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<channel>
	<title>Jason Lineberger's Strictly Scenario</title>
	
	<link>http://splatmagazine.com/strictly-scenario-blog</link>
	<description />
	<pubDate>Mon, 31 Aug 2009 10:42:50 +0000</pubDate>
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	<language>en</language>
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		<title>Great Fields on the east coast</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/08/31/great-fields-on-the-east-coast/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/08/31/great-fields-on-the-east-coast/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 10:42:50 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[scenario field Skyline producer]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/2009/08/31/great-fields-on-the-east-coast/</guid>
		<description><![CDATA[In less than two weeks I&#8217;ll make another trip to the wonderful Skyline Paintball in Virginia.  If you&#8217;ve never played this excellent field at the northern tip of the state, it&#8217;s worth your trip, if you&#8217;re up for the journey.  I&#8217;m driving close to 400 miles to attend this game, but the payoff [...]]]></description>
			<content:encoded><![CDATA[<p>In less than two weeks I&#8217;ll make another trip to the wonderful Skyline Paintball in Virginia.  If you&#8217;ve never played this excellent field at the northern tip of the state, it&#8217;s worth your trip, if you&#8217;re up for the journey.  I&#8217;m driving close to 400 miles to attend this game, but the payoff is well worth the time spent in the car - varied terrain, a town field, several excellent forts, a castle on a cliff - some of the most dynamic terrain on one field that I&#8217;ve ever experienced.  This event will be put on by a local producer, and I&#8217;m interested to see what they throw our way, as all the events I&#8217;ve played at Skyline have been crafted by national scenario companies.  For good or ill, this is the current trend, the steady retreat of the traveling scenario producer and the rise of the local one.  While there I&#8217;ll interview the people in charge and get a sense of what they offer by playing the game, and if possible, I&#8217;ll come up with some conclusions.  I&#8217;m looking forward to it.</p>
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		<item>
		<title>2009 schedule updated</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/05/19/2009-schedule-updated/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/05/19/2009-schedule-updated/#comments</comments>
		<pubDate>Tue, 19 May 2009 19:24:32 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/2009/05/19/2009-schedule-updated/</guid>
		<description><![CDATA[I&#8217;ve updated my 2009 schedule.  While there are some big holes (hello, game producers?) it&#8217;s looking like the rest of the year is going to be a blast!
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve updated my 2009 schedule.  While there are some big holes (hello, game producers?) it&#8217;s looking like the rest of the year is going to be a blast!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Schedule updated soon</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/05/18/schedule-updated-soon/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/05/18/schedule-updated-soon/#comments</comments>
		<pubDate>Mon, 18 May 2009 00:02:08 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Rec 'Ball Events]]></category>

		<category><![CDATA[ironmen]]></category>

		<category><![CDATA[paxson]]></category>

		<category><![CDATA[schedule]]></category>

		<category><![CDATA[summer camp]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/2009/05/18/schedule-updated-soon/</guid>
		<description><![CDATA[I like to set my entire year&#8217;s schedule by the end of February, but this year that didn&#8217;t look possible, so I set up a few months and held off for the rest.  Well, there have been so many changes lately, it seems like the scenario world is in a state of flux.  [...]]]></description>
			<content:encoded><![CDATA[<p>I like to set my entire year&#8217;s schedule by the end of February, but this year that didn&#8217;t look possible, so I set up a few months and held off for the rest.  Well, there have been so many changes lately, it seems like the scenario world is in a state of flux.  Dates keep swapping, games keep dropping, and I&#8217;m trying to sort through it all.  I&#8217;ll update my calendar soon.</p>
<p>Right now, the only event in the near future that I&#8217;m certain about is the Line-of-Fire summer camp, where I&#8217;m psyched to be working with Mike Paxson of the LA Ironmen to teach a three day paintball clinic with plenty of fun for everyone.</p>
<p><a title="Line-of-Fire Summer Camp" href="http://www.lofpb.com/Htms/LOFSUMMERCAMP.htm">http://www.lofpb.com/Htms/LOFSUMMERCAMP.htm</a></p>
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		<title>Adventure Beach This Weekend</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/04/21/adventure-beach-this-weekend/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/04/21/adventure-beach-this-weekend/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 11:56:26 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[Adventure Beach]]></category>

