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<channel>
	<title>the2bears.com</title>
	
	<link>http://www.the2bears.com</link>
	<description>The Indie Shmups Blog</description>
	<pubDate>Sat, 11 Jul 2009 19:58:39 +0000</pubDate>
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		<title>Warhawk DS</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/-xOF90u0zLQ/</link>
		<comments>http://www.the2bears.com/?p=2172#comments</comments>
		<pubDate>Sat, 11 Jul 2009 19:58:07 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[mobile]]></category>

		<category><![CDATA[shmups]]></category>

		<category><![CDATA[homebrew]]></category>

		<category><![CDATA[nintendo ds]]></category>

		<category><![CDATA[shmup]]></category>

		<category><![CDATA[vertical]]></category>

		<category><![CDATA[warhawk ds]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2172</guid>
		<description><![CDATA[Warhawk DS is a very professionally put together homebrew shmup for the Nintendo DS.  It&#8217;s very fast, with some great pixel work for the graphics.  Seems to be a lot of content here in terms of levels, too.
There are a few glitches, not sure if they&#8217;re unique to my particular setup.  There [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.headsoft.com.au/index.php?category=warhawk">Warhawk DS</a> is a very professionally put together homebrew <strong>shmup</strong> for the <strong>Nintendo DS</strong>.  It&#8217;s very fast, with some great <strong>pixel</strong> work for the graphics.  Seems to be a lot of content here in terms of levels, too.</p>
<p>There are a few glitches, not sure if they&#8217;re unique to my particular setup.  There are some odd artifacts on the top screen (more on the first level, but still some later on).  The movement seems odd as well, as you move vertically at a much higher velocity than horizontally.  Might be the way it&#8217;s suppose to be.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J9gkLHYbhCU&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/J9gkLHYbhCU&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="510" height="344"></embed></object></p>
]]></content:encoded>
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		<feedburner:origLink>http://www.the2bears.com/?p=2172</feedburner:origLink></item>
		<item>
		<title>Experimental Gameplay Project</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/-vCmdp_kkgs/</link>
		<comments>http://www.the2bears.com/?p=2164#comments</comments>
		<pubDate>Wed, 08 Jul 2009 05:51:24 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[competitions]]></category>

		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[rapid prototyping]]></category>

		<category><![CDATA[shmups]]></category>

		<category><![CDATA[challenge]]></category>

		<category><![CDATA[competition]]></category>

		<category><![CDATA[egg worm generator]]></category>

		<category><![CDATA[experimental gameplay project]]></category>

		<category><![CDATA[frobot]]></category>

		<category><![CDATA[protoshooter]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2164</guid>
		<description><![CDATA[The Experimental Gameplay Project has been rebooted.  The first of the seven-day challenges had as its theme Unexperimental Shooter.  
Three entries, ProtoShooter, Frobot, and Egg Worm Generator were submitted.  The last is the most interesting of the group, though, is not even a shooter anymore (the game became a fishtank with the [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://experimentalgameplay.com">Experimental Gameplay Project</a> has been <a href="http://experimentalgameplay.com/blog/2009/06/hello-world/">rebooted</a>.  The first of the <strong>seven-day challenges</strong> had as its theme <a href="http://experimentalgameplay.com/blog/2009/07/new-theme-unexperimental-shooter/">Unexperimental Shooter</a>.  </p>
<p>Three entries, <a href="http://experimentalgameplay.com/blog/2009/07/play-proto-shooter/">ProtoShooter</a>, <a href="http://experimentalgameplay.com/blog/2009/07/play-frobot/">Frobot</a>, and <a href="http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/">Egg Worm Generator</a> were submitted.  The last is the most interesting of the group, though, is not even a shooter anymore (the game became a <strong>fishtank</strong> with the shooting aspect dropped).  <strong>ProtoShooter</strong> might have been interesting with its time-based mechanic, but it suffers from under powered weapons.  <strong>Frobot</strong> has lots of style, but it is pretty standard take on <strong>Robotron</strong>.</p>
<p><strong>ProtoShooter</strong>:<br />
<img src="/images/protoshooter.png" alt="ProtoShooter" /></p>
<p><strong>Frobot</strong>:<br />
<img src="/images/frobot.png" alt="Frobot" /></p>
<p><strong>Egg Worm Generator</strong>:<br />
<img src="/images/eggwormgenerator.png" alt="Egg Worm Generator" /></p>
]]></content:encoded>
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		<feedburner:origLink>http://www.the2bears.com/?p=2164</feedburner:origLink></item>
		<item>
		<title>Shmup-Dev Down</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/elXavfFprfY/</link>
		<comments>http://www.the2bears.com/?p=2159#comments</comments>
		<pubDate>Mon, 06 Jul 2009 17:37:06 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[web]]></category>

