<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5112503</id><updated>2026-01-20T12:16:31.825+01:00</updated><title type='text'>Shock&#39;s News Network</title><subtitle type='html'>A collection of news and other interesting things I (ShockFire) find.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default?alt=atom'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>20</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5112503.post-3636334027336999798</id><published>2007-01-21T18:18:00.000+01:00</published><updated>2007-01-21T18:20:28.040+01:00</updated><title type='text'>Blog update</title><content type='html'>I&#39;ve updated my blog to the new and improved blogger and improved my template at the same time, just in case anyone is still reading this blog. I&#39;m also planning on actually posting here to make sure this 10 second effort wouldn&#39;t be for nothing.</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/3636334027336999798/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/3636334027336999798' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/3636334027336999798'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/3636334027336999798'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2007/01/ive-updated-my-blog-to-new-and-improved.html' title='Blog update'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-115748118090438657</id><published>2006-09-05T20:28:00.000+02:00</published><updated>2007-01-21T18:09:08.323+01:00</updated><title type='text'>3000!</title><content type='html'>Wow, it&#39;s been a while since I last posted. I&#39;ve been very busy (with SoC, which has ended now) lately, and to be honest I didn&#39;t really feel like posting either. However, &lt;a href=&quot;http://128.102.3.222/changelog/nasa-exp?cs=3000&quot;&gt;this&lt;/a&gt; seemed like a good reason to post. Nigel did it: 3000! On to the next 3000?</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/115748118090438657/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/115748118090438657' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/115748118090438657'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/115748118090438657'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/09/3000.html' title='3000!'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114945510243075590</id><published>2006-06-04T23:05:00.000+02:00</published><updated>2007-01-21T18:10:02.733+01:00</updated><title type='text'>Accepted to Summer of Code</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;I&#39;ve been accepted to Summer of Code with my poposal for the Student Teacher interaction system for the Free Earth Foundation! I’m sure you’ll be hearing a lot more about this, but for now I’ll give you my proposal.&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;==== Project details ====&lt;br /&gt;Name:           Tim van den Hamer&lt;br /&gt;Project name:   Student Teacher interaction system&lt;/p&gt;&lt;p&gt;==== Summary ====&lt;br /&gt;A student-teacher interaction system would introduce a way for teachers to effectively use NASA World Wind in the classroom. While the name of the project indicates the main focus, the system can also be used for other scenarios such as conferences, collaboration and even games. This means the client module should be able to be both a receiver and a transmitter, and have varying modes depending on the kind of scenario the host module needs.&lt;/p&gt;&lt;p&gt;==== Detailed description ====&lt;br /&gt;Since the system will potentially be used by people who do not have much knowledge of computers ease of use is a key factor. Both client and host should have no options when starting, they should be set up by an experienced administrator once to avoid confusing less experienced users later on. During use the client should have none or nearly no settings, to be determined during setup. The host interface should be simple and straightforward, allowing access to only certain modes and functions that may be needed for a certain scenario.&lt;/p&gt;&lt;p&gt;Since the client module will potentially be used by (young) students, and some students tend to mess around with school computers, security needs to be added. Most importantly the client needs to have the ability to be locked down so the user cannot change any settings such as the server address. Measures need to be taken to prevent tampering with both code and settings, and even WW itself on the client side, to prevent the student from doing anything but focus on the task at hand.&lt;/p&gt;&lt;p&gt;I plan to support multiple transport protocols to support everything from closed private networks to cross-continent internet connections. This brings with it a way to control the update rate of the data to adapt to the used transport. Planned transports are, at least, jabber and TCP/UDP. Each transport will also come with a set of rules to effectively transfer data since most protocols come with a set of restrictions, such as character usage or message length.