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 <title>SXSW Podcasts RSS Feed</title>
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 <description>All Podcasts RSS Feed</description>
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<media:copyright>http://creativecommons.org/licenses/by-nc-nd/2.5/</media:copyright><media:thumbnail url="http://sektormedia.org/sxswlogo.jpg" /><media:keywords>SXSW,Interactive,,SOUTH,BY,SOUTHWEST</media:keywords><itunes:explicit>no</itunes:explicit><itunes:image href="http://sektormedia.org/sxswlogo.jpg" /><itunes:keywords>SXSW,Interactive,,SOUTH,BY,SOUTHWEST</itunes:keywords><itunes:subtitle>SXSW Interactive Conference recorded over 100 of our Interactive Panels this year. Please enjoy our recordings of this year's Interactive Programming and stay tuned for more recordings.</itunes:subtitle><itunes:summary>SXSW Interactive Conference recorded over 100 of our Interactive Panels this year. Please enjoy our recordings of this year's Interactive Programming and stay tuned for more recordings.</itunes:summary><image><link>http://www.sxsw.com</link><url>http://sektormedia.org/sxswlogo.jpg</url><title>SXSW 2007</title></image><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Technology</media:category><itunes:author>SXSW</itunes:author><itunes:category text="Technology" /><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/sxsw" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
 <title>Studio SX Interview: Tim Disney</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/zFP0drqOtQY/1370</link>
 <description>&lt;p&gt; Check out this interview with &lt;a href = http://www.americanviolet.com/&gt;'American Violet'&lt;/a&gt; Director &lt;a href = http://www.imdb.com/name/nm0228400/&gt;Tim Disney&lt;/a&gt; interviewed by Elvis Mitchell with NPR.&lt;/p&gt;
&lt;p&gt;
You can catch this and other highlights from the SXSW 2009 at the &lt;a href="http://www.youtube.com/sxsw"&gt;SXSW YouTube Channel&lt;/a&gt;. 
&lt;/p&gt;

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 <category domain="http://sxsw.com/taxonomy/term/42">Videos</category>
 <pubDate>Mon, 16 Mar 2009 10:49:22 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1370 at http://sxsw.com</guid>
<feedburner:origLink>http://sxsw.com/node/1370</feedburner:origLink></item>
<item>
 <title>How to Rawk SXSW: The Basics</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/eMpCDtFvQYs/1385</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_Lv4_Rm18_HowToRawkSxSW.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif"&gt;&lt;/a&gt;Geared particularly to first-time attendees to SXSW Interactive, this panel focuses on how registrants can leverage all the different elements of the event to achieve your personal and professional goals.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_Lv4_Rm18_HowToRawkSxSW.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/eMpCDtFvQYs" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=uoUpixSbuZs:vNGyHPpTYis:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=uoUpixSbuZs:vNGyHPpTYis:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Mon, 16 Mar 2009 18:18:03 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1385 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/zOAliy-VOSk/031309_PM2_Lv4_Rm18_HowToRawkSxSW.mp3" fileSize="21168403" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Geared particularly to first-time attendees to SXSW Interactive, this panel focuses on how registrants can leverage all the different elements of the event to achieve your personal and professional goals. Check out the podcast here. </itunes:subtitle><itunes:summary> Geared particularly to first-time attendees to SXSW Interactive, this panel focuses on how registrants can leverage all the different elements of the event to achieve your personal and professional goals. Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1385</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/zOAliy-VOSk/031309_PM2_Lv4_Rm18_HowToRawkSxSW.mp3" length="21168403" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_Lv4_Rm18_HowToRawkSxSW.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Social Engineering: Scam Your Way Into Anything or From Anybody</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/CUNJLuCHz8Q/1386</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_Lv4_Rm18_ScamYourWayIntoAnything.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" alt="podcast_icon_ia.gif"&gt;&lt;/a&gt;This session will give you all insider tips to use social engineering, the art of manipulating people into divulging information, to make friends and influence people. The panel will present tricks on how to scam your way into ANYTHING, whether it's a business meeting or a hot-ticket event.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_Lv4_Rm18_ScamYourWayIntoAnything.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/CUNJLuCHz8Q" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=lH3VbDSqs-g:ioEnc2xrubU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=lH3VbDSqs-g:ioEnc2xrubU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Mon, 16 Mar 2009 18:23:08 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1386 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/LccuSPDRPaE/031309_PM3_Lv4_Rm18_ScamYourWayIntoAnything.mp3" fileSize="20109745" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> This session will give you all insider tips to use social engineering, the art of manipulating people into divulging information, to make friends and influence people. The panel will present tricks on how to scam your way into ANYTHING, whether it's a bu</itunes:subtitle><itunes:summary> This session will give you all insider tips to use social engineering, the art of manipulating people into divulging information, to make friends and influence people. The panel will present tricks on how to scam your way into ANYTHING, whether it's a business meeting or a hot-ticket event. Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1386</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/LccuSPDRPaE/031309_PM3_Lv4_Rm18_ScamYourWayIntoAnything.mp3" length="20109745" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_Lv4_Rm18_ScamYourWayIntoAnything.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Everything You Know About Web Design Is Wrong</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/7K7fWh_DQ7U/1398</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM1_BallA_WebDesignIsWrong.mp3"&gt;&lt;img class="alignleftnb" src="/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Just as early filmmakers struggled to break free from the conventions of live theater, after 10+ years Web designers are still trapped in the structures of the past. Forget pages, linear text and other archaic vestiges of design's print ancestry; the separation of content from presentation has already changed everything.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Dan Willis, Sapient&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM1_BallA_WebDesignIsWrong.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/7K7fWh_DQ7U" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=2TE_SwrnFH8:1ooauwYqd5E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=2TE_SwrnFH8:1ooauwYqd5E:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 10:32:09 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1398 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/dIR1003A5IY/031309_PM1_BallA_WebDesignIsWrong.mp3" fileSize="18954711" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Just as early filmmakers struggled to break free from the conventions of live theater, after 10+ years Web designers are still trapped in the structures of the past. Forget pages, linear text and other archaic vestiges of design's print ancestry; the sep</itunes:subtitle><itunes:summary> Just as early filmmakers struggled to break free from the conventions of live theater, after 10+ years Web designers are still trapped in the structures of the past. Forget pages, linear text and other archaic vestiges of design's print ancestry; the separation of content from presentation has already changed everything. Dan Willis, Sapient Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1398</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/dIR1003A5IY/031309_PM1_BallA_WebDesignIsWrong.mp3" length="18954711" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM1_BallA_WebDesignIsWrong.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>GameChangers - Improvisation for Business in the Networked World</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/NF7gu-haY-c/1401</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM1_DayStage_Game%20Changers.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;As we move from the rigid, hierarchical organizations of the Industrial Age to the fluid, non-linear models of the Networked World, GameChangers have never been more important or essential. Whenever teamwork, creativity, flexibility and problem-solving skills are necessary for success, these players step up. They develop relationships that are good for business. They pay careful attention to details and at the same time have expansive worldviews. They are quick-on-their-feet, unflappable and in tune with their teammates, stakeholders and the marketplace. They are the top performers in any organization the best managers, the most resourceful employees, the culture-shapers. They play the game and make things happen. In short, GameChangers are masters of improvisation in business. Turn yourself and your brand into a GameChanger. All it takes is improvisation!