PlayStation.Blog.Europe https://blog.eu.playstation.com Your daily fix of PlayStation news from across the SIEE region Fri, 18 May 2018 16:00:17 +0100 en-GB hourly 1 https://wordpress.org/?v=4.9 18 blockbuster PlayStation VR moments you need to experience http://feedproxy.google.com/~r/SCEEBlog/~3/kPjRMxXRC7M/ https://blog.eu.playstation.com/2018/05/18/18-blockbuster-playstation-vr-moments-you-need-to-experience/#comments Fri, 18 May 2018 14:00:22 +0000 http://blog.eu.playstation.com/?p=272311 Of all the possibilities opened up by PlayStation VR, the deep immersion in the gameplay experience it enables has arguably proven the most exciting. Where once an unbridgeable gap existed between the player parked on their sofa and the action playing out on-screen a few feet in front of them, PS VR now picks you […]

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Of all the possibilities opened up by PlayStation VR, the deep immersion in the gameplay experience it enables has arguably proven the most exciting.

Where once an unbridgeable gap existed between the player parked on their sofa and the action playing out on-screen a few feet in front of them, PS VR now picks you up and throws you right into the mix, with explosions ringing in your ears, zombies nipping at your heels and dragons swooping over head.

If you’re the kind of gamer that lives for thundering pyrotechnics, outrageous set-pieces and those ‘what just happened?’ moments, PS VR represent a thrilling leap forward for the medium.

With that in mind, we’ve hand-picked our favourite mind-blowing blockbuster moments from PS VR’s first 18 months on the shelves. Read on, then let us know your own in the comments below.

1. Superhot VR

The experience:
Being the ultimate time-bending badass.

The moment:
Taking out a room full of bad-guys with nothing but a beer bottle.

The details:
Superhot VR is a unique first-person shooter where time only moves when you do. Tear through a room full of henchmen dodging bullets, snatching weapons from the air and deflecting gunfire with a goddamned throwing knife. We promise, you’ll feel like you’re in the Matrix.

2. PlayStation VR Worlds

The experience:
From East London gangster to deep-sea diver – all in one game.

The moment:
Surviving a shark attack 300 feet below the ocean surface.

The details:
PlayStation VR Worlds is a specially-designed combination of five completely different experiences that explore the possibilities of virtual reality. Dive into the darkest depths of the ocean, dodge between trucks in a game of downhill luge or live it up as a tough-talking East London gangster.

  • PlayStation VR Worlds is available bundled with the PS VR headset

3. The Elder Scrolls V: Skyrim VR

The experience:
Explore The Elder Scroll’s critically-acclaimed Skyrim region like never before.

The moment:
The first time a fire-breathing dragon dive bombs towards you.

The details:
A virtual-reality recreation of Bethesda’s iconic open-world RPG, Skyrim VR translates the entire original game to PlayStation VR, allowing you to roam the vast plains, mountains climes and hidden dungeons of Tamriel as though you were standing right there.

4. DOOM VFR

The experience:
Pull on DOOM-guy’s helmet and show the hell-spawn your BFG.

The moment:
Going nose-to-nose with a Cachodemon as you empty a mini-gun into its guts.

The details:
Built on id Software’s 2016 reimagining of the DOOM franchise, DOOM VFR returns to the Mars UAC facility and invites you blast you way through Hell’s despicable hordes in full virtual reality. It’s got PlayStation Move support, Aim Controller support and buckets of delicious giblets.

5. Resident Evil VII

The experience:
Survive a blood-curdling nightmare trapped inside a madhouse.

The moment:
Having a chainsaw brawl in a blood-soaked basement.

The details:
A bold reinvention of the long-running survival horror series, Resident Evil VII transports you to rural Louisiana as you search for your missing wife, Mia. Playable entirely on PlayStation VR, this latest chapter pits you in a struggle for survival against the deranged Baker family and the blood-curdling secrets lurking in their family home.

6. Gran Turismo Sport

The experience:
Building a career in the heart-stopping world of high-performance motorsport.

The moment:
Eyeballing your opponent as you tear down the final straight.

The details:
The latest evolution of PlayStation’s legendary Gran Turismo franchise has been tuned with 20 years of industry-leading experience to place you at the centre of the driving experience like never before – and that means, that for the first time, you can experience Gran Turismo in virtual reality.

7. Moss

The experience:
Buddy-up with an unlikely and adorable heroine Quill to do battle against evil.

The moment:
Hovering like a giant over Quill’s tiny village.

The details:
Moss is a gorgeously-designed puzzle-platform adventure that takes all the usual trappings of the genre and reimagines them with you – a giant celestial spirit – in mind. This means you can reach into the world, like some great disembodied deity, and interact with enemies and environments to aid diminutive hero Quill as she goes about her adventure.

8. Farpoint

The experience:
Blast your way through a treacherous alien planet and find a way home.

The moment:
Taking down a spider-alien the size of a semi-detached.

The details:
A sci-fi FPS with a sprinkling of survival horror and a whole butt-tonne of killer alien arachnids, Farpoint brings the explosive set pieces, stunning environments and over the top action of big-budget shooters into the VR space. Freely explore, build up your arsenal and find some way to stay alive – simple, right?

9. Until Dawn: Rush of Blood

The experience:
Enter one man’s mind on a blood-curdling journey into madness.

The moment:
The pig factory – dear god, the pig factory.

The details:
A spin-off of sorts from Supermassive Games’ narrative horror adventure Until Dawn, Rush of Blood takes on you a haunted house ride straight from hell as you tour a surreal and gruesome manifestation of one man’s mental derangement… oh, and you’ve only pair of handguns to protect yourself. Best of luck!

10. WipEout Omega Collection

The experience:
High-speed, futuristic, anti-gravity combat racing.

The moment:
Speeding down a vertical drop as you trade bullets with the opposition.

The details:
One of PlayStation’s most beloved and long-running franchises, WipEout has been earmarked by fans for a virtual reality make-over ever since its first inception back in 1996. Last year, developers at Clever Beans actually did it with a complete VR patch the makes the entire game playable on PS VR – it’s time to live the dream.

11. Statik

The experience:
Puzzle your way out of a surreal – yet, unsettling comical – sci-fi nightmare.

The moment:
When you look up from that first puzzle, glance around the room and finally get it.

The details:
A sort of human guinea pig simulator, Statik is perhaps one of the most intelligent and downright entertaining uses of PS VR to date. With your hands strapped into a simple puzzle box, all seems perfectly sedate until you try to unlock yourself – it’s only then do you realise how fiendish and thoroughly satisfying the game’s design really is.

12. Batman: Arkham VR

The experience:
Being the Batman – what more do you want?

The moment:
Pulling on the iconic black cowl.

The details:
Come on, let’s be honest, who hasn’t dreamed of being Batman at least once in their life? Suiting-up in that infamous outfit, fiddling around with some of those nifty gadgets, taking down a supervillain or two? Well, Batarangs at the ready, boys and girls, because now’s your chance; Batman: Arkham VR is your chance to be the Batman.

13. Star Trek Bridge Crew

The experience:
Captain your own Federation star ship and boldly go where no-one has gone before.

The moment:
When you utter those magical words ‘prepare for warp’.

The details:
Yes, if nothing else, virtual reality has brought us closer to living out our nerdiest fantasies than we ever imagined possible. Star Trek Bridge Crew goes a step further, allowing you and up to three friends to form your very own Star Fleet crew and set off on a mission to discover a new home world for the Vulcan race – who needs a holodeck, anyway?

14. RIGS: Mechanised Combat League

The experience:
A team-based, combat-driven twist on basketball – with giant mechs.

The moment:
Slam-dunking your entire body though a giant steel ring in the sky.

The details:
Take control of a high-performance combat mech and compete in the future’s most intense sporting league: MCL. With online multiplayer support, dart about the arena vaulting hundreds of feet into the air, blowing away your opponents and slam-dunking yourself through the scoring ring to secure glorious victories.

15. Driveclub VR

The experience:
Tour the world’s most stunning locales and cityscapes in the most beautiful rides ever built.

The moment:
Taking a corner sideways and watching world glide by in a cloud of tyre smoke.

The details:
An adaption of 2015’s socially-connected racer of the same name, Driveclub VR brings with it the huge line-up of sports, performance and hyper cars that made the original such a blistering driving experience, along with extra city tracks added post-launch and a swathe of online multiplayer modes. It’s pure driving passion.

16. Stranger Things: The VR Experience

The experience:
Step inside the hit sci-fi TV show stranger things.

The moment:
Watching the lights flicker on an off in the Byers’ family living room.

The details:
Explore the creepy corners of the Byers family home as though you were standing inside the TV screen. Wander through halls, explore the boys’ bedrooms or watch for messages from the string of fairy lights Joyce has hung on the living room wall. Try it now – it’s free to download!

17. Star Wars Battlefront Rogue One: VR Mission

Star Wars Battlefront Rogue One: VR Mission

The experience:
Pilot your very own X-wing fighter in a special one-off Star Wars mission.

The moment:
Grinning like an idiot as you jump into hyperspace.