&lt;/p&gt;&lt;p&gt;A setup of the system will always consist of a host and one or more clients, along with one or more helper modules to manage traffic. Certain protocols can use the host as a server, while others like jabber require a separate server by default. For some transports it might also be useful to have a (protocol specific) relay module in case a direct connection cannot be established, for example because of NAT. Transports with servers, such as jabber, generally don&#39;t need a separate relay server since the server itself will act as one. Of course, considering ease of use and setup time, using a relay server is not recommended unless necessary.&lt;/p&gt;&lt;p&gt;After everything has been setup and connected a teacher can choose a mode which will dictate how clients behave. By default a &#39;joint goto&#39; mode will be active, meaning all clients will go to wherever the host goes. The teacher can then decide to switch to a &#39;free roam&#39; mode to have all clients move individually. An extension of this mode is the &#39;find the spot&#39; mode where clients can move around freely but are supposed to move to a specific spot on the planet. This mode will use feedback to let the teacher know which students have completed the objective and which haven&#39;t. Of course many more modes can be implemented, such as giving control to a student or having students complete objectives in teams.&lt;/p&gt;&lt;p&gt;The next step after sharing views would be sharing layers. A common layer contains icons, which are rather easy to transfer since they usually only consist of an image and location so they can be easily serialized into xml and transferred, even if the layer was generated by a plugin. Both student and teacher can also be allowed to create and share icons on-the-fly to easily identify interesting locations. Image layers can also very easily be shared interactively with clients since these generally only consist of xml data. This can be taken a step further by allowing participants to directly draw onto the globe, though this would usually be limited to teachers since it is very easy to generate &#39;spam&#39; this way. Unfortunately not everything can be directly shared, mainly plugin-generated content will be hard to synchronize, but as a compromise the plugins themselves can be transferred and loaded on-demand. In fact a normal setup will usually only allow the teacher to load plugins (both locally and remotely) to prevent distractions.&lt;/p&gt;&lt;p&gt;Finally some documentation will be needed for administrators, teachers and students. The administrator documentation will have setup instructions for all modules as well as security considerations and tips to help determine the appropriate transport. The teacher docs will consist of a full guide on how to teach using the system as well as a quick reference guide for use during lessons. The student docs will be one or two pages describing general procedures and functions of the client module enforced by pictures to make it easy to distribute the document on paper before starting a lesson.&lt;/p&gt;&lt;p&gt;==== Schedule ====&lt;br /&gt;May 23:&lt;br /&gt;- Work commences&lt;/p&gt;&lt;p&gt;End of May:&lt;br /&gt;- Setup development infrastructure (SVN, wiki, blog)&lt;br /&gt;- Design program architecture/structure and communication protocol&lt;br /&gt;- Begin coding&lt;/p&gt;&lt;p&gt;First half of June:&lt;br /&gt;- Coding client and host modules and a transport&lt;br /&gt;- Start coding security&lt;br /&gt;- Create placeholder graphics&lt;/p&gt;&lt;p&gt;Second half of June:&lt;br /&gt;- Coding additional sharing features&lt;br /&gt;- Bug testing (partially done by other users) and fixing bugs&lt;br /&gt;- Writing comments and (inline) documentation&lt;/p&gt;&lt;p&gt;June 26:&lt;br /&gt;- Mid-program evaluations&lt;/p&gt;&lt;p&gt;July:&lt;br /&gt;- Code additional transports and corresponding servers and/or relay modules&lt;br /&gt;- Code remaining interaction modes and features&lt;br /&gt;- More commenting and documenting&lt;br /&gt;- Replace placeholder graphics with better ones&lt;/p&gt;&lt;p&gt;August:&lt;br /&gt;- Final testing (bugs + load) and fixing found problems&lt;br /&gt;- Create final distributable package&lt;/p&gt;&lt;p&gt;August 21:&lt;br /&gt;- Project deadline&lt;/p&gt;&lt;p&gt;==== Bio ====&lt;br /&gt;I have some early experience in programming UnrealScript, the programming language for UnrealEngine-based games. I never really created anything &#39;big&#39; with it, but it was fun to change a few things around and see what would happen. After that I started programming in C# around when the first beta of the .net framework was released. So far I&#39;ve made many small .net applications, of which lots never even left my computer. &lt;/p&gt;&lt;p&gt;I came into contact with World Wind when it went public into the Open Source world, and I was the first non-NASA developer to add to WW&#39;s code. I was however never very enthusiastic until the plugin interface came along. Since then however I&#39;ve made many plugins and helper programs, though most are small and simple, since plugins usually only fulfill one single task.