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        <title>Nintendo Wii</title>
        <description><![CDATA[Daily updates about the Nintendo Wii console and Nintendo Wii games, from a huge Nintendo Wii fan]]></description>
        <link>http://nintendo-wii.searchandfindnow.info/</link>
        <lastBuildDate>Thu, 10 May 2012 22:41:51 +0100</lastBuildDate>
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            <title>Epic Games gives away soundtrack retrospective for 20th anniversary</title>
            <link>http://nintendo-wii.searchandfindnow.info/epic-games-gives-away-soundtrack-retrospective-for-20th-anniversary_195233.html</link>
            <description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/epicgames20years.jpg" style="margin: 0px; width: 530px; height: 378px; border-width: 0px; border-style: solid;" /></a></div><a href="http://en.wikipedia.org/wiki/Epic_Games">Epic video games</a> has turned 20 years old, and to celebrate the company is <a href="http://epicgames.com/community/epic-20th-anniversary-commemorative-soundtrack/">giving away a free album</a> of tunes from its video games over the past 2 decades. You can pick up the tracks from the official blog right now. The set includes everything from the Main Theme of <a href="http://joystiq.com/game/unreal"><em>Unreal</em></a> and the Menu Song of <em>Jazz Jackrabbit</em>, all the way up to tracks from <a href="http://joystiq.com/game/infinity-blade-2"><em>Infinity Blade 2</em></a> and <a href="http://joystiq.com/game/gears-of-war-3"><em>Gears of War 3</em></a>.<br /><br />And what, you might ask, did they include as a bonus track? Perhaps the pinnacle of Epic video games' musical gifts to the world at large? It's the <a href="http://www.youtube.com/watch?v=2k4X2PfgRb0">Cole Train Rap</a> from the first <em>Gears of War</em>, of course. Woo baby! Bring it on sucka! Etc.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/">Epic video games gives away soundtrack retrospective for 20th anniversary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2012 03:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20235119/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/epicgames20years.jpg" style="margin: 0px; width: 530px; height: 378px; border-width: 0px; border-style: solid;" /></a></div><a href="http://en.wikipedia.org/wiki/Epic_Games">Epic video games</a> has turned 20 years old, and to celebrate the company is <a href="http://epicgames.com/community/epic-20th-anniversary-commemorative-soundtrack/">giving away a free album</a> of tunes from its video games over the past 2 decades. You can pick up the tracks from the official blog right now. The set includes everything from the Main Theme of <a href="http://joystiq.com/game/unreal"><em>Unreal</em></a> and the Menu Song of <em>Jazz Jackrabbit</em>, all the way up to tracks from <a href="http://joystiq.com/game/infinity-blade-2"><em>Infinity Blade 2</em></a> and <a href="http://joystiq.com/game/gears-of-war-3"><em>Gears of War 3</em></a>.<br /><br />And what, you might ask, did they include as a bonus track? Perhaps the pinnacle of Epic video games' musical gifts to the world at large? It's the <a href="http://www.youtube.com/watch?v=2k4X2PfgRb0">Cole Train Rap</a> from the first <em>Gears of War</em>, of course. Woo baby! Bring it on sucka! Etc.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/">Epic video games gives away soundtrack retrospective for 20th anniversary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2012 03:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20235119/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/05/10/epic-games-gives-away-soundtrack-retrospective-for-20th-annivers/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Thu, 10 May 2012 22:41:46 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/epic-games-gives-away-soundtrack-retrospective-for-20th-anniversary_195233.html</guid>
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            <title>Bloodforge review: God of sore ... thumbs</title>
            <link>http://nintendo-wii.searchandfindnow.info/bloodforge-review-god-of-sore-thumbs_194345.html</link>
            <description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/27/bloodforge-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/04_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 298px; " /></a></div>Even before diving into <em>Bloodforge</em>'s gore-soaked, beast-slaying combat or encountering one of its screen-enveloping enemies, the XBLA brawler announces itself as a <em>God of War</em> wannabe. From its pissed-off protagonist to its female narrator, the hack-and-slasher channels Kratos' exploits before the first entrails stain your sword. There are certainly worse series to crib from, and <em>Bloodforge</em>, while significantly flawed, generally feels more like a fan-made tribute than a cash-grabbing copycat.<br /><br />The first thing <em>Bloodforge</em> hits you with isn't some ugly monster's sharp steel, but a striking visual presentation. Contrasting a desaturated color palette with buckets of bright blood, <em>Bloodforge</em> looks like it may have jumped off the paneled page of a mature graphic novel. The dark vibe is further complemented by sopping rain storms, snowy landscapes stained with viscera, and marshes blanketed with mist. If all that doesn't set the tone, silhouetted corpses impaled on spikes and hanging from nooses should do the trick.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bloodforge-xbla/">Bloodforge (XBLA)</a></strong></p><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547811"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547812"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547813"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547814"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/04/27/bloodforge-review/" rel="bookmark">Continue reading <em>Bloodforge review: God of sore ... thumbs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/27/bloodforge-review/">Bloodforge review: God of sore ... thumbs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/27/bloodforge-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20225085/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/27/bloodforge-review/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/27/bloodforge-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/04_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 298px; " /></a></div>Even before diving into <em>Bloodforge</em>'s gore-soaked, beast-slaying combat or encountering one of its screen-enveloping enemies, the XBLA brawler announces itself as a <em>God of War</em> wannabe. From its pissed-off protagonist to its female narrator, the hack-and-slasher channels Kratos' exploits before the first entrails stain your sword. There are certainly worse series to crib from, and <em>Bloodforge</em>, while significantly flawed, generally feels more like a fan-made tribute than a cash-grabbing copycat.<br /><br />The first thing <em>Bloodforge</em> hits you with isn't some ugly monster's sharp steel, but a striking visual presentation. Contrasting a desaturated color palette with buckets of bright blood, <em>Bloodforge</em> looks like it may have jumped off the paneled page of a mature graphic novel. The dark vibe is further complemented by sopping rain storms, snowy landscapes stained with viscera, and marshes blanketed with mist. If all that doesn't set the tone, silhouetted corpses impaled on spikes and hanging from nooses should do the trick.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bloodforge-xbla/">Bloodforge (XBLA)</a></strong></p><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547811"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547812"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547813"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bloodforge-xbla/#4547814"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/04/27/bloodforge-review/" rel="bookmark">Continue reading <em>Bloodforge review: God of sore ... thumbs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/27/bloodforge-review/">Bloodforge review: God of sore ... thumbs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/27/bloodforge-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20225085/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/27/bloodforge-review/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Sat, 28 Apr 2012 22:39:51 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/bloodforge-review-god-of-sore-thumbs_194345.html</guid>
