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<channel>
	<title>RPG Bloggers</title>
	
	<link>http://www.rpgbloggers.com</link>
	<description>The best in tabletop RPG blogs</description>
	<lastBuildDate>Thu, 17 May 2012 02:26:00 +0000</lastBuildDate>
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		<title>Official Gen Con 2012 Mutant Future Schedule from The Savage AfterWorld</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/gLtVv6bdpPE/official-gen-con-2012-mutant-future.html</link>
		<comments>http://savageafterworld.blogspot.com/2012/05/official-gen-con-2012-mutant-future.html#comments</comments>
		<pubDate>Thu, 17 May 2012 02:26:00 +0000</pubDate>
		<dc:creator>The Savage Afterworld</dc:creator>
				<category><![CDATA[Mutant Future]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description>Hey Gang,I'll be running three&amp;#160;Mutant Future&amp;#160;games at Gen Con this year (the only Mutant Future games, it appears). If you'll be in Indy and would like to traipse through the wastelands with yours truly, here are the events I'll be running:RP...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/gLtVv6bdpPE" height="1" width="1"/&gt;</description><feedburner:origLink>http://savageafterworld.blogspot.com/2012/05/official-gen-con-2012-mutant-future.html</feedburner:origLink></item>
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		<title>D&amp;D Five Chat Transcript from DISCOURSE AND DRAGONS</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/mzzRpU5oU04/d-five-chat-transcript.html</link>
		<comments>http://discourseanddragons.blogspot.com/2012/05/d-five-chat-transcript.html#comments</comments>
		<pubDate>Thu, 17 May 2012 00:52:00 +0000</pubDate>
		<dc:creator>Discourse and Dragons</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<description>Have any of you read the chat transcript from today? If WotC was ever interested in reclaiming gamers of previous editions, it sure doesn't sound like it now.

Anyway, our group plans on kicking the tires on the playtest regardless. The primary upside?...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/mzzRpU5oU04" height="1" width="1"/&gt;</description><feedburner:origLink>http://discourseanddragons.blogspot.com/2012/05/d-five-chat-transcript.html</feedburner:origLink></item>
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		<title>Playtests 3 and 4 are done! from Squamous Studios</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/pIAha2DWC3k/</link>
		<comments>http://www.squamousstudios.com/?p=136#comments</comments>
		<pubDate>Thu, 17 May 2012 00:45:25 +0000</pubDate>
		<dc:creator>Squamous Studios</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.squamousstudios.com/?p=136</guid>
		
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		<description>During the last two Saturdays of last month, i conducted the last two play test sessions with various gamer friends of mine. Everyone had a good time with the game, and i got yet more helpful suggestions and criticisms on the game. And i actually witnessed my first argument over the design of the...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/pIAha2DWC3k" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.squamousstudios.com/?p=136</feedburner:origLink></item>
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		<title>On the subject of healing from The Looney DM</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/Ez746kL_bzk/on-subject-of-healing.html</link>
		<comments>http://looneydm.blogspot.com/2012/05/on-subject-of-healing.html#comments</comments>
		<pubDate>Wed, 16 May 2012 23:58:00 +0000</pubDate>
		<dc:creator>The Looney DM</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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<enclosure url="" length="" type="" />
		<description>Being the healing class in RPGs, both computer and tabletop, can be a thankless endeavor.&amp;#160; Oddly enough I enjoy playing what has come to be known as the "leader" archetype in D&amp;#38;D style games.&amp;#160; That is not to say I enjoy playing the healbo...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/Ez746kL_bzk" height="1" width="1"/&gt;</description><feedburner:origLink>http://looneydm.blogspot.com/2012/05/on-subject-of-healing.html</feedburner:origLink></item>
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		<title>Hell on Eight Wheels: Fourteen – Traits from Observations of the Fox</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/kFwI4QNHyU0/hell-on-eight-wheels-fourteen-traits.html</link>
		<comments>http://vulpinoid.blogspot.com/2012/05/hell-on-eight-wheels-fourteen-traits.html#comments</comments>
		<pubDate>Wed, 16 May 2012 23:38:00 +0000</pubDate>
		<dc:creator>Observations of the Fox</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
		<description>In Magic: the Gathering, most of the creatures traditionally have a single trait defining their race (eg. Elf, Dwarf, Goblin, Merfolk, etc.), some of the more recent sets have creatures bearing two traits, one of which is the race while the other might...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/kFwI4QNHyU0" height="1" width="1"/&gt;</description><feedburner:origLink>http://vulpinoid.blogspot.com/2012/05/hell-on-eight-wheels-fourteen-traits.html</feedburner:origLink></item>
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		<title>So What’s For Sale, Anyway? V from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/lz94hfl2nWU/so-whats-for-sale-anyway-v</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/6ZIIrIle5ZM/so-whats-for-sale-anyway-v#comments</comments>
		<pubDate>Wed, 16 May 2012 22:43:58 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.gmsmagazine.com/?p=7954</guid>
		
