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		<title>Deltarune Chapters 6 and 7 Updates Shared</title>
		<link>https://www.siliconera.com/deltarune-chapters-6-and-7-updates-shared/</link>
					<comments>https://www.siliconera.com/deltarune-chapters-6-and-7-updates-shared/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 22:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Deltarune]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Toby Fox]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117810</guid>

					<description><![CDATA[<p>Deltarune Chapter 5 is out this month, Chapter 6 is progressing well, and development might start on Chapter 7 in 2026.</p>
<p>The post <a href="https://www.siliconera.com/deltarune-chapters-6-and-7-updates-shared/">Deltarune Chapters 6 and 7 Updates Shared</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Following the <a href="https://www.siliconera.com/deltarune-chapter-5-release-date-falls-in-june-2026/" target="_blank" rel="noreferrer noopener">release date reveal</a> for <em>Deltarune </em>Chapter 5, Toby Fox sent out an <a href="https://toby.fangamer.com/newsletters/ch5-release-date/">email newsletter</a> with updates on Chapters 6 and 7 too. In the case of the former, the developer noted “development is going quite fast.” With the latter, there’s a possibility that work might start on it before 2027 ends. Fox also promised another newsletter will appear on June 24, 2026.</p>    <p>When it comes to work on <em>Deltarune </em>Chapter 6, Fox said it is “easier to make than the others” and went over specific areas of it. The update noted that progress on the story-based segments is going good. It mentioned the gimmicks are done, but a few more places are being added where we’ll see them. Both the boss and its bullet patterns and standard encounters are still being finished up, though the regular fights are “mostly complete.” &nbsp;</p>    <p><em>Deltarune </em>Chapter 7 development hasn’t started yet. Fox did note, “This sounds crazy, but it’s not unrealistic that some staff members may start working on Chapter 7 before the end of the year.” Chapters 5-7 will all be free updates for folks who buy the game.</p><iframe src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <p>The&nbsp;<em>Deltarune</em>&nbsp;Chapter 5 release date is set for June 24, 2026, and chapters 1-4 are&nbsp;<a href="https://deltarune.com/">available now</a>&nbsp;on the Switch, Switch 2, PS4, PS5, and PC.&nbsp;</p><p>The post <a href="https://www.siliconera.com/deltarune-chapters-6-and-7-updates-shared/">Deltarune Chapters 6 and 7 Updates Shared</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117810</post-id>	</item>
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		<title>Demo for Sword Art Online Game Echoes of Aincrad Confirmed</title>
		<link>https://www.siliconera.com/demo-for-sword-art-online-game-echoes-of-aincrad-confirmed/</link>
					<comments>https://www.siliconera.com/demo-for-sword-art-online-game-echoes-of-aincrad-confirmed/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 21:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<category><![CDATA[Bandai Namco]]></category>
		<category><![CDATA[Echoes of Aincrad]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Sword Art Online]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117804</guid>

					<description><![CDATA[<p>We'll see what the new Sword Art Online game is like soon as an Echoes of Aincrad demo will be out in June.</p>
<p>The post <a href="https://www.siliconera.com/demo-for-sword-art-online-game-echoes-of-aincrad-confirmed/">Demo for Sword Art Online Game Echoes of Aincrad Confirmed</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://x.com/saogames/status/2064724265484669182" target="_blank" rel="noreferrer noopener">Bandai Namco</a> will give us a chance to test out the new <em>Sword Art Online </em>game <em>Echoes of Aincrad </em>with a demo before its July 2026 debut. The trial will be available on both consoles and PCs. However, it will show up on PCs first at 10am PT/1pm ET on June 15, 2026, before coming to the PS5, and Xbox Series X on June 16, 2026. </p>    <p>The announcement regarding the demo was rather brief. It didn’t go into how long it will last or if save data will carry over. It just mentioned it will appear on every applicable platform. I got a chance to go <a href="https://www.siliconera.com/preview-early-echoes-of-aincrad-does-feel-like-an-sao-mmorpg/">hands-on with a preview build</a> and explore. In addition to a character creator that lets us choose how we look and towns where we can rest, adjust equipment, and prepare for fights, the action-RPG lets us go up against familiar looking foes, chronicle the different floors, and attempt to survive an MMORPG turned into a death game.&nbsp;</p>    <p>This is one of two game demos Bandai Namco announced today. The other is one for the Switch and Switch 2 versions of <a href="https://www.siliconera.com/digimon-story-time-stranger-switch-and-switch-2-demo-debuts/"><em>Digimon Story Time Stranger</em></a><em>. </em>Those are already live on the eShop.</p><iframe src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <p>The <em>Sword Art Online </em>game <em>Echoes of Aincrad </em>will come to the PS5, Xbox Series X, and PC <a href="https://www.bandainamcoent.com/games/echoes-of-aincrad" target="_blank" rel="noreferrer noopener">on July 10, 2026</a>, and the demo will be available everywhere by June 16, 2026. The original <em>SAO </em>anime series is on <a href="https://www.crunchyroll.com/series/GR49G9VP6/sword-art-online" target="_blank" rel="noreferrer noopener">Crunchyroll</a>, and <a href="https://yenpress.com/series/sword-art-online" target="_blank" rel="noreferrer noopener">Yen Press</a> handles manga, audiobooks, and light novels based on the series.</p><p>The post <a href="https://www.siliconera.com/demo-for-sword-art-online-game-echoes-of-aincrad-confirmed/">Demo for Sword Art Online Game Echoes of Aincrad Confirmed</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">1117804</post-id>	</item>
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		<title>Dead or Alive 6 PC Version Being Delisted on Steam</title>
		<link>https://www.siliconera.com/dead-or-alive-6-pc-version-being-delisted-on-steam/</link>
					<comments>https://www.siliconera.com/dead-or-alive-6-pc-version-being-delisted-on-steam/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 20:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Dead or Alive 6]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Koei Tecmo]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117807</guid>

					<description><![CDATA[<p>Today is the last day to get Dead or Alive 6 on Steam for the PC before it is delisted ahead of the Last Round release.</p>
<p>The post <a href="https://www.siliconera.com/dead-or-alive-6-pc-version-being-delisted-on-steam/">Dead or Alive 6 PC Version Being Delisted on Steam</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Koei Tecmo and Team Ninja announced that the PC version of <em>Dead or Alive 6 </em>will be delisted from Steam as a result of the upcoming launch of the <a href="https://www.siliconera.com/dead-or-alive-returning-with-doa-6-last-round-new-game/"><em>Last Round</em></a> version of the game. The <a href="https://teamninja-studio.com/doa6/us/news260610.html" target="_blank" rel="noreferrer noopener">official site</a> said it will be pulled at 10am JST on June 11, 2026, which is 6pm PT/9pm ET on June 10, 2026. Some of the DLC will transfer over to the new version, like costumes for non-collaboration characters, but things like character and story unlock keys and costumes for folks like <a href="https://www.siliconera.com/dead-or-alive-6-last-round-gets-kof-xiv-mai-shiranui-and-kula-diamond/">Mai Shiranui and Kula Diamond</a> will not. </p>    <p>There are three versions of <em>Dead or Alive 6 </em>for PC on the Steam <a href="https://store.steampowered.com/app/838380/DEAD_OR_ALIVE_6/" target="_blank" rel="noreferrer noopener">product page</a> now, and all of those will be gone after they are delisted later today. There is the free Core Fighters version of the game, the $59.99 base game, and the $79.99 Digital Deluxe Edition. 461 pieces of DLC are all also available. To compare, the price on the <em>Last Round </em>version is listed as <a href="https://store.steampowered.com/app/4144680/DEAD_OR_ALIVE_6_Last_Round/" target="_blank" rel="noreferrer noopener">$39.99</a>, and that includes a Character Unlock Key, a Story Unlock Key, the Vacation to Paradise BGM Set that was formerly an add-on, and the former DLC characters Momiji, Nyotengu, Phase 4, Rachel, and Tamaki. (A free Core Fighters version will also launch.) </p>    <p>The PC version of <em>Dead or Alive 6 </em>will be delisted from Steam at 6pm PT/9pm ET on June 10, 2026, which is 10am JST on June 11, 2026. <em>Dead or Alive 6 Last Round&nbsp;</em>will be on the PS5, Xbox Series X, and PC via paid and free versions on June 25, 2026</p><iframe src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe><p>The post <a href="https://www.siliconera.com/dead-or-alive-6-pc-version-being-delisted-on-steam/">Dead or Alive 6 PC Version Being Delisted on Steam</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<title>FFVII Remake Survive Said the Prophet Music Video Launches</title>
		<link>https://www.siliconera.com/ffvii-remake-survive-said-the-prophet-music-video-launches/</link>
					<comments>https://www.siliconera.com/ffvii-remake-survive-said-the-prophet-music-video-launches/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 19:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Final Fantasy VII Remake]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117801</guid>

