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crawler</category><category>gameplay</category><category>Dean Hall</category><category>dotd</category><category>Silent Hill</category><category>alone</category><category>deadly</category><category>game</category><category>Men Who Wear Many Hats.</category><category>Rocket</category><category>f2p</category><category>og</category><category>true horror</category><category>movie</category><category>gamersgate</category><category>left4dead</category><category>indie stone</category><category>haiko</category><category>childs play</category><category>Deadly premonition</category><category>geoff</category><category>www.thelonesurvivor.co</category><category>stealth</category><category>Dead island riptide</category><category>color</category><category>xbox 360</category><category>asylum</category><category>psychosis</category><category>dev</category><category>FREE THE HORROR</category><category>jurassic park</category><category>the red barrels</category><category>telltale</category><category>Bay12</category><category>psychological horror</category><category>deand hall</category><category>Dino crisis</category><category>sandbox</category><category>story horror</category><category>mmo survival</category><category>multiplayer</category><category>Contagion game</category><category>oa</category><category>robert kirkman</category><category>director's cut</category><category>NDA</category><category>new release</category><category>ice-pick lodge</category><category>dayz</category><category>Vostok games</category><category>valve</category><category>widescreen patch</category><category>SNES</category><category>Android</category><category>psn</category><category>tommororw</category><category>thewarz</category><category>hammerpoint interactive</category><category>amnesia</category><category>lonesurvivor</category><category>cryostasis</category><category>rick grimes</category><category>pure horror</category><category>sandswept</category><category>stress</category><category>budget</category><category>Shodan</category><category>ninja gaiden.</category><category>1.7.3</category><category>Dean</category><category>wii</category><category>dead space 3</category><category>ex ubisoft</category><category>murphy pendleton</category><category>blog</category><category>SHdownloads</category><category>steamworks</category><category>System Shock 2</category><category>dead</category><category>alpha</category><category>episode 5</category><category>the legend</category><category>outlas</category><category>joel</category><category>Survivor</category><category>Steam Sale</category><category>wasteland drama</category><category>fixes</category><category>lonesurvivor.co</category><title>THE LONE SURVIVOR</title><description>Survival MMO / Apocalypse Type / Horror Games news &amp;amp; reviews</description><link>http://www.thelonesurvivor.co/</link><managingEditor>noreply@blogger.com (Mate Karamarko)</managingEditor><generator>Blogger</generator><openSearch:totalResults>147</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/TheLoneSurvivor" /><feedburner:info uri="thelonesurvivor" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><image><link>www.thelonesurvivor.co</link><url>http://3.bp.blogspot.com/-lhl3tXCmX8U/UHb6w2R_G1I/AAAAAAAAAGY/t4EwtCLohIo/s1600/thegoodone.png</url><title>The Lone Survivor</title></image><feedburner:emailServiceId>TheLoneSurvivor</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-4347431541377872011</guid><pubDate>Mon, 20 May 2013 08:30:00 +0000</pubDate><atom:updated>2013-05-20T04:30:52.262-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Rockstar</category><category domain="http://www.blogger.com/atom/ns#">PS2</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">Mature</category><category domain="http://www.blogger.com/atom/ns#">Manhunt</category><category domain="http://www.blogger.com/atom/ns#">xbox</category><title>Manhunt - Visceral Survival Horror from Rockstar</title><atom:summary>

Manhunt is a bit of an oddball game. While it did garner
quite a following and even spawned a couple sequels I always feel like it was
more of a cult hit than a legitimately popular game. It’s strange because,
being from Rockstar, I imagined Manhunt would have taken the world by storm. Its
style was unflinchingly brutal. It hit you hard. It didn’t hold back in anyway.
The way the game embraced </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/4QWJDETZ8bA/manhunt-is-bit-of-oddball-game.html</link><author>noreply@blogger.com (Sean Bills)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_oRj4b_cdTLY/TTsUhM44USI/AAAAAAAAC-4/8LUaEaGeFjc/s72-c/manhunt-1.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/4QWJDETZ8bA" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/05/manhunt-is-bit-of-oddball-game.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-7363476024968491203</guid><pubDate>Mon, 13 May 2013 01:34:00 +0000</pubDate><atom:updated>2013-05-12T21:34:32.043-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">New Nightmare</category><category domain="http://www.blogger.com/atom/ns#">game boy</category><category domain="http://www.blogger.com/atom/ns#">color</category><category domain="http://www.blogger.com/atom/ns#">alone in the dark</category><category domain="http://www.blogger.com/atom/ns#">Gameboy</category><title>A (not so)New Nightmare on Gameboy Color </title><atom:summary>

