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		<title>Kingdoms of Amalur: Reckoning Devs Wonder If 200 Hours Of Content Is Too Much</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/d5-ZrEyC5OI/</link>
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		<pubDate>Sat, 04 Feb 2012 23:04:42 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Amalur]]></category>
		<category><![CDATA[Content]]></category>
		<category><![CDATA[Devs]]></category>
		<category><![CDATA[Hours]]></category>
		<category><![CDATA[Kingdoms]]></category>
		<category><![CDATA[Much]]></category>
		<category><![CDATA[Reckoning]]></category>
		<category><![CDATA[Wonder]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/news/kingdoms-of-amalur-reckoning-devs-wonder-if-200-hours-of-content-is-too-much/</guid>
		<description><![CDATA[We&#8217;ve long known that Kingdoms of Amalur is going to be big. The action RPG has frequently been described as a cross between God of War and Oblivion, and that guarantees a lot to do. But even with that in mind, the true scope of this game is a little surprising. In an interview with [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://www.gamefront.com/kingdoms-of-amalur-reckoning-devs-wonder-if-200-hours-of-content-is-too-much/koar-2-3/" rel="attachment wp-att-150178"><img src="http://cdn.gamefront.com/wp-content/uploads/2012/02/koar-22.jpg" alt="" title="koar-2" width="615" height="345" class="alignnone size-full wp-image-150178" /></a></p>
<p>We&#8217;ve long known that Kingdoms of Amalur is going to be big. The action RPG has frequently been described as a cross between God of War and Oblivion, and that guarantees a lot to do. But even with that in mind, the true scope of this game is a little surprising. In an interview <a href="http://www.strategyinformer.com/xbox360/kingdomsofamalurreckoning/345/interview.html" rel="nofollow">with Strategy Informer</a>, Kingdoms of Amalur: Reckoning lead designer Ian Frazier offered a lot of interesting information Reckoning, all plenty interesting, but the confirmation of its size has us picking our jaws off the floor. How much is in it? Try 10 full days worth. Over 200 hours of stuff to do. And apparently this is on a speed run.</p>
<p>&#8220;We recently had a content completion play through about two months ago,&#8221; Frazier says. &#8220;QA guys, they’ve been playing the game for years, they know all there is to know about it, it’s ins and outs, etc… their goal is to play everything. Do every quest, every dungeon, everything possible, but as fast as possible. That means easy difficulty, skip all cut scenes and dialogue, sprint everywhere that’s sprintable, fast travel everywhere you can…don’t do any combat you don’t need to do… that all took around 200 hours, and that was a speed run. For a normal person, it&#8217;ll be way more than that.&#8221;</p>
<p>That is&#8230; a lot of content. But is it too much? &#8220;The other side of that,&#8221; Frazier said, &#8220;is &#8216;how much content in general is too much?&#8217; – I don’t have an answer to that. It’s a question I ask myself regularly as we got to the end of this game and thought &#8216;my god, did we make it too big?&#8217;&#8221; I think we <a href="http://www.gamefront.com/starbreeze-on-syndicate-theres-no-easy-difficulty/">covered this ground earlier in the week</a>. When even the developers are wondering if something might go a little too far, expect to feel overstuffed. But is this a bad thing? As someone who would gladly keep playing new Mass Effect 2 content &#8211; at least until the horrible <a href="http://www.gamefront.com/mass-effect-2-arrival-dlc-review/">The Arrival DLC</a> &#8211; I think not.</p>
<p>What do you think? Let us know in comments. </p>
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		<item>
		<title>Call of Duty: Modern Warfare 3</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/bsZpoMTlbnk/</link>
		<comments>http://www.teamctf.com/games/call-of-duty-modern-warfare-3-2/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 19:10:46 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[Games]]></category>
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		<guid isPermaLink="false">http://www.teamctf.com/games/call-of-duty-modern-warfare-3-2/</guid>
