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	<title>Richard Carey Digital Media</title>
	
	<link>http://www.richardcarey.net</link>
	<description>Product Development &gt; Creative Direction &gt; Project Management</description>
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		<title>The Future of Video Games: The Kids Are Alright</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/75GREo0y1i0/</link>
		<comments>http://www.richardcarey.net/2010/08/12/the-future-of-video-games-the-kids-are-going-to-be-alright/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 23:02:52 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Educational Technology]]></category>
		<category><![CDATA[Games & Sims]]></category>
		<category><![CDATA[Kids Media & Technology]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3664</guid>
		<description><![CDATA[What a long strange trip it&#8217;s been. First, video games were seen as nothing more than a waste of time, then they were said to be a scourge that was turning young, impressionable players into zombified serial killers or worse. More recently, thanks to the work of people like Jim Gee, the conversation has shifted [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.richardcarey.net/wp-content/uploads/2010/08/whyville.png"><img class="alignleft size-full wp-image-3676" style="margin: 10px;" title="whyville" src="http://www.richardcarey.net/wp-content/uploads/2010/08/whyville.png" alt="Avatars in Whyville.net" width="350" height="276" /></a>What a long strange trip it&#8217;s been. First, video games were seen as nothing more than a waste of time, then they were said to be a scourge that was turning young, impressionable players into zombified serial killers or worse. More recently, thanks to the work of people like <a href="http://en.wikipedia.org/wiki/James_Paul_Gee" target="_blank">Jim Gee</a>, the conversation has shifted to how video games are an ideal learning environment. So which is it?</p>
<p>Dr. Jim Bower is a computational neuroscientist at the University of Texas and the CEO of Numedeon, publishers of the first massively multiplayer virtual world for tweens, <a href="http://www.whyville.net" target="_blank">Whyville.net</a>. He&#8217;s also one of the smartest and more opinionated people I&#8217;ve had the pleasure of working with in the <a href="http://en.wikipedia.org/wiki/Serious_game" target="_blank">serious games field</a>, and has never been known to shy away from this debate. He was on a panel &#8220;The Future of Video Games&#8221; and interviewed at the South By Southwest festival earlier this year, portions of which were recently <a href="http://www.richardcarey.net/wp-content/uploads/2010/08/future-of-videogames.pdf">published in the September 2010 issue of Discover Magazine</a> (.pdf), and discussed why he thinks video games are good for learning.</p>
<p>Looking at whether video games are different from other forms of play, Dr. Jim observes: &#8220;We look at this thing and we think it&#8217;s new. It&#8217;s not. This is something we&#8217;ve made in our own image. What we&#8217;re doing is trying to capture how humans really learn, how humans really interact, and how humans really build their societies. An in fact (we&#8217;re finding) it&#8217;s not new at all. It&#8217;s very old. The problem is, for the last 600 years we&#8217;ve been doing it wrong (and until now) we haven&#8217;t had the technology to do it right.&#8221;</p>
<p>Here&#8217;s the entire panel discussion, moderated by Discover&#8217;s Amos Zeeberg, with Tiffany Barnes (University of North Carolina), Lucy Bradshaw (Maxis), Anne McLaughlin (North Carolina State), that was the basis of the article:<br />
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<p>Here&#8217;s an more in-depth interview with Dr. Jim:<br />
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<p>And for more on Whyville, games and learning read: <a href="http://www.whyville.net" target="_blank">Whyville.net</a> from an academic perspective read Dr. Yasmin Kafai&#8217;s blog <a href="http://kafai-whyville.blogspot.com/" target="_blank">Everything  Whyville!</a> which serves as a repository and forum for her research;  <a href="http://whyvilleinsider.blogspot.com/" target="_blank">The Whyville Insider</a> blog about Whyville by Whyvillians; and Dr. Jim Bowers proposal for a panel called &#8220;<a href="http://panelpicker.sxsw.com/ideas/view/5809" target="_blank">Death of the Textbook, Emergence of Games</a>&#8221; at the 2011 SXSW Festival.</p>
<img src="http://feeds.feedburner.com/~r/richardcarey/uNMX/~4/75GREo0y1i0" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Getting Back to Work</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/MJEI84Le-2c/</link>
		<comments>http://www.richardcarey.net/2010/08/05/getting-back-to-work/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 14:07:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Business & Marketing]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3569</guid>
