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	<title>Comments for RPM Collective</title>
	
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		<title>Comment on Soundfight 7″ by vazor222</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/J3vCHh7AxW4/</link>
		<dc:creator>vazor222</dc:creator>
		<pubDate>Sun, 04 Jul 2010 22:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?page_id=163#comment-185</guid>
		<description>Great idea :)  nice work showing off a project about knowledge of music and combining the two themes in a fun little game/activity.</description>
		<content:encoded><![CDATA[<p>Great idea :)  nice work showing off a project about knowledge of music and combining the two themes in a fun little game/activity.</p>
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	<feedburner:origLink>http://rpmcollective.com/singles/soundfight/comment-page-1/#comment-185</feedburner:origLink></item>
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		<title>Comment on Soundfight 7″ by Alex</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/261ZYjCZ_80/</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 10 Jun 2010 01:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?page_id=163#comment-110</guid>
		<description>Thanks for the kind words, David!

First off, you can already drag the little red box to select the portion of the song you want to play. I'll make sure to make that more obvious in the UI for the next update.

Regarding the clip length, I had to pick something, and I was influenced by the &lt;a href="http://experimentalgameplay.com" rel="nofollow"&gt;Experimental Gameplay Project's&lt;/a&gt; April theme of "10 Seconds", so it stuck. I also like how this resulted in a 30 second game. Yes, the significantly short clip length does limit the interesting things you can do with song dynamics, but for a project like that was put together in a couple of weeks I thought it would be best to focus on a short, tight experience and leave the longer stuff for &lt;a href="http://rpmcollective.com/equalizr/" rel="nofollow"&gt;Equalizr&lt;/a&gt;. Hopefully being able to select the specific 10 seconds in the song makes up for this though.

As for m4a and ALAC support, that's a little tricky. Soundfight! uses the FMOD audio library which doesn't support them natively because of licensing issues. Adding FLAC support would be a little easier, but obviously that's not what you're asking about. Just curious, are your m4a's and ALAC's from iTunes purchases or otherwise? Unfortunately, I probably won't be able to add support to Soundfight! any time soon, but I'll try get it in for Equalizr. If that happens, updating Soundfight! will be trivial.</description>
		<content:encoded><![CDATA[<p>Thanks for the kind words, David!</p>
<p>First off, you can already drag the little red box to select the portion of the song you want to play. I&#8217;ll make sure to make that more obvious in the UI for the next update.</p>
<p>Regarding the clip length, I had to pick something, and I was influenced by the <a href="http://experimentalgameplay.com" rel="nofollow">Experimental Gameplay Project&#8217;s</a> April theme of &#8220;10 Seconds&#8221;, so it stuck. I also like how this resulted in a 30 second game. Yes, the significantly short clip length does limit the interesting things you can do with song dynamics, but for a project like that was put together in a couple of weeks I thought it would be best to focus on a short, tight experience and leave the longer stuff for <a href="http://rpmcollective.com/equalizr/" rel="nofollow">Equalizr</a>. Hopefully being able to select the specific 10 seconds in the song makes up for this though.</p>
<p>As for m4a and ALAC support, that&#8217;s a little tricky. Soundfight! uses the FMOD audio library which doesn&#8217;t support them natively because of licensing issues. Adding FLAC support would be a little easier, but obviously that&#8217;s not what you&#8217;re asking about. Just curious, are your m4a&#8217;s and ALAC&#8217;s from iTunes purchases or otherwise? Unfortunately, I probably won&#8217;t be able to add support to Soundfight! any time soon, but I&#8217;ll try get it in for Equalizr. If that happens, updating Soundfight! will be trivial.</p>
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	<feedburner:origLink>http://rpmcollective.com/singles/soundfight/comment-page-1/#comment-110</feedburner:origLink></item>
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		<title>Comment on Soundfight 7″ by David</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/YjhyWN_36II/</link>
		<dc:creator>David</dc:creator>
		<pubDate>Sun, 06 Jun 2010 00:59:39 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?page_id=163#comment-106</guid>
		<description>Really amazing idea, but I wish that you could choose the amount of time that it used for the analysis.  I mean, it obviously wouldn't work to use entire songs, because its rare for two different songs to be the same length, but I'd like to use say, 20 seconds, if you get me.  
It'd also be cool if you could grab the little red block that's the portion of the song to use and change where it starts.  Say if you want a chunk from the middle, cause alot of songs start out really slow.  

Now finally, I know im just being wishful here, but it'd be REALLY cool if you could put in support for m4a and ALAC formats.  I really don't know how hard that would be, cause im not a coder, but it'd be pretty awesome :)

