.com/register/event?oeidk=a07e2ocwvdg4bdf871b" target="_blank"><strong>join us on the 21st</strong></a>. And although the meeting begins on the early side at 7:30AM, to compensate I understand our reality will be well augmented by an irresistible <strong><a href="http://www.bouchonbakery.com/" target="_blank">Bouchon Bakery</a></strong> buffet. See you there!</p>
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		<title>Lethal Multitasking: Coming Soon to a Ford Near You</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/1QTrUzcFZdM/</link>
		<comments>http://www.richardcarey.net/2010/01/08/lethal-multitasking-coming-soon-to-a-ford-near-you/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 15:48:57 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Next Tech]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2938</guid>
		<description><![CDATA[I&#8217;ll admit to being guilty of what I&#8217;m about to trash, then I reformed. I thought then that I was ahead of my time. Now, I&#8217;m thinking maybe not. Here&#8217;s the story:
A few years ago, after one swerve to many during my then daily 2-hour commute, I stopped using my mobile phone to talk or [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll admit to being guilty of what I&#8217;m about to trash, then I reformed. I thought then that I was ahead of my time. Now, I&#8217;m thinking maybe not. Here&#8217;s the story:</p>
<p>A few years ago, after one swerve to many during my then daily 2-hour commute, I stopped using my mobile phone to talk or text behind the wheel. Not that I didn&#8217;t use a hands-free earpiece and not that I was impaired or suffer from poor reflexes, but I decided that death and dismemberment just ain&#8217;t worth it. Last year the zeitgeist seemed to be catching up with legislation pending to outlaw the practice; some talking of installing jammers to prevent it. But something happened.</p>
<p>Flash-forward to CES, the annual tech-lust-fest going on in Las Vegas this week and the media is full of breathless reports about car makers&#8217; move to the fourth screen: your car dashboard. Gimmie a break!</p>
<blockquote><p>ZDNet <a href="http://blogs.zdnet.com/gadgetreviews/?p=10862" target="_blank">reports</a> that &#8220;&#8230;with Sync Ford is opening up millions of possible revenue streams, thanks to the wealth of services that the company can offer to the driver/consumer with Internet connectivity.</p>
<p>Ford CEO Mulally stressed during his keynote speech here at the Consumer Electronics Show in Las Vegas, noting the company’s “four principles” — quality, safety, fuel efficiency and “smart” technologies — and how Touch and Sync work to accomplish the last two.</p>
<p>“These are the features that set us apart — our signature brand technologies,” Mulally said, adding that the features were “strategically important” and help to differentiate the company’s offerings from competition.</p></blockquote>
<p>This is pure greed, hubris and, yes, insanity. Barring a parallel move to auto-pilot systems that take the driver off-line (hmm&#8230; not a bad idea for some I&#8217;ve known) if in-dash computers become common place we&#8217;re all going to be worse off &#8212; some of us a lot worse off. Let&#8217;s stop the madness before this tech becomes commonplace. Write your <a href="https://www.senate.gov/general/contact_information/senators_cfm.cfm" target="_blank">Congressman</a> or <a href="https://writerep.house.gov/writerep/welcome.shtml" target="_blank">Representative</a> today!</p>
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		<title>Building Online Community</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/1JypaJrIeLI/</link>
		<comments>http://www.richardcarey.net/2010/01/05/building-online-community/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 04:30:35 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2926</guid>
		<description><![CDATA[Building online community is both central and tangential to my work &#8212; doing it well is mission critical, but when I hand off a finished product it&#8217;s usually my product manager&#8217;s or client&#8217;s responsibility to take the next step.