The details:
A completely free expansion for anyone who owns Star Wars Battlefront, this special Rogue One-themed VR mission puts you into the shoes of an rookie X-wing pilot and launches you into a deep-space dogfight with Imperial TIE Fighters. It’s everything you inner child ever dreamed of!

18. Spider-Man: Homecoming – Virtual Reality Experience

The experience:
See the world through the eyes of your friendly, neighbourhood Spider-man.

The moment:
Web-slinging your way across the city.

The details:
Pull on the high-tech Spidey-suit developed by Tony Stark himself and find out what it feels like to be Spider-Man. Swing from hanging cranes, toss debris around with your web-shooters and even come face to face with home-grown supervillain Vulture. You’re not afraid of heights are you?

And there you have it – did we miss any? Let us know your favourite holy-crap-that-was-awesome moments in the comments below.

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Hands-on impressions with the first mainline Kingdom Hearts game in 13 years http://feedproxy.google.com/~r/SCEEBlog/~3/wODnTJvAgbU/ https://blog.eu.playstation.com/2018/05/18/hands-on-impressions-with-the-first-mainline-kingdom-hearts-game-in-13-years/#comments Fri, 18 May 2018 13:00:14 +0000 http://blog.eu.playstation.com/?p=272387 I know, I know, itsbeen84years.gif. But it happened! People outside Square Enix have actually played the third mainline entry in the long, long-running Kingdom Hearts series. And I’m one of them! Kingdom Hearts has touched countless lives across numerous games since the first title in 2002 — KH3 is only the series’ third mainline title […]

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I know, I know, itsbeen84years.gif. But it happened! People outside Square Enix have actually played the third mainline entry in the long, long-running Kingdom Hearts series. And I’m one of them!

Kingdom Hearts has touched countless lives across numerous games since the first title in 2002 — KH3 is only the series’ third mainline title — impressive for a collaboration that stemmed from a casual elevator chat between executives (Square Enix’s Shinji Hashimoto among them).

Tetsuya Nomura, director of Kingdom Hearts 3, said in a presentation preceding yesterday’s hands-on session that the theme of this game is “resolution” — specifically, that of the ongoing battle against main series antagonist Xehanort. He also alluded to a darker overall theme than we saw in earlier titles, foreshadowed in events that take place in the mobile game Kingdom Hearts Union Cross.

Kingdom Hearts III

Gallery | New KH3 Screenshots

It’s not hard to imagine what kinds of darkness might manifest throughout the course of Kingdom Hearts 3’s story, but my time with the game yesterday was mostly a delightful, enthralling affair.

The first world I dove into was Olympus, based on 1997’s animated Hercules film. The scale of this encounter went far beyond the heights of the Kingdom Hearts I remember, beginning with Sora running straight up a vertical cliff face, dodging and bounding across boulders that a gargantuan Rock Titan flung downward at me.

Kingdom Hearts III

Once I reached the behemoth, I attacked its legs to stagger it before dashing up its body to land a series of direct hits on its head, culminating in an ultimate attack by way of one of the game’s many “Attractions,” impressive attacks based on rides you might find at your favourite theme park (or my favourite one, at least).

This Attraction was called “Big Magic Mountain” and it saw Sora and pals careen around the towering Titan aboard a glittering, magical Big Thunder Mountain Railroad-esque train before culminating in a final, incredibly flashy finishing move.

Kingdom Hearts III

Big Magic Mountain wasn’t the only Attraction on display in the demo. I saw Mad Tea Cups, a swinging pirate ship… even one seemingly based on Buzz Lightyear’s Astro Blasters. And they’re all decked out with a beautiful, sparkling Main Street Electrical Parade motif.

Moment-to-moment combat will be instantly familiar to longtime series fans, with up and down on the D-pad selecting menu items and X executing them. Holding L1 pulls up a quick shortcut menu, handy for flinging quick magic spells without having to drill into the menu first. In a new addition for KH3, pressing left and right on the D-pad switches between different Keyblades on the fly, each with their own combos and special attacks.

Kingdom Hearts III

It wouldn’t be Kingdom Hearts without Disney’s most famous characters fighting at your side, and KH3 continues this proud tradition with a selection of extravagant team-up attacks starring famous faces like The Little Mermaid’s Ariel and relative newcomer Wreck-It Ralph — straight out of a Fix-It Felix Jr. machine.

The team wanted to empower players to have more control over these team-up attacks: when Ariel jumps into the sky, for example, she creates puddles around the playfield, and at the end of the attack water fountains spout out of them, so players can create their own in-game water show.

Kingdom Hearts III

The second world I visited was Toy Story, the first Pixar world to ever make an appearance in Kingdom Hearts. This one really put things in perspective: Toy Story was, for a long time, a high bar — the holy grail of visual fidelity for video game tech. While in many ways games are now, and have been for some time, more visually advanced than the 1995 Pixar classic, nothing really hammers home how far we’ve come than playing a game that looks exactly like / literally is Toy Story, right down to the stitching in Woody’s jeans or the nicks and dings in Buzz’s plastic. My goodness.

Kingdom Hearts III

After an adorable introduction between Sora and Woody’s respective crews, the gang makes their way to Galaxy Toys in search of missing friends. Before long, Sora is piloting toy mechas to take on swaths of well-equipped enemies, hopping into the cockpits of fallen foes to take advantage of their different abilities.

Two other thoughts on the Toy Story world:

  • It’s adorable watching Woody try to make sense of the reality-bending events that transpire in Kingdom Hearts. Poor fella’s just… so far out of his element, but his optimism never falters.
  • Video game-obsessed Rex talking about being stuck at the Bahamut boss in a game he’s working on was a fun touch.

While we’re at it, here are a few other points of interest revealed during the presentation that preceded our hands-on experience.

  • Yosemite national park influenced the atmosphere of the Hercules world after co-director Tai Yasue visited there.
  • Wreck-it Ralph was the character they wanted to reveal next month, but then they ended up putting him in this demo.
  • Rapunzel’s hair was a challenge to work into the game — she holds it in a bundle with it trailing behind her, interacting with the terrain as she walks around. We saw a fun clip of her using it like a grappling hook to swing around a tree during combat.

Kingdom Hearts 3 doesn’t have a locked-in release date just yet, but Nomura-san revealed during the event that they’ll be sharing more information on that front early next month. Until then, I’m going to go find some old videos of the Main Street Electrical Parade.

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New PlayStation Store weekend discounts are live – Horizon Zero Dawn, GTAV, Call of Duty WWII, more! http://feedproxy.google.com/~r/SCEEBlog/~3/vysjG5OMBsc/ https://blog.eu.playstation.com/2018/05/18/new-playstation-store-weekend-discounts-are-live-horizon-zero-dawn-gtav-call-of-duty-wwii-more/#comments Fri, 18 May 2018 11:00:17 +0000 http://blog.eu.playstation.com/?p=272351 We have a host of amazing titles on offer this weekend on PlayStation Store. You can get Horizon Zero Dawn Complete Edition, Grand Theft Auto V, Call of Duty: WWII – Digital Deluxe, and more* at drop down prices until Monday 21st. Head to PlayStation Store for all your pricing details. Save, download and play […]

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We have a host of amazing titles on offer this weekend on PlayStation Store.

You can get Horizon Zero Dawn Complete Edition, Grand Theft Auto V, Call of Duty: WWII – Digital Deluxe, and more* at drop down prices until Monday 21st.

Head to PlayStation Store for all your pricing details. Save, download and play today!

*Please note, some titles may not be available in your region

Deal of the Week

Deal of the Week (16/05/18 – 23/05/18)

Get the latest edition to the Rainbow series with Tom Clancy’s Rainbow Six Siege, this week’s deal of the week on PlayStation Store.

Play before you pay with a free trial from 17 to 22 May. Preload your trial now, and make some serious savings on the Standard, Advanced & Gold editions of the full game (until 23:59 BST on 23 May).

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Everything you need to know about Call of Duty: Black Ops 4, coming soon to PS4 http://feedproxy.google.com/~r/SCEEBlog/~3/gy0xF46FqY4/ https://blog.eu.playstation.com/2018/05/17/everything-you-need-to-know-about-call-of-duty-black-ops-4-coming-soon-to-ps4/#comments Thu, 17 May 2018 18:21:10 +0000 http://blog.eu.playstation.com/?p=272357 Hello! Dan and Mark from Treyarch, here. On behalf of the entire team, we’d like to thank you for being a part of today’s community reveal. We’re so incredibly excited to finally reveal Call of Duty: Black Ops 4 to the world, and we’re glad that you could be a part of it. If you’re […]

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Hello! Dan and Mark from Treyarch, here. On behalf of the entire team, we’d like to thank you for being a part of today’s community reveal. We’re so incredibly excited to finally reveal Call of Duty: Black Ops 4 to the world, and we’re glad that you could be a part of it.

If you’re familiar with our workstyle, you won’t be surprised to learn that after Black Ops 3, we did what we always do: we questioned everything, broke everything down, and asked ourselves, “What can we do better?”

We responded with Black Ops 4: a game that represents what is easily our most ambitious Black Ops game ever. A game that is replayable by its very nature and is designed to be enjoyed with friends for years to come.

