<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-293419782762816709</id><updated>2024-09-17T07:26:42.767+05:30</updated><category term="Books"/><title type='text'>Rising Polygon</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-6350251329458772807</id><published>2017-08-31T12:45:00.000+05:30</published><updated>2017-10-19T17:07:06.982+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP15C: 3ds Max 2018 - Getting Started with Modeling, Texturing, and Lighting</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnQYjeBO4BKzIGGMhR44cGpHI98j3XF1OolWeYBGNSN7eKzH95F8fMYYcZdvjxWHTvZ9saliXuHOTdkISuDvdffSswVy4QLUOf3qJIL2v-azruuCM9aTZccRmmaQqjZObLEzyPoLRLxJFs/s1600/rp15c-m.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1388&quot; data-original-width=&quot;1000&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnQYjeBO4BKzIGGMhR44cGpHI98j3XF1OolWeYBGNSN7eKzH95F8fMYYcZdvjxWHTvZ9saliXuHOTdkISuDvdffSswVy4QLUOf3qJIL2v-azruuCM9aTZccRmmaQqjZObLEzyPoLRLxJFs/s320/rp15c-m.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
The &lt;b&gt;3ds Max 2018 - Getting Started with Modeling, Texturing, and Lighting&lt;/b&gt; textbook is divided into two parts. Part A covers modeling whereas Part B covers shading and lighting techniques in 3ds Max 2018. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning modeling, shading, and lighting in 3ds Max . This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for modeling, shading, and lighting surfaces.&lt;br&gt;
&lt;br&gt;
The strength of this book is that it teaches all of the important concepts in an easy to understand language. As the readers move from hands-on exercise to hands-on exercise, they will be building their own portfolio of high quality artwork. One unit of the book presents a foundation of techniques to help you build custom textures, maps, and designs using Photoshop. Videos are provided for the hands-on exercises of this unit.&lt;br&gt;
&lt;div&gt;&lt;/div&gt;&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2017/08/book-3dsmax-2018-modeling-texturing-lighting.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/6350251329458772807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-3dsmax-2018-modeling-texturing-lighting.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/6350251329458772807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/6350251329458772807'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-3dsmax-2018-modeling-texturing-lighting.html' title='RP15C: 3ds Max 2018 - Getting Started with Modeling, Texturing, and Lighting'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnQYjeBO4BKzIGGMhR44cGpHI98j3XF1OolWeYBGNSN7eKzH95F8fMYYcZdvjxWHTvZ9saliXuHOTdkISuDvdffSswVy4QLUOf3qJIL2v-azruuCM9aTZccRmmaQqjZObLEzyPoLRLxJFs/s72-c/rp15c-m.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-6022305143334332822</id><published>2017-08-30T14:04:00.000+05:30</published><updated>2017-10-19T13:33:54.931+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP14C: 3ds Max 2018 - Getting Started with Standard Materials and Lights</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;br&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgERQeJyl02IMbvte82pJcAj245SHy0AquZfllVGiGgSUmuU5FYpvdbHrw1JfFNe-Zz4_r1yMeKrra2mzj487g5A1M3bUX6WO-Qp7NnXSimv_GplGZAEQ4JvN4j36nFaqmBzeoDog77N_2/s1600/RP14C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1388&quot; data-original-width=&quot;1000&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgERQeJyl02IMbvte82pJcAj245SHy0AquZfllVGiGgSUmuU5FYpvdbHrw1JfFNe-Zz4_r1yMeKrra2mzj487g5A1M3bUX6WO-Qp7NnXSimv_GplGZAEQ4JvN4j36nFaqmBzeoDog77N_2/s320/RP14C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;
The &lt;b&gt;3ds Max 2018 - Getting Started with Standard Materials and Lights&lt;/b&gt; textbook textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading and lighting surfaces.&lt;br&gt;
&lt;br&gt;