anyway, awesome game!  by far the coolest concept game i've seen in a while!</description>
		<content:encoded><![CDATA[<p>Really amazing idea, but I wish that you could choose the amount of time that it used for the analysis.  I mean, it obviously wouldn&#8217;t work to use entire songs, because its rare for two different songs to be the same length, but I&#8217;d like to use say, 20 seconds, if you get me.<br />
It&#8217;d also be cool if you could grab the little red block that&#8217;s the portion of the song to use and change where it starts.  Say if you want a chunk from the middle, cause alot of songs start out really slow.  </p>
<p>Now finally, I know im just being wishful here, but it&#8217;d be REALLY cool if you could put in support for m4a and ALAC formats.  I really don&#8217;t know how hard that would be, cause im not a coder, but it&#8217;d be pretty awesome :)</p>
<p>anyway, awesome game!  by far the coolest concept game i&#8217;ve seen in a while!</p>
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	<feedburner:origLink>http://rpmcollective.com/singles/soundfight/comment-page-1/#comment-106</feedburner:origLink></item>
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		<title>Comment on Soundfight 7″ by Nathan</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/UIu7oKszUXU/</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Thu, 27 May 2010 00:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?page_id=163#comment-63</guid>
		<description>Awesome game.  My favorite song of all time actually ended up winning every fight.</description>
		<content:encoded><![CDATA[<p>Awesome game.  My favorite song of all time actually ended up winning every fight.</p>
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		<title>Comment on Soundfight 7″ by Tatourmi</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/3yPwFDlsQoc/</link>
		<dc:creator>Tatourmi</dc:creator>
		<pubDate>Thu, 13 May 2010 23:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?page_id=163#comment-16</guid>
		<description>I just LOVE the idea. Very funny to watch and sometimes surprising. You could just enhance it a bit maybe, or make a "fight the song" mode where you take control of the "republic of the non-listeners" against the "united groove forces" or something like that, but I am fantasising. Anyway: Thank you for the laugh ;).</description>
		<content:encoded><![CDATA[<p>I just LOVE the idea. Very funny to watch and sometimes surprising. You could just enhance it a bit maybe, or make a &#8220;fight the song&#8221; mode where you take control of the &#8220;republic of the non-listeners&#8221; against the &#8220;united groove forces&#8221; or something like that, but I am fantasising. Anyway: Thank you for the laugh ;).</p>
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		<title>Comment on Soundfight 7″ by Frank Force</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/hhCu2tGvzVQ/</link>
		<dc:creator>Frank Force</dc:creator>
		<pubDate>Sat, 08 May 2010 19:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?page_id=163#comment-11</guid>
		<description>Awesome.  Sort of reminds me of the original Monster Ranger game where you could put any CD into your Playstation to generate a monster.   It would be cool if there was an interactive mode where a player could fight against a song all the way through.</description>
		<content:encoded><![CDATA[<p>Awesome.  Sort of reminds me of the original Monster Ranger game where you could put any CD into your Playstation to generate a monster.   It would be cool if there was an interactive mode where a player could fight against a song all the way through.</p>
<img src="http://feeds.feedburner.com/~r/RPMCollective/comments/~4/hhCu2tGvzVQ" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://rpmcollective.com/singles/soundfight/comment-page-1/#comment-11</feedburner:origLink></item>
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		<title>Comment on Soundfight 7″ by j.william</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/lVEn_w_NP1Q/</link>
		<dc:creator>j.william</dc:creator>
		<pubDate>Mon, 03 May 2010 20:50:34 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?page_id=163#comment-9</guid>
		<description>I will prove, once and for all, that Ani Difranco can whip Metallica's ass.

(cue unwritten Wesley Willis song)</description>
		<content:encoded><![CDATA[<p>I will prove, once and for all, that Ani Difranco can whip Metallica&#8217;s ass.</p>
<p>(cue unwritten Wesley Willis song)</p>
<img src="http://feeds.feedburner.com/~r/RPMCollective/comments/~4/lVEn_w_NP1Q" height="1" width="1"/>]]></content:encoded>
	<feedburner:origLink>http://rpmcollective.com/singles/soundfight/comment-page-1/#comment-9</feedburner:origLink></item>
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		<title>Comment on Any Way You Want It by Hawk</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/PHx_8bZKDVc/</link>
		<dc:creator>Hawk</dc:creator>
		<pubDate>Tue, 23 Mar 2010 21:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?p=157#comment-7</guid>
		<description>I remember this blog like it was just last year.</description>
		<content:encoded><![CDATA[<p>I remember this blog like it was just last year.</p>
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	<feedburner:origLink>http://rpmcollective.com/2009/12/14/any-way-you-want-it/comment-page-1/#comment-7</feedburner:origLink></item>
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		<title>Comment on Any Way You Want It by Alex</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/bWyfWtyb_SA/</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 15 Dec 2009 08:42:29 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?p=157#comment-4</guid>
		<description>I had to look up Riddle of the Sphinx on youtube, since it was before my time, and found this review (emphasis mine):
"...I find this game slightly more fun than Raiders of the Lost Ark &lt;strong&gt;and ET&lt;/strong&gt;, but it not one I'd want to really play again either."

Slightly more fun than ET, that's quite the endorsement. I wonder if there is a cache of Journey Escape cartridges buried somewhere in the Nevada desert, waiting to be found as a representation of our cultural achievement as a species.</description>
		<content:encoded><![CDATA[<p>I had to look up Riddle of the Sphinx on youtube, since it was before my time, and found this review (emphasis mine):<br />
&#8220;&#8230;I find this game slightly more fun than Raiders of the Lost Ark <strong>and ET</strong>, but it not one I&#8217;d want to really play again either.&#8221;</p>
<p>Slightly more fun than ET, that&#8217;s quite the endorsement. I wonder if there is a cache of Journey Escape cartridges buried somewhere in the Nevada desert, waiting to be found as a representation of our cultural achievement as a species.</p>
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		<title>Comment on Any Way You Want It by j.william</title>
		<link>http://feedproxy.google.com/~r/RPMCollective/comments/~3/hRT0o78eI1g/</link>
		<dc:creator>j.william</dc:creator>
		<pubDate>Tue, 15 Dec 2009 03:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://rpmcollective.com/?p=157#comment-3</guid>
		<description>I totally forgot about that Journey game, most likely because it was completely forgettable. Terrible! It was like Riddle of the Sphinx with no riddle and you don't get to throw stones.</description>
		<content:encoded><![CDATA[<p>I totally forgot about that Journey game, most likely because it was completely forgettable. Terrible! It was like Riddle of the Sphinx with no riddle and you don&#8217;t get to throw stones.</p>
<img src="http://feeds.feedburner.com/~r/RPMCollective/comments/~4/hRT0o78eI1g" height="1" width="1"/>]]></content:encoded>
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