From a deeper and more refined multiplayer, to a deeper and bigger Zombies than ever at launch, to the introduction of Blackout, our new battle royale-inspired mode that spans the entire series in a way that is uniquely Black Ops, we are leaving it all on the court.

Multiplayer

Black Ops 4 represents the deepest, team-tactical multiplayer experience we have ever delivered. It pushes the boundaries of what it means to be a Black Ops soldier. Set in the Black Ops universe between Black Ops 2 & Black Ops 3, with fast and fluid grounded combat, and player customisation that elevates individual playstyles.

Black Ops 4 revamps the Pick 10 system, offers a diverse Specialists roster, and introduces new elements like Gear, so players can build the best soldier for themselves. There’s also a renewed focus on rewarding team play making Black Ops 4 multiplayer a fun and intensely engaging and competitive experience to watch and play.

Specialists return with tailored abilities that fit player types and can be applied strategically across game modes. Players can choose Specialists that create the ideal team composition – rushers for close quarters combat, long-range sharpshooters for coverage, and agile objective players to clear and contain.

Not only are Specialists unique in themselves, their abilities can be creatively combined for explosive gameplay that is unlike anything Call of Duty has ever seen. Be a badass on your own or join a team and achieve more together than you ever could alone – all to suit your playstyle.

Additionally, Black Ops 4 delivers more character depth than ever before in the multiplayer universe, allowing new and returning players the ability to learn and master each of the Specialists in solo missions.

These missions feature a series of fast-paced trials that give a hands-on introduction to the new and returning Specialists, while sharing information about their identities and backgrounds, inside of a Black Ops narrative.

Zombies

Celebrating the 10-year anniversary of Call of Duty Zombies, we’re going all out and delivering the biggest launch day offering ever with three full Zombies experiences: IX, Voyage of Despair, and Blood of the Dead.

With an exciting new adventure and a brand-new cast of characters, Call of Duty: Black Ops 4’s Zombies will feature the deep gameplay and easter eggs that its rabid community of fans have come to expect. And the fun and replayability with the undead are taken to a new level with our Zombies version of customised gameplay, called Custom Mutations.

Blackout

Blackout combines the signature Black Ops combat, characters, weapons, gadgets, equipment and locations, with the largest map by an order of magnitude in Call of Duty history. With its smooth, fluid combat, players will insert themselves into the action, scavenge, strategise, and compete against others with the ultimate goal of being the final survivor.

Played solo, or with teams, players will engage in combat complete with air, ground and water vehicles in a mode that’s all about Black Ops, and unlike anything else.

With Black Ops 4 we designed a game that gives you more ways to have fun with your friends than ANYTHING we’ve ever created. On 12th October 2018, Call of Duty: Black Ops 4 launches, and we can’t wait to share it with you!

Cheers!

Dan Bunting & Mark Gordon, Co-Studio Heads

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Retro 16-bit RPG platformer Fox ‘n’ Forests arrives on PS4 today http://feedproxy.google.com/~r/SCEEBlog/~3/3IiAX6fMNKc/ https://blog.eu.playstation.com/2018/05/17/retro-16-bit-rpg-platformer-fox-n-forests-arrives-on-ps4-today/#comments Thu, 17 May 2018 14:00:12 +0000 http://blog.eu.playstation.com/?p=272295 Hi everyone and welcome to my blog post about Fox n Forests, our 16-bit style action platformer with RPG and puzzle elements, that empowers you to switch seasons on the fly! It is basically the pixel perfect game we always wanted to make (and play, hehe) and we worked on it for over two years […]

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Hi everyone and welcome to my blog post about Fox n Forests, our 16-bit style action platformer with RPG and puzzle elements, that empowers you to switch seasons on the fly!

Fox 'n' Forests

It is basically the pixel perfect game we always wanted to make (and play, hehe) and we worked on it for over two years as a co-development between Bonus Level Entertainment, Independent Arts Software and talented freelancers across the globe.

As you can see Fox n Forests is inspired by the glorious days of 16-bit and we combined this nostalgic look and feel with our own ideas and modern game design in order to offer an epic, exploration heavy experience with many RPG elements, cool super secrets and an optional checkpoint system to reward risk taking as well as three difficulty settings.

As the name suggests you will take control of Rick the Fox, a rather naughty anti-hero.

Fox 'n' Forests

What happened? Well, the forests somehow got stuck in the four seasons and the Season Tree is in despair. So, he sends out Patty the Partridge to search for a true hero to save the day. But all she could find is greedy and grumpy Rick. Well, sometimes that’s life. Trust me, this odd couple will make for a fun fable type of story ;)

Your weapon is a magic melee crossbow that can not only be used for ranged and close up combat but empowers you to seamlessly switch between two pre-defined seasons per level. Let it be spring to winter in one level, summer to fall in another or winter to summer, no two levels feels the same!

Fox 'n' Forests

Switching seasons not only results in a neat looking change of the whole environment, it uncovers secrets or a new path and it can also be used to outfox enemies or defeat bosses. Once defeated bosses will rewarded you with magic arrows, such as a handy spread shot.

Fox 'n' Forests

However, magic arrows and switching seasons costs mana. But no need to worry, you can upgrade your mana bar, hearts and even acquire new melee moves. For example, once you have purchased the double jump spin attack scroll, enemies in the air will become a piece of cake. The devastating stomp attack on the other hand lets you attack foes from above and destroy stone platforms, nice for some backtracking.

We also implemented magic attack potions that can be bought in the magic shop. But you will need to find an empty bottle first! Empty bottles can be reused and are hidden in treasure chest, that usually contain gold or grindstones, needed to sharpen your bayonet.

Fox 'n' Forests

The feedback we got from gamers all over the world so far is amazingly positive and I truly hope that you will give our passionate action platformer a (crossbow) shot when it comes out!

Fox ‘n’ Forests will launch digitally on PlayStation 4 in the US and EU regions on 17th May and supports the languages English, French, Italian, German and Spanish.

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Your first look at OTT arcade shoot ’em up I Hate Running Backwards http://feedproxy.google.com/~r/SCEEBlog/~3/q2uhulZ8fWQ/ https://blog.eu.playstation.com/2018/05/17/your-first-look-at-ott-arcade-shoot-em-up-i-hate-running-backwards/#respond Thu, 17 May 2018 13:01:06 +0000 http://blog.eu.playstation.com/?p=272283 In a world of heroes running around and crossing paths with each other, a rumour spreads of an even bigger crossover event than the one you may immediately be thinking of. That event is our new game, I Hate Running Backwards — our very own arcade shoot ’em up. Only we like to be really […]

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In a world of heroes running around and crossing paths with each other, a rumour spreads of an even bigger crossover event than the one you may immediately be thinking of.

That event is our new game, I Hate Running Backwards — our very own arcade shoot ’em up. Only we like to be really cocky and say that we invented a new genre, so we call it a shoot ’em down. You’ll see why soon enough.

I Hate Running Backwards features characters from different franchises. Serious Sam, Hotline Miami and Enter the Gungeon just to name a few.

When we were reaching out to developers and asking them to let us use their IP, we thought that we didn’t stand a chance of getting them. I mean, who would trust a new indie developer with their own IP that they worked so hard to get established and recognized by hundreds of thousands, even millions of fans.

I Hate Running Backwards

But alas, it did happen.

And we couldn’t be happier.

We wanted to stay true to the characters as they were created in their original games. So let me break it down for you people and tell you what the famous characters in our game feel and behave like.

Let’s do this!

Serious Sam

First Appearance:
Serious Sam: The First Encounter

Sam is an all-around well-balanced character. He uses his trusted assault rifle to clear huge waves of enemies. When in a pinch he can always switch to his shotgun to thin out the enemy crowds.

Sams ultimate ability, Serious Bomb can be a good escape tool and an excellent skill to farm Mojo with.

His tool set makes him one of the easiest characters to play at the start of the game, but don’t be fooled, Sam can be a powerhouse in the right hands!

I Hate Running Backwards

Rambro

First Appearance:
Broforce

Rambro brings a unique mechanic to the game. When Rambro is in play there is a chance for Bro Bombs to spawn. Only Rambro can collect the Bro Bombs and a maximum of three bombs can be held at a time. He can throw the bombs for additional damage.

Rambro’s weapons include his knives and the M16 rifle. The M16 fires two bullets in a small spread with a decent fire rate, but it has a small delay between bursts, while the knives are used as a crowd control weapon.

Rambro is a well-rounded character similar to Sam. His only weakness is the dependency on randomness in regard to the Bro Bomb spawn chance, but the punch it packs and the ability to fire consecutive Bro Bombs make him a deadly adversary.

I Hate Running Backwards

Richard (Jacket alter ego)

First Appearance:
Hotline Miami

Richard is a hard character to play. His only tool is his bat and while he does use an AK 47 and a standard shotgun to clear out the enemies the true potential of Richard comes from mastering the timing of the Bat throw.

Since you’re able to take only one hit in Hotline Miami, we did the same with Richard in our game as well.
He could be considered a hardcore character and he isn’t for everyone. If you are looking for more challenge in the game than Richard just might be the hero you’re looking for!