        </item>
        <item>
            <title>Gotham City Impostors' free update is no deception, available now</title>
            <link>http://nintendo-wii.searchandfindnow.info/gotham-city-impostors-free-update-is-no-deception-available-now_194180.html</link>
            <description />
            <content:encoded />
            <category>Mainstream</category>
            <pubDate>Thu, 26 Apr 2012 22:39:50 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/gotham-city-impostors-free-update-is-no-deception-available-now_194180.html</guid>
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        <item>
            <title>GameStop touts large selection of in-store downloadable PC games</title>
            <link>http://nintendo-wii.searchandfindnow.info/gamestop-touts-large-selection-of-in-store-downloadable-pc-games_194013.html</link>
            <description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/gamestopcorp530-1.jpg" vspace="4" /></a></div>GameStop announced today that its stores have "one of the largest PC video game selections at retail," with - wait for it - over 1,500 <em>downloadable titles</em> available to purchase in its 4,400 stores. Oh yeah, you can also purchase this digitally distributed product on GameStop.com ... like a moon man living in some mad future.<br /><br />The announcement today isn't so much "news," as it is a reinforcement of the digital world to come and how GameStop fits into it. As the company explained in February, it sees <a href="http://www.joystiq.com/2012/03/22/gamestop-sees-modest-increase-to-all-time-high-sales-of-9-5/">significant revenue</a> from customers <a href="http://www.joystiq.com/2012/02/10/gamestop-sees-majority-of-digital-sales-from-cash-wont-pursue/">purchasing digitally distributed content by cash or store credit</a>. Not everyone has credit cards or uses PayPal.<br /><br /><span class="ccbnTxt">"This tremendous PC video game collection ensures gamers will always find what they want, and they can use cash, gift cards and trade credit as currency," said Steve Nix, GameStop's GM of Digital Distribution, who also notes customers can use their PowerUp Rewards for added value. </span><span class="ccbnTxt">GameStop is also offering up to 75 percent off PC video games like <i>Call of Duty: Modern Warfare 3, Civilization 5, Age of Empires 3, Deus Ex Human Revolution </i>and <i>Magicka Collection </i>starting today.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/">GameStop touts large selection of in-store downloadable PC video games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2012 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20222047/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/gamestopcorp530-1.jpg" vspace="4" /></a></div>GameStop announced today that its stores have "one of the largest PC video game selections at retail," with - wait for it - over 1,500 <em>downloadable titles</em> available to purchase in its 4,400 stores. Oh yeah, you can also purchase this digitally distributed product on GameStop.com ... like a moon man living in some mad future.<br /><br />The announcement today isn't so much "news," as it is a reinforcement of the digital world to come and how GameStop fits into it. As the company explained in February, it sees <a href="http://www.joystiq.com/2012/03/22/gamestop-sees-modest-increase-to-all-time-high-sales-of-9-5/">significant revenue</a> from customers <a href="http://www.joystiq.com/2012/02/10/gamestop-sees-majority-of-digital-sales-from-cash-wont-pursue/">purchasing digitally distributed content by cash or store credit</a>. Not everyone has credit cards or uses PayPal.<br /><br /><span class="ccbnTxt">"This tremendous PC video game collection ensures gamers will always find what they want, and they can use cash, gift cards and trade credit as currency," said Steve Nix, GameStop's GM of Digital Distribution, who also notes customers can use their PowerUp Rewards for added value. </span><span class="ccbnTxt">GameStop is also offering up to 75 percent off PC video games like <i>Call of Duty: Modern Warfare 3, Civilization 5, Age of Empires 3, Deus Ex Human Revolution </i>and <i>Magicka Collection </i>starting today.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/">GameStop touts large selection of in-store downloadable PC video games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2012 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20222047/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/23/gamestop-touts-largest-selection-of-in-store-downloadable-pc-gam/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Tue, 24 Apr 2012 22:39:34 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/gamestop-touts-large-selection-of-in-store-downloadable-pc-games_194013.html</guid>
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            <title>Facebook under fire over virtual currency architecture; lawsuit seeks $5 million</title>
            <link>http://nintendo-wii.searchandfindnow.info/facebook-under-fire-over-virtual-currency-architecture-lawsuit-seeks-5-million_193851.html</link>
            <description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/facebook-credits.jpg" style="width: 315px; height: 302px; " /></a></div>Glynnis Bohannon is none too happy with <a href="http://www.joystiq.com/tag/facebook">Facebook</a> right now. She argues her son - who purchased <a href="http://www.joystiq.com/2011/10/24/facebook-looking-to-expand-credits-to-other-gaming-portals/">Facebook Credits</a> for use in social video games - did not know he was spending real-world money, and is looking for a refund. She's also trying to get Facebook to give back money to all the minors in the US who had laid down cash, and is looking for funds exceeding $5 million, <a href="http://www.scribd.com/doc/90357135/Facebook-Credits-Removal">court documents show</a>.<br /><br />Bohannon says Facebook's currency system goes against consumer protection laws in California. Minors from the age of 13 on can create an account on Facebook and purchase Facebook Credits, though there are warnings that individuals under the age of 18 must have permission from a parent. No specific apps were mentioned in the filing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/">Facebook under fire over virtual currency architecture; lawsuit seeks $5 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Apr 2012 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20220930/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/facebook-credits.jpg" style="width: 315px; height: 302px; " /></a></div>Glynnis Bohannon is none too happy with <a href="http://www.joystiq.com/tag/facebook">Facebook</a> right now. She argues her son - who purchased <a href="http://www.joystiq.com/2011/10/24/facebook-looking-to-expand-credits-to-other-gaming-portals/">Facebook Credits</a> for use in social video games - did not know he was spending real-world money, and is looking for a refund. She's also trying to get Facebook to give back money to all the minors in the US who had laid down cash, and is looking for funds exceeding $5 million, <a href="http://www.scribd.com/doc/90357135/Facebook-Credits-Removal">court documents show</a>.