					<description><![CDATA[<p>Survive Said the Prophet shared a brief cover and music video of the FFVII Remake song "Hollow" worldwide.</p>
<p>The post <a href="https://www.siliconera.com/ffvii-remake-survive-said-the-prophet-music-video-launches/">FFVII Remake Survive Said the Prophet Music Video Launches</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="https://amzn.to/4emXsr8" target="_blank" rel="noreferrer noopener">Survive Said the Prophet</a> announced and released a new <em>FFVII Remake </em>collaboration music video featuring the SSTP song “Hollow.” The video is available worldwide on the band’s <a href="https://www.youtube.com/watch?v=pP_EQvcuWRc" target="_blank" rel="noreferrer noopener">YouTube channel</a>. However, it is only available as that clip and it doesn’t seem that version of the track is available to purchase anywhere. </p>    <p>There’s a reason why SSTP would release this cover of the <em>FFVII Remake </em>theme song “Hollow.” Yosh Morita, who goes by Yosh and is the lead singer for the group, performed that original track for the JRPG. The video for the track shows clips from the <em>Intergrade </em>version of the game.</p>    <p>Here’s the brief Survive Said the Prophet <em>FFVII Remake </em>collaboration music video of the song “Hollow.”</p>    <figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <div class="mnmd-responsive-video"><iframe loading="lazy" title="SSTP × FINAL FANTASY VII REMAKE Collaboration Video" width="1200" height="675" src="https://www.youtube.com/embed/pP_EQvcuWRc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div> </div></figure>    <p>To compare, here is the <a href="https://www.youtube.com/watch?v=HWW_ZbClilY" target="_blank" rel="noreferrer noopener">official Square Enix audio</a> music video for the Yosh version of “Hollow” from <em>FFVII Remake</em>. </p><div class="siliconera-plus-box" style="border: 2px solid #e5e7eb; padding: 48px 24px; border-radius: 6px; margin:24px 0; background:#f9fafb; text-align:center;"><strong style="color: rgb(11, 11, 11); font-size: 28px; line-height: 1;">Go Ad-Free With Siliconera+</strong><span style="font-size: 14px; font-weight: 400; color: rgb(11, 11, 11); margin: 20px auto; display: block; width: 500px; max-width: 100%;">View the site with no ads, be able to provide direct feedback about what we cover, and be automatically entered into our monthly PC game giveaway.</span><a href="https://www.siliconera.com/welcome-to-siliconera-plus/" target="_blank" style="white-space: nowrap; appearance: button; margin: 0px; font-family: Montserrat; background-color: rgb(189, 0, 11); color: rgb(249, 250, 251); display: inline-flex; justify-content: center; align-items: center; font-weight: 700; height: 50px; text-transform: uppercase; font-size: 16px; line-height: 1; border-radius: 6px; padding: 15px 25px; text-decoration: none;">Join Siliconera+</a></div>    <figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <div class="mnmd-responsive-video"><iframe loading="lazy" title="FFVII REMAKE: Hollow (FINAL FANTASY VII REMAKE Original Soundtrack) 【Audio】" width="1200" height="675" src="https://www.youtube.com/embed/HWW_ZbClilY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div> </div></figure>    <p>SSTP might sound familiar if you watch anime, as the group performed the theme songs for a number of different series. Their tracks appeared in <a href="https://amzn.to/4gcdNRG" target="_blank" rel="noreferrer noopener"><em>Vinland Saga</em></a>, for example. Most recently, “<a href="https://amzn.to/4olpkAq" target="_blank" rel="noreferrer noopener">Speak of the Devil</a>” was used in season 3 of <em>Fire Force. </em></p>    <p><em>Final Fantasy VII Remake </em>is available on the PS4, PS5, Switch 2, Xbox Series X, and PC worldwide. <em>FFVII </em><a href="https://www.siliconera.com/final-fantasy-vii-remake-part-3-is-named-revelation/"><em>Revelation</em></a><em>, </em>the third and final part of the trilogy, will come to the PS5, Switch 2, Xbox Series X, and PC in Spring 2027.</p>    <p>We may earn a commission if you purchase from certain links. <a href="https://www.siliconera.com/about-us/">Learn more here</a>.</p>    <p></p><p>The post <a href="https://www.siliconera.com/ffvii-remake-survive-said-the-prophet-music-video-launches/">FFVII Remake Survive Said the Prophet Music Video Launches</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117801</post-id>	</item>
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		<title>Digimon Story Time Stranger Switch and Switch 2 Demo Debuts</title>
		<link>https://www.siliconera.com/digimon-story-time-stranger-switch-and-switch-2-demo-debuts/</link>
					<comments>https://www.siliconera.com/digimon-story-time-stranger-switch-and-switch-2-demo-debuts/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 18:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[Bandai Namco]]></category>
		<category><![CDATA[Digimon Story: Time Stranger]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[North America]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117798</guid>

					<description><![CDATA[<p>Both Switch and Switch 2 players can see how Digimon Story Time Stranger runs with a new demo out on both platforms.</p>
<p>The post <a href="https://www.siliconera.com/digimon-story-time-stranger-switch-and-switch-2-demo-debuts/">Digimon Story Time Stranger Switch and Switch 2 Demo Debuts</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Bandai Namco shared a new <em>Digimon Story Time Stranger</em> demo that allows both Switch and Switch 2 owners to see how the JRPG runs on each console. This experience will offer a slice from the beginning of the game. As such, save files can be transferred over to a full copy. The links are live on both the <a href="https://www.nintendo.com/us/store/products/digimon-story-time-stranger-switch/">Switch</a> and <a href="https://www.nintendo.com/us/store/products/digimon-story-time-stranger-switch-2/">Switch 2 listings</a> for the game now.&nbsp;</p>    <p>As a reminder, <em>Digimon Story Time Stranger </em>is a more traditional type of JRPG experience that involves our avatar heading into the past to prevent an apocalypse in the future. The primary part of the demo allows us to see how the story gets started. That’s the part where we can create a save file and use to continue our progress. However, if we finish the story segment here, we can also test out Central Town &#8211; Adventure Trial to see more of Iliad and the Digimon who live there. That part can’t be carried over.&nbsp;</p>    <p>Here’s the trailer showing off the new demo we can test for both the Switch and Switch 2 versions of <em>Digimon Story Time Stranger.</em></p><div class="siliconera-plus-box" style="border: 2px solid #e5e7eb; padding: 48px 24px; border-radius: 6px; margin:24px 0; background:#f9fafb; text-align:center;"><strong style="color: rgb(11, 11, 11); font-size: 28px; line-height: 1;">Go Ad-Free With Siliconera+</strong><span style="font-size: 14px; font-weight: 400; color: rgb(11, 11, 11); margin: 20px auto; display: block; width: 500px; max-width: 100%;">View the site with no ads, be able to provide direct feedback about what we cover, and be automatically entered into our monthly PC game giveaway.</span><a href="https://www.siliconera.com/welcome-to-siliconera-plus/" target="_blank" style="white-space: nowrap; appearance: button; margin: 0px; font-family: Montserrat; background-color: rgb(189, 0, 11); color: rgb(249, 250, 251); display: inline-flex; justify-content: center; align-items: center; font-weight: 700; height: 50px; text-transform: uppercase; font-size: 16px; line-height: 1; border-radius: 6px; padding: 15px 25px; text-decoration: none;">Join Siliconera+</a></div>    <figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <div class="mnmd-responsive-video"><iframe loading="lazy" title="Digimon Story Time Stranger | How-To Play Demo Trailer" width="1200" height="675" src="https://www.youtube.com/embed/gaWZnGfdgp0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div> </div></figure>    <p>As a reminder, the difference between the two is that the Switch 2 version of this <em>Digimon </em>JRPG features a Performance mode that has full HD resolution and 60 fps and a Quality option that drops the framerate to 30 in exchange for 4K visuals.&nbsp;</p>    <p><em>Digimon Story Time Stranger </em>will come to the Switch and Switch 2 <a href="https://www.siliconera.com/tales-of-arise-and-digimon-story-time-stranger-ports-announced/">on July 10, 2026</a>, and the demo is available now for both systems. The game is already on the PS5, Xbox Series X, and PC.&nbsp;</p><p>The post <a href="https://www.siliconera.com/digimon-story-time-stranger-switch-and-switch-2-demo-debuts/">Digimon Story Time Stranger Switch and Switch 2 Demo Debuts</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117798</post-id>	</item>
		<item>
		<title>Pokemon Pokopia Patch Increases Electric Item Limits and Gives Pokemon More to Talk About</title>
		<link>https://www.siliconera.com/pokemon-pokopia-patch-increases-electric-item-limits-and-gives-pokemon-more-to-talk-about/</link>
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		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 17:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
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		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Nintendo]]></category>
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		<category><![CDATA[Pokemon Pokopia]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117795</guid>