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Mike Bonifer, GameChangers LLC&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM1_DayStage_Game%20Changers.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/NF7gu-haY-c" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=7w4B5Tar284:QQH_UFnl5bE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=7w4B5Tar284:QQH_UFnl5bE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 11:08:16 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1401 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/l7wIRY8gO0I/031309_PM1_DayStage_Game%20Changers.mp3" fileSize="8804805" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> As we move from the rigid, hierarchical organizations of the Industrial Age to the fluid, non-linear models of the Networked World, GameChangers have never been more important or essential. Whenever teamwork, creativity, flexibility and problem-solving s</itunes:subtitle><itunes:summary> As we move from the rigid, hierarchical organizations of the Industrial Age to the fluid, non-linear models of the Networked World, GameChangers have never been more important or essential. Whenever teamwork, creativity, flexibility and problem-solving skills are necessary for success, these players step up. They develop relationships that are good for business. They pay careful attention to details and at the same time have expansive worldviews. They are quick-on-their-feet, unflappable and in tune with their teammates, stakeholders and the marketplace. They are the top performers in any organization the best managers, the most resourceful employees, the culture-shapers. They play the game and make things happen. In short, GameChangers are masters of improvisation in business. Turn yourself and your brand into a GameChanger. All it takes is improvisation! Mike Bonifer, GameChangers LLC Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1401</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/l7wIRY8gO0I/031309_PM1_DayStage_Game%20Changers.mp3" length="8804805" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM1_DayStage_Game%20Changers.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Oooh, That's Clever! (Unnatural Experiments in Web Design)</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/yUidTI4zvI8/1405</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_BallA_Unatural_Web_Design.mp3"&gt;&lt;img class="alignleftnb" src="/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Find inspiration in the ridiculous. See technological quirks as opportunities. Try something previously unheard of with your site design. Laugh in the face of convention. Use and abuse CSS in ways never before imagined. Get away with it. And if it doesn't work, try something else instead.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Paul Annett, Clearleft Ltd&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_BallA_Unatural_Web_Design.mp3"&gt;Get the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/yUidTI4zvI8" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=b8HZ_lLzQ6U:JP8IOpMNuE4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=b8HZ_lLzQ6U:JP8IOpMNuE4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 12:19:42 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1405 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/v4hBd90Eujc/031309_PM2_BallA_Unatural_Web_Design.mp3" fileSize="17399316" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Find inspiration in the ridiculous. See technological quirks as opportunities. Try something previously unheard of with your site design. Laugh in the face of convention. Use and abuse CSS in ways never before imagined. Get away with it. And if it doesn'</itunes:subtitle><itunes:summary> Find inspiration in the ridiculous. See technological quirks as opportunities. Try something previously unheard of with your site design. Laugh in the face of convention. Use and abuse CSS in ways never before imagined. Get away with it. And if it doesn't work, try something else instead. Paul Annett, Clearleft Ltd Get the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1405</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/v4hBd90Eujc/031309_PM2_BallA_Unatural_Web_Design.mp3" length="17399316" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_BallA_Unatural_Web_Design.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>The Essential Guide to Open Source Flash Development</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/qUJ234hAqBY/1407</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_DayStage_Essential%20Flash.mp3"&gt;&lt;img class="alignleftnb" src="/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;What do the Adobe Flex and ActionScript compilers; the award-winning 3D Flash library, Papervision3D; the native data format for Flash, SWX; and the excellent Flash streaming and interactive server, Red5 have in common? They're all open source. And they're all introduced in this book by the project leads themselves.Contrary to its popular perception as a closed platform, the Flash Platform has an active and thriving grassroots open source community and a plethora of open source projects. In this session, Aral Balkan, founder of OSFlash.org and creator of SWX, will give you an overview of what's possible with open source Flash with examples from the book.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Aral Balkan, Naklab&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_DayStage_Essential%20Flash.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/qUJ234hAqBY" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=IpjmOeoTJEs:mIgf6VbG8fI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=IpjmOeoTJEs:mIgf6VbG8fI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 12:31:00 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1407 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/WdXocjOQFFE/031309_PM2_DayStage_Essential%20Flash.mp3" fileSize="6457215" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> What do the Adobe Flex and ActionScript compilers; the award-winning 3D Flash library, Papervision3D; the native data format for Flash, SWX; and the excellent Flash streaming and interactive server, Red5 have in common? They're all open source. And they'</itunes:subtitle><itunes:summary> What do the Adobe Flex and ActionScript compilers; the award-winning 3D Flash library, Papervision3D; the native data format for Flash, SWX; and the excellent Flash streaming and interactive server, Red5 have in common? They're all open source. And they're all introduced in this book by the project leads themselves.Contrary to its popular perception as a closed platform, the Flash Platform has an active and thriving grassroots open source community and a plethora of open source projects. In this session, Aral Balkan, founder of OSFlash.org and creator of SWX, will give you an overview of what's possible with open source Flash with examples from the book. Aral Balkan, Naklab Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1407</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/WdXocjOQFFE/031309_PM2_DayStage_Essential%20Flash.mp3" length="6457215" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_DayStage_Essential%20Flash.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>The Ecosystem of News</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/UeGkhdlODeo/1408</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_Lv4_Rm12_Ecosystem_of_the_News.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;It is now conventional wisdom that the newspaper as we have come to know it for last century is over, or will be in a matter of years. The question is whether we're going to spend our time grieving over the loss, or whether we're going to use this moment as an opportunity to invent something even better. We're inevitably moving from the "paper of record" model to a something more distributed, a news ecosystem, but that doesn't mean we can't consciously define the shape of that system. So let's figure out what values we want to preserve from the older newspaper paradigm, and what values we want to improve upon -- and then let's go build it!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Steven Johnson, outside.in&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_Lv4_Rm12_Ecosystem_of_the_News.