It’s not often that the Gameboy color got a decent survival
horror game on it. I’ve only played a couple of them and most of them were just
too clunky for me. I always remember how fun it was playing Alone in the Dark:
The New Nightmare on my Gameboy though and this last week, I decided to dig it
out and give it another shot. I knew it wouldn’t hold up quite as well as I
hoped, but I was still </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/fYYTzsSyRFk/a-not-sonew-nightmare-on-gameboy-color.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>2</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/fYYTzsSyRFk" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/05/a-not-sonew-nightmare-on-gameboy-color.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-7416222978309447820</guid><pubDate>Mon, 06 May 2013 05:31:00 +0000</pubDate><atom:updated>2013-05-06T01:31:36.744-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">xbox 360</category><category domain="http://www.blogger.com/atom/ns#">Swervy 65</category><category domain="http://www.blogger.com/atom/ns#">ps3</category><category domain="http://www.blogger.com/atom/ns#">Deadly Premonition director's cut</category><category domain="http://www.blogger.com/atom/ns#">Deadly premonition</category><title>Deadly Premonition: Director's Cut</title><atom:summary>

Deadly Premonition came
out a few years back as a budget title on the Xbox 360. If you liked survival
horror, hopefully you didn’t miss it. It’s one of the strangest games out there
and this has caused a large amount of controversy around the game. Some people
hated its controls, which could at times be clunky, some people hated the
graphics, and some people thought it was just too weird but </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/s-wQC0uQ4zU/deadly-premonition-directors-cut.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/s-wQC0uQ4zU" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/05/deadly-premonition-directors-cut.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-3806135015388711066</guid><pubDate>Mon, 29 Apr 2013 03:05:00 +0000</pubDate><atom:updated>2013-04-28T23:05:38.161-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">Linux</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">mac</category><category domain="http://www.blogger.com/atom/ns#">gog</category><category domain="http://www.blogger.com/atom/ns#">don't starve</category><category domain="http://www.blogger.com/atom/ns#">survival</category><title>Don't Starve</title><atom:summary>


This game is not much of a horror game, but it can be scary
and it is all about survival. Don’t Starve puts you alone on a small plot of
land where you have one goal, survive! You’ll be tossed out into the randomly
generated environment and then will have to start searching for materials to
build better equipment and then use that equipment to build better things and
get access to more </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/IfwrDvQoZF8/dont-starve.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/IfwrDvQoZF8" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/04/dont-starve.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-8619842044791628374</guid><pubDate>Sun, 21 Apr 2013 08:18:00 +0000</pubDate><atom:updated>2013-04-21T04:19:42.924-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Bay12</category><category domain="http://www.blogger.com/atom/ns#">Cataclysm</category><category domain="http://www.blogger.com/atom/ns#">Linux</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">WhalesDev</category><category domain="http://www.blogger.com/atom/ns#">mac</category><category domain="http://www.blogger.com/atom/ns#">roguelike</category><title>Ascii a zombie! Cataclysm - Roguelike Survival Horror</title><atom:summary>