		<category><![CDATA[foolybear]]></category>

		<category><![CDATA[paintball]]></category>

		<category><![CDATA[scenario]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/2009/04/21/adventure-beach-this-weekend/</guid>
		<description><![CDATA[I&#8217;m looking forward to another round at Adventure Beach, one truly excellent field.
When April - 25-26 at Adventure Beach - Don&#8217;t miss this event of the year. 
Adventure Beach PSA
The battle of man verses machine continues this weekend at Myrtle Beach&#8217;s premier paintball venue.
In the continuing story line based on events predicted in the Terminator [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m looking forward to another round at Adventure Beach, one truly excellent field.</p>
<p>When April - 25-26 at Adventure Beach - Don&#8217;t miss this event of the year. </p>
<p>Adventure Beach PSA</p>
<p>The battle of man verses machine continues this weekend at Myrtle Beach&#8217;s premier paintball venue.</p>
<p>In the continuing story line based on events predicted in the Terminator movies and TV show, paintball players of all levels of experience will be taking sides in of the largest outdoor paintball event parks in the South East. </p>
<p>SKYNET 2: The Last Stand is attracting hundreds of players from as far away as Virgina to Adventure Beach Paintball on April. 25 and 26 to continue in the reenact the battle between the Cyborg tyrants from the future and the last remnants of the human resistance in game two &#8220;Burning Chrome&#8221;. </p>
<p>Teams are already forming plan 2, with Moose from &#8220;Wolfcreek Paintball, of North Carolina, taking on the role of Gen. John Connors, leader of the resistance. He and his team will be leading several teams and other players to victory.</p>
<p>SKYNET forces will be lead by Cyborg Commander from the Carolina Sabors will be leading an unstoppable horde of cyborg hunters. This will be the death match. To see the destruction of the humans.</p>
<p>Members of Myrtle Beach&#8217;s own team, Shadow Group, will be hosting the event and volunteering as referees for the game.</p>
<p>Recruitment is still open and players can register on-line by going to www.abpaintball.com. Discounted Preregistration is available until Thursday. On site registration will be available until game start at 10 a.m. on Saturday. Equipment will be available for rent at check-in or for purchase at Adventure Beach&#8217;s Pro Shop. Event with prizes and raffle drawings being awarded at 10:30 p.m. on Saturday.</p>
<p>On Sunday, Adventure Beach will be hosting the “Battle For the Beach 2,” an 4.5 hour open<br />
event fill with high action battles between two teams.</p>
<p>Adventure Beach is a short drive from Myrtle Beach, located on Hwy 905, just a few miles north of Hwy. 9. For more information, go to www.abpaintball.com or call 843-222-9081.</p>
<p>Game Times and Event Schedual</p>
<p>INTERNET ONLINE Pre Registration on @ www.abpaintball.com - End April 24th 9PM<br />
Field Location Registration open Friday evening 9am - 8pm<br />
Saturday Regisration opens 7:00am<br />
Paint, air chrono opens 7:00 am<br />
Safety Breifing, Rules 8:45<br />
Game Starts 10 am<br />
Lunch 1:00 pm - Lunch - Meal Package 6:00 Momma&#8217;s cooking.<br />
Game resumes 7pm Night game - Fully lighted field with viewing area.<br />
Game Ends 10pm with prizes and awards to follow.</p>
<p>Sleep</p>
<p>Sunday<br />
Open Event &#8220;Battle at the Beach 2&#8243; 8:30 am<br />
Team are - divided ODD/EVEN<br />
4 - 1/2 hour games with 20 minute side change - capture the flag.</p>
<p>Event concludes</p>
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		<title>Geo impressions</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/04/13/geo-impressions/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/04/13/geo-impressions/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 15:28:50 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Products]]></category>

