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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><description>Ramblings from a haXe evangelist</description><title>Skial Bainn</title><generator>Tumblr (3.0; @skialbainn)</generator><link>http://blog.skialbainn.com/</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/skialbainn/nbNP" /><feedburner:info uri="skialbainn/nbnp" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://tumblr.superfeedr.com/" /><item><title>Haxe Roundup 82</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/25/joystick-and-gamepad-support-for-nme/" title="Joystick and Gamepad support for NME!" target="_self"&gt;New blog post&lt;/a&gt; : Joystick and Gamepad support for NME has arrived! - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.disktree.net/2012/01/23/videocrank-at-wuk.html" title="Videocrank at WUK/Vienna" target="_self"&gt;New blog post&lt;/a&gt; : Videocrank at WUK/Vienna, an experimental art project - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://games.codame.com/post/16568732561/games-coding-event-recordings-jan-18-2012" title="Games@Codame Video's for Jan 18th 2012" target="_self"&gt;video’s for the latest Games@Codame&lt;/a&gt; Event (Jan 18th) are now available! - via &lt;a href="https://www.twitter.com/#!/GAMESatCODAME" title="@GAMESatCODAME" target="_self"&gt;Games@Codame&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;You can now look at the &lt;a href="http://www.haxenme.org/about-nme/feature-matrix/" title="NME Target Feature Matrix" target="_self"&gt;new NME feature matrix&lt;/a&gt; to see what target supports what - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Touch events are now working in Jeash (HTML5 target of NME) thanks to &lt;a href="https://www.twitter.com/#!/fintanb" title="@fintanb" target="_self"&gt;Fintan Boyle&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/grumpytoad" title="@grumpytoad" target="_self"&gt;Niel Drummond&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://code.google.com/p/awe6/" title="awe6 The inverted Game Framework" target="_self"&gt;awe6 inverted game framework&lt;/a&gt; version 1.0.391 has been released to haxelib and works with all targets! - via &lt;a href="https://www.twitter.com/#!/hypersurge" title="@hypersurge" target="_self"&gt;Rob Fell&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via &lt;em&gt;my rss feed&lt;/em&gt;:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.aymericlamboley.fr/blog/air-nativeprocess-and-bash-file-to-compile-haxe-nme-project/" title="Air NativeProcess and bash file to compile Haxe NME projects" target="_self"&gt;New blog post&lt;/a&gt; : How to use Adobe Air native process and bash files to compile Haxe NME projects&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/YHxcWhsEsMU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/YHxcWhsEsMU/16864817324</link><guid isPermaLink="false">http://blog.skialbainn.com/post/16864817324</guid><pubDate>Wed, 01 Feb 2012 15:03:24 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/16864817324</feedburner:origLink></item><item><title>Haxe Roundup 81</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://github.com/AdamHarte/Gamepad-Haxe" title="Gamepad-Haxe on github" target="_self"&gt;Gamepad-Haxe&lt;/a&gt; now has an on screen joystick which supports multi-touch! - via &lt;a href="https://www.twitter.com/#!/AdamHarte" title="@AdamHarte" target="_self"&gt;Adam Harte&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/francescoagati/Syringo" title="Syringo on github" target="_self"&gt;Syringo&lt;/a&gt; : Dependency injection for Haxe inspired by Pimple and Syringe - via &lt;a href="https://www.twitter.com/#!/sa_su_ke" title="@sa_su_ke" target="_self"&gt;sa_su_ke&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;If you want to experiment with SWF parsing, check out this new &lt;a href="https://github.com/jgranick/swf" title="SWF on github" target="_self"&gt;SWF library&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/postite/Gestouchx" title="Gestouchx on github" target="_self"&gt;Gestouchx&lt;/a&gt; : Natural user interface gesture framework for mouse and multi-touch for NME - via &lt;a href="https://www.twitter.com/#!/postite" title="@postite" target="_self"&gt;Dav Kert&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/24/embedding-swfs-makes-nme-meme-friendly/" title="Embedding SWFs makes NME Meme friendly" target="_self"&gt;New blog post&lt;/a&gt; : Embedding SWFs makes NME Meme friendly - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;[Fr] The first? &lt;a href="http://www.regart.net/ateliers/" title="The first NME workshop in Paris on February 9th" target="_self"&gt;NME workshop&lt;/a&gt; in Paris by &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt; on February 9th - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Haxe and beautiful decision trees at BigML - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/d96269b00459d036/26d99d79e443c1c0?lnk=gst&amp;q=Haxe+and+decision+trees+at+BigML%3A+New+blog+post#26d99d79e443c1c0" title="Haxe and beautiful decision trees at BigML" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New Haxe library : Pre-releasing HxMonads - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/e3f92f60ffe09e20/f52eb5414084af11" title="Pre-releasing HxMonads" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/8f8psdChh2g" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/8f8psdChh2g/16463689481</link><guid isPermaLink="false">http://blog.skialbainn.com/post/16463689481</guid><pubDate>Wed, 25 Jan 2012 14:06:57 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/16463689481</feedburner:origLink></item><item><title>Haxe Roundup 80!</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://developer.palm.com/appredirect/?packageid=com.simianlogic.colortangle" title="Color Tangle Winner of Got Game? App Hack" target="_self"&gt;Color Tangle&lt;/a&gt; has won the Got Game? webOS app hack competition! - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt; &amp; &lt;a href="https://www.twitter.com/#!/SimianLogic" title="@SimianLogic" target="_self"&gt;SimianLogic&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/tong/dox.droid" title="Dox for Android - Haxe Documentation Browser" target="_self"&gt;Haxe documentation browser&lt;/a&gt; for android available for download! - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://labs.influxis.com/?p=2132" title="HaxeCon is upon us!" target="_self"&gt;New blog post&lt;/a&gt; : Influxis is sponsoring &lt;a href="http://wwx.haxe.org/" title="HaxeCon 2012" target="_self"&gt;HaXeCon 2012&lt;/a&gt; taking place April 13-16 in Paris - via &lt;a href="https://www.twitter.com/#!/RichardBlakely" title="@RichardBlakely" target="_self"&gt;Richard Blakey&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe and NodeJS play nice together, new &lt;a href="http://haxenode.org/" title="Haxe and NodeJS" target="_self"&gt;official website&lt;/a&gt; shows just how well - via &lt;a href="https://www.twitter.com/#!