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/UeGkhdlODeo" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=jVarFGHULws:G1m676WIoh4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=jVarFGHULws:G1m676WIoh4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 12:44:42 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1408 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/Vh1fQRimgBk/031309_PM2_Lv4_Rm12_Ecosystem_of_the_News.mp3" fileSize="21836013" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> It is now conventional wisdom that the newspaper as we have come to know it for last century is over, or will be in a matter of years. The question is whether we're going to spend our time grieving over the loss, or whether we're going to use this moment</itunes:subtitle><itunes:summary> It is now conventional wisdom that the newspaper as we have come to know it for last century is over, or will be in a matter of years. The question is whether we're going to spend our time grieving over the loss, or whether we're going to use this moment as an opportunity to invent something even better. We're inevitably moving from the "paper of record" model to a something more distributed, a news ecosystem, but that doesn't mean we can't consciously define the shape of that system. So let's figure out what values we want to preserve from the older newspaper paradigm, and what values we want to improve upon -- and then let's go build it! Steven Johnson, outside.in Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1408</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/Vh1fQRimgBk/031309_PM2_Lv4_Rm12_Ecosystem_of_the_News.mp3" length="21836013" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_Lv4_Rm12_Ecosystem_of_the_News.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Try Making Yourself More Interesting</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/_4k0gH8Ddeo/1409</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallA_Make_Yourself_Interesting.mp3"&gt;&lt;img class="alignleftnb" src="/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;There are no cheat codes for community. No Charles Atlas shortcuts to make your pet project the one to rule them all. Want people to think you're awesome? Be awesome. This panel promises a bullshit-free look at how you might tune out the jibber jabber, tune in to those who matter, put your head down and make your online service a little bit more epic each day. We'll dissect Bike Hugger, Photojojo, Metafilter, and other examples of Web charm for what *you* can do. Today, and tomorrow. And the day after. Which is how you will become what you want to be.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;DL Byron, Bike Hugger&lt;/p&gt;
&lt;p&gt;Amit Gupta, Photojojo&lt;/p&gt;
&lt;p&gt;Brian Oberkirch, Small Good Thing&lt;/p&gt;
&lt;p&gt;Kristina Halvorson,   Brain Traffic&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallA_Make_Yourself_Interesting.mp3"&gt;Get the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/_4k0gH8Ddeo" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=5UHJtIGFPa4:9NZMVEUVl6o:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=5UHJtIGFPa4:9NZMVEUVl6o:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 12:57:36 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1409 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/MaAMSp9XDXw/031309_PM3_BallA_Make_Yourself_Interesting.mp3" fileSize="21164486" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> There are no cheat codes for community. No Charles Atlas shortcuts to make your pet project the one to rule them all. Want people to think you're awesome? Be awesome. This panel promises a bullshit-free look at how you might tune out the jibber jabber, t</itunes:subtitle><itunes:summary> There are no cheat codes for community. No Charles Atlas shortcuts to make your pet project the one to rule them all. Want people to think you're awesome? Be awesome. This panel promises a bullshit-free look at how you might tune out the jibber jabber, tune in to those who matter, put your head down and make your online service a little bit more epic each day. We'll dissect Bike Hugger, Photojojo, Metafilter, and other examples of Web charm for what *you* can do. Today, and tomorrow. And the day after. Which is how you will become what you want to be. DL Byron, Bike Hugger Amit Gupta, Photojojo Brian Oberkirch, Small Good Thing Kristina Halvorson, Brain Traffic Get the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1409</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/MaAMSp9XDXw/031309_PM3_BallA_Make_Yourself_Interesting.mp3" length="21164486" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallA_Make_Yourself_Interesting.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Studio SX Interview: Joe Swanberg</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/6k8efA0JXWg/1410</link>
 <description>&lt;p&gt;
Check out this interview with &lt;a href = http://www.joeswanberg.com/&gt;Joe Swanberg&lt;/a&gt; Director of &lt;a href=http://www.alexanderthelast.com/&gt;Alexander the Last&lt;/a&gt;, interviewed by panelist Matt Dentler.
&lt;/p&gt;
&lt;p&gt;
You can catch this and other highlights from the SXSW 2009 at the &lt;a href="http://www.youtube.com/sxsw"&gt;SXSW YouTube Channel&lt;/a&gt;. 
&lt;/p&gt;
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&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/6k8efA0JXWg" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=QPLEApwGiog:k48wtvqFK7Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=QPLEApwGiog:k48wtvqFK7Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/42">Videos</category>
 <pubDate>Tue, 17 Mar 2009 12:59:54 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1410 at http://sxsw.com</guid>
<feedburner:origLink>http://sxsw.com/node/1410</feedburner:origLink></item>
<item>
 <title>Funologists Live &amp; In Person: Guerilla Game Research</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/PKRbA2fve7o/1411</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallB_FunologistsLiveInPerson.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;If you work at a game company, research means understanding play, not analyzing boring spreadsheets. Meet Big Fish Games and Pogo funologists and learn how listening and watching gamers transforms product and web design. We share different innovative guerilla (discount) and traditional research methods to inspire user-centered design.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Moderator: Laura Porto Stockwell, Publicis in the West&lt;/p&gt;
&lt;p&gt;Julie Ratner, Big Fish Games&lt;/p&gt;
&lt;p&gt;Erica Firment, Second Life&lt;/p&gt;
&lt;p&gt;Tracy Fullerton, USC Interactive Media&lt;/p&gt;
&lt;p&gt;Jason Schklar, Initial Experience Consulting&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallB_FunologistsLiveInPerson.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/PKRbA2fve7o" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=u6K3keCk0rQ:7mhc_5xyxUs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=u6K3keCk0rQ:7mhc_5xyxUs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 13:07:08 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1411 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/A-guaX11M5A/031309_PM3_BallB_FunologistsLiveInPerson.mp3" fileSize="21267912" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> If you work at a game company, research means understanding play, not analyzing boring spreadsheets. Meet Big Fish Games and Pogo funologists and learn how listening and watching gamers transforms product and web design. We share different innovative gue</itunes:subtitle><itunes:summary> If you work at a game company, research means understanding play, not analyzing boring spreadsheets. Meet Big Fish Games and Pogo funologists and learn how listening and watching gamers transforms product and web design. We share different innovative guerilla (discount) and traditional research methods to inspire user-centered design. Moderator: Laura Porto Stockwell, Publicis in the West Julie Ratner, Big Fish Games Erica Firment, Second Life Tracy Fullerton, USC Interactive Media Jason Schklar, Initial Experience Consulting Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1411</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/A-guaX11M5A/031309_PM3_BallB_FunologistsLiveInPerson.mp3" length="21267912" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallB_FunologistsLiveInPerson.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Games By the People, For the People</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/-aLMWYoZhrc/1413</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallC_GamesByThePeople.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;We are on the precipice of a new age in independent gaming, with more options than ever before for developers at every level to bring their dreams to life and share them with a public that is ravenous for new and innovative ideas. Stop focusing on all of the challenges that exist for indie developers in the world of big budget sequels, and explore the enormous user-generated content opportunities available to anyone interested in game design. Whether your goal is to make millions, or just get your ideas out into the world, this panel has something for you.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Gareth Davis, Facebook Inc&lt;/p&gt;
&lt;p&gt;Steve Demeter, demiforce.com&lt;/p&gt;
&lt;p&gt;Boyd Multerer, Microsoft&lt;/p&gt;
&lt;p&gt;Scott Steinberg, DigitalTrends.com&lt;/p&gt;