		<description><![CDATA[Call of Duty: Modern Warfare 3 Modern Warfare is back. On November 8th, the best-selling first person action series of all-time returns with the epic sequel to the multiple Game of the Year award winner Call of Duty: Modern Warfare 2. Call of Duty: Modern Warfare 3 is First-person Shooter rooted in a fictional, but [...]]]></description>
			<content:encoded><![CDATA[<p></p><h3><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-3-Playstation/dp/B00503E9FY%3FSubscriptionId%3DAKIAIYIGFVV4EATJ6O3A%26tag%3Dteamctf-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00503E9FY" rel="nofollow">Call of Duty: Modern Warfare 3</a></h3>
<p><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-3-Playstation/dp/B00503E9FY%3FSubscriptionId%3DAKIAIYIGFVV4EATJ6O3A%26tag%3Dteamctf-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00503E9FY" rel="nofollow"><img style="float:left;margin: 0 20px 10px 0;" src="http://ecx.images-amazon.com/images/I/41%2B2eCrdVWL._SL160_.jpg" alt="Call of Duty: Modern Warfare 3" /></a></p>
<p>Modern Warfare is back. On November 8th, the best-selling first person action series of all-time returns with the epic sequel to the multiple Game of the Year award winner Call of Duty: Modern Warfare 2.  Call of Duty: Modern Warfare 3 is First-person Shooter rooted in a fictional, but ultra realistic near-future conflict of mostly American forces with those of the Russian Federation around the globe. The third installment in the Modern Warfare branch of the Call of Duty franchise, Modern Warfar</p>

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		<title>Call of Duty: Modern Warfare 3</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/78GUsgkWQ0s/</link>
		<comments>http://www.teamctf.com/games/call-of-duty-modern-warfare-3/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 19:07:59 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[Games]]></category>
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		<guid isPermaLink="false">http://www.teamctf.com/games/call-of-duty-modern-warfare-3/</guid>
		<description><![CDATA[Call of Duty: Modern Warfare 3 Modern Warfare is back. On November 8th, the best-selling first person action series of all-time returns with the epic sequel to the multiple Game of the Year award winner Call of Duty: Modern Warfare 2. Call of Duty: Modern Warfare 3 is First-person Shooter rooted in a fictional, but [...]]]></description>
			<content:encoded><![CDATA[<p></p><h3><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-Xbox-360/dp/B00503E8S2%3FSubscriptionId%3DAKIAIYIGFVV4EATJ6O3A%26tag%3Dteamctf-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00503E8S2" rel="nofollow">Call of Duty: Modern Warfare 3</a></h3>
<p><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-Xbox-360/dp/B00503E8S2%3FSubscriptionId%3DAKIAIYIGFVV4EATJ6O3A%26tag%3Dteamctf-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB00503E8S2" rel="nofollow"><img style="float:left;margin: 0 20px 10px 0;" src="http://ecx.images-amazon.com/images/I/51fgVzD153L._SL160_.jpg" alt="Call of Duty: Modern Warfare 3" /></a></p>
<p>Modern Warfare is back. On November 8th, the best-selling first person action series of all-time returns with the epic sequel to the multiple Game of the Year award winner Call of Duty: Modern Warfare 2.  Call of Duty: Modern Warfare 3 is First-person Shooter rooted in a fictional, but ultra realistic near-future conflict of mostly American forces with those of the Russian Federation around the globe. The third installment in the Modern Warfare branch of the Call of Duty franchise, Modern Warfar</p>

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		<title>Japanese Anime Vampire Knight Cosplay Costume – Day School Female Uniform</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/HN76BloHtmc/</link>
		<comments>http://www.teamctf.com/gifts/japanese-anime-vampire-knight-cosplay-costume-day-school-female-uniform/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 19:01:42 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[Gifts]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[Cosplay]]></category>
		<category><![CDATA[costume]]></category>
		<category><![CDATA[Female]]></category>
		<category><![CDATA[Japanese]]></category>
		<category><![CDATA[Knight]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[Uniform]]></category>
		<category><![CDATA[Vampire]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/gifts/japanese-anime-vampire-knight-cosplay-costume-day-school-female-uniform/</guid>