		<description><![CDATA[As the summer melts to a close we&#8217;re finishing up the redesign of our web site, which is why these pages have been changing day to day. When it&#8217;s done, the site will include a new Project Gallery with Case Studies of our recent work in games, social media, web and mobile apps, an updated [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.richardcarey.net/wp-content/uploads/2010/08/inprogress.jpg"><img class="alignleft size-medium wp-image-3573" style="margin: 10px;" title="logo-evolution" src="http://www.richardcarey.net/wp-content/uploads/2010/08/inprogress.jpg" alt="" width="300" height="164" /></a>As the summer melts to a close we&#8217;re finishing up the redesign of our web site, which is why these pages have been changing day to day.</p>
<p>When it&#8217;s done, the site will include a new Project Gallery with Case Studies of our recent work in games, social media, web and mobile apps, an updated Resources section and new branding <a href="http://brettha.com/" target="_blank">thanks to designer Brett Aronowitz</a>.</p>
<p>Please <a href="/contact">let me know what you think</a> about the redesign and if you haven&#8217;t already, <a href="http://feeds.feedburner.com/richardcarey/uNMX">subscribe to the RSS Feed</a> to receive new posts by email so you don&#8217;t miss a thing!</p>
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		<title>Using Game Mechanics to Power Your Business</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/D6coOSvEL60/</link>
		<comments>http://www.richardcarey.net/2010/07/15/using-game-mechanics-to-power-your-business/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 15:20:02 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Business & Marketing]]></category>
		<category><![CDATA[Games & Sims]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[game mechanics]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3445</guid>
		<description><![CDATA[There&#8217;s an excellent post by Shane Snow and Phin Barnes on Mashable called How to Use Game Mechanics to Power Your Business that&#8217;s an excellent primer on a topic many first-time game design clients struggle to understand. Whether you&#8217;re looking to leverage game mechanics to drive business or to make a product more compelling, this [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-3446" title="game-zen" src="http://www.richardcarey.net/wp-content/uploads/2010/07/game-zen-300x300.jpg" alt="" width="300" height="300" />There&#8217;s an excellent post by Shane Snow and Phin Barnes on Mashable called <a title="Using game mechanics to power your business" href="http://mashable.com/2010/07/13/game-mechanics-business/" target="_blank">How to Use Game Mechanics to Power Your Business</a> that&#8217;s an excellent primer on a topic many first-time game design clients struggle to understand.</p>
<p>Whether you&#8217;re looking to leverage game mechanics to drive business or to make a product more compelling, this is the place to start.</p>
<p>Shane and Phin write, &#8220;Before <a href="http://mashable.com/category/foursquare">Foursquare</a> managed to storm social media, GPS friend finders and city guides did in  fact exist. But, Foursquare quickly became a star, engaging hundreds of  thousands of users in just a few months and turning them into  evangelists for its product. It did this by taking the existing  geo-social concept and turning it into a game. Video game-esque elements like “badges” and “mayorships” hook you long enough  so that you discover the true utility of the app, and stick with it  long-term.</p>
<p>Common <a href="http://mashable.com/2010/04/07/funware-game-mechanics/">game  elements</a> like points, badges, leaderboards, and levels are proven  (and increasingly popular) ways to engage customers and encourage  profit-driving consumer behavior. Foursquare is a great example of why  these work. However, many proponents of this type of “funware” in  product development and marketing miss the larger point: “How” you  incorporate game mechanics is just as important as “Why” you should. A  leaderboard alone does not make for a worthwhile or engaging game.&#8221; [<a title="Using game mechanics to power your business" href="http://mashable.com/2010/07/13/game-mechanics-business/" target="_blank">Continue reading the compete article here...</a>]</p>
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		<title>Gamestar Mechanic in the South Bronx</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/HEsNkTxHocQ/</link>
		<comments>http://www.richardcarey.net/2010/07/14/gamestar-mechanic-in-the-south-bronx/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 17:47:42 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Educational Technology]]></category>
		<category><![CDATA[Games & Sims]]></category>
		<category><![CDATA[Kids Media & Technology]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3416</guid>