&lt;p&gt;Lee Uniacke, Kongregate&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallC_GamesByThePeople.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/-aLMWYoZhrc" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=H3WdPxmI_T0:DgTCjWs_jIE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=H3WdPxmI_T0:DgTCjWs_jIE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 13:18:17 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1413 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/0C11wkxqELE/031309_PM3_BallC_GamesByThePeople.mp3" fileSize="21703379" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> We are on the precipice of a new age in independent gaming, with more options than ever before for developers at every level to bring their dreams to life and share them with a public that is ravenous for new and innovative ideas. Stop focusing on all of</itunes:subtitle><itunes:summary> We are on the precipice of a new age in independent gaming, with more options than ever before for developers at every level to bring their dreams to life and share them with a public that is ravenous for new and innovative ideas. Stop focusing on all of the challenges that exist for indie developers in the world of big budget sequels, and explore the enormous user-generated content opportunities available to anyone interested in game design. Whether your goal is to make millions, or just get your ideas out into the world, this panel has something for you. Gareth Davis, Facebook Inc Steve Demeter, demiforce.com Boyd Multerer, Microsoft Scott Steinberg, DigitalTrends.com Lee Uniacke, Kongregate Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1413</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/0C11wkxqELE/031309_PM3_BallC_GamesByThePeople.mp3" length="21703379" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_BallC_GamesByThePeople.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Roo'd</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/U0-4mwWI8cc/1415</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_DayStage_Rood.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Learn how a first-time novelist got 12 thousand readers a month and an international book deal using the Creative Commons license, and is now using that experience to break big media's deadlock - through collaboration with the crowd.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Josh Klein, Hax Enterprises&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_DayStage_Rood.mp3"&gt;Click here for the podcast.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/U0-4mwWI8cc" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=CRGlsjkVlR0:sYDIlaw6Am4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=CRGlsjkVlR0:sYDIlaw6Am4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 14:05:46 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1415 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/UtHkLSdtYQU/031309_PM3_DayStage_Rood.mp3" fileSize="5684900" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Learn how a first-time novelist got 12 thousand readers a month and an international book deal using the Creative Commons license, and is now using that experience to break big media's deadlock - through collaboration with the crowd. &amp;nbsp; Josh Klein, H</itunes:subtitle><itunes:summary> Learn how a first-time novelist got 12 thousand readers a month and an international book deal using the Creative Commons license, and is now using that experience to break big media's deadlock - through collaboration with the crowd. &amp;nbsp; Josh Klein, Hax Enterprises Click here for the podcast. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1415</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/UtHkLSdtYQU/031309_PM3_DayStage_Rood.mp3" length="5684900" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_DayStage_Rood.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Plan B: Can an Ad Guy Bring Bike Sharing to America?</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/G27j1tQNVR4/1417</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_Lv4_Rm12_Bringing_Bike_Sharing.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;In increasingly turbulent times, it seems like more and more of us are wearing an extra hat or two in an effort to make a difference. Maybe that explains why Crispin Porter + Bogusky, one of the world's most respected advertising firms, has joined with Humana and Trek bicycles in an audacious plan to bring bike sharing to America with a new venture called B-cycle. All three companies share one common goal: positive cultural change. It's estimated that the U.S. could save 462 million gallons of gasoline a year by increasing cycling from 1% to just 1.5% of all trips. B-cycle can change the way we get around. And that can change our communities, our heath, our environment, and our future. Find out more about B-cycle and why Alex recommends we all begin sticking our noses in places where they don't belong.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Alex Bogusky, Crispin Porter + Bogusky&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_Lv4_Rm12_Bringing_Bike_Sharing.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/G27j1tQNVR4" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=7OK_BIv-jVU:wdzH7LsM3UQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=7OK_BIv-jVU:wdzH7LsM3UQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 15:04:25 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1417 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/OQykdBKavgk/031309_PM3_Lv4_Rm12_Bringing_Bike_Sharing.mp3" fileSize="23270953" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> In increasingly turbulent times, it seems like more and more of us are wearing an extra hat or two in an effort to make a difference. Maybe that explains why Crispin Porter + Bogusky, one of the world's most respected advertising firms, has joined with H</itunes:subtitle><itunes:summary> In increasingly turbulent times, it seems like more and more of us are wearing an extra hat or two in an effort to make a difference. Maybe that explains why Crispin Porter + Bogusky, one of the world's most respected advertising firms, has joined with Humana and Trek bicycles in an audacious plan to bring bike sharing to America with a new venture called B-cycle. All three companies share one common goal: positive cultural change. It's estimated that the U.S. could save 462 million gallons of gasoline a year by increasing cycling from 1% to just 1.5% of all trips. B-cycle can change the way we get around. And that can change our communities, our heath, our environment, and our future. Find out more about B-cycle and why Alex recommends we all begin sticking our noses in places where they don't belong. Alex Bogusky, Crispin Porter + Bogusky Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1417</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/OQykdBKavgk/031309_PM3_Lv4_Rm12_Bringing_Bike_Sharing.mp3" length="23270953" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM3_Lv4_Rm12_Bringing_Bike_Sharing.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>The Principles of Beautiful Web Design</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/yqagUpVvdig/1418</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM4_DayStage_Principles%20Design.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Tired of making web sites that work absolutely perfectly but just don't look nice? If so, then The Principles of Beautiful Web Design is for you. A simple, easy-to-follow guide, illustrated with plenty of full-color examples, this book will lead you through the process of creating great designs from start to finish. Good design principles are not rocket science, and using the information contained in this book will help you create stunning web sites.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jason Beaird, Cyberwoven&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM4_DayStage_Principles%20Design.mp3"&gt;Get the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/yqagUpVvdig" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=5ud06bSA9Us:nKzBQzx-aYY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=5ud06bSA9Us:nKzBQzx-aYY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 15:18:15 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1418 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/hYKLqMmWUNU/031309_PM4_DayStage_Principles%20Design.mp3" fileSize="6321939" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Tired of making web sites that work absolutely perfectly but just don't look nice? If so, then The Principles of Beautiful Web Design is for you. A simple, easy-to-follow guide, illustrated with plenty of full-color examples, this book will lead you thro</itunes:subtitle><itunes:summary> Tired of making web sites that work absolutely perfectly but just don't look nice? If so, then The Principles of Beautiful Web Design is for you. A simple, easy-to-follow guide, illustrated with plenty of full-color examples, this book will lead you through the process of creating great designs from start to finish. Good design principles are not rocket science, and using the information contained in this book will help you create stunning web sites. Jason Beaird, Cyberwoven Get the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1418</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/hYKLqMmWUNU/031309_PM4_DayStage_Principles%20Design.mp3" length="6321939" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM4_DayStage_Principles%20Design.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>SXSW Panel: The Future Of Social Networks</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/JrvEkTUJ3Po/1419</link>