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		<description>The fifth installment of Raging Swan Press’s „So what’s for sale…“-Series is 20 pages long, 1 page front cover, 2 pages editorial, 1 page ToC/foreword, 1 page advertisement, 1 page SRD and 1 page back cover, leaving 13 pages of content, so le...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/lz94hfl2nWU" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/GmsMagazine/~3/6ZIIrIle5ZM/so-whats-for-sale-anyway-v</feedburner:origLink></item>
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		<title>Amazons, Archons and Azers [Blood &amp; Treasure] from THE LAND OF NOD</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/xdC2KfwbfbQ/amazons-archons-and-azers-blood.html</link>
		<comments>http://matt-landofnod.blogspot.com/2012/05/amazons-archons-and-azers-blood.html#comments</comments>
		<pubDate>Wed, 16 May 2012 22:36:00 +0000</pubDate>
		<dc:creator>Land of Nod</dc:creator>
				<category><![CDATA[Legacy DnD]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description>I'm now working my through the monster chapter doing a first pass on editing before it goes to Tanner for a more thorough look, and I decided "Why not preview a few monsters on the blog". (i.e. I needed a quick and easy post for the day because I'm bus...&lt;br/&gt;
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		<title>[Gaming History] Power Gaming — Boot Hill NPCs from Cinerati -- Movies, Pop Culture, and Games</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/-D5Oiel27lc/rpg-history-power-gaming-boot-hill-npcs.html</link>
		<comments>http://cinerati.blogspot.com/2012/05/rpg-history-power-gaming-boot-hill-npcs.html#comments</comments>
		<pubDate>Wed, 16 May 2012 22:18:00 +0000</pubDate>
		<dc:creator>Cinerati</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[roleplaying games]]></category>

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		<description>As a fan of Westerns, I've always wanted to play Boot Hill. I've owned a copy of the Second Edition of the game -- the one that came in the box and was published in 1979 -- for many years, but I have never had the chance to sit down and actually play a...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/-D5Oiel27lc" height="1" width="1"/&gt;</description><feedburner:origLink>http://cinerati.blogspot.com/2012/05/rpg-history-power-gaming-boot-hill-npcs.html</feedburner:origLink></item>
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		<title>My house rule for planetary size from The Zhodani Base » Traveller</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/ytVA_GYny4Q/</link>
		<comments>http://zho.berka.com/2012/05/16/my-house-rule-for-planetary-size/#comments</comments>
		<pubDate>Wed, 16 May 2012 21:04:13 +0000</pubDate>
		<dc:creator>The Zhodani Base</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Traveller]]></category>

		<guid isPermaLink="false">http://zho.berka.com/?p=402</guid>
		
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		<slash:comments>0</slash:comments>
		<description>A problem with the random generation of worlds in Traveller is that for small worlds (where size &amp;#060; 4) is that these worlds might get an ordinary breathable atmosphere. This is a problem, since the minimum molecular weight retained for &amp;#8230; Continue reading &amp;#8594;&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/ytVA_GYny4Q" height="1" width="1"/&gt;</description><feedburner:origLink>http://zho.berka.com/2012/05/16/my-house-rule-for-planetary-size/</feedburner:origLink></item>
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		<title>What is Player Skill? from The Rhetorical Gamer</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/skaKUg6EAaw/</link>
		<comments>http://morrisonmp.wordpress.com/2012/05/16/what-is-player-skill/#comments</comments>
		<pubDate>Wed, 16 May 2012 20:22:34 +0000</pubDate>
		<dc:creator>The Rhetorical Gamer</dc:creator>
				<category><![CDATA[D&D 4e]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description>This comes up a lot.  Player skill vs. Character skill.  I think about this way too much sometimes and it seems like, at the end of the day, it is the most important question for me when I sit down to philosophize about gaming (which despite two and ...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/skaKUg6EAaw" height="1" width="1"/&gt;</description><feedburner:origLink>http://morrisonmp.wordpress.com/2012/05/16/what-is-player-skill/</feedburner:origLink></item>
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		<title>Mapping Beyond the Flanaess: The Tharquish Empire from Greyhawk Grognard</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/fv_R5Vnu3QE/mapping-beyond-flanaess-tharquish.html</link>
		<comments>http://greyhawkgrognard.blogspot.com/2012/05/mapping-beyond-flanaess-tharquish.html#comments</comments>
		<pubDate>Wed, 16 May 2012 19:16:00 +0000</pubDate>
		<dc:creator>Greyhawk Grognard</dc:creator>
				<category><![CDATA[Legacy D&D]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description>At long last, another in my series of Darlene-style maps covering western Oerik. This time, we cover the Tharquish Empire and the remainder of the Tharquish Dominions. I envision the region as a Greco-Roman type place (which is attested to in the Chron...&lt;br/&gt;
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		<title>RPGNow Discounts – Through June from Sea of Stars RPG Design Journal</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/KoKwuRrgDgk/</link>
		<comments>http://seaofstarsrpg.wordpress.com/2012/05/16/rpgnow-discounts-through-june/#comments</comments>
		<pubDate>Wed, 16 May 2012 19:01:49 +0000</pubDate>
		<dc:creator>Sea of Stars</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://seaofstarsrpg.wordpress.com/?p=4192</guid>
		