The strength of this book is that it teaches all of the important concepts in an easy to understand language. As the readers move from hands-on exercise to hands-on exercise, they will be building their own portfolio of high quality artwork. One unit of the book presents a foundation of techniques to help you build custom textures, maps, and designs using Photoshop. Videos are provided for the hands-on exercises of this unit.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2017/08/book-3ds-max-2018-texturing-lighting-shading.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/6022305143334332822/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-3ds-max-2018-texturing-lighting-shading.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/6022305143334332822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/6022305143334332822'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-3ds-max-2018-texturing-lighting-shading.html' title='RP14C: 3ds Max 2018 - Getting Started with Standard Materials and Lights'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgERQeJyl02IMbvte82pJcAj245SHy0AquZfllVGiGgSUmuU5FYpvdbHrw1JfFNe-Zz4_r1yMeKrra2mzj487g5A1M3bUX6WO-Qp7NnXSimv_GplGZAEQ4JvN4j36nFaqmBzeoDog77N_2/s72-c/RP14C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-4123032355053771004</id><published>2017-08-21T12:01:00.002+05:30</published><updated>2017-10-19T13:59:46.731+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP13C: Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9j7dDM9sF0bAPr7EoMHe27nNllajezZ_zUy35L3GvROQLXP6Fi5W1kvfAPBjz2Y-nvkhA5JdyDEzTSA5Rz8LH7Ih6bxQteaYbiJrUCHXMI-bF65abMke2gosJn_bzDmSbrk6F8hSI5lQq/s1600/RP04C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9j7dDM9sF0bAPr7EoMHe27nNllajezZ_zUy35L3GvROQLXP6Fi5W1kvfAPBjz2Y-nvkhA5JdyDEzTSA5Rz8LH7Ih6bxQteaYbiJrUCHXMI-bF65abMke2gosJn_bzDmSbrk6F8hSI5lQq/s320/RP04C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;The &lt;b&gt;Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio&lt;/b&gt; textbook is divided into two parts. Part A  covers modeling in 3ds Max 2018 whereas part B covers CINEMA 4D R18  Studio.&lt;br&gt;
&lt;br&gt;
This textbook offers a hands-on exercises based strategy for all  those digital artists who have just started working on the 3ds  Max/CINEMA 4D [no experience needed] and interested in learning modeling  in 3ds Max and CINEMA 4D.&lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step  through the whole process of modeling. From the very first pages, the  users of the book will learn how to effectively use 3ds Max and CINEMA  4D for hard-surface modeling.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2017/08/book-modeling-3dsmax-2018-c4dr18.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/4123032355053771004/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-modeling-3dsmax-2018-c4dr18.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/4123032355053771004'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/4123032355053771004'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-modeling-3dsmax-2018-c4dr18.html' title='RP13C: Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9j7dDM9sF0bAPr7EoMHe27nNllajezZ_zUy35L3GvROQLXP6Fi5W1kvfAPBjz2Y-nvkhA5JdyDEzTSA5Rz8LH7Ih6bxQteaYbiJrUCHXMI-bF65abMke2gosJn_bzDmSbrk6F8hSI5lQq/s72-c/RP04C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-3792135474605032705</id><published>2017-08-21T11:56:00.005+05:30</published><updated>2017-10-19T14:40:20.696+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP12C: Beginner’s Guide to Create Models With CINEMA 4D R18 Studio</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV39UoOPtiIpqXzNxTXlyj1bn8GeIBGjYnoHi5TcDnjPEzAh4MkYXMK9z63bhFF5cWtMng2V74S85XLRcqAQzIN2vY64Jhfcg3PJPQWJSo5MjLmJaQix4S7g1iAhOOVQdnNnQ1oPAk3U6y/s1600/RP12C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1388&quot; data-original-width=&quot;1000&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV39UoOPtiIpqXzNxTXlyj1bn8GeIBGjYnoHi5TcDnjPEzAh4MkYXMK9z63bhFF5cWtMng2V74S85XLRcqAQzIN2vY64Jhfcg3PJPQWJSo5MjLmJaQix4S7g1iAhOOVQdnNnQ1oPAk3U6y/s320/RP12C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;The &lt;b&gt;Beginner’s Guide to Create Models With CINEMA 4D R18 Studio&lt;/b&gt; textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D.&lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2017/08/book-modeling-cinema4d-r18.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/3792135474605032705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-modeling-cinema4d-r18.