		<description><![CDATA[[Scroll down for update.]  When I heard about eLine Media&#8216;s planned beta test of Gamestar Mechanic I thought it would be a perfect match for the outreach programs organized by New York based NGO The LAMP to teach media literacy in under-served communities. It took less than an hour to reach a meeting of the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.richardcarey.net/wp-content/uploads/2010/07/GSM-Lamp-kickoff.jpg"><img class="alignleft size-medium wp-image-3417" style="margin: 10px;" title="GSM-Lamp-kickoff" src="http://www.richardcarey.net/wp-content/uploads/2010/07/GSM-Lamp-kickoff-300x225.jpg" alt="" width="300" height="225" /></a>[Scroll down for update.]  When I heard about <a href="http://www.elinemedia.com/" target="_blank">eLine Media</a>&#8216;s planned beta test of <a href="http://gamestarmechanic.com" target="_blank">Gamestar Mechanic</a> I thought it would be a perfect match for the outreach programs organized by New York based <span class="zem_slink">NGO</span> <a href="http://www.thelampnyc.org/" target="_blank">The LAMP</a> to teach <a class="zem_slink" title="Media literacy" rel="wikipedia" href="http://en.wikipedia.org/wiki/Media_literacy">media literacy</a> in under-served communities.</p>
<p>It took less than an hour to reach a meeting of the minds between eLine and The LAMP, and only two weeks more to add Gamestar Mechanic to The LAMP&#8217;s curriculum. Last weekend we kicked off this innovative program at the <a href="http://www.mounthopehousing.org/index.html" target="_blank">Mount Hope Community Center</a> in the South Bronx to a small but enthusiastic group of middle-school and high-school students.</p>
<p>After overcoming a few minutes of obligatory technical hurdles in Mt. Hope&#8217;s computer lab, eLine&#8217;s Phil Puthumana and Scott Price introduced Gamestar Mechanic, and everyone got down to work.</p>
<p>At the end of our inaugural  two-hour session everyone had made it through three or four levels of Gamestar Mechanic, our youngest participant, 11 year old Matt, had finished building his first game and all were enthusiastic about continuing in the program. Watch this space for updates later in the summer&#8230;</p>
<p>###</p>
<p><strong>UPDATE &#8211; July 30, 2010</strong></p>
<p><em>–Megha Kohli, lead facilitator for The LAMP&#8217;s Taking Pictures, Telling  Stories program at Mt. Hope, reports from the last Gamestar Mechanic session:</em></p>
<p>During the afternoon, the students had their last session with <a href="http://www.gamestarmechanic.com/">Gamestar Mechanic</a>. A  Gamestar Mechanic game designer came to visit, which was really great  for the kids to hear about what decisions went into the final product.  It was a good thing to talk about in the beginning of the afternoon  because the majority of students spent their time creating their own  games for the remainder of the session. This was really fun (especially  for me!) because students got to play each other’s creations! One  student even built a game that a Gamestar Mechanic employee had trouble  beating. Judging by the way some students were reluctant to turn off  their computers—we had to ask them to shut down their computers even  though they were *this close* to beating a level! (wince)—we’re guessing  this last Saturday won’t be the last time playing Gamestar. Gamestar  has been a great activity for the students and was a really awesome  partnership for The LAMP. Gaming is a huge component of young people’s  media consumption, and so often we hear parents and teachers complaining  that their children and students sit in front of computers and  television screens mindlessly playing violent games — but this is not  always the case. Gamestar Mechanic is a great program that allows  students to play games but also to understand the mechanics of designing  games — and thinking critically about media is just the kind of  mindfulness we at The LAMP want to promote.</p>
<p>###</p>
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		<title>Burning Through Summer</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/FUAwep4AUHI/</link>
		<comments>http://www.richardcarey.net/2010/07/13/brooklyn-blogfather-rips-up-summer/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 18:50:15 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Business & Marketing]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3365</guid>
		<description><![CDATA[While the city&#8217;s sidewalks have been melting and even at the shore life under the boardwalk more appealing than being on the beach, our affiliate the Brooklyn Blogfather has been ripping up the web, building and launching six new sites this summer. Dr. Bruce Weinstein&#8217;s new site TheEthicsGuy.com features his Bloomberg BusinessWeek columns, CNN and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-3748" style="border: 0pt none;" title="Brooklyn-Blogfather-B" src="http://www.richardcarey.net/wp-content/uploads/2010/07/Brooklyn-Blogfather-B-254x300.png" alt="" width="254" height="300" />While the city&#8217;s sidewalks have been melting and even at the shore life under the boardwalk more appealing than being on the beach, our affiliate the <a title="Brooklyn Blogfather" href="http://brooklynblogfather.com" target="_blank">Brooklyn Blogfather </a>has been ripping up the web, building and launching six new sites this summer.</p>