I Hate Running Backwards

The Bullett

First Appearance:
Enter the Gungeon

The Bullet has no ultimate ability, but he changes his special weapon every few seconds, which gives him a tactical advantage in combat.

He forgoes using normal weapons and uses his sword the Blasphemy. Blasphemy fires one to three swords periodically. They may not deal a huge amount of damage, but he has an unlimited amount of them.

I Hate Running Backwards

Crystal

First appearance:
Nuclear Throne

Crystal can use her ability to form a shield around her and deflect projectiles. The fun part is she can activate her ultimate ability even when the ultimate bar isn’t full. She can use her ability for a short while or she can hold her barrier active in exchange for her ultimate charge depleting faster.

She can use her slugger to do more damage to single targets or switch to the Tommy gun when faced with more enemies. Overall Crystal is a tank character that compensates for damage by a more defensive playstyle.

I Hate Running Backwards

Lo Wang

First appearance:
Shadow Warrior

Lo Wang’s ultimate ability is a fast charging ability that can be best utilized as an escape ability. When used, Wang dashes in the direction he was moving and fires a fast traveling Shuriken in the direction of the closest enemy.

Wang’s weapons are the uzi, that has quite a fire spread, but it also fires relatively fast. His automatic shotgun fires two bursts pretty fast but has a small downtime after the shot. It’s best to switch to the uzi while the shotgun is reloading.

Wang is a vulnerable character with only two health points, but he compensates with increased movement speed while he uses the melee attack and the fastest ultimate build up in IHRB.

I Hate Running Backwards

The post Your first look at OTT arcade shoot ’em up I Hate Running Backwards appeared first on PlayStation.Blog.Europe.

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Quirky real-time-strategy dust-up Animal Force launches 22nd May, exclusive to PS VR http://feedproxy.google.com/~r/SCEEBlog/~3/Ht8dPPJTSwE/ https://blog.eu.playstation.com/2018/05/17/quirky-real-time-strategy-dust-up-animal-force-launches-22nd-may-exclusive-to-ps-vr/#comments Thu, 17 May 2018 12:00:31 +0000 http://blog.eu.playstation.com/?p=272273 Save the world from alien invaders using super-powered animals! A few weeks ago we unveiled Animal Force, a fresh new take on the classic tower defence strategy game with a tactile twist, exclusively for PS VR. Unlike traditional tower defence games where the game is played out in 2D, Animal Force makes full use of […]

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Save the world from alien invaders using super-powered animals! A few weeks ago we unveiled Animal Force, a fresh new take on the classic tower defence strategy game with a tactile twist, exclusively for PS VR.

Unlike traditional tower defence games where the game is played out in 2D, Animal Force makes full use of your virtual environment by allowing you to place your valiant defenders anywhere in the 3D space before you. You are brought further into the action with the PS Move, which you can use to swashbuckle with your alien opponents whilst dodging and weaving their attacks. Oh and there are no immersion-breaking menus; Animal Force is real-time action where new forces and resources are all revealed through gameplay.

We wanted to make the game super-social and easy to enjoy with friends so in addition to the main game, Animal Force also features three local multiplayer mini-games. Simply pick up a Dualshock 4 and join the party!

Try to find the hidden human players in Odd One Out, work together to rob the VR player in Steal the Statue, or pick up hapless humans and lead them to safety in Divide & Conga.

Intrigued? We hope so! That’s all we’re going to reveal for now but you won’t have to wait long to get your hands on it and find out more because Animal Force is coming to PlayStation Store for digital download on 22nd May.

We’ll be sharing more information on Animal Force, so keep your eyes peeled for more updates!

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Relaxing exploration game Shape Of The World is coming to PS4 next month http://feedproxy.google.com/~r/SCEEBlog/~3/sQElDWqir30/ https://blog.eu.playstation.com/2018/05/16/relaxing-exploration-game-shape-of-the-world-is-coming-to-ps4-next-month/#comments Wed, 16 May 2018 17:01:06 +0000 http://blog.eu.playstation.com/?p=272255 Hey there. I’m Stu Maxwell, the developer of Shape of the World. After four years of developing the game on my free time, I’m stoked to finally announce the game is coming to PlayStation on 5th June 2018! Shape of the World is about getting lost in a dreamy, exploration-driven game where trees, flowers and […]

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Hey there. I’m Stu Maxwell, the developer of Shape of the World. After four years of developing the game on my free time, I’m stoked to finally announce the game is coming to PlayStation on 5th June 2018!

Shape of the World is about getting lost in a dreamy, exploration-driven game where trees, flowers and wildlife appear and fade as you wander. While the game looks and sounds like a surrealist and psychedelic journey, it’s actually inspired by the very real Stanley Park, located in Vancouver.

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There are endless trails through this old growth forest that’s oddly right at the edge of downtown, which is why I used to go there to bike. It’s very meditative at times, other times exciting, and I started noticing this feeling that I used to love as a kid: being pleasantly lost. This moment when you know you’re safe and you’ll find your way eventually, but you don’t know where you are so you’re free to pick paths on the fly and go with the flow. Being lost… it can be really nice.

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So, I wanted to make an exploration game that celebrates that experience. It’s about wandering and discovering, and not worrying too much about sticking to the path. I found I could add to the disorientation by spawning and destroying trees all around you. The environment ends up constantly changing, creating a somewhat mesmerising effect where you never know what your surroundings will look like in next ten seconds. Also, it fits right into the themes I’m trying to bring up.

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As my personal and professional life became more and more hectic, I also wanted Shape of the World to be a place where one could take a break, breathe and relax, an escape from stress and work after a busy day. When I come home, I don’t want to push my skills to the max any more I want to put on headphones and explore.

Now that it’s nearly done, I’m so excited for other people with busy lives to go on a relaxing walk (and sometimes zip and fly) that lets them forget about where they’re going. I want them to get pleasantly lost. I planned lots of little surprise as you oscillate between sticking to the path and wandering off into the woods… I hope you will like it!

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16 expert tips for conquering God of War’s brutal ‘Give Me God of War’ difficulty mode http://feedproxy.google.com/~r/SCEEBlog/~3/7GXJQMywfbQ/ https://blog.eu.playstation.com/2018/05/16/16-expert-tips-for-conquering-god-of-wars-brutal-give-me-god-of-war-difficulty-mode/#comments Wed, 16 May 2018 14:04:41 +0000 http://blog.eu.playstation.com/?p=272237 Heyo! My name is Mihir Sheth and I’m a senior combat tech-designer here at Santa Monica Studio. Now that God of War has been out for some time – and plenty of players have experienced the combat themselves – I wanted to take a moment to talk about “Give Me God of War,” the hardest […]

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Heyo! My name is Mihir Sheth and I’m a senior combat tech-designer here at Santa Monica Studio. Now that God of War has been out for some time – and plenty of players have experienced the combat themselves – I wanted to take a moment to talk about “Give Me God of War,” the hardest difficulty mode available.

As many of you have likely noticed, Give Me God of War sets itself up ominously with bold red text stating that the difficulty cannot be changed mid-game. It’s not for the faint of heart!

As you face it for the first time you’ll likely be overwhelmed during the opening hours of the game. Hopefully this post (along with the plethora of great player-made resources already online) can remove some of the mysticism behind the difficulty mode, and offer some advanced combat tips and techniques in the process!

God of War

Recommended notes

  • It is strongly suggested that you play through the main story at least once before on either Give Me a Balanced Experience or Give Me a Challenge to gain familiarity with the combat systems.
  • Control of the player camera is extremely important and is central to the combat experience in Give Me God of War. If you’re having trouble with controlling the camera in large fights, we recommend disabling the “Lock-On Camera” (Gameplay) and “Recenter Camera on Attack” (Camera) options in the Settings menu. They are helpful in situations with a singular or very small group of enemies, but might make fights with a large crowd difficult for some. There’s no correct way to play – feel free to adjust the camera settings until you find something that is appropriate.
  • Give Me God of War is meant to test mastery of all the combat mechanics and tools available to Kratos and Atreus. The more you explore and attempt to master the combat system, the more you will enjoy the difficulty!

God of War

Gameplay and systems changes

There are several changes happening behind the scenes in Give Me God of War, each of which is aimed at rewarding intentional and knowledgeable play. Here are a few of the more notable changes which take effect:

  • Enemies are much stronger and have a slightly higher Power Level. Their damage output, defence (against both damage and stun), and resistance to hit reactions are all significantly increased.
  • Enemies can counter attack quickly after taking hit reactions or blocking an attack.
  • Enemies can turn Elite, greatly increasing their combat prowess. Elite enemies have glowing eyes, an increase in Power Level, increased aggression, and have access to new attacks and attack patterns. Different enemies have different rules for when and how they turn Elite.
  • Status ailments applied to Kratos are far more potent and linger around for a longer period of time.
  • Health shards remove status ailments and reduce accrued status damage when consumed. Use them to prevent an ailment from turning active.
  • There is less targeting assistance during melee combat. Kratos will no longer slide forward to meet his opponent with every strike, requiring more precision in judging distance.
  • The rate of gaining Rage and passive bonuses such as Permafrost are significantly reduced.