		<description><![CDATA[Japanese Anime Vampire Knight Cosplay Costume &#8211; Day School Female Uniform Brand new, never been used Made by high quality material Very soft and comfortable Dimension: Height 160cm / 63.0in, Chest 86cm / 33.9in, Waist 67cm / 26.4in, Hip 89cm / 35.0in Item location: China. Standard ETA: 10 &#8211; 15 business days. Expedited ETA: 3 [...]]]></description>
			<content:encoded><![CDATA[<p></p><h3><a href="http://www.amazon.com/Japanese-Vampire-Knight-Cosplay-Costume/dp/B003QC48CK%3FSubscriptionId%3DAKIAIYIGFVV4EATJ6O3A%26tag%3Dteamctf-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB003QC48CK" rel="nofollow">Japanese Anime Vampire Knight Cosplay Costume &#8211; Day School Female Uniform</a></h3>
<p><a href="http://www.amazon.com/Japanese-Vampire-Knight-Cosplay-Costume/dp/B003QC48CK%3FSubscriptionId%3DAKIAIYIGFVV4EATJ6O3A%26tag%3Dteamctf-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB003QC48CK" rel="nofollow"><img style="float:left;margin: 0 20px 10px 0;" src="http://ecx.images-amazon.com/images/I/41ccLKGOiKL._SL160_.jpg" alt="Japanese Anime Vampire Knight Cosplay Costume - Day School Female Uniform" /></a></p>
<ul>
<li>Brand new, never been used</li>
<li>Made by high quality material</li>
<li>Very soft and comfortable</li>
<li>Dimension: Height 160cm / 63.0in, Chest 86cm / 33.9in, Waist 67cm / 26.4in, Hip 89cm / 35.0in</li>
<li>Item location: China. Standard ETA: 10 &#8211; 15 business days. Expedited ETA: 3 &#8211; 6 business days.</li>
</ul>
<p>High quality cosplay costume for Japanese anime series Vampire Knight Day School female uniform. Costume include: black tops, white shirt, black skirt, red ribbon and white arm band.</p>

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		<item>
		<title>Mario Motorcyclist Travels in Style</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/qxiyXyONZuA/</link>
		<comments>http://www.teamctf.com/news/mario-motorcyclist-travels-in-style/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 16:08:04 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Motorcyclist]]></category>
		<category><![CDATA[Style]]></category>
		<category><![CDATA[Travels]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/news/mario-motorcyclist-travels-in-style/</guid>
		<description><![CDATA[Redditor &#8220;CaptainPlanetEater&#8221; passed this hero on his way to Dallas, and decided to snap a photo. Where are you going, Mariocyclist? Where did you come from? Chances are that both places are TOTALLY AWESOME. On the heels of a Mario flash mob, and this awesome rendition of Mario and Luigi in the Unreal engine, one [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://cdn.gamefront.com/wp-content/uploads/2012/02/MarioCycle21.jpg"><img src="http://cdn.gamefront.com/wp-content/uploads/2012/02/MarioCycle21.jpg" alt="" title="MarioCycle2" width="609" height="388" class="alignleft size-full wp-image-150187" /></a></p>
<p>Redditor &#8220;CaptainPlanetEater&#8221; passed this hero on his way to Dallas, and decided to snap a photo. Where are you going, Mariocyclist? Where did you come from? Chances are that both places are TOTALLY AWESOME. </p>
<p>On the heels of a <a href="http://www.gamefront.com/mario-bros-flash-mob-austin/">Mario flash mob</a>, and this awesome rendition of <a href="http://www.gamefront.com/what-mario-and-luigi-look-like-when-rendered-in-the-unreal-engine/">Mario and Luigi in the Unreal engine</a>, one wonders &#8212; will Mario madness <em>ever</em> die?</p>
<p><a href="http://cdn.gamefront.com/wp-content/uploads/2012/02/MarioCycle.jpg"><img src="http://cdn.gamefront.com/wp-content/uploads/2012/02/MarioCycle.jpg" alt="" title="MarioCycle" width="615" height="461" class="alignleft size-full wp-image-150175" /></a></p>
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		<title>Final Fantasy 13-2: Chocobo Racing Guide</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/8A7YsJGBUU4/</link>
		<comments>http://www.teamctf.com/news/final-fantasy-13-2-chocobo-racing-guide/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 14:04:44 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Chocobo]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Final]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[Racing]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/news/final-fantasy-13-2-chocobo-racing-guide/</guid>