<p>Dr. Bruce Weinstein&#8217;s new site <a href="TheEthicsGuy.com " target="_blank">TheEthicsGuy.com </a>features his Bloomberg BusinessWeek columns, CNN and FOX appearances, an online quiz and estore is the most recent addition and already traffic is up &#8212; way up &#8212; compared with the previous site. The most popular feature that&#8217;s driving a lot of the traffic is <a title="The Ethics Quiz" href="http://theethicsguy.com/ethics-and-you/whats-your-ethics-iq-2/" target="_blank">The Ethics Quiz</a>. Want to find out your ethical IQ? Take the <a title="The Ethics Quiz" href="http://theethicsguy.com/ethics-and-you/whats-your-ethics-iq-2/" target="_blank">test </a>now and find out!</p>
<p>Other recently completed projects include the <a href="http://wccny.org/" target="_blank">Women&#8217;s City Club of New York</a> new site, <a href="http://twolapbooks.com/" target="_blank">Two-Lap  Books</a> for Alzheimer&#8217;s patients and  caregivers, a site for national radio/web programming consultant <a href="http://www.deniseoliver.com/" target="_blank">Denise Oliver</a>, Jeremy Ross&#8217; new blog <span style="text-decoration: underline;"><a href="http://www.jeremyrossmedia.com/" target="_blank"> The View from  Silicon Beach</a></span> and finally, launching in late August, a new site for the intellectual property law firm Reavis Parent Lehrer LLP.</p>
<p>Visit <a href="BrooklynBlogfather.com" target="_blank">BrooklynBlogfather.com</a> to find out more about web development packages, Word Press training and support.</p>
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		<title>Think, Play, Learn</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/m7SxhT9jWT0/</link>
		<comments>http://www.richardcarey.net/2010/06/14/think-play-learn-3/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 04:06:51 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Educational Technology]]></category>
		<category><![CDATA[Games & Sims]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3200</guid>
		<description><![CDATA[Intentional Games is an initiative to develop and publish serious games and simulations for the personal growth, educational and professional training markets. We are building a long term product road map using original and re-purposed IP, leveraging strategic partnerships and creative financing to develop and bring our products to market. If you have a business, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.richardcarey.net/wp-content/uploads/2010/06/IGicon-236h.jpg"><img class="alignleft size-medium wp-image-3152" style="margin: 10px; border: 0pt none;" title="IGlogo" src="http://www.richardcarey.net/wp-content/uploads/2010/06/IGicon-236h-300x71.jpg" alt="" width="300" height="71" /></a>Intentional Games is an initiative to develop and publish <a title="Serious game" rel="wikipedia" href="http://en.wikipedia.org/wiki/Serious_game" target="_blank">serious games</a> and simulations for the personal growth, educational and professional training markets.</p>
<p>We are building a long term product road map using original and re-purposed IP, leveraging strategic partnerships and <span class="zem_slink">creative financing</span> to develop and bring our products to market.</p>
<p>If you have a business, creative or technical interest in developing and publishing games that help users <em>think, play and learn</em> <a href="/contact">we want to hear from you</a>.</p>
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		<title>Brain Meets iPad</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/qzkgAcaCthk/</link>
		<comments>http://www.richardcarey.net/2010/06/12/brain-meets-ipad/#comments</comments>
		<pubDate>Sun, 13 Jun 2010 04:16:43 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Educational Technology]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3210</guid>
		<description><![CDATA[My post of a cat playing with an iPad was a placeholder until the initial hype died down and more reasoned reviews started coming in. Lee Wilson, President of PCI Education, wrote a very cogent post titled iPad for Education Revisited that praises the iPad&#8217;s value as a media consumption and media organization tool, with [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.richardcarey.net/wp-content/uploads/2010/06/ipad.png"><img class="alignright" style="border: 0pt none;" title="ipad" src="http://www.richardcarey.net/wp-content/uploads/2010/06/ipad.png" alt="" width="238" height="306" /></a>My post of a cat playing with an  iPad was a placeholder until the initial hype died down and more reasoned reviews started coming in.</p>
<p>Lee Wilson, President of <a href="http://www.pcieducation.com" target="_blank">PCI Education</a>, wrote a very cogent post titled <a href="http://www.educationbusinessblog.com/2010/06/ipad_for_education_revisited.html" target="_blank">iPad for Education Revisited</a> that praises the iPad&#8217;s  value as a media consumption and media organization tool, with important  implications for education. Lee&#8217;s key takeaways:</p>