		<category><![CDATA[eclipse]]></category>

		<category><![CDATA[geo]]></category>

		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/2009/04/13/geo-impressions/</guid>
		<description><![CDATA[I&#8217;ve had a chance to play with the Geo long enough to have a feel for it now, so here are my impressions of this top-of-the-line marker as far as a woodsball gun goes.
Accuracy.  Out of the box, I gassed it up and shot some old paint lying around, because I couldn&#8217;t wait to [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve had a chance to play with the Geo long enough to have a feel for it now, so here are my impressions of this top-of-the-line marker as far as a woodsball gun goes.</p>
<p><strong>Accuracy</strong>.  Out of the box, I gassed it up and shot some old paint lying around, because I couldn&#8217;t wait to get to the field.  First three shots landed on top of each other.  Since then, using better paint, I&#8217;ve been completely impressed with the Geo, as far as accuracy goes. It&#8217;s an amazingly stable shooting platform, and here&#8217;s a testimonial for you - it&#8217;s the first gun I&#8217;ve ever had that I didn&#8217;t almost immediately change the stock barrel for an aftermarket one.  I&#8217;m completely pleased with the Geo&#8217;s standard tube.</p>
<p><strong>Efficiency</strong>.  I rarely carry more than four pods and a hopper-full onto the field, and the Geo easily handles that, even with a 3K tank.  I&#8217;ll try to do some more exact efficiency tests, but for now, I have no issues at all in this area.  As far as battery life goes, I&#8217;m still using the battery it came with, not even at 50% battery yet.</p>
<p><strong>Reliability</strong>.  Now I&#8217;ve played a 24 hour game and two long rec&#8217; days, and I&#8217;ve experienced nothing but flawless performance.  The Geo&#8217;s super easy on paint, and in four cases through it, I&#8217;ve only had one ball break - in the barrel.  Yesterday I shot X-Ball Golds, paint so brittle that I couldn&#8217;t get one to bounce off the netting, even when I shot nearly perpendicular to the net.  This paint could break on anything.  One barrel break all day.  Playing scenario, you get all manner of paint to shoot, and so far, the Geo&#8217;s perfectly handled everything from dimpled field paint to X-Ball Gold.  At the chrono, it&#8217;s super easy to adjust and more consistent than any marker I&#8217;ve ever used.  Beautiful.</p>
<p><strong>Feel</strong>.  It&#8217;s intuitively easy to shoot, and even though I have slow fingers, I can get it ripping, even in semi.  It looks great and feels light but solid in my hands.  What&#8217;s not to like?</p>
<p>It may not have the mil-sim feel that some players desire, but as far as performance goes, I&#8217;ve never played with a better gun on the scenario field.</p>
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		<title>Planet Eclipse</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/04/11/planet-eclipse/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/04/11/planet-eclipse/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 01:06:48 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Paintball Media]]></category>

		<category><![CDATA[Products]]></category>

		<category><![CDATA[foolybear scenario planet eclipse press_release sponsorship geo]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/2009/04/11/planet-eclipse/</guid>
		<description><![CDATA[Planet Eclipse is proud to announce their newest all-terrain threat, coming to a field near you, Jason “foolybear” Lineberger.  Lineberger, a well-known scenario player and journalist, travels to around 20 events a year.  On the field, he tends to be wherever the action’s the hottest, whether that’s at the head of the charge, [...]]]></description>
			<content:encoded><![CDATA[<p>Planet Eclipse is proud to announce their newest all-terrain threat, coming to a field near you, Jason “foolybear” Lineberger.  Lineberger, a well-known scenario player and journalist, travels to around 20 events a year.  On the field, he tends to be wherever the action’s the hottest, whether that’s at the head of the charge, running up the tape, or sealing the deals that make or break a game.  This year he’ll do so in 09 Distortion gear, with the Eclipse Geo in hand.  “You had me at ‘Geo’,” Lineberger said.  “It’s perfect for my style of play – tight, quick, accurate – the perfect marker for a woodsball gunfighter.”  Learn more about foolybear’s marker of choice at www.planeteclipse.com.</p>
<div id="attachment_180" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-180" title="dsc07588" src="http://splatmagazine.com/strictly-scenario-blog/wp-content/uploads/2009/04/dsc07588-300x199.jpg" alt="Eclipse Press Release Photo" width="300" height="199" /><p class="wp-caption-text">Eclipse Press Release Photo</p></div>
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		<title>The Next Big Thing</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/04/06/the-next-big-thing/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/04/06/the-next-big-thing/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 00:59:35 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Scenario Events]]></category>