/theRemix" title="@theRemix" target="_self"&gt;Jon Borgonia&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://gamesatcodame.tumblr.com/post/15937189328/we-have-changed" title="We have changed!" target="_self"&gt;New blog post&lt;/a&gt; : FlashONGames has changed its name to GAMESatCODAME - via &lt;a href="https://www.twitter.com/#!/GamesAtCodame" title="@GamesAtCodame" target="_self"&gt;GamesAtCodame&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lambdabrella.blogspot.com/2012/01/packrat-parser-combinators-for-haxe.html" title="Scala inspired Packrat Parser for Haxe" target="_self"&gt;New blog post&lt;/a&gt; : Scala inspired Packrat Parser for Haxe - via &lt;a href="https://www.twitter.com/#!/stephaneledorze" title="@stephaneledorze" target="_self"&gt;Stephane Le Dorze&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.adamharte.com/on-screen-joystick-with-gamepad-haxe/" title="On Screen joystick with Gamepad for Haxe" target="_self"&gt;New blog post&lt;/a&gt; : On screen joystick with Gamepad for Haxe - via &lt;a href="https://www.twitter.com/#!/AdamHarte" title="@AdamHarte" target="_self"&gt;Adam Harte&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://polygonal.de/dev/sph/js.html" title="2D SPH compiled to Javascript" target="_self"&gt;2D SPH&lt;/a&gt; compiled to Javascript - via &lt;a href="https://www.twitter.com/#!/polygonal" title="@polygonal" target="_self"&gt;Michael Baczynski&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/2I56WTe_qyo" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/2I56WTe_qyo/16059201582</link><guid isPermaLink="false">http://blog.skialbainn.com/post/16059201582</guid><pubDate>Wed, 18 Jan 2012 12:39:18 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/16059201582</feedburner:origLink></item><item><title>Haxe Roundup 79</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://github.com/jasononeil/Ext-JS-4.0-externs-for-Haxe" title="ExtJS 4.0.7 externs now available!" target="_self"&gt;ExtJS 4.0.7 externs&lt;/a&gt; are now available! More info on the release can be found on the &lt;a href="https://groups.google.com/forum/?hl=en#!topic/haxelang/JD1JtV6NeVY" title="ExtJS 4.0.7 externs now available!" target="_self"&gt;mailing list&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/jayoneil" title="@jayoneil" target="_self"&gt;Jason O’Neil&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/02/use-swf-assets-in-nme-cross-platform/" title="Using SWF assets in NME - Cross Platform!" target="_self"&gt;New blog post&lt;/a&gt; : Using SWF assets in NME - Cross Platform! - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2012/01/03/7-useful-utilities-for-your-next-application/" title="7 Useful Utilities for your next NME application" target="_self"&gt;New blog post&lt;/a&gt; : 7 Useful Utilities for your next NME application - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.reportgrid.com/charts/" title="Report Grids Next Gen Charts" target="_self"&gt;Report Grids&lt;/a&gt; next generation visualization charts art built with Haxe - via &lt;a href="https://www.twitter.com/#!/fponticelli" title="@fponticelli" target="_self"&gt;Franco Ponticelli&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;The C# target is available to test, available &lt;a href="https://github.com/benjcooley/haxe/tree/gencs" title="C# branch on github" target="_self"&gt;on github&lt;/a&gt; by Ben Cooley - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/19f3415c6b88e466/e5fff665287428d9" title="C# target for Haxe on github" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via blogs:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Two Google Chrome omnibox extension, &lt;a href="https://chrome.google.com/webstore/detail/oocmdgebgfalcjefajhpkdkmlfcanljg" title="Dox" target="_self"&gt;Dox&lt;/a&gt; and &lt;a href="https://chrome.google.com/webstore/detail/agikkldfdhbpaocpoidjcfefaahobeap" title="XEP" target="_self"&gt;XEP&lt;/a&gt; both written in Haxe/javascript are available to install and contribute to - &lt;a href="http://blog.disktree.net/2011/12/28/chrome-omnibox-extensions.html" title="Google Chrome Omnibox Extensions" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/HshMDGmoSs0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/HshMDGmoSs0/15620107110</link><guid isPermaLink="false">http://blog.skialbainn.com/post/15620107110</guid><pubDate>Tue, 10 Jan 2012 15:15:39 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/15620107110</feedburner:origLink></item><item><title>Haxe Roundup 78</title><description>&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://code.google.com/p/nmex/" title="NMEX - NME Extensions" target="_self"&gt;Repository of NME extensions&lt;/a&gt; including AdMob, Game Center, Google Analytics and more - via &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://flashongames.com/post/14869724276/additional-speakers-for-jan-18th" title="FlashONGames meeting, 18th January" target="_self"&gt;next FlashONGames meeting&lt;/a&gt;, 18th January, now includes &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt; and &lt;a href="http://www.twitter.com/b_garcia" title="@b_garcia" target="_self"&gt;Bruno Garcia&lt;/a&gt; in addition to &lt;a href="http://spaceport.io/" title="spaceport.io" target="_self"&gt;Ben Savage&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/FlashONGames" title="@FlashONGames" target="_self"&gt;FlashONGames&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;ThreeJS now has externs available on &lt;a href="http://lib.haxe.org/p/three.js" title="ThreeJS available on haxelib" target="_self"&gt;haxelib&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/mrdoob" title="@mrdoob" target="_self"&gt;Mr.doob&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;BrowserHX - simple browser detection now available on haxelib - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/5371dcc5b2f8d2ca#" title="BrowserHX - Simple Browser Detection" target="_self"&gt;Original Post&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via nme mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Awesome trick you can use with FlashDevelop by adjusting the text in Run Custom Command - &lt;a href="http://lists.haxenme.org/pipermail/nme_lists.haxenme.org/2012-January/000466.html" title="Neat trick you can use with FlashDevelop" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/wuHYSMAofCY" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/wuHYSMAofCY/15192348569</link><guid isPermaLink="false">http://blog.skialbainn.com/post/15192348569</guid><pubDate>Mon, 02 Jan 2012 18:41:12 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/15192348569</feedburner:origLink></item><item><title>Haxe Roundup 77 - Happy Holidays!