 <description>&lt;p&gt;Social networks will be like air, in that they will permeate everything that we do online AND offline. We'll look at the underlying technologies that will make this possible, how it will evolve, and the business models that will support it.&lt;/p&gt;&lt;p&gt; &lt;strong&gt;Presented by Charlene Li, Thought Leader of Altimeter Group.&lt;/strong&gt;&lt;/p&gt;

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&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/JrvEkTUJ3Po" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=WQyGvhUEPbM:gI06ez9HCh4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=WQyGvhUEPbM:gI06ez9HCh4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/45">Videos</category>
 <pubDate>Tue, 17 Mar 2009 15:18:32 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1419 at http://sxsw.com</guid>
<feedburner:origLink>http://sxsw.com/node/1419</feedburner:origLink></item>
<item>
 <title>Career Renegade: How To Make A Great Living Doing What You Love</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/M3HaMmnnM18/1420</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM5_DayStage_Career%20Renegade.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Career Renegade is 288 pages of kick-ass, real-world, seriously actionable strategies, resources and case-studies that walk you through the process of building your career around the activities, settings and people that make you come alive. Steering clear of new-age, self-help fluff, this veritable renegade roadmap dives squarely into how to turn nearly any passion into real money (often online), build a powerhouse personal brand, rally the cynics to your cause and leverage your passion, knowledge and platform to make a great living doing what you love, even in this economy.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jonathan Fields, Career Renegade / Awake @ The Wheel&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM5_DayStage_Career%20Renegade.mp3"&gt;Get the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/M3HaMmnnM18" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=H9iy7Qe_RpA:k1gDk5S4_Lg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=H9iy7Qe_RpA:k1gDk5S4_Lg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 15:32:36 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1420 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/Zinr2j3HQ7Y/031309_PM5_DayStage_Career%20Renegade.mp3" fileSize="7127599" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Career Renegade is 288 pages of kick-ass, real-world, seriously actionable strategies, resources and case-studies that walk you through the process of building your career around the activities, settings and people that make you come alive. Steering clea</itunes:subtitle><itunes:summary> Career Renegade is 288 pages of kick-ass, real-world, seriously actionable strategies, resources and case-studies that walk you through the process of building your career around the activities, settings and people that make you come alive. Steering clear of new-age, self-help fluff, this veritable renegade roadmap dives squarely into how to turn nearly any passion into real money (often online), build a powerhouse personal brand, rally the cynics to your cause and leverage your passion, knowledge and platform to make a great living doing what you love, even in this economy. Jonathan Fields, Career Renegade / Awake @ The Wheel Get the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1420</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/Zinr2j3HQ7Y/031309_PM5_DayStage_Career%20Renegade.mp3" length="7127599" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM5_DayStage_Career%20Renegade.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>The Vision Board: The Secret to an Extraordinary Life</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/VA5oDfzjQec/1422</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM6_DayStage_Vision%20Board.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Find out who you are and achieve what you most want in life with The Vision Board. Through the exercises and inspirational success stories included in this book, you can clarify your true vision and create a personal vision board. Learn the five secrets to living the life of your dreams.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Joyce Schwarz, JCOM&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM6_DayStage_Vision%20Board.mp3"&gt;Check out the podcast.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/VA5oDfzjQec" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=_FeQ1AcPsLQ:4ZqGPjZMomA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=_FeQ1AcPsLQ:4ZqGPjZMomA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Tue, 17 Mar 2009 16:49:22 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1422 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/H7MgNw65dCk/031309_PM6_DayStage_Vision%20Board.mp3" fileSize="6322168" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Find out who you are and achieve what you most want in life with The Vision Board. Through the exercises and inspirational success stories included in this book, you can clarify your true vision and create a personal vision board. Learn the five secrets </itunes:subtitle><itunes:summary> Find out who you are and achieve what you most want in life with The Vision Board. Through the exercises and inspirational success stories included in this book, you can clarify your true vision and create a personal vision board. Learn the five secrets to living the life of your dreams. Joyce Schwarz, JCOM Check out the podcast. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1422</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/H7MgNw65dCk/031309_PM6_DayStage_Vision%20Board.mp3" length="6322168" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM6_DayStage_Vision%20Board.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Is Privacy Dead or Just Very Confused?</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/AX04-sAm2I8/1428</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallA_IsPrivacyDead.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;While many assert that "privacy is dead," the complex ways in which people try to control access and visibility suggest that it's just very confused. Rather than throwing the baby out with the bath water, let's discuss people's understanding and experiences of privacy and find ways to 2.0-ify it.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;danah boyd, Microsoft Research&lt;/p&gt;
&lt;p&gt;Judith Donath, MIT Media Laboratory&lt;/p&gt;
&lt;p&gt;Siva Vaidhyanathan, University of Virginia&lt;/p&gt;
&lt;p&gt;Alice Marwick, New York University&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallA_IsPrivacyDead.mp3"&gt;Check out the podcast.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/AX04-sAm2I8" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=ONYEyUJErY8:X_HVNMGq7nI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=ONYEyUJErY8:X_HVNMGq7nI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 11:36:16 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1428 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/jnyF1VesD58/031409_AM1_BallA_IsPrivacyDead.mp3" fileSize="21629406" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> While many assert that "privacy is dead," the complex ways in which people try to control access and visibility suggest that it's just very confused. Rather than throwing the baby out with the bath water, let's discuss people's understanding and experien</itunes:subtitle><itunes:summary> While many assert that "privacy is dead," the complex ways in which people try to control access and visibility suggest that it's just very confused. Rather than throwing the baby out with the bath water, let's discuss people's understanding and experiences of privacy and find ways to 2.0-ify it. danah boyd, Microsoft Research Judith Donath, MIT Media Laboratory Siva Vaidhyanathan, University of Virginia Alice Marwick, New York University Check out the podcast. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1428</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/jnyF1VesD58/031409_AM1_BallA_IsPrivacyDead.mp3" length="21629406" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallA_IsPrivacyDead.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Even Faster Web Sites</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/H572qoSSqlQ/1429</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallB_EvenFasterWebSites.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Steve is the author of High Performance Web Sites and the creator of YSlow, the Firebug extension. Now working at Google, Steve discusses the next set of best practices he's developed, including advanced techniques for loading JavaScript, where not to place inline scripts, and the importance of using multiple domains to improve web performance.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Steve Souders, Google&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallB_EvenFasterWebSites.