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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Siliconera</title><link>http://www.siliconera.com</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/siliconera/MkOc" /><description>Global gaming with a dash of dinosaurs.</description><language>en</language><lastBuildDate>Fri, 12 Mar 2010 06:42:06 PST</lastBuildDate><generator>http://wordpress.org/?v=2.9.1</generator><sy:updatePeriod xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">hourly</sy:updatePeriod><sy:updateFrequency xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">1</sy:updateFrequency><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/siliconera/MkOc" /><feedburner:info uri="siliconera/mkoc" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>siliconera/MkOc</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item><title>Ghost Trick Spooks June Release</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/L2iuXks9nCM/</link><category>Japan</category><category>Capcom</category><category>Ghost Trick</category><category>Nintendo DS</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Fri, 12 Mar 2010 06:39:49 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63786</guid><description>What is the director of Phoenix Wright: Ace Attorney working on? A brand new adventure game called Ghost Trick.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L2iuXks9nCM:gr0ohmCjc7A:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=L2iuXks9nCM:gr0ohmCjc7A:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L2iuXks9nCM:gr0ohmCjc7A:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L2iuXks9nCM:gr0ohmCjc7A:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L2iuXks9nCM:gr0ohmCjc7A:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L2iuXks9nCM:gr0ohmCjc7A:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/12/ghost-trick-spooks-june-release/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/12/ghost-trick-spooks-june-release/</feedburner:origLink></item><item><title>First Ys Vs. Sora no Kiseki Screenshots</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/hFiwIIrGEVs/</link><category>Japan</category><category>Nihon Falcom</category><category>PSP</category><category>Screenshots</category><category>Ys vs Sora no Kiseki</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Fri, 12 Mar 2010 00:16:24 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63775</guid><description>Ys vs. Sora no Kiseki: Alternative Saga is Nihon Falcom’s Dissidia or Tales of Vs. equivalent.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=hFiwIIrGEVs:m70ZuHLVr28:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=hFiwIIrGEVs:m70ZuHLVr28:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=hFiwIIrGEVs:m70ZuHLVr28:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=hFiwIIrGEVs:m70ZuHLVr28:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=hFiwIIrGEVs:m70ZuHLVr28:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=hFiwIIrGEVs:m70ZuHLVr28:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/12/first-ys-vs-sora-no-kiseki-screenshots/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">2</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/12/first-ys-vs-sora-no-kiseki-screenshots/</feedburner:origLink></item><item><title>Anyone Want To Publish Record of Agarest War Zero?</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/wVVo9j55I0c/</link><category>USA</category><category>Agarest Senki Zero</category><category>Compile Heart</category><category>Playstation 3</category><category>Record of Agarest War</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 11 Mar 2010 23:01:04 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63599</guid><description>Because Compile Heart is searching for a publisher and distributor in North America and Europe.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wVVo9j55I0c:yHlNsbfZRRA:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=wVVo9j55I0c:yHlNsbfZRRA:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wVVo9j55I0c:yHlNsbfZRRA:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wVVo9j55I0c:yHlNsbfZRRA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wVVo9j55I0c:yHlNsbfZRRA:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wVVo9j55I0c:yHlNsbfZRRA:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/anyone-want-to-publish-record-of-agarest-war-zero/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">12</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/anyone-want-to-publish-record-of-agarest-war-zero/</feedburner:origLink></item><item><title>Lunar: Silver Star Harmony Interview – The Xseed Half</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/kMqF3zgN26M/</link><category>USA</category><category>Game Arts</category><category>Interviews</category><category>Lunar</category><category>Lunar: Silver Star Harmony</category><category>PSP</category><category>Xseed</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 11 Mar 2010 21:19:46 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63714</guid><description>The first half of our Lunar: Silver Star Harmony interview focused on Game Arts. This piece is about the localization and how Xseed got Jenny Magallanes to reprise her role for the game’s theme song.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=kMqF3zgN26M:0-V4KQZpxK4:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=kMqF3zgN26M:0-V4KQZpxK4:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=kMqF3zgN26M:0-V4KQZpxK4:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=kMqF3zgN26M:0-V4KQZpxK4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=kMqF3zgN26M:0-V4KQZpxK4:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=kMqF3zgN26M:0-V4KQZpxK4:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/lunar-silver-star-harmony-interview-the-xseed-half/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">6</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/lunar-silver-star-harmony-interview-the-xseed-half/</feedburner:origLink></item><item><title>First Details And Artwork For The Last Story’s Setting</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/X6Ik1MXj70Q/</link><category>Japan</category><category>Highlight</category><category>Mistwalker</category><category>Nintendo</category><category>The Last Story</category><category>Wii</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ishaan</dc:creator><pubDate>Thu, 11 Mar 2010 20:49:50 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63647</guid><description>Mistwalker's Wii RPG isn't heavily sci-fi influenced, according to director Hironobu Sakaguchi.