via twitter:
The awe6 game...</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_lwtlj2x6eD1qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 77 - Happy Holidays!&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;The &lt;a href="http://code.google.com/p/awe6/source/browse/#svn%2Fbranches%2FmultiDrivers%2Fapp" title="awe6 NME example" target="_self"&gt;awe6 game framework&lt;/a&gt; now compiles to NME, beta testers needed! - via &lt;a href="https://www.twitter.com/#!/hypersurge" title="@hypersurge" target="_self"&gt;Rob Fell&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=47" title="New Update and Next Steps" target="_self"&gt;New blog post&lt;/a&gt; : New Update and Next Steps - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;NME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;You can now install the Haxe Sublime Text bundle by using the package control - via &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/developers/documentation/actionscript-developers/" title="AS3 Developers Cheat Sheet - AS3 to Haxe" target="_self"&gt;AS3 Developers Cheat Sheet&lt;/a&gt; has been put up on the NME website explaining the little differences between AS3 and Haxe syntax - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;You can now &lt;a href="http://blog.touchmypixel.com/2011/12/haxecon-2011-recordings/" title="HaxeCon 2011 Recordings - TouchMyPixel" target="_self"&gt;listen&lt;/a&gt; to some recordings taken from the first Haxe Conference - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/7736a4c26d37b0a3/38c7bc7c28651ab7?lnk=gst&amp;q=haxecon+2011+recordings#38c7bc7c28651ab7" title="Haxe Conference Recordings" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/x7vlr64dLag" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/x7vlr64dLag/14815048011</link><guid isPermaLink="false">http://blog.skialbainn.com/post/14815048011</guid><pubDate>Mon, 26 Dec 2011 16:58:43 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/14815048011</feedburner:origLink></item><item><title>Haxe Roundup 76
via twitter:
Jeash 0.8.7 has been released! With...</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_lwgi01xXNF1qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 76&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://lists.haxenme.org/pipermail/nme_lists.haxenme.org/2011-December/000406.html" title="Jeash 0.8.7 has been released!" target="_self"&gt;Jeash 0.8.7&lt;/a&gt; has been released! With some cool new demo’s at &lt;a href="http://jeash.com/" title="Jeash.com" target="_self"&gt;Jeash.com&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/grumpytoad" title="@grumpytoad" target="_self"&gt;Niel Drummond&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://wwx.haxe.org/?/2012/conference/about&amp;format=html&amp;selectedIcon=conference.button_about" title="World Wide Haxe 2012 the next community meeting" target="_self"&gt;World Wide Haxe 2012&lt;/a&gt; the next haxe community meeting has been announced! - via &lt;a href="https://www.twitter.com/#!/silexlabs" title="@silexlabs" target="_self"&gt;Silex Labs&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New &lt;a href="http://creativecodingpodcast.com/?p=148" title="New CreativeCoding Podcast!" target="_self"&gt;CreativeCoding Podcast&lt;/a&gt;! Talking about the Haxe work of &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt;, &lt;a href="https://twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt; and &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/iainlobb" title="@iainlobb" target="_self"&gt;Iain Lobb&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.ludumdare.com/compo/2011/12/18/thecity-submited/" title="3D game created within 48 hours" target="_self"&gt;3D game created&lt;/a&gt; within 48 hours for Ludum Dare 22 - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lab.polygonal.de/?p=1826" title="New blog post : Linked List Performance" target="_self"&gt;New blog post&lt;/a&gt; : Linked List performance - via &lt;a href="https://www.twitter.com/#!/polygonal" title="@polygonal" target="_self"&gt;Michael Baczynski&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=45" title="Well folks, NME 3.1 is here!" target="_self"&gt;New blog post&lt;/a&gt; : Well folks, NME 3.1 is here! - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;NME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lib.haxe.org/p/hxmpp" title="HXMPP on haxelib" target="_self"&gt;HXMPP 0.4.9&lt;/a&gt; has been released! - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Android game &lt;a href="http://www.sempaigames.com/froggies" title="Froggies" target="_self"&gt;Froggies&lt;/a&gt; completely built in Haxe NME - via &lt;a href="https://www.twitter.com/#!/john__olson" title="@john__olson" target="_self"&gt;John Olson&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Google Chrome extension &lt;a href="https://github.com/tong/chrome.extension" title="Google Chrome extension type definitions v16" target="_self"&gt;type definitions&lt;/a&gt; have been updated to v16 - via &lt;a href="https://www.twitter.com/#!/disktree" title="@disktree" target="_self"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="https://code.google.com/p/selecthx/" title="Type safe CSS selector engine!" target="_self"&gt;Type safe CSS selector engine&lt;/a&gt;! Very cool idea - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/cab94ae3aa1c8438/72a21b9d15a70d80?lnk=gst&amp;q=Type-safe+CSS+selector+engine#72a21b9d15a70d80" title="Type safe CSS selector engine" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Two new libs : HXPlugins and Partials - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/52ea6db4129a89af/b6d68c0de7c754b3?lnk=gst&amp;q=new+libs%3A+hxplugins+and+partials#b6d68c0de7c754b3" title="Two new libs : HXPlugins and Partials" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/-fsYXrrykng" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/-fsYXrrykng/14458370506</link><guid isPermaLink="false">http://blog.skialbainn.com/post/14458370506</guid><pubDate>Mon, 19 Dec 2011 15:42:50 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/14458370506</feedburner:origLink></item><item><title>Haxe Roundup 75
via twitter:
Learn from the NME BunnyMark demo...</title><description>&lt;img src="http://28.media.tumblr.com/tumblr_lw1qzfvnsI1qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 75&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Learn from the &lt;a href="https://github.com/elsassph/nme-bunnymark" title="NME BunnyMark" target="_self"&gt;NME BunnyMark&lt;/a&gt; demo on github - via &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;If you get the infamous &lt;em&gt;debug certificate expired&lt;/em&gt; when targeting NME Android, &lt;a href="http://stackoverflow.com/questions/2194808/debug-certificate-expired-error-in-eclipse-android-plugins" target="_self"&gt;here’s the fix&lt;/a&gt; - via &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://code.google.com/p/hxformat/source/browse/#svn%2Fbranches%2Fglsl-experimental" title="Initial GLSL has been added to HxSL!" target="_self"&gt;Initial support for GLSL&lt;/a&gt; has been added to HxSL - via &lt;a href="https://www.twitter.com/#!/cwaneck" title="@cwaneck" target="_self"&gt;Caue Waneck&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://haxecasts.com/video_casts/adding-images-to-your-haxe-project-using-swfmill" title="Adding images to your Haxe project with SWFMill" target="_self"&gt;New HaxeCast&lt;/a&gt; : Adding images to your Haxe project using SWFMill - via &lt;a href="https://www.twitter.com/#!/Synthmax" title="@Synthmax" target="_self"&gt;Synthmax&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=42" title="NME 3.1 RC4 Released" target="_self"&gt;New blog post&lt;/a&gt;: NME 3.1 RC4 Released - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/7I2Jy-Org-k" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/7I2Jy-Org-k/14068647659</link><guid isPermaLink="false">http://blog.skialbainn.com/post/14068647659</guid><pubDate>Sun, 11 Dec 2011 16:29:04 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/14068647659</feedburner:origLink></item><item><title>Haxe Roundup 74