Not
everyone will enjoy this game. While roguelikes have become more approachable
in recent years due to modern graphics and simpler user interfaces, Cataclysm
remains a bit of a struggle to get used to. The graphics are very simple and
while there are some tiles available for it, they are very basic. The controls
aren't very intuitive to anyone who hasn't played roguelikes before. The game
is </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/R_6-6syysK8/ascii-zombie-cataclysm-roguelike.html</link><author>noreply@blogger.com (Sean Bills)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://i52.tinypic.com/1zexiyu_th.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/R_6-6syysK8" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/04/ascii-zombie-cataclysm-roguelike.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-5611343332358409799</guid><pubDate>Sun, 14 Apr 2013 07:34:00 +0000</pubDate><atom:updated>2013-04-14T03:47:03.328-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">8bit</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">Catequesis</category><category domain="http://www.blogger.com/atom/ns#">joystiq</category><category domain="http://www.blogger.com/atom/ns#">greenlight</category><category domain="http://www.blogger.com/atom/ns#">Survival horror story</category><category domain="http://www.blogger.com/atom/ns#">Ouya</category><title>Survival Horror Story: Catequesis </title><atom:summary>

Love it or hate it, 8 bit graphics
have made a huge comeback and some of the games utilizing this style are going
to be damn good. The latest one to catch my eye is Survival Horror Story:
Catequesis. The developers say they chose the title because "Catquesis is the Spanish word for 'catechesis,' which in the Catholic religion is education in the faith and doctrine. So imagine how interesting </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/4y_dCx4kZhs/survival-horror-story-catequesis.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/4y_dCx4kZhs" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/04/survival-horror-story-catequesis.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-4784264077642606382</guid><pubDate>Mon, 08 Apr 2013 05:50:00 +0000</pubDate><atom:updated>2013-04-09T00:02:18.371-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cheap</category><category domain="http://www.blogger.com/atom/ns#">Dos</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">gog</category><category domain="http://www.blogger.com/atom/ns#">Realms of the haunting</category><category domain="http://www.blogger.com/atom/ns#">FMV</category><title>Realms of the Haunting - Classic FPS Horror Adventure</title><atom:summary>

After recently beating
System Shock 2 again, I decided to give the original a shot. I’m still playing
it and enjoying it but it is very difficult to approach. The techno style lettering,
the confusing layouts, the difficult to read map and everything else in the
game is showing its age. The gameplay though is still extremely fun and it
caused me to remember another game from when I was growing </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/dfbJUwLi-Oc/realms-of-haunting-classic-fps-horror.html</link><author>noreply@blogger.com (Sean Bills)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-aai8SKRDi4s/UI_qrnL864I/AAAAAAAABk4/PTdFDLvqeWg/s72-c/roth.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/dfbJUwLi-Oc" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/04/realms-of-haunting-classic-fps-horror.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-885327793906823746</guid><pubDate>Tue, 02 Apr 2013 05:21:00 +0000</pubDate><atom:updated>2013-04-02T01:21:15.693-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">widescreen patch</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">gog</category><category domain="http://www.blogger.com/atom/ns#">pathologic</category><title>Pathologic! It's now on GoG!</title><atom:summary>

It’s been a while since
I struggled through this game but I’ve had to pounce back on top of it lately.
The release on GoG has made Pathologic more approachable than ever before.
While the translation fan patch was sadly put on hiatus, the game itself is still
very approachable. In fact, if you value true horror in a video game, and I
imagine you do, then the awkward language might even make the</atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/_hpoMK6ina0/pathologic-its-now-on-gog.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/_hpoMK6ina0" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/04/pathologic-its-now-on-gog.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-1314911683819443698</guid><pubDate>Wed, 27 Mar 2013 03:17:00 +0000</pubDate><atom:updated>2013-03-26T23:18:17.404-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">survival horror</category><category domain="http://www.blogger.com/atom/ns#">Dino crisis</category><category domain="http://www.blogger.com/atom/ns#">PS1</category><category domain="http://www.blogger.com/atom/ns#">pc</category><title>Dino Crisis - Let's get a reboot!</title><atom:summary>This game is by no
means, unknown. It sadly never got a sequel that played quite the same way as
the original. The second game was alright but it was more action than classic
survival horror. It just didn’t have the same atmosphere and the other sequel… well…
let’s not talk about it because… it was bad. Dino Crisis slowly moved away from
survival horror and it needs a reboot. The original game is</atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/mc4iyofIugI/dino-crisis-lets-get-reboot.html</link><author>noreply@blogger.com (Sean Bills)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-QaBRoD9JUVg/Tq4ICsXEF_I/AAAAAAAAAJg/9cbFvGqsg4c/s72-c/Dino_Crisis_PS_NTSC.jpg" height="72" width="72" /><thr:total>1</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/mc4iyofIugI" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/03/dino-crisis-lets-get-reboot.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-3007083374106853168</guid><pubDate>Wed, 20 Mar 2013 07:40:00 +0000</pubDate><atom:updated>2013-03-20T10:08:57.102-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">Retro</category><category domain="http://www.blogger.com/atom/ns#">Men Who Wear Many Hats.</category><category domain="http://www.blogger.com/atom/ns#">iPhone</category><category domain="http://www.blogger.com/atom/ns#">iPad</category><category domain="http://www.blogger.com/atom/ns#">Organ Trail</category><category domain="http://www.blogger.com/atom/ns#">Linux</category><category domain="http://www.blogger.com/atom/ns#">The Organ Trail</category><category domain="http://www.blogger.com/atom/ns#">Android</category><category domain="http://www.blogger.com/atom/ns#">mac</category><category domain="http://www.blogger.com/atom/ns#">Oregon Trail</category><title>The Organ Trail - Retro Survival Done Right!</title><atom:summary>