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		<description>Those fine folks at RPGNow/DriveThruRPG have the latest set of discounts up, you can get any of the following items at 20% off (until 14 June) with the secret code at the bottom of this entry: Savage Worlds Fantasy Companion [Pinnacle Entertainment] Realms of Cthulhu [Reality Blurs] Karma...&lt;br/&gt;
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		<title>The Troll Dens 2012-05-16 17:10:00 from The Troll Dens</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/IDJmLWh-y2M/he-also-does-great-red-sonja-as-noted.html</link>
		<comments>http://feedproxy.google.com/~r/TheTrollDens/~3/d4zfYIvpoRU/he-also-does-great-red-sonja-as-noted.html#comments</comments>
		<pubDate>Wed, 16 May 2012 17:10:00 +0000</pubDate>
		<dc:creator>The Troll Dens</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<description>He also does a great Red Sonja as noted in this early sketch of his.&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/IDJmLWh-y2M" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/TheTrollDens/~3/d4zfYIvpoRU/he-also-does-great-red-sonja-as-noted.html</feedburner:origLink></item>
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		<title>1e to 4e: Bringing wandering monsters back into D&amp;D from The RPG Athenaeum</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/EwTMNqlseF0/</link>
		<comments>http://rpgathenaeum.wordpress.com/2012/05/16/1e-to-4e-bringing-wandering-monsters-back-into-dd/#comments</comments>
		<pubDate>Wed, 16 May 2012 17:05:05 +0000</pubDate>
		<dc:creator>The RPG Athenaeum</dc:creator>
				<category><![CDATA[1E]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[Encounter Design]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description>While perusing some old .pdfs of legacy edition Dungeons &amp;#038; Dragons modules, I was struck by how common random monster encounter tables were in the old adventures, and was reminded of the prominence of random encounters in the rules themselves. The first edition (1e) Dungeon Master&amp;#8217;s...&lt;br/&gt;
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		<title>Indiegogo: Barrowmaze II Hits 5k! from DISCOURSE AND DRAGONS</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/4DADsc4PE3s/indiegogo-barrowmaze-ii-hits-5k.html</link>
		<comments>http://discourseanddragons.blogspot.com/2012/05/indiegogo-barrowmaze-ii-hits-5k.html#comments</comments>
		<pubDate>Wed, 16 May 2012 16:37:00 +0000</pubDate>
		<dc:creator>Discourse and Dragons</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
		<description>A quick update to say that the Barrowmaze II Campaign on Indiegogo just hit 5k! As a stretch goal to 6,000 I'll add a new field of Barrow Mounds and a deluxe Random Barrow Mound Crypt Generator that will have application to BMII and beyond. Be sure to ...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/4DADsc4PE3s" height="1" width="1"/&gt;</description><feedburner:origLink>http://discourseanddragons.blogspot.com/2012/05/indiegogo-barrowmaze-ii-hits-5k.html</feedburner:origLink></item>
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		<title>Tales From the Auction: Cryx Army, Part 2 from JP on Gaming</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/bzuC7Q3jNlE/tales-from-auction-cryx-army-part-2.html</link>
		<comments>http://jpchapleau.blogspot.com/2012/05/tales-from-auction-cryx-army-part-2.html#comments</comments>
		<pubDate>Wed, 16 May 2012 16:26:00 +0000</pubDate>
		<dc:creator>JP on Gaming</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
		<description>The Cryx Satyxis raiders are females imbued with dragon blood. After I bought them and began assembling them, I noticed that their horns were missing and that their whip-like lashes were broken off. So I added self-made whips and painted their horn-les...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/bzuC7Q3jNlE" height="1" width="1"/&gt;</description><feedburner:origLink>http://jpchapleau.blogspot.com/2012/05/tales-from-auction-cryx-army-part-2.html</feedburner:origLink></item>
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		<title>Disbelief 2: The Disbeliefening from Troll in the Corner » Role Playing Games</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/CNNHZREJpNQ/</link>
		<comments>http://trollitc.com/2012/05/disbelief-2-the-disbeliefening/#comments</comments>
		<pubDate>Wed, 16 May 2012 15:45:52 +0000</pubDate>
		<dc:creator>Troll In The Corner</dc:creator>
				<category><![CDATA[dungeons & dragons]]></category>
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		<description>A few weeks ago, a commenter lamented that I didn&amp;#8217;t give specific examples when it comes to the suspension of disbelief, breaking it, and potentially getting it back. I aim to misbehave please, and thus I&amp;#8217;ll try to expand upon that idea a b...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/CNNHZREJpNQ" height="1" width="1"/&gt;</description><feedburner:origLink>http://trollitc.com/2012/05/disbelief-2-the-disbeliefening/</feedburner:origLink></item>
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		<title>White Dwarf Wednesday #16 from The Other Side blog</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/RdIf5m_qZ2Y/white-dwarf-wednesday-16.html</link>
		<comments>http://timbrannan.blogspot.com/2012/05/white-dwarf-wednesday-16.html#comments</comments>
		<pubDate>Wed, 16 May 2012 15:26:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Reviews]]></category>
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<enclosure url="" length="" type="" />
		<description>We open the 80s with White Dwarf #16 for Dec 1979/Jan 1980.First up we notice another step up in the cover art.We have a few pages of ads and the editorial begins on page 7. Ian Livingstone talks about how WD was voted the best games magazine in the re...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/RdIf5m_qZ2Y" height="1" width="1"/&gt;</description><feedburner:origLink>http://timbrannan.blogspot.com/2012/05/white-dwarf-wednesday-16.html</feedburner:origLink></item>
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		<title>Web Clip Wednesday: The Good, The Bad &amp; The Weird from The Geek Life Project » RPG</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/kb6jgNZDP1E/</link>
		<comments>http://www.grogtard.com/web-clip-wednesday-the-good-the-bad-the-weird/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:53:51 +0000</pubDate>
		<dc:creator>The Geek Life Project</dc:creator>
				<category><![CDATA[RPG]]></category>
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		<guid isPermaLink="false">http://www.grogtard.com/?p=1581</guid>
		