					<description><![CDATA[<p>The new Pokemon Pokopia patch increases electric item limits, gives Pokemon more to talk about, and adds quality of life changes.</p>
<p>The post <a href="https://www.siliconera.com/pokemon-pokopia-patch-increases-electric-item-limits-and-gives-pokemon-more-to-talk-about/">Pokemon Pokopia Patch Increases Electric Item Limits and Gives Pokemon More to Talk About</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Nintendo released a new 1.1.0 patch for <em>Pokemon Pokopia </em>that adds major additions such as increasing the limit for the electric items that require devices that generate electricity, gives Pokemon more dialogue lines so we get more reasons to talk to them, and quality of life changes. There are also a number of alterations to phrasing for some quests to make the goals easier to understand and 37 bugs have been squashed. Support for the <a href="https://www.siliconera.com/pokemon-pokopia-expansion-pass-dlc-adds-more-pokemon-and-items/">new DLC expansion pass</a> is part of it too.</p>    <p>Previously, the <em>Pokemon Pokopia </em>electricity limits meant only 512 electric items could appear. If you tried to place more in a region offline or an online cloud island, you couldn’t. Now, the limit is 1,024. However, the electricity-generating limit remains. This means you can only have 64 items that create energy like the Furnace or Mini Generator.&nbsp;</p>    <p>A number of the <em>Pokemon Pokopia </em>patch changes have to do with conversations that come up when you talk to a Pokemon. In general, they’ll talk about more things and say different things both when you prompt them or see one has something to say due to the “…” speech bubble. You’ll also have an option to not listen to and take on a Pokemon request if you start talking to them while in multiplayer mode.&nbsp;</p><iframe loading="lazy" src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <p>Here are the full <em>Pokemon Pokopia </em>patch notes going over the electricity limit changes, Pokemon conversation additions, adjustments, and bug fixes in 1.1.0 from the <a href="https://en-americas-support.nintendo.com/app/answers/detail/a_id/71348/~/how-to-update-pok%C3%A9mon-pokopia" target="_blank" rel="noreferrer noopener">Nintendo Support site</a>.</p>    <p>The following improvements have been implemented:</p>    <ul class="wp-block-list"> <li>Added new conversation variations between Pokémon.</li>    <li>Added new conversation variations when Pokémon have a “&#8230;” speech bubble.</li>    <li>Adjusted the timing and topic distribution of conversations when Pokémon have a “&#8230;” speech bubble.</li>    <li>When using chairs or beds, Pokémon accompanying Ditto will now use them together, if possible.</li>    <li>Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Glaceon, and Sylveon will now sleep at the edge of sofas, similar to Leafeon.</li>    <li>When placing objects, Pokémon accompanying Ditto will now avoid the placement preview area.</li>    <li>When moving Pokémon into a two-story house, you can now select the destination floor even while indoors.</li>    <li>When Pokémon process materials at the community box or furnace, they will prioritize locations closer to their own habitat.</li>    <li>While Ditto is falling after its transformation wears off, pressing the Run or Jump buttons will return Ditto to its human transformation and allow various controls.</li>    <li>The placement limit for items that use electricity has been increased from 512 to 1,024. (This will apply to items placed after installing the update.)</li>    <li>When placing the laser sensor item, the sensor’s detection range will now be displayed.</li>    <li>In the Environment Level details screen, you can now see which Pokémon’s comfort level requests you fulfilled that day.</li>    <li>In the Items section of the Collection menu, pressing the X Button will let you view color variations of flowers and hedges.</li>    <li>In the Filter menu of the Pokédex and Habitat Dex, the “Filter” action button has been renamed “Confirm.”</li>    <li>When saving game settings in the main menu, it is now clearer that a save is in progress.</li>    <li>You can now adjust game settings in the main menu while auto-saving is in progress.</li>    <li>Adjusted the dialogue in the request “Place the Ditto flag!” in Withered Wasteland to make it clearer where to place the flag.</li>    <li>Adjusted the dialogue in the important request “Yawn up a storm!” in Withered Wasteland to make it easier to understand how to increase the humidity.</li>    <li>Adjusted the dialogue in the request “Flowers in the planter!” in Bleak Beach to make the progression easier to understand.</li>    <li>Adjusted the request “Help fix up a home!” in Bleak Beach to make it clearer where to build the habitat.</li>    <li>Added dialogue options during in-game events that allow you to cancel trades.</li>    <li>During in-game events, you can now temporarily suspend trades at the Pokémon Center.</li>    <li>Adjusted the descriptions of Pokémon requests to build houses to make them easier to understand.</li>    <li>In multiplayer, a choice will now be displayed for whether to listen to a Pokémon’s request.</li>    <li>You can now obtain blocks of volcanic rock on Volcanic Dream Islands.</li>    <li>Changed the sound played when placing the shutter furniture item to a more appropriate one.</li>    <li>Adjusted the comfort level settings of the waterproof seat and stone fireplace furniture items to feel more natural.</li> </ul>    <p>The following issues have been fixed:</p>    <ul class="wp-block-list"> <li>In certain situations, Pokémon may stop partway while processing materials from the community box.</li>    <li>In certain situations, transactions at the Pokémon Center or Poké Mart may end immediately.</li>    <li>Hoppip, Skiploom, and Jumpluff may be unable to move through the air.</li>    <li>When Pokémon appear at the Chansey resting area habitat, they may clip into the Chansey plant.</li>    <li>In the hot-spring shower habitat, Pokémon may not react to the hot spring.</li>    <li>During hide-and-sneak, doors and windows cannot be opened.</li>    <li>In certain situations, learning an emote may cause a Pokémon to fall.</li>    <li>While taking photos with the camera, if you set Ditto’s expression to the default, the expressions of other Pokémon may not change.</li>    <li>Some Pokémon may be less likely to appear in town if they do not have a habitat.</li>    <li>When bringing a Pokémon from another town, it sometimes may be unable to move into a block house.</li>    <li>In certain situations, Ludicolo may appear in two different towns, and when moving between towns, it may disappear from both.</li>    <li>When Vespiquen appears on a Cloud Island, items exchanged for honey may not be available until the next day.</li>    <li>During Virtual Mode, a Pokémon following Ditto may not get on a lift.</li>    <li>In certain situations, requests to place items in a home may not be able to be completed.</li>    <li>In certain situations, even after removing items that Pokémon dislike, their comfort level does not increase.</li>    <li>In certain situations, a Pokémon’s active time may not increase even when the brightness matches their preference.</li>    <li>In certain situations, Pokémon may comment that it has become darker or brighter even when no change was made.</li>    <li>While using Surf, pressing the L Stick may not sustain running.</li>    <li>In certain situations, when placing a poster on a wall, the placement preview may not display correctly.</li>    <li>The punching game item may sometimes not respond.</li>    <li>The treasure and jewel wall decoration items may display incorrectly underwater.</li>    <li>When wooden fencing is placed next to a wooden gate, they do not connect.</li>    <li>When constructing something that requires both the Bulldoze and Crush specialties, if a Pokémon that specializes in both is assigned, it may become impossible to assign a Pokémon to the Bulldoze slot.</li>    <li>With some construction kits, if construction is canceled under certain conditions, the screen may remain black and controls become unresponsive.</li>    <li>Under certain conditions, construction may not complete even on the following day.</li>    <li>When relocating or demolishing certain structures, such as the charging station, parts of the floor may become unbreakable.</li>    <li>In certain situations, drying out blocks with a Smooth Rock may cause seeds planted in them to disappear.</li>    <li>The request “Charge up the charging station!” in Bleak Beach may remain incomplete even after being completed.</li>    <li>During the request “Pokémon Center tour guide!” in the Sparkling Skylands, performing certain steps may prevent relocation.</li>    <li>In certain situations, going to a Dream Island may instead take you to Palette Town.</li>    <li>In certain situations, if going to a Dream Island fails, the game may become unplayable.</li>    <li>In certain situations in multiplayer, items may be lost during host transfer or when the session is disbanded.</li>    <li>After completing certain steps, if guests on a Cloud Island purchase a large number of items, the items may disappear.</li>    <li>In certain situations, completing a special challenge may prevent certain recipes from being learned.</li>    <li>On a Cloud Island, messages about in-game events may repeatedly appear.</li>    <li>The conditions for starting the jump rope contest on a Cloud Island are set incorrectly.</li>    <li>In certain situations, starting the construction completion event for “Skyland Building 4F” may cause the controls to become unresponsive.</li> </ul>    <p>Additionally, several other issues have been fixed to improve the overall gameplay experience.</p>    <p><em>Pokemon Pokopia </em>is available for the Nintendo Switch 2 and the first Bubbly Basin DLC expansion pack area appears in August 2026.</p><p>The post <a href="https://www.siliconera.com/pokemon-pokopia-patch-increases-electric-item-limits-and-gives-pokemon-more-to-talk-about/">Pokemon Pokopia Patch Increases Electric Item Limits and Gives Pokemon More to Talk About</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117795</post-id>	</item>
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		<title>Xenoblade Chronicles 2 Switch 2 Upgrade Affects Torna Expansion</title>
		<link>https://www.siliconera.com/xenoblade-chronicles-2-switch-2-upgrade-affects-torna-expansion/</link>
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		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 16:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Monolith Soft]]></category>
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		<category><![CDATA[North America]]></category>
		<category><![CDATA[Xenoblade Chronicles 2]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117788</guid>