God of War

Advanced combat tips, tricks, and techniques

All of the following tips and techniques are possible to do in the very beginning of the game before any skills or equipment have been purchased. Most of these are aimed at handling enemies like the Draugr since they will appear everywhere in your journey:

  • Keep your camera focused on as many enemies as you can. Mastery of the camera is extremely important as Kratos’ melee attacks will direct enemies towards where the camera is facing.
  • Get comfortable weaving in evasive sidesteps between your attacks. This helps you reposition during your aggression while keeping you safe. You will maintain the “sequence” in your light attack combo as long as you just side step; rolling will get you out of the way but will reset your combo. Getting to the last hit of your light combo is very important!
  • Fully master the Leviathan’s Freezing Throw (heavy axe throw). It is very potent at quickly dispatching enemies and applying crowd control to an area.
  • Be comfortable leaving the Leviathan frozen in an enemy without immediately recalling it. Use the time to reposition and weaponise the frozen target to your advantage.
  • Prevent enemies from turning Elite. Either attack them using Atreus’s arrows or with a well-aimed axe throw to disrupt them from range.
  • Enemies afflicted with the Frost ailment cannot turn Elite, and are defenceless against a relentless offense.
  • Enemies afflicted with the Burn ailment will take damage over time and often get interrupted during their attacks. Stunning draugrs is an effective way to apply Burn to nearby enemies.
  • If an enemy has already turned Elite, or if there is a particularly difficult enemy in the fight, try to weaponise other weaker enemies in the battlefield against it.
  • Bare handed attacks build up more Rage meter and deal more Stun damage. Hit enemies in the back to maximize Stun damage output. Learning simple but effective combos with precise axe throws will allow you to make use of both of these techniques.
  • Tripping enemies with precise axe throws is an effective way of managing a crowd of enemies.
  • Hitting enemies into walls leaves them in a vulnerable state where they are incapacitated and take increased Stun damage. Also, sending enemies flying back into walls will cause them to bounce off, dealing large amounts of Stun damage.
  • Instead of isolating enemies, try herding them together. Juggling enemies after they have been launched into the air will keep nearby enemies disrupted and unable to attack.
  • Attacking an enemy just as it lands will cause it bounce on the ground, resulting in an Off The Ground (OTG) combo. This technique is tough to get a grasp on but mastering it will open up many possibilities.
  • Use firepower from Atreus to help extend juggles on an enemy. Any time an enemy is being juggled is time they aren’t attacking!
  • Despite being a risky move to pull off in the middle of combat, kicking an aggressive enemy can leave it open for attack.
  • While Fury Strike (light attack) is a great option in Spartan Rage to focus on one enemy and regain health in the process, it is not always the most effective key to victory. Every attack costs valuable Rage meter so prioritize using your Rage meter to damage as many enemies as possible when facing an overwhelming horde. Remember that merely the act of entering Spartan Rage is a powerful move effective at displacing and launching enemies.

And there you have it! If one tactic isn’t working in a fight remember to take a breath and think about if there’s another way to come out victorious.

Thanks for reading and I hope you’ve learned a thing or two to help your gameplay (regardless of whether you’re playing on Give Me God of War or not!). It’s an uphill trial of skill and patience, but with the right knowledge, technique, and tenacity the journey will be worth it.

See you at the top of the Mountain.

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New on PlayStation Gear: Overwatch collectibles, Crash Bandicoot savings and more http://feedproxy.google.com/~r/SCEEBlog/~3/sVtaxmauhKw/ https://blog.eu.playstation.com/2018/05/16/new-on-playstation-gear-overwatch-collectibles-crash-bandicoot-savings-more/#comments Wed, 16 May 2018 11:49:57 +0000 http://blog.eu.playstation.com/?p=272227 This week on PlayStation Gear, build your squad with new Overwatch collectibles, kit out your home for less with discounts on Crash Bandicoot and Call of Duty artwork and prepare for Agent 47’s return with official Hitman accessories. New Overwatch collectibles We’ve introduced a full squads worth of new models to our range of Overwatch […]

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This week on PlayStation Gear, build your squad with new Overwatch collectibles, kit out your home for less with discounts on Crash Bandicoot and Call of Duty artwork and prepare for Agent 47’s return with official Hitman accessories.

New Overwatch collectibles

We’ve introduced a full squads worth of new models to our range of Overwatch Pop! Vinyl’s. You can now kit out your desk with Roadhog, Zenyatta, Mercy, Sombra, Zarya and Junkrat.

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In addition to Tracer, you’ll now also find a Nendoroid action figure of Mei on the store. The premium PVC figurine of our favourite climatologist stands 10cm high, can be articulated into different poses and comes complete with Endothermic Blaster (with attachable frost beam), Snowball drone and display stand.

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Crash Bandicoot sale

Save 30% off a wide range of stylised framed prints and colourful mugs showing off the mad marsupial.

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Savings are available until 10.00am BST on 23rd June (or until stocks last), so grab a deal now.

Hitman range

Kit yourself out for the launch of Hitman: Definitive Edition this Friday, with a range of accessories on PS Gear. Inject some Agent 47 style into your wardrobe with cufflinks and tiepin or give the agent pride of place in your gaming room with the 23cm premium PVC statue.

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Call of Duty Sale

You can also save 30% off a wide range of Call of Duty frame prints and mugs until 10.00am BST on 23rd June (or until stocks last).

The line-up of mugs on offer includes a bunch of eye catching designs for those in the know which are inspired by perks – from revive to double tap.

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Let us know what new additions and deals you like the look of and head to PlayStation-Gear.com now to find out more.

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Dragon Quest director and Level-5 CEO Akihiro Hino picks his favourite PS4 games http://feedproxy.google.com/~r/SCEEBlog/~3/xoIe3HRvOiM/ https://blog.eu.playstation.com/2018/05/15/dragon-quest-director-and-level-5-ceo-akihiro-hino-picks-his-favourite-ps4-games/#comments Tue, 15 May 2018 15:36:40 +0000 http://blog.eu.playstation.com/?p=272203 Hi everyone! My name is Akihiro Hino, president and CEO of LEVEL-5 Inc. Since founding my company in 1998, I have had the honour of sharing my creations with gaming fans around the world. While acting as General Director on my most recent project, Ni No Kuni II: Revenant Kingdom, I was blown away by […]

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Hi everyone! My name is Akihiro Hino, president and CEO of LEVEL-5 Inc. Since founding my company in 1998, I have had the honour of sharing my creations with gaming fans around the world.

While acting as General Director on my most recent project, Ni No Kuni II: Revenant Kingdom, I was blown away by the power of PS4 and the level of flexibility it gave our team in crafting our vision.

In selecting my top picks for my favourite games, I chose titles that similarly built a synergy and balance in their design, story and gameplay while maintaining an overall feeling of fun and excitement.

Assassin’s Creed: Origins

The way they went into detail creating the game made it very immersive, and there’s a great sense of adventure and exploration with how they hid various treasures within their open world. I enjoyed the previous series, but I felt this game brought a new sense of fun with its reinvented gameplay system.

Final Fantasy XIV


I’ve been playing the game ever since the services went up, and I’m sincerely amazed at how they were able to make the online game world so open and available for exploration. I also found it very interesting with how there are so many players shared videos to help navigate and give tips for playing the game.

Final Fantasy XV


The details they put into the visuals made it very stunning, and the game definitely pushed the envelope on their previous series by adding expansive maps and by making the game action intensive, which brought about a new layer of challenge.

Dragon Quest XI


I’m actually a die-hard fan of the Dragon Quest series, and I feel like this new entry brought about the sense of adventure they’re known for and expected of. Needless to say, I’m quite happy to see a lot of Dragon Quest fans and newcomers enjoying the game.

The Witcher 3 Complete Edition


Each and every one of the quests were well-designed, and they really put a lot of thought and effort to make the characters feel like actual people within the game.

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Here’s your first look at Rage 2, coming soon to PS4 http://feedproxy.google.com/~r/SCEEBlog/~3/oMQCkp7OaBo/ https://blog.eu.playstation.com/2018/05/15/heres-your-first-look-at-rage-2-coming-soon-to-ps4/#comments Tue, 15 May 2018 14:32:11 +0000 http://blog.eu.playstation.com/?p=272213 Fast-paced first-person action and outrageous vehicle combat come together in the wide-open wasteland of Rage 2, the brainchild of the brilliant minds at id Software and Avalanche Studios. Armed with an array of devastating weapons and gadgets, plus a host of crazy abilities, you’ll face off against violent factions, monstrous mutants and the oppressive Authority […]

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Fast-paced first-person action and outrageous vehicle combat come together in the wide-open wasteland of Rage 2, the brainchild of the brilliant minds at id Software and Avalanche Studios.

Armed with an array of devastating weapons and gadgets, plus a host of crazy abilities, you’ll face off against violent factions, monstrous mutants and the oppressive Authority – a returning threat from the first game. Explosions! Neon! Ridiculous vehicles and even more ridiculous guns! Witness all the carnage in our just-released gameplay reveal trailer.