		<category><![CDATA[missing persons]]></category>

		<category><![CDATA[shmup-dev]]></category>

		<category><![CDATA[shmups]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2159</guid>
		<description><![CDATA[Shmup-Dev seems to be down, or rather incapacitated due to a database error.  I have not been able to reach motorherp (Dan) who owns and runs the site.  So if anyone can reach him or let him know, he has been pretty busy recently and probably has no idea about the problem.
Update:  [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Shmup-Dev</strong> seems to be down, or rather incapacitated due to a database error.  I have not been able to reach <strong>motorherp</strong> (Dan) who owns and runs the site.  So if anyone can reach him or let him know, he has been pretty busy recently and probably has no idea about the problem.</p>
<p>Update:  <strong>Shmup-Dev</strong>&#8217;s back up, but <strong>Dan</strong> is looking for someone to take over the reins.  It&#8217;s probably a fair amount of work, and I can understand him being burnt out.</p>
]]></content:encoded>
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		<item>
		<title>Gratuitous Space Battles</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/BugIZ2di8K8/</link>
		<comments>http://www.the2bears.com/?p=2152#comments</comments>
		<pubDate>Sat, 04 Jul 2009 15:19:42 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[video]]></category>

		<category><![CDATA[gratuitous space battles]]></category>

		<category><![CDATA[preview]]></category>

		<category><![CDATA[tower defense]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2152</guid>
		<description><![CDATA[Gratuitous Space Battles has a new trailer up.  &#8220;Imagine tower-defense with space fleets&#8230;&#8221; says all you need to know.  It&#8217;s a trap!  Now you too can play at being Admiral Ackbar.  Seriously, this looks very good.  Via Rock, Paper, Shotgun.

]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gratuitousspacebattles.com/">Gratuitous Space Battles</a> has a new trailer up.  &#8220;Imagine tower-defense with space fleets&#8230;&#8221; says all you need to know.  <strong>It&#8217;s a trap!</strong>  Now you too can play at being <a href="http://starwars.wikia.com/wiki/Ackbar">Admiral Ackbar</a>.  Seriously, this looks very good.  Via <a href="http://www.rockpapershotgun.com/2009/07/04/space-battles-gratuitousness/#more-14140">Rock, Paper, Shotgun</a>.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/U1QYMFGEv5M&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/U1QYMFGEv5M&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="510" height="344"></embed></object></p>
]]></content:encoded>
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		<item>
		<title>GENETOS Ver 0.60 (and Ver 1.00 Trailer)</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/J4QDy9HTz1Q/</link>
		<comments>http://www.the2bears.com/?p=2147#comments</comments>
		<pubDate>Sat, 04 Jul 2009 01:26:44 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[must have]]></category>

		<category><![CDATA[shmups]]></category>

		<category><![CDATA[generations]]></category>

		<category><![CDATA[genetos]]></category>

		<category><![CDATA[japanese]]></category>

		<category><![CDATA[shmup]]></category>

		<category><![CDATA[vertical]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2147</guid>
		<description><![CDATA[As has been mentioned in a few places, GENETOS Ver. 0.60 is now available to download.  There&#8217;s also an awesome trailer previewing the final generation.  Great stuff!  Via Shoot the Core.

]]></description>
			<content:encoded><![CDATA[<p>As has been mentioned in a few places, <a href="http://www.tatsuya-koyama.com/software/wg002_genetos.html">GENETOS Ver. 0.60</a> is now available to download.  There&#8217;s also an awesome trailer previewing the final generation.  Great stuff!  Via <a href="http://shootthecore.moonpod.com/News.html">Shoot the Core</a>.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/P34tYD0MO14&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/P34tYD0MO14&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="510" height="344"></embed></object></p>
]]></content:encoded>
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		<feedburner:origLink>http://www.the2bears.com/?p=2147</feedburner:origLink></item>
		<item>
		<title>DUX Revisited</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/sJWC6RfK6M4/</link>
		<comments>http://www.the2bears.com/?p=2139#comments</comments>
		<pubDate>Tue, 30 Jun 2009 05:01:51 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[mobile]]></category>