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		<slash:comments>0</slash:comments>
		<description>While this looks like just an awesome movie (Yep, it&amp;#8217;s on Netflix list.) I can&amp;#8217;t but help think that our Deadlands posse is probably going to end up doing some wild and crazy crap like this. Not only are our characters like that but also us...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/kb6jgNZDP1E" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.grogtard.com/web-clip-wednesday-the-good-the-bad-the-weird/</feedburner:origLink></item>
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		<title>[Marvel Heroic Roleplaying] Play This Character: Johnny Gato, Hotblooded Bancho from Life and Times of a Philippine Gamer</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/0FfaFBppz0k/</link>
		<comments>http://philgamer.wordpress.com/2012/05/16/marvel-heroic-roleplaying-play-this-character-johnny-gato-hotblooded-bancho/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:29:37 +0000</pubDate>
		<dc:creator>Life and Times of a Philippine Gamer</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
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		<slash:comments>0</slash:comments>
<enclosure url="http://1.gravatar.com/avatar/985dd10497dc9bbf42dfb6517c713254?s=96&amp;amp;d=identicon" length="" type="" />
<enclosure url="http://philgamer.files.wordpress.com/2012/05/500x_ly2cpa97gveem4ykw69mkrtdiqry1724.jpg" length="" type="" />
		<description>Johnny Gato, Hot-blooded Bancho Solo D10, Buddy D8, Team D6 Distinctions - Ex-Delinquent - That all you got?! - Hot-Blooded Hero Power Set: Newton&amp;#8217;s Third Enhanced Durability D8 Powered Strike D8 Leaping D8 SFX: Absorption &amp;#8211; On a successful reaction against a Physical attack action,...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/0FfaFBppz0k" height="1" width="1"/&gt;</description><feedburner:origLink>http://philgamer.wordpress.com/2012/05/16/marvel-heroic-roleplaying-play-this-character-johnny-gato-hotblooded-bancho/</feedburner:origLink></item>
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		<title>Character Improvement In A Comic Book World from BARKING ALIEN</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/Qu9JES7mtH0/character-improvement-in-comic-book.html</link>
		<comments>http://barkingalien.blogspot.com/2012/05/character-improvement-in-comic-book.html#comments</comments>
		<pubDate>Wed, 16 May 2012 14:22:00 +0000</pubDate>
		<dc:creator>Barking Alien</dc:creator>
				<category><![CDATA[Champions]]></category>
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<enclosure url="" length="" type="" />
		<description>What I am about to say would seem to go against the accumulated genius of two of Superhero gaming's brightest and most experienced minds. I could be looked at as a fool, a heretic or simply a madman. This is nothing new for me. I disagree with genius a...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/Qu9JES7mtH0" height="1" width="1"/&gt;</description><feedburner:origLink>http://barkingalien.blogspot.com/2012/05/character-improvement-in-comic-book.html</feedburner:origLink></item>
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		<title>D&amp;D Next Idea: Cast Any Spell in 10 Minutes from Blog of Holding</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/ZSeKH3UBVGA/</link>
		<comments>http://blogofholding.com/?p=4658#comments</comments>
		<pubDate>Wed, 16 May 2012 14:00:57 +0000</pubDate>
		<dc:creator>Blog of Holding</dc:creator>
				<category><![CDATA[Game Design]]></category>
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		<guid isPermaLink="false">http://blogofholding.com/?p=4658</guid>
		
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		<description>Mike Mearls talks about plans for the Wizard in his latest D&amp;#038;D Next article, Balancing Wizards in D&amp;#038;D. One of his ideas is that using a scoll would require expending a spell of that level to use; so the idea is that scrolls wouldn't increase overall power, but they would allow for more...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/ZSeKH3UBVGA" height="1" width="1"/&gt;</description><feedburner:origLink>http://blogofholding.com/?p=4658</feedburner:origLink></item>
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		<title>[Skull &amp; Shackles] We’re On a Boat?! from Held Action » Role-Playing Games</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/jfJb7B65IzE/</link>
		<comments>http://heldaction.wordpress.com/2012/05/16/skull-shackles-were-on-a-boat/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:00:25 +0000</pubDate>
		<dc:creator>Held Action</dc:creator>
				<category><![CDATA[Actual Play]]></category>
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		<slash:comments>0</slash:comments>
		<description>Two Fridays ago, as promised, I joined a new role-playing group to kick off the Skull &amp;#038; Shackles adventure path for Pathfinder. Eric (Felix Cailean), Joey (Lady Viola Leona Eudonius), John (Jetsam ibn Abbasid ibn Yunus al-Bhar; Jetsam al-Bhar for &amp;#38;...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/jfJb7B65IzE" height="1" width="1"/&gt;</description><feedburner:origLink>http://heldaction.wordpress.com/2012/05/16/skull-shackles-were-on-a-boat/</feedburner:origLink></item>
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		<title>Living Life By Playing The Game from Troll in the Corner » Role Playing Games</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/ckPxByiMWHc/</link>
		<comments>http://trollitc.com/2012/05/living-life-by-playing-the-game/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:00:20 +0000</pubDate>
		<dc:creator>Troll In The Corner</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
		<description>My father views board games as a critical tool for learning concepts such as tactics, probability, and the importance of having flexible plans.  This is why he had to beat me at every game of Risk for two years he claims.  &amp;#8220;I couldn&amp;#8217;t jus...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/ckPxByiMWHc" height="1" width="1"/&gt;</description><feedburner:origLink>http://trollitc.com/2012/05/living-life-by-playing-the-game/</feedburner:origLink></item>
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		<title>MINDPROBE: "Superheroes Don’t Get Oscars, They Get Action Figures!" from HeroPress</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/V6p3vTG47ds/mindprobe-superheroes-dont-get-oscars.html</link>
		<comments>http://www.heropress.net/2012/05/mindprobe-superheroes-dont-get-oscars.html#comments</comments>
		<pubDate>Wed, 16 May 2012 14:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
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<enclosure url="" length="" type="" />
		<description>As The Strobe says in The Specials: "Superheroes don't get Oscars, they get action figures". Short of having their home town or city erect a statue in their honour, a line of action figures is possibly one of the most concrete ways a superhero group is...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/V6p3vTG47ds" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.heropress.net/2012/05/mindprobe-superheroes-dont-get-oscars.html</feedburner:origLink></item>
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		<title>The Troll Dens 2012-05-16 13:59:00 from The Troll Dens</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/QU6TxUO32Os/heres-another-buscema-sketch-of-conan.html</link>
		<comments>http://feedproxy.google.com/~r/TheTrollDens/~3/HEjQCHtv5wU/heres-another-buscema-sketch-of-conan.html#comments</comments>
		<pubDate>Wed, 16 May 2012 13:59:00 +0000</pubDate>
		<dc:creator>The Troll Dens</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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<enclosure url="" length="" type="" />
		<description>Here's another Buscema sketch of Conan. This one captures that raw nerve of power that is the barbarian. Frazetta was able to capture a moment, while maintaining that motion, but Buscema capture a mood. Excellent stuff.&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/QU6TxUO32Os" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/TheTrollDens/~3/HEjQCHtv5wU/heres-another-buscema-sketch-of-conan.html</feedburner:origLink></item>
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		<title>Kuźnia Gier to release 1984: Animal Farm at Essen from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/1XWxq5HMY4U/kuznia-gier-to-release-1984-animal-farm-at-essen</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/MrZEGWZSHP0/kuznia-gier-to-release-1984-animal-farm-at-essen#comments</comments>
		<pubDate>Wed, 16 May 2012 13:19:23 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/?p=7949</guid>
		