<br /><br />Bohannon says Facebook's currency system goes against consumer protection laws in California. Minors from the age of 13 on can create an account on Facebook and purchase Facebook Credits, though there are warnings that individuals under the age of 18 must have permission from a parent. No specific apps were mentioned in the filing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/">Facebook under fire over virtual currency architecture; lawsuit seeks $5 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Apr 2012 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20220930/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/21/facebook-under-fire-over-virtual-currency-architecture-lawsuit/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Sun, 22 Apr 2012 22:38:46 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/facebook-under-fire-over-virtual-currency-architecture-lawsuit-seeks-5-million_193851.html</guid>
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            <title>Microsoft hiring Xbox Skype engineer</title>
            <link>http://nintendo-wii.searchandfindnow.info/microsoft-hiring-xbox-skype-engineer_193699.html</link>
            <description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/skypelogo.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 238px; " /></a></div>It looks like Microsoft may soon make good on bringing its <a href="http://www.joystiq.com/2011/05/10/microsoft-buys-skype-plans-to-add-support-to-kinect-and-xbox-li/">recently acquired</a> Skype services to the Xbox (and presumably Kinect). The company is currently <a href="https://careers.microsoft.com/jobdetails.aspx?ss=&#38;pg=2&#38;so=&#38;rw=36&#38;jid=76419&#38;jlang=EN">seeking</a> a software development engineer focused on Skype for the Xbox, as spotted by <a href="http://www.gamesindustry.biz/articles/2012-04-20-skype-recruiting-london-xbox-devs">GI.biz</a>. Specifically, the London listing asks for someone with "a strong technical background developing client and/or embedded software," which certainly sounds like Xbox dashboard integration.<br /><br />Whether Skype functionality will replace the Xbox's current chat and video services or simply improve upon them remains to be seen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/">Microsoft hiring Xbox Skype engineer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20220325/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/skypelogo.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 238px; " /></a></div>It looks like Microsoft may soon make good on bringing its <a href="http://www.joystiq.com/2011/05/10/microsoft-buys-skype-plans-to-add-support-to-kinect-and-xbox-li/">recently acquired</a> Skype services to the Xbox (and presumably Kinect). The company is currently <a href="https://careers.microsoft.com/jobdetails.aspx?ss=&#38;pg=2&#38;so=&#38;rw=36&#38;jid=76419&#38;jlang=EN">seeking</a> a software development engineer focused on Skype for the Xbox, as spotted by <a href="http://www.gamesindustry.biz/articles/2012-04-20-skype-recruiting-london-xbox-devs">GI.biz</a>. Specifically, the London listing asks for someone with "a strong technical background developing client and/or embedded software," which certainly sounds like Xbox dashboard integration.<br /><br />Whether Skype functionality will replace the Xbox's current chat and video services or simply improve upon them remains to be seen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/">Microsoft hiring Xbox Skype engineer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20220325/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/20/microsoft-hiring-xbox-skype-engineer/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Fri, 20 Apr 2012 22:38:48 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/microsoft-hiring-xbox-skype-engineer_193699.html</guid>
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            <title>FEZ topped XBLA activity charts last week</title>
            <link>http://nintendo-wii.searchandfindnow.info/fez-topped-xbla-activity-charts-last-week_193542.html</link>
            <description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/fez2.jpg" /></a></div>Despite being released on a Friday, the long-awaited <a href="http://www.joystiq.com/game/fez"><em>Fez</em></a> topped the Xbox Live Arcade activity charts last week. We're just glad that so many people have discovered what we already know: <a href="http://www.joystiq.com/2012/04/12/fez-review/"><em>Fez</em> is a pretty good video game</a>. <em>Skullgirls</em> and <em>I Am Alive</em> came in second and third on the XBLA charts, respectively.<br /><br />On the Xbox 360 retail video game side, <a href="http://majornelson.com/2012/04/17/live-activity-for-week-of-april-9th/">Major Nelson</a> reports that <em>Modern Warfare 3</em> yet again maintained dominance. It was followed by <em>Black Ops</em> and <em>FIFA 12</em>. If only some company could figure out a way to combine <em>Call of Duty</em> and soccer ... hey, it worked for <em>Mega Man</em>!<br /><br />Finally, on the video games for Windows Live activity list - we're just kidding. Nobody cares about what's being played on video games for Windows Live.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/">FEZ topped XBLA activity charts last week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20218675/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/fez2.jpg" /></a></div>Despite being released on a Friday, the long-awaited <a href="http://www.joystiq.com/game/fez"><em>Fez</em></a> topped the Xbox Live Arcade activity charts last week. We're just glad that so many people have discovered what we already know: <a href="http://www.joystiq.com/2012/04/12/fez-review/"><em>Fez</em> is a pretty good video game</a>. <em>Skullgirls</em> and <em>I Am Alive</em> came in second and third on the XBLA charts, respectively.<br /><br />On the Xbox 360 retail video game side, <a href="http://majornelson.com/2012/04/17/live-activity-for-week-of-april-9th/">Major Nelson</a> reports that <em>Modern Warfare 3</em> yet again maintained dominance. It was followed by <em>Black Ops</em> and <em>FIFA 12</em>. If only some company could figure out a way to combine <em>Call of Duty</em> and soccer ... hey, it worked for <em>Mega Man</em>!<br /><br />Finally, on the video games for Windows Live activity list - we're just kidding. Nobody cares about what's being played on video games for Windows Live.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/">FEZ topped XBLA activity charts last week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20218675/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/18/fez-topped-xbla-activity-charts-last-week/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Wed, 18 Apr 2012 22:37:55 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/fez-topped-xbla-activity-charts-last-week_193542.html</guid>
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            <title>Shadowrun Returns says let's get physical, physical</title>
            <link>http://nintendo-wii.searchandfindnow.info/shadowrun-returns-says-let-s-get-physical-physical_193387.html</link>