via twitter:
Video of Jeremy Sachs at Flash and...</title><description>&lt;img src="http://28.media.tumblr.com/tumblr_lvou3sFuze1qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 74&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://techchannel.att.com/play-video.cfm/2011/11/29/Conference-TV-Flash-and-the-City-Build-for-HTML-Flash-Native-Apps-with-haXe" title="Jeremy Sachs at Flash and the City New York introducing haxe" target="_self"&gt;Video&lt;/a&gt; of &lt;a href="https://www.twitter.com/#!/rezmason" title="@rezmason" target="_self"&gt;Jeremy Sachs&lt;/a&gt; at Flash and the City New Work introducing Haxe&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2011/11/29/sql-database-access-from-neko-server-and-nme/" title="SQL Database access from Neko server and NME" target="_self"&gt;New blog post&lt;/a&gt; : SQL Database access from Neko server and NME - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.devboy.org/2011/11/29/learn-haxe-structure-types/" title="Learn Haxe the hard way - Part 3 Structural Typing" target="_self"&gt;New blog post&lt;/a&gt; : Learn Haxe the hard way - Part 3 Structural Typing - via &lt;a href="https://www.twitter.com/#!/devboy_org" title="@devboy_org" target="_self"&gt;Dominic Graefen&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://lib.haxe.org/p/nodejs-redis" title="Redis backed Haxe object store in NodeJS" target="_self"&gt;Redis backed Haxe object&lt;/a&gt; store in NodeJS now on haxelib - via &lt;a href="https://www.twitter.com/#!/dionamago" title="@dionamago" target="_self"&gt;Dion Amago&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://wtsnz.com/2011/haxe-nme-webos-sdk-native-extension" title="Haxe NME WebOS Native Extension" target="_self"&gt;New blog post&lt;/a&gt; : Haxe NME WebOS Native Extension - via &lt;a href="https://twitter.com/#!/vfxguynz" title="@vfxguynz" target="_self"&gt;Will Townsend&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.joshuagranick.com/blog/2011/12/01/nme-extensions-now-with-java/" title="NME Extensions now with Java" target="_self"&gt;New blog post&lt;/a&gt; : NME Extensions now with Java - via &lt;a href="https://www.twitter.com/#!/singmajesty" title="@singmajesty" target="_self"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://haxe.org/manual/struct" title="Updated Haxe Structure Documentation" target="_self"&gt;Updated Haxe structure docs&lt;/a&gt; : Now includes JSON notation and optional fields - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;New sys.io package will be added to Haxe nightly builds - &lt;a href="http://groups.google.com/group/haxelang/browse_thread/thread/db4efa43e6208443/3381dfe440125da0?lnk=gst&amp;q=New+sys.io+package#3381dfe440125da0" title="New sys.io package" target="_self"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/2hYisoRwrN0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/2hYisoRwrN0/13732707292</link><guid isPermaLink="false">http://blog.skialbainn.com/post/13732707292</guid><pubDate>Sun, 04 Dec 2011 17:02:52 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/13732707292</feedburner:origLink></item><item><title>Haxe Roundup 73
via twitter:
awe6 : The inverted game framework...</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_lvbmpbxL2L1qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 73&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://code.google.com/p/awe6/" title="awe6 - the inverted game framework" target="_self"&gt;awe6&lt;/a&gt; : The inverted game framework has been released to &lt;a href="http://lib.haxe.org/p/awe6" title="awe6 on haxelib" target="_self"&gt;haxelib&lt;/a&gt; and includes FlashDevelop templates - via &lt;a href="https://www.twitter.com/#!/hypersurge" title="@hypersurge" target="_self"&gt;Rob Fell&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.devboy.org/2011/11/22/understanding-function-types-in-haxe/" title="Understanding function types in haxe" target="_self"&gt;New blog post&lt;/a&gt; : Understanding function types in haxe - via &lt;a href="https://www.twitter.com/#!/devboy_org" title="@devboy_org" target="_self"&gt;Dominic Graefen&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=39" title="NME 3.1 RC3 Released" target="_self"&gt;New blog post&lt;/a&gt; : NME 3.1 RC3 Released - via &lt;a href="https://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://ncannasse.fr/blog/adobe_make_some_alchemy" title="Adobe make some alchemy!" target="_self"&gt;New blog post&lt;/a&gt; : Adobe make some alchemy! - via &lt;a href="https://www.twitter.com/#!/ncannasse" title="@ncannasse" target="_self"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/z0/slowloris" title="Slowloris - The low bandwidth, yet greedy and poisionous HTTP client" target="_self"&gt;Slowloris&lt;/a&gt; : The low bandwidth, yet greedy and poisonous HTTP client - via &lt;a href="https://www.twitter.com/#!/______zod______" title="@______zod______" target="_self"&gt;Zod&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.devboy.org/2011/11/25/partial-function-application/" title="Learn Haxe the hard way - Part 1" target="_self"&gt;New blog post&lt;/a&gt; : Learn Haxe the hard way - Part 1 Partial function application - via &lt;a href="https://www.twitter.com/#!/devboy_org" title="@devboy_org" target="_self"&gt;Dominic Graefen&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.devboy.org/2011/11/26/learn-haxe-extension-methods/" title="Learn Haxe the hard way - Part 2" target="_self"&gt;New blog post&lt;/a&gt; : Learn Haxe the hard way - Part 2 Extension methods - via &lt;a href="https://www.twitter.com/#!/devboy_org" title="@devboy_org" target="_self"&gt;Dominic Graefen&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://mikecann.co.uk/personal-project/hxaria-infinite-terrain-haxe-webgldat-gui/" title="Hxaria, Infinite Terrain with WebGL" target="_self"&gt;New blog post&lt;/a&gt; : Hxaria, Infinite Terrain [Haxe, WebGL, dat.GUI] - via &lt;a href="https://www.twitter.com/#!/mikeysee" title="@mikeysee" target="_self"&gt;Mike Cann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;If your doing Haxe dev on Linux or Mac, &lt;a href="https://www.twitter.com/#!/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt; has forked the &lt;a href="https://github.com/elsassph/haxe-sublime2-bundle" title="Haxe Sublime Text Bundle" target="_self"&gt;Haxe Sublime Text Bundle&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/O67Hc7zRUl4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/O67Hc7zRUl4/13399314746</link><guid isPermaLink="false">http://blog.skialbainn.com/post/13399314746</guid><pubDate>Sun, 27 Nov 2011 14:00:00 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/13399314746</feedburner:origLink></item><item><title>Haxe Roundup 72
via twitter:
New blog post : NME: ready for...</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_luyto0INk61qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 72&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://philippe.elsass.me/2011/11/nme-ready-for-the-show/" title="NME: ready for the show!" target="_self"&gt;New blog post&lt;/a&gt; : NME: ready for the show! - via &lt;a href="https://www.twitter.com/elsassph" title="@elsassph" target="_self"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.devboy.org/2011/11/18/haxe-haxelib-and-buildr-hx/" title="Some thoughts on the haxe package manager haxelib" target="_self"&gt;New blog post&lt;/a&gt; : Haxe, Haxelib and buildr-hx, some thoughts on the Haxe package manager - via &lt;a href="http://www.twitter.com/#!/devboy_org" title="@devboy_org" target="_self"&gt;Dominic Graefen&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://mozillalabs.com/blog/2011/11/video-demoparty-winners-trip-to-helsinki/" title="Mozilla Demo party 2011 winners" target="_self"&gt;Mozilla Labs invited Britzpetermann&lt;/a&gt;, the Demo party 2011 winners, to Helsinki to show their work - via &lt;a href="http://www.twitter.com/#!/BrunoFonzi" title="@BrunoFonzi" target="_self"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.davidarno.org/2011/11/14/announcing-project-flaxe-a-vision-for-the-future-of-flex/" title="Announcing project FlaXe - A vision for the future of Flex" target="_self"&gt;New blog post&lt;/a&gt; : Announcing project FlaXe, a vision for the future of Flex - via &lt;a href="http://www.twitter.com/#!/DavidArno" title="@DavidArno" target="_self"&gt;David Arno&lt;/a&gt; and &lt;a href="http://www.twitter.com/#!/BrunoFonzi" title="@BrunoFonzi" target="_self"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;An oldie but always a cool demo of haxe - &lt;a href="http://www.massivision.com/" title="massivision.com - pure haxe awesome" target="_self"&gt;massivision.com&lt;/a&gt; - via &lt;a href="http://www.twitter.com/#!/misprintt" title="@misprintt" target="_self"&gt;misprintt&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;You can now view the Sven Dens talk last Tuesday as &lt;a href="http://www.svendens.com/downloads/sessions/AUGBE_haXe_2011_11_15.pdf" target="_self"&gt;PDF&lt;/a&gt;, &lt;a href="http://www.svendens.com/downloads/sessions/AUGBE_haXe_2011_11_15.mov" target="_self"&gt;MOV&lt;/a&gt; and &lt;a href="http://www.svendens.com/downloads/sessions/AUGBE_haXe_2011_11_15.pptx" target="_self"&gt;PPTX&lt;/a&gt;? - via &lt;a href="http://www.twitter.com/#!/sventunus" title="@sventunus" target="_self"&gt;Sven Dens&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a href="http://developer.palm.com/blog/2011/11/weekly-app-hack-winner-2/#more-4795" title="Weekly App Hack Winner" target="_self"&gt;recent webOS competition&lt;/a&gt; was won by an NME built app, &lt;a href="https://developer.palm.com/appredirect/?packageid=com.wtsnz.fruitcatch" title="Fruit Catch created with haXe NME won the webOS weekly app hack" target="_self"&gt;Fruit Catch&lt;/a&gt; - via &lt;a href="http://www.twitter.com/#!/vfxguynz" title="@vfxguynz" target="_self"&gt;Will Townsend&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Haxe now has its own &lt;a href="https://plus.google.com/u/0/113704686911055424796/posts" title="Haxe G+ Page" target="_self"&gt;G+ page&lt;/a&gt;!?! - via &lt;a href="http://www.twitter.com/#!/BrunoFonzi" title="@BrunoFonzi" target="_self"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://mikecann.co.uk/personal-project/hxaria-terraria-like-terrain-in-haxe-and-webgl/" title="Hxaria, Terraria like terrain in Haxe and WebGL" target="_self"&gt;New blog post&lt;/a&gt; : Hxaria, Terraria like terrain in Haxe and WebGL - via &lt;a href="http://www.twitter.com/#!/mikeysee" title="@mikeysee" target="_self"&gt;Mike Cann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.haxenme.org/blog/?p=34" title="NME 3.1 RC2 Release" target="_self"&gt;New blog post&lt;/a&gt; : NME 3.1 RC2 Release - via &lt;a href="http://www.twitter.com/#!/haxenme" title="@haxenme" target="_self"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/IEK5is_aHf0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/IEK5is_aHf0/13067507005</link><guid isPermaLink="false">http://blog.skialbainn.com/post/13067507005</guid><pubDate>Sun, 20 Nov 2011 17:38:31 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/13067507005</feedburner:origLink></item><item><title>Haxe Roundup 71
via twitter:
Call out to all haxer’s, Sven...</title><description>&lt;img src="http://27.media.tumblr.com/tumblr_lulu13cXK61qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 71&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Call out to all haxer’s, Sven Dens needs cool demos for a session for this Tuesday 15th - via &lt;a title="@sventunus" target="_self" href="https://www.twitter.com/#!/sventunus"&gt;Sven Dens&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="HaxeFMS by Influxis" target="_self" href="http://labs.influxis.com/?p=2072"&gt;HaxeFMS&lt;/a&gt; is a library which allows you to target the Flash Media Server - via &lt;a title="@Influxis" target="_self" href="https://www.twitter.com/#!/Influxis"&gt;Influxis&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="NME v3.1 RC1 Released" target="_self" href="http://www.haxenme.org/blog/?p=30"&gt;New blog post&lt;/a&gt; : NME v3.1 RC1 Released - via &lt;a title="@haxenme" target="_self" href="https://www.twitter.com/#!/haxenme"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The Haxe mailing list is being replaced with &lt;a title="Haxe Google Groups / New Mailing List" target="_self" href="https://groups.google.com/group/haxelang?pli=1"&gt;google groups&lt;/a&gt;, quickly sign up! - via &lt;a title="@disktree" target="_self" href="https://www.twitter.com/#!/disktree"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;A &lt;a title="The fastest PNG encoder!" target="_self" href="http://moodycamel.com/blog/2011/a-better-png-encoder-for-flash"&gt;new contender&lt;/a&gt; for the fastest PNG encoder! - via &lt;a title="@mikeysee" target="_self" href="https://www.twitter.com/#!/mikeysee"&gt;Michael Cann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Flash is dead! ... again?" target="_self" href="http://ncannasse.fr/blog/flash_is_dead_again"&gt;New blog post&lt;/a&gt; : Flash is dead! … again? - via &lt;a title="@ncannasse" target="_self" href="https://www.twitter.com/#!/ncannasse"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/9rHszxLxFkM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/9rHszxLxFkM/12739934877</link><guid isPermaLink="false">http://blog.skialbainn.com/post/12739934877</guid><pubDate>Sun, 13 Nov 2011 15:40:29 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/12739934877</feedburner:origLink></item><item><title>Haxe Roundup 70!
via twitter:
Great intro about haxe at...</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_lu8y72NfvE1qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 70!&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a title="Massive Talks" target="_self" href="http://ui.massive.com.au/talks/"&gt;Great intro&lt;/a&gt; about haxe at the Sydney Adobe Platform User Group - via &lt;a title="@misprintt" target="_self" href="https://www.twitter.com/#!/misprintt"&gt;misprintt&lt;/a&gt;, &lt;a title="@DavidPeek" target="_self" href="https://www.twitter.com/#!/DavidPeek"&gt;David Peek&lt;/a&gt;, &lt;a title="@DeanBurge" target="_self" href="https://www.twitter.com/#!/DeanBurge"&gt;Dean Burge&lt;/a&gt; &amp; &lt;a title="@BrunoFonzi" target="_self" href="https://www.twitter.com/#!/BrunoFonzi"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="OpenGL Triangle - C++ and Haxe side by side" target="_self" href="http://www.joshuagranick.com/blog/2011/10/31/opengl-triangle-c-and-haxe-side-by-side/"&gt;New blog post&lt;/a&gt; : OpenGL Triangle - C++ and Haxe side by side - via &lt;a title="@singmajesty" target="_self" href="https://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="NME 3.1 Beta 2 Release" target="_self" href="http://www.haxenme.org/blog/?p=23"&gt;New blog post&lt;/a&gt; : NME 3.1 Beta 2 Release - via &lt;a title="@haxenme" target="_self" href="https://www.twitter.com/#!/haxenme"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Haxe book review" target="_self" href="http://www.rezmason.net/blog/book-review-haxe-2-beginners-guide/"&gt;New blog post&lt;/a&gt; : Haxe book review - via &lt;a title="@rezmason" target="_self" href="https://www.twitter.com/#!