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	<title>Simon Taylor Animation</title>
	
	<link>http://www.simontayloranimation.com</link>
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	<lastBuildDate>Mon, 27 Feb 2012 22:54:25 +0000</lastBuildDate>
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		<title>Tree Fu Tom Trailer!</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/PNWHP-iolCQ/</link>
		<comments>http://www.simontayloranimation.com/2012/02/tree-fu-tom-trailer/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 22:45:18 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[News]]></category>

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		<description><![CDATA[Here&#8217;s the trailer for Tree Fu Tom! Starting next week, Monday 5th March at 5.25pm on CBeebies! Tree Fu Tom Launch from Blue Zoo on Vimeo. This is the launch trailer we made for Tree-Fu Tom, the new CBeebies series created by the BBC &#38; FreemantleMedia which is designed &#38; animated by Blue-Zoo (Series Directed <a href='http://www.simontayloranimation.com/2012/02/tree-fu-tom-trailer/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the trailer for Tree Fu Tom! Starting next week, Monday 5th March at 5.25pm on CBeebies!</p>
<p><iframe src="http://player.vimeo.com/video/37519569?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="624" height="351"></iframe></p>
<p><a href="http://vimeo.com/37519569">Tree Fu Tom Launch</a> from <a href="http://vimeo.com/bluezoo">Blue Zoo</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>This is the launch trailer we made for Tree-Fu Tom, the new CBeebies series created by the BBC &amp; FreemantleMedia which is designed &amp; animated by Blue-Zoo (Series Directed by Adam Shaw and Art Directed by Chris Rais).</p>
<p>Trail credits:</p>
<p>Blue Zoo</p>
<p>Producer/ Director: Damian Hook</p>
<p>Storyboards: Chris Drew</p>
<p>Animation: Dan Cripps and Matt Tea</p>
<p>Light, Render and Compositing: Charlie Batho</p>
<p>Red Bee Media</p>
<p>Creative Directors: Dawn Parsonage-Kent &amp; Nicola Matthewman-Ward</p>
<p>Producer: Theresa Murphy</p>
<img src="http://feeds.feedburner.com/~r/simontayloranimation/~4/PNWHP-iolCQ" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>David Tennant &amp; Sophie Aldred talk Tree Fu</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/Gbhxk2TxyIU/</link>
		<comments>http://www.simontayloranimation.com/2012/02/david-tennant-sophie-aldred-talk-tree-fu/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 09:10:59 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.simontayloranimation.com/?p=206</guid>
		<description><![CDATA[Here are interviews with David Tennant and Sophie Aldred talking about Tree Fu Tom, the show I am currently working one, which airs March 5th on CBeebies at 5.25pm! And you can read more about it here!]]></description>
			<content:encoded><![CDATA[<p>Here are interviews with David Tennant and Sophie Aldred talking about Tree Fu Tom, the show I am currently working one, which airs <strong>March 5th on CBeebies at 5.25pm</strong>! And you can read more about it <a title="BBC Media Centre - Tree Fu Tom" href="http://www.bbc.co.uk/mediacentre/mediapacks/treefutom/" target="_blank">here</a>!</p>
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<img src="http://feeds.feedburner.com/~r/simontayloranimation/~4/Gbhxk2TxyIU" height="1" width="1"/>]]></content:encoded>
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		<title>Workshop on colour and light by Pixar’s Director of Photography Sharon Calahan @ VIEW Conference 2011, Italy</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/7IxG4AOrH68/</link>
		<comments>http://www.simontayloranimation.com/2011/09/workshop-on-color-and-light-by-pixars-director-of-photography-sharon-calahan-view-conference-2011-italy/#comments</comments>
		<pubDate>Sat, 10 Sep 2011 08:30:35 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.simontayloranimation.com/?p=168</guid>
		<description><![CDATA[Ciao everyone! I&#8217;ve just been told about the VIEW Conference, which is an international event in Italy on Computer Graphics, Digital Cinema, 3D Animation, Gaming, VFX and Interactive Techniques. It will take place in Turin from 25th to 28th, preceded by the VIEWFest, the Computer Animation Festival (from 21st to 23rd October 2011). It looks really interesting and definitely <a href='http://www.simontayloranimation.com/2011/09/workshop-on-color-and-light-by-pixars-director-of-photography-sharon-calahan-view-conference-2011-italy/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Ciao everyone!</p>
<p>I&#8217;ve just been told about the VIEW Conference, which is an international event in Italy on Computer Graphics, Digital Cinema, 3D Animation, Gaming, VFX and Interactive Techniques. It will take place in Turin from 25th to 28th, preceded by the VIEWFest, the Computer Animation Festival (from 21st to 23rd October 2011). It looks really interesting and definitely worth a look, I wish I could go myself! In particular there will be a workshop on colour and light by Pixar&#8217;s Director of Photography Sharon Calahan.</p>