            <description><![CDATA[<a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dog-tags.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; padding-right: 10px; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; float: left; height: 303px; " /></a>The <a href="http://www.joystiq.com/game/shadowrun-returns"><em>Shadowrun Returns</em></a> Kickstarter passed the $1 million mark, meaning all <a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/">$15 backers</a> will receive the Linux port of the final video game -- <em>but that's not all</em>.<br /><br />Harebrained Schemes <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/207038">added</a> a new $125 donor level that rewards backers with the Deluxe Boxed Edition. This includes a "video game disc, soundtrack disc, a mini-poster, and -- check this -- a <em>Shadowrun Returns</em> USB Dog Tag set, containing DRM-free versions of the video game (PC/Mac/Linux) and soundtrack (and maybe one or 2 other surprises, too)," Harebrained writes.<br /><br />There are 2 days left in the <em>Shadowrun Returns</em> Kickstarter, so if you enjoy dog tags, <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns">get on that thing now</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/">Shadowrun Returns says let's get physical, physical</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20215847/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dog-tags.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; padding-right: 10px; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; float: left; height: 303px; " /></a>The <a href="http://www.joystiq.com/game/shadowrun-returns"><em>Shadowrun Returns</em></a> Kickstarter passed the $1 million mark, meaning all <a href="http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/">$15 backers</a> will receive the Linux port of the final video game -- <em>but that's not all</em>.<br /><br />Harebrained Schemes <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/207038">added</a> a new $125 donor level that rewards backers with the Deluxe Boxed Edition. This includes a "video game disc, soundtrack disc, a mini-poster, and -- check this -- a <em>Shadowrun Returns</em> USB Dog Tag set, containing DRM-free versions of the video game (PC/Mac/Linux) and soundtrack (and maybe one or 2 other surprises, too)," Harebrained writes.<br /><br />There are 2 days left in the <em>Shadowrun Returns</em> Kickstarter, so if you enjoy dog tags, <a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns">get on that thing now</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/">Shadowrun Returns says let's get physical, physical</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20215847/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/14/shadowrun-returns-says-lets-get-physical-physical/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Mon, 16 Apr 2012 22:37:46 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/shadowrun-returns-says-let-s-get-physical-physical_193387.html</guid>
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            <title>Pick up some Kid Icarus AR cards today at GameStop</title>
            <link>http://nintendo-wii.searchandfindnow.info/pick-up-some-kid-icarus-ar-cards-today-at-gamestop_193224.html</link>
            <description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/"><img alt="Image" height="318" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/kidicarus414.jpg" style="margin:4px" width="530" /></a></center><a href="http://joystiq.com/game/kid-icarus-uprising"><em>Kid Icarus: Uprising</em></a> AR cards are hard to come by unless you go to conventions or press events, but if you can brave a crowd of kiddos, you may be able to pick some up at a local GameStop today.<br /><br />Nintendo and GameStop are holding demo events in "select GameStop locations" today from 1-4PM, during which you can try out the video game if you haven't yet, and pick up some cards if you have. Reader Andrew tells us that the cards include the Eggplant Wizard, Fiends Cauldron, Skyscraper Club, Firework Cannons, and Minos, along with possible random packs.<br /><br />Check <a href="http://www.gamestop.com/gs/landing/events/kidicarus/">GameStop's site</a> to see if your local store is participating, and then look deep into your heart to decide if you want to be the person who goes to a GameStop just to pick up some videogame cards. It's okay to be that person occasionally - especially when it leads to some possible <em>Kid Icarus </em>multiplayer.<br /><br />[Thanks, Andrew!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/">Pick up some Kid Icarus AR cards today at GameStop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20215816/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/"><img alt="Image" height="318" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/kidicarus414.jpg" style="margin:4px" width="530" /></a></center><a href="http://joystiq.com/game/kid-icarus-uprising"><em>Kid Icarus: Uprising</em></a> AR cards are hard to come by unless you go to conventions or press events, but if you can brave a crowd of kiddos, you may be able to pick some up at a local GameStop today.<br /><br />Nintendo and GameStop are holding demo events in "select GameStop locations" today from 1-4PM, during which you can try out the video game if you haven't yet, and pick up some cards if you have. Reader Andrew tells us that the cards include the Eggplant Wizard, Fiends Cauldron, Skyscraper Club, Firework Cannons, and Minos, along with possible random packs.<br /><br />Check <a href="http://www.gamestop.com/gs/landing/events/kidicarus/">GameStop's site</a> to see if your local store is participating, and then look deep into your heart to decide if you want to be the person who goes to a GameStop just to pick up some videogame cards. It's okay to be that person occasionally - especially when it leads to some possible <em>Kid Icarus </em>multiplayer.<br /><br />[Thanks, Andrew!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/">Pick up some Kid Icarus AR cards today at GameStop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20215816/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/14/pick-up-some-kid-icarus-ar-cards-today-at-gamestop/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Sat, 14 Apr 2012 22:37:55 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/pick-up-some-kid-icarus-ar-cards-today-at-gamestop_193224.html</guid>
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            <title>Report: Mass Effect 3 face patch causing crashes for some folks</title>
            <link>http://nintendo-wii.searchandfindnow.info/report-mass-effect-3-face-patch-causing-crashes-for-some-folks_193058.html</link>