/rezmason"&gt;Jeremy Sachs&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title='Development Updated : Added "nme setup"' target="_self" href="http://www.joshuagranick.com/blog/2011/11/03/development-update-added-nme-setup/"&gt;New blog post&lt;/a&gt; : Development updated - Added “nme setup” - via &lt;a title="@singmajesty" target="_self" href="https://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Lego Star Wars" target="_self" href="http://starwars.lego.com/en-us/Games/AceAssaultII/Default.aspx"&gt;Lego Star Wars sequel&lt;/a&gt;, now including bosses and super star destroyers - built with haxe and &lt;a title="awe6" target="_self" href="http://code.google.com/p/awe6/"&gt;awe6&lt;/a&gt; - via &lt;a title="@hypersurge" target="_self" href="https://twitter.com/#!/hypersurge"&gt;Rob Fell&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Custom access control draft proposal" target="_self" href="http://haxe.org/manual/acl"&gt;Custom access&lt;/a&gt; control draft proposal - via &lt;a title="@ncannasse" target="_self" href="https://www.twitter.com/#!/ncannasse"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via Haxe mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;HxCPP native access - &lt;a title="HxCPP native access" target="_self" href="http://haxe.1354130.n2.nabble.com/hxcpp-native-access-td6968232.html"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via NME mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;New game engine/framework for Haxe and NME : &lt;a title="HaxePunk.com" target="_self" href="http://haxepunk.com/"&gt;HaxePunk&lt;/a&gt;! - &lt;a title="FlashPunk for Haxe and NME" target="_self" href="http://nme-mailing-list.2304833.n4.nabble.com/New-game-engine-framework-for-haxe-amp-nme-haxepunk-td3973199.html"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/7cTN-Zbuv_E" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/7cTN-Zbuv_E/12422707862</link><guid isPermaLink="false">http://blog.skialbainn.com/post/12422707862</guid><pubDate>Sun, 06 Nov 2011 16:40:00 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/12422707862</feedburner:origLink></item><item><title>Haxe Roundup 69
via twitter:
If your compiling to android and...</title><description>&lt;img src="http://27.media.tumblr.com/tumblr_ltw1uq5FO91qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 69&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;If your compiling to android and upgraded to v14 of the SDK &lt;a title="NME Forum - Android SDK v14 upgrade solution" target="_self" href="http://www.haxenme.org/index.php?cID=881&amp;ccm_paging_p=1&amp;time=1319483010#msg899"&gt;visit the NME forum&lt;/a&gt; for the solution - via &lt;a title="@haxenme" target="_self" href="http://www.twitter.com/#!/haxenme"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The haxe.org website &lt;a title="Haxe.org source code now available on github" target="_self" href="https://github.com/ncannasse/hxWiki"&gt;source has been put up&lt;/a&gt; on github - via &lt;a title="@ncannasse" target="_self" href="http://www.twitter.com/#!/ncannasse"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The &lt;a title="FDT5 with complete haxe support" target="_self" href="http://fdt.powerflasher.com/"&gt;recent release of FDT5&lt;/a&gt;, which is now free comes with complete haxe support - via &lt;a title="@ncannasse" target="_self" href="http://www.twitter.com/#!/ncannasse"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Waking up to haxe macros" target="_self" href="http://cloudshift.cl/post/11957511387/haxemacros"&gt;New blog post&lt;/a&gt; : Waking up to haxe macros - via &lt;a title="@cloudshift1" target="_self" href="http://www.twitter.com/#!/cloudshift1"&gt;cloudshift&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Simple box2D example with AS3 and haxe source side by side" target="_self" href="http://www.joshuagranick.com/blog/2011/10/28/simple-box2d-example-as3-and-haxe-side-by-side/"&gt;New blog post&lt;/a&gt; : Simple box2D example with AS3 and haxe code side by side - via &lt;a title="@singmajesty" target="_self" href="http://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Haxe, NodeJS, Remote Data Sneak Peak" target="_self" href="http://cloudshift.cl/post/12066471668/haxe-node-js-remote-data-sneak-peak"&gt;New blog post&lt;/a&gt; : Haxe, NodeJS, Remote Data Sneak Peak - via &lt;a title="@cloudshift1" target="_self" href="http://www.twitter.com/#!/cloudshift1"&gt;cloudshift&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;All Haxe coders, Haxe support in the &lt;a title="FD4 needs testing!" target="_self" href="http://flashdevelop.org/community/viewtopic.php?f=9&amp;t=3529"&gt;latest FD4 build&lt;/a&gt; needs testing! - via &lt;a title="@elsassph" target="_self" href="http://www.twitter.com/#!/elsassph"&gt;Philippe Elsass&lt;/a&gt; &lt;a href="http://haxe.1354130.n2.nabble.com/Re-Haxe-Digest-Vol-72-Issue-136-td6910032.html" target="_blank"&gt;&lt;img align="middle" src="https://s3.amazonaws.com/blog-skialbainn/emote/emoticon_grin.png" width="16" height="16"/&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Terrainicles" target="_self" href="http://mikecann.co.uk/personal-project/terrainicles-webgl-haxe/"&gt;New blog post&lt;/a&gt; : Terrainicles - GPU particles and Halloween - what more do you want? - via &lt;a title="@mikeysee" target="_self" href="http://www.twitter.com/#!/mikeysee"&gt;Michael Cann&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/LrgNjTzsd8Q" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/LrgNjTzsd8Q/12121630314</link><guid isPermaLink="false">http://blog.skialbainn.com/post/12121630314</guid><pubDate>Sun, 30 Oct 2011 17:22:11 +0000</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/12121630314</feedburner:origLink></item><item><title>Haxe Roundup 68
via twitter:
Cool new Nape dynamic water demo -...</title><description>&lt;img src="http://28.media.tumblr.com/tumblr_ltj4ptmo9d1qzljg6o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 68&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Cool new Nape &lt;a title="Water Balls" target="_self" href="http://deltaluca.me.uk/docnew/swf/WaterBalls.html"&gt;dynamic water&lt;/a&gt; demo - via &lt;a title="@photonstorm" target="_self" href="http://www.twitter.com/#!/photonstorm"&gt;Richard Davey&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="gpu state preserving particle systems with webgl haxe" target="_self" href="http://mikecann.co.uk/personal-project/gpu-state-preserving-particle-systems-with-webgl-haxe/"&gt;New blog post&lt;/a&gt; : GPU state preserving particle systems with webGL and haXe - via &lt;a title="@mikeysee" target="_self" href="http://www.twitter.com/#!/mikeysee"&gt;Michael Cann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Haxe Node.js object store" target="_self" href="http://cloudshift.cl/post/11727524486/haxe-node-js-object-store"&gt;New blog post&lt;/a&gt; : Haxe Node.js object store - via &lt;a title="@cloudshift1" target="_self" href="http://www.twitter.com/#!/cloudshift1"&gt;cloudshift&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="DS - haxelib" target="_self" href="http://lib.haxe.org/p/hx3ds"&gt;DS&lt;/a&gt; v1.33 and &lt;a title="Polygonal Lib - haxelib" target="_self" href="http://lib.haxe.org/p/polygonal"&gt;Polygonal lib&lt;/a&gt; v1.19 have been released on haxelib - via &lt;a title="@polygonal" target="_self" href="http://www.twitter.com/#!/polygonal"&gt;Michael Baczynski&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Sencha Touch Example Haxe JS" target="_self" href="http://www.joshuagranick.com/blog/2011/10/21/sencha-touch-2-example-haxe-js/"&gt;New blog post&lt;/a&gt; : Sencha Touch Example Haxe JS - via &lt;a title="@singmajesty" target="_self" href="http://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Perlin Noise Shader HxSL" target="_self" href="http://ncannasse.fr/blog/perlin_noise_shader"&gt;New blog post&lt;/a&gt; : Perlin Noise Shader with Haxe HxSL - via &lt;a title="@ncannasse" target="_self" href="http://www.twitter.com/#!/ncannasse"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/QBz9QB1Rc0Q" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/QBz9QB1Rc0Q/11825615192</link><guid isPermaLink="false">http://blog.skialbainn.com/post/11825615192</guid><pubDate>Sun, 23 Oct 2011 18:53:24 +0100</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/11825615192</feedburner:origLink></item><item><title>Haxe Roundup 67