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/H572qoSSqlQ" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=yhfxttEOusY:U0i3FHzvLvU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=yhfxttEOusY:U0i3FHzvLvU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 11:43:04 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1429 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/16y196ZJyPk/031409_AM1_BallB_EvenFasterWebSites.mp3" fileSize="23514255" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Steve is the author of High Performance Web Sites and the creator of YSlow, the Firebug extension. Now working at Google, Steve discusses the next set of best practices he's developed, including advanced techniques for loading JavaScript, where not to pl</itunes:subtitle><itunes:summary> Steve is the author of High Performance Web Sites and the creator of YSlow, the Firebug extension. Now working at Google, Steve discusses the next set of best practices he's developed, including advanced techniques for loading JavaScript, where not to place inline scripts, and the importance of using multiple domains to improve web performance. Steve Souders, Google Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1429</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/16y196ZJyPk/031409_AM1_BallB_EvenFasterWebSites.mp3" length="23514255" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallB_EvenFasterWebSites.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Transatlantic Troubleshooting: Getting into Europe's New Media Market</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/SmLoeEqRRHk/1430</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallC_EuropesNewMediaMarket.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;The European market with over 500 million citizens is an enormous single market, with the UK providing a natural first-step for US companies looking to expand East-wards. After all, we share (pretty much) the same language. Challenging economic times mean the search for lucrative new markets is more important than ever. Quiz the panel and discover what it's like to do business in the UK and Europe, how to find partners, and stay gaffe-free. Get the skinny on the fast-moving tech, mobile and games scene. This panel is sponsored by Chinwag.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Moderator: Aleks Krotoski, Chinwag / UKTI&lt;/p&gt;
&lt;p&gt;Mike Butcher, TechCrunch&lt;/p&gt;
&lt;p&gt;Mike Teasdale, Chinwag / Harvest Digital&lt;/p&gt;
&lt;p&gt;Stewart Townsend, Sun Microsystems&lt;/p&gt;
&lt;p&gt;Aleks Krotoski, Chinwag / UKTI&lt;/p&gt;
&lt;p&gt;Nigel Eccles, Hubdub.com&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallC_EuropesNewMediaMarket.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/SmLoeEqRRHk" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=OkBuSEYJRUQ:dXfuDQgWCVs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=OkBuSEYJRUQ:dXfuDQgWCVs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 11:55:35 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1430 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/GVZ3HqSxrWo/031409_AM1_BallC_EuropesNewMediaMarket.mp3" fileSize="19408286" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> The European market with over 500 million citizens is an enormous single market, with the UK providing a natural first-step for US companies looking to expand East-wards. After all, we share (pretty much) the same language. Challenging economic times mea</itunes:subtitle><itunes:summary> The European market with over 500 million citizens is an enormous single market, with the UK providing a natural first-step for US companies looking to expand East-wards. After all, we share (pretty much) the same language. Challenging economic times mean the search for lucrative new markets is more important than ever. Quiz the panel and discover what it's like to do business in the UK and Europe, how to find partners, and stay gaffe-free. Get the skinny on the fast-moving tech, mobile and games scene. This panel is sponsored by Chinwag. Moderator: Aleks Krotoski, Chinwag / UKTI Mike Butcher, TechCrunch Mike Teasdale, Chinwag / Harvest Digital Stewart Townsend, Sun Microsystems Aleks Krotoski, Chinwag / UKTI Nigel Eccles, Hubdub.com Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1430</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/GVZ3HqSxrWo/031409_AM1_BallC_EuropesNewMediaMarket.mp3" length="19408286" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallC_EuropesNewMediaMarket.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>From Freelance to Agency: Start Small, Stay Small</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/ZWwN1ApbOl0/1432</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallC_FreelancetoAgency.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;The web has always attracted mavericks and entrepreneurs, and a rocky economy makes the freelance life more desirable (or at least more inevitable) than ever. So what happens when your freelance business starts to grow? How big can you get without getting bad? How can freelancers and small teams compete with traditional agencies? Hip freelancers and cool agency heads will answer questions, compare experiences, and tell their stories.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jeffrey Zeldman, Happy Cog Studios&lt;/p&gt;
&lt;p&gt;Roger Black, Roger Black Studio&lt;/p&gt;
&lt;p&gt;Kristina Halvorson, Brain Traffic&lt;/p&gt;
&lt;p&gt;Whitney Hess&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallC_FreelancetoAgency.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/ZWwN1ApbOl0" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=XCgreOplmww:zRa5xHkrFzc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=XCgreOplmww:zRa5xHkrFzc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 12:46:53 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1432 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/HMpYWpyGSVg/031409_AM1_BallC_FreelancetoAgency.mp3" fileSize="21938739" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> The web has always attracted mavericks and entrepreneurs, and a rocky economy makes the freelance life more desirable (or at least more inevitable) than ever. So what happens when your freelance business starts to grow? How big can you get without gettin</itunes:subtitle><itunes:summary> The web has always attracted mavericks and entrepreneurs, and a rocky economy makes the freelance life more desirable (or at least more inevitable) than ever. So what happens when your freelance business starts to grow? How big can you get without getting bad? How can freelancers and small teams compete with traditional agencies? Hip freelancers and cool agency heads will answer questions, compare experiences, and tell their stories. Jeffrey Zeldman, Happy Cog Studios Roger Black, Roger Black Studio Kristina Halvorson, Brain Traffic Whitney Hess Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1432</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/HMpYWpyGSVg/031409_AM1_BallC_FreelancetoAgency.mp3" length="21938739" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_BallC_FreelancetoAgency.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Service-Orient or Be Doomed! How Service Orientation Will Change Your Business</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/vFa_iUhCHbo/1433</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_DayStage_ServiceOriented.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Have you ever wondered why business books and periodicals rarely talk about technology? Business books do go so far as to credit technology with helping to make businesses work, and the business news covers technology companies, but never talks about the technology itself. Is it because publishers think that technology is just too, well, technical for a business audience? Or because they think that technology isn't a relevant or important topic for business discussions? Or, perish the thought, maybe these business publishers themselves don't discuss technology because they were the jocks back in high school, and technology has always seemed to be of interest only to the nerds.In this book, Service-Orient or Be Doomed! How Service Orientation Will Change Your Business, we take aim at all three of these positions and lay each of them finally to rest. We make the case that technology is vitally important to today's business. Dot-com bubble or not, every company those business periodicals covers technology throughout the organization. In fact, surprisingly for a couple of self-described nerds, the authors speak more about how emotions and human nature trip companies up than technology does but argue for the merging of IT and business and using Service-Oriented approaches as the territory in which to plant the flag of neutrality first. Certainly this book goes a long way toward being the manual that business and IT can use.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Ronald Schmelzer, ZapThink&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_DayStage_ServiceOriented.