Still, I get questions and have many myself about what works and what doesn&#8217;t, which is why [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-2930" title="everywhere" src="http://www.richardcarey.net/wp-content/uploads/2010/01/everywhere-300x173.jpg" alt="everywhere" width="300" height="173" />Building online community is both central and tangential to my work &#8212; doing it well is mission critical, but when I hand off a finished product it&#8217;s usually my product manager&#8217;s or client&#8217;s responsibility to take the next step.</p>
<p>Still, I get questions and have many myself about what works and what doesn&#8217;t, which is why today&#8217;s Mashable post by <a href="http://mashable.com/author/leah-betancourt/" target="_blank">Leah Betancourt</a> about <a href="http://mashable.com/2010/01/05/community-engagement-pitfalls/" target="_blank">what to avoid when building an online community</a> caught my attention. Some of the take-aways that jibe with my experience:</p>
<ul>
<li>Simply having a presence on various online networking platforms won’t work in the social media sphere. The key is spending time to build relationships to not only engage with site users, but to get them to interact with each other.</li>
<li>Organizations should use well the social media platforms they’re already on rather than spreading themselves thin for the sake of being everywhere online [...] Make  sure you’re not diluting a community presence by having several outposts, but no nerve center.</li>
<li>Not sure where to start? Then find out which social media platforms your audience is using, how they’re using it, and whether it makes sense to be on there. If so, reach out to them in those places.</li>
</ul>
<p>Planning to start an online community for your business or product in 2010? Then you&#8217;ll want to read the whole post which <a href="http://mashable.com/2010/01/05/community-engagement-pitfalls/" target="_blank">continues here</a>. Oh, and Happy New Year!</p>
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		<title>Almost in Time for Christmas</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/6B6Gkf5rLto/</link>
		<comments>http://www.richardcarey.net/2009/12/23/almos-in-time-for-christmas/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 01:09:25 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Next Tech]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2909</guid>
		<description><![CDATA[Apple Tablet Rumors Run Wild according to the Gadget Lab at Wired.com and like so many others I hope this time the rumors are true. According to Wired:
&#8220;The most detailed report comes from Financial Times, whose sources claim the product demonstration will take place Tuesday, Jan. 26 at the Yerba Buena Center for the Arts [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.richardcarey.net/wp-content/uploads/2009/12/tablet_8a.jpg"><img class="alignleft size-medium wp-image-2913" title="tablet_8a" src="http://www.richardcarey.net/wp-content/uploads/2009/12/tablet_8a-300x231.jpg" alt="tablet_8a" width="300" height="231" /></a><strong>Apple Tablet Rumors Run Wild</strong> according to the Gadget Lab at Wired.com and like so many others I hope this time the rumors are true. According to Wired:</p>
<blockquote><p>&#8220;The most detailed report comes from <em><a href="http://blogs.ft.com/techblog/2009/12/exclusive-apple-to-host-event-in-january/">Financial Times</a></em>, whose sources claim the product demonstration will take place Tuesday, Jan. 26 at the Yerba Buena Center for the Arts in San Francisco — a venue where Apple has held its previous iPod events.</p>
<p>The Silicon Alley Insider’s <a href="http://www.businessinsider.com/apple-to-demo-tablet-in-january-asks-developers-to-get-apps-ready-2009-12">Dan Frommer cites</a> a “plugged-in source in the mobile industry” who said Apple has contacted select developers to ready a higher-resolution version of their apps for the tablet event.</p>
<p>The vast majority of rumor reports regarding the tablet have described the product as a 10-inch version of the iPhone or iPod Touch. Boy Genius Report’s source suggests there may be two models. The source also said the tablet would be announced January.</p></blockquote>
<p>Practicing the black art of stealth product development is baked into the Apple DNA so this may be just one more example of trying to throw everyone off-scent. Or not. Aftrer all, it is Christmas&#8230;</p>
<p><a href="http://www.wired.com/gadgetlab/2009/12/approaching-january-apple-tablet-rumors-gain-serious-momentum/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29&amp;utm_content=Google+Feedfetcher"><br />
</a></p>