					<description><![CDATA[<p>Xenoblade Chronicles 2: Torna ~ The Golden Country DLC expansion and standalone versions are getting Switch 2 Upgrade updates too.</p>
<p>The post <a href="https://www.siliconera.com/xenoblade-chronicles-2-switch-2-upgrade-affects-torna-expansion/">Xenoblade Chronicles 2 Switch 2 Upgrade Affects Torna Expansion</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>While it didn’t come up during the June 2026 Nintendo Direct, the company confirmed <em>Xenoblade Chronicles 2: Torna ~ The Golden Country </em>DLC expansion is also getting the Switch 2 Upgrade Pack experience. The <a href="https://www.nintendo.com/us/store/products/xenoblade-chronicles-2-torna-the-golden-country-switch/" target="_blank" rel="noreferrer noopener">eShop product listing</a> now includes an official “publisher notification” from Nintendo confirming it will be updated to support the new console. However, it seems it is only getting visual and performance upgrades and no additional content. It also seems the update could be free, depending on how someone <a href="https://amzn.to/4uxAnrD" target="_blank" rel="noreferrer noopener">owns that additional experience</a>. It shows up on July 30, 2026, which is when it the base game update arrives.</p>    <p>Basically, the eShop listing seems to suggest the price is based on how you own it. If you got the expansion by owning the base game and picking up the $29.99 Expansion Pass, then you need to spend the $9.99 for the Upgrade Pack for <em>Xenoblade Chronicles 2 </em>in order to get the Switch 2 edition update for both it and <em>Torna ~ The Golden Country. </em>However, Nintendo’s notice says if someone owns the $39.99 standalone digital or physical <em>Torna </em>game, that update will be free.&nbsp;</p>    <p>As for what the update does, it’s just making the game run better. In handheld and TV modes, the expansion will run at 60 fps. It’ll hit 1080p in handheld mode and 4K when docked. To compare, <a href="https://www.siliconera.com/xenoblade-chronicles-games-switch-2-updates-appear/">the base game</a> is getting a new Blade, an ability to directly control Blades in fights, and new Mythra and Pyra equipment. </p><div class="siliconera-plus-box" style="border: 2px solid #e5e7eb; padding: 48px 24px; border-radius: 6px; margin:24px 0; background:#f9fafb; text-align:center;"><strong style="color: rgb(11, 11, 11); font-size: 28px; line-height: 1;">Go Ad-Free With Siliconera+</strong><span style="font-size: 14px; font-weight: 400; color: rgb(11, 11, 11); margin: 20px auto; display: block; width: 500px; max-width: 100%;">View the site with no ads, be able to provide direct feedback about what we cover, and be automatically entered into our monthly PC game giveaway.</span><a href="https://www.siliconera.com/welcome-to-siliconera-plus/" target="_blank" style="white-space: nowrap; appearance: button; margin: 0px; font-family: Montserrat; background-color: rgb(189, 0, 11); color: rgb(249, 250, 251); display: inline-flex; justify-content: center; align-items: center; font-weight: 700; height: 50px; text-transform: uppercase; font-size: 16px; line-height: 1; border-radius: 6px; padding: 15px 25px; text-decoration: none;">Join Siliconera+</a></div>    <p><em>Xenoblade Chronicles 2 </em>and <em>Torna ~ The Golden Country </em>are available for the Switch now and will get a Switch 2 Upgrade Pack update on July 30, 2026. <em>Xenoblade Chronicles 2: Torna ~ The Golden Country </em>is available as an add-on or separately as a digital standalone game.</p>    <p>We may earn a commission if you purchase from certain links. <a href="https://www.siliconera.com/about-us/">Learn more here</a>.</p><p>The post <a href="https://www.siliconera.com/xenoblade-chronicles-2-switch-2-upgrade-affects-torna-expansion/">Xenoblade Chronicles 2 Switch 2 Upgrade Affects Torna Expansion</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117788</post-id>	</item>
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		<title>Valve Discontinuing Physical Steam Gift Cards Because of Scammers</title>
		<link>https://www.siliconera.com/valve-discontinuing-physical-steam-gift-cards-because-of-scammers/</link>
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		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 16:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117789</guid>

					<description><![CDATA[<p>Digital Steam Gift Cards will remain, but we won't see physical ones in retail stores after the end of 2026.</p>
<p>The post <a href="https://www.siliconera.com/valve-discontinuing-physical-steam-gift-cards-because-of-scammers/">Valve Discontinuing Physical Steam Gift Cards Because of Scammers</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>It will soon be the end of an era for Steam Gift Cards, as <a href="https://www.siliconera.com/tag/valve/">Valve</a> <a href="https://help.steampowered.com/en/faqs/view/78E3-7431-1E88-AD59#retailers" target="_blank" rel="noreferrer noopener">announced</a> it is shifting from digital and physical ones sold in retail stores to only virtual ones as a result of scammers. While it had been selling them in-stores for gifting purposes for 14 years, it is ending the program. No new cards will be made and sent to stores. The company doesn’t have a set end date for when it expects them to stop showing up in stores. Stores like <a href="https://www.bestbuy.com/site/shop/steam-gift-card" target="_blank" rel="noreferrer noopener">Best Buy</a> are still showing the listings for them. </p>    <p>When explaining why no more physical Steam Gift Cards will be sold in retail stores, Valve said it couldn’t keep up with the scammers’ programs and tricks to prevent fraudulent and illegal behavior. It also noted that it attempted to fight back by working with police and stores, adding limitations to card usage, and even changing how they looked, but nothing worked. It turned to discontinuing to stop things for good.</p>    <p>This means no more of those gift cards will be made. If a store did previously carry them, like Best Buy or Sam’s Club, they still will for the time being. However, when those run out, that’s it. Valve says that will happen “by the end of 2026.”</p><iframe loading="lazy" src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <p>Valve is now no longer producing physical Steam Gift Cards and will only offer digital ones <a href="https://store.steampowered.com/digitalgiftcards/selectgiftcard" target="_blank" rel="noreferrer noopener">purchased through its storefront</a> for use.</p><p>The post <a href="https://www.siliconera.com/valve-discontinuing-physical-steam-gift-cards-because-of-scammers/">Valve Discontinuing Physical Steam Gift Cards Because of Scammers</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117789</post-id>	</item>
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		<title>Preview: Early Echoes of Aincrad Does Feel Like an SAO MMORPG</title>
		<link>https://www.siliconera.com/preview-early-echoes-of-aincrad-does-feel-like-an-sao-mmorpg/</link>
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		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 15:01:00 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Bandai Namco]]></category>
		<category><![CDATA[Echoes of Aincrad]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Playtests]]></category>
		<category><![CDATA[Previews]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117494</guid>