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/vFa_iUhCHbo" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=LtJhBhf0mrg:hMF7IenB1EI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=LtJhBhf0mrg:hMF7IenB1EI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 12:55:36 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1433 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/uqYnr8oEakA/031409_AM1_DayStage_ServiceOriented.mp3" fileSize="7218261" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Have you ever wondered why business books and periodicals rarely talk about technology? Business books do go so far as to credit technology with helping to make businesses work, and the business news covers technology companies, but never talks about the</itunes:subtitle><itunes:summary> Have you ever wondered why business books and periodicals rarely talk about technology? Business books do go so far as to credit technology with helping to make businesses work, and the business news covers technology companies, but never talks about the technology itself. Is it because publishers think that technology is just too, well, technical for a business audience? Or because they think that technology isn't a relevant or important topic for business discussions? Or, perish the thought, maybe these business publishers themselves don't discuss technology because they were the jocks back in high school, and technology has always seemed to be of interest only to the nerds.In this book, Service-Orient or Be Doomed! How Service Orientation Will Change Your Business, we take aim at all three of these positions and lay each of them finally to rest. We make the case that technology is vitally important to today's business. Dot-com bubble or not, every company those business periodicals covers technology throughout the organization. In fact, surprisingly for a couple of self-described nerds, the authors speak more about how emotions and human nature trip companies up than technology does but argue for the merging of IT and business and using Service-Oriented approaches as the territory in which to plant the flag of neutrality first. Certainly this book goes a long way toward being the manual that business and IT can use. Ronald Schmelzer, ZapThink Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1433</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/uqYnr8oEakA/031409_AM1_DayStage_ServiceOriented.mp3" length="7218261" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_DayStage_ServiceOriented.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>How Not To FAIL At Web Services</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/MDQ7ilLJoOo/1434</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_HiltA_HowNotToFail.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Believe it or not both Amazon and Flickr have failed miserably at Web Services. In this talk we'll take a look at their failures, show how they could be fixed, and show how to properly use REST principles to create Web Services that don't fail.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Gregg Pollack, Rails Envy&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_HiltA_HowNotToFail.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/MDQ7ilLJoOo" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=79GGNvB_B44:dRAe1Iwz13s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=79GGNvB_B44:dRAe1Iwz13s:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 12:59:48 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1434 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/yXbF804K-P8/031409_AM1_HiltA_HowNotToFail.mp3" fileSize="20367339" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Believe it or not both Amazon and Flickr have failed miserably at Web Services. In this talk we'll take a look at their failures, show how they could be fixed, and show how to properly use REST principles to create Web Services that don't fail. &amp;nbsp; Gr</itunes:subtitle><itunes:summary> Believe it or not both Amazon and Flickr have failed miserably at Web Services. In this talk we'll take a look at their failures, show how they could be fixed, and show how to properly use REST principles to create Web Services that don't fail. &amp;nbsp; Gregg Pollack, Rails Envy Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1434</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/yXbF804K-P8/031409_AM1_HiltA_HowNotToFail.mp3" length="20367339" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_HiltA_HowNotToFail.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>The Seven Rules for Great Web Application Design</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/4xpA2yiLqh4/1436</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_HiltC_GreatWebAppDesign.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;In this lively and interactive session, Robert Hoekman, Jr., the author of 'Designing the Obvious' and 'Designing the Moment', uses the audience to reveal the 7 essential design principles for achieving great application design and the psychology behind them. And he does it all without a single bullet point (gasp!).&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Robert Hoekman Jr, Miskeeto LLC&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_HiltC_GreatWebAppDesign.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/4xpA2yiLqh4" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=S0LNff6qXjs:sAY3H-EuUIU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=S0LNff6qXjs:sAY3H-EuUIU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 13:44:37 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1436 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/-5aeR8Vh78k/031409_AM1_HiltC_GreatWebAppDesign.mp3" fileSize="21859900" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> In this lively and interactive session, Robert Hoekman, Jr., the author of 'Designing the Obvious' and 'Designing the Moment', uses the audience to reveal the 7 essential design principles for achieving great application design and the psychology behind </itunes:subtitle><itunes:summary> In this lively and interactive session, Robert Hoekman, Jr., the author of 'Designing the Obvious' and 'Designing the Moment', uses the audience to reveal the 7 essential design principles for achieving great application design and the psychology behind them. And he does it all without a single bullet point (gasp!). Robert Hoekman Jr, Miskeeto LLC Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1436</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/-5aeR8Vh78k/031409_AM1_HiltC_GreatWebAppDesign.mp3" length="21859900" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_HiltC_GreatWebAppDesign.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Strong Gaming Communities: Text vs. Speech</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/h6GW1PJv7mc/1437</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM6_Gaming%20Communities.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;This panel brings together academics and game designers to fight out the future of the MMO interface. Should text continue to be the default way that people communicate in virtual worlds? Is the spoken word more natural and more laden with emotional cues, or more destructive of the magic circle?&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Matthew Bellows, Vivox Inc&lt;/p&gt;
&lt;p&gt;Amy Jo Kim, shufflebrain.com&lt;/p&gt;
&lt;p&gt;Joe Miller, Linden Research Inc&lt;/p&gt;
&lt;p&gt;Dmitri Williams, USC&lt;/p&gt;
&lt;p&gt;Richard Vogel, Bioware&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM6_Gaming%20Communities.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/h6GW1PJv7mc" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=Q_FgMhfBWdM:HNwnDnunx7s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=Q_FgMhfBWdM:HNwnDnunx7s:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 13:49:36 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1437 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/ehMhjFvHGK8/031409_AM1_Lv3_RM6_Gaming%20Communities.mp3" fileSize="22339993" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> This panel brings together academics and game designers to fight out the future of the MMO interface. Should text continue to be the default way that people communicate in virtual worlds? Is the spoken word more natural and more laden with emotional cues</itunes:subtitle><itunes:summary> This panel brings together academics and game designers to fight out the future of the MMO interface. Should text continue to be the default way that people communicate in virtual worlds? Is the spoken word more natural and more laden with emotional cues, or more destructive of the magic circle? Matthew Bellows, Vivox Inc Amy Jo Kim, shufflebrain.com Joe Miller, Linden Research Inc Dmitri Williams, USC Richard Vogel, Bioware Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1437</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/ehMhjFvHGK8/031409_AM1_Lv3_RM6_Gaming%20Communities.mp3" length="22339993" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM6_Gaming%20Communities.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Interactive Beyond the Screen: Branding in Four Dimensions</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/apYJxjW3KGQ/1440</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM8_InteractiveBeyondTheScreen.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;This talk covers the future of brand and design innovation in an increasingly fragmented world. It's not a discussion on new or emerging technologies, but rather a conversation about new and emerging mindsets.