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		<title>UC Berkely Study: Gameplay Shown to Raise Kids IQ</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/370vGlYSup8/</link>
		<comments>http://www.richardcarey.net/2009/12/14/games-make-you-smar/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 15:36:24 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Games & Sims]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2882</guid>
		<description><![CDATA[ Dr. Silvia Bunge, director of the Bunge Cognitive Control and Development Laboratory at UC Berkley, uses behavioral and brain imaging techniques to examine how we control our thoughts and actions to make them consistent with our internal goals. In a recent study reported by Po Bronson and Ashley Merryman in their Newsweek blog NurtureShock, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.newsweek.com/blogs/nurtureshock/archive/2009/12/10/new-research-13-christmas-gifts-13-point-gain-in-kids-iq.aspx" target="_blank"><img class="alignleft" style="border: 1px solid black; margin: 10px;" title="Silvia Bunge, PhD." src="http://bungelab.berkeley.edu/NORA/imgs/sbunge.jpeg" alt="" width="119" height="118" /></a> Dr. Silvia Bunge, director of the <a href="http://bungelab.berkeley.edu/" target="_blank">Bunge Cognitive Control and Development Laboratory at UC Berkley</a>, uses behavioral and brain imaging techniques to examine how we control our thoughts and actions to make them consistent with our internal goals. In a recent study reported by <a href="http://blog.newsweek.com/blogs/nurtureshock/pages/about-po-bronson-and-ashley-merryman.aspx" target="_blank"><span>Po Bronson and Ashley Merryman</span></a> in their Newsweek blog <a href="http://blog.newsweek.com/blogs/nurtureshock/archive/2009/12/10/new-research-13-christmas-gifts-13-point-gain-in-kids-iq.aspx">NurtureShock</a>, kids in one of Dr. Bunge&#8217;s studies of reasoning ability gained an average of 13 IQ points after playing games for 20 hours in an eight-week program:</p>
<p>&#8220;Bunge’s team brought the games to an elementary school in Oakland with historically low state test scores. The researchers asked some second, third and fourth graders to stay after school to play. The kids’ IQ averaged a 90, and their brain speed (a subtest of intelligence) ranked them at only the 27th percentile. The children’s parents, on average, were high-school dropouts. These were the kids every education policy hopes to target, and every thought leader has an opinion on how to improve.</p>
<p>Twice a week, the kids played the games for an hour and fifteen minutes. Every fifteen minutes the kids moved to a new table, to make sure their brains always had something new to figure out. (The neuroscientists thought it was important the sessions remained fun.)</p>
<p>After just eight weeks – twenty total hours of game playing – Bunge’s team retested the children’s intelligence. They were specifically interested in the kids’ reasoning ability. According to the classic theories of intelligence, reasoning ability is considered both the core element of intelligence and also the hardest to change. Allyson Mackey, Bunge’s graduate student who supervised the study, thought she might see gains of 3 to 6 points, at most. “From adult training studies, we knew some improvement was possible,” said Bunge. “But it was enormous.”</p>
<p>The children’s reasoning scores, on average, leapt 32%. Translated to an IQ standard, that bumped them 13 points. For comparison, consider that a 12 point gain is normally how much a child’s IQ goes up after an entire year of school. By giving the children precisely targeted games, Bunge and Mackey were able to beat that, in just 20 hours of game playing.&#8217; [<a href="http://blog.newsweek.com/blogs/nurtureshock/archive/2009/12/10/new-research-13-christmas-gifts-13-point-gain-in-kids-iq.aspx" target="_blank">Newsweek article continues...</a>]</p>
<p><a href="http://bungelab.berkeley.edu/" target="_blank">Bunge Lab</a> at UC Berkley</p>
<p><a href="http://www.nurtureshock.com/" target="_blank">NurtureShock</a> book website</p>
<img src="http://feeds.feedburner.com/~r/richardcarey/uNMX/~4/370vGlYSup8" height="1" width="1"/>]]></content:encoded>
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		<title>From Nursery Rhyme to Hit iPhone App</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/2mm1Ls9nJpQ/</link>
		<comments>http://www.richardcarey.net/2009/12/07/from-nursery-rhyme-to-iphone-app/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 02:19:35 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Educational Technology]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2870</guid>