&lt;/p&gt;&lt;p&gt;I recently however worked on a rather large plugin called KMLImporter (&lt;a href=&quot;http://shrinkster.com/emz&quot;&gt;http://shrinkster.com/emz&lt;/a&gt;) which has taught me about plugin security and working on larger projects. I have also developed a set of programs called WWSCR that allow you to automatically control the views of one or more computers running World Wind as a screensaver. These programs were never used much since they focused on transferring views only and did not target a specific audience.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114945510243075590/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114945510243075590' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114945510243075590'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114945510243075590'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/06/accepted-to-summer-of-code.html' title='Accepted to Summer of Code'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114769781440223082</id><published>2006-05-15T14:52:00.000+02:00</published><updated>2007-01-21T18:10:25.699+01:00</updated><title type='text'>WorldWind 1.3.5 has been released</title><content type='html'>&lt;a href=&quot;http://worldwind.arc.nasa.gov/download.html&quot;&gt;WorldWind 1.3.5&lt;/a&gt; includes many &lt;a href=&quot;http://www.worldwindcentral.com/wiki/World_Wind_New_Features&quot;&gt;new features&lt;/a&gt; and &lt;a href=&quot;http://issues.worldwind.arc.nasa.gov/secure/IssueNavigator.jspa?reset=true&amp;&amp;amp;amp;amp;pid=10000&amp;fixfor=10050&amp;amp;sorter/field=issuekey&amp;amp;sorter/order=DESC&quot;&gt;fixes&lt;/a&gt;. What more is there to say?</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114769781440223082/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114769781440223082' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114769781440223082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114769781440223082'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/05/worldwind-135-has-been-released.html' title='WorldWind 1.3.5 has been released'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114669749587007759</id><published>2006-05-04T00:53:00.000+02:00</published><updated>2007-01-21T18:10:56.817+01:00</updated><title type='text'>Finally a new post</title><content type='html'>It&#39;s been a while since I posted anything here,  so here&#39;s a short summary of important &lt;span style=&quot;font-style: italic;&quot;&gt;stuff&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;World Wind 1.3.4 has been released, and can be found at &lt;a href=&quot;http://worldwind.arc.nasa.gov/download.html&quot;&gt;http://worldwind.arc.nasa.gov/download.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;KMLImporter v1.00 has been released, and has been included in World Wind 1.3.4, and therefore it is not available for download here. In fact it should automatically update itself (if you leave the feature enabled), so I should never have to &#39;release&#39; it anymore.&lt;br /&gt;&lt;br /&gt;The &lt;a href=&quot;http://www.freeearthfoundation.com/&quot;&gt;Free Earth Foundation&lt;/a&gt; is one of the mentoring organizations for Google&#39;s &lt;a href=&quot;http://code.google.com/soc/&quot;&gt;Summer of Code&lt;/a&gt; 2006. You can find the list of ideas, including my student-teacher interaction system, &lt;a href=&quot;http://www.worldwindcentral.com/wiki/Summer_of_Code&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The WorldWind forum has now been moved to &lt;a href=&quot;http://forum.worldwindcentral.com/&quot;&gt;http://forum.worldwindcentral.com/&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114669749587007759/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114669749587007759' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114669749587007759'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114669749587007759'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/05/finally-new-post.html' title='Finally a new post'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114383933858364519</id><published>2006-03-31T23:08:00.000+02:00</published><updated>2007-01-21T18:11:17.661+01:00</updated><title type='text'>KMLImporter in SVN</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;KMLImporter will (not) be included in 1.3.4 and therefore new versions are automatically available in SVN&lt;br /&gt;Either do a &lt;a href=&quot;http://shockfire.blogspot.com/2006/03/worldwind-source-repository-switched.html&quot;&gt;checkout from SVN&lt;/a&gt; or &lt;a href=&quot;http://svn.sourceforge.net/viewcvs.cgi/nasa-exp/trunk/WorldWind/bin/Debug/Plugins/KMLImporter/KMLImporter.cs?view=markup&quot;&gt;view the file on the