					<description><![CDATA[<p>Echoes of Aincrad feels like a fresh take on an SAO game and seems to offer more opportunities for different sorts of gameplay to appear.</p>
<p>The post <a href="https://www.siliconera.com/preview-early-echoes-of-aincrad-does-feel-like-an-sao-mmorpg/">Preview: Early Echoes of Aincrad Does Feel Like an SAO MMORPG</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em>Echoes of Aincrad </em>is going to be an outlier for <em>Sword Art Online </em>games in that it lets us actually feel like we’re dealing with the <em>SAO </em>MMORPG situation as ourselves and going through an original story instead of retreading Kirito and Asuna’s footsteps. It’s a novel approach, and I felt a welcome one! When I heard about the concept, I secretly hoped it might feel a bit like the CyberConnect 2 <em>.hack </em>games. Not to mention, seeing constant takes on Kirito and Asuna’s stories, even if new arcs of the anime, manga, and light novel are being adapted, can involve some fatigue setting in. After getting to spend some time on the first floor and second floor in a <a href="https://www.siliconera.com/sword-art-online-game-echoes-of-aincrad-trailer-shows-avatar-creation-combat-and-partners/">hands-on preview</a>, a lot of what I saw felt pretty encouraging.</p>    <p><em>Echoes of Aincrad </em>puts players in a situation that isn’t all that dissimilar from a lot of <em>Sword Art Online </em>named characters as they return to <em>SAO </em>for the full launch after the beta. Our character took part, as did some of their in-game friends like an individual named Iori. So as my experience began, I was going through some apparent temple ruins on a journey to the Town of Beginnings. The initial monsters there were some spiders, nothing major, and honestly ample crafting materials appeared. Once I reached a first major encounter room with quite a few spiders all showing up and attacking at once, Iori appeared to join my on my quest to the city and new life in Aincrad. (In standard mode and not the Death Game Mode that adds optional permadeath to make it feel more true to the actual experience.)</p>    <figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <div class="mnmd-responsive-video"><iframe loading="lazy" title="Echoes of Aincrad | System Trailer" width="1200" height="675" src="https://www.youtube.com/embed/r0K_3l7j7E8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div> </div></figure>    <p>This first floor basically felt like an introduction and refresher of what to expect. After all, since this is a retelling of the original arc through fresh individuals’ eyes, it’s a handy way to get reacquainted. We see our avatar meet with others in the Town of Beginnings and learn that NerveGear and <em>SAO </em>creator Akihiko Kayaba locked everyone currently online into the game until someone beats the 100 Aincrad floors. If you die in-game, you die in real life. While I did have a limited experience of the story during my session, going through that as an avatar that is supposed to be “me” and with new “friends” like the established Iori and seeing that shift that reveals who everyone is ends up being a lot.</p>    <p>I did get to see how this affects gameplay too. <em>Echoes of Aincrad </em>differs from other <em>SAO </em>games we pretty much follow in Kirito and Asuna’s footsteps. There’s more of an exploration element, from what I saw, with my journeys through the parts of the first and second floors that I saw involving entirely new-to-me spots and discoveries to possibly find treasure chests, enemies, or materials for crafting. I did appreciate that while facing opponents even in the not-Death Game Mode might feel a little intimidating due to the “unknown” sometimes, there are failsafes regarding deep water and falling that wouldn’t penalize us for a wrong move or knockback during combat.&nbsp;</p><div class="siliconera-plus-box" style="border: 2px solid #e5e7eb; padding: 48px 24px; border-radius: 6px; margin:24px 0; background:#f9fafb; text-align:center;"><strong style="color: rgb(11, 11, 11); font-size: 28px; line-height: 1;">Go Ad-Free With Siliconera+</strong><span style="font-size: 14px; font-weight: 400; color: rgb(11, 11, 11); margin: 20px auto; display: block; width: 500px; max-width: 100%;">View the site with no ads, be able to provide direct feedback about what we cover, and be automatically entered into our monthly PC game giveaway.</span><a href="https://www.siliconera.com/welcome-to-siliconera-plus/" target="_blank" style="white-space: nowrap; appearance: button; margin: 0px; font-family: Montserrat; background-color: rgb(189, 0, 11); color: rgb(249, 250, 251); display: inline-flex; justify-content: center; align-items: center; font-weight: 700; height: 50px; text-transform: uppercase; font-size: 16px; line-height: 1; border-radius: 6px; padding: 15px 25px; text-decoration: none;">Join Siliconera+</a></div>    <figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex"> <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-8c4a03e1c2a61dea2de179f4daaf421b109be0e91920x1080.jpg"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117498" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-8c4a03e1c2a61dea2de179f4daaf421b109be0e91920x1080.jpg?resize=1200%2C675" alt="" class="wp-image-1117498"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-8ffd4c9627ab89b5048b885bd4fed4aaa654300e1920x1080.jpg"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117496" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-8ffd4c9627ab89b5048b885bd4fed4aaa654300e1920x1080.jpg?resize=1200%2C675" alt="" class="wp-image-1117496"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-5228b2fca03ecf5535c8cdf806069cf7104305ac1920x1080.jpg"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117497" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-5228b2fca03ecf5535c8cdf806069cf7104305ac1920x1080.jpg?resize=1200%2C675" alt="" class="wp-image-1117497"/></a></figure> <figcaption class="blocks-gallery-caption wp-element-caption">Images via Bandai Namco</figcaption></figure>    <p>As for combat, it felt pretty solid in these early <em>Echoes of Aincrad </em>moments and like a true sort of <em>SAO </em>MMORPG. We’re limited to the same six weapons as in the base game, and I had access to Horizontal Slash, Slanted Slash, and Vertical Slash right away. The standard light and heavy attacks both felt like they carried weight, but like they were different at the same time. Essentially, even though I was coming to this completely unaware and for the first time, I could feel myself building combos pretty easily and didn’t have issues with evasion in the build I played on. This felt especially critical once I got to the part of the second floor that I got to see, as the Raging Mountain Bao appeared as a common enemy and was quite large, and being able to dash in and out to strike, then evade, felt necessary to deal with even that basic baddie.</p>    <p>I will admit that, in the preview session, some elements of <em>Echoes of Aincrad </em>did frustrate me even though it does feel like it is getting the general <em>SAO </em>experience right. While you can set your skills in the field, you can’t change your actual weapons unless you’re in a base town and using a Chest Orb. I could understand this if you don’t actually have an extra weapon in your inventory, but there would be times I’d pick one up and it just… sat there because I couldn’t swap until I found a point where I could use a camp site and do something like fast travel back to a safe space. That approach to equipment management didn’t even strike me as being “true” to MMORPGs, since even those don’t limit us like that. Given that my hands-on time was limited, I even avoided more frequent visits to a town. This meant I didn’t get to test out all the weapon types and focused on the way of the sword.</p>    <p>But while that is an annoying element, <em>Echoes of Aincrad </em>feels like a fresh take on an <em>SAO </em>game so far. It personalizes the experience. Also, since it involves original characters, it offers more opportunities for different sorts of gameplay to appear.</p>    <p>The&nbsp;<em>Sword Art Online&nbsp;</em>game&nbsp;<em>Echoes of Aincrad&nbsp;</em>will come to the PS5, Xbox Series X, and PC <a href="https://www.bandainamcoent.com/games/echoes-of-aincrad">on July 10, 2026</a>, the original <em>SAO </em>anime series is on&nbsp;<a href="https://www.crunchyroll.com/series/GR49G9VP6/sword-art-online">Crunchyroll</a>, and&nbsp;<a href="https://yenpress.com/series/sword-art-online">Yen Press</a>&nbsp;handles manga, audiobooks, and light novels based on the series.</p><p>The post <a href="https://www.siliconera.com/preview-early-echoes-of-aincrad-does-feel-like-an-sao-mmorpg/">Preview: Early Echoes of Aincrad Does Feel Like an SAO MMORPG</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117494</post-id>	</item>
		<item>
		<title>Nijisanji’s Hyakumantenbara Salome Goes on an Indefinite Hiatus</title>
		<link>https://www.siliconera.com/nijisanjis-hyakumantenbara-salome-goes-on-an-indefinite-hiatus/</link>
					<comments>https://www.siliconera.com/nijisanjis-hyakumantenbara-salome-goes-on-an-indefinite-hiatus/#respond</comments>
		
		<dc:creator><![CDATA[Kite Stenbuck]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 14:00:13 +0000</pubDate>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Anycolor]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Nijisanji]]></category>
		<category><![CDATA[VTubers]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117784</guid>

					<description><![CDATA[<p>The Vtuber explained how she wants to recuperate while taking a hiatus.</p>
<p>The post <a href="https://www.siliconera.com/nijisanjis-hyakumantenbara-salome-goes-on-an-indefinite-hiatus/">Nijisanji&#8217;s Hyakumantenbara Salome Goes on an Indefinite Hiatus</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The Japanese Nijisanji Vtuber Hyakumantenbara Salome is going on a long-term, indefinite hiatus. She made the announcement via a new <a href="https://www.youtube.com/watch?v=2-dYPmJVy68" target="_blank" rel="noreferrer noopener">broadcast</a> streamed on her YouTube channel.</p>    <p>The Vtuber streamed the video with the title featuring an onomatopoeia for the sound of something disappearing and a thumbnail that reads &#8220;I am taking a (long-term) rest~~~&#8221;. Salome initially planned to return in July 2026, but she then changed it to an indefinite term.</p>    <p>Salome provided several reasons for taking a hiatus, such as her physical condition dropping and wanting to do things she has been unable to do, like going on trips. She also plans to do other kinds of work besides streaming and watch <em>The Mandalorian</em> drama show during the hiatus.</p><iframe loading="lazy" src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <p>The aforementioned video is also available to view right below. Be advised that YouTube will apply its auto-dubbing feature for this Japanese stream if your site language is set to English.</p>    <figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <div class="mnmd-responsive-video"><iframe loading="lazy" title="しゅっ（消える音）" width="1200" height="675" src="https://www.youtube.com/embed/2-dYPmJVy68?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div> </div></figure>    <p>Hyakumantenbara Salome made her debut on May 24, 2022. She notably broke the record of <a href="https://www.siliconera.com/hyakumantenbara-salome-reaches-a-million-subscribers/">reaching 1 million subscribers</a> in just around 13 days—faster than even Hololive&#8217;s Gawr Gura, who did it in 39 days.</p>    <p>Salome had also made her marks in the video game scene. An NPC in <em><a href="https://www.siliconera.com/vtuber-hyakumantenbara-salome-voices-npc-in-honkai-star-rail/">Honkai: Star Rail</a></em> had her Japanese voiceover credited to Hyakumantenbara Salome. A bug in <em><a href="https://www.siliconera.com/platform-8-bug-fixed-thanks-to-hyakumantenbara-salome-nijisanji/">Platform 8</a></em> was also fixed after the Nijisanji Vtuber had discovered it.</p>    <p>Following this indefinite hiatus announcement, Hyakumantenbara Salome has yet to inform when she will return to her Vtuber streaming activities.</p><p>The post <a href="https://www.siliconera.com/nijisanjis-hyakumantenbara-salome-goes-on-an-indefinite-hiatus/">Nijisanji&#8217;s Hyakumantenbara Salome Goes on an Indefinite Hiatus</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117784</post-id>	</item>
		<item>
		<title>Pokemon Chonkachu Original Pikachu Plush Will Be Back</title>
		<link>https://www.siliconera.com/pokemon-chonkachu-original-pikachu-plush-will-be-back/</link>
					<comments>https://www.siliconera.com/pokemon-chonkachu-original-pikachu-plush-will-be-back/#respond</comments>
		