		<description><![CDATA[Speaking at Warren Buckleitner&#8217;s Dust or Magic conference a few weeks ago, Caroline Hu Flexer talks about how her company Duck Duck Moose created an Apple Staff Favorite iPhone Appfrom a nursery rhyme and how a 2 year old inspired some of their best work.  In their brief existence, Duck Duck Moose has developed [...]]]></description>
			<content:encoded><![CDATA[<p>Speaking at Warren Buckleitner&#8217;s <a href="http://www.childrenssoftware.com/dustormagic/" target="_blank">Dust or Magic</a> conference a few weeks ago, Caroline Hu Flexer talks about how her company Duck Duck Moose created an Apple Staff Favorite iPhone Appfrom a nursery rhyme and how a 2 year old inspired some of their best work.  In their brief existence, <a href="http://duckduckmoosedesign.com/" target="_blank">Duck Duck Moose</a> has developed three top-selling iPhone apps: Wheels on the Bus, Old MacDonald, and Itsy Bitsy Spider. All three have made it into the Top 100 List overall in the App Store, and each has been either the #1 Educational app or the #1 Kids Game in iTunes. If you have a young child and an iPhone you need these apps; if you&#8217;re making apps you need to hear Caroline tell the Duck Duck Moose story.</p>
<p><embed src="http://blip.tv/play/AYGyzmcC" type="application/x-shockwave-flash" width="480" height="300" allowscriptaccess="always" allowfullscreen="true"></embed> </p>
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		<title>How to Tweet Like Guy Kawasaki</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/unVJWc6qmeM/</link>
		<comments>http://www.richardcarey.net/2009/12/01/how-to-tweet-like-guy-kawasaki/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 05:26:43 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2856</guid>
		<description><![CDATA[Guy Kawasaki&#8217;s twittering puts my occasional chirps to shame and if you follow his tweet-stream, you have to wonder how he has time to do anything else. A few weeks ago the American Express Open Forum for Small Business published an interview with Guy that tips his hand. Here are some of his secrets:
Question: How [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.richardcarey.net/wp-content/uploads/2009/12/tweetie.jpg"><img class="alignleft size-medium wp-image-2860" title="tweetie" src="http://www.richardcarey.net/wp-content/uploads/2009/12/tweetie-300x224.jpg" alt="tweetie" width="166" height="124" /></a>Guy Kawasaki&#8217;s twittering puts my occasional chirps to shame and if you follow his tweet-stream, you have to wonder how he has time to do anything else. A few weeks ago the American Express Open Forum for Small Business published an interview with Guy that tips his hand. Here are some of his secrets:</p>
<p><strong>Question</strong>: How do you find so many links to tweet?</p>
<p><strong>Answer</strong>: I use three principal sources: <a onclick="s_objectID=&quot;alltop.com/all_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://alltop.com/all" target="_blank">Alltop</a>, <a onclick="s_objectID=&quot;stumbleupon.com/_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://stumbleupon.com/" target="_blank">StumbleUpon</a>, and <a onclick="s_objectID=&quot;smartbrief.com/_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://smartbrief.com/" target="_blank">SmartBrief</a>. These sites curate and aggregate information to make the hunt for quality links much, much easier.</p>
<p><strong>Question</strong>: What is your workflow?</p>
<p><strong>Answer</strong>: I find interesting links and write-up a short summary using <a onclick="s_objectID=&quot;www.barebones.com/products/bbedit/_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://www.barebones.com/products/bbedit/" target="_blank">BBEdit</a> that I post to Holy Kaw, and then Objective checks the Holy Kaw RSS feed once per hour and tweets new articles.</p>
<p><strong>Question</strong>: Isn’t that a long, complex process just to tweet something?</p>
<p><strong>Answer</strong>: Twitter is a marketing tool for me. It’s not a “social” activity or a game. This process is what it takes to make Alltop successful.</p>
<p><strong>Question</strong>: How long do you spend on Twitter every day?</p>
<p><strong>Answer</strong>: Asking me this is like asking Tiger Woods how much he plays golf. “It’s what I do.” If I’m on the computer, I’m on Twitter, and I’m on a computer eight hours per day.</p>
<p><strong>Question</strong>: If a company wants an active, aggressive presence on Twitter, how many people does it take?</p>
<p><strong>Answer</strong>: One person working really hard, unencumbered by a clueless boss and a Luddite legal department, can do it. Certainly one person can get things going enough to prove that Twitter makes sense for a company to add more people to do it even better.</p>
<p><strong>Repeat Tweets</strong></p>