<blockquote><p>&#8230; the iPad is hands down  the best user experience I&#8217;ve  ever had when it comes to content  consumption. It isn&#8217;t any one thing &#8211;  screen size, portability, battery  life, Wi-Fi + 3G always on access,  multitouch, and <a href="http://www.apple.com/ipad/apps-for-ipad/">a great line up of  apps</a> all contribute.  New users will find that the temptation to   over-consume content is a phase you need to pass through.</p>
<p>For those of us who have been advocates for game based learning this   device opens up a new avenue of exploration.  Always on access and   location awareness have some particularly interesting applications for <a href="http://en.wikipedia.org/wiki/Augmented_reality">augmented  reality </a>gaming within a community.</p>
<p>Devices like the iPad will change how content is shaped and   delivered. Portable true multimedia delivery with the power of databases   on the backend is the leap we have been aiming towards for 30 years.   That day has arrived.</p>
<p>As a replacement for textbooks this is a lightweight wonder. It  should open up a wave of creative innovation for multimedia   instructional content with real time formative assessment (via game-like   experiences).</p>
<p>Students have always been challenged to manage information &#8211;   schedules and homework assignments in particular.  Teachers face an even   more daunting info management task as they juggle assignments, rosters   of students (and their families), state and district standards, and   instructional materials.</p>
<p>The iPad will be a real boost for both groups. At a basic level it   will make automating and interacting with complex data much easier. <a href="http://www.blackboard.com/Mobile/Mobile-Learn.aspx">Blackboard&#8217;s   demo</a> of their iPad app shows how this can work.</p>
<p>But most importantly I believe it will make it easier to make   connections and use information in on-line databases at the teachable   moment. With 3G you can dig into your stuff anywhere at the  moment of  need.</p>
<p>Sure you can do most of this on your  phone today &#8211; but after three  years the scrunched over squinty stare at  my phone is wearing thin. The  iPad provides much more natural  and human scale interaction.</p>
<p>After a few weeks of steady use I&#8217;m convinced that pad  computing  will change the face of educational publishing. <strong><br />
</strong></p></blockquote>
<p>Read the complete article <a href="http://www.educationbusinessblog.com/2010/06/ipad_for_education_revisited.html" target="_blank">iPad for Education Revisited</a> at the Education  Business Blog.</p>
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		<title>Cat Meets iPad</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/FwlkG7zAqEc/</link>
		<comments>http://www.richardcarey.net/2010/04/16/cat-meets-ipad/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 13:34:07 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Next Tech]]></category>
		<category><![CDATA[cat videos]]></category>
		<category><![CDATA[ipad]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3083</guid>
		<description><![CDATA[No way around it this is a silly cat video, but it&#8217;s worth it (thanks Ecks &#038; Gizmodo). Backstory: I decided to wait for the initial product shakeout and a v2 release of the iPad before buying one. After seeing this I wish I&#8217;d gotten in line early and unless you&#8217;re allergic, I bet you [...]]]></description>
			<content:encoded><![CDATA[<p>No way around it this is a silly cat video, but it&#8217;s worth it (thanks Ecks &#038; Gizmodo). Backstory: I decided to wait for the initial product shakeout and a v2 release of the iPad before buying one. After seeing this I wish I&#8217;d gotten in line early and unless you&#8217;re allergic, I bet you will too.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube-nocookie.com/v/Q9NP-AeKX40&#038;hl=en_US&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/Q9NP-AeKX40&#038;hl=en_US&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
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		<title>When Toys &amp; Virtual Worlds Collide</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/sQiMImotUmo/</link>
		<comments>http://www.richardcarey.net/2010/03/14/toys-virtual-worlds-collide/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 00:04:32 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Kids Media & Technology]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3054</guid>
		<description><![CDATA[When the annual New York Toy Fair and the virtual world conference Engage Expo filled the Jacob Javit&#8217;s Center during the same week in mid-February, the two events showcased more than any one person could absorb. Fortunately Warren Buckleitner (Childrens Technology Review) hosted an informal round-table where 18 industry experts talked frankly about the best [...]]]></description>