		<dc:creator><![CDATA[Stephanie Liu]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 13:00:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[GameFreak]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Merchandise]]></category>
		<category><![CDATA[Pokemon]]></category>
		<category><![CDATA[Shimamura]]></category>
		<category><![CDATA[takara tomy]]></category>
		<category><![CDATA[The Pokemon Company]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117774</guid>

					<description><![CDATA[<p>Pre-orders will close when they reach the maximum, so put your order in ASAP.</p>
<p>The post <a href="https://www.siliconera.com/pokemon-chonkachu-original-pikachu-plush-will-be-back/">Pokemon Chonkachu Original Pikachu Plush Will Be Back</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>On June 2026, <a href="https://www.shop-shimamura.com/item/0481700003456/?cl=203">Shimamura Park</a> will open pre-orders for another run of the <a href="https://www.siliconera.com/fat-chonky-pikachu-plush-back-for-pokemon-30th-anniversary/">“Chonkachu”, or original Pikachu design, plush</a>. This plush came out for the 30th anniversary of <em>Pokemon</em>, and it’s a recreation of the 1997 Pikachu plush. [Thanks, <a href="https://www.inside-games.jp/article/2026/06/10/182720.html">Inside Games</a>!]</p>    <p>The Chonkachu plush costs 6930 JPY. That converts to around $43.20. The pre-orders will close once orders reach the maximum amount, so if you’re interested in getting this plush and you’re able to get it directly from Shimamura Park, you should act quickly. Shimamura Park will send out the plushes in late June to mid-July 2026.</p>    <p>The Chonkachu plush is a 1/1 plush, so its size is what a Pikachu would be in real life if Pokemon actually existed. It stands at around 40 centimeters tall and is 28 centimeters wide. The 1997 Pikachu plush, which this plush is a replica of, looked quite chunky. It had less of a neck, and its body was much wider than the head. Modern Pikachu generally takes on a slimmer form, and it has a clearly defined neck.</p><iframe loading="lazy" src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <figure class="wp-block-gallery has-nested-images columns-4 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex"> <figure class="wp-block-image size-large"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-1-06092026.png"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="640" data-id="1117779" src="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-1-06092026.png?resize=640%2C640" alt="chonkachu fat pikachu plush 1" class="wp-image-1117779"/></a></figure>    <figure class="wp-block-image size-large"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-2-06092026.png"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="640" data-id="1117778" src="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-2-06092026.png?resize=640%2C640" alt="chonkachu fat pikachu plush 2" class="wp-image-1117778"/></a></figure>    <figure class="wp-block-image size-large"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-4-06092026.png"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="640" data-id="1117776" src="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-4-06092026.png?resize=640%2C640" alt="chonkachu fat pikachu plush 3" class="wp-image-1117776"/></a></figure>    <figure class="wp-block-image size-large"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-3-06092026.png"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="640" data-id="1117777" src="https://www.siliconera.com/wp-content/uploads/2026/06/chonkachu-rerun-3-06092026.png?resize=640%2C640" alt="chonkachu fat pikachu plush 4" class="wp-image-1117777"/></a></figure> <figcaption class="blocks-gallery-caption wp-element-caption">Images via The Pokemon Company, Takara Tomy</figcaption></figure>    <p>Pre-orders for the Chonkachu plush will start at 12:00 PM on June 10, 2026, and you can put in your pre-orders through Shimamura Park. The newest mainline game in the franchise, <em>Winds</em> and <em>Waves</em>, will come out on the <a href="https://www.siliconera.com/pokemon-winds-and-waves-gen-10-starters-revealed/">Switch 2 in 2027</a>.</p>    <p></p><p>The post <a href="https://www.siliconera.com/pokemon-chonkachu-original-pikachu-plush-will-be-back/">Pokemon Chonkachu Original Pikachu Plush Will Be Back</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117774</post-id>	</item>
		<item>
		<title>Review: Tavern Talk Stories: Dreamwalker Lets You Solve Problems With Drinking</title>
		<link>https://www.siliconera.com/review-tavern-talk-stories-dreamwalker-lets-you-solve-problems-with-drinking/</link>
					<comments>https://www.siliconera.com/review-tavern-talk-stories-dreamwalker-lets-you-solve-problems-with-drinking/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Tue, 09 Jun 2026 19:00:00 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Gentle Troll Entertainment]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Tavern Talk Stories: Dreamwalker]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117441</guid>