<p><a href="http://www.viewconference.it/" target="_blank">www.viewconference.it</a><a href="http://www.viewconference.it/"><br />
</a><a href="http://www.viewfest.it/" target="_blank">www.viewfest.it</a></p>
<p><strong>Pixar&#8217;s Director of Photography/Lighting Sharon Calahan<br />
Workshop on color and light at VIEW Conference</strong></p>
<p>Sharon Calahan joined Pixar Animation Studios in 1994 as lighting supervisor on the studio’s first feature film, Toy Story. She then served as director of photography on <em>Toy Story, A Bug’s Life</em>, <em>Toy Story 2</em>, <em>Finding Nemo</em>, <em>Ratatouille and Cars 2. </em><br />
Sharon knew at the age of three that she wanted to be an artist for Disney. She went on to study graphic design, illustration and photography. Following art school, she began her career as an art director for broadcast television and video production.<br />
Prior to joining Pixar, she was a lighting director at Pacific Data Images completing commercial work, longer format television, and graphics packages.</p>
<p><strong>Some of the international special guests of VIEW2011 will be</strong>: <strong>Randy Thom, multiple Academy-Award winning director of sound design for Skywalker Sound; </strong><strong>Tom Wujec</strong>, the visual thinking guru and award-winning innovator @<strong>Autodesk</strong>; <strong>Glenn Entis</strong>, Academy Award Winner, Co-Founder and General Partner @ <strong>Vanedge Capital</strong>; <strong>Scott Farrar</strong>, Academy Award Winner and VFX Supervisor for <strong>Transformers 3</strong>, @ ILM; <strong>Roger Guyett, </strong>VFX Supervisor for <strong>Cowboys &amp; Aliens</strong>, @ ILM;<strong> Lucia Modesto</strong>, Character Technical Director Supervisor for <strong>Kung Fu Panda 2</strong>,<strong> </strong>@ PDI/Dreamworks Animation; <strong>Peter Nofz</strong>, CG Supervisor for <strong>Green Lantern</strong>, @ <strong>Sony Imageworks</strong>; <strong>Erminio Pinque</strong>, Artistic Director at BIG NAZO LAB; <strong>Joshua Grow</strong>, 2011 <strong>Siggraph </strong>Computer Animation Festival Chair; <strong>Roger Gould</strong>, Creative Director @ Pixar&#8217;s Theme Park Group; <strong>David Revoy</strong>, Digital Painter and Art Director.</p>
<img src="http://feeds.feedburner.com/~r/simontayloranimation/~4/7IxG4AOrH68" height="1" width="1"/>]]></content:encoded>
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		<title>Compositing Tips for Animation Students</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/Kbddcna9kzU/</link>
		<comments>http://www.simontayloranimation.com/2011/08/compositing-tips-for-animation-students/#comments</comments>
		<pubDate>Sat, 27 Aug 2011 22:13:03 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.simontayloranimation.com/?p=163</guid>
		<description><![CDATA[I thought I&#8217;d share some handy basic After Effects compositing tips I learned whilst doing one of my last Animation Mentor assignments a while ago. First off though I&#8217;m not a professional compositor but I&#8217;ve picked up these little tips along the way and I think they&#8217;re really useful, particularly for students. The idea here <a href='http://www.simontayloranimation.com/2011/08/compositing-tips-for-animation-students/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I thought I&#8217;d share some handy basic After Effects compositing tips I learned whilst doing one of my last Animation Mentor assignments a while ago. First off though I&#8217;m not a professional compositor but I&#8217;ve picked up these little tips along the way and I think they&#8217;re really useful, particularly for students. The idea here isn&#8217;t to go through step by step how to comp a shot, but rather how to add just a few sweeteners on top.</p>
<p><span style="text-decoration: underline;"><strong>Blending animation with aliased footage:</strong></span></p>
<p>Ok so most likely you&#8217;ll be compositing your animation into DV or or some other sort of lossy footage, such as the sort you get off a digital stills camera. You&#8217;ll notice that the footage has an almost jpeg-like quality to it (aliased) whereas your lovingly rendered animation will look pin sharp. The easiest way around this is to first not render at full resolution (I used about 3/4 the size of the footage) and drop the &#8220;mosaic&#8221; and &#8220;fast blur&#8221; effect onto your animation very slightly to add a little imperfection.</p>
<p><strong><span style="text-decoration: underline;">Colour Saturation:</span></strong></p>
<p>Drop the colour saturation just a fraction, this will help your animation to blend in a little more.</p>