via twitter:
New blog post : Conway’s...</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_lt68bic7Ny1qzljg6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 67&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a title="Conway's Game of Life with haxe NME and MassiveUnit" target="_self" href="http://mikecann.co.uk/personal-project/conways-game-of-life-in-haxe-nme-massiveunit/"&gt;New blog post&lt;/a&gt; : Conway’s Game of Life in haxe NME and MassiveUnit - via &lt;a title="@mikeysee" target="_self" href="https://www.twitter.com/#!/mikeysee"&gt;Michael Cann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="NME 3.1 Beta Release" target="_self" href="http://www.haxenme.org/blog/?p=14"&gt;New blog post&lt;/a&gt; : NME 3.1 beta release - via &lt;a title="@haxenme" target="_self" href="https://www.twitter.com/#!/haxenme"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="MassiveCover at github" target="_self" href="https://github.com/massiveinteractive/MassiveCover"&gt;MassiveCover&lt;/a&gt; version 1.0 has been released on haxelib and github - via &lt;a title="@misprintt" target="_self" href="https://www.twitter.com/#!/misprintt"&gt;misprintt&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="DOX v0.2" target="_self" href="https://chrome.google.com/webstore/detail/oocmdgebgfalcjefajhpkdkmlfcanljg"&gt;DOX version 0.2&lt;/a&gt;, the Google Chrome omnibox extension has been released - via &lt;a title="@disktree" target="_self" href="https://www.twitter.com/#!/disktree"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="String Interpolation in haxe 2.09" target="_self" href="http://haxe.org/manual/string_interpolation"&gt;String Interpolation&lt;/a&gt; has been added to the haxe nightly builds, ready for version 2.09 - via &lt;a title="@ncannasse" target="_self" href="https://www.twitter.com/#!/ncannasse"&gt;Nicolas Cannasse&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;A &lt;a title="Haxe Javascript" target="_self" href="http://www.haxejs.org/"&gt;new haxe site&lt;/a&gt; dedicated to the javascript target has been launched - via &lt;a title="@haxejs" target="_self" href="https://www.twitter.com/#!/haxejs"&gt;HaxeJS&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Game of Life on iOS with NME" target="_self" href="http://mikecann.co.uk/personal-project/game-of-life-haxe-nme-on-ios/"&gt;New blog post&lt;/a&gt; : Conway’s Game of Life on iOS with NME - via &lt;a title="@mikeysee" target="_self" href="https://www.twitter.com/#!/mikeysee"&gt;Michael Cann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;A &lt;a title="Yahoo" target="_self" href="http://visualize.yahoo.com/"&gt;HTML5 Yahoo visualization tool&lt;/a&gt;, written with haxe, has been launched - via &lt;a title="@Periscopic" target="_self" href="https://www.twitter.com/#!/Periscopic"&gt;Perisopic&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Haxe, NodeJs and Workers" target="_self" href="http://cloudshift.cl/post/11410921028/nodeworkers"&gt;New blog post&lt;/a&gt; : Haxe, NodeJS and Workers - via &lt;a title="@cloudshift1" target="_self" href="https://www.twitter.com/#!/cloudshift1"&gt;cloudshift&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="Use BuildJS to make javascript extern classes" target="_self" href="http://www.joshuagranick.com/blog/2011/10/14/use-buildjs-to-make-externs-for-haxe-js-automatically/"&gt;New blog post&lt;/a&gt; : Use BuildJS to make externs for Haxe JS automatically - via &lt;a title="@singmajesty" target="_self" href="https://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/4Bw1W1WQxdA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/4Bw1W1WQxdA/11534522206</link><guid isPermaLink="false">http://blog.skialbainn.com/post/11534522206</guid><pubDate>Sun, 16 Oct 2011 19:51:35 +0100</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/11534522206</feedburner:origLink></item><item><title>Haxe Roundup 66
via twitter:
New blog post: Haxe slides and code...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lssywbm5xF1qzljg6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 66&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a title="try { harder } - haxe slides and code" target="_self" href="http://mikecann.co.uk/programming/try-harder-my-haxe-slides-and-code/"&gt;New blog post&lt;/a&gt;: Haxe slides and code from the &lt;a title="try harder conference" target="_self" href="http://www.tryharder.org.uk/"&gt;try { harder }&lt;/a&gt; conference - via &lt;a title="@mikeysee" target="_self" href="http://www.twitter.com/#!/mikeysee"&gt;Michael Cann&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;If your interested in writing extensions for NME, &lt;a title="NME Extensions" target="_self" href="http://code.google.com/p/nme-extensions/"&gt;there is now a repository&lt;/a&gt; you can submit to - via &lt;a title="@singmajesty" target="_self" href="http://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The source code to the &lt;a title="haxenstein demo" target="_self" href="http://rezmason.net/haxenstein/"&gt;awesome haxenstein&lt;/a&gt; demo is now available to download - via &lt;a title="@rezmason" target="_self" href="http://www.twitter.com/#!/rezmason"&gt;Jeremy Sachs&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="New Hydrax demo: Flash and Canvas sprite sheet demo" target="_self" href="http://dionamago.net/?p=512"&gt;New Hydrax demo&lt;/a&gt;: Flash and Canvas sprite sheet demo - via &lt;a title="@dionamago" target="_self" href="http://www.twitter.com/#!/dionamago"&gt;Dion Amago&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Want to &lt;a title="Want to write a native extension for NME?" target="_self" href="http://www.joshuagranick.com/blog/2011/10/03/sample-native-extension-for-nme/"&gt;write a native extension for NME&lt;/a&gt;? Check out the sample project - via &lt;a title="@haxenme" target="_self" href="http://www.twitter.com/#!/haxenme"&gt;HaxeNME&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;A tutorial on Haxe, NodeJS and Remoting - &lt;a title="Haxe, NodeJS and Remoting" target="_self" href="http://haxe.1354130.n2.nabble.com/haxe-node-js-and-remoting-td6874310.html"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Official NME support is now being redirected to the &lt;a title="NME Forums" target="_self" href="http://www.haxenme.org/forums/"&gt;NME forums&lt;/a&gt; - &lt;a title="Official NME support is being redirected to the NME forums" target="_self" href="http://haxe.1354130.n2.nabble.com/NME-Where-are-my-assets-or-how-can-I-easily-get-the-path-to-my-assets-directory-td6868554.html#a6871667"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/xzij8rEhj7I" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/xzij8rEhj7I/11231581838</link><guid isPermaLink="false">http://blog.skialbainn.com/post/11231581838</guid><pubDate>Sun, 09 Oct 2011 17:45:18 +0100</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/11231581838</feedburner:origLink></item><item><title>Haxe Roundup 65
via twitter:
Escape from Hanoi, created during a...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lsfzq8aw8e1qzljg6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 65&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;&lt;a title="Escape from Hanoi, made with Flambe - Flash and HTML5" target="_self" href="http://aduros.emufarmers.com/html5/hanoi/"&gt;Escape from Hanoi&lt;/a&gt;, created during a HTML5 hackathon, made with &lt;a title="Flambe at github" target="_self" href="https://github.com/aduros/flambe"&gt;Flambe&lt;/a&gt; which allows you to rapidly cook up Flash and HTML5 games - via &lt;a title="@b_garcia" target="_self" href="https://www.twitter.com/#!/b_garcia"&gt;Bruno Garcia&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;You can now &lt;a title="NME supported mobile devices" target="_self" href="http://www.haxenme.org/about-nme/supported-devices/"&gt;see a list of devices that run NME&lt;/a&gt; and also report any &lt;a title="Supported Mobile Devices Forum Thread" target="_self" href="http://www.haxenme.org/forums/general-discussion/supported-devices/#456"&gt;devices not listed&lt;/a&gt; on the forum - via &lt;a title="@haxenme" target="_self" href="https://www.twitter.com/#!/haxenme"&gt;NME&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;A new open source project from Massive Interactive, &lt;a title="Massive Cover, a cross platform code coverage framework" target="_self" href="https://github.com/massiveinteractive/MassiveCover"&gt;Massive Cover&lt;/a&gt;, a cross platform code coverage framework for haxe 2.08 can be &lt;a title="Massive Cover, a cross platform code coverage framework" target="_self" href="https://github.com/massiveinteractive/MassiveCover"&gt;found at github&lt;/a&gt; - via &lt;a title="@misprintt" target="_self" href="https://www.twitter.com/#!/misprintt"&gt;misprintt&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Two new games have been added to the &lt;a title="NME showcase page" target="_self" href="http://www.haxenme.org/showcase/"&gt;NME showcase page&lt;/a&gt;, Ponon! Deluxe and Bouncy Seed - via &lt;a title="@haxenme" target="_self" href="https://www.twitter.com/#!/haxenme"&gt;NME&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/t52LwC22Ss4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/t52LwC22Ss4/10934667138</link><guid isPermaLink="false">http://blog.skialbainn.com/post/10934667138</guid><pubDate>Sun, 02 Oct 2011 15:50:36 +0100</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/10934667138</feedburner:origLink></item><item><title>Haxe Roundup 64
Haxe 2.08 has been released! You can download it...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ls35275mxQ1qzljg6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 64&lt;/h2&gt;
&lt;p&gt;Haxe 2.08 has been released! You can download it at &lt;a title="Download Haxe 2.08" target="_self" href="http://haxe.org/download"&gt;&lt;a href="http://haxe.org/download" target="_blank"&gt;http://haxe.org/download&lt;/a&gt;&lt;/a&gt;. Read about some of the new improvements and additions at &lt;a title="Haxe 2.08 has been released!" target="_self" href="http://ncannasse.fr/blog/haxe_2.08"&gt;Nicolas Cannasse’s blog&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;A new cross platform &lt;a title="Xirsys Cube - haxelib" target="_self" href="http://lib.haxe.org/p/xirsys_cube"&gt;dependency injection driven MVCS framework&lt;/a&gt; has been release on haxelib! - via &lt;a title="@XirSys" target="_self" href="https://www.twitter.com/#!/XirSys"&gt;XirSys&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="NME 3: Flash, C++ and now HTML5" target="_self" href="http://www.joshuagranick.com/blog/2011/09/21/nme-3-flash-c-and-now-html5/"&gt;New blog post&lt;/a&gt; - NME 3 : Flash, C++ and now HTML5 - via &lt;a title="@singmajesty" target="_self" href="https://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="First glimpse at cross platform game running Flash and HTML5" target="_self" href="http://www.joshuagranick.com/blog/2011/09/22/first-glimpse-at-cross-platform-game-running-flash-and-html5/"&gt;New blog post&lt;/a&gt; - First glimpse at cross platform game running Flash and HTML5 - via &lt;a title="@singmajesty" target="_self" href="https://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;More &lt;a title="haxe/javascript code improvements diff" target="_self" href="http://pastie.org/2581789"&gt;haxe/javascript improvements&lt;/a&gt; on the way, nicer, smarter, smaller output - via &lt;a title="@elsassph" target="_self" href="https://www.twitter.com/#!/elsassph"&gt;Philippe Elsass&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;via mailing list:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;An interesting library &lt;a title="ZeroMQ" target="_self" href="http://www.zeromq.org/"&gt;ZeroMQ&lt;/a&gt; - the intelligent transport layer, which has haxe bindings, now has over 50 examples on how to use it - &lt;a title="ZeroMQ examples" target="_self" href="http://haxe.1354130.n2.nabble.com/More-haXe-ZeroMQ-examples-td6806307.html"&gt;Original Post&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/SDqtJFdJTS8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/SDqtJFdJTS8/10645932424</link><guid isPermaLink="false">http://blog.skialbainn.com/post/10645932424</guid><pubDate>Sun, 25 Sep 2011 17:18:39 +0100</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/10645932424</feedburner:origLink></item><item><title>Haxe Roundup 63
via twitter:
Want to know all the options for...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lrro6wkjAa1qzljg6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Haxe Roundup 63&lt;/h2&gt;
&lt;p&gt;via twitter:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Want to know all the options for your NMML project file? Check out the &lt;a title="Documentation on the NMML file format" target="_self" href="http://www.haxenme.org/developers/documentation/nmml-project-files/"&gt;documentation on the file&lt;/a&gt; format - via &lt;a title="@singmajesty" target="_self" href="https://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;New blog post : &lt;a title="Improvements around the corner for NME" target="_self" href="http://www.joshuagranick.com/blog/2011/09/15/improvements-around-the-corner-for-nme/"&gt;Improvements around the corner for NME&lt;/a&gt; - via &lt;a title="@singmajesty" target="_self" href="https://www.twitter.com/#!/singmajesty"&gt;Joshua Granick&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a title="XirSys StdJS - HTML5 WebGL Canvas" target="_self" href="https://github.com/xirsys/stdjs"&gt;Strictly typed definitions&lt;/a&gt; for HTML5 - WebGL, canvas etc have been released! - via &lt;a title="@XirSys" target="_self" href="https://www.twitter.com/#!/XirSys"&gt;XirSys&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;24th of September the &lt;a title="HTML5 Hackathon" target="_self" href="http://html5-hackathon.eventbrite.com/"&gt;HTML5 hackathon is being held&lt;/a&gt; at Eventbrite - opertunity to show off haxe - via &lt;a title="@BrunoFonzi" target="_self" href="https://www.twitter.com/#!/BrunoFonzi"&gt;Bruno Fonzi&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The new &lt;a title="Chrome WebAudio API" target="_self" href="http://chromium.googlecode.com/svn/trunk/samples/audio/index.html"&gt;WebAudio&lt;/a&gt; API’s have already been added to &lt;a title="hx.html5 webrtc webaudio" target="_self" href="https://github.com/tong/hx.html5"&gt;the hx.html5 library&lt;/a&gt;, which also has &lt;a title="WebRTC Introduction" target="_self" href="http://www.webrtc.org/blog/introducingwebrtc-anopenreal-timecommunicationsproject"&gt;WebRTC&lt;/a&gt; typedefs! - via &lt;a title="@disktree" target="_self" href="https://www.twitter.com/#!/disktree"&gt;Tong&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/skialbainn/nbNP/~4/rmzc6nInlx8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/skialbainn/nbNP/~3/rmzc6nInlx8/10403536417</link><guid isPermaLink="false">http://blog.skialbainn.com/post/10403536417</guid><pubDate>Mon, 19 Sep 2011 15:58:57 +0100</pubDate><category>haxe</category><category>roundup</category><feedburner:origLink>http://blog.skialbainn.com/post/10403536417</feedburner:origLink></item></channel></rss>