            <description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/shepfacelol.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>For those of you excited about dusting off the ol' <em>ME1</em> Shepard and giving those Reapers what for, know that there may be one more hurdle between you and <a href="http://www.joystiq.com/game/mass-effect-3"><em>Mass Effect 3</em></a>'s intergalactic glory. Apparently, <a href="http://www.joystiq.com/2012/04/11/psa-your-shepard-rides-again-mass-effect-3-patched/">the patch that fixed the face import bug</a> has broken things elsewhere - specifically, some players are experiencing crashes when connecting to EA's servers.<br /><br />Shepards encountering this issue are encouraged to post about it in <a href="http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Xbox-360-Technical-Support/-Patch-2-Game-crashes-when-connecting-to-EA-Servers-11306524-1.html">this BioWare thread</a>, where development is currently farming user data in order to better understand the problem and find a solution. The good news is that the error appears to be periodic rather than consistent, with some affected players able to connect via persistence and willpower. There are also reports that re-patching can resolve the issue, but for heaven's sake <em>please</em> be careful when deleting <em>ME3</em>'s system cache from your Xbox's hard drive. Save files are precious, fragile things.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/">Report: Mass Effect 3 face patch causing crashes for some folks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20214237/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/shepfacelol.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>For those of you excited about dusting off the ol' <em>ME1</em> Shepard and giving those Reapers what for, know that there may be one more hurdle between you and <a href="http://www.joystiq.com/game/mass-effect-3"><em>Mass Effect 3</em></a>'s intergalactic glory. Apparently, <a href="http://www.joystiq.com/2012/04/11/psa-your-shepard-rides-again-mass-effect-3-patched/">the patch that fixed the face import bug</a> has broken things elsewhere - specifically, some players are experiencing crashes when connecting to EA's servers.<br /><br />Shepards encountering this issue are encouraged to post about it in <a href="http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Xbox-360-Technical-Support/-Patch-2-Game-crashes-when-connecting-to-EA-Servers-11306524-1.html">this BioWare thread</a>, where development is currently farming user data in order to better understand the problem and find a solution. The good news is that the error appears to be periodic rather than consistent, with some affected players able to connect via persistence and willpower. There are also reports that re-patching can resolve the issue, but for heaven's sake <em>please</em> be careful when deleting <em>ME3</em>'s system cache from your Xbox's hard drive. Save files are precious, fragile things.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/">Report: Mass Effect 3 face patch causing crashes for some folks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20214237/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/12/report-mass-effect-3-face-patch-causing-crashes-for-some-folks/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Thu, 12 Apr 2012 22:37:43 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/report-mass-effect-3-face-patch-causing-crashes-for-some-folks_193058.html</guid>
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            <title>First 0x10c screenshot shines light on less cubic, more triangular human characters</title>
            <link>http://nintendo-wii.searchandfindnow.info/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangular-human-characters_192896.html</link>
            <description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/notch.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Not that these fine lads in adventure gear aren't boxy, but they're a sight less cube-like than Notch's previous work in <a href="http://www.joystiq.com/game/minecraft"><em>Minecraft</em></a>. <em><a href="http://www.joystiq.com/game/0x10c">0x10c</a> </em>is an alternate-reality title, examining the historical timeline that would have been had the space race never ended and our astrological exploration expanded exponentially, until a group of humans awake from cryogenic sleep in the year 281,474,976,712,644 AD to find civilization has disappeared.<br /><br />The screenshot shows off "flashlights, for spelunking and fixing broken ships!" Notch <a href="https://twitter.com/#!/notch/status/189749435234914304">tweeted</a>. Something about that description sounds familiar, but we can't put our finger on it. <em>Minecraft </em>had spaceships, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/">First 0x10c screenshot shines light on less cubic, more triangular human characters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20212456/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/notch.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Not that these fine lads in adventure gear aren't boxy, but they're a sight less cube-like than Notch's previous work in <a href="http://www.joystiq.com/game/minecraft"><em>Minecraft</em></a>. <em><a href="http://www.joystiq.com/game/0x10c">0x10c</a> </em>is an alternate-reality title, examining the historical timeline that would have been had the space race never ended and our astrological exploration expanded exponentially, until a group of humans awake from cryogenic sleep in the year 281,474,976,712,644 AD to find civilization has disappeared.<br /><br />The screenshot shows off "flashlights, for spelunking and fixing broken ships!" Notch <a href="https://twitter.com/#!/notch/status/189749435234914304">tweeted</a>. Something about that description sounds familiar, but we can't put our finger on it. <em>Minecraft </em>had spaceships, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/">First 0x10c screenshot shines light on less cubic, more triangular human characters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20212456/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/10/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangul/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Tue, 10 Apr 2012 22:36:56 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/first-0x10c-screenshot-shines-light-on-less-cubic-more-triangular-human-characters_192896.html</guid>
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            <title>Seen@PAX East: Journey between halls</title>
            <link>http://nintendo-wii.searchandfindnow.info/seen-pax-east-journey-between-halls_192737.html</link>
            <description><![CDATA[<div style="text-align: center; "> <img alt="Image" height="353" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/img9433.jpg" style="margin:4px" width="530" /></div><div style="text-align: left; "> Joystiq: Oh, hello! We love your costume. What's the secret to effective, truly evocative cosplay?</div><p><a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/" rel="bookmark">Continue reading <em>Seen@PAX East: Journey between halls</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/">Seen@PAX East: Journey between halls</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Apr 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20210687/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <img alt="Image" height="353" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/img9433.jpg" style="margin:4px" width="530" /></div><div style="text-align: left; "> Joystiq: Oh, hello! We love your costume. What's the secret to effective, truly evocative cosplay?</div><p><a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/" rel="bookmark">Continue reading <em>Seen@PAX East: Journey between halls</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/">Seen@PAX East: Journey between halls</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Apr 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20210687/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/07/seen-pax-east-journey-between-halls/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Sun, 08 Apr 2012 22:35:59 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/seen-pax-east-journey-between-halls_192737.html</guid>
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            <title>THQ: Take-Two CEO's perception is 'outdated'</title>
            <link>http://nintendo-wii.searchandfindnow.info/thq-take-two-ceo-s-perception-is-outdated_192575.html</link>