					<description><![CDATA[<p>Tavern Talk Stories: Dreamwalker is another solid installment in the drink-making visual novel genre Coffee Talk started.</p>
<p>The post <a href="https://www.siliconera.com/review-tavern-talk-stories-dreamwalker-lets-you-solve-problems-with-drinking/">Review: Tavern Talk Stories: Dreamwalker Lets You Solve Problems With Drinking</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>After Toge Productions created <em>Coffee Talk </em>andintroduced the visual novel genre that blended working as a barista/bartender while connecting with customers, Gentle Troll Entertainment showed up as one of the developers that rolled with the idea to create its own <em>Tavern Talk </em>series. <em>Tavern Talk Stories: Dreamwalker </em>builds on the concept in the same way as <em>Coffee Talk Tokyo </em>does, only this time with a standalone prequel that still involves serving up drinks and light quest management that influence adventurers’ lives.</p>    <p><em>Tavern Talk Stories: Dreamwalker </em>begins with our owner freshly launching a new bar called Drowsy Dragon on the cost of Phesoa. It’s not quite 100% yet, though the finfolk Una’s helped you get it fixed up so you can start welcoming in adventurers who pass by. People will stop by. You’ll talk to them, and they’ll mention what they have planned in terms of a journey or upcoming events that might lead to them benefitting from a potion that offers a certain boost. You might also hear rumors and insights that can be turned into quests, which could help advance those sort of side stories.&nbsp;</p>    <figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <div class="mnmd-responsive-video"><iframe loading="lazy" title="Tavern Talk Stories: Dreamwalker - Release Date Announcement" width="1200" height="675" src="https://www.youtube.com/embed/PnCBypNAGBw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div> </div></figure>    <p>Now, since this is a prequel with a pretty comprehensive tutorial, Gentle Troll does do a good job of getting someone settled and running. It’s over 30 years before the events of the original game. So while there are some familiar faces like Una and Quasar, a person could come into this story and not worry about missing a beat. I have played both games and do feel like it’s sort of critical narratively to have that context, given what happened in the initial game. But mechanically, you’ll be fine and won’t feel left out in any way.&nbsp;</p>    <p>Pacing and gameplay is pretty much unchanged from the original <em>Tavern Talk</em>, and <em>Tavern Talk Stories: Dreamwalker </em>leans into being a little more puzzle-like than <em>Coffee Talk Tokyo</em>. You’re still piecing together the right drink to make for people to push their storylines toward different results. Except here, instead of going for certain drinks based on requests, you make potions that hit certain positive and negative points in the charisma, defense, dexterity, intelligence, and strength stats to complete recipes that could influence things like hope, luck, strength, stress, and speed. Each ingredient could boost one and/or lower another and a glass can only hold up to five amounts, so you need to play around with what you put together to craft the right concoctions. Both providing exactly what someone orders or what you think they need could change their stories.</p><iframe loading="lazy" src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <p>The thing is, <em>Tavern Talk Stories: Dreamwalker </em>arriving so soon after <a href="https://www.siliconera.com/review-coffee-talk-tokyo-brings-a-familiar-brew-to-a-new-home/"><em>Coffee Talk Tokyo</em></a>works against it. I feel like the Toge Productions title outpaces it in a number of ways, even though Gentle Troll Entertainment does set itself a part in some ways with gameplay decisions. In some situations, it comes down to personal preferences. Someone might find Toge’s spritework and character designs more appealing than Gentle Troll’s art direction. In others, I feel like core elements aren’t as strong even though they are pleasant and executed well. I preferred the storylines in <em>Coffee Talk Tokyo </em>and liked most of the characters there more, especially with the growing friendship elements. I enjoyed the drink-mixing mechanics more as well and appreciated the puzzle elements more there.&nbsp;</p>    <figure class="wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex"> <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-25d9143f0982120f2b7d57d74eee93f90d7e8f941920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117443" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-25d9143f0982120f2b7d57d74eee93f90d7e8f941920x1080.jpg?resize=1200%2C675" alt="Tavern Talk Stories: Dreamwalker is another solid installment in the drink-making visual novel genre Coffee Talk started. " class="wp-image-1117443"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-3e64e488e9a7d47a3422609bcbb664e59535f2991920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117442" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-3e64e488e9a7d47a3422609bcbb664e59535f2991920x1080.jpg?resize=1200%2C675" alt="Tavern Talk Stories: Dreamwalker is another solid installment in the drink-making visual novel genre Coffee Talk started. " class="wp-image-1117442"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-a1b106dd92573c7a0023f644db4ee33610ace9fc1920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117445" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-a1b106dd92573c7a0023f644db4ee33610ace9fc1920x1080.jpg?resize=1200%2C675" alt="" class="wp-image-1117445"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-b26675cf8340bc2ae41afaf8be6cb9f7a46d3dfb1920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117444" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-b26675cf8340bc2ae41afaf8be6cb9f7a46d3dfb1920x1080.jpg?resize=1200%2C675" alt="Tavern Talk Stories: Dreamwalker is another solid installment in the drink-making visual novel genre Coffee Talk started. " class="wp-image-1117444"/></a></figure> <figcaption class="blocks-gallery-caption wp-element-caption">Images via Gentle Troll Entertainment</figcaption></figure>    <p>At the same time, I could also see this working to someone’s benefit. <em>Tavern Talk Stories: Dreamwalker </em>is more interactive than <em>Coffee Talk Tokyo </em>in some ways, as I mentioned earlier. The collecting of rumors to piece together quests is one way. The fact that when we talk to people, we can select different dialogue options is another. The potion crafting also feels that way, since in Toge’s title we’re just picking a few things in the right order and here we need to actually keep stats and balance in mind. So a player who wants to do “more” might appreciate this more.&nbsp;</p>    <p><em>Tavern Talk Stories: Dreamwalker </em>is another solid installment in the drink-making visual novel genre, though I admittedly enjoyed <em>Coffee Talk Tokyo </em>a bit more. This does do something different, which works in its favor! The <em>D&amp;D </em>and RPG-related elements still set it apart. So does the quest system and stat-influencing mixes. People who enjoy this sort of storytelling should probably look into playing both titles or at least test out the demo. It is one of the more interactive types of games in this space, so folks looking to get more involved in their customers’ lives to shape their futures and be challenged by mixology may appreciate that.&nbsp;</p>    <p>Tavern Talk Stories: Dreamwalker <em>is </em><a href="https://playtaverntalk.com/"><em>available</em></a><em> on the Switch and PC.</em></p><p>The post <a href="https://www.siliconera.com/review-tavern-talk-stories-dreamwalker-lets-you-solve-problems-with-drinking/">Review: Tavern Talk Stories: Dreamwalker Lets You Solve Problems With Drinking</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117441</post-id>	</item>
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		<title>Kairosoft Making New One Piece: Grand Gourmet Game</title>
		<link>https://www.siliconera.com/kairosoft-making-new-one-piece-grand-gourmet-game/</link>
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		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Tue, 09 Jun 2026 18:30:00 +0000</pubDate>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
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		<category><![CDATA[Bandai Namco]]></category>
		<category><![CDATA[Europe]]></category>
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		<category><![CDATA[Kairosoft]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[One Piece: Grand Gourmet]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117764</guid>

					<description><![CDATA[<p>The next new Kairosoft game is a One Piece: Grand Gourmet restaurant management sim involving Sanji and Baratie.</p>
<p>The post <a href="https://www.siliconera.com/kairosoft-making-new-one-piece-grand-gourmet-game/">Kairosoft Making New One Piece: Grand Gourmet Game</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>At the <a href="https://www.bandainamcoent.com/games/one-piece-grand-gourmet" target="_blank" rel="noreferrer noopener">June 2026 Nintendo Direct</a>, Bandai Namco and Kairosoft confirmed a new <em>One Piece: Grand Gourmet </em>restaurant management game starring <a href="https://www.siliconera.com/sanji-dominating-one-piece-world-top-100-2nd-character-poll-weekly-regional-results/">Sanji</a> is in the works for the Switch, Switch 2, PC, and mobile devices. The <a href="https://amzn.to/4uuxBn9" target="_blank" rel="noreferrer noopener">anime and manga</a>-inspired game will show up worldwide on October 23, 2026 and cost $19.99.</p>    <p>In <em>One Piece: Grand Gourmet, </em>our goal is to help Sanji and the Straw Hat Pirates build the best, biggest version of Baratie’s newest restaurant branch into a success. This means finding ingredients that can inspire new recipes to create meals, while also designing the restaurant itself to look the way you’d like using themes based on the series. Apparently, over 400 characters from the anime and manga will appear. Also, if someone gets it on Switch 2, it will support Joy-Con 2 mouse controls.&nbsp;</p>    <p>Here’s the first trailer for the new Kairosoft <em>One Piece</em> game:</p><iframe loading="lazy" src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <div class="mnmd-responsive-video"><iframe loading="lazy" title="ONE PIECE: Grand Gourmet – Announcement Trailer – Nintendo Switch 2" width="1200" height="675" src="https://www.youtube.com/embed/KbCw_3ZG9CA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div> </div></figure>    <p>There are also some initial screenshots:</p>    <figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex"> <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-fff905ad7e5c5c100e67ed59ad168bcd6d720fcb1920x1080-1.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117769" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-fff905ad7e5c5c100e67ed59ad168bcd6d720fcb1920x1080-1.jpg?resize=1200%2C675" alt="" class="wp-image-1117769"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-c06a787b85937f5a7362dbff7c74cb01a1eb27bc1920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117766" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-c06a787b85937f5a7362dbff7c74cb01a1eb27bc1920x1080.jpg?resize=1200%2C675" alt="" class="wp-image-1117766"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-7decbf4a844f1e5bba3622cc342ff205858971e41920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117771" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-7decbf4a844f1e5bba3622cc342ff205858971e41920x1080.jpg?resize=1200%2C675" alt="" class="wp-image-1117771"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-92781e2b89997f86dfb8a8a94a91afc6a59f001c1920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117768" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-92781e2b89997f86dfb8a8a94a91afc6a59f001c1920x1080.jpg?resize=1200%2C675" alt="The next new Kairosoft game is a One Piece: Grand Gourmet restaurant management sim involving Sanji and Baratie. " class="wp-image-1117768"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-a8dc456ad9de44fb295b4394e2be1bb14d7979c41920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117767" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-a8dc456ad9de44fb295b4394e2be1bb14d7979c41920x1080.jpg?resize=1200%2C675" alt="The next new Kairosoft game is a One Piece: Grand Gourmet restaurant management sim involving Sanji and Baratie. " class="wp-image-1117767"/></a></figure>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/ss-e308f84587cda9f46e9e0fc3469678c7ae16116e1920x1080.jpg" target="_blank"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="675" data-id="1117770" src="https://www.siliconera.com/wp-content/uploads/2026/06/ss-e308f84587cda9f46e9e0fc3469678c7ae16116e1920x1080.jpg?resize=1200%2C675" alt="The next new Kairosoft game is a One Piece: Grand Gourmet restaurant management sim involving Sanji and Baratie. " class="wp-image-1117770"/></a></figure> <figcaption class="blocks-gallery-caption wp-element-caption">Images via Kairosoft and Bandai Namco</figcaption></figure>    <p>This isn’t an uncommon move for Kairosoft. It also worked on <a href="https://www.siliconera.com/kairosoft-is-developing-doraemons-dorayaki-story-game/"><em>Doraemon&#8217;s Dorayaki Story</em></a>. That is another shop management simulation starring characters from that anime.</p>    <p><em>One Piece: Grand Gourmet </em>will come to the Switch, Switch 2, PC, and mobile devices on October 23, 2026.&nbsp;</p>    <p>We may earn a commission if you purchase from certain links. <a href="https://www.siliconera.com/about-us/">Learn more here</a>.</p><p>The post <a href="https://www.siliconera.com/kairosoft-making-new-one-piece-grand-gourmet-game/">Kairosoft Making New One Piece: Grand Gourmet Game</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117764</post-id>	</item>
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		<title>Fire Emblem: Fortune’s Weave Collector’s Edition Costs $120</title>
		<link>https://www.siliconera.com/fire-emblem-fortunes-weave-collectors-edition-costs-120/</link>
					<comments>https://www.siliconera.com/fire-emblem-fortunes-weave-collectors-edition-costs-120/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Tue, 09 Jun 2026 18:10:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Fire Emblem: Fortune's Weave]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[North America]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117760</guid>