web&lt;/a&gt;&lt;br /&gt;The famous version 42 has been reached&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114383933858364519/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114383933858364519' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114383933858364519'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114383933858364519'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/03/kmlimporter-in-svn.html' title='KMLImporter in SVN'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114323988051161993</id><published>2006-03-24T23:38:00.000+01:00</published><updated>2007-01-21T18:11:43.008+01:00</updated><title type='text'>WorldWind in your right-click menu</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;If you read the &lt;a href=&quot;http://shockfire.blogspot.com/2006/03/advanced-worldwind-plugin-file-support.html&quot;&gt;Advanced WorldWind plugin file&lt;/a&gt; support post you might be wondering how to get an ‘Open with WorldWind’ entry in explorer’s right-click menu. First you have to find out the full name of the file type you’re handling. You can do this by looking at the (Default) value in HKEY_CLASSES_ROOT\.(Some Extension). Then replace ‘Google Earth.kmlfile’ with the name you found in the example below. Of course you also have to adjust the path to point to your WorldWind installation (this has to be 1.3.4!). This is of course only a solution for developers and should be done automatically by an installer for the average user.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family:Lucida Console;font-size:85%;color:#000080;&quot;&gt;Windows Registry Editor Version 5.00&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family:Lucida Console;font-size:85%;color:#000080;&quot;&gt;[HKEY_CLASSES_ROOT\Google Earth.kmlfile\shell\Open with WorldWind]&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family:Lucida Console;font-size:85%;color:#000080;&quot;&gt;[HKEY_CLASSES_ROOT\Google Earth.kmlfile\shell\Open with WorldWind\command]&lt;br /&gt;@=&quot;D:\\Dev\\WorldWind\\bin\\Debug\\WorldWind.exe \&quot;%1\&quot;&quot;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family:Lucida Console;font-size:85%;color:#000080;&quot;&gt;[HKEY_CLASSES_ROOT\Google Earth.kmzfile\shell\Open with WorldWind]&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-family:Lucida Console;font-size:85%;color:#000080;&quot;&gt;[HKEY_CLASSES_ROOT\Google Earth.kmzfile\shell\Open with WorldWind\command]&lt;br /&gt;@=&quot;D:\\Dev\\WorldWind\\bin\\Debug\\WorldWind.exe \&quot;%1\&quot;&quot;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114323988051161993/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114323988051161993' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114323988051161993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114323988051161993'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/03/worldwind-in-your-right-click-menu.html' title='WorldWind in your right-click menu'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114296344445571946</id><published>2006-03-21T18:50:00.000+01:00</published><updated>2006-03-21T18:50:44.500+01:00</updated><title type='text'>KMLImporter and PlaneTracker fixed</title><content type='html'>&lt;p&gt;&lt;strong&gt;KMLImporter fixed&lt;/strong&gt;&lt;br /&gt;&lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter28.zip&quot;&gt;Version 28 of KMLImporter&lt;/a&gt; (finally) fixes periodic update support for NetworkLinks.&lt;br /&gt;Thanks to James for putting me on the right path!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;PlaneTracker fixed&lt;/strong&gt;&lt;br /&gt;Thanks to &lt;a href=&quot;http://shockfire.blogspot.com/2006/03/planetracker-updated-with-new-airports.html&quot;&gt;Anonymous poster&lt;/a&gt; for noticing the incompatibility with other plugins like the measure tool&lt;br /&gt;&lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/PlaneTracker%20v0.29.zip&quot;&gt;Version 0.29&lt;/a&gt; fixes this minor bug&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114296344445571946/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114296344445571946' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114296344445571946'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114296344445571946'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/03/kmlimporter-and-planetracker-fixed.html' title='KMLImporter and PlaneTracker fixed'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114263268600765974</id><published>2006-03-17T22:58:00.000+01:00</published><updated>2007-01-21T18:12:38.965+01:00</updated><title type='text'>PlaneTracker updated with new airports</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;MIA (Miami) and SEA (Seattle) have been added to PlaneTracker to bring you even more planes&lt;br /&gt;Version 0.28 is available &lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/PlaneTracker%20v0.28.zip&quot;&gt;here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114263268600765974/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114263268600765974' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114263268600765974'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114263268600765974'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/03/planetracker-updated-with-new-airports.html' title='PlaneTracker updated with new airports'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114202405367573665</id><published>2006-03-10T21:54:00.000+01:00</published><updated>2007-01-21T18:14:13.637+01:00</updated><title type='text'>Advanced WorldWind plugin file support</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;Recently I got the need for more ways to load files from a WorldWind plugin. Which is why I added both Drag&amp;Drop and command line support for plugins. Note that you’ll need the latest version of WorldWind to get these features to work right. Command line support doesn’t work in 1.3.3 at all, but I’ll provide a compatible way that will at least allow the plugin to load in older versions. It’s possible to have 1.3.3 support Drag&amp;amp;Drop but the experience will likely be flaky.&lt;/p&gt;&lt;p&gt;So lets start off with some code to handle files that are passed in from the command line. This is useful if you want to make WorldWind the primary or alternative file handler for a specific type of file in windows explorer. This will automatically work if you’re using a version that has the correct property, and otherwise skip over the argument handling code. You’d generally use this code in the Load method of your plugin, though it could be used just about anywhere.&lt;/p&gt;&lt;pre class=&quot;cl&quot;&gt;&lt;span class=&quot;cb1&quot;&gt;&lt;span style=&quot;color: rgb(0, 128, 0);&quot;&gt;// Some magic to provide backward compatibility&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Type typecontroller = &lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;typeof&lt;/span&gt;&lt;/span&gt;(MainApplication);&lt;br /&gt;System.Reflection.PropertyInfo finfo = typecontroller.GetProperty(&quot;CmdArgs&quot;, BindingFlags.Static|BindingFlags.Public|BindingFlags.GetProperty);&lt;br /&gt;&lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;string&lt;/span&gt;&lt;/span&gt;[] args = &lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;null&lt;/span&gt;&lt;/span&gt;;&lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;&lt;br /&gt;if&lt;/span&gt;&lt;/span&gt; (finfo != &lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;null&lt;/span&gt;&lt;/span&gt;)&lt;br /&gt;  args = (&lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;string&lt;/span&gt;&lt;/span&gt;[])finfo.GetValue(&lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;null&lt;/span&gt;&lt;/span&gt;, &lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;null&lt;/span&gt;&lt;/span&gt;);&lt;/pre&gt;&lt;pre class=&quot;cl&quot;&gt;&lt;div class=&quot;cf&quot;&gt;&lt;pre class=&quot;cl&quot;&gt;&lt;span class=&quot;cb1&quot;&gt;&lt;div class=&quot;cf&quot;&gt;&lt;pre class=&quot;cl&quot;&gt;&lt;div class=&quot;cf&quot;&gt;&lt;pre class=&quot;cl&quot;&gt;&lt;span class=&quot;cb1&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;if&lt;/span&gt;&lt;/span&gt; (args != &lt;span class=&quot;cb1&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt;null&lt;/span&gt;&lt;/span&gt;)&lt;br /&gt;{&lt;br /&gt;  &lt;span class=&quot;cb2&quot;&gt;&lt;span style=&quot;color: rgb(0, 128, 0);&quot;&gt;// use args here (args is a string array containing all command line arguments)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;}&lt;/pre&gt;&lt;/div&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/span&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/pre&gt;&lt;p&gt;Drag&amp;amp;Drop support is slightly more complicated. I’ve made a simple demonstration plugin that handles dropping a .jpg file by showing a simple MessageBox for which the source code is available &lt;a href=&quot;http://www.twobeds.com/shockfire/DnDTest.cs&quot;&gt;here&lt;/a&gt;. I also &lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter26.zip&quot;&gt;updated KMLImporter&lt;/a&gt; to go hand in hand with this great new functionality.&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114202405367573665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114202405367573665' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114202405367573665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114202405367573665'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/03/advanced-worldwind-plugin-file-support.html' title='Advanced WorldWind plugin file support'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114201976796016511</id><published>2006-03-10T20:42:00.000+01:00</published><updated>2007-01-21T18:14:36.735+01:00</updated><title type='text'>WorldWind source repository switched from CVS to SVN</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;/strong&gt;The WorldWind source code versioning is