Growing
up with Oregon Trail this game appealed a great deal to me. I was never that great at the game and it certainly didn't become my favorite game but it filled the
hours at school the cafeteria and I remember playing it on one of our
earliest computers at home. I think a lot of us experienced the
Oregon Trail in a similar fashion but today we can relive the
experience only with more of </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/FhujDh4pfu0/the-organ-trail-retro-survival-done.html</link><author>noreply@blogger.com (Sean Bills)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-mKY7_Ohovvs/UDUxxlSm_cI/AAAAAAAABVk/P09ktpRNMb8/s72-c/IMG_0402.PNG" height="72" width="72" /><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/FhujDh4pfu0" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/03/the-organ-trail-retro-survival-done.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-3722438902538336136</guid><pubDate>Tue, 19 Mar 2013 15:18:00 +0000</pubDate><atom:updated>2013-03-19T11:20:52.947-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">survival horror</category><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">puzzle</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">mac</category><category domain="http://www.blogger.com/atom/ns#">gog</category><category domain="http://www.blogger.com/atom/ns#">Shattered Haven</category><category domain="http://www.blogger.com/atom/ns#">game</category><title>Shattered Haven - The Survival Horror Puzzle Game</title><atom:summary>I haven't actually played this yet but it definitely deserves a shout out. There isn't much available out there yet regarding reviews, but a survival horror puzzle game just sounds interesting. The graphics presented in the screenshots and the trailer are also pretty nice for an indie game. I am definitely interested and will be picking this up when I have some extra money to spare. If anyone has</atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/pb6zB4mulcI/shattered-haven-survival-horror-puzzle.html</link><author>noreply@blogger.com (Sean Bills)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-5dxhx-W_S-g/UBnV4FZKcvI/AAAAAAAAA0w/mHZfbciigmE/s72-c/ShatteredHavenTeaser.png" height="72" width="72" /><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/pb6zB4mulcI" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/03/shattered-haven-survival-horror-puzzle.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-2810501665684852528</guid><pubDate>Wed, 13 Mar 2013 08:31:00 +0000</pubDate><atom:updated>2013-03-13T04:31:23.138-04:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">darkwood</category><category domain="http://www.blogger.com/atom/ns#">top-down</category><category domain="http://www.blogger.com/atom/ns#">procedural</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">game</category><category domain="http://www.blogger.com/atom/ns#">survival</category><category domain="http://www.blogger.com/atom/ns#">horror</category><title>Darkwood - Procedural Terror in the Making</title><atom:summary>