					<description><![CDATA[<p>Pre-orders for the Fire Emblem: Fortune's Weave Dagdan Collection Collector's Edition opened, and the limited edition box costs $119.99.</p>
<p>The post <a href="https://www.siliconera.com/fire-emblem-fortunes-weave-collectors-edition-costs-120/">Fire Emblem: Fortune’s Weave Collector’s Edition Costs $120</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Nintendo opened pre-orders for the <em>Fire Emblem: Fortune’s Weave </em>Dagdan Collection Collector’s Edition, and the limited edition costs $119.99 on the <a href="https://www.nintendo.com/us/store/products/fire-emblem-fortunes-weave-dagdan-collection-128777/">Nintendo Store</a>. It will be out on <a href="https://www.siliconera.com/fire-emblem-fortunes-weave-release-date-set/">September 17, 2026</a>, the same day the game releases. For reference, a standard digital copy of the game will cost $69.99, and physical ones will be $79.99.</p>    <p>This is a rather basic collector’s edition for <em>Fire Emblem: Fortune’s Weave </em>and isn’t all that dissimilar from past limited edition releases for entries in the series. To start, we get a physical copy of the game and a Steelbook case with the playable characters looking toward the city. A set of art cards will be included, with the three initial ones in the teaser image showing playable characters Cai, Dietrich, and Theodora. There will be a full map of The Land of Dagda. Finally, the biggest item in the box is a 200-page art book.</p>    <p>Here’s the initial image showing that all off.</p><div class="siliconera-plus-box" style="border: 2px solid #e5e7eb; padding: 48px 24px; border-radius: 6px; margin:24px 0; background:#f9fafb; text-align:center;"><strong style="color: rgb(11, 11, 11); font-size: 28px; line-height: 1;">Go Ad-Free With Siliconera+</strong><span style="font-size: 14px; font-weight: 400; color: rgb(11, 11, 11); margin: 20px auto; display: block; width: 500px; max-width: 100%;">View the site with no ads, be able to provide direct feedback about what we cover, and be automatically entered into our monthly PC game giveaway.</span><a href="https://www.siliconera.com/welcome-to-siliconera-plus/" target="_blank" style="white-space: nowrap; appearance: button; margin: 0px; font-family: Montserrat; background-color: rgb(189, 0, 11); color: rgb(249, 250, 251); display: inline-flex; justify-content: center; align-items: center; font-weight: 700; height: 50px; text-transform: uppercase; font-size: 16px; line-height: 1; border-radius: 6px; padding: 15px 25px; text-decoration: none;">Join Siliconera+</a></div>    <figure class="wp-block-image size-full"><a href="https://www.siliconera.com/wp-content/uploads/2026/06/screen-shot-2026-06-09-at-123600-pm.png"><img data-recalc-dims="1" loading="lazy" decoding="async" width="1200" height="680" src="https://www.siliconera.com/wp-content/uploads/2026/06/screen-shot-2026-06-09-at-123600-pm.png?resize=1200%2C680" alt="Fire Emblem: Fortune’s Weave Collector’s Edition limited edition Costs $120 " class="wp-image-1117762"/></a><figcaption class="wp-element-caption">Image via Nintendo</figcaption></figure>    <p>As a reminder, Nintendo’s done <a href="https://www.siliconera.com/fire-emblem-echoes-shadows-valentia-limited-edition-includes-cd-artbook/">these kinds of special releases </a>for the series before. The <em>Fire Emblem Echoes: Shadows of Valentia </em>Limited Edition came with an art book, soundtrack CD, and set of pins.&nbsp;</p>    <p><em>Fire Emblem: Fortune’s Weave </em>will come to the Switch 2 on September 17, 2026.&nbsp;</p><p>The post <a href="https://www.siliconera.com/fire-emblem-fortunes-weave-collectors-edition-costs-120/">Fire Emblem: Fortune’s Weave Collector’s Edition Costs $120</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1117760</post-id>	</item>
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		<title>Kingdom Hearts Cloud Version Switch Games Delisted</title>
		<link>https://www.siliconera.com/kingdom-hearts-cloud-version-switch-games-delisted/</link>
					<comments>https://www.siliconera.com/kingdom-hearts-cloud-version-switch-games-delisted/#respond</comments>
		
		<dc:creator><![CDATA[Jenni Lada]]></dc:creator>
		<pubDate>Tue, 09 Jun 2026 17:40:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Kingdom Hearts]]></category>
		<category><![CDATA[Kingdom Hearts 2.5 HD Remix]]></category>
		<category><![CDATA[Kingdom Hearts 3]]></category>
		<category><![CDATA[Kingdom Hearts HD 1.5 + 2.5 Remix]]></category>
		<category><![CDATA[North America]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">https://www.siliconera.com/?p=1117757</guid>

					<description><![CDATA[<p>All four of the Kingdom Hearts Switch Cloud Version collections of games are delisted ahead of the Switch 2 releases.</p>
<p>The post <a href="https://www.siliconera.com/kingdom-hearts-cloud-version-switch-games-delisted/">Kingdom Hearts Cloud Version Switch Games Delisted</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Abruptly following the Switch 2 <em>Kingdom Hearts </em>games announcements during the <a href="https://www.siliconera.com/kingdom-hearts-4-switch-2-appears-at-nintendo-direct/">June 9, 2026 Nintendo Direct</a>, Square Enix delisted the Cloud versions released for the original Switch console. It is no longer possible to buy any of the four. However, if someone does already own them, they can continue to play the games until June 9, 2027.</p>    <p>Square Enix didn’t mention any specific reasons explaining why it delisted the <em>Kingdom Hearts </em>Switch Cloud versions on <a href="https://support.na.square-enix.com/news.php?id=18601&amp;la=1&amp;n=2&amp;drt=1780959600&amp;tag=d6e9b3d3c0d8a0cb222ccf094c37522a70a50376" target="_blank" rel="noreferrer noopener">its support page</a>, other than the fact that all the titles will be coming to the Switch 2 in 2026. It did note that anyone who had already purchased these games can get a discount on the full, standard versions of the titles. This will apply to all Switch 2 versions. The new Switch release of <em>Kingdom Hearts: HD 1.5+2.5 ReMIX </em>is also part of that offer.</p>    <p>The <a href="https://www.siliconera.com/kingdom-hearts-switch-ports-cloud-versions/">Cloud versions of these games</a> showed up in February 2022. The following four compilations were available.</p><iframe loading="lazy" src="https://embeds.beehiiv.com/6b54c1e9-0952-4e4f-bde0-40ed1625fd28" data-test-id="beehiiv-embed" width="100%" height="320" frameborder="0" scrolling="no" style="border-radius: 4px; border: 2px solid #e5e7eb; margin: 0; background-color: transparent;"></iframe>    <ul class="wp-block-list"> <li><em>Kingdom Hearts HD 1.5+2.5 ReMIX</em> &#8211; Cloud Version</li>    <li><em>Kingdom Hearts HD 2.8 Final Chapter Prologue </em>Cloud Version</li>    <li><em>Kingdom Hearts 3</em> + Re Mind (DLC) Cloud Version</li>    <li><em>Kingdom Hearts </em>Integrum Masterpiece for Cloud</li> </ul>    <p>Square Enix didn’t explain how deep the discount will be on the Switch and Switch 2 versions of the upcoming full digital copies of games. It did note it applies to all three and the <em>Kingdom Hearts </em>Collection [I~III]. If someone owned <em>Kingdom Hearts </em>Integrum Masterpiece for Cloud, they get a discount on all four full versions.&nbsp;</p>    <p>The first three&nbsp;<em>Kingdom Hearts&nbsp;</em>compilations of games will show up on the Switch 2 on October 8, 2026.&nbsp;</p><p>The post <a href="https://www.siliconera.com/kingdom-hearts-cloud-version-switch-games-delisted/">Kingdom Hearts Cloud Version Switch Games Delisted</a> appeared first on <a href="https://www.siliconera.com">Siliconera</a>.</p>
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