now powered by SVN&lt;br /&gt;To checkout point your favorite SVN client to &lt;a href=&quot;https://svn.sourceforge.net/svnroot/nasa-exp&quot;&gt;https://svn.sourceforge.net/svnroot/nasa-exp&lt;/a&gt;&lt;br /&gt;If you experience difficulties there’s some clues in &lt;a href=&quot;http://mail.worldwindcentral.com/pipermail/worldwind-dev/2006-February/001055.html&quot;&gt;the SVN mailing list post&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114201976796016511/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114201976796016511' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114201976796016511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114201976796016511'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/03/worldwind-source-repository-switched.html' title='WorldWind source repository switched from CVS to SVN'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-114133704256012638</id><published>2006-03-02T22:41:00.000+01:00</published><updated>2007-01-21T18:15:07.577+01:00</updated><title type='text'>KMLImporter development continues</title><content type='html'>I know I&#39;ve been silent, but KMLImporter development hasn&#39;t stopped&lt;br /&gt;In fact, the version number has gone up to 23 already!&lt;br /&gt;Even worse, I can&#39;t even remember what changed and I didn&#39;t keep a log&lt;br /&gt;So changes to the plugin are:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Internal icons are fixed&lt;/li&gt;&lt;li&gt;Awsome new internal icons are used (and included)&lt;/li&gt;&lt;li&gt;NetworkLinks (non-updating for now)&lt;/li&gt;&lt;li&gt;Stuff (and LOTS of it)&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Get it at &lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter23.zip&quot;&gt;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter23.zip&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/114133704256012638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/114133704256012638' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114133704256012638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/114133704256012638'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/03/kmlimporter-development-continues.html' title='KMLImporter development continues'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-113926383475462732</id><published>2006-02-06T23:00:00.000+01:00</published><updated>2007-01-21T18:15:38.523+01:00</updated><title type='text'>KMLImporter progress</title><content type='html'>Even though I didn&#39;t entirely fix the problem that was keeping me from adding KMZ support,&lt;br /&gt;I&#39;m still going to give you version 9 which has KMZ support after a small workaround&lt;br /&gt;Major new features are &#39;native&#39; KMZ support and icon scaling&lt;br /&gt;To get this plugin to work on anything older than the latest WorldWind build:&lt;br /&gt;Extract the plugin as usual, then copy ICSharpCode.SharpZipLib.dll to your main WW directory&lt;br /&gt;Plugin available at: &lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter9.zip&quot;&gt;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter9.zip&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/113926383475462732/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/113926383475462732' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113926383475462732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113926383475462732'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/02/kmlimporter-progress.html' title='KMLImporter progress'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-113909042705892784</id><published>2006-02-04T22:37:00.000+01:00</published><updated>2006-02-25T18:32:58.603+01:00</updated><title type='text'>KMLImporter support extended</title><content type='html'>&lt;span style=&quot;font-weight: bold;&quot;&gt;KMLImporter support extended&lt;/span&gt;&lt;br /&gt;I&#39;ve extended KMLImporter placemark with lots of small and not so small features&lt;br /&gt;Most notable are support for folders and icons from disk&lt;br /&gt;This means that you can now simply extract a KMZ file with a tool like WinRAR,&lt;br /&gt;KMLImporter will then be able to find the extracted icons when you load the extracted KML&lt;br /&gt;There have been lots of small fixes regarding styles, so just about any KML with icons should load now&lt;br /&gt;A new version is available at &lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter7.zip&quot;&gt;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter7.