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		<slash:comments>0</slash:comments>
		<description>Today Kuźnia Gier officially announced their new Essen release. The game is entitled &amp;#8220;1984: Animal Farm&amp;#8221; and created by the team responsible for &amp;#8220;Kingpin&amp;#8221; and &amp;#8220;Alcatraz&amp;#8221; &amp;#8211; Krzysztof Cywicki, Rafał Cywicki and...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/1XWxq5HMY4U" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/GmsMagazine/~3/MrZEGWZSHP0/kuznia-gier-to-release-1984-animal-farm-at-essen</feedburner:origLink></item>
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		<title>A whole bunch of games from DriveThruRPG are 20% off – here’s how to get them from Troll in the Corner » Role Playing Games</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/-wR7XqMVuok/</link>
		<comments>http://trollitc.com/2012/05/a-whole-bunch-of-games-from-drivethrurpg-are-20-off-heres-how-to-get-them/#comments</comments>
		<pubDate>Wed, 16 May 2012 13:05:26 +0000</pubDate>
		<dc:creator>Troll In The Corner</dc:creator>
				<category><![CDATA[pathfinder]]></category>
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		<slash:comments>0</slash:comments>
		<description>So you&amp;#8217;re looking for something new to play? Maybe a nice addition to a system you&amp;#8217;re already familiar with or something that&amp;#8217;s totally new to you? I&amp;#8217;ve got two things to say about that. First, go grab the Wayne Foundation Chari...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/-wR7XqMVuok" height="1" width="1"/&gt;</description><feedburner:origLink>http://trollitc.com/2012/05/a-whole-bunch-of-games-from-drivethrurpg-are-20-off-heres-how-to-get-them/</feedburner:origLink></item>
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		<title>A Rising Tide Lifts All Boats from STUFFER SHACK</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/aoXiZU_BFns/</link>
		<comments>http://stuffershack.com/a-rising-tide-lifts-all-boats/#comments</comments>
		<pubDate>Wed, 16 May 2012 13:00:44 +0000</pubDate>
		<dc:creator>Stuffer Shack</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
		<description>People have options when it comes to how they want to be entertained. If you’re anything like me, one of your first choices is your favorite RPG. The question is, how can we get more people to share that choice with us? As there are more players, the...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/aoXiZU_BFns" height="1" width="1"/&gt;</description><feedburner:origLink>http://stuffershack.com/a-rising-tide-lifts-all-boats/</feedburner:origLink></item>
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		<title>Giving My Setting, Hubris, a Facelift Part 3- Mutations from Wrathofzombie's Blog » Role-playing</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/8V7UXT0gWpg/</link>
		<comments>http://wrathofzombie.wordpress.com/2012/05/16/giving-my-setting-hubris-a-facelift-part-3-mutations/#comments</comments>
		<pubDate>Wed, 16 May 2012 12:48:54 +0000</pubDate>
		<dc:creator>Wrath of Zombie</dc:creator>
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		<guid isPermaLink="false">http://wrathofzombie.wordpress.com/?p=2493</guid>
		
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<enclosure url="http://0.gravatar.com/avatar/6df45cc7fd857d1b22d0b898cc2adc76?s=96&amp;amp;d=retro&amp;amp;r=G" length="" type="" />
		<description>For previous posts- Part One, Part Two, Part Three, Part Four) One thing I really dug in Warhammer 2e was the descriptions of mutations and beastmen.  I knew I wanted something tainted and pervasive in my world and thought corrupting mutations that can fuck up my players would be loads of good fun....&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/8V7UXT0gWpg" height="1" width="1"/&gt;</description><feedburner:origLink>http://wrathofzombie.wordpress.com/2012/05/16/giving-my-setting-hubris-a-facelift-part-3-mutations/</feedburner:origLink></item>
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		<title>On Abundunt Wealth from Hack &amp; Slash</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/i0WZOD2LBPU/on-abundunt-wealth.html</link>
		<comments>http://hackslashmaster.blogspot.com/2012/05/on-abundunt-wealth.html#comments</comments>
		<pubDate>Wed, 16 May 2012 12:46:00 +0000</pubDate>
		<dc:creator>Hack And Slash</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
<enclosure url="" length="" type="" />
		<description>Are you feeling a little dark? Gothic? Do the shadows creep long throughout the realm of your world?Looking to add interesting flavor to your game? Useful tables.Well, holy crap Tales of the Grotesque and Dungeonesque is awesome. And he's compiled many...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/i0WZOD2LBPU" height="1" width="1"/&gt;</description><feedburner:origLink>http://hackslashmaster.blogspot.com/2012/05/on-abundunt-wealth.html</feedburner:origLink></item>
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		<title>The Gassy Gnoll: Three (Plus) Elements of Comedic Necromancy (May of the Dead) from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/oser26j5rL8/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/OeI08WzvZVA/#comments</comments>
		<pubDate>Wed, 16 May 2012 11:00:21 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[Campaign]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
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		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Vampire]]></category>