		<description><![CDATA[Playing the ponies isn&#8217;t easy when you have to train the ponies yourself. That&#8217;s right, back by popular demand, FF7&#8242;s premiere mechanic is back. Chocobo Racing, for those too young, was a pastime where players would capture then take care of their chocobo on a farm in order to make them better at winning races. [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://www.gamefront.com/final-fantasy-13-2-chocobo-racing-guide/ff132-14/" rel="attachment wp-att-150208"><img src="http://cdn.gamefront.com/wp-content/uploads/2012/02/ff132-14.jpg" alt="" title="ff132-14" width="615" height="346" class="alignnone size-full wp-image-150208" /></a></p>
<p>Playing the ponies isn&#8217;t easy when you have to train the ponies yourself. That&#8217;s right, back by popular demand, FF7&#8242;s premiere mechanic is back. Chocobo Racing, for those too young, was a pastime where players would capture then take care of their chocobo on a farm in order to make them better at winning races. Well, things have changed just a tad in the 10+ years since FF7. If you&#8217;re in need of a primer, just browse below and feast your eyes and ears on the melodic feast that is Mitchell from our very own Game Front video team, which you can check out on their <a href="http://www.youtube.com/user/GameFrontDotCom?feature=watch" rel="nofollow">Youtube Channel</a>! Don&#8217;t forget to subscribe! </p>
<p>For even more Final Fantasy goodness, stop by our massive <a href="http://www.gamefront.com/final-fantasy-13-2-walkthrough/">text and video walkthrough</a>. Or, if you&#8217;re in need of secrets, hints, tips and tricks, make your way to the <a href="http://www.gamefront.com/final-fantasy-13-2-cheats/">cheats page</a>.</p>
<p><span style="font-size: 14pt;"><strong>Chocobo Racing Guide</strong></span></p>
<p><iframe width="615" height="315" src="http://www.youtube.com/embed/uzrIcSpb5YA" frameborder="0" allowfullscreen></iframe></p>
<p><em>Goodluck!</em></p>
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		<item>
		<title>Bioware fixing Mass Effect: Deception novel mistakes in future editions</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/FsqGXGka4PQ/</link>
		<comments>http://www.teamctf.com/news/bioware-fixing-mass-effect-deception-novel-mistakes-in-future-editions/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 14:01:29 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Deception]]></category>
		<category><![CDATA[Editions]]></category>
		<category><![CDATA[Effect]]></category>
		<category><![CDATA[Fixing]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[Mass]]></category>
		<category><![CDATA[Mistakes]]></category>
		<category><![CDATA[Novel]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/news/bioware-fixing-mass-effect-deception-novel-mistakes-in-future-editions/</guid>
		<description><![CDATA[That first-run copy of Mass Effect: Deception you picked up may just be turning into an odd collector&#8217;s item. Bioware has issued a statement on the slew of errors fans have found in the novel, stating that all will be fixed in future editions of Deception. &#8220;The teams at Del Rey and BioWare would like [...]]]></description>
			<content:encoded><![CDATA[<p></p><div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/04/bioware-fixing-mass-effect-deception-novel-mistakes-in-future-e/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/masseffectdeception530px.jpg" vspace="4" /></a></div>
<p>That first-run copy of <em>Mass Effect: Deception</em> you picked up may just be turning into an odd collector&#8217;s item. Bioware has issued a statement on <a href="http://www.joystiq.com/2012/02/01/fans-find-shiploads-of-errors-in-latest-mass-effect-novel/">the slew of errors fans have found</a> in the novel, stating that all will be fixed in future editions of <em>Deception</em>.</p>
<p>&#8220;The teams at Del Rey and BioWare would like to extend our sincerest apologies to the Mass Effect fans for any errors and oversights made in the recent novel <em>Mass Effect: Deception</em>,&#8221; the apology post on <a href="http://social.bioware.com/forum/1/topic/323/index/9150901/1">Bioware&#8217;s forums</a> reads. &#8220;We are currently working on a number of changes that will appear in future editions of the novel.&#8221;</p>
<p>Currently, there&#8217;s no word on when the revised edition will be available.