One of the earliest
articles I wrote on this site was about Routine and while there hadn’t been
many details released about that game I was genuinely excited for a
procedurally generated horror game. It just seems like a great idea and while
you’d have to do some tricks to keep the atmosphere going and the scares up it’d
be a fantastic game if you could and today we really do have the tech to </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/59BsCTm-PzE/darkwood-procedural-terror-in-making.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/59BsCTm-PzE" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/03/darkwood-procedural-terror-in-making.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-5427099165106161616</guid><pubDate>Sun, 03 Mar 2013 10:58:00 +0000</pubDate><atom:updated>2013-03-03T05:59:07.724-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Argento</category><category domain="http://www.blogger.com/atom/ns#">SNES</category><category domain="http://www.blogger.com/atom/ns#">Clock Tower</category><category domain="http://www.blogger.com/atom/ns#">Point and Click</category><category domain="http://www.blogger.com/atom/ns#">survival</category><category domain="http://www.blogger.com/atom/ns#">horror</category><title>Clock Tower: A Trip to Italy</title><atom:summary>

 The Clock Tower trilogy has been moderately successful
however it still seems that many people have overlooked them.
Particularly the first one. While Clock Tower 3 seems to have gotten
more attention because it was on play station 2 and played more like
a traditional survival horror game instead of a point and click
adventure these games are still a very interesting piece of survival
horror </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/XCQCahv8qZQ/clock-tower-trip-to-italy.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>3</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/XCQCahv8qZQ" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/03/clock-tower-trip-to-italy.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-6364168189375218310</guid><pubDate>Sun, 24 Feb 2013 10:23:00 +0000</pubDate><atom:updated>2013-02-24T05:23:28.468-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">survival horror</category><category domain="http://www.blogger.com/atom/ns#">Sega</category><category domain="http://www.blogger.com/atom/ns#">Kenji Eno</category><category domain="http://www.blogger.com/atom/ns#">Dreamcast</category><category domain="http://www.blogger.com/atom/ns#">D</category><category domain="http://www.blogger.com/atom/ns#">D2</category><category domain="http://www.blogger.com/atom/ns#">Enemy Zero</category><title>The "D" Series and Kenji Eno</title><atom:summary>
Just a few days ago
Kenji Eno, the mastermind behind the “D”series passed away. It’s a real shame
as those games were incredible and while there isn’t much in the series to
explore the 2 games in the series are somewhat forgotten survival horror
classics. They offer a lot of features and little details that many games
simply gloss over or choose to ignore. I believe D2 was significantly more fun</atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/w7uUgBT_36g/the-d-series-and-kenji-eno.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/w7uUgBT_36g" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/02/the-d-series-and-kenji-eno.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-3700675161097576729</guid><pubDate>Fri, 15 Feb 2013 20:25:00 +0000</pubDate><atom:updated>2013-02-15T15:26:27.269-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">survival horror</category><category domain="http://www.blogger.com/atom/ns#">Bioshock</category><category domain="http://www.blogger.com/atom/ns#">System Shock 2</category><category domain="http://www.blogger.com/atom/ns#">Shodan</category><category domain="http://www.blogger.com/atom/ns#">Sci-fi</category><title>System Shock 2: Prepare for a Shodan!</title><atom:summary>

That was a very bad
joke on my part and I apologize for starting this post off with that. I just
wanted to call attention to System Shock 2. You have probably heard of the
re-release by now and I am extremely excited to see it because I have struggled
to get it working with all the mods I enjoy. It seemed like every time I
installed one or two mods then one wouldn’t work with each other. Even </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/lYOoTX9Grpc/system-shock-2-prepare-for-shodan.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/lYOoTX9Grpc" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/02/system-shock-2-prepare-for-shodan.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-985129238794137099</guid><pubDate>Sat, 09 Feb 2013 11:02:00 +0000</pubDate><atom:updated>2013-02-09T06:03:21.133-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">zombie</category><category domain="http://www.blogger.com/atom/ns#">dayz-ish</category><category domain="http://www.blogger.com/atom/ns#">ROAM</category><category domain="http://www.blogger.com/atom/ns#">kickstarter</category><category domain="http://www.blogger.com/atom/ns#">survival</category><title>ROAM</title><atom:summary>