		<category><![CDATA[rapid prototyping]]></category>

		<category><![CDATA[shmups]]></category>

		<category><![CDATA[web]]></category>

		<category><![CDATA[dreamcast]]></category>

		<category><![CDATA[dux]]></category>

		<category><![CDATA[horizontal]]></category>

		<category><![CDATA[shmup]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2139</guid>
		<description><![CDATA[I&#8217;ve had DUX about a week now, and I&#8217;ve played it 3 or 4 times.  I have to admit I don&#8217;t understand what the big deal over the scoring bug is.  I am really enjoying this game.  It&#8217;s been mentioned by others, but I can tell a lot of effort and love [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve had <a href="http://www.dux.hucast.net/">DUX</a> about a week now, and I&#8217;ve played it 3 or 4 times.  I have to admit I don&#8217;t understand what the big deal over the scoring bug is.  I am really enjoying this game.  It&#8217;s been mentioned by others, but I can tell a lot of effort and love of the genre went into creating this.  It certainly has some eccentricities, but at least for me it&#8217;s proving very entertaining.</p>
<p>The game mechanics are based on <strong>R-Type</strong>, with the <strong>force</strong> orb being the first of a few &#8220;old friends&#8221;.  The pacing is all <strong>IREM</strong> too; you can start to take it too easy drifting through the levels and all of a sudden another wave of enemies appears and the screen is suddenly full of bullets.</p>
<p>One of the mechanics added is <strong>Hyper Bullet Soaking</strong>.  Build up your Obvious Energy and trigger this to start soaking up bullets like magnetized tokens.  The more you soak the longer you can keep this going, and it&#8217;s a great way to get through some of the more narrow passages.  At first this didn&#8217;t click with me, and I tried to play without it.  Bad idea, you&#8217;ll need this.</p>
<p>The <strong>music</strong> is great and the <strong>graphical</strong> style is fairly unique.  There could be more contrast, and visibility could be better, but this can be adjusted in the options.  The whole game has been packaged and presented very professionally, and it&#8217;s a shame there&#8217;s been a bit of a <a href="http://www.youtube.com/watch?v=Q5bQF0lcabk">hoopla</a> over at the <strong>Shmups</strong> forums.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/U7VikgFrQdo&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/U7VikgFrQdo&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="510" height="344"></embed></object></p>
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		<item>
		<title>DUX</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/bNDNiEV7hPs/</link>
		<comments>http://www.the2bears.com/?p=2135#comments</comments>
		<pubDate>Fri, 19 Jun 2009 20:57:38 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[shmups]]></category>

		<category><![CDATA[dreamcast]]></category>

		<category><![CDATA[dux]]></category>

		<category><![CDATA[horizontal]]></category>

		<category><![CDATA[indie]]></category>

		<category><![CDATA[shmup]]></category>

		<category><![CDATA[train wreck]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2135</guid>
		<description><![CDATA[The train wreck that is DUX.  It&#8217;s a shame, as it&#8217;s not easy to produce and release a game like this, especially for a console like the Dreamcast.  Anyway, seems like playtest, playtest, playtest is the theme.  My copy hasn&#8217;t arrived yet, so I&#8217;ll withhold any criticism.  At least I&#8217;m usually [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://shmups.system11.org/viewtopic.php?t=19727&#038;postdays=0&#038;postorder=asc&#038;start=780">train wreck</a> that is <a href="http://www.dux.hucast.net/">DUX</a>.  It&#8217;s a shame, as it&#8217;s not easy to produce and release a game like this, especially for a console like the <strong>Dreamcast</strong>.  Anyway, seems like <strong>playtest</strong>, <strong>playtest</strong>, <strong>playtest </strong>is the theme.  My copy hasn&#8217;t arrived yet, so I&#8217;ll withhold any criticism.  At least I&#8217;m usually incapable of playing for score <img src='http://www.the2bears.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Circuit_Strike.One</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/68Wa9Bfh6b8/</link>
		<comments>http://www.the2bears.com/?p=2130#comments</comments>
		<pubDate>Mon, 15 Jun 2009 01:47:09 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[mobile]]></category>

		<category><![CDATA[shmups]]></category>

		<category><![CDATA[arena]]></category>

		<category><![CDATA[circuit_strike.one]]></category>

		<category><![CDATA[iphone]]></category>

		<category><![CDATA[rez]]></category>

		<category><![CDATA[shmup]]></category>

		<category><![CDATA[synesthetic]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2130</guid>
		<description><![CDATA[Circuit_Strike.One looks like an arena Rez.  That&#8217;s a pretty good thing.  Since I don&#8217;t have an iPhone, I remain a little unconvinced that the controls will work.  Via Offworld.