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/3792135474605032705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/3792135474605032705'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-modeling-cinema4d-r18.html' title='RP12C: Beginner’s Guide to Create Models With CINEMA 4D R18 Studio'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV39UoOPtiIpqXzNxTXlyj1bn8GeIBGjYnoHi5TcDnjPEzAh4MkYXMK9z63bhFF5cWtMng2V74S85XLRcqAQzIN2vY64Jhfcg3PJPQWJSo5MjLmJaQix4S7g1iAhOOVQdnNnQ1oPAk3U6y/s72-c/RP12C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-4716561408673127333</id><published>2017-08-21T11:49:00.000+05:30</published><updated>2017-10-19T14:34:46.858+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP11C: Beginner’s Guide to Create Models With 3ds Max 2018</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9ElpSkU3THzwHY4qwyy6OCjpJblHWC3y7Ce5ejBoBfGkitneaTOscqacWzT3FyWINwCjgdfBDOejMTlpiDzRX_Jkj7jWDqlh0qFW5k6zwWiaZ5lXoWjh2b8xWY1mN3swdjqtxW0gX9XF8/s1600/RP11C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1121&quot; data-original-width=&quot;808&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9ElpSkU3THzwHY4qwyy6OCjpJblHWC3y7Ce5ejBoBfGkitneaTOscqacWzT3FyWINwCjgdfBDOejMTlpiDzRX_Jkj7jWDqlh0qFW5k6zwWiaZ5lXoWjh2b8xWY1mN3swdjqtxW0gX9XF8/s320/RP11C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;The &lt;b&gt;Beginner’s Guide to Create Models With 3ds Max 2018&lt;/b&gt; textbook offers a hands-on exercises based strategy for all  those digital artists who have just started working on the 3ds  Max [no experience needed] and interested in learning modeling  in 3ds Max. &lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step  through the whole process of modeling. From the very first pages, the  users of the book will learn how to effectively use 3ds Max for hard-surface modeling.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2017/08/book-modeling-3dsmax-2018.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/4716561408673127333/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-modeling-3dsmax-2018.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/4716561408673127333'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/4716561408673127333'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2017/08/book-modeling-3dsmax-2018.html' title='RP11C: Beginner’s Guide to Create Models With 3ds Max 2018'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9ElpSkU3THzwHY4qwyy6OCjpJblHWC3y7Ce5ejBoBfGkitneaTOscqacWzT3FyWINwCjgdfBDOejMTlpiDzRX_Jkj7jWDqlh0qFW5k6zwWiaZ5lXoWjh2b8xWY1mN3swdjqtxW0gX9XF8/s72-c/RP11C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-3411174165053662907</id><published>2017-04-08T08:56:00.000+05:30</published><updated>2017-11-03T09:48:45.065+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP10C: Shading, Lighting, and Rendering Techniques with CINEMA 4D R18 Studio [With Videos for Hands-on Exercises]</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/-iu6EOvYlPQ&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;br&gt;&lt;/div&gt;
&lt;br&gt;
The &lt;b&gt;Shading, Lighting, and Rendering Techniques with CINEMA 4D Studio R18&lt;/b&gt; textbook textbook offers a hands-on exercises based strategy and introduces digital artists to various rendering concepts in CINEMA 4D Studio R18. This brilliant guide takes you step-by-step through the whole process of shading, lighting, and rendering. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for creating great looking renders.&lt;br&gt;
&lt;br&gt;
The strength of this book that it teaches all of the important concepts in an easy to understand language. As the readers move from hands-on exercise to hands-on exercise, they will be building their own portfolio of high quality artwork. One chapter of the book presents a foundation of techniques to help you build custom textures, maps, and designs using Photoshop. Videos are provided for all hands-on exercises of the book.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Note:&lt;/b&gt; This title does not have a CD with it. The videos are available for download along with other resources used in the book.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2017/04/texturing-lighting-rendering-cinema4d-book.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/3411174165053662907/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2017/04/texturing-lighting-rendering-cinema4d-book.