 Before
I start writing this article it's important to point out that this
game is development. I am going off of the features listed, the team
experience described on the page and the videos they have released so
far. Check it out on the kickstarter page linked below, which is
already well past it's goal. With the huge amount of attention that
we give DayZ it's no wonder that there are </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/Nik_XhCTmRE/roam.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/Nik_XhCTmRE" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/02/roam.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-8433341331950539040</guid><pubDate>Thu, 07 Feb 2013 16:29:00 +0000</pubDate><atom:updated>2013-02-07T11:29:03.896-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blog</category><category domain="http://www.blogger.com/atom/ns#">Rocket</category><category domain="http://www.blogger.com/atom/ns#">dev</category><category domain="http://www.blogger.com/atom/ns#">mmo</category><category domain="http://www.blogger.com/atom/ns#">og</category><category domain="http://www.blogger.com/atom/ns#">dayz</category><category domain="http://www.blogger.com/atom/ns#">mod</category><category domain="http://www.blogger.com/atom/ns#">apocalypse</category><category domain="http://www.blogger.com/atom/ns#">arma 2</category><category domain="http://www.blogger.com/atom/ns#">bohemi</category><category domain="http://www.blogger.com/atom/ns#">Standalone</category><category domain="http://www.blogger.com/atom/ns#">Dean Hall</category><category domain="http://www.blogger.com/atom/ns#">zombies</category><title>New Dayz Standalone Vid !!!</title><atom:summary>








Here's the latest update from Dean Hall &amp; Matt &amp; here's the summary:


'' Let’s see some DayZ video! A quiet start for us with a video blog, we’re only detailing a few areas of progress in this weeks update. We show a peek at the new UI, some detail on the new clothing functions available in the engine, and take a tour round a few of the many new areas inside the updated Chernarus map.

</atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/EVGeSYUn3aw/new-dayz-standalone-vid.html</link><author>noreply@blogger.com (Mate Karamarko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-n2MLCh5JqfI/URPIyCAZUbI/AAAAAAAAAw8/Fwj4Z9X1VQU/s72-c/dayz_logo.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/EVGeSYUn3aw" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/02/new-dayz-standalone-vid.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-7224937493722219199</guid><pubDate>Tue, 05 Feb 2013 09:17:00 +0000</pubDate><atom:updated>2013-02-11T15:15:28.258-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">psychological horror</category><category domain="http://www.blogger.com/atom/ns#">heavy rain</category><category domain="http://www.blogger.com/atom/ns#">community</category><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">walking dead</category><category domain="http://www.blogger.com/atom/ns#">Deadly premonition</category><title>Communal Survival Horror: An Idea</title><atom:summary>

I
love survival horror but one thing that movies continue to scare me with that
games have yet to really capture is that vulnerability, that sense of loss and
confusion as much as fear of being murdered. This is the feeling when you
notice that your child is missing. The discomfort you feel when you realize
that your friend has changed and may not be himself ever again. It's an
emotional </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/rv1Todm3eb4/communal-survival-horror-idea.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/rv1Todm3eb4" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/02/communal-survival-horror-idea.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-8087286547330881033</guid><pubDate>Thu, 31 Jan 2013 10:24:00 +0000</pubDate><atom:updated>2013-02-11T14:24:18.576-05:00</atom:updated><title>Parasite Eve: Years Later</title><atom:summary>
Parasite Eve scared the
heck out of me when I played it. I must have played it a little over a decade
ago now and I wasn’t even quite a teenager at the time. I didn’t think much of
it at the time though only that it was scary and there was some crazy opera
singer monster in it. Returning to the game years later I have realized that
the game was much more than just a scary survival horror game </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/lk8dYpm4uIA/parasite-eve-years-later.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>1</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/lk8dYpm4uIA" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/01/parasite-eve-years-later.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-4713970146706207743</guid><pubDate>Thu, 24 Jan 2013 06:39:00 +0000</pubDate><atom:updated>2013-01-24T01:39:38.014-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">l4d</category><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">valve</category><category domain="http://www.blogger.com/atom/ns#">left4dead</category><category domain="http://www.blogger.com/atom/ns#">workshop</category><title>L4D: Let's Get Workshopped!</title><atom:summary>