]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hgrenade.com/circuit_strike/">Circuit_Strike.One</a> looks like an arena <strong>Rez</strong>.  That&#8217;s a pretty good thing.  Since I don&#8217;t have an <strong>iPhone</strong>, I remain a little unconvinced that the controls will work.  Via <a href="http://www.offworld.com/2009/05/first-iphone-video-of-hgrenade.html">Offworld</a>.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/g5UKHrKwcTY&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/g5UKHrKwcTY&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="510" height="340"></embed></object></p>
]]></content:encoded>
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		<item>
		<title>R-Type 3rd Level Battleship</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/bIvVOX6qdbY/</link>
		<comments>http://www.the2bears.com/?p=2124#comments</comments>
		<pubDate>Sun, 14 Jun 2009 20:33:45 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[shmups]]></category>

		<category><![CDATA[3rd level is a boss]]></category>

		<category><![CDATA[model]]></category>

		<category><![CDATA[r-type]]></category>

		<category><![CDATA[shmup]]></category>

		<guid isPermaLink="false">http://www.the2bears.com/?p=2124</guid>
		<description><![CDATA[Wow&#8230; just wow   failrate sent me this link.  The detail and the amount of time that must have been invested in this model is astounding.  If there was a kit available, I would be tracking the package at this very moment.  Image is originally from www.hobbymedia.it.

]]></description>
			<content:encoded><![CDATA[<p>Wow&#8230; just wow <img src='http://www.the2bears.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  <a href="http://failrate.com/b/entry/index">failrate</a> sent me <a href="http://www.offworld.com/2009/06/one-shot-warship-core.html">this link</a>.  The detail and the amount of time that must have been invested in this model is astounding.  If there was a kit available, I would be tracking the package at this very moment.  Image is originally from <a href="http://www.hobbymedia.it/14163/r-type-warship-core-3rd-stage-final-boss-retrogame-e-modellismo-statico-giapponese">www.hobbymedia.it</a>.</p>
<p><img src="/images/rtype_bigbattleship.png" alt="R-Type 3rd Level Boss" /></p>
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		<item>
		<title>Gravity Crash</title>
		<link>http://feedproxy.google.com/~r/the2bearscom/~3/dyRJ9mphvGo/</link>
		<comments>http://www.the2bears.com/?p=2120#comments</comments>
		<pubDate>Wed, 03 Jun 2009 23:12:02 +0000</pubDate>
		<dc:creator>the2bears</dc:creator>
		
		<category><![CDATA[everything]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[gravitron 2]]></category>

		<category><![CDATA[gravity crash]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[psn]]></category>

		<category><![CDATA[thrust]]></category>

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		<guid isPermaLink="false">http://www.the2bears.com/?p=2120</guid>
		<description><![CDATA[Gravity Crash looks pretty good.  It seems to punch the right buttons for me, including my new favourite &#8220;content&#8221;.  What I mean is both levels to play, but also (and just as important) an implied back story.  That seems lost in a lot of games these days.  The Bydo Empire is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jawltd.com/?p=70">Gravity Crash</a> looks pretty good.  It seems to punch the right buttons for me, including my new favourite &#8220;content&#8221;.  What I mean is both levels to play, but also (and just as important) an implied back story.  That seems lost in a lot of games these days.  <strong>The Bydo Empire</strong> is a compelling foe, not because of reams of text, but because of great graphics and enemy design.</p>
<p>Also, <strong>Gravity Crash</strong> reminded me just how much I love <a href="http://xout.blackened-interactive.com/Gravitron2.html">Gravitron 2</a> (*cough* support indie, only $5 *cough*).  Actually, I suppose <strong>Just Add Water</strong> is fairly <strong>indie</strong> too.</p>
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