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/3411174165053662907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/3411174165053662907'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2017/04/texturing-lighting-rendering-cinema4d-book.html' title='RP10C: Shading, Lighting, and Rendering Techniques with CINEMA 4D R18 Studio [With Videos for Hands-on Exercises]'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/-iu6EOvYlPQ/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-2484054765398394768</id><published>2016-10-24T15:32:00.002+05:30</published><updated>2017-10-20T10:34:30.724+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP08C: Modeling and Texturing Techniques with 3ds Max 2017 - The Ultimate  Beginner’s Guide, 2nd Edition</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuiZwYJ6N2L73mPsS85vkfKt4lAqEhSPdODigNEWdiITKiJL67PntF0Yol57VsSDOR3-qRqbvnjwL6GpVhsv5RHS2Wn5gwmcFR-8i-GU7J-D7ReZHrsAyYTti0bdtGpVIdjd4n8HpclmsR/s1600/RP08C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuiZwYJ6N2L73mPsS85vkfKt4lAqEhSPdODigNEWdiITKiJL67PntF0Yol57VsSDOR3-qRqbvnjwL6GpVhsv5RHS2Wn5gwmcFR-8i-GU7J-D7ReZHrsAyYTti0bdtGpVIdjd4n8HpclmsR/s320/RP08C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;The &lt;b&gt;Modeling and Texturing Techniques with 3ds Max 2017 - The Ultimate  Beginner’s Guide, 2nd Edition&lt;/b&gt; textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning modeling and texturing in 3ds Max.&lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step through the whole process of modeling and texturing. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard surface modeling and shading surfaces.&lt;br&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2016/10/book-modeling-texturing-3ds-max-2017.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/2484054765398394768/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2016/10/book-modeling-texturing-3ds-max-2017.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/2484054765398394768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/2484054765398394768'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2016/10/book-modeling-texturing-3ds-max-2017.html' title='RP08C: Modeling and Texturing Techniques with 3ds Max 2017 - The Ultimate  Beginner’s Guide, 2nd Edition'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuiZwYJ6N2L73mPsS85vkfKt4lAqEhSPdODigNEWdiITKiJL67PntF0Yol57VsSDOR3-qRqbvnjwL6GpVhsv5RHS2Wn5gwmcFR-8i-GU7J-D7ReZHrsAyYTti0bdtGpVIdjd4n8HpclmsR/s72-c/RP08C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-1640220015045697358</id><published>2016-10-24T15:25:00.000+05:30</published><updated>2017-10-20T10:43:24.133+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP05C: Texturing Techniques with 3ds Max 2017 - The Ultimate Beginner’s Guide, 2nd Edition</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjuSz-u2on7MjI-J__bnNYrT8Rc3GjlVnRdH0oQVdgexPFALUVoBrwC0qqaPmcaxJOtapcfBbj4ffr_qljrragcZeCFnRvyHMO4RYBsxgCiYinaNt_Msi7ZfSYr20fx_qOJHjzPOC_HtlK/s1600/RP05C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjuSz-u2on7MjI-J__bnNYrT8Rc3GjlVnRdH0oQVdgexPFALUVoBrwC0qqaPmcaxJOtapcfBbj4ffr_qljrragcZeCFnRvyHMO4RYBsxgCiYinaNt_Msi7ZfSYr20fx_qOJHjzPOC_HtlK/s320/RP05C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;
The &lt;b&gt;Texturing Techniques with 3ds Max 2017 - The Ultimate Beginner’s Guide, 2nd Edition&lt;/b&gt; textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing in 3ds Max.&lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step through the whole process of texturing. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading surfaces&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2016/10/book-texturing-shading-3ds-max-2017.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/1640220015045697358/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2016/10/book-texturing-shading-3ds-max-2017.