With the recent release of the workshop for
left4dead that was already mentioned on this blog one can see it is now flooded
with all sorts of different mods from making Bill into a naughty punk girl to
making the skies look nicer, the guns shinier and giving you a huge range of
different game modes and maps to play on. Now of course, you can sort these by
5 star and find some of the best ones </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/Vz8csHAHHEA/l4d-lets-get-workshopped.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>2</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/Vz8csHAHHEA" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/01/l4d-lets-get-workshopped.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-4604321863363865215</guid><pubDate>Mon, 21 Jan 2013 15:58:00 +0000</pubDate><atom:updated>2013-01-23T12:29:39.323-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Rocket</category><category domain="http://www.blogger.com/atom/ns#">survivival</category><category domain="http://www.blogger.com/atom/ns#">dayz mod</category><category domain="http://www.blogger.com/atom/ns#">apocalypse</category><category domain="http://www.blogger.com/atom/ns#">Survivor</category><category domain="http://www.blogger.com/atom/ns#">bohemia</category><category domain="http://www.blogger.com/atom/ns#">www.thelonesurvivor.co</category><category domain="http://www.blogger.com/atom/ns#">dayz</category><category domain="http://www.blogger.com/atom/ns#">BIS</category><category domain="http://www.blogger.com/atom/ns#">arma 2 arma 3</category><category domain="http://www.blogger.com/atom/ns#">zombies</category><category domain="http://www.blogger.com/atom/ns#">Dean Hall</category><title>Dean Rocket Hall Answers Questions On The Dayz Standalone via reddit</title><atom:summary>


























Dean recently took to reddit to answer some questions about our most profound fears and gripes  on the new upcoming DayZ standalone title. The game is currently in test phase before being released, so we might have to wait a few months before being able to cross that bridge to chernarus plus.


read the thread HERE .











-Atlas




</atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/jvZ_iidrf5c/dean-rocket-hall-answers-questions-on.html</link><author>noreply@blogger.com (Mate Karamarko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-q342x4isW4Q/UP1jJGNImJI/AAAAAAAAAu0/SC6DVWsZRsE/s72-c/dayz.jpg" height="72" width="72" /><thr:total>1</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/jvZ_iidrf5c" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/01/dean-rocket-hall-answers-questions-on.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-123449115195777756</guid><pubDate>Mon, 21 Jan 2013 14:44:00 +0000</pubDate><atom:updated>2013-01-21T09:54:06.483-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">l4d</category><category domain="http://www.blogger.com/atom/ns#">steam</category><category domain="http://www.blogger.com/atom/ns#">valve</category><category domain="http://www.blogger.com/atom/ns#">l4d2</category><category domain="http://www.blogger.com/atom/ns#">steamworks</category><category domain="http://www.blogger.com/atom/ns#">workshop</category><category domain="http://www.blogger.com/atom/ns#">zombies</category><category domain="http://www.blogger.com/atom/ns#">survival</category><category domain="http://www.blogger.com/atom/ns#">horror</category><category domain="http://www.blogger.com/atom/ns#">gabe newell</category><title>L4D2 Now with Steam Workshop!</title><atom:summary>



+









= Good Things



So if you haven't noticed since the 17th steam workshop is now available for Left 4 Dead 2, its can add anything from new guns &amp; ai partners all the way to improved blood textures &amp; new skyboxes. So if you haven't bought L4D2 and were waiting for the drop to overflow the glass of reasons for you to buy it, here it is and it's glorious presence brings a breath of </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/t8rTETBW-v8/l4d2-now-with-steam-workshop.html</link><author>noreply@blogger.com (Mate Karamarko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-gy7PuV76xKk/UP1Rt7ekucI/AAAAAAAAAuM/fvWGoeaDyws/s72-c/header.jpg" height="72" width="72" /><thr:total>1</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/t8rTETBW-v8" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/01/l4d2-now-with-steam-workshop.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-4087080974289420140</guid><pubDate>Fri, 18 Jan 2013 03:22:00 +0000</pubDate><atom:updated>2013-01-21T09:29:32.372-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">survival horror</category><category domain="http://www.blogger.com/atom/ns#">uwe boll</category><category domain="http://www.blogger.com/atom/ns#">dark</category><category domain="http://www.blogger.com/atom/ns#">alone in the dark</category><category domain="http://www.blogger.com/atom/ns#">edward carnby</category><category domain="http://www.blogger.com/atom/ns#">alone</category><title>Alone in the Dark - Through The Years</title><atom:summary>