			<content:encoded><![CDATA[<p><span>When the annual <a href="http://www.toyassociation.org/AM/Template.cfm?Section=toy_Fair" target="_blank">New York Toy Fair</a> and the virtual world conference <a href="http://www.engageexpo.com/ny2010/" target="_blank">Engage Expo</a> filled the Jacob Javit&#8217;s Center during the same week in mid-February, the two events showcased more than any one person could absorb. </span></p>
<p><span>Fortunately Warren Buckleitner (<a href="http://childrenstech.com/" target="_blank">Childrens Technology Review</a>) hosted an informal round-table where 18 industry experts talked frankly about the best toys and the latest trends they saw at the shows</span><span>. </span><span>Participants included: Warren Buckleitner, Childrens Technology  Review; Richard  Carey, Richard Carey Digital Media; Jaclyn Cannon,  Jacabee Code; Ellen  DePasquale, The Online Mom; Stuart Drexler, Digital  Stylie; Ryan  Dubenbostel, Sockeye Media; Gary Goldberger, Fablevision;  Amy Kraft,  Media Macaroni; Christy Matte, Ask.com; Russell Miller,  Intentional  Media; Maribeth Nickell, Jacabee Code; Christine Oh,  Sockeye Media; Robin  Raskin, Living in Digital Times; Reyne Rice, Toy  Industry Association; Wendy  Smolen, Sandbox Summit; Andi Thea,  Scribblemats; Scott Traylor,  360KID and Robert Wickendon, Jersey Cow. Just before we began </span><span>Scott Traylor (<a href="http://www.360kid.com/" target="_blank">360KID</a>) lent me  his camera to  record the conversation:<br />
</span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/kQoLbplG_ho&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/kQoLbplG_ho&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><span>Read <a href="http://www.360kid.com/blog/2010/03/2010-tech-trends-4-kids/" target="_blank">Scott Traylor&#8217;s blog post</a> for the complete story and</span><span> </span>a <a href="http://www.360kid.com/blog/2010/03/2010-tech-trends-4-kids/" target="_blank">look up table</a> where you can find the location within the video where the conversation turns to specific products<span> you  might be interested in. </span></p>
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		<title>Three Billion Customers and Counting</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/b_pTjG6KWjk/</link>
		<comments>http://www.richardcarey.net/2010/02/15/three-billion-customers-and-counting/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 02:38:46 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Business & Marketing]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3048</guid>
		<description><![CDATA[How would you like access to three billion customers? That&#8217;s the promise of the newly announced Wholesale Applications Community formed by telcom operators including América Móvil, AT&#38;T, Bharti Airtel, China Mobile, China Unicom, Deutsche Telekom, KT, Mobilkom Austria Group, MTN Group, NTT DoCoMo, Orange, Orascom Telecom, Softbank Mobile, Telecom Italia, Telefónica, Telenor Group, Telia Sonera, [...]]]></description>
			<content:encoded><![CDATA[<p>How would you like access to three billion customers? That&#8217;s the promise of the newly announced <a href="http://www.wholesaleappcommunity.com/" target="_blank">Wholesale Applications Community</a> formed by telcom operators including América Móvil, AT&amp;T, Bharti Airtel, China Mobile, China Unicom, Deutsche Telekom, KT, Mobilkom Austria Group, MTN Group, NTT DoCoMo, Orange, Orascom Telecom, Softbank Mobile, Telecom Italia, Telefónica, Telenor Group, Telia Sonera, SingTel, SK Telecom, Sprint, Verizon Wireless, VimpelCom, Vodafone and Wind, as well as Samsung, LG and Sony Ericsson device manufacturer.</p>
<p>The group&#8217;s stated intention is to &#8220;create a wholesale applications community that will establish a simple route to market for developers, in turn, providing access to the latest and widest range of innovative applications and services to as many customers as possible worldwide.&#8221; That certainly sounds good but the more likely goal is to head off Apple&#8217;s app store juggernaut. Nothing like a little competition to keep everyone on their toes.</p>
<p>Look deeper, though, and it appears the group has done little beyond signing a memorandum of understanding that &#8220;&#8230;will establish a simple route to market for developers and provide access to the latest and widest range of innovative applications and services to as many customers as possible worldwide.&#8221; The real question, then, is how likely is it for these &#8220;&#8230;ICT industry operators, developers, handset manufacturers and internet players&#8221; to join forces and create &#8220;&#8230;an initiative based on openness and transparency?&#8221; Geopolitically and technically it sounds pretty remote in the near term and fractious, to put it lightly, in the longer term. What do you think?</p>
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		<title>Naturally Speaking</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/_Fnji2lGkys/</link>