            <description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/thqstockdrop530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; display:none; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 350px; " /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/QsogswrH6ck?&#38;start=04&#38;showinfo=0" width="530"></iframe></center><br />THQ has contacted Joystiq with a response to Take-2 CEO Strauss Zelnick's <a href="http://www.joystiq.com/2012/04/05/thq-wont-be-around-in-six-months-says-take-two-ceo-zelnick/">dire prediction</a> from this afternoon: "Obviously, Mr. Zelnick's perception of THQ is outdated and inaccurate. His comments are irresponsible and false. Perhaps he would be better off commenting on his own business."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/05/thq-take-two-ceos-perception-is-outdated/">THQ: Take-2 CEO's perception is 'outdated'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Apr 2012 18:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/05/thq-take-two-ceos-perception-is-outdated/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20209815/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/05/thq-take-two-ceos-perception-is-outdated/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/thqstockdrop530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; display:none; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 350px; " /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/QsogswrH6ck?&#38;start=04&#38;showinfo=0" width="530"></iframe></center><br />THQ has contacted Joystiq with a response to Take-2 CEO Strauss Zelnick's <a href="http://www.joystiq.com/2012/04/05/thq-wont-be-around-in-six-months-says-take-two-ceo-zelnick/">dire prediction</a> from this afternoon: "Obviously, Mr. Zelnick's perception of THQ is outdated and inaccurate. His comments are irresponsible and false. Perhaps he would be better off commenting on his own business."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/05/thq-take-two-ceos-perception-is-outdated/">THQ: Take-2 CEO's perception is 'outdated'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Apr 2012 18:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/05/thq-take-two-ceos-perception-is-outdated/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20209815/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/05/thq-take-two-ceos-perception-is-outdated/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Fri, 06 Apr 2012 22:34:49 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/thq-take-two-ceo-s-perception-is-outdated_192575.html</guid>
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            <title>Rock Band Blitz gameplay trailer; Rock Band 3 tracks not importable</title>
            <link>http://nintendo-wii.searchandfindnow.info/rock-band-blitz-gameplay-trailer-rock-band-3-tracks-not-importable_192417.html</link>
            <description />
            <content:encoded />
            <category>Mainstream</category>
            <pubDate>Wed, 04 Apr 2012 22:34:50 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/rock-band-blitz-gameplay-trailer-rock-band-3-tracks-not-importable_192417.html</guid>
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            <title>Rock of Ages gets Steam-exclusive 'Block of Ages' update; PS3 version launching in May with ...</title>
            <link>http://nintendo-wii.searchandfindnow.info/rock-of-ages-gets-steam-exclusive-block-of-ages-update-ps3-version-launching-in-may-with-secret-bonus-content_192258.html</link>
            <description><![CDATA[<div style="text-align: center;"> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/screen-shot-2012-04-02-at-12.21.17-pm.jpg" style="width: 530px; height: 298px; display:none" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/6O9ucNdqsQg" width="530"></iframe></div><br />We enjoyed our time with <a href="http://www.joystiq.com/game/rock-of-ages"><em>Rock of Ages</em></a>, sure, but we really could've used more outright aggravation in our attempts to wield the video game's eponymous main character. Atlus' latest Steam-exclusive update to the video game solves that very problem, turning the orb of rock into a solid block. As you might imagine, this makes movement just a tad more difficult than normal, meaning that the various obstacles stopping said rock from pulverizing an opponent's castle are all the more difficult to navigate.<br /><br />Atlus PR man Aram Jabarri demonstrates that frustration in the video we've dropped just above, and you can grab the update for free via Steam right now.<br /><br />In other <em>Rock of Ages</em> news, the video game will finally see launch on the PlayStation 3 in May or June, Jabarri told us. "If the quartz is with us, [<em>Rock of Ages</em>] should be out worldwide for PSN in May/June and it will have bonus content, as well as SECRET bonus content that will launch exclusively on PS3," he said. He also clarified that the Block of Ages content "will not appear on any other platform."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/02/rock-of-ages-gets-steam-exclusive-block-of-ages-update/">Rock of Ages gets Steam-exclusive 'Block of Ages' update; PS3 version launching in May with 'secret bonus content'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2012 15:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/02/rock-of-ages-gets-steam-exclusive-block-of-ages-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20206528/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/02/rock-of-ages-gets-steam-exclusive-block-of-ages-update/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center;"> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/screen-shot-2012-04-02-at-12.21.17-pm.jpg" style="width: 530px; height: 298px; display:none" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/6O9ucNdqsQg" width="530"></iframe></div><br />We enjoyed our time with <a href="http://www.joystiq.com/game/rock-of-ages"><em>Rock of Ages</em></a>, sure, but we really could've used more outright aggravation in our attempts to wield the video game's eponymous main character. Atlus' latest Steam-exclusive update to the video game solves that very problem, turning the orb of rock into a solid block. As you might imagine, this makes movement just a tad more difficult than normal, meaning that the various obstacles stopping said rock from pulverizing an opponent's castle are all the more difficult to navigate.<br /><br />Atlus PR man Aram Jabarri demonstrates that frustration in the video we've dropped just above, and you can grab the update for free via Steam right now.<br /><br />In other <em>Rock of Ages</em> news, the video game will finally see launch on the PlayStation 3 in May or June, Jabarri told us. "If the quartz is with us, [<em>Rock of Ages</em>] should be out worldwide for PSN in May/June and it will have bonus content, as well as SECRET bonus content that will launch exclusively on PS3," he said. He also clarified that the Block of Ages content "will not appear on any other platform."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/02/rock-of-ages-gets-steam-exclusive-block-of-ages-update/">Rock of Ages gets Steam-exclusive 'Block of Ages' update; PS3 version launching in May with 'secret bonus content'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2012 15:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/02/rock-of-ages-gets-steam-exclusive-block-of-ages-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20206528/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/04/02/rock-of-ages-gets-steam-exclusive-block-of-ages-update/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Mon, 02 Apr 2012 22:33:50 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/rock-of-ages-gets-steam-exclusive-block-of-ages-update-ps3-version-launching-in-may-with-secret-bonus-content_192258.html</guid>