		<category><![CDATA[Adventure Beach]]></category>

		<category><![CDATA[foolybear]]></category>

		<category><![CDATA[paintball]]></category>

		<category><![CDATA[scenario]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/?p=178</guid>
		<description><![CDATA[The next game on my calendar will be Skynet Part II at Adventure Beach.  I just returned from BlackCat&#8217;s Government Reform at Skyline Paintball, and that has to go down as one of the best games ever.  Look for some game coverage in the magazines soon.
Interestingly, Spiro&#8217;s idea of running several events in one season [...]]]></description>
			<content:encoded><![CDATA[<p>The next game on my calendar will be Skynet Part II at Adventure Beach.  I just returned from BlackCat&#8217;s Government Reform at Skyline Paintball, and that has to go down as one of the best games ever.  Look for some game coverage in the magazines soon.</p>
<p>Interestingly, Spiro&#8217;s idea of running several events in one season that form a single, long narrative is also being done at Adventure Beach for the Skynet series.  Here&#8217;s a recent press release from Adventure Beach.The Futures Uncertain as the Cyborg forces lay waste to the human resistance during Skynet Part I at Adventure Beach.</p>
<p><span style="color: #0000ff;">Adventure Beach played host to what might one day be a future historic battle to save mankind from the termination.<br />
On Feb 7 the first chapter in a three-part battle between the Cyborg Armies and the human resistance played out on the 80 acre Adventure Beach Scenario Paintball facility near Myrtle Beach, South Carolina.<br />
Sponsored by Tippmann, ProCaps Direct and Kee Action Sports, 225 people participated in the first act of the trilogy of scenario events based on “The Terminator” storyline. In addition to slinging paint, players, volunteers and staff raised $850 for the Buck Creek Church’s Ben Lay Charity Drive.<br />
On the field, Wesley Jacobs 16 commanded of the human resistance in the role of Gen. John Conner. Jacobs led dozens of individual players and regional paintball teams, such as the Charlotte Dogs of War, Myrtle Beach Team MBmisfits, Charlotte Chaos Parade and the Roanoke SSK from Virginia.<br />
However, despite the valiant efforts of the human warriors, the Cyborg Commander Larry “Ironman” Rivenbark of the Topsail Beach’s Team Rogue Cell and the forces of SKYNET terrorized the humans on every front. When not on the run from “Terminator” units that repeatedly infiltrated the human command structure, cyborg forces, such as Wilmington Port City Militia, Laurinburg Carolina Sabers, Columbia, SC Section 8, Jacksonville Team Rats and others, pushed humanity to the brink of extinction.<br />
The final score for the event was Cyborgs 2900; Humans 900. Myrtle Beach’s Shadow Group volunteering as referees and staff for the game. The event was also featured as the lead story in the Sun News’s Sunday local section with an extended photo gallery on their web site.<br />
However, this is not the end of humanity’s last stand. On April 25-26, part two of the SKYNET story will take place.<br />
“This isn’t a stand-alone scenario,” Kevin Shimwell, Adventure Beach owner said. “The events that happened in part one will have a direct effect on where the forces will start and what resources they will have.”<br />
SKYNET Part II will test the paintball teams on several levels. Not only will their tactical and shooting skills be tested.<br />
“Stay tuned Part II which may be a true 24-hour event,” Shimwell said. “There will be no time for sleep. We will be running missions for 24 hours straight.”<br />
For more information, contact Adventure Beach at 843-222-9081 or at Myrtle Beach Paintball Airsoft - Adventure Beach Park.<br />
</span></p>
<p>24 hours straight?  Intriguing, and on a field like Adventure Beach, this could lead to some great action on what&#8217;s becoming one of my favorite fields to play.  Time to round up the team and register for 24 hours of paintball action!</p>
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		<title>Battle of the Bulge III</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/02/21/battle-of-the-bulge-iii/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/02/21/battle-of-the-bulge-iii/#comments</comments>
		<pubDate>Sat, 21 Feb 2009 04:07:24 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Scenario Events]]></category>