The last ranger

When 80% of the Earth’s population was destroyed by an asteroid, the tyrannical Authority rose up to seek control and every scrap that slipped through their fingers was snatched up by those who remained.

Some survivors fought for what resources they could and banded together in an attempt to rebuild society, but many decided this lawless new world could be a land of opportunity. Bloodthirsty gangs rose up in the chaos and every faction warred to rule this wasteland.

You will play as Walker, the last Ranger. Robbed of your home and left for dead by the Authority, you’ll need to rage for your freedom using every tool at your disposal.

Bring the pain using a collection of upgradable weapons and gear, strange and powerful Nanotrite abilities, and Overdrive, a unique skill that lets you push your guns far beyond their mechanical limits. It’s up to you to crush the oppressive rule of The Authority once and for all!

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Lush jungles mix with treacherous swamps and sun-scorched deserts. The wasteland is massive and varied, but you’ve got the arsenal and vehicles needed to fight for every inch.

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Pedal to the metal

You’re going to need a way of getting around this huge world, but luckily for you, Rage 2 has a collection of wasteland-ready vehicles. From motorcycles to monster trucks to gyrocopters, you’ll have everything you need to turn the badlands into your personal playground of destruction.

Factions also have their own modes of weaponised transport, so always be on the lookout for a new ride. If you can see it, you can drive it.

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Factions and foes

Walker’s road to take down The Authority is going to be a tough one. A rogue’s gallery of monsters, mutants, and madmen await you in the wasteland. Just don’t go into the sewers empty handed.

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That’s all for now! Remember to keep a lookout for more information coming at E3!

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6 expert tips to help you master the ONRUSH open beta, live on PS4 this week http://feedproxy.google.com/~r/SCEEBlog/~3/LDPpY1JbIaA/ https://blog.eu.playstation.com/2018/05/15/6-expert-tips-to-help-you-master-the-onrush-open-beta-live-on-ps4-this-week/#comments Tue, 15 May 2018 14:00:15 +0000 http://blog.eu.playstation.com/?p=272145 Hello! I’m Paul Rustchynsky, game director of ONRUSH, and I’m overjoyed to be bringing the open beta to PlayStation starting on Thursday 17th May – or if you’ve pre-ordered the game, you’ll be able to start 48 hours prior with exclusive early access! The open beta is a fantastic opportunity for you all to check […]

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Hello! I’m Paul Rustchynsky, game director of ONRUSH, and I’m overjoyed to be bringing the open beta to PlayStation starting on Thursday 17th May – or if you’ve pre-ordered the game, you’ll be able to start 48 hours prior with exclusive early access!

The open beta is a fantastic opportunity for you all to check out what ONRUSH is all about, as well as providing us an opportunity to listen to your feedback so that we can ensure a smooth and fun launch come 5th June.

ONRUSH isn’t like any other traditional racer; it’s a unique hybrid of arcade action racer and team-based objective shooter – so ahead of the open beta, I’m going to try and help you get the most out of playing it when the opportunity arrives next week!

1. Navigating ‘Big Dune Beach’ and Volcano Lake’

You’ll have two unique tracks to speed around and takedown opponents on during the beta, both of which offer multiple routes and opportunities.

Big Dune Beach – One of the wider and more open tracks in the game, Big Dune Beach, sees you riding the dunes and catching big air throughout.

Always keep an eye out for your rivals leaping on top of you and be sure to manage your boost over the jumps by letting go in the air – unless, of course, there’s an enemy below to crush! Oh, and watch out for the shallow water – it’ll slow you down!

Onrush

Volcano Lake – Huge verticality, massive stone stacks and colourful sulphur pools combine to create a visually distinct track, but don’t be fooled by its beauty: it’s often deadly.

Littered with trees and man-made hazards, Volcano Lake is a track that benefits players who like to take risks; dodging obstacles for last second boost bonuses, baiting pursuers through tight gaps, and chancing that dramatic triple barrel roll off the large jumps.

Onrush

2. How to score big on OVERDRIVE and COUNTDOWN

Remember: this isn’t a traditional racer, so speeding off ahead and trying to lose the pack won’t win the match! The modes in ONRUSH are all objective based, so it’s important that you keep your current goal in mind.

OVERDRIVE – In Overdrive the focus is earning and spending boost, because for every moment you’re igniting boost you’re scoring points. The skill comes from trying to maintain a combo, as the longer you keep your boost active, the bigger the multiplier.

If you trigger RUSH it’ll double your current multiplier, so try and use RUSH when you’ve already got a good combo going – that’s the best way to bag yourself a match-winning deluge of points.

Onrush

COUNTDOWN – With Countdown, your goal is drive through the gates to earn time for your teams depleting clock. Time is of the essence, as when you run out of time your team will lose the round.

The trick in Countdown is deciding when to go for the Takedown instead of a gate; if you wreck a competitor they’ll likely miss three, maybe even four gates, which is a huge time penalty… But every time you miss a gate during the chase, you’ll lose precious time for your team.

Top tip: if someone is gunning for you, sometimes it’s best to dive out of the way, miss the gate, and survive to hit the next gate.

Oh, and don’t worry about trying to learn where the gates spawn – they’re randomly positioned, so expect them to be in a different place each lap.

Onrush

3. How to earn boost and make the most of RUSH

Boost is the lifeblood of ONRUSH. You need it to go faster and hit harder, but you also need to earn it to be able to use it. Luckily there more than a dozen ways to earn boost, so look for every opportunity to fill up your tank by:

  • Getting air – Seek out jumps! There are many hidden across the tracks that aren’t the obvious ramps.
  • Take risks – Narrowly dodge a tree or skim a wall at speed, just don’t make contact.
  • Smash fodder – Those smaller black and grey vehicles are fodder: smash them all!
  • Collect Tombstones – Every time someone wrecks they drop a Tombstone – collect it for more boost.

Don’t forget, whenever you use boost you’re building up your RUSH gauge, and when that’s full you can unleash your RUSH Ultimate for 10 seconds of unstoppable speed and power.

4. Choose your vehicle class wisely

There are four vehicle classes available in the beta:

  • Blade
  • Vortex
  • Interceptor
  • Titan

All of these classes offer different strengths and weaknesses, but more importantly, each have a different load-out of abilities. Vitally ONRUSH is a team game, so picking a line-up of vehicles that compliment one another for the mode and track you’re about to race on is important, and often it’ll give you the edge against the competition!

5. Gear and rewards

We all enjoy customisation, and collecting the best-looking gear in ONRUSH is an awesome way to personalise your experience. In the beta we’ll be randomly assigning you a loadout of vehicles, a character, tricks, a victory dance, a Crashtag and a Tombstone.

You might not be able to pick your load-out in the beta, but by playing it you’ll be able to unlock a series of rewards to use for personalisation in the full game. All you need to do is level up while you play – so see if you can snag all the open beta exclusive rewards!

Onrush

6. What do I press to go fast?

Anyone who’s played a racer before should be able to get up to speed in seconds, but there’s more to ONRUSH than meets the eye. Before you dive in be sure to take a glance at the controls, just to make sure you know what every button does:

Onrush

At any point whilst you’re racing you can hit L1 to bring up the match info overlay, and that will show you how you’re performing versus your team and remind yourself of your current vehicle’s abilities. It’s more useful than you might initially think!

Onrush

And that’s it from me! I sincerely hope you enjoy the open beta. I think it offers a great taste of what’s to come in the full game next month, and I can’t wait to see everyone playing our game for the first time. Thanks for reading, and for more information be sure to follow ONRUSH on Twitter for updates during the open beta, as we’re planning on keeping things fresh throughout!

The post 6 expert tips to help you master the ONRUSH open beta, live on PS4 this week appeared first on PlayStation.Blog.Europe.

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Stardew Valley gets a PS Vita release date, and you’ve not long to wait http://feedproxy.google.com/~r/SCEEBlog/~3/N1HkLX6x24s/ https://blog.eu.playstation.com/2018/05/14/stardew-valley-gets-a-ps-vita-release-date-and-youve-not-long-to-wait/#comments Mon, 14 May 2018 16:00:14 +0000 http://blog.eu.playstation.com/?p=272139 Hi everyone. Perhaps the most common questions I get asked is, “When is Stardew Valley coming to PS Vita?” Well, the time has finally come for me to answer… Stardew Valley will be coming to PS Vita on 22nd May! It will be Cross-Buy, so you’ll only need to purchase one copy to play on […]

The post Stardew Valley gets a PS Vita release date, and you’ve not long to wait appeared first on PlayStation.Blog.Europe.

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Hi everyone. Perhaps the most common questions I get asked is, “When is Stardew Valley coming to PS Vita?” Well, the time has finally come for me to answer…

Stardew Valley will be coming to PS Vita on 22nd May!

It will be Cross-Buy, so you’ll only need to purchase one copy to play on both your PlayStation 4 and your PS Vita. This also means those of you who own the game on PlayStation 4 will now be able to download the PS Vita version too!

TITLE

In Stardew Valley, you inherit your grandfather’s old farm, and armed with some hand-me-down tools and a few coins, you set out to begin your new country life! You might find yourself growing crops and raising animals to live off the land, descending the mines and taking on its monster inhabitants, mingling with the townsfolk or visiting the beach for some relaxing night-time fishing.