It started two decades
ago now. Alone in the Dark was virtually the first survival horror games ever
created. While it built off some ideas that older games, also rooted in horror,
may have had it was the first game resembling modern survival horror such as
Resident Evil and Silent Hill. It is considered to be the first 3D survival
horror game. It spawned the genre, it spawned sequels and yet </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/kCKzAIFGPPk/it-started-two-decadesago-now.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/kCKzAIFGPPk" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/01/it-started-two-decadesago-now.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-233282241917678648</guid><pubDate>Fri, 11 Jan 2013 03:08:00 +0000</pubDate><atom:updated>2013-01-14T09:51:16.894-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">survival horror</category><category domain="http://www.blogger.com/atom/ns#">martian</category><category domain="http://www.blogger.com/atom/ns#">Martian Gothic Unification</category><category domain="http://www.blogger.com/atom/ns#">PS1</category><category domain="http://www.blogger.com/atom/ns#">budget</category><category domain="http://www.blogger.com/atom/ns#">playstation</category><title>Martian Gothic Unification</title><atom:summary>
Martian Gothic was released towards the end of the PS1's lifespan and it was one of many budget titles that were released during that short period of time. Some of these titles were just small cash grabs and some of them were genuinely interesting titles made on a budget. Martian Gothic belongs in the later category. Survival horror is a genre not foreign to the PlayStation and so Martian Gothic</atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/IHZpy1vv-nE/martian-gothic-unification.html</link><author>noreply@blogger.com (Sean Bills)</author><thr:total>0</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/IHZpy1vv-nE" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/01/martian-gothic-unification.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5733851285803702583.post-3748527414090933618</guid><pubDate>Tue, 08 Jan 2013 15:50:00 +0000</pubDate><atom:updated>2013-01-08T10:54:52.827-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">survival horror</category><category domain="http://www.blogger.com/atom/ns#">incoming</category><category domain="http://www.blogger.com/atom/ns#">Rocket</category><category domain="http://www.blogger.com/atom/ns#">dev</category><category domain="http://www.blogger.com/atom/ns#">pc</category><category domain="http://www.blogger.com/atom/ns#">release</category><category domain="http://www.blogger.com/atom/ns#">dayz</category><category domain="http://www.blogger.com/atom/ns#">arma 2</category><category domain="http://www.blogger.com/atom/ns#">bohemia</category><category domain="http://www.blogger.com/atom/ns#">open world</category><category domain="http://www.blogger.com/atom/ns#">Standalone</category><category domain="http://www.blogger.com/atom/ns#">alpha</category><category domain="http://www.blogger.com/atom/ns#">zombies</category><category domain="http://www.blogger.com/atom/ns#">soon</category><title>Dayz Standalone: Where Are You?</title><atom:summary>


Today is the end of a long torment for us dayz enthusiasts, finally a morsel of news on the standalone has popped up on the Dayz Dev Blog. In recap we got a few reasons why the standalone hasn't landed on earth yet, new engine completely, new ui, new female skins, new loot system, new inventory..... and much more read the rest on their blog, support them &amp; send them love so we can get gaming </atom:summary><link>http://feedproxy.google.com/~r/TheLoneSurvivor/~3/-LET1sD3cnI/dayz-standalone-where-are-you_8.html</link><author>noreply@blogger.com (Mate Karamarko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-hHOC0dCcrzk/UOw6YKa7_VI/AAAAAAAAAsM/7n6bpilYTwE/s72-c/dayz.jpg" height="72" width="72" /><thr:total>2</thr:total><description>&lt;img src="http://feeds.feedburner.com/~r/TheLoneSurvivor/~4/-LET1sD3cnI" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.thelonesurvivor.co/2013/01/dayz-standalone-where-are-you_8.html</feedburner:origLink></item></channel></rss>
