<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><!-- generator="WordPress/abc" --><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="0.92">
<channel>
	<title>samurai-sam.com</title>
	<link>http://samurai-sam.com</link>
	<description />
	<lastBuildDate>Sat, 26 Sep 2009 23:30:58 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/xml" href="http://feeds.feedburner.com/samuraisam" /><feedburner:info uri="samuraisam" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item>
		<title>Splinter Cell DLC maps on Steam</title>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/P1vzjFryVOG1nQxXuto78TB4lnY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/P1vzjFryVOG1nQxXuto78TB4lnY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/P1vzjFryVOG1nQxXuto78TB4lnY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/P1vzjFryVOG1nQxXuto78TB4lnY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;As I have posted on the Steam forums (here) there is a way to get the DLC maps (Kolacell, Vselka Infiltration, Vselka Submarine) on your Steam copy of Splinter Cell.


This may also apply to you if you have a copy of Splinter Cell and cannot get the DLC maps/update to install.

This fix requires using regedit, [...]&lt;img src="http://feeds.feedburner.com/~r/samuraisam/~4/7WQB0TLDqBk" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/samuraisam/~3/7WQB0TLDqBk/</link>
			<feedburner:origLink>http://samurai-sam.com/2009/09/splinter-cell-dlc-maps-on-steam/</feedburner:origLink></item>
	<item>
		<title>On Acceleration and Sensitivity</title>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Hyeq_WpRc56-gsaBNXg6vH79Fh0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Hyeq_WpRc56-gsaBNXg6vH79Fh0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Hyeq_WpRc56-gsaBNXg6vH79Fh0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Hyeq_WpRc56-gsaBNXg6vH79Fh0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;In our universe we have many forces&amp;#8211;gravity, magnetism and acceleration. I could go on. No force is as hard to master as mouse acceleration. You see, mouse acceleration is one of those things like wide-screen support&amp;#8211;only some developers understand it. It takes a little bit of effort to implement, and makes every one&amp;#8217;s lives easier when [...]&lt;img src="http://feeds.feedburner.com/~r/samuraisam/~4/fV9hILB9fn4" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/samuraisam/~3/fV9hILB9fn4/</link>
			<feedburner:origLink>http://samurai-sam.com/2009/08/on-acceleration-and-sensitivity/</feedburner:origLink></item>
	<item>
		<title>PS3 and why it is a failure</title>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/wLPyluAyn3A8XDrcRbArcL3EjeM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wLPyluAyn3A8XDrcRbArcL3EjeM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/wLPyluAyn3A8XDrcRbArcL3EjeM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wLPyluAyn3A8XDrcRbArcL3EjeM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;Released in late 2006, the PS3 was billed by many as being the next generation of gaming because of its fancy Cell and Blu-ray technology, there was so much bullshit PR hype about the Cell processor, yet few even cared to read the details. In short it was going to kill every other gaming system [...]&lt;img src="http://feeds.feedburner.com/~r/samuraisam/~4/npMys9nSLYs" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/samuraisam/~3/npMys9nSLYs/</link>
			<feedburner:origLink>http://samurai-sam.com/2009/08/ps3-and-why-it-is-a-failure/</feedburner:origLink></item>
	<item>
		<title>Full Throttle review</title>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/J0ExD_JHHEECim6DV2xfxLs4ld8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/J0ExD_JHHEECim6DV2xfxLs4ld8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/J0ExD_JHHEECim6DV2xfxLs4ld8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/J0ExD_JHHEECim6DV2xfxLs4ld8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;I first recall playing Full Throttle in primary school on an old mac; it was absolutely great then however I cannot recall ever playing through the entire game. It has been at least 13 long years since I last played this game.

I was visiting my regular game store and I saw 2 copies of Full [...]&lt;img src="http://feeds.feedburner.com/~r/samuraisam/~4/V0ez7QgUOh4" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/samuraisam/~3/V0ez7QgUOh4/</link>
			<feedburner:origLink>http://samurai-sam.com/2009/08/full-throttle-review/</feedburner:origLink></item>
	<item>
		<title>Broken Sword: Shadow of the Templars review</title>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/joZzqp6_6n0lTiRjI2Efz2uQomE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/joZzqp6_6n0lTiRjI2Efz2uQomE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/joZzqp6_6n0lTiRjI2Efz2uQomE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/joZzqp6_6n0lTiRjI2Efz2uQomE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;I first played Broken Sword: The Shadow of the Templars (alternatively titled Circle of Blood in the US) on a mac; it was included on a demo disk with a magazine around the time of its release (1996). The scenes of Paris in the game are absolutely stunning and I can still recall the scenes [...]&lt;img src="http://feeds.feedburner.com/~r/samuraisam/~4/Ov91ETaiTEA" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/samuraisam/~3/Ov91ETaiTEA/</link>
			<feedburner:origLink>http://samurai-sam.com/2009/08/broken-sword-shadow-of-the-templars-review/</feedburner:origLink></item>
</channel>
</rss>