TITLE

Stardew Valley on-the-go is a lot of fun, so I’m very excited to bring it to a great portable console like the PS Vita!

I look forward to hearing about your experiences in Stardew Valley!

The post Stardew Valley gets a PS Vita release date, and you’ve not long to wait appeared first on PlayStation.Blog.Europe.

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4 big new releases to look out for on PlayStation Store this week http://feedproxy.google.com/~r/SCEEBlog/~3/HyvjHDzJDg4/ https://blog.eu.playstation.com/2018/05/14/4-big-new-releases-to-look-out-for-on-playstation-store-this-week-2/#comments Mon, 14 May 2018 15:00:17 +0000 http://blog.eu.playstation.com/?p=272101 This week, a cult classic returns to PS4 in the form of action RPG Dragon’s Crown Pro. This remaster of Vanillaware’s side-scrolling beat em’ up gets the 4K treatment, as well getting a re-recorded score, performed by a live orchestra. If you didn’t finish this fantasy epic first time round on PS3 or PS Vita, […]

The post 4 big new releases to look out for on PlayStation Store this week appeared first on PlayStation.Blog.Europe.

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This week, a cult classic returns to PS4 in the form of action RPG Dragon’s Crown Pro. This remaster of Vanillaware’s side-scrolling beat em’ up gets the 4K treatment, as well getting a re-recorded score, performed by a live orchestra. If you didn’t finish this fantasy epic first time round on PS3 or PS Vita, you can even upload your save and continue on PS4!

Elsewhere, Onrush’s open beta showcases its unique approach to the arcade racing genre by focusing on acrobatic tricks and physics-defying dashes to take the lead. Join in the fun from Thursday, 17th May at 2pm BST to Monday, 21st May at 10am BST.

1. Dragon’s Crown Pro

Return to the Kingdom of Hydeland with Dragon’s Crown Pro, as Vanillaware’s action RPG comes to PS4 with improved artwork and 4K resolution support. Rediscover the game’s signature storybook aesthetic as well as Hitoshi Sakimoto’s soundtrack, which has been entirely revamped and re-recorded by a live orchestra. Explore the spellbinding dungeons and battle dragons alone or with up to 3 additional players online.

2. Onrush beta

The stampede is coming – are you ready for the rush? Onrush is an unapologetic, all-out, physics-defying arcade racing game. Codemasters’ visually stunning new title launches its first beta this week, so join in the fun and crush your opponents with style!

3. Omensight

From the creators of Stories: The Path of Destinies comes Omensight, a branching mystery with an intricate story of conflict, loyalty, betrayal, conspiracy, mythology, and murder. Dive into a narrative where your choices affect every step of the story. Pay close attention to the hints and clues given by your companions to solve the murder of the Godless-Priestess Vera.

4. Wizard of Legend

Wizard of Legend is a fast-paced dungeon crawler with a magic twist! There’s no need to carry heavy swords and weaponry when you can cast fireballs, ice walls and other striking hexes on your enemies! In this new action-packed take on wizardry, you and a friend can unleash devastating combos on your enemies as you chain spells together in quick succession. Unlock over a hundred elemental spells and discover their combinations and synergies to create epic combos.

 

PlayStation StoreOut this week

ps4


  • Project Nimbus: Code Mirai

    Project Nimbus: Code Mirai (Not in Middle East, Benelux, Scandinavia, Poland, Russia, Turkey, Ukraine)
    14/05

  • Welcome to Hanwell

    Welcome to Hanwell (Not in Middle East)
    14/05

  • Dragon's Crown Pro

    Dragon’s Crown Pro
    15/05

  • Omensight

    Omensight
    15/05

  • Wizard of Legend

    Wizard of Legend (Not in Middle East, Israel, Turkey, Luxembourg, Russia, Ukraine)
    15/05

  • Azure Reflections

    Azure Reflections
    15/05

  • Asemblance: Oversight

    Asemblance: Oversight (Not in Middle East)
    15/05

  • Forgotton Anne

    Forgotton Anne
    15/05

  • GoNNER

    GoNNER
    15/05

  • GoNNER Digital Bundle

    GoNNER Digital Bundle
    15/05

  • Little Witch Academia: Chamber of Time

    Little Witch Academia: Chamber of Time
    15/05

  • Animal Super Squad

    Animal Super Squad
    16/05

  • Antiquia Lost

    Antiquia Lost (Not in Middle East, Israel, Turkey)
    16/05

  • Frantics

    Frantics (Only Middle East sku)
    16/05

  • Horizon Chase Turbo

    Horizon Chase Turbo (Not in Austria, Middle East, Benelux, Scandinavia, Poland, Russia, Turkey, Ukraine, Switzerland)
    16/05

  • Khara The Game

    Khara The Game (Not in Middle East, India, Luxembourg, Russia, Ukraine)
    16/05


  • Reverie (Not in Middle East)
    16/05


  • Subaeria (Not in Germany, NZ, Portugal, Russia, South Africa)
    16/05

  • FOX n FORESTS

    FOX n FORESTS (Not in NZ)
    17/05

  • Plague Road

    Plague Road
    17/05

  • Asemblance Collection

    Asemblance Collection (Not in Middle East)
    17/05

  • World of Tanks: Freedom Edition

    World of Tanks: Freedom Edition
    17/05

  • Monster Slayers

    Monster Slayers
    18/05

 

PS4 DLC

15th May

16th May

17th May

Remember, if you’ve not got access to your PS4, PS3 or PS Vita then you can also buy through our online store.

Free for PlayStation Plus subscribers in May

The post 4 big new releases to look out for on PlayStation Store this week appeared first on PlayStation.Blog.Europe.

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Helping you stay safe on PlayStation Network: How to spot a scam http://feedproxy.google.com/~r/SCEEBlog/~3/6w2xVhuxbaQ/ https://blog.eu.playstation.com/2018/05/11/helping-you-stay-safe-on-playstation-network-how-to-spot-a-scam/#comments Fri, 11 May 2018 15:13:48 +0000 http://blog.eu.playstation.com/?p=272049 Continuing our series of articles looking at online safety, in this edition I wanted to share some broad advice to help you keep yourselves safe online. This is by no means a complete list of potential issues you may come across, but does apply to a wide variety of potential issues. As I said in […]

The post Helping you stay safe on PlayStation Network: How to spot a scam appeared first on PlayStation.Blog.Europe.

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Continuing our series of articles looking at online safety, in this edition I wanted to share some broad advice to help you keep yourselves safe online. This is by no means a complete list of potential issues you may come across, but does apply to a wide variety of potential issues. As I said in the last article in the series – and as a general rule of thumb – if it sounds too good to be true then it probably is.

Also remember the best way that you can help keep PSN safe is by using the system level reporting function so if you ever come across anything on PSN that you suspect is a scam you can report it to our Moderation team who will be happy to investigate.

Selling mods or cheats

While some games support official mods the sale of mods or in-game exploits by individual users is strictly prohibited. In the vast majority of cases the people that claim to sell these cheats are lying in an attempt to gain access to your account details or to simply steal your money.

As well as running the risk of losing your account or being conned out of money, the developers of the games in question may also punish players that use real cheats to gain an unfair advantage.

We’ve said it before, but you should never share your login details with anyone, especially the unscrupulous sort of person that thinks cheating in online multiplayer games is acceptable in any way shape or form.

Remember, if a digital item isn’t being sold on the PlayStation Store or through a genuine authorised retailer then it likely isn’t a legitimate offering.

“Free” games or PSN credit generators

Let’s nip this in the bud right here: there is no such thing as Free PSN credit or game code generators. Sites that claim to offer free codes are designed to make you part with your personal information which can result in your account being compromised, being signed up for unwanted services, or being bombarded with spam mail.

These sites are often designed to look like legitimate sites, such as PlayStation.com, but if you look closely at the URL and see that it isn’t the site you were made to think it was then that should be a huge red flag. You should never enter any personal information on these sites because you have no idea who will have access to your details or what they’ll do with them.

Impersonating an official

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In 2016 we introduced verified accounts with the PS4 System Software 3.10. This blue tick is given to the accounts of verified games industry professionals, as well as the official accounts of specific games and PlayStation staff. In short, if you see the blue tick next to their online ID you know that they are who they say they are.

You will never be approached with offers for free items or rewards via PSN messages, especially from someone without the blue tick next to their online ID. The scammers may ask you to verify your own identity by providing them with personal information, such as your email address and password, but remember that we would never ask you to provide your personal information.

Chainmail

While this isn’t always a particularly malicious thing, chainmail spam is incredibly annoying for those that receive it. It can be even more annoying when the messages that are being forwarded on contain obviously false claims.

Chainmail spam may claim to contain details of some sort of exclusive deal or offer – such as getting free PSN credit for every person you send it on to – but this is universally false. If we were running a deal or promotion we would advertise it through our own official channels, such as this very blog.

Paid assistance

As outlined in our last article, we do not allow people to sell their services through PSN. The scammers are likely well aware that this is against the rules and will try to hide what they’re doing.