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            <title>Dragon's Crown has not been canceled</title>
            <link>http://nintendo-wii.searchandfindnow.info/dragon-s-crown-has-not-been-canceled_191944.html</link>
            <description><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/dragonscrown329.jpg" vspace="4" /></a></center>Vanillaware's lushly illustrated 2D action video game for PS3 and Vita, <em><a href="http://www.joystiq.com/2011/06/07/dragons-crown-announced-as-vanillawares-next-project-coming-t/">Dragon's Crown</a></em>, was originally given a Spring 2012 release date. Rumors have since popped up about the video game's cancellation -- mostly due to Amazon cancelling pre-orders. Illustrator Shigatake responded to the rumors on <a href="https://twitter.com/#!/shigatake/status/185276549321334784">Twitter</a>, letting us know that we can still expect our ogre-destroying action and bodice-straining sorceresses.<br /><br />"I personally can't say much," Shigatake said (as translated by <a href="http://andriasang.com/con0ff/dragons_crown_response/">Andriasang</a>), "but I'll just say, 'Regarding <em>Dragon's Crown</em>, although there are lots of rumors and conjecture, it's still in development. Please wait patiently for an official update.'"<br /><br />We have our own inquiry in with publisher Ignition, and will update you when we get an "official update."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/">Dragon's Crown has not been canceled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20204268/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/dragonscrown329.jpg" vspace="4" /></a></center>Vanillaware's lushly illustrated 2D action video game for PS3 and Vita, <em><a href="http://www.joystiq.com/2011/06/07/dragons-crown-announced-as-vanillawares-next-project-coming-t/">Dragon's Crown</a></em>, was originally given a Spring 2012 release date. Rumors have since popped up about the video game's cancellation -- mostly due to Amazon cancelling pre-orders. Illustrator Shigatake responded to the rumors on <a href="https://twitter.com/#!/shigatake/status/185276549321334784">Twitter</a>, letting us know that we can still expect our ogre-destroying action and bodice-straining sorceresses.<br /><br />"I personally can't say much," Shigatake said (as translated by <a href="http://andriasang.com/con0ff/dragons_crown_response/">Andriasang</a>), "but I'll just say, 'Regarding <em>Dragon's Crown</em>, although there are lots of rumors and conjecture, it's still in development. Please wait patiently for an official update.'"<br /><br />We have our own inquiry in with publisher Ignition, and will update you when we get an "official update."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/">Dragon's Crown has not been canceled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20204268/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/29/dragons-crown-has-not-been-canceled/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Thu, 29 Mar 2012 22:34:10 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/dragon-s-crown-has-not-been-canceled_191944.html</guid>
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            <title>Bully Scholarship for Wii ships to US shelves</title>
            <link>http://nintendo-wii.searchandfindnow.info/bully-scholarship-for-wii-ships-to-us-shelves_191635.html</link>
            <description><![CDATA[Rockstar video games has announced that Bully: Scholarship Edition for the Wii is now available at North American retail stores for the suggested retail price of $49.99. Bully: Scholarship Edition will be available in Europe on March 7. &#8220;With all the love and care that we put into Bully, we are excited that 2 new audiences [...]]]></description>
            <content:encoded><![CDATA[Rockstar video games has announced that Bully: Scholarship Edition for the Wii is now available at North American retail stores for the suggested retail price of $49.99. Bully: Scholarship Edition will be available in Europe on March 7. &#8220;With all the love and care that we put into Bully, we are excited that 2 new audiences [...]]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Sun, 25 Mar 2012 22:32:58 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/bully-scholarship-for-wii-ships-to-us-shelves_191635.html</guid>
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            <title>The Joystiq Indie Pitch: PaintScape</title>
            <link>http://nintendo-wii.searchandfindnow.info/the-joystiq-indie-pitch-paintscape_191320.html</link>
            <description><![CDATA[<div style="text-align: left; "> <small><font class="Apple-style-span" color="#808080">Indie developers are the starving artists of the video-video game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Jon Powell of Jonathan Powell Productions (wonder if he's related...) explains the strokes of genius behind the brush strokes in his stylized iOS sidescroller, <a href="http://itunes.apple.com/us/app/paintscape/id491589853?mt=8"><em>PaintScape</em></a>.</font></small></div><hr size="2" style="padding-left: 5px; " width="100%" /><div style="text-align: center; "></div><div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/Hn9C91CkzAs" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/paintscape-screen-3.jpg" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><br /><strong>What's your video game called and what's it about?</strong><br /><br />Our video game is called <em>PaintScape</em> and is a hyper-artistic take on the 2D-sidecroller shooter. You play as a feisty girl in a shoe tasked with wiping out the ever-bland black-and-white world! It's out right now on all iOS devices.<br /><br /><strong><em>PaintScape</em> seems as if it was a major collaboration, between you, an artist, photographer, programmer and some musicians -- were all of these people friends of yours or did you seek out their talents?</strong><br /><br />They were all people I'd met over the years and we've shared many a drink. The artist, Meghan Meier, is actually my tattoo artist going on almost a decade, and my band, Prepare the Joust, did the soundtrack. I was really fortunate to have known such a pool of talent and they were all so fun to work with. It's great because what starts as an idea at a BBQ can become a reality, and that's a truly awesome thing.<p><a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/" rel="bookmark">Continue reading <em>The Joystiq Indie Pitch: PaintScape</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/">The Joystiq Indie Pitch: PaintScape</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2012 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20197455/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: left; "> <small><font class="Apple-style-span" color="#808080">Indie developers are the starving artists of the video-video game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Jon Powell of Jonathan Powell Productions (wonder if he's related...) explains the strokes of genius behind the brush strokes in his stylized iOS sidescroller, <a href="http://itunes.apple.com/us/app/paintscape/id491589853?mt=8"><em>PaintScape</em></a>.</font></small></div><hr size="2" style="padding-left: 5px; " width="100%" /><div style="text-align: center; "></div><div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/Hn9C91CkzAs" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/paintscape-screen-3.jpg" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><br /><strong>What's your video game called and what's it about?