		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=3182</guid>
		
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		<slash:comments>0</slash:comments>
		<description>The Gassy Gnoll isn&amp;#8217;t much of a comedian. Sure, he can occasionally come up with a witty quote or spontaneously create bad puns like joke grenades (that usually fizzle), but that&amp;#8217;s about it. Farting on stage isn&amp;#8217;t much of an act, no matter how much movies like Jackass try to make...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/oser26j5rL8" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/GameKnightReviews/~3/OeI08WzvZVA/</feedburner:origLink></item>
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		<title>return of Wizardly Wednesday from Jeffs Gameblog</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/avyS2TRYK_A/return-of-wizardly-wednesday.html</link>
		<comments>http://jrients.blogspot.com/2012/05/return-of-wizardly-wednesday.html#comments</comments>
		<pubDate>Wed, 16 May 2012 10:52:00 +0000</pubDate>
		<dc:creator>Jeff's Gameblog</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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<enclosure url="" length="" type="" />
		<description>Not everyday you see a wizard wearing a wristwatch.&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/avyS2TRYK_A" height="1" width="1"/&gt;</description><feedburner:origLink>http://jrients.blogspot.com/2012/05/return-of-wizardly-wednesday.html</feedburner:origLink></item>
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		<title>Over The Edge RPG rules now available under the OGL from Stargazer's World</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/Q7Y5ohoAoS8/</link>
		<comments>http://feedproxy.google.com/~r/StargazersWorld/~3/Krqy_E3DfBo/#comments</comments>
		<pubDate>Wed, 16 May 2012 10:17:35 +0000</pubDate>
		<dc:creator>Stargazer's World</dc:creator>
				<category><![CDATA[Other Systems]]></category>
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		<description>When I heard about Atlas Games releasing the rules under the OGL I was&amp;#160; mildly interested. I have never read nor played Over The Edge and I didn’t even have a clue what the game was about. The name ringed a bell, but that was about it.
But a lot...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/Q7Y5ohoAoS8" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/StargazersWorld/~3/Krqy_E3DfBo/</feedburner:origLink></item>
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		<title>Diablo Dowager from Tower of the Archmage</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/wZxcA_fmeR8/diablo-dowager.html</link>
		<comments>http://towerofthearchmage.blogspot.com/2012/05/diablo-dowager.html#comments</comments>
		<pubDate>Wed, 16 May 2012 10:00:00 +0000</pubDate>
		<dc:creator>Tower of the Archmage</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
<enclosure url="" length="" type="" />
		<description>Have you ever heard of WoW Widows? They’re the partners of World of Warcraft players who can't step AFK and spend time in the real world. It isn't just limited to WoW either. Just about every MMO has some. It goes beyond computer games too as evidenc...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/wZxcA_fmeR8" height="1" width="1"/&gt;</description><feedburner:origLink>http://towerofthearchmage.blogspot.com/2012/05/diablo-dowager.html</feedburner:origLink></item>
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		<title>Your Whispering Homunculus: Fifty Strange Timepieces from Kobold Quarterly</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/lHu-rIQid_o/front-page12531.php</link>
		<comments>http://www.koboldquarterly.com/k/front-page12531.php#comments</comments>
		<pubDate>Wed, 16 May 2012 08:00:26 +0000</pubDate>
		<dc:creator>Kobold Quarterly</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.koboldquarterly.com/k/?p=12531</guid>
		
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		<slash:comments>0</slash:comments>
		<description>Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) [previously] “Grotsward, what time is it?” “Six Threbs beyond Tulward,...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/lHu-rIQid_o" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.koboldquarterly.com/k/front-page12531.php</feedburner:origLink></item>
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		<title>On Play-By-Posts and Social Contracts from Exchange of Realities</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/4gAJ_XV27yE/</link>
		<comments>http://www.exchangeofrealities.com/2012/05/16/on-play-by-posts-and-social-contracts/#comments</comments>
		<pubDate>Wed, 16 May 2012 08:00:25 +0000</pubDate>
		<dc:creator>Exchange of Realities</dc:creator>
				<category><![CDATA[GM Advice]]></category>
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		<guid isPermaLink="false">http://www.exchangeofrealities.com/?p=3820</guid>
		