Firstly, there’re no guarantees that they will actually be able to provide the service they are offering. Secondly, there’s no way to be certain that they won’t just take your money and run as soon as you hand the cash over.

You can be confident that it is a scam if the other player tries to direct you to switch to a messaging service other than PSN. They will do this because our moderation team cannot see messages that are shared outside of the PlayStation ecosystem.

If you are ever the victim of serious fraud you should contact the police and we will do whatever we can to assist in their investigation.

Buying accounts

Someone may offer to sell you an account with a ridiculous number of games on it for a very low price. You can safely assume that these accounts have been stolen and that the perpetrator is trying to get some quick cash before the original owner reclaims the account. So long as the original owner is able to prove their identity, we will always side with the original owner of the account.

If you have ever lost access to your account you can contact our customer services team who will be happy to help regain access once they have verified your identity.

The post Helping you stay safe on PlayStation Network: How to spot a scam appeared first on PlayStation.Blog.Europe.

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PlayStation at E3 2018: The journey begins on 12th June http://feedproxy.google.com/~r/SCEEBlog/~3/Cir0aSStfyY/ https://blog.eu.playstation.com/2018/05/11/playstation-at-e3-2018-the-journey-begins-on-12th-june/#comments Fri, 11 May 2018 14:00:16 +0000 http://blog.eu.playstation.com/?p=272057 It’s been an exceptional year for games, thanks to genre-defining masterworks like A Way Out, Far Cry 5, God of War, Monster Hunter World, and Moss. But 2018 is just getting started. To ring in a new year of incredible gaming experiences, the PlayStation team is planning a new E3 Showcase — and we’re inviting […]

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It’s been an exceptional year for games, thanks to genre-defining masterworks like A Way Out, Far Cry 5, God of War, Monster Hunter World, and Moss.

But 2018 is just getting started. To ring in a new year of incredible gaming experiences, the PlayStation team is planning a new E3 Showcase — and we’re inviting all of our closest friends. That means you!

Join us on Tuesday 12th June starting at 2.00am BST/3.00am CEST as we share a preview of what’s next for PlayStation. We’ll broadcast the show live from E3 2018 in Los Angeles, California via playstation.com/e3, Twitch, YouTube, and Facebook.

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In a rare break from tradition, we wanted to give you an early glimpse at what to expect heading into the Showcase on 12th June. PlayStation’s Worldwide Studios will be at E3 in full force to provide you with an exclusive look at four upcoming titles: Death Stranding from Kojima Productions, Ghost of Tsushima from Sucker Punch, Marvel’s Spider-Man from Insomniac Games, and The Last of Us Part II from Naughty Dog.

Of course, we’ll have stellar announcements from third-party publishers and independent developers, who are all busy devising innovative new experiences that will make your heart race and your emotions soar — whether you’re playing on PS4, PS4 Pro, or PS VR.

Stay tuned to PlayStation Blog to learn a bit more about what’s in store as we count down to 12th June 2018 and another exciting E3 season.

Our journey begins Tuesday 12th June starting at 2.00am BST/3.00am CEST. Will you join us?

The post PlayStation at E3 2018: The journey begins on 12th June appeared first on PlayStation.Blog.Europe.

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Play management and mission control in a race to reach the stars in PS4 strategy sim Mars Horizon http://feedproxy.google.com/~r/SCEEBlog/~3/3GuXHLeaZ3s/ https://blog.eu.playstation.com/2018/05/11/play-management-and-mission-control-in-a-race-to-reach-the-stars-in-ps4-strategy-sim-mars-horizon/#comments Fri, 11 May 2018 12:56:53 +0000 http://blog.eu.playstation.com/?p=271939 I’m Tomas Rawlings, one of the designers here at Auroch Digital on a new strategy/management game launching to Playstation 4 in Q4 this year. In Mars Horizon, players control a government space agency. The players then control that agency to collaborate or compete in a decades-spanning campaign to expand humanity’s reach further into space in […]

The post Play management and mission control in a race to reach the stars in PS4 strategy sim Mars Horizon appeared first on PlayStation.Blog.Europe.

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I’m Tomas Rawlings, one of the designers here at Auroch Digital on a new strategy/management game launching to Playstation 4 in Q4 this year.

In Mars Horizon, players control a government space agency. The players then control that agency to collaborate or compete in a decades-spanning campaign to expand humanity’s reach further into space in search of the ultimate prize – a crewed mission to Mars, setting the stage for humanity to become a multiplanetary species.

We wanted to distil the wonder, drama, and the galaxies of possibility that space offers us as a species, into game form. Mars Horizon is our love-letter to the race into space and the challenges and triumphs of humanity on the way to becoming a multiplanetary species.

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How does it work?

Imagine a football management sim spliced with a tycoon builder, turn based orbital gameplay but with the backdrop of space.

To that aim the game basically has two main components – the agency management layer and mission control. In the former you are in charge of setting the mission, designing the rockets, spending the budget, and building your earth HQ. In the latter you’re in command of missions at critical points, making the tough decisions of how to bring a mission in safe when things go wrong (“Houston, we have a problem….”).

Here’s a short teaser look at some Mars Horizon gameplay:

The game is in development now and due for release in Q4 this year on PlayStation 4.

Developing the idea of Mars Horizon was always going to be inspired by real science and space engineering: that passion is palpable amongst the team.

We applied to the UK Space Agency for support and were delighted when our efforts were met with enthusiasm for the project. We’ve held some very positive meetings and even geeked out at their offices a little over card and board games.

Aside from these early musings, the UK Space Agency supplied us with critical advice on space exploration and the actual running of a space agency for Mars Horizon. To then take this experience back to Auroch’s HQ and encoded it into the game design, bringing the player experience closer to the reality, really set a new elevated bar for the team to aspire to.

As game developers, we’re always looking for ways to share our thinking with players and get their thoughts too. This stretches beyond the game itself into a short podcast series that details Mars Horizon’s production and the ideas that inspire us. Episode 1 is available for free HERE – where we chat about translating space engineering to the game format, explaining mission control gameplay, and digging deeper into what Mars Horizon actually is to its core.

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The game will be available on PlayStation 4 later this year. We’re fascinated to see how you get to Mars? Will you race ahead and shoot straight for the red planet, or build up your agencies know-how with a few moon missions first?

Thanks again for all the support shown by the UK Space Agency. The collaboration has been cosmic, okay forgive me, but I had to throw in at least one solid space pun, else we’re not setting the right atmosphere.

For all the latest on Mars Horizon, be sure to check out the game page on our site, where you can grab that podcast and sign up to our email newsletter to get all the info before the final countdown to release.

The post Play management and mission control in a race to reach the stars in PS4 strategy sim Mars Horizon appeared first on PlayStation.Blog.Europe.

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New on PlayStation Gear: Inflatable Dualshock 4 chair, God of War merch and Destiny 2 savings http://feedproxy.google.com/~r/SCEEBlog/~3/5LbomV7OkUk/ https://blog.eu.playstation.com/2018/05/11/new-on-playstation-gear-inflatable-dualshock-4-chair-god-of-war-merch-and-destiny-2-savings/#comments Fri, 11 May 2018 12:01:18 +0000 http://blog.eu.playstation.com/?p=272027 This week on PlayStation Gear we have a number of intriguing additions, from a fun inflatable chair to stylish new God of War artwork, as well as great savings across our huge Destiny range. Find out more below and discover even more new merchandise and collectibles from your favourite games over at playstation-gear.com. Dualshock 4 […]

The post New on PlayStation Gear: Inflatable Dualshock 4 chair, God of War merch and Destiny 2 savings appeared first on PlayStation.Blog.Europe.

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This week on PlayStation Gear we have a number of intriguing additions, from a fun inflatable chair to stylish new God of War artwork, as well as great savings across our huge Destiny range.

Find out more below and discover even more new merchandise and collectibles from your favourite games over at playstation-gear.com.

Dualshock 4 wireless controller inflatable chair

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Game in complete comfort with this brand new inflatable chair, styled after our very own Dualshock 4 wireless controller.
To celebrate its arrival, you can grab our fun inflatable for a special introductory price. Save over 25% from now until the 15th May (10am BST), or until stocks last.

Destiny sale

To celebrate this week’s release of the Destiny 2: Warmind expansion, you can save up to 25% off a whole range of official Destiny merchandise.

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You’ll find discounts on everything from premium collectible figurines and Pop! Vinyl’s to clothing, mugs and framed artwork – including two recently added stunning concept art collector prints.

Savings are available from now until 16th May, or until stocks last.

New God of War merchandise

You’ll now find even more merchandise fit for the Gods over at PlayStation Gear. We’ve added a new stylish print, mug and more to our already huge range that celebrates the critically acclaimed God of War.

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You can check out the full range here, and keep your eyes open for even more accessories coming soon.

Let us know in the comments section what you’re tempted by and head over to playstation-gear.com to find out more about the latest in gaming merchandise.

The post New on PlayStation Gear: Inflatable Dualshock 4 chair, God of War merch and Destiny 2 savings appeared first on PlayStation.Blog.Europe.

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