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=X6Ik1MXj70Q:ytF5Wn5anWU:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=X6Ik1MXj70Q:ytF5Wn5anWU:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=X6Ik1MXj70Q:ytF5Wn5anWU:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=X6Ik1MXj70Q:ytF5Wn5anWU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=X6Ik1MXj70Q:ytF5Wn5anWU:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=X6Ik1MXj70Q:ytF5Wn5anWU:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/first-details-and-artwork-for-the-last-storys-setting/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">20</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/first-details-and-artwork-for-the-last-storys-setting/</feedburner:origLink></item><item><title>Deus Ex: Human Revolution Officially Announced, Metaphors Described</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/0Ev5qrWfddM/</link><category>USA</category><category>Deus Ex</category><category>Deus Ex: Human Revolution</category><category>GDC 2010</category><category>Square Enix</category><category>Xbox 360</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 11 Mar 2010 18:16:15 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/2010/03/11/deus-ex-human-revolution-officially-announced-metaphors-described/</guid><description>Johnathan Jacques-Belletete outlined two metaphors that define Deus Ex: Human Revolution. As a side note, we're meeting with the team so if you have questions post them in the comments.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=0Ev5qrWfddM:QPC65aX9IXg:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=0Ev5qrWfddM:QPC65aX9IXg:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=0Ev5qrWfddM:QPC65aX9IXg:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=0Ev5qrWfddM:QPC65aX9IXg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=0Ev5qrWfddM:QPC65aX9IXg:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=0Ev5qrWfddM:QPC65aX9IXg:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/deus-ex-human-revolution-officially-announced-metaphors-described/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">4</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/deus-ex-human-revolution-officially-announced-metaphors-described/</feedburner:origLink></item><item><title>Hands On Motion Fighters, The PlayStation Move Boxing Game</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/L5KaF3w8e5s/</link><category>USA</category><category>GDC 2010</category><category>Motion Fighters</category><category>Playstation 3</category><category>PlayStation Move</category><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 11 Mar 2010 16:55:13 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63706</guid><description>Motion Fighters caught my attention during the PlayStation Move presentation. It was explained as a gritty street fighting game with motion control, but really it’s a motion controlled boxing simulator.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L5KaF3w8e5s:cgUntoagXUY:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=L5KaF3w8e5s:cgUntoagXUY:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L5KaF3w8e5s:cgUntoagXUY:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L5KaF3w8e5s:cgUntoagXUY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L5KaF3w8e5s:cgUntoagXUY:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=L5KaF3w8e5s:cgUntoagXUY:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/hands-on-motion-fighters-the-playstation-move-boxing-game/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/hands-on-motion-fighters-the-playstation-move-boxing-game/</feedburner:origLink></item><item><title>Hands On Slider, SCEJ’s PlayStation Move Game Where…</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/iNjEX3g7rwI/</link><category>USA</category><category>GDC 2010</category><category>Playstation 3</category><category>PlayStation Move</category><category>Slider</category><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 11 Mar 2010 15:36:20 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63755</guid><description>… you help a girl, riding an office chair, escape from the Yakuza.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=iNjEX3g7rwI:MJAO5dE9AYU:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=iNjEX3g7rwI:MJAO5dE9AYU:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=iNjEX3g7rwI:MJAO5dE9AYU:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=iNjEX3g7rwI:MJAO5dE9AYU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=iNjEX3g7rwI:MJAO5dE9AYU:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=iNjEX3g7rwI:MJAO5dE9AYU:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/hands-on-slider-scejs-playstation-move-game-where/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">5</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/hands-on-slider-scejs-playstation-move-game-where/</feedburner:origLink></item><item><title>Hands On The Shoot, The PlayStation Move Light Gun Game</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/wCVs5TFQJ4s/</link><category>USA</category><category>GDC 2010</category><category>Playstation 3</category><category>PlayStation Move</category><category>Sony</category><category>The Shoot</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 11 Mar 2010 14:50:37 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63699</guid><description>Like on rail shooters? Sony is making one called The Shoot (working title) where you shoot robots.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wCVs5TFQJ4s:hNmpBwxrLEI:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=wCVs5TFQJ4s:hNmpBwxrLEI:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wCVs5TFQJ4s:hNmpBwxrLEI:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wCVs5TFQJ4s:hNmpBwxrLEI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wCVs5TFQJ4s:hNmpBwxrLEI:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=wCVs5TFQJ4s:hNmpBwxrLEI:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/hands-on-the-shoot-the-playstation-move-light-gun-game/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/hands-on-the-shoot-the-playstation-move-light-gun-game/</feedburner:origLink></item><item><title>Metroid: Other M Was Originally "On-Rails"</title><link>http://feedproxy.google.com/~r/siliconera/MkOc/~3/tcgYfNfaFDo/</link><category>USA</category><category>GDC 2010</category><category>Metroid</category><category>Metroid: Other M</category><category>Nintendo</category><category>Team Ninja. SPD1</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ishaan</dc:creator><pubDate>Thu, 11 Mar 2010 14:45:03 PST</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=63745</guid><description>During his GDC keynote on game design, Sakamoto revealed that, originally, Metroid: Other M  was being conceived with invisible walls, essentially making it an on-rails game, in a sense.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=tcgYfNfaFDo:z1vhX912iMQ:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?i=tcgYfNfaFDo:z1vhX912iMQ:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=tcgYfNfaFDo:z1vhX912iMQ:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=6et-BrRH4jw" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=tcgYfNfaFDo:z1vhX912iMQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=tcgYfNfaFDo:z1vhX912iMQ:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/siliconera/MkOc?a=tcgYfNfaFDo:z1vhX912iMQ:ByNYXvuKCJE"&gt;&lt;img src="http://feeds.feedburner.com/~ff/siliconera/MkOc?d=ByNYXvuKCJE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2010/03/11/metroid-other-m-was-originally-on-rails/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">12</slash:comments><feedburner:origLink>http://www.siliconera.com/2010/03/11/metroid-other-m-was-originally-on-rails/</feedburner:origLink></item></channel></rss>