<p><strong><span style="text-decoration: underline;">Realistic lighting:</span></strong></p>
<p>Ok so this is a very simple version of a really complex area that I don&#8217;t know much about but to easily get some nicer lighting to your shot, take a 360 photo of your location and use that as an HDR light source in your 3D package. If you weren&#8217;t on location for your shoot, just using a still frame from the footage will work to an extent too. Obviously this isn&#8217;t very precise but it will help! Also if it was shot on a bright sunny day don&#8217;t forget to add in a directional light to simulate the sun.</p>
<p><span style="text-decoration: underline;"><strong>That blown out sky:</strong></span></p>
<p>It&#8217;s very common that your location will look great apart from the sky which can end up over exposed or just white because of an overcast day. In After Effects use the &#8220;Luma Key&#8221; effect to key out the white sky and drop in a photo of a nicer one. Of course if you have a moving shot you&#8217;ll have to use a motion track to keep it locked down.</p>
<p><span style="text-decoration: underline;"><strong>A few extras:</strong></span></p>
<p>If you haven&#8217;t discovered it yet check out <a title="Action Essentials 2" href="http://www.videocopilot.net/products/action2/" target="_blank">&#8220;Action Essentials 2&#8243; from Video Co-Pilot</a>. It&#8217;s great for adding a little atmosphere to a scene or little puffs of dirt for a dragon&#8217;s foot step, for example.</p>
<p>Also check out <a title="RealSmart Motion Blur" href="http://www.revisionfx.com/products/rsmb/" target="_blank">RealSmart Motion Blur</a>, which is a 2D motion blur plugin for After Effects. I find this extremely useful as Maya&#8217;s motion blur adds so much time to a render.</p>
<p>Hope that helps, obviously you can go into huge amounts of depth with any of these ideas but animation is what you should be focusing on when you&#8217;re a student, but if you want to render out your shots these quick tips will really help your animation blend in a little better with minimal extra time.</p>
<p>Of course if you have any other tips yourself feel free to share and I&#8217;ll add them to the list!</p>
<p>All the best!</p>
<img src="http://feeds.feedburner.com/~r/simontayloranimation/~4/Kbddcna9kzU" height="1" width="1"/>]]></content:encoded>
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		<title>Tree Fu Tom – Cast Announcement</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/iTYhLC2xfEo/</link>
		<comments>http://www.simontayloranimation.com/2011/07/tree-fu-tom-cast-announcement/#comments</comments>
		<pubDate>Thu, 28 Jul 2011 13:43:22 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.simontayloranimation.com/?p=1</guid>
		<description><![CDATA[The BBC have recently announced the cast of Tree Fu Tom, the landmark show for CBeebies which I am currently animating on. You can read the press release here. And you can also read the previous press release here. Simon]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Tree Fu Tom" src="http://www.bbc.co.uk/pressoffice/images/bank/programmes_tv/cbeebies/446treefutom.jpg" alt="" width="446" height="251" /></p>
<p>The BBC have recently announced the cast of Tree Fu Tom, the landmark show for CBeebies which I am currently animating on. You can read the press release <a title="Cast announced for landmark CBeebies series, Tree Fu Tom" href="http://www.bbc.co.uk/pressoffice/pressreleases/stories/2011/07_july/28/tree.shtml" target="_blank">here</a>.</p>
<p>And you can also read the previous press release <a title="CBeebies branches out with Tree Fu Tom" href="http://www.bbc.co.uk/pressoffice/pressreleases/stories/2011/04_april/04/cbeebies.shtml" target="_blank">here</a>.</p>
<p>Simon</p>
<img src="http://feeds.feedburner.com/~r/simontayloranimation/~4/iTYhLC2xfEo" height="1" width="1"/>]]></content:encoded>
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		<title>John Carter Teaser Trailer</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/wVxJm_R0XSA/</link>
		<comments>http://www.simontayloranimation.com/2011/07/john-carter-teaser-trailer/#comments</comments>
		<pubDate>Thu, 14 Jul 2011 23:44:14 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.simontayloranimation.com/?p=42</guid>
		<description><![CDATA[Disney recently released the teaser trailer for &#8220;John Carter&#8221;, the film I worked on earlier this year.]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/6Rf55GTEZ_E" frameborder="0" allowfullscreen></iframe></p>
<p>Disney recently released the teaser trailer for &#8220;John Carter&#8221;, the film I worked on earlier this year.</p>
<img src="http://feeds.feedburner.com/~r/simontayloranimation/~4/wVxJm_R0XSA" height="1" width="1"/>]]></content:encoded>