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/1640220015045697358'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/1640220015045697358'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2016/10/book-texturing-shading-3ds-max-2017.html' title='RP05C: Texturing Techniques with 3ds Max 2017 - The Ultimate Beginner’s Guide, 2nd Edition'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjuSz-u2on7MjI-J__bnNYrT8Rc3GjlVnRdH0oQVdgexPFALUVoBrwC0qqaPmcaxJOtapcfBbj4ffr_qljrragcZeCFnRvyHMO4RYBsxgCiYinaNt_Msi7ZfSYr20fx_qOJHjzPOC_HtlK/s72-c/RP05C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-1923420354146206406</id><published>2016-05-31T11:22:00.001+05:30</published><updated>2017-10-20T10:44:16.124+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP04C: Modeling Techniques with 3ds Max 2017 and CINEMA 4D R17 Studio - The Ultimate Beginner&#39;s Guide</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9j7dDM9sF0bAPr7EoMHe27nNllajezZ_zUy35L3GvROQLXP6Fi5W1kvfAPBjz2Y-nvkhA5JdyDEzTSA5Rz8LH7Ih6bxQteaYbiJrUCHXMI-bF65abMke2gosJn_bzDmSbrk6F8hSI5lQq/s1600/RP04C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9j7dDM9sF0bAPr7EoMHe27nNllajezZ_zUy35L3GvROQLXP6Fi5W1kvfAPBjz2Y-nvkhA5JdyDEzTSA5Rz8LH7Ih6bxQteaYbiJrUCHXMI-bF65abMke2gosJn_bzDmSbrk6F8hSI5lQq/s320/RP04C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;
The &lt;b&gt;Modeling Techniques with 3ds Max 2017 and CINEMA 4D R17 Studio - The  Ultimate Beginner’s Guide&lt;/b&gt; textbook is divided into two parts. Part A  covers modeling in 3ds Max 2017 whereas part B covers CINEMA 4D R17  Studio.&lt;br&gt;
&lt;br&gt;
This textbook offers a hands-on exercises based strategy for all  those digital artists who have just started working on the 3ds  Max/CINEMA 4D [no experience needed] and interested in learning modeling  in 3ds Max and CINEMA 4D.&lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step  through the whole process of modeling. From the very first pages, the  users of the book will learn how to effectively use 3ds Max and CINEMA  4D for hard-surface modeling.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2016/05/modeling-book-3dsmax2017-cinma4dr17.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/1923420354146206406/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/modeling-book-3dsmax2017-cinma4dr17.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/1923420354146206406'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/1923420354146206406'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/modeling-book-3dsmax2017-cinma4dr17.html' title='RP04C: Modeling Techniques with 3ds Max 2017 and CINEMA 4D R17 Studio - The Ultimate Beginner&#39;s Guide'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9j7dDM9sF0bAPr7EoMHe27nNllajezZ_zUy35L3GvROQLXP6Fi5W1kvfAPBjz2Y-nvkhA5JdyDEzTSA5Rz8LH7Ih6bxQteaYbiJrUCHXMI-bF65abMke2gosJn_bzDmSbrk6F8hSI5lQq/s72-c/RP04C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-7072890143053553125</id><published>2016-05-25T09:52:00.000+05:30</published><updated>2017-10-20T11:21:10.936+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP02C: Modeling Techniques with 3ds Max 2017 - The Ultimate Beginner’s Guide, 2nd Edition</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM4087E0r-9ROGex-2wtUiNQu4HYjAyKvbkXqiYCOHCa1lPJyN_CUWrjz_Z6GftFg_1fOxuoJD54PDE3spjLW_ZPIzfRuMPwcHBKn-BtP8qnOwQQkvgkNUXoCyKEytCa6Wq3iYjksxA6dr/s1600/RP02C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM4087E0r-9ROGex-2wtUiNQu4HYjAyKvbkXqiYCOHCa1lPJyN_CUWrjz_Z6GftFg_1fOxuoJD54PDE3spjLW_ZPIzfRuMPwcHBKn-BtP8qnOwQQkvgkNUXoCyKEytCa6Wq3iYjksxA6dr/s320/RP02C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;
The &lt;b&gt;Modeling Techniques with 3ds Max 2017 - The  Ultimate Beginner’s Guide, 2nd Edition&lt;/b&gt;, textbook offers a hands-on exercises based strategy for all  those digital artists who have just started working on the 3ds  Max [no experience needed] and interested in learning modeling  in 3ds Max. &lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step  through the whole process of modeling. From the very first pages, the  users of the book will learn how to effectively use 3ds Max for hard-surface modeling.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2016/05/modeling-techniques-with-3ds-max-2017.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/7072890143053553125/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/modeling-techniques-with-3ds-max-2017.