<p><strong>Question</strong>: Why do you repeat your tweets from @guykawasaki?</p>
<p><strong>Answer</strong>: I repeat my tweets because no one’s followers are on Twitter 24 x 7 x 365 nor do they scroll back to see what was tweeted already. This is the same reason that ESPN and CNN repeat news stories throughout the day—can you imagine a news network assuming that everyone has seen a report after running it once or that everyone has recorded the news and will look back?</p>
<p>I have tracked repeated tweets, and the amount of click throughs on the second and third instances of a tweet is <a onclick="s_objectID=&quot;holykaw.alltop.com/the-art-of-the-repeat-tweet_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://holykaw.alltop.com/the-art-of-the-repeat-tweet" target="_blank">almost as high</a> as the first one.</p>
<p><strong>Question</strong>: Do you recommend that companies repeat their tweets?</p>
<p><strong>Answer</strong>: Yes, if they want to ensure that as many followers see their tweets as possible. There will be tiny number of people who will complain, but you cannot make all your followers happy.</p>
<p>In fact, if you’re not pissing someone off on Twitter, you’re not using it to its fullest potential. Companies should not let a few angry people dictate their marketing practices.</p>
<p><strong>Ghostwriters</strong></p>
<p><strong>Question</strong>: Do you use ghostwriters?</p>
<p><strong>Answer</strong>: Yes, four people contribute to my tweets: <a onclick="s_objectID=&quot;twitter.com/anniecolbert_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://twitter.com/anniecolbert" target="_blank">Annie Colbert</a>, <a onclick="s_objectID=&quot;twitter.com/ginaruiz_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://twitter.com/ginaruiz" target="_blank">Gina Ruiz</a>, <a onclick="s_objectID=&quot;twitter.com/noelleee_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://twitter.com/noelleee" target="_blank">Noelle Chun</a>, and <a onclick="s_objectID=&quot;twitter.com/catherinefaas_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://twitter.com/catherinefaas" target="_blank">Catherine Faas</a>.  I use ghostwriters because I want to provide as many interesting links as possible, and five intelligent people (assuming you think I’m intelligent) looking for interesting stuff will find more than one intelligent person. At the end of every Holy Kaw post, you can see who created it if you’re curious.</p>
<p><strong>Question</strong>: Do your ghosts respond to @s and direct messages for you?</p>
<p><strong>Answer</strong>: Never. They only tweet outgoing links to interesting sites and blogs. They never respond for me or as me.</p>
<p><strong>Question</strong>: Why did you hide your use of ghostwriters?</p>
<p><strong>Answer</strong>: I didn’t hide this fact. As soon as I started it, I <a onclick="s_objectID=&quot;blog.iampaddy.com/2009/01/18/how-do-you-twitter-guy-kawasaki/_1&quot;;return this.s_oc?this.s_oc(e):true" href="http://blog.iampaddy.com/2009/01/18/how-do-you-twitter-guy-kawasaki/" target="_blank">disclosed it</a>. My attitude is: “As long as the tweets are good, why does it matter who wrote them?” Do you think Ralph Lauren himself designed every article in his store?</p>
<p><strong>Question</strong>: Why do some people attack you for using ghostwriters?</p>
<p><strong>Answer</strong>: Because they are angry, little people who cannot generate content, so they try to generate controversy to get attention. They also assume that I have to cheat and use ghostwriters to respond to people because they are incapable of dealing with the volume of @s and direct messages that I get.</p>
<p><strong>Question</strong>: Do you recommend that companies use ghostwriters?</p>
<p><strong>Answer</strong>: Most companies are “brands,” so this isn’t an issue unless people are so dumb as to think that Richard Branson is @VirginAmerica. Issues arise when the Twitter account is a person’s name.</p>
<p>For example, should @Lancearmstrong use a ghost? For some tweets, I’d say it’s perfectly okay—tweets about cycling news and information, for example. However, if @Lancearmstrong says his bike was stolen, he pulled a hamstring, or he can’t stand the color yellow, it has to be him.</p>
<p>Let’s say the Twitter account is for the CEO of a company. I’d rather read the interesting tweets of a good ghost than a clueless CEO. It’s the same reason politicians have speechwriters. As my mother used to say, “Behind every successful politician is an amazed speechwriter.”</p>
<p><a href="http://www.openforum.com/idea-hub/topics/the-world/article/how-i-tweet-guy-kawasaki"><em>&gt;&gt; Read the complete interview on American Express&#8217; Open Forum here.</em><br />
</a></p>
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