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jamie Monberg, Hornall Anderson&lt;/strong&gt; &lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM8_InteractiveBeyondTheScreen.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/apYJxjW3KGQ" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=2wdSw_8XlOw:FdY4SoFoH9A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=2wdSw_8XlOw:FdY4SoFoH9A:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 17:29:09 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1440 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/iTuhKKbkDy0/031409_AM1_Lv3_RM8_InteractiveBeyondTheScreen.mp3" fileSize="22309087" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> This talk covers the future of brand and design innovation in an increasingly fragmented world. It's not a discussion on new or emerging technologies, but rather a conversation about new and emerging mindsets. &amp;nbsp; Jamie Monberg, Hornall Anderson Check</itunes:subtitle><itunes:summary> This talk covers the future of brand and design innovation in an increasingly fragmented world. It's not a discussion on new or emerging technologies, but rather a conversation about new and emerging mindsets. &amp;nbsp; Jamie Monberg, Hornall Anderson Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1440</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/iTuhKKbkDy0/031409_AM1_Lv3_RM8_InteractiveBeyondTheScreen.mp3" length="22309087" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM8_InteractiveBeyondTheScreen.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Civic Technologies and the Future of the Internet</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/jiUz5BAU3hU/1441</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM9_FutureOfTheInternet.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;Jonathan Zittrain warns how the migration to closed systems will end innovation on the Internet and facilitate unsettling new kinds of control and offers solutions for avoiding this web lockdown.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jonathan Zittrain, Harvard Law School / Berkman Center for Internet &amp;amp; Society&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM9_FutureOfTheInternet.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/jiUz5BAU3hU" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=wXL6uTVa4is:vE7AadAgIpw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=wXL6uTVa4is:vE7AadAgIpw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 17:33:47 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1441 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/VJ55_hARo3s/031409_AM1_Lv3_RM9_FutureOfTheInternet.mp3" fileSize="22709896" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> Jonathan Zittrain warns how the migration to closed systems will end innovation on the Internet and facilitate unsettling new kinds of control and offers solutions for avoiding this web lockdown. &amp;nbsp; Jonathan Zittrain, Harvard Law School / Berkman Cen</itunes:subtitle><itunes:summary> Jonathan Zittrain warns how the migration to closed systems will end innovation on the Internet and facilitate unsettling new kinds of control and offers solutions for avoiding this web lockdown. &amp;nbsp; Jonathan Zittrain, Harvard Law School / Berkman Center for Internet &amp;amp; Society Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1441</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/VJ55_hARo3s/031409_AM1_Lv3_RM9_FutureOfTheInternet.mp3" length="22709896" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv3_RM9_FutureOfTheInternet.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>IM Video Journalism</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/qprWRj0He2Y/1442</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv4_RM12_IMVideoJournalism.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;With video online all the rage, UK-based international award winning video journalist David Dunkley Gyimah deconstructs video journalism and posits his cinematic brand known as IMVJ. Described by Apple Pro as a one man hurricane: &lt;a href="http://www.apple.com/uk/pro/profiles/gyimah/"&gt;http://www.apple.com/uk/pro/profiles/gyimah/&lt;/a&gt;&lt;br /&gt;
Ex BBC David talks technique, workflow, and swift turnaround factual feature making. &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;David Dunkley Gyimah, University of Westminster&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv4_RM12_IMVideoJournalism.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/qprWRj0He2Y" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=iOaNYQJKOm8:UvJxK_3_49E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=iOaNYQJKOm8:UvJxK_3_49E:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 17:38:30 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1442 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/MsbOfBn89VQ/031409_AM1_Lv4_RM12_IMVideoJournalism.mp3" fileSize="23351211" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> With video online all the rage, UK-based international award winning video journalist David Dunkley Gyimah deconstructs video journalism and posits his cinematic brand known as IMVJ. Described by Apple Pro as a one man hurricane: http://www.apple.com/uk/</itunes:subtitle><itunes:summary> With video online all the rage, UK-based international award winning video journalist David Dunkley Gyimah deconstructs video journalism and posits his cinematic brand known as IMVJ. Described by Apple Pro as a one man hurricane: http://www.apple.com/uk/pro/profiles/gyimah/ Ex BBC David talks technique, workflow, and swift turnaround factual feature making. David Dunkley Gyimah, University of Westminster Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1442</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/MsbOfBn89VQ/031409_AM1_Lv4_RM12_IMVideoJournalism.mp3" length="23351211" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv4_RM12_IMVideoJournalism.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<item>
 <title>Tips For Making Ideas Happen</title>
 <link>http://feedproxy.google.com/~r/SXSWpodcasts/~3/RfiZkxN5PbI/1443</link>
 <description>&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv4_RM18_TipsForMakingIdeasHappen.mp3"&gt;&lt;img class="alignleftnb" src="http://sxsw.com/files/u13/ia-podcast-icon.gif" width="77" height="77" alt="ia-podcast-icon.gif" /&gt;&lt;/a&gt;The Behance Team is focused on organizing and boosting productivity in the creative world. We have interviewed hundreds of the most productive creative people and teams that are actually able to MAKE IDEAS HAPPPEN. We now want to share the "tips" and insights from our research with creative and entrepreneurial people that want to make ideas happen.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Scott Belsky, Behance&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv4_RM18_TipsForMakingIdeasHappen.mp3"&gt;Check out the podcast here.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SXSWpodcasts/~4/RfiZkxN5PbI" height="1" width="1"/&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=qfjZ-HHimHA:JRirGNoeG9U:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/sxsw?a=qfjZ-HHimHA:JRirGNoeG9U:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/sxsw?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
 <category domain="http://sxsw.com/taxonomy/term/44">Podcasts</category>
 <pubDate>Wed, 18 Mar 2009 17:42:06 -0500</pubDate>
 <dc:creator>SXSW</dc:creator>
 <guid isPermaLink="false">1443 at http://sxsw.com</guid>
<media:content url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/25rUGRaKlJg/031409_AM1_Lv4_RM18_TipsForMakingIdeasHappen.mp3" fileSize="22588352" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle> The Behance Team is focused on organizing and boosting productivity in the creative world. We have interviewed hundreds of the most productive creative people and teams that are actually able to MAKE IDEAS HAPPPEN. We now want to share the "tips" and ins</itunes:subtitle><itunes:summary> The Behance Team is focused on organizing and boosting productivity in the creative world. We have interviewed hundreds of the most productive creative people and teams that are actually able to MAKE IDEAS HAPPPEN. We now want to share the "tips" and insights from our research with creative and entrepreneurial people that want to make ideas happen. Scott Belsky, Behance Check out the podcast here. </itunes:summary><itunes:keywords>SXSW,Interactive,SOUTH,BY,SOUTHWEST</itunes:keywords><feedburner:origLink>http://sxsw.com/node/1443</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/SXSWpodcasts/~5/25rUGRaKlJg/031409_AM1_Lv4_RM18_TipsForMakingIdeasHappen.mp3" length="22588352" type="audio/mpeg" /><feedburner:origEnclosureLink>http://audio.sxsw.com/2009/podcasts/D2%20SXSW_PODCASTS/031409_AM1_Lv4_RM18_TipsForMakingIdeasHappen.mp3</feedburner:origEnclosureLink><itunes:author>SXSW</itunes:author></item>
<copyright>http://creativecommons.org/licenses/by-nc-nd/2.5/</copyright><media:rating>nonadult</media:rating><media:credit role="author">SXSW</media:credit><media:rating>nonadult</media:rating><media:description type="plain">SXSW Interactive Conference recorded over 100 of our Interactive Panels this year. Please enjoy our recordings of this year's Interactive Programming and stay tuned for more recordings.</media:description></channel>
</rss>