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/7072890143053553125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/7072890143053553125'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/modeling-techniques-with-3ds-max-2017.html' title='RP02C: Modeling Techniques with 3ds Max 2017 - The Ultimate Beginner’s Guide, 2nd Edition'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM4087E0r-9ROGex-2wtUiNQu4HYjAyKvbkXqiYCOHCa1lPJyN_CUWrjz_Z6GftFg_1fOxuoJD54PDE3spjLW_ZPIzfRuMPwcHBKn-BtP8qnOwQQkvgkNUXoCyKEytCa6Wq3iYjksxA6dr/s72-c/RP02C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-62083752899432999</id><published>2016-05-10T08:57:00.000+05:30</published><updated>2017-10-20T11:50:57.939+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP03C: Modeling Techniques with CINEMA 4D R17 Studio - The Ultimate Beginner’s Guide</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3UomfG7iuehvGWm_cLY4JTaGB-YL8XYAXM0nW-HJoc8ydMjBamTRwBvlAFro51ZM3SAtduKZDKanab91P_OgAwx-IIXJakpa-YfKcQnDe61vhB9XXw1mY26nbkLGXDHgroD6b6kMHkcsn/s1600/RP03C-M.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3UomfG7iuehvGWm_cLY4JTaGB-YL8XYAXM0nW-HJoc8ydMjBamTRwBvlAFro51ZM3SAtduKZDKanab91P_OgAwx-IIXJakpa-YfKcQnDe61vhB9XXw1mY26nbkLGXDHgroD6b6kMHkcsn/s320/RP03C-M.png&quot; width=&quot;230&quot;&gt;&lt;/a&gt;&lt;/div&gt;
The &lt;b&gt;Modeling Techniques with CINEMA 4D R17 Studio - The Ultimate Beginner’s Guide&lt;/b&gt; textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D.&lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2016/05/book--cinema4d-r17-modeling.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/62083752899432999/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/book--cinema4d-r17-modeling.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/62083752899432999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/62083752899432999'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/book--cinema4d-r17-modeling.html' title='RP03C: Modeling Techniques with CINEMA 4D R17 Studio - The Ultimate Beginner’s Guide'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3UomfG7iuehvGWm_cLY4JTaGB-YL8XYAXM0nW-HJoc8ydMjBamTRwBvlAFro51ZM3SAtduKZDKanab91P_OgAwx-IIXJakpa-YfKcQnDe61vhB9XXw1mY26nbkLGXDHgroD6b6kMHkcsn/s72-c/RP03C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-293419782762816709.post-7899650815017245505</id><published>2016-05-06T10:02:00.000+05:30</published><updated>2017-10-20T10:45:32.796+05:30</updated><category scheme="http://www.blogger.com/atom/ns#" term="Books"/><title type='text'>RP01C: Modeling Techniques with 3ds Max 2016 and CINEMA 4D R17 Studio - The Ultimate Beginner&#39;s Guide</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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The &lt;b&gt;Modeling Techniques with 3ds Max 2016 and CINEMA 4D R17 Studio - The  Ultimate Beginner’s Guide&lt;/b&gt; textbook is divided into two parts. Part A  covers modeling in 3ds Max 2016 whereas part B covers CINEMA 4D R17  Studio.&lt;br&gt;
&lt;br&gt;
This textbook offers a hands-on exercises based strategy for all  those digital artists who have just started working on the 3ds  Max/CINEMA 4D [no experience needed] and interested in learning modeling  in 3ds Max and CINEMA 4D.&lt;br&gt;
&lt;br&gt;
This brilliant guide takes you step-by-step  through the whole process of modeling. From the very first pages, the  users of the book will learn how to effectively use 3ds Max and CINEMA  4D for hard-surface modeling.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;a href=&quot;http://risingpolygon.blogspot.com/2016/05/book-modeling-3ds-max-2016-c4dr17studio.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://risingpolygon.blogspot.com/feeds/7899650815017245505/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/book-modeling-3ds-max-2016-c4dr17studio.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/7899650815017245505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/293419782762816709/posts/default/7899650815017245505'/><link rel='alternate' type='text/html' href='http://risingpolygon.blogspot.com/2016/05/book-modeling-3ds-max-2016-c4dr17studio.html' title='RP01C: Modeling Techniques with 3ds Max 2016 and CINEMA 4D R17 Studio - The Ultimate Beginner&#39;s Guide'/><author><name>Anonymous</name><uri>http://www.blogger.com/profile/00843901076328391923</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNkQ2MUMDeI7tvwEeLiSDRf6-eNRBtkHqvpW-thteptrnR0UQOjTfKlHI_XlAFqAS1xURewZcFSvQM15ADa-fXEC2pmC2_7lI076wKeeJRJPq0QkCdfRD3xJEW5tBKO4ZY6TjuVZvACEg2/s72-c/RP01C-M.png" height="72" width="72"/><thr:total>0</thr:total></entry></feed>