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		<title>Smoothing With The Approximation Editor (Maya / Mental Ray)</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/uai_sN_lECg/</link>
		<comments>http://www.simontayloranimation.com/2010/03/smoothing-with-the-approximation-editor-maya-mental-ray/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 00:17:54 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Tutorials]]></category>

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		<description><![CDATA[For my final Animation Mentor assignment I knew I wanted a few shots that were really close to the character’s eyes. Unfortunately even with the character on the highest quality the eyes still looked like this: So why not just press the smooth button in Maya a few times? Well, you can do that but <a href='http://www.simontayloranimation.com/2010/03/smoothing-with-the-approximation-editor-maya-mental-ray/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>For my final Animation Mentor assignment I knew I wanted a few shots that were really close to the character’s eyes. Unfortunately even with the character on the highest quality the eyes still looked like this:</p>
<div class="wp-caption alignnone" style="width: 460px"><img title="No Smoothing" src="http://www.simontayloranimation.com/images/blog/approximationeditor/nosmooth.jpg" alt="" width="450" height="253" /><p class="wp-caption-text">No Smoothing</p></div>
<p>So why not just press the smooth button in Maya a few times? Well, you can do that but it will really slow down render times. This is where Mental Ray’s Approximation editor comes in handy!</p>
<p>1) Make sure Mental Ray is loaded (Window -&gt; Settings/Preferences -&gt; Plugin Manager -&gt; Mayatomr.mll)<br />
2) Select your mesh and go to Window -&gt; Rendering Editors -&gt; mental ray -&gt; Approximation Editor<br />
3) Under the section “Subdivisions (Polygon and Subd. Surfaces)” click the “Create” button.</p>
<p>That’s it! And with mimimal added rendering time (for this frame it added about a second) the frame now looks like this:</p>
<div class="wp-caption alignnone" style="width: 460px"><img title="Smooth" src="http://www.simontayloranimation.com/images/blog/approximationeditor/withsmooth.jpg" alt="" width="450" height="253" /><p class="wp-caption-text">Smooth</p></div>
<p>Just to confirm, this will only work if you’re rendering in Mental Ray. Hope that’s useful, happy smoothing!</p>
<p>Simon</p>
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		<title>Castle Farm</title>
		<link>http://feedproxy.google.com/~r/simontayloranimation/~3/ZNy1V71Pk5A/</link>
		<comments>http://www.simontayloranimation.com/2010/03/castle-farm/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 00:17:00 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.simontayloranimation.com/?p=74</guid>
		<description><![CDATA[I thought I would take this opportunity to mention a new series that started airing this week, which I worked on last year and was in fact my first job as an animator! The series is “Castle Farm”, a pre school show created by Corrina Askin and produced by Impossible TV for Five’s Milkshake show. <a href='http://www.simontayloranimation.com/2010/03/castle-farm/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.channel5.com/shows/castle-farm" target="_blank"><img class=" alignnone" title="Castle Farm" src="http://wwwcdn.channel5.com/assets/images/000/002/733/large_size_Castle_FarmD-640x360.jpg" alt="" width="463" height="260" /></a></p>
<p>I thought I would take this opportunity to mention a new series that started airing this week, which I worked on last year and was in fact my first job as an animator!</p>
<p>The series is “Castle Farm”, a pre school show created by Corrina Askin and produced by Impossible TV for Five’s Milkshake show. It’s such a brilliant series and has been great fun to work on and I learned a lot. One of the most important bits of knowledge I came away with definitely has to be animating at speed to a TV schedule (roughly a minute a week) whilst still keeping up the quality. My biggest tip for any animators out there going into TV animation for the first time has to be even if you’ve got a daunting number of shots to get done, take time out to plan. Even if it’s just a couple of minutes in your head. It will save you a huge amount of time in the long run and will minimise trial and error.</p>
<p>I’m still working at Impossible TV and having a great time on a new series for Chorion (whose brands include Mr. Men &amp; Little Miss, Noddy and Paddington Bear to name but a few) as well as finishing off my studies at Animation Mentor (only a few weeks left to go!). I’ll be posting some videos of my most recent work soon!</p>
<p>Best be off now and in the meantime, you can see Castle Farm weekdays on Five (in the UK) at 8.50am!</p>
<p>Simon</p>
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