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;SideWind progress&lt;/span&gt;&lt;br /&gt;First of all I have to &#39;correct&#39; myself:&lt;br /&gt;SideWind is not being developed by &lt;span style=&quot;font-style: italic;&quot;&gt;them&lt;/span&gt; but by &lt;span style=&quot;font-style: italic;&quot;&gt;us&lt;/span&gt;, meaning me and a friend&lt;br /&gt;(we will also be joined by various others, but we form the main development team)&lt;br /&gt;I admit the posts on this subject were rather inconclusive on this part&lt;br /&gt;There is certainly progress on SW, there&#39;s just no coding going on just yet&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;We&lt;/span&gt; are busy planning and investigating though, and I hope there&#39;s something to post sometime soon</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/113909042705892784/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/113909042705892784' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113909042705892784'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113909042705892784'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/02/kmlimporter-support-extended.html' title='KMLImporter support extended'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-113874567056612393</id><published>2006-01-31T23:06:00.000+01:00</published><updated>2007-01-21T18:16:13.154+01:00</updated><title type='text'>KMLImporter plugin</title><content type='html'>I&#39;ve spent a few hours moving some of &lt;a href=&quot;http://forum.worldwind.arc.nasa.gov/index.php?showtopic=5528&quot;&gt;PlaneTracker&lt;/a&gt;&#39;s code over to a new plugin&lt;br /&gt;and the result is a plugin that can read most .kml files that contain icons&lt;br /&gt;Support for other features such as polygons and network links are on the list&lt;br /&gt;(note that it already supports images that have to be downloaded from the web)&lt;br /&gt;&lt;br /&gt;Because I cannot include the default icons GE uses you have to copy those over yourself&lt;br /&gt;Find palette*.png in the GE &lt;span style=&quot;font-style: italic;&quot;&gt;res&lt;/span&gt; dir and copy those over to the empty icons directory&lt;br /&gt;This plugin comes with no sort of warranty at all, so use it at your own risk&lt;br /&gt;Download: &lt;a href=&quot;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter4.zip&quot;&gt;http://www.twobeds.com/shockfire/WW-Rel/KMLImporter4.zip&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/113874567056612393/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/113874567056612393' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113874567056612393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113874567056612393'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/01/kmlimporter-plugin.html' title='KMLImporter plugin'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-113839037830998788</id><published>2006-01-27T20:21:00.000+01:00</published><updated>2007-01-21T18:16:47.310+01:00</updated><title type='text'>WWLatConverter released</title><content type='html'>WWLatConverter is a very simple app that allows you to convert .lat files to WorldWind add-ons&lt;br /&gt;Such files are usually generated by &lt;a href=&quot;http://forum.worldwind.arc.nasa.gov/index.php?showtopic=4844&quot;&gt;scout&lt;/a&gt;, allowing you to convert KML files&lt;br /&gt;There&#39;s no GUI and it only converts icons, but it can still be usefull quickly converting simple KML files</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/113839037830998788/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/113839037830998788' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113839037830998788'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113839037830998788'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/01/wwlatconverter-released.html' title='WWLatConverter released'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-113827960861627865</id><published>2006-01-26T13:44:00.000+01:00</published><updated>2007-01-21T18:17:13.264+01:00</updated><title type='text'>Feeds now available</title><content type='html'>&lt;a href=&quot;http://feeds.feedburner.com/shockfire&quot;&gt;RSS&lt;/a&gt; and &lt;a href=&quot;http://shockfire.blogspot.com/atom.xml&quot;&gt;Atom&lt;/a&gt; feeds are now available for this blog&lt;br /&gt;Links to these feeds can also be found under the Feeds header on the right</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/113827960861627865/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/113827960861627865' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113827960861627865'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113827960861627865'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/01/feeds-now-available.html' title='Feeds now available'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-113813289958579527</id><published>2006-01-24T20:40:00.000+01:00</published><updated>2006-02-25T18:38:05.266+01:00</updated><title type='text'>Codename for WorldWind game announced</title><content type='html'>&lt;span style=&quot;font-weight: bold;&quot;&gt;Codename for WorldWind game announced&lt;/span&gt;&lt;br /&gt;Not one, but yes... two codenames have been decided for the previously mentioned WorldWind game&lt;br /&gt;The WorldWind game will start off as &#39;SideWind&#39;&lt;br /&gt;This name is meant for the first version, which will be based on WW 1.3.4 and will probably mainly be a