		<category><![CDATA[battle of the bulge]]></category>

		<category><![CDATA[black river]]></category>

		<category><![CDATA[foolybear]]></category>

		<category><![CDATA[paintball]]></category>

		<category><![CDATA[scenario]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/?p=176</guid>
		<description><![CDATA[Here&#8217;s just a little sampling of some of the action that took place at Black River Paintball&#8217;s Battle of the Bulge III.

]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s just a little sampling of some of the action that took place at Black River Paintball&#8217;s Battle of the Bulge III.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/xXHI8efMAYM&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xXHI8efMAYM&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
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		<item>
		<title>Next event</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/02/17/next-event/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/02/17/next-event/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 00:47:53 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Scenario Events]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[foolybear]]></category>

		<category><![CDATA[Line-of-Fire]]></category>

		<category><![CDATA[LOF]]></category>

		<category><![CDATA[scenario]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/?p=170</guid>
		<description><![CDATA[I&#8217;m psyched about the next event on my schedule - Call of Duty at Line-of-Fire paintball in North Carolina.  This is my home field, and when I can attend one of their theme days, I make sure to be there.  They throw some of the most fun, most creative, most newsworthy events in [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m psyched about the next event on my schedule - Call of Duty at <a href="www.lofpb.com">Line-of-Fire paintball</a> in North Carolina.  This is my home field, and when I can attend one of their theme days, I make sure to be there.  They throw some of the most fun, most creative, most newsworthy events in paintball - such an amazing package for a small field.  Last year they ran a previous incarnation of COD that included some of the best missions I&#8217;ve ever played.  Imagine having to fight your way through a town to get to the two story hotel where you&#8217;d find a sniper rifle with one clip of special paint.  Then the sniper would be required to make a shot, across town, to hit a target (a dummy) in the second story room of another building - through two windows.  Sound tough?  Try doing it under fire!  Hard?  Maybe.  Unforgettable?  Yes!</p>
<p><a href="http://splatmagazine.com/strictly-scenario-blog/wp-content/uploads/2009/02/090221-codwaw-flyer-595x800.jpg"><img class="alignnone size-medium wp-image-171" title="090221-codwaw-flyer-595x800" src="http://splatmagazine.com/strictly-scenario-blog/wp-content/uploads/2009/02/090221-codwaw-flyer-595x800-223x300.jpg" alt="" width="223" height="300" /></a></p>
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		<title>Playing Front - Scenario Style</title>
		<link>http://splatmagazine.com/strictly-scenario-blog/2009/02/11/playing-front-scenario-style/</link>
		<comments>http://splatmagazine.com/strictly-scenario-blog/2009/02/11/playing-front-scenario-style/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 00:33:01 +0000</pubDate>
		<dc:creator>foolybear</dc:creator>
		
		<category><![CDATA[Tricks]]></category>

		<category><![CDATA[foolybear]]></category>

		<category><![CDATA[front]]></category>

		<category><![CDATA[scenario]]></category>

		<guid isPermaLink="false">http://splatmagazine.com/strictly-scenario-blog/?p=166</guid>
		<description><![CDATA[I&#8217;ve created a video with some tips on how to play up front in a scenario.  Playing front means more than just running past the front lines - you have to do so with a purpose, to cause some damage or inspire a charge or demoralize the opposition.

]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve created a video with some tips on how to play up front in a scenario.  Playing front means more than just running past the front lines - you have to do so with a purpose, to cause some damage or inspire a charge or demoralize the opposition.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/OLZzrGNvKxs&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/OLZzrGNvKxs&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
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