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/04/bioware-fixing-mass-effect-deception-novel-mistakes-in-future-e/">Bioware fixing Mass Effect: Deception novel mistakes in future editions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Feb 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
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Source: <a rel="nofollow" href="http://www.joystiq.com/2012/02/04/bioware-fixing-mass-effect-deception-novel-mistakes-in-future-e/">Joystiq</a></p>

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		<item>
		<title>Scandimania: Adventures in Finnish games, part two</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/HA7SdA4QWbE/</link>
		<comments>http://www.teamctf.com/news/scandimania-adventures-in-finnish-games-part-two/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 12:09:12 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Finnish]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[Scandimania]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/news/scandimania-adventures-in-finnish-games-part-two/</guid>
		<description><![CDATA[The second part of our tour of the Finnish games industry, in which Patrick Garratt sees Alan Wake&#8217;s American Nightmare, travels from Helsinki to Tampere and tries to navigate a blizzard using a game on an ancient Nokia phone. Remedy Entertainment If one company signifies just how quickly the Finnish games industry is deserting discs, [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>The second part of our tour of the Finnish games industry, in which Patrick Garratt sees Alan Wake&#8217;s American Nightmare, travels from Helsinki to Tampere and tries to navigate a blizzard using a game on an ancient Nokia phone. Remedy Entertainment If one company signifies just how quickly the Finnish games industry is deserting discs, [...]<br />
Source: <a rel="nofollow" href="http://www.vg247.com/2012/02/04/scandimania-adventures-in-finnish-games-part-two/">VG247</a></p>

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		<item>
		<title>Call of Duty: Black Ops Zombies updated with new content</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/w7OOA6smQWU/</link>
		<comments>http://www.teamctf.com/iphone/call-of-duty-black-ops-zombies-updated-with-new-content/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 12:06:29 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Black]]></category>
		<category><![CDATA[Call]]></category>
		<category><![CDATA[Content]]></category>
		<category><![CDATA[Duty]]></category>
		<category><![CDATA[Updated]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/iphone/call-of-duty-black-ops-zombies-updated-with-new-content/</guid>
		<description><![CDATA[Activision has released an update for their online first-person shooter Call of Duty: Black Ops Zombies. The update adds a Ray Gun, &#8216;Monkey Bombs&#8217;, 6 tiers of in-game point packs and the ability to save/load your progress.  This allows you to skip past those difficult areas in the game via in-app purchases, available at the [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Activision has released an update for their online first-person shooter Call of Duty: Black Ops Zombies. The update adds a Ray Gun, &#8216;Monkey Bombs&#8217;, 6 tiers of in-game point packs and the ability to save/load your progress.  This allows you to skip past those difficult areas in the game via in-app purchases, available at the [...]<br />
Call of Duty: Black Ops Zombies updated with new content is a post from: TouchGen<br/><br />
<br/><br />
For more of this article, visit http://www.touchgen.com or click on the story headline
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</div>
<p>Source: <a rel="nofollow" href="http://feedproxy.google.com/~r/iphonegamenetwork/wlrS/~3/opg2Y9ydgEE/call-of-duty-black-ops-zombies-updated-with-ray-gun-monkey-bombs-and-more">TouchGen</a></p>

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		<title>News: Viacom earnings fall, Harmonix dispute blamed</title>
		<link>http://feedproxy.google.com/~r/teamctf/dBLR/~3/rw5RIUqkaNo/</link>
		<comments>http://www.teamctf.com/gaming-biz/news-viacom-earnings-fall-harmonix-dispute-blamed/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 06:12:39 +0000</pubDate>
		<dc:creator>Salat</dc:creator>
				<category><![CDATA[Gaming Business]]></category>
		<category><![CDATA[Blamed]]></category>
		<category><![CDATA[Dispute]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[Fall]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Viacom]]></category>

		<guid isPermaLink="false">http://www.teamctf.com/gaming-biz/news-viacom-earnings-fall-harmonix-dispute-blamed/</guid>
		<description><![CDATA[The latest figures from Viacom show a 65 per cent fall in net earnings compared to the previous year, a fall it at least partly attributes to its on going dispute with Harmonix. For Q1 2012 the company showed net earnings of $ 212 million for the quarter ending December 31 2011. This figure showed [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>The latest figures from Viacom show a 65 per cent fall in net earnings compared to the previous year, a fall it at least partly attributes to its on going dispute with Harmonix.</p>
<p>For Q1 2012 the company showed net earnings of $  212 million for the quarter ending December 31 2011. This figure showed a $  398 million drop from the previous year&#8217;s $  610 million. </p>
<p>It was a drop that James W Barge, chief financial officer, blamed on the recent legal battle with Harmonix.</p>
<p>
					<a href="http://www.gamesindustry.biz/articles/2012-02-03-viacom-earnings-fall-harmonix-dispute-blamed"><br />
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<p>Source: <a rel="nofollow" href="http://www.gamesindustry.biz/articles/2012-02-03-viacom-earnings-fall-harmonix-dispute-blamed">GamesIndustry.biz &#8211; News</a></p>

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