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		<slash:comments>0</slash:comments>
		<description>Ah, the play-by-post game. You&amp;#8217;d think it would be a supremely stable means of gaming; after all, it can work despite people being on opposite sides of the world, and people actually get to think about their turns without their fellow players being bored out of their minds.
But a vast...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/4gAJ_XV27yE" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.exchangeofrealities.com/2012/05/16/on-play-by-posts-and-social-contracts/</feedburner:origLink></item>
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		<title>Hell on Eight Wheels: Thirteen – Abilities from Observations of the Fox</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/nGMDJCO4C1o/hell-on-eight-wheels-thirteen-abilities.html</link>
		<comments>http://vulpinoid.blogspot.com/2012/05/hell-on-eight-wheels-thirteen-abilities.html#comments</comments>
		<pubDate>Wed, 16 May 2012 05:03:00 +0000</pubDate>
		<dc:creator>Observations of the Fox</dc:creator>
				<category><![CDATA[design]]></category>
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		<slash:comments>0</slash:comments>
		<description>What is the point of a special ability if it isn’t special?Abilities need to have some kind of significant impact, otherwise players won’t bother using them, and they might just forget to use them. If abilities aren’t used, there isn’t much poi...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/nGMDJCO4C1o" height="1" width="1"/&gt;</description><feedburner:origLink>http://vulpinoid.blogspot.com/2012/05/hell-on-eight-wheels-thirteen-abilities.html</feedburner:origLink></item>
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		<title>Most Games Just End from Reality Refracted</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/w6uRauHkb_g/most-games-just-end.html</link>
		<comments>http://www.realityrefracted.com/2012/05/most-games-just-end.html#comments</comments>
		<pubDate>Wed, 16 May 2012 04:00:00 +0000</pubDate>
		<dc:creator>Reality Refracted</dc:creator>
				<category><![CDATA[GM]]></category>
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		<slash:comments>0</slash:comments>
		<description>Short post for today, but it is something I've found myself explaining to several people of late and figured it deserved a blog post of it's own.Most experienced DMs will tell you this. Some will tell you it with a feeling of sadness for what could hav...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/w6uRauHkb_g" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.realityrefracted.com/2012/05/most-games-just-end.html</feedburner:origLink></item>
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		<title>Talk to me about C&amp;C from The Other Side blog</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/WupjlS4NJtI/talk-to-me-about-c.html</link>
		<comments>http://timbrannan.blogspot.com/2012/05/talk-to-me-about-c.html#comments</comments>
		<pubDate>Wed, 16 May 2012 03:46:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[3e]]></category>
		<category><![CDATA[Old School]]></category>
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		<slash:comments>0</slash:comments>
<enclosure url="" length="" type="" />
		<description>My son's group has moved from Pathfinder, to ACKs and now to Castles &amp;#38; Crusades.I recall playing around with this game a little bit when it first came out. &amp;#160;But now I see there are a bunch of new 4th printing covers that are green. &amp;#160;Are t...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/WupjlS4NJtI" height="1" width="1"/&gt;</description><feedburner:origLink>http://timbrannan.blogspot.com/2012/05/talk-to-me-about-c.html</feedburner:origLink></item>
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		<title>Beholder – gone in sixty seconds from The ArmChair General</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/dO1WN_YRpAY/beholder-gone-on-sixty-seconds.html</link>
		<comments>http://feedproxy.google.com/~r/blogspot/XMikH/~3/TZwINi5J9P8/beholder-gone-on-sixty-seconds.html#comments</comments>
		<pubDate>Wed, 16 May 2012 01:56:46 +0000</pubDate>
		<dc:creator>The Armchair General</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
<enclosure url="" length="" type="" />
		<description>The twelfth level superdungeon party decided to try to catch the patrol that had left the fort before they attacked it. Using the knowledge of Robert the Captain turned prisoner they avoided the double back and arrived safely at the meeting place where...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/dO1WN_YRpAY" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/blogspot/XMikH/~3/TZwINi5J9P8/beholder-gone-on-sixty-seconds.html</feedburner:origLink></item>
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		<title>Hell on Eight Wheels: Twelve – Teams from Observations of the Fox</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/iO_2WOzr1AI/hell-on-eight-wheels-twelve-teams.html</link>
		<comments>http://vulpinoid.blogspot.com/2012/05/hell-on-eight-wheels-twelve-teams.html#comments</comments>
		<pubDate>Wed, 16 May 2012 01:31:00 +0000</pubDate>
		<dc:creator>Observations of the Fox</dc:creator>
				<category><![CDATA[design]]></category>
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		<slash:comments>0</slash:comments>
		<description>Getting back to work on Ho8W; it’s been a while since I’ve looked at this, so it’s probably good that I start on a completely different part of the rules. I’ve been thinking about the ways in which skaters are differentiated. This seems to be t...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/iO_2WOzr1AI" height="1" width="1"/&gt;</description><feedburner:origLink>http://vulpinoid.blogspot.com/2012/05/hell-on-eight-wheels-twelve-teams.html</feedburner:origLink></item>
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		<title>Review – Dreamchipper from Sea of Stars RPG Design Journal</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/TMA1mHQaWJw/</link>
		<comments>http://seaofstarsrpg.wordpress.com/2012/05/15/review-dreamchipper/#comments</comments>
		<pubDate>Wed, 16 May 2012 01:22:03 +0000</pubDate>
		<dc:creator>Sea of Stars</dc:creator>
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		<guid isPermaLink="false">http://seaofstarsrpg.wordpress.com/?p=4189</guid>
		
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		<slash:comments>0</slash:comments>
<enclosure url="http://0.gravatar.com/avatar/010e37d70480a7e7a3b75536235b5c63?s=96&amp;amp;d=identicon&amp;amp;r=G" length="" type="" />
		<description>Dreamchipper is a blast from the past, an adventure for the original version of Shadowrun.  It is still a fun read and a fun adventure but a few additional pages with suggestions on ways to update and adapt it to the current edition and setting would not have been amiss. Dreamchipper for Shadowrun...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/TMA1mHQaWJw" height="1" width="1"/&gt;</description><feedburner:origLink>http://seaofstarsrpg.wordpress.com/2012/05/15/review-dreamchipper/</feedburner:origLink></item>
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		<title>Click Here to See What Rocks from Gothridge Manor</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/mIVFrB5Fpv0/click-here-to-see-what-rocks.html</link>
		<comments>http://gothridgemanor.blogspot.com/2012/05/click-here-to-see-what-rocks.html#comments</comments>
		<pubDate>Wed, 16 May 2012 00:45:00 +0000</pubDate>
		<dc:creator>Gothridge Manor</dc:creator>
				<category><![CDATA[Review]]></category>
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		<slash:comments>0</slash:comments>
<enclosure url="" length="" type="" />
		<description>Loviatar's 9th issue does! So somewhere in the shuffle of stuff I did not post my thoughts on the latest issue of Loviatar.&amp;#160; To you not so smart people who have not subscribed to it, get an automatic +1 boost in Intelligence for doing so.&amp;#160; An...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/mIVFrB5Fpv0" height="1" width="1"/&gt;</description><feedburner:origLink>http://gothridgemanor.blogspot.com/2012/05/click-here-to-see-what-rocks.html</feedburner:origLink></item>
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		<title>May of the Dead from themandragora.com » RPGs</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/WXCbQurrzII/</link>
		<comments>http://www.themandragora.com/may-of-the-dead/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=may-of-the-dead#comments</comments>
		<pubDate>Tue, 15 May 2012 23:01:45 +0000</pubDate>
		<dc:creator>Bill Heron</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.themandragora.com/?p=5835</guid>
		