</strong><br /><br />Our video game is called <em>PaintScape</em> and is a hyper-artistic take on the 2D-sidecroller shooter. You play as a feisty girl in a shoe tasked with wiping out the ever-bland black-and-white world! It's out right now on all iOS devices.<br /><br /><strong><em>PaintScape</em> seems as if it was a major collaboration, between you, an artist, photographer, programmer and some musicians -- were all of these people friends of yours or did you seek out their talents?</strong><br /><br />They were all people I'd met over the years and we've shared many a drink. The artist, Meghan Meier, is actually my tattoo artist going on almost a decade, and my band, Prepare the Joust, did the soundtrack. I was really fortunate to have known such a pool of talent and they were all so fun to work with. It's great because what starts as an idea at a BBQ can become a reality, and that's a truly awesome thing.<p><a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/" rel="bookmark">Continue reading <em>The Joystiq Indie Pitch: PaintScape</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/">The Joystiq Indie Pitch: PaintScape</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2012 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20197455/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/20/the-joystiq-indie-pitch-paintscape/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Wed, 21 Mar 2012 22:31:20 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/the-joystiq-indie-pitch-paintscape_191320.html</guid>
        </item>
        <item>
            <title>Double Fine Kickstarter hits 3 million, drive closing on Ustream [update: corrected time]</title>
            <link>http://nintendo-wii.searchandfindnow.info/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream-update-corrected-time_190685.html</link>
            <description><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/"><img border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/df313.jpg" vspace="4" /></a></center>The allure of t-shirts proved irresistible (also, we assume, the continued allure of new videogames, etc.) The "<a href="http://joystiq.com/tag/double-fine-adventure">Double Fine Adventure</a>" Kickstarter, on its last day of availability, has crossed $3 million in contributions. As of writing, the developer has $3,018,892 to put into both a new adventure video game and a documentary about its development.<br /><br />If you think this is exciting, just wait until 3pm PDT/6pm EST, when Double Fine will begin broadcasting the final 2 hours of the drive live on Ustream. Watch Tim Schafer rake it in in real time!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/">Double Fine Kickstarter hits 3 million, drive closing on Ustream [update: corrected time]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20192002/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/"><img border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/df313.jpg" vspace="4" /></a></center>The allure of t-shirts proved irresistible (also, we assume, the continued allure of new videogames, etc.) The "<a href="http://joystiq.com/tag/double-fine-adventure">Double Fine Adventure</a>" Kickstarter, on its last day of availability, has crossed $3 million in contributions. As of writing, the developer has $3,018,892 to put into both a new adventure video game and a documentary about its development.<br /><br />If you think this is exciting, just wait until 3pm PDT/6pm EST, when Double Fine will begin broadcasting the final 2 hours of the drive live on Ustream. Watch Tim Schafer rake it in in real time!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/">Double Fine Kickstarter hits 3 million, drive closing on Ustream [update: corrected time]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20192002/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/13/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Tue, 13 Mar 2012 22:28:49 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/double-fine-kickstarter-hits-3-million-drive-closing-on-ustream-update-corrected-time_190685.html</guid>
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            <title>Overheard@GDC: The craft of mining</title>
            <link>http://nintendo-wii.searchandfindnow.info/overheard-gdc-the-craft-of-mining_190519.html</link>
            <description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mineconscreenshot08.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><em><a href="http://www.joystiq.com/game/minecraft">Minecraft</a> </em>creator and recent millionaire Notch held a fireside chat with <em>Spyparty</em>'s Chris Hecker, seated alongside a pixelated fire roaring across a plasma screen in one of the large halls at GDC. Hecker and Notch kicked off the chat with 2 bottles of Sierra Nevada and a cheers, and for one hour, a roomful of fans and developers listened to the pair of them talk about the intricacies of <em>Minecraft</em>'s development in some of the most riveting, "you had to be there" moments.<br /><br />But one thing Notch said applies to everyone, even those who weren't cool enough to be in the room:<br /><br />"There is one thing that hasn't been found," he declared, referring to the Easter Eggs and cool tricks buried in <em>Minecraft </em>gameplay. Grab a beer (or legally applicable beverage) and get diggin', folks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/">Overheard@GDC: The craft of mining</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Mar 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20190144/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/#comments" title="View reader comments on this entry">Comments</a>]]></description>
            <content:encoded><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mineconscreenshot08.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><em><a href="http://www.joystiq.com/game/minecraft">Minecraft</a> </em>creator and recent millionaire Notch held a fireside chat with <em>Spyparty</em>'s Chris Hecker, seated alongside a pixelated fire roaring across a plasma screen in one of the large halls at GDC. Hecker and Notch kicked off the chat with 2 bottles of Sierra Nevada and a cheers, and for one hour, a roomful of fans and developers listened to the pair of them talk about the intricacies of <em>Minecraft</em>'s development in some of the most riveting, "you had to be there" moments.<br /><br />But one thing Notch said applies to everyone, even those who weren't cool enough to be in the room:<br /><br />"There is one thing that hasn't been found," he declared, referring to the Easter Eggs and cool tricks buried in <em>Minecraft </em>gameplay. Grab a beer (or legally applicable beverage) and get diggin', folks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/">Overheard@GDC: The craft of mining</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Mar 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/" rel="bookmark" title="Permanent link to this entry">Permalink</a> ;| ;<a href="http://www.joystiq.com/forward/20190144/" title="Send this entry to a friend via email">Email this</a> ;| ;<a href="http://www.joystiq.com/2012/03/09/overheard-gdc-the-craft-of-mining/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
            <category>Mainstream</category>
            <pubDate>Sun, 11 Mar 2012 22:27:56 +0100</pubDate>
            <guid>http://nintendo-wii.searchandfindnow.info/overheard-gdc-the-craft-of-mining_190519.html</guid>
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