		<comments>http://www.richardcarey.net/2010/02/12/naturally-speaking/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 13:53:49 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Next Tech]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=3040</guid>
		<description><![CDATA[We used voice to text, text to voice and semantic data analysis successfully on two products for Pearson Education a few years ago — AMP Reading and Quick Reads — which rocked, technically and commercially. But successful though they were, as products for middle-school kids there was professional but not personal relevance. Finally, these technologies [...]]]></description>
			<content:encoded><![CDATA[<p>We used voice to text, text to voice and semantic data analysis successfully on two products for Pearson Education a few years ago — <a href="http://www.pearsonschool.com/index.cfm?locator=PSZ16e&amp;PMDBSUBCATEGORYID=&amp;PMDBSITEID=2781&amp;PMDBSUBSOLUTIONID=&amp;PMDBSOLUTIONID=6724&amp;PMDBSUBJECTAREAID=&amp;PMDBCATEGORYID=3289&amp;PMDbProgramID=53782" target="_blank">AMP Reading</a> and <a href="http://www.pearsonschool.com/index.cfm?locator=PSZ16f&amp;PMDBSUBCATEGORYID=&amp;PMDBSITEID=2781&amp;PMDBSUBSOLUTIONID=&amp;PMDBSOLUTIONID=6724&amp;PMDBSUBJECTAREAID=&amp;PMDBCATEGORYID=814&amp;PMDbProgramID=61561" target="_blank">Quick Reads</a> — which rocked, technically and commercially. But successful though they were, as products for middle-school kids there was professional but not personal relevance. Finally, these technologies are starting to show up in consumer products, two of which are in heavy rotation on my iPhone.</p>
<p>I&#8217;m totally hooked on the mobile version of <a href="http://www.dragonmobileapps.com/" target="_blank">Dragon Naturally Speaking</a>. At first it was like having an assistant with a notepad always available, capturing musings, insights or solutions that came to mind in the supermarket checkout line. The more I used it and learned to trust the accuracy — 99% spot on in my experience — the more I&#8217;ve been using it in the office as a dictation device. Very valuable, even more so because (at least for now) it&#8217;s <a href="http://itunes.apple.com/us/app/dragon-dictation/id341446764?mt=8" target="_blank">free in the App store</a>.</p>
<p>Now <a href="http://www.siri.com/">Siri</a>, a venture funded startup, has raised the bar with their <a href="http://www.siri.com/about/" target="_blank">personal assistant</a>. After nearly a year in development and $24 million in venture capital, Siri is brings a conversational interface to the iPhone which allows you to ask it to perform tasks for you, such as find a French restaurant nearby and book a table, look up movie listings, order a taxi, or look up the phone number and address of a local business.</p>
<p>You simply speak into the phone with a request, it turns your speech to text and pushes your request out to an appropriate service on the Web, then not only attempts to bring you back the appropriate information based on context, time of day, and your location, but with your permission can go ahead and make reservations or buy tickets as well.</p>
<p>How cool is that? Well, not so fast, but it&#8217;s getting there. Compared with Dragon Dictation I&#8217;m finding Siri is not as spot-on in its results, but since it uses the Dragon technology and they have deep pockets to continue development I&#8217;d wager it&#8217;s only a matter of time before they nail it. Read more on <a href="Mashable http://mashable.com/2010/02/05/siri-assistant/" target="_blank">Mashable</a> or  <a href="http://www.techcrunch.com/2009/05/27/siri-the-virtual-assistant-that-will-make-everyone-love-the-iphone-even-more/" target="_blank">TechCrunch</a> or peep this:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="580" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/MpjpVAB06O4&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;border=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="580" height="360" src="http://www.youtube.com/v/MpjpVAB06O4&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;border=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Augmenting Reality Before Breakfast</title>
		<link>http://feedproxy.google.com/~r/richardcarey/uNMX/~3/4HuiDNj2EK8/</link>
		<comments>http://www.richardcarey.net/2010/01/21/augmenting-reality-before-breakfast/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 04:00:17 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[Business & Marketing]]></category>
		<category><![CDATA[Next Tech]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[emerging technologies]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://www.richardcarey.net/?p=2984</guid>