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		<slash:comments>0</slash:comments>
		<description>Undead and Loving It As part of the May of the Dead blog carnival I&amp;#8217;ve put together some thoughts on the undead and running them in RPGs. The core ideas is coming up with a single emotion or passion that drives each undead type, and applying that to their outlook and the ways of playing...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/WXCbQurrzII" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.themandragora.com/may-of-the-dead/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=may-of-the-dead</feedburner:origLink></item>
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		<title>Kickstarting Deadlands Noir from The Geek Life Project » RPG</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/m0mviqFVfHk/</link>
		<comments>http://www.grogtard.com/kickstarting-deadlands-noir/#comments</comments>
		<pubDate>Tue, 15 May 2012 22:36:40 +0000</pubDate>
		<dc:creator>The Geek Life Project</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://www.grogtard.com/?p=1586</guid>
		
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		<slash:comments>0</slash:comments>
		<description>Pinnacle Entertainment announced their new secret setting and it&amp;#8217;s Deadlands Noir and their funding it via Kickstarter. It was only announced at noon Eastern time today and it&amp;#8217;s already exceeded its goal. Wow. Now, I know I haven&amp;#8217;t be...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/m0mviqFVfHk" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.grogtard.com/kickstarting-deadlands-noir/</feedburner:origLink></item>
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		<title>First DemonLord title and draft cover from Trollish Delver</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/L6EwzWUzAe8/first-demonlord-title-and-draft-cover.html</link>
		<comments>http://trollishdelver.blogspot.com/2012/05/first-demonlord-title-and-draft-cover.html#comments</comments>
		<pubDate>Tue, 15 May 2012 22:26:00 +0000</pubDate>
		<dc:creator>Trollish Delver</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
<enclosure url="" length="" type="" />
		<description>I've recently been working on DemonLord, the gamebook series based on USR and I just wanted to share a couple of things with you.&amp;#160;First off, the title I'm running with is DemonLord: Mountains of Ember, which may give a bit of insight into what the...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/L6EwzWUzAe8" height="1" width="1"/&gt;</description><feedburner:origLink>http://trollishdelver.blogspot.com/2012/05/first-demonlord-title-and-draft-cover.html</feedburner:origLink></item>
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		<title>Raging Swan Press releases So What’s the Hoard Like, Anyway? II from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/D6f4VOS6v7s/raging-swan-press-releases-so-whats-the-hoard-like-anyway-ii</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/ttB75VtaAKY/raging-swan-press-releases-so-whats-the-hoard-like-anyway-ii#comments</comments>
		<pubDate>Tue, 15 May 2012 22:23:04 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.gmsmagazine.com/?p=7947</guid>
		
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		<slash:comments>0</slash:comments>
		<description>This week, Raging Swan Press is proud to announce the release of So What’s the Hoard Like, Anyway? II a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Andrew J. Martin and Liz Smith. Your PCs are deep in the dungeon and have just defeated ...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/D6f4VOS6v7s" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/GmsMagazine/~3/ttB75VtaAKY/raging-swan-press-releases-so-whats-the-hoard-like-anyway-ii</feedburner:origLink></item>
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		<title>The Forgotten Depths from Alex Schroeder: RPG</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/LmHuUjJYu9g/2012-05-15_The_Forgotten_Depths</link>
		<comments>http://www.emacswiki.org/alex/2012-05-15_The_Forgotten_Depths#comments</comments>
		<pubDate>Tue, 15 May 2012 21:52:11 +0000</pubDate>
		<dc:creator>Alex Schroeder</dc:creator>
				<category><![CDATA[Old School]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.emacswiki.org/alex/2012-05-15_The_Forgotten_Depths</guid>
		
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		<slash:comments>0</slash:comments>
		<description>Starting with a monster list.&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/LmHuUjJYu9g" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.emacswiki.org/alex/2012-05-15_The_Forgotten_Depths</feedburner:origLink></item>
		<item>
		<title>Free Map Muesday from The Labyrinth</title>
		<link>http://feedproxy.google.com/~r/rpgbloggers/~3/aIR_JYTtxSA/free-map-muesday.html</link>
		<comments>http://feedproxy.google.com/~r/blogspot/rpg_Labyrinth/~3/1d6lCLn-Zog/free-map-muesday.html#comments</comments>
		<pubDate>Tue, 15 May 2012 21:44:00 +0000</pubDate>
		<dc:creator>The Labyrinth</dc:creator>
				<category><![CDATA[RPG Hub]]></category>

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		<slash:comments>0</slash:comments>
<enclosure url="" length="" type="" />
		<description>Here is this week's free map for you.&amp;#160; Like all of our Free Map Monday Maps,        this map is 100% free  for your personal use. It is devoid of        city/town markers, mountains,  forests, or anything else which leaves        you free to add a...&lt;br/&gt;
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[...]&lt;img src="http://feeds.feedburner.com/~r/rpgbloggers/~4/aIR_JYTtxSA" height="1" width="1"/&gt;</description><feedburner:origLink>http://feedproxy.google.com/~r/blogspot/rpg_Labyrinth/~3/1d6lCLn-Zog/free-map-muesday.html</feedburner:origLink></item>
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