technology test&lt;br /&gt;Later, the game will transition into the WW 1.5 engine, and will then be known as &#39;SolarWind&#39;&lt;br /&gt;(this because current plans are to feature the entire solar system in the game)&lt;br /&gt;Both names will be shortened to SW to preserve keyboards&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;PlaneTracker to feature 3D models&lt;/span&gt;&lt;br /&gt;Plans are under way to include a mode that shows airplanes in 3D in the next version of PlaneTracker&lt;br /&gt;Since performance may be less than optimal icons will still be available, and there may even be a combination of the two&lt;br /&gt;Though this data isn&#39;t available directly, it&#39;s possible to figure out the type of aircraft and show an appropriate 3D model accordingly</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/113813289958579527/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/113813289958579527' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113813289958579527'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113813289958579527'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/01/codename-for-worldwind-game-announced.html' title='Codename for WorldWind game announced'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-113769842611488305</id><published>2006-01-19T19:31:00.000+01:00</published><updated>2006-02-25T18:38:19.556+01:00</updated><title type='text'>I&#39;ve decided to reopen my blog!</title><content type='html'>&lt;span style=&quot;font-weight: bold;&quot;&gt;I&#39;ve decided to reopen my blog!&lt;/span&gt;&lt;br /&gt;The main content will be about WorldWind, but it&#39;s still open for everything I might want to share&lt;br /&gt;For now, I&#39;ll start off with some current WorldWind news, and I&#39;ll try to post updates as they come along&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;A beta of PlaneTracker has been released&lt;/span&gt;&lt;br /&gt;A test version of PlaneTracker has been released to the public and can be found in this forum post:&lt;br /&gt;&lt;a href=&quot;http://forum.worldwind.arc.nasa.gov/index.php?showtopic=5528&quot;&gt;http://forum.worldwind.arc.nasa.gov/index.php?showtopic=5528&lt;/a&gt;&lt;br /&gt;This is still not resembling a final version, but it&#39;s fairly usable and fun so far so it&#39;s worth a try&lt;br /&gt;The release is mainly meant to catch bugs, but of course suggestions are welcome as well&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Bull_[UK] opens &#39;Bull&#39;s rambles&#39; weblog&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:100%;&quot;&gt; At what seems to be an attempt to get WorldWind blogs going, Bull opens up his own blog&lt;br /&gt;As the name suggests, this blog isn&#39;t all that formal, thus nicely complementing the &lt;a href=&quot;http://worldwindadd-ons.blogspot.com/&quot;&gt;add-ons blog&lt;/a&gt;&lt;br /&gt;Bull&#39;s brand new blog can be found at &lt;a href=&quot;http://bullsworld.blogspot.com/&quot;&gt;http://bullsworld.blogspot.com/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Work on WorldWind game started&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Even though there&#39;s nothing official about this yet, development has quietly started&lt;br /&gt;So far no actual work has been done but the idea is out there so I suspect there will be more news on this subject very soon&lt;br /&gt;The next step will of course be creating a codename for the project so I can actually refer to it&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/113769842611488305/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/113769842611488305' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113769842611488305'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/113769842611488305'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2006/01/ive-decided-to-reopen-my-blog.html' title='I&#39;ve decided to reopen my blog!'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5112503.post-89896668</id><published>2003-02-28T13:07:00.000+01:00</published><updated>2006-02-25T18:38:56.226+01:00</updated><title type='text'>Welcome to Shock&#39;s News Network</title><content type='html'>&lt;span style=&quot;font-weight: bold;&quot;&gt;Welcome to Shock&#39;s News Network&lt;/span&gt;,&lt;br /&gt;&lt;br /&gt;I will post anything I like here :)</content><link rel='replies' type='application/atom+xml' href='http://shockfire.blogspot.com/feeds/89896668/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/5112503/89896668' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/89896668'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5112503/posts/default/89896668'/><link rel='alternate' type='text/html' href='http://shockfire.blogspot.com/2003/02/welcome-to-shocks-news-network.html' title='Welcome to Shock&#39;s News Network'/><author><name>ShockFire</name><uri>http://www.blogger.com/profile/06140443385998936444</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry></feed>