		<description><![CDATA[The panel discussion on Augmented Reality I moderated for Sobel Media&#8217;s executive breakfast series was eye-opening — and not just because the early hour allowed for watching the sun rise down Central Park South or Bouchon Bakery&#8217;s excellent java augmentation (though the latter surely helped). Before we seated the panel, Esquire&#8217;s Creative Director David Curcurito [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2985" class="wp-caption aligncenter" style="width: 570px"><img class="size-full wp-image-2985       " style="border: 1px solid black;" title="augmented-reality-panel" src="http://www.richardcarey.net/wp-content/uploads/2010/01/arpanel.png" alt="David Polinchock, Adam Broitman, Doug Dimon, Richard Carey, David Curcurito &amp; Bill Sobel (Photo © Tim Dwight www.dwightphoto.com)" width="560" height="195" /><p class="wp-caption-text">David Polinchock, Adam Broitman, Doug Dimon, Richard Carey, David Curcurito &amp; Bill Sobel - Photo © Tim Dwight</p></div>
<p>The panel discussion on Augmented Reality I moderated for Sobel Media&#8217;s executive breakfast series was eye-opening — and not just because the early hour allowed for watching the sun rise down Central Park South or Bouchon Bakery&#8217;s excellent java augmentation (though the latter surely helped).</p>
<p>Before we seated the panel, Esquire&#8217;s Creative Director David Curcurito led off with a demonstration of the magazine&#8217;s augmented reality issue on Samsung&#8217;s high-definition video wall, showing<strong> <a href="http://www.esquire.com/video/#v49644376001" target="_blank">Gillian Jacobs: Funny Joke from a Beautiful Woman</a></strong> and other segments of the A/R issue as examples.</p>
<div id="attachment_2993" class="wp-caption aligncenter" style="width: 570px"><img class="size-full wp-image-2993" style="border: 1px solid black;" title="esquirewoman" src="http://www.richardcarey.net/wp-content/uploads/2010/01/esquirewoman.jpg" alt="esquirewoman" width="560" height="370" /><p class="wp-caption-text">David Curcurito demonstrates the December 2009 A/R Esquire - Photo © Tim Dwight</p></div>
<p>Some call it a gimmick – as admittedly I did when I picked up a copy of Esquire off the news stand in December – but seeing it demonstrated properly left me feeling that print isn&#8217;t dead, it&#8217;s only hibernating. I can imagine using marker-based A/R in any number of print applications, from marketing communications to news, non-fiction (textbooks?) and fiction as well –  any print that would benefit from an overlay of real-time multimedia information.</p>
<p>Our discussion spanned the beginnings of A/R more than twenty years ago, the emergence of heads up displays, marker-based A/R, location-based A/R and its myriad applications for advertising, marketing, entertainment and more. Though the Foursquare and Yelp iPhone apps didn&#8217;t get much love from the panel, location-based A/R is one of the richest area for this technology (IMHO) and there&#8217;s huge potential in using A/R as a game mechanic as well – in fact I already am – but I&#8217;ll save that for another post.</p>
<div id="attachment_3002" class="wp-caption aligncenter" style="width: 570px"><img class="size-full wp-image-3002 " style="border: 1px solid black;" title="panel" src="http://www.richardcarey.net/wp-content/uploads/2010/01/panel.png" alt="Photo © Tim Dwight" width="560" height="245" /><p class="wp-caption-text">David Polinchock describes an A/R experience at Disney World - Photo © Tim Dwight</p></div>
<p>Since I was serving up the questions there was no way to take notes on everything we talked about, but several media bloggers in attendance were more diligent in capturing the key points:</p>
<ul>
<li><strong><a href="http://www.digidaydaily.com/stories/augmented_reality_is_ready_for_its_close_up/" target="_blank">Digi-Day Daily</a></strong></li>
<li><strong><a href="http://www.mediapost.com/publications/?fa=Articles.showArticle&amp;art_aid=121058" target="_blank">Media Post</a></strong></li>
<li><strong><a href="http://blog.unthinkmedia.com/?p=355" target="_blank">Unthink Media</a></strong></li>
<li><strong><a href="http://nycppnews.com/2010/01/21/augmented-reality%E2%80%94just-a-flash-in-the-pan-for-ad-agencies/" target="_blank">NYC Production News</a><br />
</strong></li>
</ul>
<p>And for more on Augmented Reality in general:</p>
<ul>
<li><strong><a href="http://computer.howstuffworks.com/augmented-reality.htm" target="_blank">How Augmented Reality Works</a></strong></li>
<li><strong><a href="http://laboratory4.com/2010/01/the-reality-of-augmented-reality/" target="_blank">The Reality of Augmented Reality</a></strong></li>
<li><strong><a href="http://mashable.com/2009/08/27/yelp-augmented-reality/" target="_blank">Easter Egg: Yelp Brings A/R to the iPhone</a></strong></li>
<li><a href="http://layar.com/" target="_blank"><strong>Layar Technologies A/R Apps for Android &amp; iPhone</strong></a></li>
<li><strong><a href="http://www.esquire.com/video/#v49407280001" target="_blank">Esquire editor-in-chief David Granger demo of the entire A/R issue </a></strong></li>
<li><strong><a href="http://mashable.com/search-results/?cx=partner-pub-9942038924324175%3Acm4mfi-xpfs&amp;cof=FORID%3A11&amp;ie=ISO-8859-1&amp;q=augmented+reality#1324" target="_blank">Augmented Reality Posts on Mashable</a><br />
</strong></li>
</ul>
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